super-three 0.137.0 → 0.141.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +23 -25
- package/build/three.cjs +3721 -4964
- package/build/three.js +3723 -4966
- package/build/three.min.js +1 -1
- package/build/three.module.js +5705 -7216
- package/examples/js/animation/CCDIKSolver.js +3 -2
- package/examples/js/animation/MMDPhysics.js +2 -2
- package/examples/js/controls/ArcballControls.js +3 -1
- package/examples/js/controls/PointerLockControls.js +3 -2
- package/examples/js/controls/TrackballControls.js +1 -4
- package/examples/js/controls/TransformControls.js +5 -6
- package/examples/js/controls/experimental/CameraControls.js +2 -2
- package/examples/js/csm/CSMFrustum.js +1 -1
- package/examples/js/csm/CSMShader.js +51 -35
- package/examples/js/curves/CurveExtras.js +14 -18
- package/examples/js/effects/AnaglyphEffect.js +7 -4
- package/examples/js/effects/AsciiEffect.js +10 -29
- package/examples/js/exporters/ColladaExporter.js +29 -7
- package/examples/js/exporters/EXRExporter.js +458 -0
- package/examples/js/exporters/GLTFExporter.js +213 -128
- package/examples/js/exporters/OBJExporter.js +12 -18
- package/examples/js/exporters/PLYExporter.js +15 -20
- package/examples/js/exporters/USDZExporter.js +13 -0
- package/examples/js/geometries/DecalGeometry.js +0 -7
- package/examples/js/geometries/LightningStrike.js +2 -2
- package/examples/js/geometries/ParametricGeometries.js +3 -3
- package/examples/js/helpers/OctreeHelper.js +74 -0
- package/examples/js/helpers/VertexNormalsHelper.js +4 -23
- package/examples/js/helpers/VertexTangentsHelper.js +3 -13
- package/examples/js/helpers/ViewHelper.js +266 -0
- package/examples/js/interactive/HTMLMesh.js +235 -40
- package/examples/js/interactive/SelectionHelper.js +1 -1
- package/examples/js/libs/opentype.min.js +1 -118
- package/examples/js/lines/Line2.js +1 -2
- package/examples/js/lines/LineGeometry.js +10 -21
- package/examples/js/lines/LineMaterial.js +2 -3
- package/examples/js/lines/LineSegments2.js +214 -140
- package/examples/js/lines/LineSegmentsGeometry.js +3 -14
- package/examples/js/lines/Wireframe.js +2 -3
- package/examples/js/lines/WireframeGeometry2.js +1 -2
- package/examples/js/loaders/3MFLoader.js +21 -17
- package/examples/js/loaders/AMFLoader.js +1 -1
- package/examples/js/loaders/ColladaLoader.js +33 -12
- package/examples/js/loaders/DDSLoader.js +23 -30
- package/examples/js/loaders/EXRLoader.js +269 -266
- package/examples/js/loaders/FBXLoader.js +11 -0
- package/examples/js/loaders/FontLoader.js +1 -2
- package/examples/js/loaders/GCodeLoader.js +0 -1
- package/examples/js/loaders/GLTFLoader.js +249 -60
- package/examples/js/loaders/KMZLoader.js +1 -1
- package/examples/js/loaders/KTX2Loader.js +1 -9
- package/examples/js/loaders/LDrawLoader.js +3 -11
- package/examples/js/loaders/LUT3dlLoader.js +1 -1
- package/examples/js/loaders/LUTCubeLoader.js +1 -1
- package/examples/js/loaders/LWOLoader.js +4 -2
- package/examples/js/loaders/LogLuvLoader.js +1 -2
- package/examples/js/loaders/MMDLoader.js +18 -4
- package/examples/js/loaders/NRRDLoader.js +1 -1
- package/examples/js/loaders/OBJLoader.js +9 -5
- package/examples/js/loaders/PCDLoader.js +22 -13
- package/examples/js/loaders/PDBLoader.js +11 -11
- package/examples/js/loaders/PLYLoader.js +5 -1
- package/examples/js/loaders/RGBELoader.js +3 -11
- package/examples/js/loaders/RGBMLoader.js +12 -15
- package/examples/js/loaders/SVGLoader.js +16 -9
- package/examples/js/loaders/VOXLoader.js +3 -4
- package/examples/js/loaders/VTKLoader.js +260 -295
- package/examples/js/loaders/lwo/LWO2Parser.js +4 -4
- package/examples/js/loaders/lwo/LWO3Parser.js +4 -4
- package/examples/js/math/ConvexHull.js +6 -15
- package/examples/js/math/Lut.js +27 -26
- package/examples/js/misc/MorphAnimMesh.js +2 -2
- package/examples/js/misc/ProgressiveLightMap.js +1 -1
- package/examples/js/misc/Volume.js +37 -46
- package/examples/js/misc/VolumeSlice.js +21 -21
- package/examples/js/modifiers/EdgeSplitModifier.js +0 -7
- package/examples/js/modifiers/SimplifyModifier.js +1 -8
- package/examples/js/modifiers/TessellateModifier.js +0 -7
- package/examples/js/objects/Lensflare.js +2 -2
- package/examples/js/objects/LightningStorm.js +4 -5
- package/examples/js/objects/MarchingCubes.js +6 -11
- package/examples/js/objects/Reflector.js +10 -4
- package/examples/js/objects/ReflectorForSSRPass.js +1 -1
- package/examples/js/objects/Refractor.js +10 -4
- package/examples/js/objects/ShadowMesh.js +1 -2
- package/examples/js/objects/Sky.js +1 -1
- package/examples/js/objects/Water.js +1 -2
- package/examples/js/objects/Water2.js +1 -1
- package/examples/js/postprocessing/AdaptiveToneMappingPass.js +6 -10
- package/examples/js/postprocessing/AfterimagePass.js +2 -6
- package/examples/js/postprocessing/BloomPass.js +50 -19
- package/examples/js/postprocessing/DotScreenPass.js +1 -1
- package/examples/js/postprocessing/EffectComposer.js +1 -6
- package/examples/js/postprocessing/LUTPass.js +2 -2
- package/examples/js/postprocessing/OutlinePass.js +7 -12
- package/examples/js/postprocessing/SAOPass.js +2 -7
- package/examples/js/postprocessing/SSAARenderPass.js +1 -6
- package/examples/js/postprocessing/SSRPass.js +3 -8
- package/examples/js/postprocessing/TAARenderPass.js +4 -4
- package/examples/js/postprocessing/UnrealBloomPass.js +3 -12
- package/examples/js/renderers/CSS2DRenderer.js +20 -25
- package/examples/js/renderers/CSS3DRenderer.js +6 -7
- package/examples/js/renderers/Projector.js +97 -124
- package/examples/js/renderers/SVGRenderer.js +3 -4
- package/examples/js/shaders/BlendShader.js +2 -1
- package/examples/js/shaders/CopyShader.js +4 -3
- package/examples/js/shaders/FXAAShader.js +239 -1069
- package/examples/js/shaders/FreiChenShader.js +1 -1
- package/examples/js/shaders/HorizontalBlurShader.js +1 -1
- package/examples/js/shaders/HorizontalTiltShiftShader.js +1 -1
- package/examples/js/shaders/SSRShader.js +3 -3
- package/examples/js/shaders/ToneMapShader.js +1 -1
- package/examples/js/utils/BufferGeometryUtils.js +282 -22
- package/examples/js/utils/GPUStatsPanel.js +1 -1
- package/examples/js/utils/LDrawUtils.js +6 -6
- package/examples/js/utils/SceneUtils.js +59 -0
- package/examples/js/utils/SkeletonUtils.js +1 -1
- package/examples/js/utils/UVsDebug.js +23 -33
- package/examples/jsm/animation/CCDIKSolver.js +3 -9
- package/examples/jsm/animation/MMDPhysics.js +1 -1
- package/examples/jsm/capabilities/WebGPU.js +6 -0
- package/examples/jsm/controls/ArcballControls.js +3 -1
- package/examples/jsm/controls/PointerLockControls.js +4 -2
- package/examples/jsm/controls/TrackballControls.js +1 -4
- package/examples/jsm/controls/TransformControls.js +6 -6
- package/examples/jsm/controls/experimental/CameraControls.js +2 -2
- package/examples/jsm/csm/CSMFrustum.js +1 -1
- package/examples/jsm/csm/CSMShader.js +51 -35
- package/examples/jsm/curves/CurveExtras.js +15 -17
- package/examples/jsm/effects/AnaglyphEffect.js +4 -4
- package/examples/jsm/effects/AsciiEffect.js +9 -22
- package/examples/jsm/exporters/ColladaExporter.js +31 -6
- package/examples/jsm/exporters/EXRExporter.js +507 -0
- package/examples/jsm/exporters/GLTFExporter.js +231 -125
- package/examples/jsm/exporters/KTX2Exporter.js +281 -0
- package/examples/jsm/exporters/OBJExporter.js +11 -18
- package/examples/jsm/exporters/PLYExporter.js +23 -21
- package/examples/jsm/exporters/USDZExporter.js +12 -0
- package/examples/jsm/geometries/DecalGeometry.js +0 -7
- package/examples/jsm/geometries/LightningStrike.js +2 -2
- package/examples/jsm/geometries/ParametricGeometries.js +3 -3
- package/examples/jsm/helpers/OctreeHelper.js +58 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +4 -25
- package/examples/jsm/helpers/VertexTangentsHelper.js +3 -15
- package/examples/jsm/helpers/ViewHelper.js +295 -0
- package/examples/jsm/interactive/HTMLMesh.js +252 -34
- package/examples/jsm/interactive/SelectionHelper.js +1 -1
- package/examples/jsm/libs/flow.module.js +30 -27
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/libs/mikktspace.module.js +128 -0
- package/examples/jsm/libs/opentype.module.js +14568 -0
- package/examples/jsm/lines/Line2.js +2 -2
- package/examples/jsm/lines/LineGeometry.js +11 -19
- package/examples/jsm/lines/LineMaterial.js +3 -3
- package/examples/jsm/lines/LineSegments2.js +210 -145
- package/examples/jsm/lines/LineSegmentsGeometry.js +3 -12
- package/examples/jsm/lines/Wireframe.js +3 -3
- package/examples/jsm/lines/WireframeGeometry2.js +2 -2
- package/examples/jsm/loaders/3DMLoader.js +3 -2
- package/examples/jsm/loaders/3MFLoader.js +21 -17
- package/examples/jsm/loaders/AMFLoader.js +1 -1
- package/examples/jsm/loaders/ColladaLoader.js +40 -12
- package/examples/jsm/loaders/DDSLoader.js +21 -28
- package/examples/jsm/loaders/EXRLoader.js +268 -265
- package/examples/jsm/loaders/FBXLoader.js +11 -0
- package/examples/jsm/loaders/FontLoader.js +2 -2
- package/examples/jsm/loaders/GCodeLoader.js +0 -1
- package/examples/jsm/loaders/GLTFLoader.js +263 -66
- package/examples/jsm/loaders/KMZLoader.js +1 -1
- package/examples/jsm/loaders/KTX2Loader.js +1 -10
- package/examples/jsm/loaders/LDrawLoader.js +4 -11
- package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
- package/examples/jsm/loaders/LUTCubeLoader.js +2 -2
- package/examples/jsm/loaders/LWOLoader.js +5 -3
- package/examples/jsm/loaders/LogLuvLoader.js +2 -2
- package/examples/jsm/loaders/MMDLoader.js +21 -3
- package/examples/jsm/loaders/NRRDLoader.js +1 -2
- package/examples/jsm/loaders/OBJLoader.js +11 -7
- package/examples/jsm/loaders/PCDLoader.js +23 -15
- package/examples/jsm/loaders/PDBLoader.js +11 -11
