super-three 0.141.0 → 0.144.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +8 -8
- package/build/three.cjs +1558 -1034
- package/build/three.js +1558 -1034
- package/build/three.min.js +1 -1
- package/build/three.module.js +2012 -1243
- package/examples/js/animation/MMDPhysics.js +1 -16
- package/examples/js/controls/ArcballControls.js +16 -3
- package/examples/js/controls/FirstPersonControls.js +0 -7
- package/examples/js/controls/FlyControls.js +0 -8
- package/examples/js/controls/OrbitControls.js +0 -4
- package/examples/js/controls/PointerLockControls.js +0 -8
- package/examples/js/controls/TrackballControls.js +0 -2
- package/examples/js/controls/TransformControls.js +20 -16
- package/examples/js/effects/AnaglyphEffect.js +2 -2
- package/examples/js/effects/OutlineEffect.js +4 -24
- package/examples/js/effects/ParallaxBarrierEffect.js +2 -2
- package/examples/js/effects/PeppersGhostEffect.js +2 -2
- package/examples/js/effects/StereoEffect.js +2 -2
- package/examples/js/environments/RoomEnvironment.js +22 -0
- package/examples/js/exporters/ColladaExporter.js +4 -13
- package/examples/js/exporters/DRACOExporter.js +0 -12
- package/examples/js/exporters/GLTFExporter.js +28 -29
- package/examples/js/exporters/OBJExporter.js +2 -23
- package/examples/js/exporters/PLYExporter.js +12 -24
- package/examples/js/exporters/STLExporter.js +0 -7
- package/examples/js/exporters/USDZExporter.js +6 -0
- package/examples/js/geometries/ConvexGeometry.js +1 -1
- package/examples/js/geometries/ParametricGeometry.js +1 -8
- package/examples/js/interactive/SelectionHelper.js +2 -0
- package/examples/js/libs/ktx-parse.umd.js +1 -0
- package/examples/js/libs/meshopt_decoder.js +98 -32
- package/examples/js/loaders/ColladaLoader.js +1 -0
- package/examples/js/loaders/DRACOLoader.js +2 -25
- package/examples/js/loaders/EXRLoader.js +2 -13
- package/examples/js/loaders/FBXLoader.js +10 -3
- package/examples/js/loaders/FontLoader.js +3 -16
- package/examples/js/loaders/GLTFLoader.js +52 -36
- package/examples/js/loaders/HDRCubeTextureLoader.js +0 -11
- package/examples/js/loaders/LDrawLoader.js +139 -74
- package/examples/js/loaders/OBJLoader.js +7 -13
- package/examples/js/loaders/PCDLoader.js +59 -14
- package/examples/js/loaders/PLYLoader.js +3 -3
- package/examples/js/loaders/SVGLoader.js +4 -3
- package/examples/js/loaders/TIFFLoader.js +31 -0
- package/examples/js/loaders/VRMLLoader.js +33 -24
- package/examples/js/loaders/VTKLoader.js +1 -1
- package/examples/js/loaders/lwo/LWO2Parser.js +8 -7
- package/examples/js/loaders/lwo/LWO3Parser.js +8 -7
- package/examples/js/materials/MeshGouraudMaterial.js +385 -0
- package/examples/js/math/ColorConverter.js +0 -50
- package/examples/js/misc/GPUComputationRenderer.js +23 -0
- package/examples/js/misc/Volume.js +198 -190
- package/examples/js/misc/VolumeSlice.js +90 -88
- package/examples/js/modifiers/SimplifyModifier.js +1 -1
- package/examples/js/objects/GroundProjectedEnv.js +193 -0
- package/examples/js/objects/Reflector.js +9 -2
- package/examples/js/objects/ReflectorForSSRPass.js +3 -4
- package/examples/js/objects/Refractor.js +10 -4
- package/examples/js/objects/ShadowMesh.js +5 -1
- package/examples/js/postprocessing/OutlinePass.js +5 -3
- package/examples/js/renderers/CSS2DRenderer.js +2 -2
- package/examples/js/renderers/CSS3DRenderer.js +2 -2
- package/examples/js/renderers/Projector.js +2 -23
- package/examples/js/shaders/LuminosityShader.js +1 -1
- package/examples/js/shaders/MMDToonShader.js +6 -2
- package/examples/js/shaders/ToneMapShader.js +1 -1
- package/examples/js/utils/BufferGeometryUtils.js +1 -1
- package/examples/js/utils/GeometryUtils.js +2 -18
- package/examples/js/utils/PackedPhongMaterial.js +1 -1
- package/examples/js/utils/SceneUtils.js +0 -16
- package/examples/jsm/animation/MMDPhysics.js +3 -22
- package/examples/jsm/controls/ArcballControls.js +17 -2
- package/examples/jsm/controls/FirstPersonControls.js +0 -7
- package/examples/jsm/controls/FlyControls.js +0 -7
- package/examples/jsm/controls/OrbitControls.js +0 -5
- package/examples/jsm/controls/PointerLockControls.js +0 -7
- package/examples/jsm/controls/TrackballControls.js +0 -3
- package/examples/jsm/controls/TransformControls.js +18 -16
- package/examples/jsm/effects/AnaglyphEffect.js +2 -2
- package/examples/jsm/effects/OutlineEffect.js +4 -25
- package/examples/jsm/effects/ParallaxBarrierEffect.js +2 -2
- package/examples/jsm/effects/PeppersGhostEffect.js +2 -2
- package/examples/jsm/effects/StereoEffect.js +2 -2
- package/examples/jsm/environments/RoomEnvironment.js +23 -0
- package/examples/jsm/exporters/ColladaExporter.js +4 -13
- package/examples/jsm/exporters/DRACOExporter.js +0 -13
