unreal-engine-mcp-server 0.4.6 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.env.example +26 -0
- package/.env.production +38 -7
- package/.eslintrc.json +0 -54
- package/.eslintrc.override.json +8 -0
- package/.github/ISSUE_TEMPLATE/bug_report.yml +94 -0
- package/.github/ISSUE_TEMPLATE/config.yml +8 -0
- package/.github/ISSUE_TEMPLATE/feature_request.yml +56 -0
- package/.github/copilot-instructions.md +478 -45
- package/.github/dependabot.yml +19 -0
- package/.github/labeler.yml +24 -0
- package/.github/labels.yml +70 -0
- package/.github/pull_request_template.md +42 -0
- package/.github/release-drafter.yml +148 -0
- package/.github/workflows/auto-merge.yml +38 -0
- package/.github/workflows/ci.yml +38 -0
- package/.github/workflows/dependency-review.yml +17 -0
- package/.github/workflows/gemini-issue-triage.yml +172 -0
- package/.github/workflows/greetings.yml +23 -0
- package/.github/workflows/labeler.yml +16 -0
- package/.github/workflows/links.yml +80 -0
- package/.github/workflows/pr-size-labeler.yml +137 -0
- package/.github/workflows/publish-mcp.yml +12 -7
- package/.github/workflows/release-drafter.yml +23 -0
- package/.github/workflows/release.yml +112 -0
- package/.github/workflows/semantic-pull-request.yml +35 -0
- package/.github/workflows/smoke-test.yml +36 -0
- package/.github/workflows/stale.yml +28 -0
- package/CHANGELOG.md +269 -22
- package/CONTRIBUTING.md +140 -0
- package/README.md +166 -72
- package/claude_desktop_config_example.json +7 -6
- package/dist/automation/bridge.d.ts +50 -0
- package/dist/automation/bridge.js +452 -0
- package/dist/automation/connection-manager.d.ts +23 -0
- package/dist/automation/connection-manager.js +107 -0
- package/dist/automation/handshake.d.ts +11 -0
- package/dist/automation/handshake.js +89 -0
- package/dist/automation/index.d.ts +3 -0
- package/dist/automation/index.js +3 -0
- package/dist/automation/message-handler.d.ts +12 -0
- package/dist/automation/message-handler.js +149 -0
- package/dist/automation/request-tracker.d.ts +25 -0
- package/dist/automation/request-tracker.js +98 -0
- package/dist/automation/types.d.ts +130 -0
- package/dist/automation/types.js +2 -0
- package/dist/cli.js +32 -5
- package/dist/config.d.ts +27 -0
- package/dist/config.js +60 -0
- package/dist/constants.d.ts +12 -0
- package/dist/constants.js +12 -0
- package/dist/graphql/resolvers.d.ts +268 -0
- package/dist/graphql/resolvers.js +743 -0
- package/dist/graphql/schema.d.ts +5 -0
- package/dist/graphql/schema.js +437 -0
- package/dist/graphql/server.d.ts +26 -0
- package/dist/graphql/server.js +115 -0
- package/dist/graphql/types.d.ts +7 -0
- package/dist/graphql/types.js +2 -0
- package/dist/handlers/resource-handlers.d.ts +20 -0
- package/dist/handlers/resource-handlers.js +180 -0
- package/dist/index.d.ts +31 -18
- package/dist/index.js +119 -604
- package/dist/prompts/index.js +4 -4
- package/dist/resources/actors.d.ts +17 -12
- package/dist/resources/actors.js +56 -76
- package/dist/resources/assets.d.ts +6 -14
- package/dist/resources/assets.js +115 -147
- package/dist/resources/levels.d.ts +13 -13
- package/dist/resources/levels.js +25 -34
- package/dist/server/resource-registry.d.ts +20 -0
- package/dist/server/resource-registry.js +37 -0
- package/dist/server/tool-registry.d.ts +23 -0
- package/dist/server/tool-registry.js +322 -0
- package/dist/server-setup.d.ts +21 -0
- package/dist/server-setup.js +111 -0
- package/dist/services/health-monitor.d.ts +34 -0
- package/dist/services/health-monitor.js +105 -0
- package/dist/services/metrics-server.d.ts +11 -0
- package/dist/services/metrics-server.js +105 -0
- package/dist/tools/actors.d.ts +147 -9
- package/dist/tools/actors.js +350 -311
- package/dist/tools/animation.d.ts +135 -4
- package/dist/tools/animation.js +510 -411
- package/dist/tools/assets.d.ts +117 -19
- package/dist/tools/assets.js +259 -284
- package/dist/tools/audio.d.ts +102 -42
- package/dist/tools/audio.js +272 -685
- package/dist/tools/base-tool.d.ts +17 -0
- package/dist/tools/base-tool.js +46 -0
- package/dist/tools/behavior-tree.d.ts +94 -0
- package/dist/tools/behavior-tree.js +39 -0
- package/dist/tools/blueprint/helpers.d.ts +29 -0
- package/dist/tools/blueprint/helpers.js +182 -0
- package/dist/tools/blueprint.d.ts +228 -118
- package/dist/tools/blueprint.js +685 -832
- package/dist/tools/consolidated-tool-definitions.d.ts +5475 -1627
- package/dist/tools/consolidated-tool-definitions.js +829 -482
- package/dist/tools/consolidated-tool-handlers.d.ts +2 -1
- package/dist/tools/consolidated-tool-handlers.js +211 -1009
- package/dist/tools/debug.d.ts +143 -85
- package/dist/tools/debug.js +234 -180
- package/dist/tools/dynamic-handler-registry.d.ts +11 -0
- package/dist/tools/dynamic-handler-registry.js +101 -0
- package/dist/tools/editor.d.ts +139 -18
- package/dist/tools/editor.js +239 -244
- package/dist/tools/engine.d.ts +10 -4
- package/dist/tools/engine.js +13 -5
- package/dist/tools/environment.d.ts +36 -0
- package/dist/tools/environment.js +267 -0
- package/dist/tools/foliage.d.ts +105 -14
- package/dist/tools/foliage.js +219 -331
- package/dist/tools/handlers/actor-handlers.d.ts +3 -0
- package/dist/tools/handlers/actor-handlers.js +232 -0
- package/dist/tools/handlers/animation-handlers.d.ts +3 -0
- package/dist/tools/handlers/animation-handlers.js +185 -0
- package/dist/tools/handlers/argument-helper.d.ts +16 -0
- package/dist/tools/handlers/argument-helper.js +80 -0
- package/dist/tools/handlers/asset-handlers.d.ts +3 -0
- package/dist/tools/handlers/asset-handlers.js +496 -0
- package/dist/tools/handlers/audio-handlers.d.ts +3 -0
- package/dist/tools/handlers/audio-handlers.js +166 -0
- package/dist/tools/handlers/blueprint-handlers.d.ts +4 -0
- package/dist/tools/handlers/blueprint-handlers.js +358 -0
- package/dist/tools/handlers/common-handlers.d.ts +14 -0
- package/dist/tools/handlers/common-handlers.js +56 -0
- package/dist/tools/handlers/editor-handlers.d.ts +3 -0
- package/dist/tools/handlers/editor-handlers.js +119 -0
- package/dist/tools/handlers/effect-handlers.d.ts +3 -0
- package/dist/tools/handlers/effect-handlers.js +171 -0
- package/dist/tools/handlers/environment-handlers.d.ts +3 -0
- package/dist/tools/handlers/environment-handlers.js +170 -0
- package/dist/tools/handlers/graph-handlers.d.ts +3 -0
- package/dist/tools/handlers/graph-handlers.js +90 -0
- package/dist/tools/handlers/input-handlers.d.ts +3 -0
- package/dist/tools/handlers/input-handlers.js +21 -0
- package/dist/tools/handlers/inspect-handlers.d.ts +3 -0
- package/dist/tools/handlers/inspect-handlers.js +383 -0
- package/dist/tools/handlers/level-handlers.d.ts +3 -0
- package/dist/tools/handlers/level-handlers.js +237 -0
- package/dist/tools/handlers/lighting-handlers.d.ts +3 -0
- package/dist/tools/handlers/lighting-handlers.js +144 -0
- package/dist/tools/handlers/performance-handlers.d.ts +3 -0
- package/dist/tools/handlers/performance-handlers.js +130 -0
- package/dist/tools/handlers/pipeline-handlers.d.ts +3 -0
- package/dist/tools/handlers/pipeline-handlers.js +110 -0
- package/dist/tools/handlers/sequence-handlers.d.ts +3 -0
- package/dist/tools/handlers/sequence-handlers.js +376 -0
- package/dist/tools/handlers/system-handlers.d.ts +4 -0
