super-three 0.133.4 → 0.136.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/build/three.js +2285 -1983
- package/build/three.min.js +1 -1
- package/build/three.module.js +5983 -5358
- package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff +0 -0
- package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff2 +0 -0
- package/examples/fonts/open-sans/open-sans.css +9 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.eot +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.svg +3966 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.ttf +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.woff +0 -0
- package/examples/fonts/tabler-icons/fonts/tabler-icons.woff2 +0 -0
- package/examples/fonts/tabler-icons/tabler-icons.min.css +4 -0
- package/examples/js/animation/CCDIKSolver.js +0 -1
- package/examples/js/animation/MMDPhysics.js +2 -4
- package/examples/js/cameras/CinematicCamera.js +2 -7
- package/examples/js/controls/ArcballControls.js +99 -72
- package/examples/js/controls/DragControls.js +7 -0
- package/examples/js/controls/OrbitControls.js +5 -36
- package/examples/js/controls/TrackballControls.js +3 -2
- package/examples/js/controls/TransformControls.js +24 -1
- package/examples/js/csm/CSM.js +2 -2
- package/examples/js/csm/CSMFrustum.js +133 -0
- package/examples/js/curves/CurveExtras.js +0 -2
- package/examples/js/effects/AsciiEffect.js +2 -9
- package/examples/js/exporters/GLTFExporter.js +148 -64
- package/examples/js/exporters/MMDExporter.js +1 -1
- package/examples/js/exporters/USDZExporter.js +45 -26
- package/examples/js/geometries/ConvexGeometry.js +1 -1
- package/examples/js/geometries/TeapotGeometry.js +0 -1
- package/examples/js/interactive/SelectionBox.js +2 -0
- package/examples/js/interactive/SelectionHelper.js +22 -7
- package/examples/js/lights/RectAreaLightUniformsLib.js +4 -0
- package/examples/js/lines/LineMaterial.js +58 -20
- package/examples/js/lines/LineSegments2.js +29 -24
- package/examples/js/loaders/3DMLoader.js +24 -11
- package/examples/js/loaders/3MFLoader.js +2 -2
- package/examples/js/loaders/AMFLoader.js +0 -2
- package/examples/js/loaders/BasisTextureLoader.js +1 -0
- package/examples/js/loaders/ColladaLoader.js +61 -4
- package/examples/js/loaders/EXRLoader.js +201 -272
- package/examples/js/loaders/FBXLoader.js +4 -5
- package/examples/js/loaders/GLTFLoader.js +98 -35
- package/examples/js/loaders/HDRCubeTextureLoader.js +0 -10
- package/examples/js/loaders/KTX2Loader.js +23 -2
- package/examples/js/loaders/KTXLoader.js +1 -1
- package/examples/js/loaders/LDrawLoader.js +1169 -901
- package/examples/js/loaders/LUT3dlLoader.js +19 -10
- package/examples/js/loaders/LUTCubeLoader.js +5 -4
- package/examples/js/loaders/LWOLoader.js +8 -6
- package/examples/js/loaders/LogLuvLoader.js +766 -0
- package/examples/js/loaders/MMDLoader.js +0 -1
- package/examples/js/loaders/NRRDLoader.js +9 -2
- package/examples/js/loaders/OBJLoader.js +0 -2
- package/examples/js/loaders/PLYLoader.js +33 -8
- package/examples/js/loaders/RGBELoader.js +8 -22
- package/examples/js/loaders/RGBMLoader.js +56 -6
- package/examples/js/loaders/SVGLoader.js +12 -6
- package/examples/js/loaders/TDSLoader.js +237 -271
- package/examples/js/loaders/VOXLoader.js +1 -0
- package/examples/js/loaders/VRMLLoader.js +11 -22
- package/examples/js/loaders/lwo/LWO2Parser.js +1 -0
- package/examples/js/loaders/lwo/LWO3Parser.js +4 -2
- package/examples/js/math/ConvexHull.js +7 -13
- package/examples/js/math/ImprovedNoise.js +1 -1
- package/examples/js/misc/GPUComputationRenderer.js +3 -1
- package/examples/js/misc/Volume.js +2 -2
- package/examples/js/modifiers/CurveModifier.js +8 -7
- package/examples/js/modifiers/EdgeSplitModifier.js +1 -1
- package/examples/js/modifiers/SimplifyModifier.js +1 -1
- package/examples/js/objects/Lensflare.js +2 -10
- package/examples/js/objects/MarchingCubes.js +42 -128
- package/examples/js/objects/Reflector.js +8 -13
- package/examples/js/objects/ReflectorForSSRPass.js +0 -10
- package/examples/js/objects/Refractor.js +8 -13
- package/examples/js/objects/Sky.js +1 -1
- package/examples/js/objects/Water.js +3 -15
- package/examples/js/objects/Water2.js +4 -7
- package/examples/js/postprocessing/GlitchPass.js +6 -5
- package/examples/js/postprocessing/SMAAPass.js +2 -9
- package/examples/js/postprocessing/SSAOPass.js +10 -21
- package/examples/js/postprocessing/SavePass.js +1 -5
- package/examples/js/renderers/CSS2DRenderer.js +4 -4
- package/examples/js/renderers/CSS3DRenderer.js +4 -4
- package/examples/js/shaders/ConvolutionShader.js +0 -1
- package/examples/js/shaders/DigitalGlitch.js +3 -3
- package/examples/js/shaders/FXAAShader.js +1 -1
- package/examples/js/shaders/FilmShader.js +1 -1
- package/examples/js/shaders/GammaCorrectionShader.js +1 -1
- package/examples/js/shaders/HorizontalBlurShader.js +1 -2
- package/examples/js/shaders/MMDToonShader.js +0 -1
- package/examples/js/shaders/SSAOShader.js +1 -1
- package/examples/js/shaders/SSRShader.js +1 -1
- package/examples/js/shaders/SSRrShader.js +1 -1
- package/examples/js/shaders/VerticalBlurShader.js +1 -2
- package/examples/js/utils/GeometryUtils.js +1 -1
- package/examples/jsm/animation/CCDIKSolver.js +0 -1
- package/examples/jsm/animation/MMDPhysics.js +1 -3
- package/examples/jsm/cameras/CinematicCamera.js +2 -5
- package/examples/jsm/{WebGL.js → capabilities/WebGL.js} +2 -2