- package/examples/jsm/loaders/PLYLoader.js +10 -2
- package/examples/jsm/loaders/RGBELoader.js +4 -12
- package/examples/jsm/loaders/RGBMLoader.js +14 -11
- package/examples/jsm/loaders/SVGLoader.js +17 -9
- package/examples/jsm/loaders/TTFLoader.js +1 -1
- package/examples/jsm/loaders/VOXLoader.js +5 -5
- package/examples/jsm/loaders/VTKLoader.js +256 -284
- package/examples/jsm/loaders/ifc/web-ifc-api.js +9 -8
- package/examples/jsm/loaders/lwo/LWO2Parser.js +4 -4
- package/examples/jsm/loaders/lwo/LWO3Parser.js +4 -4
- package/examples/jsm/math/ConvexHull.js +6 -15
- package/examples/jsm/math/Lut.js +35 -25
- package/examples/jsm/misc/MorphAnimMesh.js +2 -2
- package/examples/jsm/misc/ProgressiveLightMap.js +1 -1
- package/examples/jsm/misc/Volume.js +37 -44
- package/examples/jsm/misc/VolumeSlice.js +21 -21
- package/examples/jsm/modifiers/EdgeSplitModifier.js +0 -7
- package/examples/jsm/modifiers/SimplifyModifier.js +1 -8
- package/examples/jsm/modifiers/TessellateModifier.js +0 -7
- package/examples/jsm/node-editor/NodeEditor.js +78 -9
- package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +14 -0
- package/examples/jsm/node-editor/accessors/NormalEditor.js +1 -1
- package/examples/jsm/node-editor/accessors/PositionEditor.js +1 -1
- package/examples/jsm/node-editor/accessors/UVEditor.js +1 -1
- package/examples/jsm/node-editor/core/BaseNode.js +17 -11
- package/examples/jsm/node-editor/core/DataFile.js +59 -0
- package/examples/jsm/node-editor/core/FileEditor.js +20 -0
- package/examples/jsm/node-editor/core/FileURLEditor.js +29 -0
- package/examples/jsm/node-editor/display/BlendEditor.js +3 -3
- package/examples/jsm/node-editor/display/NormalMapEditor.js +49 -0
- package/examples/jsm/node-editor/examples/matcap.json +1 -0
- package/examples/jsm/node-editor/inputs/ColorEditor.js +7 -6
- package/examples/jsm/node-editor/inputs/FloatEditor.js +2 -2
- package/examples/jsm/node-editor/inputs/SliderEditor.js +2 -2
- package/examples/jsm/node-editor/inputs/TextureEditor.js +155 -0
- package/examples/jsm/node-editor/inputs/Vector2Editor.js +3 -2
- package/examples/jsm/node-editor/inputs/Vector3Editor.js +3 -2
- package/examples/jsm/node-editor/inputs/Vector4Editor.js +4 -3
- package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +3 -3
- package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +16 -11
- package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +15 -5
- package/examples/jsm/node-editor/math/AngleEditor.js +3 -2
- package/examples/jsm/node-editor/math/DotEditor.js +2 -2
- package/examples/jsm/node-editor/math/InvertEditor.js +4 -4
- package/examples/jsm/node-editor/math/LimiterEditor.js +22 -9
- package/examples/jsm/node-editor/math/NormalizeEditor.js +3 -2
- package/examples/jsm/node-editor/math/OperatorEditor.js +20 -8
- package/examples/jsm/node-editor/math/PowerEditor.js +17 -8
- package/examples/jsm/node-editor/math/TrigonometryEditor.js +3 -2
- package/examples/jsm/node-editor/procedural/CheckerEditor.js +4 -4
- package/examples/jsm/node-editor/utils/JoinEditor.js +2 -2
- package/examples/jsm/node-editor/utils/OscillatorEditor.js +2 -2
- package/examples/jsm/node-editor/utils/PreviewEditor.js +166 -0
- package/examples/jsm/node-editor/utils/SplitEditor.js +2 -2
- package/examples/jsm/node-editor/utils/TimerEditor.js +1 -1
- package/examples/jsm/nodes/Nodes.js +283 -94
- package/examples/jsm/nodes/accessors/BufferNode.js +24 -0
- package/examples/jsm/nodes/accessors/CameraNode.js +27 -196
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
- package/examples/jsm/nodes/accessors/InstanceNode.js +58 -0
- package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialNode.js +49 -11
- package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialReferenceNode.js +0 -0
- package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelNode.js +8 -0
- package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelViewProjectionNode.js +0 -0
- package/examples/jsm/nodes/accessors/NormalNode.js +39 -99
- package/examples/jsm/{renderers/nodes → nodes}/accessors/Object3DNode.js +34 -17
- package/examples/jsm/{renderers/nodes → nodes}/accessors/PointUVNode.js +2 -2
- package/examples/jsm/nodes/accessors/PositionNode.js +41 -110
- package/examples/jsm/nodes/accessors/ReferenceNode.js +65 -0
- package/examples/jsm/nodes/accessors/ReflectNode.js +34 -121
- package/examples/jsm/nodes/accessors/SkinningNode.js +102 -0
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +21 -0
- package/examples/jsm/nodes/accessors/TextureNode.js +100 -0
- package/examples/jsm/nodes/accessors/UVNode.js +17 -43
- package/examples/jsm/nodes/accessors/UserDataNode.js +23 -0
- package/examples/jsm/nodes/core/ArrayUniformNode.js +23 -0
- package/examples/jsm/nodes/core/AttributeNode.js +33 -30
- package/examples/jsm/{renderers/nodes → nodes}/core/BypassNode.js +2 -2
- package/examples/jsm/{renderers/nodes → nodes}/core/CodeNode.js +2 -30
- package/examples/jsm/nodes/core/ConstNode.js +10 -106
- package/examples/jsm/{renderers/nodes → nodes}/core/ContextNode.js +17 -3
- package/examples/jsm/nodes/core/ExpressionNode.js +24 -7
- package/examples/jsm/nodes/core/FunctionCallNode.js +26 -67
- package/examples/jsm/nodes/core/FunctionNode.js +43 -216
- package/examples/jsm/nodes/core/InputNode.js +28 -60
- package/examples/jsm/nodes/core/InstanceIndexNode.js +21 -0
- package/examples/jsm/nodes/core/Node.js +228 -94
- package/examples/jsm/{renderers/nodes → nodes}/core/NodeAttribute.js +2 -2
- package/examples/jsm/nodes/core/NodeBuilder.js +388 -560
- package/examples/jsm/{renderers/nodes → nodes}/core/NodeCode.js +0 -0
- package/examples/jsm/nodes/core/NodeFrame.js +30 -23
- package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunction.js +0 -0
- package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunctionInput.js +0 -0
- package/examples/jsm/{renderers/nodes → nodes}/core/NodeKeywords.js +0 -0
- package/examples/jsm/{renderers/nodes → nodes}/core/NodeParser.js +0 -0
- package/examples/jsm/nodes/core/NodeUniform.js +8 -6
- package/examples/jsm/nodes/core/NodeUtils.js +69 -37
- package/examples/jsm/{renderers/nodes → nodes}/core/NodeVar.js +2 -2
- package/examples/jsm/{renderers/nodes → nodes}/core/NodeVary.js +2 -2
- package/examples/jsm/{renderers/nodes → nodes}/core/PropertyNode.js +0 -0
- package/examples/jsm/nodes/core/TempNode.js +20 -112
- package/examples/jsm/nodes/core/UniformNode.js +46 -0
- package/examples/jsm/nodes/core/VarNode.js +58 -27
- package/examples/jsm/{renderers/nodes → nodes}/core/VaryNode.js +0 -0
- package/examples/jsm/{renderers/nodes → nodes}/core/constants.js +0 -0
- package/examples/jsm/{renderers/nodes → nodes}/display/ColorSpaceNode.js +10 -11
- package/examples/jsm/nodes/display/FrontFacingNode.js +21 -0
- package/examples/jsm/nodes/display/NormalMapNode.js +86 -0
- package/examples/jsm/nodes/display/ToneMappingNode.js +51 -0
- package/examples/jsm/nodes/fog/FogNode.js +31 -0
- package/examples/jsm/nodes/fog/FogRangeNode.js +27 -0
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +33 -0
- package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +27 -0
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
- package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +18 -0
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +18 -0
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +94 -0
- package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +22 -0
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +12 -0
- package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +63 -0
- package/examples/jsm/nodes/lighting/AONode.js +25 -0
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +37 -0
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +65 -0
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +50 -0
- package/examples/jsm/nodes/lighting/LightingContextNode.js +75 -0
- package/examples/jsm/nodes/lighting/LightingNode.js +19 -0
- package/examples/jsm/nodes/lighting/LightsNode.js +120 -0
- package/examples/jsm/nodes/lighting/PunctualLightNode.js +68 -0
- package/examples/jsm/nodes/loaders/NodeLoader.js +107 -0
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +42 -0
- package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
- package/examples/jsm/{renderers/nodes → nodes}/materials/LineBasicNodeMaterial.js +11 -4
- package/examples/jsm/nodes/materials/Materials.js +65 -0
- package/examples/jsm/{renderers/nodes → nodes}/materials/MeshBasicNodeMaterial.js +13 -4
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +162 -22
- package/examples/jsm/nodes/materials/NodeMaterial.js +128 -113
- package/examples/jsm/{renderers/nodes → nodes}/materials/PointsNodeMaterial.js +13 -4
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +84 -16
- package/examples/jsm/nodes/math/CondNode.js +26 -95
- package/examples/jsm/nodes/math/MathNode.js +164 -187
- package/examples/jsm/nodes/math/OperatorNode.js +161 -41
- package/examples/jsm/{renderers/nodes → nodes}/parsers/GLSLNodeFunction.js +2 -2
- package/examples/jsm/{renderers/nodes → nodes}/parsers/GLSLNodeParser.js +0 -0
- package/examples/jsm/{renderers/nodes → nodes}/parsers/WGSLNodeFunction.js +20 -5
- package/examples/jsm/{renderers/nodes → nodes}/parsers/WGSLNodeParser.js +0 -0
- package/examples/jsm/nodes/procedural/CheckerNode.js +16 -57
- package/examples/jsm/nodes/shadernode/ShaderNode.js +262 -0
- package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +274 -0
- package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +106 -0
- package/examples/jsm/{renderers/nodes → nodes}/utils/ArrayElementNode.js +3 -3
- package/examples/jsm/{renderers/nodes → nodes}/utils/ConvertNode.js +11 -3