- package/dist/tools/handlers/system-handlers.js +506 -0
- package/dist/tools/input.d.ts +19 -0
- package/dist/tools/input.js +89 -0
- package/dist/tools/introspection.d.ts +103 -40
- package/dist/tools/introspection.js +425 -568
- package/dist/tools/landscape.d.ts +97 -36
- package/dist/tools/landscape.js +280 -409
- package/dist/tools/level.d.ts +130 -10
- package/dist/tools/level.js +639 -675
- package/dist/tools/lighting.d.ts +77 -38
- package/dist/tools/lighting.js +441 -943
- package/dist/tools/logs.d.ts +45 -0
- package/dist/tools/logs.js +210 -0
- package/dist/tools/materials.d.ts +91 -24
- package/dist/tools/materials.js +190 -118
- package/dist/tools/niagara.d.ts +149 -39
- package/dist/tools/niagara.js +232 -182
- package/dist/tools/performance.d.ts +27 -12
- package/dist/tools/performance.js +204 -122
- package/dist/tools/physics.d.ts +32 -77
- package/dist/tools/physics.js +171 -582
- package/dist/tools/property-dictionary.d.ts +13 -0
- package/dist/tools/property-dictionary.js +82 -0
- package/dist/tools/sequence.d.ts +73 -48
- package/dist/tools/sequence.js +196 -748
- package/dist/tools/tool-definition-utils.d.ts +59 -0
- package/dist/tools/tool-definition-utils.js +35 -0
- package/dist/tools/ui.d.ts +66 -34
- package/dist/tools/ui.js +134 -214
- package/dist/types/env.d.ts +0 -3
- package/dist/types/env.js +0 -7
- package/dist/types/tool-interfaces.d.ts +898 -0
- package/dist/types/tool-interfaces.js +2 -0
- package/dist/types/tool-types.d.ts +195 -11
- package/dist/types/tool-types.js +0 -4
- package/dist/unreal-bridge.d.ts +24 -131
- package/dist/unreal-bridge.js +364 -1506
- package/dist/utils/command-validator.d.ts +9 -0
- package/dist/utils/command-validator.js +67 -0
- package/dist/utils/elicitation.d.ts +1 -1
- package/dist/utils/elicitation.js +12 -15
- package/dist/utils/error-handler.d.ts +2 -51
- package/dist/utils/error-handler.js +11 -87
- package/dist/utils/ini-reader.d.ts +3 -0
- package/dist/utils/ini-reader.js +69 -0
- package/dist/utils/logger.js +9 -6
- package/dist/utils/normalize.d.ts +3 -0
- package/dist/utils/normalize.js +56 -0
- package/dist/utils/response-factory.d.ts +7 -0
- package/dist/utils/response-factory.js +33 -0
- package/dist/utils/response-validator.d.ts +3 -24
- package/dist/utils/response-validator.js +130 -81
- package/dist/utils/result-helpers.d.ts +4 -5
- package/dist/utils/result-helpers.js +15 -16
- package/dist/utils/safe-json.js +5 -11
- package/dist/utils/unreal-command-queue.d.ts +24 -0
- package/dist/utils/unreal-command-queue.js +120 -0
- package/dist/utils/validation.d.ts +0 -40
- package/dist/utils/validation.js +1 -78
- package/dist/wasm/index.d.ts +70 -0
- package/dist/wasm/index.js +535 -0
- package/docs/GraphQL-API.md +888 -0
- package/docs/Migration-Guide-v0.5.0.md +692 -0
- package/docs/Roadmap.md +53 -0
- package/docs/WebAssembly-Integration.md +628 -0
- package/docs/editor-plugin-extension.md +370 -0
- package/docs/handler-mapping.md +242 -0
- package/docs/native-automation-progress.md +128 -0
- package/docs/testing-guide.md +423 -0
- package/mcp-config-example.json +6 -6
- package/package.json +60 -27
- package/plugins/McpAutomationBridge/Config/FilterPlugin.ini +8 -0
- package/plugins/McpAutomationBridge/McpAutomationBridge.uplugin +64 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/McpAutomationBridge.Build.cs +189 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.cpp +22 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.h +30 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeHelpers.h +1983 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeModule.cpp +72 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSettings.cpp +46 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSubsystem.cpp +581 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AnimationHandlers.cpp +2394 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetQueryHandlers.cpp +300 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetWorkflowHandlers.cpp +2807 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AudioHandlers.cpp +1087 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BehaviorTreeHandlers.cpp +488 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.cpp +643 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.h +31 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintGraphHandlers.cpp +1184 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers.cpp +5652 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers_List.cpp +152 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ControlHandlers.cpp +2614 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_DebugHandlers.cpp +42 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EditorFunctionHandlers.cpp +1237 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EffectHandlers.cpp +1701 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EnvironmentHandlers.cpp +2145 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_FoliageHandlers.cpp +954 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InputHandlers.cpp +209 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InsightsHandlers.cpp +41 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LandscapeHandlers.cpp +1164 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LevelHandlers.cpp +762 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LightingHandlers.cpp +634 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LogHandlers.cpp +136 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_MaterialGraphHandlers.cpp +494 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraGraphHandlers.cpp +278 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraHandlers.cpp +625 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PerformanceHandlers.cpp +401 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PipelineHandlers.cpp +67 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ProcessRequest.cpp +735 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PropertyHandlers.cpp +2634 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_RenderHandlers.cpp +189 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.cpp +917 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.h +39 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequenceHandlers.cpp +2670 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequencerHandlers.cpp +519 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_TestHandlers.cpp +38 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_UiHandlers.cpp +668 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_WorldPartitionHandlers.cpp +346 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.cpp +1330 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.h +149 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpConnectionManager.cpp +783 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSettings.h +115 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSubsystem.h +796 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpConnectionManager.h +117 -0
- package/scripts/check-unreal-connection.mjs +19 -0
- package/scripts/clean-tmp.js +23 -0
- package/scripts/patch-wasm.js +26 -0
- package/scripts/run-all-tests.mjs +131 -0
- package/scripts/smoke-test.ts +94 -0
