super-three 0.133.4 → 0.136.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (409) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.js +2285 -1983
  3. package/build/three.min.js +1 -1
  4. package/build/three.module.js +5983 -5358
  5. package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff +0 -0
  6. package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff2 +0 -0
  7. package/examples/fonts/open-sans/open-sans.css +9 -0
  8. package/examples/fonts/tabler-icons/fonts/tabler-icons.eot +0 -0
  9. package/examples/fonts/tabler-icons/fonts/tabler-icons.svg +3966 -0
  10. package/examples/fonts/tabler-icons/fonts/tabler-icons.ttf +0 -0
  11. package/examples/fonts/tabler-icons/fonts/tabler-icons.woff +0 -0
  12. package/examples/fonts/tabler-icons/fonts/tabler-icons.woff2 +0 -0
  13. package/examples/fonts/tabler-icons/tabler-icons.min.css +4 -0
  14. package/examples/js/animation/CCDIKSolver.js +0 -1
  15. package/examples/js/animation/MMDPhysics.js +2 -4
  16. package/examples/js/cameras/CinematicCamera.js +2 -7
  17. package/examples/js/controls/ArcballControls.js +99 -72
  18. package/examples/js/controls/DragControls.js +7 -0
  19. package/examples/js/controls/OrbitControls.js +5 -36
  20. package/examples/js/controls/TrackballControls.js +3 -2
  21. package/examples/js/controls/TransformControls.js +24 -1
  22. package/examples/js/csm/CSM.js +2 -2
  23. package/examples/js/csm/CSMFrustum.js +133 -0
  24. package/examples/js/curves/CurveExtras.js +0 -2
  25. package/examples/js/effects/AsciiEffect.js +2 -9
  26. package/examples/js/exporters/GLTFExporter.js +148 -64
  27. package/examples/js/exporters/MMDExporter.js +1 -1
  28. package/examples/js/exporters/USDZExporter.js +45 -26
  29. package/examples/js/geometries/ConvexGeometry.js +1 -1
  30. package/examples/js/geometries/TeapotGeometry.js +0 -1
  31. package/examples/js/interactive/SelectionBox.js +2 -0
  32. package/examples/js/interactive/SelectionHelper.js +22 -7
  33. package/examples/js/lights/RectAreaLightUniformsLib.js +4 -0
  34. package/examples/js/lines/LineMaterial.js +58 -20
  35. package/examples/js/lines/LineSegments2.js +29 -24
  36. package/examples/js/loaders/3DMLoader.js +24 -11
  37. package/examples/js/loaders/3MFLoader.js +2 -2
  38. package/examples/js/loaders/AMFLoader.js +0 -2
  39. package/examples/js/loaders/BasisTextureLoader.js +1 -0
  40. package/examples/js/loaders/ColladaLoader.js +61 -4
  41. package/examples/js/loaders/EXRLoader.js +201 -272
  42. package/examples/js/loaders/FBXLoader.js +4 -5
  43. package/examples/js/loaders/GLTFLoader.js +98 -35
  44. package/examples/js/loaders/HDRCubeTextureLoader.js +0 -10
  45. package/examples/js/loaders/KTX2Loader.js +23 -2
  46. package/examples/js/loaders/KTXLoader.js +1 -1
  47. package/examples/js/loaders/LDrawLoader.js +1169 -901
  48. package/examples/js/loaders/LUT3dlLoader.js +19 -10
  49. package/examples/js/loaders/LUTCubeLoader.js +5 -4
  50. package/examples/js/loaders/LWOLoader.js +8 -6
  51. package/examples/js/loaders/LogLuvLoader.js +766 -0
  52. package/examples/js/loaders/MMDLoader.js +0 -1
  53. package/examples/js/loaders/NRRDLoader.js +9 -2
  54. package/examples/js/loaders/OBJLoader.js +0 -2
  55. package/examples/js/loaders/PLYLoader.js +33 -8
  56. package/examples/js/loaders/RGBELoader.js +8 -22
  57. package/examples/js/loaders/RGBMLoader.js +56 -6
  58. package/examples/js/loaders/SVGLoader.js +12 -6
  59. package/examples/js/loaders/TDSLoader.js +237 -271
  60. package/examples/js/loaders/VOXLoader.js +1 -0
  61. package/examples/js/loaders/VRMLLoader.js +11 -22
  62. package/examples/js/loaders/lwo/LWO2Parser.js +1 -0
  63. package/examples/js/loaders/lwo/LWO3Parser.js +4 -2
  64. package/examples/js/math/ConvexHull.js +7 -13
  65. package/examples/js/math/ImprovedNoise.js +1 -1
  66. package/examples/js/misc/GPUComputationRenderer.js +3 -1
  67. package/examples/js/misc/Volume.js +2 -2
  68. package/examples/js/modifiers/CurveModifier.js +8 -7
  69. package/examples/js/modifiers/EdgeSplitModifier.js +1 -1
  70. package/examples/js/modifiers/SimplifyModifier.js +1 -1
  71. package/examples/js/objects/Lensflare.js +2 -10
  72. package/examples/js/objects/MarchingCubes.js +42 -128
  73. package/examples/js/objects/Reflector.js +8 -13
  74. package/examples/js/objects/ReflectorForSSRPass.js +0 -10
  75. package/examples/js/objects/Refractor.js +8 -13
  76. package/examples/js/objects/Sky.js +1 -1
  77. package/examples/js/objects/Water.js +3 -15
  78. package/examples/js/objects/Water2.js +4 -7
  79. package/examples/js/postprocessing/GlitchPass.js +6 -5
  80. package/examples/js/postprocessing/SMAAPass.js +2 -9
  81. package/examples/js/postprocessing/SSAOPass.js +10 -21
  82. package/examples/js/postprocessing/SavePass.js +1 -5
  83. package/examples/js/renderers/CSS2DRenderer.js +4 -4
  84. package/examples/js/renderers/CSS3DRenderer.js +4 -4
