three-base 2.0.137 → 2.0.142
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/DirectionalLight.d.ts +6 -6
- package/DirectionalLight.js +68 -68
- package/DirectionalLight.ts +70 -0
- package/EventMap.d.ts +103 -0
- package/EventMap.js +17 -0
- package/EventMap.ts +139 -0
- package/EventMesh.d.ts +18 -18
- package/EventMesh.js +59 -59
- package/EventMesh.ts +60 -0
- package/ExtrudeMesh.d.ts +112 -112
- package/ExtrudeMesh.js +342 -366
- package/ExtrudeMesh.ts +553 -0
- package/FPScontrol.d.ts +511 -78
- package/FPScontrol.js +1799 -617
- package/FPScontrol.ts +1855 -0
- package/Fire/Fire.d.ts +28 -28
- package/Fire/Fire.js +80 -79
- package/Fire/Fire.ts +89 -0
- package/Fire/{FireGromtry.d.ts → FireGeometry.d.ts} +9 -9
- package/Fire/{FireGromtry.js → FireGeometry.js} +40 -40
- package/Fire/FireGeometry.ts +40 -0
- package/Fire/FireMaterial.d.ts +28 -28
- package/Fire/FireMaterial.js +32 -32
- package/Fire/FireMaterial.ts +89 -0
- package/Fire/index.d.ts +2 -1
- package/Fire/index.js +2 -1
- package/Fire/index.ts +2 -0
- package/GLTFDracoLoader.d.ts +71 -0
- package/GLTFDracoLoader.js +266 -0
- package/GLTFDracoLoader.ts +430 -0
- package/Grass/Grass.d.ts +8 -8
- package/Grass/Grass.js +38 -38
- package/Grass/Grass.ts +38 -0
- package/Grass/index.d.ts +2 -1
- package/Grass/index.js +2 -1
- package/Grass/index.ts +2 -0
- package/Ground1/Ground1.d.ts +10 -11
- package/Ground1/Ground1.js +95 -91
- package/Ground1/Ground1.ts +114 -0
- package/Ground1/index.d.ts +1 -1
- package/Ground1/index.js +1 -1
- package/Ground1/index.ts +1 -0
- package/MeshBase.d.ts +36 -35
- package/MeshBase.js +247 -223
- package/MeshBase.ts +253 -0
- package/Mirror.d.ts +25 -25
- package/Mirror.js +143 -139
- package/Mirror.ts +203 -0
- package/MktMesh/MktMesh.d.ts +291 -0
- package/MktMesh/MktMesh.js +1045 -0
- package/MktMesh/MktMesh.ts +1075 -0
- package/MktMesh/assetUrl.d.ts +35 -0
- package/MktMesh/assetUrl.js +69 -0
- package/MktMesh/assetUrl.ts +69 -0
- package/MktMesh/mktMappingShader.d.ts +12 -0
- package/MktMesh/mktMappingShader.js +139 -0
- package/MktMesh/mktMappingShader.ts +139 -0
- package/MktMesh/mktShader.d.ts +263 -0
- package/MktMesh/mktShader.js +1248 -0
- package/MktMesh/mktShader.ts +1344 -0
- package/MktMesh/panoBitmapTexture.d.ts +25 -0
- package/MktMesh/panoBitmapTexture.js +52 -0
- package/MktMesh/panoBitmapTexture.ts +54 -0
- package/MktMesh/panoSlotBind.d.ts +29 -0
- package/MktMesh/panoSlotBind.js +106 -0
- package/MktMesh/panoSlotBind.ts +153 -0
- package/MktMesh/panoSlotRoster.d.ts +22 -0
- package/MktMesh/panoSlotRoster.js +169 -0
- package/MktMesh/panoSlotRoster.ts +168 -0
- package/MktMesh/panoTileStitcher.d.ts +119 -0
- package/MktMesh/panoTileStitcher.js +533 -0
- package/MktMesh/panoTileStitcher.ts +616 -0
- package/MktMesh/types.d.ts +75 -0
- package/MktMesh/types.js +1 -0
- package/MktMesh/types.ts +87 -0
- package/MktMesh/wallCapTessellate.d.ts +33 -0
- package/MktMesh/wallCapTessellate.js +97 -0
- package/MktMesh/wallCapTessellate.ts +68 -0
- package/PipeMesh/PathGeometry.d.ts +44 -44
- package/PipeMesh/PathGeometry.js +307 -300
- package/PipeMesh/PathGeometry.ts +343 -0
- package/PipeMesh/PathPoint.d.ts +17 -17
- package/PipeMesh/PathPoint.js +31 -31
- package/PipeMesh/PathPoint.ts +36 -0
- package/PipeMesh/PathPointList.d.ts +31 -31
- package/PipeMesh/PathPointList.js +209 -208
- package/PipeMesh/PathPointList.ts +227 -0
- package/PipeMesh/PathTubeGeometry.d.ts +25 -25
- package/PipeMesh/PathTubeGeometry.js +130 -130
- package/PipeMesh/PathTubeGeometry.ts +146 -0
- package/PipeMesh/PipeMesh.d.ts +25 -25
- package/PipeMesh/PipeMesh.js +63 -63
- package/PipeMesh/PipeMesh.ts +76 -0
- package/PipeMesh/index.d.ts +1 -1
- package/PipeMesh/index.js +1 -1
- package/PipeMesh/index.ts +1 -0
- package/PlaneModal1/PlaneModal1.d.ts +34 -31
- package/PlaneModal1/PlaneModal1.js +109 -105
- package/PlaneModal1/PlaneModal1.ts +138 -0
- package/PlaneModal1/index.d.ts +1 -1
- package/PlaneModal1/index.js +1 -1
- package/PlaneModal1/index.ts +1 -0
- package/PlaneText.d.ts +27 -39
- package/PlaneText.js +35 -30
- package/PlaneText.ts +55 -0
- package/PlaneWithHtml.d.ts +13 -11
- package/PlaneWithHtml.js +64 -63
- package/PlaneWithHtml.ts +70 -0