- package/examples/jsm/nodes/utils/JoinNode.js +17 -89
- package/examples/jsm/nodes/utils/MatcapUVNode.js +25 -0
- package/examples/jsm/nodes/utils/MaxMipLevelNode.js +32 -0
- package/examples/jsm/{renderers/nodes → nodes}/utils/OscNode.js +18 -2
- package/examples/jsm/{renderers/nodes → nodes}/utils/SplitNode.js +16 -0
- package/examples/jsm/{renderers/nodes → nodes}/utils/SpriteSheetUVNode.js +3 -3
- package/examples/jsm/nodes/utils/TimerNode.js +30 -65
- package/examples/jsm/objects/Lensflare.js +2 -2
- package/examples/jsm/objects/LightningStorm.js +4 -4
- package/examples/jsm/objects/MarchingCubes.js +5 -9
- package/examples/jsm/objects/Reflector.js +8 -4
- package/examples/jsm/objects/ReflectorForSSRPass.js +2 -2
- package/examples/jsm/objects/Refractor.js +8 -4
- package/examples/jsm/objects/ShadowMesh.js +2 -2
- package/examples/jsm/objects/Sky.js +2 -2
- package/examples/jsm/objects/Water.js +2 -2
- package/examples/jsm/objects/Water2.js +2 -2
- package/examples/jsm/offscreen/jank.js +5 -5
- package/examples/jsm/offscreen/offscreen.js +1 -1
- package/examples/jsm/offscreen/scene.js +11 -11
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13
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import { FunctionNode } from './FunctionNode.js';
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14
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import { ConstNode } from './ConstNode.js';
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15
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import { StructNode } from './StructNode.js';
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import { Vector2Node } from '../inputs/Vector2Node.js';
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import { Vector3Node } from '../inputs/Vector3Node.js';
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import { Vector4Node } from '../inputs/Vector4Node.js';
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import { TextureNode } from '../inputs/TextureNode.js';
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import { CubeTextureNode } from '../inputs/CubeTextureNode.js';
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import { TextureCubeNode } from '../misc/TextureCubeNode.js';
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22
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23
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24
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const elements = NodeUtils.elements,
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constructors = [ 'float', 'vec2', 'vec3', 'vec4' ],
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convertFormatToType = {
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float: 'f',
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vec2: 'v2',
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vec3: 'v3',
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vec4: 'v4',
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mat4: 'v4',
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int: 'i',
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bool: 'b'
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},
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convertTypeToFormat = {
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t: 'sampler2D',
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tc: 'samplerCube',
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b: 'bool',
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i: 'int',
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f: 'float',
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c: 'vec3',
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v2: 'vec2',
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v3: 'vec3',
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v4: 'vec4',
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m3: 'mat3',
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m4: 'mat4'
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};
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1
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import NodeUniform from './NodeUniform.js';
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2
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import NodeAttribute from './NodeAttribute.js';
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3
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import NodeVary from './NodeVary.js';
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4
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import NodeVar from './NodeVar.js';
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5
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import NodeCode from './NodeCode.js';
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6
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import NodeKeywords from './NodeKeywords.js';
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7
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import { NodeUpdateType } from './constants.js';
|
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48
8
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49
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50
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51
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constructor() {
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52
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53
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this.slots = [];
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54
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this.caches = [];
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55
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this.contexts = [];
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56
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57
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this.keywords = {};
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58
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this.nodeData = {};
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this.requires = {
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uv: [],
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color: [],
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lights: false,
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fog: false,
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transparent: false,
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irradiance: false
|
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};
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|
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this.includes = {
|
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consts: [],
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functions: [],
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structs: []
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|
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};
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75
|
-
|
|
76
|
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this.attributes = {};
|
|
77
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|
|
78
|
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this.prefixCode = /* glsl */`
|
|
79
|
-
#ifdef TEXTURE_LOD_EXT
|
|
80
|
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|
|
81
|
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#define texCube(a, b) textureCube(a, b)
|
|
82
|
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#define texCubeBias(a, b, c) textureCubeLodEXT(a, b, c)
|
|
9
|
+
import { REVISION, LinearEncoding } from 'three';
|
|
83
10
|
|
|
84
|
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|
|
85
|
-
|
|
11
|
+
export const defaultShaderStages = [ 'fragment', 'vertex' ];
|
|
12
|
+
export const shaderStages = [ ...defaultShaderStages, 'compute' ];
|
|
13
|
+
export const vector = [ 'x', 'y', 'z', 'w' ];
|
|
86
14
|
|
|
87
|
-
|
|
15
|
+
const typeFromLength = new Map();
|
|
16
|
+
typeFromLength.set( 1, 'float' );
|
|
17
|
+
typeFromLength.set( 2, 'vec2' );
|
|
18
|
+
typeFromLength.set( 3, 'vec3' );
|
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19
|
+
typeFromLength.set( 4, 'vec4' );
|
|
20
|
+
typeFromLength.set( 9, 'mat3' );
|
|
21
|
+
typeFromLength.set( 16, 'mat4' );
|
|
88
22
|
|
|
89
|
-
|
|
90
|
-
#define texCubeBias(a, b, c) textureCube(a, b, c)
|
|
23
|
+
const toFloat = ( value ) => {
|
|
91
24
|
|
|
92
|
-
|
|
93
|
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#define tex2DBias(a, b, c) texture2D(a, b, c)
|
|
25
|
+
value = Number( value );
|
|
94
26
|
|
|
95
|
-
|
|
27
|
+
return value + ( value % 1 ? '' : '.0' );
|
|
96
28
|
|
|
97
|
-
|
|
98
|
-
#include <common>`;
|
|
29
|
+
};
|
|
99
30
|
|
|
100
|
-
|
|
101
|
-
vertex: '',
|
|
102
|
-
fragment: ''
|
|
103
|
-
};
|
|
104
|
-
|
|
105
|
-
this.code = {
|
|
106
|
-
vertex: '',
|
|
107
|
-
fragment: ''
|
|
108
|
-
};
|
|
109
|
-
|
|
110
|
-
this.nodeCode = {
|
|
111
|
-
vertex: '',
|
|
112
|
-
fragment: ''
|
|
113
|
-
};
|
|
31
|
+
class NodeBuilder {
|
|
114
32
|
|
|
115
|
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|
|
116
|
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vertex: '',
|
|
117
|
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fragment: ''
|
|
118
|
-
};
|
|
33
|
+
constructor( object, renderer, parser ) {
|
|
119
34
|
|
|
120
|
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this.
