super-three 0.141.0 → 0.144.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (353) hide show
  1. package/README.md +8 -8
  2. package/build/three.cjs +1558 -1034
  3. package/build/three.js +1558 -1034
  4. package/build/three.min.js +1 -1
  5. package/build/three.module.js +2012 -1243
  6. package/examples/js/animation/MMDPhysics.js +1 -16
  7. package/examples/js/controls/ArcballControls.js +16 -3
  8. package/examples/js/controls/FirstPersonControls.js +0 -7
  9. package/examples/js/controls/FlyControls.js +0 -8
  10. package/examples/js/controls/OrbitControls.js +0 -4
  11. package/examples/js/controls/PointerLockControls.js +0 -8
  12. package/examples/js/controls/TrackballControls.js +0 -2
  13. package/examples/js/controls/TransformControls.js +20 -16
  14. package/examples/js/effects/AnaglyphEffect.js +2 -2
  15. package/examples/js/effects/OutlineEffect.js +4 -24
  16. package/examples/js/effects/ParallaxBarrierEffect.js +2 -2
  17. package/examples/js/effects/PeppersGhostEffect.js +2 -2
  18. package/examples/js/effects/StereoEffect.js +2 -2
  19. package/examples/js/environments/RoomEnvironment.js +22 -0
  20. package/examples/js/exporters/ColladaExporter.js +4 -13
  21. package/examples/js/exporters/DRACOExporter.js +0 -12
  22. package/examples/js/exporters/GLTFExporter.js +28 -29
  23. package/examples/js/exporters/OBJExporter.js +2 -23
  24. package/examples/js/exporters/PLYExporter.js +12 -24
  25. package/examples/js/exporters/STLExporter.js +0 -7
  26. package/examples/js/exporters/USDZExporter.js +6 -0
  27. package/examples/js/geometries/ConvexGeometry.js +1 -1
  28. package/examples/js/geometries/ParametricGeometry.js +1 -8
  29. package/examples/js/interactive/SelectionHelper.js +2 -0
  30. package/examples/js/libs/ktx-parse.umd.js +1 -0
  31. package/examples/js/libs/meshopt_decoder.js +98 -32
  32. package/examples/js/loaders/ColladaLoader.js +1 -0
  33. package/examples/js/loaders/DRACOLoader.js +2 -25
  34. package/examples/js/loaders/EXRLoader.js +2 -13
  35. package/examples/js/loaders/FBXLoader.js +10 -3
  36. package/examples/js/loaders/FontLoader.js +3 -16
  37. package/examples/js/loaders/GLTFLoader.js +52 -36
  38. package/examples/js/loaders/HDRCubeTextureLoader.js +0 -11
  39. package/examples/js/loaders/LDrawLoader.js +139 -74
  40. package/examples/js/loaders/OBJLoader.js +7 -13
  41. package/examples/js/loaders/PCDLoader.js +59 -14
  42. package/examples/js/loaders/PLYLoader.js +3 -3
  43. package/examples/js/loaders/SVGLoader.js +4 -3
  44. package/examples/js/loaders/TIFFLoader.js +31 -0
  45. package/examples/js/loaders/VRMLLoader.js +33 -24
  46. package/examples/js/loaders/VTKLoader.js +1 -1
  47. package/examples/js/loaders/lwo/LWO2Parser.js +8 -7
  48. package/examples/js/loaders/lwo/LWO3Parser.js +8 -7
  49. package/examples/js/materials/MeshGouraudMaterial.js +385 -0
  50. package/examples/js/math/ColorConverter.js +0 -50
  51. package/examples/js/misc/GPUComputationRenderer.js +23 -0
  52. package/examples/js/misc/Volume.js +198 -190
  53. package/examples/js/misc/VolumeSlice.js +90 -88
  54. package/examples/js/modifiers/SimplifyModifier.js +1 -1
  55. package/examples/js/objects/GroundProjectedEnv.js +193 -0
  56. package/examples/js/objects/Reflector.js +9 -2
  57. package/examples/js/objects/ReflectorForSSRPass.js +3 -4
  58. package/examples/js/objects/Refractor.js +10 -4
  59. package/examples/js/objects/ShadowMesh.js +5 -1
  60. package/examples/js/postprocessing/OutlinePass.js +5 -3
  61. package/examples/js/renderers/CSS2DRenderer.js +2 -2
  62. package/examples/js/renderers/CSS3DRenderer.js +2 -2
  63. package/examples/js/renderers/Projector.js +2 -23
  64. package/examples/js/shaders/LuminosityShader.js +1 -1
  65. package/examples/js/shaders/MMDToonShader.js +6 -2
  66. package/examples/js/shaders/ToneMapShader.js +1 -1
  67. package/examples/js/utils/BufferGeometryUtils.js +1 -1
  68. package/examples/js/utils/GeometryUtils.js +2 -18
  69. package/examples/js/utils/PackedPhongMaterial.js +1 -1
  70. package/examples/js/utils/SceneUtils.js +0 -16
  71. package/examples/jsm/animation/MMDPhysics.js +3 -22
  72. package/examples/jsm/controls/ArcballControls.js +17 -2
  73. package/examples/jsm/controls/FirstPersonControls.js +0 -7
  74. package/examples/jsm/controls/FlyControls.js +0 -7
  75. package/examples/jsm/controls/OrbitControls.js +0 -5
  76. package/examples/jsm/controls/PointerLockControls.js +0 -7
  77. package/examples/jsm/controls/TrackballControls.js +0 -3
  78. package/examples/jsm/controls/TransformControls.js +18 -16
  79. package/examples/jsm/effects/AnaglyphEffect.js +2 -2
  80. package/examples/jsm/effects/OutlineEffect.js +4 -25
  81. package/examples/jsm/effects/ParallaxBarrierEffect.js +2 -2
  82. package/examples/jsm/effects/PeppersGhostEffect.js +2 -2
  83. package/examples/jsm/effects/StereoEffect.js +2 -2
  84. package/examples/jsm/environments/RoomEnvironment.js +23 -0
  85. package/examples/jsm/exporters/ColladaExporter.js +4 -13
  86. package/examples/jsm/exporters/DRACOExporter.js +0 -13
  87. package/examples/jsm/exporters/GLTFExporter.js +29 -31
  88. package/examples/jsm/exporters/KTX2Exporter.js +29 -29
  89. package/examples/jsm/exporters/OBJExporter.js +0 -18
  90. package/examples/jsm/exporters/PLYExporter.js +14 -22
  91. package/examples/jsm/exporters/STLExporter.js +1 -9
  92. package/examples/jsm/exporters/USDZExporter.js +14 -3
  93. package/examples/jsm/geometries/ConvexGeometry.js +1 -1
  94. package/examples/jsm/geometries/ParametricGeometry.js +0 -6
  95. package/examples/jsm/interactive/HTMLMesh.js +9 -9
  96. package/examples/jsm/interactive/SelectionHelper.js +5 -3
  97. package/examples/jsm/libs/meshopt_decoder.module.js +97 -32
  98. package/examples/jsm/libs/utif.module.js +1579 -0
  99. package/examples/jsm/libs/zstddec.module.js +1 -0
  100. package/examples/jsm/loaders/ColladaLoader.js +1 -0
  101. package/examples/jsm/loaders/DRACOLoader.js +2 -28
  102. package/examples/jsm/loaders/EXRLoader.js +3 -13
  103. package/examples/jsm/loaders/FBXLoader.js +10 -3
  104. package/examples/jsm/loaders/FontLoader.js +3 -16
  105. package/examples/jsm/loaders/GLTFLoader.js +52 -36
  106. package/examples/jsm/loaders/HDRCubeTextureLoader.js +0 -13
  107. package/examples/jsm/loaders/KTX2Loader.js +192 -30
  108. package/examples/jsm/loaders/LDrawLoader.js +135 -74
