super-three 0.136.0 → 0.141.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (768) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +24 -26
  3. package/build/three.cjs +35889 -0
  4. package/build/three.js +4837 -6036
  5. package/build/three.min.js +2 -2
  6. package/build/three.module.js +16548 -17930
  7. package/examples/js/animation/CCDIKSolver.js +3 -2
  8. package/examples/js/animation/MMDAnimationHelper.js +3 -1
  9. package/examples/js/animation/MMDPhysics.js +3 -3
  10. package/examples/js/cameras/CinematicCamera.js +2 -7
  11. package/examples/js/controls/ArcballControls.js +3 -1
  12. package/examples/js/controls/PointerLockControls.js +3 -2
  13. package/examples/js/controls/TrackballControls.js +1 -4
  14. package/examples/js/controls/TransformControls.js +5 -6
  15. package/examples/js/controls/experimental/CameraControls.js +8 -4
  16. package/examples/js/csm/CSMFrustum.js +1 -1
  17. package/examples/js/csm/CSMShader.js +51 -35
  18. package/examples/js/curves/CurveExtras.js +14 -18
  19. package/examples/js/effects/AnaglyphEffect.js +7 -4
  20. package/examples/js/effects/AsciiEffect.js +10 -29
  21. package/examples/js/exporters/ColladaExporter.js +29 -7
  22. package/examples/js/exporters/EXRExporter.js +458 -0
  23. package/examples/js/exporters/GLTFExporter.js +233 -105
  24. package/examples/js/exporters/MMDExporter.js +1 -1
  25. package/examples/js/exporters/OBJExporter.js +12 -18
  26. package/examples/js/exporters/PLYExporter.js +15 -20
  27. package/examples/js/exporters/USDZExporter.js +13 -0
  28. package/examples/js/geometries/ConvexGeometry.js +1 -1
  29. package/examples/js/geometries/DecalGeometry.js +0 -7
  30. package/examples/js/geometries/LightningStrike.js +2 -2
  31. package/examples/js/geometries/ParametricGeometries.js +3 -3
  32. package/examples/js/geometries/TextGeometry.js +12 -10
  33. package/examples/js/helpers/OctreeHelper.js +74 -0
  34. package/examples/js/helpers/VertexNormalsHelper.js +4 -23
  35. package/examples/js/helpers/VertexTangentsHelper.js +3 -13
  36. package/examples/js/helpers/ViewHelper.js +266 -0
  37. package/examples/js/interactive/HTMLMesh.js +249 -42
  38. package/examples/js/interactive/SelectionHelper.js +1 -1
  39. package/examples/js/libs/opentype.min.js +1 -118
  40. package/examples/js/lines/Line2.js +1 -2
  41. package/examples/js/lines/LineGeometry.js +10 -21
  42. package/examples/js/lines/LineMaterial.js +2 -3
  43. package/examples/js/lines/LineSegments2.js +214 -140
  44. package/examples/js/lines/LineSegmentsGeometry.js +3 -14
  45. package/examples/js/lines/Wireframe.js +2 -3
  46. package/examples/js/lines/WireframeGeometry2.js +1 -2
  47. package/examples/js/loaders/3MFLoader.js +21 -17
  48. package/examples/js/loaders/AMFLoader.js +1 -1
  49. package/examples/js/loaders/BasisTextureLoader.js +1 -0
  50. package/examples/js/loaders/ColladaLoader.js +33 -12
  51. package/examples/js/loaders/DDSLoader.js +23 -30
  52. package/examples/js/loaders/EXRLoader.js +314 -294
  53. package/examples/js/loaders/FBXLoader.js +11 -0
  54. package/examples/js/loaders/FontLoader.js +1 -2
  55. package/examples/js/loaders/GCodeLoader.js +0 -1
  56. package/examples/js/loaders/GLTFLoader.js +250 -61
  57. package/examples/js/loaders/HDRCubeTextureLoader.js +0 -2
  58. package/examples/js/loaders/KMZLoader.js +1 -1
  59. package/examples/js/loaders/KTX2Loader.js +1 -9
  60. package/examples/js/loaders/LDrawLoader.js +1342 -962
  61. package/examples/js/loaders/LUT3dlLoader.js +18 -11
  62. package/examples/js/loaders/LUTCubeLoader.js +4 -5
  63. package/examples/js/loaders/LWOLoader.js +4 -2
  64. package/examples/js/loaders/LogLuvLoader.js +1 -2
  65. package/examples/js/loaders/MD2Loader.js +5 -5
  66. package/examples/js/loaders/MMDLoader.js +18 -4
  67. package/examples/js/loaders/MTLLoader.js +10 -3
  68. package/examples/js/loaders/NRRDLoader.js +1 -1
  69. package/examples/js/loaders/OBJLoader.js +9 -5
  70. package/examples/js/loaders/PCDLoader.js +24 -15
  71. package/examples/js/loaders/PDBLoader.js +11 -11
  72. package/examples/js/loaders/PLYLoader.js +5 -1
  73. package/examples/js/loaders/RGBELoader.js +9 -17
  74. package/examples/js/loaders/RGBMLoader.js +13 -16
  75. package/examples/js/loaders/STLLoader.js +1 -1
  76. package/examples/js/loaders/SVGLoader.js +21 -11
  77. package/examples/js/loaders/VOXLoader.js +3 -4
  78. package/examples/js/loaders/VRMLLoader.js +9 -21
  79. package/examples/js/loaders/VTKLoader.js +260 -295
  80. package/examples/js/loaders/lwo/LWO2Parser.js +4 -4
  81. package/examples/js/loaders/lwo/LWO3Parser.js +4 -4
  82. package/examples/js/math/ConvexHull.js +13 -28
  83. package/examples/js/math/Lut.js +27 -26
  84. package/examples/js/misc/MorphAnimMesh.js +2 -2
  85. package/examples/js/misc/ProgressiveLightMap.js +1 -1
  86. package/examples/js/misc/Volume.js +39 -48
  87. package/examples/js/misc/VolumeSlice.js +21 -21
  88. package/examples/js/modifiers/CurveModifier.js +8 -7
  89. package/examples/js/modifiers/EdgeSplitModifier.js +0 -13
  90. package/examples/js/modifiers/SimplifyModifier.js +1 -18
  91. package/examples/js/modifiers/TessellateModifier.js +0 -7
  92. package/examples/js/objects/Lensflare.js +4 -4
  93. package/examples/js/objects/LightningStorm.js +4 -5
  94. package/examples/js/objects/MarchingCubes.js +6 -11
  95. package/examples/js/objects/Reflector.js +10 -16
  96. package/examples/js/objects/ReflectorForSSRPass.js +1 -11
  97. package/examples/js/objects/Refractor.js +10 -16
  98. package/examples/js/objects/ShadowMesh.js +1 -2
  99. package/examples/js/objects/Sky.js +1 -1
  100. package/examples/js/objects/Water.js +2 -15
  101. package/examples/js/objects/Water2.js +1 -1
  102. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +6 -10
  103. package/examples/js/postprocessing/AfterimagePass.js +2 -6
  104. package/examples/js/postprocessing/BloomPass.js +50 -19
  105. package/examples/js/postprocessing/DotScreenPass.js +1 -1
  106. package/examples/js/postprocessing/EffectComposer.js +1 -6
  107. package/examples/js/postprocessing/GlitchPass.js +4 -5
  108. package/examples/js/postprocessing/LUTPass.js +2 -2
  109. package/examples/js/postprocessing/OutlinePass.js +8 -17
  110. package/examples/js/postprocessing/SAOPass.js +2 -7
  111. package/examples/js/postprocessing/SMAAPass.js +2 -9
  112. package/examples/js/postprocessing/SSAARenderPass.js +1 -6
  113. package/examples/js/postprocessing/SSAOPass.js +9 -21
  114. package/examples/js/postprocessing/SSRPass.js +3 -8
  115. package/examples/js/postprocessing/SavePass.js +1 -5
  116. package/examples/js/postprocessing/TAARenderPass.js +4 -4
  117. package/examples/js/postprocessing/UnrealBloomPass.js +3 -12
  118. package/examples/js/renderers/CSS2DRenderer.js +20 -19
  119. package/examples/js/renderers/CSS3DRenderer.js +40 -36
  120. package/examples/js/renderers/Projector.js +97 -124