- package/examples/jsm/exporters/GLTFExporter.js +29 -31
- package/examples/jsm/exporters/KTX2Exporter.js +29 -29
- package/examples/jsm/exporters/OBJExporter.js +0 -18
- package/examples/jsm/exporters/PLYExporter.js +14 -22
- package/examples/jsm/exporters/STLExporter.js +1 -9
- package/examples/jsm/exporters/USDZExporter.js +14 -3
- package/examples/jsm/geometries/ConvexGeometry.js +1 -1
- package/examples/jsm/geometries/ParametricGeometry.js +0 -6
- package/examples/jsm/interactive/HTMLMesh.js +9 -9
- package/examples/jsm/interactive/SelectionHelper.js +5 -3
- package/examples/jsm/libs/meshopt_decoder.module.js +97 -32
- package/examples/jsm/libs/utif.module.js +1579 -0
- package/examples/jsm/libs/zstddec.module.js +1 -0
- package/examples/jsm/loaders/ColladaLoader.js +1 -0
- package/examples/jsm/loaders/DRACOLoader.js +2 -28
- package/examples/jsm/loaders/EXRLoader.js +3 -13
- package/examples/jsm/loaders/FBXLoader.js +10 -3
- package/examples/jsm/loaders/FontLoader.js +3 -16
- package/examples/jsm/loaders/GLTFLoader.js +52 -36
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +0 -13
- package/examples/jsm/loaders/KTX2Loader.js +192 -30
- package/examples/jsm/loaders/LDrawLoader.js +135 -74
- package/examples/jsm/loaders/OBJLoader.js +6 -14
- package/examples/jsm/loaders/PCDLoader.js +59 -13
- package/examples/jsm/loaders/PLYLoader.js +3 -3
- package/examples/jsm/loaders/RGBELoader.js +1 -1
- package/examples/jsm/loaders/SVGLoader.js +4 -3
- package/examples/jsm/loaders/TIFFLoader.js +36 -0
- package/examples/jsm/loaders/USDZLoader.js +393 -0
- package/examples/jsm/loaders/VRMLLoader.js +23 -25
- package/examples/jsm/loaders/VTKLoader.js +1 -1
- package/examples/jsm/loaders/lwo/LWO2Parser.js +6 -8
- package/examples/jsm/loaders/lwo/LWO3Parser.js +6 -8
- package/examples/jsm/materials/MeshGouraudMaterial.js +423 -0
- package/examples/jsm/math/ColorConverter.js +1 -49
- package/examples/jsm/misc/GPUComputationRenderer.js +43 -0
- package/examples/jsm/misc/Volume.js +169 -171
- package/examples/jsm/misc/VolumeSlice.js +78 -80
- package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
- package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +1 -1
- package/examples/jsm/node-editor/accessors/NormalEditor.js +1 -1
- package/examples/jsm/node-editor/accessors/PositionEditor.js +1 -1
- package/examples/jsm/node-editor/accessors/UVEditor.js +1 -1
- package/examples/jsm/node-editor/display/BlendEditor.js +1 -1
- package/examples/jsm/node-editor/display/NormalMapEditor.js +1 -1
- package/examples/jsm/node-editor/inputs/ColorEditor.js +1 -1
- package/examples/jsm/node-editor/inputs/FloatEditor.js +1 -1
- package/examples/jsm/node-editor/inputs/SliderEditor.js +1 -1
- package/examples/jsm/node-editor/inputs/TextureEditor.js +1 -1
- package/examples/jsm/node-editor/inputs/Vector2Editor.js +1 -1
- package/examples/jsm/node-editor/inputs/Vector3Editor.js +1 -1
- package/examples/jsm/node-editor/inputs/Vector4Editor.js +1 -1
- package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +1 -1
- package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +1 -1
- package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +1 -1
- package/examples/jsm/node-editor/math/AngleEditor.js +1 -1
- package/examples/jsm/node-editor/math/DotEditor.js +1 -1
- package/examples/jsm/node-editor/math/InvertEditor.js +1 -1
- package/examples/jsm/node-editor/math/LimiterEditor.js +1 -1
- package/examples/jsm/node-editor/math/NormalizeEditor.js +1 -1
- package/examples/jsm/node-editor/math/OperatorEditor.js +1 -1
- package/examples/jsm/node-editor/math/PowerEditor.js +1 -1
- package/examples/jsm/node-editor/math/TrigonometryEditor.js +1 -1
- package/examples/jsm/node-editor/procedural/CheckerEditor.js +1 -1
- package/examples/jsm/node-editor/utils/JoinEditor.js +1 -1
- package/examples/jsm/node-editor/utils/OscillatorEditor.js +1 -1
- package/examples/jsm/node-editor/utils/PreviewEditor.js +3 -3
- package/examples/jsm/node-editor/utils/SplitEditor.js +1 -1
- package/examples/jsm/node-editor/utils/TimerEditor.js +1 -1
- package/examples/jsm/nodes/Nodes.js +43 -13
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +9 -5
- package/examples/jsm/nodes/accessors/NormalNode.js +4 -4
- package/examples/jsm/nodes/accessors/PositionNode.js +5 -5
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +31 -0
- package/examples/jsm/nodes/core/AttributeNode.js +3 -3
- package/examples/jsm/nodes/core/CodeNode.js +3 -3
- package/examples/jsm/nodes/core/FunctionCallNode.js +20 -5
- package/examples/jsm/nodes/core/FunctionNode.js +2 -2
- package/examples/jsm/nodes/core/Node.js +14 -12
- package/examples/jsm/nodes/core/NodeBuilder.js +12 -12
