ss-component-new 1.2.57 → 1.2.59

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Files changed (110) hide show
  1. package/dist/animationData-CEkMmPAJ.js +111 -0
  2. package/dist/animationData-FLuoH13j.cjs +1 -0
  3. package/dist/{iconfont-Du5a0yIR.js → iconfont-Dp3iGl32.js} +318 -244
  4. package/dist/iconfont-ji7A-_XJ.cjs +1 -0
  5. package/dist/icons/svg/CopyAddMenu.svg +1 -0
  6. package/dist/icons/svg/DeleteMenu.svg +1 -0
  7. package/dist/icons/svg/FixedMenu.svg +1 -0
  8. package/dist/icons/svg//345/273/272/346/250/241/345/210/206/346/236/220.svg +1 -0
  9. package/dist/icons/svg//347/256/227/346/263/225.svg +1 -1
  10. package/dist/{index-BMMCYEsB.js → index--qwZeW47.js} +1 -1
  11. package/dist/{index-DtlFU8RR.cjs → index-B1U77nyf.cjs} +1 -1
  12. package/dist/index-BEfSpHE6.js +17 -0
  13. package/dist/{index-CEkY4nFt.js → index-BFHCLxvz.js} +1 -1
  14. package/dist/index-BN4opOSk.cjs +1 -0
  15. package/dist/{index-B55haWsS.js → index-BNES2eKm.js} +1 -1
  16. package/dist/{index-kXlrQUA8.js → index-BTwRUubF.js} +2 -2
  17. package/dist/{index-DmfzZIKw.cjs → index-BYIlecoJ.cjs} +1 -1
  18. package/dist/{index-D0NMKMU8.cjs → index-BgwYXT31.cjs} +1 -1
  19. package/dist/{index-hL7adbcf.js → index-BiUFu7a_.js} +1500 -1636
  20. package/dist/{index-DYopbovE.js → index-BooTgcW2.js} +1633 -1632
  21. package/dist/{index-CJVA_tHw.cjs → index-BxEjroD6.cjs} +1 -1
  22. package/dist/index-C14Eek69.js +32 -0
  23. package/dist/index-C8IFPtAJ.js +12233 -0
  24. package/dist/index-C9C84gkB.cjs +1 -0
  25. package/dist/{index-BO7R6DCb.cjs → index-CDW8XzWT.cjs} +1 -1
  26. package/dist/index-CHzlphv9.cjs +1 -0
  27. package/dist/{index-vrO7i-BX.cjs → index-CWG2zhJZ.cjs} +1 -1
  28. package/dist/{index-DURGsNBh.js → index-ChyicQIl.js} +1 -1
  29. package/dist/index-D57Bv8co.cjs +1 -0
  30. package/dist/{index-BPiXU1VF.js → index-DAJoy_Z5.js} +1 -1
  31. package/dist/{index-DhbAgrix.cjs → index-DIpWkFjh.cjs} +1 -1
  32. package/dist/index-DLU6Qv3w.cjs +15 -0
  33. package/dist/{index-BQWUpvXk.js → index-DN40xEbb.js} +2 -2
  34. package/dist/{index-HsZY-XbO.js → index-DNs7ujiq.js} +1 -1
  35. package/dist/{index-C8x2JQx7.cjs → index-DXGiAs1G.cjs} +1 -1
  36. package/dist/{index-D3cFqWf8.js → index-DZQjq0ZR.js} +1 -1
  37. package/dist/index-DkNldOC0.cjs +1 -0
  38. package/dist/{index-CgHWXZbW.cjs → index-DuamAhUi.cjs} +1 -1
  39. package/dist/index-DvgAOa6m.js +2858 -0
  40. package/dist/{index-By-PfzqJ.js → index-FUWILZwY.js} +16 -16
  41. package/dist/{index-C9QGZutp.cjs → index-JXXdn01K.cjs} +1 -1
  42. package/dist/{index-Du-GlV8c.cjs → index-LVKvj2hU.cjs} +1 -1
  43. package/dist/{index-D2vsFTnY.js → index-OLQpbvuS.js} +6 -6
  44. package/dist/{index-JGSZNtiO.js → index-YoJfAd5X.js} +1 -1
  45. package/dist/{index-BgLb2tvo.js → index-bcbWOGXs.js} +3 -3
  46. package/dist/{index-cOj9uZ5B.cjs → index-gcSJbApQ.cjs} +1 -1
  47. package/dist/index-lP-_9Gsb.cjs +1 -0
  48. package/dist/index-qDBAJZN2.cjs +1 -0
  49. package/dist/{index-GShz2NEi.js → index-rPWz6KHn.js} +2 -2
  50. package/dist/index.vue_vue_type_style_index_0_scoped_0b6f1a18_lang-Bff2sYnQ.cjs +37 -0
  51. package/dist/{index.vue_vue_type_style_index_0_scoped_0b6f1a18_lang-DkxmFS5P.js → index.vue_vue_type_style_index_0_scoped_0b6f1a18_lang-D6uh0ooh.js} +10026 -10039
  52. package/dist/index.vue_vue_type_style_index_0_scoped_b00cbae2_lang-DlyCfLDJ.cjs +1 -0
  53. package/dist/index.vue_vue_type_style_index_0_scoped_b00cbae2_lang-Dt5lXvbN.js +195 -0
