super-three 0.136.0 → 0.141.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (768) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +24 -26
  3. package/build/three.cjs +35889 -0
  4. package/build/three.js +4837 -6036
  5. package/build/three.min.js +2 -2
  6. package/build/three.module.js +16548 -17930
  7. package/examples/js/animation/CCDIKSolver.js +3 -2
  8. package/examples/js/animation/MMDAnimationHelper.js +3 -1
  9. package/examples/js/animation/MMDPhysics.js +3 -3
  10. package/examples/js/cameras/CinematicCamera.js +2 -7
  11. package/examples/js/controls/ArcballControls.js +3 -1
  12. package/examples/js/controls/PointerLockControls.js +3 -2
  13. package/examples/js/controls/TrackballControls.js +1 -4
  14. package/examples/js/controls/TransformControls.js +5 -6
  15. package/examples/js/controls/experimental/CameraControls.js +8 -4
  16. package/examples/js/csm/CSMFrustum.js +1 -1
  17. package/examples/js/csm/CSMShader.js +51 -35
  18. package/examples/js/curves/CurveExtras.js +14 -18
  19. package/examples/js/effects/AnaglyphEffect.js +7 -4
  20. package/examples/js/effects/AsciiEffect.js +10 -29
  21. package/examples/js/exporters/ColladaExporter.js +29 -7
  22. package/examples/js/exporters/EXRExporter.js +458 -0
  23. package/examples/js/exporters/GLTFExporter.js +233 -105
  24. package/examples/js/exporters/MMDExporter.js +1 -1
  25. package/examples/js/exporters/OBJExporter.js +12 -18
  26. package/examples/js/exporters/PLYExporter.js +15 -20
  27. package/examples/js/exporters/USDZExporter.js +13 -0
  28. package/examples/js/geometries/ConvexGeometry.js +1 -1
  29. package/examples/js/geometries/DecalGeometry.js +0 -7
  30. package/examples/js/geometries/LightningStrike.js +2 -2
  31. package/examples/js/geometries/ParametricGeometries.js +3 -3
  32. package/examples/js/geometries/TextGeometry.js +12 -10
  33. package/examples/js/helpers/OctreeHelper.js +74 -0
  34. package/examples/js/helpers/VertexNormalsHelper.js +4 -23
  35. package/examples/js/helpers/VertexTangentsHelper.js +3 -13
  36. package/examples/js/helpers/ViewHelper.js +266 -0
  37. package/examples/js/interactive/HTMLMesh.js +249 -42
  38. package/examples/js/interactive/SelectionHelper.js +1 -1
  39. package/examples/js/libs/opentype.min.js +1 -118
  40. package/examples/js/lines/Line2.js +1 -2
  41. package/examples/js/lines/LineGeometry.js +10 -21
  42. package/examples/js/lines/LineMaterial.js +2 -3
  43. package/examples/js/lines/LineSegments2.js +214 -140
  44. package/examples/js/lines/LineSegmentsGeometry.js +3 -14
  45. package/examples/js/lines/Wireframe.js +2 -3
  46. package/examples/js/lines/WireframeGeometry2.js +1 -2
  47. package/examples/js/loaders/3MFLoader.js +21 -17
  48. package/examples/js/loaders/AMFLoader.js +1 -1
  49. package/examples/js/loaders/BasisTextureLoader.js +1 -0
  50. package/examples/js/loaders/ColladaLoader.js +33 -12
  51. package/examples/js/loaders/DDSLoader.js +23 -30
  52. package/examples/js/loaders/EXRLoader.js +314 -294
  53. package/examples/js/loaders/FBXLoader.js +11 -0
  54. package/examples/js/loaders/FontLoader.js +1 -2
  55. package/examples/js/loaders/GCodeLoader.js +0 -1
  56. package/examples/js/loaders/GLTFLoader.js +250 -61
  57. package/examples/js/loaders/HDRCubeTextureLoader.js +0 -2
  58. package/examples/js/loaders/KMZLoader.js +1 -1
  59. package/examples/js/loaders/KTX2Loader.js +1 -9
  60. package/examples/js/loaders/LDrawLoader.js +1342 -962
  61. package/examples/js/loaders/LUT3dlLoader.js +18 -11
  62. package/examples/js/loaders/LUTCubeLoader.js +4 -5
  63. package/examples/js/loaders/LWOLoader.js +4 -2
  64. package/examples/js/loaders/LogLuvLoader.js +1 -2
  65. package/examples/js/loaders/MD2Loader.js +5 -5
  66. package/examples/js/loaders/MMDLoader.js +18 -4
  67. package/examples/js/loaders/MTLLoader.js +10 -3
  68. package/examples/js/loaders/NRRDLoader.js +1 -1
  69. package/examples/js/loaders/OBJLoader.js +9 -5
  70. package/examples/js/loaders/PCDLoader.js +24 -15
  71. package/examples/js/loaders/PDBLoader.js +11 -11
  72. package/examples/js/loaders/PLYLoader.js +5 -1
  73. package/examples/js/loaders/RGBELoader.js +9 -17
  74. package/examples/js/loaders/RGBMLoader.js +13 -16
  75. package/examples/js/loaders/STLLoader.js +1 -1
  76. package/examples/js/loaders/SVGLoader.js +21 -11
  77. package/examples/js/loaders/VOXLoader.js +3 -4
  78. package/examples/js/loaders/VRMLLoader.js +9 -21
  79. package/examples/js/loaders/VTKLoader.js +260 -295
  80. package/examples/js/loaders/lwo/LWO2Parser.js +4 -4
  81. package/examples/js/loaders/lwo/LWO3Parser.js +4 -4
  82. package/examples/js/math/ConvexHull.js +13 -28
  83. package/examples/js/math/Lut.js +27 -26
  84. package/examples/js/misc/MorphAnimMesh.js +2 -2
  85. package/examples/js/misc/ProgressiveLightMap.js +1 -1
  86. package/examples/js/misc/Volume.js +39 -48
  87. package/examples/js/misc/VolumeSlice.js +21 -21
  88. package/examples/js/modifiers/CurveModifier.js +8 -7
  89. package/examples/js/modifiers/EdgeSplitModifier.js +0 -13
  90. package/examples/js/modifiers/SimplifyModifier.js +1 -18
  91. package/examples/js/modifiers/TessellateModifier.js +0 -7
  92. package/examples/js/objects/Lensflare.js +4 -4
  93. package/examples/js/objects/LightningStorm.js +4 -5
  94. package/examples/js/objects/MarchingCubes.js +6 -11
  95. package/examples/js/objects/Reflector.js +10 -16
  96. package/examples/js/objects/ReflectorForSSRPass.js +1 -11
  97. package/examples/js/objects/Refractor.js +10 -16
  98. package/examples/js/objects/ShadowMesh.js +1 -2
  99. package/examples/js/objects/Sky.js +1 -1
  100. package/examples/js/objects/Water.js +2 -15
  101. package/examples/js/objects/Water2.js +1 -1
  102. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +6 -10
  103. package/examples/js/postprocessing/AfterimagePass.js +2 -6
  104. package/examples/js/postprocessing/BloomPass.js +50 -19
  105. package/examples/js/postprocessing/DotScreenPass.js +1 -1
  106. package/examples/js/postprocessing/EffectComposer.js +1 -6
  107. package/examples/js/postprocessing/GlitchPass.js +4 -5
  108. package/examples/js/postprocessing/LUTPass.js +2 -2
  109. package/examples/js/postprocessing/OutlinePass.js +8 -17
  110. package/examples/js/postprocessing/SAOPass.js +2 -7
  111. package/examples/js/postprocessing/SMAAPass.js +2 -9
  112. package/examples/js/postprocessing/SSAARenderPass.js +1 -6
  113. package/examples/js/postprocessing/SSAOPass.js +9 -21
  114. package/examples/js/postprocessing/SSRPass.js +3 -8
  115. package/examples/js/postprocessing/SavePass.js +1 -5
  116. package/examples/js/postprocessing/TAARenderPass.js +4 -4
  117. package/examples/js/postprocessing/UnrealBloomPass.js +3 -12
  118. package/examples/js/renderers/CSS2DRenderer.js +20 -19
  119. package/examples/js/renderers/CSS3DRenderer.js +40 -36
  120. package/examples/js/renderers/Projector.js +97 -124
  121. package/examples/js/renderers/SVGRenderer.js +3 -4
  122. package/examples/js/shaders/BlendShader.js +2 -1
  123. package/examples/js/shaders/CopyShader.js +4 -3
  124. package/examples/js/shaders/DigitalGlitch.js +3 -3
  125. package/examples/js/shaders/FXAAShader.js +239 -1069
  126. package/examples/js/shaders/FreiChenShader.js +1 -1
  127. package/examples/js/shaders/HorizontalBlurShader.js +1 -1
  128. package/examples/js/shaders/HorizontalTiltShiftShader.js +1 -1
  129. package/examples/js/shaders/MMDToonShader.js +0 -1
  130. package/examples/js/shaders/SSAOShader.js +1 -1
  131. package/examples/js/shaders/SSRShader.js +3 -3
  132. package/examples/js/shaders/ToneMapShader.js +1 -1
  133. package/examples/js/utils/BufferGeometryUtils.js +282 -22
  134. package/examples/js/utils/GPUStatsPanel.js +1 -1
  135. package/examples/js/utils/LDrawUtils.js +182 -0
  136. package/examples/js/utils/SceneUtils.js +59 -0
  137. package/examples/js/utils/SkeletonUtils.js +1 -1
  138. package/examples/js/utils/UVsDebug.js +23 -33
  139. package/examples/jsm/animation/CCDIKSolver.js +3 -9
  140. package/examples/jsm/animation/MMDPhysics.js +2 -2
  141. package/examples/jsm/cameras/CinematicCamera.js +2 -5
  142. package/examples/jsm/{WebGL.js → capabilities/WebGL.js} +2 -2
  143. package/examples/jsm/{renderers/webgpu → capabilities}/WebGPU.js +7 -1
  144. package/examples/jsm/controls/ArcballControls.js +3 -1
  145. package/examples/jsm/controls/PointerLockControls.js +4 -2
  146. package/examples/jsm/controls/TrackballControls.js +1 -4
  147. package/examples/jsm/controls/TransformControls.js +6 -6
  148. package/examples/jsm/controls/experimental/CameraControls.js +2 -2
  149. package/examples/jsm/csm/CSMFrustum.js +1 -1
  150. package/examples/jsm/csm/CSMShader.js +51 -35
  151. package/examples/jsm/curves/CurveExtras.js +15 -17
  152. package/examples/jsm/effects/AnaglyphEffect.js +4 -4
  153. package/examples/jsm/effects/AsciiEffect.js +9 -22
  154. package/examples/jsm/exporters/ColladaExporter.js +31 -6
  155. package/examples/jsm/exporters/EXRExporter.js +507 -0
  156. package/examples/jsm/exporters/GLTFExporter.js +261 -103
  157. package/examples/jsm/exporters/KTX2Exporter.js +281 -0
  158. package/examples/jsm/exporters/MMDExporter.js +1 -1
  159. package/examples/jsm/exporters/OBJExporter.js +11 -18
  160. package/examples/jsm/exporters/PLYExporter.js +23 -21
