three-base 2.0.137 → 2.0.142
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/DirectionalLight.d.ts +6 -6
- package/DirectionalLight.js +68 -68
- package/DirectionalLight.ts +70 -0
- package/EventMap.d.ts +103 -0
- package/EventMap.js +17 -0
- package/EventMap.ts +139 -0
- package/EventMesh.d.ts +18 -18
- package/EventMesh.js +59 -59
- package/EventMesh.ts +60 -0
- package/ExtrudeMesh.d.ts +112 -112
- package/ExtrudeMesh.js +342 -366
- package/ExtrudeMesh.ts +553 -0
- package/FPScontrol.d.ts +511 -78
- package/FPScontrol.js +1799 -617
- package/FPScontrol.ts +1855 -0
- package/Fire/Fire.d.ts +28 -28
- package/Fire/Fire.js +80 -79
- package/Fire/Fire.ts +89 -0
- package/Fire/{FireGromtry.d.ts → FireGeometry.d.ts} +9 -9
- package/Fire/{FireGromtry.js → FireGeometry.js} +40 -40
- package/Fire/FireGeometry.ts +40 -0
- package/Fire/FireMaterial.d.ts +28 -28
- package/Fire/FireMaterial.js +32 -32
- package/Fire/FireMaterial.ts +89 -0
- package/Fire/index.d.ts +2 -1
- package/Fire/index.js +2 -1
- package/Fire/index.ts +2 -0
- package/GLTFDracoLoader.d.ts +71 -0
- package/GLTFDracoLoader.js +266 -0
- package/GLTFDracoLoader.ts +430 -0
- package/Grass/Grass.d.ts +8 -8
- package/Grass/Grass.js +38 -38
- package/Grass/Grass.ts +38 -0
- package/Grass/index.d.ts +2 -1
- package/Grass/index.js +2 -1
- package/Grass/index.ts +2 -0
- package/Ground1/Ground1.d.ts +10 -11
- package/Ground1/Ground1.js +95 -91
- package/Ground1/Ground1.ts +114 -0
- package/Ground1/index.d.ts +1 -1
- package/Ground1/index.js +1 -1
- package/Ground1/index.ts +1 -0
- package/MeshBase.d.ts +36 -35
- package/MeshBase.js +247 -223
- package/MeshBase.ts +253 -0
- package/Mirror.d.ts +25 -25
- package/Mirror.js +143 -139
- package/Mirror.ts +203 -0
- package/MktMesh/MktMesh.d.ts +291 -0
- package/MktMesh/MktMesh.js +1045 -0
- package/MktMesh/MktMesh.ts +1075 -0
- package/MktMesh/assetUrl.d.ts +35 -0
- package/MktMesh/assetUrl.js +69 -0
- package/MktMesh/assetUrl.ts +69 -0
- package/MktMesh/mktMappingShader.d.ts +12 -0
- package/MktMesh/mktMappingShader.js +139 -0
- package/MktMesh/mktMappingShader.ts +139 -0
- package/MktMesh/mktShader.d.ts +263 -0
- package/MktMesh/mktShader.js +1248 -0
- package/MktMesh/mktShader.ts +1344 -0
- package/MktMesh/panoBitmapTexture.d.ts +25 -0
- package/MktMesh/panoBitmapTexture.js +52 -0
- package/MktMesh/panoBitmapTexture.ts +54 -0
- package/MktMesh/panoSlotBind.d.ts +29 -0
- package/MktMesh/panoSlotBind.js +106 -0
- package/MktMesh/panoSlotBind.ts +153 -0
- package/MktMesh/panoSlotRoster.d.ts +22 -0
- package/MktMesh/panoSlotRoster.js +169 -0
- package/MktMesh/panoSlotRoster.ts +168 -0
- package/MktMesh/panoTileStitcher.d.ts +119 -0
- package/MktMesh/panoTileStitcher.js +533 -0
- package/MktMesh/panoTileStitcher.ts +616 -0
- package/MktMesh/types.d.ts +75 -0
- package/MktMesh/types.js +1 -0
- package/MktMesh/types.ts +87 -0
- package/MktMesh/wallCapTessellate.d.ts +33 -0
- package/MktMesh/wallCapTessellate.js +97 -0
