super-three 0.137.0 → 0.141.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (703) hide show
  1. package/README.md +23 -25
  2. package/build/three.cjs +3721 -4964
  3. package/build/three.js +3723 -4966
  4. package/build/three.min.js +1 -1
  5. package/build/three.module.js +5705 -7216
  6. package/examples/js/animation/CCDIKSolver.js +3 -2
  7. package/examples/js/animation/MMDPhysics.js +2 -2
  8. package/examples/js/controls/ArcballControls.js +3 -1
  9. package/examples/js/controls/PointerLockControls.js +3 -2
  10. package/examples/js/controls/TrackballControls.js +1 -4
  11. package/examples/js/controls/TransformControls.js +5 -6
  12. package/examples/js/controls/experimental/CameraControls.js +2 -2
  13. package/examples/js/csm/CSMFrustum.js +1 -1
  14. package/examples/js/csm/CSMShader.js +51 -35
  15. package/examples/js/curves/CurveExtras.js +14 -18
  16. package/examples/js/effects/AnaglyphEffect.js +7 -4
  17. package/examples/js/effects/AsciiEffect.js +10 -29
  18. package/examples/js/exporters/ColladaExporter.js +29 -7
  19. package/examples/js/exporters/EXRExporter.js +458 -0
  20. package/examples/js/exporters/GLTFExporter.js +213 -128
  21. package/examples/js/exporters/OBJExporter.js +12 -18
  22. package/examples/js/exporters/PLYExporter.js +15 -20
  23. package/examples/js/exporters/USDZExporter.js +13 -0
  24. package/examples/js/geometries/DecalGeometry.js +0 -7
  25. package/examples/js/geometries/LightningStrike.js +2 -2
  26. package/examples/js/geometries/ParametricGeometries.js +3 -3
  27. package/examples/js/helpers/OctreeHelper.js +74 -0
  28. package/examples/js/helpers/VertexNormalsHelper.js +4 -23
  29. package/examples/js/helpers/VertexTangentsHelper.js +3 -13
  30. package/examples/js/helpers/ViewHelper.js +266 -0
  31. package/examples/js/interactive/HTMLMesh.js +235 -40
  32. package/examples/js/interactive/SelectionHelper.js +1 -1
  33. package/examples/js/libs/opentype.min.js +1 -118
  34. package/examples/js/lines/Line2.js +1 -2
  35. package/examples/js/lines/LineGeometry.js +10 -21
  36. package/examples/js/lines/LineMaterial.js +2 -3
  37. package/examples/js/lines/LineSegments2.js +214 -140
  38. package/examples/js/lines/LineSegmentsGeometry.js +3 -14
  39. package/examples/js/lines/Wireframe.js +2 -3
  40. package/examples/js/lines/WireframeGeometry2.js +1 -2
  41. package/examples/js/loaders/3MFLoader.js +21 -17
  42. package/examples/js/loaders/AMFLoader.js +1 -1
  43. package/examples/js/loaders/ColladaLoader.js +33 -12
  44. package/examples/js/loaders/DDSLoader.js +23 -30
  45. package/examples/js/loaders/EXRLoader.js +269 -266
  46. package/examples/js/loaders/FBXLoader.js +11 -0
  47. package/examples/js/loaders/FontLoader.js +1 -2
  48. package/examples/js/loaders/GCodeLoader.js +0 -1
  49. package/examples/js/loaders/GLTFLoader.js +249 -60
  50. package/examples/js/loaders/KMZLoader.js +1 -1
  51. package/examples/js/loaders/KTX2Loader.js +1 -9
  52. package/examples/js/loaders/LDrawLoader.js +3 -11
  53. package/examples/js/loaders/LUT3dlLoader.js +1 -1
  54. package/examples/js/loaders/LUTCubeLoader.js +1 -1
  55. package/examples/js/loaders/LWOLoader.js +4 -2
  56. package/examples/js/loaders/LogLuvLoader.js +1 -2
  57. package/examples/js/loaders/MMDLoader.js +18 -4
  58. package/examples/js/loaders/NRRDLoader.js +1 -1
  59. package/examples/js/loaders/OBJLoader.js +9 -5
  60. package/examples/js/loaders/PCDLoader.js +22 -13
  61. package/examples/js/loaders/PDBLoader.js +11 -11
  62. package/examples/js/loaders/PLYLoader.js +5 -1
  63. package/examples/js/loaders/RGBELoader.js +3 -11
  64. package/examples/js/loaders/RGBMLoader.js +12 -15
  65. package/examples/js/loaders/SVGLoader.js +16 -9
  66. package/examples/js/loaders/VOXLoader.js +3 -4
  67. package/examples/js/loaders/VTKLoader.js +260 -295
  68. package/examples/js/loaders/lwo/LWO2Parser.js +4 -4
  69. package/examples/js/loaders/lwo/LWO3Parser.js +4 -4
  70. package/examples/js/math/ConvexHull.js +6 -15
  71. package/examples/js/math/Lut.js +27 -26
  72. package/examples/js/misc/MorphAnimMesh.js +2 -2
  73. package/examples/js/misc/ProgressiveLightMap.js +1 -1
  74. package/examples/js/misc/Volume.js +37 -46
  75. package/examples/js/misc/VolumeSlice.js +21 -21
  76. package/examples/js/modifiers/EdgeSplitModifier.js +0 -7
  77. package/examples/js/modifiers/SimplifyModifier.js +1 -8
  78. package/examples/js/modifiers/TessellateModifier.js +0 -7
  79. package/examples/js/objects/Lensflare.js +2 -2
  80. package/examples/js/objects/LightningStorm.js +4 -5
  81. package/examples/js/objects/MarchingCubes.js +6 -11
  82. package/examples/js/objects/Reflector.js +10 -4
  83. package/examples/js/objects/ReflectorForSSRPass.js +1 -1
  84. package/examples/js/objects/Refractor.js +10 -4
  85. package/examples/js/objects/ShadowMesh.js +1 -2
  86. package/examples/js/objects/Sky.js +1 -1
  87. package/examples/js/objects/Water.js +1 -2
  88. package/examples/js/objects/Water2.js +1 -1
  89. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +6 -10
  90. package/examples/js/postprocessing/AfterimagePass.js +2 -6
  91. package/examples/js/postprocessing/BloomPass.js +50 -19
  92. package/examples/js/postprocessing/DotScreenPass.js +1 -1
  93. package/examples/js/postprocessing/EffectComposer.js +1 -6
  94. package/examples/js/postprocessing/LUTPass.js +2 -2
  95. package/examples/js/postprocessing/OutlinePass.js +7 -12
  96. package/examples/js/postprocessing/SAOPass.js +2 -7
  97. package/examples/js/postprocessing/SSAARenderPass.js +1 -6
  98. package/examples/js/postprocessing/SSRPass.js +3 -8
  99. package/examples/js/postprocessing/TAARenderPass.js +4 -4
  100. package/examples/js/postprocessing/UnrealBloomPass.js +3 -12
  101. package/examples/js/renderers/CSS2DRenderer.js +20 -25
  102. package/examples/js/renderers/CSS3DRenderer.js +6 -7
  103. package/examples/js/renderers/Projector.js +97 -124
  104. package/examples/js/renderers/SVGRenderer.js +3 -4
  105. package/examples/js/shaders/BlendShader.js +2 -1
  106. package/examples/js/shaders/CopyShader.js +4 -3
  107. package/examples/js/shaders/FXAAShader.js +239 -1069
  108. package/examples/js/shaders/FreiChenShader.js +1 -1
  109. package/examples/js/shaders/HorizontalBlurShader.js +1 -1
  110. package/examples/js/shaders/HorizontalTiltShiftShader.js +1 -1
