super-three 0.141.0 → 0.144.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +8 -8
- package/build/three.cjs +1558 -1034
- package/build/three.js +1558 -1034
- package/build/three.min.js +1 -1
- package/build/three.module.js +2012 -1243
- package/examples/js/animation/MMDPhysics.js +1 -16
- package/examples/js/controls/ArcballControls.js +16 -3
- package/examples/js/controls/FirstPersonControls.js +0 -7
- package/examples/js/controls/FlyControls.js +0 -8
- package/examples/js/controls/OrbitControls.js +0 -4
- package/examples/js/controls/PointerLockControls.js +0 -8
- package/examples/js/controls/TrackballControls.js +0 -2
- package/examples/js/controls/TransformControls.js +20 -16
- package/examples/js/effects/AnaglyphEffect.js +2 -2
- package/examples/js/effects/OutlineEffect.js +4 -24
- package/examples/js/effects/ParallaxBarrierEffect.js +2 -2
- package/examples/js/effects/PeppersGhostEffect.js +2 -2
- package/examples/js/effects/StereoEffect.js +2 -2
- package/examples/js/environments/RoomEnvironment.js +22 -0
- package/examples/js/exporters/ColladaExporter.js +4 -13
- package/examples/js/exporters/DRACOExporter.js +0 -12
- package/examples/js/exporters/GLTFExporter.js +28 -29
- package/examples/js/exporters/OBJExporter.js +2 -23
- package/examples/js/exporters/PLYExporter.js +12 -24
- package/examples/js/exporters/STLExporter.js +0 -7
- package/examples/js/exporters/USDZExporter.js +6 -0
- package/examples/js/geometries/ConvexGeometry.js +1 -1
- package/examples/js/geometries/ParametricGeometry.js +1 -8
- package/examples/js/interactive/SelectionHelper.js +2 -0
- package/examples/js/libs/ktx-parse.umd.js +1 -0
- package/examples/js/libs/meshopt_decoder.js +98 -32
- package/examples/js/loaders/ColladaLoader.js +1 -0
- package/examples/js/loaders/DRACOLoader.js +2 -25
- package/examples/js/loaders/EXRLoader.js +2 -13
- package/examples/js/loaders/FBXLoader.js +10 -3
- package/examples/js/loaders/FontLoader.js +3 -16
- package/examples/js/loaders/GLTFLoader.js +52 -36
- package/examples/js/loaders/HDRCubeTextureLoader.js +0 -11
- package/examples/js/loaders/LDrawLoader.js +139 -74
- package/examples/js/loaders/OBJLoader.js +7 -13
- package/examples/js/loaders/PCDLoader.js +59 -14
- package/examples/js/loaders/PLYLoader.js +3 -3
- package/examples/js/loaders/SVGLoader.js +4 -3
- package/examples/js/loaders/TIFFLoader.js +31 -0
- package/examples/js/loaders/VRMLLoader.js +33 -24
- package/examples/js/loaders/VTKLoader.js +1 -1
- package/examples/js/loaders/lwo/LWO2Parser.js +8 -7
- package/examples/js/loaders/lwo/LWO3Parser.js +8 -7
- package/examples/js/materials/MeshGouraudMaterial.js +385 -0
- package/examples/js/math/ColorConverter.js +0 -50
- package/examples/js/misc/GPUComputationRenderer.js +23 -0
- package/examples/js/misc/Volume.js +198 -190
- package/examples/js/misc/VolumeSlice.js +90 -88
- package/examples/js/modifiers/SimplifyModifier.js +1 -1
- package/examples/js/objects/GroundProjectedEnv.js +193 -0
- package/examples/js/objects/Reflector.js +9 -2
- package/examples/js/objects/ReflectorForSSRPass.js +3 -4
- package/examples/js/objects/Refractor.js +10 -4
- package/examples/js/objects/ShadowMesh.js +5 -1
- package/examples/js/postprocessing/OutlinePass.js +5 -3
- package/examples/js/renderers/CSS2DRenderer.js +2 -2
- package/examples/js/renderers/CSS3DRenderer.js +2 -2
- package/examples/js/renderers/Projector.js +2 -23
- package/examples/js/shaders/LuminosityShader.js +1 -1
- package/examples/js/shaders/MMDToonShader.js +6 -2
- package/examples/js/shaders/ToneMapShader.js +1 -1
- package/examples/js/utils/BufferGeometryUtils.js +1 -1
- package/examples/js/utils/GeometryUtils.js +2 -18
- package/examples/js/utils/PackedPhongMaterial.js +1 -1
- package/examples/js/utils/SceneUtils.js +0 -16
- package/examples/jsm/animation/MMDPhysics.js +3 -22
- package/examples/jsm/controls/ArcballControls.js +17 -2
- package/examples/jsm/controls/FirstPersonControls.js +0 -7
- package/examples/jsm/controls/FlyControls.js +0 -7
- package/examples/jsm/controls/OrbitControls.js +0 -5
- package/examples/jsm/controls/PointerLockControls.js +0 -7
- package/examples/jsm/controls/TrackballControls.js +0 -3
- package/examples/jsm/controls/TransformControls.js +18 -16
- package/examples/jsm/effects/AnaglyphEffect.js +2 -2
- package/examples/jsm/effects/OutlineEffect.js +4 -25
- package/examples/jsm/effects/ParallaxBarrierEffect.js +2 -2
- package/examples/jsm/effects/PeppersGhostEffect.js +2 -2
- package/examples/jsm/effects/StereoEffect.js +2 -2
- package/examples/jsm/environments/RoomEnvironment.js +23 -0
- package/examples/jsm/exporters/ColladaExporter.js +4 -13
- package/examples/jsm/exporters/DRACOExporter.js +0 -13
- package/examples/jsm/exporters/GLTFExporter.js +29 -31
- package/examples/jsm/exporters/KTX2Exporter.js +29 -29
- package/examples/jsm/exporters/OBJExporter.js +0 -18
- package/examples/jsm/exporters/PLYExporter.js +14 -22
- package/examples/jsm/exporters/STLExporter.js +1 -9
- package/examples/jsm/exporters/USDZExporter.js +14 -3
- package/examples/jsm/geometries/ConvexGeometry.js +1 -1
- package/examples/jsm/geometries/ParametricGeometry.js +0 -6
- package/examples/jsm/interactive/HTMLMesh.js +9 -9
- package/examples/jsm/interactive/SelectionHelper.js +5 -3
- package/examples/jsm/libs/meshopt_decoder.module.js +97 -32
- package/examples/jsm/libs/utif.module.js +1579 -0
- package/examples/jsm/libs/zstddec.module.js +1 -0
- package/examples/jsm/loaders/ColladaLoader.js +1 -0
- package/examples/jsm/loaders/DRACOLoader.js +2 -28
- package/examples/jsm/loaders/EXRLoader.js +3 -13
- package/examples/jsm/loaders/FBXLoader.js +10 -3
- package/examples/jsm/loaders/FontLoader.js +3 -16
- package/examples/jsm/loaders/GLTFLoader.js +52 -36
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +0 -13
- package/examples/jsm/loaders/KTX2Loader.js +192 -30
- package/examples/jsm/loaders/LDrawLoader.js +135 -74
- package/examples/jsm/loaders/OBJLoader.js +6 -14
- package/examples/jsm/loaders/PCDLoader.js +59 -13
- package/examples/jsm/loaders/PLYLoader.js +3 -3
- package/examples/jsm/loaders/RGBELoader.js +1 -1
- package/examples/jsm/loaders/SVGLoader.js +4 -3
- package/examples/jsm/loaders/TIFFLoader.js +36 -0
- package/examples/jsm/loaders/USDZLoader.js +393 -0
- package/examples/jsm/loaders/VRMLLoader.js +23 -25
- package/examples/jsm/loaders/VTKLoader.js +1 -1
- package/examples/jsm/loaders/lwo/LWO2Parser.js +6 -8
- package/examples/jsm/loaders/lwo/LWO3Parser.js +6 -8