  54. package/dist/{index.vue_vue_type_style_index_1_lang-BEmLh6pe.js → index.vue_vue_type_style_index_1_lang-BUhvhTqt.js} +1 -1
  55. package/dist/{index.vue_vue_type_style_index_1_lang-Dsas9C9w.cjs → index.vue_vue_type_style_index_1_lang-DDYxgdQk.cjs} +1 -1
  56. package/dist/{main-B59ixZA7.js → main-ChUyYPuq.js} +2 -2
  57. package/dist/{main-B3gx12Xo.cjs → main-D-bdppOV.cjs} +1 -1
  58. package/dist/ss-component.cjs +1 -1
  59. package/dist/ss-component.css +2 -2
  60. package/dist/ss-component.js +6 -6
  61. package/dist/ss-component2.cjs +1 -1
  62. package/dist/ss-component2.js +10 -10
  63. package/dist/{threeModel-CxRJigCx.cjs → threeModel-CDFo3As-.cjs} +1 -1
  64. package/dist/{threeModel-ardn7Q2K.js → threeModel-DcuAlWjb.js} +2 -2
  65. package/dist/{threePreview-L8T-JdQL.js → threePreview-DhMkG1np.js} +350 -380
  66. package/dist/threePreview-q4R-oAs6.cjs +1 -0
  67. package/dist/threeSceneView-CAsVH82L.cjs +5 -0
  68. package/dist/threeSceneView-Dav7AGkH.js +1288 -0
  69. package/dist/threeSceneViewForCPMPIP-9__8NGa5.cjs +5 -0
  70. package/dist/threeSceneViewForCPMPIP-DxFYivgN.js +599 -0
  71. package/dist/threeTrackPathView-B7yrSLKq.cjs +370 -0
  72. package/dist/{threeTrackPathView-gTDb6Ckq.js → threeTrackPathView-DXCMl3aZ.js} +307 -376
  73. package/dist/{xlsx-ByPOQ6N_.js → threeViewerHost-BNnzz6WM.js} +4414 -4032
  74. package/dist/threeViewerHost-D70yS3z2.cjs +104 -0
  75. package/dist/{workpieceTreePanel-GlMrvoGI.js → workpieceTreePanel-CCbVIIlm.js} +92 -101
  76. package/dist/workpieceTreePanel-KdP9UaVe.cjs +1 -0
  77. package/package.json +1 -1
  78. package/public/icons/svg/CopyAddMenu.svg +1 -0
  79. package/public/icons/svg/DeleteMenu.svg +1 -0
  80. package/public/icons/svg/FixedMenu.svg +1 -0
  81. package/public/icons/svg//345/273/272/346/250/241/345/210/206/346/236/220.svg +1 -0
  82. package/public/icons/svg//347/256/227/346/263/225.svg +1 -1
  83. package/dist/animationData-CSjRG83z.cjs +0 -1
  84. package/dist/animationData-DgukZCiZ.js +0 -69
  85. package/dist/dataUtil-Bg8jgTaT.js +0 -52
  86. package/dist/dataUtil-CflXOlIl.cjs +0 -1
  87. package/dist/fileUtil-CVIZ039M.js +0 -99
  88. package/dist/fileUtil-DugRTZPB.cjs +0 -1
  89. package/dist/iconfont-BUDQryy4.cjs +0 -1
  90. package/dist/index-BAkz3vaY.js +0 -12229
  91. package/dist/index-BE76NHis.js +0 -2848
  92. package/dist/index-CXGkiovm.cjs +0 -1
  93. package/dist/index-CaV-J52G.cjs +0 -1
  94. package/dist/index-D4y4pCNq.cjs +0 -1
  95. package/dist/index-DKQuP1UM.cjs +0 -1
  96. package/dist/index-DhPNGzbc.cjs +0 -1
  97. package/dist/index-fw0RZg-d.cjs +0 -15
  98. package/dist/index.vue_vue_type_style_index_0_scoped_0b6f1a18_lang-til9urRl.cjs +0 -37
  99. package/dist/index.vue_vue_type_style_index_0_scoped_92477073_lang-5Hi_RNl1.cjs +0 -1
  100. package/dist/index.vue_vue_type_style_index_0_scoped_92477073_lang-DIFWhOl8.js +0 -212
  101. package/dist/threePreview-5-O-sZIc.cjs +0 -1
  102. package/dist/threeSceneView-BYl4rYgi.js +0 -1369
  103. package/dist/threeSceneView-igg9HZ8X.cjs +0 -5
  104. package/dist/threeSceneViewForCPMPIP-C-o-rOZ9.js +0 -662
  105. package/dist/threeSceneViewForCPMPIP-DfPj5iau.cjs +0 -5
  106. package/dist/threeTrackPathView-CgjLFXmL.cjs +0 -370
  107. package/dist/threeViewerHost-DvAkN_z-.js +0 -322
  108. package/dist/threeViewerHost-PGblwq3d.cjs +0 -1
  109. package/dist/workpieceTreePanel-Cr4nTOQE.cjs +0 -1
  110. package/dist/xlsx-BPHygxEf.cjs +0 -104
@@ -1,5 +0,0 @@
1
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2
- ${P.value.join(" ")}
3
- 0 0 0 ...
