super-three 0.136.0 → 0.141.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (768) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +24 -26
  3. package/build/three.cjs +35889 -0
  4. package/build/three.js +4837 -6036
  5. package/build/three.min.js +2 -2
  6. package/build/three.module.js +16548 -17930
  7. package/examples/js/animation/CCDIKSolver.js +3 -2
  8. package/examples/js/animation/MMDAnimationHelper.js +3 -1
  9. package/examples/js/animation/MMDPhysics.js +3 -3
  10. package/examples/js/cameras/CinematicCamera.js +2 -7
  11. package/examples/js/controls/ArcballControls.js +3 -1
  12. package/examples/js/controls/PointerLockControls.js +3 -2
  13. package/examples/js/controls/TrackballControls.js +1 -4
  14. package/examples/js/controls/TransformControls.js +5 -6
  15. package/examples/js/controls/experimental/CameraControls.js +8 -4
  16. package/examples/js/csm/CSMFrustum.js +1 -1
  17. package/examples/js/csm/CSMShader.js +51 -35
  18. package/examples/js/curves/CurveExtras.js +14 -18
  19. package/examples/js/effects/AnaglyphEffect.js +7 -4
  20. package/examples/js/effects/AsciiEffect.js +10 -29
  21. package/examples/js/exporters/ColladaExporter.js +29 -7
  22. package/examples/js/exporters/EXRExporter.js +458 -0
  23. package/examples/js/exporters/GLTFExporter.js +233 -105
  24. package/examples/js/exporters/MMDExporter.js +1 -1
  25. package/examples/js/exporters/OBJExporter.js +12 -18
  26. package/examples/js/exporters/PLYExporter.js +15 -20
  27. package/examples/js/exporters/USDZExporter.js +13 -0
  28. package/examples/js/geometries/ConvexGeometry.js +1 -1
  29. package/examples/js/geometries/DecalGeometry.js +0 -7
  30. package/examples/js/geometries/LightningStrike.js +2 -2
  31. package/examples/js/geometries/ParametricGeometries.js +3 -3
  32. package/examples/js/geometries/TextGeometry.js +12 -10
  33. package/examples/js/helpers/OctreeHelper.js +74 -0
  34. package/examples/js/helpers/VertexNormalsHelper.js +4 -23
  35. package/examples/js/helpers/VertexTangentsHelper.js +3 -13
  36. package/examples/js/helpers/ViewHelper.js +266 -0
  37. package/examples/js/interactive/HTMLMesh.js +249 -42
  38. package/examples/js/interactive/SelectionHelper.js +1 -1
  39. package/examples/js/libs/opentype.min.js +1 -118
  40. package/examples/js/lines/Line2.js +1 -2
  41. package/examples/js/lines/LineGeometry.js +10 -21
  42. package/examples/js/lines/LineMaterial.js +2 -3
  43. package/examples/js/lines/LineSegments2.js +214 -140
  44. package/examples/js/lines/LineSegmentsGeometry.js +3 -14
  45. package/examples/js/lines/Wireframe.js +2 -3
  46. package/examples/js/lines/WireframeGeometry2.js +1 -2
  47. package/examples/js/loaders/3MFLoader.js +21 -17
  48. package/examples/js/loaders/AMFLoader.js +1 -1
  49. package/examples/js/loaders/BasisTextureLoader.js +1 -0
  50. package/examples/js/loaders/ColladaLoader.js +33 -12
  51. package/examples/js/loaders/DDSLoader.js +23 -30
  52. package/examples/js/loaders/EXRLoader.js +314 -294
  53. package/examples/js/loaders/FBXLoader.js +11 -0
  54. package/examples/js/loaders/FontLoader.js +1 -2
  55. package/examples/js/loaders/GCodeLoader.js +0 -1
  56. package/examples/js/loaders/GLTFLoader.js +250 -61
  57. package/examples/js/loaders/HDRCubeTextureLoader.js +0 -2
  58. package/examples/js/loaders/KMZLoader.js +1 -1
  59. package/examples/js/loaders/KTX2Loader.js +1 -9
  60. package/examples/js/loaders/LDrawLoader.js +1342 -962
  61. package/examples/js/loaders/LUT3dlLoader.js +18 -11
  62. package/examples/js/loaders/LUTCubeLoader.js +4 -5
  63. package/examples/js/loaders/LWOLoader.js +4 -2
  64. package/examples/js/loaders/LogLuvLoader.js +1 -2
  65. package/examples/js/loaders/MD2Loader.js +5 -5
  66. package/examples/js/loaders/MMDLoader.js +18 -4
  67. package/examples/js/loaders/MTLLoader.js +10 -3
  68. package/examples/js/loaders/NRRDLoader.js +1 -1
  69. package/examples/js/loaders/OBJLoader.js +9 -5
  70. package/examples/js/loaders/PCDLoader.js +24 -15
  71. package/examples/js/loaders/PDBLoader.js +11 -11
  72. package/examples/js/loaders/PLYLoader.js +5 -1
  73. package/examples/js/loaders/RGBELoader.js +9 -17
  74. package/examples/js/loaders/RGBMLoader.js +13 -16
  75. package/examples/js/loaders/STLLoader.js +1 -1
  76. package/examples/js/loaders/SVGLoader.js +21 -11
  77. package/examples/js/loaders/VOXLoader.js +3 -4
  78. package/examples/js/loaders/VRMLLoader.js +9 -21
  79. package/examples/js/loaders/VTKLoader.js +260 -295
  80. package/examples/js/loaders/lwo/LWO2Parser.js +4 -4
  81. package/examples/js/loaders/lwo/LWO3Parser.js +4 -4
  82. package/examples/js/math/ConvexHull.js +13 -28
  83. package/examples/js/math/Lut.js +27 -26
  84. package/examples/js/misc/MorphAnimMesh.js +2 -2
  85. package/examples/js/misc/ProgressiveLightMap.js +1 -1
  86. package/examples/js/misc/Volume.js +39 -48
  87. package/examples/js/misc/VolumeSlice.js +21 -21
  88. package/examples/js/modifiers/CurveModifier.js +8 -7
  89. package/examples/js/modifiers/EdgeSplitModifier.js +0 -13
  90. package/examples/js/modifiers/SimplifyModifier.js +1 -18
  91. package/examples/js/modifiers/TessellateModifier.js +0 -7
  92. package/examples/js/objects/Lensflare.js +4 -4
  93. package/examples/js/objects/LightningStorm.js +4 -5
  94. package/examples/js/objects/MarchingCubes.js +6 -11
  95. package/examples/js/objects/Reflector.js +10 -16
  96. package/examples/js/objects/ReflectorForSSRPass.js +1 -11
  97. package/examples/js/objects/Refractor.js +10 -16
  98. package/examples/js/objects/ShadowMesh.js +1 -2
  99. package/examples/js/objects/Sky.js +1 -1
  100. package/examples/js/objects/Water.js +2 -15
  101. package/examples/js/objects/Water2.js +1 -1
  102. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +6 -10
  103. package/examples/js/postprocessing/AfterimagePass.js +2 -6
  104. package/examples/js/postprocessing/BloomPass.js +50 -19
  105. package/examples/js/postprocessing/DotScreenPass.js +1 -1
  106. package/examples/js/postprocessing/EffectComposer.js +1 -6
  107. package/examples/js/postprocessing/GlitchPass.js +4 -5
  108. package/examples/js/postprocessing/LUTPass.js +2 -2
  109. package/examples/js/postprocessing/OutlinePass.js +8 -17
  110. package/examples/js/postprocessing/SAOPass.js +2 -7
  111. package/examples/js/postprocessing/SMAAPass.js +2 -9
  112. package/examples/js/postprocessing/SSAARenderPass.js +1 -6
  113. package/examples/js/postprocessing/SSAOPass.js +9 -21
  114. package/examples/js/postprocessing/SSRPass.js +3 -8
  115. package/examples/js/postprocessing/SavePass.js +1 -5
  116. package/examples/js/postprocessing/TAARenderPass.js +4 -4
  117. package/examples/js/postprocessing/UnrealBloomPass.js +3 -12
  118. package/examples/js/renderers/CSS2DRenderer.js +20 -19
  119. package/examples/js/renderers/CSS3DRenderer.js +40 -36
  120. package/examples/js/renderers/Projector.js +97 -124
  121. package/examples/js/renderers/SVGRenderer.js +3 -4
  122. package/examples/js/shaders/BlendShader.js +2 -1
  123. package/examples/js/shaders/CopyShader.js +4 -3
  124. package/examples/js/shaders/DigitalGlitch.js +3 -3
  125. package/examples/js/shaders/FXAAShader.js +239 -1069
  126. package/examples/js/shaders/FreiChenShader.js +1 -1
  127. package/examples/js/shaders/HorizontalBlurShader.js +1 -1
  128. package/examples/js/shaders/HorizontalTiltShiftShader.js +1 -1
  129. package/examples/js/shaders/MMDToonShader.js +0 -1