  111. package/examples/js/shaders/SSRShader.js +3 -3
  112. package/examples/js/shaders/ToneMapShader.js +1 -1
  113. package/examples/js/utils/BufferGeometryUtils.js +282 -22
  114. package/examples/js/utils/GPUStatsPanel.js +1 -1
  115. package/examples/js/utils/LDrawUtils.js +6 -6
  116. package/examples/js/utils/SceneUtils.js +59 -0
  117. package/examples/js/utils/SkeletonUtils.js +1 -1
  118. package/examples/js/utils/UVsDebug.js +23 -33
  119. package/examples/jsm/animation/CCDIKSolver.js +3 -9
  120. package/examples/jsm/animation/MMDPhysics.js +1 -1
  121. package/examples/jsm/capabilities/WebGPU.js +6 -0
  122. package/examples/jsm/controls/ArcballControls.js +3 -1
  123. package/examples/jsm/controls/PointerLockControls.js +4 -2
  124. package/examples/jsm/controls/TrackballControls.js +1 -4
  125. package/examples/jsm/controls/TransformControls.js +6 -6
  126. package/examples/jsm/controls/experimental/CameraControls.js +2 -2
  127. package/examples/jsm/csm/CSMFrustum.js +1 -1
  128. package/examples/jsm/csm/CSMShader.js +51 -35
  129. package/examples/jsm/curves/CurveExtras.js +15 -17
  130. package/examples/jsm/effects/AnaglyphEffect.js +4 -4
  131. package/examples/jsm/effects/AsciiEffect.js +9 -22
  132. package/examples/jsm/exporters/ColladaExporter.js +31 -6
  133. package/examples/jsm/exporters/EXRExporter.js +507 -0
  134. package/examples/jsm/exporters/GLTFExporter.js +231 -125
  135. package/examples/jsm/exporters/KTX2Exporter.js +281 -0
  136. package/examples/jsm/exporters/OBJExporter.js +11 -18
  137. package/examples/jsm/exporters/PLYExporter.js +23 -21
  138. package/examples/jsm/exporters/USDZExporter.js +12 -0
  139. package/examples/jsm/geometries/DecalGeometry.js +0 -7
  140. package/examples/jsm/geometries/LightningStrike.js +2 -2
  141. package/examples/jsm/geometries/ParametricGeometries.js +3 -3
  142. package/examples/jsm/helpers/OctreeHelper.js +58 -0
  143. package/examples/jsm/helpers/VertexNormalsHelper.js +4 -25
  144. package/examples/jsm/helpers/VertexTangentsHelper.js +3 -15
  145. package/examples/jsm/helpers/ViewHelper.js +295 -0
  146. package/examples/jsm/interactive/HTMLMesh.js +252 -34
  147. package/examples/jsm/interactive/SelectionHelper.js +1 -1
  148. package/examples/jsm/libs/flow.module.js +30 -27
  149. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  150. package/examples/jsm/libs/mikktspace.module.js +128 -0
  151. package/examples/jsm/libs/opentype.module.js +14568 -0
  152. package/examples/jsm/lines/Line2.js +2 -2
  153. package/examples/jsm/lines/LineGeometry.js +11 -19
  154. package/examples/jsm/lines/LineMaterial.js +3 -3
  155. package/examples/jsm/lines/LineSegments2.js +210 -145
  156. package/examples/jsm/lines/LineSegmentsGeometry.js +3 -12
  157. package/examples/jsm/lines/Wireframe.js +3 -3
  158. package/examples/jsm/lines/WireframeGeometry2.js +2 -2
  159. package/examples/jsm/loaders/3DMLoader.js +3 -2
  160. package/examples/jsm/loaders/3MFLoader.js +21 -17
  161. package/examples/jsm/loaders/AMFLoader.js +1 -1
  162. package/examples/jsm/loaders/ColladaLoader.js +40 -12
  163. package/examples/jsm/loaders/DDSLoader.js +21 -28
  164. package/examples/jsm/loaders/EXRLoader.js +268 -265
  165. package/examples/jsm/loaders/FBXLoader.js +11 -0
  166. package/examples/jsm/loaders/FontLoader.js +2 -2
  167. package/examples/jsm/loaders/GCodeLoader.js +0 -1
  168. package/examples/jsm/loaders/GLTFLoader.js +263 -66
  169. package/examples/jsm/loaders/KMZLoader.js +1 -1
  170. package/examples/jsm/loaders/KTX2Loader.js +1 -10
  171. package/examples/jsm/loaders/LDrawLoader.js +4 -11
  172. package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
  173. package/examples/jsm/loaders/LUTCubeLoader.js +2 -2
  174. package/examples/jsm/loaders/LWOLoader.js +5 -3
  175. package/examples/jsm/loaders/LogLuvLoader.js +2 -2
  176. package/examples/jsm/loaders/MMDLoader.js +21 -3
  177. package/examples/jsm/loaders/NRRDLoader.js +1 -2
  178. package/examples/jsm/loaders/OBJLoader.js +11 -7
  179. package/examples/jsm/loaders/PCDLoader.js +23 -15
  180. package/examples/jsm/loaders/PDBLoader.js +11 -11
  181. package/examples/jsm/loaders/PLYLoader.js +10 -2
  182. package/examples/jsm/loaders/RGBELoader.js +4 -12
  183. package/examples/jsm/loaders/RGBMLoader.js +14 -11
  184. package/examples/jsm/loaders/SVGLoader.js +17 -9
  185. package/examples/jsm/loaders/TTFLoader.js +1 -1
  186. package/examples/jsm/loaders/VOXLoader.js +5 -5
  187. package/examples/jsm/loaders/VTKLoader.js +256 -284
  188. package/examples/jsm/loaders/ifc/web-ifc-api.js +9 -8
  189. package/examples/jsm/loaders/lwo/LWO2Parser.js +4 -4
  190. package/examples/jsm/loaders/lwo/LWO3Parser.js +4 -4
  191. package/examples/jsm/math/ConvexHull.js +6 -15
  192. package/examples/jsm/math/Lut.js +35 -25
  193. package/examples/jsm/misc/MorphAnimMesh.js +2 -2
  194. package/examples/jsm/misc/ProgressiveLightMap.js +1 -1
  195. package/examples/jsm/misc/Volume.js +37 -44
  196. package/examples/jsm/misc/VolumeSlice.js +21 -21
  197. package/examples/jsm/modifiers/EdgeSplitModifier.js +0 -7
  198. package/examples/jsm/modifiers/SimplifyModifier.js +1 -8
  199. package/examples/jsm/modifiers/TessellateModifier.js +0 -7
  200. package/examples/jsm/node-editor/NodeEditor.js +78 -9
  201. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +14 -0
  202. package/examples/jsm/node-editor/accessors/NormalEditor.js +1 -1
  203. package/examples/jsm/node-editor/accessors/PositionEditor.js +1 -1
  204. package/examples/jsm/node-editor/accessors/UVEditor.js +1 -1
  205. package/examples/jsm/node-editor/core/BaseNode.js +17 -11
  206. package/examples/jsm/node-editor/core/DataFile.js +59 -0
  207. package/examples/jsm/node-editor/core/FileEditor.js +20 -0
  208. package/examples/jsm/node-editor/core/FileURLEditor.js +29 -0
  209. package/examples/jsm/node-editor/display/BlendEditor.js +3 -3
  210. package/examples/jsm/node-editor/display/NormalMapEditor.js +49 -0
  211. package/examples/jsm/node-editor/examples/matcap.json +1 -0
  212. package/examples/jsm/node-editor/inputs/ColorEditor.js +7 -6
  213. package/examples/jsm/node-editor/inputs/FloatEditor.js +2 -2
  214. package/examples/jsm/node-editor/inputs/SliderEditor.js +2 -2
  215. package/examples/jsm/node-editor/inputs/TextureEditor.js +155 -0
  216. package/examples/jsm/node-editor/inputs/Vector2Editor.js +3 -2