  161. package/examples/jsm/exporters/USDZExporter.js +12 -0
  162. package/examples/jsm/geometries/ConvexGeometry.js +1 -1
  163. package/examples/jsm/geometries/DecalGeometry.js +0 -7
  164. package/examples/jsm/geometries/LightningStrike.js +2 -2
  165. package/examples/jsm/geometries/ParametricGeometries.js +3 -3
  166. package/examples/jsm/geometries/TextGeometry.js +13 -13
  167. package/examples/jsm/helpers/OctreeHelper.js +58 -0
  168. package/examples/jsm/helpers/VertexNormalsHelper.js +4 -25
  169. package/examples/jsm/helpers/VertexTangentsHelper.js +3 -15
  170. package/examples/jsm/helpers/ViewHelper.js +295 -0
  171. package/examples/jsm/interactive/HTMLMesh.js +268 -36
  172. package/examples/jsm/interactive/SelectionHelper.js +1 -1
  173. package/examples/jsm/libs/flow.module.js +947 -183
  174. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  175. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  176. package/examples/jsm/libs/mikktspace.module.js +128 -0
  177. package/examples/jsm/libs/opentype.module.js +14568 -0
  178. package/examples/jsm/lines/Line2.js +2 -2
  179. package/examples/jsm/lines/LineGeometry.js +11 -19
  180. package/examples/jsm/lines/LineMaterial.js +3 -3
  181. package/examples/jsm/lines/LineSegments2.js +210 -145
  182. package/examples/jsm/lines/LineSegmentsGeometry.js +3 -12
  183. package/examples/jsm/lines/Wireframe.js +3 -3
  184. package/examples/jsm/lines/WireframeGeometry2.js +2 -2
  185. package/examples/jsm/loaders/3DMLoader.js +3 -2
  186. package/examples/jsm/loaders/3MFLoader.js +21 -17
  187. package/examples/jsm/loaders/AMFLoader.js +1 -1
  188. package/examples/jsm/loaders/BasisTextureLoader.js +7 -0
  189. package/examples/jsm/loaders/ColladaLoader.js +40 -12
  190. package/examples/jsm/loaders/DDSLoader.js +21 -28
  191. package/examples/jsm/loaders/EXRLoader.js +309 -293
  192. package/examples/jsm/loaders/FBXLoader.js +11 -0
  193. package/examples/jsm/loaders/FontLoader.js +2 -2
  194. package/examples/jsm/loaders/GCodeLoader.js +0 -1
  195. package/examples/jsm/loaders/GLTFLoader.js +263 -68
  196. package/examples/jsm/loaders/HDRCubeTextureLoader.js +1 -4
  197. package/examples/jsm/loaders/KMZLoader.js +1 -1
  198. package/examples/jsm/loaders/KTX2Loader.js +1 -10
  199. package/examples/jsm/loaders/LDrawLoader.js +1335 -988
  200. package/examples/jsm/loaders/LUT3dlLoader.js +19 -14
  201. package/examples/jsm/loaders/LUTCubeLoader.js +5 -7
  202. package/examples/jsm/loaders/LWOLoader.js +5 -3
  203. package/examples/jsm/loaders/LogLuvLoader.js +2 -2
  204. package/examples/jsm/loaders/MD2Loader.js +5 -5
  205. package/examples/jsm/loaders/MMDLoader.js +21 -3
  206. package/examples/jsm/loaders/MTLLoader.js +11 -4
  207. package/examples/jsm/loaders/NRRDLoader.js +1 -2
  208. package/examples/jsm/loaders/OBJLoader.js +11 -7
  209. package/examples/jsm/loaders/PCDLoader.js +25 -17
  210. package/examples/jsm/loaders/PDBLoader.js +11 -11
  211. package/examples/jsm/loaders/PLYLoader.js +10 -2
  212. package/examples/jsm/loaders/RGBELoader.js +11 -20
  213. package/examples/jsm/loaders/RGBMLoader.js +15 -12
  214. package/examples/jsm/loaders/STLLoader.js +1 -1
  215. package/examples/jsm/loaders/SVGLoader.js +26 -11
  216. package/examples/jsm/loaders/TTFLoader.js +1 -1
  217. package/examples/jsm/loaders/VOXLoader.js +5 -5
  218. package/examples/jsm/loaders/VRMLLoader.js +9 -23
  219. package/examples/jsm/loaders/VTKLoader.js +256 -284
  220. package/examples/jsm/loaders/ifc/web-ifc-api.js +9 -8
  221. package/examples/jsm/loaders/lwo/LWO2Parser.js +4 -4
  222. package/examples/jsm/loaders/lwo/LWO3Parser.js +4 -4
  223. package/examples/jsm/math/ConvexHull.js +13 -28
  224. package/examples/jsm/math/Lut.js +35 -25
  225. package/examples/jsm/misc/MorphAnimMesh.js +2 -2
  226. package/examples/jsm/misc/ProgressiveLightMap.js +1 -1
  227. package/examples/jsm/misc/Volume.js +39 -46
  228. package/examples/jsm/misc/VolumeSlice.js +21 -21
  229. package/examples/jsm/modifiers/CurveModifier.js +9 -8
  230. package/examples/jsm/modifiers/EdgeSplitModifier.js +0 -13
  231. package/examples/jsm/modifiers/SimplifyModifier.js +1 -18
  232. package/examples/jsm/modifiers/TessellateModifier.js +0 -7
  233. package/examples/jsm/node-editor/NodeEditor.js +485 -163
  234. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +14 -0
  235. package/examples/jsm/node-editor/accessors/NormalEditor.js +9 -9
  236. package/examples/jsm/node-editor/accessors/PositionEditor.js +9 -9
  237. package/examples/jsm/node-editor/accessors/UVEditor.js +7 -8
  238. package/examples/jsm/node-editor/core/BaseNode.js +89 -0
  239. package/examples/jsm/node-editor/core/DataFile.js +59 -0
  240. package/examples/jsm/node-editor/core/FileEditor.js +20 -0
  241. package/examples/jsm/node-editor/core/FileURLEditor.js +29 -0
  242. package/examples/jsm/node-editor/display/BlendEditor.js +10 -9
  243. package/examples/jsm/node-editor/display/NormalMapEditor.js +49 -0
  244. package/examples/jsm/node-editor/examples/animate-uv.json +1 -1
  245. package/examples/jsm/node-editor/examples/fake-top-light.json +1 -1
  246. package/examples/jsm/node-editor/examples/matcap.json +1 -0
  247. package/examples/jsm/node-editor/examples/oscillator-color.json +1 -1
  248. package/examples/jsm/node-editor/examples/rim.json +1 -1
  249. package/examples/jsm/node-editor/inputs/ColorEditor.js +18 -13
  250. package/examples/jsm/node-editor/inputs/FloatEditor.js +8 -9
  251. package/examples/jsm/node-editor/inputs/SliderEditor.js +6 -7
  252. package/examples/jsm/node-editor/inputs/TextureEditor.js +155 -0
  253. package/examples/jsm/node-editor/inputs/Vector2Editor.js +9 -9
  254. package/examples/jsm/node-editor/inputs/Vector3Editor.js +11 -11
  255. package/examples/jsm/node-editor/inputs/Vector4Editor.js +12 -12
  256. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +87 -0
  257. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +102 -0
  258. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +31 -18
  259. package/examples/jsm/node-editor/math/AngleEditor.js +40 -0
  260. package/examples/jsm/node-editor/math/DotEditor.js +8 -9
  261. package/examples/jsm/node-editor/math/InvertEditor.js +8 -7
  262. package/examples/jsm/node-editor/math/LimiterEditor.js +28 -14
  263. package/examples/jsm/node-editor/math/NormalizeEditor.js +9 -7
  264. package/examples/jsm/node-editor/math/OperatorEditor.js +29 -16
  265. package/examples/jsm/node-editor/math/PowerEditor.js +20 -10
  266. package/examples/jsm/node-editor/math/TrigonometryEditor.js +15 -9
  267. package/examples/jsm/node-editor/procedural/CheckerEditor.js +7 -6
  268. package/examples/jsm/node-editor/scene/MeshEditor.js +99 -0
  269. package/examples/jsm/node-editor/scene/Object3DEditor.js +160 -0
  270. package/examples/jsm/node-editor/scene/PointsEditor.js +99 -0
  271. package/examples/jsm/node-editor/utils/JoinEditor.js +58 -0
  272. package/examples/jsm/node-editor/utils/OscillatorEditor.js +9 -8
  273. package/examples/jsm/node-editor/utils/PreviewEditor.js +166 -0
  274. package/examples/jsm/node-editor/utils/SplitEditor.js +39 -0
  275. package/examples/jsm/node-editor/utils/TimerEditor.js +7 -6
  276. package/examples/jsm/nodes/Nodes.js +283 -94
  277. package/examples/jsm/nodes/accessors/BufferNode.js +24 -0
  278. package/examples/jsm/nodes/accessors/CameraNode.js +27 -196
  279. package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
  280. package/examples/jsm/nodes/accessors/InstanceNode.js +58 -0
  281. package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialNode.js +49 -11
  282. package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialReferenceNode.js +0 -0
  283. package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelNode.js +8 -0
  284. package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelViewProjectionNode.js +0 -0
  285. package/examples/jsm/nodes/accessors/NormalNode.js +39 -99
  286. package/examples/jsm/{renderers/nodes → nodes}/accessors/Object3DNode.js +34 -17
  287. package/examples/jsm/{renderers/nodes → nodes}/accessors/PointUVNode.js +2 -2
  288. package/examples/jsm/nodes/accessors/PositionNode.js +41 -110
  289. package/examples/jsm/nodes/accessors/ReferenceNode.js +65 -0
  290. package/examples/jsm/nodes/accessors/ReflectNode.js +34 -121
  291. package/examples/jsm/nodes/accessors/SkinningNode.js +102 -0
  292. package/examples/jsm/nodes/accessors/StorageBufferNode.js +21 -0
  293. package/examples/jsm/nodes/accessors/TextureNode.js +100 -0
  294. package/examples/jsm/nodes/accessors/UVNode.js +17 -43
  295. package/examples/jsm/nodes/accessors/UserDataNode.js +23 -0
  296. package/examples/jsm/nodes/core/ArrayUniformNode.js +23 -0
  297. package/examples/jsm/nodes/core/AttributeNode.js +33 -30
  298. package/examples/jsm/{renderers/nodes → nodes}/core/BypassNode.js +2 -2
  299. package/examples/jsm/{renderers/nodes → nodes}/core/CodeNode.js +2 -30
  300. package/examples/jsm/nodes/core/ConstNode.js +10 -106
  301. package/examples/jsm/{renderers/nodes → nodes}/core/ContextNode.js +17 -3
  302. package/examples/jsm/nodes/core/ExpressionNode.js +24 -7
  303. package/examples/jsm/nodes/core/FunctionCallNode.js +26 -67
  304. package/examples/jsm/nodes/core/FunctionNode.js +43 -216