- package/examples/jsm/materials/MeshGouraudMaterial.js +423 -0
- package/examples/jsm/math/ColorConverter.js +1 -49
- package/examples/jsm/misc/GPUComputationRenderer.js +43 -0
- package/examples/jsm/misc/Volume.js +169 -171
- package/examples/jsm/misc/VolumeSlice.js +78 -80
- package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
- package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +1 -1
- package/examples/jsm/node-editor/accessors/NormalEditor.js +1 -1
- package/examples/jsm/node-editor/accessors/PositionEditor.js +1 -1
- package/examples/jsm/node-editor/accessors/UVEditor.js +1 -1
- package/examples/jsm/node-editor/display/BlendEditor.js +1 -1
- package/examples/jsm/node-editor/display/NormalMapEditor.js +1 -1
- package/examples/jsm/node-editor/inputs/ColorEditor.js +1 -1
- package/examples/jsm/node-editor/inputs/FloatEditor.js +1 -1
- package/examples/jsm/node-editor/inputs/SliderEditor.js +1 -1
- package/examples/jsm/node-editor/inputs/TextureEditor.js +1 -1
- package/examples/jsm/node-editor/inputs/Vector2Editor.js +1 -1
- package/examples/jsm/node-editor/inputs/Vector3Editor.js +1 -1
- package/examples/jsm/node-editor/inputs/Vector4Editor.js +1 -1
- package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +1 -1
- package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +1 -1
- package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +1 -1
- package/examples/jsm/node-editor/math/AngleEditor.js +1 -1
- package/examples/jsm/node-editor/math/DotEditor.js +1 -1
- package/examples/jsm/node-editor/math/InvertEditor.js +1 -1
- package/examples/jsm/node-editor/math/LimiterEditor.js +1 -1
- package/examples/jsm/node-editor/math/NormalizeEditor.js +1 -1
- package/examples/jsm/node-editor/math/OperatorEditor.js +1 -1
- package/examples/jsm/node-editor/math/PowerEditor.js +1 -1
- package/examples/jsm/node-editor/math/TrigonometryEditor.js +1 -1
- package/examples/jsm/node-editor/procedural/CheckerEditor.js +1 -1
- package/examples/jsm/node-editor/utils/JoinEditor.js +1 -1
- package/examples/jsm/node-editor/utils/OscillatorEditor.js +1 -1
- package/examples/jsm/node-editor/utils/PreviewEditor.js +3 -3
- package/examples/jsm/node-editor/utils/SplitEditor.js +1 -1
- package/examples/jsm/node-editor/utils/TimerEditor.js +1 -1
- package/examples/jsm/nodes/Nodes.js +43 -13
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +9 -5
- package/examples/jsm/nodes/accessors/NormalNode.js +4 -4
- package/examples/jsm/nodes/accessors/PositionNode.js +5 -5
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +31 -0
- package/examples/jsm/nodes/core/AttributeNode.js +3 -3
- package/examples/jsm/nodes/core/CodeNode.js +3 -3
- package/examples/jsm/nodes/core/FunctionCallNode.js +20 -5
- package/examples/jsm/nodes/core/FunctionNode.js +2 -2
- package/examples/jsm/nodes/core/Node.js +14 -12
- package/examples/jsm/nodes/core/NodeBuilder.js +12 -12
- package/examples/jsm/nodes/core/NodeUtils.js +23 -1
- package/examples/jsm/nodes/core/{NodeVary.js → NodeVarying.js} +3 -3
- package/examples/jsm/nodes/core/{VaryNode.js → VaryingNode.js} +7 -7
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +94 -0
- package/examples/jsm/nodes/geometry/RangeNode.js +109 -0
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +2 -0
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +8 -7
- package/examples/jsm/nodes/lighting/LightingContextNode.js +4 -4
- package/examples/jsm/nodes/loaders/NodeLoader.js +2 -2
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +31 -0
- package/examples/jsm/nodes/materials/Materials.js +13 -25
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +70 -0
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +4 -7
- package/examples/jsm/nodes/materials/NodeMaterial.js +2 -2
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +28 -17
- package/examples/jsm/nodes/materialx/Disclaimer.md +199 -0
- package/examples/jsm/nodes/materialx/functions/lib/mx_hsv.js +56 -0
- package/examples/jsm/nodes/materialx/functions/lib/mx_noise.js +607 -0
- package/examples/jsm/nodes/math/MathNode.js +2 -12
- package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +21 -6
- package/examples/jsm/nodes/procedural/CheckerNode.js +2 -2
- package/examples/jsm/nodes/shadernode/ShaderNode.js +5 -5
- package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +8 -5
- package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +20 -6
- package/examples/jsm/nodes/utils/ConvertNode.js +8 -3
- package/examples/jsm/nodes/utils/JoinNode.js +7 -7
- package/examples/jsm/nodes/utils/MaxMipLevelNode.js +2 -1
- package/examples/jsm/nodes/utils/RotateUVNode.js +32 -0
- package/examples/jsm/nodes/utils/SplitNode.js +21 -5
- package/examples/jsm/nodes/utils/TimerNode.js +2 -2
- package/examples/jsm/objects/GroundProjectedEnv.js +186 -0
- package/examples/jsm/objects/Reflector.js +12 -5
- package/examples/jsm/objects/ReflectorForSSRPass.js +3 -5
- package/examples/jsm/objects/Refractor.js +12 -6
- package/examples/jsm/objects/ShadowMesh.js +8 -2
- package/examples/jsm/postprocessing/OutlinePass.js +5 -3
- package/examples/jsm/renderers/CSS2DRenderer.js +2 -2
- package/examples/jsm/renderers/CSS3DRenderer.js +2 -2
- package/examples/jsm/renderers/Projector.js +2 -24
- package/examples/jsm/renderers/webgl/nodes/SlotNode.js +9 -5
- package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +329 -218
- package/examples/jsm/renderers/webgl/nodes/WebGLNodes.js +7 -3
- package/examples/jsm/renderers/webgpu/WebGPUBackground.js +39 -3
- package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +6 -0
- package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +6 -0
- package/examples/jsm/renderers/webgpu/WebGPUObjects.js +1 -1
- package/examples/jsm/renderers/webgpu/WebGPURenderPipeline.js +17 -19
- package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +16 -14
- package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +2 -2
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +66 -81
- package/examples/jsm/renderers/webgpu/WebGPUTextureUtils.js +5 -3
- package/examples/jsm/renderers/webgpu/WebGPUTextures.js +2 -2
- package/examples/jsm/renderers/webgpu/WebGPUUtils.js +81 -0
- package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js +25 -30
- package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +1 -1
- package/examples/jsm/shaders/LuminosityShader.js +1 -1
- package/examples/jsm/shaders/MMDToonShader.js +2 -2
- package/examples/jsm/shaders/ToneMapShader.js +1 -1