  85. package/examples/js/shaders/ConvolutionShader.js +0 -1
  86. package/examples/js/shaders/DigitalGlitch.js +3 -3
  87. package/examples/js/shaders/FXAAShader.js +1 -1
  88. package/examples/js/shaders/FilmShader.js +1 -1
  89. package/examples/js/shaders/GammaCorrectionShader.js +1 -1
  90. package/examples/js/shaders/HorizontalBlurShader.js +1 -2
  91. package/examples/js/shaders/MMDToonShader.js +0 -1
  92. package/examples/js/shaders/SSAOShader.js +1 -1
  93. package/examples/js/shaders/SSRShader.js +1 -1
  94. package/examples/js/shaders/SSRrShader.js +1 -1
  95. package/examples/js/shaders/VerticalBlurShader.js +1 -2
  96. package/examples/js/utils/GeometryUtils.js +1 -1
  97. package/examples/jsm/animation/CCDIKSolver.js +0 -1
  98. package/examples/jsm/animation/MMDPhysics.js +1 -3
  99. package/examples/jsm/cameras/CinematicCamera.js +2 -5
  100. package/examples/jsm/{WebGL.js → capabilities/WebGL.js} +2 -2
  101. package/examples/jsm/{renderers/webgpu → capabilities}/WebGPU.js +1 -1
  102. package/examples/jsm/controls/ArcballControls.js +80 -77
  103. package/examples/jsm/controls/DragControls.js +7 -0
  104. package/examples/jsm/controls/OrbitControls.js +9 -51
  105. package/examples/jsm/controls/TrackballControls.js +1 -1
  106. package/examples/jsm/controls/TransformControls.js +24 -1
  107. package/examples/jsm/csm/CSM.js +3 -3
  108. package/examples/jsm/csm/{Frustum.js → CSMFrustum.js} +3 -3
  109. package/examples/jsm/curves/CurveExtras.js +0 -2
  110. package/examples/jsm/effects/AsciiEffect.js +2 -9
  111. package/examples/jsm/exporters/GLTFExporter.js +169 -99
  112. package/examples/jsm/exporters/MMDExporter.js +1 -1
  113. package/examples/jsm/exporters/USDZExporter.js +47 -26
  114. package/examples/jsm/geometries/ConvexGeometry.js +1 -1
  115. package/examples/jsm/geometries/TeapotGeometry.js +0 -1
  116. package/examples/jsm/interactive/SelectionBox.js +1 -0
  117. package/examples/jsm/interactive/SelectionHelper.js +19 -7
  118. package/examples/jsm/libs/flow.module.js +3338 -0
  119. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  120. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  121. package/examples/jsm/lights/RectAreaLightUniformsLib.js +7 -0
  122. package/examples/jsm/lines/LineMaterial.js +59 -23
  123. package/examples/jsm/lines/LineSegments2.js +22 -18
  124. package/examples/jsm/loaders/3DMLoader.js +18 -12
  125. package/examples/jsm/loaders/3MFLoader.js +2 -2
  126. package/examples/jsm/loaders/AMFLoader.js +0 -2
  127. package/examples/jsm/loaders/BasisTextureLoader.js +7 -0
  128. package/examples/jsm/loaders/ColladaLoader.js +61 -4
  129. package/examples/jsm/loaders/EXRLoader.js +200 -306
  130. package/examples/jsm/loaders/FBXLoader.js +4 -5
  131. package/examples/jsm/loaders/GLTFLoader.js +102 -40
  132. package/examples/jsm/loaders/HDRCubeTextureLoader.js +1 -17
  133. package/examples/jsm/loaders/KTX2Loader.js +30 -2
  134. package/examples/jsm/loaders/KTXLoader.js +1 -1
  135. package/examples/jsm/loaders/LDrawLoader.js +1159 -898
  136. package/examples/jsm/loaders/LUT3dlLoader.js +19 -12
  137. package/examples/jsm/loaders/LUTCubeLoader.js +5 -5
  138. package/examples/jsm/loaders/LWOLoader.js +8 -6
  139. package/examples/jsm/loaders/LogLuvLoader.js +606 -0
  140. package/examples/jsm/loaders/MMDLoader.js +0 -1
  141. package/examples/jsm/loaders/NRRDLoader.js +10 -2
  142. package/examples/jsm/loaders/OBJLoader.js +0 -2
  143. package/examples/jsm/loaders/PLYLoader.js +34 -8
  144. package/examples/jsm/loaders/RGBELoader.js +7 -28
  145. package/examples/jsm/loaders/RGBMLoader.js +62 -8
  146. package/examples/jsm/loaders/SVGLoader.js +15 -7
  147. package/examples/jsm/loaders/TDSLoader.js +236 -275
  148. package/examples/jsm/loaders/VOXLoader.js +1 -0
  149. package/examples/jsm/loaders/VRMLLoader.js +11 -23
  150. package/examples/jsm/loaders/lwo/LWO2Parser.js +1 -0
  151. package/examples/jsm/loaders/lwo/LWO3Parser.js +2 -2
  152. package/examples/jsm/math/ConvexHull.js +7 -13
  153. package/examples/jsm/math/ImprovedNoise.js +1 -1
  154. package/examples/jsm/misc/GPUComputationRenderer.js +3 -1
  155. package/examples/jsm/misc/Volume.js +2 -2
  156. package/examples/jsm/modifiers/CurveModifier.js +9 -8
  157. package/examples/jsm/modifiers/EdgeSplitModifier.js +1 -1
  158. package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
  159. package/examples/jsm/node-editor/NodeEditor.js +455 -0
  160. package/examples/jsm/node-editor/accessors/NormalEditor.js +30 -0
  161. package/examples/jsm/node-editor/accessors/PositionEditor.js +30 -0
  162. package/examples/jsm/node-editor/accessors/UVEditor.js +26 -0
  163. package/examples/jsm/node-editor/display/BlendEditor.js +43 -0
  164. package/examples/jsm/node-editor/examples/animate-uv.json +1 -0
  165. package/examples/jsm/node-editor/examples/fake-top-light.json +1 -0