  121. package/examples/js/renderers/SVGRenderer.js +3 -4
  122. package/examples/js/shaders/BlendShader.js +2 -1
  123. package/examples/js/shaders/CopyShader.js +4 -3
  124. package/examples/js/shaders/DigitalGlitch.js +3 -3
  125. package/examples/js/shaders/FXAAShader.js +239 -1069
  126. package/examples/js/shaders/FreiChenShader.js +1 -1
  127. package/examples/js/shaders/HorizontalBlurShader.js +1 -1
  128. package/examples/js/shaders/HorizontalTiltShiftShader.js +1 -1
  129. package/examples/js/shaders/MMDToonShader.js +0 -1
  130. package/examples/js/shaders/SSAOShader.js +1 -1
  131. package/examples/js/shaders/SSRShader.js +3 -3
  132. package/examples/js/shaders/ToneMapShader.js +1 -1
  133. package/examples/js/utils/BufferGeometryUtils.js +282 -22
  134. package/examples/js/utils/GPUStatsPanel.js +1 -1
  135. package/examples/js/utils/LDrawUtils.js +182 -0
  136. package/examples/js/utils/SceneUtils.js +59 -0
  137. package/examples/js/utils/SkeletonUtils.js +1 -1
  138. package/examples/js/utils/UVsDebug.js +23 -33
  139. package/examples/jsm/animation/CCDIKSolver.js +3 -9
  140. package/examples/jsm/animation/MMDPhysics.js +2 -2
  141. package/examples/jsm/cameras/CinematicCamera.js +2 -5
  142. package/examples/jsm/{WebGL.js → capabilities/WebGL.js} +2 -2
  143. package/examples/jsm/{renderers/webgpu → capabilities}/WebGPU.js +7 -1
  144. package/examples/jsm/controls/ArcballControls.js +3 -1
  145. package/examples/jsm/controls/PointerLockControls.js +4 -2
  146. package/examples/jsm/controls/TrackballControls.js +1 -4
  147. package/examples/jsm/controls/TransformControls.js +6 -6
  148. package/examples/jsm/controls/experimental/CameraControls.js +2 -2
  149. package/examples/jsm/csm/CSMFrustum.js +1 -1
  150. package/examples/jsm/csm/CSMShader.js +51 -35
  151. package/examples/jsm/curves/CurveExtras.js +15 -17
  152. package/examples/jsm/effects/AnaglyphEffect.js +4 -4
  153. package/examples/jsm/effects/AsciiEffect.js +9 -22
  154. package/examples/jsm/exporters/ColladaExporter.js +31 -6
  155. package/examples/jsm/exporters/EXRExporter.js +507 -0
  156. package/examples/jsm/exporters/GLTFExporter.js +261 -103
  157. package/examples/jsm/exporters/KTX2Exporter.js +281 -0
  158. package/examples/jsm/exporters/MMDExporter.js +1 -1
  159. package/examples/jsm/exporters/OBJExporter.js +11 -18
  160. package/examples/jsm/exporters/PLYExporter.js +23 -21
  161. package/examples/jsm/exporters/USDZExporter.js +12 -0
  162. package/examples/jsm/geometries/ConvexGeometry.js +1 -1
  163. package/examples/jsm/geometries/DecalGeometry.js +0 -7
  164. package/examples/jsm/geometries/LightningStrike.js +2 -2
  165. package/examples/jsm/geometries/ParametricGeometries.js +3 -3
  166. package/examples/jsm/geometries/TextGeometry.js +13 -13
  167. package/examples/jsm/helpers/OctreeHelper.js +58 -0
  168. package/examples/jsm/helpers/VertexNormalsHelper.js +4 -25
  169. package/examples/jsm/helpers/VertexTangentsHelper.js +3 -15
  170. package/examples/jsm/helpers/ViewHelper.js +295 -0
  171. package/examples/jsm/interactive/HTMLMesh.js +268 -36
  172. package/examples/jsm/interactive/SelectionHelper.js +1 -1
  173. package/examples/jsm/libs/flow.module.js +947 -183
  174. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  175. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  176. package/examples/jsm/libs/mikktspace.module.js +128 -0
  177. package/examples/jsm/libs/opentype.module.js +14568 -0
  178. package/examples/jsm/lines/Line2.js +2 -2
  179. package/examples/jsm/lines/LineGeometry.js +11 -19
  180. package/examples/jsm/lines/LineMaterial.js +3 -3
  181. package/examples/jsm/lines/LineSegments2.js +210 -145
  182. package/examples/jsm/lines/LineSegmentsGeometry.js +3 -12
  183. package/examples/jsm/lines/Wireframe.js +3 -3
  184. package/examples/jsm/lines/WireframeGeometry2.js +2 -2
  185. package/examples/jsm/loaders/3DMLoader.js +3 -2
  186. package/examples/jsm/loaders/3MFLoader.js +21 -17
  187. package/examples/jsm/loaders/AMFLoader.js +1 -1
  188. package/examples/jsm/loaders/BasisTextureLoader.js +7 -0
  189. package/examples/jsm/loaders/ColladaLoader.js +40 -12
  190. package/examples/jsm/loaders/DDSLoader.js +21 -28
  191. package/examples/jsm/loaders/EXRLoader.js +309 -293
  192. package/examples/jsm/loaders/FBXLoader.js +11 -0
  193. package/examples/jsm/loaders/FontLoader.js +2 -2
  194. package/examples/jsm/loaders/GCodeLoader.js +0 -1
  195. package/examples/jsm/loaders/GLTFLoader.js +263 -68
  196. package/examples/jsm/loaders/HDRCubeTextureLoader.js +1 -4
  197. package/examples/jsm/loaders/KMZLoader.js +1 -1
  198. package/examples/jsm/loaders/KTX2Loader.js +1 -10
  199. package/examples/jsm/loaders/LDrawLoader.js +1335 -988
  200. package/examples/jsm/loaders/LUT3dlLoader.js +19 -14
  201. package/examples/jsm/loaders/LUTCubeLoader.js +5 -7
  202. package/examples/jsm/loaders/LWOLoader.js +5 -3
  203. package/examples/jsm/loaders/LogLuvLoader.js +2 -2
  204. package/examples/jsm/loaders/MD2Loader.js +5 -5
  205. package/examples/jsm/loaders/MMDLoader.js +21 -3
  206. package/examples/jsm/loaders/MTLLoader.js +11 -4
  207. package/examples/jsm/loaders/NRRDLoader.js +1 -2
  208. package/examples/jsm/loaders/OBJLoader.js +11 -7
  209. package/examples/jsm/loaders/PCDLoader.js +25 -17
  210. package/examples/jsm/loaders/PDBLoader.js +11 -11
  211. package/examples/jsm/loaders/PLYLoader.js +10 -2
  212. package/examples/jsm/loaders/RGBELoader.js +11 -20
  213. package/examples/jsm/loaders/RGBMLoader.js +15 -12
  214. package/examples/jsm/loaders/STLLoader.js +1 -1
  215. package/examples/jsm/loaders/SVGLoader.js +26 -11
  216. package/examples/jsm/loaders/TTFLoader.js +1 -1
  217. package/examples/jsm/loaders/VOXLoader.js +5 -5
  218. package/examples/jsm/loaders/VRMLLoader.js +9 -23
  219. package/examples/jsm/loaders/VTKLoader.js +256 -284
  220. package/examples/jsm/loaders/ifc/web-ifc-api.js +9 -8
  221. package/examples/jsm/loaders/lwo/LWO2Parser.js +4 -4
  222. package/examples/jsm/loaders/lwo/LWO3Parser.js +4 -4
  223. package/examples/jsm/math/ConvexHull.js +13 -28
  224. package/examples/jsm/math/Lut.js +35 -25
  225. package/examples/jsm/misc/MorphAnimMesh.js +2 -2
  226. package/examples/jsm/misc/ProgressiveLightMap.js +1 -1
  227. package/examples/jsm/misc/Volume.js +39 -46
  228. package/examples/jsm/misc/VolumeSlice.js +21 -21
  229. package/examples/jsm/modifiers/CurveModifier.js +9 -8
  230. package/examples/jsm/modifiers/EdgeSplitModifier.js +0 -13
  231. package/examples/jsm/modifiers/SimplifyModifier.js +1 -18
  232. package/examples/jsm/modifiers/TessellateModifier.js +0 -7
  233. package/examples/jsm/node-editor/NodeEditor.js +485 -163
  234. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +14 -0
  235. package/examples/jsm/node-editor/accessors/NormalEditor.js +9 -9
  236. package/examples/jsm/node-editor/accessors/PositionEditor.js +9 -9
  237. package/examples/jsm/node-editor/accessors/UVEditor.js +7 -8