4
- 1 2 3 ...`:"请先加载模型。"),R=e.computed(()=>o.value[c.value]||{});e.watch(()=>k.model,s=>{s?(S.value=new A.URDFRobotController(s),O.value=G.getAllLinkName(s),c.value=0):(S.value=null,O.value=[])},{immediate:!0});const U=s=>{if(s<0||s>=o.value.length){console.error(`帧索引 ${s} 超出范围`);return}const n=o.value[s];if(S.value){const m={};T.value.forEach(N=>{const i=parseFloat(n[N]);isNaN(i)||(m[N]=i)}),S.value.setJointAngles(m)}c.value=s,y.value=o.value.length>1?s/(o.value.length-1)*100:100},H=async s=>{try{for(let n=c.value;n<o.value.length;n++){if(s!==h)return;const m=o.value[n],N={};if(S.value)T.value.forEach(i=>{const r=parseFloat(m[i]);isNaN(r)||(N[i]=r)}),await S.value.animateToState(N,z.value,i=>{s===h&&(y.value=(n+i)/o.value.length*100)});else{if(await new Promise(i=>setTimeout(i,z.value)),s!==h)return;y.value=(n+1)/o.value.length*100}c.value=n}s===h&&(p.ElMessage.success("动画播放完成"),v.value="stopped",y.value=100)}catch(n){console.error("动画播放出错:",n),p.ElMessage.error("动画播放出错"),v.value="stopped"}},_=()=>{if(o.value.length===0){p.ElMessage.error("无动画数据");return}v.value==="stopped"&&(c.value=0,U(0)),v.value="playing",h++,H(h),p.ElMessage.info("动画播放中")},V=()=>{v.value==="playing"&&(h++,v.value="paused",p.ElMessage.info("动画已暂停"))},D=()=>{h++,v.value="stopped",c.value=0,y.value=0,U(0),p.ElMessage.info("动画已停止并重置")},E=()=>{v.value==="playing"?V():_()},F=s=>{h++,v.value="paused",U(s)},q=()=>{if(!C.value.trim()){p.ElMessage.warning("导入内容不能为空");return}const s=C.value.trim().split(`
5
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l=L();N.value=l.scene},Se=()=>{V.value="",E.value="",window.removeEventListener("resize",j),te.value&&de(),J(),be()};return e.onMounted(async()=>{await e.nextTick();try{xe()}catch(l){console.error("Three.js 初始化失败:",l),p.ElMessage.error("渲染引擎初始化失败!")}}),e.onBeforeUnmount(()=>{Se()}),(l,t)=>{const a=e.resolveComponent("el-scrollbar"),K=e.resolveComponent("PipeAnalysisPanel");return e.openBlock(),e.createElementBlock("div",Je,[e.withDirectives(e.createElementVNode("div",{ref_key:"threejsContainer",ref:R,class:"threejs-container"},null,512),[[e.vShow,ye.value]]),e.createElementVNode("div",Ge,[e.renderSlot(l.$slots,"button-top",{switchTopPanel:Ee},void 0,!0),e.renderSlot(l.$slots,"logout",{},void 0,!0)]),e.createElementVNode("div",He,[e.createVNode(g.ThreeSvgIcon,{name:"viewReset",size:"24",onClick:e.unref(d),title:"重置"},null,8,["onClick"]),e.createVNode(g.ThreeSvgIcon,{name:"fangda",size:"24",title:"放大"}),e.createVNode(g.ThreeSvgIcon,{name:"suoxiao",size:"24",title:"缩小"}),e.createVNode(g.ThreeSvgIcon,{name:"lookAround",size:"24",onClick:e.unref(ce),title:e.unref(te)?"停止动画":"动画视图"},null,8,["onClick","title"]),e.createVNode(g.ThreeSvgIcon,{name:"zuobiaoxi",size:"24",active:e.unref(ie),onClick:Ne,title:"显隐坐标轴"},null,8,["active"])]),e.createElementVNode("div",Xe,[e.renderSlot(l.$slots,"button-left",{switchRightPanel:X},void 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")]),e.createElementVNode("div",Qe,[e.createVNode(a,{height:"100%"},{default:e.withCtx(()=>[e.renderSlot(l.$slots,"top-panel",{topPanelType:q.value},void 0,!0)]),_:3})])],512),[[e.vShow,F.value]]),e.withDirectives(e.createElementVNode("div",et,[e.createElementVNode("div",tt,[e.createElementVNode("span",null,e.toDisplayString(V.value),1),e.createElementVNode("span",{class:"close",onClick:t[6]||(t[6]=f=>_.value=!1)}," X ")]),e.createElementVNode("div",lt,[e.createVNode(a,{height:"100%"},{default:e.withCtx(()=>{var f;return[V.value==="场景树"?(e.openBlock(),e.createBlock(G.UrdfTree,{key:0,model:x.value,extraNodes:z.value,onNodeClick:S},null,8,["model","extraNodes"])):e.createCommentVNode("",!0),V.value==="剖面视图"?(e.openBlock(),e.createElementBlock("div",nt,[e.createElementVNode("div",ot,[e.createElementVNode("label",at,[e.withDirectives(e.createElementVNode("input",{type:"radio",name:"clipping-axis",value:"none","onUpdate:modelValue":t[7]||(t[7]=u=>e.isRef(b)?b.value=u:null),onChange:t[8]||(t[8]=(...u)=>e.unref($)&&e.unref($)(...u))},null,544),[[e.vModelRadio,e.unref(b)]]),t[16]||(t[16]=e.createElementVNode("span",{class:"radio-text"},"无切割",-1))]),e.createElementVNode("label",st,[e.withDirectives(e.createElementVNode("input",{type:"radio",name:"clipping-axis",value:"x","onUpdate:modelValue":t[9]||(t[9]=u=>e.isRef(b)?b.value=u:null),onChange:t[10]||(t[10]=(...u)=>e.unref($)&&e.unref($)(...u))},null,544),[[e.vModelRadio,e.unref(b)]]),t[17]||(t[17]=e.createElementVNode("span",{class:"radio-text"},"X轴切割",-1))]),e.createElementVNode("label",it,[e.withDirectives(e.createElementVNode("input",{type:"radio",name:"clipping-axis",value:"y","onUpdate:modelValue":t[11]||(t[11]=u=>e.isRef(b)?b.value=u:null),onChange:t[12]||(t[12]=(...u)=>e.unref($)&&e.unref($)(...u))},null,544),[[e.vModelRadio,e.unref(b)]]),t[18]||(t[18]=e.createElementVNode("span",{class:"radio-text"},"Y轴切割",-1))]),e.createElementVNode("label",rt,[e.withDirectives(e.createElementVNode("input",{type:"radio",name:"clipping-axis",value:"z","onUpdate:modelValue":t[13]||(t[13]=u=>e.isRef(b)?b.value=u:null),onChange:t[14]||(t[14]=(...u)=>e.unref($)&&e.unref($)(...u))},null,544),[[e.vModelRadio,e.unref(b)]]),t[19]||(t[19]=e.createElementVNode("span",{class:"radio-text"},"Z轴切割",-1))])])])):e.createCommentVNode("",!0),V.value==="工件树"?