  130. package/examples/js/shaders/SSAOShader.js +1 -1
  131. package/examples/js/shaders/SSRShader.js +3 -3
  132. package/examples/js/shaders/ToneMapShader.js +1 -1
  133. package/examples/js/utils/BufferGeometryUtils.js +282 -22
  134. package/examples/js/utils/GPUStatsPanel.js +1 -1
  135. package/examples/js/utils/LDrawUtils.js +182 -0
  136. package/examples/js/utils/SceneUtils.js +59 -0
  137. package/examples/js/utils/SkeletonUtils.js +1 -1
  138. package/examples/js/utils/UVsDebug.js +23 -33
  139. package/examples/jsm/animation/CCDIKSolver.js +3 -9
  140. package/examples/jsm/animation/MMDPhysics.js +2 -2
  141. package/examples/jsm/cameras/CinematicCamera.js +2 -5
  142. package/examples/jsm/{WebGL.js → capabilities/WebGL.js} +2 -2
  143. package/examples/jsm/{renderers/webgpu → capabilities}/WebGPU.js +7 -1
  144. package/examples/jsm/controls/ArcballControls.js +3 -1
  145. package/examples/jsm/controls/PointerLockControls.js +4 -2
  146. package/examples/jsm/controls/TrackballControls.js +1 -4
  147. package/examples/jsm/controls/TransformControls.js +6 -6
  148. package/examples/jsm/controls/experimental/CameraControls.js +2 -2
  149. package/examples/jsm/csm/CSMFrustum.js +1 -1
  150. package/examples/jsm/csm/CSMShader.js +51 -35
  151. package/examples/jsm/curves/CurveExtras.js +15 -17
  152. package/examples/jsm/effects/AnaglyphEffect.js +4 -4
  153. package/examples/jsm/effects/AsciiEffect.js +9 -22
  154. package/examples/jsm/exporters/ColladaExporter.js +31 -6
  155. package/examples/jsm/exporters/EXRExporter.js +507 -0
  156. package/examples/jsm/exporters/GLTFExporter.js +261 -103
  157. package/examples/jsm/exporters/KTX2Exporter.js +281 -0
  158. package/examples/jsm/exporters/MMDExporter.js +1 -1
  159. package/examples/jsm/exporters/OBJExporter.js +11 -18
  160. package/examples/jsm/exporters/PLYExporter.js +23 -21
  161. package/examples/jsm/exporters/USDZExporter.js +12 -0
  162. package/examples/jsm/geometries/ConvexGeometry.js +1 -1
  163. package/examples/jsm/geometries/DecalGeometry.js +0 -7
  164. package/examples/jsm/geometries/LightningStrike.js +2 -2
  165. package/examples/jsm/geometries/ParametricGeometries.js +3 -3
  166. package/examples/jsm/geometries/TextGeometry.js +13 -13
  167. package/examples/jsm/helpers/OctreeHelper.js +58 -0
  168. package/examples/jsm/helpers/VertexNormalsHelper.js +4 -25
  169. package/examples/jsm/helpers/VertexTangentsHelper.js +3 -15
  170. package/examples/jsm/helpers/ViewHelper.js +295 -0
  171. package/examples/jsm/interactive/HTMLMesh.js +268 -36
  172. package/examples/jsm/interactive/SelectionHelper.js +1 -1
  173. package/examples/jsm/libs/flow.module.js +947 -183
  174. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  175. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  176. package/examples/jsm/libs/mikktspace.module.js +128 -0
  177. package/examples/jsm/libs/opentype.module.js +14568 -0
  178. package/examples/jsm/lines/Line2.js +2 -2
  179. package/examples/jsm/lines/LineGeometry.js +11 -19
  180. package/examples/jsm/lines/LineMaterial.js +3 -3
  181. package/examples/jsm/lines/LineSegments2.js +210 -145
  182. package/examples/jsm/lines/LineSegmentsGeometry.js +3 -12
  183. package/examples/jsm/lines/Wireframe.js +3 -3
  184. package/examples/jsm/lines/WireframeGeometry2.js +2 -2
  185. package/examples/jsm/loaders/3DMLoader.js +3 -2
  186. package/examples/jsm/loaders/3MFLoader.js +21 -17
  187. package/examples/jsm/loaders/AMFLoader.js +1 -1
  188. package/examples/jsm/loaders/BasisTextureLoader.js +7 -0
  189. package/examples/jsm/loaders/ColladaLoader.js +40 -12
  190. package/examples/jsm/loaders/DDSLoader.js +21 -28
  191. package/examples/jsm/loaders/EXRLoader.js +309 -293
  192. package/examples/jsm/loaders/FBXLoader.js +11 -0
  193. package/examples/jsm/loaders/FontLoader.js +2 -2
  194. package/examples/jsm/loaders/GCodeLoader.js +0 -1
  195. package/examples/jsm/loaders/GLTFLoader.js +263 -68
  196. package/examples/jsm/loaders/HDRCubeTextureLoader.js +1 -4
  197. package/examples/jsm/loaders/KMZLoader.js +1 -1
  198. package/examples/jsm/loaders/KTX2Loader.js +1 -10
  199. package/examples/jsm/loaders/LDrawLoader.js +1335 -988
  200. package/examples/jsm/loaders/LUT3dlLoader.js +19 -14
  201. package/examples/jsm/loaders/LUTCubeLoader.js +5 -7
  202. package/examples/jsm/loaders/LWOLoader.js +5 -3
  203. package/examples/jsm/loaders/LogLuvLoader.js +2 -2
  204. package/examples/jsm/loaders/MD2Loader.js +5 -5
  205. package/examples/jsm/loaders/MMDLoader.js +21 -3
  206. package/examples/jsm/loaders/MTLLoader.js +11 -4
  207. package/examples/jsm/loaders/NRRDLoader.js +1 -2
  208. package/examples/jsm/loaders/OBJLoader.js +11 -7
  209. package/examples/jsm/loaders/PCDLoader.js +25 -17
  210. package/examples/jsm/loaders/PDBLoader.js +11 -11
  211. package/examples/jsm/loaders/PLYLoader.js +10 -2
  212. package/examples/jsm/loaders/RGBELoader.js +11 -20
  213. package/examples/jsm/loaders/RGBMLoader.js +15 -12
  214. package/examples/jsm/loaders/STLLoader.js +1 -1
  215. package/examples/jsm/loaders/SVGLoader.js +26 -11
  216. package/examples/jsm/loaders/TTFLoader.js +1 -1
  217. package/examples/jsm/loaders/VOXLoader.js +5 -5
  218. package/examples/jsm/loaders/VRMLLoader.js +9 -23
  219. package/examples/jsm/loaders/VTKLoader.js +256 -284
  220. package/examples/jsm/loaders/ifc/web-ifc-api.js +9 -8
  221. package/examples/jsm/loaders/lwo/LWO2Parser.js +4 -4
  222. package/examples/jsm/loaders/lwo/LWO3Parser.js +4 -4
  223. package/examples/jsm/math/ConvexHull.js +13 -28
  224. package/examples/jsm/math/Lut.js +35 -25
  225. package/examples/jsm/misc/MorphAnimMesh.js +2 -2
  226. package/examples/jsm/misc/ProgressiveLightMap.js +1 -1
  227. package/examples/jsm/misc/Volume.js +39 -46
  228. package/examples/jsm/misc/VolumeSlice.js +21 -21
  229. package/examples/jsm/modifiers/CurveModifier.js +9 -8
  230. package/examples/jsm/modifiers/EdgeSplitModifier.js +0 -13
  231. package/examples/jsm/modifiers/SimplifyModifier.js +1 -18
  232. package/examples/jsm/modifiers/TessellateModifier.js +0 -7
  233. package/examples/jsm/node-editor/NodeEditor.js +485 -163
  234. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +14 -0
  235. package/examples/jsm/node-editor/accessors/NormalEditor.js +9 -9
  236. package/examples/jsm/node-editor/accessors/PositionEditor.js +9 -9
  237. package/examples/jsm/node-editor/accessors/UVEditor.js +7 -8
  238. package/examples/jsm/node-editor/core/BaseNode.js +89 -0
  239. package/examples/jsm/node-editor/core/DataFile.js +59 -0
  240. package/examples/jsm/node-editor/core/FileEditor.js +20 -0
  241. package/examples/jsm/node-editor/core/FileURLEditor.js +29 -0
  242. package/examples/jsm/node-editor/display/BlendEditor.js +10 -9
  243. package/examples/jsm/node-editor/display/NormalMapEditor.js +49 -0
  244. package/examples/jsm/node-editor/examples/animate-uv.json +1 -1
  245. package/examples/jsm/node-editor/examples/fake-top-light.json +1 -1
  246. package/examples/jsm/node-editor/examples/matcap.json +1 -0
  247. package/examples/jsm/node-editor/examples/oscillator-color.json +1 -1
  248. package/examples/jsm/node-editor/examples/rim.json +1 -1
  249. package/examples/jsm/node-editor/inputs/ColorEditor.js +18 -13
  250. package/examples/jsm/node-editor/inputs/FloatEditor.js +8 -9
  251. package/examples/jsm/node-editor/inputs/SliderEditor.js +6 -7