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
|
|
35
|
+
this.object = object;
|
|
36
|
+
this.material = object.material || null;
|
|
37
|
+
this.geometry = object.geometry || null;
|
|
38
|
+
this.renderer = renderer;
|
|
39
|
+
this.parser = parser;
|
|
124
40
|
|
|
125
|
-
this.
|
|
126
|
-
|
|
127
|
-
|
|
128
|
-
|
|
129
|
-
|
|
130
|
-
|
|
131
|
-
|
|
132
|
-
|
|
133
|
-
|
|
134
|
-
|
|
135
|
-
|
|
41
|
+
this.nodes = [];
|
|
42
|
+
this.updateNodes = [];
|
|
43
|
+
this.hashNodes = {};
|
|
44
|
+
|
|
45
|
+
this.scene = null;
|
|
46
|
+
this.lightsNode = null;
|
|
47
|
+
this.fogNode = null;
|
|
48
|
+
|
|
49
|
+
this.vertexShader = null;
|
|
50
|
+
this.fragmentShader = null;
|
|
51
|
+
this.computeShader = null;
|
|
52
|
+
|
|
53
|
+
this.flowNodes = { vertex: [], fragment: [], compute: [] };
|
|
54
|
+
this.flowCode = { vertex: '', fragment: '', compute: [] };
|
|
55
|
+
this.uniforms = { vertex: [], fragment: [], compute: [], index: 0 };
|
|
56
|
+
this.codes = { vertex: [], fragment: [], compute: [] };
|
|
57
|
+
this.attributes = [];
|
|
58
|
+
this.varys = [];
|
|
59
|
+
this.vars = { vertex: [], fragment: [], compute: [] };
|
|
60
|
+
this.flow = { code: '' };
|
|
61
|
+
this.stack = [];
|
|
62
|
+
|
|
63
|
+
this.context = {
|
|
64
|
+
keywords: new NodeKeywords(),
|
|
65
|
+
material: object.material
|
|
136
66
|
};
|
|
137
67
|
|
|
138
|
-
|
|
139
|
-
|
|
140
|
-
this.defines = {};
|
|
68
|
+
this.nodesData = new WeakMap();
|
|
69
|
+
this.flowsData = new WeakMap();
|
|
141
70
|
|
|
142
|
-
this.
|
|
71
|
+
this.shaderStage = null;
|
|
72
|
+
this.buildStage = null;
|
|
143
73
|
|
|
144
|
-
|
|
145
|
-
|
|
146
|
-
this.updaters = [];
|
|
147
|
-
|
|
148
|
-
this.nodes = [];
|
|
74
|
+
}
|
|
149
75
|
|
|
150
|
-
|
|
76
|
+
get node() {
|
|
151
77
|
|
|
152
|
-
this.
|
|
78
|
+
return this.stack[ this.stack.length - 1 ];
|
|
153
79
|
|
|
154
80
|
}
|
|
155
81
|
|
|
156
|
-
|
|
157
|
-
|
|
158
|
-
this.buildShader( 'vertex', vertex );
|
|
159
|
-
this.buildShader( 'fragment', fragment );
|
|
82
|
+
addStack( node ) {
|
|
160
83
|
|
|
161
|
-
|
|
84
|
+
/*
|
|
85
|
+
if ( this.stack.indexOf( node ) !== - 1 ) {
|
|
162
86
|
|
|
163
|
-
|
|
87
|
+
console.warn( 'Recursive node: ', node );
|
|
164
88
|
|
|
165
|
-
|
|
89
|
+
}
|
|
90
|
+
*/
|
|
166
91
|
|
|
167
|
-
|
|
92
|
+
this.stack.push( node );
|
|
168
93
|
|
|
169
|
-
|
|
94
|
+
}
|
|
170
95
|
|
|
171
|
-
|
|
96
|
+
removeStack( node ) {
|
|
172
97
|
|
|
173
|
-
|
|
98
|
+
const lastStack = this.stack.pop();
|
|
174
99
|
|
|
175
|
-
|
|
100
|
+
if ( lastStack !== node ) {
|
|
176
101
|
|
|
177
|
-
|
|
102
|
+
throw new Error( 'NodeBuilder: Invalid node stack!' );
|
|
178
103
|
|
|
179
104
|
}
|
|
180
105
|
|
|
181
|
-
|
|
182
|
-
|
|
183
|
-
this.addVaryCode( 'varying vec4 vColor;' );
|
|
184
|
-
this.addVertexParsCode( 'attribute vec4 color;' );
|
|
185
|
-
|
|
186
|
-
this.addVertexFinalCode( 'vColor = color;' );
|
|
187
|
-
|
|
188
|
-
}
|
|
106
|
+
}
|
|
189
107
|
|
|
190
|
-
|
|
108
|
+
setHashNode( node, hash ) {
|
|
191
109
|
|
|
192
|
-
|
|
193
|
-
this.addVertexParsCode( 'attribute vec4 color2;' );
|
|
110
|
+
this.hashNodes[ hash ] = node;
|
|
194
111
|
|
|
195
|
-
|
|
112
|
+
}
|
|
196
113
|
|
|
197
|
-
|
|
114
|
+
addNode( node ) {
|
|
198
115
|
|
|
199
|
-
if ( this.
|
|
116
|
+
if ( this.nodes.indexOf( node ) === - 1 ) {
|
|
200
117
|
|
|
201
|
-
|
|
118
|
+
const updateType = node.getUpdateType( this );
|
|
202
119
|
|
|
203
|
-
|
|
120
|
+
if ( updateType !== NodeUpdateType.None ) {
|
|
204
121
|
|
|
205
|
-
|
|
122
|
+
this.updateNodes.push( node );
|
|
206
123
|
|
|
207
|
-
|
|
124
|
+
}
|
|
208
125
|
|
|
209
|
-
this.
|
|
126
|
+
this.nodes.push( node );
|
|
210
127
|
|
|
211
|
-
this.
|
|
128
|
+
this.setHashNode( node, node.getHash( this ) );
|
|
212
129
|
|
|
213
130
|
}
|
|
214
131
|
|
|
215
|
-
|
|
216
|
-
|
|
217
|
-
this.addVaryCode( 'varying vec3 vObjectNormal;' );
|
|
218
|
-
|
|
219
|
-
this.addVertexFinalCode( 'vObjectNormal = normal;' );
|
|
132
|
+
}
|
|
220
133
|
|
|
221
|
-
|
|
134
|
+
getMethod( method ) {
|
|
222
135
|
|
|
223
|
-
|
|
136
|
+
return method;
|
|
224
137
|
|
|
225
|
-
|
|
138
|
+
}
|
|
226
139
|
|
|
227
|
-
|
|
140
|
+
getNodeFromHash( hash ) {
|
|
228
141
|
|
|
229
|
-
|
|
230
|
-
|
|
231
|
-
return this;
|
|
142
|
+
return this.hashNodes[ hash ];
|
|
232
143
|
|
|
233
144
|
}
|
|
234
145
|
|
|
235
|
-
|
|
146
|
+
addFlow( shaderStage, node ) {
|
|
147
|
+
|
|
148
|
+
this.flowNodes[ shaderStage ].push( node );
|
|
236
149
|
|
|
237
|
-
|
|
150
|
+
return node;
|
|
238
151
|
|
|
239
152
|
}
|
|
240
153
|
|
|
241
|
-
|
|
154
|
+
setContext( context ) {
|
|
242
155
|
|
|
243
|
-
this.