- package/examples/jsm/nodes/core/NodeUtils.js +23 -1
- package/examples/jsm/nodes/core/{NodeVary.js → NodeVarying.js} +3 -3
- package/examples/jsm/nodes/core/{VaryNode.js → VaryingNode.js} +7 -7
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +94 -0
- package/examples/jsm/nodes/geometry/RangeNode.js +109 -0
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +2 -0
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +8 -7
- package/examples/jsm/nodes/lighting/LightingContextNode.js +4 -4
- package/examples/jsm/nodes/loaders/NodeLoader.js +2 -2
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +31 -0
- package/examples/jsm/nodes/materials/Materials.js +13 -25
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +70 -0
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +4 -7
- package/examples/jsm/nodes/materials/NodeMaterial.js +2 -2
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +28 -17
- package/examples/jsm/nodes/materialx/Disclaimer.md +199 -0
- package/examples/jsm/nodes/materialx/functions/lib/mx_hsv.js +56 -0
- package/examples/jsm/nodes/materialx/functions/lib/mx_noise.js +607 -0
- package/examples/jsm/nodes/math/MathNode.js +2 -12
- package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +21 -6
- package/examples/jsm/nodes/procedural/CheckerNode.js +2 -2
- package/examples/jsm/nodes/shadernode/ShaderNode.js +5 -5
- package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +8 -5
- package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +20 -6
- package/examples/jsm/nodes/utils/ConvertNode.js +8 -3
- package/examples/jsm/nodes/utils/JoinNode.js +7 -7
- package/examples/jsm/nodes/utils/MaxMipLevelNode.js +2 -1
- package/examples/jsm/nodes/utils/RotateUVNode.js +32 -0
- package/examples/jsm/nodes/utils/SplitNode.js +21 -5
- package/examples/jsm/nodes/utils/TimerNode.js +2 -2
- package/examples/jsm/objects/GroundProjectedEnv.js +186 -0
- package/examples/jsm/objects/Reflector.js +12 -5
- package/examples/jsm/objects/ReflectorForSSRPass.js +3 -5
- package/examples/jsm/objects/Refractor.js +12 -6
- package/examples/jsm/objects/ShadowMesh.js +8 -2
- package/examples/jsm/postprocessing/OutlinePass.js +5 -3
- package/examples/jsm/renderers/CSS2DRenderer.js +2 -2
- package/examples/jsm/renderers/CSS3DRenderer.js +2 -2
- package/examples/jsm/renderers/Projector.js +2 -24
- package/examples/jsm/renderers/webgl/nodes/SlotNode.js +9 -5
- package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +329 -218
- package/examples/jsm/renderers/webgl/nodes/WebGLNodes.js +7 -3
- package/examples/jsm/renderers/webgpu/WebGPUBackground.js +39 -3
- package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +6 -0
- package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +6 -0
- package/examples/jsm/renderers/webgpu/WebGPUObjects.js +1 -1
- package/examples/jsm/renderers/webgpu/WebGPURenderPipeline.js +17 -19
- package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +16 -14
- package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +2 -2
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +66 -81
- package/examples/jsm/renderers/webgpu/WebGPUTextureUtils.js +5 -3
- package/examples/jsm/renderers/webgpu/WebGPUTextures.js +2 -2
- package/examples/jsm/renderers/webgpu/WebGPUUtils.js +81 -0
- package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js +25 -30
- package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +1 -1
- package/examples/jsm/shaders/LuminosityShader.js +1 -1
- package/examples/jsm/shaders/MMDToonShader.js +2 -2
- package/examples/jsm/shaders/ToneMapShader.js +1 -1
- package/examples/jsm/utils/BufferGeometryUtils.js +2 -1
- package/examples/jsm/utils/GeometryUtils.js +17 -25
- package/examples/jsm/utils/PackedPhongMaterial.js +0 -1
- package/examples/jsm/utils/SceneUtils.js +1 -21
- package/examples/jsm/webxr/OculusHandPointerModel.js +6 -1
- package/examples/jsm/webxr/VRButton.js +1 -7
- package/package.json +18 -14
- package/src/Three.Legacy.js +262 -36
- package/src/Three.js +3 -2
- package/src/animation/AnimationAction.js +6 -5
- package/src/animation/AnimationClip.js +1 -1
- package/src/animation/AnimationMixer.js +1 -1
- package/src/animation/AnimationUtils.js +204 -199
- package/src/animation/KeyframeTrack.js +1 -1
- package/src/animation/PropertyBinding.js +24 -5
- package/src/cameras/CubeCamera.js +0 -7
- package/src/constants.js +2 -4
- package/src/core/BufferAttribute.js +81 -111
- package/src/core/BufferGeometry.js +3 -41
- package/src/core/InstancedBufferAttribute.js +0 -10
- package/src/core/InterleavedBuffer.js +1 -1
- package/src/core/InterleavedBufferAttribute.js +56 -7
- package/src/core/Object3D.js +22 -5
- package/src/core/Uniform.js +0 -7
- package/src/core/UniformsGroup.js +92 -0