  238. package/examples/jsm/node-editor/core/BaseNode.js +89 -0
  239. package/examples/jsm/node-editor/core/DataFile.js +59 -0
  240. package/examples/jsm/node-editor/core/FileEditor.js +20 -0
  241. package/examples/jsm/node-editor/core/FileURLEditor.js +29 -0
  242. package/examples/jsm/node-editor/display/BlendEditor.js +10 -9
  243. package/examples/jsm/node-editor/display/NormalMapEditor.js +49 -0
  244. package/examples/jsm/node-editor/examples/animate-uv.json +1 -1
  245. package/examples/jsm/node-editor/examples/fake-top-light.json +1 -1
  246. package/examples/jsm/node-editor/examples/matcap.json +1 -0
  247. package/examples/jsm/node-editor/examples/oscillator-color.json +1 -1
  248. package/examples/jsm/node-editor/examples/rim.json +1 -1
  249. package/examples/jsm/node-editor/inputs/ColorEditor.js +18 -13
  250. package/examples/jsm/node-editor/inputs/FloatEditor.js +8 -9
  251. package/examples/jsm/node-editor/inputs/SliderEditor.js +6 -7
  252. package/examples/jsm/node-editor/inputs/TextureEditor.js +155 -0
  253. package/examples/jsm/node-editor/inputs/Vector2Editor.js +9 -9
  254. package/examples/jsm/node-editor/inputs/Vector3Editor.js +11 -11
  255. package/examples/jsm/node-editor/inputs/Vector4Editor.js +12 -12
  256. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +87 -0
  257. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +102 -0
  258. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +31 -18
  259. package/examples/jsm/node-editor/math/AngleEditor.js +40 -0
  260. package/examples/jsm/node-editor/math/DotEditor.js +8 -9
  261. package/examples/jsm/node-editor/math/InvertEditor.js +8 -7
  262. package/examples/jsm/node-editor/math/LimiterEditor.js +28 -14
  263. package/examples/jsm/node-editor/math/NormalizeEditor.js +9 -7
  264. package/examples/jsm/node-editor/math/OperatorEditor.js +29 -16
  265. package/examples/jsm/node-editor/math/PowerEditor.js +20 -10
  266. package/examples/jsm/node-editor/math/TrigonometryEditor.js +15 -9
  267. package/examples/jsm/node-editor/procedural/CheckerEditor.js +7 -6
  268. package/examples/jsm/node-editor/scene/MeshEditor.js +99 -0
  269. package/examples/jsm/node-editor/scene/Object3DEditor.js +160 -0
  270. package/examples/jsm/node-editor/scene/PointsEditor.js +99 -0
  271. package/examples/jsm/node-editor/utils/JoinEditor.js +58 -0
  272. package/examples/jsm/node-editor/utils/OscillatorEditor.js +9 -8
  273. package/examples/jsm/node-editor/utils/PreviewEditor.js +166 -0
  274. package/examples/jsm/node-editor/utils/SplitEditor.js +39 -0
  275. package/examples/jsm/node-editor/utils/TimerEditor.js +7 -6
  276. package/examples/jsm/nodes/Nodes.js +283 -94
  277. package/examples/jsm/nodes/accessors/BufferNode.js +24 -0
  278. package/examples/jsm/nodes/accessors/CameraNode.js +27 -196
  279. package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
  280. package/examples/jsm/nodes/accessors/InstanceNode.js +58 -0
  281. package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialNode.js +49 -11
  282. package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialReferenceNode.js +0 -0
  283. package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelNode.js +8 -0
  284. package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelViewProjectionNode.js +0 -0
  285. package/examples/jsm/nodes/accessors/NormalNode.js +39 -99
  286. package/examples/jsm/{renderers/nodes → nodes}/accessors/Object3DNode.js +34 -17
  287. package/examples/jsm/{renderers/nodes → nodes}/accessors/PointUVNode.js +2 -2
  288. package/examples/jsm/nodes/accessors/PositionNode.js +41 -110
  289. package/examples/jsm/nodes/accessors/ReferenceNode.js +65 -0
  290. package/examples/jsm/nodes/accessors/ReflectNode.js +34 -121
  291. package/examples/jsm/nodes/accessors/SkinningNode.js +102 -0
  292. package/examples/jsm/nodes/accessors/StorageBufferNode.js +21 -0
  293. package/examples/jsm/nodes/accessors/TextureNode.js +100 -0
  294. package/examples/jsm/nodes/accessors/UVNode.js +17 -43
  295. package/examples/jsm/nodes/accessors/UserDataNode.js +23 -0
  296. package/examples/jsm/nodes/core/ArrayUniformNode.js +23 -0
  297. package/examples/jsm/nodes/core/AttributeNode.js +33 -30
  298. package/examples/jsm/{renderers/nodes → nodes}/core/BypassNode.js +2 -2
  299. package/examples/jsm/{renderers/nodes → nodes}/core/CodeNode.js +2 -30
  300. package/examples/jsm/nodes/core/ConstNode.js +10 -106
  301. package/examples/jsm/{renderers/nodes → nodes}/core/ContextNode.js +17 -3
  302. package/examples/jsm/nodes/core/ExpressionNode.js +24 -7
  303. package/examples/jsm/nodes/core/FunctionCallNode.js +26 -67
  304. package/examples/jsm/nodes/core/FunctionNode.js +43 -216
  305. package/examples/jsm/nodes/core/InputNode.js +28 -60
  306. package/examples/jsm/nodes/core/InstanceIndexNode.js +21 -0
  307. package/examples/jsm/nodes/core/Node.js +228 -94
  308. package/examples/jsm/{renderers/nodes → nodes}/core/NodeAttribute.js +2 -2
  309. package/examples/jsm/nodes/core/NodeBuilder.js +388 -560
  310. package/examples/jsm/{renderers/nodes → nodes}/core/NodeCode.js +0 -0
  311. package/examples/jsm/nodes/core/NodeFrame.js +30 -23
  312. package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunction.js +0 -0
  313. package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunctionInput.js +0 -0
  314. package/examples/jsm/{renderers/nodes → nodes}/core/NodeKeywords.js +0 -0
  315. package/examples/jsm/{renderers/nodes → nodes}/core/NodeParser.js +0 -0
  316. package/examples/jsm/nodes/core/NodeUniform.js +8 -6
  317. package/examples/jsm/nodes/core/NodeUtils.js +69 -37
  318. package/examples/jsm/{renderers/nodes → nodes}/core/NodeVar.js +2 -2
  319. package/examples/jsm/{renderers/nodes → nodes}/core/NodeVary.js +2 -2
  320. package/examples/jsm/{renderers/nodes → nodes}/core/PropertyNode.js +0 -0
  321. package/examples/jsm/nodes/core/TempNode.js +20 -112
  322. package/examples/jsm/nodes/core/UniformNode.js +46 -0
  323. package/examples/jsm/nodes/core/VarNode.js +58 -27
  324. package/examples/jsm/{renderers/nodes → nodes}/core/VaryNode.js +0 -0
  325. package/examples/jsm/{renderers/nodes → nodes}/core/constants.js +0 -0
  326. package/examples/jsm/nodes/display/ColorSpaceNode.js +95 -0
  327. package/examples/jsm/nodes/display/FrontFacingNode.js +21 -0
  328. package/examples/jsm/nodes/display/NormalMapNode.js +86 -0
  329. package/examples/jsm/nodes/display/ToneMappingNode.js +51 -0
  330. package/examples/jsm/nodes/fog/FogNode.js +31 -0
  331. package/examples/jsm/nodes/fog/FogRangeNode.js +27 -0
  332. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +33 -0
  333. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  334. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +27 -0
  335. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  336. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +18 -0
