super-three 0.137.0 → 0.141.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (703) hide show
  1. package/README.md +23 -25
  2. package/build/three.cjs +3721 -4964
  3. package/build/three.js +3723 -4966
  4. package/build/three.min.js +1 -1
  5. package/build/three.module.js +5705 -7216
  6. package/examples/js/animation/CCDIKSolver.js +3 -2
  7. package/examples/js/animation/MMDPhysics.js +2 -2
  8. package/examples/js/controls/ArcballControls.js +3 -1
  9. package/examples/js/controls/PointerLockControls.js +3 -2
  10. package/examples/js/controls/TrackballControls.js +1 -4
  11. package/examples/js/controls/TransformControls.js +5 -6
  12. package/examples/js/controls/experimental/CameraControls.js +2 -2
  13. package/examples/js/csm/CSMFrustum.js +1 -1
  14. package/examples/js/csm/CSMShader.js +51 -35
  15. package/examples/js/curves/CurveExtras.js +14 -18
  16. package/examples/js/effects/AnaglyphEffect.js +7 -4
  17. package/examples/js/effects/AsciiEffect.js +10 -29
  18. package/examples/js/exporters/ColladaExporter.js +29 -7
  19. package/examples/js/exporters/EXRExporter.js +458 -0
  20. package/examples/js/exporters/GLTFExporter.js +213 -128
  21. package/examples/js/exporters/OBJExporter.js +12 -18
  22. package/examples/js/exporters/PLYExporter.js +15 -20
  23. package/examples/js/exporters/USDZExporter.js +13 -0
  24. package/examples/js/geometries/DecalGeometry.js +0 -7
  25. package/examples/js/geometries/LightningStrike.js +2 -2
  26. package/examples/js/geometries/ParametricGeometries.js +3 -3
  27. package/examples/js/helpers/OctreeHelper.js +74 -0
  28. package/examples/js/helpers/VertexNormalsHelper.js +4 -23
  29. package/examples/js/helpers/VertexTangentsHelper.js +3 -13
  30. package/examples/js/helpers/ViewHelper.js +266 -0
  31. package/examples/js/interactive/HTMLMesh.js +235 -40
  32. package/examples/js/interactive/SelectionHelper.js +1 -1
  33. package/examples/js/libs/opentype.min.js +1 -118
  34. package/examples/js/lines/Line2.js +1 -2
  35. package/examples/js/lines/LineGeometry.js +10 -21
  36. package/examples/js/lines/LineMaterial.js +2 -3
  37. package/examples/js/lines/LineSegments2.js +214 -140
  38. package/examples/js/lines/LineSegmentsGeometry.js +3 -14
  39. package/examples/js/lines/Wireframe.js +2 -3
  40. package/examples/js/lines/WireframeGeometry2.js +1 -2
  41. package/examples/js/loaders/3MFLoader.js +21 -17
  42. package/examples/js/loaders/AMFLoader.js +1 -1
  43. package/examples/js/loaders/ColladaLoader.js +33 -12
  44. package/examples/js/loaders/DDSLoader.js +23 -30
  45. package/examples/js/loaders/EXRLoader.js +269 -266
  46. package/examples/js/loaders/FBXLoader.js +11 -0
  47. package/examples/js/loaders/FontLoader.js +1 -2
  48. package/examples/js/loaders/GCodeLoader.js +0 -1
  49. package/examples/js/loaders/GLTFLoader.js +249 -60
  50. package/examples/js/loaders/KMZLoader.js +1 -1
  51. package/examples/js/loaders/KTX2Loader.js +1 -9
  52. package/examples/js/loaders/LDrawLoader.js +3 -11
  53. package/examples/js/loaders/LUT3dlLoader.js +1 -1
  54. package/examples/js/loaders/LUTCubeLoader.js +1 -1
  55. package/examples/js/loaders/LWOLoader.js +4 -2
  56. package/examples/js/loaders/LogLuvLoader.js +1 -2
  57. package/examples/js/loaders/MMDLoader.js +18 -4
  58. package/examples/js/loaders/NRRDLoader.js +1 -1
  59. package/examples/js/loaders/OBJLoader.js +9 -5
  60. package/examples/js/loaders/PCDLoader.js +22 -13
  61. package/examples/js/loaders/PDBLoader.js +11 -11
  62. package/examples/js/loaders/PLYLoader.js +5 -1
  63. package/examples/js/loaders/RGBELoader.js +3 -11
  64. package/examples/js/loaders/RGBMLoader.js +12 -15
  65. package/examples/js/loaders/SVGLoader.js +16 -9
  66. package/examples/js/loaders/VOXLoader.js +3 -4
  67. package/examples/js/loaders/VTKLoader.js +260 -295
  68. package/examples/js/loaders/lwo/LWO2Parser.js +4 -4
  69. package/examples/js/loaders/lwo/LWO3Parser.js +4 -4
  70. package/examples/js/math/ConvexHull.js +6 -15
  71. package/examples/js/math/Lut.js +27 -26
  72. package/examples/js/misc/MorphAnimMesh.js +2 -2
  73. package/examples/js/misc/ProgressiveLightMap.js +1 -1
  74. package/examples/js/misc/Volume.js +37 -46
  75. package/examples/js/misc/VolumeSlice.js +21 -21
  76. package/examples/js/modifiers/EdgeSplitModifier.js +0 -7
  77. package/examples/js/modifiers/SimplifyModifier.js +1 -8
  78. package/examples/js/modifiers/TessellateModifier.js +0 -7
  79. package/examples/js/objects/Lensflare.js +2 -2
  80. package/examples/js/objects/LightningStorm.js +4 -5
  81. package/examples/js/objects/MarchingCubes.js +6 -11
  82. package/examples/js/objects/Reflector.js +10 -4
  83. package/examples/js/objects/ReflectorForSSRPass.js +1 -1
  84. package/examples/js/objects/Refractor.js +10 -4
  85. package/examples/js/objects/ShadowMesh.js +1 -2
  86. package/examples/js/objects/Sky.js +1 -1
  87. package/examples/js/objects/Water.js +1 -2
  88. package/examples/js/objects/Water2.js +1 -1
  89. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +6 -10
  90. package/examples/js/postprocessing/AfterimagePass.js +2 -6
  91. package/examples/js/postprocessing/BloomPass.js +50 -19
  92. package/examples/js/postprocessing/DotScreenPass.js +1 -1
  93. package/examples/js/postprocessing/EffectComposer.js +1 -6
  94. package/examples/js/postprocessing/LUTPass.js +2 -2
  95. package/examples/js/postprocessing/OutlinePass.js +7 -12
  96. package/examples/js/postprocessing/SAOPass.js +2 -7
  97. package/examples/js/postprocessing/SSAARenderPass.js +1 -6
  98. package/examples/js/postprocessing/SSRPass.js +3 -8
  99. package/examples/js/postprocessing/TAARenderPass.js +4 -4
  100. package/examples/js/postprocessing/UnrealBloomPass.js +3 -12
  101. package/examples/js/renderers/CSS2DRenderer.js +20 -25
  102. package/examples/js/renderers/CSS3DRenderer.js +6 -7
  103. package/examples/js/renderers/Projector.js +97 -124
  104. package/examples/js/renderers/SVGRenderer.js +3 -4
  105. package/examples/js/shaders/BlendShader.js +2 -1
  106. package/examples/js/shaders/CopyShader.js +4 -3
  107. package/examples/js/shaders/FXAAShader.js +239 -1069
  108. package/examples/js/shaders/FreiChenShader.js +1 -1
  109. package/examples/js/shaders/HorizontalBlurShader.js +1 -1
  110. package/examples/js/shaders/HorizontalTiltShiftShader.js +1 -1