- package/examples/jsm/utils/BufferGeometryUtils.js +2 -1
- package/examples/jsm/utils/GeometryUtils.js +17 -25
- package/examples/jsm/utils/PackedPhongMaterial.js +0 -1
- package/examples/jsm/utils/SceneUtils.js +1 -21
- package/examples/jsm/webxr/OculusHandPointerModel.js +6 -1
- package/examples/jsm/webxr/VRButton.js +1 -7
- package/package.json +18 -14
- package/src/Three.Legacy.js +262 -36
- package/src/Three.js +3 -2
- package/src/animation/AnimationAction.js +6 -5
- package/src/animation/AnimationClip.js +1 -1
- package/src/animation/AnimationMixer.js +1 -1
- package/src/animation/AnimationUtils.js +204 -199
- package/src/animation/KeyframeTrack.js +1 -1
- package/src/animation/PropertyBinding.js +24 -5
- package/src/cameras/CubeCamera.js +0 -7
- package/src/constants.js +2 -4
- package/src/core/BufferAttribute.js +81 -111
- package/src/core/BufferGeometry.js +3 -41
- package/src/core/InstancedBufferAttribute.js +0 -10
- package/src/core/InterleavedBuffer.js +1 -1
- package/src/core/InterleavedBufferAttribute.js +56 -7
- package/src/core/Object3D.js +22 -5
- package/src/core/Uniform.js +0 -7
- package/src/core/UniformsGroup.js +92 -0
- package/src/extras/DataUtils.js +104 -88
- package/src/extras/core/Path.js +1 -0
- package/src/extras/core/ShapePath.js +1 -4
- package/src/extras/curves/CatmullRomCurve3.js +4 -2
- package/src/geometries/BoxGeometry.js +1 -1
- package/src/geometries/CapsuleGeometry.js +1 -1
- package/src/geometries/CircleGeometry.js +1 -1
- package/src/geometries/ConeGeometry.js +1 -1
- package/src/geometries/CylinderGeometry.js +2 -1
- package/src/geometries/DodecahedronGeometry.js +1 -1
- package/src/geometries/EdgesGeometry.js +5 -4
- package/src/geometries/ExtrudeGeometry.js +2 -11
- package/src/geometries/IcosahedronGeometry.js +1 -1
- package/src/geometries/LatheGeometry.js +2 -2
- package/src/geometries/OctahedronGeometry.js +1 -1
- package/src/geometries/PlaneGeometry.js +2 -1
- package/src/geometries/PolyhedronGeometry.js +1 -1
- package/src/geometries/RingGeometry.js +1 -1
- package/src/geometries/ShapeGeometry.js +2 -1
- package/src/geometries/SphereGeometry.js +2 -1
- package/src/geometries/TetrahedronGeometry.js +1 -1
- package/src/geometries/TorusGeometry.js +2 -1
- package/src/geometries/TorusKnotGeometry.js +2 -1
- package/src/geometries/TubeGeometry.js +2 -1
- package/src/geometries/WireframeGeometry.js +1 -0
- package/src/helpers/CameraHelper.js +97 -38
- package/src/helpers/DirectionalLightHelper.js +1 -0
- package/src/helpers/HemisphereLightHelper.js +1 -0
- package/src/helpers/PlaneHelper.js +6 -9
- package/src/helpers/PolarGridHelper.js +18 -14
- package/src/helpers/SpotLightHelper.js +1 -0
- package/src/lights/SpotLight.js +2 -0
- package/src/loaders/FileLoader.js +12 -1
- package/src/loaders/LoadingManager.js +1 -1
- package/src/loaders/MaterialLoader.js +49 -7
- package/src/loaders/ObjectLoader.js +4 -41
- package/src/materials/Material.js +1 -33
- package/src/materials/Materials.js +0 -27
- package/src/materials/MeshLambertMaterial.js +28 -1
- package/src/materials/ShaderMaterial.js +3 -7
- package/src/math/Color.js +3 -13
- package/src/math/MathUtils.js +1 -7
- package/src/math/Matrix3.js +1 -7
- package/src/math/Matrix4.js +3 -27
- package/src/math/Quaternion.js +1 -21
- package/src/math/Vector2.js +4 -24
- package/src/math/Vector3.js +7 -46
- package/src/math/Vector4.js +4 -24
- package/src/renderers/WebGLRenderer.js +84 -8
- package/src/renderers/shaders/ShaderChunk/bsdfs.glsl.js +12 -12
- package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +3 -5
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +6 -5
- package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +24 -24
- package/src/renderers/shaders/ShaderChunk/envmap_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/envmap_pars_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js +2 -1
- package/src/renderers/shaders/ShaderChunk/iridescence_fragment.glsl.js +113 -99
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +34 -12
- package/src/renderers/shaders/ShaderChunk/lights_lambert_fragment.glsl.js +5 -0
- package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +30 -0
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +3 -1
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +13 -1
- package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +2 -4
- package/src/renderers/shaders/ShaderChunk/output_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +18 -7
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +8 -3
- package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +9 -6
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +14 -10
- package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk.js +4 -2
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +0 -1
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +22 -50
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +0 -1
- package/src/renderers/shaders/ShaderLib.js +31 -31
- package/src/renderers/shaders/UniformsLib.js +12 -11
- package/src/renderers/shaders/UniformsUtils.js +14 -0
- package/src/renderers/webgl/WebGLBackground.js +2 -2
- package/src/renderers/webgl/WebGLLights.js +37 -13
- package/src/renderers/webgl/WebGLMorphtargets.js +0 -20
- package/src/renderers/webgl/WebGLProgram.js +6 -11
- package/src/renderers/webgl/WebGLPrograms.js +30 -26
- package/src/renderers/webgl/WebGLRenderLists.js +5 -4
- package/src/renderers/webgl/WebGLRenderStates.js +5 -4
- package/src/renderers/webgl/WebGLShaderCache.js +9 -6
- package/src/renderers/webgl/WebGLShadowMap.js +10 -15
- package/src/renderers/webgl/WebGLState.js +47 -0
- package/src/renderers/webgl/WebGLUniforms.js +4 -4
- package/src/renderers/webgl/WebGLUniformsGroups.js +372 -0
- package/src/renderers/webgl/WebGLUtils.js +2 -0
- package/src/renderers/webvr/WebVRManager.js +42 -9
- package/src/renderers/webvr/WebVRUtils.js +1 -1
- package/src/renderers/webxr/WebXRController.js +45 -37
- package/src/renderers/webxr/WebXRManager.js +58 -33
- package/src/scenes/Scene.js +16 -3
- package/src/textures/Source.js +1 -1
- package/src/utils.js +1 -1
- package/examples/js/controls/experimental/CameraControls.js +0 -1048
- package/examples/js/loaders/KTX2Loader.js +0 -558
- package/examples/jsm/controls/experimental/CameraControls.js +0 -1248
- package/examples/jsm/nodes/accessors/ReflectNode.js +0 -70
- package/examples/jsm/package.json +0 -3
- package/examples/jsm/renderers/webgl/nodes/WebGLPhysicalContextNode.js +0 -45