  217. package/examples/jsm/node-editor/inputs/Vector3Editor.js +3 -2
  218. package/examples/jsm/node-editor/inputs/Vector4Editor.js +4 -3
  219. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +3 -3
  220. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +16 -11
  221. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +15 -5
  222. package/examples/jsm/node-editor/math/AngleEditor.js +3 -2
  223. package/examples/jsm/node-editor/math/DotEditor.js +2 -2
  224. package/examples/jsm/node-editor/math/InvertEditor.js +4 -4
  225. package/examples/jsm/node-editor/math/LimiterEditor.js +22 -9
  226. package/examples/jsm/node-editor/math/NormalizeEditor.js +3 -2
  227. package/examples/jsm/node-editor/math/OperatorEditor.js +20 -8
  228. package/examples/jsm/node-editor/math/PowerEditor.js +17 -8
  229. package/examples/jsm/node-editor/math/TrigonometryEditor.js +3 -2
  230. package/examples/jsm/node-editor/procedural/CheckerEditor.js +4 -4
  231. package/examples/jsm/node-editor/utils/JoinEditor.js +2 -2
  232. package/examples/jsm/node-editor/utils/OscillatorEditor.js +2 -2
  233. package/examples/jsm/node-editor/utils/PreviewEditor.js +166 -0
  234. package/examples/jsm/node-editor/utils/SplitEditor.js +2 -2
  235. package/examples/jsm/node-editor/utils/TimerEditor.js +1 -1
  236. package/examples/jsm/nodes/Nodes.js +283 -94
  237. package/examples/jsm/nodes/accessors/BufferNode.js +24 -0
  238. package/examples/jsm/nodes/accessors/CameraNode.js +27 -196
  239. package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
  240. package/examples/jsm/nodes/accessors/InstanceNode.js +58 -0
  241. package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialNode.js +49 -11
  242. package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialReferenceNode.js +0 -0
  243. package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelNode.js +8 -0
  244. package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelViewProjectionNode.js +0 -0
  245. package/examples/jsm/nodes/accessors/NormalNode.js +39 -99
  246. package/examples/jsm/{renderers/nodes → nodes}/accessors/Object3DNode.js +34 -17
  247. package/examples/jsm/{renderers/nodes → nodes}/accessors/PointUVNode.js +2 -2
  248. package/examples/jsm/nodes/accessors/PositionNode.js +41 -110
  249. package/examples/jsm/nodes/accessors/ReferenceNode.js +65 -0
  250. package/examples/jsm/nodes/accessors/ReflectNode.js +34 -121
  251. package/examples/jsm/nodes/accessors/SkinningNode.js +102 -0
  252. package/examples/jsm/nodes/accessors/StorageBufferNode.js +21 -0
  253. package/examples/jsm/nodes/accessors/TextureNode.js +100 -0
  254. package/examples/jsm/nodes/accessors/UVNode.js +17 -43
  255. package/examples/jsm/nodes/accessors/UserDataNode.js +23 -0
  256. package/examples/jsm/nodes/core/ArrayUniformNode.js +23 -0
  257. package/examples/jsm/nodes/core/AttributeNode.js +33 -30
  258. package/examples/jsm/{renderers/nodes → nodes}/core/BypassNode.js +2 -2
  259. package/examples/jsm/{renderers/nodes → nodes}/core/CodeNode.js +2 -30
  260. package/examples/jsm/nodes/core/ConstNode.js +10 -106
  261. package/examples/jsm/{renderers/nodes → nodes}/core/ContextNode.js +17 -3
  262. package/examples/jsm/nodes/core/ExpressionNode.js +24 -7
  263. package/examples/jsm/nodes/core/FunctionCallNode.js +26 -67
  264. package/examples/jsm/nodes/core/FunctionNode.js +43 -216
  265. package/examples/jsm/nodes/core/InputNode.js +28 -60
  266. package/examples/jsm/nodes/core/InstanceIndexNode.js +21 -0
  267. package/examples/jsm/nodes/core/Node.js +228 -94
  268. package/examples/jsm/{renderers/nodes → nodes}/core/NodeAttribute.js +2 -2
  269. package/examples/jsm/nodes/core/NodeBuilder.js +388 -560
  270. package/examples/jsm/{renderers/nodes → nodes}/core/NodeCode.js +0 -0
  271. package/examples/jsm/nodes/core/NodeFrame.js +30 -23
  272. package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunction.js +0 -0
  273. package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunctionInput.js +0 -0
  274. package/examples/jsm/{renderers/nodes → nodes}/core/NodeKeywords.js +0 -0
  275. package/examples/jsm/{renderers/nodes → nodes}/core/NodeParser.js +0 -0
  276. package/examples/jsm/nodes/core/NodeUniform.js +8 -6
  277. package/examples/jsm/nodes/core/NodeUtils.js +69 -37
  278. package/examples/jsm/{renderers/nodes → nodes}/core/NodeVar.js +2 -2
  279. package/examples/jsm/{renderers/nodes → nodes}/core/NodeVary.js +2 -2
  280. package/examples/jsm/{renderers/nodes → nodes}/core/PropertyNode.js +0 -0
  281. package/examples/jsm/nodes/core/TempNode.js +20 -112
  282. package/examples/jsm/nodes/core/UniformNode.js +46 -0
  283. package/examples/jsm/nodes/core/VarNode.js +58 -27
  284. package/examples/jsm/{renderers/nodes → nodes}/core/VaryNode.js +0 -0
  285. package/examples/jsm/{renderers/nodes → nodes}/core/constants.js +0 -0
  286. package/examples/jsm/{renderers/nodes → nodes}/display/ColorSpaceNode.js +10 -11
  287. package/examples/jsm/nodes/display/FrontFacingNode.js +21 -0
  288. package/examples/jsm/nodes/display/NormalMapNode.js +86 -0
  289. package/examples/jsm/nodes/display/ToneMappingNode.js +51 -0
  290. package/examples/jsm/nodes/fog/FogNode.js +31 -0
  291. package/examples/jsm/nodes/fog/FogRangeNode.js +27 -0
  292. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +33 -0
  293. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  294. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +27 -0
  295. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  296. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +18 -0
  297. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +18 -0
  298. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +94 -0
  299. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +22 -0
  300. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +12 -0
  301. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  302. package/examples/jsm/nodes/gpgpu/ComputeNode.js +63 -0
  303. package/examples/jsm/nodes/lighting/AONode.js +25 -0
  304. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +37 -0
  305. package/examples/jsm/nodes/lighting/EnvironmentNode.js +65 -0
  306. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +50 -0
  307. package/examples/jsm/nodes/lighting/LightingContextNode.js +75 -0