  166. package/examples/jsm/node-editor/examples/oscillator-color.json +1 -0
  167. package/examples/jsm/node-editor/examples/rim.json +1 -0
  168. package/examples/jsm/node-editor/inputs/ColorEditor.js +91 -0
  169. package/examples/jsm/node-editor/inputs/FloatEditor.js +24 -0
  170. package/examples/jsm/node-editor/inputs/SliderEditor.js +68 -0
  171. package/examples/jsm/node-editor/inputs/Vector2Editor.js +28 -0
  172. package/examples/jsm/node-editor/inputs/Vector3Editor.js +30 -0
  173. package/examples/jsm/node-editor/inputs/Vector4Editor.js +37 -0
  174. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +108 -0
  175. package/examples/jsm/node-editor/math/DotEditor.js +36 -0
  176. package/examples/jsm/node-editor/math/InvertEditor.js +38 -0
  177. package/examples/jsm/node-editor/math/LimiterEditor.js +48 -0
  178. package/examples/jsm/node-editor/math/NormalizeEditor.js +26 -0
  179. package/examples/jsm/node-editor/math/OperatorEditor.js +50 -0
  180. package/examples/jsm/node-editor/math/PowerEditor.js +34 -0
  181. package/examples/jsm/node-editor/math/TrigonometryEditor.js +39 -0
  182. package/examples/jsm/node-editor/procedural/CheckerEditor.js +26 -0
  183. package/examples/jsm/node-editor/utils/OscillatorEditor.js +42 -0
  184. package/examples/jsm/node-editor/utils/TimerEditor.js +57 -0
  185. package/examples/jsm/nodes/core/NodeBuilder.js +2 -2
  186. package/examples/jsm/nodes/materials/StandardNodeMaterial.js +1 -1
  187. package/examples/jsm/nodes/materials/nodes/StandardNode.js +7 -6
  188. package/examples/jsm/nodes/math/MathNode.js +12 -0
  189. package/examples/jsm/nodes/misc/BumpMapNode.js +1 -1
  190. package/examples/jsm/nodes/misc/TextureCubeUVNode.js +1 -4
  191. package/examples/jsm/nodes/utils/ColorSpaceNode.js +5 -177
  192. package/examples/jsm/objects/Lensflare.js +5 -16
  193. package/examples/jsm/objects/MarchingCubes.js +46 -152
  194. package/examples/jsm/objects/Reflector.js +8 -16
  195. package/examples/jsm/objects/ReflectorForSSRPass.js +0 -12
  196. package/examples/jsm/objects/Refractor.js +8 -16
  197. package/examples/jsm/objects/Sky.js +1 -1
  198. package/examples/jsm/objects/Water.js +3 -18
  199. package/examples/jsm/objects/Water2.js +4 -8
  200. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +1 -1
  201. package/examples/jsm/postprocessing/AfterimagePass.js +1 -1
  202. package/examples/jsm/postprocessing/BloomPass.js +1 -1
  203. package/examples/jsm/postprocessing/BokehPass.js +1 -1
  204. package/examples/jsm/postprocessing/ClearPass.js +1 -1
  205. package/examples/jsm/postprocessing/CubeTexturePass.js +1 -1
  206. package/examples/jsm/postprocessing/DotScreenPass.js +1 -1
  207. package/examples/jsm/postprocessing/EffectComposer.js +3 -3
  208. package/examples/jsm/postprocessing/FilmPass.js +1 -1
  209. package/examples/jsm/postprocessing/GlitchPass.js +10 -7
  210. package/examples/jsm/postprocessing/HalftonePass.js +1 -1
  211. package/examples/jsm/postprocessing/MaskPass.js +1 -1
  212. package/examples/jsm/postprocessing/OutlinePass.js +1 -1
  213. package/examples/jsm/postprocessing/RenderPass.js +1 -1
  214. package/examples/jsm/postprocessing/SAOPass.js +2 -2
  215. package/examples/jsm/postprocessing/SMAAPass.js +3 -12
  216. package/examples/jsm/postprocessing/SSAARenderPass.js +1 -1
  217. package/examples/jsm/postprocessing/SSAOPass.js +15 -26
  218. package/examples/jsm/postprocessing/SSRPass.js +1 -1
  219. package/examples/jsm/postprocessing/SSRrPass.js +1 -1
  220. package/examples/jsm/postprocessing/SavePass.js +2 -4
  221. package/examples/jsm/postprocessing/ShaderPass.js +1 -1
  222. package/examples/jsm/postprocessing/TAARenderPass.js +1 -1
  223. package/examples/jsm/postprocessing/TexturePass.js +1 -1
  224. package/examples/jsm/postprocessing/UnrealBloomPass.js +1 -1
  225. package/examples/jsm/renderers/CSS2DRenderer.js +5 -4
  226. package/examples/jsm/renderers/CSS3DRenderer.js +5 -4
  227. package/examples/jsm/renderers/nodes/Nodes.js +17 -13
  228. package/examples/jsm/renderers/nodes/ShaderNode.js +229 -49
  229. package/examples/jsm/renderers/nodes/accessors/MaterialNode.js +6 -6
  230. package/examples/jsm/renderers/nodes/accessors/ModelViewProjectionNode.js +5 -5
  231. package/examples/jsm/renderers/nodes/accessors/NormalNode.js +14 -3
  232. package/examples/jsm/renderers/nodes/accessors/PointUVNode.js +3 -3
  233. package/examples/jsm/renderers/nodes/accessors/PositionNode.js +15 -5
  234. package/examples/jsm/renderers/nodes/accessors/SkinningNode.js +107 -0
  235. package/examples/jsm/renderers/nodes/accessors/UVNode.js +7 -5
  236. package/examples/jsm/renderers/nodes/core/ArrayInputNode.js +3 -3
  237. package/examples/jsm/renderers/nodes/core/AttributeNode.js +6 -0
  238. package/examples/jsm/renderers/nodes/core/BypassNode.js +38 -0