  111. package/examples/js/shaders/SSRShader.js +3 -3
  112. package/examples/js/shaders/ToneMapShader.js +1 -1
  113. package/examples/js/utils/BufferGeometryUtils.js +282 -22
  114. package/examples/js/utils/GPUStatsPanel.js +1 -1
  115. package/examples/js/utils/LDrawUtils.js +6 -6
  116. package/examples/js/utils/SceneUtils.js +59 -0
  117. package/examples/js/utils/SkeletonUtils.js +1 -1
  118. package/examples/js/utils/UVsDebug.js +23 -33
  119. package/examples/jsm/animation/CCDIKSolver.js +3 -9
  120. package/examples/jsm/animation/MMDPhysics.js +1 -1
  121. package/examples/jsm/capabilities/WebGPU.js +6 -0
  122. package/examples/jsm/controls/ArcballControls.js +3 -1
  123. package/examples/jsm/controls/PointerLockControls.js +4 -2
  124. package/examples/jsm/controls/TrackballControls.js +1 -4
  125. package/examples/jsm/controls/TransformControls.js +6 -6
  126. package/examples/jsm/controls/experimental/CameraControls.js +2 -2
  127. package/examples/jsm/csm/CSMFrustum.js +1 -1
  128. package/examples/jsm/csm/CSMShader.js +51 -35
  129. package/examples/jsm/curves/CurveExtras.js +15 -17
  130. package/examples/jsm/effects/AnaglyphEffect.js +4 -4
  131. package/examples/jsm/effects/AsciiEffect.js +9 -22
  132. package/examples/jsm/exporters/ColladaExporter.js +31 -6
  133. package/examples/jsm/exporters/EXRExporter.js +507 -0
  134. package/examples/jsm/exporters/GLTFExporter.js +231 -125
  135. package/examples/jsm/exporters/KTX2Exporter.js +281 -0
  136. package/examples/jsm/exporters/OBJExporter.js +11 -18
  137. package/examples/jsm/exporters/PLYExporter.js +23 -21
  138. package/examples/jsm/exporters/USDZExporter.js +12 -0
  139. package/examples/jsm/geometries/DecalGeometry.js +0 -7
  140. package/examples/jsm/geometries/LightningStrike.js +2 -2
  141. package/examples/jsm/geometries/ParametricGeometries.js +3 -3
  142. package/examples/jsm/helpers/OctreeHelper.js +58 -0
  143. package/examples/jsm/helpers/VertexNormalsHelper.js +4 -25
  144. package/examples/jsm/helpers/VertexTangentsHelper.js +3 -15
  145. package/examples/jsm/helpers/ViewHelper.js +295 -0
  146. package/examples/jsm/interactive/HTMLMesh.js +252 -34
  147. package/examples/jsm/interactive/SelectionHelper.js +1 -1
  148. package/examples/jsm/libs/flow.module.js +30 -27
  149. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  150. package/examples/jsm/libs/mikktspace.module.js +128 -0
  151. package/examples/jsm/libs/opentype.module.js +14568 -0
  152. package/examples/jsm/lines/Line2.js +2 -2
  153. package/examples/jsm/lines/LineGeometry.js +11 -19
  154. package/examples/jsm/lines/LineMaterial.js +3 -3
  155. package/examples/jsm/lines/LineSegments2.js +210 -145
  156. package/examples/jsm/lines/LineSegmentsGeometry.js +3 -12
  157. package/examples/jsm/lines/Wireframe.js +3 -3
  158. package/examples/jsm/lines/WireframeGeometry2.js +2 -2
  159. package/examples/jsm/loaders/3DMLoader.js +3 -2
  160. package/examples/jsm/loaders/3MFLoader.js +21 -17
  161. package/examples/jsm/loaders/AMFLoader.js +1 -1
  162. package/examples/jsm/loaders/ColladaLoader.js +40 -12
  163. package/examples/jsm/loaders/DDSLoader.js +21 -28
  164. package/examples/jsm/loaders/EXRLoader.js +268 -265
  165. package/examples/jsm/loaders/FBXLoader.js +11 -0
  166. package/examples/jsm/loaders/FontLoader.js +2 -2
  167. package/examples/jsm/loaders/GCodeLoader.js +0 -1
  168. package/examples/jsm/loaders/GLTFLoader.js +263 -66
  169. package/examples/jsm/loaders/KMZLoader.js +1 -1
  170. package/examples/jsm/loaders/KTX2Loader.js +1 -10
  171. package/examples/jsm/loaders/LDrawLoader.js +4 -11
  172. package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
  173. package/examples/jsm/loaders/LUTCubeLoader.js +2 -2
  174. package/examples/jsm/loaders/LWOLoader.js +5 -3
  175. package/examples/jsm/loaders/LogLuvLoader.js +2 -2
  176. package/examples/jsm/loaders/MMDLoader.js +21 -3
  177. package/examples/jsm/loaders/NRRDLoader.js +1 -2
  178. package/examples/jsm/loaders/OBJLoader.js +11 -7
  179. package/examples/jsm/loaders/PCDLoader.js +23 -15
  180. package/examples/jsm/loaders/PDBLoader.js +11 -11
  181. package/examples/jsm/loaders/PLYLoader.js +10 -2
  182. package/examples/jsm/loaders/RGBELoader.js +4 -12
  183. package/examples/jsm/loaders/RGBMLoader.js +14 -11
  184. package/examples/jsm/loaders/SVGLoader.js +17 -9
  185. package/examples/jsm/loaders/TTFLoader.js +1 -1
  186. package/examples/jsm/loaders/VOXLoader.js +5 -5
  187. package/examples/jsm/loaders/VTKLoader.js +256 -284
  188. package/examples/jsm/loaders/ifc/web-ifc-api.js +9 -8
  189. package/examples/jsm/loaders/lwo/LWO2Parser.js +4 -4
  190. package/examples/jsm/loaders/lwo/LWO3Parser.js +4 -4
  191. package/examples/jsm/math/ConvexHull.js +6 -15
  192. package/examples/jsm/math/Lut.js +35 -25
  193. package/examples/jsm/misc/MorphAnimMesh.js +2 -2
  194. package/examples/jsm/misc/ProgressiveLightMap.js +1 -1
  195. package/examples/jsm/misc/Volume.js +37 -44
  196. package/examples/jsm/misc/VolumeSlice.js +21 -21
  197. package/examples/jsm/modifiers/EdgeSplitModifier.js +0 -7
  198. package/examples/jsm/modifiers/SimplifyModifier.js +1 -8
  199. package/examples/jsm/modifiers/TessellateModifier.js +0 -7
  200. package/examples/jsm/node-editor/NodeEditor.js +78 -9
  201. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +14 -0
  202. package/examples/jsm/node-editor/accessors/NormalEditor.js +1 -1
  203. package/examples/jsm/node-editor/accessors/PositionEditor.js +1 -1
  204. package/examples/jsm/node-editor/accessors/UVEditor.js +1 -1
  205. package/examples/jsm/node-editor/core/BaseNode.js +17 -11
  206. package/examples/jsm/node-editor/core/DataFile.js +59 -0
  207. package/examples/jsm/node-editor/core/FileEditor.js +20 -0
  208. package/examples/jsm/node-editor/core/FileURLEditor.js +29 -0
  209. package/examples/jsm/node-editor/display/BlendEditor.js +3 -3
  210. package/examples/jsm/node-editor/display/NormalMapEditor.js +49 -0
  211. package/examples/jsm/node-editor/examples/matcap.json +1 -0
  212. package/examples/jsm/node-editor/inputs/ColorEditor.js +7 -6
  213. package/examples/jsm/node-editor/inputs/FloatEditor.js +2 -2
  214. package/examples/jsm/node-editor/inputs/SliderEditor.js +2 -2
  215. package/examples/jsm/node-editor/inputs/TextureEditor.js +155 -0