  337. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +18 -0
  338. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +94 -0
  339. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +22 -0
  340. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +12 -0
  341. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  342. package/examples/jsm/nodes/gpgpu/ComputeNode.js +63 -0
  343. package/examples/jsm/nodes/lighting/AONode.js +25 -0
  344. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +37 -0
  345. package/examples/jsm/nodes/lighting/EnvironmentNode.js +65 -0
  346. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +50 -0
  347. package/examples/jsm/nodes/lighting/LightingContextNode.js +75 -0
  348. package/examples/jsm/nodes/lighting/LightingNode.js +19 -0
  349. package/examples/jsm/nodes/lighting/LightsNode.js +120 -0
  350. package/examples/jsm/nodes/lighting/PunctualLightNode.js +68 -0
  351. package/examples/jsm/nodes/loaders/NodeLoader.js +107 -0
  352. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +42 -0
  353. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  354. package/examples/jsm/{renderers/nodes → nodes}/materials/LineBasicNodeMaterial.js +11 -4
  355. package/examples/jsm/nodes/materials/Materials.js +65 -0
  356. package/examples/jsm/{renderers/nodes → nodes}/materials/MeshBasicNodeMaterial.js +13 -4
  357. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +162 -22
  358. package/examples/jsm/nodes/materials/NodeMaterial.js +128 -113
  359. package/examples/jsm/{renderers/nodes → nodes}/materials/PointsNodeMaterial.js +13 -4
  360. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +84 -16
  361. package/examples/jsm/nodes/math/CondNode.js +26 -95
  362. package/examples/jsm/nodes/math/MathNode.js +164 -187
  363. package/examples/jsm/nodes/math/OperatorNode.js +161 -41
  364. package/examples/jsm/{renderers/nodes → nodes}/parsers/GLSLNodeFunction.js +2 -2
  365. package/examples/jsm/{renderers/nodes → nodes}/parsers/GLSLNodeParser.js +0 -0
  366. package/examples/jsm/{renderers/nodes → nodes}/parsers/WGSLNodeFunction.js +20 -5
  367. package/examples/jsm/{renderers/nodes → nodes}/parsers/WGSLNodeParser.js +0 -0
  368. package/examples/jsm/nodes/procedural/CheckerNode.js +16 -57
  369. package/examples/jsm/nodes/shadernode/ShaderNode.js +262 -0
  370. package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +274 -0
  371. package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +106 -0
  372. package/examples/jsm/{renderers/nodes → nodes}/utils/ArrayElementNode.js +3 -3
  373. package/examples/jsm/{renderers/nodes → nodes}/utils/ConvertNode.js +11 -3
  374. package/examples/jsm/nodes/utils/JoinNode.js +17 -89
  375. package/examples/jsm/nodes/utils/MatcapUVNode.js +25 -0
  376. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +32 -0
  377. package/examples/jsm/{renderers/nodes → nodes}/utils/OscNode.js +18 -2
  378. package/examples/jsm/{renderers/nodes → nodes}/utils/SplitNode.js +35 -4
  379. package/examples/jsm/{renderers/nodes → nodes}/utils/SpriteSheetUVNode.js +3 -3
  380. package/examples/jsm/nodes/utils/TimerNode.js +30 -65
  381. package/examples/jsm/objects/Lensflare.js +6 -6
  382. package/examples/jsm/objects/LightningStorm.js +4 -4
  383. package/examples/jsm/objects/MarchingCubes.js +5 -9
  384. package/examples/jsm/objects/Reflector.js +8 -19
  385. package/examples/jsm/objects/ReflectorForSSRPass.js +2 -14
  386. package/examples/jsm/objects/Refractor.js +8 -19
  387. package/examples/jsm/objects/ShadowMesh.js +2 -2
  388. package/examples/jsm/objects/Sky.js +2 -2
  389. package/examples/jsm/objects/Water.js +3 -18
  390. package/examples/jsm/objects/Water2.js +2 -2
  391. package/examples/jsm/offscreen/jank.js +5 -5
  392. package/examples/jsm/offscreen/offscreen.js +1 -1
  393. package/examples/jsm/offscreen/scene.js +11 -11
  394. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +5 -7
  395. package/examples/jsm/postprocessing/AfterimagePass.js +0 -10
  396. package/examples/jsm/postprocessing/BloomPass.js +48 -20
  397. package/examples/jsm/postprocessing/DotScreenPass.js +1 -1
  398. package/examples/jsm/postprocessing/EffectComposer.js +1 -9
  399. package/examples/jsm/postprocessing/GlitchPass.js +7 -6
  400. package/examples/jsm/postprocessing/LUTPass.js +2 -2
  401. package/examples/jsm/postprocessing/OutlinePass.js +8 -15
  402. package/examples/jsm/postprocessing/SAOPass.js +2 -9
  403. package/examples/jsm/postprocessing/SMAAPass.js +2 -11
  404. package/examples/jsm/postprocessing/SSAARenderPass.js +1 -4
  405. package/examples/jsm/postprocessing/SSAOPass.js +13 -25
  406. package/examples/jsm/postprocessing/SSRPass.js +3 -9
  407. package/examples/jsm/postprocessing/SavePass.js +1 -3
  408. package/examples/jsm/postprocessing/TAARenderPass.js +4 -4
  409. package/examples/jsm/postprocessing/UnrealBloomPass.js +3 -8
  410. package/examples/jsm/renderers/CSS2DRenderer.js +21 -19
  411. package/examples/jsm/renderers/CSS3DRenderer.js +39 -34
  412. package/examples/jsm/renderers/Projector.js +101 -128
  413. package/examples/jsm/renderers/SVGRenderer.js +4 -4
  414. package/examples/jsm/renderers/webgl/nodes/SlotNode.js +1 -1
  415. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +127 -23
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  417. package/examples/jsm/renderers/webgl/nodes/WebGLPhysicalContextNode.js +5 -5
  418. package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +4 -4
  419. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +16 -10
  420. package/examples/jsm/renderers/webgpu/WebGPUBindings.js +8 -7
  421. package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +43 -0
  422. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +14 -7
  423. package/examples/jsm/renderers/webgpu/WebGPUInfo.js +1 -1
  424. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +0 -6
  425. package/examples/jsm/renderers/webgpu/WebGPURenderPipeline.js +20 -20
  426. package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +2 -1
  427. package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +66 -0
  428. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +49 -28
  429. package/examples/jsm/renderers/webgpu/WebGPUSampledTexture.js +14 -14
  430. package/examples/jsm/renderers/webgpu/WebGPUSampler.js +2 -2
  431. package/examples/jsm/renderers/webgpu/WebGPUStorageBuffer.js +5 -8
  432. package/examples/jsm/renderers/webgpu/WebGPUTextureUtils.js +23 -20
  433. package/examples/jsm/renderers/webgpu/WebGPUTextures.js +38 -20
  434. package/examples/jsm/renderers/webgpu/WebGPUUniform.js +14 -14
  435. package/examples/jsm/renderers/webgpu/WebGPUUniformBuffer.js +5 -32
  436. package/examples/jsm/renderers/webgpu/WebGPUUniformsGroup.js +2 -2
  437. package/examples/jsm/renderers/webgpu/constants.js +3 -2
  438. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js +276 -278
  439. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeSampledTexture.js +20 -2
