super-three 0.136.0 → 0.141.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (768) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +24 -26
  3. package/build/three.cjs +35889 -0
  4. package/build/three.js +4837 -6036
  5. package/build/three.min.js +2 -2
  6. package/build/three.module.js +16548 -17930
  7. package/examples/js/animation/CCDIKSolver.js +3 -2
  8. package/examples/js/animation/MMDAnimationHelper.js +3 -1
  9. package/examples/js/animation/MMDPhysics.js +3 -3
  10. package/examples/js/cameras/CinematicCamera.js +2 -7
  11. package/examples/js/controls/ArcballControls.js +3 -1
  12. package/examples/js/controls/PointerLockControls.js +3 -2
  13. package/examples/js/controls/TrackballControls.js +1 -4
  14. package/examples/js/controls/TransformControls.js +5 -6
  15. package/examples/js/controls/experimental/CameraControls.js +8 -4
  16. package/examples/js/csm/CSMFrustum.js +1 -1
  17. package/examples/js/csm/CSMShader.js +51 -35
  18. package/examples/js/curves/CurveExtras.js +14 -18
  19. package/examples/js/effects/AnaglyphEffect.js +7 -4
  20. package/examples/js/effects/AsciiEffect.js +10 -29
  21. package/examples/js/exporters/ColladaExporter.js +29 -7
  22. package/examples/js/exporters/EXRExporter.js +458 -0
  23. package/examples/js/exporters/GLTFExporter.js +233 -105
  24. package/examples/js/exporters/MMDExporter.js +1 -1
  25. package/examples/js/exporters/OBJExporter.js +12 -18
  26. package/examples/js/exporters/PLYExporter.js +15 -20
  27. package/examples/js/exporters/USDZExporter.js +13 -0
  28. package/examples/js/geometries/ConvexGeometry.js +1 -1
  29. package/examples/js/geometries/DecalGeometry.js +0 -7
  30. package/examples/js/geometries/LightningStrike.js +2 -2
  31. package/examples/js/geometries/ParametricGeometries.js +3 -3
  32. package/examples/js/geometries/TextGeometry.js +12 -10
  33. package/examples/js/helpers/OctreeHelper.js +74 -0
  34. package/examples/js/helpers/VertexNormalsHelper.js +4 -23
  35. package/examples/js/helpers/VertexTangentsHelper.js +3 -13
  36. package/examples/js/helpers/ViewHelper.js +266 -0
  37. package/examples/js/interactive/HTMLMesh.js +249 -42
  38. package/examples/js/interactive/SelectionHelper.js +1 -1
  39. package/examples/js/libs/opentype.min.js +1 -118
  40. package/examples/js/lines/Line2.js +1 -2
  41. package/examples/js/lines/LineGeometry.js +10 -21
  42. package/examples/js/lines/LineMaterial.js +2 -3
  43. package/examples/js/lines/LineSegments2.js +214 -140
  44. package/examples/js/lines/LineSegmentsGeometry.js +3 -14
  45. package/examples/js/lines/Wireframe.js +2 -3
  46. package/examples/js/lines/WireframeGeometry2.js +1 -2
  47. package/examples/js/loaders/3MFLoader.js +21 -17
  48. package/examples/js/loaders/AMFLoader.js +1 -1
  49. package/examples/js/loaders/BasisTextureLoader.js +1 -0
  50. package/examples/js/loaders/ColladaLoader.js +33 -12
  51. package/examples/js/loaders/DDSLoader.js +23 -30
  52. package/examples/js/loaders/EXRLoader.js +314 -294
  53. package/examples/js/loaders/FBXLoader.js +11 -0
  54. package/examples/js/loaders/FontLoader.js +1 -2
  55. package/examples/js/loaders/GCodeLoader.js +0 -1
  56. package/examples/js/loaders/GLTFLoader.js +250 -61
  57. package/examples/js/loaders/HDRCubeTextureLoader.js +0 -2
  58. package/examples/js/loaders/KMZLoader.js +1 -1
  59. package/examples/js/loaders/KTX2Loader.js +1 -9
  60. package/examples/js/loaders/LDrawLoader.js +1342 -962
  61. package/examples/js/loaders/LUT3dlLoader.js +18 -11
  62. package/examples/js/loaders/LUTCubeLoader.js +4 -5
  63. package/examples/js/loaders/LWOLoader.js +4 -2
  64. package/examples/js/loaders/LogLuvLoader.js +1 -2
  65. package/examples/js/loaders/MD2Loader.js +5 -5
  66. package/examples/js/loaders/MMDLoader.js +18 -4
  67. package/examples/js/loaders/MTLLoader.js +10 -3
  68. package/examples/js/loaders/NRRDLoader.js +1 -1
  69. package/examples/js/loaders/OBJLoader.js +9 -5
  70. package/examples/js/loaders/PCDLoader.js +24 -15
  71. package/examples/js/loaders/PDBLoader.js +11 -11
  72. package/examples/js/loaders/PLYLoader.js +5 -1
  73. package/examples/js/loaders/RGBELoader.js +9 -17
  74. package/examples/js/loaders/RGBMLoader.js +13 -16
  75. package/examples/js/loaders/STLLoader.js +1 -1
  76. package/examples/js/loaders/SVGLoader.js +21 -11
  77. package/examples/js/loaders/VOXLoader.js +3 -4
  78. package/examples/js/loaders/VRMLLoader.js +9 -21
  79. package/examples/js/loaders/VTKLoader.js +260 -295
  80. package/examples/js/loaders/lwo/LWO2Parser.js +4 -4
  81. package/examples/js/loaders/lwo/LWO3Parser.js +4 -4
  82. package/examples/js/math/ConvexHull.js +13 -28
  83. package/examples/js/math/Lut.js +27 -26
  84. package/examples/js/misc/MorphAnimMesh.js +2 -2
  85. package/examples/js/misc/ProgressiveLightMap.js +1 -1
  86. package/examples/js/misc/Volume.js +39 -48
  87. package/examples/js/misc/VolumeSlice.js +21 -21
  88. package/examples/js/modifiers/CurveModifier.js +8 -7
  89. package/examples/js/modifiers/EdgeSplitModifier.js +0 -13
  90. package/examples/js/modifiers/SimplifyModifier.js +1 -18
  91. package/examples/js/modifiers/TessellateModifier.js +0 -7
  92. package/examples/js/objects/Lensflare.js +4 -4
  93. package/examples/js/objects/LightningStorm.js +4 -5
  94. package/examples/js/objects/MarchingCubes.js +6 -11
  95. package/examples/js/objects/Reflector.js +10 -16
  96. package/examples/js/objects/ReflectorForSSRPass.js +1 -11
  97. package/examples/js/objects/Refractor.js +10 -16
  98. package/examples/js/objects/ShadowMesh.js +1 -2
  99. package/examples/js/objects/Sky.js +1 -1
  100. package/examples/js/objects/Water.js +2 -15
  101. package/examples/js/objects/Water2.js +1 -1
  102. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +6 -10
  103. package/examples/js/postprocessing/AfterimagePass.js +2 -6
  104. package/examples/js/postprocessing/BloomPass.js +50 -19
  105. package/examples/js/postprocessing/DotScreenPass.js +1 -1
  106. package/examples/js/postprocessing/EffectComposer.js +1 -6
  107. package/examples/js/postprocessing/GlitchPass.js +4 -5
  108. package/examples/js/postprocessing/LUTPass.js +2 -2
  109. package/examples/js/postprocessing/OutlinePass.js +8 -17
  110. package/examples/js/postprocessing/SAOPass.js +2 -7
  111. package/examples/js/postprocessing/SMAAPass.js +2 -9
  112. package/examples/js/postprocessing/SSAARenderPass.js +1 -6
  113. package/examples/js/postprocessing/SSAOPass.js +9 -21
  114. package/examples/js/postprocessing/SSRPass.js +3 -8
  115. package/examples/js/postprocessing/SavePass.js +1 -5
  116. package/examples/js/postprocessing/TAARenderPass.js +4 -4
  117. package/examples/js/postprocessing/UnrealBloomPass.js +3 -12
  118. package/examples/js/renderers/CSS2DRenderer.js +20 -19
  119. package/examples/js/renderers/CSS3DRenderer.js +40 -36
  120. package/examples/js/renderers/Projector.js +97 -124
  121. package/examples/js/renderers/SVGRenderer.js +3 -4
  122. package/examples/js/shaders/BlendShader.js +2 -1
  123. package/examples/js/shaders/CopyShader.js +4 -3
  124. package/examples/js/shaders/DigitalGlitch.js +3 -3
  125. package/examples/js/shaders/FXAAShader.js +239 -1069
  126. package/examples/js/shaders/FreiChenShader.js +1 -1
  127. package/examples/js/shaders/HorizontalBlurShader.js +1 -1
  128. package/examples/js/shaders/HorizontalTiltShiftShader.js +1 -1
  129. package/examples/js/shaders/MMDToonShader.js +0 -1
  130. package/examples/js/shaders/SSAOShader.js +1 -1
  131. package/examples/js/shaders/SSRShader.js +3 -3
  132. package/examples/js/shaders/ToneMapShader.js +1 -1
  133. package/examples/js/utils/BufferGeometryUtils.js +282 -22
  134. package/examples/js/utils/GPUStatsPanel.js +1 -1
  135. package/examples/js/utils/LDrawUtils.js +182 -0
  136. package/examples/js/utils/SceneUtils.js +59 -0
  137. package/examples/js/utils/SkeletonUtils.js +1 -1
  138. package/examples/js/utils/UVsDebug.js +23 -33
  139. package/examples/jsm/animation/CCDIKSolver.js +3 -9
  140. package/examples/jsm/animation/MMDPhysics.js +2 -2
  141. package/examples/jsm/cameras/CinematicCamera.js +2 -5
  142. package/examples/jsm/{WebGL.js → capabilities/WebGL.js} +2 -2
  143. package/examples/jsm/{renderers/webgpu → capabilities}/WebGPU.js +7 -1
  144. package/examples/jsm/controls/ArcballControls.js +3 -1
  145. package/examples/jsm/controls/PointerLockControls.js +4 -2
  146. package/examples/jsm/controls/TrackballControls.js +1 -4
  147. package/examples/jsm/controls/TransformControls.js +6 -6
  148. package/examples/jsm/controls/experimental/CameraControls.js +2 -2
  149. package/examples/jsm/csm/CSMFrustum.js +1 -1
  150. package/examples/jsm/csm/CSMShader.js +51 -35
  151. package/examples/jsm/curves/CurveExtras.js +15 -17
  152. package/examples/jsm/effects/AnaglyphEffect.js +4 -4
  153. package/examples/jsm/effects/AsciiEffect.js +9 -22
  154. package/examples/jsm/exporters/ColladaExporter.js +31 -6
  155. package/examples/jsm/exporters/EXRExporter.js +507 -0
  156. package/examples/jsm/exporters/GLTFExporter.js +261 -103
  157. package/examples/jsm/exporters/KTX2Exporter.js +281 -0
  158. package/examples/jsm/exporters/MMDExporter.js +1 -1
  159. package/examples/jsm/exporters/OBJExporter.js +11 -18
  160. package/examples/jsm/exporters/PLYExporter.js +23 -21
  161. package/examples/jsm/exporters/USDZExporter.js +12 -0
  162. package/examples/jsm/geometries/ConvexGeometry.js +1 -1
  163. package/examples/jsm/geometries/DecalGeometry.js +0 -7
  164. package/examples/jsm/geometries/LightningStrike.js +2 -2
  165. package/examples/jsm/geometries/ParametricGeometries.js +3 -3
  166. package/examples/jsm/geometries/TextGeometry.js +13 -13
  167. package/examples/jsm/helpers/OctreeHelper.js +58 -0
  168. package/examples/jsm/helpers/VertexNormalsHelper.js +4 -25
  169. package/examples/jsm/helpers/VertexTangentsHelper.js +3 -15
  170. package/examples/jsm/helpers/ViewHelper.js +295 -0
  171. package/examples/jsm/interactive/HTMLMesh.js +268 -36
  172. package/examples/jsm/interactive/SelectionHelper.js +1 -1
  173. package/examples/jsm/libs/flow.module.js +947 -183
  174. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  175. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  176. package/examples/jsm/libs/mikktspace.module.js +128 -0
  177. package/examples/jsm/libs/opentype.module.js +14568 -0
  178. package/examples/jsm/lines/Line2.js +2 -2
  179. package/examples/jsm/lines/LineGeometry.js +11 -19
  180. package/examples/jsm/lines/LineMaterial.js +3 -3
  181. package/examples/jsm/lines/LineSegments2.js +210 -145
  182. package/examples/jsm/lines/LineSegmentsGeometry.js +3 -12
  183. package/examples/jsm/lines/Wireframe.js +3 -3
  184. package/examples/jsm/lines/WireframeGeometry2.js +2 -2
  185. package/examples/jsm/loaders/3DMLoader.js +3 -2
  186. package/examples/jsm/loaders/3MFLoader.js +21 -17
  187. package/examples/jsm/loaders/AMFLoader.js +1 -1
  188. package/examples/jsm/loaders/BasisTextureLoader.js +7 -0
  189. package/examples/jsm/loaders/ColladaLoader.js +40 -12
  190. package/examples/jsm/loaders/DDSLoader.js +21 -28
  191. package/examples/jsm/loaders/EXRLoader.js +309 -293
  192. package/examples/jsm/loaders/FBXLoader.js +11 -0
  193. package/examples/jsm/loaders/FontLoader.js +2 -2
  194. package/examples/jsm/loaders/GCodeLoader.js +0 -1
  195. package/examples/jsm/loaders/GLTFLoader.js +263 -68
  196. package/examples/jsm/loaders/HDRCubeTextureLoader.js +1 -4
  197. package/examples/jsm/loaders/KMZLoader.js +1 -1
  198. package/examples/jsm/loaders/KTX2Loader.js +1 -10
  199. package/examples/jsm/loaders/LDrawLoader.js +1335 -988
  200. package/examples/jsm/loaders/LUT3dlLoader.js +19 -14
  201. package/examples/jsm/loaders/LUTCubeLoader.js +5 -7
  202. package/examples/jsm/loaders/LWOLoader.js +5 -3
  203. package/examples/jsm/loaders/LogLuvLoader.js +2 -2
  204. package/examples/jsm/loaders/MD2Loader.js +5 -5
  205. package/examples/jsm/loaders/MMDLoader.js +21 -3
  206. package/examples/jsm/loaders/MTLLoader.js +11 -4
  207. package/examples/jsm/loaders/NRRDLoader.js +1 -2
  208. package/examples/jsm/loaders/OBJLoader.js +11 -7
  209. package/examples/jsm/loaders/PCDLoader.js +25 -17
  210. package/examples/jsm/loaders/PDBLoader.js +11 -11
  211. package/examples/jsm/loaders/PLYLoader.js +10 -2
  212. package/examples/jsm/loaders/RGBELoader.js +11 -20
  213. package/examples/jsm/loaders/RGBMLoader.js +15 -12
  214. package/examples/jsm/loaders/STLLoader.js +1 -1
  215. package/examples/jsm/loaders/SVGLoader.js +26 -11
  216. package/examples/jsm/loaders/TTFLoader.js +1 -1
  217. package/examples/jsm/loaders/VOXLoader.js +5 -5
  218. package/examples/jsm/loaders/VRMLLoader.js +9 -23
  219. package/examples/jsm/loaders/VTKLoader.js +256 -284
  220. package/examples/jsm/loaders/ifc/web-ifc-api.js +9 -8
  221. package/examples/jsm/loaders/lwo/LWO2Parser.js +4 -4
  222. package/examples/jsm/loaders/lwo/LWO3Parser.js +4 -4
  223. package/examples/jsm/math/ConvexHull.js +13 -28
  224. package/examples/jsm/math/Lut.js +35 -25
  225. package/examples/jsm/misc/MorphAnimMesh.js +2 -2
  226. package/examples/jsm/misc/ProgressiveLightMap.js +1 -1
  227. package/examples/jsm/misc/Volume.js +39 -46
  228. package/examples/jsm/misc/VolumeSlice.js +21 -21
  229. package/examples/jsm/modifiers/CurveModifier.js +9 -8