  239. package/examples/jsm/renderers/nodes/core/CodeNode.js +3 -3
  240. package/examples/jsm/renderers/nodes/core/ContextNode.js +4 -19
  241. package/examples/jsm/renderers/nodes/core/ExpressionNode.js +13 -2
  242. package/examples/jsm/renderers/nodes/core/FunctionNode.js +19 -132
  243. package/examples/jsm/renderers/nodes/core/InputNode.js +13 -3
  244. package/examples/jsm/renderers/nodes/core/Node.js +32 -10
  245. package/examples/jsm/renderers/nodes/core/NodeBuilder.js +146 -128
  246. package/examples/jsm/renderers/nodes/core/NodeFunction.js +22 -0
  247. package/examples/jsm/renderers/nodes/core/NodeFunctionInput.js +4 -4
  248. package/examples/jsm/renderers/nodes/core/NodeKeywords.js +18 -179
  249. package/examples/jsm/renderers/nodes/core/NodeParser.js +11 -0
  250. package/examples/jsm/renderers/nodes/core/NodeVar.js +2 -2
  251. package/examples/jsm/renderers/nodes/core/PropertyNode.js +14 -2
  252. package/examples/jsm/renderers/nodes/core/TempNode.js +10 -13
  253. package/examples/jsm/renderers/nodes/core/VarNode.js +12 -7
  254. package/examples/jsm/renderers/nodes/core/VaryNode.js +23 -8
  255. package/examples/jsm/renderers/nodes/core/constants.js +2 -0
  256. package/examples/jsm/renderers/nodes/display/ColorSpaceNode.js +43 -63
  257. package/examples/jsm/renderers/nodes/display/NormalMapNode.js +21 -22
  258. package/examples/jsm/renderers/nodes/functions/BSDFs.js +64 -101
  259. package/examples/jsm/renderers/nodes/functions/PhysicalMaterialFunctions.js +27 -0
  260. package/examples/jsm/renderers/nodes/inputs/BufferNode.js +25 -0
  261. package/examples/jsm/renderers/nodes/inputs/IntNode.js +17 -0
  262. package/examples/jsm/renderers/nodes/inputs/TextureNode.js +13 -10
  263. package/examples/jsm/renderers/nodes/lights/LightContextNode.js +20 -14
  264. package/examples/jsm/renderers/nodes/lights/LightNode.js +32 -36
  265. package/examples/jsm/renderers/nodes/math/CondNode.js +60 -0
  266. package/examples/jsm/renderers/nodes/math/MathNode.js +91 -37
  267. package/examples/jsm/renderers/nodes/math/OperatorNode.js +124 -31
  268. package/examples/jsm/renderers/nodes/parsers/GLSLNodeFunction.js +137 -0
  269. package/examples/jsm/renderers/nodes/parsers/GLSLNodeParser.js +14 -0
  270. package/examples/jsm/renderers/nodes/parsers/WGSLNodeFunction.js +89 -0
  271. package/examples/jsm/renderers/nodes/parsers/WGSLNodeParser.js +14 -0
  272. package/examples/jsm/renderers/nodes/procedural/CheckerNode.js +7 -9
  273. package/examples/jsm/renderers/nodes/utils/ArrayElementNode.js +31 -0
  274. package/examples/jsm/renderers/nodes/utils/ConvertNode.js +33 -0
  275. package/examples/jsm/renderers/nodes/utils/JoinNode.js +7 -7
  276. package/examples/jsm/renderers/nodes/utils/OscNode.js +58 -0
  277. package/examples/jsm/renderers/nodes/utils/SplitNode.js +18 -8
  278. package/examples/jsm/renderers/nodes/utils/SpriteSheetUVNode.js +7 -7
  279. package/examples/jsm/renderers/nodes/utils/TimerNode.js +1 -1
  280. package/examples/jsm/renderers/webgl/nodes/SlotNode.js +22 -0
  281. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +192 -95
  282. package/examples/jsm/renderers/webgl/nodes/WebGLNodes.js +2 -2
  283. package/examples/jsm/renderers/webgl/nodes/WebGLPhysicalContextNode.js +2 -2
  284. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +1 -1
  285. package/examples/jsm/renderers/webgpu/WebGPUBindings.js +10 -9
  286. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +2 -4
  287. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +1 -1
  288. package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +2 -4
  289. package/examples/jsm/renderers/webgpu/WebGPURenderPipeline.js +15 -23
  290. package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +44 -65
  291. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +13 -31
  292. package/examples/jsm/renderers/webgpu/WebGPUTextureUtils.js +61 -28
  293. package/examples/jsm/renderers/webgpu/WebGPUTextures.js +35 -29
  294. package/examples/jsm/renderers/webgpu/constants.js +2 -2
  295. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js +459 -95
  296. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +1 -1
  297. package/examples/jsm/shaders/ConvolutionShader.js +0 -1
  298. package/examples/jsm/shaders/DigitalGlitch.js +3 -3
  299. package/examples/jsm/shaders/FXAAShader.js +1 -1
  300. package/examples/jsm/shaders/FilmShader.js +1 -1
  301. package/examples/jsm/shaders/GammaCorrectionShader.js +1 -1
  302. package/examples/jsm/shaders/HorizontalBlurShader.js +1 -2
  303. package/examples/jsm/shaders/MMDToonShader.js +0 -1
  304. package/examples/jsm/shaders/SSAOShader.js +1 -1
  305. package/examples/jsm/shaders/SSRShader.js +1 -1
  306. package/examples/jsm/shaders/SSRrShader.js +1 -1
  307. package/examples/jsm/shaders/VerticalBlurShader.js +1 -2
  308. package/examples/jsm/utils/GeometryUtils.js +1 -1
  309. package/examples/jsm/utils/LDrawUtils.js +195 -0