  308. package/examples/jsm/nodes/lighting/LightingNode.js +19 -0
  309. package/examples/jsm/nodes/lighting/LightsNode.js +120 -0
  310. package/examples/jsm/nodes/lighting/PunctualLightNode.js +68 -0
  311. package/examples/jsm/nodes/loaders/NodeLoader.js +107 -0
  312. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +42 -0
  313. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  314. package/examples/jsm/{renderers/nodes → nodes}/materials/LineBasicNodeMaterial.js +11 -4
  315. package/examples/jsm/nodes/materials/Materials.js +65 -0
  316. package/examples/jsm/{renderers/nodes → nodes}/materials/MeshBasicNodeMaterial.js +13 -4
  317. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +162 -22
  318. package/examples/jsm/nodes/materials/NodeMaterial.js +128 -113
  319. package/examples/jsm/{renderers/nodes → nodes}/materials/PointsNodeMaterial.js +13 -4
  320. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +84 -16
  321. package/examples/jsm/nodes/math/CondNode.js +26 -95
  322. package/examples/jsm/nodes/math/MathNode.js +164 -187
  323. package/examples/jsm/nodes/math/OperatorNode.js +161 -41
  324. package/examples/jsm/{renderers/nodes → nodes}/parsers/GLSLNodeFunction.js +2 -2
  325. package/examples/jsm/{renderers/nodes → nodes}/parsers/GLSLNodeParser.js +0 -0
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  329. package/examples/jsm/nodes/shadernode/ShaderNode.js +262 -0
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  334. package/examples/jsm/nodes/utils/JoinNode.js +17 -89
  335. package/examples/jsm/nodes/utils/MatcapUVNode.js +25 -0
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  338. package/examples/jsm/{renderers/nodes → nodes}/utils/SplitNode.js +16 -0
  339. package/examples/jsm/{renderers/nodes → nodes}/utils/SpriteSheetUVNode.js +3 -3
  340. package/examples/jsm/nodes/utils/TimerNode.js +30 -65
  341. package/examples/jsm/objects/Lensflare.js +2 -2
  342. package/examples/jsm/objects/LightningStorm.js +4 -4
  343. package/examples/jsm/objects/MarchingCubes.js +5 -9
  344. package/examples/jsm/objects/Reflector.js +8 -4
  345. package/examples/jsm/objects/ReflectorForSSRPass.js +2 -2
  346. package/examples/jsm/objects/Refractor.js +8 -4
  347. package/examples/jsm/objects/ShadowMesh.js +2 -2
  348. package/examples/jsm/objects/Sky.js +2 -2
  349. package/examples/jsm/objects/Water.js +2 -2
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  362. package/examples/jsm/postprocessing/SSAARenderPass.js +1 -4
  363. package/examples/jsm/postprocessing/SSRPass.js +3 -9
  364. package/examples/jsm/postprocessing/TAARenderPass.js +4 -4
  365. package/examples/jsm/postprocessing/UnrealBloomPass.js +3 -8
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  539. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +3 -19
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  548. package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +1 -1
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  658. package/examples/jsm/renderers/nodes/ShaderNode.js +0 -373
  659. package/examples/jsm/renderers/nodes/accessors/CameraNode.js +0 -68
  660. package/examples/jsm/renderers/nodes/accessors/NormalNode.js +0 -63
  661. package/examples/jsm/renderers/nodes/accessors/PositionNode.js +0 -67
  662. package/examples/jsm/renderers/nodes/accessors/ReferenceNode.js +0 -91
  663. package/examples/jsm/renderers/nodes/accessors/SkinningNode.js +0 -107
  664. package/examples/jsm/renderers/nodes/accessors/UVNode.js +0 -25
  665. package/examples/jsm/renderers/nodes/core/ArrayInputNode.js +0 -23
  666. package/examples/jsm/renderers/nodes/core/AttributeNode.js +0 -54
  667. package/examples/jsm/renderers/nodes/core/ExpressionNode.js +0 -32
  668. package/examples/jsm/renderers/nodes/core/FunctionCallNode.js +0 -67
  669. package/examples/jsm/renderers/nodes/core/FunctionNode.js +0 -87
  670. package/examples/jsm/renderers/nodes/core/InputNode.js +0 -66
  671. package/examples/jsm/renderers/nodes/core/Node.js +0 -104
  672. package/examples/jsm/renderers/nodes/core/NodeBuilder.js +0 -634
  673. package/examples/jsm/renderers/nodes/core/NodeFrame.js +0 -59
  674. package/examples/jsm/renderers/nodes/core/NodeUniform.js +0 -28
  675. package/examples/jsm/renderers/nodes/core/TempNode.js +0 -43
  676. package/examples/jsm/renderers/nodes/core/VarNode.js +0 -51
  677. package/examples/jsm/renderers/nodes/display/NormalMapNode.js +0 -87
  678. package/examples/jsm/renderers/nodes/functions/BSDFs.js +0 -122
  679. package/examples/jsm/renderers/nodes/functions/PhysicalMaterialFunctions.js +0 -27
  680. package/examples/jsm/renderers/nodes/inputs/BufferNode.js +0 -25
  681. package/examples/jsm/renderers/nodes/inputs/ColorNode.js +0 -18
  682. package/examples/jsm/renderers/nodes/inputs/FloatNode.js +0 -17
  683. package/examples/jsm/renderers/nodes/inputs/IntNode.js +0 -17
  684. package/examples/jsm/renderers/nodes/inputs/Matrix3Node.js +0 -18
  685. package/examples/jsm/renderers/nodes/inputs/Matrix4Node.js +0 -18
  686. package/examples/jsm/renderers/nodes/inputs/TextureNode.js +0 -74
  687. package/examples/jsm/renderers/nodes/inputs/Vector2Node.js +0 -18
  688. package/examples/jsm/renderers/nodes/inputs/Vector3Node.js +0 -18
  689. package/examples/jsm/renderers/nodes/inputs/Vector4Node.js +0 -18
  690. package/examples/jsm/renderers/nodes/lights/LightContextNode.js +0 -59
  691. package/examples/jsm/renderers/nodes/lights/LightNode.js +0 -79
  692. package/examples/jsm/renderers/nodes/lights/LightsNode.js +0 -44
  693. package/examples/jsm/renderers/nodes/materials/Materials.js +0 -11
  694. package/examples/jsm/renderers/nodes/materials/MeshStandardNodeMaterial.js +0 -63
  695. package/examples/jsm/renderers/nodes/math/CondNode.js +0 -60
  696. package/examples/jsm/renderers/nodes/math/MathNode.js +0 -242
  697. package/examples/jsm/renderers/nodes/math/OperatorNode.js +0 -174
  698. package/examples/jsm/renderers/nodes/procedural/CheckerNode.js +0 -36
  699. package/examples/jsm/renderers/nodes/utils/JoinNode.js +0 -42
  700. package/examples/jsm/renderers/nodes/utils/TimerNode.js +0 -47
  701. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -20
  702. package/examples/jsm/shaders/SSRrShader.js +0 -307
  703. package/src/renderers/WebGLMultisampleRenderTarget.js +0 -33
@@ -13,7 +13,7 @@ class DotScreenPass extends Pass {
13
13
 
