super-three 0.137.0 → 0.141.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (703) hide show
  1. package/README.md +23 -25
  2. package/build/three.cjs +3721 -4964
  3. package/build/three.js +3723 -4966
  4. package/build/three.min.js +1 -1
  5. package/build/three.module.js +5705 -7216
  6. package/examples/js/animation/CCDIKSolver.js +3 -2
  7. package/examples/js/animation/MMDPhysics.js +2 -2
  8. package/examples/js/controls/ArcballControls.js +3 -1
  9. package/examples/js/controls/PointerLockControls.js +3 -2
  10. package/examples/js/controls/TrackballControls.js +1 -4
  11. package/examples/js/controls/TransformControls.js +5 -6
  12. package/examples/js/controls/experimental/CameraControls.js +2 -2
  13. package/examples/js/csm/CSMFrustum.js +1 -1
  14. package/examples/js/csm/CSMShader.js +51 -35
  15. package/examples/js/curves/CurveExtras.js +14 -18
  16. package/examples/js/effects/AnaglyphEffect.js +7 -4
  17. package/examples/js/effects/AsciiEffect.js +10 -29
  18. package/examples/js/exporters/ColladaExporter.js +29 -7
  19. package/examples/js/exporters/EXRExporter.js +458 -0
  20. package/examples/js/exporters/GLTFExporter.js +213 -128
  21. package/examples/js/exporters/OBJExporter.js +12 -18
  22. package/examples/js/exporters/PLYExporter.js +15 -20
  23. package/examples/js/exporters/USDZExporter.js +13 -0
  24. package/examples/js/geometries/DecalGeometry.js +0 -7
  25. package/examples/js/geometries/LightningStrike.js +2 -2
  26. package/examples/js/geometries/ParametricGeometries.js +3 -3
  27. package/examples/js/helpers/OctreeHelper.js +74 -0
  28. package/examples/js/helpers/VertexNormalsHelper.js +4 -23
  29. package/examples/js/helpers/VertexTangentsHelper.js +3 -13
  30. package/examples/js/helpers/ViewHelper.js +266 -0
  31. package/examples/js/interactive/HTMLMesh.js +235 -40
  32. package/examples/js/interactive/SelectionHelper.js +1 -1
  33. package/examples/js/libs/opentype.min.js +1 -118
  34. package/examples/js/lines/Line2.js +1 -2
  35. package/examples/js/lines/LineGeometry.js +10 -21
  36. package/examples/js/lines/LineMaterial.js +2 -3
  37. package/examples/js/lines/LineSegments2.js +214 -140
  38. package/examples/js/lines/LineSegmentsGeometry.js +3 -14
  39. package/examples/js/lines/Wireframe.js +2 -3
  40. package/examples/js/lines/WireframeGeometry2.js +1 -2
  41. package/examples/js/loaders/3MFLoader.js +21 -17
  42. package/examples/js/loaders/AMFLoader.js +1 -1
  43. package/examples/js/loaders/ColladaLoader.js +33 -12
  44. package/examples/js/loaders/DDSLoader.js +23 -30
  45. package/examples/js/loaders/EXRLoader.js +269 -266
  46. package/examples/js/loaders/FBXLoader.js +11 -0
  47. package/examples/js/loaders/FontLoader.js +1 -2
  48. package/examples/js/loaders/GCodeLoader.js +0 -1
  49. package/examples/js/loaders/GLTFLoader.js +249 -60
  50. package/examples/js/loaders/KMZLoader.js +1 -1
  51. package/examples/js/loaders/KTX2Loader.js +1 -9
  52. package/examples/js/loaders/LDrawLoader.js +3 -11
  53. package/examples/js/loaders/LUT3dlLoader.js +1 -1
  54. package/examples/js/loaders/LUTCubeLoader.js +1 -1
  55. package/examples/js/loaders/LWOLoader.js +4 -2
  56. package/examples/js/loaders/LogLuvLoader.js +1 -2
  57. package/examples/js/loaders/MMDLoader.js +18 -4
  58. package/examples/js/loaders/NRRDLoader.js +1 -1
  59. package/examples/js/loaders/OBJLoader.js +9 -5
  60. package/examples/js/loaders/PCDLoader.js +22 -13
  61. package/examples/js/loaders/PDBLoader.js +11 -11
  62. package/examples/js/loaders/PLYLoader.js +5 -1
  63. package/examples/js/loaders/RGBELoader.js +3 -11
  64. package/examples/js/loaders/RGBMLoader.js +12 -15
  65. package/examples/js/loaders/SVGLoader.js +16 -9
  66. package/examples/js/loaders/VOXLoader.js +3 -4
  67. package/examples/js/loaders/VTKLoader.js +260 -295
  68. package/examples/js/loaders/lwo/LWO2Parser.js +4 -4
  69. package/examples/js/loaders/lwo/LWO3Parser.js +4 -4
  70. package/examples/js/math/ConvexHull.js +6 -15
  71. package/examples/js/math/Lut.js +27 -26
  72. package/examples/js/misc/MorphAnimMesh.js +2 -2
  73. package/examples/js/misc/ProgressiveLightMap.js +1 -1
  74. package/examples/js/misc/Volume.js +37 -46
  75. package/examples/js/misc/VolumeSlice.js +21 -21
  76. package/examples/js/modifiers/EdgeSplitModifier.js +0 -7
  77. package/examples/js/modifiers/SimplifyModifier.js +1 -8
  78. package/examples/js/modifiers/TessellateModifier.js +0 -7
  79. package/examples/js/objects/Lensflare.js +2 -2
  80. package/examples/js/objects/LightningStorm.js +4 -5
  81. package/examples/js/objects/MarchingCubes.js +6 -11
  82. package/examples/js/objects/Reflector.js +10 -4
  83. package/examples/js/objects/ReflectorForSSRPass.js +1 -1
  84. package/examples/js/objects/Refractor.js +10 -4
  85. package/examples/js/objects/ShadowMesh.js +1 -2
  86. package/examples/js/objects/Sky.js +1 -1
  87. package/examples/js/objects/Water.js +1 -2
  88. package/examples/js/objects/Water2.js +1 -1
  89. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +6 -10
  90. package/examples/js/postprocessing/AfterimagePass.js +2 -6
  91. package/examples/js/postprocessing/BloomPass.js +50 -19
  92. package/examples/js/postprocessing/DotScreenPass.js +1 -1
  93. package/examples/js/postprocessing/EffectComposer.js +1 -6
  94. package/examples/js/postprocessing/LUTPass.js +2 -2
  95. package/examples/js/postprocessing/OutlinePass.js +7 -12
  96. package/examples/js/postprocessing/SAOPass.js +2 -7
  97. package/examples/js/postprocessing/SSAARenderPass.js +1 -6
  98. package/examples/js/postprocessing/SSRPass.js +3 -8
  99. package/examples/js/postprocessing/TAARenderPass.js +4 -4
  100. package/examples/js/postprocessing/UnrealBloomPass.js +3 -12
  101. package/examples/js/renderers/CSS2DRenderer.js +20 -25
  102. package/examples/js/renderers/CSS3DRenderer.js +6 -7
  103. package/examples/js/renderers/Projector.js +97 -124
  104. package/examples/js/renderers/SVGRenderer.js +3 -4
  105. package/examples/js/shaders/BlendShader.js +2 -1
  106. package/examples/js/shaders/CopyShader.js +4 -3
  107. package/examples/js/shaders/FXAAShader.js +239 -1069
  108. package/examples/js/shaders/FreiChenShader.js +1 -1
  109. package/examples/js/shaders/HorizontalBlurShader.js +1 -1
  110. package/examples/js/shaders/HorizontalTiltShiftShader.js +1 -1