- package/src/renderers/shaders/ShaderChunk/lights_lambert_vertex.glsl.js +0 -122
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singleFieldValue( ctx ) {
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multiFieldValue( ctx ) {
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route
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route( ctx ) {
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FROM: ctx.RouteIdentifier[ 0 ].image,
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@@ -407,7 +405,7 @@ class VRMLLoader extends Loader {
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|
}
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|
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}
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|
function processField( scope, ctx ) {
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@@ -1,14 +1,12 @@
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1
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-
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1
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+
class LWO2Parser {
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2
2
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3
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-
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3
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+
constructor( IFFParser ) {
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|
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4
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5
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-
|
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6
|
-
|
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7
|
-
LWO2Parser.prototype = {
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5
|
+
this.IFF = IFFParser;
|
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8
6
|
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9
|
-
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7
|
+
}
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8
|
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|
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parseBlock
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9
|
+
parseBlock() {
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10
|
|
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13
11
|
this.IFF.debugger.offset = this.IFF.reader.offset;
|
|
14
12
|
this.IFF.debugger.closeForms();
|
|
@@ -411,6 +409,6 @@ LWO2Parser.prototype = {
|
|
|
411
409
|
|
|
412
410
|
}
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411
|
|
|
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|
-
}
|
|
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|
+
}
|
|
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413
|
|
|
416
414
|
export { LWO2Parser };
|
|
@@ -1,14 +1,12 @@
|
|
|
1
|
-
|
|
1
|
+
class LWO3Parser {
|
|
2
2
|
|
|
3
|
-
|
|
3
|
+
constructor( IFFParser ) {
|
|
4
4
|
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
LWO3Parser.prototype = {
|
|
5
|
+
this.IFF = IFFParser;
|
|
8
6
|
|
|
9
|
-
|
|
7
|
+
}
|
|
10
8
|
|
|
11
|
-
parseBlock
|
|
9
|
+
parseBlock() {
|
|
12
10
|
|
|
13
11
|
this.IFF.debugger.offset = this.IFF.reader.offset;
|
|
14
12
|
this.IFF.debugger.closeForms();
|
|
@@ -370,6 +368,6 @@ LWO3Parser.prototype = {
|
|
|
370
368
|
|
|
371
369
|
}
|
|
372
370
|
|
|
373
|
-
}
|
|
371
|
+
}
|
|
374
372
|
|
|
375
373
|
export { LWO3Parser };
|
|
@@ -0,0 +1,423 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* MeshGouraudMaterial
|
|
3
|
+
*
|
|
4
|
+
* Lambert illumination model with Gouraud (per-vertex) shading
|
|
5
|
+
*
|
|
6
|
+
*/
|
|
7
|
+
|
|
8
|
+
import { UniformsUtils, UniformsLib, ShaderMaterial, Color, MultiplyOperation } from 'three';
|
|
9
|
+
|
|
10
|
+
const GouraudShader = {
|
|
11
|
+
|
|
12
|
+
uniforms: UniformsUtils.merge( [
|
|
13
|
+
UniformsLib.common,
|
|
14
|
+
UniformsLib.specularmap,
|
|
15
|
+
UniformsLib.envmap,
|
|
16
|
+
UniformsLib.aomap,
|
|
17
|
+
UniformsLib.lightmap,
|
|
18
|
+
UniformsLib.emissivemap,
|
|
19
|
+
UniformsLib.fog,
|
|
20
|
+
UniformsLib.lights,
|
|
21
|
+
{
|
|
22
|
+
emissive: { value: new Color( 0x000000 ) }
|
|
23
|
+
}
|
|
24
|
+
] ),
|
|
25
|
+
|
|
26
|
+
vertexShader: /* glsl */`
|
|
27
|
+
|
|
28
|
+
#define GOURAUD
|
|
29
|
+
|
|
30
|
+
varying vec3 vLightFront;
|
|
31
|
+
varying vec3 vIndirectFront;
|
|
32
|
+
|
|
33
|
+
#ifdef DOUBLE_SIDED
|
|
34
|
+
varying vec3 vLightBack;
|
|
35
|
+
varying vec3 vIndirectBack;
|
|
36
|
+
#endif
|
|
37
|
+
|
|
38
|
+
#include <common>
|
|
39
|
+
#include <uv_pars_vertex>
|
|
40
|
+
#include <uv2_pars_vertex>
|
|
41
|
+
#include <envmap_pars_vertex>
|
|
42
|
+
#include <bsdfs>
|
|
43
|
+
#include <lights_pars_begin>
|
|
44
|
+
#include <color_pars_vertex>
|
|
45
|
+
#include <fog_pars_vertex>
|
|
46
|
+
#include <morphtarget_pars_vertex>
|
|
47
|
+
#include <skinning_pars_vertex>
|
|
48
|
+
#include <shadowmap_pars_vertex>
|
|
49
|
+
#include <logdepthbuf_pars_vertex>
|
|
50
|
+
#include <clipping_planes_pars_vertex>
|
|
51
|
+
|
|
52
|
+
void main() {
|
|
53
|
+
|
|
54
|
+
#include <uv_vertex>
|
|
55
|
+
#include <uv2_vertex>
|
|
56
|
+
#include <color_vertex>
|
|
57
|
+
#include <morphcolor_vertex>
|
|
58
|
+
|
|
59
|
+
#include <beginnormal_vertex>
|
|
60
|
+
#include <morphnormal_vertex>
|
|
61
|
+
#include <skinbase_vertex>
|
|
62
|
+
#include <skinnormal_vertex>
|
|
63
|
+
#include <defaultnormal_vertex>
|
|
64
|
+
|
|
65
|
+
#include <begin_vertex>
|
|
66
|
+
#include <morphtarget_vertex>
|
|
67
|
+
#include <skinning_vertex>
|
|
68
|
+
#include <project_vertex>
|
|
69
|
+
#include <logdepthbuf_vertex>
|
|
70
|
+
#include <clipping_planes_vertex>
|
|
71
|
+
|
|
72
|
+
#include <worldpos_vertex>
|
|
73
|
+
#include <envmap_vertex>
|
|
74
|
+
|
|
75
|
+
// inlining legacy <lights_lambert_vertex>
|
|
76
|
+
|
|
77
|
+
vec3 diffuse = vec3( 1.0 );
|
|
78
|
+
|
|
79
|
+
GeometricContext geometry;
|
|
80
|
+
geometry.position = mvPosition.xyz;
|
|
81
|
+
geometry.normal = normalize( transformedNormal );
|
|
82
|
+
geometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );
|
|
83
|
+
|
|
84
|
+
GeometricContext backGeometry;
|
|
85
|
+
backGeometry.position = geometry.position;
|
|
86
|
+
backGeometry.normal = -geometry.normal;
|
|
87
|
+
backGeometry.viewDir = geometry.viewDir;
|
|
88
|