14
14
  if ( DotScreenShader === undefined ) console.error( 'THREE.DotScreenPass relies on DotScreenShader' );
15
15
 
16
- var shader = DotScreenShader;
16
+ const shader = DotScreenShader;
17
17
 
18
18
  this.uniforms = UniformsUtils.clone( shader.uniforms );
19
19
 
@@ -2,10 +2,8 @@ import {
2
2
  BufferGeometry,
3
3
  Clock,
4
4
  Float32BufferAttribute,
5
- LinearFilter,
6
5
  Mesh,
7
6
  OrthographicCamera,
8
- RGBAFormat,
9
7
  Vector2,
10
8
  WebGLRenderTarget
11
9
  } from 'three';
@@ -22,18 +20,12 @@ class EffectComposer {
22
20
 
23
21
  if ( renderTarget === undefined ) {
24
22
 
25
- const parameters = {
26
- minFilter: LinearFilter,
27
- magFilter: LinearFilter,
28
- format: RGBAFormat
29
- };
30
-
31
23
  const size = renderer.getSize( new Vector2() );
32
24
  this._pixelRatio = renderer.getPixelRatio();
33
25
  this._width = size.width;
34
26
  this._height = size.height;
35
27
 
36
- renderTarget = new WebGLRenderTarget( this._width * this._pixelRatio, this._height * this._pixelRatio, parameters );
28
+ renderTarget = new WebGLRenderTarget( this._width * this._pixelRatio, this._height * this._pixelRatio );
37
29
  renderTarget.texture.name = 'EffectComposer.rt1';
38
30
 
39
31
  } else {
@@ -117,7 +117,7 @@ class LUTPass extends ShaderPass {
117
117
 
118
118
  if ( v ) {
119
119
 
120
- const is3dTextureDefine = v.isDataTexture3D ? 1 : 0;
120
+ const is3dTextureDefine = v.isData3DTexture ? 1 : 0;
121
121
  if ( is3dTextureDefine !== material.defines.USE_3DTEXTURE ) {
122
122
 
123
123
  material.defines.USE_3DTEXTURE = is3dTextureDefine;
@@ -126,7 +126,7 @@ class LUTPass extends ShaderPass {
126
126
  }
127
127
 
128
128
  material.uniforms.lutSize.value = v.image.width;
129
- if ( v.isDataTexture3D ) {
129
+ if ( v.isData3DTexture ) {
130
130
 
131
131
  material.uniforms.lut3d.value = v;
132
132
 
@@ -2,12 +2,10 @@ import {
2
2
  AdditiveBlending,
3
3
  Color,
4
4
  DoubleSide,
5
- LinearFilter,
6
5
  Matrix4,
7
6
  MeshDepthMaterial,
8
7
  NoBlending,
9
8
  RGBADepthPacking,
10
- RGBAFormat,
11
9
  ShaderMaterial,
12
10
  UniformsUtils,
13
11
  Vector2,
@@ -40,12 +38,10 @@ class OutlinePass extends Pass {
40
38
 