  109. package/examples/jsm/loaders/OBJLoader.js +6 -14
  110. package/examples/jsm/loaders/PCDLoader.js +59 -13
  111. package/examples/jsm/loaders/PLYLoader.js +3 -3
  112. package/examples/jsm/loaders/RGBELoader.js +1 -1
  113. package/examples/jsm/loaders/SVGLoader.js +4 -3
  114. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  115. package/examples/jsm/loaders/USDZLoader.js +393 -0
  116. package/examples/jsm/loaders/VRMLLoader.js +23 -25
  117. package/examples/jsm/loaders/VTKLoader.js +1 -1
  118. package/examples/jsm/loaders/lwo/LWO2Parser.js +6 -8
  119. package/examples/jsm/loaders/lwo/LWO3Parser.js +6 -8
  120. package/examples/jsm/materials/MeshGouraudMaterial.js +423 -0
  121. package/examples/jsm/math/ColorConverter.js +1 -49
  122. package/examples/jsm/misc/GPUComputationRenderer.js +43 -0
  123. package/examples/jsm/misc/Volume.js +169 -171
  124. package/examples/jsm/misc/VolumeSlice.js +78 -80
  125. package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
  126. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +1 -1
  127. package/examples/jsm/node-editor/accessors/NormalEditor.js +1 -1
  128. package/examples/jsm/node-editor/accessors/PositionEditor.js +1 -1
  129. package/examples/jsm/node-editor/accessors/UVEditor.js +1 -1
  130. package/examples/jsm/node-editor/display/BlendEditor.js +1 -1
  131. package/examples/jsm/node-editor/display/NormalMapEditor.js +1 -1
  132. package/examples/jsm/node-editor/inputs/ColorEditor.js +1 -1
  133. package/examples/jsm/node-editor/inputs/FloatEditor.js +1 -1
  134. package/examples/jsm/node-editor/inputs/SliderEditor.js +1 -1
  135. package/examples/jsm/node-editor/inputs/TextureEditor.js +1 -1
  136. package/examples/jsm/node-editor/inputs/Vector2Editor.js +1 -1
  137. package/examples/jsm/node-editor/inputs/Vector3Editor.js +1 -1
  138. package/examples/jsm/node-editor/inputs/Vector4Editor.js +1 -1
  139. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +1 -1
  140. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +1 -1
  141. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +1 -1
  142. package/examples/jsm/node-editor/math/AngleEditor.js +1 -1
  143. package/examples/jsm/node-editor/math/DotEditor.js +1 -1
  144. package/examples/jsm/node-editor/math/InvertEditor.js +1 -1
  145. package/examples/jsm/node-editor/math/LimiterEditor.js +1 -1
  146. package/examples/jsm/node-editor/math/NormalizeEditor.js +1 -1
  147. package/examples/jsm/node-editor/math/OperatorEditor.js +1 -1
  148. package/examples/jsm/node-editor/math/PowerEditor.js +1 -1
  149. package/examples/jsm/node-editor/math/TrigonometryEditor.js +1 -1
  150. package/examples/jsm/node-editor/procedural/CheckerEditor.js +1 -1
  151. package/examples/jsm/node-editor/utils/JoinEditor.js +1 -1
  152. package/examples/jsm/node-editor/utils/OscillatorEditor.js +1 -1
  153. package/examples/jsm/node-editor/utils/PreviewEditor.js +3 -3
  154. package/examples/jsm/node-editor/utils/SplitEditor.js +1 -1
  155. package/examples/jsm/node-editor/utils/TimerEditor.js +1 -1
  156. package/examples/jsm/nodes/Nodes.js +43 -13
  157. package/examples/jsm/nodes/accessors/CubeTextureNode.js +9 -5
  158. package/examples/jsm/nodes/accessors/NormalNode.js +4 -4
  159. package/examples/jsm/nodes/accessors/PositionNode.js +5 -5
  160. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +31 -0
  161. package/examples/jsm/nodes/core/AttributeNode.js +3 -3
  162. package/examples/jsm/nodes/core/CodeNode.js +3 -3
  163. package/examples/jsm/nodes/core/FunctionCallNode.js +20 -5
  164. package/examples/jsm/nodes/core/FunctionNode.js +2 -2
  165. package/examples/jsm/nodes/core/Node.js +14 -12
  166. package/examples/jsm/nodes/core/NodeBuilder.js +12 -12
  167. package/examples/jsm/nodes/core/NodeUtils.js +23 -1
  168. package/examples/jsm/nodes/core/{NodeVary.js → NodeVarying.js} +3 -3
  169. package/examples/jsm/nodes/core/{VaryNode.js → VaryingNode.js} +7 -7
  170. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +94 -0
  171. package/examples/jsm/nodes/geometry/RangeNode.js +109 -0
  172. package/examples/jsm/nodes/gpgpu/ComputeNode.js +2 -0
  173. package/examples/jsm/nodes/lighting/EnvironmentNode.js +8 -7
  174. package/examples/jsm/nodes/lighting/LightingContextNode.js +4 -4
  175. package/examples/jsm/nodes/loaders/NodeLoader.js +2 -2
  176. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +31 -0
  177. package/examples/jsm/nodes/materials/Materials.js +13 -25
  178. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +70 -0
  179. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +4 -7
  180. package/examples/jsm/nodes/materials/NodeMaterial.js +2 -2
  181. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +28 -17
  182. package/examples/jsm/nodes/materialx/Disclaimer.md +199 -0
  183. package/examples/jsm/nodes/materialx/functions/lib/mx_hsv.js +56 -0
  184. package/examples/jsm/nodes/materialx/functions/lib/mx_noise.js +607 -0
  185. package/examples/jsm/nodes/math/MathNode.js +2 -12
  186. package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +21 -6
  187. package/examples/jsm/nodes/procedural/CheckerNode.js +2 -2
  188. package/examples/jsm/nodes/shadernode/ShaderNode.js +5 -5
  189. package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +8 -5
  190. package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +20 -6
  191. package/examples/jsm/nodes/utils/ConvertNode.js +8 -3
  192. package/examples/jsm/nodes/utils/JoinNode.js +7 -7
  193. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +2 -1
  194. package/examples/jsm/nodes/utils/RotateUVNode.js +32 -0
  195. package/examples/jsm/nodes/utils/SplitNode.js +21 -5
  196. package/examples/jsm/nodes/utils/TimerNode.js +2 -2
  197. package/examples/jsm/objects/GroundProjectedEnv.js +186 -0
  198. package/examples/jsm/objects/Reflector.js +12 -5
  199. package/examples/jsm/objects/ReflectorForSSRPass.js +3 -5
  200. package/examples/jsm/objects/Refractor.js +12 -6
  201. package/examples/jsm/objects/ShadowMesh.js +8 -2
  202. package/examples/jsm/postprocessing/OutlinePass.js +5 -3
  203. package/examples/jsm/renderers/CSS2DRenderer.js +2 -2
  204. package/examples/jsm/renderers/CSS3DRenderer.js +2 -2
  205. package/examples/jsm/renderers/Projector.js +2 -24
  206. package/examples/jsm/renderers/webgl/nodes/SlotNode.js +9 -5