- package/PointLight/PointLight.d.ts +13 -14
- package/PointLight/PointLight.js +64 -70
- package/PointLight/PointLight.ts +67 -0
- package/PointLight/index.d.ts +1 -1
- package/PointLight/index.js +1 -1
- package/PointLight/index.ts +1 -0
- package/README.md +110 -79
- package/Sky/Sky.d.ts +9 -9
- package/Sky/Sky.js +22 -22
- package/Sky/Sky.ts +22 -0
- package/Sky/index.d.ts +1 -1
- package/Sky/index.js +1 -1
- package/Sky/index.ts +1 -0
- package/SpotLight.d.ts +6 -6
- package/SpotLight.js +72 -72
- package/SpotLight.ts +74 -0
- package/SpriteModal1/SpriteModal1.d.ts +33 -30
- package/SpriteModal1/SpriteModal1.js +116 -110
- package/SpriteModal1/SpriteModal1.ts +146 -0
- package/SpriteModal1/index.d.ts +1 -1
- package/SpriteModal1/index.js +1 -1
- package/SpriteModal1/index.ts +1 -0
- package/SpriteText.d.ts +46 -45
- package/SpriteText.js +176 -163
- package/SpriteText.ts +205 -0
- package/SpriteText2.d.ts +48 -47
- package/SpriteText2.js +223 -198
- package/SpriteText2.ts +258 -0
- package/SpriteText3.d.ts +86 -0
- package/SpriteText3.js +519 -0
- package/SpriteText3.ts +599 -0
- package/SpriteWithHtml.d.ts +9 -7
- package/SpriteWithHtml.js +44 -44
- package/SpriteWithHtml.ts +50 -0
- package/Text3D/Text3D.d.ts +20 -20
- package/Text3D/Text3D.js +58 -62
- package/Text3D/Text3D.ts +77 -0
- package/Text3D/fontController.d.ts +60 -59
- package/Text3D/fontController.js +166 -199
- package/Text3D/fontController.ts +209 -0
- package/Text3D/index.d.ts +1 -1
- package/Text3D/index.js +1 -1
- package/Text3D/index.ts +1 -0
- package/ThreeBase.d.ts +248 -111
- package/ThreeBase.js +1202 -656
- package/ThreeBase.ts +1314 -0
- package/ThreeMouse.d.ts +54 -40
- package/ThreeMouse.js +453 -407
- package/ThreeMouse.ts +472 -0
- package/Transition.d.ts +45 -40
- package/Transition.js +209 -210
- package/Transition.ts +242 -0
- package/Water/Water.d.ts +5 -5
- package/Water/Water.js +44 -26
- package/Water/Water.ts +45 -0
- package/Water/index.d.ts +2 -0
- package/Water/index.js +2 -0
- package/Water/index.ts +2 -0
- package/WaterFlow/FloatingDuck.d.ts +88 -0
- package/WaterFlow/FloatingDuck.js +307 -0
- package/WaterFlow/FloatingDuck.ts +445 -0
- package/WaterFlow/GPUFluidSimulation.d.ts +56 -0
- package/WaterFlow/GPUFluidSimulation.js +785 -0
- package/WaterFlow/GPUFluidSimulation.ts +827 -0
- package/WaterFlow/ReservoirSystem.d.ts +106 -0
- package/WaterFlow/ReservoirSystem.js +621 -0
- package/WaterFlow/ReservoirSystem.ts +754 -0
- package/WaterFlow/SPHField.d.ts +35 -0
- package/WaterFlow/SPHField.js +204 -0
- package/WaterFlow/SPHField.ts +228 -0
- package/WaterFlow/ScreenSpaceFluidPass.d.ts +69 -0
- package/WaterFlow/ScreenSpaceFluidPass.js +736 -0
- package/WaterFlow/ScreenSpaceFluidPass.ts +789 -0
- package/WaterFlow/ShallowWaterSurface.d.ts +45 -0
- package/WaterFlow/ShallowWaterSurface.js +441 -0
- package/WaterFlow/ShallowWaterSurface.ts +510 -0
- package/WaterFlow/WaterFlow.d.ts +87 -0
- package/WaterFlow/WaterFlow.js +171 -0
- package/WaterFlow/WaterFlow.ts +219 -0
- package/WaterFlow/types.d.ts +161 -0
- package/WaterFlow/types.js +1 -0
- package/WaterFlow/types.ts +189 -0
- package/WaterFlow/waterFlowPass.d.ts +3 -0
- package/WaterFlow/waterFlowPass.js +20 -0
- package/WaterFlow/waterFlowPass.ts +40 -0
- package/collisionOBB.d.ts +42 -0
- package/collisionOBB.js +112 -0
- package/collisionOBB.ts +108 -0
- package/declare.d.ts +23 -165
- package/index.d.ts +1 -1
- package/index.js +1 -2
- package/index.ts +1 -0
- package/instanced/InstancedBatch.d.ts +57 -0
- package/instanced/InstancedBatch.js +348 -0
- package/instanced/InstancedBatch.ts +406 -0
- package/instanced/InstancedChild.d.ts +174 -0
- package/instanced/InstancedChild.js +264 -0
- package/instanced/InstancedChild.ts +327 -0
- package/instanced/InstancedGroup.d.ts +43 -0
- package/instanced/InstancedGroup.js +126 -0
- package/instanced/InstancedGroup.ts +137 -0
- package/{InstancedMeshBase.d.ts → instanced/InstancedMeshBase.d.ts} +38 -39
- package/{InstancedMeshBase.js → instanced/InstancedMeshBase.js} +282 -293
- package/instanced/InstancedMeshBase.ts +292 -0
- package/instanced/InstancedTemplate.d.ts +46 -0
- package/instanced/InstancedTemplate.js +125 -0