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  441. package/examples/jsm/shaders/BlendShader.js +2 -1
  442. package/examples/jsm/shaders/CopyShader.js +4 -3
  443. package/examples/jsm/shaders/DigitalGlitch.js +3 -3
  444. package/examples/jsm/shaders/FXAAShader.js +219 -1051
  445. package/examples/jsm/shaders/FreiChenShader.js +1 -1
  446. package/examples/jsm/shaders/HorizontalBlurShader.js +1 -1
  447. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +1 -1
  448. package/examples/jsm/shaders/MMDToonShader.js +0 -1
  449. package/examples/jsm/shaders/SSAOShader.js +1 -1
  450. package/examples/jsm/shaders/SSRShader.js +3 -3
  451. package/examples/jsm/shaders/ToneMapShader.js +1 -1
  452. package/examples/jsm/utils/BufferGeometryUtils.js +292 -22
  453. package/examples/jsm/utils/GPUStatsPanel.js +1 -1
  454. package/examples/jsm/utils/LDrawUtils.js +202 -0
  455. package/examples/jsm/utils/SceneUtils.js +76 -2
  456. package/examples/jsm/utils/SkeletonUtils.js +1 -1
  457. package/examples/jsm/utils/UVsDebug.js +23 -32
  458. package/examples/jsm/webxr/ARButton.js +14 -4
  459. package/examples/jsm/webxr/OculusHandPointerModel.js +3 -3
  460. package/examples/jsm/webxr/Text2D.js +1 -1
  461. package/examples/jsm/webxr/VRButton.js +39 -1
  462. package/examples/jsm/webxr/XREstimatedLight.js +2 -0
  463. package/examples/jsm/webxr/XRHandMeshModel.js +3 -7
  464. package/examples/jsm/webxr/XRHandModelFactory.js +3 -0
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  466. package/src/Three.Legacy.js +41 -1912
  467. package/src/Three.js +6 -3
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  478. package/src/constants.js +8 -18
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  544. package/src/materials/MeshPhysicalMaterial.js +32 -35
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  598. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +25 -2
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  659. package/examples/js/objects/ReflectorRTT.js +0 -16
  660. package/examples/js/postprocessing/SSRrPass.js +0 -494
  661. package/examples/js/shaders/SSRrShader.js +0 -336
  662. package/examples/js/utils/RoughnessMipmapper.js +0 -268
  663. package/examples/jsm/deprecated/Geometry.js +0 -1869
  664. package/examples/jsm/libs/opentype.module.min.js +0 -119
  665. package/examples/jsm/loaders/NodeMaterialLoader.js +0 -263
  666. package/examples/jsm/loaders/VRMLoader.js +0 -78
  667. package/examples/jsm/nodes/accessors/ColorsNode.js +0 -56
  668. package/examples/jsm/nodes/accessors/LightNode.js +0 -60
  669. package/examples/jsm/nodes/accessors/ResolutionNode.js +0 -64
  670. package/examples/jsm/nodes/accessors/ScreenUVNode.js +0 -64
  671. package/examples/jsm/nodes/core/NodeLib.js +0 -64
  672. package/examples/jsm/nodes/core/StructNode.js +0 -106
  673. package/examples/jsm/nodes/effects/BlurNode.js +0 -171
  674. package/examples/jsm/nodes/effects/ColorAdjustmentNode.js +0 -140
  675. package/examples/jsm/nodes/effects/LuminanceNode.js +0 -75
  676. package/examples/jsm/nodes/inputs/BoolNode.js +0 -51
  677. package/examples/jsm/nodes/inputs/ColorNode.js +0 -58
  678. package/examples/jsm/nodes/inputs/CubeTextureNode.js +0 -108
  679. package/examples/jsm/nodes/inputs/FloatNode.js +0 -51
  680. package/examples/jsm/nodes/inputs/IntNode.js +0 -51
  681. package/examples/jsm/nodes/inputs/Matrix3Node.js +0 -63
  682. package/examples/jsm/nodes/inputs/Matrix4Node.js +0 -63
  683. package/examples/jsm/nodes/inputs/PropertyNode.js +0 -47
  684. package/examples/jsm/nodes/inputs/RTTNode.js +0 -157
  685. package/examples/jsm/nodes/inputs/ReflectorNode.js +0 -90
  686. package/examples/jsm/nodes/inputs/ScreenNode.js +0 -28
  687. package/examples/jsm/nodes/inputs/TextureNode.js +0 -116
  688. package/examples/jsm/nodes/inputs/Vector2Node.js +0 -57
  689. package/examples/jsm/nodes/inputs/Vector3Node.js +0 -58
  690. package/examples/jsm/nodes/inputs/Vector4Node.js +0 -59
  691. package/examples/jsm/nodes/materials/BasicNodeMaterial.js +0 -26
  692. package/examples/jsm/nodes/materials/PhongNodeMaterial.js +0 -36
  693. package/examples/jsm/nodes/materials/StandardNodeMaterial.js +0 -40
  694. package/examples/jsm/nodes/materials/nodes/BasicNode.js +0 -154
  695. package/examples/jsm/nodes/materials/nodes/MeshStandardNode.js +0 -116
  696. package/examples/jsm/nodes/materials/nodes/PhongNode.js +0 -409
  697. package/examples/jsm/nodes/materials/nodes/RawNode.js +0 -62
  698. package/examples/jsm/nodes/materials/nodes/SpriteNode.js +0 -236
  699. package/examples/jsm/nodes/materials/nodes/StandardNode.js +0 -609
  700. package/examples/jsm/nodes/misc/BumpMapNode.js +0 -163
  701. package/examples/jsm/nodes/misc/NormalMapNode.js +0 -138
  702. package/examples/jsm/nodes/misc/TextureCubeNode.js +0 -86
  703. package/examples/jsm/nodes/misc/TextureCubeUVNode.js +0 -280
  704. package/examples/jsm/nodes/postprocessing/NodePass.js +0 -93
  705. package/examples/jsm/nodes/postprocessing/NodePostProcessing.js +0 -148
  706. package/examples/jsm/nodes/procedural/Fractal3DNode.js +0 -104
  707. package/examples/jsm/nodes/procedural/Noise2DNode.js +0 -149
  708. package/examples/jsm/nodes/procedural/Noise3DNode.js +0 -141
  709. package/examples/jsm/nodes/utils/BypassNode.js +0 -85
  710. package/examples/jsm/nodes/utils/ColorSpaceNode.js +0 -154
  711. package/examples/jsm/nodes/utils/MaxMIPLevelNode.js +0 -56
  712. package/examples/jsm/nodes/utils/RemapNode.js +0 -155
  713. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +0 -101
  714. package/examples/jsm/nodes/utils/SubSlotNode.js +0 -77
  715. package/examples/jsm/nodes/utils/SwitchNode.js +0 -103
  716. package/examples/jsm/nodes/utils/UVTransformNode.js +0 -66
  717. package/examples/jsm/nodes/utils/VelocityNode.js +0 -170
  718. package/examples/jsm/objects/ReflectorRTT.js +0 -15
  719. package/examples/jsm/postprocessing/SSRrPass.js +0 -579
  720. package/examples/jsm/renderers/nodes/Nodes.js +0 -164
  721. package/examples/jsm/renderers/nodes/ShaderNode.js +0 -346
  722. package/examples/jsm/renderers/nodes/accessors/CameraNode.js +0 -68
  723. package/examples/jsm/renderers/nodes/accessors/NormalNode.js +0 -63
  724. package/examples/jsm/renderers/nodes/accessors/PositionNode.js +0 -67
  725. package/examples/jsm/renderers/nodes/accessors/ReferenceNode.js +0 -91
  726. package/examples/jsm/renderers/nodes/accessors/SkinningNode.js +0 -107
  727. package/examples/jsm/renderers/nodes/accessors/UVNode.js +0 -25
  728. package/examples/jsm/renderers/nodes/core/ArrayInputNode.js +0 -23
  729. package/examples/jsm/renderers/nodes/core/AttributeNode.js +0 -54
  730. package/examples/jsm/renderers/nodes/core/ExpressionNode.js +0 -32
  731. package/examples/jsm/renderers/nodes/core/FunctionCallNode.js +0 -67
  732. package/examples/jsm/renderers/nodes/core/FunctionNode.js +0 -87