  111. package/examples/js/shaders/SSRShader.js +3 -3
  112. package/examples/js/shaders/ToneMapShader.js +1 -1
  113. package/examples/js/utils/BufferGeometryUtils.js +282 -22
  114. package/examples/js/utils/GPUStatsPanel.js +1 -1
  115. package/examples/js/utils/LDrawUtils.js +6 -6
  116. package/examples/js/utils/SceneUtils.js +59 -0
  117. package/examples/js/utils/SkeletonUtils.js +1 -1
  118. package/examples/js/utils/UVsDebug.js +23 -33
  119. package/examples/jsm/animation/CCDIKSolver.js +3 -9
  120. package/examples/jsm/animation/MMDPhysics.js +1 -1
  121. package/examples/jsm/capabilities/WebGPU.js +6 -0
  122. package/examples/jsm/controls/ArcballControls.js +3 -1
  123. package/examples/jsm/controls/PointerLockControls.js +4 -2
  124. package/examples/jsm/controls/TrackballControls.js +1 -4
  125. package/examples/jsm/controls/TransformControls.js +6 -6
  126. package/examples/jsm/controls/experimental/CameraControls.js +2 -2
  127. package/examples/jsm/csm/CSMFrustum.js +1 -1
  128. package/examples/jsm/csm/CSMShader.js +51 -35
  129. package/examples/jsm/curves/CurveExtras.js +15 -17
  130. package/examples/jsm/effects/AnaglyphEffect.js +4 -4
  131. package/examples/jsm/effects/AsciiEffect.js +9 -22
  132. package/examples/jsm/exporters/ColladaExporter.js +31 -6
  133. package/examples/jsm/exporters/EXRExporter.js +507 -0
  134. package/examples/jsm/exporters/GLTFExporter.js +231 -125
  135. package/examples/jsm/exporters/KTX2Exporter.js +281 -0
  136. package/examples/jsm/exporters/OBJExporter.js +11 -18
  137. package/examples/jsm/exporters/PLYExporter.js +23 -21
  138. package/examples/jsm/exporters/USDZExporter.js +12 -0
  139. package/examples/jsm/geometries/DecalGeometry.js +0 -7
  140. package/examples/jsm/geometries/LightningStrike.js +2 -2
  141. package/examples/jsm/geometries/ParametricGeometries.js +3 -3
  142. package/examples/jsm/helpers/OctreeHelper.js +58 -0
  143. package/examples/jsm/helpers/VertexNormalsHelper.js +4 -25
  144. package/examples/jsm/helpers/VertexTangentsHelper.js +3 -15
  145. package/examples/jsm/helpers/ViewHelper.js +295 -0
  146. package/examples/jsm/interactive/HTMLMesh.js +252 -34
  147. package/examples/jsm/interactive/SelectionHelper.js +1 -1
  148. package/examples/jsm/libs/flow.module.js +30 -27
  149. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  150. package/examples/jsm/libs/mikktspace.module.js +128 -0
  151. package/examples/jsm/libs/opentype.module.js +14568 -0
  152. package/examples/jsm/lines/Line2.js +2 -2
  153. package/examples/jsm/lines/LineGeometry.js +11 -19
  154. package/examples/jsm/lines/LineMaterial.js +3 -3
  155. package/examples/jsm/lines/LineSegments2.js +210 -145
  156. package/examples/jsm/lines/LineSegmentsGeometry.js +3 -12
  157. package/examples/jsm/lines/Wireframe.js +3 -3
  158. package/examples/jsm/lines/WireframeGeometry2.js +2 -2
  159. package/examples/jsm/loaders/3DMLoader.js +3 -2
  160. package/examples/jsm/loaders/3MFLoader.js +21 -17
  161. package/examples/jsm/loaders/AMFLoader.js +1 -1
  162. package/examples/jsm/loaders/ColladaLoader.js +40 -12
  163. package/examples/jsm/loaders/DDSLoader.js +21 -28
  164. package/examples/jsm/loaders/EXRLoader.js +268 -265
  165. package/examples/jsm/loaders/FBXLoader.js +11 -0
  166. package/examples/jsm/loaders/FontLoader.js +2 -2
  167. package/examples/jsm/loaders/GCodeLoader.js +0 -1
  168. package/examples/jsm/loaders/GLTFLoader.js +263 -66
  169. package/examples/jsm/loaders/KMZLoader.js +1 -1
  170. package/examples/jsm/loaders/KTX2Loader.js +1 -10
  171. package/examples/jsm/loaders/LDrawLoader.js +4 -11
  172. package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
  173. package/examples/jsm/loaders/LUTCubeLoader.js +2 -2
  174. package/examples/jsm/loaders/LWOLoader.js +5 -3
  175. package/examples/jsm/loaders/LogLuvLoader.js +2 -2
  176. package/examples/jsm/loaders/MMDLoader.js +21 -3
  177. package/examples/jsm/loaders/NRRDLoader.js +1 -2
  178. package/examples/jsm/loaders/OBJLoader.js +11 -7
  179. package/examples/jsm/loaders/PCDLoader.js +23 -15
  180. package/examples/jsm/loaders/PDBLoader.js +11 -11
  181. package/examples/jsm/loaders/PLYLoader.js +10 -2
  182. package/examples/jsm/loaders/RGBELoader.js +4 -12
  183. package/examples/jsm/loaders/RGBMLoader.js +14 -11
  184. package/examples/jsm/loaders/SVGLoader.js +17 -9
  185. package/examples/jsm/loaders/TTFLoader.js +1 -1
  186. package/examples/jsm/loaders/VOXLoader.js +5 -5
  187. package/examples/jsm/loaders/VTKLoader.js +256 -284
  188. package/examples/jsm/loaders/ifc/web-ifc-api.js +9 -8
  189. package/examples/jsm/loaders/lwo/LWO2Parser.js +4 -4
  190. package/examples/jsm/loaders/lwo/LWO3Parser.js +4 -4
  191. package/examples/jsm/math/ConvexHull.js +6 -15
  192. package/examples/jsm/math/Lut.js +35 -25
  193. package/examples/jsm/misc/MorphAnimMesh.js +2 -2
  194. package/examples/jsm/misc/ProgressiveLightMap.js +1 -1
  195. package/examples/jsm/misc/Volume.js +37 -44
  196. package/examples/jsm/misc/VolumeSlice.js +21 -21
  197. package/examples/jsm/modifiers/EdgeSplitModifier.js +0 -7
  198. package/examples/jsm/modifiers/SimplifyModifier.js +1 -8
  199. package/examples/jsm/modifiers/TessellateModifier.js +0 -7
  200. package/examples/jsm/node-editor/NodeEditor.js +78 -9
  201. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +14 -0
  202. package/examples/jsm/node-editor/accessors/NormalEditor.js +1 -1
  203. package/examples/jsm/node-editor/accessors/PositionEditor.js +1 -1
  204. package/examples/jsm/node-editor/accessors/UVEditor.js +1 -1
  205. package/examples/jsm/node-editor/core/BaseNode.js +17 -11
  206. package/examples/jsm/node-editor/core/DataFile.js +59 -0
  207. package/examples/jsm/node-editor/core/FileEditor.js +20 -0
  208. package/examples/jsm/node-editor/core/FileURLEditor.js +29 -0
  209. package/examples/jsm/node-editor/display/BlendEditor.js +3 -3
  210. package/examples/jsm/node-editor/display/NormalMapEditor.js +49 -0
  211. package/examples/jsm/node-editor/examples/matcap.json +1 -0
  212. package/examples/jsm/node-editor/inputs/ColorEditor.js +7 -6
  213. package/examples/jsm/node-editor/inputs/FloatEditor.js +2 -2
  214. package/examples/jsm/node-editor/inputs/SliderEditor.js +2 -2
  215. package/examples/jsm/node-editor/inputs/TextureEditor.js +155 -0