  216. package/examples/jsm/node-editor/inputs/Vector2Editor.js +3 -2
  217. package/examples/jsm/node-editor/inputs/Vector3Editor.js +3 -2
  218. package/examples/jsm/node-editor/inputs/Vector4Editor.js +4 -3
  219. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +3 -3
  220. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +16 -11
  221. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +15 -5
  222. package/examples/jsm/node-editor/math/AngleEditor.js +3 -2
  223. package/examples/jsm/node-editor/math/DotEditor.js +2 -2
  224. package/examples/jsm/node-editor/math/InvertEditor.js +4 -4
  225. package/examples/jsm/node-editor/math/LimiterEditor.js +22 -9
  226. package/examples/jsm/node-editor/math/NormalizeEditor.js +3 -2
  227. package/examples/jsm/node-editor/math/OperatorEditor.js +20 -8
  228. package/examples/jsm/node-editor/math/PowerEditor.js +17 -8
  229. package/examples/jsm/node-editor/math/TrigonometryEditor.js +3 -2
  230. package/examples/jsm/node-editor/procedural/CheckerEditor.js +4 -4
  231. package/examples/jsm/node-editor/utils/JoinEditor.js +2 -2
  232. package/examples/jsm/node-editor/utils/OscillatorEditor.js +2 -2
  233. package/examples/jsm/node-editor/utils/PreviewEditor.js +166 -0
  234. package/examples/jsm/node-editor/utils/SplitEditor.js +2 -2
  235. package/examples/jsm/node-editor/utils/TimerEditor.js +1 -1
  236. package/examples/jsm/nodes/Nodes.js +283 -94
  237. package/examples/jsm/nodes/accessors/BufferNode.js +24 -0
  238. package/examples/jsm/nodes/accessors/CameraNode.js +27 -196
  239. package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
  240. package/examples/jsm/nodes/accessors/InstanceNode.js +58 -0
  241. package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialNode.js +49 -11
  242. package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialReferenceNode.js +0 -0
  243. package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelNode.js +8 -0
  244. package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelViewProjectionNode.js +0 -0
  245. package/examples/jsm/nodes/accessors/NormalNode.js +39 -99
  246. package/examples/jsm/{renderers/nodes → nodes}/accessors/Object3DNode.js +34 -17
  247. package/examples/jsm/{renderers/nodes → nodes}/accessors/PointUVNode.js +2 -2
  248. package/examples/jsm/nodes/accessors/PositionNode.js +41 -110
  249. package/examples/jsm/nodes/accessors/ReferenceNode.js +65 -0
  250. package/examples/jsm/nodes/accessors/ReflectNode.js +34 -121
  251. package/examples/jsm/nodes/accessors/SkinningNode.js +102 -0
  252. package/examples/jsm/nodes/accessors/StorageBufferNode.js +21 -0
  253. package/examples/jsm/nodes/accessors/TextureNode.js +100 -0
  254. package/examples/jsm/nodes/accessors/UVNode.js +17 -43
  255. package/examples/jsm/nodes/accessors/UserDataNode.js +23 -0
  256. package/examples/jsm/nodes/core/ArrayUniformNode.js +23 -0
  257. package/examples/jsm/nodes/core/AttributeNode.js +33 -30
  258. package/examples/jsm/{renderers/nodes → nodes}/core/BypassNode.js +2 -2
  259. package/examples/jsm/{renderers/nodes → nodes}/core/CodeNode.js +2 -30
  260. package/examples/jsm/nodes/core/ConstNode.js +10 -106
  261. package/examples/jsm/{renderers/nodes → nodes}/core/ContextNode.js +17 -3
  262. package/examples/jsm/nodes/core/ExpressionNode.js +24 -7
  263. package/examples/jsm/nodes/core/FunctionCallNode.js +26 -67
  264. package/examples/jsm/nodes/core/FunctionNode.js +43 -216
  265. package/examples/jsm/nodes/core/InputNode.js +28 -60
  266. package/examples/jsm/nodes/core/InstanceIndexNode.js +21 -0
  267. package/examples/jsm/nodes/core/Node.js +228 -94
  268. package/examples/jsm/{renderers/nodes → nodes}/core/NodeAttribute.js +2 -2
  269. package/examples/jsm/nodes/core/NodeBuilder.js +388 -560
  270. package/examples/jsm/{renderers/nodes → nodes}/core/NodeCode.js +0 -0
  271. package/examples/jsm/nodes/core/NodeFrame.js +30 -23
  272. package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunction.js +0 -0
  273. package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunctionInput.js +0 -0
  274. package/examples/jsm/{renderers/nodes → nodes}/core/NodeKeywords.js +0 -0
  275. package/examples/jsm/{renderers/nodes → nodes}/core/NodeParser.js +0 -0
  276. package/examples/jsm/nodes/core/NodeUniform.js +8 -6
  277. package/examples/jsm/nodes/core/NodeUtils.js +69 -37
  278. package/examples/jsm/{renderers/nodes → nodes}/core/NodeVar.js +2 -2
  279. package/examples/jsm/{renderers/nodes → nodes}/core/NodeVary.js +2 -2
  280. package/examples/jsm/{renderers/nodes → nodes}/core/PropertyNode.js +0 -0
  281. package/examples/jsm/nodes/core/TempNode.js +20 -112
  282. package/examples/jsm/nodes/core/UniformNode.js +46 -0
  283. package/examples/jsm/nodes/core/VarNode.js +58 -27
  284. package/examples/jsm/{renderers/nodes → nodes}/core/VaryNode.js +0 -0
  285. package/examples/jsm/{renderers/nodes → nodes}/core/constants.js +0 -0
  286. package/examples/jsm/{renderers/nodes → nodes}/display/ColorSpaceNode.js +10 -11
  287. package/examples/jsm/nodes/display/FrontFacingNode.js +21 -0
  288. package/examples/jsm/nodes/display/NormalMapNode.js +86 -0
  289. package/examples/jsm/nodes/display/ToneMappingNode.js +51 -0
  290. package/examples/jsm/nodes/fog/FogNode.js +31 -0
  291. package/examples/jsm/nodes/fog/FogRangeNode.js +27 -0
  292. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +33 -0
  293. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  294. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +27 -0
  295. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  296. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +18 -0
  297. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +18 -0
  298. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +94 -0
  299. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +22 -0
  300. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +12 -0
  301. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  302. package/examples/jsm/nodes/gpgpu/ComputeNode.js +63 -0
  303. package/examples/jsm/nodes/lighting/AONode.js +25 -0
  304. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +37 -0
  305. package/examples/jsm/nodes/lighting/EnvironmentNode.js +65 -0
  306. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +50 -0
  307. package/examples/jsm/nodes/lighting/LightingContextNode.js +75 -0