- package/examples/jsm/{renderers/webgpu → capabilities}/WebGPU.js +1 -1
- package/examples/jsm/controls/ArcballControls.js +80 -77
- package/examples/jsm/controls/DragControls.js +7 -0
- package/examples/jsm/controls/OrbitControls.js +9 -51
- package/examples/jsm/controls/TrackballControls.js +1 -1
- package/examples/jsm/controls/TransformControls.js +24 -1
- package/examples/jsm/csm/CSM.js +3 -3
- package/examples/jsm/csm/{Frustum.js → CSMFrustum.js} +3 -3
- package/examples/jsm/curves/CurveExtras.js +0 -2
- package/examples/jsm/effects/AsciiEffect.js +2 -9
- package/examples/jsm/exporters/GLTFExporter.js +169 -99
- package/examples/jsm/exporters/MMDExporter.js +1 -1
- package/examples/jsm/exporters/USDZExporter.js +47 -26
- package/examples/jsm/geometries/ConvexGeometry.js +1 -1
- package/examples/jsm/geometries/TeapotGeometry.js +0 -1
- package/examples/jsm/interactive/SelectionBox.js +1 -0
- package/examples/jsm/interactive/SelectionHelper.js +19 -7
- package/examples/jsm/libs/flow.module.js +3338 -0
- package/examples/jsm/libs/lil-gui.module.min.js +8 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +7 -0
- package/examples/jsm/lines/LineMaterial.js +59 -23
- package/examples/jsm/lines/LineSegments2.js +22 -18
- package/examples/jsm/loaders/3DMLoader.js +18 -12
- package/examples/jsm/loaders/3MFLoader.js +2 -2
- package/examples/jsm/loaders/AMFLoader.js +0 -2
- package/examples/jsm/loaders/BasisTextureLoader.js +7 -0
- package/examples/jsm/loaders/ColladaLoader.js +61 -4
- package/examples/jsm/loaders/EXRLoader.js +200 -306
- package/examples/jsm/loaders/FBXLoader.js +4 -5
- package/examples/jsm/loaders/GLTFLoader.js +102 -40
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +1 -17
- package/examples/jsm/loaders/KTX2Loader.js +30 -2
- package/examples/jsm/loaders/KTXLoader.js +1 -1
- package/examples/jsm/loaders/LDrawLoader.js +1159 -898
- package/examples/jsm/loaders/LUT3dlLoader.js +19 -12
- package/examples/jsm/loaders/LUTCubeLoader.js +5 -5
- package/examples/jsm/loaders/LWOLoader.js +8 -6
- package/examples/jsm/loaders/LogLuvLoader.js +606 -0
- package/examples/jsm/loaders/MMDLoader.js +0 -1
- package/examples/jsm/loaders/NRRDLoader.js +10 -2
- package/examples/jsm/loaders/OBJLoader.js +0 -2
- package/examples/jsm/loaders/PLYLoader.js +34 -8
- package/examples/jsm/loaders/RGBELoader.js +7 -28
- package/examples/jsm/loaders/RGBMLoader.js +62 -8
- package/examples/jsm/loaders/SVGLoader.js +15 -7
- package/examples/jsm/loaders/TDSLoader.js +236 -275
- package/examples/jsm/loaders/VOXLoader.js +1 -0
- package/examples/jsm/loaders/VRMLLoader.js +11 -23
- package/examples/jsm/loaders/lwo/LWO2Parser.js +1 -0
- package/examples/jsm/loaders/lwo/LWO3Parser.js +2 -2
- package/examples/jsm/math/ConvexHull.js +7 -13
- package/examples/jsm/math/ImprovedNoise.js +1 -1
- package/examples/jsm/misc/GPUComputationRenderer.js +3 -1
- package/examples/jsm/misc/Volume.js +2 -2
- package/examples/jsm/modifiers/CurveModifier.js +9 -8
- package/examples/jsm/modifiers/EdgeSplitModifier.js +1 -1
- package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
- package/examples/jsm/node-editor/NodeEditor.js +455 -0
- package/examples/jsm/node-editor/accessors/NormalEditor.js +30 -0
- package/examples/jsm/node-editor/accessors/PositionEditor.js +30 -0
- package/examples/jsm/node-editor/accessors/UVEditor.js +26 -0
- package/examples/jsm/node-editor/display/BlendEditor.js +43 -0
- package/examples/jsm/node-editor/examples/animate-uv.json +1 -0
- package/examples/jsm/node-editor/examples/fake-top-light.json +1 -0
- package/examples/jsm/node-editor/examples/oscillator-color.json +1 -0
- package/examples/jsm/node-editor/examples/rim.json +1 -0
- package/examples/jsm/node-editor/inputs/ColorEditor.js +91 -0
- package/examples/jsm/node-editor/inputs/FloatEditor.js +24 -0
- package/examples/jsm/node-editor/inputs/SliderEditor.js +68 -0
- package/examples/jsm/node-editor/inputs/Vector2Editor.js +28 -0
- package/examples/jsm/node-editor/inputs/Vector3Editor.js +30 -0
- package/examples/jsm/node-editor/inputs/Vector4Editor.js +37 -0
- package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +108 -0
- package/examples/jsm/node-editor/math/DotEditor.js +36 -0
- package/examples/jsm/node-editor/math/InvertEditor.js +38 -0
- package/examples/jsm/node-editor/math/LimiterEditor.js +48 -0
- package/examples/jsm/node-editor/math/NormalizeEditor.js +26 -0
- package/examples/jsm/node-editor/math/OperatorEditor.js +50 -0
- package/examples/jsm/node-editor/math/PowerEditor.js +34 -0
- package/examples/jsm/node-editor/math/TrigonometryEditor.js +39 -0
- package/examples/jsm/node-editor/procedural/CheckerEditor.js +26 -0
- package/examples/jsm/node-editor/utils/OscillatorEditor.js +42 -0
- package/examples/jsm/node-editor/utils/TimerEditor.js +57 -0
- package/examples/jsm/nodes/core/NodeBuilder.js +2 -2
- package/examples/jsm/nodes/materials/StandardNodeMaterial.js +1 -1
- package/examples/jsm/nodes/materials/nodes/StandardNode.js +7 -6
- package/examples/jsm/nodes/math/MathNode.js +12 -0
- package/examples/jsm/nodes/misc/BumpMapNode.js +1 -1
- package/examples/jsm/nodes/misc/TextureCubeUVNode.js +1 -4
- package/examples/jsm/nodes/utils/ColorSpaceNode.js +5 -177
- package/examples/jsm/objects/Lensflare.js +5 -16
- package/examples/jsm/objects/MarchingCubes.js +46 -152
- package/examples/jsm/objects/Reflector.js +8 -16
