super-three 0.133.4 → 0.136.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/build/three.js +2285 -1983
- package/build/three.min.js +1 -1
- package/build/three.module.js +5983 -5358
- package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff +0 -0
- package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff2 +0 -0
- package/examples/fonts/open-sans/open-sans.css +9 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.eot +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.svg +3966 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.ttf +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.woff +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.woff2 +0 -0
- package/examples/fonts/tabler-icons/tabler-icons.min.css +4 -0
- package/examples/js/animation/CCDIKSolver.js +0 -1
- package/examples/js/animation/MMDPhysics.js +2 -4
- package/examples/js/cameras/CinematicCamera.js +2 -7
- package/examples/js/controls/ArcballControls.js +99 -72
- package/examples/js/controls/DragControls.js +7 -0
- package/examples/js/controls/OrbitControls.js +5 -36
- package/examples/js/controls/TrackballControls.js +3 -2
- package/examples/js/controls/TransformControls.js +24 -1
- package/examples/js/csm/CSM.js +2 -2
- package/examples/js/csm/CSMFrustum.js +133 -0
- package/examples/js/curves/CurveExtras.js +0 -2
- package/examples/js/effects/AsciiEffect.js +2 -9
- package/examples/js/exporters/GLTFExporter.js +148 -64
- package/examples/js/exporters/MMDExporter.js +1 -1
- package/examples/js/exporters/USDZExporter.js +45 -26
- package/examples/js/geometries/ConvexGeometry.js +1 -1
- package/examples/js/geometries/TeapotGeometry.js +0 -1
- package/examples/js/interactive/SelectionBox.js +2 -0
- package/examples/js/interactive/SelectionHelper.js +22 -7
- package/examples/js/lights/RectAreaLightUniformsLib.js +4 -0
- package/examples/js/lines/LineMaterial.js +58 -20
- package/examples/js/lines/LineSegments2.js +29 -24
- package/examples/js/loaders/3DMLoader.js +24 -11
- package/examples/js/loaders/3MFLoader.js +2 -2
- package/examples/js/loaders/AMFLoader.js +0 -2
- package/examples/js/loaders/BasisTextureLoader.js +1 -0
- package/examples/js/loaders/ColladaLoader.js +61 -4
- package/examples/js/loaders/EXRLoader.js +201 -272
- package/examples/js/loaders/FBXLoader.js +4 -5
- package/examples/js/loaders/GLTFLoader.js +98 -35
- package/examples/js/loaders/HDRCubeTextureLoader.js +0 -10
- package/examples/js/loaders/KTX2Loader.js +23 -2
- package/examples/js/loaders/KTXLoader.js +1 -1
- package/examples/js/loaders/LDrawLoader.js +1169 -901
- package/examples/js/loaders/LUT3dlLoader.js +19 -10
- package/examples/js/loaders/LUTCubeLoader.js +5 -4
- package/examples/js/loaders/LWOLoader.js +8 -6
- package/examples/js/loaders/LogLuvLoader.js +766 -0
- package/examples/js/loaders/MMDLoader.js +0 -1
- package/examples/js/loaders/NRRDLoader.js +9 -2
- package/examples/js/loaders/OBJLoader.js +0 -2
- package/examples/js/loaders/PLYLoader.js +33 -8
- package/examples/js/loaders/RGBELoader.js +8 -22
- package/examples/js/loaders/RGBMLoader.js +56 -6
- package/examples/js/loaders/SVGLoader.js +12 -6
- package/examples/js/loaders/TDSLoader.js +237 -271
- package/examples/js/loaders/VOXLoader.js +1 -0
- package/examples/js/loaders/VRMLLoader.js +11 -22
- package/examples/js/loaders/lwo/LWO2Parser.js +1 -0
- package/examples/js/loaders/lwo/LWO3Parser.js +4 -2
- package/examples/js/math/ConvexHull.js +7 -13
- package/examples/js/math/ImprovedNoise.js +1 -1
- package/examples/js/misc/GPUComputationRenderer.js +3 -1
- package/examples/js/misc/Volume.js +2 -2
- package/examples/js/modifiers/CurveModifier.js +8 -7
- package/examples/js/modifiers/EdgeSplitModifier.js +1 -1
- package/examples/js/modifiers/SimplifyModifier.js +1 -1
- package/examples/js/objects/Lensflare.js +2 -10
- package/examples/js/objects/MarchingCubes.js +42 -128
- package/examples/js/objects/Reflector.js +8 -13
- package/examples/js/objects/ReflectorForSSRPass.js +0 -10
- package/examples/js/objects/Refractor.js +8 -13
- package/examples/js/objects/Sky.js +1 -1
- package/examples/js/objects/Water.js +3 -15
- package/examples/js/objects/Water2.js +4 -7
- package/examples/js/postprocessing/GlitchPass.js +6 -5
- package/examples/js/postprocessing/SMAAPass.js +2 -9
- package/examples/js/postprocessing/SSAOPass.js +10 -21
- package/examples/js/postprocessing/SavePass.js +1 -5
- package/examples/js/renderers/CSS2DRenderer.js +4 -4
- package/examples/js/renderers/CSS3DRenderer.js +4 -4
- package/examples/js/shaders/ConvolutionShader.js +0 -1
- package/examples/js/shaders/DigitalGlitch.js +3 -3
- package/examples/js/shaders/FXAAShader.js +1 -1
- package/examples/js/shaders/FilmShader.js +1 -1
- package/examples/js/shaders/GammaCorrectionShader.js +1 -1
- package/examples/js/shaders/HorizontalBlurShader.js +1 -2
- package/examples/js/shaders/MMDToonShader.js +0 -1
- package/examples/js/shaders/SSAOShader.js +1 -1
- package/examples/js/shaders/SSRShader.js +1 -1
- package/examples/js/shaders/SSRrShader.js +1 -1
- package/examples/js/shaders/VerticalBlurShader.js +1 -2
- package/examples/js/utils/GeometryUtils.js +1 -1