  252. package/examples/jsm/node-editor/inputs/TextureEditor.js +155 -0
  253. package/examples/jsm/node-editor/inputs/Vector2Editor.js +9 -9
  254. package/examples/jsm/node-editor/inputs/Vector3Editor.js +11 -11
  255. package/examples/jsm/node-editor/inputs/Vector4Editor.js +12 -12
  256. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +87 -0
  257. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +102 -0
  258. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +31 -18
  259. package/examples/jsm/node-editor/math/AngleEditor.js +40 -0
  260. package/examples/jsm/node-editor/math/DotEditor.js +8 -9
  261. package/examples/jsm/node-editor/math/InvertEditor.js +8 -7
  262. package/examples/jsm/node-editor/math/LimiterEditor.js +28 -14
  263. package/examples/jsm/node-editor/math/NormalizeEditor.js +9 -7
  264. package/examples/jsm/node-editor/math/OperatorEditor.js +29 -16
  265. package/examples/jsm/node-editor/math/PowerEditor.js +20 -10
  266. package/examples/jsm/node-editor/math/TrigonometryEditor.js +15 -9
  267. package/examples/jsm/node-editor/procedural/CheckerEditor.js +7 -6
  268. package/examples/jsm/node-editor/scene/MeshEditor.js +99 -0
  269. package/examples/jsm/node-editor/scene/Object3DEditor.js +160 -0
  270. package/examples/jsm/node-editor/scene/PointsEditor.js +99 -0
  271. package/examples/jsm/node-editor/utils/JoinEditor.js +58 -0
  272. package/examples/jsm/node-editor/utils/OscillatorEditor.js +9 -8
  273. package/examples/jsm/node-editor/utils/PreviewEditor.js +166 -0
  274. package/examples/jsm/node-editor/utils/SplitEditor.js +39 -0
  275. package/examples/jsm/node-editor/utils/TimerEditor.js +7 -6
  276. package/examples/jsm/nodes/Nodes.js +283 -94
  277. package/examples/jsm/nodes/accessors/BufferNode.js +24 -0
  278. package/examples/jsm/nodes/accessors/CameraNode.js +27 -196
  279. package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
  280. package/examples/jsm/nodes/accessors/InstanceNode.js +58 -0
  281. package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialNode.js +49 -11
  282. package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialReferenceNode.js +0 -0
  283. package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelNode.js +8 -0
  284. package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelViewProjectionNode.js +0 -0
  285. package/examples/jsm/nodes/accessors/NormalNode.js +39 -99
  286. package/examples/jsm/{renderers/nodes → nodes}/accessors/Object3DNode.js +34 -17
  287. package/examples/jsm/{renderers/nodes → nodes}/accessors/PointUVNode.js +2 -2
  288. package/examples/jsm/nodes/accessors/PositionNode.js +41 -110
  289. package/examples/jsm/nodes/accessors/ReferenceNode.js +65 -0
  290. package/examples/jsm/nodes/accessors/ReflectNode.js +34 -121
  291. package/examples/jsm/nodes/accessors/SkinningNode.js +102 -0
  292. package/examples/jsm/nodes/accessors/StorageBufferNode.js +21 -0
  293. package/examples/jsm/nodes/accessors/TextureNode.js +100 -0
  294. package/examples/jsm/nodes/accessors/UVNode.js +17 -43
  295. package/examples/jsm/nodes/accessors/UserDataNode.js +23 -0
  296. package/examples/jsm/nodes/core/ArrayUniformNode.js +23 -0
  297. package/examples/jsm/nodes/core/AttributeNode.js +33 -30
  298. package/examples/jsm/{renderers/nodes → nodes}/core/BypassNode.js +2 -2
  299. package/examples/jsm/{renderers/nodes → nodes}/core/CodeNode.js +2 -30
  300. package/examples/jsm/nodes/core/ConstNode.js +10 -106
  301. package/examples/jsm/{renderers/nodes → nodes}/core/ContextNode.js +17 -3
  302. package/examples/jsm/nodes/core/ExpressionNode.js +24 -7
  303. package/examples/jsm/nodes/core/FunctionCallNode.js +26 -67
  304. package/examples/jsm/nodes/core/FunctionNode.js +43 -216
  305. package/examples/jsm/nodes/core/InputNode.js +28 -60
  306. package/examples/jsm/nodes/core/InstanceIndexNode.js +21 -0
  307. package/examples/jsm/nodes/core/Node.js +228 -94
  308. package/examples/jsm/{renderers/nodes → nodes}/core/NodeAttribute.js +2 -2
  309. package/examples/jsm/nodes/core/NodeBuilder.js +388 -560
  310. package/examples/jsm/{renderers/nodes → nodes}/core/NodeCode.js +0 -0
  311. package/examples/jsm/nodes/core/NodeFrame.js +30 -23
  312. package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunction.js +0 -0
  313. package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunctionInput.js +0 -0
  314. package/examples/jsm/{renderers/nodes → nodes}/core/NodeKeywords.js +0 -0
  315. package/examples/jsm/{renderers/nodes → nodes}/core/NodeParser.js +0 -0
  316. package/examples/jsm/nodes/core/NodeUniform.js +8 -6
  317. package/examples/jsm/nodes/core/NodeUtils.js +69 -37
  318. package/examples/jsm/{renderers/nodes → nodes}/core/NodeVar.js +2 -2
  319. package/examples/jsm/{renderers/nodes → nodes}/core/NodeVary.js +2 -2
  320. package/examples/jsm/{renderers/nodes → nodes}/core/PropertyNode.js +0 -0
  321. package/examples/jsm/nodes/core/TempNode.js +20 -112
  322. package/examples/jsm/nodes/core/UniformNode.js +46 -0
  323. package/examples/jsm/nodes/core/VarNode.js +58 -27
  324. package/examples/jsm/{renderers/nodes → nodes}/core/VaryNode.js +0 -0
  325. package/examples/jsm/{renderers/nodes → nodes}/core/constants.js +0 -0
  326. package/examples/jsm/nodes/display/ColorSpaceNode.js +95 -0
  327. package/examples/jsm/nodes/display/FrontFacingNode.js +21 -0
  328. package/examples/jsm/nodes/display/NormalMapNode.js +86 -0
  329. package/examples/jsm/nodes/display/ToneMappingNode.js +51 -0
  330. package/examples/jsm/nodes/fog/FogNode.js +31 -0
  331. package/examples/jsm/nodes/fog/FogRangeNode.js +27 -0
  332. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +33 -0
  333. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  334. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +27 -0
  335. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  336. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +18 -0
  337. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +18 -0
  338. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +94 -0
  339. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +22 -0
  340. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +12 -0
  341. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  342. package/examples/jsm/nodes/gpgpu/ComputeNode.js +63 -0
  343. package/examples/jsm/nodes/lighting/AONode.js +25 -0
  344. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +37 -0
  345. package/examples/jsm/nodes/lighting/EnvironmentNode.js +65 -0
  346. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +50 -0
  347. package/examples/jsm/nodes/lighting/LightingContextNode.js +75 -0
  348. package/examples/jsm/nodes/lighting/LightingNode.js +19 -0
  349. package/examples/jsm/nodes/lighting/LightsNode.js +120 -0
  350. package/examples/jsm/nodes/lighting/PunctualLightNode.js +68 -0
  351. package/examples/jsm/nodes/loaders/NodeLoader.js +107 -0
  352. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +42 -0
  353. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  354. package/examples/jsm/{renderers/nodes → nodes}/materials/LineBasicNodeMaterial.js +11 -4
  355. package/examples/jsm/nodes/materials/Materials.js +65 -0
  356. package/examples/jsm/{renderers/nodes → nodes}/materials/MeshBasicNodeMaterial.js +13 -4
  357. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +162 -22
  358. package/examples/jsm/nodes/materials/NodeMaterial.js +128 -113
  359. package/examples/jsm/{renderers/nodes → nodes}/materials/PointsNodeMaterial.js +13 -4