  305. package/examples/jsm/nodes/core/InputNode.js +28 -60
  306. package/examples/jsm/nodes/core/InstanceIndexNode.js +21 -0
  307. package/examples/jsm/nodes/core/Node.js +228 -94
  308. package/examples/jsm/{renderers/nodes → nodes}/core/NodeAttribute.js +2 -2
  309. package/examples/jsm/nodes/core/NodeBuilder.js +388 -560
  310. package/examples/jsm/{renderers/nodes → nodes}/core/NodeCode.js +0 -0
  311. package/examples/jsm/nodes/core/NodeFrame.js +30 -23
  312. package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunction.js +0 -0
  313. package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunctionInput.js +0 -0
  314. package/examples/jsm/{renderers/nodes → nodes}/core/NodeKeywords.js +0 -0
  315. package/examples/jsm/{renderers/nodes → nodes}/core/NodeParser.js +0 -0
  316. package/examples/jsm/nodes/core/NodeUniform.js +8 -6
  317. package/examples/jsm/nodes/core/NodeUtils.js +69 -37
  318. package/examples/jsm/{renderers/nodes → nodes}/core/NodeVar.js +2 -2
  319. package/examples/jsm/{renderers/nodes → nodes}/core/NodeVary.js +2 -2
  320. package/examples/jsm/{renderers/nodes → nodes}/core/PropertyNode.js +0 -0
  321. package/examples/jsm/nodes/core/TempNode.js +20 -112
  322. package/examples/jsm/nodes/core/UniformNode.js +46 -0
  323. package/examples/jsm/nodes/core/VarNode.js +58 -27
  324. package/examples/jsm/{renderers/nodes → nodes}/core/VaryNode.js +0 -0
  325. package/examples/jsm/{renderers/nodes → nodes}/core/constants.js +0 -0
  326. package/examples/jsm/nodes/display/ColorSpaceNode.js +95 -0
  327. package/examples/jsm/nodes/display/FrontFacingNode.js +21 -0
  328. package/examples/jsm/nodes/display/NormalMapNode.js +86 -0
  329. package/examples/jsm/nodes/display/ToneMappingNode.js +51 -0
  330. package/examples/jsm/nodes/fog/FogNode.js +31 -0
  331. package/examples/jsm/nodes/fog/FogRangeNode.js +27 -0
  332. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +33 -0
  333. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  334. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +27 -0
  335. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  336. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +18 -0
  337. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +18 -0
  338. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +94 -0
  339. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +22 -0
  340. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +12 -0
  341. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  342. package/examples/jsm/nodes/gpgpu/ComputeNode.js +63 -0
  343. package/examples/jsm/nodes/lighting/AONode.js +25 -0
  344. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +37 -0
  345. package/examples/jsm/nodes/lighting/EnvironmentNode.js +65 -0
  346. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +50 -0
  347. package/examples/jsm/nodes/lighting/LightingContextNode.js +75 -0
  348. package/examples/jsm/nodes/lighting/LightingNode.js +19 -0
  349. package/examples/jsm/nodes/lighting/LightsNode.js +120 -0
  350. package/examples/jsm/nodes/lighting/PunctualLightNode.js +68 -0
  351. package/examples/jsm/nodes/loaders/NodeLoader.js +107 -0
  352. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +42 -0
  353. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  354. package/examples/jsm/{renderers/nodes → nodes}/materials/LineBasicNodeMaterial.js +11 -4
  355. package/examples/jsm/nodes/materials/Materials.js +65 -0
  356. package/examples/jsm/{renderers/nodes → nodes}/materials/MeshBasicNodeMaterial.js +13 -4
  357. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +162 -22
  358. package/examples/jsm/nodes/materials/NodeMaterial.js +128 -113
  359. package/examples/jsm/{renderers/nodes → nodes}/materials/PointsNodeMaterial.js +13 -4
  360. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +84 -16
  361. package/examples/jsm/nodes/math/CondNode.js +26 -95
  362. package/examples/jsm/nodes/math/MathNode.js +164 -187
  363. package/examples/jsm/nodes/math/OperatorNode.js +161 -41
  364. package/examples/jsm/{renderers/nodes → nodes}/parsers/GLSLNodeFunction.js +2 -2
  365. package/examples/jsm/{renderers/nodes → nodes}/parsers/GLSLNodeParser.js +0 -0
  366. package/examples/jsm/{renderers/nodes → nodes}/parsers/WGSLNodeFunction.js +20 -5
  367. package/examples/jsm/{renderers/nodes → nodes}/parsers/WGSLNodeParser.js +0 -0
  368. package/examples/jsm/nodes/procedural/CheckerNode.js +16 -57
  369. package/examples/jsm/nodes/shadernode/ShaderNode.js +262 -0
  370. package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +274 -0
  371. package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +106 -0
  372. package/examples/jsm/{renderers/nodes → nodes}/utils/ArrayElementNode.js +3 -3
  373. package/examples/jsm/{renderers/nodes → nodes}/utils/ConvertNode.js +11 -3
  374. package/examples/jsm/nodes/utils/JoinNode.js +17 -89
  375. package/examples/jsm/nodes/utils/MatcapUVNode.js +25 -0
  376. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +32 -0
  377. package/examples/jsm/{renderers/nodes → nodes}/utils/OscNode.js +18 -2
  378. package/examples/jsm/{renderers/nodes → nodes}/utils/SplitNode.js +35 -4
  379. package/examples/jsm/{renderers/nodes → nodes}/utils/SpriteSheetUVNode.js +3 -3
  380. package/examples/jsm/nodes/utils/TimerNode.js +30 -65
  381. package/examples/jsm/objects/Lensflare.js +6 -6
  382. package/examples/jsm/objects/LightningStorm.js +4 -4
  383. package/examples/jsm/objects/MarchingCubes.js +5 -9
  384. package/examples/jsm/objects/Reflector.js +8 -19
  385. package/examples/jsm/objects/ReflectorForSSRPass.js +2 -14
  386. package/examples/jsm/objects/Refractor.js +8 -19
  387. package/examples/jsm/objects/ShadowMesh.js +2 -2
  388. package/examples/jsm/objects/Sky.js +2 -2
  389. package/examples/jsm/objects/Water.js +3 -18
  390. package/examples/jsm/objects/Water2.js +2 -2
  391. package/examples/jsm/offscreen/jank.js +5 -5
  392. package/examples/jsm/offscreen/offscreen.js +1 -1
  393. package/examples/jsm/offscreen/scene.js +11 -11
  394. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +5 -7
  395. package/examples/jsm/postprocessing/AfterimagePass.js +0 -10
  396. package/examples/jsm/postprocessing/BloomPass.js +48 -20
  397. package/examples/jsm/postprocessing/DotScreenPass.js +1 -1
  398. package/examples/jsm/postprocessing/EffectComposer.js +1 -9
  399. package/examples/jsm/postprocessing/GlitchPass.js +7 -6
  400. package/examples/jsm/postprocessing/LUTPass.js +2 -2
  401. package/examples/jsm/postprocessing/OutlinePass.js +8 -15
  402. package/examples/jsm/postprocessing/SAOPass.js +2 -9
  403. package/examples/jsm/postprocessing/SMAAPass.js +2 -11
  404. package/examples/jsm/postprocessing/SSAARenderPass.js +1 -4
  405. package/examples/jsm/postprocessing/SSAOPass.js +13 -25
  406. package/examples/jsm/postprocessing/SSRPass.js +3 -9
  407. package/examples/jsm/postprocessing/SavePass.js +1 -3
  408. package/examples/jsm/postprocessing/TAARenderPass.js +4 -4
  409. package/examples/jsm/postprocessing/UnrealBloomPass.js +3 -8
  410. package/examples/jsm/renderers/CSS2DRenderer.js +21 -19
  411. package/examples/jsm/renderers/CSS3DRenderer.js +39 -34
  412. package/examples/jsm/renderers/Projector.js +101 -128
  413. package/examples/jsm/renderers/SVGRenderer.js +4 -4
  414. package/examples/jsm/renderers/webgl/nodes/SlotNode.js +1 -1
  415. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +127 -23
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  417. package/examples/jsm/renderers/webgl/nodes/WebGLPhysicalContextNode.js +5 -5
  418. package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +4 -4
  419. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +16 -10
  420. package/examples/jsm/renderers/webgpu/WebGPUBindings.js +8 -7
  421. package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +43 -0
  422. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +14 -7
  423. package/examples/jsm/renderers/webgpu/WebGPUInfo.js +1 -1
  424. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +0 -6
  425. package/examples/jsm/renderers/webgpu/WebGPURenderPipeline.js +20 -20
  426. package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +2 -1
  427. package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +66 -0
  428. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +49 -28
  429. package/examples/jsm/renderers/webgpu/WebGPUSampledTexture.js +14 -14
  430. package/examples/jsm/renderers/webgpu/WebGPUSampler.js +2 -2
  431. package/examples/jsm/renderers/webgpu/WebGPUStorageBuffer.js +5 -8
  432. package/examples/jsm/renderers/webgpu/WebGPUTextureUtils.js +23 -20
  433. package/examples/jsm/renderers/webgpu/WebGPUTextures.js +38 -20
  434. package/examples/jsm/renderers/webgpu/WebGPUUniform.js +14 -14
  435. package/examples/jsm/renderers/webgpu/WebGPUUniformBuffer.js +5 -32
  436. package/examples/jsm/renderers/webgpu/WebGPUUniformsGroup.js +2 -2
  437. package/examples/jsm/renderers/webgpu/constants.js +3 -2
  438. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js +276 -278
  439. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeSampledTexture.js +20 -2
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  441. package/examples/jsm/shaders/BlendShader.js +2 -1
  442. package/examples/jsm/shaders/CopyShader.js +4 -3