- package/scripts/sync-mcp-plugin.js +143 -0
- package/scripts/test-no-plugin-alternates.mjs +113 -0
- package/scripts/validate-server.js +46 -0
- package/scripts/verify-automation-bridge.js +200 -0
- package/server.json +57 -21
- package/src/automation/bridge.ts +558 -0
- package/src/automation/connection-manager.ts +130 -0
- package/src/automation/handshake.ts +99 -0
- package/src/automation/index.ts +2 -0
- package/src/automation/message-handler.ts +167 -0
- package/src/automation/request-tracker.ts +123 -0
- package/src/automation/types.ts +107 -0
- package/src/cli.ts +33 -6
- package/src/config.ts +73 -0
- package/src/constants.ts +12 -0
- package/src/graphql/resolvers.ts +1010 -0
- package/src/graphql/schema.ts +452 -0
- package/src/graphql/server.ts +154 -0
- package/src/graphql/types.ts +7 -0
- package/src/handlers/resource-handlers.ts +186 -0
- package/src/index.ts +152 -649
- package/src/prompts/index.ts +4 -4
- package/src/resources/actors.ts +58 -76
- package/src/resources/assets.ts +147 -134
- package/src/resources/levels.ts +28 -33
- package/src/server/resource-registry.ts +47 -0
- package/src/server/tool-registry.ts +354 -0
- package/src/server-setup.ts +148 -0
- package/src/services/health-monitor.ts +132 -0
- package/src/services/metrics-server.ts +142 -0
- package/src/tools/actors.ts +417 -322
- package/src/tools/animation.ts +671 -461
- package/src/tools/assets.ts +353 -289
- package/src/tools/audio.ts +323 -766
- package/src/tools/base-tool.ts +52 -0
- package/src/tools/behavior-tree.ts +45 -0
- package/src/tools/blueprint/helpers.ts +189 -0
- package/src/tools/blueprint.ts +787 -965
- package/src/tools/consolidated-tool-definitions.ts +993 -500
- package/src/tools/consolidated-tool-handlers.ts +272 -1122
- package/src/tools/debug.ts +292 -187
- package/src/tools/dynamic-handler-registry.ts +151 -0
- package/src/tools/editor.ts +309 -246
- package/src/tools/engine.ts +14 -3
- package/src/tools/environment.ts +287 -0
- package/src/tools/foliage.ts +314 -379
- package/src/tools/handlers/actor-handlers.ts +271 -0
- package/src/tools/handlers/animation-handlers.ts +237 -0
- package/src/tools/handlers/argument-helper.ts +142 -0
- package/src/tools/handlers/asset-handlers.ts +532 -0
- package/src/tools/handlers/audio-handlers.ts +194 -0
- package/src/tools/handlers/blueprint-handlers.ts +380 -0
- package/src/tools/handlers/common-handlers.ts +87 -0
- package/src/tools/handlers/editor-handlers.ts +123 -0
- package/src/tools/handlers/effect-handlers.ts +220 -0
- package/src/tools/handlers/environment-handlers.ts +183 -0
- package/src/tools/handlers/graph-handlers.ts +116 -0
- package/src/tools/handlers/input-handlers.ts +28 -0
- package/src/tools/handlers/inspect-handlers.ts +450 -0
- package/src/tools/handlers/level-handlers.ts +252 -0
- package/src/tools/handlers/lighting-handlers.ts +147 -0
- package/src/tools/handlers/performance-handlers.ts +132 -0
- package/src/tools/handlers/pipeline-handlers.ts +127 -0
- package/src/tools/handlers/sequence-handlers.ts +415 -0
- package/src/tools/handlers/system-handlers.ts +564 -0
- package/src/tools/input.ts +101 -0
- package/src/tools/introspection.ts +493 -584
- package/src/tools/landscape.ts +394 -489
- package/src/tools/level.ts +752 -694
- package/src/tools/lighting.ts +583 -984
- package/src/tools/logs.ts +219 -0
- package/src/tools/materials.ts +231 -121
- package/src/tools/niagara.ts +293 -168
- package/src/tools/performance.ts +320 -168
- package/src/tools/physics.ts +268 -613
- package/src/tools/property-dictionary.ts +98 -0
- package/src/tools/sequence.ts +255 -815
- package/src/tools/tool-definition-utils.ts +35 -0
- package/src/tools/ui.ts +207 -283
- package/src/types/env.ts +0 -10
- package/src/types/tool-interfaces.ts +250 -0
- package/src/types/tool-types.ts +250 -13
- package/src/unreal-bridge.ts +460 -1550
- package/src/utils/command-validator.ts +75 -0
- package/src/utils/elicitation.ts +10 -7
- package/src/utils/error-handler.ts +14 -90
- package/src/utils/ini-reader.ts +86 -0
- package/src/utils/logger.ts +8 -3
- package/src/utils/normalize.ts +60 -0
- package/src/utils/response-factory.ts +39 -0
- package/src/utils/response-validator.ts +176 -56
- package/src/utils/result-helpers.ts +21 -19
- package/src/utils/safe-json.ts +14 -11
- package/src/utils/unreal-command-queue.ts +152 -0
- package/src/utils/validation.ts +4 -1
- package/src/wasm/index.ts +838 -0
- package/test-server.mjs +100 -0
- package/tests/run-unreal-tool-tests.mjs +242 -14
- package/tests/test-animation.mjs +44 -0
- package/tests/test-asset-advanced.mjs +82 -0
- package/tests/test-asset-errors.mjs +35 -0
- package/tests/test-audio.mjs +219 -0
- package/tests/test-automation-timeouts.mjs +98 -0
- package/tests/test-behavior-tree.mjs +261 -0
- package/tests/test-blueprint-events.mjs +35 -0
- package/tests/test-blueprint-graph.mjs +79 -0
- package/tests/test-blueprint.mjs +577 -0
- package/tests/test-client-mode.mjs +86 -0
- package/tests/test-console-command.mjs +56 -0
- package/tests/test-control-actor.mjs +425 -0
- package/tests/test-control-editor.mjs +80 -0
- package/tests/test-extra-tools.mjs +38 -0
- package/tests/test-graphql.mjs +322 -0
- package/tests/test-inspect.mjs +72 -0
- package/tests/test-landscape.mjs +60 -0
- package/tests/test-manage-asset.mjs +438 -0
- package/tests/test-manage-level.mjs +70 -0
- package/tests/test-materials.mjs +356 -0
- package/tests/test-niagara.mjs +185 -0
- package/tests/test-no-inline-python.mjs +122 -0
- package/tests/test-plugin-handshake.mjs +82 -0
- package/tests/test-render.mjs +33 -0
- package/tests/test-runner.mjs +933 -0
- package/tests/test-search-assets.mjs +66 -0
- package/tests/test-sequence.mjs +68 -0
- package/tests/test-system.mjs +57 -0
- package/tests/test-wasm.mjs +193 -0
- package/tests/test-world-partition.mjs +215 -0
- package/tsconfig.json +3 -3
- package/wasm/Cargo.lock +363 -0
- package/wasm/Cargo.toml +42 -0
- package/wasm/LICENSE +21 -0
- package/wasm/README.md +253 -0
- package/wasm/src/dependency_resolver.rs +377 -0
- package/wasm/src/lib.rs +153 -0
- package/wasm/src/property_parser.rs +271 -0
- package/wasm/src/transform_math.rs +396 -0
- package/wasm/tests/integration.rs +109 -0
- package/.github/workflows/smithery-build.yml +0 -29
- package/dist/tools/build_environment_advanced.d.ts +0 -65
- package/dist/tools/build_environment_advanced.js +0 -633
- package/dist/tools/rc.d.ts +0 -110
- package/dist/tools/rc.js +0 -437
- package/dist/tools/visual.d.ts +0 -40
- package/dist/tools/visual.js +0 -282
- package/dist/utils/http.d.ts +0 -6
- package/dist/utils/http.js +0 -151
- package/dist/utils/python-output.d.ts +0 -18
- package/dist/utils/python-output.js +0 -290
- package/dist/utils/python.d.ts +0 -2
- package/dist/utils/python.js +0 -4
- package/dist/utils/stdio-redirect.d.ts +0 -2
- package/dist/utils/stdio-redirect.js +0 -20
- package/docs/unreal-tool-test-cases.md +0 -572
- package/smithery.yaml +0 -29
- package/src/tools/build_environment_advanced.ts +0 -732
- package/src/tools/rc.ts +0 -515
- package/src/tools/visual.ts +0 -281
- package/src/utils/http.ts +0 -187
- package/src/utils/python-output.ts +0 -351
- package/src/utils/python.ts +0 -3
- package/src/utils/stdio-redirect.ts +0 -18