  310. package/examples/jsm/utils/WorkerPool.js +11 -11
  311. package/examples/jsm/webxr/OculusHandPointerModel.js +6 -6
  312. package/examples/jsm/webxr/VRButton.js +24 -0
  313. package/examples/jsm/webxr/XREstimatedLight.js +2 -0
  314. package/package.json +27 -18
  315. package/src/Three.Legacy.js +18 -0
  316. package/src/Three.js +1 -3
  317. package/src/animation/AnimationMixer.js +1 -0
  318. package/src/cameras/CubeCamera.js +2 -0
  319. package/src/cameras/StereoCamera.js +8 -7
  320. package/src/constants.js +3 -23
  321. package/src/core/Layers.js +7 -1
  322. package/src/core/Object3D.js +3 -1
  323. package/src/extras/ImageUtils.js +63 -0
  324. package/src/extras/PMREMGenerator.js +49 -185
  325. package/src/extras/core/Interpolations.js +1 -1
  326. package/src/geometries/LatheGeometry.js +70 -47
  327. package/src/helpers/CameraHelper.js +1 -1
  328. package/src/loaders/FileLoader.js +98 -144
  329. package/src/loaders/ImageLoader.js +9 -4
  330. package/src/loaders/LoaderUtils.js +26 -0
  331. package/src/loaders/MaterialLoader.js +8 -5
  332. package/src/loaders/ObjectLoader.js +2 -0
  333. package/src/materials/Material.js +8 -8
  334. package/src/materials/MeshPhysicalMaterial.js +20 -14
  335. package/src/math/Color.js +1 -39
  336. package/src/math/MathUtils.js +5 -16
  337. package/src/math/Quaternion.js +1 -1
  338. package/src/math/Ray.js +2 -2
  339. package/src/math/Sphere.js +10 -1
  340. package/src/objects/Skeleton.js +1 -0
  341. package/src/renderers/WebGLCubeRenderTarget.js +0 -2
  342. package/src/renderers/WebGLMultisampleRenderTarget.js +7 -1
  343. package/src/renderers/WebGLRenderer.js +106 -199
  344. package/src/renderers/shaders/ShaderChunk/bsdfs.glsl.js +2 -2
  345. package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +1 -1
  346. package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +2 -24
  347. package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +0 -2
  348. package/src/renderers/shaders/ShaderChunk/encodings_pars_fragment.glsl.js +0 -78
  349. package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +0 -1
  350. package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +0 -2
  351. package/src/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js +1 -1
  352. package/src/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js +1 -1
  353. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +1 -1
  354. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +19 -6
  355. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +28 -2
  356. package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +10 -3
  357. package/src/renderers/shaders/ShaderChunk/map_particle_fragment.glsl.js +1 -2
  358. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +1 -1
  359. package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
  360. package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +9 -8
  361. package/src/renderers/shaders/ShaderLib/background.glsl.js +1 -3
  362. package/src/renderers/shaders/ShaderLib/equirect.glsl.js +1 -3
  363. package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +1 -1
  364. package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +1 -2
  365. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +23 -5
  366. package/src/renderers/shaders/ShaderLib/vsm.glsl.js +2 -1
  367. package/src/renderers/shaders/ShaderLib.js +8 -6
  368. package/src/renderers/shaders/UniformsLib.js +1 -2
  369. package/src/renderers/webgl/WebGLCapabilities.js +0 -2
  370. package/src/renderers/webgl/WebGLCubeMaps.js +0 -4
  371. package/src/renderers/webgl/WebGLCubeUVMaps.js +29 -16
  372. package/src/renderers/webgl/WebGLExtensions.js +1 -0
  373. package/src/renderers/webgl/WebGLMaterials.js +27 -15
  374. package/src/renderers/webgl/WebGLMorphtargets.js +13 -0
  375. package/src/renderers/webgl/WebGLProgram.js +12 -37
  376. package/src/renderers/webgl/WebGLPrograms.js +192 -70
  377. package/src/renderers/webgl/WebGLRenderLists.js +4 -14
  378. package/src/renderers/webgl/WebGLShaderCache.js +120 -0
  379. package/src/renderers/webgl/WebGLShadowMap.js +14 -5
  380. package/src/renderers/webgl/WebGLState.js +157 -17
  381. package/src/renderers/webgl/WebGLTextures.js +442 -83
  382. package/src/renderers/webgl/WebGLUniforms.js +45 -1
  383. package/src/renderers/webgl/WebGLUtils.js +86 -28
  384. package/src/renderers/webxr/WebXRManager.js +77 -109
  385. package/src/scenes/Scene.js +1 -1
  386. package/src/textures/DataTexture.js +0 -2
  387. package/src/textures/DataTexture2DArray.js +0 -2
  388. package/src/textures/DataTexture3D.js +0 -2
  389. package/src/textures/FramebufferTexture.js +25 -0
  390. package/src/textures/Texture.js +8 -1
  391. package/src/textures/VideoTexture.js +1 -3
  392. package/examples/js/WebGL.js +0 -90
  393. package/examples/js/controls/DeviceOrientationControls.js +0 -147