  443. package/examples/jsm/shaders/DigitalGlitch.js +3 -3
  444. package/examples/jsm/shaders/FXAAShader.js +219 -1051
  445. package/examples/jsm/shaders/FreiChenShader.js +1 -1
  446. package/examples/jsm/shaders/HorizontalBlurShader.js +1 -1
  447. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +1 -1
  448. package/examples/jsm/shaders/MMDToonShader.js +0 -1
  449. package/examples/jsm/shaders/SSAOShader.js +1 -1
  450. package/examples/jsm/shaders/SSRShader.js +3 -3
  451. package/examples/jsm/shaders/ToneMapShader.js +1 -1
  452. package/examples/jsm/utils/BufferGeometryUtils.js +292 -22
  453. package/examples/jsm/utils/GPUStatsPanel.js +1 -1
  454. package/examples/jsm/utils/LDrawUtils.js +202 -0
  455. package/examples/jsm/utils/SceneUtils.js +76 -2
  456. package/examples/jsm/utils/SkeletonUtils.js +1 -1
  457. package/examples/jsm/utils/UVsDebug.js +23 -32
  458. package/examples/jsm/webxr/ARButton.js +14 -4
  459. package/examples/jsm/webxr/OculusHandPointerModel.js +3 -3
  460. package/examples/jsm/webxr/Text2D.js +1 -1
  461. package/examples/jsm/webxr/VRButton.js +39 -1
  462. package/examples/jsm/webxr/XREstimatedLight.js +2 -0
  463. package/examples/jsm/webxr/XRHandMeshModel.js +3 -7
  464. package/examples/jsm/webxr/XRHandModelFactory.js +3 -0
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  466. package/src/Three.Legacy.js +41 -1912
  467. package/src/Three.js +6 -3
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  478. package/src/constants.js +8 -18
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  544. package/src/materials/MeshPhysicalMaterial.js +32 -35
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  598. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +25 -2
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  659. package/examples/js/objects/ReflectorRTT.js +0 -16
  660. package/examples/js/postprocessing/SSRrPass.js +0 -494
  661. package/examples/js/shaders/SSRrShader.js +0 -336
  662. package/examples/js/utils/RoughnessMipmapper.js +0 -268
  663. package/examples/jsm/deprecated/Geometry.js +0 -1869
  664. package/examples/jsm/libs/opentype.module.min.js +0 -119
  665. package/examples/jsm/loaders/NodeMaterialLoader.js +0 -263
  666. package/examples/jsm/loaders/VRMLoader.js +0 -78
  667. package/examples/jsm/nodes/accessors/ColorsNode.js +0 -56
  668. package/examples/jsm/nodes/accessors/LightNode.js +0 -60
  669. package/examples/jsm/nodes/accessors/ResolutionNode.js +0 -64
  670. package/examples/jsm/nodes/accessors/ScreenUVNode.js +0 -64
  671. package/examples/jsm/nodes/core/NodeLib.js +0 -64
  672. package/examples/jsm/nodes/core/StructNode.js +0 -106
  673. package/examples/jsm/nodes/effects/BlurNode.js +0 -171
  674. package/examples/jsm/nodes/effects/ColorAdjustmentNode.js +0 -140
  675. package/examples/jsm/nodes/effects/LuminanceNode.js +0 -75
  676. package/examples/jsm/nodes/inputs/BoolNode.js +0 -51
  677. package/examples/jsm/nodes/inputs/ColorNode.js +0 -58
  678. package/examples/jsm/nodes/inputs/CubeTextureNode.js +0 -108
  679. package/examples/jsm/nodes/inputs/FloatNode.js +0 -51
  680. package/examples/jsm/nodes/inputs/IntNode.js +0 -51
  681. package/examples/jsm/nodes/inputs/Matrix3Node.js +0 -63
  682. package/examples/jsm/nodes/inputs/Matrix4Node.js +0 -63
  683. package/examples/jsm/nodes/inputs/PropertyNode.js +0 -47
  684. package/examples/jsm/nodes/inputs/RTTNode.js +0 -157
  685. package/examples/jsm/nodes/inputs/ReflectorNode.js +0 -90
  686. package/examples/jsm/nodes/inputs/ScreenNode.js +0 -28
  687. package/examples/jsm/nodes/inputs/TextureNode.js +0 -116
  688. package/examples/jsm/nodes/inputs/Vector2Node.js +0 -57
  689. package/examples/jsm/nodes/inputs/Vector3Node.js +0 -58
  690. package/examples/jsm/nodes/inputs/Vector4Node.js +0 -59
  691. package/examples/jsm/nodes/materials/BasicNodeMaterial.js +0 -26
  692. package/examples/jsm/nodes/materials/PhongNodeMaterial.js +0 -36
  693. package/examples/jsm/nodes/materials/StandardNodeMaterial.js +0 -40
  694. package/examples/jsm/nodes/materials/nodes/BasicNode.js +0 -154
  695. package/examples/jsm/nodes/materials/nodes/MeshStandardNode.js +0 -116
  696. package/examples/jsm/nodes/materials/nodes/PhongNode.js +0 -409
  697. package/examples/jsm/nodes/materials/nodes/RawNode.js +0 -62
  698. package/examples/jsm/nodes/materials/nodes/SpriteNode.js +0 -236
  699. package/examples/jsm/nodes/materials/nodes/StandardNode.js +0 -609
  700. package/examples/jsm/nodes/misc/BumpMapNode.js +0 -163
  701. package/examples/jsm/nodes/misc/NormalMapNode.js +0 -138
  702. package/examples/jsm/nodes/misc/TextureCubeNode.js +0 -86
  703. package/examples/jsm/nodes/misc/TextureCubeUVNode.js +0 -280
  704. package/examples/jsm/nodes/postprocessing/NodePass.js +0 -93
  705. package/examples/jsm/nodes/postprocessing/NodePostProcessing.js +0 -148
  706. package/examples/jsm/nodes/procedural/Fractal3DNode.js +0 -104
  707. package/examples/jsm/nodes/procedural/Noise2DNode.js +0 -149
  708. package/examples/jsm/nodes/procedural/Noise3DNode.js +0 -141
  709. package/examples/jsm/nodes/utils/BypassNode.js +0 -85
  710. package/examples/jsm/nodes/utils/ColorSpaceNode.js +0 -154
  711. package/examples/jsm/nodes/utils/MaxMIPLevelNode.js +0 -56
  712. package/examples/jsm/nodes/utils/RemapNode.js +0 -155
  713. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +0 -101
  714. package/examples/jsm/nodes/utils/SubSlotNode.js +0 -77
  715. package/examples/jsm/nodes/utils/SwitchNode.js +0 -103
  716. package/examples/jsm/nodes/utils/UVTransformNode.js +0 -66
  717. package/examples/jsm/nodes/utils/VelocityNode.js +0 -170
  718. package/examples/jsm/objects/ReflectorRTT.js +0 -15
  719. package/examples/jsm/postprocessing/SSRrPass.js +0 -579
  720. package/examples/jsm/renderers/nodes/Nodes.js +0 -164
  721. package/examples/jsm/renderers/nodes/ShaderNode.js +0 -346
  722. package/examples/jsm/renderers/nodes/accessors/CameraNode.js +0 -68
  723. package/examples/jsm/renderers/nodes/accessors/NormalNode.js +0 -63
  724. package/examples/jsm/renderers/nodes/accessors/PositionNode.js +0 -67
  725. package/examples/jsm/renderers/nodes/accessors/ReferenceNode.js +0 -91
  726. package/examples/jsm/renderers/nodes/accessors/SkinningNode.js +0 -107
  727. package/examples/jsm/renderers/nodes/accessors/UVNode.js +0 -25
  728. package/examples/jsm/renderers/nodes/core/ArrayInputNode.js +0 -23
  729. package/examples/jsm/renderers/nodes/core/AttributeNode.js +0 -54
  730. package/examples/jsm/renderers/nodes/core/ExpressionNode.js +0 -32
  731. package/examples/jsm/renderers/nodes/core/FunctionCallNode.js +0 -67
  732. package/examples/jsm/renderers/nodes/core/FunctionNode.js +0 -87
  733. package/examples/jsm/renderers/nodes/core/InputNode.js +0 -66
  734. package/examples/jsm/renderers/nodes/core/Node.js +0 -104
  735. package/examples/jsm/renderers/nodes/core/NodeBuilder.js +0 -633
  736. package/examples/jsm/renderers/nodes/core/NodeFrame.js +0 -59
  737. package/examples/jsm/renderers/nodes/core/NodeUniform.js +0 -28
  738. package/examples/jsm/renderers/nodes/core/TempNode.js +0 -43
  739. package/examples/jsm/renderers/nodes/core/VarNode.js +0 -51
  740. package/examples/jsm/renderers/nodes/display/ColorSpaceNode.js +0 -133
  741. package/examples/jsm/renderers/nodes/display/NormalMapNode.js +0 -87
  742. package/examples/jsm/renderers/nodes/functions/BSDFs.js +0 -122
  743. package/examples/jsm/renderers/nodes/functions/PhysicalMaterialFunctions.js +0 -27
  744. package/examples/jsm/renderers/nodes/inputs/BufferNode.js +0 -25
  745. package/examples/jsm/renderers/nodes/inputs/ColorNode.js +0 -18
  746. package/examples/jsm/renderers/nodes/inputs/FloatNode.js +0 -17
  747. package/examples/jsm/renderers/nodes/inputs/IntNode.js +0 -17
  748. package/examples/jsm/renderers/nodes/inputs/Matrix3Node.js +0 -18
  749. package/examples/jsm/renderers/nodes/inputs/Matrix4Node.js +0 -18
  750. package/examples/jsm/renderers/nodes/inputs/TextureNode.js +0 -79
  751. package/examples/jsm/renderers/nodes/inputs/Vector2Node.js +0 -18
  752. package/examples/jsm/renderers/nodes/inputs/Vector3Node.js +0 -18
  753. package/examples/jsm/renderers/nodes/inputs/Vector4Node.js +0 -18
  754. package/examples/jsm/renderers/nodes/lights/LightContextNode.js +0 -59
  755. package/examples/jsm/renderers/nodes/lights/LightNode.js +0 -79
  756. package/examples/jsm/renderers/nodes/lights/LightsNode.js +0 -44
  757. package/examples/jsm/renderers/nodes/materials/Materials.js +0 -11
  758. package/examples/jsm/renderers/nodes/materials/MeshStandardNodeMaterial.js +0 -63
  759. package/examples/jsm/renderers/nodes/math/CondNode.js +0 -60
  760. package/examples/jsm/renderers/nodes/math/MathNode.js +0 -241
  761. package/examples/jsm/renderers/nodes/math/OperatorNode.js +0 -174
  762. package/examples/jsm/renderers/nodes/procedural/CheckerNode.js +0 -36
  763. package/examples/jsm/renderers/nodes/utils/JoinNode.js +0 -42
  764. package/examples/jsm/renderers/nodes/utils/TimerNode.js +0 -47
  765. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -20
  766. package/examples/jsm/shaders/SSRrShader.js +0 -307
  767. package/examples/jsm/utils/RoughnessMipmapper.js +0 -288
  768. package/src/renderers/WebGLMultisampleRenderTarget.js +0 -33
@@ -23,6 +23,64 @@
23
23
 