- package/examples/jsm/animation/CCDIKSolver.js +0 -1
- package/examples/jsm/animation/MMDPhysics.js +1 -3
- package/examples/jsm/cameras/CinematicCamera.js +2 -5
- package/examples/jsm/{WebGL.js → capabilities/WebGL.js} +2 -2
- package/examples/jsm/{renderers/webgpu → capabilities}/WebGPU.js +1 -1
- package/examples/jsm/controls/ArcballControls.js +80 -77
- package/examples/jsm/controls/DragControls.js +7 -0
- package/examples/jsm/controls/OrbitControls.js +9 -51
- package/examples/jsm/controls/TrackballControls.js +1 -1
- package/examples/jsm/controls/TransformControls.js +24 -1
- package/examples/jsm/csm/CSM.js +3 -3
- package/examples/jsm/csm/{Frustum.js → CSMFrustum.js} +3 -3
- package/examples/jsm/curves/CurveExtras.js +0 -2
- package/examples/jsm/effects/AsciiEffect.js +2 -9
- package/examples/jsm/exporters/GLTFExporter.js +169 -99
- package/examples/jsm/exporters/MMDExporter.js +1 -1
- package/examples/jsm/exporters/USDZExporter.js +47 -26
- package/examples/jsm/geometries/ConvexGeometry.js +1 -1
- package/examples/jsm/geometries/TeapotGeometry.js +0 -1
- package/examples/jsm/interactive/SelectionBox.js +1 -0
- package/examples/jsm/interactive/SelectionHelper.js +19 -7
- package/examples/jsm/libs/flow.module.js +3338 -0
- package/examples/jsm/libs/lil-gui.module.min.js +8 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +7 -0
- package/examples/jsm/lines/LineMaterial.js +59 -23
- package/examples/jsm/lines/LineSegments2.js +22 -18
- package/examples/jsm/loaders/3DMLoader.js +18 -12
- package/examples/jsm/loaders/3MFLoader.js +2 -2
- package/examples/jsm/loaders/AMFLoader.js +0 -2
- package/examples/jsm/loaders/BasisTextureLoader.js +7 -0
- package/examples/jsm/loaders/ColladaLoader.js +61 -4
- package/examples/jsm/loaders/EXRLoader.js +200 -306
- package/examples/jsm/loaders/FBXLoader.js +4 -5
- package/examples/jsm/loaders/GLTFLoader.js +102 -40
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +1 -17
- package/examples/jsm/loaders/KTX2Loader.js +30 -2
- package/examples/jsm/loaders/KTXLoader.js +1 -1
- package/examples/jsm/loaders/LDrawLoader.js +1159 -898
- package/examples/jsm/loaders/LUT3dlLoader.js +19 -12
- package/examples/jsm/loaders/LUTCubeLoader.js +5 -5
- package/examples/jsm/loaders/LWOLoader.js +8 -6
- package/examples/jsm/loaders/LogLuvLoader.js +606 -0
- package/examples/jsm/loaders/MMDLoader.js +0 -1
- package/examples/jsm/loaders/NRRDLoader.js +10 -2
- package/examples/jsm/loaders/OBJLoader.js +0 -2
- package/examples/jsm/loaders/PLYLoader.js +34 -8
- package/examples/jsm/loaders/RGBELoader.js +7 -28
- package/examples/jsm/loaders/RGBMLoader.js +62 -8
- package/examples/jsm/loaders/SVGLoader.js +15 -7
- package/examples/jsm/loaders/TDSLoader.js +236 -275
- package/examples/jsm/loaders/VOXLoader.js +1 -0
- package/examples/jsm/loaders/VRMLLoader.js +11 -23
- package/examples/jsm/loaders/lwo/LWO2Parser.js +1 -0
- package/examples/jsm/loaders/lwo/LWO3Parser.js +2 -2
- package/examples/jsm/math/ConvexHull.js +7 -13
- package/examples/jsm/math/ImprovedNoise.js +1 -1
- package/examples/jsm/misc/GPUComputationRenderer.js +3 -1
- package/examples/jsm/misc/Volume.js +2 -2
- package/examples/jsm/modifiers/CurveModifier.js +9 -8
- package/examples/jsm/modifiers/EdgeSplitModifier.js +1 -1
- package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
- package/examples/jsm/node-editor/NodeEditor.js +455 -0
- package/examples/jsm/node-editor/accessors/NormalEditor.js +30 -0
- package/examples/jsm/node-editor/accessors/PositionEditor.js +30 -0
- package/examples/jsm/node-editor/accessors/UVEditor.js +26 -0
- package/examples/jsm/node-editor/display/BlendEditor.js +43 -0
- package/examples/jsm/node-editor/examples/animate-uv.json +1 -0
- package/examples/jsm/node-editor/examples/fake-top-light.json +1 -0
- package/examples/jsm/node-editor/examples/oscillator-color.json +1 -0
- package/examples/jsm/node-editor/examples/rim.json +1 -0
- package/examples/jsm/node-editor/inputs/ColorEditor.js +91 -0
- package/examples/jsm/node-editor/inputs/FloatEditor.js +24 -0
- package/examples/jsm/node-editor/inputs/SliderEditor.js +68 -0
- package/examples/jsm/node-editor/inputs/Vector2Editor.js +28 -0
- package/examples/jsm/node-editor/inputs/Vector3Editor.js +30 -0
- package/examples/jsm/node-editor/inputs/Vector4Editor.js +37 -0
- package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +108 -0
- package/examples/jsm/node-editor/math/DotEditor.js +36 -0
- package/examples/jsm/node-editor/math/InvertEditor.js +38 -0
- package/examples/jsm/node-editor/math/LimiterEditor.js +48 -0
- package/examples/jsm/node-editor/math/NormalizeEditor.js +26 -0
- package/examples/jsm/node-editor/math/OperatorEditor.js +50 -0
- package/examples/jsm/node-editor/math/PowerEditor.js +34 -0
- package/examples/jsm/node-editor/math/TrigonometryEditor.js +39 -0
- package/examples/jsm/node-editor/procedural/CheckerEditor.js +26 -0
- package/examples/jsm/node-editor/utils/OscillatorEditor.js +42 -0
- package/examples/jsm/node-editor/utils/TimerEditor.js +57 -0
- package/examples/jsm/nodes/core/NodeBuilder.js +2 -2
- package/examples/jsm/nodes/materials/StandardNodeMaterial.js +1 -1
- package/examples/jsm/nodes/materials/nodes/StandardNode.js +7 -6