|
|
244
|
-
this.renderer = renderer;
|
|
156
|
+
this.context = context;
|
|
245
157
|
|
|
246
|
-
|
|
247
|
-
this.requires.fog = material.fog;
|
|
158
|
+
}
|
|
248
159
|
|
|
249
|
-
|
|
160
|
+
getContext() {
|
|
250
161
|
|
|
251
|
-
return this;
|
|
162
|
+
return this.context;
|
|
252
163
|
|
|
253
164
|
}
|
|
254
165
|
|
|
255
|
-
|
|
166
|
+
isAvailable( /*name*/ ) {
|
|
256
167
|
|
|
257
|
-
return
|
|
168
|
+
return false;
|
|
258
169
|
|
|
259
170
|
}
|
|
260
171
|
|
|
261
|
-
|
|
172
|
+
getInstanceIndex() {
|
|
262
173
|
|
|
263
|
-
|
|
174
|
+
console.warn( 'Abstract function.' );
|
|
264
175
|
|
|
265
176
|
}
|
|
266
177
|
|
|
267
|
-
|
|
178
|
+
getFrontFacing() {
|
|
268
179
|
|
|
269
|
-
|
|
270
|
-
this.caches.push( this.cache );
|
|
271
|
-
|
|
272
|
-
return this;
|
|
180
|
+
console.warn( 'Abstract function.' );
|
|
273
181
|
|
|
274
182
|
}
|
|
275
183
|
|
|
276
|
-
|
|
277
|
-
|
|
278
|
-
this.caches.pop();
|
|
279
|
-
this.cache = this.caches[ this.caches.length - 1 ] || '';
|
|
184
|
+
getTexture( /* textureProperty, uvSnippet */ ) {
|
|
280
185
|
|
|
281
|
-
|
|
186
|
+
console.warn( 'Abstract function.' );
|
|
282
187
|
|
|
283
188
|
}
|
|
284
189
|
|
|
285
|
-
|
|
286
|
-
|
|
287
|
-
this.context = Object.assign( {}, this.context, context );
|
|
288
|
-
this.context.extra = this.context.extra || {};
|
|
190
|
+
getTextureLevel( /* textureProperty, uvSnippet, levelSnippet */ ) {
|
|
289
191
|
|
|
290
|
-
|
|
291
|
-
|
|
292
|
-
return this;
|
|
192
|
+
console.warn( 'Abstract function.' );
|
|
293
193
|
|
|
294
194
|
}
|
|
295
195
|
|
|
296
|
-
|
|
297
|
-
|
|
298
|
-
this.contexts.pop();
|
|
299
|
-
this.context = this.contexts[ this.contexts.length - 1 ] || {};
|
|
196
|
+
getCubeTexture( /* textureProperty, uvSnippet */ ) {
|
|
300
197
|
|
|
301
|
-
|
|
198
|
+
console.warn( 'Abstract function.' );
|
|
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199
|
|
|
303
200
|
}
|
|
304
201
|
|
|
305
|
-
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|
202
|
+
getCubeTextureLevel( /* textureProperty, uvSnippet, levelSnippet */ ) {
|
|
306
203
|
|
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307
|
-
|
|
308
|
-
this.slots.push( this.slot );
|
|
309
|
-
|
|
310
|
-
return this;
|
|
204
|
+
console.warn( 'Abstract function.' );
|
|
311
205
|
|
|
312
206
|
}
|
|
313
207
|
|
|
314
|
-
|
|
208
|
+
// @TODO: rename to .generateConst()
|
|
209
|
+
getConst( type, value ) {
|
|
315
210
|
|
|
316
|
-
|
|
317
|
-
|
|
211
|
+
if ( type === 'float' ) return toFloat( value );
|
|
212
|
+
if ( type === 'int' ) return `${ Math.round( value ) }`;
|
|
213
|
+
if ( type === 'uint' ) return value >= 0 ? `${ Math.round( value ) }u` : '0u';
|
|
214
|
+
if ( type === 'bool' ) return value ? 'true' : 'false';
|
|
215
|
+
if ( type === 'color' ) return `${ this.getType( 'vec3' ) }( ${ toFloat( value.r ) }, ${ toFloat( value.g ) }, ${ toFloat( value.b ) } )`;
|
|
318
216
|
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319
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-
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217
|
+
const typeLength = this.getTypeLength( type );
|
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320
218
|
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321
|
-
|
|
219
|
+
const componentType = this.getComponentType( type );
|
|
322
220
|
|
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323
|
-
|
|
221
|
+
const getConst = value => this.getConst( componentType, value );
|
|
324
222
|
|
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325
|
-
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|
223
|
+
if ( typeLength === 2 ) {
|
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326
224
|
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327
|
-
|
|
225
|
+
return `${ this.getType( type ) }( ${ getConst( value.x ) }, ${ getConst( value.y ) } )`;
|
|
328
226
|
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|
329
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-
|
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|
+
} else if ( typeLength === 3 ) {
|
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228
|
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|
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|
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|
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229
|
+
return `${ this.getType( type ) }( ${ getConst( value.x ) }, ${ getConst( value.y ) }, ${ getConst( value.z ) } )`;
|
|
332
230
|
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|
333
|
-
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231
|
+
} else if ( typeLength === 4 ) {
|
|
334
232
|
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335
|
-
|
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233
|
+
return `${ this.getType( type ) }( ${ getConst( value.x ) }, ${ getConst( value.y ) }, ${ getConst( value.z ) }, ${ getConst( value.w ) } )`;
|
|
336
234
|
|
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337
|
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235
|
+
} else if ( typeLength > 4 ) {
|
|
338
236
|
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|
-
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|
237
|
+
return `${ this.getType( type ) }()`;
|
|
340
238
|
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341
|
-
|
|
239
|
+
}
|
|
342
240
|
|
|
343
|
-
|
|
241
|
+
throw new Error( `NodeBuilder: Type '${type}' not found in generate constant attempt.` );
|
|
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242
|
|
|
345
243
|
}
|
|
346
244
|
|
|
347
|
-
|
|
245
|
+
getType( type ) {
|
|
348
246
|
|
|
349
|
-
|
|
247
|
+
return type;
|
|
350
248
|
|
|
351
249
|
}
|
|
352
250
|
|
|
353
|
-
|
|
251
|
+
generateMethod( method ) {
|
|
354
252
|
|
|
355
|
-
|
|
253
|
+
return method;
|
|
356
254
|
|
|
357
255
|
}
|
|
358
256
|
|
|
359
|
-
|
|
257
|
+
getAttribute( name, type ) {
|
|
360
258
|
|
|
361
|
-
|
|
259
|
+
const attributes = this.attributes;
|
|
362
260
|
|
|
363
|
-
|
|
261
|
+
// find attribute
|
|
364
262
|
|
|
365
|
-
|
|
263
|
+
for ( const attribute of attributes ) {
|
|
366
264
|
|
|
367
|
-
|
|
265
|
+
if ( attribute.name === name ) {
|
|
368
266
|
|
|
369
|
-
|
|
267
|
+
return attribute;
|
|
370
268
|
|
|
371
|
-
|
|
269
|
+
}
|
|
372
270
|
|
|
373
|
-
|
|
271
|
+
}
|
|
374
272
|
|
|
375
|
-
|
|
273
|
+
// create a new if no exist
|
|
376
274
|
|
|
377
|
-
|
|
275
|
+
const attribute = new NodeAttribute( name, type );
|
|
378
276
|
|
|
379
|
-
|
|
277
|
+
attributes.push( attribute );
|
|
278
|
+
|
|
279
|
+
return attribute;
|
|
380
280
|
|
|
381
281
|
}
|
|
382
282
|
|
|
383
|
-
|
|
283
|
+
getPropertyName( node/*, shaderStage*/ ) {
|
|
384
284
|
|
|
385
|
-
|
|
285
|
+
return node.name;
|
|
386
286
|
|
|
387
287
|
}
|
|
388
288
|
|
|
389
|
-
|
|
289
|
+
isVector( type ) {
|
|
390
290
|
|
|
391
|
-
|
|
291
|
+
return /vec\d/.test( type );
|
|
392
292
|
|
|
393
293
|
}
|
|
394
294
|
|
|
395
|
-
|
|
295
|
+
isMatrix( type ) {
|
|
396
296
|
|
|
397
|
-
|
|
297
|
+
return /mat\d/.test( type );
|
|
398
298
|
|
|
399
299
|
}
|
|
400
300
|
|
|
401
|
-
|
|
301
|
+
isReference( type ) {
|
|
402
302
|
|
|
403
|
-
|
|
303
|
+
return type === 'void' || type === 'property' || type === 'sampler' || type === 'texture' || type === 'cubeTexture';
|
|
404
304
|
|
|
405
305
|
}
|
|
406
306
|
|
|
407
|
-
|
|
307
|
+
isShaderStage( shaderStage ) {
|
|
408
308
|
|
|
409
|
-
this.
|
|
309
|
+
return this.shaderStage === shaderStage;
|
|
410
310
|
|
|
411
311
|
}
|
|
412
312
|
|
|
413
|
-
|
|
313
|
+
getTextureEncodingFromMap( map ) {
|
|
414
314
|
|
|
415
|
-
|
|
315
|
+
let encoding;
|
|
416
316
|
|
|
417
|
-
|
|
317
|
+
if ( map && map.isTexture ) {
|
|
418
318
|
|
|
419
|
-
|
|
319
|
+
encoding = map.encoding;
|
|
420
320
|
|
|
421
|
-
|
|
422
|
-
this.addFragmentParsCode( code );
|
|
321
|
+
} else if ( map && map.isWebGLRenderTarget ) {
|
|
423
322
|
|
|
424
|
-
|
|
425
|
-
|
|
426
|
-
isCache( name ) {
|
|
323
|
+
encoding = map.texture.encoding;
|
|
427
324
|
|
|
428
|
-
|
|
325
|
+
} else {
|
|
429
326
|
|
|
430
|
-
|
|
327
|
+
encoding = LinearEncoding;
|
|
431
328
|
|
|
432
|
-
|
|
329
|
+
}
|
|
433
330
|
|
|
434
|
-
return
|
|
331
|
+
return encoding;
|
|
435
332
|
|
|
436
333
|
}
|
|
437
334
|
|
|
438
|
-
|
|
335
|
+
getComponentType( type ) {
|
|
439
336
|
|
|
440
|
-
|
|
337
|
+
type = this.getVectorType( type );
|
|
441
338
|
|
|
442
|
-
|
|
339
|
+
const componentType = /(b|i|u|)(vec|mat)([2-4])/.exec( type );
|
|
340
|
+
|
|
341
|
+
if ( componentType === null ) return null;
|
|
443
342
|
|
|
444
|
-
|
|
343
|
+
if ( componentType[ 1 ] === 'b' ) return 'bool';
|
|
344
|
+
if ( componentType[ 1 ] === 'i' ) return 'int';
|
|
345
|
+
if ( componentType[ 1 ] === 'u' ) return 'uint';
|
|
445
346
|
|
|
446
|
-
|
|
347
|
+
return 'float';
|
|
447
348
|
|
|
448
349
|
}
|
|
449
350
|
|
|
450
|
-
|
|
351
|
+
getVectorType( type ) {
|
|
451
352
|
|
|
452
|
-
|
|
353
|
+
if ( type === 'color' ) return 'vec3';
|
|
354
|
+
if ( type === 'texture' ) return 'vec4';
|
|
453
355
|
|
|
454
|
-
|
|
356
|
+
return type;
|
|
455
357
|
|
|
456
|
-
|
|
358
|
+
}
|
|
457
359
|
|
|
458
|
-
|
|
459
|
-
let data = vars[ uuid ];
|
|
360
|
+
getTypeFromLength( length ) {
|
|
460
361
|
|
|
461
|
-
|
|
362
|
+
return typeFromLength.get( length );
|
|
462
363
|
|
|
463
|
-
|
|
464
|
-
name = ns ? ns : 'node' + prefix + index + ( label ? '_' + label : '' );
|
|
364
|
+
}
|
|
465
365
|
|
|
466
|
-
|
|
366
|
+
getTypeLength( type ) {
|
|
467
367
|
|
|
468
|
-
|
|
469
|
-
|
|
368
|
+
const vecType = this.getVectorType( type );
|
|
369
|
+
const vecNum = /vec([2-4])/.exec( vecType );
|
|
470
370
|
|
|
471
|
-
|
|
371
|
+
if ( vecNum !== null ) return Number( vecNum[ 1 ] );
|
|
372
|
+
if ( vecType === 'float' || vecType === 'bool' || vecType === 'int' || vecType === 'uint' ) return 1;
|
|
373
|
+
if ( /mat3/.test( type ) === true ) return 9;
|
|
374
|
+
if ( /mat4/.test( type ) === true ) return 16;
|
|
472
375
|
|
|
473
|
-
return
|
|
376
|
+
return 0;
|
|
474
377
|
|
|
475
378
|
}
|
|
476
379
|
|
|
477
|
-
|
|
380
|
+
getVectorFromMatrix( type ) {
|
|
478
381
|
|
|
479
|
-
return
|
|
382
|
+
return type.replace( 'mat', 'vec' );
|
|
480
383
|
|
|
481
384
|
}
|
|
482
385
|
|
|
483
|
-
|
|
386
|
+
getDataFromNode( node, shaderStage = this.shaderStage ) {
|
|
484
387
|
|
|
485
|
-
|
|
388
|
+
let nodeData = this.nodesData.get( node );
|
|
486
389
|
|
|
487
|
-
|
|
390
|
+
if ( nodeData === undefined ) {
|
|
488
391
|
|
|
489
|
-
|
|
490
|
-
this.addVertexFinalCode( varying.name + ' = ' + name + ';' );
|
|
392
|
+
nodeData = { vertex: {}, fragment: {}, compute: {} };
|
|
491
393
|
|
|
492
|
-
this.