  733. package/examples/jsm/renderers/nodes/core/InputNode.js +0 -66
  734. package/examples/jsm/renderers/nodes/core/Node.js +0 -104
  735. package/examples/jsm/renderers/nodes/core/NodeBuilder.js +0 -633
  736. package/examples/jsm/renderers/nodes/core/NodeFrame.js +0 -59
  737. package/examples/jsm/renderers/nodes/core/NodeUniform.js +0 -28
  738. package/examples/jsm/renderers/nodes/core/TempNode.js +0 -43
  739. package/examples/jsm/renderers/nodes/core/VarNode.js +0 -51
  740. package/examples/jsm/renderers/nodes/display/ColorSpaceNode.js +0 -133
  741. package/examples/jsm/renderers/nodes/display/NormalMapNode.js +0 -87
  742. package/examples/jsm/renderers/nodes/functions/BSDFs.js +0 -122
  743. package/examples/jsm/renderers/nodes/functions/PhysicalMaterialFunctions.js +0 -27
  744. package/examples/jsm/renderers/nodes/inputs/BufferNode.js +0 -25
  745. package/examples/jsm/renderers/nodes/inputs/ColorNode.js +0 -18
  746. package/examples/jsm/renderers/nodes/inputs/FloatNode.js +0 -17
  747. package/examples/jsm/renderers/nodes/inputs/IntNode.js +0 -17
  748. package/examples/jsm/renderers/nodes/inputs/Matrix3Node.js +0 -18
  749. package/examples/jsm/renderers/nodes/inputs/Matrix4Node.js +0 -18
  750. package/examples/jsm/renderers/nodes/inputs/TextureNode.js +0 -79
  751. package/examples/jsm/renderers/nodes/inputs/Vector2Node.js +0 -18
  752. package/examples/jsm/renderers/nodes/inputs/Vector3Node.js +0 -18
  753. package/examples/jsm/renderers/nodes/inputs/Vector4Node.js +0 -18
  754. package/examples/jsm/renderers/nodes/lights/LightContextNode.js +0 -59
  755. package/examples/jsm/renderers/nodes/lights/LightNode.js +0 -79
  756. package/examples/jsm/renderers/nodes/lights/LightsNode.js +0 -44
  757. package/examples/jsm/renderers/nodes/materials/Materials.js +0 -11
  758. package/examples/jsm/renderers/nodes/materials/MeshStandardNodeMaterial.js +0 -63
  759. package/examples/jsm/renderers/nodes/math/CondNode.js +0 -60
  760. package/examples/jsm/renderers/nodes/math/MathNode.js +0 -241
  761. package/examples/jsm/renderers/nodes/math/OperatorNode.js +0 -174
  762. package/examples/jsm/renderers/nodes/procedural/CheckerNode.js +0 -36
  763. package/examples/jsm/renderers/nodes/utils/JoinNode.js +0 -42
  764. package/examples/jsm/renderers/nodes/utils/TimerNode.js +0 -47
  765. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -20
  766. package/examples/jsm/shaders/SSRrShader.js +0 -307
  767. package/examples/jsm/utils/RoughnessMipmapper.js +0 -288
  768. package/src/renderers/WebGLMultisampleRenderTarget.js +0 -33
@@ -1,336 +0,0 @@
1
- ( function () {
2
-
3
- const SSRrShader = {
4
- defines: {
5
- MAX_STEP: 0,
6
- PERSPECTIVE_CAMERA: true,
7
- SPECULAR: true,
8
- FILL_HOLE: true,
9
- INFINITE_THICK: false
10
- },
11
- uniforms: {
12
- 'tDiffuse': {
13
- value: null
14
- },
15
- 'tSpecular': {
16
- value: null
17
- },
18
- 'tNormalSelects': {
19
- value: null
20
- },
21
- 'tRefractive': {
22
- value: null
23
- },
24
- 'tDepth': {
25
- value: null
26
- },
27
- 'tDepthSelects': {
28
- value: null
29
- },
30
- 'cameraNear': {
31
- value: null
32
- },
33
- 'cameraFar': {
34
- value: null
35
- },
36
- 'resolution': {
37
- value: new THREE.Vector2()
38
- },
39
- 'cameraProjectionMatrix': {
40
- value: new THREE.Matrix4()
41
- },
42
- 'cameraInverseProjectionMatrix': {
43
- value: new THREE.Matrix4()
44
- },
45
- 'ior': {
46
- value: 1.03
47
- },
48
- 'cameraRange': {
49
- value: 0
50
- },
51
- 'maxDistance': {
52
- value: 180
53
- },
54
- 'surfDist': {
55
- value: .007
56
- }
57
- },
58
- vertexShader:
59
- /* glsl */
60
- `
61
-
62
- varying vec2 vUv;
63
-
64
- void main() {
65
-
66
- vUv = uv;
67
-
68
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
69
-
70
- }
71
-
72
- `,
73
- fragmentShader:
74
- /* glsl */
75
- `
76
- // precision highp float;
77
- precision highp sampler2D;
78
- varying vec2 vUv;
79
- uniform sampler2D tDepth;
80
- uniform sampler2D tDepthSelects;
81
- uniform sampler2D tNormalSelects;
82
- uniform sampler2D tRefractive;
83
- uniform sampler2D tDiffuse;
84
- uniform sampler2D tSpecular;
85
- uniform float cameraRange;
86
- uniform vec2 resolution;
87
- uniform float cameraNear;
88
- uniform float cameraFar;
89
- uniform float ior;
90
- uniform mat4 cameraProjectionMatrix;
91
- uniform mat4 cameraInverseProjectionMatrix;
92
- uniform float maxDistance;
93
- uniform float surfDist;
94
- #include <packing>
95
- float pointToLineDistance(vec3 x0, vec3 x1, vec3 x2) {
96
- //x0: point, x1: linePointA, x2: linePointB
97
- //https://mathworld.wolfram.com/Point-LineDistance3-Dimensional.html
98
- return length(cross(x0-x1,x0-x2))/length(x2-x1);
99
- }
100
- float pointPlaneDistance(vec3 point,vec3 planePoint,vec3 planeNormal){
101
- // https://mathworld.wolfram.com/Point-PlaneDistance.html
102
- //// https://en.wikipedia.org/wiki/Plane_(geometry)
103
- //// http://paulbourke.net/geometry/pointlineplane/
104
- float a=planeNormal.x,b=planeNormal.y,c=planeNormal.z;
105
- float x0=point.x,y0=point.y,z0=point.z;
106
- float x=planePoint.x,y=planePoint.y,z=planePoint.z;
107
- float d=-(a*x+b*y+c*z);
108
- float distance=(a*x0+b*y0+c*z0+d)/sqrt(a*a+b*b+c*c);
109
- return distance;
110
- }
111
- float getDepth( const in vec2 uv ) {
112
- return texture2D( tDepth, uv ).x;
113
- }
114
- float getDepthSelects( const in vec2 uv ) {
115
- return texture2D( tDepthSelects, uv ).x;
116
- }
117
- float getViewZ( const in float depth ) {
118
- #ifdef PERSPECTIVE_CAMERA
119
- return perspectiveDepthToViewZ( depth, cameraNear, cameraFar );
120
- #else
121
- return orthographicDepthToViewZ( depth, cameraNear, cameraFar );
122
- #endif
123
- }
124
- vec3 getViewPosition( const in vec2 uv, const in float depth/*clip space*/, const in float clipW ) {
125
- vec4 clipPosition = vec4( ( vec3( uv, depth ) - 0.5 ) * 2.0, 1.0 );//ndc
126
- clipPosition *= clipW; //clip
127
- return ( cameraInverseProjectionMatrix * clipPosition ).xyz;//view
128
- }
129
- vec3 getViewNormalSelects( const in vec2 uv ) {
130
- return unpackRGBToNormal( texture2D( tNormalSelects, uv ).xyz );
131
- }
132
- vec2 viewPositionToXY(vec3 viewPosition){
133
- vec2 xy;
134
- vec4 clip=cameraProjectionMatrix*vec4(viewPosition,1);
135
- xy=clip.xy;//clip
136
- float clipW=clip.w;
137
- xy/=clipW;//NDC
138
- xy=(xy+1.)/2.;//uv
139
- xy*=resolution;//screen
140
- return xy;
141
- }
142
- void setResultColor(vec2 uv){
143
- vec4 refractColor=texture2D(tDiffuse,uv);
144
- #ifdef SPECULAR
145
- vec4 specularColor=texture2D(tSpecular,vUv);
146
- gl_FragColor.xyz=mix(refractColor.xyz,vec3(1),specularColor.r);
147
- // gl_FragColor.xyz=refractColor.xyz*(1.+specularColor.r*3.);
148
- #else
149
- gl_FragColor.xyz=refractColor.xyz;
150
- #endif
151
- gl_FragColor.a=1.;
152
-
153
- }
154
- void main(){
155
- if(ior==1.) return; // Adding this line may have better performance, but more importantly, it can avoid display errors at the very edges of the model when IOR is equal to 1.