- package/examples/jsm/objects/ReflectorForSSRPass.js +0 -12
- package/examples/jsm/objects/Refractor.js +8 -16
- package/examples/jsm/objects/Sky.js +1 -1
- package/examples/jsm/objects/Water.js +3 -18
- package/examples/jsm/objects/Water2.js +4 -8
- package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +1 -1
- package/examples/jsm/postprocessing/AfterimagePass.js +1 -1
- package/examples/jsm/postprocessing/BloomPass.js +1 -1
- package/examples/jsm/postprocessing/BokehPass.js +1 -1
- package/examples/jsm/postprocessing/ClearPass.js +1 -1
- package/examples/jsm/postprocessing/CubeTexturePass.js +1 -1
- package/examples/jsm/postprocessing/DotScreenPass.js +1 -1
- package/examples/jsm/postprocessing/EffectComposer.js +3 -3
- package/examples/jsm/postprocessing/FilmPass.js +1 -1
- package/examples/jsm/postprocessing/GlitchPass.js +10 -7
- package/examples/jsm/postprocessing/HalftonePass.js +1 -1
- package/examples/jsm/postprocessing/MaskPass.js +1 -1
- package/examples/jsm/postprocessing/OutlinePass.js +1 -1
- package/examples/jsm/postprocessing/RenderPass.js +1 -1
- package/examples/jsm/postprocessing/SAOPass.js +2 -2
- package/examples/jsm/postprocessing/SMAAPass.js +3 -12
- package/examples/jsm/postprocessing/SSAARenderPass.js +1 -1
- package/examples/jsm/postprocessing/SSAOPass.js +15 -26
- package/examples/jsm/postprocessing/SSRPass.js +1 -1
- package/examples/jsm/postprocessing/SSRrPass.js +1 -1
- package/examples/jsm/postprocessing/SavePass.js +2 -4
- package/examples/jsm/postprocessing/ShaderPass.js +1 -1
- package/examples/jsm/postprocessing/TAARenderPass.js +1 -1
- package/examples/jsm/postprocessing/TexturePass.js +1 -1
- package/examples/jsm/postprocessing/UnrealBloomPass.js +1 -1
- package/examples/jsm/renderers/CSS2DRenderer.js +5 -4
- package/examples/jsm/renderers/CSS3DRenderer.js +5 -4
- package/examples/jsm/renderers/nodes/Nodes.js +17 -13
- package/examples/jsm/renderers/nodes/ShaderNode.js +229 -49
- package/examples/jsm/renderers/nodes/accessors/MaterialNode.js +6 -6
- package/examples/jsm/renderers/nodes/accessors/ModelViewProjectionNode.js +5 -5
- package/examples/jsm/renderers/nodes/accessors/NormalNode.js +14 -3
- package/examples/jsm/renderers/nodes/accessors/PointUVNode.js +3 -3
- package/examples/jsm/renderers/nodes/accessors/PositionNode.js +15 -5
- package/examples/jsm/renderers/nodes/accessors/SkinningNode.js +107 -0
- package/examples/jsm/renderers/nodes/accessors/UVNode.js +7 -5
- package/examples/jsm/renderers/nodes/core/ArrayInputNode.js +3 -3
- package/examples/jsm/renderers/nodes/core/AttributeNode.js +6 -0
- package/examples/jsm/renderers/nodes/core/BypassNode.js +38 -0
- package/examples/jsm/renderers/nodes/core/CodeNode.js +3 -3
- package/examples/jsm/renderers/nodes/core/ContextNode.js +4 -19
- package/examples/jsm/renderers/nodes/core/ExpressionNode.js +13 -2
- package/examples/jsm/renderers/nodes/core/FunctionNode.js +19 -132
- package/examples/jsm/renderers/nodes/core/InputNode.js +13 -3
- package/examples/jsm/renderers/nodes/core/Node.js +32 -10
- package/examples/jsm/renderers/nodes/core/NodeBuilder.js +146 -128
- package/examples/jsm/renderers/nodes/core/NodeFunction.js +22 -0
- package/examples/jsm/renderers/nodes/core/NodeFunctionInput.js +4 -4
- package/examples/jsm/renderers/nodes/core/NodeKeywords.js +18 -179
- package/examples/jsm/renderers/nodes/core/NodeParser.js +11 -0
- package/examples/jsm/renderers/nodes/core/NodeVar.js +2 -2
- package/examples/jsm/renderers/nodes/core/PropertyNode.js +14 -2
- package/examples/jsm/renderers/nodes/core/TempNode.js +10 -13
- package/examples/jsm/renderers/nodes/core/VarNode.js +12 -7
- package/examples/jsm/renderers/nodes/core/VaryNode.js +23 -8
- package/examples/jsm/renderers/nodes/core/constants.js +2 -0
- package/examples/jsm/renderers/nodes/display/ColorSpaceNode.js +43 -63
- package/examples/jsm/renderers/nodes/display/NormalMapNode.js +21 -22
- package/examples/jsm/renderers/nodes/functions/BSDFs.js +64 -101
- package/examples/jsm/renderers/nodes/functions/PhysicalMaterialFunctions.js +27 -0
- package/examples/jsm/renderers/nodes/inputs/BufferNode.js +25 -0
- package/examples/jsm/renderers/nodes/inputs/IntNode.js +17 -0
- package/examples/jsm/renderers/nodes/inputs/TextureNode.js +13 -10
- package/examples/jsm/renderers/nodes/lights/LightContextNode.js +20 -14
- package/examples/jsm/renderers/nodes/lights/LightNode.js +32 -36
- package/examples/jsm/renderers/nodes/math/CondNode.js +60 -0
- package/examples/jsm/renderers/nodes/math/MathNode.js +91 -37
- package/examples/jsm/renderers/nodes/math/OperatorNode.js +124 -31
- package/examples/jsm/renderers/nodes/parsers/GLSLNodeFunction.js +137 -0
- package/examples/jsm/renderers/nodes/parsers/GLSLNodeParser.js +14 -0
- package/examples/jsm/renderers/nodes/parsers/WGSLNodeFunction.js +89 -0
- package/examples/jsm/renderers/nodes/parsers/WGSLNodeParser.js +14 -0
- package/examples/jsm/renderers/nodes/procedural/CheckerNode.js +7 -9
- package/examples/jsm/renderers/nodes/utils/ArrayElementNode.js +31 -0
- package/examples/jsm/renderers/nodes/utils/ConvertNode.js +33 -0
- package/examples/jsm/renderers/nodes/utils/JoinNode.js +7 -7
- package/examples/jsm/renderers/nodes/utils/OscNode.js +58 -0
- package/examples/jsm/renderers/nodes/utils/SplitNode.js +18 -8
- package/examples/jsm/renderers/nodes/utils/SpriteSheetUVNode.js +7 -7
