super-three 0.133.4 → 0.136.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (409) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.js +2285 -1983
  3. package/build/three.min.js +1 -1
  4. package/build/three.module.js +5983 -5358
  5. package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff +0 -0
  6. package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff2 +0 -0
  7. package/examples/fonts/open-sans/open-sans.css +9 -0
  8. package/examples/fonts/tabler-icons/fonts/tabler-icons.eot +0 -0
  9. package/examples/fonts/tabler-icons/fonts/tabler-icons.svg +3966 -0
  10. package/examples/fonts/tabler-icons/fonts/tabler-icons.ttf +0 -0
  11. package/examples/fonts/tabler-icons/fonts/tabler-icons.woff +0 -0
  12. package/examples/fonts/tabler-icons/fonts/tabler-icons.woff2 +0 -0
  13. package/examples/fonts/tabler-icons/tabler-icons.min.css +4 -0
  14. package/examples/js/animation/CCDIKSolver.js +0 -1
  15. package/examples/js/animation/MMDPhysics.js +2 -4
  16. package/examples/js/cameras/CinematicCamera.js +2 -7
  17. package/examples/js/controls/ArcballControls.js +99 -72
  18. package/examples/js/controls/DragControls.js +7 -0
  19. package/examples/js/controls/OrbitControls.js +5 -36
  20. package/examples/js/controls/TrackballControls.js +3 -2
  21. package/examples/js/controls/TransformControls.js +24 -1
  22. package/examples/js/csm/CSM.js +2 -2
  23. package/examples/js/csm/CSMFrustum.js +133 -0
  24. package/examples/js/curves/CurveExtras.js +0 -2
  25. package/examples/js/effects/AsciiEffect.js +2 -9
  26. package/examples/js/exporters/GLTFExporter.js +148 -64
  27. package/examples/js/exporters/MMDExporter.js +1 -1
  28. package/examples/js/exporters/USDZExporter.js +45 -26
  29. package/examples/js/geometries/ConvexGeometry.js +1 -1
  30. package/examples/js/geometries/TeapotGeometry.js +0 -1
  31. package/examples/js/interactive/SelectionBox.js +2 -0
  32. package/examples/js/interactive/SelectionHelper.js +22 -7
  33. package/examples/js/lights/RectAreaLightUniformsLib.js +4 -0
  34. package/examples/js/lines/LineMaterial.js +58 -20
  35. package/examples/js/lines/LineSegments2.js +29 -24
  36. package/examples/js/loaders/3DMLoader.js +24 -11
  37. package/examples/js/loaders/3MFLoader.js +2 -2
  38. package/examples/js/loaders/AMFLoader.js +0 -2
  39. package/examples/js/loaders/BasisTextureLoader.js +1 -0
  40. package/examples/js/loaders/ColladaLoader.js +61 -4
  41. package/examples/js/loaders/EXRLoader.js +201 -272
  42. package/examples/js/loaders/FBXLoader.js +4 -5
  43. package/examples/js/loaders/GLTFLoader.js +98 -35
  44. package/examples/js/loaders/HDRCubeTextureLoader.js +0 -10
  45. package/examples/js/loaders/KTX2Loader.js +23 -2
  46. package/examples/js/loaders/KTXLoader.js +1 -1
  47. package/examples/js/loaders/LDrawLoader.js +1169 -901
  48. package/examples/js/loaders/LUT3dlLoader.js +19 -10
  49. package/examples/js/loaders/LUTCubeLoader.js +5 -4
  50. package/examples/js/loaders/LWOLoader.js +8 -6
  51. package/examples/js/loaders/LogLuvLoader.js +766 -0
  52. package/examples/js/loaders/MMDLoader.js +0 -1
  53. package/examples/js/loaders/NRRDLoader.js +9 -2
  54. package/examples/js/loaders/OBJLoader.js +0 -2
  55. package/examples/js/loaders/PLYLoader.js +33 -8
  56. package/examples/js/loaders/RGBELoader.js +8 -22
  57. package/examples/js/loaders/RGBMLoader.js +56 -6
  58. package/examples/js/loaders/SVGLoader.js +12 -6
  59. package/examples/js/loaders/TDSLoader.js +237 -271
  60. package/examples/js/loaders/VOXLoader.js +1 -0
  61. package/examples/js/loaders/VRMLLoader.js +11 -22
  62. package/examples/js/loaders/lwo/LWO2Parser.js +1 -0
  63. package/examples/js/loaders/lwo/LWO3Parser.js +4 -2
  64. package/examples/js/math/ConvexHull.js +7 -13
  65. package/examples/js/math/ImprovedNoise.js +1 -1
  66. package/examples/js/misc/GPUComputationRenderer.js +3 -1
  67. package/examples/js/misc/Volume.js +2 -2
  68. package/examples/js/modifiers/CurveModifier.js +8 -7
  69. package/examples/js/modifiers/EdgeSplitModifier.js +1 -1
  70. package/examples/js/modifiers/SimplifyModifier.js +1 -1
  71. package/examples/js/objects/Lensflare.js +2 -10
  72. package/examples/js/objects/MarchingCubes.js +42 -128
  73. package/examples/js/objects/Reflector.js +8 -13
  74. package/examples/js/objects/ReflectorForSSRPass.js +0 -10
  75. package/examples/js/objects/Refractor.js +8 -13
  76. package/examples/js/objects/Sky.js +1 -1
  77. package/examples/js/objects/Water.js +3 -15
  78. package/examples/js/objects/Water2.js +4 -7
  79. package/examples/js/postprocessing/GlitchPass.js +6 -5
  80. package/examples/js/postprocessing/SMAAPass.js +2 -9
  81. package/examples/js/postprocessing/SSAOPass.js +10 -21
  82. package/examples/js/postprocessing/SavePass.js +1 -5
  83. package/examples/js/renderers/CSS2DRenderer.js +4 -4
  84. package/examples/js/renderers/CSS3DRenderer.js +4 -4
  85. package/examples/js/shaders/ConvolutionShader.js +0 -1
  86. package/examples/js/shaders/DigitalGlitch.js +3 -3
  87. package/examples/js/shaders/FXAAShader.js +1 -1
  88. package/examples/js/shaders/FilmShader.js +1 -1
  89. package/examples/js/shaders/GammaCorrectionShader.js +1 -1
  90. package/examples/js/shaders/HorizontalBlurShader.js +1 -2
  91. package/examples/js/shaders/MMDToonShader.js +0 -1
  92. package/examples/js/shaders/SSAOShader.js +1 -1
  93. package/examples/js/shaders/SSRShader.js +1 -1
  94. package/examples/js/shaders/SSRrShader.js +1 -1
  95. package/examples/js/shaders/VerticalBlurShader.js +1 -2
  96. package/examples/js/utils/GeometryUtils.js +1 -1
  97. package/examples/jsm/animation/CCDIKSolver.js +0 -1
  98. package/examples/jsm/animation/MMDPhysics.js +1 -3
  99. package/examples/jsm/cameras/CinematicCamera.js +2 -5
  100. package/examples/jsm/{WebGL.js → capabilities/WebGL.js} +2 -2
  101. package/examples/jsm/{renderers/webgpu → capabilities}/WebGPU.js +1 -1
  102. package/examples/jsm/controls/ArcballControls.js +80 -77
  103. package/examples/jsm/controls/DragControls.js +7 -0
  104. package/examples/jsm/controls/OrbitControls.js +9 -51
  105. package/examples/jsm/controls/TrackballControls.js +1 -1
  106. package/examples/jsm/controls/TransformControls.js +24 -1
  107. package/examples/jsm/csm/CSM.js +3 -3
  108. package/examples/jsm/csm/{Frustum.js → CSMFrustum.js} +3 -3
  109. package/examples/jsm/curves/CurveExtras.js +0 -2
  110. package/examples/jsm/effects/AsciiEffect.js +2 -9
  111. package/examples/jsm/exporters/GLTFExporter.js +169 -99
  112. package/examples/jsm/exporters/MMDExporter.js +1 -1
  113. package/examples/jsm/exporters/USDZExporter.js +47 -26
  114. package/examples/jsm/geometries/ConvexGeometry.js +1 -1
  115. package/examples/jsm/geometries/TeapotGeometry.js +0 -1
  116. package/examples/jsm/interactive/SelectionBox.js +1 -0
  117. package/examples/jsm/interactive/SelectionHelper.js +19 -7
  118. package/examples/jsm/libs/flow.module.js +3338 -0
  119. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  120. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  121. package/examples/jsm/lights/RectAreaLightUniformsLib.js +7 -0
  122. package/examples/jsm/lines/LineMaterial.js +59 -23
  123. package/examples/jsm/lines/LineSegments2.js +22 -18
  124. package/examples/jsm/loaders/3DMLoader.js +18 -12
  125. package/examples/jsm/loaders/3MFLoader.js +2 -2
  126. package/examples/jsm/loaders/AMFLoader.js +0 -2
  127. package/examples/jsm/loaders/BasisTextureLoader.js +7 -0
  128. package/examples/jsm/loaders/ColladaLoader.js +61 -4
  129. package/examples/jsm/loaders/EXRLoader.js +200 -306
  130. package/examples/jsm/loaders/FBXLoader.js +4 -5
  131. package/examples/jsm/loaders/GLTFLoader.js +102 -40
  132. package/examples/jsm/loaders/HDRCubeTextureLoader.js +1 -17
  133. package/examples/jsm/loaders/KTX2Loader.js +30 -2
  134. package/examples/jsm/loaders/KTXLoader.js +1 -1
  135. package/examples/jsm/loaders/LDrawLoader.js +1159 -898
  136. package/examples/jsm/loaders/LUT3dlLoader.js +19 -12
  137. package/examples/jsm/loaders/LUTCubeLoader.js +5 -5
  138. package/examples/jsm/loaders/LWOLoader.js +8 -6
  139. package/examples/jsm/loaders/LogLuvLoader.js +606 -0
  140. package/examples/jsm/loaders/MMDLoader.js +0 -1
  141. package/examples/jsm/loaders/NRRDLoader.js +10 -2
  142. package/examples/jsm/loaders/OBJLoader.js +0 -2
  143. package/examples/jsm/loaders/PLYLoader.js +34 -8
  144. package/examples/jsm/loaders/RGBELoader.js +7 -28
  145. package/examples/jsm/loaders/RGBMLoader.js +62 -8
  146. package/examples/jsm/loaders/SVGLoader.js +15 -7
  147. package/examples/jsm/loaders/TDSLoader.js +236 -275
  148. package/examples/jsm/loaders/VOXLoader.js +1 -0
  149. package/examples/jsm/loaders/VRMLLoader.js +11 -23
  150. package/examples/jsm/loaders/lwo/LWO2Parser.js +1 -0
  151. package/examples/jsm/loaders/lwo/LWO3Parser.js +2 -2
  152. package/examples/jsm/math/ConvexHull.js +7 -13
  153. package/examples/jsm/math/ImprovedNoise.js +1 -1
  154. package/examples/jsm/misc/GPUComputationRenderer.js +3 -1
  155. package/examples/jsm/misc/Volume.js +2 -2
  156. package/examples/jsm/modifiers/CurveModifier.js +9 -8
  157. package/examples/jsm/modifiers/EdgeSplitModifier.js +1 -1
  158. package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
  159. package/examples/jsm/node-editor/NodeEditor.js +455 -0
  160. package/examples/jsm/node-editor/accessors/NormalEditor.js +30 -0
  161. package/examples/jsm/node-editor/accessors/PositionEditor.js +30 -0
  162. package/examples/jsm/node-editor/accessors/UVEditor.js +26 -0
  163. package/examples/jsm/node-editor/display/BlendEditor.js +43 -0
  164. package/examples/jsm/node-editor/examples/animate-uv.json +1 -0
  165. package/examples/jsm/node-editor/examples/fake-top-light.json +1 -0
  166. package/examples/jsm/node-editor/examples/oscillator-color.json +1 -0
  167. package/examples/jsm/node-editor/examples/rim.json +1 -0
  168. package/examples/jsm/node-editor/inputs/ColorEditor.js +91 -0
  169. package/examples/jsm/node-editor/inputs/FloatEditor.js +24 -0
  170. package/examples/jsm/node-editor/inputs/SliderEditor.js +68 -0
  171. package/examples/jsm/node-editor/inputs/Vector2Editor.js +28 -0
  172. package/examples/jsm/node-editor/inputs/Vector3Editor.js +30 -0
  173. package/examples/jsm/node-editor/inputs/Vector4Editor.js +37 -0
  174. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +108 -0
  175. package/examples/jsm/node-editor/math/DotEditor.js +36 -0
  176. package/examples/jsm/node-editor/math/InvertEditor.js +38 -0
  177. package/examples/jsm/node-editor/math/LimiterEditor.js +48 -0
  178. package/examples/jsm/node-editor/math/NormalizeEditor.js +26 -0
  179. package/examples/jsm/node-editor/math/OperatorEditor.js +50 -0
  180. package/examples/jsm/node-editor/math/PowerEditor.js +34 -0
  181. package/examples/jsm/node-editor/math/TrigonometryEditor.js +39 -0
  182. package/examples/jsm/node-editor/procedural/CheckerEditor.js +26 -0