156
-
157
- float refractive=texture2D(tRefractive,vUv).r;
158
- if(refractive<=0.) return;
159
-
160
- // gl_FragColor=vec4(0,0,.5,1);return;
161
- vec3 viewNormalSelects=getViewNormalSelects( vUv );
162
- // gl_FragColor=vec4(viewNormalSelects,1);return;
163
-
164
- // if(viewNormalSelects.x<=0.&&viewNormalSelects.y<=0.&&viewNormalSelects.z<=0.) return;
165
-
166
- float depth = getDepthSelects( vUv );
167
- float viewZ = getViewZ( depth );
168
- // if(-viewZ>=cameraFar) return;
169
-
170
- float clipW = cameraProjectionMatrix[2][3] * viewZ+cameraProjectionMatrix[3][3];
171
- vec3 viewPosition=getViewPosition( vUv, depth, clipW );
172
-
173
- vec2 d0=gl_FragCoord.xy;
174
- vec2 d1;
175
-
176
- #ifdef PERSPECTIVE_CAMERA
177
- vec3 viewIncidentDir=normalize(viewPosition);
178
- #else
179
- vec3 viewIncidentDir=vec3(0,0,-1);
180
- #endif
181
-
182
- vec3 viewRefractDir=refract(viewIncidentDir,viewNormalSelects,1./ior);
183
- // https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/refract.xhtml
184
-
185
- vec3 d1viewPosition=viewPosition+viewRefractDir*maxDistance;
186
- #ifdef PERSPECTIVE_CAMERA
187
- if(d1viewPosition.z>-cameraNear){
188
- //https://tutorial.math.lamar.edu/Classes/CalcIII/EqnsOfLines.aspx
189
- float t=(-cameraNear-viewPosition.z)/viewRefractDir.z;
190
- d1viewPosition=viewPosition+viewRefractDir*t;
191
- }
192
- #endif
193
- d1=viewPositionToXY(d1viewPosition);
194
-
195
- float totalLen=length(d1-d0);
196
- float xLen=d1.x-d0.x;
197
- float yLen=d1.y-d0.y;
198
- float totalStep=max(abs(xLen),abs(yLen));
199
- float xSpan=xLen/totalStep;
200
- float ySpan=yLen/totalStep;
201
- #ifdef FILL_HOLE
202
- bool isRough=false;
203
- vec2 uvRough;
204
- #endif
205
- for(float i=0.;i<float(MAX_STEP);i++){
206
- if(i>=totalStep) break;
207
- vec2 xy=vec2(d0.x+i*xSpan,d0.y+i*ySpan);
208
- if(xy.x<0.||xy.x>resolution.x||xy.y<0.||xy.y>resolution.y) break;
209
- float s=length(xy-d0)/totalLen;
210
- vec2 uv=xy/resolution;
211
-
212
- float d = getDepth(uv);
213
- float vZ = getViewZ( d );
214
- float cW = cameraProjectionMatrix[2][3] * vZ+cameraProjectionMatrix[3][3];
215
- vec3 vP=getViewPosition( uv, d, cW );
216
-
217
- #ifdef PERSPECTIVE_CAMERA
218
- // https://comp.nus.edu.sg/~lowkl/publications/lowk_persp_interp_techrep.pdf
219
- float recipVPZ=1./viewPosition.z;
220
- float viewRefractRayZ=1./(recipVPZ+s*(1./d1viewPosition.z-recipVPZ));
221
- float sD=surfDist*cW;
222
- #else
223
- float viewRefractRayZ=viewPosition.z+s*(d1viewPosition.z-viewPosition.z);
224
- float sD=surfDist;
225
- #endif
226
-
227
- #ifdef FILL_HOLE // TODO: May can improve performance by check if INFINITE_THICK too.
228
- if(viewRefractRayZ<=vZ){
229
- if(!isRough){
230
- uvRough=uv;
231
- isRough=true;
232
- }
233
- }
234
- #endif
235
-
236
- bool hit;
237
- #ifdef INFINITE_THICK
238
- hit=viewRefractRayZ<=vZ;
239
- #else
240
- if(viewRefractRayZ-sD>vZ) continue;
241
- float away=pointToLineDistance(vP,viewPosition,d1viewPosition);
242
- hit=away<=sD;
243
- #endif
244
- if(hit){
245
- setResultColor(uv);
246
- return;
247
- }
248
- }
249
-
250
- #ifdef FILL_HOLE
251
- if(isRough){
252
- setResultColor(uvRough);
253
- }
254
- // else{
255
- // gl_FragColor=texture2D(tDiffuse,vUv);//For afterward add color mix feature.
256
- // }
257
- #else
258
- // gl_FragColor=texture2D(tDiffuse,vUv);//For afterward add color mix feature.
259
- #endif
260
- }
261
- `
262
- };
263
- var SSRrDepthShader = {
264
- defines: {
265
- 'PERSPECTIVE_CAMERA': 1
266
- },
267
- uniforms: {
268
- 'tDepth': {
269
- value: null
270
- },
271
- 'cameraNear': {
272
- value: null
273
- },
274
- 'cameraFar': {
275
- value: null
276
- }
277
- },
278
- vertexShader:
279
- /* glsl */
280
- `
281
-
282
- varying vec2 vUv;
283
-
284
- void main() {
285
-
286
- vUv = uv;
287
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
288
-
289
- }
290
-
291
- `,
292
- fragmentShader:
293
- /* glsl */
294
- `
295
-
296
- uniform sampler2D tDepth;
297
-
298
- uniform float cameraNear;
299
- uniform float cameraFar;
300
-
301
- varying vec2 vUv;
302
-
303
- #include <packing>
304
-
305
- float getLinearDepth( const in vec2 uv ) {
306
-
307
- #if PERSPECTIVE_CAMERA == 1
308
-
309
- float fragCoordZ = texture2D( tDepth, uv ).x;
310
- float viewZ = perspectiveDepthToViewZ( fragCoordZ, cameraNear, cameraFar );
311
- return viewZToOrthographicDepth( viewZ, cameraNear, cameraFar );
312
-
313
- #else
314
-
315
- return texture2D( tDepth, uv ).x;
316
-
317
- #endif
318
-
319
- }
320
-
321
- void main() {
322
-
323
- float depth = getLinearDepth( vUv );
324
- float d = 1.0 - depth;
325
- // d=(d-.999)*1000.;
326
- gl_FragColor = vec4( vec3( d ), 1.0 );
327
-
328
- }
329
-
330
- `
331
- };
332
-
333
- THREE.SSRrDepthShader = SSRrDepthShader;
334
- THREE.SSRrShader = SSRrShader;
335
-
336
- } )();
@@ -1,268 +0,0 @@
1
- ( function () {
2
-
3
- /**
4
- * This class generates custom mipmaps for a roughness map by encoding the lost variation in the
5
- * normal map mip levels as increased roughness in the corresponding roughness mip levels. This
6
- * helps with rendering accuracy for MeshStandardMaterial, and also helps with anti-aliasing when
7
- * using PMREM. If the normal map is larger than the roughness map, the roughness map will be
8
- * enlarged to match the dimensions of the normal map.