  216. package/examples/jsm/node-editor/inputs/Vector2Editor.js +3 -2
  217. package/examples/jsm/node-editor/inputs/Vector3Editor.js +3 -2
  218. package/examples/jsm/node-editor/inputs/Vector4Editor.js +4 -3
  219. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +3 -3
  220. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +16 -11
  221. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +15 -5
  222. package/examples/jsm/node-editor/math/AngleEditor.js +3 -2
  223. package/examples/jsm/node-editor/math/DotEditor.js +2 -2
  224. package/examples/jsm/node-editor/math/InvertEditor.js +4 -4
  225. package/examples/jsm/node-editor/math/LimiterEditor.js +22 -9
  226. package/examples/jsm/node-editor/math/NormalizeEditor.js +3 -2
  227. package/examples/jsm/node-editor/math/OperatorEditor.js +20 -8
  228. package/examples/jsm/node-editor/math/PowerEditor.js +17 -8
  229. package/examples/jsm/node-editor/math/TrigonometryEditor.js +3 -2
  230. package/examples/jsm/node-editor/procedural/CheckerEditor.js +4 -4
  231. package/examples/jsm/node-editor/utils/JoinEditor.js +2 -2
  232. package/examples/jsm/node-editor/utils/OscillatorEditor.js +2 -2
  233. package/examples/jsm/node-editor/utils/PreviewEditor.js +166 -0
  234. package/examples/jsm/node-editor/utils/SplitEditor.js +2 -2
  235. package/examples/jsm/node-editor/utils/TimerEditor.js +1 -1
  236. package/examples/jsm/nodes/Nodes.js +283 -94
  237. package/examples/jsm/nodes/accessors/BufferNode.js +24 -0
  238. package/examples/jsm/nodes/accessors/CameraNode.js +27 -196
  239. package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
  240. package/examples/jsm/nodes/accessors/InstanceNode.js +58 -0
  241. package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialNode.js +49 -11
  242. package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialReferenceNode.js +0 -0
  243. package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelNode.js +8 -0
  244. package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelViewProjectionNode.js +0 -0
  245. package/examples/jsm/nodes/accessors/NormalNode.js +39 -99
  246. package/examples/jsm/{renderers/nodes → nodes}/accessors/Object3DNode.js +34 -17
  247. package/examples/jsm/{renderers/nodes → nodes}/accessors/PointUVNode.js +2 -2
  248. package/examples/jsm/nodes/accessors/PositionNode.js +41 -110
  249. package/examples/jsm/nodes/accessors/ReferenceNode.js +65 -0
  250. package/examples/jsm/nodes/accessors/ReflectNode.js +34 -121
  251. package/examples/jsm/nodes/accessors/SkinningNode.js +102 -0
  252. package/examples/jsm/nodes/accessors/StorageBufferNode.js +21 -0
  253. package/examples/jsm/nodes/accessors/TextureNode.js +100 -0
  254. package/examples/jsm/nodes/accessors/UVNode.js +17 -43
  255. package/examples/jsm/nodes/accessors/UserDataNode.js +23 -0
  256. package/examples/jsm/nodes/core/ArrayUniformNode.js +23 -0
  257. package/examples/jsm/nodes/core/AttributeNode.js +33 -30
  258. package/examples/jsm/{renderers/nodes → nodes}/core/BypassNode.js +2 -2
  259. package/examples/jsm/{renderers/nodes → nodes}/core/CodeNode.js +2 -30
  260. package/examples/jsm/nodes/core/ConstNode.js +10 -106
  261. package/examples/jsm/{renderers/nodes → nodes}/core/ContextNode.js +17 -3
  262. package/examples/jsm/nodes/core/ExpressionNode.js +24 -7
  263. package/examples/jsm/nodes/core/FunctionCallNode.js +26 -67
  264. package/examples/jsm/nodes/core/FunctionNode.js +43 -216
  265. package/examples/jsm/nodes/core/InputNode.js +28 -60
  266. package/examples/jsm/nodes/core/InstanceIndexNode.js +21 -0
  267. package/examples/jsm/nodes/core/Node.js +228 -94
  268. package/examples/jsm/{renderers/nodes → nodes}/core/NodeAttribute.js +2 -2
  269. package/examples/jsm/nodes/core/NodeBuilder.js +388 -560
  270. package/examples/jsm/{renderers/nodes → nodes}/core/NodeCode.js +0 -0
  271. package/examples/jsm/nodes/core/NodeFrame.js +30 -23
  272. package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunction.js +0 -0
  273. package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunctionInput.js +0 -0
  274. package/examples/jsm/{renderers/nodes → nodes}/core/NodeKeywords.js +0 -0
  275. package/examples/jsm/{renderers/nodes → nodes}/core/NodeParser.js +0 -0
  276. package/examples/jsm/nodes/core/NodeUniform.js +8 -6
  277. package/examples/jsm/nodes/core/NodeUtils.js +69 -37
  278. package/examples/jsm/{renderers/nodes → nodes}/core/NodeVar.js +2 -2
  279. package/examples/jsm/{renderers/nodes → nodes}/core/NodeVary.js +2 -2
  280. package/examples/jsm/{renderers/nodes → nodes}/core/PropertyNode.js +0 -0
  281. package/examples/jsm/nodes/core/TempNode.js +20 -112
  282. package/examples/jsm/nodes/core/UniformNode.js +46 -0
  283. package/examples/jsm/nodes/core/VarNode.js +58 -27
  284. package/examples/jsm/{renderers/nodes → nodes}/core/VaryNode.js +0 -0
  285. package/examples/jsm/{renderers/nodes → nodes}/core/constants.js +0 -0
  286. package/examples/jsm/{renderers/nodes → nodes}/display/ColorSpaceNode.js +10 -11
  287. package/examples/jsm/nodes/display/FrontFacingNode.js +21 -0
  288. package/examples/jsm/nodes/display/NormalMapNode.js +86 -0
  289. package/examples/jsm/nodes/display/ToneMappingNode.js +51 -0
  290. package/examples/jsm/nodes/fog/FogNode.js +31 -0
  291. package/examples/jsm/nodes/fog/FogRangeNode.js +27 -0
  292. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +33 -0
  293. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  294. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +27 -0
  295. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  296. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +18 -0
  297. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +18 -0
  298. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +94 -0
  299. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +22 -0
  300. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +12 -0
  301. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  302. package/examples/jsm/nodes/gpgpu/ComputeNode.js +63 -0
  303. package/examples/jsm/nodes/lighting/AONode.js +25 -0
  304. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +37 -0
  305. package/examples/jsm/nodes/lighting/EnvironmentNode.js +65 -0
  306. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +50 -0
  307. package/examples/jsm/nodes/lighting/LightingContextNode.js +75 -0