  360. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +84 -16
  361. package/examples/jsm/nodes/math/CondNode.js +26 -95
  362. package/examples/jsm/nodes/math/MathNode.js +164 -187
  363. package/examples/jsm/nodes/math/OperatorNode.js +161 -41
  364. package/examples/jsm/{renderers/nodes → nodes}/parsers/GLSLNodeFunction.js +2 -2
  365. package/examples/jsm/{renderers/nodes → nodes}/parsers/GLSLNodeParser.js +0 -0
  366. package/examples/jsm/{renderers/nodes → nodes}/parsers/WGSLNodeFunction.js +20 -5
  367. package/examples/jsm/{renderers/nodes → nodes}/parsers/WGSLNodeParser.js +0 -0
  368. package/examples/jsm/nodes/procedural/CheckerNode.js +16 -57
  369. package/examples/jsm/nodes/shadernode/ShaderNode.js +262 -0
  370. package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +274 -0
  371. package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +106 -0
  372. package/examples/jsm/{renderers/nodes → nodes}/utils/ArrayElementNode.js +3 -3
  373. package/examples/jsm/{renderers/nodes → nodes}/utils/ConvertNode.js +11 -3
  374. package/examples/jsm/nodes/utils/JoinNode.js +17 -89
  375. package/examples/jsm/nodes/utils/MatcapUVNode.js +25 -0
  376. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +32 -0
  377. package/examples/jsm/{renderers/nodes → nodes}/utils/OscNode.js +18 -2
  378. package/examples/jsm/{renderers/nodes → nodes}/utils/SplitNode.js +35 -4
  379. package/examples/jsm/{renderers/nodes → nodes}/utils/SpriteSheetUVNode.js +3 -3
  380. package/examples/jsm/nodes/utils/TimerNode.js +30 -65
  381. package/examples/jsm/objects/Lensflare.js +6 -6
  382. package/examples/jsm/objects/LightningStorm.js +4 -4
  383. package/examples/jsm/objects/MarchingCubes.js +5 -9
  384. package/examples/jsm/objects/Reflector.js +8 -19
  385. package/examples/jsm/objects/ReflectorForSSRPass.js +2 -14
  386. package/examples/jsm/objects/Refractor.js +8 -19
  387. package/examples/jsm/objects/ShadowMesh.js +2 -2
  388. package/examples/jsm/objects/Sky.js +2 -2
  389. package/examples/jsm/objects/Water.js +3 -18
  390. package/examples/jsm/objects/Water2.js +2 -2
  391. package/examples/jsm/offscreen/jank.js +5 -5
  392. package/examples/jsm/offscreen/offscreen.js +1 -1
  393. package/examples/jsm/offscreen/scene.js +11 -11
  394. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +5 -7
  395. package/examples/jsm/postprocessing/AfterimagePass.js +0 -10
  396. package/examples/jsm/postprocessing/BloomPass.js +48 -20
  397. package/examples/jsm/postprocessing/DotScreenPass.js +1 -1
  398. package/examples/jsm/postprocessing/EffectComposer.js +1 -9
  399. package/examples/jsm/postprocessing/GlitchPass.js +7 -6
  400. package/examples/jsm/postprocessing/LUTPass.js +2 -2
  401. package/examples/jsm/postprocessing/OutlinePass.js +8 -15
  402. package/examples/jsm/postprocessing/SAOPass.js +2 -9
  403. package/examples/jsm/postprocessing/SMAAPass.js +2 -11
  404. package/examples/jsm/postprocessing/SSAARenderPass.js +1 -4
  405. package/examples/jsm/postprocessing/SSAOPass.js +13 -25
  406. package/examples/jsm/postprocessing/SSRPass.js +3 -9
  407. package/examples/jsm/postprocessing/SavePass.js +1 -3
  408. package/examples/jsm/postprocessing/TAARenderPass.js +4 -4
  409. package/examples/jsm/postprocessing/UnrealBloomPass.js +3 -8
  410. package/examples/jsm/renderers/CSS2DRenderer.js +21 -19
  411. package/examples/jsm/renderers/CSS3DRenderer.js +39 -34
  412. package/examples/jsm/renderers/Projector.js +101 -128
  413. package/examples/jsm/renderers/SVGRenderer.js +4 -4
  414. package/examples/jsm/renderers/webgl/nodes/SlotNode.js +1 -1
  415. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +127 -23
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  417. package/examples/jsm/renderers/webgl/nodes/WebGLPhysicalContextNode.js +5 -5
  418. package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +4 -4
  419. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +16 -10
  420. package/examples/jsm/renderers/webgpu/WebGPUBindings.js +8 -7
  421. package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +43 -0
  422. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +14 -7
  423. package/examples/jsm/renderers/webgpu/WebGPUInfo.js +1 -1
  424. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +0 -6
  425. package/examples/jsm/renderers/webgpu/WebGPURenderPipeline.js +20 -20
  426. package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +2 -1
  427. package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +66 -0
  428. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +49 -28
  429. package/examples/jsm/renderers/webgpu/WebGPUSampledTexture.js +14 -14
  430. package/examples/jsm/renderers/webgpu/WebGPUSampler.js +2 -2
  431. package/examples/jsm/renderers/webgpu/WebGPUStorageBuffer.js +5 -8
  432. package/examples/jsm/renderers/webgpu/WebGPUTextureUtils.js +23 -20
  433. package/examples/jsm/renderers/webgpu/WebGPUTextures.js +38 -20
  434. package/examples/jsm/renderers/webgpu/WebGPUUniform.js +14 -14
  435. package/examples/jsm/renderers/webgpu/WebGPUUniformBuffer.js +5 -32
  436. package/examples/jsm/renderers/webgpu/WebGPUUniformsGroup.js +2 -2
  437. package/examples/jsm/renderers/webgpu/constants.js +3 -2
  438. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js +276 -278
  439. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeSampledTexture.js +20 -2
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  441. package/examples/jsm/shaders/BlendShader.js +2 -1
  442. package/examples/jsm/shaders/CopyShader.js +4 -3
  443. package/examples/jsm/shaders/DigitalGlitch.js +3 -3
  444. package/examples/jsm/shaders/FXAAShader.js +219 -1051
  445. package/examples/jsm/shaders/FreiChenShader.js +1 -1
  446. package/examples/jsm/shaders/HorizontalBlurShader.js +1 -1
  447. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +1 -1
  448. package/examples/jsm/shaders/MMDToonShader.js +0 -1
  449. package/examples/jsm/shaders/SSAOShader.js +1 -1
  450. package/examples/jsm/shaders/SSRShader.js +3 -3
  451. package/examples/jsm/shaders/ToneMapShader.js +1 -1
  452. package/examples/jsm/utils/BufferGeometryUtils.js +292 -22
  453. package/examples/jsm/utils/GPUStatsPanel.js +1 -1
  454. package/examples/jsm/utils/LDrawUtils.js +202 -0
  455. package/examples/jsm/utils/SceneUtils.js +76 -2
  456. package/examples/jsm/utils/SkeletonUtils.js +1 -1
  457. package/examples/jsm/utils/UVsDebug.js +23 -32
  458. package/examples/jsm/webxr/ARButton.js +14 -4
  459. package/examples/jsm/webxr/OculusHandPointerModel.js +3 -3
  460. package/examples/jsm/webxr/Text2D.js +1 -1
  461. package/examples/jsm/webxr/VRButton.js +39 -1
  462. package/examples/jsm/webxr/XREstimatedLight.js +2 -0
  463. package/examples/jsm/webxr/XRHandMeshModel.js +3 -7
  464. package/examples/jsm/webxr/XRHandModelFactory.js +3 -0
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  466. package/src/Three.Legacy.js +41 -1912
  467. package/src/Three.js +6 -3
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  478. package/src/constants.js +8 -18
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  544. package/src/materials/MeshPhysicalMaterial.js +32 -35
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  598. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +25 -2
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  659. package/examples/js/objects/ReflectorRTT.js +0 -16