24
24
  }
25
25
 
26
+ function createMeshesFromMultiMaterialMesh( mesh ) {
27
+
28
+ if ( Array.isArray( mesh.material ) === false ) {
29
+
30
+ console.warn( 'THREE.SceneUtils.createMeshesFromMultiMaterialMesh(): The given mesh has no multiple materials.' );
31
+ return mesh;
32
+
33
+ }
34
+
35
+ const object = new THREE.Group();
36
+ object.copy( mesh ); // merge groups (which automatically sorts them)
37
+
38
+ const geometry = THREE.mergeGroups( mesh.geometry );
39
+ const index = geometry.index;
40
+ const groups = geometry.groups;
41
+ const attributeNames = Object.keys( geometry.attributes ); // create a mesh for each group by extracting the buffer data into a new geometry
42
+
43
+ for ( let i = 0; i < groups.length; i ++ ) {
44
+
45
+ const group = groups[ i ];
46
+ const start = group.start;
47
+ const end = start + group.count;
48
+ const newGeometry = new THREE.BufferGeometry();
49
+ const newMaterial = mesh.material[ group.materialIndex ]; // process all buffer attributes
50
+
51
+ for ( let j = 0; j < attributeNames.length; j ++ ) {
52
+
53
+ const name = attributeNames[ j ];
54
+ const attribute = geometry.attributes[ name ];
55
+ const itemSize = attribute.itemSize;
56
+ const newLength = group.count * itemSize;
57
+ const type = attribute.array.constructor;
58
+ const newArray = new type( newLength );
59
+ const newAttribute = new THREE.BufferAttribute( newArray, itemSize );
60
+
61
+ for ( let k = start, n = 0; k < end; k ++, n ++ ) {
62
+
63
+ const ind = index.getX( k );
64
+ if ( itemSize >= 1 ) newAttribute.setX( n, attribute.getX( ind ) );
65
+ if ( itemSize >= 2 ) newAttribute.setY( n, attribute.getY( ind ) );
66
+ if ( itemSize >= 3 ) newAttribute.setZ( n, attribute.getZ( ind ) );
67
+ if ( itemSize >= 4 ) newAttribute.setW( n, attribute.getW( ind ) );
68
+
69
+ }
70
+
71
+ newGeometry.setAttribute( name, newAttribute );
72
+
73
+ }
74
+
75
+ const newMesh = new THREE.Mesh( newGeometry, newMaterial );
76
+ object.add( newMesh );
77
+
78
+ }
79
+
80
+ return object;
81
+
82
+ }
83
+
26
84
  function createMultiMaterialObject( geometry, materials ) {
27
85
 