- package/examples/jsm/renderers/nodes/utils/TimerNode.js +1 -1
- package/examples/jsm/renderers/webgl/nodes/SlotNode.js +22 -0
- package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +192 -95
- package/examples/jsm/renderers/webgl/nodes/WebGLNodes.js +2 -2
- package/examples/jsm/renderers/webgl/nodes/WebGLPhysicalContextNode.js +2 -2
- package/examples/jsm/renderers/webgpu/WebGPUBackground.js +1 -1
- package/examples/jsm/renderers/webgpu/WebGPUBindings.js +10 -9
- package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +2 -4
- package/examples/jsm/renderers/webgpu/WebGPUObjects.js +1 -1
- package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +2 -4
- package/examples/jsm/renderers/webgpu/WebGPURenderPipeline.js +15 -23
- package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +44 -65
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +13 -31
- package/examples/jsm/renderers/webgpu/WebGPUTextureUtils.js +61 -28
- package/examples/jsm/renderers/webgpu/WebGPUTextures.js +35 -29
- package/examples/jsm/renderers/webgpu/constants.js +2 -2
- package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js +459 -95
- package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +1 -1
- package/examples/jsm/shaders/ConvolutionShader.js +0 -1
- package/examples/jsm/shaders/DigitalGlitch.js +3 -3
- package/examples/jsm/shaders/FXAAShader.js +1 -1
- package/examples/jsm/shaders/FilmShader.js +1 -1
- package/examples/jsm/shaders/GammaCorrectionShader.js +1 -1
- package/examples/jsm/shaders/HorizontalBlurShader.js +1 -2
- package/examples/jsm/shaders/MMDToonShader.js +0 -1
- package/examples/jsm/shaders/SSAOShader.js +1 -1
- package/examples/jsm/shaders/SSRShader.js +1 -1
- package/examples/jsm/shaders/SSRrShader.js +1 -1
- package/examples/jsm/shaders/VerticalBlurShader.js +1 -2
- package/examples/jsm/utils/GeometryUtils.js +1 -1
- package/examples/jsm/utils/LDrawUtils.js +195 -0
- package/examples/jsm/utils/WorkerPool.js +11 -11
- package/examples/jsm/webxr/OculusHandPointerModel.js +6 -6
- package/examples/jsm/webxr/VRButton.js +24 -0
- package/examples/jsm/webxr/XREstimatedLight.js +2 -0
- package/package.json +27 -18
- package/src/Three.Legacy.js +18 -0
- package/src/Three.js +1 -3
- package/src/animation/AnimationMixer.js +1 -0
- package/src/cameras/CubeCamera.js +2 -0
- package/src/cameras/StereoCamera.js +8 -7
- package/src/constants.js +3 -23
- package/src/core/Layers.js +7 -1
- package/src/core/Object3D.js +3 -1
- package/src/extras/ImageUtils.js +63 -0
- package/src/extras/PMREMGenerator.js +49 -185
- package/src/extras/core/Interpolations.js +1 -1
- package/src/geometries/LatheGeometry.js +70 -47
- package/src/helpers/CameraHelper.js +1 -1
- package/src/loaders/FileLoader.js +98 -144
- package/src/loaders/ImageLoader.js +9 -4
- package/src/loaders/LoaderUtils.js +26 -0
- package/src/loaders/MaterialLoader.js +8 -5
- package/src/loaders/ObjectLoader.js +2 -0
- package/src/materials/Material.js +8 -8
- package/src/materials/MeshPhysicalMaterial.js +20 -14
- package/src/math/Color.js +1 -39
- package/src/math/MathUtils.js +5 -16
- package/src/math/Quaternion.js +1 -1
- package/src/math/Ray.js +2 -2
- package/src/math/Sphere.js +10 -1
- package/src/objects/Skeleton.js +1 -0
- package/src/renderers/WebGLCubeRenderTarget.js +0 -2
- package/src/renderers/WebGLMultisampleRenderTarget.js +7 -1
- package/src/renderers/WebGLRenderer.js +106 -199
- package/src/renderers/shaders/ShaderChunk/bsdfs.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +2 -24
- package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +0 -2
- package/src/renderers/shaders/ShaderChunk/encodings_pars_fragment.glsl.js +0 -78
- package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +0 -1
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +0 -2
- package/src/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +19 -6
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +28 -2
- package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +10 -3
- package/src/renderers/shaders/ShaderChunk/map_particle_fragment.glsl.js +1 -2
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +9 -8
- package/src/renderers/shaders/ShaderLib/background.glsl.js +1 -3
- package/src/renderers/shaders/ShaderLib/equirect.glsl.js +1 -3
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +1 -2
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +23 -5
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib.js +8 -6
- package/src/renderers/shaders/UniformsLib.js +1 -2
- package/src/renderers/webgl/WebGLCapabilities.js +0 -2
- package/src/renderers/webgl/WebGLCubeMaps.js +0 -4
- package/src/renderers/webgl/WebGLCubeUVMaps.js +29 -16
- package/src/renderers/webgl/WebGLExtensions.js +1 -0
- package/src/renderers/webgl/WebGLMaterials.js +27 -15
- package/src/renderers/webgl/WebGLMorphtargets.js +13 -0
- package/src/renderers/webgl/WebGLProgram.js +12 -37
- package/src/renderers/webgl/WebGLPrograms.js +192 -70
- package/src/renderers/webgl/WebGLRenderLists.js +4 -14
- package/src/renderers/webgl/WebGLShaderCache.js +120 -0
- package/src/renderers/webgl/WebGLShadowMap.js +14 -5
- package/src/renderers/webgl/WebGLState.js +157 -17
- package/src/renderers/webgl/WebGLTextures.js +442 -83
- package/src/renderers/webgl/WebGLUniforms.js +45 -1
- package/src/renderers/webgl/WebGLUtils.js +86 -28
- package/src/renderers/webxr/WebXRManager.js +77 -109
- package/src/scenes/Scene.js +1 -1