  394. package/examples/js/libs/dat.gui.min.js +0 -14
  395. package/examples/js/utils/RoughnessMipmapper.js +0 -278
  396. package/examples/jsm/controls/DeviceOrientationControls.js +0 -153
  397. package/examples/jsm/libs/dat.gui.module.js +0 -3575
  398. package/examples/jsm/libs/glslang.js +0 -78
  399. package/examples/jsm/libs/glslang.wasm +0 -0
  400. package/examples/jsm/renderers/nodes/consts/MathConsts.js +0 -7
  401. package/examples/jsm/renderers/nodes/core/ConstNode.js +0 -39
  402. package/examples/jsm/renderers/nodes/core/NodeSlot.js +0 -13
  403. package/examples/jsm/renderers/nodes/core/StructNode.js +0 -80
  404. package/examples/jsm/renderers/nodes/core/StructVarNode.js +0 -75
  405. package/examples/jsm/renderers/nodes/functions/EncodingFunctions.js +0 -99
  406. package/examples/jsm/renderers/nodes/functions/MathFunctions.js +0 -47
  407. package/examples/jsm/renderers/webgpu/nodes/ShaderLib.js +0 -152
  408. package/examples/jsm/utils/RoughnessMipmapper.js +0 -300
  409. package/src/extras/objects/ImmediateRenderObject.js +0 -31
@@ -1,278 +0,0 @@
1
- ( function () {
2
-
3
- /**
4
- * This class generates custom mipmaps for a roughness map by encoding the lost variation in the
5
- * normal map mip levels as increased roughness in the corresponding roughness mip levels. This
6
- * helps with rendering accuracy for MeshStandardMaterial, and also helps with anti-aliasing when
7
- * using PMREM. If the normal map is larger than the roughness map, the roughness map will be
8
- * enlarged to match the dimensions of the normal map.
9
- */
10
-
11
- const _mipmapMaterial = _getMipmapMaterial();
12
-
13
- const _mesh = new THREE.Mesh( new THREE.PlaneGeometry( 2, 2 ), _mipmapMaterial );
14
-
15
- const _flatCamera = new THREE.OrthographicCamera( 0, 1, 0, 1, 0, 1 );
16
-
17
- let _tempTarget = null;
18
- let _renderer = null;
19
-
20
- class RoughnessMipmapper {
21
-
22
- constructor( renderer ) {
23
-
24
- _renderer = renderer;
25
-
26
- _renderer.compile( _mesh, _flatCamera );
27
-
28
- }
29
-
30
- generateMipmaps( material ) {
31
-
32
- if ( 'roughnessMap' in material === false ) return;
33
- const {
34
- roughnessMap,
35
- normalMap
36
- } = material;
37
- if ( roughnessMap === null || normalMap === null || ! roughnessMap.generateMipmaps || material.userData.roughnessUpdated ) return;
38
- material.userData.roughnessUpdated = true;
39
- let width = Math.max( roughnessMap.image.width, normalMap.image.width );
40
- let height = Math.max( roughnessMap.image.height, normalMap.image.height );
41
- if ( ! THREE.MathUtils.isPowerOfTwo( width ) || ! THREE.MathUtils.isPowerOfTwo( height ) ) return;
42
-
43
- const oldTarget = _renderer.getRenderTarget();
44
-
45
- const autoClear = _renderer.autoClear;
46
- _renderer.autoClear = false;
47
-
48
- if ( _tempTarget === null || _tempTarget.width !== width || _tempTarget.height !== height ) {
49
-
50
- if ( _tempTarget !== null ) _tempTarget.dispose();
51
- _tempTarget = new THREE.WebGLRenderTarget( width, height, {
52
- depthBuffer: false
53
- } );
54
- _tempTarget.scissorTest = true;
55
-
56
- }
57
-
58
- if ( width !== roughnessMap.image.width || height !== roughnessMap.image.height ) {
59
-
60
- const params = {
61
- wrapS: roughnessMap.wrapS,
62
- wrapT: roughnessMap.wrapT,
63
- magFilter: roughnessMap.magFilter,
64
- minFilter: roughnessMap.minFilter,
65
- depthBuffer: false
66
- };
67
- const newRoughnessTarget = new THREE.WebGLRenderTarget( width, height, params );
68
- newRoughnessTarget.texture.generateMipmaps = true; // Setting the render target causes the memory to be allocated.
69
-
70
- _renderer.setRenderTarget( newRoughnessTarget );
71
-
72
- material.roughnessMap = newRoughnessTarget.texture;
73
- if ( material.metalnessMap == roughnessMap ) material.metalnessMap = material.roughnessMap;
74
- if ( material.aoMap == roughnessMap ) material.aoMap = material.roughnessMap; // Copy UV transform parameters
75
-
76
- material.roughnessMap.offset.copy( roughnessMap.offset );
77
- material.roughnessMap.repeat.copy( roughnessMap.repeat );
78
- material.roughnessMap.center.copy( roughnessMap.center );
79
- material.roughnessMap.rotation = roughnessMap.rotation;
80
- material.roughnessMap.matrixAutoUpdate = roughnessMap.matrixAutoUpdate;
81
- material.roughnessMap.matrix.copy( roughnessMap.matrix );
82
-
83
- }
84
-
85
- _mipmapMaterial.uniforms.roughnessMap.value = roughnessMap;
86
- _mipmapMaterial.uniforms.normalMap.value = normalMap;
87
- const position = new THREE.Vector2( 0, 0 );
88
- const texelSize = _mipmapMaterial.uniforms.texelSize.value;
89
-
90
- for ( let mip = 0; width >= 1 && height >= 1; ++ mip, width /= 2, height /= 2 ) {
91
-
92
- // Rendering to a mip level is not allowed in webGL1. Instead we must set
93
- // up a secondary texture to write the result to, then copy it back to the
94
- // proper mipmap level.