  183. package/examples/jsm/node-editor/utils/OscillatorEditor.js +42 -0
  184. package/examples/jsm/node-editor/utils/TimerEditor.js +57 -0
  185. package/examples/jsm/nodes/core/NodeBuilder.js +2 -2
  186. package/examples/jsm/nodes/materials/StandardNodeMaterial.js +1 -1
  187. package/examples/jsm/nodes/materials/nodes/StandardNode.js +7 -6
  188. package/examples/jsm/nodes/math/MathNode.js +12 -0
  189. package/examples/jsm/nodes/misc/BumpMapNode.js +1 -1
  190. package/examples/jsm/nodes/misc/TextureCubeUVNode.js +1 -4
  191. package/examples/jsm/nodes/utils/ColorSpaceNode.js +5 -177
  192. package/examples/jsm/objects/Lensflare.js +5 -16
  193. package/examples/jsm/objects/MarchingCubes.js +46 -152
  194. package/examples/jsm/objects/Reflector.js +8 -16
  195. package/examples/jsm/objects/ReflectorForSSRPass.js +0 -12
  196. package/examples/jsm/objects/Refractor.js +8 -16
  197. package/examples/jsm/objects/Sky.js +1 -1
  198. package/examples/jsm/objects/Water.js +3 -18
  199. package/examples/jsm/objects/Water2.js +4 -8
  200. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +1 -1
  201. package/examples/jsm/postprocessing/AfterimagePass.js +1 -1
  202. package/examples/jsm/postprocessing/BloomPass.js +1 -1
  203. package/examples/jsm/postprocessing/BokehPass.js +1 -1
  204. package/examples/jsm/postprocessing/ClearPass.js +1 -1
  205. package/examples/jsm/postprocessing/CubeTexturePass.js +1 -1
  206. package/examples/jsm/postprocessing/DotScreenPass.js +1 -1
  207. package/examples/jsm/postprocessing/EffectComposer.js +3 -3
  208. package/examples/jsm/postprocessing/FilmPass.js +1 -1
  209. package/examples/jsm/postprocessing/GlitchPass.js +10 -7
  210. package/examples/jsm/postprocessing/HalftonePass.js +1 -1
  211. package/examples/jsm/postprocessing/MaskPass.js +1 -1
  212. package/examples/jsm/postprocessing/OutlinePass.js +1 -1
  213. package/examples/jsm/postprocessing/RenderPass.js +1 -1
  214. package/examples/jsm/postprocessing/SAOPass.js +2 -2
  215. package/examples/jsm/postprocessing/SMAAPass.js +3 -12
  216. package/examples/jsm/postprocessing/SSAARenderPass.js +1 -1
  217. package/examples/jsm/postprocessing/SSAOPass.js +15 -26
  218. package/examples/jsm/postprocessing/SSRPass.js +1 -1
  219. package/examples/jsm/postprocessing/SSRrPass.js +1 -1
  220. package/examples/jsm/postprocessing/SavePass.js +2 -4
  221. package/examples/jsm/postprocessing/ShaderPass.js +1 -1
  222. package/examples/jsm/postprocessing/TAARenderPass.js +1 -1
  223. package/examples/jsm/postprocessing/TexturePass.js +1 -1
  224. package/examples/jsm/postprocessing/UnrealBloomPass.js +1 -1
  225. package/examples/jsm/renderers/CSS2DRenderer.js +5 -4
  226. package/examples/jsm/renderers/CSS3DRenderer.js +5 -4
  227. package/examples/jsm/renderers/nodes/Nodes.js +17 -13
  228. package/examples/jsm/renderers/nodes/ShaderNode.js +229 -49
  229. package/examples/jsm/renderers/nodes/accessors/MaterialNode.js +6 -6
  230. package/examples/jsm/renderers/nodes/accessors/ModelViewProjectionNode.js +5 -5
  231. package/examples/jsm/renderers/nodes/accessors/NormalNode.js +14 -3
  232. package/examples/jsm/renderers/nodes/accessors/PointUVNode.js +3 -3
  233. package/examples/jsm/renderers/nodes/accessors/PositionNode.js +15 -5
  234. package/examples/jsm/renderers/nodes/accessors/SkinningNode.js +107 -0
  235. package/examples/jsm/renderers/nodes/accessors/UVNode.js +7 -5
  236. package/examples/jsm/renderers/nodes/core/ArrayInputNode.js +3 -3
  237. package/examples/jsm/renderers/nodes/core/AttributeNode.js +6 -0
  238. package/examples/jsm/renderers/nodes/core/BypassNode.js +38 -0
  239. package/examples/jsm/renderers/nodes/core/CodeNode.js +3 -3
  240. package/examples/jsm/renderers/nodes/core/ContextNode.js +4 -19
  241. package/examples/jsm/renderers/nodes/core/ExpressionNode.js +13 -2
  242. package/examples/jsm/renderers/nodes/core/FunctionNode.js +19 -132
  243. package/examples/jsm/renderers/nodes/core/InputNode.js +13 -3
  244. package/examples/jsm/renderers/nodes/core/Node.js +32 -10
  245. package/examples/jsm/renderers/nodes/core/NodeBuilder.js +146 -128
  246. package/examples/jsm/renderers/nodes/core/NodeFunction.js +22 -0
  247. package/examples/jsm/renderers/nodes/core/NodeFunctionInput.js +4 -4
  248. package/examples/jsm/renderers/nodes/core/NodeKeywords.js +18 -179
  249. package/examples/jsm/renderers/nodes/core/NodeParser.js +11 -0
  250. package/examples/jsm/renderers/nodes/core/NodeVar.js +2 -2
  251. package/examples/jsm/renderers/nodes/core/PropertyNode.js +14 -2
  252. package/examples/jsm/renderers/nodes/core/TempNode.js +10 -13
  253. package/examples/jsm/renderers/nodes/core/VarNode.js +12 -7
  254. package/examples/jsm/renderers/nodes/core/VaryNode.js +23 -8
  255. package/examples/jsm/renderers/nodes/core/constants.js +2 -0
  256. package/examples/jsm/renderers/nodes/display/ColorSpaceNode.js +43 -63
  257. package/examples/jsm/renderers/nodes/display/NormalMapNode.js +21 -22
  258. package/examples/jsm/renderers/nodes/functions/BSDFs.js +64 -101
  259. package/examples/jsm/renderers/nodes/functions/PhysicalMaterialFunctions.js +27 -0
  260. package/examples/jsm/renderers/nodes/inputs/BufferNode.js +25 -0
  261. package/examples/jsm/renderers/nodes/inputs/IntNode.js +17 -0
  262. package/examples/jsm/renderers/nodes/inputs/TextureNode.js +13 -10
  263. package/examples/jsm/renderers/nodes/lights/LightContextNode.js +20 -14
  264. package/examples/jsm/renderers/nodes/lights/LightNode.js +32 -36
  265. package/examples/jsm/renderers/nodes/math/CondNode.js +60 -0
  266. package/examples/jsm/renderers/nodes/math/MathNode.js +91 -37
  267. package/examples/jsm/renderers/nodes/math/OperatorNode.js +124 -31
  268. package/examples/jsm/renderers/nodes/parsers/GLSLNodeFunction.js +137 -0
  269. package/examples/jsm/renderers/nodes/parsers/GLSLNodeParser.js +14 -0
  270. package/examples/jsm/renderers/nodes/parsers/WGSLNodeFunction.js +89 -0
  271. package/examples/jsm/renderers/nodes/parsers/WGSLNodeParser.js +14 -0
  272. package/examples/jsm/renderers/nodes/procedural/CheckerNode.js +7 -9
  273. package/examples/jsm/renderers/nodes/utils/ArrayElementNode.js +31 -0
  274. package/examples/jsm/renderers/nodes/utils/ConvertNode.js +33 -0
  275. package/examples/jsm/renderers/nodes/utils/JoinNode.js +7 -7
  276. package/examples/jsm/renderers/nodes/utils/OscNode.js +58 -0
  277. package/examples/jsm/renderers/nodes/utils/SplitNode.js +18 -8
  278. package/examples/jsm/renderers/nodes/utils/SpriteSheetUVNode.js +7 -7
  279. package/examples/jsm/renderers/nodes/utils/TimerNode.js +1 -1
  280. package/examples/jsm/renderers/webgl/nodes/SlotNode.js +22 -0
  281. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +192 -95
  282. package/examples/jsm/renderers/webgl/nodes/WebGLNodes.js +2 -2
  283. package/examples/jsm/renderers/webgl/nodes/WebGLPhysicalContextNode.js +2 -2
  284. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +1 -1
  285. package/examples/jsm/renderers/webgpu/WebGPUBindings.js +10 -9
  286. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +2 -4
  287. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +1 -1
  288. package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +2 -4
  289. package/examples/jsm/renderers/webgpu/WebGPURenderPipeline.js +15 -23
  290. package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +44 -65
  291. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +13 -31
  292. package/examples/jsm/renderers/webgpu/WebGPUTextureUtils.js +61 -28
  293. package/examples/jsm/renderers/webgpu/WebGPUTextures.js +35 -29
  294. package/examples/jsm/renderers/webgpu/constants.js +2 -2
  295. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js +459 -95
  296. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +1 -1
  297. package/examples/jsm/shaders/ConvolutionShader.js +0 -1
  298. package/examples/jsm/shaders/DigitalGlitch.js +3 -3
  299. package/examples/jsm/shaders/FXAAShader.js +1 -1
  300. package/examples/jsm/shaders/FilmShader.js +1 -1
  301. package/examples/jsm/shaders/GammaCorrectionShader.js +1 -1
  302. package/examples/jsm/shaders/HorizontalBlurShader.js +1 -2
  303. package/examples/jsm/shaders/MMDToonShader.js +0 -1
  304. package/examples/jsm/shaders/SSAOShader.js +1 -1
  305. package/examples/jsm/shaders/SSRShader.js +1 -1
  306. package/examples/jsm/shaders/SSRrShader.js +1 -1
  307. package/examples/jsm/shaders/VerticalBlurShader.js +1 -2
  308. package/examples/jsm/utils/GeometryUtils.js +1 -1
  309. package/examples/jsm/utils/LDrawUtils.js +195 -0
  310. package/examples/jsm/utils/WorkerPool.js +11 -11
  311. package/examples/jsm/webxr/OculusHandPointerModel.js +6 -6
  312. package/examples/jsm/webxr/VRButton.js +24 -0
  313. package/examples/jsm/webxr/XREstimatedLight.js +2 -0
  314. package/package.json +27 -18
  315. package/src/Three.Legacy.js +18 -0
  316. package/src/Three.js +1 -3
  317. package/src/animation/AnimationMixer.js +1 -0
  318. package/src/cameras/CubeCamera.js +2 -0
  319. package/src/cameras/StereoCamera.js +8 -7
  320. package/src/constants.js +3 -23
  321. package/src/core/Layers.js +7 -1
  322. package/src/core/Object3D.js +3 -1
  323. package/src/extras/ImageUtils.js +63 -0
  324. package/src/extras/PMREMGenerator.js +49 -185
  325. package/src/extras/core/Interpolations.js +1 -1
  326. package/src/geometries/LatheGeometry.js +70 -47
  327. package/src/helpers/CameraHelper.js +1 -1
  328. package/src/loaders/FileLoader.js +98 -144
  329. package/src/loaders/ImageLoader.js +9 -4
  330. package/src/loaders/LoaderUtils.js +26 -0
  331. package/src/loaders/MaterialLoader.js +8 -5
  332. package/src/loaders/ObjectLoader.js +2 -0
  333. package/src/materials/Material.js +8 -8
  334. package/src/materials/MeshPhysicalMaterial.js +20 -14
  335. package/src/math/Color.js +1 -39
  336. package/src/math/MathUtils.js +5 -16
  337. package/src/math/Quaternion.js +1 -1
  338. package/src/math/Ray.js +2 -2
  339. package/src/math/Sphere.js +10 -1
  340. package/src/objects/Skeleton.js +1 -0
  341. package/src/renderers/WebGLCubeRenderTarget.js +0 -2
  342. package/src/renderers/WebGLMultisampleRenderTarget.js +7 -1
  343. package/src/renderers/WebGLRenderer.js +106 -199
  344. package/src/renderers/shaders/ShaderChunk/bsdfs.glsl.js +2 -2
  345. package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +1 -1
  346. package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +2 -24
  347. package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +0 -2
  348. package/src/renderers/shaders/ShaderChunk/encodings_pars_fragment.glsl.js +0 -78
  349. package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +0 -1
  350. package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +0 -2
  351. package/src/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js +1 -1
  352. package/src/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js +1 -1
  353. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +1 -1