(e.openBlock(),e.createBlock(A.WorkpieceTreePanel,{key:2,model:(f=e.unref(fe))==null?void 0:f.obj,onVisibleChange:e.unref(ge),onUpdatePosition:e.unref(he),onUpdateRotation:e.unref(Ve)},null,8,["model","onVisibleChange","onUpdatePosition","onUpdateRotation"])):e.createCommentVNode("",!0)]}),_:1})])],512),[[e.vShow,_.value]]),e.withDirectives(e.createElementVNode("div",ut,[e.createElementVNode("div",ct,[e.createElementVNode("span",null,e.toDisplayString(E.value),1),e.createElementVNode("span",{class:"close",onClick:t[15]||(t[15]=f=>D.value=!1)}," X ")]),e.createElementVNode("div",dt,[e.createVNode(a,{height:"100%"},{default:e.withCtx(()=>[e.withDirectives(e.createVNode(G.JointPanel,{model:x.value},null,8,["model"]),[[e.vShow,E.value==="机床控制"]]),e.withDirectives(e.createVNode(ae,{model:x.value,scene:N.value,xyzbcList:O.value,ref_key:"urdfAnimationPanelRef",ref:i},null,8,["model","scene","xyzbcList"]),[[e.vShow,E.value==="动画仿真"]]),e.renderSlot(l.$slots,"right-panel",{rightPanelType:E.value},void 0,!0)]),_:3})])],512),[[e.vShow,D.value]]),U.value?(e.openBlock(),e.createElementBlock("div",vt,[t[20]||(t[20]=e.createElementVNode("div",{class:"loading-spinner"},null,-1)),e.createElementVNode("p",null,e.toDisplayString(H.value),1)])):e.createCommentVNode("",!0),e.createVNode(K,{ref:"pipeAnalysisPanelRef"},null,512)])}}}),pt=se._export_sfc(mt,[["__scopeId","data-v-0d251d70"]]);exports.default=pt;
@@ -1,370 +0,0 @@
1
- "use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const t=require("vue"),O=require("./iconfont-BUDQryy4.cjs"),l=require("./index.vue_vue_type_style_index_0_scoped_0f027c8c_lang-fAuSnfOH.cjs"),ye=require("./fileUtil-DugRTZPB.cjs"),we=require("./index-C8qRkCgn.cjs"),J=require("./urdfTree-CPEMi7wo.cjs"),y=require("./svgIcon-CUM54R6L.cjs"),xe=require("./isString--eJE54G5.cjs"),Se=require("./_plugin-vue_export-helper-BHFhmbuH.cjs"),K=new l.Box3,R=new l.Vector3;class oe extends l.InstancedBufferGeometry{constructor(){super(),this.isLineSegmentsGeometry=!0,this.type="LineSegmentsGeometry";const e=[-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],i=[-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],o=[0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5];this.setIndex(o),this.setAttribute("position",new l.Float32BufferAttribute(e,3)),this.setAttribute("uv",new l.Float32BufferAttribute(i,2))}applyMatrix4(e){const i=this.attributes.instanceStart,o=this.attributes.instanceEnd;return i!==void 0&&(i.applyMatrix4(e),o.applyMatrix4(e),i.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}setPositions(e){let i;e instanceof Float32Array?i=e:Array.isArray(e)&&(i=new Float32Array(e));const o=new l.InstancedInterleavedBuffer(i,6,1);return this.setAttribute("instanceStart",new l.InterleavedBufferAttribute(o,3,0)),this.setAttribute("instanceEnd",new l.InterleavedBufferAttribute(o,3,3)),this.instanceCount=this.attributes.instanceStart.count,this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(e){let i;e instanceof Float32Array?i=e:Array.isArray(e)&&(i=new Float32Array(e));const o=new l.InstancedInterleavedBuffer(i,6,1);return this.setAttribute("instanceColorStart",new l.InterleavedBufferAttribute(o,3,0)),this.setAttribute("instanceColorEnd",new l.InterleavedBufferAttribute(o,3,3)),this}fromWireframeGeometry(e){return this.setPositions(e.attributes.position.array),this}fromEdgesGeometry(e){return this.setPositions(e.attributes.position.array),this}fromMesh(e){return this.fromWireframeGeometry(new l.WireframeGeometry(e.geometry)),this}fromLineSegments(e){const i=e.geometry;return this.setPositions(i.attributes.position.array),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new l.Box3);const e=this.attributes.instanceStart,i=this.attributes.instanceEnd;e!==void 0&&i!==void 0&&(this.boundingBox.setFromBufferAttribute(e),K.setFromBufferAttribute(i),this.boundingBox.union(K))}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new l.Sphere),this.boundingBox===null&&this.computeBoundingBox();const e=this.attributes.instanceStart,i=this.attributes.instanceEnd;if(e!==void 0&&i!==void 0){const o=this.boundingSphere.center;this.boundingBox.getCenter(o);let n=0;for(let c=0,d=e.count;c<d;c++)R.fromBufferAttribute(e,c),n=Math.max(n,o.distanceToSquared(R)),R.fromBufferAttribute(i,c),n=Math.max(n,o.distanceToSquared(R));this.boundingSphere.radius=Math.sqrt(n),isNaN(this.boundingSphere.radius)&&console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",this)}}toJSON(){}}l.UniformsLib.line={worldUnits:{value:1},linewidth:{value:1},resolution:{value:new l.Vector2(1,1)},dashOffset:{value:0},dashScale:{value:1},dashSize:{value:1},gapSize:{value:1}};l.ShaderLib.line={uniforms:l.UniformsUtils.merge([l.UniformsLib.common,l.UniformsLib.fog,l.UniformsLib.line]),vertexShader:`