  207. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +329 -218
  208. package/examples/jsm/renderers/webgl/nodes/WebGLNodes.js +7 -3
  209. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +39 -3
  210. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +6 -0
  211. package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +6 -0
  212. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +1 -1
  213. package/examples/jsm/renderers/webgpu/WebGPURenderPipeline.js +17 -19
  214. package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +16 -14
  215. package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +2 -2
  216. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +66 -81
  217. package/examples/jsm/renderers/webgpu/WebGPUTextureUtils.js +5 -3
  218. package/examples/jsm/renderers/webgpu/WebGPUTextures.js +2 -2
  219. package/examples/jsm/renderers/webgpu/WebGPUUtils.js +81 -0
  220. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js +25 -30
  221. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +1 -1
  222. package/examples/jsm/shaders/LuminosityShader.js +1 -1
  223. package/examples/jsm/shaders/MMDToonShader.js +2 -2
  224. package/examples/jsm/shaders/ToneMapShader.js +1 -1
  225. package/examples/jsm/utils/BufferGeometryUtils.js +2 -1
  226. package/examples/jsm/utils/GeometryUtils.js +17 -25
  227. package/examples/jsm/utils/PackedPhongMaterial.js +0 -1
  228. package/examples/jsm/utils/SceneUtils.js +1 -21
  229. package/examples/jsm/webxr/OculusHandPointerModel.js +6 -1
  230. package/examples/jsm/webxr/VRButton.js +1 -7
  231. package/package.json +18 -14
  232. package/src/Three.Legacy.js +262 -36
  233. package/src/Three.js +3 -2
  234. package/src/animation/AnimationAction.js +6 -5
  235. package/src/animation/AnimationClip.js +1 -1
  236. package/src/animation/AnimationMixer.js +1 -1
  237. package/src/animation/AnimationUtils.js +204 -199
  238. package/src/animation/KeyframeTrack.js +1 -1
  239. package/src/animation/PropertyBinding.js +24 -5
  240. package/src/cameras/CubeCamera.js +0 -7
  241. package/src/constants.js +2 -4
  242. package/src/core/BufferAttribute.js +81 -111
  243. package/src/core/BufferGeometry.js +3 -41
  244. package/src/core/InstancedBufferAttribute.js +0 -10
  245. package/src/core/InterleavedBuffer.js +1 -1
  246. package/src/core/InterleavedBufferAttribute.js +56 -7
  247. package/src/core/Object3D.js +22 -5
  248. package/src/core/Uniform.js +0 -7
  249. package/src/core/UniformsGroup.js +92 -0
  250. package/src/extras/DataUtils.js +104 -88
  251. package/src/extras/core/Path.js +1 -0
  252. package/src/extras/core/ShapePath.js +1 -4
  253. package/src/extras/curves/CatmullRomCurve3.js +4 -2
  254. package/src/geometries/BoxGeometry.js +1 -1
  255. package/src/geometries/CapsuleGeometry.js +1 -1
  256. package/src/geometries/CircleGeometry.js +1 -1
  257. package/src/geometries/ConeGeometry.js +1 -1
  258. package/src/geometries/CylinderGeometry.js +2 -1
  259. package/src/geometries/DodecahedronGeometry.js +1 -1
  260. package/src/geometries/EdgesGeometry.js +5 -4
  261. package/src/geometries/ExtrudeGeometry.js +2 -11
  262. package/src/geometries/IcosahedronGeometry.js +1 -1
  263. package/src/geometries/LatheGeometry.js +2 -2
  264. package/src/geometries/OctahedronGeometry.js +1 -1
  265. package/src/geometries/PlaneGeometry.js +2 -1
  266. package/src/geometries/PolyhedronGeometry.js +1 -1
  267. package/src/geometries/RingGeometry.js +1 -1
  268. package/src/geometries/ShapeGeometry.js +2 -1
  269. package/src/geometries/SphereGeometry.js +2 -1
  270. package/src/geometries/TetrahedronGeometry.js +1 -1
  271. package/src/geometries/TorusGeometry.js +2 -1
  272. package/src/geometries/TorusKnotGeometry.js +2 -1
  273. package/src/geometries/TubeGeometry.js +2 -1
  274. package/src/geometries/WireframeGeometry.js +1 -0
  275. package/src/helpers/CameraHelper.js +97 -38
  276. package/src/helpers/DirectionalLightHelper.js +1 -0
  277. package/src/helpers/HemisphereLightHelper.js +1 -0
  278. package/src/helpers/PlaneHelper.js +6 -9
  279. package/src/helpers/PolarGridHelper.js +18 -14
  280. package/src/helpers/SpotLightHelper.js +1 -0
  281. package/src/lights/SpotLight.js +2 -0
  282. package/src/loaders/FileLoader.js +12 -1
  283. package/src/loaders/LoadingManager.js +1 -1
  284. package/src/loaders/MaterialLoader.js +49 -7
  285. package/src/loaders/ObjectLoader.js +4 -41
  286. package/src/materials/Material.js +1 -33
  287. package/src/materials/Materials.js +0 -27
  288. package/src/materials/MeshLambertMaterial.js +28 -1
  289. package/src/materials/ShaderMaterial.js +3 -7
  290. package/src/math/Color.js +3 -13
  291. package/src/math/MathUtils.js +1 -7
  292. package/src/math/Matrix3.js +1 -7
  293. package/src/math/Matrix4.js +3 -27
  294. package/src/math/Quaternion.js +1 -21
  295. package/src/math/Vector2.js +4 -24
  296. package/src/math/Vector3.js +7 -46
  297. package/src/math/Vector4.js +4 -24
  298. package/src/renderers/WebGLRenderer.js +84 -8
  299. package/src/renderers/shaders/ShaderChunk/bsdfs.glsl.js +12 -12
  300. package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +3 -5
  301. package/src/renderers/shaders/ShaderChunk/common.glsl.js +6 -5
  302. package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +24 -24
  303. package/src/renderers/shaders/ShaderChunk/envmap_pars_fragment.glsl.js +1 -1
  304. package/src/renderers/shaders/ShaderChunk/envmap_pars_vertex.glsl.js +1 -1
  305. package/src/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js +2 -1
  306. package/src/renderers/shaders/ShaderChunk/iridescence_fragment.glsl.js +113 -99
  307. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +34 -12
  308. package/src/renderers/shaders/ShaderChunk/lights_lambert_fragment.glsl.js +5 -0
  309. package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +30 -0
  310. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +3 -1
  311. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +13 -1
  312. package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +2 -4
  313. package/src/renderers/shaders/ShaderChunk/output_fragment.glsl.js +1 -1
  314. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +18 -7
  315. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +8 -3
  316. package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +9 -6