  354. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +19 -6
  355. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +28 -2
  356. package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +10 -3
  357. package/src/renderers/shaders/ShaderChunk/map_particle_fragment.glsl.js +1 -2
  358. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +1 -1
  359. package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
  360. package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +9 -8
  361. package/src/renderers/shaders/ShaderLib/background.glsl.js +1 -3
  362. package/src/renderers/shaders/ShaderLib/equirect.glsl.js +1 -3
  363. package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +1 -1
  364. package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +1 -2
  365. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +23 -5
  366. package/src/renderers/shaders/ShaderLib/vsm.glsl.js +2 -1
  367. package/src/renderers/shaders/ShaderLib.js +8 -6
  368. package/src/renderers/shaders/UniformsLib.js +1 -2
  369. package/src/renderers/webgl/WebGLCapabilities.js +0 -2
  370. package/src/renderers/webgl/WebGLCubeMaps.js +0 -4
  371. package/src/renderers/webgl/WebGLCubeUVMaps.js +29 -16
  372. package/src/renderers/webgl/WebGLExtensions.js +1 -0
  373. package/src/renderers/webgl/WebGLMaterials.js +27 -15
  374. package/src/renderers/webgl/WebGLMorphtargets.js +13 -0
  375. package/src/renderers/webgl/WebGLProgram.js +12 -37
  376. package/src/renderers/webgl/WebGLPrograms.js +192 -70
  377. package/src/renderers/webgl/WebGLRenderLists.js +4 -14
  378. package/src/renderers/webgl/WebGLShaderCache.js +120 -0
  379. package/src/renderers/webgl/WebGLShadowMap.js +14 -5
  380. package/src/renderers/webgl/WebGLState.js +157 -17
  381. package/src/renderers/webgl/WebGLTextures.js +442 -83
  382. package/src/renderers/webgl/WebGLUniforms.js +45 -1
  383. package/src/renderers/webgl/WebGLUtils.js +86 -28
  384. package/src/renderers/webxr/WebXRManager.js +77 -109
  385. package/src/scenes/Scene.js +1 -1
  386. package/src/textures/DataTexture.js +0 -2
  387. package/src/textures/DataTexture2DArray.js +0 -2
  388. package/src/textures/DataTexture3D.js +0 -2
  389. package/src/textures/FramebufferTexture.js +25 -0
  390. package/src/textures/Texture.js +8 -1
  391. package/src/textures/VideoTexture.js +1 -3
  392. package/examples/js/WebGL.js +0 -90
  393. package/examples/js/controls/DeviceOrientationControls.js +0 -147
  394. package/examples/js/libs/dat.gui.min.js +0 -14
  395. package/examples/js/utils/RoughnessMipmapper.js +0 -278
  396. package/examples/jsm/controls/DeviceOrientationControls.js +0 -153
  397. package/examples/jsm/libs/dat.gui.module.js +0 -3575
  398. package/examples/jsm/libs/glslang.js +0 -78
  399. package/examples/jsm/libs/glslang.wasm +0 -0
  400. package/examples/jsm/renderers/nodes/consts/MathConsts.js +0 -7
  401. package/examples/jsm/renderers/nodes/core/ConstNode.js +0 -39
  402. package/examples/jsm/renderers/nodes/core/NodeSlot.js +0 -13
  403. package/examples/jsm/renderers/nodes/core/StructNode.js +0 -80
  404. package/examples/jsm/renderers/nodes/core/StructVarNode.js +0 -75
  405. package/examples/jsm/renderers/nodes/functions/EncodingFunctions.js +0 -99
  406. package/examples/jsm/renderers/nodes/functions/MathFunctions.js +0 -47
  407. package/examples/jsm/renderers/webgpu/nodes/ShaderLib.js +0 -152
  408. package/examples/jsm/utils/RoughnessMipmapper.js +0 -300
  409. package/src/extras/objects/ImmediateRenderObject.js +0 -31
@@ -0,0 +1,8 @@
1
+ /**
2
+ * lil-gui
3
+ * https://lil-gui.georgealways.com
4
+ * @version 0.16.0
5
+ * @author George Michael Brower
6
+ * @license MIT
7
+ */
8
+ class t{constructor(i,e,s,n,r="div"){this.parent=i,this.object=e,this.property=s,this._disabled=!1,this.initialValue=this.getValue(),this.domElement=document.createElement("div"),this.domElement.classList.add("controller"),this.domElement.classList.add(n),this.$name=document.createElement("div"),this.$name.classList.add("name"),t.nextNameID=t.nextNameID||0,this.$name.id="lil-gui-name-"+ ++t.nextNameID,this.$widget=document.createElement(r),this.$widget.classList.add("widget"),this.$disable=this.$widget,this.domElement.appendChild(this.$name),this.domElement.appendChild(this.$widget),this.parent.children.push(this),this.parent.controllers.push(this),this.parent.$children.appendChild(this.domElement),this._listenCallback=this._listenCallback.bind(this),this.name(s)}name(t){return this._name=t,this.$name.innerHTML=t,this}onChange(t){return this._onChange=t,this}_callOnChange(){this.parent._callOnChange(this),void 0!==this._onChange&&this._onChange.call(this,this.getValue()),this._changed=!0}onFinishChange(t){return this._onFinishChange=t,this}_callOnFinishChange(){this._changed&&(this.parent._callOnFinishChange(this),void 0!==this._onFinishChange&&this._onFinishChange.call(this,this.getValue())),this._changed=!1}reset(){return this.setValue(this.initialValue),this._callOnFinishChange(),this}enable(t=!0){return this.disable(!t)}disable(t=!0){return t===this._disabled||(this._disabled=t,this.domElement.classList.toggle("disabled",t),this.$disable.toggleAttribute("disabled",t)),this}options(t){const i=this.parent.add(this.object,this.property,t);return i.name(this._name),this.destroy(),i}min(t){return this}max(t){return this}step(t){return this}listen(t=!0){return this._listening=t,void 0!==this._listenCallbackID&&(cancelAnimationFrame(this._listenCallbackID),this._listenCallbackID=void 0),this._listening&&this._listenCallback(),this}_listenCallback(){this._listenCallbackID=requestAnimationFrame(this._listenCallback),this.updateDisplay()}getValue(){return this.object[this.property]}setValue(t){return this.object[this.property]=t,this._callOnChange(),this.updateDisplay(),this}updateDisplay(){return this}load(t){return this.setValue(t),this._callOnFinishChange(),this}save(){return this.getValue()}destroy(){this.parent.children.splice(this.parent.children.indexOf(this),1),this.parent.controllers.splice(this.parent.controllers.indexOf(this),1),this.parent.$children.removeChild(this.domElement)}}class i extends t{constructor(t,i,e){super(t,i,e,"boolean","label"),this.$input=document.createElement("input"),this.$input.setAttribute("type","checkbox"),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$widget.appendChild(this.$input),this.$input.addEventListener("change",()=>{this.setValue(this.$input.checked),this._callOnFinishChange()}),this.$disable=this.$input,this.updateDisplay()}updateDisplay(){return this.$input.checked=this.getValue(),this}}function e(t){let i,e;return(i=t.match(/(#|0x)?([a-f0-9]{6})/i))?e=i[2]:(i=t.match(/rgb\(\s*(\d*)\s*,\s*(\d*)\s*,\s*(\d*)\s*\)/))?e=parseInt(i[1]).toString(16).padStart(2,0)+parseInt(i[2]).toString(16).padStart(2,0)+parseInt(i[3]).toString(16).padStart(2,0):(i=t.match(/^#?([a-f0-9])([a-f0-9])([a-f0-9])$/i))&&(e=i[1]+i[1]+i[2]+i[2]+i[3]+i[3]),!!e&&"#"+e}const s={isPrimitive:!0,match:t=>"string"==typeof t,fromHexString:e,toHexString:e},n={isPrimitive:!0,match:t=>"number"==typeof t,fromHexString:t=>parseInt(t.substring(1),16),toHexString:t=>"#"+t.toString(16).padStart(6,0)},r={isPrimitive:!1,match:Array.isArray,fromHexString(t,i,e=1){const s=n.fromHexString(t);i[0]=(s>>16&255)/255*e,i[1]=(s>>8&255)/255*e,i[2]=(255&s)/255*e},toHexString:([t,i,e],s=1)=>n.toHexString(t*(s=255/s)<<16^i*s<<8^e*s<<0)},l={isPrimitive:!1,match:t=>Object(t)===t,fromHexString(t,i,e=1){const s=n.fromHexString(t);i.r=(s>>16&255)/255*e,i.g=(s>>8&255)/255*e,i.b=(255&s)/255*e},toHexString:({r:t,g:i,b:e},s=1)=>n.toHexString(t*(s=255/s)<<16^i*s<<8^e*s<<0)},o=[s,n,r,l];class a extends t{constructor(t,i,s,n){var r;super(t,i,s,"color"),this.$input=document.createElement("input"),this.$input.setAttribute("type","color"),this.$input.setAttribute("tabindex",-1),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$text=document.createElement("input"),this.$text.setAttribute("type","text"),this.$text.setAttribute("spellcheck","false"),this.$text.setAttribute("aria-labelledby",this.$name.id),this.$display=document.createElement("div"),this.$display.classList.add("display"),this.$display.appendChild(this.$input),this.$widget.appendChild(this.$display),this.$widget.appendChild(this.$text),this._format=(r=this.initialValue,o.find(t=>t.match(r))),this._rgbScale=n,this._initialValueHexString=this.save(),this._textFocused=!1,this.$input.addEventListener("input",()=>{this._setValueFromHexString(this.$input.value)}),this.$input.addEventListener("blur",()=>{this._callOnFinishChange()}),this.$text.addEventListener("input",()=>{const t=e(this.$text.value);t&&this._setValueFromHexString(t)}),this.$text.addEventListener("focus",()=>{this._textFocused=!0,this.$text.select()}),this.$text.addEventListener("blur",()=>{this._textFocused=!1,this.updateDisplay(),this._callOnFinishChange()}),this.$disable=this.$text,this.updateDisplay()}reset(){return this._setValueFromHexString(this._initialValueHexString),this}_setValueFromHexString(t){if(this._format.isPrimitive){const i=this._format.fromHexString(t);this.setValue(i)}else this._format.fromHexString(t,this.getValue(),this._rgbScale),this._callOnChange(),this.updateDisplay()}save(){return this._format.toHexString(this.getValue(),this._rgbScale)}load(t){return this._setValueFromHexString(t),this._callOnFinishChange(),this}updateDisplay(){return this.$input.value=this._format.toHexString(this.getValue(),this._rgbScale),this._textFocused||(this.$text.value=this.$input.value.substring(1)),this.$display.style.backgroundColor=this.$input.value,this}}class h extends t{constructor(t,i,e){super(t,i,e,"function"),this.$button=document.createElement("button"),this.$button.appendChild(this.$name),this.$widget.appendChild(this.$button),this.$button.addEventListener("click",t=>{t.preventDefault(),this.getValue().call(this.object)}),this.$button.addEventListener("touchstart",()=>{}),this.$disable=this.$button}}class d extends t{constructor(t,i,e,s,n,r){super(t,i,e,"number"),this._initInput(),this.min(s),this.max(n);const l=void 0!==r;this.step(l?r:this._getImplicitStep(),l),this.updateDisplay()}min(t){return this._min=t,this._onUpdateMinMax(),this}max(t){return this._max=t,this._onUpdateMinMax(),this}step(t,i=!0){return this._step=t,this._stepExplicit=i,this}updateDisplay(){const t=this.getValue();if(this._hasSlider){let i=(t-this._min)/(this._max-this._min);i=Math.max(0,Math.min(i,1)),this.$fill.style.width=100*i+"%"}return this._inputFocused||(this.$input.value=t),this}_initInput(){this.$input=document.createElement("input"),this.$input.setAttribute("type","number"),this.$input.setAttribute("step","any"),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$widget.appendChild(this.$input),this.$disable=this.$input;const t=t=>{const i=parseFloat(this.$input.value);isNaN(i)||(this._snapClampSetValue(i+t),this.$input.value=this.getValue())};let i,e,s,n,r,l=!1;const o=t=>{if(l){const s=t.clientX-i,n=t.clientY-e;Math.abs(n)>5?(t.preventDefault(),this.