  660. package/examples/js/postprocessing/SSRrPass.js +0 -494
  661. package/examples/js/shaders/SSRrShader.js +0 -336
  662. package/examples/js/utils/RoughnessMipmapper.js +0 -268
  663. package/examples/jsm/deprecated/Geometry.js +0 -1869
  664. package/examples/jsm/libs/opentype.module.min.js +0 -119
  665. package/examples/jsm/loaders/NodeMaterialLoader.js +0 -263
  666. package/examples/jsm/loaders/VRMLoader.js +0 -78
  667. package/examples/jsm/nodes/accessors/ColorsNode.js +0 -56
  668. package/examples/jsm/nodes/accessors/LightNode.js +0 -60
  669. package/examples/jsm/nodes/accessors/ResolutionNode.js +0 -64
  670. package/examples/jsm/nodes/accessors/ScreenUVNode.js +0 -64
  671. package/examples/jsm/nodes/core/NodeLib.js +0 -64
  672. package/examples/jsm/nodes/core/StructNode.js +0 -106
  673. package/examples/jsm/nodes/effects/BlurNode.js +0 -171
  674. package/examples/jsm/nodes/effects/ColorAdjustmentNode.js +0 -140
  675. package/examples/jsm/nodes/effects/LuminanceNode.js +0 -75
  676. package/examples/jsm/nodes/inputs/BoolNode.js +0 -51
  677. package/examples/jsm/nodes/inputs/ColorNode.js +0 -58
  678. package/examples/jsm/nodes/inputs/CubeTextureNode.js +0 -108
  679. package/examples/jsm/nodes/inputs/FloatNode.js +0 -51
  680. package/examples/jsm/nodes/inputs/IntNode.js +0 -51
  681. package/examples/jsm/nodes/inputs/Matrix3Node.js +0 -63
  682. package/examples/jsm/nodes/inputs/Matrix4Node.js +0 -63
  683. package/examples/jsm/nodes/inputs/PropertyNode.js +0 -47
  684. package/examples/jsm/nodes/inputs/RTTNode.js +0 -157
  685. package/examples/jsm/nodes/inputs/ReflectorNode.js +0 -90
  686. package/examples/jsm/nodes/inputs/ScreenNode.js +0 -28
  687. package/examples/jsm/nodes/inputs/TextureNode.js +0 -116
  688. package/examples/jsm/nodes/inputs/Vector2Node.js +0 -57
  689. package/examples/jsm/nodes/inputs/Vector3Node.js +0 -58
  690. package/examples/jsm/nodes/inputs/Vector4Node.js +0 -59
  691. package/examples/jsm/nodes/materials/BasicNodeMaterial.js +0 -26
  692. package/examples/jsm/nodes/materials/PhongNodeMaterial.js +0 -36
  693. package/examples/jsm/nodes/materials/StandardNodeMaterial.js +0 -40
  694. package/examples/jsm/nodes/materials/nodes/BasicNode.js +0 -154
  695. package/examples/jsm/nodes/materials/nodes/MeshStandardNode.js +0 -116
  696. package/examples/jsm/nodes/materials/nodes/PhongNode.js +0 -409
  697. package/examples/jsm/nodes/materials/nodes/RawNode.js +0 -62
  698. package/examples/jsm/nodes/materials/nodes/SpriteNode.js +0 -236
  699. package/examples/jsm/nodes/materials/nodes/StandardNode.js +0 -609
  700. package/examples/jsm/nodes/misc/BumpMapNode.js +0 -163
  701. package/examples/jsm/nodes/misc/NormalMapNode.js +0 -138
  702. package/examples/jsm/nodes/misc/TextureCubeNode.js +0 -86
  703. package/examples/jsm/nodes/misc/TextureCubeUVNode.js +0 -280
  704. package/examples/jsm/nodes/postprocessing/NodePass.js +0 -93
  705. package/examples/jsm/nodes/postprocessing/NodePostProcessing.js +0 -148
  706. package/examples/jsm/nodes/procedural/Fractal3DNode.js +0 -104
  707. package/examples/jsm/nodes/procedural/Noise2DNode.js +0 -149
  708. package/examples/jsm/nodes/procedural/Noise3DNode.js +0 -141
  709. package/examples/jsm/nodes/utils/BypassNode.js +0 -85
  710. package/examples/jsm/nodes/utils/ColorSpaceNode.js +0 -154
  711. package/examples/jsm/nodes/utils/MaxMIPLevelNode.js +0 -56
  712. package/examples/jsm/nodes/utils/RemapNode.js +0 -155
  713. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +0 -101
  714. package/examples/jsm/nodes/utils/SubSlotNode.js +0 -77
  715. package/examples/jsm/nodes/utils/SwitchNode.js +0 -103
  716. package/examples/jsm/nodes/utils/UVTransformNode.js +0 -66
  717. package/examples/jsm/nodes/utils/VelocityNode.js +0 -170
  718. package/examples/jsm/objects/ReflectorRTT.js +0 -15
  719. package/examples/jsm/postprocessing/SSRrPass.js +0 -579
  720. package/examples/jsm/renderers/nodes/Nodes.js +0 -164
  721. package/examples/jsm/renderers/nodes/ShaderNode.js +0 -346
  722. package/examples/jsm/renderers/nodes/accessors/CameraNode.js +0 -68
  723. package/examples/jsm/renderers/nodes/accessors/NormalNode.js +0 -63
  724. package/examples/jsm/renderers/nodes/accessors/PositionNode.js +0 -67
  725. package/examples/jsm/renderers/nodes/accessors/ReferenceNode.js +0 -91
  726. package/examples/jsm/renderers/nodes/accessors/SkinningNode.js +0 -107
  727. package/examples/jsm/renderers/nodes/accessors/UVNode.js +0 -25
  728. package/examples/jsm/renderers/nodes/core/ArrayInputNode.js +0 -23
  729. package/examples/jsm/renderers/nodes/core/AttributeNode.js +0 -54
  730. package/examples/jsm/renderers/nodes/core/ExpressionNode.js +0 -32
  731. package/examples/jsm/renderers/nodes/core/FunctionCallNode.js +0 -67
  732. package/examples/jsm/renderers/nodes/core/FunctionNode.js +0 -87
  733. package/examples/jsm/renderers/nodes/core/InputNode.js +0 -66
  734. package/examples/jsm/renderers/nodes/core/Node.js +0 -104
  735. package/examples/jsm/renderers/nodes/core/NodeBuilder.js +0 -633
  736. package/examples/jsm/renderers/nodes/core/NodeFrame.js +0 -59
  737. package/examples/jsm/renderers/nodes/core/NodeUniform.js +0 -28
  738. package/examples/jsm/renderers/nodes/core/TempNode.js +0 -43
  739. package/examples/jsm/renderers/nodes/core/VarNode.js +0 -51
  740. package/examples/jsm/renderers/nodes/display/ColorSpaceNode.js +0 -133
  741. package/examples/jsm/renderers/nodes/display/NormalMapNode.js +0 -87
  742. package/examples/jsm/renderers/nodes/functions/BSDFs.js +0 -122
  743. package/examples/jsm/renderers/nodes/functions/PhysicalMaterialFunctions.js +0 -27
  744. package/examples/jsm/renderers/nodes/inputs/BufferNode.js +0 -25
  745. package/examples/jsm/renderers/nodes/inputs/ColorNode.js +0 -18
  746. package/examples/jsm/renderers/nodes/inputs/FloatNode.js +0 -17
  747. package/examples/jsm/renderers/nodes/inputs/IntNode.js +0 -17
  748. package/examples/jsm/renderers/nodes/inputs/Matrix3Node.js +0 -18
  749. package/examples/jsm/renderers/nodes/inputs/Matrix4Node.js +0 -18
  750. package/examples/jsm/renderers/nodes/inputs/TextureNode.js +0 -79
  751. package/examples/jsm/renderers/nodes/inputs/Vector2Node.js +0 -18
  752. package/examples/jsm/renderers/nodes/inputs/Vector3Node.js +0 -18
  753. package/examples/jsm/renderers/nodes/inputs/Vector4Node.js +0 -18
  754. package/examples/jsm/renderers/nodes/lights/LightContextNode.js +0 -59
  755. package/examples/jsm/renderers/nodes/lights/LightNode.js +0 -79
  756. package/examples/jsm/renderers/nodes/lights/LightsNode.js +0 -44
  757. package/examples/jsm/renderers/nodes/materials/Materials.js +0 -11
  758. package/examples/jsm/renderers/nodes/materials/MeshStandardNodeMaterial.js +0 -63
  759. package/examples/jsm/renderers/nodes/math/CondNode.js +0 -60
  760. package/examples/jsm/renderers/nodes/math/MathNode.js +0 -241
  761. package/examples/jsm/renderers/nodes/math/OperatorNode.js +0 -174
  762. package/examples/jsm/renderers/nodes/procedural/CheckerNode.js +0 -36
  763. package/examples/jsm/renderers/nodes/utils/JoinNode.js +0 -42
  764. package/examples/jsm/renderers/nodes/utils/TimerNode.js +0 -47
  765. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -20
  766. package/examples/jsm/shaders/SSRrShader.js +0 -307
  767. package/examples/jsm/utils/RoughnessMipmapper.js +0 -288
  768. package/src/renderers/WebGLMultisampleRenderTarget.js +0 -33
@@ -179,13 +179,13 @@
179
179
 