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import { runToolTests } from './test-runner.mjs';
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// Use a unique blueprint name per run to avoid collisions
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const ts = new Date().toISOString().replace(/[^0-9]/g, '').slice(0, 12);
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const BP_NAME = `BP_Auto_${ts}`;
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const BP_PATH = `/Game/Blueprints/${BP_NAME}`;
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const testCases = [
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{
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scenario: "Create Actor blueprint",
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toolName: "manage_blueprint",
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arguments: {
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action: "create",
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name: BP_NAME,
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blueprintType: "Actor",
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savePath: "/Game/Blueprints",
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waitForCompletion: true
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},
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expected: "success"
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},
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{
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scenario: "Ensure blueprint exists (probe)",
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toolName: "manage_blueprint",
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arguments: {
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action: "ensure_exists",
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name: BP_PATH,
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timeoutMs: 30000
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},
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expected: "success"
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},
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{
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scenario: "Add Float var",
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toolName: "manage_blueprint",
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arguments: {
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action: "add_variable",
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name: BP_PATH,
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variableName: "MyVar",
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variableType: "Float",
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defaultValue: 0.0,
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waitForCompletion: true
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},
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expected: "success"
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},
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{
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scenario: "Add Int var",
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toolName: "manage_blueprint",
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arguments: {
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action: "add_variable",
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name: BP_PATH,
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variableName: "VarInt",
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variableType: "Int",
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defaultValue: 7,
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waitForCompletion: true
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},
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expected: "success"
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},
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{
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scenario: "Add Bool var",
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toolName: "manage_blueprint",
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arguments: {
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action: "add_variable",
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name: BP_PATH,
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variableName: "VarBool",
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variableType: "Bool",
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defaultValue: true,
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waitForCompletion: true
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},
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expected: "success"
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},
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{
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scenario: "Set variable metadata",
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toolName: "manage_blueprint",
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arguments: {
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action: "set_variable_metadata",
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name: BP_PATH,
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variableName: "MyVar",
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metadata: {
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displayName: "Health",
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tooltip: "Health of the actor"
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}
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},
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expected: "success"
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},
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{
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scenario: "Add custom event",
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toolName: "manage_blueprint",
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arguments: {
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action: "add_event",
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name: BP_PATH,
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eventType: "Custom",
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customEventName: "OnCustom",
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waitForCompletion: true
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},
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expected: "success"
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},
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{
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scenario: "Add function with input",
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toolName: "manage_blueprint",
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arguments: {
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action: "add_function",
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name: BP_PATH,
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functionName: "DoSomething",