- package/instanced/InstancedTemplate.ts +188 -0
- package/keyControls.d.ts +30 -0
- package/{keyContorls.js → keyControls.js} +101 -98
- package/keyControls.ts +107 -0
- package/lensflare/LensFlare.d.ts +39 -0
- package/lensflare/LensFlare.js +373 -0
- package/lensflare/LensFlare.ts +448 -0
- package/lensflare/lensflare0.png +0 -0
- package/lensflare/lensflare3.png +0 -0
- package/lensflare/lensflare_custom.png +0 -0
- package/lensflare/lensflare_hex_ghost.png +0 -0
- package/lensflare/lensflare_hex_main.png +0 -0
- package/package.json +99 -25
- package/pass/bloom_pass.d.ts +2 -2
- package/pass/bloom_pass.js +188 -101
- package/pass/bloom_pass.ts +243 -0
- package/pass/cover_pass.d.ts +2 -2
- package/pass/cover_pass.js +122 -99
- package/pass/cover_pass.ts +182 -0
- package/pass/debugDepthState.d.ts +20 -0
- package/pass/debugDepthState.js +9 -0
- package/pass/debugDepthState.ts +22 -0
- package/pass/depthTestBias.d.ts +12 -0
- package/pass/depthTestBias.js +12 -0
- package/pass/depthTestBias.ts +12 -0
- package/pass/effectUserData.d.ts +27 -0
- package/pass/effectUserData.js +1 -0
- package/pass/effectUserData.ts +46 -0
- package/pass/frosted_glass_pass.d.ts +2 -2
- package/pass/frosted_glass_pass.js +167 -186
- package/pass/frosted_glass_pass.ts +288 -0
- package/pass/fsQuad.d.ts +9 -9
- package/pass/fsQuad.js +28 -28
- package/pass/fsQuad.ts +34 -0
- package/pass/glow_pass.d.ts +2 -2
- package/pass/glow_pass.js +449 -233
- package/pass/glow_pass.ts +654 -0
- package/pass/screen_bloom_pass.d.ts +11 -0
- package/pass/screen_bloom_pass.js +235 -0
- package/pass/screen_bloom_pass.ts +263 -0
- package/pass/ssao_pass.d.ts +88 -13
- package/pass/ssao_pass.js +802 -366
- package/pass/ssao_pass.ts +918 -0
- package/pass/stroke_pass.d.ts +2 -2
- package/pass/stroke_pass.js +329 -258
- package/pass/stroke_pass.ts +638 -0
- package/shaders/FXAAShaderMaterial.d.ts +3 -3
- package/shaders/FXAAShaderMaterial.js +23 -66
- package/shaders/FXAAShaderMaterial.ts +201 -0
- package/shaders/baseDepthVisShader.d.ts +11 -0
- package/shaders/baseDepthVisShader.js +36 -0
- package/shaders/baseDepthVisShader.ts +36 -0
- package/shaders/baseTextureToRenderShader.d.ts +2 -2
- package/shaders/baseTextureToRenderShader.js +55 -60
- package/shaders/baseTextureToRenderShader.ts +232 -0
- package/shaders/copyShader.d.ts +3 -3
- package/shaders/copyShader.js +13 -14
- package/shaders/copyShader.ts +32 -0
- package/shaders/debugDepthCompareShader.d.ts +14 -0
- package/shaders/debugDepthCompareShader.js +49 -0
- package/shaders/debugDepthCompareShader.ts +50 -0
- package/shaders/debugDepthJudgeShader.d.ts +18 -0
- package/shaders/debugDepthJudgeShader.js +52 -0
- package/shaders/debugDepthJudgeShader.ts +54 -0
- package/shaders/debugExcludedShader.d.ts +13 -0
- package/shaders/debugExcludedShader.js +46 -0
- package/shaders/debugExcludedShader.ts +48 -0
- package/spriteTextBg.d.ts +1 -0
- package/spriteTextBg.js +20 -0
- package/spriteTextBg.ts +20 -0
- package/threeLoader.d.ts +35 -34
- package/threeLoader.js +518 -527
- package/threeLoader.ts +525 -0
- package/threeUtils.d.ts +53 -52
- package/threeUtils.js +329 -330
- package/threeUtils.ts +373 -0
- package/types.d.ts +2 -0
- package/types.js +6 -0
- package/types.ts +8 -0
- package/ApngTexture.d.ts +0 -13
- package/ApngTexture.js +0 -61
- package/ApngTextureManage.d.ts +0 -18
- package/ApngTextureManage.js +0 -87
- package/KeyFrameAnimation.d.ts +0 -25
- package/KeyFrameAnimation.js +0 -78
- package/keyContorls.d.ts +0 -25
- package/lib/draco/draco_decoder.js +0 -34
- package/lib/draco/draco_decoder.wasm +0 -0
- package/lib/draco/draco_wasm_wrapper.js +0 -117
- package/pass/emissive_ao_pass.d.ts +0 -13
- package/pass/emissive_ao_pass.js +0 -370
- package/shaders.d.ts +0 -5
- package/shaders.js +0 -93
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import { Usage } from 'three/src/constants.js';
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import { PathGeometry, type Options, type PathGeometryParam } from './PathGeometry.js';
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import { PathGeometry, type Options, type PathGeometryParam } from './PathGeometry.js';
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import type { PathPointList } from './PathPointList.js';