  308. package/examples/jsm/nodes/lighting/LightingNode.js +19 -0
  309. package/examples/jsm/nodes/lighting/LightsNode.js +120 -0
  310. package/examples/jsm/nodes/lighting/PunctualLightNode.js +68 -0
  311. package/examples/jsm/nodes/loaders/NodeLoader.js +107 -0
  312. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +42 -0
  313. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  314. package/examples/jsm/{renderers/nodes → nodes}/materials/LineBasicNodeMaterial.js +11 -4
  315. package/examples/jsm/nodes/materials/Materials.js +65 -0
  316. package/examples/jsm/{renderers/nodes → nodes}/materials/MeshBasicNodeMaterial.js +13 -4
  317. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +162 -22
  318. package/examples/jsm/nodes/materials/NodeMaterial.js +128 -113
  319. package/examples/jsm/{renderers/nodes → nodes}/materials/PointsNodeMaterial.js +13 -4
  320. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +84 -16
  321. package/examples/jsm/nodes/math/CondNode.js +26 -95
  322. package/examples/jsm/nodes/math/MathNode.js +164 -187
  323. package/examples/jsm/nodes/math/OperatorNode.js +161 -41
  324. package/examples/jsm/{renderers/nodes → nodes}/parsers/GLSLNodeFunction.js +2 -2
  325. package/examples/jsm/{renderers/nodes → nodes}/parsers/GLSLNodeParser.js +0 -0
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  329. package/examples/jsm/nodes/shadernode/ShaderNode.js +262 -0
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  334. package/examples/jsm/nodes/utils/JoinNode.js +17 -89
  335. package/examples/jsm/nodes/utils/MatcapUVNode.js +25 -0
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  338. package/examples/jsm/{renderers/nodes → nodes}/utils/SplitNode.js +16 -0
  339. package/examples/jsm/{renderers/nodes → nodes}/utils/SpriteSheetUVNode.js +3 -3
  340. package/examples/jsm/nodes/utils/TimerNode.js +30 -65
  341. package/examples/jsm/objects/Lensflare.js +2 -2
  342. package/examples/jsm/objects/LightningStorm.js +4 -4
  343. package/examples/jsm/objects/MarchingCubes.js +5 -9
  344. package/examples/jsm/objects/Reflector.js +8 -4
  345. package/examples/jsm/objects/ReflectorForSSRPass.js +2 -2
  346. package/examples/jsm/objects/Refractor.js +8 -4
  347. package/examples/jsm/objects/ShadowMesh.js +2 -2
  348. package/examples/jsm/objects/Sky.js +2 -2
  349. package/examples/jsm/objects/Water.js +2 -2
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  362. package/examples/jsm/postprocessing/SSAARenderPass.js +1 -4
  363. package/examples/jsm/postprocessing/SSRPass.js +3 -9
  364. package/examples/jsm/postprocessing/TAARenderPass.js +4 -4
  365. package/examples/jsm/postprocessing/UnrealBloomPass.js +3 -8
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  539. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +3 -19
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  548. package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +1 -1
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  658. package/examples/jsm/renderers/nodes/ShaderNode.js +0 -373
  659. package/examples/jsm/renderers/nodes/accessors/CameraNode.js +0 -68
  660. package/examples/jsm/renderers/nodes/accessors/NormalNode.js +0 -63
  661. package/examples/jsm/renderers/nodes/accessors/PositionNode.js +0 -67
  662. package/examples/jsm/renderers/nodes/accessors/ReferenceNode.js +0 -91
  663. package/examples/jsm/renderers/nodes/accessors/SkinningNode.js +0 -107
  664. package/examples/jsm/renderers/nodes/accessors/UVNode.js +0 -25
  665. package/examples/jsm/renderers/nodes/core/ArrayInputNode.js +0 -23
  666. package/examples/jsm/renderers/nodes/core/AttributeNode.js +0 -54
  667. package/examples/jsm/renderers/nodes/core/ExpressionNode.js +0 -32
  668. package/examples/jsm/renderers/nodes/core/FunctionCallNode.js +0 -67
  669. package/examples/jsm/renderers/nodes/core/FunctionNode.js +0 -87
  670. package/examples/jsm/renderers/nodes/core/InputNode.js +0 -66
  671. package/examples/jsm/renderers/nodes/core/Node.js +0 -104
  672. package/examples/jsm/renderers/nodes/core/NodeBuilder.js +0 -634
  673. package/examples/jsm/renderers/nodes/core/NodeFrame.js +0 -59
  674. package/examples/jsm/renderers/nodes/core/NodeUniform.js +0 -28
  675. package/examples/jsm/renderers/nodes/core/TempNode.js +0 -43
  676. package/examples/jsm/renderers/nodes/core/VarNode.js +0 -51
  677. package/examples/jsm/renderers/nodes/display/NormalMapNode.js +0 -87
  678. package/examples/jsm/renderers/nodes/functions/BSDFs.js +0 -122
  679. package/examples/jsm/renderers/nodes/functions/PhysicalMaterialFunctions.js +0 -27
  680. package/examples/jsm/renderers/nodes/inputs/BufferNode.js +0 -25
  681. package/examples/jsm/renderers/nodes/inputs/ColorNode.js +0 -18
  682. package/examples/jsm/renderers/nodes/inputs/FloatNode.js +0 -17
  683. package/examples/jsm/renderers/nodes/inputs/IntNode.js +0 -17
  684. package/examples/jsm/renderers/nodes/inputs/Matrix3Node.js +0 -18
  685. package/examples/jsm/renderers/nodes/inputs/Matrix4Node.js +0 -18
  686. package/examples/jsm/renderers/nodes/inputs/TextureNode.js +0 -74
  687. package/examples/jsm/renderers/nodes/inputs/Vector2Node.js +0 -18
  688. package/examples/jsm/renderers/nodes/inputs/Vector3Node.js +0 -18
  689. package/examples/jsm/renderers/nodes/inputs/Vector4Node.js +0 -18
  690. package/examples/jsm/renderers/nodes/lights/LightContextNode.js +0 -59
  691. package/examples/jsm/renderers/nodes/lights/LightNode.js +0 -79
  692. package/examples/jsm/renderers/nodes/lights/LightsNode.js +0 -44
  693. package/examples/jsm/renderers/nodes/materials/Materials.js +0 -11
  694. package/examples/jsm/renderers/nodes/materials/MeshStandardNodeMaterial.js +0 -63
  695. package/examples/jsm/renderers/nodes/math/CondNode.js +0 -60
  696. package/examples/jsm/renderers/nodes/math/MathNode.js +0 -242
  697. package/examples/jsm/renderers/nodes/math/OperatorNode.js +0 -174
  698. package/examples/jsm/renderers/nodes/procedural/CheckerNode.js +0 -36
  699. package/examples/jsm/renderers/nodes/utils/JoinNode.js +0 -42
  700. package/examples/jsm/renderers/nodes/utils/TimerNode.js +0 -47
  701. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -20
  702. package/examples/jsm/shaders/SSRrShader.js +0 -307
  703. package/src/renderers/WebGLMultisampleRenderTarget.js +0 -33
@@ -103,6 +103,7 @@
103
103
  }
104
104
 