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inputs: [
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{
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name: "Value",
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type: "Float"
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}
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],
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waitForCompletion: true
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},
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expected: "success"
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},
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{
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scenario: "Add SMC via add_component",
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toolName: "manage_blueprint",
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arguments: {
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action: "add_component",
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name: BP_PATH,
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componentType: "StaticMeshComponent",
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componentName: "TestMesh",
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attachTo: "RootComponent",
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applyAndSave: true
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},
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expected: "success"
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},
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{
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scenario: "Modify SCS (add component operation)",
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toolName: "manage_blueprint",
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arguments: {
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action: "modify_scs",
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name: BP_PATH,
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operations: [
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{
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type: "add_component",
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componentName: "RuntimeAddedMesh",
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componentClass: "StaticMeshComponent",
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attachTo: "RootComponent"
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}
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],
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applyAndSave: true
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},
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expected: "success"
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},
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{
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scenario: "Set SCS transform",
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toolName: "manage_blueprint",
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arguments: {
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action: "set_scs_transform",
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name: BP_PATH,
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componentName: "RuntimeAddedMesh",
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location: [0, 0, 50],
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rotation: [0, 0, 0],
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scale: [1, 1, 1]
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},
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expected: "success"
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},
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{
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scenario: "Add construction script entry",
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toolName: "manage_blueprint",
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arguments: {
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action: "add_construction_script",
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name: BP_PATH,
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scriptName: "InitScript"
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},
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expected: "success"
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},
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{
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scenario: "Add VariableGet node",
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toolName: "manage_blueprint",
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arguments: {
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action: "add_node",
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name: BP_PATH,
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nodeType: "variableget",
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variableName: "MyVar",
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graphName: "EventGraph",
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posX: 0,
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posY: 0
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},
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expected: "success or requires editor build or not_available"
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},
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{
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scenario: "Add VariableSet node",
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toolName: "manage_blueprint",
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arguments: {
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action: "add_node",
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name: BP_PATH,
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nodeType: "variableset",
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variableName: "MyVar",
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graphName: "EventGraph",
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posX: 200,
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posY: 0
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},
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expected: "success or requires editor build or not_available"
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},
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{
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scenario: "Add second custom event",
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toolName: "manage_blueprint",
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arguments: {
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action: "add_event",
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name: BP_PATH,
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eventType: "Custom",
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customEventName: "OnCustom2",
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waitForCompletion: true