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constructor(initData: PathGeometryParam, generateUv2?: boolean);
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-
this.drawRange.count = 0;
|
|
50
|
-
}
|
|
51
|
-
}
|
|
52
|
-
}
|
|
53
|
-
export { PathTubeGeometry };
|
|
54
|
-
// Vertex Data Generate Functions
|
|
55
|
-
function generateTubeVertexData(pathPointList, options, generateUv2 = false) {
|
|
56
|
-
const radius = options.radius || 0.1;
|
|
57
|
-
const progress = options.progress !== undefined ? options.progress : 1;
|
|
58
|
-
const radialSegments = Math.max(2, options.radialSegments || 8);
|
|
59
|
-
const startRad = options.startRad || 0;
|
|
60
|
-
const circum = radius * 2 * Math.PI;
|
|
61
|
-
const totalDistance = pathPointList.distance();
|
|
62
|
-
const progressDistance = progress * totalDistance;
|
|
63
|
-
if (progressDistance == 0) {
|
|
64
|
-
return null;
|
|
65
|
-
}
|
|
66
|
-
let count = 0;
|
|
67
|
-
// modify data
|
|
68
|
-
const position = [];
|
|
69
|
-
const normal = [];
|
|
70
|
-
const uv = [];
|
|
71
|
-
const uv2 = [];
|
|
72
|
-
const indices = [];
|
|
73
|
-
let verticesCount = 0;
|
|
74
|
-
const normalDir = new Vector3();
|
|
75
|
-
function addVertices(pathPoint, radius, radialSegments) {
|
|
76
|
-
const first = position.length === 0;
|
|
77
|
-
const uvDist = pathPoint.dist / circum;
|
|
78
|
-
const uvDist2 = pathPoint.dist / totalDistance;
|
|
79
|
-
for (let r = 0; r <= radialSegments; r++) {
|
|
80
|
-
let _r = r;
|
|
81
|
-
if (_r == radialSegments) {
|
|
82
|
-
_r = 0;
|
|
83
|
-
}
|
|
84
|
-
normalDir
|
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85
|
-
.copy(pathPoint.up)
|
|
86
|
-
.applyAxisAngle(pathPoint.dir, startRad + (Math.PI * 2 * _r) / radialSegments)
|
|
87
|
-
.normalize();
|
|
88
|
-
position.push(pathPoint.pos.x + normalDir.x * radius * pathPoint.widthScale, pathPoint.pos.y + normalDir.y * radius * pathPoint.widthScale, pathPoint.pos.z + normalDir.z * radius * pathPoint.widthScale);
|
|
89
|
-
normal.push(normalDir.x, normalDir.y, normalDir.z);
|
|
90
|
-
uv.push(uvDist, r / radialSegments);
|
|
91
|
-
if (generateUv2) {
|
|
92
|
-
uv2.push(uvDist2, r / radialSegments);
|
|
93
|
-
}
|
|
94
|
-
verticesCount++;
|
|
95
|
-
}
|
|
96
|
-
if (!first) {
|
|
97
|
-
const begin1 = verticesCount - (radialSegments + 1) * 2;
|
|
98
|
-
const begin2 = verticesCount - (radialSegments + 1);
|
|
99
|
-
for (let i = 0; i < radialSegments; i++) {
|
|
100
|
-
indices.push(begin2 + i, begin1 + i, begin1 + i + 1, begin2 + i, begin1 + i + 1, begin2 + i + 1);
|
|
101
|
-
count += 6;
|
|
102
|
-
}
|
|
103
|
-
}
|
|
104
|
-
}
|
|
105
|
-
if (progressDistance > 0) {
|
|
106
|
-
for (let i = 0; i < pathPointList.count; i++) {
|
|
107
|
-
const pathPoint = pathPointList.array[i];
|
|
108
|
-
if (pathPoint.dist > progressDistance) {
|
|
109
|
-
const prevPoint = pathPointList.array[i - 1];
|
|
110
|
-
const lastPoint = new PathPoint();
|
|
111
|
-
// linear lerp for progress
|
|
112
|
-
const alpha = (progressDistance - prevPoint.dist) / (pathPoint.dist - prevPoint.dist);
|
|
113
|
-
lastPoint.lerpPathPoints(prevPoint, pathPoint, alpha);
|
|
114
|
-
addVertices(lastPoint, radius, radialSegments);
|
|
115
|
-
break;
|
|
116
|
-
}
|
|
117
|
-
else {
|
|
118
|
-
addVertices(pathPoint, radius, radialSegments);
|
|
119
|
-
}
|
|
120
|
-
}
|
|
121
|
-
}
|
|
122
|
-
return {
|
|
123
|
-
position,
|
|
124
|
-
normal,
|
|
125
|
-
uv,
|
|
126
|
-
uv2,
|
|
127
|
-
indices,
|
|
128
|
-
count,
|
|
129
|
-
};
|
|
130
|
-
}
|
|
1
|
+
import { StaticDrawUsage } from 'three/src/constants.js';
|
|
2
|
+
import { PathGeometry } from './PathGeometry.js';
|
|
3
|
+
import { PathPoint } from './PathPoint.js';
|
|
4
|
+
import { BufferAttribute } from 'three/src/core/BufferAttribute.js';
|
|
5
|
+
import { Vector3 } from 'three/src/math/Vector3.js';
|
|
6
|
+
/**
|
|
7
|
+
* PathTubeGeometry
|
|
8
|
+
*/
|
|
9
|
+
class PathTubeGeometry extends PathGeometry {
|
|
10
|
+
/**
|
|
11
|
+
* @param {Object|Number} initData - If initData is number, geometry init by empty data and set it as the max vertex. If initData is Object, it contains pathPointList and options.