105
105
  } );
106
+ const tempColor = new THREE.Color();
106
107
  const includeIndices = excludeAttributes.indexOf( 'index' ) === - 1;
107
108
  includeNormals = includeNormals && excludeAttributes.indexOf( 'normal' ) === - 1;
108
109
  includeColors = includeColors && excludeAttributes.indexOf( 'color' ) === - 1;
@@ -184,9 +185,7 @@
184
185
 
185
186
  for ( let i = 0, l = vertices.count; i < l; i ++ ) {
186
187
 
187
- vertex.x = vertices.getX( i );
188
- vertex.y = vertices.getY( i );
189
- vertex.z = vertices.getZ( i );
188
+ vertex.fromBufferAttribute( vertices, i );
190
189
  vertex.applyMatrix4( mesh.matrixWorld ); // Position information
191
190
 
192
191
  output.setFloat32( vOffset, vertex.x, options.littleEndian );
@@ -200,9 +199,7 @@
200
199
 
201
200
  if ( normals != null ) {
202
201
 
203
- vertex.x = normals.getX( i );
204
- vertex.y = normals.getY( i );
205
- vertex.z = normals.getZ( i );
202
+ vertex.fromBufferAttribute( normals, i );
206
203
  vertex.applyMatrix3( normalMatrixWorld ).normalize();
207
204
  output.setFloat32( vOffset, vertex.x, options.littleEndian );
208
205
  vOffset += 4;
@@ -234,7 +231,7 @@
234
231
  output.setFloat32( vOffset, uvs.getY( i ), options.littleEndian );
235
232
  vOffset += 4;
236
233
 
237
- } else if ( includeUVs !== false ) {
234
+ } else {
238
235
 
239
236
  output.setFloat32( vOffset, 0, options.littleEndian );
240
237
  vOffset += 4;
@@ -243,18 +240,19 @@
243
240
 
244
241
  }
245
242
 
246
- } // Color information
243
+ } // THREE.Color information
247
244
 
248
245
 
249
246
  if ( includeColors === true ) {
250
247
 
251
248
  if ( colors != null ) {
252
249
 
253
- output.setUint8( vOffset, Math.floor( colors.getX( i ) * 255 ) );
250
+ tempColor.fromBufferAttribute( colors, i ).convertLinearToSRGB();
251
+ output.setUint8( vOffset, Math.floor( tempColor.r * 255 ) );
254
252
  vOffset += 1;
255
- output.setUint8( vOffset, Math.floor( colors.getY( i ) * 255 ) );
253
+ output.setUint8( vOffset, Math.floor( tempColor.g * 255 ) );
256
254
  vOffset += 1;
257
- output.setUint8( vOffset, Math.floor( colors.getZ( i ) * 255 ) );
255
+ output.setUint8( vOffset, Math.floor( tempColor.b * 255 ) );
258
256
  vOffset += 1;
259
257
 
260
258
  } else {
@@ -334,9 +332,7 @@
334
332
 
335
333
  for ( let i = 0, l = vertices.count; i < l; i ++ ) {
336
334
 
337
- vertex.x = vertices.getX( i );
338
- vertex.y = vertices.getY( i );
339
- vertex.z = vertices.getZ( i );
335
+ vertex.fromBufferAttribute( vertices, i );
340
336
  vertex.applyMatrix4( mesh.matrixWorld ); // Position information
341
337
 
342
338
  let line = vertex.x + ' ' + vertex.y + ' ' + vertex.z; // Normal information
@@ -345,9 +341,7 @@
345
341
 
346
342
  if ( normals != null ) {
347
343
 
348
- vertex.x = normals.getX( i );
349
- vertex.y = normals.getY( i );
350
- vertex.z = normals.getZ( i );
344
+ vertex.fromBufferAttribute( normals, i );
351
345
  vertex.applyMatrix3( normalMatrixWorld ).normalize();
352
346
  line += ' ' + vertex.x + ' ' + vertex.y + ' ' + vertex.z;
353
347
 
@@ -366,20 +360,21 @@
366
360
 
367
361
  line += ' ' + uvs.getX( i ) + ' ' + uvs.getY( i );
368
362
 
369
- } else if ( includeUVs !== false ) {
363
+ } else {
370
364
 
371
365
  line += ' 0 0';
372
366
 
373
367
  }
374
368
 
375
- } // Color information
369
+ } // THREE.Color information
376
370
 
377
371
 
378
372
  if ( includeColors === true ) {
379
373
 
380
374
  if ( colors != null ) {
381
375
 
382
- line += ' ' + Math.floor( colors.getX( i ) * 255 ) + ' ' + Math.floor( colors.getY( i ) * 255 ) + ' ' + Math.floor( colors.getZ( i ) * 255 );
376
+ tempColor.fromBufferAttribute( colors, i ).convertLinearToSRGB();
377
+ line += ' ' + Math.floor( tempColor.r * 255 ) + ' ' + Math.floor( tempColor.g * 255 ) + ' ' + Math.floor( tempColor.b * 255 );
383
378
 
384
379
  } else {
385
380
 
@@ -375,6 +375,7 @@ ${array.join( '' )}
375
375
  float outputs:g
376
376
  float outputs:b
377
377
  float3 outputs:rgb
378
+ ${material.transparent || material.alphaTest > 0.0 ? 'float outputs:a' : ''}
378
379
  }`;
379
380
 
380
381
  }
@@ -382,6 +383,18 @@ ${array.join( '' )}
382
383
  if ( material.map !== null ) {
383
384
 