$input.blur(),l=!1,this._setDraggingStyle(!0,"vertical")):Math.abs(s)>5&&a()}if(!l){const i=t.clientY-s;r-=i*this._step*this._arrowKeyMultiplier(t),n+r>this._max?r=this._max-n:n+r<this._min&&(r=this._min-n),this._snapClampSetValue(n+r)}s=t.clientY},a=()=>{this._setDraggingStyle(!1,"vertical"),this._callOnFinishChange(),window.removeEventListener("mousemove",o),window.removeEventListener("mouseup",a)};this.$input.addEventListener("input",()=>{const t=parseFloat(this.$input.value);isNaN(t)||this.setValue(this._clamp(t))}),this.$input.addEventListener("keydown",i=>{"Enter"===i.code&&this.$input.blur(),"ArrowUp"===i.code&&(i.preventDefault(),t(this._step*this._arrowKeyMultiplier(i))),"ArrowDown"===i.code&&(i.preventDefault(),t(this._step*this._arrowKeyMultiplier(i)*-1))}),this.$input.addEventListener("wheel",i=>{this._inputFocused&&(i.preventDefault(),t(this._step*this._normalizeMouseWheel(i)))}),this.$input.addEventListener("mousedown",t=>{i=t.clientX,e=s=t.clientY,l=!0,n=this.getValue(),r=0,window.addEventListener("mousemove",o),window.addEventListener("mouseup",a)}),this.$input.addEventListener("focus",()=>{this._inputFocused=!0}),this.$input.addEventListener("blur",()=>{this._inputFocused=!1,this.updateDisplay(),this._callOnFinishChange()})}_initSlider(){this._hasSlider=!0,this.$slider=document.createElement("div"),this.$slider.classList.add("slider"),this.$fill=document.createElement("div"),this.$fill.classList.add("fill"),this.$slider.appendChild(this.$fill),this.$widget.insertBefore(this.$slider,this.$input),this.domElement.classList.add("hasSlider");const t=t=>{const i=this.$slider.getBoundingClientRect();let e=(s=t,n=i.left,r=i.right,l=this._min,o=this._max,(s-n)/(r-n)*(o-l)+l);var s,n,r,l,o;this._snapClampSetValue(e)},i=i=>{t(i.clientX)},e=()=>{this._callOnFinishChange(),this._setDraggingStyle(!1),window.removeEventListener("mousemove",i),window.removeEventListener("mouseup",e)};let s,n,r=!1;const l=i=>{i.preventDefault(),this._setDraggingStyle(!0),t(i.touches[0].clientX),r=!1},o=i=>{if(r){const t=i.touches[0].clientX-s,e=i.touches[0].clientY-n;Math.abs(t)>Math.abs(e)?l(i):(window.removeEventListener("touchmove",o),window.removeEventListener("touchend",a))}else i.preventDefault(),t(i.touches[0].clientX)},a=()=>{this._callOnFinishChange(),this._setDraggingStyle(!1),window.removeEventListener("touchmove",o),window.removeEventListener("touchend",a)},h=this._callOnFinishChange.bind(this);let d;this.$slider.addEventListener("mousedown",s=>{this._setDraggingStyle(!0),t(s.clientX),window.addEventListener("mousemove",i),window.addEventListener("mouseup",e)}),this.$slider.addEventListener("touchstart",t=>{t.touches.length>1||(this._hasScrollBar?(s=t.touches[0].clientX,n=t.touches[0].clientY,r=!0):l(t),window.addEventListener("touchmove",o),window.addEventListener("touchend",a))}),this.$slider.addEventListener("wheel",t=>{if(Math.abs(t.deltaX)<Math.abs(t.deltaY)&&this._hasScrollBar)return;t.preventDefault();const i=this._normalizeMouseWheel(t)*this._step;this._snapClampSetValue(this.getValue()+i),this.$input.value=this.getValue(),clearTimeout(d),d=setTimeout(h,400)})}_setDraggingStyle(t,i="horizontal"){this.$slider&&this.$slider.classList.toggle("active",t),document.body.classList.toggle("lil-gui-dragging",t),document.body.classList.toggle("lil-gui-"+i,t)}_getImplicitStep(){return this._hasMin&&this._hasMax?(this._max-this._min)/1e3:.1}_onUpdateMinMax(){!this._hasSlider&&this._hasMin&&this._hasMax&&(this._stepExplicit||this.step(this._getImplicitStep(),!1),this._initSlider(),this.updateDisplay())}_normalizeMouseWheel(t){let{deltaX:i,deltaY:e}=t;Math.floor(t.deltaY)!==t.deltaY&&t.wheelDelta&&(i=0,e=-t.wheelDelta/120,e*=this._stepExplicit?1:10);return i+-e}_arrowKeyMultiplier(t){let i=this._stepExplicit?1:10;return t.shiftKey?i*=10:t.altKey&&(i/=10),i}_snap(t){const i=Math.round(t/this._step)*this._step;return parseFloat(i.toPrecision(15))}_clamp(t){return t<this._min&&(t=this._min),t>this._max&&(t=this._max),t}_snapClampSetValue(t){this.setValue(this._clamp(this._snap(t)))}get _hasScrollBar(){const t=this.parent.root.$children;return t.scrollHeight>t.clientHeight}get _hasMin(){return void 0!==this._min}get _hasMax(){return void 0!==this._max}}class c extends t{constructor(t,i,e,s){super(t,i,e,"option"),this.$select=document.createElement("select"),this.$select.setAttribute("aria-labelledby",this.$name.id),this.$display=document.createElement("div"),this.$display.classList.add("display"),this._values=Array.isArray(s)?s:Object.values(s),this._names=Array.isArray(s)?s:Object.keys(s),this._names.forEach(t=>{const i=document.createElement("option");i.innerHTML=t,this.$select.appendChild(i)}),this.$select.addEventListener("change",()=>{this.setValue(this._values[this.$select.selectedIndex]),this._callOnFinishChange()}),this.$select.addEventListener("focus",()=>{this.$display.classList.add("focus")}),this.$select.addEventListener("blur",()=>{this.$display.classList.remove("focus")}),this.$widget.appendChild(this.$select),this.$widget.appendChild(this.$display),this.$disable=this.$select,this.updateDisplay()}updateDisplay(){const t=this.getValue(),i=this._values.indexOf(t);return this.$select.selectedIndex=i,this.$display.innerHTML=-1===i?t:this._names[i],this}}class u extends t{constructor(t,i,e){super(t,i,e,"string"),this.$input=document.createElement("input"),this.$input.setAttribute("type","text"),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$input.addEventListener("input",()=>{this.setValue(this.$input.value)}),this.$input.addEventListener("keydown",t=>{"Enter"===t.code&&this.$input.blur()}),this.$input.addEventListener("blur",()=>{this._callOnFinishChange()}),this.$widget.appendChild(this.$input),this.$disable=this.$input,this.updateDisplay()}updateDisplay(){return this.$input.value=this.getValue(),this}}let p=!1;class g{constructor({parent:t,autoPlace:i=void 0===t,container:e,width:s,title:n="Controls",injectStyles:r=!0,touchStyles:l=!0}={}){if(this.parent=t,this.root=t?t.root:this,this.children=[],this.controllers=[],this.folders=[],this._closed=!1,this._hidden=!1,this.domElement=document.createElement("div"),this.domElement.classList.add("lil-gui"),this.$title=document.createElement("div"),this.$title.classList.add("title"),this.$title.setAttribute("role","button"),this.$title.setAttribute("aria-expanded",!0),this.$title.setAttribute("tabindex",0),this.$title.addEventListener("click",()=>this.openAnimated(this._closed)),this.$title.addEventListener("keydown",t=>{"Enter"!==t.code&&"Space"!==t.code||(t.preventDefault(),this.$title.click())}),this.$title.addEventListener("touchstart",()=>{}),this.$children=document.createElement("div"),this.$children.classList.add("children"),this.domElement.appendChild(this.$title),this.domElement.appendChild(this.$children),this.title(n),l&&this.domElement.classList.add("allow-touch-styles"),this.parent)return this.parent.children.push(this),this.parent.folders.push(this),void this.parent.$children.appendChild(this.domElement);this.domElement.classList.add("root"),!p&&r&&(!function(t){const i=document.createElement("style");i.innerHTML=t;const e=document.querySelector("head link[rel=stylesheet], head style");e?document.head.insertBefore(i,e):document.head.appendChild(i)}('.lil-gui{--background-color:#1f1f1f;--text-color:#ebebeb;--title-background-color:#111;--title-text-color:#ebebeb;--widget-color:#424242;--hover-color:#4f4f4f;--focus-color:#595959;--number-color:#2cc9ff;--string-color:#a2db3c;--font-size:11px;--input-font-size:11px;--font-family:-apple-system,BlinkMacSystemFont,"Segoe UI",Roboto,Arial,sans-serif;--font-family-mono:Menlo,Monaco,Consolas,"Droid Sans Mono",monospace;--padding:4px;--spacing:4px;--widget-height:20px;--name-width:45%;--slider-knob-width:2px;--slider-input-width:27%;--color-input-width:27%;--slider-input-min-width:45px;--color-input-min-width:45px;--folder-indent:7px;--widget-padding:0 0 0 3px;--widget-border-radius:2px;--checkbox-size:calc(var(--widget-height)*0.75);--scrollbar-width:5px;background-color:var(--background-color);color:var(--text-color);font-family:var(--font-family);font-size:var(--font-size);font-style:normal;font-weight:400;line-height:1;text-align:left;touch-action:manipulation;user-select:none;-webkit-user-select:none}.lil-gui,.lil-gui *{box-sizing:border-box;margin:0;padding:0}.lil-gui.root{display:flex;flex-direction:column;width:var(--width,245px)}.lil-gui.root>.title{background:var(--title-background-color);color:var(--title-text-color)}.lil-gui.root>.children{overflow-x:hidden;overflow-y:auto}.lil-gui.root>.children::-webkit-scrollbar{background:var(--background-color);height:var(--scrollbar-width);width:var(--scrollbar-width)}.lil-gui.root>.children::-webkit-scrollbar-thumb{background:var(--focus-color);border-radius:var(--scrollbar-width)}.lil-gui.force-touch-styles{--widget-height:28px;--padding:6px;--spacing:6px;--font-size:13px;--input-font-size:16px;--folder-indent:10px;--scrollbar-width:7px;--slider-input-min-width:50px;--color-input-min-width:65px}.lil-gui.autoPlace{max-height:100%;position:fixed;right:15px;top:0;z-index:1001}.lil-gui .controller{align-items:center;display:flex;margin:var(--spacing) 0;padding:0 var(--padding)}.lil-gui .controller.disabled{opacity:.5}.lil-gui .controller.disabled,.lil-gui .controller.disabled *{pointer-events:none!important}.lil-gui .controller>.name{flex-shrink:0;line-height:var(--widget-height);min-width:var(--name-width);padding-right:var(--spacing);white-space:pre}.lil-gui .controller .widget{align-items:center;display:flex;min-height:var(--widget-height);position:relative;width:100%}.lil-gui .controller.string input{color:var(--string-color)}.lil-gui .controller.boolean .widget{cursor:pointer}.lil-gui .controller.color .display{border-radius:var(--widget-border-radius);height:var(--widget-height);position:relative;width:100%}.lil-gui .controller.color input[type=color]{cursor:pointer;height:100%;opacity:0;width:100%}.lil-gui .controller.color input[type=text]{flex-shrink:0;font-family:var(--font-family-mono);margin-left:var(--spacing);min-width:var(--color-input-min-width);width:var(--color-input-width)}.lil-gui .controller.option select{max-width:100%;opacity:0;position:absolute;width:100%}.lil-gui .controller.option .display{background:var(--widget-color);border-radius:var(--widget-border-radius);height:var(--widget-height);line-height:var(--widget-height);max-width:100%;overflow:hidden;padding-left:.55em;padding-right:1.75em;pointer-events:none;position:relative;word-break:break-all}.lil-gui .controller.option .display.active{background:var(--focus-color)}.lil-gui .controller.option .display:after{bottom:0;content:"↕";font-family:lil-gui;padding-right:.375em;position:absolute;right:0;top:0}.lil-gui .controller.option .widget,.lil-gui .controller.option select{cursor:pointer}.lil-gui .controller.number input{color:var(--number-color)}.lil-gui .controller.number.hasSlider input{flex-shrink:0;margin-left:var(--spacing);min-width:var(--slider-input-min-width);width:var(--slider-input-width)}.lil-gui .controller.number .slider{background-color:var(--widget-color);border-radius:var(--widget-border-radius);cursor:ew-resize;height:var(--widget-height);overflow:hidden;padding-right:var(--slider-knob-width);touch-action:pan-y;width:100%}.lil-gui .controller.number .slider.active{background-color:var(--focus-color)}.lil-gui .controller.number .slider.active .fill{opacity:.95}.lil-gui .controller.number .fill{border-right:var(--slider-knob-width) solid var(--number-color);box-sizing:content-box;height:100%}.lil-gui-dragging .lil-gui{--hover-color:var(--widget-color)}.lil-gui-dragging *{cursor:ew-resize!important}.lil-gui-dragging.lil-gui-vertical *{cursor:ns-resize!important}.lil-gui .title{--title-height:calc(var(--widget-height) + var(--spacing)*1.25);-webkit-tap-highlight-color:transparent;text-decoration-skip:objects;cursor:pointer;font-weight:600;height:var(--title-height);line-height:calc(var(--title-height) - 4px);outline:none;padding:0 var(--padding)}.lil-gui .title:before{content:"▾";display:inline-block;font-family:lil-gui;padding-right:2px}.lil-gui .title:active{background:var(--title-background-color);opacity:.75}.lil-gui.root>.title:focus{text-decoration:none!important}.lil-gui.closed>.title:before{content:"▸"}.lil-gui.closed>.children{opacity:0;transform:translateY(-7px)}.lil-gui.closed:not(.transition)>.children{display:none}.lil-gui.transition>.children{overflow:hidden;pointer-events:none;transition-duration:.3s;transition-property:height,opacity,transform;transition-timing-function:cubic-bezier(.2,.6,.35,1)}.lil-gui .children:empty:before{content:"Empty";display:block;font-style:italic;height:var(--widget-height);line-height:var(--widget-height);margin:var(--spacing) 0;opacity:.5;padding:0 var(--padding)}.lil-gui.root>.children>.lil-gui>.title{border-width:0;border-bottom:1px solid var(--widget-color);border-left:0 solid var(--widget-color);border-right:0 solid var(--widget-color);border-top:1px solid var(--widget-color);transition:border-color .3s}.lil-gui.root>.children>.lil-gui.closed>.title{border-bottom-color:transparent}.lil-gui+.controller{border-top:1px solid var(--widget-color);margin-top:0;padding-top:var(--spacing)}.lil-gui .lil-gui .lil-gui>.title{border:none}.lil-gui .lil-gui .lil-gui>.children{border:none;border-left:2px solid var(--widget-color);margin-left:var(--folder-indent)}.lil-gui .lil-gui .controller{border:none}.lil-gui input{-webkit-tap-highlight-color:transparent;background:var(--widget-color);border:0;border-radius:var(--widget-border-radius);color:var(--text-color);font-family:var(--font-family);font-size:var(--input-font-size);height:var(--widget-height);outline:none;width:100%}.lil-gui input:disabled{opacity:1}.lil-gui input[type=number],.lil-gui input[type=text]{padding:var(--widget-padding)}.lil-gui input[type=number]:focus,.lil-gui input[type=text]:focus{background:var(--focus-color)}.lil-gui input::-webkit-inner-spin-button,.lil-gui input::-webkit-outer-spin-button{-webkit-appearance:none;margin:0}.lil-gui input[type=number]{-moz-appearance:textfield}.lil-gui input[type=checkbox]{appearance:none;-webkit-appearance:none;border-radius:var(--widget-border-radius);cursor:pointer;height:var(--checkbox-size);text-align:center;width:var(--checkbox-size)}.lil-gui input[type=checkbox]:checked:before{content:"✓";font-family:lil-gui;font-size:var(--checkbox-size);line-height:var(--checkbox-size)}.lil-gui button{-webkit-tap-highlight-color:transparent;background:var(--widget-color);border:1px solid var(--widget-color);border-radius:var(--widget-border-radius);color:var(--text-color);cursor:pointer;font-family:var(--font-family);font-size:var(--font-size);height:var(--widget-height);line-height:calc(var(--widget-height) - 4px);outline:none;text-align:center;text-transform:none;width:100%}.lil-gui button:active{background:var(--focus-color)}@font-face{font-family:lil-gui;src:url("data:application/font-woff;charset=utf-8;base64,d09GRgABAAAAAAUsAAsAAAAACJwAAQAAAAAAAAAAAAAAAAAAAAAAAAAAAABHU1VCAAABCAAAAH4AAADAImwmYE9TLzIAAAGIAAAAPwAAAGBKqH5SY21hcAAAAcgAAAD0AAACrukyyJBnbHlmAAACvAAAAF8AAACEIZpWH2hlYWQAAAMcAAAAJwAAADZfcj2zaGhlYQAAA0QAAAAYAAAAJAC5AHhobXR4AAADXAAAABAAAABMAZAAAGxvY2EAAANsAAAAFAAAACgCEgIybWF4cAAAA4AAAAAeAAAAIAEfABJuYW1lAAADoAAAASIAAAIK9SUU/XBvc3QAAATEAAAAZgAAAJCTcMc2eJxVjbEOgjAURU+hFRBK1dGRL+ALnAiToyMLEzFpnPz/eAshwSa97517c/MwwJmeB9kwPl+0cf5+uGPZXsqPu4nvZabcSZldZ6kfyWnomFY/eScKqZNWupKJO6kXN3K9uCVoL7iInPr1X5baXs3tjuMqCtzEuagm/AAlzQgPAAB4nGNgYRBlnMDAysDAYM/gBiT5oLQBAwuDJAMDEwMrMwNWEJDmmsJwgCFeXZghBcjlZMgFCzOiKOIFAB71Bb8AeJy1kjFuwkAQRZ+DwRAwBtNQRUGKQ8OdKCAWUhAgKLhIuAsVSpWz5Bbkj3dEgYiUIszqWdpZe+Z7/wB1oCYmIoboiwiLT2WjKl/jscrHfGg/pKdMkyklC5Zs2LEfHYpjcRoPzme9MWWmk3dWbK9ObkWkikOetJ554fWyoEsmdSlt+uR0pCJR34b6t/TVg1SY3sYvdf8vuiKrpyaDXDISiegp17p7579Gp3p++y7HPAiY9pmTibljrr85qSidtlg4+l25GLCaS8e6rRxNBmsnERunKbaOObRz7N72ju5vdAjYpBXHgJylOAVsMseDAPEP8LYoUHicY2BiAAEfhiAGJgZWBgZ7RnFRdnVJELCQlBSRlATJMoLV2DK4glSYs6ubq5vbKrJLSbGrgEmovDuDJVhe3VzcXFwNLCOILB/C4IuQ1xTn5FPilBTj5FPmBAB4WwoqAHicY2BkYGAA4sk1sR/j+W2+MnAzpDBgAyEMQUCSg4EJxAEAwUgFHgB4nGNgZGBgSGFggJMhDIwMqEAYAByHATJ4nGNgAIIUNEwmAABl3AGReJxjYAACIQYlBiMGJ3wQAEcQBEV4nGNgZGBgEGZgY2BiAAEQyQWEDAz/wXwGAAsPATIAAHicXdBNSsNAHAXwl35iA0UQXYnMShfS9GPZA7T7LgIu03SSpkwzYTIt1BN4Ak/gKTyAeCxfw39jZkjymzcvAwmAW/wgwHUEGDb36+jQQ3GXGot79L24jxCP4gHzF/EIr4jEIe7wxhOC3g2TMYy4Q7+Lu/SHuEd/ivt4wJd4wPxbPEKMX3GI5+DJFGaSn4qNzk8mcbKSR6xdXdhSzaOZJGtdapd4vVPbi6rP+cL7TGXOHtXKll4bY1Xl7EGnPtp7Xy2n00zyKLVHfkHBa4IcJ2oD3cgggWvt/V/FbDrUlEUJhTn/0azVWbNTNr0Ens8de1tceK9xZmfB1CPjOmPH4kitmvOubcNpmVTN3oFJyjzCvnmrwhJTzqzVj9jiSX911FjeAAB4nG3HMRKCMBBA0f0giiKi4DU8k0V2GWbIZDOh4PoWWvq6J5V8If9NVNQcaDhyouXMhY4rPTcG7jwYmXhKq8Wz+p762aNaeYXom2n3m2dLTVgsrCgFJ7OTmIkYbwIbC6vIB7WmFfAAAA==") format("woff")}@media (pointer:coarse){.lil-gui.allow-touch-styles{--widget-height:28px;--padding:6px;--spacing:6px;--font-size:13px;--input-font-size:16px;--folder-indent:10px;--scrollbar-width:7px;--slider-input-min-width:50px;--color-input-min-width:65px}}@media (hover:hover){.lil-gui .controller.color .display:hover:before{border:1px solid #fff9;border-radius:var(--widget-border-radius);bottom:0;content:" ";display:block;left:0;position:absolute;right:0;top:0}.lil-gui .controller.option .display.focus{background:var(--focus-color)}.lil-gui .controller.option .widget:hover .display{background:var(--hover-color)}.lil-gui .controller.number .slider:hover{background-color:var(--hover-color)}body:not(.lil-gui-dragging) .lil-gui .title:hover{background:var(--title-background-color);opacity:.85}.lil-gui .title:focus{text-decoration:underline var(--focus-color)}.lil-gui input:hover{background:var(--hover-color)}.lil-gui input:active{background:var(--focus-color)}.lil-gui input[type=checkbox]:focus{box-shadow:inset 0 0 0 1px var(--focus-color)}.lil-gui button:hover{background:var(--hover-color);border-color:var(--hover-color)}.lil-gui button:focus{border-color:var(--focus-color)}}'),p=!0),e?e.appendChild(this.domElement):i&&(this.domElement.classList.add("autoPlace"),document.body.appendChild(this.domElement)),s&&this.domElement.style.setProperty("--width",s+"px"),this.domElement.addEventListener("keydown",t=>t.stopPropagation()),this.domElement.addEventListener("keyup",t=>t.stopPropagation())}add(t,e,s,n,r){if(Object(s)===s)return new c(this,t,e,s);const l=t[e];switch(typeof l){case"number":return new d(this,t,e,s,n,r);case"boolean":return new i(this,t,e);case"string":return new u(this,t,e);case"function":return new h(this,t,e)}console.error("gui.add failed\n\tproperty:",e,"\n\tobject:",t,"\n\tvalue:",l)}addColor(t,i,e=1){return new a(this,t,i,e)}addFolder(t){return new g({parent:this,title:t})}load(t,i=!0){return t.controllers&&this.controllers.forEach(i=>{i instanceof h||i._name in t.controllers&&i.load(t.controllers[i._name])}),i&&t.folders&&this.folders.forEach(i=>{i._title in t.folders&&i.load(t.folders[i._title])}),this}save(t=!0){const i={controllers:{},folders:{}};return this.controllers.forEach(t=>{if(!(t instanceof h)){if(t._name in i.controllers)throw new Error(`Cannot save GUI with duplicate property "${t._name}"`);i.controllers[t._name]=t.save()}}),t&&this.folders.forEach(t=>{if(t._title in i.folders)throw new Error(`Cannot save GUI with duplicate folder "${t._title}"`);i.folders[t._title]=t.save()}),i}open(t=!0){return this._closed=!t,this.$title.setAttribute("aria-expanded",!this._closed),this.domElement.classList.toggle("closed",this._closed),this}close(){return this.open(!1)}show(t=!0){return this._hidden=!t,this.domElement.style.display=this._hidden?"none":"",this}hide(){return this.show(!1)}openAnimated(t=!0){return this._closed=!t,this.$title.setAttribute("aria-expanded",!this._closed),requestAnimationFrame(()=>{const i=this.$children.clientHeight;this.$children.style.height=i+"px",this.domElement.classList.add("transition");const e=t=>{t.target===this.$children&&(this.$children.style.height="",this.domElement.classList.remove("transition"),this.$children.removeEventListener("transitionend",e))};this.$children.addEventListener("transitionend",e);const s=t?this.$children.scrollHeight:0;this.domElement.classList.toggle("closed",!t),requestAnimationFrame(()=>{this.$children.style.height=s+"px"})}),this}title(t){return this._title=t,this.$title.innerHTML=t,this}reset(t=!0){return(t?this.controllersRecursive():this.controllers).forEach(t=>t.reset()),this}onChange(t){return this._onChange=t,this}_callOnChange(t){this.parent&&this.parent._callOnChange(t),void 0!==this._onChange&&this._onChange.call(this,{object:t.object,property:t.property,value:t.getValue(),controller:t})}onFinishChange(t){return this._onFinishChange=t,this}_callOnFinishChange(t){this.parent&&this.parent._callOnFinishChange(t),void 0!==this._onFinishChange&&this._onFinishChange.call(this,{object:t.object,property:t.property,value:t.getValue(),controller:t})}destroy(){this.parent&&(this.parent.children.splice(this.parent.children.indexOf(this),1),this.parent.folders.splice(this.parent.folders.indexOf(this),1)),this.domElement.parentElement&&this.domElement.parentElement.removeChild(this.domElement),Array.from(this.children).forEach(t=>t.destroy())}controllersRecursive(){let t=Array.from(this.controllers);return this.folders.forEach(i=>{t=t.concat(i.controllersRecursive())}),t}foldersRecursive(){let t=Array.from(this.folders);return this.folders.forEach(i=>{t=t.concat(i.foldersRecursive())}),t}}export default g;export{i as BooleanController,a as ColorController,t as Controller,h as FunctionController,g as GUI,d as NumberController,c as OptionController,u as StringController};
@@ -46,6 +46,9 @@ class RectAreaLightUniformsLib {
46
46
  UniformsLib.LTC_FLOAT_1 = new DataTexture( ltc_float_1, 64, 64, RGBAFormat, FloatType, UVMapping, ClampToEdgeWrapping, ClampToEdgeWrapping, LinearFilter, NearestFilter, 1 );
47
47
  UniformsLib.LTC_FLOAT_2 = new DataTexture( ltc_float_2, 64, 64, RGBAFormat, FloatType, UVMapping, ClampToEdgeWrapping, ClampToEdgeWrapping, LinearFilter, NearestFilter, 1 );
48
48
 