- package/MktMesh/wallCapTessellate.ts +68 -0
- package/PipeMesh/PathGeometry.d.ts +44 -44
- package/PipeMesh/PathGeometry.js +307 -300
- package/PipeMesh/PathGeometry.ts +343 -0
- package/PipeMesh/PathPoint.d.ts +17 -17
- package/PipeMesh/PathPoint.js +31 -31
- package/PipeMesh/PathPoint.ts +36 -0
- package/PipeMesh/PathPointList.d.ts +31 -31
- package/PipeMesh/PathPointList.js +209 -208
- package/PipeMesh/PathPointList.ts +227 -0
- package/PipeMesh/PathTubeGeometry.d.ts +25 -25
- package/PipeMesh/PathTubeGeometry.js +130 -130
- package/PipeMesh/PathTubeGeometry.ts +146 -0
- package/PipeMesh/PipeMesh.d.ts +25 -25
- package/PipeMesh/PipeMesh.js +63 -63
- package/PipeMesh/PipeMesh.ts +76 -0
- package/PipeMesh/index.d.ts +1 -1
- package/PipeMesh/index.js +1 -1
- package/PipeMesh/index.ts +1 -0
- package/PlaneModal1/PlaneModal1.d.ts +34 -31
- package/PlaneModal1/PlaneModal1.js +109 -105
- package/PlaneModal1/PlaneModal1.ts +138 -0
- package/PlaneModal1/index.d.ts +1 -1
- package/PlaneModal1/index.js +1 -1
- package/PlaneModal1/index.ts +1 -0
- package/PlaneText.d.ts +27 -39
- package/PlaneText.js +35 -30
- package/PlaneText.ts +55 -0
- package/PlaneWithHtml.d.ts +13 -11
- package/PlaneWithHtml.js +64 -63
- package/PlaneWithHtml.ts +70 -0
- package/PointLight/PointLight.d.ts +13 -14
- package/PointLight/PointLight.js +64 -70
- package/PointLight/PointLight.ts +67 -0
- package/PointLight/index.d.ts +1 -1
- package/PointLight/index.js +1 -1
- package/PointLight/index.ts +1 -0
- package/README.md +110 -79
- package/Sky/Sky.d.ts +9 -9
- package/Sky/Sky.js +22 -22
- package/Sky/Sky.ts +22 -0
- package/Sky/index.d.ts +1 -1
- package/Sky/index.js +1 -1
- package/Sky/index.ts +1 -0
- package/SpotLight.d.ts +6 -6
- package/SpotLight.js +72 -72
- package/SpotLight.ts +74 -0
- package/SpriteModal1/SpriteModal1.d.ts +33 -30
- package/SpriteModal1/SpriteModal1.js +116 -110
- package/SpriteModal1/SpriteModal1.ts +146 -0
- package/SpriteModal1/index.d.ts +1 -1
- package/SpriteModal1/index.js +1 -1
- package/SpriteModal1/index.ts +1 -0
- package/SpriteText.d.ts +46 -45
- package/SpriteText.js +176 -163
- package/SpriteText.ts +205 -0
- package/SpriteText2.d.ts +48 -47
- package/SpriteText2.js +223 -198
- package/SpriteText2.ts +258 -0
- package/SpriteText3.d.ts +86 -0
- package/SpriteText3.js +519 -0
- package/SpriteText3.ts +599 -0
- package/SpriteWithHtml.d.ts +9 -7
- package/SpriteWithHtml.js +44 -44
- package/SpriteWithHtml.ts +50 -0
- package/Text3D/Text3D.d.ts +20 -20
- package/Text3D/Text3D.js +58 -62
- package/Text3D/Text3D.ts +77 -0
- package/Text3D/fontController.d.ts +60 -59
- package/Text3D/fontController.js +166 -199
- package/Text3D/fontController.ts +209 -0
- package/Text3D/index.d.ts +1 -1
- package/Text3D/index.js +1 -1
- package/Text3D/index.ts +1 -0
- package/ThreeBase.d.ts +248 -111
- package/ThreeBase.js +1202 -656
- package/ThreeBase.ts +1314 -0
- package/ThreeMouse.d.ts +54 -40