  230. package/examples/jsm/modifiers/EdgeSplitModifier.js +0 -13
  231. package/examples/jsm/modifiers/SimplifyModifier.js +1 -18
  232. package/examples/jsm/modifiers/TessellateModifier.js +0 -7
  233. package/examples/jsm/node-editor/NodeEditor.js +485 -163
  234. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +14 -0
  235. package/examples/jsm/node-editor/accessors/NormalEditor.js +9 -9
  236. package/examples/jsm/node-editor/accessors/PositionEditor.js +9 -9
  237. package/examples/jsm/node-editor/accessors/UVEditor.js +7 -8
  238. package/examples/jsm/node-editor/core/BaseNode.js +89 -0
  239. package/examples/jsm/node-editor/core/DataFile.js +59 -0
  240. package/examples/jsm/node-editor/core/FileEditor.js +20 -0
  241. package/examples/jsm/node-editor/core/FileURLEditor.js +29 -0
  242. package/examples/jsm/node-editor/display/BlendEditor.js +10 -9
  243. package/examples/jsm/node-editor/display/NormalMapEditor.js +49 -0
  244. package/examples/jsm/node-editor/examples/animate-uv.json +1 -1
  245. package/examples/jsm/node-editor/examples/fake-top-light.json +1 -1
  246. package/examples/jsm/node-editor/examples/matcap.json +1 -0
  247. package/examples/jsm/node-editor/examples/oscillator-color.json +1 -1
  248. package/examples/jsm/node-editor/examples/rim.json +1 -1
  249. package/examples/jsm/node-editor/inputs/ColorEditor.js +18 -13
  250. package/examples/jsm/node-editor/inputs/FloatEditor.js +8 -9
  251. package/examples/jsm/node-editor/inputs/SliderEditor.js +6 -7
  252. package/examples/jsm/node-editor/inputs/TextureEditor.js +155 -0
  253. package/examples/jsm/node-editor/inputs/Vector2Editor.js +9 -9
  254. package/examples/jsm/node-editor/inputs/Vector3Editor.js +11 -11
  255. package/examples/jsm/node-editor/inputs/Vector4Editor.js +12 -12
  256. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +87 -0
  257. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +102 -0
  258. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +31 -18
  259. package/examples/jsm/node-editor/math/AngleEditor.js +40 -0
  260. package/examples/jsm/node-editor/math/DotEditor.js +8 -9
  261. package/examples/jsm/node-editor/math/InvertEditor.js +8 -7
  262. package/examples/jsm/node-editor/math/LimiterEditor.js +28 -14
  263. package/examples/jsm/node-editor/math/NormalizeEditor.js +9 -7
  264. package/examples/jsm/node-editor/math/OperatorEditor.js +29 -16
  265. package/examples/jsm/node-editor/math/PowerEditor.js +20 -10
  266. package/examples/jsm/node-editor/math/TrigonometryEditor.js +15 -9
  267. package/examples/jsm/node-editor/procedural/CheckerEditor.js +7 -6
  268. package/examples/jsm/node-editor/scene/MeshEditor.js +99 -0
  269. package/examples/jsm/node-editor/scene/Object3DEditor.js +160 -0
  270. package/examples/jsm/node-editor/scene/PointsEditor.js +99 -0
  271. package/examples/jsm/node-editor/utils/JoinEditor.js +58 -0
  272. package/examples/jsm/node-editor/utils/OscillatorEditor.js +9 -8
  273. package/examples/jsm/node-editor/utils/PreviewEditor.js +166 -0
  274. package/examples/jsm/node-editor/utils/SplitEditor.js +39 -0
  275. package/examples/jsm/node-editor/utils/TimerEditor.js +7 -6
  276. package/examples/jsm/nodes/Nodes.js +283 -94
  277. package/examples/jsm/nodes/accessors/BufferNode.js +24 -0
  278. package/examples/jsm/nodes/accessors/CameraNode.js +27 -196
  279. package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
  280. package/examples/jsm/nodes/accessors/InstanceNode.js +58 -0
  281. package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialNode.js +49 -11
  282. package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialReferenceNode.js +0 -0
  283. package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelNode.js +8 -0
  284. package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelViewProjectionNode.js +0 -0
  285. package/examples/jsm/nodes/accessors/NormalNode.js +39 -99
  286. package/examples/jsm/{renderers/nodes → nodes}/accessors/Object3DNode.js +34 -17
  287. package/examples/jsm/{renderers/nodes → nodes}/accessors/PointUVNode.js +2 -2
  288. package/examples/jsm/nodes/accessors/PositionNode.js +41 -110
  289. package/examples/jsm/nodes/accessors/ReferenceNode.js +65 -0
  290. package/examples/jsm/nodes/accessors/ReflectNode.js +34 -121
  291. package/examples/jsm/nodes/accessors/SkinningNode.js +102 -0
  292. package/examples/jsm/nodes/accessors/StorageBufferNode.js +21 -0
  293. package/examples/jsm/nodes/accessors/TextureNode.js +100 -0
  294. package/examples/jsm/nodes/accessors/UVNode.js +17 -43
  295. package/examples/jsm/nodes/accessors/UserDataNode.js +23 -0
  296. package/examples/jsm/nodes/core/ArrayUniformNode.js +23 -0
  297. package/examples/jsm/nodes/core/AttributeNode.js +33 -30
  298. package/examples/jsm/{renderers/nodes → nodes}/core/BypassNode.js +2 -2
  299. package/examples/jsm/{renderers/nodes → nodes}/core/CodeNode.js +2 -30
  300. package/examples/jsm/nodes/core/ConstNode.js +10 -106
  301. package/examples/jsm/{renderers/nodes → nodes}/core/ContextNode.js +17 -3
  302. package/examples/jsm/nodes/core/ExpressionNode.js +24 -7
  303. package/examples/jsm/nodes/core/FunctionCallNode.js +26 -67
  304. package/examples/jsm/nodes/core/FunctionNode.js +43 -216
  305. package/examples/jsm/nodes/core/InputNode.js +28 -60
  306. package/examples/jsm/nodes/core/InstanceIndexNode.js +21 -0
  307. package/examples/jsm/nodes/core/Node.js +228 -94
  308. package/examples/jsm/{renderers/nodes → nodes}/core/NodeAttribute.js +2 -2
  309. package/examples/jsm/nodes/core/NodeBuilder.js +388 -560
  310. package/examples/jsm/{renderers/nodes → nodes}/core/NodeCode.js +0 -0
  311. package/examples/jsm/nodes/core/NodeFrame.js +30 -23
  312. package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunction.js +0 -0
  313. package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunctionInput.js +0 -0
  314. package/examples/jsm/{renderers/nodes → nodes}/core/NodeKeywords.js +0 -0
  315. package/examples/jsm/{renderers/nodes → nodes}/core/NodeParser.js +0 -0
  316. package/examples/jsm/nodes/core/NodeUniform.js +8 -6
  317. package/examples/jsm/nodes/core/NodeUtils.js +69 -37
  318. package/examples/jsm/{renderers/nodes → nodes}/core/NodeVar.js +2 -2
  319. package/examples/jsm/{renderers/nodes → nodes}/core/NodeVary.js +2 -2
  320. package/examples/jsm/{renderers/nodes → nodes}/core/PropertyNode.js +0 -0
  321. package/examples/jsm/nodes/core/TempNode.js +20 -112
  322. package/examples/jsm/nodes/core/UniformNode.js +46 -0
  323. package/examples/jsm/nodes/core/VarNode.js +58 -27
  324. package/examples/jsm/{renderers/nodes → nodes}/core/VaryNode.js +0 -0
  325. package/examples/jsm/{renderers/nodes → nodes}/core/constants.js +0 -0
  326. package/examples/jsm/nodes/display/ColorSpaceNode.js +95 -0
  327. package/examples/jsm/nodes/display/FrontFacingNode.js +21 -0
  328. package/examples/jsm/nodes/display/NormalMapNode.js +86 -0
  329. package/examples/jsm/nodes/display/ToneMappingNode.js +51 -0
  330. package/examples/jsm/nodes/fog/FogNode.js +31 -0
  331. package/examples/jsm/nodes/fog/FogRangeNode.js +27 -0
  332. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +33 -0
  333. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  334. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +27 -0
  335. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  336. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +18 -0
  337. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +18 -0
  338. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +94 -0
  339. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +22 -0
  340. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +12 -0
  341. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  342. package/examples/jsm/nodes/gpgpu/ComputeNode.js +63 -0
  343. package/examples/jsm/nodes/lighting/AONode.js +25 -0
  344. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +37 -0
  345. package/examples/jsm/nodes/lighting/EnvironmentNode.js +65 -0
  346. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +50 -0
  347. package/examples/jsm/nodes/lighting/LightingContextNode.js +75 -0
  348. package/examples/jsm/nodes/lighting/LightingNode.js +19 -0
  349. package/examples/jsm/nodes/lighting/LightsNode.js +120 -0
  350. package/examples/jsm/nodes/lighting/PunctualLightNode.js +68 -0
  351. package/examples/jsm/nodes/loaders/NodeLoader.js +107 -0
  352. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +42 -0
  353. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  354. package/examples/jsm/{renderers/nodes → nodes}/materials/LineBasicNodeMaterial.js +11 -4
  355. package/examples/jsm/nodes/materials/Materials.js +65 -0
  356. package/examples/jsm/{renderers/nodes → nodes}/materials/MeshBasicNodeMaterial.js +13 -4
  357. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +162 -22
  358. package/examples/jsm/nodes/materials/NodeMaterial.js +128 -113
  359. package/examples/jsm/{renderers/nodes → nodes}/materials/PointsNodeMaterial.js +13 -4
  360. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +84 -16
  361. package/examples/jsm/nodes/math/CondNode.js +26 -95
  362. package/examples/jsm/nodes/math/MathNode.js +164 -187
  363. package/examples/jsm/nodes/math/OperatorNode.js +161 -41
  364. package/examples/jsm/{renderers/nodes → nodes}/parsers/GLSLNodeFunction.js +2 -2
  365. package/examples/jsm/{renderers/nodes → nodes}/parsers/GLSLNodeParser.js +0 -0
  366. package/examples/jsm/{renderers/nodes → nodes}/parsers/WGSLNodeFunction.js +20 -5
  367. package/examples/jsm/{renderers/nodes → nodes}/parsers/WGSLNodeParser.js +0 -0
  368. package/examples/jsm/nodes/procedural/CheckerNode.js +16 -57
  369. package/examples/jsm/nodes/shadernode/ShaderNode.js +262 -0
  370. package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +274 -0
  371. package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +106 -0
  372. package/examples/jsm/{renderers/nodes → nodes}/utils/ArrayElementNode.js +3 -3
  373. package/examples/jsm/{renderers/nodes → nodes}/utils/ConvertNode.js +11 -3
  374. package/examples/jsm/nodes/utils/JoinNode.js +17 -89
  375. package/examples/jsm/nodes/utils/MatcapUVNode.js +25 -0
  376. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +32 -0
  377. package/examples/jsm/{renderers/nodes → nodes}/utils/OscNode.js +18 -2
  378. package/examples/jsm/{renderers/nodes → nodes}/utils/SplitNode.js +35 -4
  379. package/examples/jsm/{renderers/nodes → nodes}/utils/SpriteSheetUVNode.js +3 -3
  380. package/examples/jsm/nodes/utils/TimerNode.js +30 -65
  381. package/examples/jsm/objects/Lensflare.js +6 -6
  382. package/examples/jsm/objects/LightningStorm.js +4 -4
  383. package/examples/jsm/objects/MarchingCubes.js +5 -9
  384. package/examples/jsm/objects/Reflector.js +8 -19
  385. package/examples/jsm/objects/ReflectorForSSRPass.js +2 -14
  386. package/examples/jsm/objects/Refractor.js +8 -19
  387. package/examples/jsm/objects/ShadowMesh.js +2 -2
  388. package/examples/jsm/objects/Sky.js +2 -2
  389. package/examples/jsm/objects/Water.js +3 -18
  390. package/examples/jsm/objects/Water2.js +2 -2
  391. package/examples/jsm/offscreen/jank.js +5 -5
  392. package/examples/jsm/offscreen/offscreen.js +1 -1
  393. package/examples/jsm/offscreen/scene.js +11 -11
  394. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +5 -7
  395. package/examples/jsm/postprocessing/AfterimagePass.js +0 -10
  396. package/examples/jsm/postprocessing/BloomPass.js +48 -20
  397. package/examples/jsm/postprocessing/DotScreenPass.js +1 -1
  398. package/examples/jsm/postprocessing/EffectComposer.js +1 -9
  399. package/examples/jsm/postprocessing/GlitchPass.js +7 -6
  400. package/examples/jsm/postprocessing/LUTPass.js +2 -2
  401. package/examples/jsm/postprocessing/OutlinePass.js +8 -15
  402. package/examples/jsm/postprocessing/SAOPass.js +2 -9
  403. package/examples/jsm/postprocessing/SMAAPass.js +2 -11
  404. package/examples/jsm/postprocessing/SSAARenderPass.js +1 -4
  405. package/examples/jsm/postprocessing/SSAOPass.js +13 -25
  406. package/examples/jsm/postprocessing/SSRPass.js +3 -9
  407. package/examples/jsm/postprocessing/SavePass.js +1 -3
  408. package/examples/jsm/postprocessing/TAARenderPass.js +4 -4
  409. package/examples/jsm/postprocessing/UnrealBloomPass.js +3 -8
  410. package/examples/jsm/renderers/CSS2DRenderer.js +21 -19
  411. package/examples/jsm/renderers/CSS3DRenderer.js +39 -34
  412. package/examples/jsm/renderers/Projector.js +101 -128
  413. package/examples/jsm/renderers/SVGRenderer.js +4 -4
  414. package/examples/jsm/renderers/webgl/nodes/SlotNode.js +1 -1
  415. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +127 -23
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  417. package/examples/jsm/renderers/webgl/nodes/WebGLPhysicalContextNode.js +5 -5
  418. package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +4 -4
  419. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +16 -10
  420. package/examples/jsm/renderers/webgpu/WebGPUBindings.js +8 -7
  421. package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +43 -0
  422. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +14 -7
  423. package/examples/jsm/renderers/webgpu/WebGPUInfo.js +1 -1
  424. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +0 -6