384
385
  inputs.push( `${pad}color3f inputs:diffuseColor.connect = </Materials/Material_${material.id}/Texture_${material.map.id}_diffuse.outputs:rgb>` );
386
+
387
+ if ( material.transparent ) {
388
+
389
+ inputs.push( `${pad}float inputs:opacity.connect = </Materials/Material_${material.id}/Texture_${material.map.id}_diffuse.outputs:a>` );
390
+
391
+ } else if ( material.alphaTest > 0.0 ) {
392
+
393
+ inputs.push( `${pad}float inputs:opacity.connect = </Materials/Material_${material.id}/Texture_${material.map.id}_diffuse.outputs:a>` );
394
+ inputs.push( `${pad}float inputs:opacityThreshold = ${material.alphaTest}` );
395
+
396
+ }
397
+
385
398
  samplers.push( buildTexture( material.map, 'diffuse', material.color ) );
386
399
 
387
400
  } else {
@@ -45,13 +45,6 @@
45
45
  const vertex = new THREE.Vector3();
46
46
  const normal = new THREE.Vector3(); // handle different geometry types
47
47
 
48
- if ( mesh.geometry.isGeometry === true ) {
49
-
50
- console.error( 'THREE.DecalGeometry no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.' );
51
- return;
52
-
53
- }
54
-
55
48
  const geometry = mesh.geometry;
56
49
  const positionAttribute = geometry.attributes.position;
57
50
  const normalAttribute = geometry.attributes.normal; // first, create an array of 'DecalVertex' objects
@@ -106,6 +106,7 @@
106
106
  constructor( rayParameters = {} ) {
107
107
 
108
108
  super();
109
+ this.isLightningStrike = true;
109
110
  this.type = 'LightningStrike'; // Set parameters, and set undefined parameters to default values
110
111
 
111
112
  this.init( LightningStrike.copyParameters( rayParameters, rayParameters ) ); // Creates and populates the mesh
@@ -856,9 +857,8 @@
856
857
 
857
858
  }
858
859
 
859
- }
860
+ } // Ray states
860
861
 
861
- LightningStrike.prototype.isLightningStrike = true; // Ray states
862
862
 
863
863
  LightningStrike.RAY_INITIALIZED = 0;
864
864
  LightningStrike.RAY_UNBORN = 1;
@@ -173,9 +173,9 @@
173
173
 
174
174
  u *= Math.PI;
175
175
  v *= 2 * Math.PI;
176
- var x = size * Math.sin( u ) * Math.cos( v );
177
- var y = size * Math.sin( u ) * Math.sin( v );
178
- var z = size * Math.cos( u );
176
+ const x = size * Math.sin( u ) * Math.cos( v );
177
+ const y = size * Math.sin( u ) * Math.sin( v );
178
+ const z = size * Math.cos( u );
179
179
  target.set( x, y, z );
180
180
 
181
181
  }
@@ -0,0 +1,74 @@
1
+ ( function () {
2
+
3
+ class OctreeHelper extends THREE.LineSegments {
4
+
5
+ constructor( octree, color = 0xffff00 ) {
6
+
7
+ const vertices = [];
8
+
9
+ function traverse( tree ) {
10
+
11
+ for ( let i = 0; i < tree.length; i ++ ) {
12
+
13
+ const min = tree[ i ].box.min;
14
+ const max = tree[ i ].box.max;
15
+ vertices.push( max.x, max.y, max.z );
16
+ vertices.push( min.x, max.y, max.z ); // 0, 1
17
+
18
+ vertices.push( min.x, max.y, max.z );
19
+ vertices.push( min.x, min.y, max.z ); // 1, 2
20
+
21
+ vertices.push( min.x, min.y, max.z );
22
+ vertices.push( max.x, min.y, max.z ); // 2, 3
23
+
24
+ vertices.push( max.x, min.y, max.z );
25
+ vertices.push( max.x, max.y, max.z ); // 3, 0
26
+
27
+ vertices.push( max.x, max.y, min.z );
28
+ vertices.push( min.x, max.y, min.z ); // 4, 5
29
+
30
+ vertices.push( min.x, max.y, min.z );
31
+ vertices.push( min.x, min.y, min.z ); // 5, 6
32
+
33
+ vertices.push( min.x, min.y, min.z );
34
+ vertices.push( max.x, min.y, min.z ); // 6, 7
35
+
36
+ vertices.push( max.x, min.y, min.z );
37
+ vertices.push( max.x, max.y, min.z ); // 7, 4
38
+
39
+ vertices.push( max.x, max.y, max.z );
40
+ vertices.push( max.x, max.y, min.z ); // 0, 4
41
+
42
+ vertices.push( min.x, max.y, max.z );
43
+ vertices.push( min.x, max.y, min.z ); // 1, 5
44
+
45
+ vertices.push( min.x, min.y, max.z );
46
+ vertices.push( min.x, min.y, min.z ); // 2, 6
47
+
48
+ vertices.push( max.x, min.y, max.z );
49
+ vertices.push( max.x, min.y, min.z ); // 3, 7
50
+
51
+ traverse( tree[ i ].subTrees );
52
+
53
+ }
54
+
55
+ }
56
+
57
+ traverse( octree.subTrees );
58
+ const geometry = new THREE.BufferGeometry();
59
+ geometry.setAttribute( 'position', new THREE.Float32BufferAttribute( vertices, 3 ) );
60
+ super( geometry, new THREE.LineBasicMaterial( {
61
+ color: color,
62
+ toneMapped: false
63
+ } ) );
64
+ this.octree = octree;
65
+ this.color = color;
66
+ this.type = 'OctreeHelper';
67
+
68
+ }
69
+
70
+ }
71
+
72
+ THREE.OctreeHelper = OctreeHelper;
73
+
74
+ } )();
@@ -10,22 +10,8 @@
10
10
 
11
11
  constructor( object, size = 1, color = 0xff0000 ) {
12
12
 
13
- let nNormals = 0;
14
- const objGeometry = object.geometry;
15
-
16
- if ( objGeometry && objGeometry.isGeometry ) {
17
-
18
- console.error( 'THREE.VertexNormalsHelper no longer supports Geometry. Use THREE.BufferGeometry instead.' );
19
- return;
20
-
21
- } else if ( objGeometry && objGeometry.isBufferGeometry ) {
22
-
23
- nNormals = objGeometry.attributes.normal.count;
24
-
25
- } //
26
-
27
-
28
13
  const geometry = new THREE.BufferGeometry();
14
+ const nNormals = object.geometry.attributes.normal.count;
29
15
  const positions = new THREE.Float32BufferAttribute( nNormals * 2 * 3, 3 );
30
16
  geometry.setAttribute( 'position', positions );
31
17
  super( geometry, new THREE.LineBasicMaterial( {
@@ -52,12 +38,7 @@
52
38
 