180
180
  if ( rotationMin !== undefined ) {
181
181
 
182
- link.rotation.setFromVector3( link.rotation.toVector3( _vector ).max( rotationMin ) );
182
+ link.rotation.setFromVector3( _vector.setFromEuler( link.rotation ).max( rotationMin ) );
183
183
 
184
184
  }
185
185
 
186
186
  if ( rotationMax !== undefined ) {
187
187
 
188
- link.rotation.setFromVector3( link.rotation.toVector3( _vector ).min( rotationMax ) );
188
+ link.rotation.setFromVector3( _vector.setFromEuler( link.rotation ).min( rotationMax ) );
189
189
 
190
190
  }
191
191
 
@@ -427,6 +427,7 @@
427
427
 
428
428
  }
429
429
 
430
+ THREE.CCDIKHelper = CCDIKHelper;
430
431
  THREE.CCDIKSolver = CCDIKSolver;
431
432
 
432
433
  } )();
@@ -44,7 +44,9 @@
44
44
  cameraAnimation: true
45
45
  };
46
46
 
47
- this.onBeforePhysics = function () {}; // experimental
47
+ this.onBeforePhysics = function
48
+ /* mesh */
49
+ () {}; // experimental
48
50
 
49
51
 
50
52
  this.sharedPhysics = false;
@@ -185,8 +185,8 @@
185
185
  // mesh's default world transform as position(0, 0, 0),
186
186
  // quaternion(0, 0, 0, 1) and scale(0, 0, 0)
187
187
 
188
- let parent = mesh.parent;
189
- if ( parent !== null ) parent = null;
188
+ const parent = mesh.parent;
189
+ if ( parent !== null ) mesh.parent = null;
190
190
  const currentPosition = manager.allocThreeVector3();
191
191
  const currentQuaternion = manager.allocThreeQuaternion();
192
192
  const currentScale = manager.allocThreeVector3();
@@ -821,7 +821,7 @@
821
821
  return new Ammo.btCapsuleShape( p.width, p.height );
822
822
 
823
823
  default:
824
- throw 'unknown shape type ' + p.shapeType;
824
+ throw new Error( 'unknown shape type ' + p.shapeType );
825
825
 
826
826
  }
827
827
 
@@ -91,13 +91,8 @@
91
91
  this.postprocessing.scene = new THREE.Scene();
92
92
  this.postprocessing.camera = new THREE.OrthographicCamera( window.innerWidth / - 2, window.innerWidth / 2, window.innerHeight / 2, window.innerHeight / - 2, - 10000, 10000 );
93
93
  this.postprocessing.scene.add( this.postprocessing.camera );
94
- const pars = {
95
- minFilter: THREE.LinearFilter,
96
- magFilter: THREE.LinearFilter,
97
- format: THREE.RGBFormat
98
- };
99
- this.postprocessing.rtTextureDepth = new THREE.WebGLRenderTarget( window.innerWidth, window.innerHeight, pars );
100
- this.postprocessing.rtTextureColor = new THREE.WebGLRenderTarget( window.innerWidth, window.innerHeight, pars );
94
+ this.postprocessing.rtTextureDepth = new THREE.WebGLRenderTarget( window.innerWidth, window.innerHeight );
95
+ this.postprocessing.rtTextureColor = new THREE.WebGLRenderTarget( window.innerWidth, window.innerHeight );
101
96
  const bokeh_shader = THREE.BokehShader;
102
97
  this.postprocessing.bokeh_uniforms = THREE.UniformsUtils.clone( bokeh_shader.uniforms );
103
98
  this.postprocessing.bokeh_uniforms[ 'tColor' ].value = this.postprocessing.rtTextureColor.texture;
@@ -845,7 +845,9 @@
845
845
 
846
846
  }
847
847
 
848
- this.applyTransformMatrix( this.scale( size, this._gizmos.position ) );
848
+ this._v3_1.setFromMatrixPosition( this._gizmoMatrixState );
849
+
850
+ this.applyTransformMatrix( this.scale( size, this._v3_1 ) );
849
851
 
850
852
  }
851
853
 
@@ -37,6 +37,7 @@
37
37
 
38
38
  this.maxPolarAngle = Math.PI; // radians
39
39
 
40
+ this.pointerSpeed = 1.0;
40
41
  const scope = this;
41
42
 
42
43
  function onMouseMove( event ) {
@@ -47,8 +48,8 @@
47
48
 
48
49
  _euler.setFromQuaternion( camera.quaternion );
49
50
 
50
- _euler.y -= movementX * 0.002;
51
- _euler.x -= movementY * 0.002;
51
+ _euler.y -= movementX * 0.002 * scope.pointerSpeed;
52
+ _euler.x -= movementY * 0.002 * scope.pointerSpeed;
52
53
  _euler.x = Math.max( _PI_2 - scope.maxPolarAngle, Math.min( _PI_2 - scope.minPolarAngle, _euler.x ) );
53
54
  camera.quaternion.setFromEuler( _euler );
54
55
  scope.dispatchEvent( _changeEvent );
@@ -510,9 +510,6 @@
510
510
  _state = STATE.PAN;
511
511
  break;
512
512
 
513
- default:
514
- _state = STATE.NONE;
515
-
516
513
  }
517
514
 
518
515
  }
@@ -688,7 +685,7 @@
688
685
  case 2:
689
686
  _state = STATE.TOUCH_ZOOM_PAN;
690
687
 
691
- _moveCurr.copy( getMouseOnCircle( event.pageX - _movePrev.pageX, event.pageY - _movePrev.pageY ) );
688
+ _moveCurr.copy( getMouseOnCircle( event.pageX - _movePrev.x, event.pageY - _movePrev.y ) );
692
689
 
693
690
  _movePrev.copy( _moveCurr );
694
691
 
@@ -40,6 +40,7 @@
40
40
 
41
41
  }
42
42
 
43
+ this.isTransformControls = true;
43
44
  this.visible = false;
44
45
  this.domElement = domElement;
45
46
  this.domElement.style.touchAction = 'none'; // disable touch scroll
@@ -604,9 +605,8 @@
604
605
 
605
606
  }
606
607
 
607
- }
608
+ } // mouse / touch event handlers
608
609
 
609
- TransformControls.prototype.isTransformControls = true; // mouse / touch event handlers
610
610
 
611
611
  function getPointer( event ) {
612
612
 
@@ -731,6 +731,7 @@
731
731
  constructor() {
732
732
 
733
733
  super();
734
+ this.isTransformControlsGizmo = true;
734
735
  this.type = 'TransformControlsGizmo'; // shared materials
735
736
 
736
737
  const gizmoMaterial = new THREE.MeshBasicMaterial( {
@@ -1259,9 +1260,8 @@
1259
1260
 
1260
1261
  }
1261
1262
 
1262
- }
1263
+ } //
1263
1264
 
1264
- TransformControlsGizmo.prototype.isTransformControlsGizmo = true; //
1265
1265
 
1266
1266
  class TransformControlsPlane extends THREE.Mesh {
1267
1267
 
@@ -1275,6 +1275,7 @@
1275
1275
  opacity: 0.1,
1276
1276
  toneMapped: false
1277
1277
  } ) );
1278
+ this.isTransformControlsPlane = true;
1278
1279
  this.type = 'TransformControlsPlane';
1279
1280
 
1280
1281
  }
@@ -1374,8 +1375,6 @@
1374
1375
 
1375
1376
  }
1376
1377
 
1377
- TransformControlsPlane.prototype.isTransformControlsPlane = true;
1378
-
1379
1378
  THREE.TransformControls = TransformControls;
1380
1379
  THREE.TransformControlsGizmo = TransformControlsGizmo;
1381
1380
  THREE.TransformControlsPlane = TransformControlsPlane;
@@ -138,7 +138,7 @@
138
138
  if ( sphericalDelta.theta ) {
139
139
 
140
140
  vec.set( 0, 1, 0 ).applyQuaternion( scope.object.quaternion );
141
- var factor = scope.enableDamping ? scope.dampingFactor : 1;
141
+ const factor = scope.enableDamping ? scope.dampingFactor : 1;
142
142
  q.setFromAxisAngle( vec, sphericalDelta.theta * factor );
143
143
  scope.object.quaternion.premultiply( q );
144
144
  offset.applyQuaternion( q );
@@ -149,7 +149,7 @@
149
149
  if ( sphericalDelta.phi ) {
150
150
 
151
151
  vec.set( 1, 0, 0 ).applyQuaternion( scope.object.quaternion );
152
- var factor = scope.enableDamping ? scope.dampingFactor : 1;
152
+ const factor = scope.enableDamping ? scope.dampingFactor : 1;
153
153
  q.setFromAxisAngle( vec, sphericalDelta.phi * factor );
154
154
  scope.object.quaternion.premultiply( q );
155
155
  offset.applyQuaternion( q );
@@ -510,7 +510,9 @@
510
510
 
511
511
  }
512
512
 
513
- function handleMouseUp() { // no-op
513
+ function
514
+ /*event*/
515
+ handleMouseUp() { // no-op
514
516
  }
515
517
 
516
518
  function handleMouseWheel( event ) {
@@ -691,7 +693,9 @@
691
693
 
692
694
  }
693
695
 
694
- function handleTouchEnd() { // no-op
696
+ function
697
+ /*event*/
698
+ handleTouchEnd() { // no-op
695
699
  } //
696
700
  // event handlers - FSM: listen for events and reset state
697
701
  //
@@ -117,7 +117,7 @@
117
117
 
118
118
  toSpace( cameraMatrix, target ) {
119
119
 
120
- for ( var i = 0; i < 4; i ++ ) {
120
+ for ( let i = 0; i < 4; i ++ ) {
121
121
 
122
122
  target.vertices.near[ i ].copy( this.vertices.near[ i ] ).applyMatrix4( cameraMatrix );
123
123
  target.vertices.far[ i ].copy( this.vertices.far[ i ] ).applyMatrix4( cameraMatrix );
@@ -92,19 +92,19 @@ IncidentLight directLight;
92
92
  directionalLight = directionalLights[ i ];
93
93
  getDirectionalLightInfo( directionalLight, geometry, directLight );
94
94
 