  425. package/examples/jsm/renderers/webgpu/WebGPURenderPipeline.js +20 -20
  426. package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +2 -1
  427. package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +66 -0
  428. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +49 -28
  429. package/examples/jsm/renderers/webgpu/WebGPUSampledTexture.js +14 -14
  430. package/examples/jsm/renderers/webgpu/WebGPUSampler.js +2 -2
  431. package/examples/jsm/renderers/webgpu/WebGPUStorageBuffer.js +5 -8
  432. package/examples/jsm/renderers/webgpu/WebGPUTextureUtils.js +23 -20
  433. package/examples/jsm/renderers/webgpu/WebGPUTextures.js +38 -20
  434. package/examples/jsm/renderers/webgpu/WebGPUUniform.js +14 -14
  435. package/examples/jsm/renderers/webgpu/WebGPUUniformBuffer.js +5 -32
  436. package/examples/jsm/renderers/webgpu/WebGPUUniformsGroup.js +2 -2
  437. package/examples/jsm/renderers/webgpu/constants.js +3 -2
  438. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js +276 -278
  439. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeSampledTexture.js +20 -2
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  441. package/examples/jsm/shaders/BlendShader.js +2 -1
  442. package/examples/jsm/shaders/CopyShader.js +4 -3
  443. package/examples/jsm/shaders/DigitalGlitch.js +3 -3
  444. package/examples/jsm/shaders/FXAAShader.js +219 -1051
  445. package/examples/jsm/shaders/FreiChenShader.js +1 -1
  446. package/examples/jsm/shaders/HorizontalBlurShader.js +1 -1
  447. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +1 -1
  448. package/examples/jsm/shaders/MMDToonShader.js +0 -1
  449. package/examples/jsm/shaders/SSAOShader.js +1 -1
  450. package/examples/jsm/shaders/SSRShader.js +3 -3
  451. package/examples/jsm/shaders/ToneMapShader.js +1 -1
  452. package/examples/jsm/utils/BufferGeometryUtils.js +292 -22
  453. package/examples/jsm/utils/GPUStatsPanel.js +1 -1
  454. package/examples/jsm/utils/LDrawUtils.js +202 -0
  455. package/examples/jsm/utils/SceneUtils.js +76 -2
  456. package/examples/jsm/utils/SkeletonUtils.js +1 -1
  457. package/examples/jsm/utils/UVsDebug.js +23 -32
  458. package/examples/jsm/webxr/ARButton.js +14 -4
  459. package/examples/jsm/webxr/OculusHandPointerModel.js +3 -3
  460. package/examples/jsm/webxr/Text2D.js +1 -1
  461. package/examples/jsm/webxr/VRButton.js +39 -1
  462. package/examples/jsm/webxr/XREstimatedLight.js +2 -0
  463. package/examples/jsm/webxr/XRHandMeshModel.js +3 -7
  464. package/examples/jsm/webxr/XRHandModelFactory.js +3 -0
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  466. package/src/Three.Legacy.js +41 -1912
  467. package/src/Three.js +6 -3
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  478. package/src/constants.js +8 -18
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  544. package/src/materials/MeshPhysicalMaterial.js +32 -35
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  598. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +25 -2
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  659. package/examples/js/objects/ReflectorRTT.js +0 -16
  660. package/examples/js/postprocessing/SSRrPass.js +0 -494
  661. package/examples/js/shaders/SSRrShader.js +0 -336
  662. package/examples/js/utils/RoughnessMipmapper.js +0 -268
  663. package/examples/jsm/deprecated/Geometry.js +0 -1869
  664. package/examples/jsm/libs/opentype.module.min.js +0 -119
  665. package/examples/jsm/loaders/NodeMaterialLoader.js +0 -263
  666. package/examples/jsm/loaders/VRMLoader.js +0 -78
  667. package/examples/jsm/nodes/accessors/ColorsNode.js +0 -56
  668. package/examples/jsm/nodes/accessors/LightNode.js +0 -60
  669. package/examples/jsm/nodes/accessors/ResolutionNode.js +0 -64
  670. package/examples/jsm/nodes/accessors/ScreenUVNode.js +0 -64
  671. package/examples/jsm/nodes/core/NodeLib.js +0 -64
  672. package/examples/jsm/nodes/core/StructNode.js +0 -106
  673. package/examples/jsm/nodes/effects/BlurNode.js +0 -171
  674. package/examples/jsm/nodes/effects/ColorAdjustmentNode.js +0 -140
  675. package/examples/jsm/nodes/effects/LuminanceNode.js +0 -75
  676. package/examples/jsm/nodes/inputs/BoolNode.js +0 -51
  677. package/examples/jsm/nodes/inputs/ColorNode.js +0 -58
  678. package/examples/jsm/nodes/inputs/CubeTextureNode.js +0 -108
  679. package/examples/jsm/nodes/inputs/FloatNode.js +0 -51
  680. package/examples/jsm/nodes/inputs/IntNode.js +0 -51
  681. package/examples/jsm/nodes/inputs/Matrix3Node.js +0 -63
  682. package/examples/jsm/nodes/inputs/Matrix4Node.js +0 -63
  683. package/examples/jsm/nodes/inputs/PropertyNode.js +0 -47
  684. package/examples/jsm/nodes/inputs/RTTNode.js +0 -157
  685. package/examples/jsm/nodes/inputs/ReflectorNode.js +0 -90
  686. package/examples/jsm/nodes/inputs/ScreenNode.js +0 -28
  687. package/examples/jsm/nodes/inputs/TextureNode.js +0 -116
  688. package/examples/jsm/nodes/inputs/Vector2Node.js +0 -57
  689. package/examples/jsm/nodes/inputs/Vector3Node.js +0 -58
  690. package/examples/jsm/nodes/inputs/Vector4Node.js +0 -59
  691. package/examples/jsm/nodes/materials/BasicNodeMaterial.js +0 -26
  692. package/examples/jsm/nodes/materials/PhongNodeMaterial.js +0 -36
  693. package/examples/jsm/nodes/materials/StandardNodeMaterial.js +0 -40
  694. package/examples/jsm/nodes/materials/nodes/BasicNode.js +0 -154
  695. package/examples/jsm/nodes/materials/nodes/MeshStandardNode.js +0 -116
  696. package/examples/jsm/nodes/materials/nodes/PhongNode.js +0 -409
  697. package/examples/jsm/nodes/materials/nodes/RawNode.js +0 -62
  698. package/examples/jsm/nodes/materials/nodes/SpriteNode.js +0 -236
  699. package/examples/jsm/nodes/materials/nodes/StandardNode.js +0 -609
  700. package/examples/jsm/nodes/misc/BumpMapNode.js +0 -163
  701. package/examples/jsm/nodes/misc/NormalMapNode.js +0 -138
  702. package/examples/jsm/nodes/misc/TextureCubeNode.js +0 -86
  703. package/examples/jsm/nodes/misc/TextureCubeUVNode.js +0 -280
  704. package/examples/jsm/nodes/postprocessing/NodePass.js +0 -93
  705. package/examples/jsm/nodes/postprocessing/NodePostProcessing.js +0 -148
  706. package/examples/jsm/nodes/procedural/Fractal3DNode.js +0 -104
  707. package/examples/jsm/nodes/procedural/Noise2DNode.js +0 -149
  708. package/examples/jsm/nodes/procedural/Noise3DNode.js +0 -141
  709. package/examples/jsm/nodes/utils/BypassNode.js +0 -85
  710. package/examples/jsm/nodes/utils/ColorSpaceNode.js +0 -154
  711. package/examples/jsm/nodes/utils/MaxMIPLevelNode.js +0 -56
  712. package/examples/jsm/nodes/utils/RemapNode.js +0 -155
  713. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +0 -101
  714. package/examples/jsm/nodes/utils/SubSlotNode.js +0 -77
  715. package/examples/jsm/nodes/utils/SwitchNode.js +0 -103
  716. package/examples/jsm/nodes/utils/UVTransformNode.js +0 -66
  717. package/examples/jsm/nodes/utils/VelocityNode.js +0 -170
  718. package/examples/jsm/objects/ReflectorRTT.js +0 -15
  719. package/examples/jsm/postprocessing/SSRrPass.js +0 -579
  720. package/examples/jsm/renderers/nodes/Nodes.js +0 -164
  721. package/examples/jsm/renderers/nodes/ShaderNode.js +0 -346
  722. package/examples/jsm/renderers/nodes/accessors/CameraNode.js +0 -68
  723. package/examples/jsm/renderers/nodes/accessors/NormalNode.js +0 -63
  724. package/examples/jsm/renderers/nodes/accessors/PositionNode.js +0 -67
  725. package/examples/jsm/renderers/nodes/accessors/ReferenceNode.js +0 -91
  726. package/examples/jsm/renderers/nodes/accessors/SkinningNode.js +0 -107
  727. package/examples/jsm/renderers/nodes/accessors/UVNode.js +0 -25
  728. package/examples/jsm/renderers/nodes/core/ArrayInputNode.js +0 -23
  729. package/examples/jsm/renderers/nodes/core/AttributeNode.js +0 -54
  730. package/examples/jsm/renderers/nodes/core/ExpressionNode.js +0 -32
  731. package/examples/jsm/renderers/nodes/core/FunctionCallNode.js +0 -67
  732. package/examples/jsm/renderers/nodes/core/FunctionNode.js +0 -87
  733. package/examples/jsm/renderers/nodes/core/InputNode.js +0 -66
  734. package/examples/jsm/renderers/nodes/core/Node.js +0 -104
  735. package/examples/jsm/renderers/nodes/core/NodeBuilder.js +0 -633
  736. package/examples/jsm/renderers/nodes/core/NodeFrame.js +0 -59
  737. package/examples/jsm/renderers/nodes/core/NodeUniform.js +0 -28
  738. package/examples/jsm/renderers/nodes/core/TempNode.js +0 -43
  739. package/examples/jsm/renderers/nodes/core/VarNode.js +0 -51
  740. package/examples/jsm/renderers/nodes/display/ColorSpaceNode.js +0 -133
  741. package/examples/jsm/renderers/nodes/display/NormalMapNode.js +0 -87
  742. package/examples/jsm/renderers/nodes/functions/BSDFs.js +0 -122
  743. package/examples/jsm/renderers/nodes/functions/PhysicalMaterialFunctions.js +0 -27
  744. package/examples/jsm/renderers/nodes/inputs/BufferNode.js +0 -25
  745. package/examples/jsm/renderers/nodes/inputs/ColorNode.js +0 -18
  746. package/examples/jsm/renderers/nodes/inputs/FloatNode.js +0 -17
  747. package/examples/jsm/renderers/nodes/inputs/IntNode.js +0 -17
  748. package/examples/jsm/renderers/nodes/inputs/Matrix3Node.js +0 -18
  749. package/examples/jsm/renderers/nodes/inputs/Matrix4Node.js +0 -18
  750. package/examples/jsm/renderers/nodes/inputs/TextureNode.js +0 -79
  751. package/examples/jsm/renderers/nodes/inputs/Vector2Node.js +0 -18
  752. package/examples/jsm/renderers/nodes/inputs/Vector3Node.js +0 -18
  753. package/examples/jsm/renderers/nodes/inputs/Vector4Node.js +0 -18
  754. package/examples/jsm/renderers/nodes/lights/LightContextNode.js +0 -59
  755. package/examples/jsm/renderers/nodes/lights/LightNode.js +0 -79
  756. package/examples/jsm/renderers/nodes/lights/LightsNode.js +0 -44
  757. package/examples/jsm/renderers/nodes/materials/Materials.js +0 -11
  758. package/examples/jsm/renderers/nodes/materials/MeshStandardNodeMaterial.js +0 -63
  759. package/examples/jsm/renderers/nodes/math/CondNode.js +0 -60
  760. package/examples/jsm/renderers/nodes/math/MathNode.js +0 -241
  761. package/examples/jsm/renderers/nodes/math/OperatorNode.js +0 -174
  762. package/examples/jsm/renderers/nodes/procedural/CheckerNode.js +0 -36
  763. package/examples/jsm/renderers/nodes/utils/JoinNode.js +0 -42
  764. package/examples/jsm/renderers/nodes/utils/TimerNode.js +0 -47
  765. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -20
  766. package/examples/jsm/shaders/SSRrShader.js +0 -307
  767. package/examples/jsm/utils/RoughnessMipmapper.js +0 -288
  768. package/src/renderers/WebGLMultisampleRenderTarget.js +0 -33
@@ -1,1656 +0,0 @@
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- ( function () {
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-
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- const _m1 = new THREE.Matrix4();
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-
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- const _obj = new THREE.Object3D();
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-
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- const _offset = new THREE.Vector3();
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-
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- class Geometry extends THREE.EventDispatcher {
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-
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- constructor() {
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-
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- super();
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- this.uuid = THREE.MathUtils.generateUUID();
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- this.name = '';
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- this.type = 'Geometry';
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- this.vertices = [];
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- this.colors = [];
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- this.faces = [];
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- this.faceVertexUvs = [[]];
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- this.morphTargets = [];
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- this.morphNormals = [];
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- this.skinWeights = [];
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- this.skinIndices = [];
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- this.lineDistances = [];
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- this.boundingBox = null;
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- this.boundingSphere = null; // update flags
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-
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- this.elementsNeedUpdate = false;
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- this.verticesNeedUpdate = false;
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- this.uvsNeedUpdate = false;
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- this.normalsNeedUpdate = false;
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- this.colorsNeedUpdate = false;
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- this.lineDistancesNeedUpdate = false;
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- this.groupsNeedUpdate = false;
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-
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- }