+
|
|
89
|
+
vLightFront = vec3( 0.0 );
|
|
90
|
+
vIndirectFront = vec3( 0.0 );
|
|
91
|
+
#ifdef DOUBLE_SIDED
|
|
92
|
+
vLightBack = vec3( 0.0 );
|
|
93
|
+
vIndirectBack = vec3( 0.0 );
|
|
94
|
+
#endif
|
|
95
|
+
|
|
96
|
+
IncidentLight directLight;
|
|
97
|
+
float dotNL;
|
|
98
|
+
vec3 directLightColor_Diffuse;
|
|
99
|
+
|
|
100
|
+
vIndirectFront += getAmbientLightIrradiance( ambientLightColor );
|
|
101
|
+
|
|
102
|
+
vIndirectFront += getLightProbeIrradiance( lightProbe, geometry.normal );
|
|
103
|
+
|
|
104
|
+
#ifdef DOUBLE_SIDED
|
|
105
|
+
|
|
106
|
+
vIndirectBack += getAmbientLightIrradiance( ambientLightColor );
|
|
107
|
+
|
|
108
|
+
vIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry.normal );
|
|
109
|
+
|
|
110
|
+
#endif
|
|
111
|
+
|
|
112
|
+
#if NUM_POINT_LIGHTS > 0
|
|
113
|
+
|
|
114
|
+
#pragma unroll_loop_start
|
|
115
|
+
for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
|
|
116
|
+
|
|
117
|
+
getPointLightInfo( pointLights[ i ], geometry, directLight );
|
|
118
|
+
|
|
119
|
+
dotNL = dot( geometry.normal, directLight.direction );
|
|
120
|
+
directLightColor_Diffuse = directLight.color;
|
|
121
|
+
|
|
122
|
+
vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
|
|
123
|
+
|
|
124
|
+
#ifdef DOUBLE_SIDED
|
|
125
|
+
|
|
126
|
+
vLightBack += saturate( - dotNL ) * directLightColor_Diffuse;
|
|
127
|
+
|
|
128
|
+
#endif
|
|
129
|
+
|
|
130
|
+
}
|
|
131
|
+
#pragma unroll_loop_end
|
|
132
|
+
|
|
133
|
+
#endif
|
|
134
|
+
|
|
135
|
+
#if NUM_SPOT_LIGHTS > 0
|
|
136
|
+
|
|
137
|
+
#pragma unroll_loop_start
|
|
138
|
+
for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
|
|
139
|
+
|
|
140
|
+
getSpotLightInfo( spotLights[ i ], geometry, directLight );
|
|
141
|
+
|
|
142
|
+
dotNL = dot( geometry.normal, directLight.direction );
|
|
143
|
+
directLightColor_Diffuse = directLight.color;
|
|
144
|
+
|
|
145
|
+
vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
|
|
146
|
+
|
|
147
|
+
#ifdef DOUBLE_SIDED
|
|
148
|
+
|
|
149
|
+
vLightBack += saturate( - dotNL ) * directLightColor_Diffuse;
|
|
150
|
+
|
|
151
|
+
#endif
|
|
152
|
+
}
|
|
153
|
+
#pragma unroll_loop_end
|
|
154
|
+
|
|
155
|
+
#endif
|
|
156
|
+
|
|
157
|
+
#if NUM_DIR_LIGHTS > 0
|
|
158
|
+
|
|
159
|
+
#pragma unroll_loop_start
|
|
160
|
+
for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
|
|
161
|
+
|
|
162
|
+
getDirectionalLightInfo( directionalLights[ i ], geometry, directLight );
|
|
163
|
+
|
|
164
|
+
dotNL = dot( geometry.normal, directLight.direction );
|
|
165
|
+
directLightColor_Diffuse = directLight.color;
|
|
166
|
+
|
|
167
|
+
vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
|
|
168
|
+
|
|
169
|
+
#ifdef DOUBLE_SIDED
|
|
170
|
+
|
|
171
|
+
vLightBack += saturate( - dotNL ) * directLightColor_Diffuse;
|
|
172
|
+
|
|
173
|
+
#endif
|
|
174
|
+
|
|
175
|
+
}
|
|
176
|
+
#pragma unroll_loop_end
|
|
177
|
+
|
|
178
|
+
#endif
|
|
179
|
+
|
|
180
|
+
#if NUM_HEMI_LIGHTS > 0
|
|
181
|
+
|
|
182
|
+
#pragma unroll_loop_start
|
|
183
|
+
for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
|
|
184
|
+
|
|
185
|
+
vIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );
|
|
186
|
+
|
|
187
|
+
#ifdef DOUBLE_SIDED
|
|
188
|
+
|
|
189
|
+
vIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry.normal );
|
|
190
|
+
|
|
191
|
+
#endif
|
|
192
|
+
|
|
193
|
+
}
|
|
194
|
+
#pragma unroll_loop_end
|
|
195
|
+
|
|
196
|
+
#endif
|
|
197
|
+
|
|
198
|
+
#include <shadowmap_vertex>
|
|
199
|
+
#include <fog_vertex>
|
|
200
|
+
|
|
201
|
+
}`,
|
|
202
|
+
|
|
203
|
+
fragmentShader: /* glsl */`
|
|
204
|
+
|
|
205
|
+
#define GOURAUD
|
|
206
|
+
|
|
207
|
+
uniform vec3 diffuse;
|
|
208
|
+
uniform vec3 emissive;
|
|
209
|
+
uniform float opacity;
|
|
210
|
+
|
|
211
|
+
varying vec3 vLightFront;
|
|
212
|
+
varying vec3 vIndirectFront;
|
|
213
|
+
|
|
214
|
+
#ifdef DOUBLE_SIDED
|
|
215
|
+
varying vec3 vLightBack;
|
|
216
|
+
varying vec3 vIndirectBack;
|
|
217
|
+
#endif
|
|
218
|
+
|
|
219
|
+
#include <common>
|
|
220
|
+
#include <packing>
|
|
221
|
+
#include <dithering_pars_fragment>
|
|
222
|
+
#include <color_pars_fragment>
|
|
223
|
+
#include <uv_pars_fragment>
|
|
224
|
+
#include <uv2_pars_fragment>
|
|
225
|
+
#include <map_pars_fragment>
|
|
226
|
+
#include <alphamap_pars_fragment>
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227
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#include <alphatest_pars_fragment>
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228
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#include <aomap_pars_fragment>
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229
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#include <lightmap_pars_fragment>
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230
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#include <emissivemap_pars_fragment>
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231
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#include <envmap_common_pars_fragment>
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#include <envmap_pars_fragment>
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#include <bsdfs>
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#include <lights_pars_begin>
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#include <fog_pars_fragment>
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#include <shadowmap_pars_fragment>
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#include <shadowmask_pars_fragment>
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#include <specularmap_pars_fragment>
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#include <logdepthbuf_pars_fragment>
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240
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#include <clipping_planes_pars_fragment>
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241
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242
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void main() {
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243
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#include <clipping_planes_fragment>
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vec4 diffuseColor = vec4( diffuse, opacity );
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247
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ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