  317. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
  318. package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +14 -10
  319. package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +1 -1
  320. package/src/renderers/shaders/ShaderChunk.js +4 -2
  321. package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +0 -1
  322. package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +22 -50
  323. package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +0 -1
  324. package/src/renderers/shaders/ShaderLib.js +31 -31
  325. package/src/renderers/shaders/UniformsLib.js +12 -11
  326. package/src/renderers/shaders/UniformsUtils.js +14 -0
  327. package/src/renderers/webgl/WebGLBackground.js +2 -2
  328. package/src/renderers/webgl/WebGLLights.js +37 -13
  329. package/src/renderers/webgl/WebGLMorphtargets.js +0 -20
  330. package/src/renderers/webgl/WebGLProgram.js +6 -11
  331. package/src/renderers/webgl/WebGLPrograms.js +30 -26
  332. package/src/renderers/webgl/WebGLRenderLists.js +5 -4
  333. package/src/renderers/webgl/WebGLRenderStates.js +5 -4
  334. package/src/renderers/webgl/WebGLShaderCache.js +9 -6
  335. package/src/renderers/webgl/WebGLShadowMap.js +10 -15
  336. package/src/renderers/webgl/WebGLState.js +47 -0
  337. package/src/renderers/webgl/WebGLUniforms.js +4 -4
  338. package/src/renderers/webgl/WebGLUniformsGroups.js +372 -0
  339. package/src/renderers/webgl/WebGLUtils.js +2 -0
  340. package/src/renderers/webvr/WebVRManager.js +42 -9
  341. package/src/renderers/webvr/WebVRUtils.js +1 -1
  342. package/src/renderers/webxr/WebXRController.js +45 -37
  343. package/src/renderers/webxr/WebXRManager.js +58 -33
  344. package/src/scenes/Scene.js +16 -3
  345. package/src/textures/Source.js +1 -1
  346. package/src/utils.js +1 -1
  347. package/examples/js/controls/experimental/CameraControls.js +0 -1048
  348. package/examples/js/loaders/KTX2Loader.js +0 -558
  349. package/examples/jsm/controls/experimental/CameraControls.js +0 -1248
  350. package/examples/jsm/nodes/accessors/ReflectNode.js +0 -70
  351. package/examples/jsm/package.json +0 -3
  352. package/examples/jsm/renderers/webgl/nodes/WebGLPhysicalContextNode.js +0 -45
  353. package/src/renderers/shaders/ShaderChunk/lights_lambert_vertex.glsl.js +0 -122
@@ -1,1048 +0,0 @@
1
- ( function () {
2
-
3
- var CameraControls = function ( object, domElement ) {
4
-
5
- if ( domElement === undefined ) console.warn( 'THREE.CameraControls: The second parameter "domElement" is now mandatory.' );
6
- if ( domElement === document ) console.error( 'THREE.CameraControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.' );
7
- this.object = object;
8
- this.domElement = domElement; // Set to false to disable this control
9
-
10
- this.enabled = true; // "target" sets the location of focus, where the object orbits around
11
-
12
- this.target = new THREE.Vector3(); // Set to true to enable trackball behavior
13
-
14
- this.trackball = false; // How far you can dolly in and out ( PerspectiveCamera only )
15
-
16
- this.minDistance = 0;
17
- this.maxDistance = Infinity; // How far you can zoom in and out ( OrthographicCamera only )
18
-
19
- this.minZoom = 0;
20
- this.maxZoom = Infinity; // How far you can orbit vertically, upper and lower limits.
21
- // Range is 0 to Math.PI radians.
22
-
23
- this.minPolarAngle = 0; // radians
24
-
25
- this.maxPolarAngle = Math.PI; // radians
26
- // How far you can orbit horizontally, upper and lower limits.
27
- // If set, must be a sub-interval of the interval [ - Math.PI, Math.PI ].
28
-
29
- this.minAzimuthAngle = - Infinity; // radians
30
-
31
- this.maxAzimuthAngle = Infinity; // radians
32
- // Set to true to enable damping (inertia)
33
- // If damping is enabled, you must call controls.update() in your animation loop
34
-
35
- this.enableDamping = false;
36
- this.dampingFactor = 0.05; // This option enables dollying in and out; property named as "zoom" for backwards compatibility
37
- // Set to false to disable zooming
38
-
39
- this.enableZoom = true;
40
- this.zoomSpeed = 1.0; // Set to false to disable rotating
41
-
42
- this.enableRotate = true;
43
- this.rotateSpeed = 1.0; // Set to false to disable panning
44
-
45
- this.enablePan = true;
46
- this.panSpeed = 1.0;
47
- this.screenSpacePanning = false; // if true, pan in screen-space
48
-
49
- this.keyPanSpeed = 7.0; // pixels moved per arrow key push
50
- // Set to true to automatically rotate around the target
51
- // If auto-rotate is enabled, you must call controls.update() in your animation loop
52
- // auto-rotate is not supported for trackball behavior
53
-
54
- this.autoRotate = false;
55
- this.autoRotateSpeed = 2.0; // 30 seconds per round when fps is 60
56
- // Set to false to disable use of the keys
57
-
58
- this.enableKeys = true; // The four arrow keys
59
-
60
- this.keys = {
61
- LEFT: 37,
62
- UP: 38,
63
- RIGHT: 39,
64
- BOTTOM: 40
65
- }; // Mouse buttons
66
-
67
- this.mouseButtons = {
68
- LEFT: THREE.MOUSE.ROTATE,
69
- MIDDLE: THREE.MOUSE.DOLLY,
70
- RIGHT: THREE.MOUSE.PAN
71
- }; // Touch fingers
72
-
73
- this.touches = {
74
- ONE: THREE.TOUCH.ROTATE,
75
- TWO: THREE.TOUCH.DOLLY_PAN
76
- }; // for reset
77
-
78
- this.target0 = this.target.clone();
79
- this.position0 = this.object.position.clone();
80
- this.quaternion0 = this.object.quaternion.clone();
81
- this.zoom0 = this.object.zoom; //
82
- // public methods
83
- //
84
-
85
- this.getPolarAngle = function () {
86
-
87
- return spherical.phi;
88
-
89
- };
90
-
91
- this.getAzimuthalAngle = function () {
92
-
93
- return spherical.theta;
94
-
95
- };
96
-
97
- this.saveState = function () {
98
-
99
- scope.target0.copy( scope.target );
100
- scope.position0.copy( scope.object.position );
101
- scope.quaternion0.copy( scope.object.quaternion );
102
- scope.zoom0 = scope.object.zoom;
103
-
104
- };
105
-
106
- this.reset = function () {
107
-
108
- scope.target.copy( scope.target0 );
109
- scope.object.position.copy( scope.position0 );
110
- scope.object.quaternion.copy( scope.quaternion0 );
111
- scope.object.zoom = scope.zoom0;
112
- scope.object.updateProjectionMatrix();
113
- scope.dispatchEvent( changeEvent );
114
- scope.update();
115
- state = STATE.NONE;
116
-
117
- }; // this method is exposed, but perhaps it would be better if we can make it private...