2
- #include <common>
3
- #include <color_pars_vertex>
4
- #include <fog_pars_vertex>
5
- #include <logdepthbuf_pars_vertex>
6
- #include <clipping_planes_pars_vertex>
7
-
8
- uniform float linewidth;
9
- uniform vec2 resolution;
10
-
11
- attribute vec3 instanceStart;
12
- attribute vec3 instanceEnd;
13
-
14
- attribute vec3 instanceColorStart;
15
- attribute vec3 instanceColorEnd;
16
-
17
- #ifdef WORLD_UNITS
18
-
19
- varying vec4 worldPos;
20
- varying vec3 worldStart;
21
- varying vec3 worldEnd;
22
-
23
- #ifdef USE_DASH
24
-
25
- varying vec2 vUv;
26
-
27
- #endif
28
-
29
- #else
30
-
31
- varying vec2 vUv;
32
-
33
- #endif
34
-
35
- #ifdef USE_DASH
36
-
37
- uniform float dashScale;
38
- attribute float instanceDistanceStart;
39
- attribute float instanceDistanceEnd;
40
- varying float vLineDistance;
41
-
42
- #endif
43
-
44
- void trimSegment( const in vec4 start, inout vec4 end ) {
45
-
46
- // trim end segment so it terminates between the camera plane and the near plane
47
-
48
- // conservative estimate of the near plane
49
- float a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column
50
- float b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column
51
- float nearEstimate = - 0.5 * b / a;
52
-
53
- float alpha = ( nearEstimate - start.z ) / ( end.z - start.z );
54
-
55
- end.xyz = mix( start.xyz, end.xyz, alpha );
56
-
57
- }
58
-
59
- void main() {
60
-
61
- #ifdef USE_COLOR
62
-
63
- vColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;
64
-
65
- #endif
66
-
67
- #ifdef USE_DASH
68
-
69
- vLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;
70
- vUv = uv;
71
-
72
- #endif
73
-
74
- float aspect = resolution.x / resolution.y;
75
-
76
- // camera space
77
- vec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );
78
- vec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );
79
-
80
- #ifdef WORLD_UNITS
81
-
82
- worldStart = start.xyz;
83
- worldEnd = end.xyz;
84
-
85
- #else
86
-
87
- vUv = uv;
88
-
89
- #endif
90
-
91
- // special case for perspective projection, and segments that terminate either in, or behind, the camera plane
92
- // clearly the gpu firmware has a way of addressing this issue when projecting into ndc space
93
- // but we need to perform ndc-space calculations in the shader, so we must address this issue directly
94
- // perhaps there is a more elegant solution -- WestLangley
95
-
96
- bool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column
97
-
98
- if ( perspective ) {
99
-
100
- if ( start.z < 0.0 && end.z >= 0.0 ) {
101
-
102
- trimSegment( start, end );
103
-
104
- } else if ( end.z < 0.0 && start.z >= 0.0 ) {
105
-
106
- trimSegment( end, start );
107
-
108
- }
109
-
110
- }
111
-
112
- // clip space
113
- vec4 clipStart = projectionMatrix * start;
114
- vec4 clipEnd = projectionMatrix * end;
115
-
116
- // ndc space
117
- vec3 ndcStart = clipStart.xyz / clipStart.w;
118
- vec3 ndcEnd = clipEnd.xyz / clipEnd.w;
119
-
120
- // direction
121
- vec2 dir = ndcEnd.xy - ndcStart.xy;
122
-
123
- // account for clip-space aspect ratio
124
- dir.x *= aspect;
125
- dir = normalize( dir );
126
-
127
- #ifdef WORLD_UNITS
128
-
129
- vec3 worldDir = normalize( end.xyz - start.xyz );
130
- vec3 tmpFwd = normalize( mix( start.xyz, end.xyz, 0.5 ) );
131
- vec3 worldUp = normalize( cross( worldDir, tmpFwd ) );
132
- vec3 worldFwd = cross( worldDir, worldUp );
133
- worldPos = position.y < 0.5 ? start: end;
134
-
135
- // height offset
136
- float hw = linewidth * 0.5;
137
- worldPos.xyz += position.x < 0.0 ? hw * worldUp : - hw * worldUp;
138
-
139
- // don't extend the line if we're rendering dashes because we
140
- // won't be rendering the endcaps
141
- #ifndef USE_DASH
142
-
143
- // cap extension
144
- worldPos.xyz += position.y < 0.5 ? - hw * worldDir : hw * worldDir;
145
-
146
- // add width to the box
147
- worldPos.xyz += worldFwd * hw;
148
-
149
- // endcaps
150
- if ( position.y > 1.0 || position.y < 0.0 ) {
151
-
152
- worldPos.xyz -= worldFwd * 2.0 * hw;
153
-
154
- }
155
-
156
- #endif
157
-
158
- // project the worldpos
159
- vec4 clip = projectionMatrix * worldPos;
160
-
161
- // shift the depth of the projected points so the line
162
- // segments overlap neatly
163
- vec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;
164
- clip.z = clipPose.z * clip.w;
165
-
166
- #else
167
-
168
- vec2 offset = vec2( dir.y, - dir.x );
169
- // undo aspect ratio adjustment
170
- dir.x /= aspect;
171
- offset.x /= aspect;
172
-
173
- // sign flip
174
- if ( position.x < 0.0 ) offset *= - 1.0;
175
-
176
- // endcaps
177
- if ( position.y < 0.0 ) {
178
-
179
- offset += - dir;
180
-
181
- } else if ( position.y > 1.0 ) {
182
-
183
- offset += dir;
184
-
185
- }
186
-
187
- // adjust for linewidth
188
- offset *= linewidth;
189
-
190
- // adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...