28
86
  const group = new THREE.Group();
@@ -54,6 +112,7 @@
54
112
  THREE.SceneUtils = {};
55
113
  THREE.SceneUtils.attach = attach;
56
114
  THREE.SceneUtils.createMeshesFromInstancedMesh = createMeshesFromInstancedMesh;
115
+ THREE.SceneUtils.createMeshesFromMultiMaterialMesh = createMeshesFromMultiMaterialMesh;
57
116
  THREE.SceneUtils.createMultiMaterialObject = createMultiMaterialObject;
58
117
  THREE.SceneUtils.detach = detach;
59
118
 
@@ -64,7 +64,7 @@
64
64
  bone = bones[ i ];
65
65
  name = options.names[ bone.name ] || bone.name;
66
66
 
67
- if ( options.offsets && options.offsets[ name ] ) {
67
+ if ( options.offsets[ name ] ) {
68
68
 
69
69
  bone.matrix.multiply( options.offsets[ name ] );
70
70
  bone.matrix.decompose( bone.position, bone.quaternion, bone.scale );
@@ -29,46 +29,36 @@
29
29
 
30
30
  ctx.fillStyle = 'rgb( 255, 255, 255 )';
31
31
  ctx.fillRect( 0, 0, width, height );
32
+ const index = geometry.index;
33
+ const uvAttribute = geometry.attributes.uv;
32
34
 
33
- if ( geometry.isGeometry ) {
35
+ if ( index ) {
34
36
 
35
- console.error( 'THREE.UVsDebug no longer supports Geometry. Use THREE.BufferGeometry instead.' );
36
- return;
37
+ // indexed geometry
38
+ for ( let i = 0, il = index.count; i < il; i += 3 ) {
37
39
 
38
- } else {
39
-
40
- const index = geometry.index;
41
- const uvAttribute = geometry.attributes.uv;
42
-
43
- if ( index ) {
44
-
45
- // indexed geometry
46
- for ( let i = 0, il = index.count; i < il; i += 3 ) {
47
-
48
- face[ 0 ] = index.getX( i );
49
- face[ 1 ] = index.getX( i + 1 );
50
- face[ 2 ] = index.getX( i + 2 );
51
- uvs[ 0 ].fromBufferAttribute( uvAttribute, face[ 0 ] );
52
- uvs[ 1 ].fromBufferAttribute( uvAttribute, face[ 1 ] );
53
- uvs[ 2 ].fromBufferAttribute( uvAttribute, face[ 2 ] );
54
- processFace( face, uvs, i / 3 );
40
+ face[ 0 ] = index.getX( i );
41
+ face[ 1 ] = index.getX( i + 1 );
42
+ face[ 2 ] = index.getX( i + 2 );
43
+ uvs[ 0 ].fromBufferAttribute( uvAttribute, face[ 0 ] );
44
+ uvs[ 1 ].fromBufferAttribute( uvAttribute, face[ 1 ] );
45
+ uvs[ 2 ].fromBufferAttribute( uvAttribute, face[ 2 ] );
46
+ processFace( face, uvs, i / 3 );
55
47
 
56
- }
57
-
58
- } else {
48
+ }
59
49
 
60
- // non-indexed geometry
61
- for ( let i = 0, il = uvAttribute.count; i < il; i += 3 ) {
50
+ } else {
62
51
 
63
- face[ 0 ] = i;
64
- face[ 1 ] = i + 1;
65
- face[ 2 ] = i + 2;
66
- uvs[ 0 ].fromBufferAttribute( uvAttribute, face[ 0 ] );
67
- uvs[ 1 ].fromBufferAttribute( uvAttribute, face[ 1 ] );
68
- uvs[ 2 ].fromBufferAttribute( uvAttribute, face[ 2 ] );
69
- processFace( face, uvs, i / 3 );
52
+ // non-indexed geometry
53
+ for ( let i = 0, il = uvAttribute.count; i < il; i += 3 ) {
70
54
 
71
- }
55
+ face[ 0 ] = i;
56
+ face[ 1 ] = i + 1;
57
+ face[ 2 ] = i + 2;
58
+ uvs[ 0 ].fromBufferAttribute( uvAttribute, face[ 0 ] );
59
+ uvs[ 1 ].fromBufferAttribute( uvAttribute, face[ 1 ] );
60
+ uvs[ 2 ].fromBufferAttribute( uvAttribute, face[ 2 ] );
61
+ processFace( face, uvs, i / 3 );
72
62
 
73
63
  }
74
64
 
@@ -186,19 +186,13 @@ class CCDIKSolver {
186
186
 
187
187
  if ( rotationMin !== undefined ) {
188
188
 
189
- link.rotation.setFromVector3(
190
- link.rotation
191
- .toVector3( _vector )
192
- .max( rotationMin ) );
189
+ link.rotation.setFromVector3( _vector.setFromEuler( link.rotation ).max( rotationMin ) );
193
190
 
194
191
  }
195
192
 
196
193
  if ( rotationMax !== undefined ) {
197
194
 
198
- link.rotation.setFromVector3(
199
- link.rotation
200
- .toVector3( _vector )
201
- .min( rotationMax ) );
195
+ link.rotation.setFromVector3( _vector.setFromEuler( link.rotation ).min( rotationMax ) );
202
196
 
203
197
  }
204
198
 
@@ -461,4 +455,4 @@ class CCDIKHelper extends Object3D {
461
455
 
462
456
  }
463
457
 
464
- export { CCDIKSolver };
458
+ export { CCDIKSolver, CCDIKHelper };
@@ -211,7 +211,7 @@ class MMDPhysics {
211
211
 
212
212
  let parent = mesh.parent;
213
213
 
214
- if ( parent !== null ) parent = null;
214
+ if ( parent !== null ) mesh.parent = null;
215
215
 
216
216
  const currentPosition = manager.allocThreeVector3();
217
217
  const currentQuaternion = manager.allocThreeQuaternion();
@@ -894,7 +894,7 @@ class RigidBody {
894
894
  return new Ammo.btCapsuleShape( p.width, p.height );
895
895
 
896
896
  default:
897
- throw 'unknown shape type ' + p.shapeType;
897
+ throw new Error( 'unknown shape type ' + p.shapeType );
898
898
 
899
899
  }
900
900
 
@@ -1,10 +1,8 @@
1
1
  import {
2
- LinearFilter,
3
2
  Mesh,
4
3
  OrthographicCamera,
5
4
  PerspectiveCamera,
6
5
  PlaneGeometry,
7
- RGBFormat,
8
6
  Scene,
9
7
  ShaderMaterial,
10
8
  UniformsUtils,
@@ -125,9 +123,8 @@ class CinematicCamera extends PerspectiveCamera {
125
123
 
126
124
  this.postprocessing.scene.add( this.postprocessing.camera );
127
125
 
128
- const pars = { minFilter: LinearFilter, magFilter: LinearFilter, format: RGBFormat };
129
- this.postprocessing.rtTextureDepth = new WebGLRenderTarget( window.innerWidth, window.innerHeight, pars );
130
- this.postprocessing.rtTextureColor = new WebGLRenderTarget( window.innerWidth, window.innerHeight, pars );
126
+ this.postprocessing.rtTextureDepth = new WebGLRenderTarget( window.innerWidth, window.innerHeight );
127
+ this.postprocessing.rtTextureColor = new WebGLRenderTarget( window.innerWidth, window.innerHeight );
131
128
 
132
129
  const bokeh_shader = BokehShader;
133
130
 
@@ -1,4 +1,4 @@
1
- class WEBGL {
1
+ class WebGL {
2
2
 
3
3
  static isWebGLAvailable() {
4
4
 
@@ -88,4 +88,4 @@ class WEBGL {
88
88
 
89
89
  }
90
90
 
91
- export { WEBGL };
91
+ export default WebGL;
@@ -1,3 +1,9 @@
1
+ if ( window.GPUShaderStage === undefined ) {
2
+
3
+ window.GPUShaderStage = { VERTEX: 1, FRAGMENT: 2, COMPUTE: 4 };
4
+
5
+ }
6
+
1
7
  class WebGPU {
2
8
 
3
9
  static isAvailable() {
@@ -8,7 +14,7 @@ class WebGPU {
8
14
 
9
15
  static getErrorMessage() {
10
16
 
11
- const message = 'Your browser does not support <a href="https://gpuweb.github.io/gpuweb/" style="color:#000">WebGPU</a>.';
17
+ const message = 'Your browser does not support <a href="https://gpuweb.github.io/gpuweb/" style="color:blue">WebGPU</a>';
12
18
 