41
39
  this.resolution = ( resolution !== undefined ) ? new Vector2( resolution.x, resolution.y ) : new Vector2( 256, 256 );
42
40
 
43
- const pars = { minFilter: LinearFilter, magFilter: LinearFilter, format: RGBAFormat };
44
-
45
41
  const resx = Math.round( this.resolution.x / this.downSampleRatio );
46
42
  const resy = Math.round( this.resolution.y / this.downSampleRatio );
47
43
 
48
- this.renderTargetMaskBuffer = new WebGLRenderTarget( this.resolution.x, this.resolution.y, pars );
44
+ this.renderTargetMaskBuffer = new WebGLRenderTarget( this.resolution.x, this.resolution.y );
49
45
  this.renderTargetMaskBuffer.texture.name = 'OutlinePass.mask';
50
46
  this.renderTargetMaskBuffer.texture.generateMipmaps = false;
51
47
 
@@ -58,26 +54,26 @@ class OutlinePass extends Pass {
58
54
  this.prepareMaskMaterial.side = DoubleSide;
59
55
  this.prepareMaskMaterial.fragmentShader = replaceDepthToViewZ( this.prepareMaskMaterial.fragmentShader, this.renderCamera );
60
56
 
61
- this.renderTargetDepthBuffer = new WebGLRenderTarget( this.resolution.x, this.resolution.y, pars );
57
+ this.renderTargetDepthBuffer = new WebGLRenderTarget( this.resolution.x, this.resolution.y );
62
58
  this.renderTargetDepthBuffer.texture.name = 'OutlinePass.depth';
63
59
  this.renderTargetDepthBuffer.texture.generateMipmaps = false;
64
60
 
65
- this.renderTargetMaskDownSampleBuffer = new WebGLRenderTarget( resx, resy, pars );
61
+ this.renderTargetMaskDownSampleBuffer = new WebGLRenderTarget( resx, resy );
66
62
  this.renderTargetMaskDownSampleBuffer.texture.name = 'OutlinePass.depthDownSample';
67
63
  this.renderTargetMaskDownSampleBuffer.texture.generateMipmaps = false;
68
64
 
69
- this.renderTargetBlurBuffer1 = new WebGLRenderTarget( resx, resy, pars );
65
+ this.renderTargetBlurBuffer1 = new WebGLRenderTarget( resx, resy );
70
66
  this.renderTargetBlurBuffer1.texture.name = 'OutlinePass.blur1';
71
67
  this.renderTargetBlurBuffer1.texture.generateMipmaps = false;
72
- this.renderTargetBlurBuffer2 = new WebGLRenderTarget( Math.round( resx / 2 ), Math.round( resy / 2 ), pars );
68
+ this.renderTargetBlurBuffer2 = new WebGLRenderTarget( Math.round( resx / 2 ), Math.round( resy / 2 ) );
73
69
  this.renderTargetBlurBuffer2.texture.name = 'OutlinePass.blur2';
74
70
  this.renderTargetBlurBuffer2.texture.generateMipmaps = false;
75
71
 
76
72
  this.edgeDetectionMaterial = this.getEdgeDetectionMaterial();
77
- this.renderTargetEdgeBuffer1 = new WebGLRenderTarget( resx, resy, pars );
73
+ this.renderTargetEdgeBuffer1 = new WebGLRenderTarget( resx, resy );
78
74
  this.renderTargetEdgeBuffer1.texture.name = 'OutlinePass.edge1';
79
75
  this.renderTargetEdgeBuffer1.texture.generateMipmaps = false;
80
- this.renderTargetEdgeBuffer2 = new WebGLRenderTarget( Math.round( resx / 2 ), Math.round( resy / 2 ), pars );
76
+ this.renderTargetEdgeBuffer2 = new WebGLRenderTarget( Math.round( resx / 2 ), Math.round( resy / 2 ) );
81
77
  this.renderTargetEdgeBuffer2.texture.name = 'OutlinePass.edge2';
82
78
  this.renderTargetEdgeBuffer2.texture.generateMipmaps = false;
83
79
 
@@ -5,13 +5,11 @@ import {
5
5
  DepthTexture,
6
6
  DstAlphaFactor,
7
7
  DstColorFactor,
8
- LinearFilter,
9
8
  MeshDepthMaterial,
10
9
  MeshNormalMaterial,
11
10
  NearestFilter,
12
11
  NoBlending,
13
12
  RGBADepthPacking,
14
- RGBAFormat,
15
13
  ShaderMaterial,
16
14
  UniformsUtils,
17
15
  UnsignedShortType,
@@ -64,18 +62,13 @@ class SAOPass extends Pass {
64
62
 
65
63
  this.resolution = new Vector2( resolution.x, resolution.y );
66
64
 
67
- this.saoRenderTarget = new WebGLRenderTarget( this.resolution.x, this.resolution.y, {
68
- minFilter: LinearFilter,
69
- magFilter: LinearFilter,
70
- format: RGBAFormat
71
- } );
65
+ this.saoRenderTarget = new WebGLRenderTarget( this.resolution.x, this.resolution.y );
72
66
  this.blurIntermediateRenderTarget = this.saoRenderTarget.clone();
73
67
  this.beautyRenderTarget = this.saoRenderTarget.clone();
74
68
 
75
69
  this.normalRenderTarget = new WebGLRenderTarget( this.resolution.x, this.resolution.y, {
76
70
  minFilter: NearestFilter,
77
- magFilter: NearestFilter,
78
- format: RGBAFormat
71
+ magFilter: NearestFilter
79
72
  } );
80
73
  this.depthRenderTarget = this.normalRenderTarget.clone();
81
74
 
@@ -1,8 +1,6 @@
1
1
  import {
2
2
  AdditiveBlending,
3
3
  Color,
4
- LinearFilter,
5
- RGBAFormat,
6
4
  ShaderMaterial,
7
5
  UniformsUtils,
8
6
  WebGLRenderTarget
@@ -46,7 +44,6 @@ class SSAARenderPass extends Pass {
46
44
  uniforms: this.copyUniforms,
47
45
  vertexShader: copyShader.vertexShader,
48
46
  fragmentShader: copyShader.fragmentShader,
49
- premultipliedAlpha: true,
50
47
  transparent: true,
51
48
  blending: AdditiveBlending,
52
49
  depthTest: false,
@@ -78,7 +75,7 @@ class SSAARenderPass extends Pass {
78
75
 