|
|
394
|
+
this.nodesData.set( node, nodeData );
|
|
493
395
|
|
|
494
396
|
}
|
|
495
397
|
|
|
496
|
-
return
|
|
398
|
+
return shaderStage !== null ? nodeData[ shaderStage ] : nodeData;
|
|
497
399
|
|
|
498
400
|
}
|
|
499
401
|
|
|
500
|
-
|
|
402
|
+
getNodeProperties( node, shaderStage = this.shaderStage ) {
|
|
501
403
|
|
|
502
|
-
|
|
503
|
-
|
|
504
|
-
this.parsCode[ shader ],
|
|
505
|
-
this.getVarListCode( this.getVars( 'varying' ), 'varying' ),
|
|
506
|
-
this.getVarListCode( this.inputs.uniforms[ shader ], 'uniform' ),
|
|
507
|
-
this.getIncludesCode( 'consts', shader ),
|
|
508
|
-
this.getIncludesCode( 'structs', shader ),
|
|
509
|
-
this.getIncludesCode( 'functions', shader ),
|
|
510
|
-
'void main() {',
|
|
511
|
-
this.getVarListCode( this.getVars( shader ) ),
|
|
512
|
-
this.code[ shader ],
|
|
513
|
-
this.resultCode[ shader ],
|
|
514
|
-
this.finalCode[ shader ],
|
|
515
|
-
'}'
|
|
516
|
-
].join( '\n' );
|
|
404
|
+
const nodeData = this.getDataFromNode( this, shaderStage );
|
|
405
|
+
const constructHash = node.getConstructHash( this );
|
|
517
406
|
|
|
518
|
-
|
|
407
|
+
nodeData.properties = nodeData.properties || {};
|
|
408
|
+
nodeData.properties[ constructHash ] = nodeData.properties[ constructHash ] || { outputNode: null };
|
|
519
409
|
|
|
520
|
-
|
|
410
|
+
return nodeData.properties[ constructHash ];
|
|
521
411
|
|
|
522
|
-
|
|
412
|
+
}
|
|
523
413
|
|
|
524
|
-
|
|
414
|
+
getUniformFromNode( node, shaderStage, type ) {
|
|
525
415
|
|
|
526
|
-
|
|
527
|
-
type = nVar.type,
|
|
528
|
-
name = nVar.name;
|
|
416
|
+
const nodeData = this.getDataFromNode( node, shaderStage );
|
|
529
417
|
|
|
530
|
-
|
|
418
|
+
let nodeUniform = nodeData.uniform;
|
|
531
419
|
|
|
532
|
-
|
|
420
|
+
if ( nodeUniform === undefined ) {
|
|
533
421
|
|
|
534
|
-
|
|
422
|
+
const index = this.uniforms.index ++;
|
|
535
423
|
|
|
536
|
-
|
|
424
|
+
nodeUniform = new NodeUniform( 'nodeUniform' + index, type, node );
|
|
425
|
+
|
|
426
|
+
this.uniforms[ shaderStage ].push( nodeUniform );
|
|
537
427
|
|
|
538
|
-
|
|
428
|
+
nodeData.uniform = nodeUniform;
|
|
539
429
|
|
|
540
430
|
}
|
|
541
431
|
|
|
542
|
-
return
|
|
432
|
+
return nodeUniform;
|
|
543
433
|
|
|
544
434
|
}
|
|
545
435
|
|
|
546
|
-
|
|
436
|
+
getVarFromNode( node, type, shaderStage = this.shaderStage ) {
|
|
547
437
|
|
|
548
|
-
|
|
438
|
+
const nodeData = this.getDataFromNode( node, shaderStage );
|
|
549
439
|
|
|
550
|
-
|
|
440
|
+
let nodeVar = nodeData.variable;
|
|
551
441
|
|
|
552
|
-
|
|
442
|
+
if ( nodeVar === undefined ) {
|
|
553
443
|
|
|
554
|
-
|
|
444
|
+
const vars = this.vars[ shaderStage ];
|
|
445
|
+
const index = vars.length;
|
|
555
446
|
|
|
556
|
-
|
|
447
|
+
nodeVar = new NodeVar( 'nodeVar' + index, type );
|
|
557
448
|
|
|
558
|
-
|
|
449
|
+
vars.push( nodeVar );
|
|
559
450
|
|
|
560
|
-
|
|
451
|
+
nodeData.variable = nodeVar;
|
|
561
452
|
|
|
562
|
-
|
|
563
|
-
index = uniforms.list.length;
|
|
453
|
+
}
|
|
564
454
|
|
|
565
|
-
|
|
566
|
-
type: type,
|
|
567
|
-
name: ns ? ns : 'nodeU' + index + ( label ? '_' + label : '' ),
|
|
568
|
-
node: node,
|
|
569
|
-
needsUpdate: needsUpdate
|
|
570
|
-
} );
|
|
455
|
+
return nodeVar;
|
|
571
456
|
|
|
572
|
-
|
|
457
|
+
}
|
|
573
458
|
|
|
574
|
-
|
|
575
|
-
uniforms[ shader ][ uniform.name ] = uniform;
|
|
459
|
+
getVaryFromNode( node, type ) {
|
|
576
460
|
|
|
577
|
-
this.