13
19
  const element = document.createElement( 'div' );
14
20
  element.id = 'webgpumessage';
@@ -1040,7 +1040,9 @@ class ArcballControls extends EventDispatcher {
1040
1040
 
1041
1041
  }
1042
1042
 
1043
- this.applyTransformMatrix( this.scale( size, this._gizmos.position ) );
1043
+ this._v3_1.setFromMatrixPosition(this._gizmoMatrixState);
1044
+
1045
+ this.applyTransformMatrix( this.scale( size, this._v3_1 ) );
1044
1046
 
1045
1047
  }
1046
1048
 
@@ -34,6 +34,8 @@ class PointerLockControls extends EventDispatcher {
34
34
  this.minPolarAngle = 0; // radians
35
35
  this.maxPolarAngle = Math.PI; // radians
36
36
 
37
+ this.pointerSpeed = 1.0;
38
+
37
39
  const scope = this;
38
40
 
39
41
  function onMouseMove( event ) {
@@ -45,8 +47,8 @@ class PointerLockControls extends EventDispatcher {
45
47
 
46
48
  _euler.setFromQuaternion( camera.quaternion );
47
49
 
48
- _euler.y -= movementX * 0.002;
49
- _euler.x -= movementY * 0.002;
50
+ _euler.y -= movementX * 0.002 * scope.pointerSpeed;
51
+ _euler.x -= movementY * 0.002 * scope.pointerSpeed;
50
52
 
51
53
  _euler.x = Math.max( _PI_2 - scope.maxPolarAngle, Math.min( _PI_2 - scope.minPolarAngle, _euler.x ) );
52
54
 
@@ -541,9 +541,6 @@ class TrackballControls extends EventDispatcher {
541
541
  _state = STATE.PAN;
542
542
  break;
543
543
 
544
- default:
545
- _state = STATE.NONE;
546
-
547
544
  }
548
545
 
549
546
  }
@@ -706,7 +703,7 @@ class TrackballControls extends EventDispatcher {
706
703
 
707
704
  case 2:
708
705
  _state = STATE.TOUCH_ZOOM_PAN;
709
- _moveCurr.copy( getMouseOnCircle( event.pageX - _movePrev.pageX, event.pageY - _movePrev.pageY ) );
706
+ _moveCurr.copy( getMouseOnCircle( event.pageX - _movePrev.x, event.pageY - _movePrev.y ) );
710
707
  _movePrev.copy( _moveCurr );
711
708
  break;
712
709
 
@@ -49,6 +49,8 @@ class TransformControls extends Object3D {
49
49
 
50
50
  }
51
51
 
52
+ this.isTransformControls = true;
53
+
52
54
  this.visible = false;
53
55
  this.domElement = domElement;
54
56
  this.domElement.style.touchAction = 'none'; // disable touch scroll
@@ -641,8 +643,6 @@ class TransformControls extends Object3D {
641
643
 
642
644
  }
643
645
 
644
- TransformControls.prototype.isTransformControls = true;
645
-
646
646
  // mouse / touch event handlers
647
647
 
648
648
  function getPointer( event ) {
@@ -766,6 +766,8 @@ class TransformControlsGizmo extends Object3D {
766
766
 
767
767
  super();
768
768
 
769
+ this.isTransformControlsGizmo = true;
770
+
769
771
  this.type = 'TransformControlsGizmo';
770
772
 
771
773
  // shared materials
@@ -1456,8 +1458,6 @@ class TransformControlsGizmo extends Object3D {
1456
1458
 
1457
1459
  }
1458
1460
 
1459
- TransformControlsGizmo.prototype.isTransformControlsGizmo = true;
1460
-
1461
1461
  //
1462
1462
 
1463
1463
  class TransformControlsPlane extends Mesh {
@@ -1469,6 +1469,8 @@ class TransformControlsPlane extends Mesh {
1469
1469
  new MeshBasicMaterial( { visible: false, wireframe: true, side: DoubleSide, transparent: true, opacity: 0.1, toneMapped: false } )
1470
1470
  );
1471
1471
 
1472
+ this.isTransformControlsPlane = true;
1473
+
1472
1474
  this.type = 'TransformControlsPlane';
1473
1475
 
1474
1476
  }
@@ -1551,6 +1553,4 @@ class TransformControlsPlane extends Mesh {
1551
1553
 
1552
1554
  }
1553
1555
 
1554
- TransformControlsPlane.prototype.isTransformControlsPlane = true;
1555
-
1556
1556
  export { TransformControls, TransformControlsGizmo, TransformControlsPlane };
@@ -157,7 +157,7 @@ var CameraControls = function ( object, domElement ) {
157
157
 
158
158
  vec.set( 0, 1, 0 ).applyQuaternion( scope.object.quaternion );
159
159
 
160
- var factor = ( scope.enableDamping ) ? scope.dampingFactor : 1;
160
+ const factor = ( scope.enableDamping ) ? scope.dampingFactor : 1;
161
161
 
162
162
  q.setFromAxisAngle( vec, sphericalDelta.theta * factor );
163
163
 
@@ -172,7 +172,7 @@ var CameraControls = function ( object, domElement ) {
172
172
 
173
173
  vec.set( 1, 0, 0 ).applyQuaternion( scope.object.quaternion );
174
174
 
175
- var factor = ( scope.enableDamping ) ? scope.dampingFactor : 1;
175
+ const factor = ( scope.enableDamping ) ? scope.dampingFactor : 1;
176
176
 
177
177
  q.setFromAxisAngle( vec, sphericalDelta.phi * factor );
178
178
 
@@ -133,7 +133,7 @@ class CSMFrustum {
133
133
 
134
134
  toSpace( cameraMatrix, target ) {
135
135
 
136
- for ( var i = 0; i < 4; i ++ ) {
136
+ for ( let i = 0; i < 4; i ++ ) {
137
137
 
138
138
  target.vertices.near[ i ]
139
139
  .copy( this.vertices.near[ i ] )
@@ -90,19 +90,19 @@ IncidentLight directLight;
90
90
  directionalLight = directionalLights[ i ];
91
91
  getDirectionalLightInfo( directionalLight, geometry, directLight );
92
92
 
93
- // NOTE: Depth gets larger away from the camera.
94
- // cascade.x is closer, cascade.y is further
95
- cascade = CSM_cascades[ i ];
96
- cascadeCenter = ( cascade.x + cascade.y ) / 2.0;
97
- closestEdge = linearDepth < cascadeCenter ? cascade.x : cascade.y;
98
- margin = 0.25 * pow( closestEdge, 2.0 );
99
- csmx = cascade.x - margin / 2.0;
100
- csmy = cascade.y + margin / 2.0;
101
- if( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS && linearDepth >= csmx && ( linearDepth < csmy || UNROLLED_LOOP_INDEX == CSM_CASCADES - 1 ) ) {
102
-
103
- float dist = min( linearDepth - csmx, csmy - linearDepth );
104
- float ratio = clamp( dist / margin, 0.0, 1.0 );
105
- if( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS ) {
93
+ #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
94
+ // NOTE: Depth gets larger away from the camera.
95
+ // cascade.x is closer, cascade.y is further
96
+ cascade = CSM_cascades[ i ];
97
+ cascadeCenter = ( cascade.x + cascade.y ) / 2.0;
98
+ closestEdge = linearDepth < cascadeCenter ? cascade.x : cascade.y;
99
+ margin = 0.25 * pow( closestEdge, 2.0 );
100
+ csmx = cascade.x - margin / 2.0;
101
+ csmy = cascade.y + margin / 2.0;
102
+ if( linearDepth >= csmx && ( linearDepth < csmy || UNROLLED_LOOP_INDEX == CSM_CASCADES - 1 ) ) {
103
+
104
+ float dist = min( linearDepth - csmx, csmy - linearDepth );
105
+ float ratio = clamp( dist / margin, 0.0, 1.0 );
106
106
 
107
107
  vec3 prevColor = directLight.color;
108
108
  directionalLightShadow = directionalLightShadows[ i ];
@@ -111,42 +111,58 @@ IncidentLight directLight;
111
111
  bool shouldFadeLastCascade = UNROLLED_LOOP_INDEX == CSM_CASCADES - 1 && linearDepth > cascadeCenter;
112
112
  directLight.color = mix( prevColor, directLight.color, shouldFadeLastCascade ? ratio : 1.0 );
113
113
 
114
- }
115
-
116
- ReflectedLight prevLight = reflectedLight;
117
- RE_Direct( directLight, geometry, material, reflectedLight );
114
+ ReflectedLight prevLight = reflectedLight;
115
+ RE_Direct( directLight, geometry, material, reflectedLight );
118
116
 
119
- bool shouldBlend = UNROLLED_LOOP_INDEX != CSM_CASCADES - 1 || UNROLLED_LOOP_INDEX == CSM_CASCADES - 1 && linearDepth < cascadeCenter;
120
- float blendRatio = shouldBlend ? ratio : 1.0;
117
+ bool shouldBlend = UNROLLED_LOOP_INDEX != CSM_CASCADES - 1 || UNROLLED_LOOP_INDEX == CSM_CASCADES - 1 && linearDepth < cascadeCenter;
118
+ float blendRatio = shouldBlend ? ratio : 1.0;
121
119
 