  308. package/examples/jsm/nodes/lighting/LightingNode.js +19 -0
  309. package/examples/jsm/nodes/lighting/LightsNode.js +120 -0
  310. package/examples/jsm/nodes/lighting/PunctualLightNode.js +68 -0
  311. package/examples/jsm/nodes/loaders/NodeLoader.js +107 -0
  312. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +42 -0
  313. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  314. package/examples/jsm/{renderers/nodes → nodes}/materials/LineBasicNodeMaterial.js +11 -4
  315. package/examples/jsm/nodes/materials/Materials.js +65 -0
  316. package/examples/jsm/{renderers/nodes → nodes}/materials/MeshBasicNodeMaterial.js +13 -4
  317. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +162 -22
  318. package/examples/jsm/nodes/materials/NodeMaterial.js +128 -113
  319. package/examples/jsm/{renderers/nodes → nodes}/materials/PointsNodeMaterial.js +13 -4
  320. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +84 -16
  321. package/examples/jsm/nodes/math/CondNode.js +26 -95
  322. package/examples/jsm/nodes/math/MathNode.js +164 -187
  323. package/examples/jsm/nodes/math/OperatorNode.js +161 -41
  324. package/examples/jsm/{renderers/nodes → nodes}/parsers/GLSLNodeFunction.js +2 -2
  325. package/examples/jsm/{renderers/nodes → nodes}/parsers/GLSLNodeParser.js +0 -0
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  329. package/examples/jsm/nodes/shadernode/ShaderNode.js +262 -0
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  334. package/examples/jsm/nodes/utils/JoinNode.js +17 -89
  335. package/examples/jsm/nodes/utils/MatcapUVNode.js +25 -0
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  338. package/examples/jsm/{renderers/nodes → nodes}/utils/SplitNode.js +16 -0
  339. package/examples/jsm/{renderers/nodes → nodes}/utils/SpriteSheetUVNode.js +3 -3
  340. package/examples/jsm/nodes/utils/TimerNode.js +30 -65
  341. package/examples/jsm/objects/Lensflare.js +2 -2
  342. package/examples/jsm/objects/LightningStorm.js +4 -4
  343. package/examples/jsm/objects/MarchingCubes.js +5 -9
  344. package/examples/jsm/objects/Reflector.js +8 -4
  345. package/examples/jsm/objects/ReflectorForSSRPass.js +2 -2
  346. package/examples/jsm/objects/Refractor.js +8 -4
  347. package/examples/jsm/objects/ShadowMesh.js +2 -2
  348. package/examples/jsm/objects/Sky.js +2 -2
  349. package/examples/jsm/objects/Water.js +2 -2
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  362. package/examples/jsm/postprocessing/SSAARenderPass.js +1 -4
  363. package/examples/jsm/postprocessing/SSRPass.js +3 -9
  364. package/examples/jsm/postprocessing/TAARenderPass.js +4 -4
  365. package/examples/jsm/postprocessing/UnrealBloomPass.js +3 -8
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  539. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +3 -19
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  548. package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +1 -1
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  658. package/examples/jsm/renderers/nodes/ShaderNode.js +0 -373
  659. package/examples/jsm/renderers/nodes/accessors/CameraNode.js +0 -68
  660. package/examples/jsm/renderers/nodes/accessors/NormalNode.js +0 -63
  661. package/examples/jsm/renderers/nodes/accessors/PositionNode.js +0 -67
  662. package/examples/jsm/renderers/nodes/accessors/ReferenceNode.js +0 -91
  663. package/examples/jsm/renderers/nodes/accessors/SkinningNode.js +0 -107
  664. package/examples/jsm/renderers/nodes/accessors/UVNode.js +0 -25
  665. package/examples/jsm/renderers/nodes/core/ArrayInputNode.js +0 -23
  666. package/examples/jsm/renderers/nodes/core/AttributeNode.js +0 -54
  667. package/examples/jsm/renderers/nodes/core/ExpressionNode.js +0 -32
  668. package/examples/jsm/renderers/nodes/core/FunctionCallNode.js +0 -67
  669. package/examples/jsm/renderers/nodes/core/FunctionNode.js +0 -87
  670. package/examples/jsm/renderers/nodes/core/InputNode.js +0 -66
  671. package/examples/jsm/renderers/nodes/core/Node.js +0 -104
  672. package/examples/jsm/renderers/nodes/core/NodeBuilder.js +0 -634
  673. package/examples/jsm/renderers/nodes/core/NodeFrame.js +0 -59
  674. package/examples/jsm/renderers/nodes/core/NodeUniform.js +0 -28
  675. package/examples/jsm/renderers/nodes/core/TempNode.js +0 -43
  676. package/examples/jsm/renderers/nodes/core/VarNode.js +0 -51
  677. package/examples/jsm/renderers/nodes/display/NormalMapNode.js +0 -87
  678. package/examples/jsm/renderers/nodes/functions/BSDFs.js +0 -122
  679. package/examples/jsm/renderers/nodes/functions/PhysicalMaterialFunctions.js +0 -27
  680. package/examples/jsm/renderers/nodes/inputs/BufferNode.js +0 -25
  681. package/examples/jsm/renderers/nodes/inputs/ColorNode.js +0 -18
  682. package/examples/jsm/renderers/nodes/inputs/FloatNode.js +0 -17
  683. package/examples/jsm/renderers/nodes/inputs/IntNode.js +0 -17
  684. package/examples/jsm/renderers/nodes/inputs/Matrix3Node.js +0 -18
  685. package/examples/jsm/renderers/nodes/inputs/Matrix4Node.js +0 -18
  686. package/examples/jsm/renderers/nodes/inputs/TextureNode.js +0 -74
  687. package/examples/jsm/renderers/nodes/inputs/Vector2Node.js +0 -18
  688. package/examples/jsm/renderers/nodes/inputs/Vector3Node.js +0 -18
  689. package/examples/jsm/renderers/nodes/inputs/Vector4Node.js +0 -18
  690. package/examples/jsm/renderers/nodes/lights/LightContextNode.js +0 -59
  691. package/examples/jsm/renderers/nodes/lights/LightNode.js +0 -79
  692. package/examples/jsm/renderers/nodes/lights/LightsNode.js +0 -44
  693. package/examples/jsm/renderers/nodes/materials/Materials.js +0 -11
  694. package/examples/jsm/renderers/nodes/materials/MeshStandardNodeMaterial.js +0 -63
  695. package/examples/jsm/renderers/nodes/math/CondNode.js +0 -60
  696. package/examples/jsm/renderers/nodes/math/MathNode.js +0 -242
  697. package/examples/jsm/renderers/nodes/math/OperatorNode.js +0 -174
  698. package/examples/jsm/renderers/nodes/procedural/CheckerNode.js +0 -36
  699. package/examples/jsm/renderers/nodes/utils/JoinNode.js +0 -42
  700. package/examples/jsm/renderers/nodes/utils/TimerNode.js +0 -47
  701. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -20
  702. package/examples/jsm/shaders/SSRrShader.js +0 -307
  703. package/src/renderers/WebGLMultisampleRenderTarget.js +0 -33
@@ -38,6 +38,8 @@ class Mesh extends Object3D {
38
38
 