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248
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vec3 totalEmissiveRadiance = emissive;
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249
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+
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250
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#include <logdepthbuf_fragment>
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251
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#include <map_fragment>
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252
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#include <color_fragment>
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253
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#include <alphamap_fragment>
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254
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#include <alphatest_fragment>
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255
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#include <specularmap_fragment>
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256
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#include <emissivemap_fragment>
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257
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+
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258
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// accumulation
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259
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+
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#ifdef DOUBLE_SIDED
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261
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reflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;
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263
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+
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264
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#else
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265
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+
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reflectedLight.indirectDiffuse += vIndirectFront;
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267
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+
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268
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#endif
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269
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+
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270
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#include <lightmap_fragment>
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271
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+
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reflectedLight.indirectDiffuse *= BRDF_Lambert( diffuseColor.rgb );
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273
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+
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274
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#ifdef DOUBLE_SIDED
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275
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+
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276
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reflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;
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277
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+
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278
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#else
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279
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+
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280
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reflectedLight.directDiffuse = vLightFront;
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281
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+
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282
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#endif
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283
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+
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284
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reflectedLight.directDiffuse *= BRDF_Lambert( diffuseColor.rgb ) * getShadowMask();
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285
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+
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286
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// modulation
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287
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+
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288
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#include <aomap_fragment>
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289
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+
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290
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vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
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291
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+
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292
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#include <envmap_fragment>
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293
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+
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294
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#include <output_fragment>
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295
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#include <tonemapping_fragment>
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296
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#include <encodings_fragment>
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297
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#include <fog_fragment>
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298
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#include <premultiplied_alpha_fragment>
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299
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#include <dithering_fragment>