- package/src/textures/DataTexture.js +0 -2
- package/src/textures/DataTexture2DArray.js +0 -2
- package/src/textures/DataTexture3D.js +0 -2
- package/src/textures/FramebufferTexture.js +25 -0
- package/src/textures/Texture.js +8 -1
- package/src/textures/VideoTexture.js +1 -3
- package/examples/js/WebGL.js +0 -90
- package/examples/js/controls/DeviceOrientationControls.js +0 -147
- package/examples/js/libs/dat.gui.min.js +0 -14
- package/examples/js/utils/RoughnessMipmapper.js +0 -278
- package/examples/jsm/controls/DeviceOrientationControls.js +0 -153
- package/examples/jsm/libs/dat.gui.module.js +0 -3575
- package/examples/jsm/libs/glslang.js +0 -78
- package/examples/jsm/libs/glslang.wasm +0 -0
- package/examples/jsm/renderers/nodes/consts/MathConsts.js +0 -7
- package/examples/jsm/renderers/nodes/core/ConstNode.js +0 -39
- package/examples/jsm/renderers/nodes/core/NodeSlot.js +0 -13
- package/examples/jsm/renderers/nodes/core/StructNode.js +0 -80
- package/examples/jsm/renderers/nodes/core/StructVarNode.js +0 -75
- package/examples/jsm/renderers/nodes/functions/EncodingFunctions.js +0 -99
- package/examples/jsm/renderers/nodes/functions/MathFunctions.js +0 -47
- package/examples/jsm/renderers/webgpu/nodes/ShaderLib.js +0 -152
- package/examples/jsm/utils/RoughnessMipmapper.js +0 -300
- package/src/extras/objects/ImmediateRenderObject.js +0 -31
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BufferAttribute,
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Color,
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} from 'three';
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/**
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*/
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class MarchingCubes extends
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class MarchingCubes extends Mesh {
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constructor( resolution, material, enableUvs, enableColors ) {
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constructor( resolution, material, enableUvs = false, enableColors = false, maxPolyCount = 10000 ) {
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super( geometry, material );
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const nlist = new Float32Array( 12 * 3 );
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const clist = new Float32Array( 12 * 3 );
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this.normal_cache = new Float32Array( this.size3 * 3 );
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this.palette = new Float32Array( this.size3 * 3 );
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//
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//
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this.
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this.positionArray = new Float32Array( maxVertexCount * 3 );
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const positionAttribute = new BufferAttribute( this.positionArray, 3 );
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this.normalArray = new Float32Array( maxVertexCount * 3 );
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const colorAttribute = new BufferAttribute( this.colorArray, 3 );
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colorAttribute.setUsage( DynamicDrawUsage );
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geometry.setAttribute( 'color', colorAttribute );
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}
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// Returns total number of triangles. Fills triangles.
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function polygonize( fx, fy, fz, q, isol
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clist,
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3 * triTable[ o1 ],
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3 * triTable[ o3 ]
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renderCallback
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3 * triTable[ o3 ]
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// Immediate render mode simulator
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/////////////////////////////////////
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function posnormtriv( pos, norm, colors, o1, o2, o3, renderCallback ) {
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function posnormtriv( pos, norm, colors, o1, o2, o3 ) {
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scope.count += 3;
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}
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}
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renderCallback( this );
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};
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/////////////////////////////////////
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// Metaballs
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/////////////////////////////////////
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867
812
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868
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};
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869
814
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870
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this.