- package/src/extras/DataUtils.js +104 -88
- package/src/extras/core/Path.js +1 -0
- package/src/extras/core/ShapePath.js +1 -4
- package/src/extras/curves/CatmullRomCurve3.js +4 -2
- package/src/geometries/BoxGeometry.js +1 -1
- package/src/geometries/CapsuleGeometry.js +1 -1
- package/src/geometries/CircleGeometry.js +1 -1
- package/src/geometries/ConeGeometry.js +1 -1
- package/src/geometries/CylinderGeometry.js +2 -1
- package/src/geometries/DodecahedronGeometry.js +1 -1
- package/src/geometries/EdgesGeometry.js +5 -4
- package/src/geometries/ExtrudeGeometry.js +2 -11
- package/src/geometries/IcosahedronGeometry.js +1 -1
- package/src/geometries/LatheGeometry.js +2 -2
- package/src/geometries/OctahedronGeometry.js +1 -1
- package/src/geometries/PlaneGeometry.js +2 -1
- package/src/geometries/PolyhedronGeometry.js +1 -1
- package/src/geometries/RingGeometry.js +1 -1
- package/src/geometries/ShapeGeometry.js +2 -1
- package/src/geometries/SphereGeometry.js +2 -1
- package/src/geometries/TetrahedronGeometry.js +1 -1
- package/src/geometries/TorusGeometry.js +2 -1
- package/src/geometries/TorusKnotGeometry.js +2 -1
- package/src/geometries/TubeGeometry.js +2 -1
- package/src/geometries/WireframeGeometry.js +1 -0
- package/src/helpers/CameraHelper.js +97 -38
- package/src/helpers/DirectionalLightHelper.js +1 -0
- package/src/helpers/HemisphereLightHelper.js +1 -0
- package/src/helpers/PlaneHelper.js +6 -9
- package/src/helpers/PolarGridHelper.js +18 -14
- package/src/helpers/SpotLightHelper.js +1 -0
- package/src/lights/SpotLight.js +2 -0
- package/src/loaders/FileLoader.js +12 -1
- package/src/loaders/LoadingManager.js +1 -1
- package/src/loaders/MaterialLoader.js +49 -7
- package/src/loaders/ObjectLoader.js +4 -41
- package/src/materials/Material.js +1 -33
- package/src/materials/Materials.js +0 -27
- package/src/materials/MeshLambertMaterial.js +28 -1
- package/src/materials/ShaderMaterial.js +3 -7
- package/src/math/Color.js +3 -13
- package/src/math/MathUtils.js +1 -7
- package/src/math/Matrix3.js +1 -7
- package/src/math/Matrix4.js +3 -27
- package/src/math/Quaternion.js +1 -21
- package/src/math/Vector2.js +4 -24
- package/src/math/Vector3.js +7 -46
- package/src/math/Vector4.js +4 -24
- package/src/renderers/WebGLRenderer.js +84 -8
- package/src/renderers/shaders/ShaderChunk/bsdfs.glsl.js +12 -12
- package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +3 -5
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +6 -5
- package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +24 -24
- package/src/renderers/shaders/ShaderChunk/envmap_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/envmap_pars_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js +2 -1
- package/src/renderers/shaders/ShaderChunk/iridescence_fragment.glsl.js +113 -99
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +34 -12
- package/src/renderers/shaders/ShaderChunk/lights_lambert_fragment.glsl.js +5 -0
- package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +30 -0
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +3 -1
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +13 -1
- package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +2 -4
- package/src/renderers/shaders/ShaderChunk/output_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +18 -7
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +8 -3
- package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +9 -6
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +14 -10
- package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk.js +4 -2
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +0 -1
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +22 -50
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +0 -1
- package/src/renderers/shaders/ShaderLib.js +31 -31
- package/src/renderers/shaders/UniformsLib.js +12 -11
- package/src/renderers/shaders/UniformsUtils.js +14 -0
- package/src/renderers/webgl/WebGLBackground.js +2 -2
- package/src/renderers/webgl/WebGLLights.js +37 -13
- package/src/renderers/webgl/WebGLMorphtargets.js +0 -20
- package/src/renderers/webgl/WebGLProgram.js +6 -11
- package/src/renderers/webgl/WebGLPrograms.js +30 -26
- package/src/renderers/webgl/WebGLRenderLists.js +5 -4
- package/src/renderers/webgl/WebGLRenderStates.js +5 -4
- package/src/renderers/webgl/WebGLShaderCache.js +9 -6
- package/src/renderers/webgl/WebGLShadowMap.js +10 -15
- package/src/renderers/webgl/WebGLState.js +47 -0
- package/src/renderers/webgl/WebGLUniforms.js +4 -4
- package/src/renderers/webgl/WebGLUniformsGroups.js +372 -0
- package/src/renderers/webgl/WebGLUtils.js +2 -0
- package/src/renderers/webvr/WebVRManager.js +42 -9