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300
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+
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301
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}`
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302
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+
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303
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};
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304
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+
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305
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//
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306
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307
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class MeshGouraudMaterial extends ShaderMaterial {
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308
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309
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constructor( parameters ) {
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310
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311
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super();
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312
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+
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313
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this.isMeshGouraudMaterial = true;
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314
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+
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315
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this.type = 'MeshGouraudMaterial';
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316
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+
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317
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//this.color = new THREE.Color( 0xffffff ); // diffuse
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318
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+
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319
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//this.map = null;
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320
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+
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321
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//this.lightMap = null;
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322
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//this.lightMapIntensity = 1.0;
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323
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+
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324
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//this.aoMap = null;
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325
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//this.aoMapIntensity = 1.0;
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326
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+
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327
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//this.emissive = new THREE.Color( 0x000000 );
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328
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//this.emissiveIntensity = 1.0;
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329
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//this.emissiveMap = null;
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330
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+
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331
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//this.specularMap = null;
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332
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+
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333
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//this.alphaMap = null;
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334
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+
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335
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//this.envMap = null;
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336
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this.combine = MultiplyOperation; // combine has no uniform
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337
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//this.reflectivity = 1;
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338
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+
//this.refractionRatio = 0.98;
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339
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+
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340
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+
this.fog = false; // set to use scene fog
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341
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+
this.lights = true; // set to use scene lights
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342
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+
this.clipping = false; // set to use user-defined clipping planes
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343
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+
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344
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+
const shader = GouraudShader;
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345
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+
|
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346
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this.defines = Object.assign( {}, shader.defines );
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347
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this.uniforms = UniformsUtils.clone( shader.uniforms );
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348
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+
this.vertexShader = shader.vertexShader;
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349
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+
this.fragmentShader = shader.fragmentShader;
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350