- package/ThreeMouse.js +453 -407
- package/ThreeMouse.ts +472 -0
- package/Transition.d.ts +45 -40
- package/Transition.js +209 -210
- package/Transition.ts +242 -0
- package/Water/Water.d.ts +5 -5
- package/Water/Water.js +44 -26
- package/Water/Water.ts +45 -0
- package/Water/index.d.ts +2 -0
- package/Water/index.js +2 -0
- package/Water/index.ts +2 -0
- package/WaterFlow/FloatingDuck.d.ts +88 -0
- package/WaterFlow/FloatingDuck.js +307 -0
- package/WaterFlow/FloatingDuck.ts +445 -0
- package/WaterFlow/GPUFluidSimulation.d.ts +56 -0
- package/WaterFlow/GPUFluidSimulation.js +785 -0
- package/WaterFlow/GPUFluidSimulation.ts +827 -0
- package/WaterFlow/ReservoirSystem.d.ts +106 -0
- package/WaterFlow/ReservoirSystem.js +621 -0
- package/WaterFlow/ReservoirSystem.ts +754 -0
- package/WaterFlow/SPHField.d.ts +35 -0
- package/WaterFlow/SPHField.js +204 -0
- package/WaterFlow/SPHField.ts +228 -0
- package/WaterFlow/ScreenSpaceFluidPass.d.ts +69 -0
- package/WaterFlow/ScreenSpaceFluidPass.js +736 -0
- package/WaterFlow/ScreenSpaceFluidPass.ts +789 -0
- package/WaterFlow/ShallowWaterSurface.d.ts +45 -0
- package/WaterFlow/ShallowWaterSurface.js +441 -0
- package/WaterFlow/ShallowWaterSurface.ts +510 -0
- package/WaterFlow/WaterFlow.d.ts +87 -0
- package/WaterFlow/WaterFlow.js +171 -0
- package/WaterFlow/WaterFlow.ts +219 -0
- package/WaterFlow/types.d.ts +161 -0
- package/WaterFlow/types.js +1 -0
- package/WaterFlow/types.ts +189 -0
- package/WaterFlow/waterFlowPass.d.ts +3 -0
- package/WaterFlow/waterFlowPass.js +20 -0
- package/WaterFlow/waterFlowPass.ts +40 -0
- package/collisionOBB.d.ts +42 -0
- package/collisionOBB.js +112 -0
- package/collisionOBB.ts +108 -0
- package/declare.d.ts +23 -165
- package/index.d.ts +1 -1
- package/index.js +1 -2
- package/index.ts +1 -0
- package/instanced/InstancedBatch.d.ts +57 -0
- package/instanced/InstancedBatch.js +348 -0
- package/instanced/InstancedBatch.ts +406 -0
- package/instanced/InstancedChild.d.ts +174 -0
- package/instanced/InstancedChild.js +264 -0
- package/instanced/InstancedChild.ts +327 -0
- package/instanced/InstancedGroup.d.ts +43 -0
- package/instanced/InstancedGroup.js +126 -0
- package/instanced/InstancedGroup.ts +137 -0
- package/{InstancedMeshBase.d.ts → instanced/InstancedMeshBase.d.ts} +38 -39
- package/{InstancedMeshBase.js → instanced/InstancedMeshBase.js} +282 -293
- package/instanced/InstancedMeshBase.ts +292 -0
- package/instanced/InstancedTemplate.d.ts +46 -0
- package/instanced/InstancedTemplate.js +125 -0
- package/instanced/InstancedTemplate.ts +188 -0
- package/keyControls.d.ts +30 -0
- package/{keyContorls.js → keyControls.js} +101 -98
- package/keyControls.ts +107 -0
- package/lensflare/LensFlare.d.ts +39 -0
- package/lensflare/LensFlare.js +373 -0
- package/lensflare/LensFlare.ts +448 -0
- package/lensflare/lensflare0.png +0 -0
- package/lensflare/lensflare3.png +0 -0
- package/lensflare/lensflare_custom.png +0 -0