118
-
119
-
120
- this.update = function () {
121
-
122
- var offset = new THREE.Vector3(); // so camera.up is the orbit axis
123
-
124
- var quat = new THREE.Quaternion().setFromUnitVectors( object.up, new THREE.Vector3( 0, 1, 0 ) );
125
- var quatInverse = quat.clone().invert();
126
- var lastPosition = new THREE.Vector3();
127
- var lastQuaternion = new THREE.Quaternion();
128
- var q = new THREE.Quaternion();
129
- var vec = new THREE.Vector3();
130
- return function update() {
131
-
132
- var position = scope.object.position;
133
- offset.copy( position ).sub( scope.target );
134
-
135
- if ( scope.trackball ) {
136
-
137
- // rotate around screen-space y-axis
138
- if ( sphericalDelta.theta ) {
139
-
140
- vec.set( 0, 1, 0 ).applyQuaternion( scope.object.quaternion );
141
- const factor = scope.enableDamping ? scope.dampingFactor : 1;
142
- q.setFromAxisAngle( vec, sphericalDelta.theta * factor );
143
- scope.object.quaternion.premultiply( q );
144
- offset.applyQuaternion( q );
145
-
146
- } // rotate around screen-space x-axis
147
-
148
-
149
- if ( sphericalDelta.phi ) {
150
-
151
- vec.set( 1, 0, 0 ).applyQuaternion( scope.object.quaternion );
152
- const factor = scope.enableDamping ? scope.dampingFactor : 1;
153
- q.setFromAxisAngle( vec, sphericalDelta.phi * factor );
154
- scope.object.quaternion.premultiply( q );
155
- offset.applyQuaternion( q );
156
-
157
- }
158
-
159
- offset.multiplyScalar( scale );
160
- offset.clampLength( scope.minDistance, scope.maxDistance );
161
-
162
- } else {
163
-
164
- // rotate offset to "y-axis-is-up" space
165
- offset.applyQuaternion( quat );
166
-
167
- if ( scope.autoRotate && state === STATE.NONE ) {
168
-
169
- rotateLeft( getAutoRotationAngle() );
170
-
171
- }
172
-
173
- spherical.setFromVector3( offset );
174
-
175
- if ( scope.enableDamping ) {
176
-
177
- spherical.theta += sphericalDelta.theta * scope.dampingFactor;
178
- spherical.phi += sphericalDelta.phi * scope.dampingFactor;
179
-
180
- } else {
181
-
182
- spherical.theta += sphericalDelta.theta;
183
- spherical.phi += sphericalDelta.phi;
184
-
185
- } // restrict theta to be between desired limits
186
-
187
-
188
- spherical.theta = Math.max( scope.minAzimuthAngle, Math.min( scope.maxAzimuthAngle, spherical.theta ) ); // restrict phi to be between desired limits
189
-
190
- spherical.phi = Math.max( scope.minPolarAngle, Math.min( scope.maxPolarAngle, spherical.phi ) );
191
- spherical.makeSafe();
192
- spherical.radius *= scale; // restrict radius to be between desired limits
193
-
194
- spherical.radius = Math.max( scope.minDistance, Math.min( scope.maxDistance, spherical.radius ) );
195
- offset.setFromSpherical( spherical ); // rotate offset back to "camera-up-vector-is-up" space
196
-
197
- offset.applyQuaternion( quatInverse );
198
-
199
- } // move target to panned location
200
-
201
-
202
- if ( scope.enableDamping === true ) {
203
-
204
- scope.target.addScaledVector( panOffset, scope.dampingFactor );
205
-
206
- } else {
207
-
208
- scope.target.add( panOffset );
209
-
210
- }
211
-
212
- position.copy( scope.target ).add( offset );
213
-
214
- if ( scope.trackball === false ) {
215
-
216
- scope.object.lookAt( scope.target );
217
-
218
- }
219
-
220
- if ( scope.enableDamping === true ) {
221
-
222
- sphericalDelta.theta *= 1 - scope.dampingFactor;
223
- sphericalDelta.phi *= 1 - scope.dampingFactor;
224
- panOffset.multiplyScalar( 1 - scope.dampingFactor );
225
-
226
- } else {
227
-
228
- sphericalDelta.set( 0, 0, 0 );
229
- panOffset.set( 0, 0, 0 );
230
-
231
- }
232
-
233
- scale = 1; // update condition is:
234
- // min(camera displacement, camera rotation in radians)^2 > EPS
235
- // using small-angle approximation cos(x/2) = 1 - x^2 / 8
236
-
237
- if ( zoomChanged || lastPosition.distanceToSquared( scope.object.position ) > EPS || 8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ) {
238
-
239
- scope.dispatchEvent( changeEvent );
240
- lastPosition.copy( scope.object.position );
241
- lastQuaternion.copy( scope.object.quaternion );
242
- zoomChanged = false;
243
- return true;
244
-
245
- }
246
-
247
- return false;
248
-
249
- };
250
-
251
- }();
252
-
253
- this.dispose = function () {
254
-
255
- scope.domElement.removeEventListener( 'contextmenu', onContextMenu, false );
256
- scope.domElement.removeEventListener( 'mousedown', onMouseDown, false );
257
- scope.domElement.removeEventListener( 'wheel', onMouseWheel, false );
258
- scope.domElement.removeEventListener( 'touchstart', onTouchStart, false );
259
- scope.domElement.removeEventListener( 'touchend', onTouchEnd, false );
260
- scope.domElement.removeEventListener( 'touchmove', onTouchMove, false );
261
- document.removeEventListener( 'mousemove', onMouseMove, false );
262
- document.removeEventListener( 'mouseup', onMouseUp, false );
263
- scope.domElement.removeEventListener( 'keydown', onKeyDown, false ); //scope.dispatchEvent( { type: 'dispose' } ); // should this be added here?