122
- reflectedLight.directDiffuse = mix( prevLight.directDiffuse, reflectedLight.directDiffuse, blendRatio );
123
- reflectedLight.directSpecular = mix( prevLight.directSpecular, reflectedLight.directSpecular, blendRatio );
124
- reflectedLight.indirectDiffuse = mix( prevLight.indirectDiffuse, reflectedLight.indirectDiffuse, blendRatio );
125
- reflectedLight.indirectSpecular = mix( prevLight.indirectSpecular, reflectedLight.indirectSpecular, blendRatio );
120
+ reflectedLight.directDiffuse = mix( prevLight.directDiffuse, reflectedLight.directDiffuse, blendRatio );
121
+ reflectedLight.directSpecular = mix( prevLight.directSpecular, reflectedLight.directSpecular, blendRatio );
122
+ reflectedLight.indirectDiffuse = mix( prevLight.indirectDiffuse, reflectedLight.indirectDiffuse, blendRatio );
123
+ reflectedLight.indirectSpecular = mix( prevLight.indirectSpecular, reflectedLight.indirectSpecular, blendRatio );
126
124
 
127
- }
125
+ }
126
+ #endif
128
127
 
129
128
  }
130
129
  #pragma unroll_loop_end
131
130
  #else
132
131
 
133
- #pragma unroll_loop_start
134
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
132
+ #pragma unroll_loop_start
133
+ for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
135
134
 
136
- directionalLight = directionalLights[ i ];
137
- getDirectionalLightInfo( directionalLight, geometry, directLight );
135
+ directionalLight = directionalLights[ i ];
136
+ getDirectionalLightInfo( directionalLight, geometry, directLight );
138
137
 
139
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
138
+ #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
140
139
 
141
- directionalLightShadow = directionalLightShadows[ i ];
142
- if(linearDepth >= CSM_cascades[UNROLLED_LOOP_INDEX].x && linearDepth < CSM_cascades[UNROLLED_LOOP_INDEX].y) directLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
140
+ directionalLightShadow = directionalLightShadows[ i ];
141
+ if(linearDepth >= CSM_cascades[UNROLLED_LOOP_INDEX].x && linearDepth < CSM_cascades[UNROLLED_LOOP_INDEX].y) directLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
143
142
 
144
- #endif
143
+ if(linearDepth >= CSM_cascades[UNROLLED_LOOP_INDEX].x && (linearDepth < CSM_cascades[UNROLLED_LOOP_INDEX].y || UNROLLED_LOOP_INDEX == CSM_CASCADES - 1)) RE_Direct( directLight, geometry, material, reflectedLight );
145
144
 
146
- if(linearDepth >= CSM_cascades[UNROLLED_LOOP_INDEX].x && (linearDepth < CSM_cascades[UNROLLED_LOOP_INDEX].y || UNROLLED_LOOP_INDEX == CSM_CASCADES - 1)) RE_Direct( directLight, geometry, material, reflectedLight );
145
+ #endif
147
146
 
148
- }
149
- #pragma unroll_loop_end
147
+ }
148
+ #pragma unroll_loop_end
149
+
150
+ #endif
151
+
152
+ #if ( NUM_DIR_LIGHTS > NUM_DIR_LIGHT_SHADOWS)
153
+ // compute the lights not casting shadows (if any)
154
+
155
+ #pragma unroll_loop_start
156
+ for ( int i = NUM_DIR_LIGHT_SHADOWS; i < NUM_DIR_LIGHTS; i ++ ) {
157
+
158
+ directionalLight = directionalLights[ i ];
159
+
160
+ getDirectionalLightInfo( directionalLight, geometry, directLight );
161
+
162
+ RE_Direct( directLight, geometry, material, reflectedLight );
163
+
164
+ }
165
+ #pragma unroll_loop_end
150
166
 
151
167
  #endif
152
168
 
@@ -404,21 +404,19 @@ class DecoratedTorusKnot5c extends Curve {
404
404
 
405
405
  }
406
406
 
407
- const Curves = {
408
- GrannyKnot: GrannyKnot,
409
- HeartCurve: HeartCurve,
410
- VivianiCurve: VivianiCurve,
411
- KnotCurve: KnotCurve,
412
- HelixCurve: HelixCurve,
413
- TrefoilKnot: TrefoilKnot,
414
- TorusKnot: TorusKnot,
415
- CinquefoilKnot: CinquefoilKnot,
416
- TrefoilPolynomialKnot: TrefoilPolynomialKnot,
417
- FigureEightPolynomialKnot: FigureEightPolynomialKnot,
418
- DecoratedTorusKnot4a: DecoratedTorusKnot4a,
419
- DecoratedTorusKnot4b: DecoratedTorusKnot4b,
420
- DecoratedTorusKnot5a: DecoratedTorusKnot5a,
421
- DecoratedTorusKnot5c: DecoratedTorusKnot5c
407
+ export {
408
+ GrannyKnot,
409
+ HeartCurve,
410
+ VivianiCurve,
411
+ KnotCurve,
412
+ HelixCurve,
413
+ TrefoilKnot,
414
+ TorusKnot,
415
+ CinquefoilKnot,
416
+ TrefoilPolynomialKnot,
417
+ FigureEightPolynomialKnot,
418
+ DecoratedTorusKnot4a,
419
+ DecoratedTorusKnot4b,
420
+ DecoratedTorusKnot5a,
421
+ DecoratedTorusKnot5c
422
422
  };
423
-
424
- export { Curves };
@@ -154,10 +154,10 @@ class AnaglyphEffect {
154
154
 
155
155
  this.dispose = function () {
156
156
 
157
- if ( _renderTargetL ) _renderTargetL.dispose();
158
- if ( _renderTargetR ) _renderTargetR.dispose();
159
- if ( _mesh ) _mesh.geometry.dispose();
160
- if ( _material ) _material.dispose();
157
+ _renderTargetL.dispose();
158
+ _renderTargetR.dispose();
159
+ _mesh.geometry.dispose();
160
+ _mesh.material.dispose();
161
161
 
162
162
  };
163
163
 
@@ -14,14 +14,13 @@ class AsciiEffect {
14
14
 
15
15
  // Some ASCII settings
16
16
 
17
- const bResolution = ! options[ 'resolution' ] ? 0.15 : options[ 'resolution' ]; // Higher for more details
18
- const iScale = ! options[ 'scale' ] ? 1 : options[ 'scale' ];
19
- const bColor = ! options[ 'color' ] ? false : options[ 'color' ]; // nice but slows down rendering!
20
- const bAlpha = ! options[ 'alpha' ] ? false : options[ 'alpha' ]; // Transparency
21
- const bBlock = ! options[ 'block' ] ? false : options[ 'block' ]; // blocked characters. like good O dos
22
- const bInvert = ! options[ 'invert' ] ? false : options[ 'invert' ]; // black is white, white is black
23
-
24
- const strResolution = 'low';
17
+ const fResolution = options[ 'resolution' ] || 0.15; // Higher for more details
18
+ const iScale = options[ 'scale' ] || 1;
19
+ const bColor = options[ 'color' ] || false; // nice but slows down rendering!
20
+ const bAlpha = options[ 'alpha' ] || false; // Transparency
21
+ const bBlock = options[ 'block' ] || false; // blocked characters. like good O dos
22
+ const bInvert = options[ 'invert' ] || false; // black is white, white is black
23
+ const strResolution = options[ 'strResolution' ] || 'low';
25
24
 
26
25
  let width, height;
27
26
 
@@ -49,7 +48,7 @@ class AsciiEffect {
49
48
  this.render = function ( scene, camera ) {
50
49
 
51
50
  renderer.render( scene, camera );
52
- asciifyImage( renderer, oAscii );
51
+ asciifyImage( oAscii );
53
52
 
54
53
  };
55
54
 
@@ -122,18 +121,6 @@ class AsciiEffect {
122
121
 
123
122
  if ( charSet ) aCharList = charSet;
124
123
 
125
- let fResolution = 0.5;
126
-
127
- switch ( strResolution ) {
128
-
129
- case 'low' : fResolution = 0.25; break;
130
- case 'medium' : fResolution = 0.5; break;
131
- case 'high' : fResolution = 1; break;
132
-
133
- }
134
-
135
- if ( bResolution ) fResolution = bResolution;
136
-
137
124
  // Setup dom
138
125
 
139
126
  const fFontSize = ( 2 / fResolution ) * iScale;
@@ -191,7 +178,7 @@ class AsciiEffect {
191
178
 
192
179
  // convert img element to ascii
193
180
 
194
- function asciifyImage( canvasRenderer, oAscii ) {
181
+ function asciifyImage( oAscii ) {
195
182
 
196
183
  oCtx.clearRect( 0, 0, iWidth, iHeight );
197
184
  oCtx.drawImage( oCanvasImg, 0, 0, iWidth, iHeight );