- package/lensflare/lensflare_hex_ghost.png +0 -0
- package/lensflare/lensflare_hex_main.png +0 -0
- package/package.json +99 -25
- package/pass/bloom_pass.d.ts +2 -2
- package/pass/bloom_pass.js +188 -101
- package/pass/bloom_pass.ts +243 -0
- package/pass/cover_pass.d.ts +2 -2
- package/pass/cover_pass.js +122 -99
- package/pass/cover_pass.ts +182 -0
- package/pass/debugDepthState.d.ts +20 -0
- package/pass/debugDepthState.js +9 -0
- package/pass/debugDepthState.ts +22 -0
- package/pass/depthTestBias.d.ts +12 -0
- package/pass/depthTestBias.js +12 -0
- package/pass/depthTestBias.ts +12 -0
- package/pass/effectUserData.d.ts +27 -0
- package/pass/effectUserData.js +1 -0
- package/pass/effectUserData.ts +46 -0
- package/pass/frosted_glass_pass.d.ts +2 -2
- package/pass/frosted_glass_pass.js +167 -186
- package/pass/frosted_glass_pass.ts +288 -0
- package/pass/fsQuad.d.ts +9 -9
- package/pass/fsQuad.js +28 -28
- package/pass/fsQuad.ts +34 -0
- package/pass/glow_pass.d.ts +2 -2
- package/pass/glow_pass.js +449 -233
- package/pass/glow_pass.ts +654 -0
- package/pass/screen_bloom_pass.d.ts +11 -0
- package/pass/screen_bloom_pass.js +235 -0
- package/pass/screen_bloom_pass.ts +263 -0
- package/pass/ssao_pass.d.ts +88 -13
- package/pass/ssao_pass.js +802 -366
- package/pass/ssao_pass.ts +918 -0
- package/pass/stroke_pass.d.ts +2 -2
- package/pass/stroke_pass.js +329 -258
- package/pass/stroke_pass.ts +638 -0
- package/shaders/FXAAShaderMaterial.d.ts +3 -3
- package/shaders/FXAAShaderMaterial.js +23 -66
- package/shaders/FXAAShaderMaterial.ts +201 -0
- package/shaders/baseDepthVisShader.d.ts +11 -0
- package/shaders/baseDepthVisShader.js +36 -0
- package/shaders/baseDepthVisShader.ts +36 -0
- package/shaders/baseTextureToRenderShader.d.ts +2 -2
- package/shaders/baseTextureToRenderShader.js +55 -60
- package/shaders/baseTextureToRenderShader.ts +232 -0
- package/shaders/copyShader.d.ts +3 -3
- package/shaders/copyShader.js +13 -14
- package/shaders/copyShader.ts +32 -0
- package/shaders/debugDepthCompareShader.d.ts +14 -0
- package/shaders/debugDepthCompareShader.js +49 -0
- package/shaders/debugDepthCompareShader.ts +50 -0
- package/shaders/debugDepthJudgeShader.d.ts +18 -0
- package/shaders/debugDepthJudgeShader.js +52 -0
- package/shaders/debugDepthJudgeShader.ts +54 -0
- package/shaders/debugExcludedShader.d.ts +13 -0
- package/shaders/debugExcludedShader.js +46 -0
- package/shaders/debugExcludedShader.ts +48 -0
- package/spriteTextBg.d.ts +1 -0
- package/spriteTextBg.js +20 -0
- package/spriteTextBg.ts +20 -0
- package/threeLoader.d.ts +35 -34
- package/threeLoader.js +518 -527
- package/threeLoader.ts +525 -0
- package/threeUtils.d.ts +53 -52
- package/threeUtils.js +329 -330
- package/threeUtils.ts +373 -0
- package/types.d.ts +2 -0
- package/types.js +6 -0
- package/types.ts +8 -0
- package/ApngTexture.d.ts +0 -13
- package/ApngTexture.js +0 -61
- package/ApngTextureManage.d.ts +0 -18
