shaders 2.2.0 → 2.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/core/{AngularBlur-BJi-Edw-.js → AngularBlur-BTUdXC0g.js} +7 -6
- package/dist/core/{Ascii-B1KHvM1u.js → Ascii-Bu8ii7oo.js} +32 -31
- package/dist/core/Blob-C0G0efjG.js +170 -0
- package/dist/core/{Blur-bz9Ubr0x.js → Blur-BzUO9yxF.js} +14 -13
- package/dist/core/Bulge-BCXYAzig.js +104 -0
- package/dist/core/{CRTScreen-BnfROw0f.js → CRTScreen-cJ3XHrI9.js} +13 -12
- package/dist/core/{ChannelBlur-DhWT-55L.js → ChannelBlur-BEK1qzGn.js} +23 -22
- package/dist/core/{Checkerboard-CgWGd9t7.js → Checkerboard-BPkiSF5I.js} +16 -14
- package/dist/core/{ChromaFlow-DOVrymVB.js → ChromaFlow-AHO3C4o3.js} +18 -17
- package/dist/core/{ChromaticAberration-CyTSXY7j.js → ChromaticAberration-nVg3r1FK.js} +12 -11
- package/dist/core/{Circle-0WHV1HrM.js → Circle-C8ltF4BZ.js} +15 -13
- package/dist/core/{CursorTrail-3zQ5rtjh.js → CursorTrail-BeJGeovB.js} +17 -16
- package/dist/core/DiffuseBlur-BdGvOoBw.js +40 -0
- package/dist/core/{Dither-Cnbknfji.js → Dither-CpN3vGSh.js} +13 -12
- package/dist/core/DotGrid-BFUzeSQw.js +62 -0
- package/dist/core/{Duotone-BI4tJI3k.js → Duotone-_nR_o3-g.js} +8 -7
- package/dist/core/FilmGrain-BAKXXtLg.js +29 -0
- package/dist/core/FloatingParticles-Fv8JIzKk.js +161 -0
- package/dist/core/GlassTiles-5MyBj1ff.js +53 -0
- package/dist/core/{Glow-BD0t9E1L.js → Glow-DvJj7BB7.js} +12 -11
- package/dist/core/{Godrays-CPIAbymT.js → Godrays-cUzAKVXn.js} +24 -22
- package/dist/core/{Grayscale-BtOqK43k.js → Grayscale-oWIF3PV5.js} +3 -2
- package/dist/core/Grid-Bov7AA9m.js +51 -0
- package/dist/core/GridDistortion-CWYom5Dw.js +148 -0
- package/dist/core/Group-CPk-7fiA.js +18 -0
- package/dist/core/{Halftone-B_MuXCD8.js → Halftone-F7fsdu7W.js} +11 -10
- package/dist/core/{HueShift-CKG9M-d2.js → HueShift-CiS4hdtk.js} +3 -2
- package/dist/core/{ImageTexture-B6zFP2fB.js → ImageTexture-B3Q29OHX.js} +24 -22
- package/dist/core/Invert-Cyc4JHWc.js +21 -0
- package/dist/core/{LinearBlur-JFLMQBY4.js → LinearBlur-BTC54qzk.js} +12 -11
- package/dist/core/{LinearGradient-Ztg5Lzwj.js → LinearGradient-LEMeW0KM.js} +18 -16
- package/dist/core/Liquify-D2nzMDzq.js +140 -0
- package/dist/core/Pixelate-irPzmtQm.js +39 -0
- package/dist/core/{PolarCoordinates-qzU8gNXR.js → PolarCoordinates-Ck5ZWrQO.js} +21 -16
- package/dist/core/{Posterize-BkBU8tnN.js → Posterize-DICq_t96.js} +9 -8
- package/dist/core/{ProgressiveBlur-HAQf188T.js → ProgressiveBlur-BuORe3VH.js} +17 -16
- package/dist/core/{RadialGradient-DISqJuTZ.js → RadialGradient-D0cN67jm.js} +17 -15
- package/dist/core/RectangularCoordinates-1LIDaeHR.js +93 -0
- package/dist/core/{Ripples-CX8Qgnog.js → Ripples-DH71sFJc.js} +14 -12
- package/dist/core/{Saturation-DMxPYmIU.js → Saturation-DbSXtSeK.js} +10 -9
- package/dist/core/{SimplexNoise-B5ygfckG.js → SimplexNoise-DPGC2OPJ.js} +14 -12
- package/dist/core/{SineWave-KPFlP3Wk.js → SineWave-CkWtnzHF.js} +16 -14
- package/dist/core/{SolidColor-B8oxlGge.js → SolidColor-DaB-FHNX.js} +8 -6
- package/dist/core/{Spiral-CX22hUJ3.js → Spiral-CcyI8azF.js} +19 -17
- package/dist/core/Strands-Co4fkc05.js +126 -0
- package/dist/core/{Swirl-CIXreSgZ.js → Swirl-BoveqtNV.js} +18 -16
- package/dist/core/{TiltShift-J0UUcoh-.js → TiltShift-D53azmRe.js} +14 -13
- package/dist/core/{Tritone-E9eHvjJV.js → Tritone-Cg1rX-hL.js} +13 -12
- package/dist/core/{Twirl-ClhPpapm.js → Twirl-raO5pe5X.js} +20 -15
- package/dist/core/{Vibrance-CqnE9Zco.js → Vibrance-DtekSkcz.js} +8 -7
- package/dist/core/WaveDistortion-C65qO_cZ.js +133 -0
- package/dist/core/{ZoomBlur-CaGbSDG3.js → ZoomBlur-B97ZjhXe.js} +11 -10
- package/dist/core/{colorMixing-C_ESXyqX.js → colorMixing-DPZ-Td4U.js} +3 -3
- package/dist/core/edges-B-tVdqcI.js +16 -0
- package/dist/core/index.js +1333 -948
- package/dist/core/performanceTracker.d.ts +2 -0
- package/dist/core/performanceTracker.d.ts.map +1 -1
- package/dist/core/renderer.d.ts +12 -0