79
76
  if ( ! this.sampleRenderTarget ) {
80
77
 
81
- this.sampleRenderTarget = new WebGLRenderTarget( readBuffer.width, readBuffer.height, { minFilter: LinearFilter, magFilter: LinearFilter, format: RGBAFormat } );
78
+ this.sampleRenderTarget = new WebGLRenderTarget( readBuffer.width, readBuffer.height );
82
79
  this.sampleRenderTarget.texture.name = 'SSAARenderPass.sample';
83
80
 
84
81
  }
@@ -9,7 +9,6 @@ import {
9
9
  MeshBasicMaterial,
10
10
  NearestFilter,
11
11
  NoBlending,
12
- RGBAFormat,
13
12
  ShaderMaterial,
14
13
  UniformsUtils,
15
14
  UnsignedShortType,
@@ -163,7 +162,6 @@ class SSRPass extends Pass {
163
162
  this.beautyRenderTarget = new WebGLRenderTarget( this.width, this.height, {
164
163
  minFilter: NearestFilter,
165
164
  magFilter: NearestFilter,
166
- format: RGBAFormat,
167
165
  depthTexture: depthTexture,
168
166
  depthBuffer: true
169
167
  } );
@@ -171,8 +169,7 @@ class SSRPass extends Pass {
171
169
  //for bouncing
172
170
  this.prevRenderTarget = new WebGLRenderTarget( this.width, this.height, {
173
171
  minFilter: NearestFilter,
174
- magFilter: NearestFilter,
175
- format: RGBAFormat,
172
+ magFilter: NearestFilter
176
173
  } );
177
174
 
178
175
  // normal render target
@@ -180,7 +177,6 @@ class SSRPass extends Pass {
180
177
  this.normalRenderTarget = new WebGLRenderTarget( this.width, this.height, {
181
178
  minFilter: NearestFilter,
182
179
  magFilter: NearestFilter,
183
- format: RGBAFormat,
184
180
  type: HalfFloatType,
185
181
  } );
186
182
 
@@ -188,8 +184,7 @@ class SSRPass extends Pass {
188
184
 
189
185
  this.metalnessRenderTarget = new WebGLRenderTarget( this.width, this.height, {
190
186
  minFilter: NearestFilter,
191
- magFilter: NearestFilter,
192
- format: RGBAFormat
187
+ magFilter: NearestFilter
193
188
  } );
194
189
 
195
190
 
@@ -198,8 +193,7 @@ class SSRPass extends Pass {
198
193
 
199
194
  this.ssrRenderTarget = new WebGLRenderTarget( this.width, this.height, {
200
195
  minFilter: NearestFilter,
201
- magFilter: NearestFilter,
202
- format: RGBAFormat
196
+ magFilter: NearestFilter
203
197
  } );
204
198
 
205
199
  this.blurRenderTarget = this.ssrRenderTarget.clone();
@@ -28,7 +28,7 @@ class TAARenderPass extends SSAARenderPass {
28
28
 
29
29
  render( renderer, writeBuffer, readBuffer, deltaTime ) {
30
30
 
31
- if ( ! this.accumulate ) {
31
+ if ( this.accumulate === false ) {
32
32
 
33
33
  super.render( renderer, writeBuffer, readBuffer, deltaTime );
34
34
 
@@ -39,21 +39,21 @@ class TAARenderPass extends SSAARenderPass {
39
39
 
40
40
  const jitterOffsets = _JitterVectors[ 5 ];
41
41
 
42
- if ( ! this.sampleRenderTarget ) {
42
+ if ( this.sampleRenderTarget === undefined ) {
43
43
 
44
44
  this.sampleRenderTarget = new WebGLRenderTarget( readBuffer.width, readBuffer.height, this.params );
45
45
  this.sampleRenderTarget.texture.name = 'TAARenderPass.sample';
46
46
 
47
47
  }
48
48
 
49
- if ( ! this.holdRenderTarget ) {
49
+ if ( this.holdRenderTarget === undefined ) {
50
50
 
51
51
  this.holdRenderTarget = new WebGLRenderTarget( readBuffer.width, readBuffer.height, this.params );
52
52
  this.holdRenderTarget.texture.name = 'TAARenderPass.hold';
53
53
 
54
54
  }
55
55
 
56
- if ( this.accumulate && this.accumulateIndex === - 1 ) {
56
+ if ( this.accumulateIndex === - 1 ) {
57
57
 
58
58
  super.render( renderer, this.holdRenderTarget, readBuffer, deltaTime );
59
59
 
@@ -1,9 +1,7 @@
1
1
  import {
2
2
  AdditiveBlending,
3
3
  Color,
4
- LinearFilter,
5
4
  MeshBasicMaterial,
6
- RGBAFormat,
7
5
  ShaderMaterial,
8
6
  UniformsUtils,
9
7
  Vector2,
@@ -38,27 +36,26 @@ class UnrealBloomPass extends Pass {
38
36
  this.clearColor = new Color( 0, 0, 0 );
39
37
 
40
38
  // render targets
41
- const pars = { minFilter: LinearFilter, magFilter: LinearFilter, format: RGBAFormat };
42
39
  this.renderTargetsHorizontal = [];
43
40
  this.renderTargetsVertical = [];
44
41
  this.nMips = 5;
45
42
  let resx = Math.round( this.resolution.x / 2 );
46
43
  let resy = Math.round( this.resolution.y / 2 );
47
44
 
48
- this.renderTargetBright = new WebGLRenderTarget( resx, resy, pars );
45
+ this.renderTargetBright = new WebGLRenderTarget( resx, resy );
49
46
  this.renderTargetBright.texture.name = 'UnrealBloomPass.bright';
50
47
  this.renderTargetBright.texture.generateMipmaps = false;
51
48
 
52
49
  for ( let i = 0; i < this.nMips; i ++ ) {
53
50
 
54
- const renderTargetHorizonal = new WebGLRenderTarget( resx, resy, pars );
51
+ const renderTargetHorizonal = new WebGLRenderTarget( resx, resy );
55
52
 
56
53
  renderTargetHorizonal.texture.name = 'UnrealBloomPass.h' + i;
57
54
  renderTargetHorizonal.texture.generateMipmaps = false;
58
55
 
59
56
  this.renderTargetsHorizontal.push( renderTargetHorizonal );
60
57
 
61
- const renderTargetVertical = new WebGLRenderTarget( resx, resy, pars );
58
+ const renderTargetVertical = new WebGLRenderTarget( resx, resy );
62
59
 