- package/src/renderers/webvr/WebVRUtils.js +1 -1
- package/src/renderers/webxr/WebXRController.js +45 -37
- package/src/renderers/webxr/WebXRManager.js +58 -33
- package/src/scenes/Scene.js +16 -3
- package/src/textures/Source.js +1 -1
- package/src/utils.js +1 -1
- package/examples/js/controls/experimental/CameraControls.js +0 -1048
- package/examples/js/loaders/KTX2Loader.js +0 -558
- package/examples/jsm/controls/experimental/CameraControls.js +0 -1248
- package/examples/jsm/nodes/accessors/ReflectNode.js +0 -70
- package/examples/jsm/package.json +0 -3
- package/examples/jsm/renderers/webgl/nodes/WebGLPhysicalContextNode.js +0 -45
- package/src/renderers/shaders/ShaderChunk/lights_lambert_vertex.glsl.js +0 -122
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const maxBindingPoints = ( capabilities.isWebGL2 ) ? gl.getParameter( gl.MAX_UNIFORM_BUFFER_BINDINGS ) : 0; // binding points are global whereas block indices are per shader program
|
|
8
|
+
|
|
9
|
+
function bind( uniformsGroup, program ) {
|
|
10
|
+
|
|
11
|
+
const webglProgram = program.program;
|
|
12
|
+
state.uniformBlockBinding( uniformsGroup, webglProgram );
|
|
13
|
+
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
function update( uniformsGroup, program ) {
|
|
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+
|
|
18
|
+
let buffer = buffers[ uniformsGroup.id ];
|
|
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|
+
|
|
20
|
+
if ( buffer === undefined ) {
|
|
21
|
+
|
|
22
|
+
prepareUniformsGroup( uniformsGroup );
|
|
23
|
+
|
|
24
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+
buffer = createBuffer( uniformsGroup );
|
|
25
|
+
buffers[ uniformsGroup.id ] = buffer;
|
|
26
|
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|
|
27
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+
uniformsGroup.addEventListener( 'dispose', onUniformsGroupsDispose );
|
|
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|
+
|
|
29
|
+
}
|
|
30
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+
|
|
31
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+
// ensure to update the binding points/block indices mapping for this program
|
|
32
|
+
|
|
33
|
+
const webglProgram = program.program;
|
|
34
|
+
state.updateUBOMapping( uniformsGroup, webglProgram );
|
|
35
|
+
|
|
36
|
+
// update UBO once per frame
|
|
37
|
+
|
|
38
|
+
const frame = info.render.frame;
|
|
39
|
+
|
|
40
|
+
if ( updateList[ uniformsGroup.id ] !== frame ) {
|
|
41
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+
|
|
42
|
+
updateBufferData( uniformsGroup );
|
|
43
|
+
|
|
44
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+
updateList[ uniformsGroup.id ] = frame;
|
|
45
|
+
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
function createBuffer( uniformsGroup ) {
|
|
51
|
+
|
|
52
|
+
// the setup of an UBO is independent of a particular shader program but global
|
|
53
|
+
|
|
54
|
+
const bindingPointIndex = allocateBindingPointIndex();
|
|
55
|
+
uniformsGroup.__bindingPointIndex = bindingPointIndex;
|
|
56
|
+
|
|
57
|
+
const buffer = gl.createBuffer();
|
|
58
|
+
const size = uniformsGroup.__size;
|
|
59
|
+
const usage = uniformsGroup.usage;
|
|
60
|
+
|
|
61
|
+
gl.bindBuffer( gl.UNIFORM_BUFFER, buffer );
|
|
62
|
+
gl.bufferData( gl.UNIFORM_BUFFER, size, usage );
|
|
63
|
+
gl.bindBuffer( gl.UNIFORM_BUFFER, null );
|
|
64
|
+
gl.bindBufferBase( gl.UNIFORM_BUFFER, bindingPointIndex, buffer );
|
|
65
|
+
|
|
66
|
+
return buffer;
|
|
67
|
+
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
function allocateBindingPointIndex() {
|
|
71
|
+
|
|
72
|
+
for ( let i = 0; i < maxBindingPoints; i ++ ) {
|
|
73
|
+
|
|
74
|
+
if ( allocatedBindingPoints.indexOf( i ) === - 1 ) {
|
|
75
|
+
|
|
76
|
+
allocatedBindingPoints.push( i );
|
|
77
|
+
return i;
|
|
78
|
+
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
console.error( 'THREE.WebGLRenderer: Maximum number of simultaneously usable uniforms groups reached.' );
|
|
84
|
+
|
|
85
|
+
return 0;
|
|
86
|
+
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
function updateBufferData( uniformsGroup ) {
|
|
90
|
+
|
|
91
|
+
const buffer = buffers[ uniformsGroup.id ];
|
|
92
|
+
const uniforms = uniformsGroup.uniforms;
|
|
93
|
+
const cache = uniformsGroup.__cache;
|
|
94
|
+
|
|
95
|
+
gl.bindBuffer( gl.UNIFORM_BUFFER, buffer );
|
|
96
|
+
|
|
97
|
+
for ( let i = 0, il = uniforms.length; i < il; i ++ ) {
|
|
98
|
+
|
|
99
|
+
const uniform = uniforms[ i ];
|
|
100
|
+
|
|
101
|
+
// partly update the buffer if necessary
|
|
102
|
+
|
|
103
|
+
if ( hasUniformChanged( uniform, i, cache ) === true ) {
|
|
104
|
+
|
|
105
|
+
const value = uniform.value;
|
|
106
|
+