- package/examples/jsm/nodes/math/MathNode.js +12 -0
- package/examples/jsm/nodes/misc/BumpMapNode.js +1 -1
- package/examples/jsm/nodes/misc/TextureCubeUVNode.js +1 -4
- package/examples/jsm/nodes/utils/ColorSpaceNode.js +5 -177
- package/examples/jsm/objects/Lensflare.js +5 -16
- package/examples/jsm/objects/MarchingCubes.js +46 -152
- package/examples/jsm/objects/Reflector.js +8 -16
- package/examples/jsm/objects/ReflectorForSSRPass.js +0 -12
- package/examples/jsm/objects/Refractor.js +8 -16
- package/examples/jsm/objects/Sky.js +1 -1
- package/examples/jsm/objects/Water.js +3 -18
- package/examples/jsm/objects/Water2.js +4 -8
- package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +1 -1
- package/examples/jsm/postprocessing/AfterimagePass.js +1 -1
- package/examples/jsm/postprocessing/BloomPass.js +1 -1
- package/examples/jsm/postprocessing/BokehPass.js +1 -1
- package/examples/jsm/postprocessing/ClearPass.js +1 -1
- package/examples/jsm/postprocessing/CubeTexturePass.js +1 -1
- package/examples/jsm/postprocessing/DotScreenPass.js +1 -1
- package/examples/jsm/postprocessing/EffectComposer.js +3 -3
- package/examples/jsm/postprocessing/FilmPass.js +1 -1
- package/examples/jsm/postprocessing/GlitchPass.js +10 -7
- package/examples/jsm/postprocessing/HalftonePass.js +1 -1
- package/examples/jsm/postprocessing/MaskPass.js +1 -1
- package/examples/jsm/postprocessing/OutlinePass.js +1 -1
- package/examples/jsm/postprocessing/RenderPass.js +1 -1
- package/examples/jsm/postprocessing/SAOPass.js +2 -2
- package/examples/jsm/postprocessing/SMAAPass.js +3 -12
- package/examples/jsm/postprocessing/SSAARenderPass.js +1 -1
- package/examples/jsm/postprocessing/SSAOPass.js +15 -26
- package/examples/jsm/postprocessing/SSRPass.js +1 -1
- package/examples/jsm/postprocessing/SSRrPass.js +1 -1
- package/examples/jsm/postprocessing/SavePass.js +2 -4
- package/examples/jsm/postprocessing/ShaderPass.js +1 -1
- package/examples/jsm/postprocessing/TAARenderPass.js +1 -1
- package/examples/jsm/postprocessing/TexturePass.js +1 -1
- package/examples/jsm/postprocessing/UnrealBloomPass.js +1 -1
- package/examples/jsm/renderers/CSS2DRenderer.js +5 -4
- package/examples/jsm/renderers/CSS3DRenderer.js +5 -4
- package/examples/jsm/renderers/nodes/Nodes.js +17 -13
- package/examples/jsm/renderers/nodes/ShaderNode.js +229 -49
- package/examples/jsm/renderers/nodes/accessors/MaterialNode.js +6 -6
- package/examples/jsm/renderers/nodes/accessors/ModelViewProjectionNode.js +5 -5
- package/examples/jsm/renderers/nodes/accessors/NormalNode.js +14 -3
- package/examples/jsm/renderers/nodes/accessors/PointUVNode.js +3 -3
- package/examples/jsm/renderers/nodes/accessors/PositionNode.js +15 -5
- package/examples/jsm/renderers/nodes/accessors/SkinningNode.js +107 -0
- package/examples/jsm/renderers/nodes/accessors/UVNode.js +7 -5
- package/examples/jsm/renderers/nodes/core/ArrayInputNode.js +3 -3
- package/examples/jsm/renderers/nodes/core/AttributeNode.js +6 -0
- package/examples/jsm/renderers/nodes/core/BypassNode.js +38 -0
- package/examples/jsm/renderers/nodes/core/CodeNode.js +3 -3
- package/examples/jsm/renderers/nodes/core/ContextNode.js +4 -19
- package/examples/jsm/renderers/nodes/core/ExpressionNode.js +13 -2
- package/examples/jsm/renderers/nodes/core/FunctionNode.js +19 -132
- package/examples/jsm/renderers/nodes/core/InputNode.js +13 -3
- package/examples/jsm/renderers/nodes/core/Node.js +32 -10
- package/examples/jsm/renderers/nodes/core/NodeBuilder.js +146 -128
- package/examples/jsm/renderers/nodes/core/NodeFunction.js +22 -0
- package/examples/jsm/renderers/nodes/core/NodeFunctionInput.js +4 -4
- package/examples/jsm/renderers/nodes/core/NodeKeywords.js +18 -179
- package/examples/jsm/renderers/nodes/core/NodeParser.js +11 -0
- package/examples/jsm/renderers/nodes/core/NodeVar.js +2 -2
- package/examples/jsm/renderers/nodes/core/PropertyNode.js +14 -2
- package/examples/jsm/renderers/nodes/core/TempNode.js +10 -13
- package/examples/jsm/renderers/nodes/core/VarNode.js +12 -7
- package/examples/jsm/renderers/nodes/core/VaryNode.js +23 -8
- package/examples/jsm/renderers/nodes/core/constants.js +2 -0
- package/examples/jsm/renderers/nodes/display/ColorSpaceNode.js +43 -63
- package/examples/jsm/renderers/nodes/display/NormalMapNode.js +21 -22
- package/examples/jsm/renderers/nodes/functions/BSDFs.js +64 -101
- package/examples/jsm/renderers/nodes/functions/PhysicalMaterialFunctions.js +27 -0
- package/examples/jsm/renderers/nodes/inputs/BufferNode.js +25 -0
- package/examples/jsm/renderers/nodes/inputs/IntNode.js +17 -0
- package/examples/jsm/renderers/nodes/inputs/TextureNode.js +13 -10
- package/examples/jsm/renderers/nodes/lights/LightContextNode.js +20 -14
- package/examples/jsm/renderers/nodes/lights/LightNode.js +32 -36
- package/examples/jsm/renderers/nodes/math/CondNode.js +60 -0
- package/examples/jsm/renderers/nodes/math/MathNode.js +91 -37
- package/examples/jsm/renderers/nodes/math/OperatorNode.js +124 -31
- package/examples/jsm/renderers/nodes/parsers/GLSLNodeFunction.js +137 -0
- package/examples/jsm/renderers/nodes/parsers/GLSLNodeParser.js +14 -0