63
60
  renderTargetVertical.texture.name = 'UnrealBloomPass.v' + i;
64
61
  renderTargetVertical.texture.generateMipmaps = false;
@@ -357,7 +354,6 @@ class UnrealBloomPass extends Pass {
357
354
  'blurTexture3': { value: null },
358
355
  'blurTexture4': { value: null },
359
356
  'blurTexture5': { value: null },
360
- 'dirtTexture': { value: null },
361
357
  'bloomStrength': { value: 1.0 },
362
358
  'bloomFactors': { value: null },
363
359
  'bloomTintColors': { value: null },
@@ -378,7 +374,6 @@ class UnrealBloomPass extends Pass {
378
374
  uniform sampler2D blurTexture3;
379
375
  uniform sampler2D blurTexture4;
380
376
  uniform sampler2D blurTexture5;
381
- uniform sampler2D dirtTexture;
382
377
  uniform float bloomStrength;
383
378
  uniform float bloomRadius;
384
379
  uniform float bloomFactors[NUM_MIPS];
@@ -10,6 +10,8 @@ class CSS2DObject extends Object3D {
10
10
 
11
11
  super();
12
12
 
13
+ this.isCSS2DObject = true;
14
+
13
15
  this.element = element;
14
16
 
15
17
  this.element.style.position = 'absolute';
@@ -45,8 +47,6 @@ class CSS2DObject extends Object3D {
45
47
 
46
48
  }
47
49
 
48
- CSS2DObject.prototype.isCSS2DObject = true;
49
-
50
50
  //
51
51
 
52
52
  const _vector = new Vector3();
@@ -113,34 +113,19 @@ class CSS2DRenderer {
113
113
 
114
114
  if ( object.isCSS2DObject ) {
115
115
 
116
- const visible = object.visible && _vector.z >= - 1 && _vector.z <= 1 && object.layers.test( camera.layers );
117
- object.element.style.display = visible ? '' : 'none';
116
+ _vector.setFromMatrixPosition( object.matrixWorld );
117
+ _vector.applyMatrix4( _viewProjectionMatrix );
118
118
 
119
- if ( visible ) {
119
+ const visible = ( object.visible === true ) && ( _vector.z >= - 1 && _vector.z <= 1 ) && ( object.layers.test( camera.layers ) === true );
120
+ object.element.style.display = ( visible === true ) ? '' : 'none';
120
121
 
121
- object.onBeforeRender( _this, scene, camera );
122
+ if ( visible === true ) {
122
123
 
123
- _vector.setFromMatrixPosition( object.matrixWorld );
124
- _vector.applyMatrix4( _viewProjectionMatrix );
124
+ object.onBeforeRender( _this, scene, camera );
125
125
 
126
126
  const element = object.element;
127
127
 
128
- if ( /apple/i.test( navigator.vendor ) ) {
129
-
130
- // https://github.com/mrdoob/three.js/issues/21415
131
- element.style.transform = 'translate(-50%,-50%) translate(' + Math.round( _vector.x * _widthHalf + _widthHalf ) + 'px,' + Math.round( - _vector.y * _heightHalf + _heightHalf ) + 'px)';
132
-
133
- } else {
134
-
135
- element.style.transform = 'translate(-50%,-50%) translate(' + ( _vector.x * _widthHalf + _widthHalf ) + 'px,' + ( - _vector.y * _heightHalf + _heightHalf ) + 'px)';
136
-
137
- }
138
-
139
- const objectData = {
140
- distanceToCameraSquared: getDistanceToSquared( camera, object )
141
- };
142
-
143
- cache.objects.set( object, objectData );
128
+ element.style.transform = 'translate(-50%,-50%) translate(' + ( _vector.x * _widthHalf + _widthHalf ) + 'px,' + ( - _vector.y * _heightHalf + _heightHalf ) + 'px)';
144
129
 
145
130
  if ( element.parentNode !== domElement ) {
146
131
 
@@ -152,6 +137,12 @@ class CSS2DRenderer {
152
137
 
153
138
  }
154
139
 
140
+ const objectData = {
141
+ distanceToCameraSquared: getDistanceToSquared( camera, object )
142
+ };
143
+
144
+ cache.objects.set( object, objectData );
145
+
155
146
  }
156
147
 
157
148
  for ( let i = 0, l = object.children.length; i < l; i ++ ) {
@@ -189,6 +180,12 @@ class CSS2DRenderer {
189
180
 
190
181
  const sorted = filterAndFlatten( scene ).sort( function ( a, b ) {
191
182
 
183
+ if ( a.renderOrder !== b.renderOrder ) {
184
+
185
+ return b.renderOrder - a.renderOrder;
186
+
187
+ }
188
+
192
189
  const distanceA = cache.objects.get( a ).distanceToCameraSquared;
193
190
  const distanceB = cache.objects.get( b ).distanceToCameraSquared;
194
191
 
@@ -19,6 +19,8 @@ class CSS3DObject extends Object3D {
19
19
 
20
20
  super();
21
21
 
22
+ this.isCSS3DObject = true;
23
+
22
24
  this.element = element;
23
25
  this.element.style.position = 'absolute';
24
26
  this.element.style.pointerEvents = 'auto';
@@ -54,14 +56,14 @@ class CSS3DObject extends Object3D {
54
56
 
55
57
  }
56
58
 
57
- CSS3DObject.prototype.isCSS3DObject = true;
58
-
59
59
  class CSS3DSprite extends CSS3DObject {
60
60
 
61
61
  constructor( element ) {
62
62
 
63
63
  super( element );
64
64
 
65
+ this.isCSS3DSprite = true;
66
+
65
67
  this.rotation2D = 0;
66
68
 
67
69
  }
@@ -78,8 +80,6 @@ class CSS3DSprite extends CSS3DObject {
78
80
 
79
81
  }
80
82
 
81
- CSS3DSprite.prototype.isCSS3DSprite = true;
82
-
83
83
  //
84
84
 
85
85
  const _matrix = new Matrix4();
@@ -239,11 +239,10 @@ class CSS3DRenderer {
239
239
 
240
240
  if ( object.isCSS3DObject ) {
241
241
 
242
- const visible = object.visible && object.layers.test( camera.layers );
243
- object.element.style.display = visible ? '' : 'none';
242
+ const visible = ( object.visible === true ) && ( object.layers.test( camera.layers ) === true );
243
+ object.element.style.display = ( visible === true ) ? '' : 'none';
244
244
 
245
- // only getObjectCSSMatrix when object.visible
246
- if ( visible ) {
245
+ if ( visible === true ) {
247
246
 
248
247
  object.onBeforeRender( _this, scene, camera );
249
248