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815
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this.onBeforeRender = function () {
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871
816
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872
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this.
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+
this.count = 0;
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818
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874
819
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// Triangulate. Yeah, this is slow.
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820
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@@ -890,7 +835,7 @@ class MarchingCubes extends ImmediateRenderObject {
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890
835
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const fx = ( x - this.halfsize ) / this.halfsize; //+ 1
|
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891
836
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const q = y_offset + x;
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892
837
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893
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838
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+
polygonize( fx, fy, fz, q, this.isolation );
|
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894
839
|
|
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895
840
|
}
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896
841
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@@ -898,76 +843,25 @@ class MarchingCubes extends ImmediateRenderObject {
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898
843
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899
844
|
}
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900
845
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901
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846
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+
// reset unneeded data
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847
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903
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848
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+
for ( let i = this.count * 3; i < this.positionArray.length; i ++ ) {
|
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904
849
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905
|
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850
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+
this.positionArray[ i ] = 0.0;
|
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906
851
|
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907
|
-
|
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908
|
-
'THREE.MarchingCubes: generateGeometry() now returns BufferGeometry'
|
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909
|
-
);
|
|
910
|
-
return this.generateBufferGeometry();
|
|
852
|
+
}
|
|
911
853
|
|
|
912
|
-
|
|
854
|
+
// update geometry data
|
|
913
855
|
|
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914
|
-
|
|
856
|
+
geometry.getAttribute( 'position' ).needsUpdate = true;
|
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857
|
+
geometry.getAttribute( 'normal' ).needsUpdate = true;
|
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915
858
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916
|
-
|
|
917
|
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|
918
|
-
result.set( b.slice( 0, length ), a.length );
|
|
919
|
-
return result;
|
|
859
|
+
if ( this.enableUvs ) geometry.getAttribute( 'uv' ).needsUpdate = true;
|
|
860
|
+
if ( this.enableColors ) geometry.getAttribute( 'color' ).needsUpdate = true;
|
|
920
861
|
|
|
921
|
-
|
|
862
|
+
// safety check
|
|
922
863
|
|
|
923
|
-
|
|
924
|
-
|
|
925
|
-
const geo = new BufferGeometry();
|
|
926
|
-
let posArray = new Float32Array();
|
|
927
|
-
let normArray = new Float32Array();
|
|
928
|
-
let colorArray = new Float32Array();
|
|
929
|
-
let uvArray = new Float32Array();
|
|
930
|
-
const scope = this;
|
|
931
|
-
|
|
932
|
-
const geo_callback = function ( object ) {
|
|
933
|
-
|
|
934
|
-
if ( scope.hasPositions )
|
|
935
|
-
posArray = concatenate(
|
|
936
|
-
posArray,
|
|
937
|
-
object.positionArray,
|
|
938
|
-
object.count * 3
|
|
939
|
-
);
|
|
940
|
-
if ( scope.hasNormals )
|
|
941
|
-
normArray = concatenate(
|
|
942
|
-
normArray,
|
|
943
|
-
object.normalArray,
|
|
944
|
-
object.count * 3
|
|
945
|
-
);
|
|
946
|
-
if ( scope.hasColors )
|
|
947
|
-
colorArray = concatenate(
|
|
948
|
-
colorArray,
|
|
949
|
-
object.colorArray,
|
|
950
|
-
object.count * 3
|
|
951
|
-
);
|
|
952
|
-
if ( scope.hasUvs )
|
|
953
|
-
uvArray = concatenate( uvArray, object.uvArray, object.count * 2 );
|
|
954
|
-
|
|
955
|
-
object.count = 0;
|
|
956
|
-
|
|
957
|
-
};
|
|
958
|
-
|
|
959
|
-
this.render( geo_callback );
|
|
960
|
-
|
|
961
|
-
if ( this.hasPositions )
|
|
962
|
-
geo.setAttribute( 'position', new BufferAttribute( posArray, 3 ) );
|
|
963
|
-
if ( this.hasNormals )
|
|
964
|
-
geo.setAttribute( 'normal', new BufferAttribute( normArray, 3 ) );
|
|
965
|
-
if ( this.hasColors )
|
|
966
|
-
geo.setAttribute( 'color', new BufferAttribute( colorArray, 3 ) );
|
|
967
|
-
if ( this.hasUvs )
|
|
968
|
-
geo.setAttribute( 'uv', new BufferAttribute( uvArray, 2 ) );
|
|
969
|
-
|
|
970
|
-
return geo;
|
|
864
|
+
if ( this.count / 3 > maxPolyCount ) console.warn( 'THREE.MarchingCubes: Geometry buffers too small for rendering. Please create an instance with a higher poly count.' );
|
|
971
865
|
|
|
972
866
|
};
|
|
973
867
|
|
|
@@ -984,7 +878,7 @@ MarchingCubes.prototype.isMarchingCubes = true;
|
|
|
984
878
|
/////////////////////////////////////
|
|
985
879
|
|
|
986
880
|
// These tables are straight from Paul Bourke's page:
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987
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// http://
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881
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// http://paulbourke.net/geometry/polygonise/
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// who in turn got them from Cory Gene Bloyd.