95
- // NOTE: Depth gets larger away from the camera.
96
- // cascade.x is closer, cascade.y is further
97
- cascade = CSM_cascades[ i ];
98
- cascadeCenter = ( cascade.x + cascade.y ) / 2.0;
99
- closestEdge = linearDepth < cascadeCenter ? cascade.x : cascade.y;
100
- margin = 0.25 * pow( closestEdge, 2.0 );
101
- csmx = cascade.x - margin / 2.0;
102
- csmy = cascade.y + margin / 2.0;
103
- if( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS && linearDepth >= csmx && ( linearDepth < csmy || UNROLLED_LOOP_INDEX == CSM_CASCADES - 1 ) ) {
104
-
105
- float dist = min( linearDepth - csmx, csmy - linearDepth );
106
- float ratio = clamp( dist / margin, 0.0, 1.0 );
107
- if( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS ) {
95
+ #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
96
+ // NOTE: Depth gets larger away from the camera.
97
+ // cascade.x is closer, cascade.y is further
98
+ cascade = CSM_cascades[ i ];
99
+ cascadeCenter = ( cascade.x + cascade.y ) / 2.0;
100
+ closestEdge = linearDepth < cascadeCenter ? cascade.x : cascade.y;
101
+ margin = 0.25 * pow( closestEdge, 2.0 );
102
+ csmx = cascade.x - margin / 2.0;
103
+ csmy = cascade.y + margin / 2.0;
104
+ if( linearDepth >= csmx && ( linearDepth < csmy || UNROLLED_LOOP_INDEX == CSM_CASCADES - 1 ) ) {
105
+
106
+ float dist = min( linearDepth - csmx, csmy - linearDepth );
107
+ float ratio = clamp( dist / margin, 0.0, 1.0 );
108
108
 
109
109
  vec3 prevColor = directLight.color;
110
110
  directionalLightShadow = directionalLightShadows[ i ];
@@ -113,42 +113,58 @@ IncidentLight directLight;
113
113
  bool shouldFadeLastCascade = UNROLLED_LOOP_INDEX == CSM_CASCADES - 1 && linearDepth > cascadeCenter;
114
114
  directLight.color = mix( prevColor, directLight.color, shouldFadeLastCascade ? ratio : 1.0 );
115
115
 
116
- }
117
-
118
- ReflectedLight prevLight = reflectedLight;
119
- RE_Direct( directLight, geometry, material, reflectedLight );
116
+ ReflectedLight prevLight = reflectedLight;
117
+ RE_Direct( directLight, geometry, material, reflectedLight );
120
118
 
121
- bool shouldBlend = UNROLLED_LOOP_INDEX != CSM_CASCADES - 1 || UNROLLED_LOOP_INDEX == CSM_CASCADES - 1 && linearDepth < cascadeCenter;
122
- float blendRatio = shouldBlend ? ratio : 1.0;
119
+ bool shouldBlend = UNROLLED_LOOP_INDEX != CSM_CASCADES - 1 || UNROLLED_LOOP_INDEX == CSM_CASCADES - 1 && linearDepth < cascadeCenter;
120
+ float blendRatio = shouldBlend ? ratio : 1.0;
123
121
 
124
- reflectedLight.directDiffuse = mix( prevLight.directDiffuse, reflectedLight.directDiffuse, blendRatio );
125
- reflectedLight.directSpecular = mix( prevLight.directSpecular, reflectedLight.directSpecular, blendRatio );
126
- reflectedLight.indirectDiffuse = mix( prevLight.indirectDiffuse, reflectedLight.indirectDiffuse, blendRatio );
127
- reflectedLight.indirectSpecular = mix( prevLight.indirectSpecular, reflectedLight.indirectSpecular, blendRatio );
122
+ reflectedLight.directDiffuse = mix( prevLight.directDiffuse, reflectedLight.directDiffuse, blendRatio );
123
+ reflectedLight.directSpecular = mix( prevLight.directSpecular, reflectedLight.directSpecular, blendRatio );
124
+ reflectedLight.indirectDiffuse = mix( prevLight.indirectDiffuse, reflectedLight.indirectDiffuse, blendRatio );
125
+ reflectedLight.indirectSpecular = mix( prevLight.indirectSpecular, reflectedLight.indirectSpecular, blendRatio );
128
126
 
129
- }
127
+ }
128
+ #endif
130
129
 
131
130
  }
132
131
  #pragma unroll_loop_end
133
132
  #else
134
133
 
135
- #pragma unroll_loop_start
136
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
134
+ #pragma unroll_loop_start
135
+ for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
137
136
 
138
- directionalLight = directionalLights[ i ];
139
- getDirectionalLightInfo( directionalLight, geometry, directLight );
137
+ directionalLight = directionalLights[ i ];
138
+ getDirectionalLightInfo( directionalLight, geometry, directLight );
140
139
 
141
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
140
+ #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
142
141
 
143
- directionalLightShadow = directionalLightShadows[ i ];
144
- if(linearDepth >= CSM_cascades[UNROLLED_LOOP_INDEX].x && linearDepth < CSM_cascades[UNROLLED_LOOP_INDEX].y) directLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
142
+ directionalLightShadow = directionalLightShadows[ i ];
143
+ if(linearDepth >= CSM_cascades[UNROLLED_LOOP_INDEX].x && linearDepth < CSM_cascades[UNROLLED_LOOP_INDEX].y) directLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
145
144
 
146
- #endif
145
+ if(linearDepth >= CSM_cascades[UNROLLED_LOOP_INDEX].x && (linearDepth < CSM_cascades[UNROLLED_LOOP_INDEX].y || UNROLLED_LOOP_INDEX == CSM_CASCADES - 1)) RE_Direct( directLight, geometry, material, reflectedLight );
147
146
 
148
- if(linearDepth >= CSM_cascades[UNROLLED_LOOP_INDEX].x && (linearDepth < CSM_cascades[UNROLLED_LOOP_INDEX].y || UNROLLED_LOOP_INDEX == CSM_CASCADES - 1)) RE_Direct( directLight, geometry, material, reflectedLight );
147
+ #endif
149
148
 
150
- }
151
- #pragma unroll_loop_end
149
+ }
150
+ #pragma unroll_loop_end
151
+
152
+ #endif
153
+
154
+ #if ( NUM_DIR_LIGHTS > NUM_DIR_LIGHT_SHADOWS)
155
+ // compute the lights not casting shadows (if any)
156
+
157
+ #pragma unroll_loop_start
158
+ for ( int i = NUM_DIR_LIGHT_SHADOWS; i < NUM_DIR_LIGHTS; i ++ ) {
159
+
160
+ directionalLight = directionalLights[ i ];
161
+
162
+ getDirectionalLightInfo( directionalLight, geometry, directLight );
163
+
164
+ RE_Direct( directLight, geometry, material, reflectedLight );
165
+
166
+ }
167
+ #pragma unroll_loop_end
152
168
 
153
169
  #endif
154
170
 
@@ -330,23 +330,19 @@
330
330
 
331
331
  }
332
332
 
333
- const Curves = {
334
- GrannyKnot: GrannyKnot,
335
- HeartCurve: HeartCurve,
336
- VivianiCurve: VivianiCurve,
337
- KnotCurve: KnotCurve,
338
- HelixCurve: HelixCurve,
339
- TrefoilKnot: TrefoilKnot,
340
- TorusKnot: TorusKnot,
341
- CinquefoilKnot: CinquefoilKnot,
342
- TrefoilPolynomialKnot: TrefoilPolynomialKnot,
343
- FigureEightPolynomialKnot: FigureEightPolynomialKnot,
344
- DecoratedTorusKnot4a: DecoratedTorusKnot4a,
345
- DecoratedTorusKnot4b: DecoratedTorusKnot4b,
346
- DecoratedTorusKnot5a: DecoratedTorusKnot5a,
347
- DecoratedTorusKnot5c: DecoratedTorusKnot5c
348
- };
349
-
350
- THREE.Curves = Curves;
333
+ THREE.CinquefoilKnot = CinquefoilKnot;
334
+ THREE.DecoratedTorusKnot4a = DecoratedTorusKnot4a;
335
+ THREE.DecoratedTorusKnot4b = DecoratedTorusKnot4b;
336
+ THREE.DecoratedTorusKnot5a = DecoratedTorusKnot5a;
337
+ THREE.DecoratedTorusKnot5c = DecoratedTorusKnot5c;
338
+ THREE.FigureEightPolynomialKnot = FigureEightPolynomialKnot;
339
+ THREE.GrannyKnot = GrannyKnot;
340
+ THREE.HeartCurve = HeartCurve;
341
+ THREE.HelixCurve = HelixCurve;
342
+ THREE.KnotCurve = KnotCurve;
343
+ THREE.TorusKnot = TorusKnot;
344
+ THREE.TrefoilKnot = TrefoilKnot;
345
+ THREE.TrefoilPolynomialKnot = TrefoilPolynomialKnot;
346
+ THREE.VivianiCurve = VivianiCurve;
351
347
 