- package/dist/core/renderer.d.ts.map +1 -1
- package/dist/core/shaderRegistry.d.ts.map +1 -1
- package/dist/core/shaders/AngularBlur/index.d.ts.map +1 -1
- package/dist/core/shaders/AngularBlur/index.js +3 -3
- package/dist/core/shaders/Ascii/index.d.ts.map +1 -1
- package/dist/core/shaders/Ascii/index.js +2 -2
- package/dist/core/shaders/Blob/index.d.ts.map +1 -1
- package/dist/core/shaders/Blob/index.js +5 -5
- package/dist/core/shaders/Blur/index.d.ts.map +1 -1
- package/dist/core/shaders/Blur/index.js +2 -2
- package/dist/core/shaders/Bulge/index.d.ts.map +1 -1
- package/dist/core/shaders/Bulge/index.js +4 -4
- package/dist/core/shaders/CRTScreen/index.d.ts.map +1 -1
- package/dist/core/shaders/CRTScreen/index.js +2 -2
- package/dist/core/shaders/ChannelBlur/index.d.ts.map +1 -1
- package/dist/core/shaders/ChannelBlur/index.js +2 -2
- package/dist/core/shaders/Checkerboard/index.d.ts.map +1 -1
- package/dist/core/shaders/Checkerboard/index.js +4 -4
- package/dist/core/shaders/ChromaFlow/index.d.ts.map +1 -1
- package/dist/core/shaders/ChromaFlow/index.js +3 -3
- package/dist/core/shaders/ChromaticAberration/index.d.ts.map +1 -1
- package/dist/core/shaders/ChromaticAberration/index.js +3 -3
- package/dist/core/shaders/Circle/index.d.ts.map +1 -1
- package/dist/core/shaders/Circle/index.js +3 -3
- package/dist/core/shaders/CursorTrail/index.d.ts.map +1 -1
- package/dist/core/shaders/CursorTrail/index.js +4 -4
- package/dist/core/shaders/DiffuseBlur/index.d.ts.map +1 -1
- package/dist/core/shaders/DiffuseBlur/index.js +2 -2
- package/dist/core/shaders/Dither/index.d.ts.map +1 -1
- package/dist/core/shaders/Dither/index.js +3 -3
- package/dist/core/shaders/DotGrid/index.d.ts.map +1 -1
- package/dist/core/shaders/DotGrid/index.js +3 -3
- package/dist/core/shaders/Duotone/index.d.ts.map +1 -1
- package/dist/core/shaders/Duotone/index.js +4 -4
- package/dist/core/shaders/FilmGrain/index.d.ts.map +1 -1
- package/dist/core/shaders/FilmGrain/index.js +2 -2
- package/dist/core/shaders/FloatingParticles/index.d.ts.map +1 -1
- package/dist/core/shaders/FloatingParticles/index.js +3 -3
- package/dist/core/shaders/GlassTiles/index.d.ts.map +1 -1
- package/dist/core/shaders/GlassTiles/index.js +2 -2
- package/dist/core/shaders/Glow/index.d.ts.map +1 -1
- package/dist/core/shaders/Glow/index.js +2 -2
- package/dist/core/shaders/Godrays/index.d.ts.map +1 -1
- package/dist/core/shaders/Godrays/index.js +3 -3
- package/dist/core/shaders/Grayscale/index.d.ts.map +1 -1
- package/dist/core/shaders/Grayscale/index.js +2 -2
- package/dist/core/shaders/Grid/index.d.ts.map +1 -1
- package/dist/core/shaders/Grid/index.js +3 -3
- package/dist/core/shaders/GridDistortion/index.d.ts.map +1 -1
- package/dist/core/shaders/GridDistortion/index.js +4 -4
- package/dist/core/shaders/Group/index.d.ts.map +1 -1
- package/dist/core/shaders/Group/index.js +2 -2
- package/dist/core/shaders/Halftone/index.d.ts.map +1 -1
- package/dist/core/shaders/Halftone/index.js +3 -3
- package/dist/core/shaders/HueShift/index.d.ts.map +1 -1
- package/dist/core/shaders/HueShift/index.js +2 -2
- package/dist/core/shaders/ImageTexture/index.d.ts +1 -1
- package/dist/core/shaders/ImageTexture/index.d.ts.map +1 -1
- package/dist/core/shaders/ImageTexture/index.js +2 -2
- package/dist/core/shaders/Invert/index.d.ts.map +1 -1
- package/dist/core/shaders/Invert/index.js +2 -2
- package/dist/core/shaders/LinearBlur/index.d.ts.map +1 -1
- package/dist/core/shaders/LinearBlur/index.js +3 -3
- package/dist/core/shaders/LinearGradient/index.d.ts.map +1 -1
- package/dist/core/shaders/LinearGradient/index.js +4 -4
- package/dist/core/shaders/Liquify/index.d.ts.map +1 -1
- package/dist/core/shaders/Liquify/index.js +4 -4
- package/dist/core/shaders/Pixelate/index.d.ts.map +1 -1
- package/dist/core/shaders/Pixelate/index.js +2 -2
- package/dist/core/shaders/PolarCoordinates/index.d.ts.map +1 -1