- package/ApngTextureManage.js +0 -87
- package/KeyFrameAnimation.d.ts +0 -25
- package/KeyFrameAnimation.js +0 -78
- package/keyContorls.d.ts +0 -25
- package/lib/draco/draco_decoder.js +0 -34
- package/lib/draco/draco_decoder.wasm +0 -0
- package/lib/draco/draco_wasm_wrapper.js +0 -117
- package/pass/emissive_ao_pass.d.ts +0 -13
- package/pass/emissive_ao_pass.js +0 -370
- package/shaders.d.ts +0 -5
- package/shaders.js +0 -93
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import { throttle } from "lodash";
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import { EventDispatcher, Vector3 } from "three";
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/**
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* 键盘 使用 ↑↓←→ 控制 x z 方向, 小键盘 1 0 控制 y 方向
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_listeners;
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}
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keyDown = (e) => {
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return;
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this.enter(e);
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return;
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case 97: // 小键盘1
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this.direction.set(0, 1, 0);
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break;
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case 96: // 小键盘0
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this.direction.set(0, -1, 0);
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break;
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case 35: //
|
|
52
|
+
this.direction.set(0, 0.001, 0);
|
|
53
|
+
break;
|
|
54
|
+
case 45:
|
|
55
|
+
this.direction.set(0, -0.001, 0);
|
|
56
|
+
break;
|
|
57
|
+
case 38: // 前
|
|
58
|
+
this.direction.set(0, 0, -1);
|
|
59
|
+
break;
|
|
60
|
+
case 37: // 后
|
|
61
|
+
this.direction.set(-1, 0, 0);
|
|
62
|
+
break;
|
|
63
|
+
case 40: // 左
|
|
64
|
+
this.direction.set(0, 0, 1);
|
|
65
|
+
break;
|
|
66
|
+
case 39: // 右
|
|
67
|
+
this.direction.set(1, 0, 0);
|
|
68
|
+
break;
|
|
69
|
+
default:
|
|
70
|
+
return;
|
|
71
|
+
}
|
|
72
|
+
if (e.shiftKey) {
|
|
73
|
+
this.direction.multiplyScalar(0.001);
|
|
74
|
+
}
|
|
75
|
+
if (e.ctrlKey) {
|
|
76
|
+
this.direction.multiplyScalar(0.1);
|
|
77
|
+
}
|
|
78
|
+
this.dispatchEvent({
|
|
79
|
+
type: "change",
|
|
80
|
+
direction: this.direction
|
|
81
|
+
});
|
|
82
|
+
};
|
|
83
|
+
// 节流 删除事件监听
|
|
84
|
+
removeEvent = throttle((type) => {
|
|
85
|
+
this._listeners = undefined;
|
|
86
|
+
}, 1000, { trailing: false });
|
|
87
|
+
addEventListener(type, listener) {
|
|
88
|
+
this.removeEvent(type);
|
|
89
|
+
super.addEventListener(type, listener);
|
|
90
|
+
}
|
|
91
|
+
addEvent() {
|
|
92
|
+
document.addEventListener("keydown", this.keyDown);
|
|
93
|
+
}
|
|
94
|
+
dispose() {
|
|
95
|
+
document.removeEventListener("keydown", this.keyDown);