- package/examples/jsm/renderers/nodes/parsers/WGSLNodeFunction.js +89 -0
- package/examples/jsm/renderers/nodes/parsers/WGSLNodeParser.js +14 -0
- package/examples/jsm/renderers/nodes/procedural/CheckerNode.js +7 -9
- package/examples/jsm/renderers/nodes/utils/ArrayElementNode.js +31 -0
- package/examples/jsm/renderers/nodes/utils/ConvertNode.js +33 -0
- package/examples/jsm/renderers/nodes/utils/JoinNode.js +7 -7
- package/examples/jsm/renderers/nodes/utils/OscNode.js +58 -0
- package/examples/jsm/renderers/nodes/utils/SplitNode.js +18 -8
- package/examples/jsm/renderers/nodes/utils/SpriteSheetUVNode.js +7 -7
- package/examples/jsm/renderers/nodes/utils/TimerNode.js +1 -1
- package/examples/jsm/renderers/webgl/nodes/SlotNode.js +22 -0
- package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +192 -95
- package/examples/jsm/renderers/webgl/nodes/WebGLNodes.js +2 -2
- package/examples/jsm/renderers/webgl/nodes/WebGLPhysicalContextNode.js +2 -2
- package/examples/jsm/renderers/webgpu/WebGPUBackground.js +1 -1
- package/examples/jsm/renderers/webgpu/WebGPUBindings.js +10 -9
- package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +2 -4
- package/examples/jsm/renderers/webgpu/WebGPUObjects.js +1 -1
- package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +2 -4
- package/examples/jsm/renderers/webgpu/WebGPURenderPipeline.js +15 -23
- package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +44 -65
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +13 -31
- package/examples/jsm/renderers/webgpu/WebGPUTextureUtils.js +61 -28
- package/examples/jsm/renderers/webgpu/WebGPUTextures.js +35 -29
- package/examples/jsm/renderers/webgpu/constants.js +2 -2
- package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js +459 -95
- package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +1 -1
- package/examples/jsm/shaders/ConvolutionShader.js +0 -1
- package/examples/jsm/shaders/DigitalGlitch.js +3 -3
- package/examples/jsm/shaders/FXAAShader.js +1 -1
- package/examples/jsm/shaders/FilmShader.js +1 -1
- package/examples/jsm/shaders/GammaCorrectionShader.js +1 -1
- package/examples/jsm/shaders/HorizontalBlurShader.js +1 -2
- package/examples/jsm/shaders/MMDToonShader.js +0 -1
- package/examples/jsm/shaders/SSAOShader.js +1 -1
- package/examples/jsm/shaders/SSRShader.js +1 -1
- package/examples/jsm/shaders/SSRrShader.js +1 -1
- package/examples/jsm/shaders/VerticalBlurShader.js +1 -2
- package/examples/jsm/utils/GeometryUtils.js +1 -1
- package/examples/jsm/utils/LDrawUtils.js +195 -0
- package/examples/jsm/utils/WorkerPool.js +11 -11
- package/examples/jsm/webxr/OculusHandPointerModel.js +6 -6
- package/examples/jsm/webxr/VRButton.js +24 -0
- package/examples/jsm/webxr/XREstimatedLight.js +2 -0
- package/package.json +27 -18
- package/src/Three.Legacy.js +18 -0
- package/src/Three.js +1 -3
- package/src/animation/AnimationMixer.js +1 -0
- package/src/cameras/CubeCamera.js +2 -0
- package/src/cameras/StereoCamera.js +8 -7
- package/src/constants.js +3 -23
- package/src/core/Layers.js +7 -1
- package/src/core/Object3D.js +3 -1
- package/src/extras/ImageUtils.js +63 -0
- package/src/extras/PMREMGenerator.js +49 -185
- package/src/extras/core/Interpolations.js +1 -1
- package/src/geometries/LatheGeometry.js +70 -47
- package/src/helpers/CameraHelper.js +1 -1
- package/src/loaders/FileLoader.js +98 -144
- package/src/loaders/ImageLoader.js +9 -4
- package/src/loaders/LoaderUtils.js +26 -0
- package/src/loaders/MaterialLoader.js +8 -5
- package/src/loaders/ObjectLoader.js +2 -0
- package/src/materials/Material.js +8 -8
- package/src/materials/MeshPhysicalMaterial.js +20 -14
- package/src/math/Color.js +1 -39
- package/src/math/MathUtils.js +5 -16
- package/src/math/Quaternion.js +1 -1
- package/src/math/Ray.js +2 -2
- package/src/math/Sphere.js +10 -1
- package/src/objects/Skeleton.js +1 -0
- package/src/renderers/WebGLCubeRenderTarget.js +0 -2
- package/src/renderers/WebGLMultisampleRenderTarget.js +7 -1
- package/src/renderers/WebGLRenderer.js +106 -199
- package/src/renderers/shaders/ShaderChunk/bsdfs.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +2 -24
- package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +0 -2
- package/src/renderers/shaders/ShaderChunk/encodings_pars_fragment.glsl.js +0 -78
- package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +0 -1
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +0 -2
- package/src/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +19 -6
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +28 -2
- package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +10 -3
- package/src/renderers/shaders/ShaderChunk/map_particle_fragment.glsl.js +1 -2
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +9 -8
- package/src/renderers/shaders/ShaderLib/background.glsl.js +1 -3
- package/src/renderers/shaders/ShaderLib/equirect.glsl.js +1 -3
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +1 -2
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +23 -5
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib.js +8 -6
- package/src/renderers/shaders/UniformsLib.js +1 -2
- package/src/renderers/webgl/WebGLCapabilities.js +0 -2