- package/dist/core/shaders/PolarCoordinates/index.js +4 -4
- package/dist/core/shaders/Posterize/index.d.ts.map +1 -1
- package/dist/core/shaders/Posterize/index.js +2 -2
- package/dist/core/shaders/ProgressiveBlur/index.d.ts.map +1 -1
- package/dist/core/shaders/ProgressiveBlur/index.js +3 -3
- package/dist/core/shaders/RadialGradient/index.d.ts.map +1 -1
- package/dist/core/shaders/RadialGradient/index.js +4 -4
- package/dist/core/shaders/RectangularCoordinates/index.d.ts +38 -0
- package/dist/core/shaders/RectangularCoordinates/index.d.ts.map +1 -0
- package/dist/core/shaders/RectangularCoordinates/index.js +8 -0
- package/dist/core/shaders/Ripples/index.d.ts.map +1 -1
- package/dist/core/shaders/Ripples/index.js +4 -4
- package/dist/core/shaders/Saturation/index.d.ts.map +1 -1
- package/dist/core/shaders/Saturation/index.js +2 -2
- package/dist/core/shaders/SimplexNoise/index.d.ts.map +1 -1
- package/dist/core/shaders/SimplexNoise/index.js +4 -4
- package/dist/core/shaders/SineWave/index.d.ts.map +1 -1
- package/dist/core/shaders/SineWave/index.js +3 -3
- package/dist/core/shaders/SolidColor/index.d.ts.map +1 -1
- package/dist/core/shaders/SolidColor/index.js +3 -3
- package/dist/core/shaders/Spiral/index.d.ts.map +1 -1
- package/dist/core/shaders/Spiral/index.js +4 -4
- package/dist/core/shaders/Strands/index.d.ts.map +1 -1
- package/dist/core/shaders/Strands/index.js +4 -4
- package/dist/core/shaders/Swirl/index.d.ts.map +1 -1
- package/dist/core/shaders/Swirl/index.js +5 -5
- package/dist/core/shaders/TiltShift/index.d.ts.map +1 -1
- package/dist/core/shaders/TiltShift/index.js +3 -3
- package/dist/core/shaders/Tritone/index.d.ts.map +1 -1
- package/dist/core/shaders/Tritone/index.js +4 -4
- package/dist/core/shaders/Twirl/index.d.ts.map +1 -1
- package/dist/core/shaders/Twirl/index.js +4 -4
- package/dist/core/shaders/Vibrance/index.d.ts.map +1 -1
- package/dist/core/shaders/Vibrance/index.js +2 -2
- package/dist/core/shaders/WaveDistortion/index.d.ts.map +1 -1
- package/dist/core/shaders/WaveDistortion/index.js +6 -7
- package/dist/core/shaders/ZoomBlur/index.d.ts.map +1 -1
- package/dist/core/shaders/ZoomBlur/index.js +3 -3
- package/dist/core/telemetry/collector.d.ts.map +1 -1
- package/dist/core/telemetry/index.js +19 -19
- package/dist/core/{three.tsl-CgyjOhns.js → three.tsl-BqgDcRt9.js} +21 -20
- package/dist/core/{time-myrFQH-u.js → time-5uQ65blS.js} +1 -1
- package/dist/core/{transformations-Bs66Qh16.js → transformations-DBjTkQ5b.js} +1 -1
- package/dist/core/types.d.ts +85 -0
- package/dist/core/types.d.ts.map +1 -1
- package/dist/core/utilities/edges.d.ts +13 -2
- package/dist/core/utilities/edges.d.ts.map +1 -1
- package/dist/core/utilities/uvTransform.d.ts +20 -0
- package/dist/core/utilities/uvTransform.d.ts.map +1 -1
- package/dist/react/components/RectangularCoordinates.d.ts +31 -0
- package/dist/react/components/RectangularCoordinates.d.ts.map +1 -0
- package/dist/react/index.cjs +233 -233
- package/dist/react/index.d.ts +1 -0
- package/dist/react/index.d.ts.map +1 -1
- package/dist/react/index.js +16218 -15498
- package/dist/react/utils/generatePresetCode.cjs +2 -2
- package/dist/react/utils/generatePresetCode.d.ts.map +1 -1
- package/dist/react/utils/generatePresetCode.js +13 -1
- package/dist/registry.d.ts +3 -0
- package/dist/registry.js +376 -87
- package/dist/svelte/components/RectangularCoordinates.svelte.d.ts +19 -0
- package/dist/svelte/index.d.ts +1 -0
- package/dist/svelte/index.js +15766 -15088
- package/dist/svelte/utils/generatePresetCode.js +13 -1
- package/dist/vue/components/RectangularCoordinates.vue.d.ts +57 -0
- package/dist/vue/components/RectangularCoordinates.vue.d.ts.map +1 -0
- package/dist/vue/{generatePresetCode-B6Ks_W3s.js → generatePresetCode-D4V6rBae.js} +13 -1
- package/dist/vue/index.d.ts +1 -0
- package/dist/vue/index.d.ts.map +1 -1
- package/dist/vue/index.js +15240 -14552