|
|
96
|
+
}
|
|
97
|
+
}
|
|
98
|
+
const keyControls = new KeyControls();
|
|
99
|
+
window.keyControls = keyControls;
|
|
100
|
+
export { KeyControls, keyControls };
|
|
101
|
+
export default keyControls;
|
package/keyControls.ts
ADDED
|
@@ -0,0 +1,107 @@
|
|
|
1
|
+
/*
|
|
2
|
+
* @Author: xiaosihan
|
|
3
|
+
* @Date: 2022-03-20 14:48:33
|
|
4
|
+
* @Last Modified by: xiaosihan
|
|
5
|
+
* @Last Modified time: 2022-09-30 00:12:28
|
|
6
|
+
*/
|
|
7
|
+
import { throttle } from "lodash";
|
|
8
|
+
import { EventDispatcher, EventListener, Vector3 } from "three";
|
|
9
|
+
import { MathUtils } from "three";
|
|
10
|
+
const { generateUUID } = MathUtils;
|
|
11
|
+
import type { KeyControlsEventTypeMap, KeyAddEvent, KeyDeleteEvent, KeyEnterEvent } from "./EventMap";
|
|
12
|
+
|
|
13
|
+
/**
|
|
14
|
+
* 键盘 使用 ↑↓←→ 控制 x z 方向, 小键盘 1 0 控制 y 方向
|
|
15
|
+
*
|
|
16
|
+
* @class KeyControls
|
|
17
|
+
* @extends {EventDispatcher<KeyControlsEventTypeMap>}
|
|
18
|
+
*/
|
|
19
|
+
class KeyControls extends EventDispatcher<KeyControlsEventTypeMap> {
|
|
20
|
+
constructor() {
|
|
21
|
+
super();
|
|
22
|
+
this.addEvent();
|
|
23
|
+
}
|
|
24
|
+
uuid: string = generateUUID();
|
|
25
|
+
direction: Vector3 = new Vector3(0, 0, 0);
|
|
26
|
+
_listeners?: {
|
|
27
|
+
[key: string]: Array<(event: { type: string }) => void>;
|
|
28
|
+
};
|
|
29
|
+
// 添加事件需要由外部实现
|
|
30
|
+
add(e: KeyAddEvent): void {
|
|
31
|
+
this.dispatchEvent({ ...e, type: "add" });
|
|
32
|
+
}
|
|
33
|
+
// 删除事件
|
|
34
|
+
delete(e: KeyboardEvent | KeyDeleteEvent): void {
|
|
35
|
+
this.dispatchEvent({ ...e, type: "delete" });
|
|
36
|
+
}
|
|
37
|
+
// 回车按钮
|
|
38
|
+
enter(e: KeyboardEvent | KeyEnterEvent): void {
|
|
39
|
+
this.dispatchEvent({ ...e, type: "enter" });
|
|
40
|
+
}
|
|
41
|
+
keyDown = (e: KeyboardEvent): void => {
|
|
42
|
+
switch (e.keyCode) {
|
|
43
|
+
case 46: // 删除按钮
|
|
44
|
+
this.delete(e);
|
|
45
|
+
return;
|
|
46
|
+
case 13: // 回车按钮
|
|
47
|
+
this.enter(e);
|
|
48
|
+
return;
|
|
49
|
+
case 97: // 小键盘1
|
|
50
|
+
this.direction.set(0, 1, 0);
|
|
51
|
+
break;
|
|
52
|
+
case 96: // 小键盘0
|
|
53
|
+
this.direction.set(0, -1, 0);
|
|
54
|
+
break;
|
|
55
|
+
case 35: //
|
|
56
|
+
this.direction.set(0, 0.001, 0);
|
|
57
|
+
break;
|
|
58
|
+
case 45:
|
|
59
|
+
this.direction.set(0, -0.001, 0);
|
|
60
|
+
break;
|
|
61
|
+
case 38: // 前
|
|
62
|
+
this.direction.set(0, 0, -1);
|
|
63
|
+
break;
|
|
64
|
+
case 37: // 后
|
|
65
|
+
this.direction.set(-1, 0, 0);
|
|
66
|
+
break;
|
|
67
|
+
case 40: // 左
|
|
68
|
+
this.direction.set(0, 0, 1);
|
|
69
|
+
break;
|
|
70
|
+
case 39: // 右
|
|
71
|
+
this.direction.set(1, 0, 0);
|
|
72
|
+
break;
|
|
73
|
+
default:
|
|
74
|
+
return;
|
|
75
|
+
}
|
|
76
|
+
if (e.shiftKey) {
|
|
77
|
+
this.direction.multiplyScalar(0.001);
|
|
78
|
+
}
|
|
79
|
+
if (e.ctrlKey) {
|
|
80
|
+
this.direction.multiplyScalar(0.1);
|
|
81
|
+
}
|
|
82