|
|
12
|
+
* @param {Boolean} [generateUv2=false]
|
|
13
|
+
*/
|
|
14
|
+
constructor(initData, generateUv2 = false) {
|
|
15
|
+
super(initData, generateUv2);
|
|
16
|
+
}
|
|
17
|
+
_initByData(pathPointList, options = {}, usage, generateUv2) {
|
|
18
|
+
const vertexData = generateTubeVertexData(pathPointList, options, generateUv2);
|
|
19
|
+
if (vertexData && vertexData.count !== 0) {
|
|
20
|
+
this.setAttribute('position', new BufferAttribute(new Float32Array(vertexData.position), 3).setUsage(usage || StaticDrawUsage));
|
|
21
|
+
this.setAttribute('normal', new BufferAttribute(new Float32Array(vertexData.normal), 3).setUsage(usage || StaticDrawUsage));
|
|
22
|
+
this.setAttribute('uv', new BufferAttribute(new Float32Array(vertexData.uv), 2).setUsage(usage || StaticDrawUsage));
|
|
23
|
+
if (generateUv2) {
|
|
24
|
+
this.setAttribute('uv2', new BufferAttribute(new Float32Array(vertexData.uv2), 2).setUsage(usage || StaticDrawUsage));
|
|
25
|
+
}
|
|
26
|
+
this.setIndex(vertexData.indices);
|
|
27
|
+
}
|
|
28
|
+
else {
|
|
29
|
+
this._initByMaxVertex(2, generateUv2);
|
|
30
|
+
}
|
|
31
|
+
}
|
|
32
|
+
/**
|
|
33
|
+
* Update geometry by PathPointList instance
|
|
34
|
+
* @param {PathPointList} pathPointList
|
|
35
|
+
* @param {Object} options
|
|
36
|
+
* @param {Number} [options.radius=0.1]
|
|
37
|
+
* @param {Number} [options.progress=1]
|
|
38
|
+
* @param {Boolean} [options.radialSegments=8]
|
|
39
|
+
* @param {String} [options.startRad=0]
|
|
40
|
+
*/
|
|
41
|
+
update(pathPointList, options) {
|
|
42
|
+
const generateUv2 = !!this.getAttribute('uv2');
|
|
43
|
+
const vertexData = generateTubeVertexData(pathPointList, options, generateUv2);
|
|
44
|
+
if (vertexData) {
|
|
45
|
+
this._updateAttributes(vertexData.position, vertexData.normal, vertexData.uv, generateUv2 ? vertexData.uv2 : null, vertexData.indices);
|
|
46
|
+
this.drawRange.count = vertexData.count;
|
|
47
|
+
}
|
|
48
|
+
else {
|
|
49
|
+
this.drawRange.count = 0;
|
|
50
|
+
}
|
|
51
|
+
}
|
|
52
|
+
}
|
|
53
|
+
export { PathTubeGeometry };
|
|
54
|
+
// Vertex Data Generate Functions
|
|
55
|
+
function generateTubeVertexData(pathPointList, options, generateUv2 = false) {
|
|
56
|
+
const radius = options.radius || 0.1;
|
|
57
|
+
const progress = options.progress !== undefined ? options.progress : 1;
|
|
58
|
+
const radialSegments = Math.max(2, options.radialSegments || 8);
|
|
59
|
+
const startRad = options.startRad || 0;
|
|
60
|
+
const circum = radius * 2 * Math.PI;
|
|
61
|
+
const totalDistance = pathPointList.distance();
|
|
62
|
+
const progressDistance = progress * totalDistance;
|
|
63
|
+
if (progressDistance == 0) {
|
|
64
|
+
return null;
|
|
65
|
+
}
|
|
66
|
+
let count = 0;
|
|
67
|
+
// modify data
|
|
68
|
+
const position = [];
|
|
69
|
+
const normal = [];
|
|
70
|
+
const uv = [];
|
|
71
|
+
const uv2 = [];
|
|
72
|
+
const indices = [];
|
|
73
|
+
let verticesCount = 0;
|
|
74
|
+
const normalDir = new Vector3();
|
|
75
|
+
function addVertices(pathPoint, radius, radialSegments) {
|
|
76
|
+
const first = position.length === 0;
|
|
77
|
+
const uvDist = pathPoint.dist / circum;
|
|
78
|
+
const uvDist2 = pathPoint.dist / totalDistance;
|
|
79
|
+
for (let r = 0; r <= radialSegments; r++) {
|
|
80
|
+
let _r = r;
|
|
81
|
+
if (_r == radialSegments) {
|
|
82
|
+
_r = 0;
|
|
83
|
+
}
|
|
84
|
+
normalDir
|
|
85
|
+
.copy(pathPoint.up)
|
|
86
|
+
.applyAxisAngle(pathPoint.dir, startRad + (Math.PI * 2 * _r) / radialSegments)
|
|
87
|
+
.normalize();
|
|
88
|
+
position.push(pathPoint.pos.x + normalDir.x * radius * pathPoint.widthScale, pathPoint.pos.y + normalDir.y * radius * pathPoint.widthScale, pathPoint.pos.z + normalDir.z * radius * pathPoint.widthScale);
|
|
89
|
+
normal.push(normalDir.x, normalDir.y, normalDir.z);
|
|
90
|
+
uv.push(uvDist, r / radialSegments);
|
|
91
|
+
if (generateUv2) {
|
|
92
|
+
uv2.push(uvDist2, r / radialSegments);
|
|
93
|
+
}
|
|
94
|
+
verticesCount++;
|
|
95
|
+
}
|
|
96
|
+
if (!first) {
|
|
97
|
+
const begin1 = verticesCount - (radialSegments + 1) * 2;
|
|
98
|
+
const begin2 = verticesCount - (radialSegments + 1);
|
|
99
|
+
for (let i = 0; i < radialSegments; i++) {
|
|
100
|
+
indices.push(begin2 + i, begin1 + i, begin1 + i + 1, begin2 + i, begin1 + i + 1, begin2 + i + 1);
|
|
101
|
+
count += 6;
|
|
102
|
+
}
|
|
103
|
+
}
|
|
104
|
+
}
|
|
105
|
+
if (progressDistance > 0) {
|
|
106
|
+
for (let i = 0; i < pathPointList.count; i++) {
|
|
107
|
+
const pathPoint = pathPointList.array[i];
|
|
108
|
+
if (pathPoint.dist > progressDistance) {
|
|
109
|
+
const prevPoint = pathPointList.array[i - 1];
|
|
110
|
+
const lastPoint = new PathPoint();
|
|
111
|
+
// linear lerp for progress
|
|
112
|
+
const alpha = (progressDistance - prevPoint.dist) / (pathPoint.dist - prevPoint.dist);
|
|
113
|
+
lastPoint.lerpPathPoints(prevPoint, pathPoint, alpha);
|
|
114
|
+
addVertices(lastPoint, radius, radialSegments);
|
|
115
|
+
break;
|
|
116
|
+
}
|
|
117
|
+
else {
|
|
118
|
+
addVertices(pathPoint, radius, radialSegments);
|
|
119
|
+
}
|
|
120
|
+
}
|
|
121
|
+
}
|
|
122
|
+
return {
|
|
123
|
+
position,
|
|
124
|
+
normal,
|
|
125
|
+
uv,
|
|
126
|
+
uv2,
|
|
127
|
+
indices,
|
|
128
|
+
count,
|
|
129
|
+
};
|
|
130
|
+
}
|
|
@@ -0,0 +1,146 @@
|
|
|
1
|
+
import { StaticDrawUsage, Usage } from 'three/src/constants.js';
|
|
2
|
+
import { PathGeometry, type Options, type PathGeometryParam } from './PathGeometry.js';
|
|
3
|
+
import { PathPoint } from './PathPoint.js';
|
|
4
|
+
import type { PathPointList } from './PathPointList.js';
|
|
5
|
+
import { BufferAttribute } from 'three/src/core/BufferAttribute.js';
|
|
6
|
+
import { Vector3 } from 'three/src/math/Vector3.js';
|
|
7
|
+
|
|
8
|
+
interface TubeVertexData {
|
|
9
|
+
position: Array<number>;
|
|
10
|
+
normal: Array<number>;
|
|
11
|
+
uv: Array<number>;
|
|
12
|
+
uv2: Array<number>;
|
|
13
|
+
indices: Array<number>;
|
|
14
|
+
count: number;
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
/**
|
|
18
|
+
* PathTubeGeometry
|
|
19
|
+
*/
|
|
20
|
+
class PathTubeGeometry extends PathGeometry {
|
|
21
|
+
/**
|
|
22
|
+
* @param {Object|Number} initData - If initData is number, geometry init by empty data and set it as the max vertex. If initData is Object, it contains pathPointList and options.