- package/src/renderers/webgl/WebGLCubeMaps.js +0 -4
- package/src/renderers/webgl/WebGLCubeUVMaps.js +29 -16
- package/src/renderers/webgl/WebGLExtensions.js +1 -0
- package/src/renderers/webgl/WebGLMaterials.js +27 -15
- package/src/renderers/webgl/WebGLMorphtargets.js +13 -0
- package/src/renderers/webgl/WebGLProgram.js +12 -37
- package/src/renderers/webgl/WebGLPrograms.js +192 -70
- package/src/renderers/webgl/WebGLRenderLists.js +4 -14
- package/src/renderers/webgl/WebGLShaderCache.js +120 -0
- package/src/renderers/webgl/WebGLShadowMap.js +14 -5
- package/src/renderers/webgl/WebGLState.js +157 -17
- package/src/renderers/webgl/WebGLTextures.js +442 -83
- package/src/renderers/webgl/WebGLUniforms.js +45 -1
- package/src/renderers/webgl/WebGLUtils.js +86 -28
- package/src/renderers/webxr/WebXRManager.js +77 -109
- package/src/scenes/Scene.js +1 -1
- package/src/textures/DataTexture.js +0 -2
- package/src/textures/DataTexture2DArray.js +0 -2
- package/src/textures/DataTexture3D.js +0 -2
- package/src/textures/FramebufferTexture.js +25 -0
- package/src/textures/Texture.js +8 -1
- package/src/textures/VideoTexture.js +1 -3
- package/examples/js/WebGL.js +0 -90
- package/examples/js/controls/DeviceOrientationControls.js +0 -147
- package/examples/js/libs/dat.gui.min.js +0 -14
- package/examples/js/utils/RoughnessMipmapper.js +0 -278
- package/examples/jsm/controls/DeviceOrientationControls.js +0 -153
- package/examples/jsm/libs/dat.gui.module.js +0 -3575
- package/examples/jsm/libs/glslang.js +0 -78
- package/examples/jsm/libs/glslang.wasm +0 -0
- package/examples/jsm/renderers/nodes/consts/MathConsts.js +0 -7
- package/examples/jsm/renderers/nodes/core/ConstNode.js +0 -39
- package/examples/jsm/renderers/nodes/core/NodeSlot.js +0 -13
- package/examples/jsm/renderers/nodes/core/StructNode.js +0 -80
- package/examples/jsm/renderers/nodes/core/StructVarNode.js +0 -75
- package/examples/jsm/renderers/nodes/functions/EncodingFunctions.js +0 -99
- package/examples/jsm/renderers/nodes/functions/MathFunctions.js +0 -47
- package/examples/jsm/renderers/webgpu/nodes/ShaderLib.js +0 -152
- package/examples/jsm/utils/RoughnessMipmapper.js +0 -300
- package/src/extras/objects/ImmediateRenderObject.js +0 -31
|
@@ -1,278 +0,0 @@
|
|
|
1
|
-
( function () {
|
|
2
|
-
|
|
3
|
-
/**
|
|
4
|
-
* This class generates custom mipmaps for a roughness map by encoding the lost variation in the
|
|
5
|
-
* normal map mip levels as increased roughness in the corresponding roughness mip levels. This
|
|
6
|
-
* helps with rendering accuracy for MeshStandardMaterial, and also helps with anti-aliasing when
|
|
7
|
-
* using PMREM. If the normal map is larger than the roughness map, the roughness map will be
|
|
8
|
-
* enlarged to match the dimensions of the normal map.
|
|
9
|
-
*/
|
|
10
|
-
|
|
11
|
-
const _mipmapMaterial = _getMipmapMaterial();
|
|
12
|
-
|
|
13
|
-
const _mesh = new THREE.Mesh( new THREE.PlaneGeometry( 2, 2 ), _mipmapMaterial );
|
|
14
|
-
|
|
15
|
-
const _flatCamera = new THREE.OrthographicCamera( 0, 1, 0, 1, 0, 1 );
|
|
16
|
-
|
|
17
|
-
let _tempTarget = null;
|
|
18
|
-
let _renderer = null;
|
|
19
|
-
|
|
20
|
-
class RoughnessMipmapper {
|
|
21
|
-
|
|
22
|
-
constructor( renderer ) {
|
|
23
|
-
|
|
24
|
-
_renderer = renderer;
|
|
25
|
-
|
|
26
|
-
_renderer.compile( _mesh, _flatCamera );
|
|
27
|
-
|
|
28
|
-
}
|
|
29
|
-
|
|
30
|
-
generateMipmaps( material ) {
|
|
31
|
-
|
|
32
|
-
if ( 'roughnessMap' in material === false ) return;
|
|
33
|
-
const {
|
|
34
|
-
roughnessMap,
|
|
35
|
-
normalMap
|
|
36
|
-
} = material;
|
|
37
|
-
if ( roughnessMap === null || normalMap === null || ! roughnessMap.generateMipmaps || material.userData.roughnessUpdated ) return;
|
|
38
|
-
material.userData.roughnessUpdated = true;
|
|
39
|
-
let width = Math.max( roughnessMap.image.width, normalMap.image.width );
|
|
40
|
-
let height = Math.max( roughnessMap.image.height, normalMap.image.height );
|
|
41
|
-
if ( ! THREE.MathUtils.isPowerOfTwo( width ) || ! THREE.MathUtils.isPowerOfTwo( height ) ) return;
|
|
42
|
-
|
|
43
|
-
const oldTarget = _renderer.getRenderTarget();
|
|
44
|
-
|
|
45
|
-
const autoClear = _renderer.autoClear;
|
|
46
|
-
_renderer.autoClear = false;
|
|
47
|
-
|
|
48
|
-
if ( _tempTarget === null || _tempTarget.width !== width || _tempTarget.height !== height ) {
|
|
49
|
-
|
|
50
|
-
if ( _tempTarget !== null ) _tempTarget.dispose();
|
|
51
|
-
_tempTarget = new THREE.WebGLRenderTarget( width, height, {
|
|
52
|
-
depthBuffer: false
|
|
53
|
-
} );
|
|
54
|
-
_tempTarget.scissorTest = true;
|
|
55
|
-
|
|
56
|
-
}
|
|
57
|
-
|
|
58
|
-
if ( width !== roughnessMap.image.width || height !== roughnessMap.image.height ) {
|
|
59
|
-
|
|
60
|
-
const params = {
|
|
61
|
-
wrapS: roughnessMap.wrapS,
|
|
62
|
-
wrapT: roughnessMap.wrapT,
|
|
63
|
-
magFilter: roughnessMap.magFilter,
|
|
64
|
-
minFilter: roughnessMap.minFilter,
|
|
65
|
-
depthBuffer: false
|
|
66
|
-
};
|
|
67
|
-
const newRoughnessTarget = new THREE.WebGLRenderTarget( width, height, params );
|
|
68
|
-
newRoughnessTarget.texture.generateMipmaps = true; // Setting the render target causes the memory to be allocated.