const offset = uniform.__offset;
|
|
107
|
+
|
|
108
|
+
if ( typeof value === 'number' ) {
|
|
109
|
+
|
|
110
|
+
uniform.__data[ 0 ] = value;
|
|
111
|
+
gl.bufferSubData( gl.UNIFORM_BUFFER, offset, uniform.__data );
|
|
112
|
+
|
|
113
|
+
} else {
|
|
114
|
+
|
|
115
|
+
if ( uniform.value.isMatrix3 ) {
|
|
116
|
+
|
|
117
|
+
// manually converting 3x3 to 3x4
|
|
118
|
+
|
|
119
|
+
uniform.__data[ 0 ] = uniform.value.elements[ 0 ];
|
|
120
|
+
uniform.__data[ 1 ] = uniform.value.elements[ 1 ];
|
|
121
|
+
uniform.__data[ 2 ] = uniform.value.elements[ 2 ];
|
|
122
|
+
uniform.__data[ 3 ] = uniform.value.elements[ 0 ];
|
|
123
|
+
uniform.__data[ 4 ] = uniform.value.elements[ 3 ];
|
|
124
|
+
uniform.__data[ 5 ] = uniform.value.elements[ 4 ];
|
|
125
|
+
uniform.__data[ 6 ] = uniform.value.elements[ 5 ];
|
|
126
|
+
uniform.__data[ 7 ] = uniform.value.elements[ 0 ];
|
|
127
|
+
uniform.__data[ 8 ] = uniform.value.elements[ 6 ];
|
|
128
|
+
uniform.__data[ 9 ] = uniform.value.elements[ 7 ];
|
|
129
|
+
uniform.__data[ 10 ] = uniform.value.elements[ 8 ];
|
|
130
|
+
uniform.__data[ 11 ] = uniform.value.elements[ 0 ];
|
|
131
|
+
|
|
132
|
+
} else {
|
|
133
|
+
|
|
134
|
+
value.toArray( uniform.__data );
|
|
135
|
+
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
gl.bufferSubData( gl.UNIFORM_BUFFER, offset, uniform.__data );
|
|
139
|
+
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
}
|
|
145
|
+
|
|
146
|
+
gl.bindBuffer( gl.UNIFORM_BUFFER, null );
|
|
147
|
+
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
function hasUniformChanged( uniform, index, cache ) {
|
|
151
|
+
|
|
152
|
+
const value = uniform.value;
|
|
153
|
+
|
|
154
|
+
if ( cache[ index ] === undefined ) {
|
|
155
|
+
|
|
156
|
+
// cache entry does not exist so far
|
|
157
|
+
|
|
158
|
+
if ( typeof value === 'number' ) {
|
|
159
|
+
|
|
160
|
+
cache[ index ] = value;
|
|
161
|
+
|
|
162
|
+
} else {
|
|
163
|
+
|
|
164
|
+
cache[ index ] = value.clone();
|
|
165
|
+
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
return true;
|
|
169
|
+
|
|
170
|
+
} else {
|
|
171
|
+
|
|
172
|
+
// compare current value with cached entry
|
|
173
|
+
|
|
174
|
+
if ( typeof value === 'number' ) {
|
|
175
|
+
|
|
176
|
+
if ( cache[ index ] !== value ) {
|
|
177
|
+
|
|
178
|
+
cache[ index ] = value;
|
|
179
|
+
return true;
|
|
180
|
+
|
|
181
|
+
}
|
|
182
|
+
|
|
183
|
+
} else {
|
|
184
|
+
|
|
185
|
+
const cachedObject = cache[ index ];
|
|
186
|
+
|
|
187
|
+
if ( cachedObject.equals( value ) === false ) {
|
|
188
|
+
|
|
189
|
+
cachedObject.copy( value );
|
|
190
|
+
return true;
|
|
191
|
+
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
}
|
|
195
|
+
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
return false;
|
|
199
|
+
|
|
200
|
+
}
|
|
201
|
+
|
|
202
|
+
function prepareUniformsGroup( uniformsGroup ) {
|
|
203
|
+
|
|
204
|
+
// determine total buffer size according to the STD140 layout
|
|
205
|
+
// Hint: STD140 is the only supported layout in WebGL 2
|
|
206
|
+
|
|
207
|
+
const uniforms = uniformsGroup.uniforms;
|
|
208
|
+
|
|
209
|
+
let offset = 0; // global buffer offset in bytes
|
|
210
|
+
const chunkSize = 16; // size of a chunk in bytes
|
|
211
|
+
let chunkOffset = 0; // offset within a single chunk in bytes
|
|
212
|
+
|
|
213
|
+
for ( let i = 0, l = uniforms.length; i < l; i ++ ) {
|
|
214
|
+
|
|
215
|
+
const uniform = uniforms[ i ];
|
|
216
|
+
const info = getUniformSize( uniform );
|
|
217
|
+
|
|
218
|
+
// the following two properties will be used for partial buffer updates
|
|
219
|
+
|
|
220
|
+
uniform.__data = new Float32Array( info.storage / Float32Array.BYTES_PER_ELEMENT );
|
|
221
|
+
uniform.__offset = offset;
|
|
222
|
+
|
|
223
|
+
//
|
|
224
|
+
|
|
225
|
+
if ( i > 0 ) {
|
|
226
|
+
|
|
227
|
+
chunkOffset = offset % chunkSize;
|
|
228
|
+
|
|
229
|
+
const remainingSizeInChunk = chunkSize - chunkOffset;
|
|
230
|
+
|
|
231
|
+
// check for chunk overflow
|
|
232
|
+
|
|
233
|
+
if ( chunkOffset !== 0 && ( remainingSizeInChunk - info.boundary ) < 0 ) {
|
|
234
|
+
|
|
235
|
+
// add padding and adjust offset
|
|
236
|
+
|
|
237
|
+
offset += ( chunkSize - chunkOffset );
|
|
238
|
+
uniform.__offset = offset;
|
|
239
|
+
|
|
240
|
+
}
|
|
241
|
+
|
|
242
|
+
}
|
|
243
|
+
|
|
244
|
+
offset += info.storage;
|
|
245
|
+
|
|
246
|
+
}
|
|
247
|
+
|
|
248
|
+
// ensure correct final padding
|
|
249
|
+
|
|
250
|
+
chunkOffset = offset % chunkSize;
|
|
251
|
+
|
|
252
|
+
if ( chunkOffset > 0 ) offset += ( chunkSize - chunkOffset );
|
|
253
|
+
|
|
254
|
+
//
|
|
255
|
+
|
|
256
|
+
uniformsGroup.__size = offset;
|
|
257
|
+
uniformsGroup.__cache = {};
|
|
258
|
+
|
|
259
|
+
return this;