|
|
23
|
+
* @param {Boolean} [generateUv2=false]
|
|
24
|
+
*/
|
|
25
|
+
constructor(initData: PathGeometryParam, generateUv2: boolean = false) {
|
|
26
|
+
super(initData, generateUv2);
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
_initByData(pathPointList: PathPointList, options: Options = {}, usage: Usage, generateUv2: boolean): void {
|
|
30
|
+
const vertexData = generateTubeVertexData(pathPointList, options, generateUv2);
|
|
31
|
+
if (vertexData && vertexData.count !== 0) {
|
|
32
|
+
this.setAttribute('position', new BufferAttribute(new Float32Array(vertexData.position), 3).setUsage(usage || StaticDrawUsage));
|
|
33
|
+
this.setAttribute('normal', new BufferAttribute(new Float32Array(vertexData.normal), 3).setUsage(usage || StaticDrawUsage));
|
|
34
|
+
this.setAttribute('uv', new BufferAttribute(new Float32Array(vertexData.uv), 2).setUsage(usage || StaticDrawUsage));
|
|
35
|
+
if (generateUv2) {
|
|
36
|
+
this.setAttribute('uv2', new BufferAttribute(new Float32Array(vertexData.uv2), 2).setUsage(usage || StaticDrawUsage));
|
|
37
|
+
}
|
|
38
|
+
this.setIndex(vertexData.indices);
|
|
39
|
+
}
|
|
40
|
+
else {
|
|
41
|
+
this._initByMaxVertex(2, generateUv2);
|
|
42
|
+
}
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
/**
|
|
46
|
+
* Update geometry by PathPointList instance
|
|
47
|
+
* @param {PathPointList} pathPointList
|
|
48
|
+
* @param {Object} options
|
|
49
|
+
* @param {Number} [options.radius=0.1]
|
|
50
|
+
* @param {Number} [options.progress=1]
|
|
51
|
+
* @param {Boolean} [options.radialSegments=8]
|
|
52
|
+
* @param {String} [options.startRad=0]
|
|
53
|
+
*/
|
|
54
|
+
update(pathPointList: PathPointList, options: Options): void {
|
|
55
|
+
const generateUv2 = !!this.getAttribute('uv2');
|
|
56
|
+
const vertexData = generateTubeVertexData(pathPointList, options, generateUv2);
|
|
57
|
+
if (vertexData) {
|
|
58
|
+
this._updateAttributes(vertexData.position, vertexData.normal, vertexData.uv, generateUv2 ? vertexData.uv2 : null, vertexData.indices);
|
|
59
|
+
this.drawRange.count = vertexData.count;
|
|
60
|
+
}
|
|
61
|
+
else {
|
|
62
|
+
this.drawRange.count = 0;
|
|
63
|
+
}
|
|
64
|
+
}
|
|
65
|
+
}
|
|
66
|
+
|
|
67
|
+
export { PathTubeGeometry };
|
|
68
|
+
|
|
69
|
+
// Vertex Data Generate Functions
|
|
70
|
+
function generateTubeVertexData(pathPointList: PathPointList, options: Options, generateUv2: boolean = false): TubeVertexData | null {
|
|
71
|
+
const radius = options.radius || 0.1;
|
|
72
|
+
const progress = options.progress !== undefined ? options.progress : 1;
|
|
73
|
+
const radialSegments = Math.max(2, options.radialSegments || 8);
|
|
74
|
+
const startRad = options.startRad || 0;
|
|
75
|
+
const circum = radius * 2 * Math.PI;
|
|
76
|
+
const totalDistance = pathPointList.distance();
|
|
77
|
+
const progressDistance = progress * totalDistance;
|
|
78
|
+
if (progressDistance == 0) {
|
|
79
|
+
return null;
|
|
80
|
+
}
|
|
81
|
+
let count = 0;
|
|
82
|
+
// modify data
|
|
83
|
+
const position: Array<number> = [];
|
|
84
|
+
const normal: Array<number> = [];
|
|
85
|
+
const uv: Array<number> = [];
|
|
86
|
+
const uv2: Array<number> = [];
|
|
87
|
+
const indices: Array<number> = [];
|
|
88
|
+
let verticesCount = 0;
|
|
89
|
+
const normalDir = new Vector3();
|
|
90
|
+
|
|
91
|
+
function addVertices(pathPoint: PathPoint, radius: number, radialSegments: number): void {
|
|
92
|
+
const first = position.length === 0;
|
|
93
|
+
const uvDist = pathPoint.dist / circum;
|
|
94
|
+
const uvDist2 = pathPoint.dist / totalDistance;
|
|
95
|
+
for (let r = 0; r <= radialSegments; r++) {
|
|
96
|
+
let _r = r;
|
|
97
|
+
if (_r == radialSegments) {
|
|
98
|
+
_r = 0;
|
|
99
|
+
}
|
|
100
|
+
normalDir
|
|
101
|
+
.copy(pathPoint.up)
|
|
102
|
+
.applyAxisAngle(pathPoint.dir, startRad + (Math.PI * 2 * _r) / radialSegments)
|
|
103
|
+
.normalize();
|
|
104
|
+