|
|
461
|
+
const nodeData = this.getDataFromNode( node, null );
|
|
578
462
|
|
|
579
|
-
|
|
463
|
+
let nodeVary = nodeData.vary;
|
|
580
464
|
|
|
581
|
-
|
|
465
|
+
if ( nodeVary === undefined ) {
|
|
582
466
|
|
|
583
|
-
|
|
467
|
+
const varys = this.varys;
|
|
468
|
+
const index = varys.length;
|
|
584
469
|
|
|
585
|
-
|
|
470
|
+
nodeVary = new NodeVary( 'nodeVary' + index, type );
|
|
586
471
|
|
|
587
|
-
|
|
472
|
+
varys.push( nodeVary );
|
|
473
|
+
|
|
474
|
+
nodeData.vary = nodeVary;
|
|
588
475
|
|
|
589
|
-
|
|
476
|
+
}
|
|
590
477
|
|
|
591
|
-
return
|
|
478
|
+
return nodeVary;
|
|
592
479
|
|
|
593
480
|
}
|
|
594
481
|
|
|
595
|
-
|
|
482
|
+
getCodeFromNode( node, type, shaderStage = this.shaderStage ) {
|
|
596
483
|
|
|
597
|
-
|
|
484
|
+
const nodeData = this.getDataFromNode( node );
|
|
598
485
|
|
|
599
|
-
|
|
486
|
+
let nodeCode = nodeData.code;
|
|
600
487
|
|
|
601
|
-
if (
|
|
488
|
+
if ( nodeCode === undefined ) {
|
|
602
489
|
|
|
603
|
-
|
|
490
|
+
const codes = this.codes[ shaderStage ];
|
|
491
|
+
const index = codes.length;
|
|
604
492
|
|
|
605
|
-
|
|
493
|
+
nodeCode = new NodeCode( 'nodeCode' + index, type );
|
|
606
494
|
|
|
495
|
+
codes.push( nodeCode );
|
|
607
496
|
|
|
608
|
-
|
|
497
|
+
nodeData.code = nodeCode;
|
|
609
498
|
|
|
610
|
-
|
|
499
|
+
}
|
|
611
500
|
|
|
612
|
-
|
|
501
|
+
return nodeCode;
|
|
613
502
|
|
|
614
|
-
|
|
503
|
+
}
|
|
615
504
|
|
|
616
|
-
|
|
505
|
+
addFlowCode( code ) {
|
|
617
506
|
|
|
618
|
-
|
|
507
|
+
this.flow.code += code;
|
|
619
508
|
|
|
620
|
-
|
|
509
|
+
}
|
|
621
510
|
|
|
622
|
-
|
|
511
|
+
getFlowData( node/*, shaderStage*/ ) {
|
|
623
512
|
|
|
624
|
-
|
|
513
|
+
return this.flowsData.get( node );
|
|
625
514
|
|
|
626
|
-
|
|
515
|
+
}
|
|
627
516
|
|
|
628
|
-
|
|
517
|
+
flowNode( node ) {
|
|
629
518
|
|
|
630
|
-
|
|
631
|
-
node: node,
|
|
632
|
-
deps: []
|
|
633
|
-
};
|
|
519
|
+
const output = node.getNodeType( this );
|
|
634
520
|
|
|
635
|
-
|
|
521
|
+
const flowData = this.flowChildNode( node, output );
|
|
636
522
|
|
|
637
|
-
|
|
523
|
+
this.flowsData.set( node, flowData );
|
|
638
524
|
|
|
639
|
-
|
|
525
|
+
return flowData;
|
|
640
526
|
|
|
641
|
-
|
|
527
|
+
}
|
|
642
528
|
|
|
643
|
-
|
|
529
|
+
flowChildNode( node, output = null ) {
|
|
644
530
|
|
|
645
|
-
|
|
531
|
+
const previousFlow = this.flow;
|
|
646
532
|
|
|
647
|
-
|
|
533
|
+
const flow = {
|
|
534
|
+
code: '',
|
|
535
|
+
};
|
|
648
536
|
|
|
649
|
-
|
|
537
|
+
this.flow = flow;
|
|
650
538
|
|
|
651
|
-
|
|
539
|
+
flow.result = node.build( this, output );
|
|
652
540
|
|
|
653
|
-
|
|
541
|
+
this.flow = previousFlow;
|
|
654
542
|
|
|
655
|
-
|
|
543
|
+
return flow;
|
|
656
544
|
|
|
657
|
-
|
|
545
|
+
}
|
|
658
546
|
|
|
659
|
-
|
|
547
|
+
flowNodeFromShaderStage( shaderStage, node, output = null, propertyName = null ) {
|
|
660
548
|
|
|
661
|
-
|
|
549
|
+
const previousShaderStage = this.shaderStage;
|
|
662
550
|
|
|
663
|
-
|
|
551
|
+
this.setShaderStage( shaderStage );
|
|
664
552
|
|
|
665
|
-
|
|
553
|
+
const flowData = this.flowChildNode( node, output );
|
|
666
554
|
|
|
667
|
-
|
|
555
|
+
if ( propertyName !== null ) {
|
|
668
556
|
|
|
669
|
-
|
|
557
|
+
flowData.code += `${propertyName} = ${flowData.result};\n\t`;
|
|
670
558
|
|
|
671
559
|
}
|
|
672
560
|
|
|
673
|
-
|
|
561
|
+
this.flowCode[ shaderStage ] = this.flowCode[ shaderStage ] + flowData.code;
|
|
674
562
|
|
|
675
|
-
|
|
563
|
+
this.setShaderStage( previousShaderStage );
|
|
676
564
|
|
|
677
|
-
return
|
|
565
|
+
return flowData;
|
|
678
566
|
|
|
679
567
|
}
|
|
680
568
|
|
|
681
|
-
|
|
569
|
+
getAttributes( /*shaderStage*/ ) {
|
|
682
570
|
|
|
683
|
-
|
|
571
|
+
console.warn( 'Abstract function.' );
|
|
684
572
|
|
|
685
573
|
}
|
|
686
574
|
|
|
687
|
-
|
|
575
|
+
getVarys( /*shaderStage*/ ) {
|
|
688
576
|
|
|
689
|
-
|
|
577
|
+
console.warn( 'Abstract function.' );
|
|
690
578
|
|
|
691
579
|
}
|
|
692
580
|
|
|
693
|
-
|
|
694
|
-
|
|
695
|
-
let includes = this.getIncludes( type, shader );
|
|
581
|
+
getVars( shaderStage ) {
|
|
696
582
|
|
|
697
|
-
|
|
583
|
+
let snippet = '';
|
|
698
584
|
|
|
699
|
-
|
|
700
|
-
|
|
701
|
-
includes = includes.sort( sortByPosition );
|
|
585
|
+
const vars = this.vars[ shaderStage ];
|
|
702
586
|
|
|
703
|
-
for (
|
|
587
|
+
for ( const variable of vars ) {
|
|
704
588
|
|
|
705
|
-
|
|
589
|
+
snippet += `${variable.type} ${variable.name}; `;
|
|
706
590
|
|
|
707
591
|
}
|
|
708
592
|
|
|
709
|
-
return
|
|
593
|
+
return snippet;
|
|
710
594
|
|
|
711
595
|
}
|
|
712
596
|
|
|
713
|
-
|
|
597
|
+
getUniforms( /*shaderStage*/ ) {
|
|
714
598
|
|
|
715
|
-
|
|
599
|
+
console.warn( 'Abstract function.' );
|
|
716
600
|
|
|
717
601
|
}
|
|
718
602
|
|
|
719
|
-
|
|
603
|
+
getCodes( shaderStage ) {
|
|
720
604
|
|
|
721
|
-
|
|
605
|
+
const codes = this.codes[ shaderStage ];
|
|
722
606
|
|
|
723
|
-
|
|
724
|
-
|
|
725
|
-
getTypeLength( type ) {
|
|
726
|
-
|
|
727
|
-
if ( type === 'f' ) return 1;
|
|
607
|
+
let code = '';
|
|
728
608
|
|
|
729
|
-
|
|
609
|
+
for ( const nodeCode of codes ) {
|
|
730
610
|
|
|
731
|
-
|
|
611
|
+
code += nodeCode.code + '\n';
|
|
732
612
|
|
|
733
|
-
|
|
734
|
-
|
|
735
|
-
if ( len === 1 ) return 'f';
|
|
613
|
+
}
|
|
736
614
|
|
|
737
|
-
return
|
|
615
|
+
return code;
|
|
738
616
|
|
|
739
617
|
}
|
|
740
618
|
|
|
741
|
-
|
|
742
|
-
|
|
743
|
-
for ( let i = 0; i < arguments.length; i ++ ) {
|
|
744
|
-
|
|
745
|
-
const nodeCandidate = arguments[ i ];
|
|
619
|
+
getHash() {
|
|
746
620
|
|
|
747
|
-
|
|
748
|
-
|
|
749
|
-
return nodeCandidate;
|
|
750
|
-
|
|
751
|
-
}
|
|
752
|
-
|
|
753
|
-
}
|
|
621
|
+
return this.vertexShader + this.fragmentShader + this.computeShader;
|
|
754
622
|
|
|
755
623
|
}
|
|
756
624
|
|
|
757
|
-
|
|
758
|
-
|
|
759
|
-
for ( let i = 0; i < arguments.length; i ++ ) {
|
|
625
|
+
setShaderStage( shaderStage ) {
|
|
760
626
|
|
|
761
|
-
|
|
627
|
+
this.shaderStage = shaderStage;
|
|
762
628
|
|
|
763
|
-
|
|
629
|
+
}
|
|
764
630
|
|
|
765
|
-
|
|
631
|
+
getShaderStage() {
|
|
766
632
|
|
|
767
|
-
|
|
633
|
+
return this.shaderStage;
|
|
768
634
|
|
|
769
|
-
|
|
635
|
+
}
|
|
770
636
|
|
|
771
|
-
|
|
637
|
+
setBuildStage( buildStage ) {
|
|
772
638
|
|
|
773
|
-
|
|
774
|
-
case CubeRefractionMapping:
|
|
639
|
+
this.buildStage = buildStage;
|
|
775
640
|
|
|
776
|
-
|
|
641
|
+
}
|
|
777
642
|
|
|
778
|
-
|
|
643
|
+
getBuildStage() {
|
|
779
644
|
|
|
780
|
-
|
|
781
|
-
case CubeUVRefractionMapping:
|
|
645
|
+
return this.buildStage;
|
|
782
646
|
|
|
783
|
-
|
|
647
|
+
}
|
|
784
648
|
|
|
785
|
-
|
|
649
|
+
buildCode() {
|
|
786
650
|
|
|
787
|
-
|
|
651
|
+
console.warn( 'Abstract function.' );
|
|
788
652
|
|
|
789
|
-
|
|
653
|
+
}
|
|
790
654
|
|