|
|
260
|
+
|
|
261
|
+
}
|
|
262
|
+
|
|
263
|
+
function getUniformSize( uniform ) {
|
|
264
|
+
|
|
265
|
+
const value = uniform.value;
|
|
266
|
+
|
|
267
|
+
const info = {
|
|
268
|
+
boundary: 0, // bytes
|
|
269
|
+
storage: 0 // bytes
|
|
270
|
+
};
|
|
271
|
+
|
|
272
|
+
// determine sizes according to STD140
|
|
273
|
+
|
|
274
|
+
if ( typeof value === 'number' ) {
|
|
275
|
+
|
|
276
|
+
// float/int
|
|
277
|
+
|
|
278
|
+
info.boundary = 4;
|
|
279
|
+
info.storage = 4;
|
|
280
|
+
|
|
281
|
+
} else if ( value.isVector2 ) {
|
|
282
|
+
|
|
283
|
+
// vec2
|
|
284
|
+
|
|
285
|
+
info.boundary = 8;
|
|
286
|
+
info.storage = 8;
|
|
287
|
+
|
|
288
|
+
} else if ( value.isVector3 || value.isColor ) {
|
|
289
|
+
|
|
290
|
+
// vec3
|
|
291
|
+
|
|
292
|
+
info.boundary = 16;
|
|
293
|
+
info.storage = 12; // evil: vec3 must start on a 16-byte boundary but it only consumes 12 bytes
|
|
294
|
+
|
|
295
|
+
} else if ( value.isVector4 ) {
|
|
296
|
+
|
|
297
|
+
// vec4
|
|
298
|
+
|
|
299
|
+
info.boundary = 16;
|
|
300
|
+
info.storage = 16;
|
|
301
|
+
|
|
302
|
+
} else if ( value.isMatrix3 ) {
|
|
303
|
+
|
|
304
|
+
// mat3 (in STD140 a 3x3 matrix is represented as 3x4)
|
|
305
|
+
|
|
306
|
+
info.boundary = 48;
|
|
307
|
+
info.storage = 48;
|
|
308
|
+
|
|
309
|
+
} else if ( value.isMatrix4 ) {
|
|
310
|
+
|
|
311
|
+
// mat4
|
|
312
|
+
|
|
313
|
+
info.boundary = 64;
|
|
314
|
+
info.storage = 64;
|
|
315
|
+
|
|
316
|
+
} else if ( value.isTexture ) {
|
|
317
|
+
|
|
318
|
+
console.warn( 'THREE.WebGLRenderer: Texture samplers can not be part of an uniforms group.' );
|
|
319
|
+
|
|
320
|
+
} else {
|
|
321
|
+
|
|
322
|
+
console.warn( 'THREE.WebGLRenderer: Unsupported uniform value type.', value );
|
|
323
|
+
|
|
324
|
+
}
|
|
325
|
+
|
|
326
|
+
return info;
|
|
327
|
+
|
|
328
|
+
}
|
|
329
|
+
|
|
330
|
+
function onUniformsGroupsDispose( event ) {
|
|
331
|
+
|
|
332
|
+
const uniformsGroup = event.target;
|
|
333
|
+
|
|
334
|
+
uniformsGroup.removeEventListener( 'dispose', onUniformsGroupsDispose );
|
|
335
|
+
|
|
336
|
+
const index = allocatedBindingPoints.indexOf( uniformsGroup.__bindingPointIndex );
|
|
337
|
+
allocatedBindingPoints.splice( index, 1 );
|
|
338
|
+
|
|
339
|
+
gl.deleteBuffer( buffers[ uniformsGroup.id ] );
|
|
340
|
+
|
|
341
|
+
delete buffers[ uniformsGroup.id ];
|
|
342
|
+
delete updateList[ uniformsGroup.id ];
|
|
343
|
+
|
|
344
|
+
}
|
|
345
|
+
|
|
346
|
+
function dispose() {
|
|
347
|
+
|
|
348
|
+
for ( const id in buffers ) {
|
|
349
|
+
|
|
350
|
+
gl.deleteBuffer( buffers[ id ] );
|
|
351
|
+
|
|
352
|
+
}
|
|
353
|
+
|
|
354
|
+
allocatedBindingPoints = [];
|
|
355
|
+
buffers = {};
|
|
356
|
+
updateList = {};
|
|
357
|
+
|
|
358
|
+
}
|
|
359
|
+
|
|
360
|
+
return {
|
|
361
|
+
|
|
362
|
+
bind: bind,
|
|
363
|
+
update: update,
|
|
364
|
+
|
|
365
|
+
dispose: dispose
|
|
366
|
+
|
|
367
|
+
};
|
|
368
|
+
|
|
369
|
+
}
|
|
370
|
+
|
|
371
|
+
|
|
372
|
+
export { WebGLUniformsGroups };
|
|
@@ -45,6 +45,8 @@ function WebGLUtils( gl, extensions, capabilities ) {
|
|
|
45
45
|
if ( p === DepthStencilFormat ) return gl.DEPTH_STENCIL;
|
|
46
46
|
if ( p === RedFormat ) return gl.RED;
|
|
47
47
|
|
|
48
|
+
// @deprecated since r137
|
|
49
|
+
|
|
48
50
|
if ( p === RGBFormat ) {
|
|
49
51
|
|
|
50
52
|
console.warn( 'THREE.WebGLRenderer: THREE.RGBFormat has been removed. Use THREE.RGBAFormat instead. https://github.com/mrdoob/three.js/pull/23228' );
|
|
@@ -14,7 +14,7 @@ import { PerspectiveCamera } from '../../cameras/PerspectiveCamera.js';
|
|
|
14
14
|
import { WebGLAnimation } from '../webgl/WebGLAnimation.js';
|
|
15
15
|
import { setProjectionFromUnion } from './WebVRUtils.js';
|
|
16
16
|
|
|
17
|
-
function WebVRManager
|
|
17
|
+
function WebVRManager( renderer ) {
|
|
18
18
|
|
|
19
19
|
var renderWidth, renderHeight;
|
|
20
20
|
var scope = this;
|
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@@ -275,7 +275,11 @@ function WebVRManager ( renderer ) {
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};
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//
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this.cameraAutoUpdate = true;
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this.updateCamera = function ( camera ) {
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var userHeight = referenceSpaceType === 'local-floor' ? 1.6 : 0;
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@@ -348,7 +352,7 @@ function WebVRManager ( renderer ) {
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// TODO (mrdoob) Double check this code
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standingMatrixInverse.