|
+
this.dispatchEvent({
|
|
83
|
+
type: "change",
|
|
84
|
+
direction: this.direction
|
|
85
|
+
});
|
|
86
|
+
};
|
|
87
|
+
// 节流 删除事件监听
|
|
88
|
+
removeEvent = throttle((type: string): void => {
|
|
89
|
+
this._listeners = undefined;
|
|
90
|
+
}, 1000, { trailing: false });
|
|
91
|
+
addEventListener<T extends string>(type: T, listener: EventListener<{}, T, this>): void {
|
|
92
|
+
this.removeEvent(type);
|
|
93
|
+
super.addEventListener(type, listener);
|
|
94
|
+
}
|
|
95
|
+
addEvent(): void {
|
|
96
|
+
document.addEventListener("keydown", this.keyDown);
|
|
97
|
+
}
|
|
98
|
+
dispose(): void {
|
|
99
|
+
document.removeEventListener("keydown", this.keyDown);
|
|
100
|
+
}
|
|
101
|
+
}
|
|
102
|
+
const keyControls = new KeyControls();
|
|
103
|
+
|
|
104
|
+
(window as unknown as Record<string, unknown>).keyControls = keyControls;
|
|
105
|
+
|
|
106
|
+
export { KeyControls, keyControls };
|
|
107
|
+
export default keyControls;
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
import { BufferGeometry, Mesh } from "three";
|
|
2
|
+
import { LensflareElement } from "three/examples/jsm/objects/Lensflare.js";
|
|
3
|
+
import { Object3D, WebGLRenderer } from "three";
|
|
4
|
+
/**
|
|
5
|
+
* 屏幕叠加入口:渲染器在最终画面输出到屏幕后调用一次,
|
|
6
|
+
* 把所有本帧可见的 LensFlare 鬼影以加色混合叠加到当前屏幕帧缓冲。
|
|
7
|
+
* 仅当 renderer 当前渲染目标为屏幕(null)时生效;中间后处理 target 调用会被忽略。
|
|
8
|
+
* 不依赖具体渲染器类型(只要是 three WebGLRenderer),LensFlare 与 ThreeBase 零耦合。
|
|
9
|
+
*/
|
|
10
|
+
export declare function flushLensflareOverlays(renderer: WebGLRenderer, camera: any): void;
|
|
11
|
+
/** 内联 fork 自 three r167 的 Lensflare 主类(去除了屏幕外整体 cull)。
|
|
12
|
+
* 仅在官方实现上做了两处改动:
|
|
13
|
+
* 1) 移除 `if ( validArea.containsPoint(...) )` 对鬼影渲染的整体包裹,改为始终渲染;
|
|
14
|
+
* 2) 新增 occlusionForceVisible uniform,光源在屏幕外时置 1 强制可见。 */
|
|
15
|
+
declare class BaseLensflare extends Mesh {
|
|
16
|
+
static Geometry: BufferGeometry;
|
|
17
|
+
isLensflare: boolean;
|
|
18
|
+
addElement: (element: LensflareElement) => void;
|
|
19
|
+
dispose: () => void;
|
|
20
|
+
/** 屏幕叠加:由模块级 flushLensflareOverlays() 在渲染器输出屏幕后统一调用,把鬼影画到当前帧缓冲。 */
|
|
21
|
+
renderScreenOverlay: (renderer: WebGLRenderer, camera: any) => void;
|
|
22
|
+
constructor();
|
|
23
|
+
}
|
|
24
|
+
export interface LensFlareOptions {
|
|
25
|
+
/** 主光点/鬼影染色(默认橙色 "#ff9933") */
|
|
26
|
+
color?: string;
|
|
27
|
+
/** 主光点屏幕像素尺寸(默认 700,与官方示例一致) */
|
|
28
|
+
mainSize?: number;
|
|
29
|
+
/** 渲染器实例:传入后提前注册屏幕叠加监听(不传则在首次渲染时自动从 renderer 取得)。
|
|
30
|
+
* 组件自身监听 renderer 的 afterRender,仅在渲染目标为屏幕时叠加鬼影,与具体渲染框架(如 ThreeBase)彻底解耦。 */
|
|
31
|
+
renderer?: WebGLRenderer;
|
|
32
|
+
}
|
|
33
|
+
/** 对外暴露的镜头光晕组件:fork 自 three 的 Lensflare,已去除「光源出屏幕整串消失」的限制。 */
|
|
34
|
+
export default class LensFlare extends BaseLensflare {
|
|
35
|
+
constructor(opts?: LensFlareOptions);
|
|
36
|
+
/** 把光晕挂到某个光源(或任意 Object3D)上,使其出现在该对象的世界坐标处 */
|
|
37
|
+
attachTo(target: Object3D): this;
|
|
38
|
+
}
|
|
39
|
+
export {};
|