|
|
69
|
-
|
|
70
|
-
_renderer.setRenderTarget( newRoughnessTarget );
|
|
71
|
-
|
|
72
|
-
material.roughnessMap = newRoughnessTarget.texture;
|
|
73
|
-
if ( material.metalnessMap == roughnessMap ) material.metalnessMap = material.roughnessMap;
|
|
74
|
-
if ( material.aoMap == roughnessMap ) material.aoMap = material.roughnessMap; // Copy UV transform parameters
|
|
75
|
-
|
|
76
|
-
material.roughnessMap.offset.copy( roughnessMap.offset );
|
|
77
|
-
material.roughnessMap.repeat.copy( roughnessMap.repeat );
|
|
78
|
-
material.roughnessMap.center.copy( roughnessMap.center );
|
|
79
|
-
material.roughnessMap.rotation = roughnessMap.rotation;
|
|
80
|
-
material.roughnessMap.matrixAutoUpdate = roughnessMap.matrixAutoUpdate;
|
|
81
|
-
material.roughnessMap.matrix.copy( roughnessMap.matrix );
|
|
82
|
-
|
|
83
|
-
}
|
|
84
|
-
|
|
85
|
-
_mipmapMaterial.uniforms.roughnessMap.value = roughnessMap;
|
|
86
|
-
_mipmapMaterial.uniforms.normalMap.value = normalMap;
|
|
87
|
-
const position = new THREE.Vector2( 0, 0 );
|
|
88
|
-
const texelSize = _mipmapMaterial.uniforms.texelSize.value;
|
|
89
|
-
|
|
90
|
-
for ( let mip = 0; width >= 1 && height >= 1; ++ mip, width /= 2, height /= 2 ) {
|
|
91
|
-
|
|
92
|
-
// Rendering to a mip level is not allowed in webGL1. Instead we must set
|
|
93
|
-
// up a secondary texture to write the result to, then copy it back to the
|
|
94
|
-
// proper mipmap level.
|
|
95
|
-
texelSize.set( 1.0 / width, 1.0 / height );
|
|
96
|
-
if ( mip == 0 ) texelSize.set( 0.0, 0.0 );
|
|
97
|
-
|
|
98
|
-
_tempTarget.viewport.set( position.x, position.y, width, height );
|
|
99
|
-
|
|
100
|
-
_tempTarget.scissor.set( position.x, position.y, width, height );
|
|
101
|
-
|
|
102
|
-
_renderer.setRenderTarget( _tempTarget );
|
|
103
|
-
|
|
104
|
-
_renderer.render( _mesh, _flatCamera );
|
|
105
|
-
|
|
106
|
-
_renderer.copyFramebufferToTexture( position, material.roughnessMap, mip );
|
|
107
|
-
|
|
108
|
-
_mipmapMaterial.uniforms.roughnessMap.value = material.roughnessMap;
|
|
109
|
-
|
|
110
|
-
}
|
|
111
|
-
|
|
112
|
-
if ( roughnessMap !== material.roughnessMap ) roughnessMap.dispose();
|
|
113
|
-
|
|
114
|
-
_renderer.setRenderTarget( oldTarget );
|
|
115
|
-
|
|
116
|
-
_renderer.autoClear = autoClear;
|
|
117
|
-
|
|
118
|
-
}
|
|
119
|
-
|
|
120
|
-
dispose() {
|
|
121
|
-
|
|
122
|
-
_mipmapMaterial.dispose();
|
|
123
|
-
|
|
124
|
-
_mesh.geometry.dispose();
|
|
125
|
-
|
|
126
|
-
if ( _tempTarget != null ) _tempTarget.dispose();
|
|
127
|
-
|
|
128
|
-
}
|
|
129
|
-
|
|
130
|
-
}
|
|
131
|
-
|
|
132
|
-
function _getMipmapMaterial() {
|
|
133
|
-
|
|
134
|
-
const shaderMaterial = new THREE.RawShaderMaterial( {
|
|
135
|
-
uniforms: {
|
|
136
|
-
roughnessMap: {
|
|
137
|
-
value: null
|
|
138
|
-
},
|
|
139
|
-
normalMap: {
|
|
140
|
-
value: null
|
|
141
|
-
},
|
|
142
|
-
texelSize: {
|
|
143
|
-
value: new THREE.Vector2( 1, 1 )
|
|
144
|
-
}
|
|
145
|
-
},
|
|
146
|
-
vertexShader:
|
|
147
|
-
/* glsl */
|
|
148
|
-
`
|
|
149
|
-
precision mediump float;
|
|
150
|
-
precision mediump int;
|
|
151
|
-
|
|
152
|
-
attribute vec3 position;
|
|
153
|
-
attribute vec2 uv;
|
|
154
|
-
|
|
155
|
-
varying vec2 vUv;
|
|
156
|
-
|
|
157
|
-
void main() {
|
|
158
|
-
|
|
159
|
-
vUv = uv;
|
|
160
|
-
|
|
161
|
-
gl_Position = vec4( position, 1.0 );
|
|
162
|
-
|
|
163
|
-
}
|
|
164
|
-
`,
|
|
165
|
-
fragmentShader:
|
|
166
|
-
/* glsl */
|
|
167
|
-
`
|
|
168
|
-
precision mediump float;
|
|
169
|
-
precision mediump int;
|
|
170
|
-
|
|
171
|
-
varying vec2 vUv;
|
|
172
|
-
|
|
173
|
-
uniform sampler2D roughnessMap;
|
|
174
|
-
uniform sampler2D normalMap;
|
|
175
|
-
uniform vec2 texelSize;
|
|
176
|
-
|
|
177
|
-
#define ENVMAP_TYPE_CUBE_UV
|
|
178
|
-
|
|
179
|
-
vec4 envMapTexelToLinear( vec4 a ) { return a; }
|
|
180
|
-
|
|
181
|
-
#include <cube_uv_reflection_fragment>
|
|
182
|
-
|
|
183
|
-
float roughnessToVariance( float roughness ) {