95
- texelSize.set( 1.0 / width, 1.0 / height );
96
- if ( mip == 0 ) texelSize.set( 0.0, 0.0 );
97
-
98
- _tempTarget.viewport.set( position.x, position.y, width, height );
99
-
100
- _tempTarget.scissor.set( position.x, position.y, width, height );
101
-
102
- _renderer.setRenderTarget( _tempTarget );
103
-
104
- _renderer.render( _mesh, _flatCamera );
105
-
106
- _renderer.copyFramebufferToTexture( position, material.roughnessMap, mip );
107
-
108
- _mipmapMaterial.uniforms.roughnessMap.value = material.roughnessMap;
109
-
110
- }
111
-
112
- if ( roughnessMap !== material.roughnessMap ) roughnessMap.dispose();
113
-
114
- _renderer.setRenderTarget( oldTarget );
115
-
116
- _renderer.autoClear = autoClear;
117
-
118
- }
119
-
120
- dispose() {
121
-
122
- _mipmapMaterial.dispose();
123
-
124
- _mesh.geometry.dispose();
125
-
126
- if ( _tempTarget != null ) _tempTarget.dispose();
127
-
128
- }
129
-
130
- }
131
-
132
- function _getMipmapMaterial() {
133
-
134
- const shaderMaterial = new THREE.RawShaderMaterial( {
135
- uniforms: {
136
- roughnessMap: {
137
- value: null
138
- },
139
- normalMap: {
140
- value: null
141
- },
142
- texelSize: {
143
- value: new THREE.Vector2( 1, 1 )
144
- }
145
- },
146
- vertexShader:
147
- /* glsl */
148
- `
149
- precision mediump float;
150
- precision mediump int;
151
-
152
- attribute vec3 position;
153
- attribute vec2 uv;
154
-
155
- varying vec2 vUv;
156
-
157
- void main() {
158
-
159
- vUv = uv;
160
-
161
- gl_Position = vec4( position, 1.0 );
162
-
163
- }
164
- `,
165
- fragmentShader:
166
- /* glsl */
167
- `
168
- precision mediump float;
169
- precision mediump int;
170
-
171
- varying vec2 vUv;
172
-
173
- uniform sampler2D roughnessMap;
174
- uniform sampler2D normalMap;
175
- uniform vec2 texelSize;
176
-
177
- #define ENVMAP_TYPE_CUBE_UV
178
-
179
- vec4 envMapTexelToLinear( vec4 a ) { return a; }
180
-
181
- #include <cube_uv_reflection_fragment>
182
-
183
- float roughnessToVariance( float roughness ) {
184
-
185
- float variance = 0.0;
186
-
187
- if ( roughness >= r1 ) {
188
-
189
- variance = ( r0 - roughness ) * ( v1 - v0 ) / ( r0 - r1 ) + v0;
190
-
191
- } else if ( roughness >= r4 ) {
192
-
193
- variance = ( r1 - roughness ) * ( v4 - v1 ) / ( r1 - r4 ) + v1;
194
-
195
- } else if ( roughness >= r5 ) {
196
-
197
- variance = ( r4 - roughness ) * ( v5 - v4 ) / ( r4 - r5 ) + v4;
198
-
199
- } else {
200
-
201
- float roughness2 = roughness * roughness;
202
-
203
- variance = 1.79 * roughness2 * roughness2;
204
-
205
- }
206
-
207
- return variance;
208
-
209
- }
210
-
211
- float varianceToRoughness( float variance ) {
212
-
213
- float roughness = 0.0;
214
-
215
- if ( variance >= v1 ) {
216
-
217
- roughness = ( v0 - variance ) * ( r1 - r0 ) / ( v0 - v1 ) + r0;
218
-
219
- } else if ( variance >= v4 ) {
220
-
221
- roughness = ( v1 - variance ) * ( r4 - r1 ) / ( v1 - v4 ) + r1;
222
-
223
- } else if ( variance >= v5 ) {
224
-
225
- roughness = ( v4 - variance ) * ( r5 - r4 ) / ( v4 - v5 ) + r4;
226
-
227
- } else {
228
-
229
- roughness = pow( 0.559 * variance, 0.25 ); // 0.559 = 1.0 / 1.79
230
-
231
- }
232
-
233
- return roughness;
234
-
235
- }
236
-
237
- void main() {
238
-
239
- gl_FragColor = texture2D( roughnessMap, vUv, - 1.0 );
240
-
241
- if ( texelSize.x == 0.0 ) return;
242
-
243
- float roughness = gl_FragColor.g;
244
-
245
- float variance = roughnessToVariance( roughness );
246
-
247
- vec3 avgNormal;
248
-
249
- for ( float x = - 1.0; x < 2.0; x += 2.0 ) {
250
-
251
- for ( float y = - 1.0; y < 2.0; y += 2.0 ) {
252
-
253
- vec2 uv = vUv + vec2( x, y ) * 0.25 * texelSize;
254
-
255
- avgNormal += normalize( texture2D( normalMap, uv, - 1.0 ).xyz - 0.5 );
256
-
257
- }
258
-
259
- }
260
-
261
- variance += 1.0 - 0.25 * length( avgNormal );
262
-
263
- gl_FragColor.g = varianceToRoughness( variance );
264
-
265
- }
266
- `,
267
- blending: THREE.NoBlending,
268
- depthTest: false,
269
- depthWrite: false
270
- } );
271
- shaderMaterial.type = 'RoughnessMipmapper';
272
- return shaderMaterial;
273
-
274
- }
275
-
276
- THREE.RoughnessMipmapper = RoughnessMipmapper;
277
-
278
- } )();
@@ -1,153 +0,0 @@
1
- import {
2