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-
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- applyMatrix4( matrix ) {
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-
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- const normalMatrix = new THREE.Matrix3().getNormalMatrix( matrix );
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-
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- for ( let i = 0, il = this.vertices.length; i < il; i ++ ) {
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-
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- const vertex = this.vertices[ i ];
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- vertex.applyMatrix4( matrix );
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-
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- }
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-
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- for ( let i = 0, il = this.faces.length; i < il; i ++ ) {
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-
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- const face = this.faces[ i ];
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- face.normal.applyMatrix3( normalMatrix ).normalize();
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-
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- for ( let j = 0, jl = face.vertexNormals.length; j < jl; j ++ ) {
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- face.vertexNormals[ j ].applyMatrix3( normalMatrix ).normalize();
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-
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- }
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-
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- }
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-
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- if ( this.boundingBox !== null ) {
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- this.computeBoundingBox();
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-
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- }
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-
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- if ( this.boundingSphere !== null ) {
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-
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- this.computeBoundingSphere();
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-
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- }
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-
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- this.verticesNeedUpdate = true;
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- this.normalsNeedUpdate = true;
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- return this;
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-
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- }
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-
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- rotateX( angle ) {
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-
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- // rotate geometry around world x-axis
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- _m1.makeRotationX( angle );
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-
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- this.applyMatrix4( _m1 );
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- return this;
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-
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- }
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- rotateY( angle ) {
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- // rotate geometry around world y-axis
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- _m1.makeRotationY( angle );
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- this.applyMatrix4( _m1 );
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- return this;
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-
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- }
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- rotateZ( angle ) {
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- // rotate geometry around world z-axis
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- _m1.makeRotationZ( angle );
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- this.applyMatrix4( _m1 );
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- return this;
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-
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- }
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- translate( x, y, z ) {
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- // translate geometry
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- _m1.makeTranslation( x, y, z );
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- this.applyMatrix4( _m1 );
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- return this;
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- }
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- scale( x, y, z ) {
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- // scale geometry
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- _m1.makeScale( x, y, z );
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- this.applyMatrix4( _m1 );
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- return this;
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- }
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- lookAt( vector ) {
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- _obj.lookAt( vector );
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- _obj.updateMatrix();
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- this.applyMatrix4( _obj.matrix );
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- return this;
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- }
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-
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- fromBufferGeometry( geometry ) {
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-
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- const scope = this;
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- const index = geometry.index !== null ? geometry.index : undefined;
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- const attributes = geometry.attributes;
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- if ( attributes.position === undefined ) {
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- console.error( 'THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion.' );
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- return this;
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-
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- }
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- const position = attributes.position;
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- const normal = attributes.normal;
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- const color = attributes.color;
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- const uv = attributes.uv;
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- const uv2 = attributes.uv2;
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- if ( uv2 !== undefined ) this.faceVertexUvs[ 1 ] = [];
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-
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- for ( let i = 0; i < position.count; i ++ ) {
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- scope.vertices.push( new THREE.Vector3().fromBufferAttribute( position, i ) );
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-
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- if ( color !== undefined ) {
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- scope.colors.push( new THREE.Color().fromBufferAttribute( color, i ) );
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- }
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- }
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- function addFace( a, b, c, materialIndex ) {
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- const vertexColors = color === undefined ? [] : [ scope.colors[ a ].clone(), scope.colors[ b ].clone(), scope.colors[ c ].clone() ];
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- const vertexNormals = normal === undefined ? [] : [ new THREE.Vector3().fromBufferAttribute( normal, a ), new THREE.Vector3().fromBufferAttribute( normal, b ), new THREE.Vector3().fromBufferAttribute( normal, c ) ];
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- const face = new Face3( a, b, c, vertexNormals, vertexColors, materialIndex );
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- scope.faces.push( face );
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- if ( uv !== undefined ) {
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- scope.faceVertexUvs[ 0 ].push( [ new THREE.Vector2().fromBufferAttribute( uv, a ), new THREE.Vector2().fromBufferAttribute( uv, b ), new THREE.Vector2().fromBufferAttribute( uv, c ) ] );
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-
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- }
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- if ( uv2 !== undefined ) {
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- scope.faceVertexUvs[ 1 ].push( [ new THREE.Vector2().fromBufferAttribute( uv2, a ), new THREE.Vector2().fromBufferAttribute( uv2, b ), new THREE.Vector2().fromBufferAttribute( uv2, c ) ] );
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- }
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- }
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- const groups = geometry.groups;
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- if ( groups.length > 0 ) {
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- for ( let i = 0; i < groups.length; i ++ ) {
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- const group = groups[ i ];
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- const start = group.start;
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- const count = group.count;
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- for ( let j = start, jl = start + count; j < jl; j += 3 ) {
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- if ( index !== undefined ) {
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- addFace( index.getX( j ), index.getX( j + 1 ), index.getX( j + 2 ), group.materialIndex );
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- } else {
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- addFace( j, j + 1, j + 2, group.materialIndex );
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- }
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- }
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- }
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- } else {
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- if ( index !== undefined ) {
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- for ( let i = 0; i < index.count; i += 3 ) {
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- addFace( index.getX( i ), index.getX( i + 1 ), index.getX( i + 2 ) );
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- }
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- } else {
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- for ( let i = 0; i < position.count; i += 3 ) {
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- addFace( i, i + 1, i + 2 );
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- }
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- }
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- }
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- this.computeFaceNormals();
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- if ( geometry.boundingBox !== null ) {
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- this.boundingBox = geometry.boundingBox.clone();
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- }
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- if ( geometry.boundingSphere !== null ) {
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- this.boundingSphere = geometry.boundingSphere.clone();
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- }
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- return this;
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- }
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- center() {
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- this.computeBoundingBox();
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- this.boundingBox.getCenter( _offset ).negate();
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- this.translate( _offset.x, _offset.y, _offset.z );
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- return this;
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- }
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- normalize() {
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- this.computeBoundingSphere();
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- const center = this.boundingSphere.center;
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- const radius = this.boundingSphere.radius;