264
-
265
- }; //
266
- // internals
267
- //
268
-
269
-
270
- var scope = this;
271
- var changeEvent = {
272
- type: 'change'
273
- };
274
- var startEvent = {
275
- type: 'start'
276
- };
277
- var endEvent = {
278
- type: 'end'
279
- };
280
- var STATE = {
281
- NONE: - 1,
282
- ROTATE: 0,
283
- DOLLY: 1,
284
- PAN: 2,
285
- TOUCH_ROTATE: 3,
286
- TOUCH_PAN: 4,
287
- TOUCH_DOLLY_PAN: 5,
288
- TOUCH_DOLLY_ROTATE: 6
289
- };
290
- var state = STATE.NONE;
291
- var EPS = 0.000001; // current position in spherical coordinates
292
-
293
- var spherical = new THREE.Spherical();
294
- var sphericalDelta = new THREE.Spherical();
295
- var scale = 1;
296
- var panOffset = new THREE.Vector3();
297
- var zoomChanged = false;
298
- var rotateStart = new THREE.Vector2();
299
- var rotateEnd = new THREE.Vector2();
300
- var rotateDelta = new THREE.Vector2();
301
- var panStart = new THREE.Vector2();
302
- var panEnd = new THREE.Vector2();
303
- var panDelta = new THREE.Vector2();
304
- var dollyStart = new THREE.Vector2();
305
- var dollyEnd = new THREE.Vector2();
306
- var dollyDelta = new THREE.Vector2();
307
-
308
- function getAutoRotationAngle() {
309
-
310
- return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed;
311
-
312
- }
313
-
314
- function getZoomScale() {
315
-
316
- return Math.pow( 0.95, scope.zoomSpeed );
317
-
318
- }
319
-
320
- function rotateLeft( angle ) {
321
-
322
- sphericalDelta.theta -= angle;
323
-
324
- }
325
-
326
- function rotateUp( angle ) {
327
-
328
- sphericalDelta.phi -= angle;
329
-
330
- }
331
-
332
- var panLeft = function () {
333
-
334
- var v = new THREE.Vector3();
335
- return function panLeft( distance, objectMatrix ) {
336
-
337
- v.setFromMatrixColumn( objectMatrix, 0 ); // get X column of objectMatrix
338
-
339
- v.multiplyScalar( - distance );
340
- panOffset.add( v );
341
-
342
- };
343
-
344
- }();
345
-
346
- var panUp = function () {
347
-
348
- var v = new THREE.Vector3();
349
- return function panUp( distance, objectMatrix ) {
350
-
351
- if ( scope.screenSpacePanning === true ) {
352
-
353
- v.setFromMatrixColumn( objectMatrix, 1 );
354
-
355
- } else {
356
-
357
- v.setFromMatrixColumn( objectMatrix, 0 );
358
- v.crossVectors( scope.object.up, v );
359
-
360
- }
361
-
362
- v.multiplyScalar( distance );
363
- panOffset.add( v );
364
-
365
- };
366
-
367
- }(); // deltaX and deltaY are in pixels; right and down are positive
368
-
369
-
370
- var pan = function () {
371
-
372
- var offset = new THREE.Vector3();
373
- return function pan( deltaX, deltaY ) {
374
-
375
- var element = scope.domElement;
376
-
377
- if ( scope.object.isPerspectiveCamera ) {
378
-
379
- // perspective
380
- var position = scope.object.position;
381
- offset.copy( position ).sub( scope.target );
382
- var targetDistance = offset.length(); // half of the fov is center to top of screen
383
-
384
- targetDistance *= Math.tan( scope.object.fov / 2 * Math.PI / 180.0 ); // we use only clientHeight here so aspect ratio does not distort speed
385
-
386
- panLeft( 2 * deltaX * targetDistance / element.clientHeight, scope.object.matrix );
387
- panUp( 2 * deltaY * targetDistance / element.clientHeight, scope.object.matrix );
388
-
389
- } else if ( scope.object.isOrthographicCamera ) {
390
-
391
- // orthographic
392
- panLeft( deltaX * ( scope.object.right - scope.object.left ) / scope.object.zoom / element.clientWidth, scope.object.matrix );
393
- panUp( deltaY * ( scope.object.top - scope.object.bottom ) / scope.object.zoom / element.clientHeight, scope.object.matrix );
394
-
395
- } else {
396
-
397
- // camera neither orthographic nor perspective
398
- console.warn( 'WARNING: CameraControls.js encountered an unknown camera type - pan disabled.' );
399
- scope.enablePan = false;
400
-
401
- }
402
-
403
- };
404
-
405
- }();
406
-
407
- function dollyIn( dollyScale ) {
408
-
409
- if ( scope.object.isPerspectiveCamera ) {
410
-
411
- scale /= dollyScale;
412
-
413
- } else if ( scope.object.isOrthographicCamera ) {
414
-
415
- scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom * dollyScale ) );
416
- scope.object.updateProjectionMatrix();
417
- zoomChanged = true;
418
-
419
- } else {
420
-
421
- console.warn( 'WARNING: CameraControls.js encountered an unknown camera type - dolly/zoom disabled.' );
422
- scope.enableZoom = false;
423
-
424
- }
425
-
426
- }
427
-
428
- function dollyOut( dollyScale ) {
429
-
430
- if ( scope.object.isPerspectiveCamera ) {
431
-
432
- scale *= dollyScale;
433
-
434
- } else if ( scope.object.isOrthographicCamera ) {
435
-
436
- scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / dollyScale ) );
437
- scope.object.updateProjectionMatrix();
438
- zoomChanged = true;
439
-
440
- } else {
441
-
442
- console.warn( 'WARNING: CameraControls.js encountered an unknown camera type - dolly/zoom disabled.' );
443
- scope.enableZoom = false;
444
-
445
- }
446
-
447
- } //
448
- // event callbacks - update the object state
449
- //
450
-
451
-
452
- function handleMouseDownRotate( event ) {
453
-
454
- rotateStart.set( event.clientX, event.clientY );
455
-
456
- }
457
-
458
- function handleMouseDownDolly( event ) {
459
-
460
- dollyStart.set( event.clientX, event.clientY );
461
-
462
- }
463
-
464
- function handleMouseDownPan( event ) {
465
-
466
- panStart.set( event.clientX, event.clientY );
467
-
468
- }
469
-
470
- function handleMouseMoveRotate( event ) {
471
-
472
- rotateEnd.set( event.clientX, event.clientY );
473
- rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
474
- var element = scope.domElement;
475
- rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
476
-
477
- rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
478
- rotateStart.copy( rotateEnd );
479
- scope.update();
480
-
481
- }
482
-
483
- function handleMouseMoveDolly( event ) {
484
-
485
- dollyEnd.set( event.clientX, event.clientY );
486
- dollyDelta.subVectors( dollyEnd, dollyStart );
487
-
488
- if ( dollyDelta.y > 0 ) {
489
-
490
- dollyIn( getZoomScale() );
491
-
492
- } else if ( dollyDelta.y < 0 ) {
493
-
494
- dollyOut( getZoomScale() );
495
-
496
- }
497
-
498
- dollyStart.copy( dollyEnd );
499
- scope.update();
500
-
501
- }
502
-
503
- function handleMouseMovePan( event ) {
504
-
505
- panEnd.set( event.clientX, event.clientY );
506
- panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
507
- pan( panDelta.x, panDelta.y );
508
- panStart.copy( panEnd );
509
- scope.update();
510
-
511
- }
512
-
513
- function
514
- /*event*/
515
- handleMouseUp() { // no-op
516
- }
517
-
518
- function handleMouseWheel( event ) {
519
-
520
- if ( event.deltaY < 0 ) {
521
-
522
- dollyOut( getZoomScale() );
523
-
524
- } else if ( event.deltaY > 0 ) {
525
-
526
- dollyIn( getZoomScale() );
527
-
528
- }
529
-
530
- scope.update();
531
-
532
- }
533
-
534
- function handleKeyDown( event ) {
535
-
536
- var needsUpdate = false;
537
-
538
- switch ( event.keyCode ) {
539
-
540
- case scope.keys.UP:
541
- pan( 0, scope.keyPanSpeed );
542
- needsUpdate = true;
543
- break;
544
-
545