191
- offset /= resolution.y;
192
-
193
- // select end
194
- vec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;
195
-
196
- // back to clip space
197
- offset *= clip.w;
198
-
199
- clip.xy += offset;
200
-
201
- #endif
202
-
203
- gl_Position = clip;
204
-
205
- vec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation
206
-
207
- #include <logdepthbuf_vertex>
208
- #include <clipping_planes_vertex>
209
- #include <fog_vertex>
210
-
211
- }
212
- `,fragmentShader:`
213
- uniform vec3 diffuse;
214
- uniform float opacity;
215
- uniform float linewidth;
216
-
217
- #ifdef USE_DASH
218
-
219
- uniform float dashOffset;
220
- uniform float dashSize;
221
- uniform float gapSize;
222
-
223
- #endif
224
-
225
- varying float vLineDistance;
226
-
227
- #ifdef WORLD_UNITS
228
-
229
- varying vec4 worldPos;
230
- varying vec3 worldStart;
231
- varying vec3 worldEnd;
232
-
233
- #ifdef USE_DASH
234
-
235
- varying vec2 vUv;
236
-
237
- #endif
238
-
239
- #else
240
-
241
- varying vec2 vUv;
242
-
243
- #endif
244
-
245
- #include <common>
246
- #include <color_pars_fragment>
247
- #include <fog_pars_fragment>
248
- #include <logdepthbuf_pars_fragment>
249
- #include <clipping_planes_pars_fragment>
250
-
251
- vec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {
252
-
253
- float mua;
254
- float mub;
255
-
256
- vec3 p13 = p1 - p3;
257
- vec3 p43 = p4 - p3;
258
-
259
- vec3 p21 = p2 - p1;
260
-
261
- float d1343 = dot( p13, p43 );
262
- float d4321 = dot( p43, p21 );
263
- float d1321 = dot( p13, p21 );
264
- float d4343 = dot( p43, p43 );
265
- float d2121 = dot( p21, p21 );
266
-
267
- float denom = d2121 * d4343 - d4321 * d4321;
268
-
269
- float numer = d1343 * d4321 - d1321 * d4343;
270
-
271
- mua = numer / denom;
272
- mua = clamp( mua, 0.0, 1.0 );
273
- mub = ( d1343 + d4321 * ( mua ) ) / d4343;
274
- mub = clamp( mub, 0.0, 1.0 );
275
-
276
- return vec2( mua, mub );
277
-
278
- }
279
-
280
- void main() {
281
-
282
- float alpha = opacity;
283
- vec4 diffuseColor = vec4( diffuse, alpha );
284
-
285
- #include <clipping_planes_fragment>
286
-
287
- #ifdef USE_DASH
288
-
289
- if ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps
290
-
291
- if ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX
292
-
293
- #endif
294
-
295
- #ifdef WORLD_UNITS
296
-
297
- // Find the closest points on the view ray and the line segment
298
- vec3 rayEnd = normalize( worldPos.xyz ) * 1e5;
299
- vec3 lineDir = worldEnd - worldStart;
300
- vec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );
301
-
302
- vec3 p1 = worldStart + lineDir * params.x;
303
- vec3 p2 = rayEnd * params.y;
304
- vec3 delta = p1 - p2;
305
- float len = length( delta );
306
- float norm = len / linewidth;
307
-
308
- #ifndef USE_DASH
309
-
310
- #ifdef USE_ALPHA_TO_COVERAGE
311
-
312
- float dnorm = fwidth( norm );
313
- alpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );
314
-
315
- #else
316
-
317
- if ( norm > 0.5 ) {
318
-
319
- discard;
320
-
321
- }
322
-
323
- #endif
324
-
325
- #endif
326
-
327
- #else
328
-
329
- #ifdef USE_ALPHA_TO_COVERAGE
330
-
331
- // artifacts appear on some hardware if a derivative is taken within a conditional
332
- float a = vUv.x;
333
- float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
334
- float len2 = a * a + b * b;
335
- float dlen = fwidth( len2 );
336
-
337
- if ( abs( vUv.y ) > 1.0 ) {
338
-
339
- alpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );
340
-
341
- }
342
-
343
- #else
344
-
345
- if ( abs( vUv.y ) > 1.0 ) {
346
-
347
- float a = vUv.x;
348
- float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
349
- float len2 = a * a + b * b;
350
-
351
- if ( len2 > 1.0 ) discard;
352
-
353
- }
354
-
355
- #endif
356
-
357
- #endif
358
-
359