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const edgeTable = new Int32Array( [
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import {
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Color,
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LinearFilter,
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MathUtils,
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Matrix4,
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Mesh,
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PerspectiveCamera,
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Plane,
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RGBFormat,
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const
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};
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};
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}
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import {
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Color,
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LinearFilter,
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MathUtils,
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Matrix4,
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Mesh,
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PerspectiveCamera,
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RGBFormat,
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ShaderMaterial,
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}
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const parameters = {
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depthTexture: useDepthTexture ? depthTexture : null,
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};
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const renderTarget = new WebGLRenderTarget( textureWidth, textureHeight, parameters );
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renderTarget.texture.generateMipmaps = false;
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}
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const material = new ShaderMaterial( {
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transparent: useDepthTexture,
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defines: Object.assign( {}, ReflectorForSSRPass.ReflectorShader.defines, {
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import {
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Color,
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LinearFilter,
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4
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MathUtils,
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3
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Matrix4,
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4
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Mesh,
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PerspectiveCamera,
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Plane,
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Quaternion,
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RGBFormat,
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ShaderMaterial,
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UniformsUtils,
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Vector3,
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@@ -44,19 +41,7 @@ class Refractor extends Mesh {
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// render target
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const
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magFilter: LinearFilter,
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format: RGBFormat
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};
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const renderTarget = new WebGLRenderTarget( textureWidth, textureHeight, parameters );
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}
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const renderTarget = new WebGLRenderTarget( textureWidth, textureHeight );
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// material
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};
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this.dispose = function () {
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};
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}
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}
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@@ -13,7 +13,7 @@ import {
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* https://www.researchgate.net/publication/220720443_A_Practical_Analytic_Model_for_Daylight
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*
|
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* First implemented by Simon Wallner
|
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* http://
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* http://simonwallner.at/project/atmospheric-scattering/
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*
|
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* Improved by Martin Upitis
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* http://blenderartists.org/forum/showthread.php?245954-preethams-sky-impementation-HDR
|
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@@ -1,13 +1,10 @@
|
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1
1
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import {
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2
2
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Color,
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3
3
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FrontSide,
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4
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-
LinearFilter,
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5
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-
MathUtils,
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6
4
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Matrix4,
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7
5
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Mesh,
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8
6
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PerspectiveCamera,
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9
7
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Plane,
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10
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RGBFormat,
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11
8
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ShaderMaterial,
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12
9
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UniformsLib,
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13
10
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UniformsUtils,
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@@ -18,8 +15,8 @@ import {
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15
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/**
|
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17
|
* Work based on :
|
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*
|
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-
*
|
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18
|
+
* https://github.com/Slayvin: Flat mirror for three.js
|
|
19
|
+
* https://home.adelphi.edu/~stemkoski/ : An implementation of water shader based on the flat mirror
|
|
23
20
|
* http://29a.ch/ && http://29a.ch/slides/2012/webglwater/ : Water shader explanations in WebGL
|
|
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21
|
*/
|
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25
22
|
|
|
@@ -64,19 +61,7 @@ class Water extends Mesh {
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61