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standingMatrixInverse.copy( standingMatrix ).invert();
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if ( referenceSpaceType === 'local-floor' ) {
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@@ -361,7 +365,7 @@ function WebVRManager ( renderer ) {
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if ( parent !== null ) {
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matrixWorldInverse.
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matrixWorldInverse.copy( parent.matrixWorld ).invert();
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cameraL.matrixWorldInverse.multiply( matrixWorldInverse );
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cameraR.matrixWorldInverse.multiply( matrixWorldInverse );
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@@ -370,8 +374,8 @@ function WebVRManager ( renderer ) {
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// envMap and Mirror needs camera.matrixWorld
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cameraL.matrixWorld.
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cameraR.matrixWorld.
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cameraL.matrixWorld.copy( cameraL.matrixWorldInverse ).invert();
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cameraR.matrixWorld.copy( cameraR.matrixWorldInverse ).invert();
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cameraL.projectionMatrix.fromArray( frameData.leftProjectionMatrix );
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cameraR.projectionMatrix.fromArray( frameData.rightProjectionMatrix );
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@@ -397,6 +401,32 @@ function WebVRManager ( renderer ) {
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};
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this.getCamera = function () {
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return cameraVR;
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};
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// Dummy getFoveation/setFoveation to have the same API as WebXR
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this.getFoveation = function () {
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return 1;
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};
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this.setFoveation = function ( foveation ) {
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if ( foveation !== 1 ) {
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console.warn( 'THREE.WebVRManager: setFoveation() not used in WebVR.' );
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}
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};
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//
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this.getStandingMatrix = function () {
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return standingMatrix;
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@@ -441,10 +471,13 @@ function WebVRManager ( renderer ) {
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};
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this.addEventListener = function () { /* Stub */ }
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}
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Object.assign( WebVRManager.prototype,
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Object.assign( WebVRManager.prototype, {
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addEventListener: EventDispatcher.prototype.addEventListener,
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hasEventListener: EventDispatcher.prototype.hasEventListener,
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removeEventListener: EventDispatcher.prototype.removeEventListener,
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dispatchEvent: EventDispatcher.prototype.dispatchEvent
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} );
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export { WebVRManager };
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@@ -47,7 +47,7 @@ function setProjectionFromUnion( camera, cameraL, cameraR ) {
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camera.translateX( xOffset );
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camera.translateZ( zOffset );
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camera.matrixWorld.compose( camera.position, camera.quaternion, camera.scale );
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camera.matrixWorldInverse.
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camera.matrixWorldInverse.copy( camera.matrixWorld ).invert();
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// Find the union of the frustum values of the cameras and scale
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// the values so that the near plane's position does not change in world space,
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@@ -128,43 +128,6 @@ class WebXRController {
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if ( inputSource && frame.session.visibilityState !== 'visible-blurred' ) {
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if ( targetRay !== null ) {
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inputPose = frame.getPose( inputSource.targetRaySpace, referenceSpace );
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if ( inputPose !== null ) {
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targetRay.matrix.fromArray( inputPose.transform.matrix );
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targetRay.matrix.decompose( targetRay.position, targetRay.rotation, targetRay.scale );
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if ( inputPose.linearVelocity ) {
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targetRay.hasLinearVelocity = true;
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targetRay.linearVelocity.copy( inputPose.linearVelocity );
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} else {
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targetRay.hasLinearVelocity = false;
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}
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if ( inputPose.angularVelocity ) {
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targetRay.hasAngularVelocity = true;
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targetRay.angularVelocity.copy( inputPose.angularVelocity );
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} else {
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targetRay.hasAngularVelocity = false;
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}
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this.dispatchEvent( _moveEvent );
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}
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}
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if ( hand && inputSource.hand ) {
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handPose = true;
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@@ -269,6 +232,51 @@ class WebXRController {
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}
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if ( targetRay !== null ) {
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inputPose = frame.getPose( inputSource.targetRaySpace, referenceSpace );
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// Some runtimes (namely Vive Cosmos with Vive OpenXR Runtime) have only grip space and ray space is equal to it
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if ( inputPose === null && gripPose !== null ) {
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inputPose = gripPose;
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}
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if ( inputPose !== null ) {
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targetRay.matrix.fromArray( inputPose.transform.matrix );
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targetRay.matrix.decompose( targetRay.position, targetRay.rotation, targetRay.scale );
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if ( inputPose.linearVelocity ) {
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targetRay.hasLinearVelocity = true;
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targetRay.linearVelocity.copy( inputPose.linearVelocity );
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} else {
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targetRay.hasLinearVelocity = false;
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}
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if ( inputPose.angularVelocity ) {
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targetRay.hasAngularVelocity = true;
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targetRay.angularVelocity.copy( inputPose.angularVelocity );
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} else {
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targetRay.hasAngularVelocity = false;
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}
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this.dispatchEvent( _moveEvent );
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}
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}
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}
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if ( targetRay !== null ) {
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