9
- */
10
-
11
- const _mipmapMaterial = _getMipmapMaterial();
12
-
13
- const _mesh = new THREE.Mesh( new THREE.PlaneGeometry( 2, 2 ), _mipmapMaterial );
14
-
15
- const _flatCamera = new THREE.OrthographicCamera( 0, 1, 0, 1, 0, 1 );
16
-
17
- let _tempTarget = null;
18
- let _renderer = null;
19
-
20
- class RoughnessMipmapper {
21
-
22
- constructor( renderer ) {
23
-
24
- _renderer = renderer;
25
-
26
- _renderer.compile( _mesh, _flatCamera );
27
-
28
- }
29
-
30
- generateMipmaps( material ) {
31
-
32
- if ( 'roughnessMap' in material === false ) return;
33
- const {
34
- roughnessMap,
35
- normalMap
36
- } = material;
37
- if ( roughnessMap === null || normalMap === null || ! roughnessMap.generateMipmaps || material.userData.roughnessUpdated ) return;
38
- material.userData.roughnessUpdated = true;
39
- let width = Math.max( roughnessMap.image.width, normalMap.image.width );
40
- let height = Math.max( roughnessMap.image.height, normalMap.image.height );
41
- if ( ! THREE.MathUtils.isPowerOfTwo( width ) || ! THREE.MathUtils.isPowerOfTwo( height ) ) return;
42
-
43
- const oldTarget = _renderer.getRenderTarget();
44
-
45
- const autoClear = _renderer.autoClear;
46
- _renderer.autoClear = false;
47
-
48
- if ( _tempTarget === null || _tempTarget.width !== width || _tempTarget.height !== height ) {
49
-
50
- if ( _tempTarget !== null ) _tempTarget.dispose();
51
- _tempTarget = new THREE.WebGLRenderTarget( width, height, {
52
- depthBuffer: false
53
- } );
54
- _tempTarget.scissorTest = true;
55
-
56
- }
57
-
58
- const newRoughnessTexture = new THREE.FramebufferTexture( width, height, roughnessMap.format );
59
- newRoughnessTexture.wrapS = roughnessMap.wrapS;
60
- newRoughnessTexture.wrapT = roughnessMap.wrapT;
61
- newRoughnessTexture.minFilter = roughnessMap.minFilter;
62
- newRoughnessTexture.magFilter = roughnessMap.magFilter;
63
- material.roughnessMap = newRoughnessTexture;
64
- if ( material.metalnessMap == roughnessMap ) material.metalnessMap = material.roughnessMap;
65
- if ( material.aoMap == roughnessMap ) material.aoMap = material.roughnessMap; // Copy UV transform parameters
66
-
67
- material.roughnessMap.offset.copy( roughnessMap.offset );
68
- material.roughnessMap.repeat.copy( roughnessMap.repeat );
69
- material.roughnessMap.center.copy( roughnessMap.center );
70
- material.roughnessMap.rotation = roughnessMap.rotation;
71
- material.roughnessMap.image = roughnessMap.image; // required for USDZExporter, see #22741
72
-
73
- material.roughnessMap.matrixAutoUpdate = roughnessMap.matrixAutoUpdate;
74
- material.roughnessMap.matrix.copy( roughnessMap.matrix );
75
- _mipmapMaterial.uniforms.roughnessMap.value = roughnessMap;
76
- _mipmapMaterial.uniforms.normalMap.value = normalMap;
77
- const position = new THREE.Vector2( 0, 0 );
78
- const texelSize = _mipmapMaterial.uniforms.texelSize.value;
79
-
80
- for ( let mip = 0; width >= 1 && height >= 1; ++ mip, width /= 2, height /= 2 ) {
81
-
82
- // Rendering to a mip level is not allowed in webGL1. Instead we must set
83
- // up a secondary texture to write the result to, then copy it back to the
84
- // proper mipmap level.
85
- texelSize.set( 1.0 / width, 1.0 / height );
86
- if ( mip == 0 ) texelSize.set( 0.0, 0.0 );
87
-
88
- _tempTarget.viewport.set( position.x, position.y, width, height );
89
-
90
- _tempTarget.scissor.set( position.x, position.y, width, height );
91
-
92
- _renderer.setRenderTarget( _tempTarget );
93
-
94
- _renderer.render( _mesh, _flatCamera );
95
-
96
- _renderer.copyFramebufferToTexture( position, material.roughnessMap, mip );
97
-
98
- _mipmapMaterial.uniforms.roughnessMap.value = material.roughnessMap;
99
-
100
- }
101
-
102
- roughnessMap.dispose();
103
-
104
- _renderer.setRenderTarget( oldTarget );
105
-
106
- _renderer.autoClear = autoClear;
107
-
108
- }
109
-
110
- dispose() {
111
-
112
- _mipmapMaterial.dispose();
113
-
114
- _mesh.geometry.dispose();
115
-
116
- if ( _tempTarget != null ) _tempTarget.dispose();
117
-
118
- }
119
-
120
- }
121
-
122
- function _getMipmapMaterial() {
123
-
124
- const shaderMaterial = new THREE.RawShaderMaterial( {
125
- uniforms: {
126
- roughnessMap: {
127
- value: null
128
- },
129
- normalMap: {
130
- value: null
131
- },
132
- texelSize: {
133
- value: new THREE.Vector2( 1, 1 )
134
- }
135
- },
136
- vertexShader:
137
- /* glsl */
138
- `
139
- precision mediump float;
140
- precision mediump int;
141
-
142
- attribute vec3 position;
143
- attribute vec2 uv;
144
-
145
- varying vec2 vUv;
146
-
147
- void main() {
148
-
149
- vUv = uv;
150
-
151
- gl_Position = vec4( position, 1.0 );
152
-
153
- }
154
- `,
155
- fragmentShader:
156
- /* glsl */
157
- `
158
- precision mediump float;
159
- precision mediump int;
160
-
161
- varying vec2 vUv;
162
-
163
- uniform sampler2D roughnessMap;
164
- uniform sampler2D normalMap;
165
- uniform vec2 texelSize;
166
-
167
- #define ENVMAP_TYPE_CUBE_UV
168
-
169
- vec4 envMapTexelToLinear( vec4 a ) { return a; }
170
-
171
- #include <cube_uv_reflection_fragment>
172
-
173
- float roughnessToVariance( float roughness ) {
174
-
175
- float variance = 0.0;
176
-
177
- if ( roughness >= r1 ) {
178
-
179
- variance = ( r0 - roughness ) * ( v1 - v0 ) / ( r0 - r1 ) + v0;
180
-
181
- } else if ( roughness >= r4 ) {
182
-
183
- variance = ( r1 - roughness ) * ( v4 - v1 ) / ( r1 - r4 ) + v1;
184
-
185
- } else if ( roughness >= r5 ) {
186
-
187
- variance = ( r4 - roughness ) * ( v5 - v4 ) / ( r4 - r5 ) + v4;
188
-
189
- } else {
190
-
191
- float roughness2 = roughness * roughness;
192
-
193
- variance = 1.79 * roughness2 * roughness2;
194
-
195
- }
196
-
197
- return variance;
198
-
199
- }
200
-
201
- float varianceToRoughness( float variance ) {
202
-
203
- float roughness = 0.0;
204
-
205
- if ( variance >= v1 ) {
206
-
207
- roughness = ( v0 - variance ) * ( r1 - r0 ) / ( v0 - v1 ) + r0;
208
-
209
- } else if ( variance >= v4 ) {
210
-
211
- roughness = ( v1 - variance ) * ( r4 - r1 ) / ( v1 - v4 ) + r1;
212
-
213
- } else if ( variance >= v5 ) {
214
-
215
- roughness = ( v4 - variance ) * ( r5 - r4 ) / ( v4 - v5 ) + r4;
216
-
217
- } else {
218
-
219
- roughness = pow( 0.559 * variance, 0.25 ); // 0.559 = 1.0 / 1.79
220
-
221
- }
222
-
223
- return roughness;
224
-
225
- }
226
-
227
- void main() {
228
-
229
- gl_FragColor = texture2D( roughnessMap, vUv, - 1.0 );
230
-
231
- if ( texelSize.x == 0.0 ) return;
232
-
233
- float roughness = gl_FragColor.g;
234
-
235
- float variance = roughnessToVariance( roughness );
236
-
237
- vec3 avgNormal;
238
-
239
- for ( float x = - 1.0; x < 2.0; x += 2.0 ) {
240
-
241
- for ( float y = - 1.0; y < 2.0; y += 2.0 ) {
242
-
243
- vec2 uv = vUv + vec2( x, y ) * 0.25 * texelSize;
244
-
245
- avgNormal += normalize( texture2D( normalMap, uv, - 1.0 ).xyz - 0.5 );
246
-
247
- }
248
-
249
- }
250
-
251
- variance += 1.0 - 0.25 * length( avgNormal );
252
-
253
- gl_FragColor.g = varianceToRoughness( variance );
254
-
255
- }
256
- `,
257
- blending: THREE.NoBlending,
258
- depthTest: false,
259
- depthWrite: false
260
- } );
261
- shaderMaterial.type = 'RoughnessMipmapper';
262
- return shaderMaterial;
263
-
264
- }
265
-
266
- THREE.RoughnessMipmapper = RoughnessMipmapper;
267
-
268
- } )();