39
39
  super();
40
40
 
41
+ this.isMesh = true;
42
+
41
43
  this.type = 'Mesh';
42
44
 
43
45
  this.geometry = geometry;
@@ -47,9 +49,9 @@ class Mesh extends Object3D {
47
49
 
48
50
  }
49
51
 
50
- copy( source ) {
52
+ copy( source, recursive ) {
51
53
 
52
- super.copy( source );
54
+ super.copy( source, recursive );
53
55
 
54
56
  if ( source.morphTargetInfluences !== undefined ) {
55
57
 
@@ -74,43 +76,29 @@ class Mesh extends Object3D {
74
76
 
75
77
  const geometry = this.geometry;
76
78
 
77
- if ( geometry.isBufferGeometry ) {
78
-
79
- const morphAttributes = geometry.morphAttributes;
80
- const keys = Object.keys( morphAttributes );
79
+ const morphAttributes = geometry.morphAttributes;
80
+ const keys = Object.keys( morphAttributes );
81
81
 
82
- if ( keys.length > 0 ) {
82
+ if ( keys.length > 0 ) {
83
83
 
84
- const morphAttribute = morphAttributes[ keys[ 0 ] ];
84
+ const morphAttribute = morphAttributes[ keys[ 0 ] ];
85
85
 
86
- if ( morphAttribute !== undefined ) {
86
+ if ( morphAttribute !== undefined ) {
87
87
 
88
- this.morphTargetInfluences = [];
89
- this.morphTargetDictionary = {};
88
+ this.morphTargetInfluences = [];
89
+ this.morphTargetDictionary = {};
90
90
 
91
- for ( let m = 0, ml = morphAttribute.length; m < ml; m ++ ) {
91
+ for ( let m = 0, ml = morphAttribute.length; m < ml; m ++ ) {
92
92
 
93
- const name = morphAttribute[ m ].name || String( m );
93
+ const name = morphAttribute[ m ].name || String( m );
94
94
 
95
- this.morphTargetInfluences.push( 0 );
96
- this.morphTargetDictionary[ name ] = m;
97
-
98
- }
95
+ this.morphTargetInfluences.push( 0 );
96
+ this.morphTargetDictionary[ name ] = m;
99
97
 
100
98
  }
101
99
 
102
100
  }
103
101
 
104
- } else {
105
-
106
- const morphTargets = geometry.morphTargets;
107
-
108
- if ( morphTargets !== undefined && morphTargets.length > 0 ) {
109
-
110
- console.error( 'THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.' );
111
-
112
- }
113
-
114
102
  }
115
103
 
116
104
  }
@@ -147,128 +135,124 @@ class Mesh extends Object3D {
147
135
 
148
136
  let intersection;
149
137
 
150
- if ( geometry.isBufferGeometry ) {
151
-
152
- const index = geometry.index;
153
- const position = geometry.attributes.position;
154
- const morphPosition = geometry.morphAttributes.position;
155
- const morphTargetsRelative = geometry.morphTargetsRelative;
156
- const uv = geometry.attributes.uv;
157
- const uv2 = geometry.attributes.uv2;
158
- const groups = geometry.groups;
159
- const drawRange = geometry.drawRange;
160
-
161
- if ( index !== null ) {
138
+ const index = geometry.index;
139
+ const position = geometry.attributes.position;
140
+ const morphPosition = geometry.morphAttributes.position;
141
+ const morphTargetsRelative = geometry.morphTargetsRelative;
142
+ const uv = geometry.attributes.uv;
143
+ const uv2 = geometry.attributes.uv2;
144
+ const groups = geometry.groups;
145
+ const drawRange = geometry.drawRange;
162
146
 
163
- // indexed buffer geometry
147
+ if ( index !== null ) {
164
148
 
165
- if ( Array.isArray( material ) ) {
149
+ // indexed buffer geometry
166
150
 
167
- for ( let i = 0, il = groups.length; i < il; i ++ ) {
151
+ if ( Array.isArray( material ) ) {
168
152
 
169
- const group = groups[ i ];
170
- const groupMaterial = material[ group.materialIndex ];
153
+ for ( let i = 0, il = groups.length; i < il; i ++ ) {
171
154
 
172
- const start = Math.max( group.start, drawRange.start );
173
- const end = Math.min( index.count, Math.min( ( group.start + group.count ), ( drawRange.start + drawRange.count ) ) );
155
+ const group = groups[ i ];
156
+ const groupMaterial = material[ group.materialIndex ];
174
157
 
175
- for ( let j = start, jl = end; j < jl; j += 3 ) {
158
+ const start = Math.max( group.start, drawRange.start );
159
+ const end = Math.min( index.count, Math.min( ( group.start + group.count ), ( drawRange.start + drawRange.count ) ) );
176
160
 
177
- const a = index.getX( j );
178
- const b = index.getX( j + 1 );
179
- const c = index.getX( j + 2 );
161
+ for ( let j = start, jl = end; j < jl; j += 3 ) {
180
162
 
181
- intersection = checkBufferGeometryIntersection( this, groupMaterial, raycaster, _ray, position, morphPosition, morphTargetsRelative, uv, uv2, a, b, c );
163
+ const a = index.getX( j );
164
+ const b = index.getX( j + 1 );
165
+ const c = index.getX( j + 2 );
182
166
 
183
- if ( intersection ) {
167
+ intersection = checkBufferGeometryIntersection( this, groupMaterial, raycaster, _ray, position, morphPosition, morphTargetsRelative, uv, uv2, a, b, c );
184
168
 
185
- intersection.faceIndex = Math.floor( j / 3 ); // triangle number in indexed buffer semantics
186
- intersection.face.materialIndex = group.materialIndex;
187
- intersects.push( intersection );
169
+ if ( intersection ) {
188
170
 