|
|
184
|
-
|
|
185
|
-
float variance = 0.0;
|
|
186
|
-
|
|
187
|
-
if ( roughness >= r1 ) {
|
|
188
|
-
|
|
189
|
-
variance = ( r0 - roughness ) * ( v1 - v0 ) / ( r0 - r1 ) + v0;
|
|
190
|
-
|
|
191
|
-
} else if ( roughness >= r4 ) {
|
|
192
|
-
|
|
193
|
-
variance = ( r1 - roughness ) * ( v4 - v1 ) / ( r1 - r4 ) + v1;
|
|
194
|
-
|
|
195
|
-
} else if ( roughness >= r5 ) {
|
|
196
|
-
|
|
197
|
-
variance = ( r4 - roughness ) * ( v5 - v4 ) / ( r4 - r5 ) + v4;
|
|
198
|
-
|
|
199
|
-
} else {
|
|
200
|
-
|
|
201
|
-
float roughness2 = roughness * roughness;
|
|
202
|
-
|
|
203
|
-
variance = 1.79 * roughness2 * roughness2;
|
|
204
|
-
|
|
205
|
-
}
|
|
206
|
-
|
|
207
|
-
return variance;
|
|
208
|
-
|
|
209
|
-
}
|
|
210
|
-
|
|
211
|
-
float varianceToRoughness( float variance ) {
|
|
212
|
-
|
|
213
|
-
float roughness = 0.0;
|
|
214
|
-
|
|
215
|
-
if ( variance >= v1 ) {
|
|
216
|
-
|
|
217
|
-
roughness = ( v0 - variance ) * ( r1 - r0 ) / ( v0 - v1 ) + r0;
|
|
218
|
-
|
|
219
|
-
} else if ( variance >= v4 ) {
|
|
220
|
-
|
|
221
|
-
roughness = ( v1 - variance ) * ( r4 - r1 ) / ( v1 - v4 ) + r1;
|
|
222
|
-
|
|
223
|
-
} else if ( variance >= v5 ) {
|
|
224
|
-
|
|
225
|
-
roughness = ( v4 - variance ) * ( r5 - r4 ) / ( v4 - v5 ) + r4;
|
|
226
|
-
|
|
227
|
-
} else {
|
|
228
|
-
|
|
229
|
-
roughness = pow( 0.559 * variance, 0.25 ); // 0.559 = 1.0 / 1.79
|
|
230
|
-
|
|
231
|
-
}
|
|
232
|
-
|
|
233
|
-
return roughness;
|
|
234
|
-
|
|
235
|
-
}
|
|
236
|
-
|
|
237
|
-
void main() {
|
|
238
|
-
|
|
239
|
-
gl_FragColor = texture2D( roughnessMap, vUv, - 1.0 );
|
|
240
|
-
|
|
241
|
-
if ( texelSize.x == 0.0 ) return;
|
|
242
|
-
|
|
243
|
-
float roughness = gl_FragColor.g;
|
|
244
|
-
|
|
245
|
-
float variance = roughnessToVariance( roughness );
|
|
246
|
-
|
|
247
|
-
vec3 avgNormal;
|
|
248
|
-
|
|
249
|
-
for ( float x = - 1.0; x < 2.0; x += 2.0 ) {
|
|
250
|
-
|
|
251
|
-
for ( float y = - 1.0; y < 2.0; y += 2.0 ) {
|
|
252
|
-
|
|
253
|
-
vec2 uv = vUv + vec2( x, y ) * 0.25 * texelSize;
|
|
254
|
-
|
|
255
|
-
avgNormal += normalize( texture2D( normalMap, uv, - 1.0 ).xyz - 0.5 );
|
|
256
|
-
|
|
257
|
-
}
|
|
258
|
-
|
|
259
|
-
}
|
|
260
|
-
|
|
261
|
-
variance += 1.0 - 0.25 * length( avgNormal );
|
|
262
|
-
|
|
263
|
-
gl_FragColor.g = varianceToRoughness( variance );
|
|
264
|
-
|
|
265
|
-
}
|
|
266
|
-
`,
|
|
267
|
-
blending: THREE.NoBlending,
|
|
268
|
-
depthTest: false,
|
|
269
|
-
depthWrite: false
|
|
270
|
-
} );
|
|
271
|
-
shaderMaterial.type = 'RoughnessMipmapper';
|
|
272
|
-
return shaderMaterial;
|
|
273
|
-
|
|
274
|
-
}
|
|
275
|
-
|
|
276
|
-
THREE.RoughnessMipmapper = RoughnessMipmapper;
|
|
277
|
-
|
|
278
|
-
} )();
|
|
@@ -1,153 +0,0 @@
|
|
|
1
|
-
import {
|
|
2
|
-
Euler,
|
|
3
|
-
EventDispatcher,
|
|
4
|
-
MathUtils,
|
|
5
|
-
Quaternion,
|
|
6
|
-
Vector3
|
|
7
|
-
} from 'three';
|
|
8
|
-
|
|
9
|
-
const _zee = new Vector3( 0, 0, 1 );
|
|
10
|
-
const _euler = new Euler();
|
|
11
|
-
const _q0 = new Quaternion();
|
|
12
|
-
const _q1 = new Quaternion( - Math.sqrt( 0.5 ), 0, 0, Math.sqrt( 0.5 ) ); // - PI/2 around the x-axis
|
|
13
|
-
|
|
14
|
-
const _changeEvent = { type: 'change' };
|
|
15
|
-
|
|
16
|
-
class DeviceOrientationControls extends EventDispatcher {
|
|
17
|
-
|
|
18
|
-
constructor( object ) {
|
|
19
|
-
|
|
20
|
-
super();
|
|
21
|
-
|
|
22
|
-
if ( window.isSecureContext === false ) {
|
|
23
|
-
|
|
24
|
-
console.error( 'THREE.DeviceOrientationControls: DeviceOrientationEvent is only available in secure contexts (https)' );
|
|
25
|
-
|
|
26
|
-
}
|
|
27
|
-
|
|
28
|
-
const scope = this;
|
|
29
|
-
|
|
30
|
-
const EPS = 0.000001;
|
|
31
|
-
const lastQuaternion = new Quaternion();
|
|
32
|
-
|
|
33
|
-
this.object = object;
|
|
34
|
-
this.object.rotation.reorder( 'YXZ' );
|
|
35
|
-
|
|
36
|
-
this.enabled = true;
|
|
37
|
-
|
|
38
|
-
this.deviceOrientation = {};
|