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- const s = radius === 0 ? 1 : 1.0 / radius;
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- const matrix = new THREE.Matrix4();
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- matrix.set( s, 0, 0, - s * center.x, 0, s, 0, - s * center.y, 0, 0, s, - s * center.z, 0, 0, 0, 1 );
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- this.applyMatrix4( matrix );
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- return this;
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- }
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- computeFaceNormals() {
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- const cb = new THREE.Vector3(),
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- ab = new THREE.Vector3();
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- for ( let f = 0, fl = this.faces.length; f < fl; f ++ ) {
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- const face = this.faces[ f ];
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- const vA = this.vertices[ face.a ];
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- const vB = this.vertices[ face.b ];
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- const vC = this.vertices[ face.c ];
294
- cb.subVectors( vC, vB );
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- ab.subVectors( vA, vB );
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- cb.cross( ab );
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- cb.normalize();
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- face.normal.copy( cb );
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- }
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-
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- }
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- computeVertexNormals( areaWeighted = true ) {
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- const vertices = new Array( this.vertices.length );
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- for ( let v = 0, vl = this.vertices.length; v < vl; v ++ ) {
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- vertices[ v ] = new THREE.Vector3();
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312
- }
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- if ( areaWeighted ) {
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- // vertex normals weighted by triangle areas
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- // http://www.iquilezles.org/www/articles/normals/normals.htm
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- const cb = new THREE.Vector3(),
319
- ab = new THREE.Vector3();
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- for ( let f = 0, fl = this.faces.length; f < fl; f ++ ) {
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- const face = this.faces[ f ];
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- const vA = this.vertices[ face.a ];
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- const vB = this.vertices[ face.b ];
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- const vC = this.vertices[ face.c ];
327
- cb.subVectors( vC, vB );
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- ab.subVectors( vA, vB );
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- cb.cross( ab );
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- vertices[ face.a ].add( cb );
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- vertices[ face.b ].add( cb );
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- vertices[ face.c ].add( cb );
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-
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- }
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- } else {
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- this.computeFaceNormals();
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- for ( let f = 0, fl = this.faces.length; f < fl; f ++ ) {
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- const face = this.faces[ f ];
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- vertices[ face.a ].add( face.normal );
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- vertices[ face.b ].add( face.normal );
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- vertices[ face.c ].add( face.normal );
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-
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- }
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-
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- }
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-
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- for ( let v = 0, vl = this.vertices.length; v < vl; v ++ ) {
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- vertices[ v ].normalize();
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-
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- }
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-
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- for ( let f = 0, fl = this.faces.length; f < fl; f ++ ) {
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- const face = this.faces[ f ];
360
- const vertexNormals = face.vertexNormals;
361
-
362
- if ( vertexNormals.length === 3 ) {
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- vertexNormals[ 0 ].copy( vertices[ face.a ] );
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- vertexNormals[ 1 ].copy( vertices[ face.b ] );
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- vertexNormals[ 2 ].copy( vertices[ face.c ] );
367
-
368
- } else {
369
-
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- vertexNormals[ 0 ] = vertices[ face.a ].clone();
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- vertexNormals[ 1 ] = vertices[ face.b ].clone();
372
- vertexNormals[ 2 ] = vertices[ face.c ].clone();
373
-
374
- }
375
-
376
- }
377
-
378
- if ( this.faces.length > 0 ) {
379
-
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- this.normalsNeedUpdate = true;
381
-
382
- }
383
-
384
- }
385
-
386
- computeFlatVertexNormals() {
387
-
388
- this.computeFaceNormals();
389
-
390
- for ( let f = 0, fl = this.faces.length; f < fl; f ++ ) {
391
-
392
- const face = this.faces[ f ];
393
- const vertexNormals = face.vertexNormals;
394
-
395
- if ( vertexNormals.length === 3 ) {
396
-
397
- vertexNormals[ 0 ].copy( face.normal );
398
- vertexNormals[ 1 ].copy( face.normal );
399
- vertexNormals[ 2 ].copy( face.normal );
400
-
401
- } else {
402
-
403
- vertexNormals[ 0 ] = face.normal.clone();
404
- vertexNormals[ 1 ] = face.normal.clone();
405
- vertexNormals[ 2 ] = face.normal.clone();
406
-
407
- }
408
-
409
- }
410
-
411
- if ( this.faces.length > 0 ) {
412
-
413
- this.normalsNeedUpdate = true;
414
-
415
- }
416
-
417
- }
418
-
419
- computeMorphNormals() {
420
-
421
- // save original normals
422
- // - create temp variables on first access
423
- // otherwise just copy (for faster repeated calls)
424
- for ( let f = 0, fl = this.faces.length; f < fl; f ++ ) {
425
-
426
- const face = this.faces[ f ];
427
-
428
- if ( ! face.__originalFaceNormal ) {
429
-
430
- face.__originalFaceNormal = face.normal.clone();
431
-
432
- } else {
433
-
434
- face.__originalFaceNormal.copy( face.normal );
435
-
436
- }
437
-
438
- if ( ! face.__originalVertexNormals ) face.__originalVertexNormals = [];
439
-
440
- for ( let i = 0, il = face.vertexNormals.length; i < il; i ++ ) {
441
-
442
- if ( ! face.__originalVertexNormals[ i ] ) {
443
-
444
- face.__originalVertexNormals[ i ] = face.vertexNormals[ i ].clone();
445
-
446
- } else {
447
-
448
- face.__originalVertexNormals[ i ].copy( face.vertexNormals[ i ] );
449
-
450
- }
451
-
452
- }
453
-
454
- } // use temp geometry to compute face and vertex normals for each morph
455
-
456
-
457
- const tmpGeo = new Geometry();
458
- tmpGeo.faces = this.faces;
459
-
460
- for ( let i = 0, il = this.morphTargets.length; i < il; i ++ ) {
461
-
462
- // create on first access
463
- if ( ! this.morphNormals[ i ] ) {
464
-
465
- this.morphNormals[ i ] = {};
466
- this.morphNormals[ i ].faceNormals = [];
467
- this.morphNormals[ i ].vertexNormals = [];
468
- const dstNormalsFace = this.morphNormals[ i ].faceNormals;
469
- const dstNormalsVertex = this.morphNormals[ i ].vertexNormals;
470
-
471
- for ( let f = 0, fl = this.faces.length; f < fl; f ++ ) {
472
-
473
- const faceNormal = new THREE.Vector3();
474
- const vertexNormals = {
475
- a: new THREE.Vector3(),
476
- b: new THREE.Vector3(),
477
- c: new THREE.Vector3()
478
- };
479
- dstNormalsFace.push( faceNormal );
480
- dstNormalsVertex.push( vertexNormals );
481
-
482
- }
483
-
484
- }
485
-
486
- const morphNormals = this.morphNormals[ i ]; // set vertices to morph target
487
-
488
- tmpGeo.vertices = this.morphTargets[ i ].vertices; // compute morph normals
489
-
490
- tmpGeo.computeFaceNormals();
491
- tmpGeo.computeVertexNormals(); // store morph normals
492
-
493
- for ( let f = 0, fl = this.faces.length; f < fl; f ++ ) {
494
-
495
- const face = this.faces[ f ];
496
- const faceNormal = morphNormals.faceNormals[ f ];
497
- const vertexNormals = morphNormals.vertexNormals[ f ];
498
- faceNormal.copy( face.normal );
499
- vertexNormals.a.copy( face.vertexNormals[ 0 ] );
500
- vertexNormals.b.copy( face.vertexNormals[ 1 ] );
501
- vertexNormals.c.copy( face.vertexNormals[ 2 ] );
502
-
503
- }
504
-
505
- } // restore original normals
506
-
507
-
508
- for ( let f = 0, fl = this.faces.length; f < fl; f ++ ) {
509
-
510
- const face = this.faces[ f ];
511
- face.normal = face.__originalFaceNormal;
512
- face.vertexNormals = face.__originalVertexNormals;
513
-
514
- }
515
-
516
- }
517
-
518
- computeBoundingBox() {
519
-
520
- if ( this.boundingBox === null ) {
521
-
522
- this.boundingBox = new THREE.Box3();
523
-
524
- }
525
-
526
- this.boundingBox.setFromPoints( this.vertices );
527
-
528
- }
529
-
530
- computeBoundingSphere() {
531
-
532
- if ( this.boundingSphere === null ) {
533
-
534
- this.boundingSphere = new THREE.Sphere();
535
-
536
- }
537
-
538
- this.boundingSphere.setFromPoints( this.vertices );
539
-
540
- }
541
-
542
- merge( geometry, matrix, materialIndexOffset = 0 ) {
543
-
544
- if ( ! ( geometry && geometry.isGeometry ) ) {
545
-
546
- console.error( 'THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.', geometry );
547
- return;
548
-
549
- }
550
-
551
- let normalMatrix;
552
- const vertexOffset = this.vertices.length,
553
- vertices1 = this.vertices,
554
- vertices2 = geometry.vertices,
555
- faces1 = this.faces,
556
- faces2 = geometry.faces,
557
- colors1 = this.colors,
558
- colors2 = geometry.colors;
559
-
560
- if ( matrix !== undefined ) {
561
-
562
- normalMatrix = new THREE.Matrix3().getNormalMatrix( matrix );
563
-
564
- } // vertices
565
-
566
-
567
- for ( let i = 0, il = vertices2.length; i < il; i ++ ) {
568
-
569
- const vertex = vertices2[ i ];
570
- const vertexCopy = vertex.clone();
571
- if ( matrix !== undefined ) vertexCopy.applyMatrix4( matrix );
572
- vertices1.push( vertexCopy );
573
-
574
- } // colors
575
-
576
-
577
- for ( let i = 0, il = colors2.length; i < il; i ++ ) {
578
-
579
- colors1.push( colors2[ i ].clone() );
580
-
581
- } // faces
582
-
583
-
584
- for ( let i = 0, il = faces2.length; i < il; i ++ ) {
585
-
586
- const face = faces2[ i ];
587
- let normal, color;
588
- const faceVertexNormals = face.vertexNormals,
589
- faceVertexColors = face.vertexColors;
590
- const faceCopy = new Face3( face.a + vertexOffset, face.b + vertexOffset, face.c + vertexOffset );
591
- faceCopy.normal.copy( face.normal );
592
-
593
- if ( normalMatrix !== undefined ) {
594
-
595
- faceCopy.normal.applyMatrix3( normalMatrix ).normalize();
596
-
597
- }
598
-
599
- for ( let j = 0, jl = faceVertexNormals.length; j < jl; j ++ ) {
600
-
601
- normal = faceVertexNormals[ j ].clone();
602
-
603
- if ( normalMatrix !== undefined ) {
604
-
605
- normal.applyMatrix3( normalMatrix ).normalize();
606
-
607
- }
608
-
609
- faceCopy.vertexNormals.push( normal );
610
-
611
- }
612
-
613
- faceCopy.color.copy( face.color );
614
-
615
- for ( let j = 0, jl = faceVertexColors.length; j < jl; j ++ ) {
616
-
617
- color = faceVertexColors[ j ];
618
- faceCopy.vertexColors.push( color.clone() );
619
-
620
- }
621
-
622
- faceCopy.materialIndex = face.materialIndex + materialIndexOffset;
623
- faces1.push( faceCopy );
624
-
625
- } // uvs
626
-
627
-
628
- for ( let i = 0, il = geometry.faceVertexUvs.length; i < il; i ++ ) {
629
-
630
- const faceVertexUvs2 = geometry.faceVertexUvs[ i ];
631
- if ( this.faceVertexUvs[ i ] === undefined ) this.faceVertexUvs[ i ] = [];
632
-
633
- for ( let j = 0, jl = faceVertexUvs2.length; j < jl; j ++ ) {
634
-
635
- const uvs2 = faceVertexUvs2[ j ],
636
- uvsCopy = [];
637
-
638
- for ( let k = 0, kl = uvs2.length; k < kl; k ++ ) {
639
-
640
- uvsCopy.push( uvs2[ k ].clone() );
641
-
642
- }
643
-
644
- this.faceVertexUvs[ i ].push( uvsCopy );
645
-
646
- }
647
-
648
- }
649
-
650
- }
651
-
652
- mergeMesh( mesh ) {
653
-
654
- if ( ! ( mesh && mesh.isMesh ) ) {
655
-
656
- console.error( 'THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.', mesh );
657
- return;
658
-
659
- }
660
-
661
- if ( mesh.matrixAutoUpdate ) mesh.updateMatrix();
662
- this.merge( mesh.geometry, mesh.matrix );
663
-
664
- }
665
- /*
666
- * Checks for duplicate vertices with hashmap.