189
- }
171
+ intersection.faceIndex = Math.floor( j / 3 ); // triangle number in indexed buffer semantics
172
+ intersection.face.materialIndex = group.materialIndex;
173
+ intersects.push( intersection );
190
174
 
191
175
  }
192
176
 
193
177
  }
194
178
 
195
- } else {
179
+ }
196
180
 
197
- const start = Math.max( 0, drawRange.start );
198
- const end = Math.min( index.count, ( drawRange.start + drawRange.count ) );
181
+ } else {
199
182
 
200
- for ( let i = start, il = end; i < il; i += 3 ) {
183
+ const start = Math.max( 0, drawRange.start );
184
+ const end = Math.min( index.count, ( drawRange.start + drawRange.count ) );
201
185
 
202
- const a = index.getX( i );
203
- const b = index.getX( i + 1 );
204
- const c = index.getX( i + 2 );
186
+ for ( let i = start, il = end; i < il; i += 3 ) {
205
187
 
206
- intersection = checkBufferGeometryIntersection( this, material, raycaster, _ray, position, morphPosition, morphTargetsRelative, uv, uv2, a, b, c );
188
+ const a = index.getX( i );
189
+ const b = index.getX( i + 1 );
190
+ const c = index.getX( i + 2 );
207
191
 
208
- if ( intersection ) {
192
+ intersection = checkBufferGeometryIntersection( this, material, raycaster, _ray, position, morphPosition, morphTargetsRelative, uv, uv2, a, b, c );
209
193
 
210
- intersection.faceIndex = Math.floor( i / 3 ); // triangle number in indexed buffer semantics
211
- intersects.push( intersection );
194
+ if ( intersection ) {
212
195
 
213
- }
196
+ intersection.faceIndex = Math.floor( i / 3 ); // triangle number in indexed buffer semantics
197
+ intersects.push( intersection );
214
198
 
215
199
  }
216
200
 
217
201
  }
218
202
 
219
- } else if ( position !== undefined ) {
203
+ }
220
204
 
221
- // non-indexed buffer geometry
205
+ } else if ( position !== undefined ) {
222
206
 
223
- if ( Array.isArray( material ) ) {
207
+ // non-indexed buffer geometry
224
208
 
225
- for ( let i = 0, il = groups.length; i < il; i ++ ) {
209
+ if ( Array.isArray( material ) ) {
226
210
 
227
- const group = groups[ i ];
228
- const groupMaterial = material[ group.materialIndex ];
211
+ for ( let i = 0, il = groups.length; i < il; i ++ ) {
229
212
 
230
- const start = Math.max( group.start, drawRange.start );
231
- const end = Math.min( position.count, Math.min( ( group.start + group.count ), ( drawRange.start + drawRange.count ) ) );
213
+ const group = groups[ i ];
214
+ const groupMaterial = material[ group.materialIndex ];
232
215
 
233
- for ( let j = start, jl = end; j < jl; j += 3 ) {
216
+ const start = Math.max( group.start, drawRange.start );
217
+ const end = Math.min( position.count, Math.min( ( group.start + group.count ), ( drawRange.start + drawRange.count ) ) );
234
218
 
235
- const a = j;
236
- const b = j + 1;
237
- const c = j + 2;
219
+ for ( let j = start, jl = end; j < jl; j += 3 ) {
238
220
 
239
- intersection = checkBufferGeometryIntersection( this, groupMaterial, raycaster, _ray, position, morphPosition, morphTargetsRelative, uv, uv2, a, b, c );
221
+ const a = j;
222
+ const b = j + 1;
223
+ const c = j + 2;
240
224
 
241
- if ( intersection ) {
225
+ intersection = checkBufferGeometryIntersection( this, groupMaterial, raycaster, _ray, position, morphPosition, morphTargetsRelative, uv, uv2, a, b, c );
242
226
 
243
- intersection.faceIndex = Math.floor( j / 3 ); // triangle number in non-indexed buffer semantics
244
- intersection.face.materialIndex = group.materialIndex;
245
- intersects.push( intersection );
227
+ if ( intersection ) {
246
228
 
247
- }
229
+ intersection.faceIndex = Math.floor( j / 3 ); // triangle number in non-indexed buffer semantics
230
+ intersection.face.materialIndex = group.materialIndex;
231
+ intersects.push( intersection );
248
232
 
249
233
  }
250
234
 
251
235
  }
252
236
 
253
- } else {
237
+ }
254
238
 
255
- const start = Math.max( 0, drawRange.start );
256
- const end = Math.min( position.count, ( drawRange.start + drawRange.count ) );
239
+ } else {
257
240
 
258
- for ( let i = start, il = end; i < il; i += 3 ) {
241
+ const start = Math.max( 0, drawRange.start );
242
+ const end = Math.min( position.count, ( drawRange.start + drawRange.count ) );
259
243
 
260
- const a = i;
261
- const b = i + 1;
262
- const c = i + 2;
244
+ for ( let i = start, il = end; i < il; i += 3 ) {
263
245
 
264
- intersection = checkBufferGeometryIntersection( this, material, raycaster, _ray, position, morphPosition, morphTargetsRelative, uv, uv2, a, b, c );
246
+ const a = i;
247
+ const b = i + 1;
248
+ const c = i + 2;
265
249
 
266
- if ( intersection ) {
250
+ intersection = checkBufferGeometryIntersection( this, material, raycaster, _ray, position, morphPosition, morphTargetsRelative, uv, uv2, a, b, c );
267
251
 
268
- intersection.faceIndex = Math.floor( i / 3 ); // triangle number in non-indexed buffer semantics
269
- intersects.push( intersection );
252
+ if ( intersection ) {
270
253
 
271
- }
254
+ intersection.faceIndex = Math.floor( i / 3 ); // triangle number in non-indexed buffer semantics
255
+ intersects.push( intersection );
272
256
 
273
257
  }
274
258
 
@@ -276,18 +260,12 @@ class Mesh extends Object3D {
276
260
 
277
261
  }
278
262
 
279
- } else if ( geometry.isGeometry ) {
280
-
281
- console.error( 'THREE.Mesh.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.' );
282
-
283
263
  }
284
264
 
285
265
  }
286
266
 
287
267
  }
288
268
 
289
- Mesh.prototype.isMesh = true;
290
-
291
269
  function checkIntersection( object, material, raycaster, ray, pA, pB, pC, point ) {
292
270
 
293
271
  let intersect;
@@ -17,6 +17,8 @@ class Points extends Object3D {
17
17
 
18
18
  super();
19
19
 
20
+ this.isPoints = true;
21
+
20
22
  this.type = 'Points';
21
23
 
22
24
  this.geometry = geometry;
@@ -26,9 +28,9 @@ class Points extends Object3D {
26
28
 
27
29
  }
28
30
 
29
- copy( source ) {
31
+ copy( source, recursive ) {
30
32
 
31
- super.copy( source );
33
+ super.copy( source, recursive );
32
34
 
33
35
  this.material = source.material;
34
36
  this.geometry = source.geometry;
@@ -62,46 +64,38 @@ class Points extends Object3D {
62
64
  const localThreshold = threshold / ( ( this.scale.x + this.scale.y + this.scale.z ) / 3 );
63
65
  const localThresholdSq = localThreshold * localThreshold;
64
66
 