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65
62
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const mirrorCamera = new PerspectiveCamera();
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63
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const
|
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minFilter: LinearFilter,
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magFilter: LinearFilter,
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format: RGBFormat
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|
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};
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const renderTarget = new WebGLRenderTarget( textureWidth, textureHeight, parameters );
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if ( ! MathUtils.isPowerOfTwo( textureWidth ) || ! MathUtils.isPowerOfTwo( textureHeight ) ) {
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-
renderTarget.texture.generateMipmaps = false;
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|
-
|
|
79
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-
}
|
|
64
|
+
const renderTarget = new WebGLRenderTarget( textureWidth, textureHeight );
|
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80
65
|
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|
81
66
|
const mirrorShader = {
|
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82
67
|
|
|
@@ -1,7 +1,6 @@
|
|
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1
1
|
import {
|
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2
2
|
Clock,
|
|
3
3
|
Color,
|
|
4
|
-
LinearEncoding,
|
|
5
4
|
Matrix4,
|
|
6
5
|
Mesh,
|
|
7
6
|
RepeatWrapping,
|
|
@@ -17,8 +16,8 @@ import { Refractor } from '../objects/Refractor.js';
|
|
|
17
16
|
|
|
18
17
|
/**
|
|
19
18
|
* References:
|
|
20
|
-
*
|
|
21
|
-
*
|
|
19
|
+
* https://alex.vlachos.com/graphics/Vlachos-SIGGRAPH10-WaterFlow.pdf
|
|
20
|
+
* http://graphicsrunner.blogspot.de/2010/08/water-using-flow-maps.html
|
|
22
21
|
*
|
|
23
22
|
*/
|
|
24
23
|
|
|
@@ -41,7 +40,6 @@ class Water extends Mesh {
|
|
|
41
40
|
const reflectivity = options.reflectivity || 0.02;
|
|
42
41
|
const scale = options.scale || 1;
|
|
43
42
|
const shader = options.shader || Water.WaterShader;
|
|
44
|
-
const encoding = options.encoding !== undefined ? options.encoding : LinearEncoding;
|
|
45
43
|
|
|
46
44
|
const textureLoader = new TextureLoader();
|
|
47
45
|
|
|
@@ -73,15 +71,13 @@ class Water extends Mesh {
|
|
|
73
71
|
const reflector = new Reflector( geometry, {
|
|
74
72
|
textureWidth: textureWidth,
|
|
75
73
|
textureHeight: textureHeight,
|
|
76
|
-
clipBias: clipBias
|
|
77
|
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encoding: encoding
|
|
74
|
+
clipBias: clipBias
|
|
78
75
|
} );
|
|
79
76
|
|
|
80
77
|
const refractor = new Refractor( geometry, {
|
|
81
78
|
textureWidth: textureWidth,
|
|
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79
|
textureHeight: textureHeight,
|
|
83
|
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clipBias: clipBias
|
|
84
|
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encoding: encoding
|
|
80
|
+
clipBias: clipBias
|
|
85
81
|
} );
|
|
86
82
|
|
|
87
83
|
reflector.matrixAutoUpdate = false;
|
|
@@ -8,7 +8,7 @@ import {
|
|
|
8
8
|
UniformsUtils,
|
|
9
9
|
WebGLRenderTarget
|
|
10
10
|
} from 'three';
|
|
11
|
-
import { Pass, FullScreenQuad } from '
|
|
11
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
12
12
|
import { CopyShader } from '../shaders/CopyShader.js';
|
|
13
13
|
import { LuminosityShader } from '../shaders/LuminosityShader.js';
|
|
14
14
|
import { ToneMapShader } from '../shaders/ToneMapShader.js';
|
|
@@ -7,7 +7,7 @@ import {
|
|
|
7
7
|
UniformsUtils,
|
|
8
8
|
WebGLRenderTarget
|
|
9
9
|
} from 'three';
|
|
10
|
-
import { Pass, FullScreenQuad } from '
|
|
10
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
11
11
|
import { AfterimageShader } from '../shaders/AfterimageShader.js';
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12
12
|
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13
13
|
class AfterimagePass extends Pass {
|
|
@@ -7,7 +7,7 @@ import {
|
|
|
7
7
|
Vector2,
|
|
8
8
|
WebGLRenderTarget
|
|
9
9
|
} from 'three';
|
|
10
|
-
import { Pass, FullScreenQuad } from '
|
|
10
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
11
11
|
import { CopyShader } from '../shaders/CopyShader.js';
|
|
12
12
|
import { ConvolutionShader } from '../shaders/ConvolutionShader.js';
|
|
13
13
|
|
|
@@ -2,7 +2,7 @@ import {
|
|
|
2
2
|
ShaderMaterial,
|
|
3
3
|
UniformsUtils
|
|
4
4
|
} from 'three';
|
|
5
|
-
import { Pass, FullScreenQuad } from '
|
|
5
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
6
6
|
import { DotScreenShader } from '../shaders/DotScreenShader.js';
|
|
7
7
|
|
|
8
8
|
class DotScreenPass extends Pass {
|
|
@@ -10,9 +10,9 @@ import {
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|
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10
10
|
WebGLRenderTarget
|
|
11
11
|
} from 'three';
|
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12
12
|
import { CopyShader } from '../shaders/CopyShader.js';
|
|
13
|
-
import { ShaderPass } from '
|
|
14
|
-
import { MaskPass } from '
|
|
15
|
-
import { ClearMaskPass } from '
|
|
13
|
+
import { ShaderPass } from './ShaderPass.js';
|
|
14
|
+
import { MaskPass } from './MaskPass.js';
|
|
15
|
+
import { ClearMaskPass } from './MaskPass.js';
|
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16
16
|
|
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17
17
|
class EffectComposer {
|
|
18
18
|
|
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@@ -2,7 +2,7 @@ import {
|
|
|
2
2
|
ShaderMaterial,
|
|
3
3
|
UniformsUtils
|
|
4
4
|
} from 'three';
|
|
5
|
-
import { Pass, FullScreenQuad } from '
|
|
5
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
6
6
|
import { FilmShader } from '../shaders/FilmShader.js';
|
|
7
7
|
|
|
8
8
|
class FilmPass extends Pass {
|
|
@@ -2,11 +2,12 @@ import {
|
|
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2
2
|
DataTexture,
|
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3
3
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FloatType,
|
|
4
4
|
MathUtils,
|
|
5
|
-
|
|
5
|
+
RedFormat,
|
|
6
|
+
LuminanceFormat,
|
|
6
7
|
ShaderMaterial,
|
|
7
8
|
UniformsUtils
|
|
8
9
|
} from 'three';
|
|
9
|
-
import { Pass, FullScreenQuad } from '
|
|
10
|
+
import { Pass, FullScreenQuad } from './Pass.js';
|
|
10
11
|
import { DigitalGlitch } from '../shaders/DigitalGlitch.js';
|
|
11
12
|
|
|
12
13
|
class GlitchPass extends Pass {
|
|
@@ -39,6 +40,8 @@ class GlitchPass extends Pass {
|
|
|
39
40
|
|
|
40
41
|
render( renderer, writeBuffer, readBuffer /*, deltaTime, maskActive */ ) {
|
|
41
42
|
|
|
43
|
+
if ( renderer.capabilities.isWebGL2 === false ) this.uniforms[ 'tDisp' ].value.format = LuminanceFormat;
|
|
44
|
+
|
|
42
45
|
this.uniforms[ 'tDiffuse' ].value = readBuffer.texture;
|
|
43
46
|
this.uniforms[ 'seed' ].value = Math.random();//default seeding
|
|
44
47
|
this.uniforms[ 'byp' ].value = 0;
|
|
@@ -94,19 +97,19 @@ class GlitchPass extends Pass {
|
|
|
94
97
|
|
|
95
98
|
generateHeightmap( dt_size ) {
|
|
96
99
|
|
|
97
|
-
const data_arr = new Float32Array( dt_size * dt_size
|
|
100
|
+
const data_arr = new Float32Array( dt_size * dt_size );
|
|
98
101
|
const length = dt_size * dt_size;
|
|
99
102
|
|
|
100
103
|
for ( let i = 0; i < length; i ++ ) {
|
|
101
104
|
|
|
102
105
|
const val = MathUtils.randFloat( 0, 1 );
|
|
103
|
-
data_arr[ i
|
|
104
|
-
data_arr[ i * 3 + 1 ] = val;
|
|
105
|
-
data_arr[ i * 3 + 2 ] = val;
|
|
106
|
+
data_arr[ i ] = val;
|
|
106
107
|
|
|
107
108
|
}
|
|
108
109
|
|
|
109
|
-
|
|
110
|
+
const texture = new DataTexture( data_arr, dt_size, dt_size, RedFormat, FloatType );
|
|
111
|
+
texture.needsUpdate = true;
|
|
112
|
+
return texture;
|
|
110
113
|
|
|
111
114
|
}
|
|
112
115
|
|