- case scope.keys.BOTTOM:
546
- pan( 0, - scope.keyPanSpeed );
547
- needsUpdate = true;
548
- break;
549
-
550
- case scope.keys.LEFT:
551
- pan( scope.keyPanSpeed, 0 );
552
- needsUpdate = true;
553
- break;
554
-
555
- case scope.keys.RIGHT:
556
- pan( - scope.keyPanSpeed, 0 );
557
- needsUpdate = true;
558
- break;
559
-
560
- }
561
-
562
- if ( needsUpdate ) {
563
-
564
- // prevent the browser from scrolling on cursor keys
565
- event.preventDefault();
566
- scope.update();
567
-
568
- }
569
-
570
- }
571
-
572
- function handleTouchStartRotate( event ) {
573
-
574
- if ( event.touches.length == 1 ) {
575
-
576
- rotateStart.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY );
577
-
578
- } else {
579
-
580
- var x = 0.5 * ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX );
581
- var y = 0.5 * ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY );
582
- rotateStart.set( x, y );
583
-
584
- }
585
-
586
- }
587
-
588
- function handleTouchStartPan( event ) {
589
-
590
- if ( event.touches.length == 1 ) {
591
-
592
- panStart.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY );
593
-
594
- } else {
595
-
596
- var x = 0.5 * ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX );
597
- var y = 0.5 * ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY );
598
- panStart.set( x, y );
599
-
600
- }
601
-
602
- }
603
-
604
- function handleTouchStartDolly( event ) {
605
-
606
- var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
607
- var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
608
- var distance = Math.sqrt( dx * dx + dy * dy );
609
- dollyStart.set( 0, distance );
610
-
611
- }
612
-
613
- function handleTouchStartDollyPan( event ) {
614
-
615
- if ( scope.enableZoom ) handleTouchStartDolly( event );
616
- if ( scope.enablePan ) handleTouchStartPan( event );
617
-
618
- }
619
-
620
- function handleTouchStartDollyRotate( event ) {
621
-
622
- if ( scope.enableZoom ) handleTouchStartDolly( event );
623
- if ( scope.enableRotate ) handleTouchStartRotate( event );
624
-
625
- }
626
-
627
- function handleTouchMoveRotate( event ) {
628
-
629
- if ( event.touches.length == 1 ) {
630
-
631
- rotateEnd.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY );
632
-
633
- } else {
634
-
635
- var x = 0.5 * ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX );
636
- var y = 0.5 * ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY );
637
- rotateEnd.set( x, y );
638
-
639
- }
640
-
641
- rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
642
- var element = scope.domElement;
643
- rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
644
-
645
- rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
646
- rotateStart.copy( rotateEnd );
647
-
648
- }
649
-
650
- function handleTouchMovePan( event ) {
651
-
652
- if ( event.touches.length == 1 ) {
653
-
654
- panEnd.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY );
655
-
656
- } else {
657
-
658
- var x = 0.5 * ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX );
659
- var y = 0.5 * ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY );
660
- panEnd.set( x, y );
661
-
662
- }
663
-
664
- panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
665
- pan( panDelta.x, panDelta.y );
666
- panStart.copy( panEnd );
667
-
668
- }
669
-
670
- function handleTouchMoveDolly( event ) {
671
-
672
- var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
673
- var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
674
- var distance = Math.sqrt( dx * dx + dy * dy );
675
- dollyEnd.set( 0, distance );
676
- dollyDelta.set( 0, Math.pow( dollyEnd.y / dollyStart.y, scope.zoomSpeed ) );
677
- dollyIn( dollyDelta.y );
678
- dollyStart.copy( dollyEnd );
679
-
680
- }
681
-
682
- function handleTouchMoveDollyPan( event ) {
683
-
684
- if ( scope.enableZoom ) handleTouchMoveDolly( event );
685
- if ( scope.enablePan ) handleTouchMovePan( event );
686
-
687
- }
688
-
689
- function handleTouchMoveDollyRotate( event ) {
690
-
691
- if ( scope.enableZoom ) handleTouchMoveDolly( event );
692
- if ( scope.enableRotate ) handleTouchMoveRotate( event );
693
-
694
- }
695
-
696
- function
697
- /*event*/
698
- handleTouchEnd() { // no-op
699
- } //
700
- // event handlers - FSM: listen for events and reset state
701
- //
702
-
703
-
704
- function onMouseDown( event ) {
705
-
706
- if ( scope.enabled === false ) return; // Prevent the browser from scrolling.
707
-
708
- event.preventDefault(); // Manually set the focus since calling preventDefault above
709
- // prevents the browser from setting it automatically.
710
-
711
- scope.domElement.focus ? scope.domElement.focus() : window.focus();
712
- var mouseAction;
713
-
714
- switch ( event.button ) {
715
-
716
- case 0:
717
- mouseAction = scope.mouseButtons.LEFT;
718
- break;
719
-
720
- case 1:
721
- mouseAction = scope.mouseButtons.MIDDLE;
722
- break;
723
-
724
- case 2:
725
- mouseAction = scope.mouseButtons.RIGHT;
726
- break;
727
-
728
- default:
729
- mouseAction = - 1;
730
-
731
- }
732
-
733
- switch ( mouseAction ) {
734
-
735
- case THREE.MOUSE.DOLLY:
736
- if ( scope.enableZoom === false ) return;
737
- handleMouseDownDolly( event );
738
- state = STATE.DOLLY;
739
- break;
740
-
741
- case THREE.MOUSE.ROTATE:
742
- if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
743
-
744
- if ( scope.enablePan === false ) return;
745
- handleMouseDownPan( event );
746
- state = STATE.PAN;
747
-
748
- } else {
749
-
750
- if ( scope.enableRotate === false ) return;
751
- handleMouseDownRotate( event );
752
- state = STATE.ROTATE;
753
-
754
- }
755
-
756
- break;
757
-
758
- case THREE.MOUSE.PAN:
759
- if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
760
-
761
- if ( scope.enableRotate === false ) return;
762
- handleMouseDownRotate( event );
763
- state = STATE.ROTATE;
764
-
765
- } else {
766
-
767
- if ( scope.enablePan === false ) return;
768
- handleMouseDownPan( event );
769
- state = STATE.PAN;
770
-
771
- }
772
-
773
- break;
774
-
775
- default:
776
- state = STATE.NONE;
777
-
778
- }
779
-
780
- if ( state !== STATE.NONE ) {
781
-
782
- document.addEventListener( 'mousemove', onMouseMove, false );
783
- document.addEventListener( 'mouseup', onMouseUp, false );
784
- scope.dispatchEvent( startEvent );
785
-
786
- }
787
-
788
- }
789
-
790
- function onMouseMove( event ) {
791
-
792
- if ( scope.enabled === false ) return;
793
- event.preventDefault();
794
-
795
- switch ( state ) {
796
-
797
- case STATE.ROTATE:
798
- if ( scope.enableRotate === false ) return;
799
- handleMouseMoveRotate( event );
800
- break;
801
-
802
- case STATE.DOLLY:
803
- if ( scope.enableZoom === false ) return;
804
- handleMouseMoveDolly( event );
805
- break;
806
-
807
- case STATE.PAN:
808
- if ( scope.enablePan === false ) return;
809
- handleMouseMovePan( event );
810
- break;
811
-
812
- }
813
-
814
- }
815
-
816
- function onMouseUp( event ) {
817
-
818
- if ( scope.enabled === false ) return;
819
- handleMouseUp( event );
820
- document.removeEventListener( 'mousemove', onMouseMove, false );
821