65
- if ( geometry.isBufferGeometry ) {
66
-
67
- const index = geometry.index;
68
- const attributes = geometry.attributes;
69
- const positionAttribute = attributes.position;
67
+ const index = geometry.index;
68
+ const attributes = geometry.attributes;
69
+ const positionAttribute = attributes.position;
70
70
 
71
- if ( index !== null ) {
71
+ if ( index !== null ) {
72
72
 
73
- const start = Math.max( 0, drawRange.start );
74
- const end = Math.min( index.count, ( drawRange.start + drawRange.count ) );
73
+ const start = Math.max( 0, drawRange.start );
74
+ const end = Math.min( index.count, ( drawRange.start + drawRange.count ) );
75
75
 
76
- for ( let i = start, il = end; i < il; i ++ ) {
76
+ for ( let i = start, il = end; i < il; i ++ ) {
77
77
 
78
- const a = index.getX( i );
78
+ const a = index.getX( i );
79
79
 
80
- _position.fromBufferAttribute( positionAttribute, a );
80
+ _position.fromBufferAttribute( positionAttribute, a );
81
81
 
82
- testPoint( _position, a, localThresholdSq, matrixWorld, raycaster, intersects, this );
82
+ testPoint( _position, a, localThresholdSq, matrixWorld, raycaster, intersects, this );
83
83
 
84
- }
85
-
86
- } else {
84
+ }
87
85
 
88
- const start = Math.max( 0, drawRange.start );
89
- const end = Math.min( positionAttribute.count, ( drawRange.start + drawRange.count ) );
86
+ } else {
90
87
 
91
- for ( let i = start, l = end; i < l; i ++ ) {
88
+ const start = Math.max( 0, drawRange.start );
89
+ const end = Math.min( positionAttribute.count, ( drawRange.start + drawRange.count ) );
92
90
 
93
- _position.fromBufferAttribute( positionAttribute, i );
91
+ for ( let i = start, l = end; i < l; i ++ ) {
94
92
 
95
- testPoint( _position, i, localThresholdSq, matrixWorld, raycaster, intersects, this );
93
+ _position.fromBufferAttribute( positionAttribute, i );
96
94
 
97
- }
95
+ testPoint( _position, i, localThresholdSq, matrixWorld, raycaster, intersects, this );
98
96
 
99
97
  }
100
98
 
101
- } else {
102
-
103
- console.error( 'THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.' );
104
-
105
99
  }
106
100
 
107
101
  }
@@ -110,51 +104,35 @@ class Points extends Object3D {
110
104
 
111
105
  const geometry = this.geometry;
112
106
 
113
- if ( geometry.isBufferGeometry ) {
107
+ const morphAttributes = geometry.morphAttributes;
108
+ const keys = Object.keys( morphAttributes );
114
109
 
115
- const morphAttributes = geometry.morphAttributes;
116
- const keys = Object.keys( morphAttributes );
110
+ if ( keys.length > 0 ) {
117
111
 
118
- if ( keys.length > 0 ) {
112
+ const morphAttribute = morphAttributes[ keys[ 0 ] ];
119
113
 
120
- const morphAttribute = morphAttributes[ keys[ 0 ] ];
114
+ if ( morphAttribute !== undefined ) {
121
115
 
122
- if ( morphAttribute !== undefined ) {
116
+ this.morphTargetInfluences = [];
117
+ this.morphTargetDictionary = {};
123
118
 
124
- this.morphTargetInfluences = [];
125
- this.morphTargetDictionary = {};
119
+ for ( let m = 0, ml = morphAttribute.length; m < ml; m ++ ) {
126
120
 
127
- for ( let m = 0, ml = morphAttribute.length; m < ml; m ++ ) {
121
+ const name = morphAttribute[ m ].name || String( m );
128
122
 
129
- const name = morphAttribute[ m ].name || String( m );
130
-
131
- this.morphTargetInfluences.push( 0 );
132
- this.morphTargetDictionary[ name ] = m;
133
-
134
- }
123
+ this.morphTargetInfluences.push( 0 );
124
+ this.morphTargetDictionary[ name ] = m;
135
125
 
136
126
  }
137
127
 
138
128
  }
139
129
 
140
- } else {
141
-
142
- const morphTargets = geometry.morphTargets;
143
-
144
- if ( morphTargets !== undefined && morphTargets.length > 0 ) {
145
-
146
- console.error( 'THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.' );
147
-
148
- }
149
-
150
130
  }
151
131
 
152
132
  }
153
133
 
154
134
  }
155
135
 
156
- Points.prototype.isPoints = true;
157
-
158
136
  function testPoint( point, index, localThresholdSq, matrixWorld, raycaster, intersects, object ) {
159
137
 
160
138
  const rayPointDistanceSq = _ray.distanceSqToPoint( point );
@@ -17,6 +17,8 @@ class SkinnedMesh extends Mesh {
17
17
 
18
18
  super( geometry, material );
19
19
 
20
+ this.isSkinnedMesh = true;
21
+
20
22
  this.type = 'SkinnedMesh';
21
23
 
22
24
  this.bindMode = 'attached';
@@ -25,9 +27,9 @@ class SkinnedMesh extends Mesh {
25
27
 
26
28
  }
27
29
 
28
- copy( source ) {
30
+ copy( source, recursive ) {
29
31
 
30
- super.copy( source );
32
+ super.copy( source, recursive );
31
33
 
32
34
  this.bindMode = source.bindMode;
33
35
  this.bindMatrix.copy( source.bindMatrix );
@@ -72,10 +74,7 @@ class SkinnedMesh extends Mesh {
72
74
 
73
75
  for ( let i = 0, l = skinWeight.count; i < l; i ++ ) {
74
76
 
75
- vector.x = skinWeight.getX( i );
76
- vector.y = skinWeight.getY( i );
77
- vector.z = skinWeight.getZ( i );
78
- vector.w = skinWeight.getW( i );
77
+ vector.fromBufferAttribute( skinWeight, i );
79
78
 
80
79
  const scale = 1.0 / vector.manhattanLength();
81
80
 
@@ -149,6 +148,4 @@ class SkinnedMesh extends Mesh {
149
148
 
150
149
  }
151
150
 
152
- SkinnedMesh.prototype.isSkinnedMesh = true;
153
-
154
151
  export { SkinnedMesh };
@@ -32,6 +32,8 @@ class Sprite extends Object3D {
32
32
 
33
33
  super();
34
34
 
35
+ this.isSprite = true;
36
+
35
37
  this.type = 'Sprite';
36
38
 
37
39
  if ( _geometry === undefined ) {
@@ -135,9 +137,9 @@ class Sprite extends Object3D {
135
137
 
136
138
  }
137
139
 
138
- copy( source ) {
140
+ copy( source, recursive ) {
139
141
 
140
- super.copy( source );
142
+ super.copy( source, recursive );
141
143
 
142
144
  if ( source.center !== undefined ) this.center.copy( source.center );
143
145
 