667
- * Duplicated vertices are removed
668
- * and faces' vertices are updated.
669
- */
670
-
671
-
672
- mergeVertices( precisionPoints = 4 ) {
673
-
674
- const verticesMap = {}; // Hashmap for looking up vertices by position coordinates (and making sure they are unique)
675
-
676
- const unique = [],
677
- changes = [];
678
- const precision = Math.pow( 10, precisionPoints );
679
-
680
- for ( let i = 0, il = this.vertices.length; i < il; i ++ ) {
681
-
682
- const v = this.vertices[ i ];
683
- const key = Math.round( v.x * precision ) + '_' + Math.round( v.y * precision ) + '_' + Math.round( v.z * precision );
684
-
685
- if ( verticesMap[ key ] === undefined ) {
686
-
687
- verticesMap[ key ] = i;
688
- unique.push( this.vertices[ i ] );
689
- changes[ i ] = unique.length - 1;
690
-
691
- } else {
692
-
693
- //console.log('Duplicate vertex found. ', i, ' could be using ', verticesMap[key]);
694
- changes[ i ] = changes[ verticesMap[ key ] ];
695
-
696
- }
697
-
698
- } // if faces are completely degenerate after merging vertices, we
699
- // have to remove them from the geometry.
700
-
701
-
702
- const faceIndicesToRemove = [];
703
-
704
- for ( let i = 0, il = this.faces.length; i < il; i ++ ) {
705
-
706
- const face = this.faces[ i ];
707
- face.a = changes[ face.a ];
708
- face.b = changes[ face.b ];
709
- face.c = changes[ face.c ];
710
- const indices = [ face.a, face.b, face.c ]; // if any duplicate vertices are found in a Face3
711
- // we have to remove the face as nothing can be saved
712
-
713
- for ( let n = 0; n < 3; n ++ ) {
714
-
715
- if ( indices[ n ] === indices[ ( n + 1 ) % 3 ] ) {
716
-
717
- faceIndicesToRemove.push( i );
718
- break;
719
-
720
- }
721
-
722
- }
723
-
724
- }
725
-
726
- for ( let i = faceIndicesToRemove.length - 1; i >= 0; i -- ) {
727
-
728
- const idx = faceIndicesToRemove[ i ];
729
- this.faces.splice( idx, 1 );
730
-
731
- for ( let j = 0, jl = this.faceVertexUvs.length; j < jl; j ++ ) {
732
-
733
- this.faceVertexUvs[ j ].splice( idx, 1 );
734
-
735
- }
736
-
737
- } // Use unique set of vertices
738
-
739
-
740
- const diff = this.vertices.length - unique.length;
741
- this.vertices = unique;
742
- return diff;
743
-
744
- }
745
-
746
- setFromPoints( points ) {
747
-
748
- this.vertices = [];
749
-
750
- for ( let i = 0, l = points.length; i < l; i ++ ) {
751
-
752
- const point = points[ i ];
753
- this.vertices.push( new THREE.Vector3( point.x, point.y, point.z || 0 ) );
754
-
755
- }
756
-
757
- return this;
758
-
759
- }
760
-
761
- sortFacesByMaterialIndex() {
762
-
763
- const faces = this.faces;
764
- const length = faces.length; // tag faces
765
-
766
- for ( let i = 0; i < length; i ++ ) {
767
-
768
- faces[ i ]._id = i;
769
-
770
- } // sort faces
771
-
772
-
773
- function materialIndexSort( a, b ) {
774
-
775
- return a.materialIndex - b.materialIndex;
776
-
777
- }
778
-
779
- faces.sort( materialIndexSort ); // sort uvs
780
-
781
- const uvs1 = this.faceVertexUvs[ 0 ];
782
- const uvs2 = this.faceVertexUvs[ 1 ];
783
- let newUvs1, newUvs2;
784
- if ( uvs1 && uvs1.length === length ) newUvs1 = [];
785
- if ( uvs2 && uvs2.length === length ) newUvs2 = [];
786
-
787
- for ( let i = 0; i < length; i ++ ) {
788
-
789
- const id = faces[ i ]._id;
790
- if ( newUvs1 ) newUvs1.push( uvs1[ id ] );
791
- if ( newUvs2 ) newUvs2.push( uvs2[ id ] );
792
-
793
- }
794
-
795
- if ( newUvs1 ) this.faceVertexUvs[ 0 ] = newUvs1;
796
- if ( newUvs2 ) this.faceVertexUvs[ 1 ] = newUvs2;
797
-
798
- }
799
-
800
- toJSON() {
801
-
802
- const data = {
803
- metadata: {
804
- version: 4.5,
805
- type: 'Geometry',
806
- generator: 'Geometry.toJSON'
807
- }
808
- }; // standard Geometry serialization
809
-
810
- data.uuid = this.uuid;
811
- data.type = this.type;
812
- if ( this.name !== '' ) data.name = this.name;
813
-
814
- if ( this.parameters !== undefined ) {
815
-
816
- const parameters = this.parameters;
817
-
818
- for ( const key in parameters ) {
819
-
820
- if ( parameters[ key ] !== undefined ) data[ key ] = parameters[ key ];
821
-
822
- }
823
-
824
- return data;
825
-
826
- }
827
-
828
- const vertices = [];
829
-
830
- for ( let i = 0; i < this.vertices.length; i ++ ) {
831
-
832
- const vertex = this.vertices[ i ];
833
- vertices.push( vertex.x, vertex.y, vertex.z );
834
-
835
- }
836
-
837
- const faces = [];
838
- const normals = [];
839
- const normalsHash = {};
840
- const colors = [];
841
- const colorsHash = {};
842
- const uvs = [];
843
- const uvsHash = {};
844
-
845
- for ( let i = 0; i < this.faces.length; i ++ ) {
846
-
847
- const face = this.faces[ i ];
848
- const hasMaterial = true;
849
- const hasFaceUv = false; // deprecated
850
-
851
- const hasFaceVertexUv = this.faceVertexUvs[ 0 ][ i ] !== undefined;
852
- const hasFaceNormal = face.normal.length() > 0;
853
- const hasFaceVertexNormal = face.vertexNormals.length > 0;
854
- const hasFaceColor = face.color.r !== 1 || face.color.g !== 1 || face.color.b !== 1;
855
- const hasFaceVertexColor = face.vertexColors.length > 0;
856
- let faceType = 0;
857
- faceType = setBit( faceType, 0, 0 ); // isQuad
858
-
859
- faceType = setBit( faceType, 1, hasMaterial );
860
- faceType = setBit( faceType, 2, hasFaceUv );
861
- faceType = setBit( faceType, 3, hasFaceVertexUv );
862
- faceType = setBit( faceType, 4, hasFaceNormal );
863
- faceType = setBit( faceType, 5, hasFaceVertexNormal );
864
- faceType = setBit( faceType, 6, hasFaceColor );
865
- faceType = setBit( faceType, 7, hasFaceVertexColor );
866
- faces.push( faceType );
867
- faces.push( face.a, face.b, face.c );
868
- faces.push( face.materialIndex );
869
-
870
- if ( hasFaceVertexUv ) {
871
-
872
- const faceVertexUvs = this.faceVertexUvs[ 0 ][ i ];
873
- faces.push( getUvIndex( faceVertexUvs[ 0 ] ), getUvIndex( faceVertexUvs[ 1 ] ), getUvIndex( faceVertexUvs[ 2 ] ) );
874
-
875
- }
876
-
877
- if ( hasFaceNormal ) {
878
-
879
- faces.push( getNormalIndex( face.normal ) );
880
-
881
- }
882
-
883
- if ( hasFaceVertexNormal ) {
884
-
885
- const vertexNormals = face.vertexNormals;
886
- faces.push( getNormalIndex( vertexNormals[ 0 ] ), getNormalIndex( vertexNormals[ 1 ] ), getNormalIndex( vertexNormals[ 2 ] ) );
887
-
888
- }
889
-
890
- if ( hasFaceColor ) {
891
-
892
- faces.push( getColorIndex( face.color ) );
893
-
894
- }
895
-
896
- if ( hasFaceVertexColor ) {
897
-
898
- const vertexColors = face.vertexColors;
899
- faces.push( getColorIndex( vertexColors[ 0 ] ), getColorIndex( vertexColors[ 1 ] ), getColorIndex( vertexColors[ 2 ] ) );
900
-
901
- }
902
-
903
- }
904
-
905
- function setBit( value, position, enabled ) {
906
-
907
- return enabled ? value | 1 << position : value & ~ ( 1 << position );
908
-
909
- }
910
-
911
- function getNormalIndex( normal ) {
912
-
913
- const hash = normal.x.toString() + normal.y.toString() + normal.z.toString();
914
-
915
- if ( normalsHash[ hash ] !== undefined ) {
916
-
917
- return normalsHash[ hash ];
918
-
919
- }
920
-
921
- normalsHash[ hash ] = normals.length / 3;
922
- normals.push( normal.x, normal.y, normal.z );
923
- return normalsHash[ hash ];
924
-
925
- }
926
-
927
- function getColorIndex( color ) {
928
-
929
- const hash = color.r.toString() + color.g.toString() + color.b.toString();
930
-
931
- if ( colorsHash[ hash ] !== undefined ) {
932
-
933
- return colorsHash[ hash ];
934
-
935
- }
936
-
937
- colorsHash[ hash ] = colors.length;
938
- colors.push( color.getHex() );
939
- return colorsHash[ hash ];
940
-
941
- }
942
-
943
- function getUvIndex( uv ) {
944
-
945
- const hash = uv.x.toString() + uv.y.toString();
946
-
947
- if ( uvsHash[ hash ] !== undefined ) {
948
-
949
- return uvsHash[ hash ];
950
-
951
- }
952
-
953
- uvsHash[ hash ] = uvs.length / 2;
954
- uvs.push( uv.x, uv.y );
955
- return uvsHash[ hash ];
956
-
957
- }
958
-
959
- data.data = {};
960
- data.data.vertices = vertices;
961
- data.data.normals = normals;
962
- if ( colors.length > 0 ) data.data.colors = colors;
963
- if ( uvs.length > 0 ) data.data.uvs = [ uvs ]; // temporal backward compatibility
964
-
965
- data.data.faces = faces;
966
- return data;
967
-
968
- }
969
-
970
- clone() {
971
-
972
- /*
973
- // Handle primitives
974
- const parameters = this.parameters;
975
- if ( parameters !== undefined ) {
976
- const values = [];
977
- for ( const key in parameters ) {
978
- values.push( parameters[ key ] );
979
- }
980
- const geometry = Object.create( this.constructor.prototype );
981
- this.constructor.apply( geometry, values );
982
- return geometry;
983
- }
984
- return new this.constructor().copy( this );
985
- */
986
- return new Geometry().copy( this );
987
-
988
- }
989
-
990
- copy( source ) {
991
-
992
- // reset
993
- this.vertices = [];
994
- this.colors = [];
995
- this.faces = [];
996
- this.faceVertexUvs = [[]];
997
- this.morphTargets = [];
998
- this.morphNormals = [];
999
- this.skinWeights = [];
1000
- this.skinIndices = [];
1001
- this.lineDistances = [];
1002
- this.boundingBox = null;
1003
- this.boundingSphere = null; // name