position.push(pathPoint.pos.x + normalDir.x * radius * pathPoint.widthScale, pathPoint.pos.y + normalDir.y * radius * pathPoint.widthScale, pathPoint.pos.z + normalDir.z * radius * pathPoint.widthScale);
|
|
105
|
+
normal.push(normalDir.x, normalDir.y, normalDir.z);
|
|
106
|
+
uv.push(uvDist, r / radialSegments);
|
|
107
|
+
if (generateUv2) {
|
|
108
|
+
uv2.push(uvDist2, r / radialSegments);
|
|
109
|
+
}
|
|
110
|
+
verticesCount++;
|
|
111
|
+
}
|
|
112
|
+
if (!first) {
|
|
113
|
+
const begin1 = verticesCount - (radialSegments + 1) * 2;
|
|
114
|
+
const begin2 = verticesCount - (radialSegments + 1);
|
|
115
|
+
for (let i = 0; i < radialSegments; i++) {
|
|
116
|
+
indices.push(begin2 + i, begin1 + i, begin1 + i + 1, begin2 + i, begin1 + i + 1, begin2 + i + 1);
|
|
117
|
+
count += 6;
|
|
118
|
+
}
|
|
119
|
+
}
|
|
120
|
+
}
|
|
121
|
+
if (progressDistance > 0) {
|
|
122
|
+
for (let i = 0; i < pathPointList.count; i++) {
|
|
123
|
+
const pathPoint = pathPointList.array[i];
|
|
124
|
+
if (pathPoint.dist > progressDistance) {
|
|
125
|
+
const prevPoint = pathPointList.array[i - 1];
|
|
126
|
+
const lastPoint = new PathPoint();
|
|
127
|
+
// linear lerp for progress
|
|
128
|
+
const alpha = (progressDistance - prevPoint.dist) / (pathPoint.dist - prevPoint.dist);
|
|
129
|
+
lastPoint.lerpPathPoints(prevPoint, pathPoint, alpha);
|
|
130
|
+
addVertices(lastPoint, radius, radialSegments);
|
|
131
|
+
break;
|
|
132
|
+
}
|
|
133
|
+
else {
|
|
134
|
+
addVertices(pathPoint, radius, radialSegments);
|
|
135
|
+
}
|
|
136
|
+
}
|
|
137
|
+
}
|
|
138
|
+
return {
|
|
139
|
+
position,
|
|
140
|
+
normal,
|
|
141
|
+
uv,
|
|
142
|
+
uv2,
|
|
143
|
+
indices,
|
|
144
|
+
count,
|
|
145
|
+
};
|
|
146
|
+
}
|
package/PipeMesh/PipeMesh.d.ts
CHANGED
|
@@ -1,25 +1,25 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { PathPointList } from "./PathPointList";
|
|
3
|
-
import { PathTubeGeometry } from "./PathTubeGeometry";
|
|
4
|
-
export type PipeMeshProps = {
|
|
5
|
-
vector3s: Array<Vector3>;
|
|
6
|
-
radius?: number;
|
|
7
|
-
segments?: number;
|
|
8
|
-
};
|
|
9
|
-
/**
|
|
10
|
-
* 创建基础的管道模型
|
|
11
|
-
*/
|
|
12
|
-
export default class PipeMesh extends Mesh<PathTubeGeometry, Material> {
|
|
13
|
-
constructor(props: PipeMeshProps);
|
|
14
|
-
type: string;
|
|
15
|
-
vector3s: Array<Vector3>;
|
|
16
|
-
radius: number;
|
|
17
|
-
segments: number;
|
|
18
|
-
pathPointList: PathPointList;
|
|
19
|
-
material: Material;
|
|
20
|
-
set(props: PipeMeshProps): void;
|
|
21
|
-
setVector(i: number, vector: Vector3): void;
|
|
22
|
-
getVector(i: number): Vector3;
|
|
23
|
-
setLatestVector(vector: Vector3): void;
|
|
24
|
-
getLatestVector(): Vector3;
|
|
25
|
-
}
|
|
1
|
+
import { Mesh, Vector3, Material } from "three";
|
|
2
|
+
import { PathPointList } from "./PathPointList";
|
|
3
|
+
import { PathTubeGeometry } from "./PathTubeGeometry";
|
|
4
|
+
export type PipeMeshProps = {
|
|
5
|
+
vector3s: Array<Vector3>;
|
|
6
|
+
radius?: number;
|
|
7
|
+
segments?: number;
|
|
8
|
+
};
|
|
9
|
+
/**
|
|
10
|
+
* 创建基础的管道模型
|
|
11
|
+
*/
|
|
12
|
+
export default class PipeMesh extends Mesh<PathTubeGeometry, Material> {
|
|
13
|
+
constructor(props: PipeMeshProps);
|
|
14
|
+
type: string;
|
|
15
|
+
vector3s: Array<Vector3>;
|
|
16
|
+
radius: number;
|
|
17
|
+
segments: number;
|
|
18
|
+
pathPointList: PathPointList;
|
|
19
|
+
material: Material;
|
|
20
|
+
set(props: PipeMeshProps): void;
|
|
21
|
+
setVector(i: number, vector: Vector3): void;
|
|
22
|
+
getVector(i: number): Vector3;
|
|
23
|
+
setLatestVector(vector: Vector3): void;
|
|
24
|
+
getLatestVector(): Vector3;
|
|
25
|
+
}
|
package/PipeMesh/PipeMesh.js
CHANGED
|
@@ -1,63 +1,63 @@
|
|
|
1
|
-
/*
|
|
2
|
-
* @Author: xiaosihan
|
|
3
|
-
* @Date: 2022-02-16 23:13:14
|
|
4
|
-
* @Last Modified by: xiaosihan
|
|
5
|
-
* @Last Modified time: 2024-11-23 13:06:54
|
|
6
|
-
*/
|
|
7
|
-
import { DoubleSide, DynamicDrawUsage, Mesh, MeshLambertMaterial
|
|
8
|
-
import { PathPointList } from "./PathPointList";