|
39
|
-
this.screenOrientation = 0;
|
|
40
|
-
|
|
41
|
-
this.alphaOffset = 0; // radians
|
|
42
|
-
|
|
43
|
-
const onDeviceOrientationChangeEvent = function ( event ) {
|
|
44
|
-
|
|
45
|
-
scope.deviceOrientation = event;
|
|
46
|
-
|
|
47
|
-
};
|
|
48
|
-
|
|
49
|
-
const onScreenOrientationChangeEvent = function () {
|
|
50
|
-
|
|
51
|
-
scope.screenOrientation = window.orientation || 0;
|
|
52
|
-
|
|
53
|
-
};
|
|
54
|
-
|
|
55
|
-
// The angles alpha, beta and gamma form a set of intrinsic Tait-Bryan angles of type Z-X'-Y''
|
|
56
|
-
|
|
57
|
-
const setObjectQuaternion = function ( quaternion, alpha, beta, gamma, orient ) {
|
|
58
|
-
|
|
59
|
-
_euler.set( beta, alpha, - gamma, 'YXZ' ); // 'ZXY' for the device, but 'YXZ' for us
|
|
60
|
-
|
|
61
|
-
quaternion.setFromEuler( _euler ); // orient the device
|
|
62
|
-
|
|
63
|
-
quaternion.multiply( _q1 ); // camera looks out the back of the device, not the top
|
|
64
|
-
|
|
65
|
-
quaternion.multiply( _q0.setFromAxisAngle( _zee, - orient ) ); // adjust for screen orientation
|
|
66
|
-
|
|
67
|
-
};
|
|
68
|
-
|
|
69
|
-
this.connect = function () {
|
|
70
|
-
|
|
71
|
-
onScreenOrientationChangeEvent(); // run once on load
|
|
72
|
-
|
|
73
|
-
// iOS 13+
|
|
74
|
-
|
|
75
|
-
if ( window.DeviceOrientationEvent !== undefined && typeof window.DeviceOrientationEvent.requestPermission === 'function' ) {
|
|
76
|
-
|
|
77
|
-
window.DeviceOrientationEvent.requestPermission().then( function ( response ) {
|
|
78
|
-
|
|
79
|
-
if ( response == 'granted' ) {
|
|
80
|
-
|
|
81
|
-
window.addEventListener( 'orientationchange', onScreenOrientationChangeEvent );
|
|
82
|
-
window.addEventListener( 'deviceorientation', onDeviceOrientationChangeEvent );
|
|
83
|
-
|
|
84
|
-
}
|
|
85
|
-
|
|
86
|
-
} ).catch( function ( error ) {
|
|
87
|
-
|
|
88
|
-
console.error( 'THREE.DeviceOrientationControls: Unable to use DeviceOrientation API:', error );
|
|
89
|
-
|
|
90
|
-
} );
|
|
91
|
-
|
|
92
|
-
} else {
|
|
93
|
-
|
|
94
|
-
window.addEventListener( 'orientationchange', onScreenOrientationChangeEvent );
|
|
95
|
-
window.addEventListener( 'deviceorientation', onDeviceOrientationChangeEvent );
|
|
96
|
-
|
|
97
|
-
}
|
|
98
|
-
|
|
99
|
-
scope.enabled = true;
|
|
100
|
-
|
|
101
|
-
};
|
|
102
|
-
|
|
103
|
-
this.disconnect = function () {
|
|
104
|
-
|
|
105
|
-
window.removeEventListener( 'orientationchange', onScreenOrientationChangeEvent );
|
|
106
|
-
window.removeEventListener( 'deviceorientation', onDeviceOrientationChangeEvent );
|
|
107
|
-
|
|
108
|
-
scope.enabled = false;
|
|
109
|
-
|
|
110
|
-
};
|
|
111
|
-
|
|
112
|
-
this.update = function () {
|
|
113
|
-
|
|
114
|
-
if ( scope.enabled === false ) return;
|
|
115
|
-
|
|
116
|
-
const device = scope.deviceOrientation;
|
|
117
|
-
|
|
118
|
-
if ( device ) {
|
|
119
|
-
|
|
120
|
-
const alpha = device.alpha ? MathUtils.degToRad( device.alpha ) + scope.alphaOffset : 0; // Z
|
|
121
|
-
|
|
122
|
-
const beta = device.beta ? MathUtils.degToRad( device.beta ) : 0; // X'
|
|
123
|
-
|
|
124
|
-
const gamma = device.gamma ? MathUtils.degToRad( device.gamma ) : 0; // Y''
|
|
125
|
-
|
|
126
|
-
const orient = scope.screenOrientation ? MathUtils.degToRad( scope.screenOrientation ) : 0; // O
|
|
127
|
-
|
|
128
|
-
setObjectQuaternion( scope.object.quaternion, alpha, beta, gamma, orient );
|
|
129
|
-
|
|
130
|
-
if ( 8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ) {
|
|
131
|
-
|
|
132
|
-
lastQuaternion.copy( scope.object.quaternion );
|
|
133
|
-
scope.dispatchEvent( _changeEvent );
|
|
134
|
-
|
|
135
|
-
}
|
|
136
|
-
|
|
137
|
-
}
|
|
138
|
-
|
|
139
|
-
};
|
|
140
|
-
|
|
141
|
-
this.dispose = function () {
|
|
142
|
-
|
|
143
|
-
scope.disconnect();
|
|
144
|
-
|
|
145
|
-
};
|
|
146
|
-
|
|
147
|
-
this.connect();
|
|
148
|
-
|
|
149
|
-
}
|
|
150
|
-
|
|
151
|
-
}
|
|
152
|
-
|
|
153
|
-
export { DeviceOrientationControls };
|