1004
-
1005
- this.name = source.name; // vertices
1006
-
1007
- const vertices = source.vertices;
1008
-
1009
- for ( let i = 0, il = vertices.length; i < il; i ++ ) {
1010
-
1011
- this.vertices.push( vertices[ i ].clone() );
1012
-
1013
- } // colors
1014
-
1015
-
1016
- const colors = source.colors;
1017
-
1018
- for ( let i = 0, il = colors.length; i < il; i ++ ) {
1019
-
1020
- this.colors.push( colors[ i ].clone() );
1021
-
1022
- } // faces
1023
-
1024
-
1025
- const faces = source.faces;
1026
-
1027
- for ( let i = 0, il = faces.length; i < il; i ++ ) {
1028
-
1029
- this.faces.push( faces[ i ].clone() );
1030
-
1031
- } // face vertex uvs
1032
-
1033
-
1034
- for ( let i = 0, il = source.faceVertexUvs.length; i < il; i ++ ) {
1035
-
1036
- const faceVertexUvs = source.faceVertexUvs[ i ];
1037
-
1038
- if ( this.faceVertexUvs[ i ] === undefined ) {
1039
-
1040
- this.faceVertexUvs[ i ] = [];
1041
-
1042
- }
1043
-
1044
- for ( let j = 0, jl = faceVertexUvs.length; j < jl; j ++ ) {
1045
-
1046
- const uvs = faceVertexUvs[ j ],
1047
- uvsCopy = [];
1048
-
1049
- for ( let k = 0, kl = uvs.length; k < kl; k ++ ) {
1050
-
1051
- const uv = uvs[ k ];
1052
- uvsCopy.push( uv.clone() );
1053
-
1054
- }
1055
-
1056
- this.faceVertexUvs[ i ].push( uvsCopy );
1057
-
1058
- }
1059
-
1060
- } // morph targets
1061
-
1062
-
1063
- const morphTargets = source.morphTargets;
1064
-
1065
- for ( let i = 0, il = morphTargets.length; i < il; i ++ ) {
1066
-
1067
- const morphTarget = {};
1068
- morphTarget.name = morphTargets[ i ].name; // vertices
1069
-
1070
- if ( morphTargets[ i ].vertices !== undefined ) {
1071
-
1072
- morphTarget.vertices = [];
1073
-
1074
- for ( let j = 0, jl = morphTargets[ i ].vertices.length; j < jl; j ++ ) {
1075
-
1076
- morphTarget.vertices.push( morphTargets[ i ].vertices[ j ].clone() );
1077
-
1078
- }
1079
-
1080
- } // normals
1081
-
1082
-
1083
- if ( morphTargets[ i ].normals !== undefined ) {
1084
-
1085
- morphTarget.normals = [];
1086
-
1087
- for ( let j = 0, jl = morphTargets[ i ].normals.length; j < jl; j ++ ) {
1088
-
1089
- morphTarget.normals.push( morphTargets[ i ].normals[ j ].clone() );
1090
-
1091
- }
1092
-
1093
- }
1094
-
1095
- this.morphTargets.push( morphTarget );
1096
-
1097
- } // morph normals
1098
-
1099
-
1100
- const morphNormals = source.morphNormals;
1101
-
1102
- for ( let i = 0, il = morphNormals.length; i < il; i ++ ) {
1103
-
1104
- const morphNormal = {}; // vertex normals
1105
-
1106
- if ( morphNormals[ i ].vertexNormals !== undefined ) {
1107
-
1108
- morphNormal.vertexNormals = [];
1109
-
1110
- for ( let j = 0, jl = morphNormals[ i ].vertexNormals.length; j < jl; j ++ ) {
1111
-
1112
- const srcVertexNormal = morphNormals[ i ].vertexNormals[ j ];
1113
- const destVertexNormal = {};
1114
- destVertexNormal.a = srcVertexNormal.a.clone();
1115
- destVertexNormal.b = srcVertexNormal.b.clone();
1116
- destVertexNormal.c = srcVertexNormal.c.clone();
1117
- morphNormal.vertexNormals.push( destVertexNormal );
1118
-
1119
- }
1120
-
1121
- } // face normals
1122
-
1123
-
1124
- if ( morphNormals[ i ].faceNormals !== undefined ) {
1125
-
1126
- morphNormal.faceNormals = [];
1127
-
1128
- for ( let j = 0, jl = morphNormals[ i ].faceNormals.length; j < jl; j ++ ) {
1129
-
1130
- morphNormal.faceNormals.push( morphNormals[ i ].faceNormals[ j ].clone() );
1131
-
1132
- }
1133
-
1134
- }
1135
-
1136
- this.morphNormals.push( morphNormal );
1137
-
1138
- } // skin weights
1139
-
1140
-
1141
- const skinWeights = source.skinWeights;
1142
-
1143
- for ( let i = 0, il = skinWeights.length; i < il; i ++ ) {
1144
-
1145
- this.skinWeights.push( skinWeights[ i ].clone() );
1146
-
1147
- } // skin indices
1148
-
1149
-
1150
- const skinIndices = source.skinIndices;
1151
-
1152
- for ( let i = 0, il = skinIndices.length; i < il; i ++ ) {
1153
-
1154
- this.skinIndices.push( skinIndices[ i ].clone() );
1155
-
1156
- } // line distances
1157
-
1158
-
1159
- const lineDistances = source.lineDistances;
1160
-
1161
- for ( let i = 0, il = lineDistances.length; i < il; i ++ ) {
1162
-
1163
- this.lineDistances.push( lineDistances[ i ] );
1164
-
1165
- } // bounding box
1166
-
1167
-
1168
- const boundingBox = source.boundingBox;
1169
-
1170
- if ( boundingBox !== null ) {
1171
-
1172
- this.boundingBox = boundingBox.clone();
1173
-
1174
- } // bounding sphere
1175
-
1176
-
1177
- const boundingSphere = source.boundingSphere;
1178
-
1179
- if ( boundingSphere !== null ) {
1180
-
1181
- this.boundingSphere = boundingSphere.clone();
1182
-
1183
- } // update flags
1184
-
1185
-
1186
- this.elementsNeedUpdate = source.elementsNeedUpdate;
1187
- this.verticesNeedUpdate = source.verticesNeedUpdate;
1188
- this.uvsNeedUpdate = source.uvsNeedUpdate;
1189
- this.normalsNeedUpdate = source.normalsNeedUpdate;
1190
- this.colorsNeedUpdate = source.colorsNeedUpdate;
1191
- this.lineDistancesNeedUpdate = source.lineDistancesNeedUpdate;
1192
- this.groupsNeedUpdate = source.groupsNeedUpdate;
1193
- return this;
1194
-
1195
- }
1196
-
1197
- toBufferGeometry() {
1198
-
1199
- const geometry = new DirectGeometry().fromGeometry( this );
1200
- const buffergeometry = new THREE.BufferGeometry();
1201
- const positions = new Float32Array( geometry.vertices.length * 3 );
1202
- buffergeometry.setAttribute( 'position', new THREE.BufferAttribute( positions, 3 ).copyVector3sArray( geometry.vertices ) );
1203
-
1204
- if ( geometry.normals.length > 0 ) {
1205
-
1206
- const normals = new Float32Array( geometry.normals.length * 3 );
1207
- buffergeometry.setAttribute( 'normal', new THREE.BufferAttribute( normals, 3 ).copyVector3sArray( geometry.normals ) );
1208
-
1209
- }
1210
-
1211
- if ( geometry.colors.length > 0 ) {
1212
-
1213
- const colors = new Float32Array( geometry.colors.length * 3 );
1214
- buffergeometry.setAttribute( 'color', new THREE.BufferAttribute( colors, 3 ).copyColorsArray( geometry.colors ) );
1215
-
1216
- }
1217
-
1218
- if ( geometry.uvs.length > 0 ) {
1219
-
1220
- const uvs = new Float32Array( geometry.uvs.length * 2 );
1221
- buffergeometry.setAttribute( 'uv', new THREE.BufferAttribute( uvs, 2 ).copyVector2sArray( geometry.uvs ) );
1222
-
1223
- }
1224
-
1225
- if ( geometry.uvs2.length > 0 ) {
1226
-
1227
- const uvs2 = new Float32Array( geometry.uvs2.length * 2 );
1228
- buffergeometry.setAttribute( 'uv2', new THREE.BufferAttribute( uvs2, 2 ).copyVector2sArray( geometry.uvs2 ) );
1229
-
1230
- } // groups
1231
-
1232
-
1233
- buffergeometry.groups = geometry.groups; // morphs
1234
-
1235
- for ( const name in geometry.morphTargets ) {
1236
-
1237
- const array = [];
1238
- const morphTargets = geometry.morphTargets[ name ];
1239
-
1240
- for ( let i = 0, l = morphTargets.length; i < l; i ++ ) {
1241
-
1242
- const morphTarget = morphTargets[ i ];
1243
- const attribute = new THREE.Float32BufferAttribute( morphTarget.data.length * 3, 3 );
1244
- attribute.name = morphTarget.name;
1245
- array.push( attribute.copyVector3sArray( morphTarget.data ) );
1246
-
1247
- }
1248
-
1249
- buffergeometry.morphAttributes[ name ] = array;
1250
-
1251
- } // skinning
1252
-
1253
-
1254
- if ( geometry.skinIndices.length > 0 ) {
1255
-
1256
- const skinIndices = new THREE.Float32BufferAttribute( geometry.skinIndices.length * 4, 4 );
1257
- buffergeometry.setAttribute( 'skinIndex', skinIndices.copyVector4sArray( geometry.skinIndices ) );
1258
-
1259
- }
1260
-
1261
- if ( geometry.skinWeights.length > 0 ) {
1262
-
1263
- const skinWeights = new THREE.Float32BufferAttribute( geometry.skinWeights.length * 4, 4 );
1264
- buffergeometry.setAttribute( 'skinWeight', skinWeights.copyVector4sArray( geometry.skinWeights ) );
1265
-
1266
- } //
1267
-
1268
-
1269
- if ( geometry.boundingSphere !== null ) {
1270
-
1271
- buffergeometry.boundingSphere = geometry.boundingSphere.clone();
1272
-
1273
- }
1274
-
1275
- if ( geometry.boundingBox !== null ) {
1276
-
1277
- buffergeometry.boundingBox = geometry.boundingBox.clone();
1278
-
1279
- }
1280
-
1281
- return buffergeometry;
1282
-
1283
- }
1284
-
1285
- computeTangents() {
1286
-
1287
- console.error( 'THREE.Geometry: .computeTangents() has been removed.' );
1288
-
1289
- }
1290
-
1291
- computeLineDistances() {
1292
-
1293
- console.error( 'THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.' );
1294
-
1295
- }
1296
-
1297
- applyMatrix( matrix ) {
1298
-
1299
- console.warn( 'THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4().' );
1300
- return this.applyMatrix4( matrix );
1301
-
1302
- }
1303
-
1304
- dispose() {
1305
-
1306
- this.dispatchEvent( {
1307
- type: 'dispose'
1308
- } );
1309
-
1310
- }
1311
-
1312
- static createBufferGeometryFromObject( object ) {
1313
-
1314
- let buffergeometry = new THREE.BufferGeometry();
1315
- const geometry = object.geometry;
1316
-
1317
- if ( object.isPoints || object.isLine ) {
1318
-
1319
- const positions = new THREE.Float32BufferAttribute( geometry.vertices.length * 3, 3 );
1320