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},
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expected: "success"
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},
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{
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scenario: "Remove second custom event",
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toolName: "manage_blueprint",
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arguments: {
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action: "remove_event",
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name: BP_PATH,
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eventName: "OnCustom2",
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waitForCompletion: true
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},
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expected: "success"
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},
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{
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scenario: "Add SCS component via API",
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toolName: "manage_blueprint",
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arguments: {
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action: "add_scs_component",
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name: BP_PATH,
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componentType: "StaticMeshComponent",
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componentName: "APINode"
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},
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expected: "success"
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},
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{
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scenario: "Reparent SCS component",
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toolName: "manage_blueprint",
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arguments: {
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action: "reparent_scs_component",
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name: BP_PATH,
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componentName: "APINode",
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newParent: "RootComponent"
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},
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expected: "success"
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},
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{
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scenario: "Set SCS property",
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toolName: "manage_blueprint",
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arguments: {
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action: "set_scs_property",
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name: BP_PATH,
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componentName: "APINode",
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propertyName: "bVisible",
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propertyValue: true
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},
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expected: "success"
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},
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{
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scenario: "Remove SCS component",
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toolName: "manage_blueprint",
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arguments: {
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action: "remove_scs_component",
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name: BP_PATH,
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componentName: "APINode"
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},
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expected: "success"
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},
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{
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scenario: "Get SCS hierarchy",
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toolName: "manage_blueprint",
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arguments: {
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action: "get_scs",
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name: BP_PATH
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},
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expected: "success"
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},
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{
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scenario: "Set blueprint default property",
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toolName: "manage_blueprint",
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arguments: {
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action: "set_default",
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name: BP_PATH,
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propertyName: "MyVar",
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value: 100.0
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},
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expected: "success"
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},
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{
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scenario: "Compile blueprint",
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toolName: "manage_blueprint",
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arguments: {
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action: "compile",
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name: BP_PATH,
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saveAfterCompile: true
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},
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expected: "success"
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},
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{
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scenario: "Light Switch - Create BP",
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toolName: "manage_blueprint",
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arguments: {
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action: "create",
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name: "BP_LightSwitch",
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savePath: "/Game/Blueprints",
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parentClass: "Actor"
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},
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expected: "success"
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},
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{
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scenario: "Light Switch - Add Trigger Box",
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toolName: "manage_blueprint",
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arguments: {