- #include <logdepthbuf_fragment>
360
- #include <color_fragment>
361
-
362
- gl_FragColor = vec4( diffuseColor.rgb, alpha );
363
-
364
- #include <tonemapping_fragment>
365
- #include <colorspace_fragment>
366
- #include <fog_fragment>
367
- #include <premultiplied_alpha_fragment>
368
-
369
- }
370
- `};class $ extends l.ShaderMaterial{constructor(e){super({type:"LineMaterial",uniforms:l.UniformsUtils.clone(l.ShaderLib.line.uniforms),vertexShader:l.ShaderLib.line.vertexShader,fragmentShader:l.ShaderLib.line.fragmentShader,clipping:!0}),this.isLineMaterial=!0,this.setValues(e)}get color(){return this.uniforms.diffuse.value}set color(e){this.uniforms.diffuse.value=e}get worldUnits(){return"WORLD_UNITS"in this.defines}set worldUnits(e){e===!0?this.defines.WORLD_UNITS="":delete this.defines.WORLD_UNITS}get linewidth(){return this.uniforms.linewidth.value}set linewidth(e){this.uniforms.linewidth&&(this.uniforms.linewidth.value=e)}get dashed(){return"USE_DASH"in this.defines}set dashed(e){e===!0!==this.dashed&&(this.needsUpdate=!0),e===!0?this.defines.USE_DASH="":delete this.defines.USE_DASH}get dashScale(){return this.uniforms.dashScale.value}set dashScale(e){this.uniforms.dashScale.value=e}get dashSize(){return this.uniforms.dashSize.value}set dashSize(e){this.uniforms.dashSize.value=e}get dashOffset(){return this.uniforms.dashOffset.value}set dashOffset(e){this.uniforms.dashOffset.value=e}get gapSize(){return this.uniforms.gapSize.value}set gapSize(e){this.uniforms.gapSize.value=e}get opacity(){return this.uniforms.opacity.value}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}get resolution(){return this.uniforms.resolution.value}set resolution(e){this.uniforms.resolution.value.copy(e)}get alphaToCoverage(){return"USE_ALPHA_TO_COVERAGE"in this.defines}set alphaToCoverage(e){this.defines&&(e===!0!==this.alphaToCoverage&&(this.needsUpdate=!0),e===!0?this.defines.USE_ALPHA_TO_COVERAGE="":delete this.defines.USE_ALPHA_TO_COVERAGE)}}const G=new l.Vector4,Q=new l.Vector3,ee=new l.Vector3,w=new l.Vector4,x=new l.Vector4,V=new l.Vector4,H=new l.Vector3,q=new l.Matrix4,S=new l.Line3,te=new l.Vector3,F=new l.Box3,W=new l.Sphere,_=new l.Vector4;let U,B;function ne(s,e,i){return _.set(0,0,-e,1).applyMatrix4(s.projectionMatrix),_.multiplyScalar(1/_.w),_.x=B/i.width,_.y=B/i.height,_.applyMatrix4(s.projectionMatrixInverse),_.multiplyScalar(1/_.w),Math.abs(Math.max(_.x,_.y))}function be(s,e){const i=s.matrixWorld,o=s.geometry,n=o.attributes.instanceStart,c=o.attributes.instanceEnd,d=Math.min(o.instanceCount,n.count);for(let a=0,u=d;a<u;a++){S.start.fromBufferAttribute(n,a),S.end.fromBufferAttribute(c,a),S.applyMatrix4(i);const f=new l.Vector3,p=new l.Vector3;U.distanceSqToSegment(S.start,S.end,p,f),p.distanceTo(f)<B*.5&&e.push({point:p,pointOnLine:f,distance:U.origin.distanceTo(p),object:s,face:null,faceIndex:a,uv:null,uv1:null})}}function ze(s,e,i){const o=e.projectionMatrix,c=s.material.resolution,d=s.matrixWorld,a=s.geometry,u=a.attributes.instanceStart,f=a.attributes.instanceEnd,p=Math.min(a.instanceCount,u.count),v=-e.near;U.at(1,V),V.w=1,V.applyMatrix4(e.matrixWorldInverse),V.applyMatrix4(o),V.multiplyScalar(1/V.w),V.x*=c.x/2,V.y*=c.y/2,V.z=0,H.copy(V),q.multiplyMatrices(e.matrixWorldInverse,d);for(let h=0,T=p;h<T;h++){if(w.fromBufferAttribute(u,h),x.fromBufferAttribute(f,h),w.w=1,x.w=1,w.applyMatrix4(q),x.applyMatrix4(q),w.z>v&&x.z>v)continue;if(w.z>v){const C=w.z-x.z,N=(w.z-v)/C;w.lerp(x,N)}else if(x.z>v){const C=x.z-w.z,N=(x.z-v)/C;x.lerp(w,N)}w.applyMatrix4(o),x.applyMatrix4(o),w.multiplyScalar(1/w.w),x.multiplyScalar(1/x.w),w.x*=c.x/2,w.y*=c.y/2,x.x*=c.x/2,x.y*=c.y/2,S.start.copy(w),S.start.z=0,S.end.copy(x),S.end.z=0;const A=S.closestPointToPointParameter(H,!0);S.at(A,te);const