53
39
  const objGeometry = this.object.geometry;
54
40
 
55
- if ( objGeometry && objGeometry.isGeometry ) {
56
-
57
- console.error( 'THREE.VertexNormalsHelper no longer supports Geometry. Use THREE.BufferGeometry instead.' );
58
- return;
59
-
60
- } else if ( objGeometry && objGeometry.isBufferGeometry ) {
41
+ if ( objGeometry ) {
61
42
 
62
43
  const objPos = objGeometry.attributes.position;
63
44
  const objNorm = objGeometry.attributes.normal;
@@ -65,9 +46,9 @@
65
46
 
66
47
  for ( let j = 0, jl = objPos.count; j < jl; j ++ ) {
67
48
 
68
- _v1.set( objPos.getX( j ), objPos.getY( j ), objPos.getZ( j ) ).applyMatrix4( matrixWorld );
49
+ _v1.fromBufferAttribute( objPos, j ).applyMatrix4( matrixWorld );
69
50
 
70
- _v2.set( objNorm.getX( j ), objNorm.getY( j ), objNorm.getZ( j ) );
51
+ _v2.fromBufferAttribute( objNorm, j );
71
52
 
72
53
  _v2.applyMatrix3( _normalMatrix ).normalize().multiplyScalar( this.size ).add( _v1 );
73
54
 
@@ -8,18 +8,8 @@
8
8
 
9
9
  constructor( object, size = 1, color = 0x00ffff ) {
10
10
 
11
- const objGeometry = object.geometry;
12
-
13
- if ( ! ( objGeometry && objGeometry.isBufferGeometry ) ) {
14
-
15
- console.error( 'THREE.VertexTangentsHelper: geometry not an instance of THREE.BufferGeometry.', objGeometry );
16
- return;
17
-
18
- }
19
-
20
- const nTangents = objGeometry.attributes.tangent.count; //
21
-
22
11
  const geometry = new THREE.BufferGeometry();
12
+ const nTangents = object.geometry.attributes.tangent.count;
23
13
  const positions = new THREE.Float32BufferAttribute( nTangents * 2 * 3, 3 );
24
14
  geometry.setAttribute( 'position', positions );
25
15
  super( geometry, new THREE.LineBasicMaterial( {
@@ -48,9 +38,9 @@
48
38
 
49
39
  for ( let j = 0, jl = objPos.count; j < jl; j ++ ) {
50
40
 
51
- _v1.set( objPos.getX( j ), objPos.getY( j ), objPos.getZ( j ) ).applyMatrix4( matrixWorld );
41
+ _v1.fromBufferAttribute( objPos, j ).applyMatrix4( matrixWorld );
52
42
 
53
- _v2.set( objTan.getX( j ), objTan.getY( j ), objTan.getZ( j ) );
43
+ _v2.fromBufferAttribute( objTan, j );
54
44
 
55
45
  _v2.transformDirection( matrixWorld ).multiplyScalar( this.size ).add( _v1 );
56
46
 