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action: "add_scs_component",
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name: "/Game/Blueprints/BP_LightSwitch",
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componentType: "BoxComponent",
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componentName: "TriggerBox",
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parentName: "DefaultSceneRoot"
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},
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expected: "success"
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},
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{
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|
+
scenario: "Light Switch - Add State Variable",
|
|
317
|
+
toolName: "manage_blueprint",
|
|
318
|
+
arguments: {
|
|
319
|
+
action: "add_variable",
|
|
320
|
+
name: "/Game/Blueprints/BP_LightSwitch",
|
|
321
|
+
variableName: "IsLightOn",
|
|
322
|
+
variableType: "bool",
|
|
323
|
+
defaultValue: false
|
|
324
|
+
},
|
|
325
|
+
expected: "success"
|
|
326
|
+
},
|
|
327
|
+
{
|
|
328
|
+
scenario: "Light Switch - Add Toggle Function",
|
|
329
|
+
toolName: "manage_blueprint",
|
|
330
|
+
arguments: {
|
|
331
|
+
action: "add_function",
|
|
332
|
+
name: "/Game/Blueprints/BP_LightSwitch",
|
|
333
|
+
functionName: "ToggleLight"
|
|
334
|
+
},
|
|
335
|
+
expected: "success"
|
|
336
|
+
},
|
|
337
|
+
{
|
|
338
|
+
scenario: "Light Switch - Compile",
|
|
339
|
+
toolName: "manage_blueprint",
|
|
340
|
+
arguments: {
|
|
341
|
+
action: "compile",
|
|
342
|
+
name: "/Game/Blueprints/BP_LightSwitch",
|
|
343
|
+
saveAfterCompile: true
|
|
344
|
+
},
|
|
345
|
+
expected: "success"
|
|
346
|
+
},
|
|
347
|
+
{
|
|
348
|
+
scenario: "Probe SubobjectData handle",
|
|
349
|
+
toolName: "manage_blueprint",
|
|
350
|
+
arguments: {
|
|
351
|
+
action: "probe_handle",
|
|
352
|
+
name: BP_PATH,
|
|
353
|
+
componentClass: "StaticMeshComponent"
|
|
354
|
+
},
|
|
355
|
+
expected: "success"
|
|
356
|
+
},
|
|
357
|
+
{
|
|
358
|
+
scenario: "Fetch blueprint and verify registry entries",
|
|
359
|
+
toolName: "manage_blueprint",
|
|
360
|
+
arguments: {
|
|
361
|
+
action: "get",
|
|
362
|
+
name: BP_PATH
|
|
363
|
+
},
|
|
364
|
+
expected: "success",
|
|
365
|
+
verify: {
|
|
366
|
+
blueprintHasVariable: ["MyVar", "VarInt", "VarBool"],
|
|
367
|
+
blueprintHasFunction: ["DoSomething"],
|
|
368
|
+
blueprintHasEvent: ["OnCustom"]
|
|
369
|
+
}
|
|
370
|
+
},
|
|
371
|
+
{
|
|
372
|
+
scenario: "Retrieve blueprint details via blueprint_get",
|
|
373
|
+
toolName: "manage_blueprint",
|
|
374
|
+
arguments: {
|
|
375
|
+
action: "get_blueprint",
|
|
376
|
+
blueprintPath: BP_PATH
|
|
377
|
+
},
|
|
378
|
+
expected: "success"
|
|
379
|
+
},
|
|
380
|
+
{
|
|
381
|
+
scenario: "Remove custom event",
|
|
382
|
+
toolName: "manage_blueprint",
|
|
383
|
+
arguments: {
|
|
384
|
+
action: "remove_event",
|
|
385
|
+
name: BP_PATH,
|
|
386
|
+
eventName: "OnCustom",
|
|
387
|
+
waitForCompletion: true
|
|
388
|
+
},
|
|
389
|
+
expected: "success"
|
|
390
|
+
},
|
|
391
|
+
{
|
|
392
|
+
scenario: "Fetch unknown blueprint should fail",
|
|
393
|
+
toolName: "manage_blueprint",
|
|
394
|
+
arguments: {
|
|
395
|
+
action: "get",
|
|
396
|
+
name: "/Game/Blueprints/DOES_NOT_EXIST_123"
|
|
397
|
+
},
|
|
398
|
+
expected: "not found"
|
|
399
|
+
},
|
|
400
|
+
{
|
|
401
|
+
scenario: "Idempotent add variable check",
|
|
402
|
+
toolName: "manage_blueprint",
|
|
403
|
+
arguments: {
|
|
404
|
+
action: "add_variable",
|
|
405
|
+
name: BP_PATH,
|
|
406
|
+
variableName: "MyVar",
|
|
407
|
+
variableType: "Float"
|
|
408
|
+
},
|
|
409
|
+
expected: "success"
|
|
410
|
+
},
|
|
411
|
+
{
|
|
412
|
+
scenario: "Ensure blueprint still exists",
|
|
413
|
+
toolName: "manage_blueprint",
|
|
414
|
+
arguments: {
|
|
415
|
+
action: "ensure_exists",
|
|
416
|
+
name: BP_PATH,
|
|
417
|
+
timeoutMs: 30000
|
|
418
|
+
},
|
|
419
|
+
expected: "success"
|
|
420
|
+
},
|
|
421
|
+
{
|
|
422
|
+
scenario: "Error: Invalid graph name",
|
|
423
|
+
toolName: "manage_blueprint",
|
|
424
|
+
arguments: { action: "add_node", name: BP_PATH, graphName: "InvalidGraph", nodeType: "variableget" },
|
|
425
|
+
expected: "error|graph_not_found"
|
|
426
|
+
},
|
|
427
|
+
{
|
|
428
|
+
scenario: "Edge: Scale 0 transform",
|
|
429
|
+
toolName: "manage_blueprint",
|
|
430
|
+
arguments: { action: "set_scs_transform", name: BP_PATH, componentName: "TestMesh", scale: [0,0,0] },
|
|
431
|
+
expected: "success"
|
|
432
|
+
},
|
|
433
|
+
{
|
|
434
|
+
scenario: "Border: Empty operations array",
|
|
435
|
+
toolName: "manage_blueprint",
|
|
436
|
+
arguments: { action: "modify_scs", name: BP_PATH, operations: [] },
|
|
437
|
+
expected: "error"
|
|
438
|
+
},
|
|
439
|
+
{
|
|
440
|
+
scenario: "Error: Connect invalid pins",
|
|
441
|
+
toolName: "manage_blueprint",
|
|
442
|
+
arguments: { action: "connect_pins", name: BP_PATH, fromPin: "InvalidPin", toPin: "InvalidPin" },
|
|
443
|
+
expected: "error"
|
|
444
|
+
},
|
|
445
|
+
// --- New Test Cases (+20) ---
|
|
446
|
+
{
|
|
447
|
+
scenario: "Remove variable",
|
|
448
|
+
toolName: "manage_blueprint",
|
|
449
|
+
arguments: { action: "remove_variable", name: BP_PATH, variableName: "VarInt" },
|
|
450
|
+
expected: "success"
|
|
451
|
+
},
|
|
452
|
+
{
|
|
453
|
+
scenario: "Rename variable",
|
|
454
|
+
toolName: "manage_blueprint",
|
|
455
|
+
arguments: { action: "rename_variable", name: BP_PATH, oldName: "VarBool", newName: "bIsActive" },
|
|
456
|
+
expected: "success"
|
|
457
|
+
},
|
|
458
|
+
{
|
|
459
|
+
scenario: "Add Text variable",
|
|
460
|
+
toolName: "manage_blueprint",
|
|
461
|
+
arguments: { action: "add_variable", name: BP_PATH, variableName: "TxtMessage", variableType: "Text", defaultValue: "Hello World" },
|
|
462
|
+
expected: "success"
|
|
463
|
+
},
|
|
464
|
+
{
|
|
465
|
+
scenario: "Add Vector variable",
|
|
466
|
+
toolName: "manage_blueprint",
|
|
467
|
+
arguments: { action: "add_variable", name: BP_PATH, variableName: "VecPos", variableType: "Vector", defaultValue: "(X=1.0,Y=2.0,Z=3.0)" },
|
|
468
|
+
expected: "success"
|
|
469
|
+
},
|
|
470
|
+
{
|
|
471
|
+
scenario: "Add Rotator variable",
|
|
472
|
+
toolName: "manage_blueprint",
|
|
473
|
+
arguments: { action: "add_variable", name: BP_PATH, variableName: "RotAng", variableType: "Rotator", defaultValue: "(Pitch=0,Yaw=90,Roll=0)" },
|
|
474
|
+
expected: "success"
|
|
475
|
+
},
|
|
476
|
+
{
|
|
477
|
+
scenario: "Add Transform variable",
|
|
478
|
+
toolName: "manage_blueprint",
|
|
479
|
+
arguments: { action: "add_variable", name: BP_PATH, variableName: "Trans", variableType: "Transform" },
|
|
480
|
+
expected: "success"
|
|
481
|
+
},
|
|
482
|
+
{
|
|
483
|
+
scenario: "Add Actor Object Reference",
|
|
484
|
+
toolName: "manage_blueprint",
|
|
485
|
+
arguments: { action: "add_variable", name: BP_PATH, variableName: "TargetActor", variableType: "Object", subType: "Actor" },
|
|
486
|
+
expected: "success"
|
|
487
|
+
},
|
|
488
|
+
{
|
|
489
|
+
scenario: "Add Actor Class Reference",
|
|
490
|
+
toolName: "manage_blueprint",
|
|
491
|
+