|
791
|
-
|
|
655
|
+
build() {
|
|
792
656
|
|
|
793
|
-
|
|
657
|
+
// stage 1: generate shader node
|
|
794
658
|
|
|
795
|
-
|
|
659
|
+
this.setBuildStage( 'construct' );
|
|
796
660
|
|
|
797
|
-
|
|
661
|
+
for ( const shaderStage of shaderStages ) {
|
|
798
662
|
|
|
799
|
-
|
|
663
|
+
this.setShaderStage( shaderStage );
|
|
800
664
|
|
|
801
|
-
|
|
665
|
+
const flowNodes = this.flowNodes[ shaderStage ];
|
|
802
666
|
|
|
803
|
-
|
|
667
|
+
for ( const node of flowNodes ) {
|
|
804
668
|
|
|
805
|
-
|
|
669
|
+
node.build( this );
|
|
806
670
|
|
|
807
671
|
}
|
|
808
672
|
|
|
809
673
|
}
|
|
810
674
|
|
|
811
|
-
|
|
675
|
+
// stage 2: analyze nodes to possible optimization and validation
|
|
812
676
|
|
|
813
|
-
|
|
677
|
+
this.setBuildStage( 'analyze' );
|
|
814
678
|
|
|
815
|
-
|
|
679
|
+
for ( const shaderStage of shaderStages ) {
|
|
816
680
|
|
|
817
|
-
|
|
681
|
+
this.setShaderStage( shaderStage );
|
|
818
682
|
|
|
819
|
-
|
|
820
|
-
case 'f <- v3' : return code + '.x';
|
|
821
|
-
case 'f <- v4' : return code + '.x';
|
|
822
|
-
case 'f <- i' :
|
|
823
|
-
case 'f <- b' : return 'float( ' + code + ' )';
|
|
683
|
+
const flowNodes = this.flowNodes[ shaderStage ];
|
|
824
684
|
|
|
825
|
-
|
|
826
|
-
case 'v2 <- v3': return code + '.xy';
|
|
827
|
-
case 'v2 <- v4': return code + '.xy';
|
|
828
|
-
case 'v2 <- i' :
|
|
829
|
-
case 'v2 <- b' : return 'vec2( float( ' + code + ' ) )';
|
|
685
|
+
for ( const node of flowNodes ) {
|
|
830
686
|
|
|
831
|
-
|
|
832
|
-
case 'v3 <- v2': return 'vec3( ' + code + ', 0.0 )';
|
|
833
|
-
case 'v3 <- v4': return code + '.xyz';
|
|
834
|
-
case 'v3 <- i' :
|
|
835
|
-
case 'v3 <- b' : return 'vec2( float( ' + code + ' ) )';
|
|
687
|
+
node.build( this );
|
|
836
688
|
|
|
837
|
-
|
|
838
|
-
case 'v4 <- v2': return 'vec4( ' + code + ', 0.0, 1.0 )';
|
|
839
|
-
case 'v4 <- v3': return 'vec4( ' + code + ', 1.0 )';
|
|
840
|
-
case 'v4 <- i' :
|
|
841
|
-
case 'v4 <- b' : return 'vec4( float( ' + code + ' ) )';
|
|
842
|
-
|
|
843
|
-
case 'i <- f' :
|
|
844
|
-
case 'i <- b' : return 'int( ' + code + ' )';
|
|
845
|
-
case 'i <- v2' : return 'int( ' + code + '.x )';
|
|
846
|
-
case 'i <- v3' : return 'int( ' + code + '.x )';
|
|
847
|
-
case 'i <- v4' : return 'int( ' + code + '.x )';
|
|
848
|
-
|
|
849
|
-
case 'b <- f' : return '( ' + code + ' != 0.0 )';
|
|
850
|
-
case 'b <- v2' : return '( ' + code + ' != vec2( 0.0 ) )';
|
|
851
|
-
case 'b <- v3' : return '( ' + code + ' != vec3( 0.0 ) )';
|
|
852
|
-
case 'b <- v4' : return '( ' + code + ' != vec4( 0.0 ) )';
|
|
853
|
-
case 'b <- i' : return '( ' + code + ' != 0 )';
|
|
689
|
+
}
|
|
854
690
|
|
|
855
691
|
}
|
|
856
692
|
|
|
857
|
-
|
|
693
|
+
// stage 3: pre-build vertex code used in fragment shader
|
|
858
694
|
|
|
859
|
-
|
|
695
|
+
this.setBuildStage( 'generate' );
|
|
860
696
|
|
|
861
|
-
|
|
697
|
+
if ( this.context.vertex && this.context.vertex.isNode ) {
|
|
862
698
|
|
|
863
|
-
|
|
699
|
+
this.flowNodeFromShaderStage( 'vertex', this.context.vertex );
|
|
864
700
|
|
|
865
|
-
|
|
701
|
+
}
|
|
866
702
|
|
|
867
|
-
|
|
703
|
+
// stage 4: generate shader
|
|
868
704
|
|
|
869
|
-
|
|
705
|
+
this.setBuildStage( 'generate' );
|
|
870
706
|
|
|
871
|
-
|
|
707
|
+
for ( const shaderStage of shaderStages ) {
|
|
872
708
|
|
|
873
|
-
|
|
709
|
+
this.setShaderStage( shaderStage );
|
|
874
710
|
|
|
875
|
-
|
|
711
|
+
const flowNodes = this.flowNodes[ shaderStage ];
|
|
876
712
|
|
|
877
|
-
|
|
713
|
+
for ( const node of flowNodes ) {
|
|
878
714
|
|
|
879
|
-
|
|
715
|
+
this.flowNode( node );
|
|
880
716
|
|
|
881
|
-
|
|
717
|
+
}
|
|
882
718
|
|
|
883
|
-
|
|
719
|
+
}
|
|
884
720
|
|
|
885
|
-
|
|
721
|
+
this.setBuildStage( null );
|
|
722
|
+
this.setShaderStage( null );
|
|
886
723
|
|
|
887
|
-
|
|
724
|
+
// stage 5: build code for a specific output
|
|
888
725
|
|
|
889
|
-
|
|
726
|
+
this.buildCode();
|
|
890
727
|
|
|
891
|
-
return
|
|
728
|
+
return this;
|
|
892
729
|
|
|
893
730
|
}
|
|
894
731
|
|
|
895
|
-
|
|
896
|
-
|
|
897
|
-
return this.shader === shader;
|
|
732
|
+
format( snippet, fromType, toType ) {
|
|
898
733
|
|
|
899
|
-
|
|
734
|
+
fromType = this.getVectorType( fromType );
|
|
735
|
+
toType = this.getVectorType( toType );
|
|
900
736
|
|
|
901
|
-
|
|
737
|
+
if ( fromType === toType || toType === null || this.isReference( toType ) ) {
|
|
902
738
|
|
|
903
|
-
|
|
739
|
+
return snippet;
|
|
904
740
|
|
|
905
|
-
|
|
741
|
+
}
|
|
906
742
|
|
|
907
|
-
|
|
743
|
+
const fromTypeLength = this.getTypeLength( fromType );
|
|
744
|
+
const toTypeLength = this.getTypeLength( toType );
|
|
908
745
|
|
|
909
|
-
|
|
746
|
+
if ( fromTypeLength > 4 ) { // fromType is matrix-like
|
|
910
747
|
|
|
911
|
-
|
|
748
|
+
// @TODO: ignore for now
|
|
912
749
|
|
|
913
|
-
|
|
750
|
+
return snippet;
|
|
914
751
|
|
|
915
752
|
}
|
|
916
753
|
|
|
917
|
-
|
|
918
|
-
|
|
919
|
-
}
|
|
920
|
-
|
|
921
|
-
mergeUniform( uniforms ) {
|
|
754
|
+
if ( toTypeLength > 4 || toTypeLength === 0 ) { // toType is matrix-like or unknown
|
|
922
755
|
|
|
923
|
-
|
|
756
|
+
// @TODO: ignore for now
|
|
924
757
|
|
|
925
|
-
|
|
758
|
+
return snippet;
|
|
926
759
|
|
|
927
760
|
}
|
|
928
761
|
|
|
929
|
-
|
|
762
|
+
if ( fromTypeLength === toTypeLength ) {
|
|
930
763
|
|
|
931
|
-
|
|
764
|
+
return `${ this.getType( toType ) }( ${ snippet } )`;
|
|
932
765
|
|
|
933
|
-
|
|
934
|
-
|
|
935
|
-
let encoding;
|
|
936
|
-
|
|
937
|
-
if ( ! map ) {
|
|
766
|
+
}
|
|
938
767
|
|
|
939
|
-
|
|
768
|
+
if ( fromTypeLength > toTypeLength ) {
|
|
940
769
|
|
|
941
|
-
|
|
770
|
+
return this.format( `${ snippet }.${ 'xyz'.slice( 0, toTypeLength ) }`, this.getTypeFromLength( toTypeLength ), toType );
|
|
942
771
|
|
|
943
|
-
|
|
772
|
+
}
|
|
944
773
|
|
|
945
|
-
|
|
774
|
+
if ( toTypeLength === 4 ) { // toType is vec4-like
|
|
946
775
|
|
|
947
|
-
|
|
948
|
-
encoding = map.texture.encoding;
|
|
776
|
+
return `${ this.getType( toType ) }( ${ this.format( snippet, fromType, 'vec3' ) }, 1.0 )`;
|
|
949
777
|
|
|
950
778
|
}
|
|
951
779
|
|
|
952
|
-
if (
|
|
780
|
+
if ( fromTypeLength === 2 ) { // fromType is vec2-like and toType is vec3-like
|
|
953
781
|
|
|
954
|
-
|
|
782
|
+
return `${ this.getType( toType ) }( ${ this.format( snippet, fromType, 'vec2' ) }, 0.0 )`;
|
|
955
783
|
|
|
956
784
|
}
|
|
957
785
|
|
|
958
|
-
return
|
|
786
|
+
return `${ this.getType( toType ) }( ${ snippet } )`; // fromType is float-like
|
|
959
787
|
|
|
960
788
|
}
|
|
961
789
|
|
|
962
|
-
|
|
790
|
+
getSignature() {
|
|
963
791
|
|
|
964
|
-
|
|
792
|
+
return `// Three.js r${ REVISION } - NodeMaterial System\n`;
|
|
965
793
|
|
|
966
|
-
|
|
794
|
+
}
|
|
967
795
|
|
|
968
796
|
}
|
|
969
797
|
|
|
970
|
-
export
|
|
798
|
+
export default NodeBuilder;
|