352
348
  } )();
@@ -81,10 +81,13 @@
81
81
 
82
82
  this.dispose = function () {
83
83
 
84
- if ( _renderTargetL ) _renderTargetL.dispose();
85
- if ( _renderTargetR ) _renderTargetR.dispose();
86
- if ( _mesh ) _mesh.geometry.dispose();
87
- if ( _material ) _material.dispose();
84
+ _renderTargetL.dispose();
85
+
86
+ _renderTargetR.dispose();
87
+
88
+ _mesh.geometry.dispose();
89
+
90
+ _mesh.material.dispose();
88
91
 
89
92
  };
90
93
 
@@ -13,18 +13,18 @@
13
13
  // darker bolder character set from https://github.com/saw/Canvas-ASCII-Art/
14
14
  // ' .\'`^",:;Il!i~+_-?][}{1)(|/tfjrxnuvczXYUJCLQ0OZmwqpdbkhao*#MW&8%B@$'.split('');
15
15
  // Some ASCII settings
16
- const bResolution = ! options[ 'resolution' ] ? 0.15 : options[ 'resolution' ]; // Higher for more details
16
+ const fResolution = options[ 'resolution' ] || 0.15; // Higher for more details
17
17
 
18
- const iScale = ! options[ 'scale' ] ? 1 : options[ 'scale' ];
19
- const bColor = ! options[ 'color' ] ? false : options[ 'color' ]; // nice but slows down rendering!
18
+ const iScale = options[ 'scale' ] || 1;
19
+ const bColor = options[ 'color' ] || false; // nice but slows down rendering!
20
20
 
21
- const bAlpha = ! options[ 'alpha' ] ? false : options[ 'alpha' ]; // Transparency
21
+ const bAlpha = options[ 'alpha' ] || false; // Transparency
22
22
 
23
- const bBlock = ! options[ 'block' ] ? false : options[ 'block' ]; // blocked characters. like good O dos
23
+ const bBlock = options[ 'block' ] || false; // blocked characters. like good O dos
24
24
 
25
- const bInvert = ! options[ 'invert' ] ? false : options[ 'invert' ]; // black is white, white is black
25
+ const bInvert = options[ 'invert' ] || false; // black is white, white is black
26
26
 
27
- const strResolution = 'low';
27
+ const strResolution = options[ 'strResolution' ] || 'low';
28
28
  let width, height;
29
29
  const domElement = document.createElement( 'div' );
30
30
  domElement.style.cursor = 'default';
@@ -45,7 +45,7 @@
45
45
  this.render = function ( scene, camera ) {
46
46
 
47
47
  renderer.render( scene, camera );
48
- asciifyImage( renderer, oAscii );
48
+ asciifyImage( oAscii );
49
49
 
50
50
  };
51
51
 
@@ -108,26 +108,7 @@
108
108
  }
109
109
 
110
110
  let aCharList = bColor ? aDefaultColorCharList : aDefaultCharList;
111
- if ( charSet ) aCharList = charSet;
112
- let fResolution = 0.5;
113
-
114
- switch ( strResolution ) {
115
-
116
- case 'low':
117
- fResolution = 0.25;
118
- break;
119
-
120
- case 'medium':
121
- fResolution = 0.5;
122
- break;
123
-
124
- case 'high':
125
- fResolution = 1;
126
- break;
127
-
128
- }
129
-
130
- if ( bResolution ) fResolution = bResolution; // Setup dom
111
+ if ( charSet ) aCharList = charSet; // Setup dom
131
112
 
132
113
  const fFontSize = 2 / fResolution * iScale;
133
114
  const fLineHeight = 2 / fResolution * iScale; // adjust letter-spacing for all combinations of scale and resolution to get it to fit the image width.
@@ -205,7 +186,7 @@
205
186
  // convert img element to ascii
206
187
 
207
188
 
208
- function asciifyImage( canvasRenderer, oAscii ) {
189
+ function asciifyImage( oAscii ) {
209
190
 
210
191
  oCtx.clearRect( 0, 0, iWidth, iHeight );
211
192
  oCtx.drawImage( oCanvasImg, 0, 0, iWidth, iHeight );
@@ -127,10 +127,28 @@
127
127
 
128
128
 
129
129
  const getFuncs = [ 'getX', 'getY', 'getZ', 'getW' ];
130
+ const tempColor = new THREE.Color();
130
131
 
131
- function attrBufferToArray( attr ) {
132
+ function attrBufferToArray( attr, isColor = false ) {
132
133
 
133
- if ( attr.isInterleavedBufferAttribute ) {
134
+ if ( isColor ) {
135
+
136
+ // convert the colors to srgb before export
137
+ // colors are always written as floats
138
+ const arr = new Float32Array( attr.count * 3 );
139
+
140
+ for ( let i = 0, l = attr.count; i < l; i ++ ) {
141
+
142
+ tempColor.fromBufferAttribute( attr, i ).convertLinearToSRGB();
143
+ arr[ 3 * i + 0 ] = tempColor.r;
144
+ arr[ 3 * i + 1 ] = tempColor.g;
145
+ arr[ 3 * i + 2 ] = tempColor.b;
146
+
147
+ }
148
+
149
+ return arr;
150
+
151
+ } else if ( attr.isInterleavedBufferAttribute ) {
134
152
 
135
153
  // use the typed array constructor to save on memory
136
154
  const arr = new attr.array.constructor( attr.count * attr.itemSize );
@@ -165,9 +183,9 @@
165
183
  } // Returns the string for a geometry's attribute
166
184
 
167
185
 
168
- function getAttribute( attr, name, params, type ) {
186
+ function getAttribute( attr, name, params, type, isColor = false ) {
169
187
 
170
- const array = attrBufferToArray( attr );
188
+ const array = attrBufferToArray( attr, isColor );
171
189
  const res = `<source id="${name}">` + `<float_array id="${name}-array" count="${array.length}">` + array.join( ' ' ) + '</float_array>' + '<technique_common>' + `<accessor source="#${name}-array" count="${Math.floor( array.length / attr.itemSize )}" stride="${attr.itemSize}">` + params.map( n => `<param name="${n}" type="${type}" />` ).join( '' ) + '</accessor>' + '</technique_common>' + '</source>';
172
190
  return res;
173
191
 
@@ -255,8 +273,9 @@
255
273
 
256
274
  if ( 'color' in bufferGeometry.attributes ) {
257
275
 
276
+ // colors are always written as floats
258
277
  const colName = `${meshid}-color`;
259
- gnode += getAttribute( bufferGeometry.attributes.color, colName, [ 'X', 'Y', 'Z' ], 'uint8' );
278
+ gnode += getAttribute( bufferGeometry.attributes.color, colName, [ 'R', 'G', 'B' ], 'float', true );
260
279
  triangleInputs += `<input semantic="COLOR" source="#${colName}" offset="0" />`;
261
280
 
262
281
  }
@@ -376,7 +395,10 @@
376
395
  const diffuse = m.color ? m.color : new THREE.Color( 0, 0, 0 );
377
396
  const specular = m.specular ? m.specular : new THREE.Color( 1, 1, 1 );
378
397
  const shininess = m.shininess || 0;
379
- const reflectivity = m.reflectivity || 0; // Do not export and alpha map for the reasons mentioned in issue (#13792)
398
+ const reflectivity = m.reflectivity || 0;
399
+ emissive.convertLinearToSRGB();
400
+ specular.convertLinearToSRGB();
401
+ diffuse.convertLinearToSRGB(); // Do not export and alpha map for the reasons mentioned in issue (#13792)
380
402
  // in three.js alpha maps are black and white, but collada expects the alpha
381
403
  // channel to specify the transparency
382
404
 
@@ -441,7 +463,7 @@
441
463
  }
442
464
 
443
465
  matids = matidsArray.fill().map( ( v, i ) => processMaterial( materials[ i % materials.length ] ) );
444
- node += `<instance_geometry url="#${meshid}">` + ( matids != null ? '<bind_material><technique_common>' + matids.map( ( id, i ) => `<instance_material symbol="MESH_MATERIAL_${i}" target="#${id}" >` + '<bind_vertex_input semantic="TEXCOORD" input_semantic="TEXCOORD" input_set="0" />' + '</instance_material>' ).join( '' ) + '</technique_common></bind_material>' : '' ) + '</instance_geometry>';
466
+ node += `<instance_geometry url="#${meshid}">` + ( matids.length > 0 ? '<bind_material><technique_common>' + matids.map( ( id, i ) => `<instance_material symbol="MESH_MATERIAL_${i}" target="#${id}" >` + '<bind_vertex_input semantic="TEXCOORD" input_semantic="TEXCOORD" input_set="0" />' + '</instance_material>' ).join( '' ) + '</technique_common></bind_material>' : '' ) + '</instance_geometry>';
445
467
 
446
468
  }
447
469