arguments: { action: "add_variable", name: BP_PATH, variableName: "SpawnClass", variableType: "Class", subType: "Actor" },
|
|
492
|
+
expected: "success"
|
|
493
|
+
},
|
|
494
|
+
{
|
|
495
|
+
scenario: "Add Array (Float)",
|
|
496
|
+
toolName: "manage_blueprint",
|
|
497
|
+
arguments: { action: "add_variable", name: BP_PATH, variableName: "FloatArray", variableType: "Float", containerType: "Array" },
|
|
498
|
+
expected: "success"
|
|
499
|
+
},
|
|
500
|
+
{
|
|
501
|
+
scenario: "Add Set (Int)",
|
|
502
|
+
toolName: "manage_blueprint",
|
|
503
|
+
arguments: { action: "add_variable", name: BP_PATH, variableName: "IntSet", variableType: "Int", containerType: "Set" },
|
|
504
|
+
expected: "success"
|
|
505
|
+
},
|
|
506
|
+
{
|
|
507
|
+
scenario: "Add Map (String->Float)",
|
|
508
|
+
toolName: "manage_blueprint",
|
|
509
|
+
arguments: { action: "add_variable", name: BP_PATH, variableName: "ConfigMap", variableType: "Float", containerType: "Map", keyType: "String" },
|
|
510
|
+
expected: "success"
|
|
511
|
+
},
|
|
512
|
+
{
|
|
513
|
+
scenario: "Create Pawn Blueprint",
|
|
514
|
+
toolName: "manage_blueprint",
|
|
515
|
+
arguments: { action: "create", name: `${BP_NAME}_Pawn`, parentClass: "Pawn", savePath: "/Game/Blueprints" },
|
|
516
|
+
expected: "success"
|
|
517
|
+
},
|
|
518
|
+
{
|
|
519
|
+
scenario: "Create Character Blueprint",
|
|
520
|
+
toolName: "manage_blueprint",
|
|
521
|
+
arguments: { action: "create", name: `${BP_NAME}_Character`, parentClass: "Character", savePath: "/Game/Blueprints" },
|
|
522
|
+
expected: "success"
|
|
523
|
+
},
|
|
524
|
+
{
|
|
525
|
+
scenario: "Create GameMode Blueprint",
|
|
526
|
+
toolName: "manage_blueprint",
|
|
527
|
+
arguments: { action: "create", name: `${BP_NAME}_GM`, parentClass: "GameModeBase", savePath: "/Game/Blueprints" },
|
|
528
|
+
expected: "success"
|
|
529
|
+
},
|
|
530
|
+
{
|
|
531
|
+
scenario: "Create Deeply Nested Blueprint",
|
|
532
|
+
toolName: "manage_blueprint",
|
|
533
|
+
arguments: { action: "create", name: "BP_Deep", savePath: "/Game/Tests/Deep/Nested/Structure", parentClass: "Actor" },
|
|
534
|
+
expected: "success"
|
|
535
|
+
},
|
|
536
|
+
{
|
|
537
|
+
scenario: "Verify Variable Types",
|
|
538
|
+
toolName: "manage_blueprint",
|
|
539
|
+
arguments: { action: "get_blueprint", blueprintPath: BP_PATH },
|
|
540
|
+
expected: "success",
|
|
541
|
+
verify: {
|
|
542
|
+
blueprintHasVariable: ["TxtMessage", "VecPos", "RotAng", "Trans", "TargetActor", "SpawnClass", "FloatArray", "IntSet", "ConfigMap"]
|
|
543
|
+
}
|
|
544
|
+
},
|
|
545
|
+
{
|
|
546
|
+
scenario: "Error: Add duplicate variable",
|
|
547
|
+
toolName: "manage_blueprint",
|
|
548
|
+
arguments: { action: "add_variable", name: BP_PATH, variableName: "TxtMessage", variableType: "Text" },
|
|
549
|
+
expected: "error|exists"
|
|
550
|
+
},
|
|
551
|
+
{
|
|
552
|
+
scenario: "Error: Remove non-existent variable",
|
|
553
|
+
toolName: "manage_blueprint",
|
|
554
|
+
arguments: { action: "remove_variable", name: BP_PATH, variableName: "NonExistentVar" },
|
|
555
|
+
expected: "error|not_found"
|
|
556
|
+
},
|
|
557
|
+
{
|
|
558
|
+
scenario: "Error: Rename non-existent variable",
|
|
559
|
+
toolName: "manage_blueprint",
|
|
560
|
+
arguments: { action: "rename_variable", name: BP_PATH, oldName: "GhostVar", newName: "RealVar" },
|
|
561
|
+
expected: "error|not_found"
|
|
562
|
+
},
|
|
563
|
+
{
|
|
564
|
+
scenario: "Cleanup: Delete all test blueprints",
|
|
565
|
+
toolName: "manage_asset",
|
|
566
|
+
arguments: { action: "delete", assetPaths: [
|
|
567
|
+
BP_PATH,
|
|
568
|
+
`/Game/Blueprints/${BP_NAME}_Pawn`,
|
|
569
|
+
`/Game/Blueprints/${BP_NAME}_Character`,
|
|
570
|
+
`/Game/Blueprints/${BP_NAME}_GM`,
|
|
571
|
+
"/Game/Tests/Deep/Nested/Structure/BP_Deep"
|
|
572
|
+
]},
|
|
573
|
+
expected: "success"
|
|
574
|
+
}
|
|
575
|
+
];
|
|
576
|
+
|
|
577
|
+
await runToolTests('Blueprint', testCases);
|
|
@@ -0,0 +1,86 @@
|
|
|
1
|
+
#!/usr/bin/env node
|
|
2
|
+
/**
|
|
3
|
+
* Test Client Mode Connection
|
|
4
|
+
* Tests that the MCP server can connect to the Unreal plugin server in client mode
|
|
5
|
+
*/
|
|
6
|
+
|
|
7
|
+
import { spawn } from 'node:child_process';
|
|
8
|
+
import path from 'node:path';
|
|
9
|
+
import { fileURLToPath } from 'node:url';
|
|
10
|
+
|
|
11
|
+
const __dirname = path.dirname(fileURLToPath(import.meta.url));
|
|
12
|
+
const repoRoot = path.resolve(__dirname, '..');
|
|
13
|
+
|
|
14
|
+
async function testClientModeConnection() {
|
|
15
|
+
console.log('Testing MCP server client mode connection...');
|
|
16
|
+
|
|
17
|
+
// Set environment variables for client mode
|
|
18
|
+
const env = {
|
|
19
|
+
...process.env,
|
|
20
|
+
MCP_AUTOMATION_CLIENT_MODE: 'true',
|
|
21
|
+
MCP_AUTOMATION_CLIENT_HOST: '127.0.0.1',
|
|
22
|
+
MCP_AUTOMATION_CLIENT_PORT: '8090',
|
|
23
|
+
LOG_LEVEL: 'debug'
|
|
24
|
+
};
|
|
25
|
+
|
|
26
|
+
// Start MCP server in client mode
|
|
27
|
+
const serverProcess = spawn('node', [path.join(repoRoot, 'dist', 'cli.js')], {
|
|
28
|
+
cwd: repoRoot,
|
|
29
|
+
env,
|
|
30
|
+
stdio: ['pipe', 'pipe', 'pipe']
|
|
31
|
+
});
|
|
32
|
+
|
|
33
|
+
let serverOutput = '';
|
|
34
|
+
let serverError = '';
|
|
35
|
+
|
|
36
|
+
serverProcess.stdout.on('data', (data) => {
|
|
37
|
+
const output = data.toString();
|
|
38
|
+
serverOutput += output;
|
|
39
|
+
console.log('SERVER:', output.trim());
|
|
40
|
+
});
|
|
41
|
+
|
|
42
|
+
serverProcess.stderr.on('data', (data) => {
|
|
43
|
+
const error = data.toString();
|
|
44
|
+
serverError += error;
|
|
45
|
+
console.error('SERVER ERROR:', error.trim());
|
|
46
|
+
});
|
|
47
|
+
|
|
48
|
+
// Yield once to allow the server process to flush its initial output
|
|
49
|
+
await new Promise((resolve) => setImmediate(resolve));
|
|
50
|
+
|
|
51
|
+
// Check if client mode is working
|
|
52
|
+
const connected = serverOutput.includes('Automation bridge connected') ||
|
|
53
|
+
serverOutput.includes('client connection established');
|
|
54
|
+
|
|
55
|
+
const connectionAttempted = serverOutput.includes('Starting client connection') ||
|
|
56
|
+
serverOutput.includes('Connecting to automation bridge');
|
|
57
|
+
|
|
58
|
+
serverProcess.kill();
|
|
59
|
+
|
|
60
|
+
console.log('\n=== Test Results ===');
|
|
61
|
+
console.log('Connection attempted:', connectionAttempted);
|
|
62
|
+
console.log('Connected successfully:', connected);
|
|
63
|
+
|
|
64
|
+
if (connectionAttempted && !connected) {
|
|
65
|
+
console.log('Note: Connection may have failed because Unreal Engine plugin is not running on port 8091');
|
|
66
|
+
console.log('This is expected if Unreal Engine is not running with the plugin enabled.');
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
return {
|
|
70
|
+
connectionAttempted,
|
|
71
|
+
connected,
|
|
72
|
+
serverOutput,
|
|
73
|
+
serverError
|
|
74
|
+
};
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
// Run the test
|
|
78
|
+
testClientModeConnection()
|
|
79
|
+
.then((result) => {
|
|
80
|
+
console.log('\nTest completed.');
|
|
81
|
+
process.exit(result.connectionAttempted ? 0 : 1);
|
|
82
|
+
})
|
|
83
|
+
.catch((error) => {
|
|
84
|
+
console.error('Test failed:', error);
|
|
85
|
+
process.exit(1);
|
|
86
|
+
});
|