49
+ UniformsLib.LTC_FLOAT_1.needsUpdate = true;
50
+ UniformsLib.LTC_FLOAT_2.needsUpdate = true;
51
+
49
52
  const ltc_half_1 = new Uint16Array( LTC_MAT_1.length );
50
53
 
51
54
  LTC_MAT_1.forEach( function ( x, index ) {
@@ -65,6 +68,10 @@ class RectAreaLightUniformsLib {
65
68
  UniformsLib.LTC_HALF_1 = new DataTexture( ltc_half_1, 64, 64, RGBAFormat, HalfFloatType, UVMapping, ClampToEdgeWrapping, ClampToEdgeWrapping, LinearFilter, NearestFilter, 1 );
66
69
  UniformsLib.LTC_HALF_2 = new DataTexture( ltc_half_2, 64, 64, RGBAFormat, HalfFloatType, UVMapping, ClampToEdgeWrapping, ClampToEdgeWrapping, LinearFilter, NearestFilter, 1 );
67
70
 
71
+ UniformsLib.LTC_HALF_1.needsUpdate = true;
72
+ UniformsLib.LTC_HALF_2.needsUpdate = true;
73
+
74
+
68
75
  }
69
76
 
70
77
  }
@@ -5,6 +5,7 @@
5
5
  * dashed: <boolean>,
6
6
  * dashScale: <float>,
7
7
  * dashSize: <float>,
8
+ * dashOffset: <float>,
8
9
  * gapSize: <float>,
9
10
  * resolution: <Vector2>, // to be set by renderer
10
11
  * }
@@ -16,7 +17,7 @@ import {
16
17
  UniformsLib,
17
18
  UniformsUtils,
18
19
  Vector2
19
- } from "three";
20
+ } from 'three';
20
21
 