b=l.MathUtils.lerp(w.z,x.z,A),z=b>=-1&&b<=1,I=H.distanceTo(te)<B*.5;if(z&&I){S.start.fromBufferAttribute(u,h),S.end.fromBufferAttribute(f,h),S.start.applyMatrix4(d),S.end.applyMatrix4(d);const C=new l.Vector3,N=new l.Vector3;U.distanceSqToSegment(S.start,S.end,N,C),i.push({point:N,pointOnLine:C,distance:U.origin.distanceTo(N),object:s,face:null,faceIndex:h,uv:null,uv1:null})}}}class Ee extends l.Mesh{constructor(e=new oe,i=new $({color:Math.random()*16777215})){super(e,i),this.isLineSegments2=!0,this.type="LineSegments2"}computeLineDistances(){const e=this.geometry,i=e.attributes.instanceStart,o=e.attributes.instanceEnd,n=new Float32Array(2*i.count);for(let d=0,a=0,u=i.count;d<u;d++,a+=2)Q.fromBufferAttribute(i,d),ee.fromBufferAttribute(o,d),n[a]=a===0?0:n[a-1],n[a+1]=n[a]+Q.distanceTo(ee);const c=new l.InstancedInterleavedBuffer(n,2,1);return e.setAttribute("instanceDistanceStart",new l.InterleavedBufferAttribute(c,1,0)),e.setAttribute("instanceDistanceEnd",new l.InterleavedBufferAttribute(c,1,1)),this}raycast(e,i){const o=this.material.worldUnits,n=e.camera;n===null&&!o&&console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.');const c=e.params.Line2!==void 0&&e.params.Line2.threshold||0;U=e.ray;const d=this.matrixWorld,a=this.geometry,u=this.material;B=u.linewidth+c,a.boundingSphere===null&&a.computeBoundingSphere(),W.copy(a.boundingSphere).applyMatrix4(d);let f;if(o)f=B*.5;else{const v=Math.max(n.near,W.distanceToPoint(U.origin));f=ne(n,v,u.resolution)}if(W.radius+=f,U.intersectsSphere(W)===!1)return;a.boundingBox===null&&a.computeBoundingBox(),F.copy(a.boundingBox).applyMatrix4(d);let p;if(o)p=B*.5;else{const v=Math.max(n.near,F.distanceToPoint(U.origin));p=ne(n,v,u.resolution)}F.expandByScalar(p),U.intersectsBox(F)!==!1&&(o?be(this,i):ze(this,n,i))}onBeforeRender(e){const i=this.material.uniforms;i&&i.resolution&&(e.getViewport(G),this.material.uniforms.resolution.value.set(G.z,G.w))}}class se extends oe{constructor(){super(),this.isLineGeometry=!0,this.type="LineGeometry"}setPositions(e){const i=e.length-3,o=new Float32Array(2*i);for(let n=0;n<i;n+=3)o[2*n]=e[n],o[2*n+1]=e[n+1],o[2*n+2]=e[n+2],o[2*n+3]=e[n+3],o[2*n+4]=e[n+4],o[2*n+5]=e[n+5];return super.setPositions(o),this}setColors(e){const i=e.length-3,o=new Float32Array(2*i);for(let n=0;n<i;n+=3)o[2*n]=e[n],o[2*n+1]=e[n+1],o[2*n+2]=e[n+2],o[2*n+3]=e[n+3],o[2*n+4]=e[n+4],o[2*n+5]=e[n+5];return super.setColors(o),this}setFromPoints(e){const i=e.length-1,o=new Float32Array(6*i);for(let n=0;n<i;n++)o[6*n]=e[n].x,o[6*n+1]=e[n].y,o[6*n+2]=e[n].z||0,o[6*n+3]=e[n+1].x,o[6*n+4]=e[n+1].y,o[6*n+5]=e[n+1].z||0;return super.setPositions(o),this}fromLine(e){const i=e.geometry;return this.setPositions(i.attributes.position.array),this}}class Ce extends Ee{constructor(e=new se,i=new $({color:Math.random()*16777215})){super(e,i),this.isLine2=!0,this.type="Line2"}}function Ve(s){const e=[];return s.forEach(i=>{const[o,n,c]=i.trim().split(/\s+/);e.push(+o,+n,+c)}),e}function ie(s,e,i){switch(s){case"X":e.x=+i||0;break;case"Y":e.y=+i||0;break;case"Z":e.z=+i||0;break}}function _e(s){const e=[],i=["X","Y","Z"];return s.forEach(o=>{const n={x:0,y:0,z:0},c=o.trim();if(!c)return;let d=null,a="";for(let u=0;u<(c==null?void 0:c.length);u++){const f=c[u],p=i.find(v=>v===f);if(p){d&&ie(d,n,a),a="",d=p;continue}a=a+f}ie(d,n,a),e.push(n.x,n.y,n.z)}),e}const Ue=s=>s==null?void 0:s.filter(i=>i.includes("=")),Te=s=>s.replace(/,/g,""),Ae=s=>s==null?void 0:s.map(i=>Te(i)),Ne=s=>{const e=Ue(s);return Ae(e)};function Me(s){const e=Ne(s),i=[];return e.forEach(o=>{var v,h,T,L,A,b;let[n,c,d,a]=o.trim().split(/\s+/);c=(v=c==null?void 0:c.trim)==null?void 0:v.call(c),d=(h=d==null?void 0:d.trim)==null?void 0:h.call(d),a=(T=a==null?void 0:a.trim)==null?void 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