- const colors = new THREE.Float32BufferAttribute( geometry.colors.length * 3, 3 );
1321
- buffergeometry.setAttribute( 'position', positions.copyVector3sArray( geometry.vertices ) );
1322
- buffergeometry.setAttribute( 'color', colors.copyColorsArray( geometry.colors ) );
1323
-
1324
- if ( geometry.lineDistances && geometry.lineDistances.length === geometry.vertices.length ) {
1325
-
1326
- const lineDistances = new THREE.Float32BufferAttribute( geometry.lineDistances.length, 1 );
1327
- buffergeometry.setAttribute( 'lineDistance', lineDistances.copyArray( geometry.lineDistances ) );
1328
-
1329
- }
1330
-
1331
- if ( geometry.boundingSphere !== null ) {
1332
-
1333
- buffergeometry.boundingSphere = geometry.boundingSphere.clone();
1334
-
1335
- }
1336
-
1337
- if ( geometry.boundingBox !== null ) {
1338
-
1339
- buffergeometry.boundingBox = geometry.boundingBox.clone();
1340
-
1341
- }
1342
-
1343
- } else if ( object.isMesh ) {
1344
-
1345
- buffergeometry = geometry.toBufferGeometry();
1346
-
1347
- }
1348
-
1349
- return buffergeometry;
1350
-
1351
- }
1352
-
1353
- }
1354
-
1355
- Geometry.prototype.isGeometry = true;
1356
-
1357
- class DirectGeometry {
1358
-
1359
- constructor() {
1360
-
1361
- this.vertices = [];
1362
- this.normals = [];
1363
- this.colors = [];
1364
- this.uvs = [];
1365
- this.uvs2 = [];
1366
- this.groups = [];
1367
- this.morphTargets = {};
1368
- this.skinWeights = [];
1369
- this.skinIndices = []; // this.lineDistances = [];
1370
-
1371
- this.boundingBox = null;
1372
- this.boundingSphere = null; // update flags
1373
-
1374
- this.verticesNeedUpdate = false;
1375
- this.normalsNeedUpdate = false;
1376
- this.colorsNeedUpdate = false;
1377
- this.uvsNeedUpdate = false;
1378
- this.groupsNeedUpdate = false;
1379
-
1380
- }
1381
-
1382
- computeGroups( geometry ) {
1383
-
1384
- const groups = [];
1385
- let group, i;
1386
- let materialIndex = undefined;
1387
- const faces = geometry.faces;
1388
-
1389
- for ( i = 0; i < faces.length; i ++ ) {
1390
-
1391
- const face = faces[ i ]; // materials
1392
-
1393
- if ( face.materialIndex !== materialIndex ) {
1394
-
1395
- materialIndex = face.materialIndex;
1396
-
1397
- if ( group !== undefined ) {
1398
-
1399
- group.count = i * 3 - group.start;
1400
- groups.push( group );
1401
-
1402
- }
1403
-
1404
- group = {
1405
- start: i * 3,
1406
- materialIndex: materialIndex
1407
- };
1408
-
1409
- }
1410
-
1411
- }
1412
-
1413
- if ( group !== undefined ) {
1414
-
1415
- group.count = i * 3 - group.start;
1416
- groups.push( group );
1417
-
1418
- }
1419
-
1420
- this.groups = groups;
1421
-
1422
- }
1423
-
1424
- fromGeometry( geometry ) {
1425
-
1426
- const faces = geometry.faces;
1427
- const vertices = geometry.vertices;
1428
- const faceVertexUvs = geometry.faceVertexUvs;
1429
- const hasFaceVertexUv = faceVertexUvs[ 0 ] && faceVertexUvs[ 0 ].length > 0;
1430
- const hasFaceVertexUv2 = faceVertexUvs[ 1 ] && faceVertexUvs[ 1 ].length > 0; // morphs
1431
-
1432
- const morphTargets = geometry.morphTargets;
1433
- const morphTargetsLength = morphTargets.length;
1434
- let morphTargetsPosition;
1435
-
1436
- if ( morphTargetsLength > 0 ) {
1437
-
1438
- morphTargetsPosition = [];
1439
-
1440
- for ( let i = 0; i < morphTargetsLength; i ++ ) {
1441
-
1442
- morphTargetsPosition[ i ] = {
1443
- name: morphTargets[ i ].name,
1444
- data: []
1445
- };
1446
-
1447
- }
1448
-
1449
- this.morphTargets.position = morphTargetsPosition;
1450
-
1451
- }
1452
-
1453
- const morphNormals = geometry.morphNormals;
1454
- const morphNormalsLength = morphNormals.length;
1455
- let morphTargetsNormal;
1456
-
1457
- if ( morphNormalsLength > 0 ) {
1458
-
1459
- morphTargetsNormal = [];
1460
-
1461
- for ( let i = 0; i < morphNormalsLength; i ++ ) {
1462
-
1463
- morphTargetsNormal[ i ] = {
1464
- name: morphNormals[ i ].name,
1465
- data: []
1466
- };
1467
-
1468
- }
1469
-
1470
- this.morphTargets.normal = morphTargetsNormal;
1471
-
1472
- } // skins
1473
-
1474
-
1475
- const skinIndices = geometry.skinIndices;
1476
- const skinWeights = geometry.skinWeights;
1477
- const hasSkinIndices = skinIndices.length === vertices.length;
1478
- const hasSkinWeights = skinWeights.length === vertices.length; //
1479
-
1480
- if ( vertices.length > 0 && faces.length === 0 ) {
1481
-
1482
- console.error( 'THREE.DirectGeometry: Faceless geometries are not supported.' );
1483
-
1484
- }
1485
-
1486
- for ( let i = 0; i < faces.length; i ++ ) {
1487
-
1488
- const face = faces[ i ];
1489
- this.vertices.push( vertices[ face.a ], vertices[ face.b ], vertices[ face.c ] );
1490
- const vertexNormals = face.vertexNormals;
1491
-
1492
- if ( vertexNormals.length === 3 ) {
1493
-
1494
- this.normals.push( vertexNormals[ 0 ], vertexNormals[ 1 ], vertexNormals[ 2 ] );
1495
-
1496
- } else {
1497
-
1498
- const normal = face.normal;
1499
- this.normals.push( normal, normal, normal );
1500
-
1501
- }
1502
-
1503
- const vertexColors = face.vertexColors;
1504
-
1505
- if ( vertexColors.length === 3 ) {
1506
-
1507
- this.colors.push( vertexColors[ 0 ], vertexColors[ 1 ], vertexColors[ 2 ] );
1508
-
1509
- } else {
1510
-
1511
- const color = face.color;
1512
- this.colors.push( color, color, color );
1513
-
1514
- }
1515
-
1516
- if ( hasFaceVertexUv === true ) {
1517
-
1518
- const vertexUvs = faceVertexUvs[ 0 ][ i ];
1519
-
1520
- if ( vertexUvs !== undefined ) {
1521
-
1522
- this.uvs.push( vertexUvs[ 0 ], vertexUvs[ 1 ], vertexUvs[ 2 ] );
1523
-
1524
- } else {
1525
-
1526
- console.warn( 'THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ', i );
1527
- this.uvs.push( new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2() );
1528
-
1529
- }
1530
-
1531
- }
1532
-
1533
- if ( hasFaceVertexUv2 === true ) {
1534
-
1535
- const vertexUvs = faceVertexUvs[ 1 ][ i ];
1536
-
1537
- if ( vertexUvs !== undefined ) {
1538
-
1539
- this.uvs2.push( vertexUvs[ 0 ], vertexUvs[ 1 ], vertexUvs[ 2 ] );
1540
-
1541
- } else {
1542
-
1543
- console.warn( 'THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ', i );
1544
- this.uvs2.push( new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2() );
1545
-
1546
- }
1547
-
1548
- } // morphs
1549
-
1550
-
1551
- for ( let j = 0; j < morphTargetsLength; j ++ ) {
1552
-
1553
- const morphTarget = morphTargets[ j ].vertices;
1554
- morphTargetsPosition[ j ].data.push( morphTarget[ face.a ], morphTarget[ face.b ], morphTarget[ face.c ] );
1555
-
1556
- }
1557
-
1558
- for ( let j = 0; j < morphNormalsLength; j ++ ) {
1559
-
1560
- const morphNormal = morphNormals[ j ].vertexNormals[ i ];
1561
- morphTargetsNormal[ j ].data.push( morphNormal.a, morphNormal.b, morphNormal.c );
1562
-
1563
- } // skins
1564
-
1565
-
1566
- if ( hasSkinIndices ) {
1567
-
1568
- this.skinIndices.push( skinIndices[ face.a ], skinIndices[ face.b ], skinIndices[ face.c ] );
1569
-
1570
- }
1571
-
1572
- if ( hasSkinWeights ) {
1573
-
1574
- this.skinWeights.push( skinWeights[ face.a ], skinWeights[ face.b ], skinWeights[ face.c ] );
1575
-
1576
- }
1577
-
1578
- }
1579
-
1580
- this.computeGroups( geometry );
1581
- this.verticesNeedUpdate = geometry.verticesNeedUpdate;
1582
- this.normalsNeedUpdate = geometry.normalsNeedUpdate;
1583
- this.colorsNeedUpdate = geometry.colorsNeedUpdate;
1584
- this.uvsNeedUpdate = geometry.uvsNeedUpdate;
1585
- this.groupsNeedUpdate = geometry.groupsNeedUpdate;
1586
-
1587
- if ( geometry.boundingSphere !== null ) {
1588
-
1589
- this.boundingSphere = geometry.boundingSphere.clone();
1590
-
1591
- }
1592
-
1593
- if ( geometry.boundingBox !== null ) {
1594
-
1595
- this.boundingBox = geometry.boundingBox.clone();
1596
-
1597
- }
1598
-
1599
- return this;
1600
-
1601
- }
1602
-
1603
- }
1604
-
1605
- class Face3 {
1606
-
1607
- constructor( a, b, c, normal, color, materialIndex = 0 ) {
1608
-
1609
- this.a = a;
1610
- this.b = b;
1611
- this.c = c;
1612
- this.normal = normal && normal.isVector3 ? normal : new THREE.Vector3();
1613
- this.vertexNormals = Array.isArray( normal ) ? normal : [];
1614
- this.color = color && color.isColor ? color : new THREE.Color();
1615
- this.vertexColors = Array.isArray( color ) ? color : [];
1616
- this.materialIndex = materialIndex;
1617
-
1618
- }
1619
-
1620
- clone() {
1621
-
1622
- return new this.constructor().copy( this );
1623
-
1624
- }
1625
-
1626
- copy( source ) {
1627
-
1628
- this.a = source.a;
1629
- this.b = source.b;
1630
- this.c = source.c;
1631
- this.normal.copy( source.normal );
1632
- this.color.copy( source.color );
1633
- this.materialIndex = source.materialIndex;
1634
-
1635
- for ( let i = 0, il = source.vertexNormals.length; i < il; i ++ ) {
1636
-
1637
- this.vertexNormals[ i ] = source.vertexNormals[ i ].clone();
1638
-
1639
- }
1640
-
1641
- for ( let i = 0, il = source.vertexColors.length; i < il; i ++ ) {
1642
-
1643
- this.vertexColors[ i ] = source.vertexColors[ i ].clone();
1644
-
1645
- }
1646
-
1647
- return this;
1648
-
1649
- }
1650
-
1651
- }
1652
-
1653
- THREE.Face3 = Face3;
1654
- THREE.Geometry = Geometry;
1655
-
1656
- } )();