21
22
 
22
23
  UniformsLib.line = {
@@ -24,6 +25,7 @@ UniformsLib.line = {
24
25
  worldUnits: { value: 1 },
25
26
  linewidth: { value: 1 },
26
27
  resolution: { value: new Vector2( 1, 1 ) },
28
+ dashOffset: { value: 0 },
27
29
  dashScale: { value: 1 },
28
30
  dashSize: { value: 1 },
29
31
  gapSize: { value: 1 } // todo FIX - maybe change to totalSize
@@ -39,7 +41,7 @@ ShaderLib[ 'line' ] = {
39
41
  ] ),
40
42
 
41
43
  vertexShader:
42
- /* glsl */`
44
+ /* glsl */`
43
45
  #include <common>
44
46
  #include <color_pars_vertex>
45
47
  #include <fog_pars_vertex>
@@ -55,10 +57,23 @@ ShaderLib[ 'line' ] = {
55
57
  attribute vec3 instanceColorStart;
56
58
  attribute vec3 instanceColorEnd;
57
59
 
58
- varying vec2 vUv;
59
- varying vec4 worldPos;
60
- varying vec3 worldStart;
61
- varying vec3 worldEnd;
60
+ #ifdef WORLD_UNITS
61
+
62
+ varying vec4 worldPos;
63
+ varying vec3 worldStart;
64
+ varying vec3 worldEnd;
65
+
66
+ #ifdef USE_DASH
67
+
68
+ varying vec2 vUv;
69
+
70
+ #endif
71
+
72
+ #else
73
+
74
+ varying vec2 vUv;
75
+
76
+ #endif
62
77
 
63
78
  #ifdef USE_DASH
64
79
 
@@ -95,19 +110,26 @@ ShaderLib[ 'line' ] = {
95
110
  #ifdef USE_DASH
96
111
 
97
112
  vLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;
113
+ vUv = uv;
98
114
 
99
115
  #endif
100
116
 
101
117
  float aspect = resolution.x / resolution.y;
102
118
 
103
- vUv = uv;
104
-
105
119
  // camera space
106
120
  vec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );
107
121
  vec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );
108
122
 
109
- worldStart = start.xyz;
110
- worldEnd = end.xyz;
123
+ #ifdef WORLD_UNITS
124
+
125
+ worldStart = start.xyz;
126
+ worldEnd = end.xyz;
127
+
128
+ #else
129
+
130
+ vUv = uv;
131
+
132
+ #endif
111
133
 
112
134
  // special case for perspective projection, and segments that terminate either in, or behind, the camera plane
113
135
  // clearly the gpu firmware has a way of addressing this issue when projecting into ndc space
@@ -250,22 +272,38 @@ ShaderLib[ 'line' ] = {
250
272
  `,
251
273
 
252
274
  fragmentShader:
253
- /* glsl */`
275
+ /* glsl */`
254
276
  uniform vec3 diffuse;
255
277
  uniform float opacity;
256
278
  uniform float linewidth;
257
279
 
258
280
  #ifdef USE_DASH
259
281
 
282
+ uniform float dashOffset;
260
283
  uniform float dashSize;
261
284
  uniform float gapSize;
262
285
 
263
286
  #endif
264
287
 
265
288
  varying float vLineDistance;
266
- varying vec4 worldPos;
267
- varying vec3 worldStart;
268
- varying vec3 worldEnd;
289
+
290
+ #ifdef WORLD_UNITS
291
+
292
+ varying vec4 worldPos;
293
+ varying vec3 worldStart;
294
+ varying vec3 worldEnd;
295
+
296
+ #ifdef USE_DASH
297
+
298
+ varying vec2 vUv;
299
+
300
+ #endif
301
+
302
+ #else
303
+
304
+ varying vec2 vUv;
305
+
306
+ #endif
269
307
 
270
308
  #include <common>
271
309
  #include <color_pars_fragment>
@@ -273,8 +311,6 @@ ShaderLib[ 'line' ] = {
273
311
  #include <logdepthbuf_pars_fragment>
274
312
  #include <clipping_planes_pars_fragment>
275
313
 
276
- varying vec2 vUv;
277
-
278
314
  vec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {
279
315
 
280
316
  float mua;
@@ -312,7 +348,7 @@ ShaderLib[ 'line' ] = {
312
348
 
313
349
  if ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps
314
350
 
315
- if ( mod( vLineDistance, dashSize + gapSize ) > dashSize ) discard; // todo - FIX
351
+ if ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX
316
352
 
317
353
  #endif
318
354
 
@@ -333,7 +369,7 @@ ShaderLib[ 'line' ] = {
333
369
 
334
370
  #ifndef USE_DASH
335
371
 
336
- #ifdef ALPHA_TO_COVERAGE
372
+ #ifdef USE_ALPHA_TO_COVERAGE
337
373
 
338
374
  float dnorm = fwidth( norm );
339
375
  alpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );
@@ -352,7 +388,7 @@ ShaderLib[ 'line' ] = {
352
388
 
353
389
  #else
354
390
 
355
- #ifdef ALPHA_TO_COVERAGE
391
+ #ifdef USE_ALPHA_TO_COVERAGE
356
392
 
357
393
  // artifacts appear on some hardware if a derivative is taken within a conditional
358
394
  float a = vUv.x;
@@ -625,13 +661,13 @@ class LineMaterial extends ShaderMaterial {
625
661
 
626
662
  get: function () {
627
663
 
628
- return Boolean( 'ALPHA_TO_COVERAGE' in this.defines );
664
+ return Boolean( 'USE_ALPHA_TO_COVERAGE' in this.defines );
629
665
 
630
666
  },
631
667
 
632
668
  set: function ( value ) {
633
669
 
634
- if ( Boolean( value ) !== Boolean( 'ALPHA_TO_COVERAGE' in this.defines ) ) {
670
+ if ( Boolean( value ) !== Boolean( 'USE_ALPHA_TO_COVERAGE' in this.defines ) ) {
635
671
 
636
672
  this.needsUpdate = true;
637
673
 
@@ -639,12 +675,12 @@ class LineMaterial extends ShaderMaterial {
639
675
 
640
676
  if ( value === true ) {
641
677
 
642
- this.defines.ALPHA_TO_COVERAGE = '';
678
+ this.defines.USE_ALPHA_TO_COVERAGE = '';
643
679
  this.extensions.derivatives = true;
644
680
 
645
681
  } else {
646
682
 
647
- delete this.defines.ALPHA_TO_COVERAGE;
683
+ delete this.defines.USE_ALPHA_TO_COVERAGE;
648
684
  this.extensions.derivatives = false;
649
685
 
650
686
  }
@@ -29,6 +29,24 @@ const _box = new Box3();
29
29
  const _sphere = new Sphere();
30
30
  const _clipToWorldVector = new Vector4();
31
31
 
32
+ // Returns the margin required to expand by in world space given the distance from the camera,
33
+ // line width, resolution, and camera projection
34
+ function getWorldSpaceHalfWidth( camera, distance, lineWidth, resolution ) {
35
+
36
+ // transform into clip space, adjust the x and y values by the pixel width offset, then
37
+ // transform back into world space to get world offset. Note clip space is [-1, 1] so full
38
+ // width does not need to be halved.
39
+ _clipToWorldVector.set( 0, 0, - distance, 1.0 ).applyMatrix4( camera.projectionMatrix );
40
+ _clipToWorldVector.multiplyScalar( 1.0 / _clipToWorldVector.w );
41
+ _clipToWorldVector.x = lineWidth / resolution.width;
42
+ _clipToWorldVector.y = lineWidth / resolution.height;
43
+ _clipToWorldVector.applyMatrix4( camera.projectionMatrixInverse );
44
+ _clipToWorldVector.multiplyScalar( 1.0 / _clipToWorldVector.w );
45
+
46
+ return Math.abs( Math.max( _clipToWorldVector.x, _clipToWorldVector.y ) );
47
+
48
+ }
49
+
32
50
  class LineSegments2 extends Mesh {
33
51
 
34
52
  constructor( geometry = new LineSegmentsGeometry(), material = new LineMaterial( { color: Math.random() * 0xffffff } ) ) {
@@ -94,10 +112,6 @@ class LineSegments2 extends Mesh {
94
112
  // camera forward is negative
95
113
  const near = - camera.near;
96
114
 
97
- // clip space is [ - 1, 1 ] so multiply by two to get the full
98
- // width in clip space
99
- const ssMaxWidth = 2.0 * Math.max( lineWidth / resolution.width, lineWidth / resolution.height );
100
-
101
115
  //
102
116
 
103
117
  // check if we intersect the sphere bounds
@@ -110,13 +124,8 @@ class LineSegments2 extends Mesh {
110
124
  _sphere.copy( geometry.boundingSphere ).applyMatrix4( matrixWorld );
111
125
  const distanceToSphere = Math.max( camera.near, _sphere.distanceToPoint( ray.origin ) );
112
126
 
113
- // get the w component to scale the world space line width
114
- _clipToWorldVector.set( 0, 0, - distanceToSphere, 1.0 ).applyMatrix4( camera.projectionMatrix );
115
- _clipToWorldVector.multiplyScalar( 1.0 / _clipToWorldVector.w );
116
- _clipToWorldVector.applyMatrix4( camera.projectionMatrixInverse );
117
-
118
127
  // increase the sphere bounds by the worst case line screen space width
119
- const sphereMargin = Math.abs( ssMaxWidth / _clipToWorldVector.w ) * 0.5;
128
+ const sphereMargin = getWorldSpaceHalfWidth( camera, distanceToSphere, lineWidth, resolution );
120
129
  _sphere.radius += sphereMargin;
121
130
 