- Euler,
3
- EventDispatcher,
4
- MathUtils,
5
- Quaternion,
6
- Vector3
7
- } from 'three';
8
-
9
- const _zee = new Vector3( 0, 0, 1 );
10
- const _euler = new Euler();
11
- const _q0 = new Quaternion();
12
- const _q1 = new Quaternion( - Math.sqrt( 0.5 ), 0, 0, Math.sqrt( 0.5 ) ); // - PI/2 around the x-axis
13
-
14
- const _changeEvent = { type: 'change' };
15
-
16
- class DeviceOrientationControls extends EventDispatcher {
17
-
18
- constructor( object ) {
19
-
20
- super();
21
-
22
- if ( window.isSecureContext === false ) {
23
-
24
- console.error( 'THREE.DeviceOrientationControls: DeviceOrientationEvent is only available in secure contexts (https)' );
25
-
26
- }
27
-
28
- const scope = this;
29
-
30
- const EPS = 0.000001;
31
- const lastQuaternion = new Quaternion();
32
-
33
- this.object = object;
34
- this.object.rotation.reorder( 'YXZ' );
35
-
36
- this.enabled = true;
37
-
38
- this.deviceOrientation = {};
39
- this.screenOrientation = 0;
40
-
41
- this.alphaOffset = 0; // radians
42
-
43
- const onDeviceOrientationChangeEvent = function ( event ) {
44
-
45
- scope.deviceOrientation = event;
46
-
47
- };
48
-
49
- const onScreenOrientationChangeEvent = function () {
50
-
51
- scope.screenOrientation = window.orientation || 0;
52
-
53
- };
54
-
55
- // The angles alpha, beta and gamma form a set of intrinsic Tait-Bryan angles of type Z-X'-Y''
56
-
57
- const setObjectQuaternion = function ( quaternion, alpha, beta, gamma, orient ) {
58
-
59
- _euler.set( beta, alpha, - gamma, 'YXZ' ); // 'ZXY' for the device, but 'YXZ' for us
60
-
61
- quaternion.setFromEuler( _euler ); // orient the device
62
-
63
- quaternion.multiply( _q1 ); // camera looks out the back of the device, not the top
64
-
65
- quaternion.multiply( _q0.setFromAxisAngle( _zee, - orient ) ); // adjust for screen orientation
66
-
67
- };
68
-
69
- this.connect = function () {
70
-
71
- onScreenOrientationChangeEvent(); // run once on load
72
-
73
- // iOS 13+
74
-
75
- if ( window.DeviceOrientationEvent !== undefined && typeof window.DeviceOrientationEvent.requestPermission === 'function' ) {
76
-
77
- window.DeviceOrientationEvent.requestPermission().then( function ( response ) {
78
-
79
- if ( response == 'granted' ) {
80
-
81
- window.addEventListener( 'orientationchange', onScreenOrientationChangeEvent );
82
- window.addEventListener( 'deviceorientation', onDeviceOrientationChangeEvent );
83
-
84
- }
85
-
86
- } ).catch( function ( error ) {
87
-
88
- console.error( 'THREE.DeviceOrientationControls: Unable to use DeviceOrientation API:', error );
89
-
90
- } );
91
-
92
- } else {
93
-
94
- window.addEventListener( 'orientationchange', onScreenOrientationChangeEvent );
95
- window.addEventListener( 'deviceorientation', onDeviceOrientationChangeEvent );
96
-
97
- }
98
-
99
- scope.enabled = true;
100
-
101
- };
102
-
103
- this.disconnect = function () {
104
-
105
- window.removeEventListener( 'orientationchange', onScreenOrientationChangeEvent );
106
- window.removeEventListener( 'deviceorientation', onDeviceOrientationChangeEvent );
107
-
108
- scope.enabled = false;
109
-
110
- };
111
-
112
- this.update = function () {
113
-
114
- if ( scope.enabled === false ) return;
115
-
116
- const device = scope.deviceOrientation;
117
-
118
- if ( device ) {
119
-
120
- const alpha = device.alpha ? MathUtils.degToRad( device.alpha ) + scope.alphaOffset : 0; // Z
121
-
122
- const beta = device.beta ? MathUtils.degToRad( device.beta ) : 0; // X'
123
-
124
- const gamma = device.gamma ? MathUtils.degToRad( device.gamma ) : 0; // Y''
125
-
126
- const orient = scope.screenOrientation ? MathUtils.degToRad( scope.screenOrientation ) : 0; // O
127
-
128
- setObjectQuaternion( scope.object.quaternion, alpha, beta, gamma, orient );
129
-
130
- if ( 8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ) {
131
-
132
- lastQuaternion.copy( scope.object.quaternion );
133
- scope.dispatchEvent( _changeEvent );
134
-
135
- }
136
-
137
- }
138
-
139
- };
140
-
141
- this.dispose = function () {
142
-
143
- scope.disconnect();
144
-
145
- };
146
-
147
- this.connect();
148
-
149
- }
150
-
151
- }
152
-
153
- export { DeviceOrientationControls };