@@ -0,0 +1,266 @@
1
+ ( function () {
2
+
3
+ const vpTemp = new THREE.Vector4();
4
+
5
+ class ViewHelper extends THREE.Object3D {
6
+
7
+ constructor( editorCamera, dom ) {
8
+
9
+ super();
10
+ this.isViewHelper = true;
11
+ this.animating = false;
12
+ this.controls = null;
13
+ const color1 = new THREE.Color( '#ff3653' );
14
+ const color2 = new THREE.Color( '#8adb00' );
15
+ const color3 = new THREE.Color( '#2c8fff' );
16
+ const interactiveObjects = [];
17
+ const raycaster = new THREE.Raycaster();
18
+ const mouse = new THREE.Vector2();
19
+ const dummy = new THREE.Object3D();
20
+ const camera = new THREE.OrthographicCamera( - 2, 2, 2, - 2, 0, 4 );
21
+ camera.position.set( 0, 0, 2 );
22
+ const geometry = new THREE.BoxGeometry( 0.8, 0.05, 0.05 ).translate( 0.4, 0, 0 );
23
+ const xAxis = new THREE.Mesh( geometry, getAxisMaterial( color1 ) );
24
+ const yAxis = new THREE.Mesh( geometry, getAxisMaterial( color2 ) );
25
+ const zAxis = new THREE.Mesh( geometry, getAxisMaterial( color3 ) );
26
+ yAxis.rotation.z = Math.PI / 2;
27
+ zAxis.rotation.y = - Math.PI / 2;
28
+ this.add( xAxis );
29
+ this.add( zAxis );
30
+ this.add( yAxis );
31
+ const posXAxisHelper = new THREE.Sprite( getSpriteMaterial( color1, 'X' ) );
32
+ posXAxisHelper.userData.type = 'posX';
33
+ const posYAxisHelper = new THREE.Sprite( getSpriteMaterial( color2, 'Y' ) );
34
+ posYAxisHelper.userData.type = 'posY';
35
+ const posZAxisHelper = new THREE.Sprite( getSpriteMaterial( color3, 'Z' ) );
36
+ posZAxisHelper.userData.type = 'posZ';
37
+ const negXAxisHelper = new THREE.Sprite( getSpriteMaterial( color1 ) );
38
+ negXAxisHelper.userData.type = 'negX';
39
+ const negYAxisHelper = new THREE.Sprite( getSpriteMaterial( color2 ) );
40
+ negYAxisHelper.userData.type = 'negY';
41
+ const negZAxisHelper = new THREE.Sprite( getSpriteMaterial( color3 ) );
42
+ negZAxisHelper.userData.type = 'negZ';
43
+ posXAxisHelper.position.x = 1;
44
+ posYAxisHelper.position.y = 1;
45
+ posZAxisHelper.position.z = 1;
46
+ negXAxisHelper.position.x = - 1;
47
+ negXAxisHelper.scale.setScalar( 0.8 );
48
+ negYAxisHelper.position.y = - 1;
49
+ negYAxisHelper.scale.setScalar( 0.8 );
50
+ negZAxisHelper.position.z = - 1;
51
+ negZAxisHelper.scale.setScalar( 0.8 );
52
+ this.add( posXAxisHelper );
53
+ this.add( posYAxisHelper );
54
+ this.add( posZAxisHelper );
55
+ this.add( negXAxisHelper );
56
+ this.add( negYAxisHelper );
57
+ this.add( negZAxisHelper );
58
+ interactiveObjects.push( posXAxisHelper );
59
+ interactiveObjects.push( posYAxisHelper );
60
+ interactiveObjects.push( posZAxisHelper );
61
+ interactiveObjects.push( negXAxisHelper );
62
+ interactiveObjects.push( negYAxisHelper );
63
+ interactiveObjects.push( negZAxisHelper );
64
+ const point = new THREE.Vector3();
65
+ const dim = 128;
66
+ const turnRate = 2 * Math.PI; // turn rate in angles per second
67
+
68
+ this.render = function ( renderer ) {
69
+
70
+ this.quaternion.copy( editorCamera.quaternion ).invert();
71
+ this.updateMatrixWorld();
72
+ point.set( 0, 0, 1 );
73
+ point.applyQuaternion( editorCamera.quaternion );
74
+
75
+ if ( point.x >= 0 ) {
76
+
77
+ posXAxisHelper.material.opacity = 1;
78
+ negXAxisHelper.material.opacity = 0.5;
79
+
80
+ } else {
81
+
82
+ posXAxisHelper.material.opacity = 0.5;
83
+ negXAxisHelper.material.opacity = 1;
84
+
85
+ }
86
+
87
+ if ( point.y >= 0 ) {
88
+
89
+ posYAxisHelper.material.opacity = 1;
90
+ negYAxisHelper.material.opacity = 0.5;
91
+
92
+ } else {
93
+
94
+ posYAxisHelper.material.opacity = 0.5;
95
+ negYAxisHelper.material.opacity = 1;
96
+
97
+ }
98
+
99
+ if ( point.z >= 0 ) {
100
+
101
+ posZAxisHelper.material.opacity = 1;
102
+ negZAxisHelper.material.opacity = 0.5;
103
+
104
+ } else {
105
+
106
+ posZAxisHelper.material.opacity = 0.5;
107
+ negZAxisHelper.material.opacity = 1;
108
+
109
+ } //
110
+
111
+
112
+ const x = dom.offsetWidth - dim;
113
+ renderer.clearDepth();
114
+ renderer.getViewport( vpTemp );
115
+ renderer.setViewport( x, 0, dim, dim );
116
+ renderer.render( this, camera );
117
+ renderer.setViewport( vpTemp.x, vpTemp.y, vpTemp.z, vpTemp.w );
118
+
119
+ };
120
+
121
+ const targetPosition = new THREE.Vector3();
122
+ const targetQuaternion = new THREE.Quaternion();
123
+ const q1 = new THREE.Quaternion();
124
+ const q2 = new THREE.Quaternion();
125
+ let radius = 0;
126
+
127
+ this.handleClick = function ( event ) {
128
+
129
+ if ( this.animating === true ) return false;
130
+ const rect = dom.getBoundingClientRect();
131
+ const offsetX = rect.left + ( dom.offsetWidth - dim );
132
+ const offsetY = rect.top + ( dom.offsetHeight - dim );
133
+ mouse.x = ( event.clientX - offsetX ) / ( rect.width - offsetX ) * 2 - 1;
134
+ mouse.y = - ( ( event.clientY - offsetY ) / ( rect.bottom - offsetY ) ) * 2 + 1;
135
+ raycaster.setFromCamera( mouse, camera );
136
+ const intersects = raycaster.intersectObjects( interactiveObjects );
137
+
138
+ if ( intersects.length > 0 ) {
139
+
140
+ const intersection = intersects[ 0 ];
141
+ const object = intersection.object;
142
+ prepareAnimationData( object, this.controls.center );
143
+ this.animating = true;
144
+ return true;
145
+
146
+ } else {
147
+
148
+ return false;
149
+
150
+ }
151
+
152
+ };
153
+
154
+ this.update = function ( delta ) {
155
+
156
+ const step = delta * turnRate;
157
+ const focusPoint = this.controls.center; // animate position by doing a slerp and then scaling the position on the unit sphere
158
+
159
+ q1.rotateTowards( q2, step );
160
+ editorCamera.position.set( 0, 0, 1 ).applyQuaternion( q1 ).multiplyScalar( radius ).add( focusPoint ); // animate orientation
161
+
162
+ editorCamera.quaternion.rotateTowards( targetQuaternion, step );
163
+
164
+ if ( q1.angleTo( q2 ) === 0 ) {
165
+
166
+ this.animating = false;
167
+
168
+ }
169
+
170
+ };
171
+
172
+ function prepareAnimationData( object, focusPoint ) {
173
+
174
+ switch ( object.userData.type ) {
175
+
176
+ case 'posX':
177
+ targetPosition.set( 1, 0, 0 );
178
+ targetQuaternion.setFromEuler( new THREE.Euler( 0, Math.PI * 0.5, 0 ) );
179
+ break;
180
+
181
+ case 'posY':
182
+ targetPosition.set( 0, 1, 0 );
183
+ targetQuaternion.setFromEuler( new THREE.Euler( - Math.PI * 0.5, 0, 0 ) );
184
+ break;
185
+
186
+ case 'posZ':
187
+ targetPosition.set( 0, 0, 1 );
188
+ targetQuaternion.setFromEuler( new THREE.Euler() );
189
+ break;
190
+
191
+ case 'negX':
192
+ targetPosition.set( - 1, 0, 0 );
193
+ targetQuaternion.setFromEuler( new THREE.Euler( 0, - Math.PI * 0.5, 0 ) );
194
+ break;
195
+
196
+ case 'negY':
197
+ targetPosition.set( 0, - 1, 0 );
198
+ targetQuaternion.setFromEuler( new THREE.Euler( Math.PI * 0.5, 0, 0 ) );
199
+ break;
200
+
201
+ case 'negZ':
202
+ targetPosition.set( 0, 0, - 1 );
203
+ targetQuaternion.setFromEuler( new THREE.Euler( 0, Math.PI, 0 ) );
204
+ break;
205
+
206
+ default:
207
+ console.error( 'ViewHelper: Invalid axis.' );
208
+
209
+ } //
210
+
211
+
212
+ radius = editorCamera.position.distanceTo( focusPoint );
213
+ targetPosition.multiplyScalar( radius ).add( focusPoint );
214
+ dummy.position.copy( focusPoint );
215
+ dummy.lookAt( editorCamera.position );
216
+ q1.copy( dummy.quaternion );
217
+ dummy.lookAt( targetPosition );
218
+ q2.copy( dummy.quaternion );
219
+
220
+ }
221
+
222
+ function getAxisMaterial( color ) {
223
+
224
+ return new THREE.MeshBasicMaterial( {
225
+ color: color,
226
+ toneMapped: false
227
+ } );
228
+
229
+ }
230
+
231
+ function getSpriteMaterial( color, text = null ) {
232
+
233
+ const canvas = document.createElement( 'canvas' );
234
+ canvas.width = 64;
235
+ canvas.height = 64;
236
+ const context = canvas.getContext( '2d' );
237
+ context.beginPath();
238
+ context.arc( 32, 32, 16, 0, 2 * Math.PI );
239
+ context.closePath();
240
+ context.fillStyle = color.getStyle();
241
+ context.fill();
242
+
243
+ if ( text !== null ) {
244
+
245
+ context.font = '24px Arial';
246
+ context.textAlign = 'center';
247
+ context.fillStyle = '#000000';
248
+ context.fillText( text, 32, 41 );
249
+
250
+ }
251
+
252
+ const texture = new THREE.CanvasTexture( canvas );
253
+ return new THREE.SpriteMaterial( {
254
+ map: texture,
255
+ toneMapped: false
256
+ } );
257
+
258
+ }
259
+
260
+ }
261
+
262
+ }
263
+
264
+ THREE.ViewHelper = ViewHelper;
265
+
266
+ } )();