122
131
  if ( raycaster.ray.intersectsSphere( _sphere ) === false ) {
@@ -137,13 +146,8 @@ class LineSegments2 extends Mesh {
137
146
  _box.copy( geometry.boundingBox ).applyMatrix4( matrixWorld );
138
147
  const distanceToBox = Math.max( camera.near, _box.distanceToPoint( ray.origin ) );
139
148
 
140
- // get the w component to scale the world space line width
141
- _clipToWorldVector.set( 0, 0, - distanceToBox, 1.0 ).applyMatrix4( camera.projectionMatrix );
142
- _clipToWorldVector.multiplyScalar( 1.0 / _clipToWorldVector.w );
143
- _clipToWorldVector.applyMatrix4( camera.projectionMatrixInverse );
144
-
145
- // increase the sphere bounds by the worst case line screen space width
146
- const boxMargin = Math.abs( ssMaxWidth / _clipToWorldVector.w ) * 0.5;
149
+ // increase the box bounds by the worst case line screen space width
150
+ const boxMargin = getWorldSpaceHalfWidth( camera, distanceToBox, lineWidth, resolution );
147
151
  _box.max.x += boxMargin;
148
152
  _box.max.y += boxMargin;
149
153
  _box.max.z += boxMargin;
@@ -281,6 +285,6 @@ class LineSegments2 extends Mesh {
281
285
 
282
286
  }
283
287
 
284
- LineSegments2.prototype.LineSegments2 = true;
288
+ LineSegments2.prototype.isLineSegments2 = true;
285
289
 
286
290
  export { LineSegments2 };
@@ -288,6 +288,10 @@ class Rhino3dmLoader extends Loader {
288
288
 
289
289
  }
290
290
 
291
+ map.wrapS = texture.wrapU === 0 ? THREE.RepeatWrapping : THREE.ClampToEdgeWrapping;
292
+ map.wrapT = texture.wrapV === 0 ? THREE.RepeatWrapping : THREE.ClampToEdgeWrapping;
293
+ map.repeat.set( texture.repeat[ 0 ], texture.repeat[ 1 ] );
294
+
291
295
  }
292
296
 
293
297
  }
@@ -869,6 +873,7 @@ function Rhino3dmWorker() {
869
873
  const views = [];
870
874
  const namedViews = [];
871
875
  const groups = [];
876
+ const strings = [];
872
877
 
873
878
  //Handle objects
874
879
 
@@ -958,6 +963,12 @@ function Rhino3dmWorker() {
958
963
 
959
964
  const image = doc.getEmbeddedFileAsBase64( _texture.fileName );
960
965
 
966
+ texture.wrapU = _texture.wrapU;
967
+ texture.wrapV = _texture.wrapV;
968
+ texture.wrapW = _texture.wrapW;
969
+ const uvw = _texture.uvwTransform.toFloatArray( true );
970
+ texture.repeat = [ uvw[ 0 ], uvw[ 5 ] ];
971
+
961
972
  if ( image ) {
962
973
 
963
974
  texture.image = 'data:image/png;base64,' + image;
@@ -1081,27 +1092,22 @@ function Rhino3dmWorker() {
1081
1092
  // Handle bitmaps
1082
1093
  // console.log( `Bitmap Count: ${doc.bitmaps().count()}` );
1083
1094
 
1084
- // Handle strings -- this seems to be broken at the moment in rhino3dm
1095
+ // Handle strings
1085
1096
  // console.log( `Document Strings Count: ${doc.strings().count()}` );
1097
+ // Note: doc.strings().documentUserTextCount() counts any doc.strings defined in a section
1098
+ //console.log( `Document User Text Count: ${doc.strings().documentUserTextCount()}` );
1086
1099
 
1087
- /*
1088
- for( var i = 0; i < doc.strings().count(); i++ ){
1089
-
1090
- var _string= doc.strings().get( i );
1091
-
1092
- console.log(_string);
1093
- var string = extractProperties( _group );
1100
+ const strings_count = doc.strings().count();
1094
1101
 
1095
- strings.push( string );
1102
+ for ( let i = 0; i < strings_count; i ++ ) {
1096
1103
 
1097
- _string.delete();
1104
+ strings.push( doc.strings().get( i ) );
1098
1105
 
1099
1106
  }
1100
- */
1101
1107
 
1102
1108
  doc.delete();
1103
1109
 
1104
- return { objects, materials, layers, views, namedViews, groups, settings };
1110
+ return { objects, materials, layers, views, namedViews, groups, strings, settings };
1105
1111
 
1106
1112
  }
1107
1113
 
@@ -1077,7 +1077,7 @@ class ThreeMFLoader extends Loader {
1077
1077
  geometry.setIndex( new BufferAttribute( meshData[ 'triangles' ], 1 ) );
1078
1078
  geometry.setAttribute( 'position', new BufferAttribute( meshData[ 'vertices' ], 3 ) );
1079
1079
 
1080
- const material = new MeshPhongMaterial( { color: 0xaaaaff, flatShading: true } );
1080
+ const material = new MeshPhongMaterial( { color: 0xffffff, flatShading: true } );
1081
1081
 
1082
1082
  const mesh = new Mesh( geometry, material );
1083
1083
 
@@ -1431,7 +1431,7 @@ class ThreeMFLoader extends Loader {
1431
1431
  for ( let i = 0; i < buildData.length; i ++ ) {
1432
1432
 
1433
1433
  const buildItem = buildData[ i ];
1434
- const object3D = objects[ buildItem[ 'objectId' ] ];
1434
+ const object3D = objects[ buildItem[ 'objectId' ] ].clone();
1435
1435
 
1436
1436
  // apply transform
1437
1437
 
@@ -15,8 +15,6 @@ import * as fflate from '../libs/fflate.module.js';
15
15
  * Description: Early release of an AMF Loader following the pattern of the
16
16
  * example loaders in the three.js project.
17
17
  *
18
- * More information about the AMF format: http://amf.wikispaces.com
19
- *
20
18
  * Usage:
21
19
  * const loader = new AMFLoader();
22
20
  * loader.load('/path/to/project.amf', function(objecttree) {
@@ -48,6 +48,13 @@ class BasisTextureLoader extends Loader {
48
48
  this.workerSourceURL = '';
49
49
  this.workerConfig = null;
50
50
 
51
+ console.warn(
52
+
53
+ 'THREE.BasisTextureLoader: This loader is deprecated, and will be removed in a future release. '
54
+ + 'Instead, use Basis Universal compression in KTX2 (.ktx2) files with THREE.KTX2Loader.'
55
+
56
+ );
57
+
51
58
  }
52
59
 
53
60
  setTranscoderPath( path ) {
@@ -10,6 +10,7 @@ import {
10
10
  Euler,
11
11
  FileLoader,
12
12
  Float32BufferAttribute,
13
+ FrontSide,
13
14
  Group,
14
15
  Line,
15
16
  LineBasicMaterial,
@@ -33,6 +34,7 @@ import {
33
34
  SkinnedMesh,
34
35
  SpotLight,
35
36
  TextureLoader,
37
+ Vector2,
36
38
  Vector3,
37
39
  VectorKeyframeTrack
38
40
  } from 'three';
@@ -1239,6 +1241,10 @@ class ColladaLoader extends Loader {
1239
1241
  data.parameters = parseEffectParameters( child );
1240
1242
  break;
1241
1243
 
1244
+ case 'extra':
1245
+ data.extra = parseEffectExtra( child );
1246
+ break;
1247
+
1242
1248
  }
1243
1249
 
1244
1250
  }
@@ -1270,7 +1276,7 @@ class ColladaLoader extends Loader {
1270
1276
  break;
1271
1277
  case 'transparent':
1272
1278
  data[ child.nodeName ] = {
1273
- opaque: child.getAttribute( 'opaque' ),
1279
+ opaque: child.hasAttribute( 'opaque' ) ? child.getAttribute( 'opaque' ) : 'A_ONE',
1274
1280
  data: parseEffectParameter( child )
1275
1281
  };
1276
1282
  break;
@@ -1399,6 +1405,10 @@ class ColladaLoader extends Loader {
1399
1405
 
1400
1406
  break;
1401
1407
 
1408
+ case 'bump':
1409
+ data[ child.nodeName ] = parseEffectExtraTechniqueBump( child );
1410
+ break;
1411
+
1402
1412
  }
1403
1413
 
1404
1414
  }
@@ -1445,6 +1455,34 @@ class ColladaLoader extends Loader {
1445
1455
  data[ child.nodeName ] = parseInt( child.textContent );
1446
1456
  break;
1447
1457
 
1458
+ case 'bump':
1459
+ data[ child.nodeName ] = parseEffectExtraTechniqueBump( child );
1460
+ break;
1461
+
1462
+ }
1463
+
1464
+ }
1465
+
1466
+ return data;
1467
+
1468
+ }
1469
+
1470
+ function parseEffectExtraTechniqueBump( xml ) {
1471
+
1472
+ var data = {};
1473
+
1474
+ for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
1475
+
1476
+ var child = xml.childNodes[ i ];
1477
+
1478
+ if ( child.nodeType !== 1 ) continue;
1479
+
1480
+ switch ( child.nodeName ) {
1481
+
1482
+ case 'texture':
1483
+ data[ child.nodeName ] = { id: child.getAttribute( 'texture' ), texcoord: child.getAttribute( 'texcoord' ), extra: parseEffectParameterTexture( child ) };
1484
+ break;
1485
+
1448
1486
  }
1449
1487
 
1450
1488
  }
@@ -1519,7 +1557,6 @@ class ColladaLoader extends Loader {
1519
1557
 
1520
1558
  const effect = getEffect( data.url );
1521
1559
  const technique = effect.profile.technique;
1522
- const extra = effect.profile.extra;
1523
1560
 
1524
1561
  let material;
1525
1562
 
@@ -1712,9 +1749,29 @@ class ColladaLoader extends Loader {
1712
1749
 
1713
1750
  //
1714
1751
 
1715
- if ( extra !== undefined && extra.technique !== undefined && extra.technique.double_sided === 1 ) {
1716
1752
 
1717
- material.side = DoubleSide;
1753
+ if ( technique.extra !== undefined && technique.extra.technique !== undefined ) {
1754
+
1755
+ const techniques = technique.extra.technique;
1756
+
1757
+ for ( const k in techniques ) {
1758
+
1759
+ const v = techniques[ k ];
1760
+
1761
+ switch ( k ) {
1762
+
1763
+ case 'double_sided':
1764
+ material.side = ( v === 1 ? DoubleSide : FrontSide );
1765
+ break;
1766
+
1767
+ case 'bump':
1768
+ material.normalMap = getTexture( v.texture );
1769
+ material.normalScale = new Vector2( 1, 1 );
1770
+ break;
1771
+
1772
+ }
1773
+
1774
+ }
1718
1775
 
1719
1776
  }
1720
1777