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+
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351
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+
const exposePropertyNames = [
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352
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'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity',
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353
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+
'emissive', 'emissiveIntensity', 'emissiveMap', 'specularMap', 'alphaMap',
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354
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+
'envMap', 'reflectivity', 'refractionRatio', 'opacity', 'diffuse'
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|
355
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+
];
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356
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+
|
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357
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+
for ( const propertyName of exposePropertyNames ) {
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358
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+
|
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359
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+
Object.defineProperty( this, propertyName, {
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|
360
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+
|
|
361
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+
get: function () {
|
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362
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+
|
|
363
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+
return this.uniforms[ propertyName ].value;
|
|
364
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+
|
|
365
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+
},
|
|
366
|
+
|
|
367
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+
set: function ( value ) {
|
|
368
|
+
|
|
369
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+
this.uniforms[ propertyName ].value = value;
|
|
370
|
+
|
|
371
|
+
}
|
|
372
|
+
|
|
373
|
+
} );
|
|
374
|
+
|
|
375
|
+
}
|
|
376
|
+
|
|
377
|
+
Object.defineProperty( this, 'color', Object.getOwnPropertyDescriptor( this, 'diffuse' ) );
|
|
378
|
+
|
|
379
|
+
this.setValues( parameters );
|
|
380
|
+
|
|
381
|
+
}
|
|
382
|
+
|
|
383
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+
copy( source ) {
|
|
384
|
+
|
|
385
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+
super.copy( source );
|
|
386
|
+
|
|
387
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+
this.color.copy( source.color );
|
|
388
|
+
|
|
389
|
+
this.map = source.map;
|
|
390
|
+
|
|
391
|
+
this.lightMap = source.lightMap;
|
|
392
|
+
this.lightMapIntensity = source.lightMapIntensity;
|
|
393
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+
|
|
394
|
+
this.aoMap = source.aoMap;
|
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395
|
+
this.aoMapIntensity = source.aoMapIntensity;
|
|
396
|
+
|
|
397
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+
this.emissive.copy( source.emissive );
|
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398
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+
this.emissiveMap = source.emissiveMap;
|
|
399
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+
this.emissiveIntensity = source.emissiveIntensity;
|
|
400
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+
|
|
401
|
+
this.specularMap = source.specularMap;
|
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402
|
+
|
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403
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+
this.alphaMap = source.alphaMap;
|
|
404
|
+
|
|
405
|
+
this.envMap = source.envMap;
|
|
406
|
+
this.combine = source.combine;
|
|
407
|
+
this.reflectivity = source.reflectivity;
|
|
408
|
+
this.refractionRatio = source.refractionRatio;
|
|
409
|
+
|
|
410
|
+
this.wireframe = source.wireframe;
|
|
411
|
+
this.wireframeLinewidth = source.wireframeLinewidth;
|
|
412
|
+
this.wireframeLinecap = source.wireframeLinecap;
|
|
413
|
+
this.wireframeLinejoin = source.wireframeLinejoin;
|
|
414
|
+
|
|
415
|
+
this.fog = source.fog;
|
|
416
|
+
|
|
417
|
+
return this;
|
|
418
|
+
|
|
419
|
+
}
|
|
420
|
+
|
|
421
|
+
}
|
|
422
|
+
|
|
423
|
+
export { MeshGouraudMaterial };
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|
@@ -1,6 +1,4 @@
|
|
|
1
|
-
import {
|
|
2
|
-
MathUtils
|
|
3
|
-
} from 'three';
|
|
1
|
+
import { MathUtils } from 'three';
|
|
4
2
|
|
|
5
3
|
const _hsl = {};
|
|
6
4
|
|
|
@@ -20,13 +18,6 @@ class ColorConverter {
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20
18
|
|
|
21
19
|
static getHSV( color, target ) {
|
|
22
20
|
|
|
23
|
-
if ( target === undefined ) {
|
|
24
|
-
|
|
25
|
-
console.warn( 'THREE.ColorConverter: .getHSV() target is now required' );
|
|
26
|
-
target = { h: 0, s: 0, l: 0 };
|
|
27
|
-
|
|
28
|
-
}
|
|
29
|
-
|
|
30
21
|
color.getHSL( _hsl );
|
|
31
22
|
|
|
32
23
|
// based on https://gist.github.com/xpansive/1337890#file-index-js
|
|
@@ -40,45 +31,6 @@ class ColorConverter {
|
|
|
40
31
|
|
|
41
32
|
}
|
|
42
33
|
|
|
43
|
-
// where c, m, y, k is between 0 and 1
|
|
44
|
-
|
|
45
|
-
static setCMYK( color, c, m, y, k ) {
|
|
46
|
-
|
|
47
|
-
const r = ( 1 - c ) * ( 1 - k );
|
|
48
|
-
const g = ( 1 - m ) * ( 1 - k );
|
|
49
|
-
const b = ( 1 - y ) * ( 1 - k );
|
|
50
|
-
|
|
51
|
-
return color.setRGB( r, g, b );
|
|
52
|
-
|
|
53
|
-
}
|
|
54
|
-
|
|
55
|
-
static getCMYK( color, target ) {
|
|
56
|
-
|
|
57
|
-
if ( target === undefined ) {
|
|
58
|
-
|
|
59
|
-
console.warn( 'THREE.ColorConverter: .getCMYK() target is now required' );
|
|
60
|
-
target = { c: 0, m: 0, y: 0, k: 0 };
|
|
61
|
-
|
|
62
|
-
}
|
|
63
|
-
|
|
64
|
-
const r = color.r;
|
|
65
|
-
const g = color.g;
|
|
66
|
-
const b = color.b;
|
|
67
|
-
|
|
68
|
-
const k = 1 - Math.max( r, g, b );
|
|
69
|
-
const c = ( 1 - r - k ) / ( 1 - k );
|
|
70
|
-
const m = ( 1 - g - k ) / ( 1 - k );
|
|
71
|
-
const y = ( 1 - b - k ) / ( 1 - k );
|
|
72
|
-
|
|
73
|
-
target.c = c;
|
|
74
|
-
target.m = m;
|
|
75
|
-
target.y = y;
|
|
76
|
-
target.k = k;
|
|
77
|
-
|
|
78
|
-
return target;
|
|
79
|
-
|
|
80
|
-
}
|
|
81
|
-
|
|
82
34
|
}
|
|
83
35
|
|
|
84
36
|
export { ColorConverter };
|