|
|
9
|
-
import { PathTubeGeometry } from "./PathTubeGeometry";
|
|
10
|
-
/**
|
|
11
|
-
* 创建基础的管道模型
|
|
12
|
-
*/
|
|
13
|
-
export default class PipeMesh extends Mesh {
|
|
14
|
-
constructor(props) {
|
|
15
|
-
super();
|
|
16
|
-
this.set(props);
|
|
17
|
-
}
|
|
18
|
-
type = "pipemesh";
|
|
19
|
-
vector3s = []; // 管道上的点
|
|
20
|
-
radius = 1; //管道的半径
|
|
21
|
-
segments = 10; //管道的段数
|
|
22
|
-
pathPointList = new PathPointList();
|
|
23
|
-
material = new MeshLambertMaterial({
|
|
24
|
-
side: DoubleSide,
|
|
25
|
-
color: "#fff",
|
|
26
|
-
});
|
|
27
|
-
// 设置数据
|
|
28
|
-
set(props) {
|
|
29
|
-
this.vector3s = props.vector3s;
|
|
30
|
-
this.radius = props.radius || 1;
|
|
31
|
-
this.segments = props.segments || 10;
|
|
32
|
-
this.pathPointList.set(this.vector3s, props.radius * 2, 10);
|
|
33
|
-
this.geometry = new PathTubeGeometry({
|
|
34
|
-
pathPointList: this.pathPointList,
|
|
35
|
-
options: {
|
|
36
|
-
arrow: true,
|
|
37
|
-
progress: 1,
|
|
38
|
-
radius: props.radius,
|
|
39
|
-
radialSegments: this.segments,
|
|
40
|
-
},
|
|
41
|
-
usage: DynamicDrawUsage,
|
|
42
|
-
transparent: true,
|
|
43
|
-
});
|
|
44
|
-
}
|
|
45
|
-
// 设置指定点的坐标
|
|
46
|
-
setVector(i, vector) {
|
|
47
|
-
this.vector3s[i].copy(vector);
|
|
48
|
-
this.pathPointList.set(this.vector3s, this.radius * 2, this.segments);
|
|
49
|
-
this.geometry.update(this.pathPointList, { radius: this.radius });
|
|
50
|
-
}
|
|
51
|
-
// 获取指定点的坐标
|
|
52
|
-
getVector(i) {
|
|
53
|
-
return this.vector3s[i];
|
|
54
|
-
}
|
|
55
|
-
// 设置最后一个点的坐标
|
|
56
|
-
setLatestVector(vector) {
|
|
57
|
-
this.setVector(this.vector3s.length - 1, vector);
|
|
58
|
-
}
|
|
59
|
-
// 回去最后一个点的坐标
|
|
60
|
-
getLatestVector() {
|
|
61
|
-
return this.getVector(this.vector3s.length - 1);
|
|
62
|
-
}
|
|
63
|
-
}
|
|
1
|
+
/*
|
|
2
|
+
* @Author: xiaosihan
|
|
3
|
+
* @Date: 2022-02-16 23:13:14
|
|
4
|
+
* @Last Modified by: xiaosihan
|
|
5
|
+
* @Last Modified time: 2024-11-23 13:06:54
|
|
6
|
+
*/
|
|
7
|
+
import { DoubleSide, DynamicDrawUsage, Mesh, MeshLambertMaterial } from "three";
|
|
8
|
+
import { PathPointList } from "./PathPointList";
|
|
9
|
+
import { PathTubeGeometry } from "./PathTubeGeometry";
|
|
10
|
+
/**
|
|
11
|
+
* 创建基础的管道模型
|
|
12
|
+
*/
|
|
13
|
+
export default class PipeMesh extends Mesh {
|
|
14
|
+
constructor(props) {
|
|
15
|
+
super();
|
|
16
|
+
this.set(props);
|
|
17
|
+
}
|
|
18
|
+
type = "pipemesh";
|
|
19
|
+
vector3s = []; // 管道上的点
|
|
20
|
+
radius = 1; //管道的半径
|
|
21
|
+
segments = 10; //管道的段数
|
|
22
|
+
pathPointList = new PathPointList();
|
|
23
|
+
material = new MeshLambertMaterial({
|
|
24
|
+
side: DoubleSide,
|
|
25
|
+
color: "#fff",
|
|
26
|
+
});
|
|
27
|
+
// 设置数据
|
|
28
|
+
set(props) {
|
|
29
|
+
this.vector3s = props.vector3s;
|
|
30
|
+
this.radius = props.radius || 1;
|
|
31
|
+
this.segments = props.segments || 10;
|
|
32
|
+
this.pathPointList.set(this.vector3s, props.radius * 2, 10);
|
|
33
|
+
this.geometry = new PathTubeGeometry({
|
|
34
|
+
pathPointList: this.pathPointList,
|
|
35
|
+
options: {
|
|
36
|
+
arrow: true,
|
|
37
|
+
progress: 1,
|
|
38
|
+
radius: props.radius,
|
|
39
|
+
radialSegments: this.segments,
|
|
40
|
+
},
|
|
41
|
+
usage: DynamicDrawUsage,
|
|
42
|
+
transparent: true,
|
|
43
|
+
});
|
|
44
|
+
}
|
|
45
|
+
// 设置指定点的坐标
|
|
46
|
+
setVector(i, vector) {
|
|
47
|
+
this.vector3s[i].copy(vector);
|
|
48
|
+
this.pathPointList.set(this.vector3s, this.radius * 2, this.segments);
|
|
49
|
+
this.geometry.update(this.pathPointList, { radius: this.radius });
|
|
50
|
+
}
|
|
51
|
+
// 获取指定点的坐标
|
|
52
|
+
getVector(i) {
|
|
53
|
+
return this.vector3s[i];
|
|
54
|
+
}
|
|
55
|
+
// 设置最后一个点的坐标
|
|
56
|
+
setLatestVector(vector) {
|
|
57
|
+
this.setVector(this.vector3s.length - 1, vector);
|
|
58
|
+
}
|
|
59
|
+
// 回去最后一个点的坐标
|
|
60
|
+
getLatestVector() {
|
|
61
|
+
return this.getVector(this.vector3s.length - 1);
|
|
62
|
+
}
|
|
63
|
+
}
|