@@ -149,8 +151,6 @@ class Sprite extends Object3D {
149
151
 
150
152
  }
151
153
 
152
- Sprite.prototype.isSprite = true;
153
-
154
154
  function transformVertex( vertexPosition, mvPosition, center, scale, sin, cos ) {
155
155
 
156
156
  // compute position in camera space
@@ -0,0 +1,22 @@
1
+ import { WebGLRenderTarget } from './WebGLRenderTarget.js';
2
+ import { Data3DTexture } from '../textures/Data3DTexture.js';
3
+
4
+ class WebGL3DRenderTarget extends WebGLRenderTarget {
5
+
6
+ constructor( width, height, depth ) {
7
+
8
+ super( width, height );
9
+
10
+ this.isWebGL3DRenderTarget = true;
11
+
12
+ this.depth = depth;
13
+
14
+ this.texture = new Data3DTexture( null, width, height, depth );
15
+
16
+ this.texture.isRenderTargetTexture = true;
17
+
18
+ }
19
+
20
+ }
21
+
22
+ export { WebGL3DRenderTarget };
@@ -0,0 +1,22 @@
1
+ import { WebGLRenderTarget } from './WebGLRenderTarget.js';
2
+ import { DataArrayTexture } from '../textures/DataArrayTexture.js';
3
+
4
+ class WebGLArrayRenderTarget extends WebGLRenderTarget {
5
+
6
+ constructor( width, height, depth ) {
7
+
8
+ super( width, height );
9
+
10
+ this.isWebGLArrayRenderTarget = true;
11
+
12
+ this.depth = depth;
13
+
14
+ this.texture = new DataArrayTexture( null, width, height, depth );
15
+
16
+ this.texture.isRenderTargetTexture = true;
17
+
18
+ }
19
+
20
+ }
21
+
22
+ export { WebGLArrayRenderTarget };
@@ -1,4 +1,4 @@
1
- import { BackSide, LinearFilter, LinearMipmapLinearFilter, NoBlending, RGBAFormat } from '../constants.js';
1
+ import { BackSide, LinearFilter, LinearMipmapLinearFilter, NoBlending } from '../constants.js';
2
2
  import { Mesh } from '../objects/Mesh.js';
3
3
  import { BoxGeometry } from '../geometries/BoxGeometry.js';
4
4
  import { ShaderMaterial } from '../materials/ShaderMaterial.js';
@@ -9,19 +9,16 @@ import { CubeTexture } from '../textures/CubeTexture.js';
9
9
 
10
10
  class WebGLCubeRenderTarget extends WebGLRenderTarget {
11
11
 
12
- constructor( size, options, dummy ) {
12
+ constructor( size, options = {} ) {
13
13
 
14
- if ( Number.isInteger( options ) ) {
15
-
16
- console.warn( 'THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )' );
17
-
18
- options = dummy;
14
+ super( size, size, options );
19
15
 
20
- }
16
+ this.isWebGLCubeRenderTarget = true;
21
17
 
22
- super( size, size, options );
18
+ const image = { width: size, height: size, depth: 1 };
19
+ const images = [ image, image, image, image, image, image ];
23
20
 
24
- options = options || {};
21
+ this.texture = new CubeTexture( images, options.mapping, options.wrapS, options.wrapT, options.magFilter, options.minFilter, options.format, options.type, options.anisotropy, options.encoding );
25
22
 
26
23
  // By convention -- likely based on the RenderMan spec from the 1990's -- cube maps are specified by WebGL (and three.js)
27
24
  // in a coordinate system in which positive-x is to the right when looking up the positive-z axis -- in other words,
@@ -31,7 +28,6 @@ class WebGLCubeRenderTarget extends WebGLRenderTarget {
31
28
  // and the flag isRenderTargetTexture controls this conversion. The flip is not required when using WebGLCubeRenderTarget.texture
32
29
  // as a cube texture (this is detected when isRenderTargetTexture is set to true for cube textures).
33
30
 
34
- this.texture = new CubeTexture( undefined, options.mapping, options.wrapS, options.wrapT, options.magFilter, options.minFilter, options.format, options.type, options.anisotropy, options.encoding );
35
31
  this.texture.isRenderTargetTexture = true;
36
32
 
37
33
  this.texture.generateMipmaps = options.generateMipmaps !== undefined ? options.generateMipmaps : false;
@@ -42,7 +38,6 @@ class WebGLCubeRenderTarget extends WebGLRenderTarget {
42
38
  fromEquirectangularTexture( renderer, texture ) {
43
39
 
44
40
  this.texture.type = texture.type;
45
- this.texture.format = RGBAFormat; // see #18859
46
41
  this.texture.encoding = texture.encoding;
47
42
 
48
43
  this.texture.generateMipmaps = texture.generateMipmaps;
@@ -148,6 +143,4 @@ class WebGLCubeRenderTarget extends WebGLRenderTarget {
148
143
 
149
144
  }
150
145
 
151
- WebGLCubeRenderTarget.prototype.isWebGLCubeRenderTarget = true;
152
-
153
146
  export { WebGLCubeRenderTarget };
@@ -2,9 +2,11 @@ import { WebGLRenderTarget } from './WebGLRenderTarget.js';
2
2
 
3
3
  class WebGLMultipleRenderTargets extends WebGLRenderTarget {
4
4
 
5
- constructor( width, height, count ) {
5
+ constructor( width, height, count, options = {} ) {
6
6
 
7
- super( width, height );
7
+ super( width, height, options );
8
+
9
+ this.isWebGLMultipleRenderTargets = true;
8
10
 
9
11
  const texture = this.texture;
10
12
 
@@ -13,6 +15,7 @@ class WebGLMultipleRenderTargets extends WebGLRenderTarget {
13
15
  for ( let i = 0; i < count; i ++ ) {
14
16
 
15
17
  this.texture[ i ] = texture.clone();
18
+ this.texture[ i ].isRenderTargetTexture = true;
16
19
 
17
20
  }
18
21
 
@@ -58,13 +61,15 @@ class WebGLMultipleRenderTargets extends WebGLRenderTarget {
58
61
 
59
62
  this.depthBuffer = source.depthBuffer;
60
63
  this.stencilBuffer = source.stencilBuffer;
61
- this.depthTexture = source.depthTexture;
64
+
65
+ if ( source.depthTexture !== null ) this.depthTexture = source.depthTexture.clone();
62
66
 
63
67
  this.texture.length = 0;
64
68
 
65
69
  for ( let i = 0, il = source.texture.length; i < il; i ++ ) {
66
70
 
67
71
  this.texture[ i ] = source.texture[ i ].clone();
72
+ this.texture[ i ].isRenderTargetTexture = true;
68
73
 
69
74
  }
70
75
 
@@ -74,6 +79,4 @@ class WebGLMultipleRenderTargets extends WebGLRenderTarget {
74
79
 
75
80
  }
76
81
 
77
- WebGLMultipleRenderTargets.prototype.isWebGLMultipleRenderTargets = true;
78
-
79
82
  export { WebGLMultipleRenderTargets };