- document.removeEventListener( 'mouseup', onMouseUp, false );
822
- scope.dispatchEvent( endEvent );
823
- state = STATE.NONE;
824
-
825
- }
826
-
827
- function onMouseWheel( event ) {
828
-
829
- if ( scope.enabled === false || scope.enableZoom === false || state !== STATE.NONE && state !== STATE.ROTATE ) return;
830
- event.preventDefault();
831
- event.stopPropagation();
832
- scope.dispatchEvent( startEvent );
833
- handleMouseWheel( event );
834
- scope.dispatchEvent( endEvent );
835
-
836
- }
837
-
838
- function onKeyDown( event ) {
839
-
840
- if ( scope.enabled === false || scope.enableKeys === false || scope.enablePan === false ) return;
841
- handleKeyDown( event );
842
-
843
- }
844
-
845
- function onTouchStart( event ) {
846
-
847
- if ( scope.enabled === false ) return;
848
- event.preventDefault();
849
-
850
- switch ( event.touches.length ) {
851
-
852
- case 1:
853
- switch ( scope.touches.ONE ) {
854
-
855
- case THREE.TOUCH.ROTATE:
856
- if ( scope.enableRotate === false ) return;
857
- handleTouchStartRotate( event );
858
- state = STATE.TOUCH_ROTATE;
859
- break;
860
-
861
- case THREE.TOUCH.PAN:
862
- if ( scope.enablePan === false ) return;
863
- handleTouchStartPan( event );
864
- state = STATE.TOUCH_PAN;
865
- break;
866
-
867
- default:
868
- state = STATE.NONE;
869
-
870
- }
871
-
872
- break;
873
-
874
- case 2:
875
- switch ( scope.touches.TWO ) {
876
-
877
- case THREE.TOUCH.DOLLY_PAN:
878
- if ( scope.enableZoom === false && scope.enablePan === false ) return;
879
- handleTouchStartDollyPan( event );
880
- state = STATE.TOUCH_DOLLY_PAN;
881
- break;
882
-
883
- case THREE.TOUCH.DOLLY_ROTATE:
884
- if ( scope.enableZoom === false && scope.enableRotate === false ) return;
885
- handleTouchStartDollyRotate( event );
886
- state = STATE.TOUCH_DOLLY_ROTATE;
887
- break;
888
-
889
- default:
890
- state = STATE.NONE;
891
-
892
- }
893
-
894
- break;
895
-
896
- default:
897
- state = STATE.NONE;
898
-
899
- }
900
-
901
- if ( state !== STATE.NONE ) {
902
-
903
- scope.dispatchEvent( startEvent );
904
-
905
- }
906
-
907
- }
908
-
909
- function onTouchMove( event ) {
910
-
911
- if ( scope.enabled === false ) return;
912
- event.preventDefault();
913
- event.stopPropagation();
914
-
915
- switch ( state ) {
916
-
917
- case STATE.TOUCH_ROTATE:
918
- if ( scope.enableRotate === false ) return;
919
- handleTouchMoveRotate( event );
920
- scope.update();
921
- break;
922
-
923
- case STATE.TOUCH_PAN:
924
- if ( scope.enablePan === false ) return;
925
- handleTouchMovePan( event );
926
- scope.update();
927
- break;
928
-
929
- case STATE.TOUCH_DOLLY_PAN:
930
- if ( scope.enableZoom === false && scope.enablePan === false ) return;
931
- handleTouchMoveDollyPan( event );
932
- scope.update();
933
- break;
934
-
935
- case STATE.TOUCH_DOLLY_ROTATE:
936
- if ( scope.enableZoom === false && scope.enableRotate === false ) return;
937
- handleTouchMoveDollyRotate( event );
938
- scope.update();
939
- break;
940
-
941
- default:
942
- state = STATE.NONE;
943
-
944
- }
945
-
946
- }
947
-
948
- function onTouchEnd( event ) {
949
-
950
- if ( scope.enabled === false ) return;
951
- handleTouchEnd( event );
952
- scope.dispatchEvent( endEvent );
953
- state = STATE.NONE;
954
-
955
- }
956
-
957
- function onContextMenu( event ) {
958
-
959
- if ( scope.enabled === false ) return;
960
- event.preventDefault();
961
-
962
- } //
963
-
964
-
965
- scope.domElement.addEventListener( 'contextmenu', onContextMenu, false );
966
- scope.domElement.addEventListener( 'mousedown', onMouseDown, false );
967
- scope.domElement.addEventListener( 'wheel', onMouseWheel, false );
968
- scope.domElement.addEventListener( 'touchstart', onTouchStart, false );
969
- scope.domElement.addEventListener( 'touchend', onTouchEnd, false );
970
- scope.domElement.addEventListener( 'touchmove', onTouchMove, false );
971
- scope.domElement.addEventListener( 'keydown', onKeyDown, false ); // make sure element can receive keys.
972
-
973
- if ( scope.domElement.tabIndex === - 1 ) {
974
-
975
- scope.domElement.tabIndex = 0;
976
-
977
- } // force an update at start
978
-
979
-
980
- this.object.lookAt( scope.target );
981
- this.update();
982
- this.saveState();
983
-
984
- };
985
-
986
- CameraControls.prototype = Object.create( THREE.EventDispatcher.prototype );
987
- CameraControls.prototype.constructor = CameraControls; // OrbitControls maintains the "up" direction, camera.up (+Y by default).
988
- //
989
- // Orbit - left mouse / touch: one-finger move
990
- // Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
991
- // Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move
992
-
993
- var OrbitControls = function ( object, domElement ) {
994
-
995
- CameraControls.call( this, object, domElement );
996
- this.mouseButtons.LEFT = THREE.MOUSE.ROTATE;
997
- this.mouseButtons.RIGHT = THREE.MOUSE.PAN;
998
- this.touches.ONE = THREE.TOUCH.ROTATE;
999
- this.touches.TWO = THREE.TOUCH.DOLLY_PAN;
1000
-
1001
- };
1002
-
1003
- OrbitControls.prototype = Object.create( THREE.EventDispatcher.prototype );
1004
- OrbitControls.prototype.constructor = OrbitControls; // MapControls maintains the "up" direction, camera.up (+Y by default)
1005
- //
1006
- // Orbit - right mouse, or left mouse + ctrl/meta/shiftKey / touch: two-finger rotate
1007
- // Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
1008
- // Pan - left mouse, or left right + ctrl/meta/shiftKey, or arrow keys / touch: one-finger move
1009
-
1010
- var MapControls = function ( object, domElement ) {
1011
-
1012
- CameraControls.call( this, object, domElement );
1013
- this.mouseButtons.LEFT = THREE.MOUSE.PAN;
1014
- this.mouseButtons.RIGHT = THREE.MOUSE.ROTATE;
1015
- this.touches.ONE = THREE.TOUCH.PAN;
1016
- this.touches.TWO = THREE.TOUCH.DOLLY_ROTATE;
1017
-
1018
- };
1019
-
1020
- MapControls.prototype = Object.create( THREE.EventDispatcher.prototype );
1021
- MapControls.prototype.constructor = MapControls; // TrackballControls allows the camera to rotate over the polls and does not maintain camera.up
1022
- //
1023
- // Orbit - left mouse / touch: one-finger move
1024
- // Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
1025
- // Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move
1026
-
1027
- var TrackballControls = function ( object, domElement ) {
1028
-
1029
- CameraControls.call( this, object, domElement );
1030
- this.trackball = true;
1031
- this.screenSpacePanning = true;
1032
- this.autoRotate = false;
1033
- this.mouseButtons.LEFT = THREE.MOUSE.ROTATE;
1034
- this.mouseButtons.RIGHT = THREE.MOUSE.PAN;
1035
- this.touches.ONE = THREE.TOUCH.ROTATE;
1036
- this.touches.TWO = THREE.TOUCH.DOLLY_PAN;
1037
-
1038
- };
1039
-
1040
- TrackballControls.prototype = Object.create( THREE.EventDispatcher.prototype );
1041
- TrackballControls.prototype.constructor = TrackballControls;
1042
-
1043
- THREE.CameraControls = CameraControls;
1044
- THREE.MapControls = MapControls;
1045
- THREE.OrbitControls = OrbitControls;
1046
- THREE.TrackballControls = TrackballControls;
1047
-
1048
- } )();