- package/dist/vue/utils/generatePresetCode.d.ts.map +1 -1
- package/dist/vue/utils/generatePresetCode.js +1 -1
- package/package.json +6 -1
- package/dist/core/Blob-CBASKMfO.js +0 -168
- package/dist/core/Bulge-Ceythf-i.js +0 -99
- package/dist/core/DiffuseBlur-DLIKRsnf.js +0 -39
- package/dist/core/DotGrid-BkItF2C8.js +0 -60
- package/dist/core/FilmGrain-BAZORehh.js +0 -27
- package/dist/core/FloatingParticles-7wvOBUbD.js +0 -158
- package/dist/core/GlassTiles-C0y_PWTa.js +0 -48
- package/dist/core/Grid-Ro0Yi5WY.js +0 -49
- package/dist/core/GridDistortion-CuxRQdzs.js +0 -137
- package/dist/core/Group-DTXP-whY.js +0 -17
- package/dist/core/Invert-Cd7GK1vs.js +0 -20
- package/dist/core/Liquify-rmJGJAdt.js +0 -126
- package/dist/core/Pixelate-BIANS3t9.js +0 -34
- package/dist/core/Strands-Bv7RvyRC.js +0 -124
- package/dist/core/WaveDistortion-gecgVpvO.js +0 -129
- package/dist/core/edges-Cj8yVYgz.js +0 -10
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const l = new Float32Array(r * r * 2), t = new K(l, r, r, ee, Q);
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t.magFilter = C, t.minFilter = C, t.needsUpdate = !0, i = {
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texture: t,
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data: l,
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tslNode: Z(t),
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initialized: !1
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}, w.set(e, i);
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}
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return i;
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};
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const te = {
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name: "Liquify",
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category: "Interactive",
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description: "Liquid-like interactive deformation effect",
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requiresRTT: !0,
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requiresChild: !0,
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props: {
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intensity: {
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default: 1,
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description: "Strength of the distortion effect",
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ui: {
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type: "range",
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min: 0,
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max: 5,
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step: 0.1,
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label: "Intensity"
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}
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},
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swirl: {
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default: 0,
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description: "Amount of swirl motion (0-1)",
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ui: {
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type: "range",
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min: 0,
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max: 1,
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step: 0.01,
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label: "Swirl"
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}
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},
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decay: {
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default: 3,
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description: "Rate of distortion decay (higher = faster)",
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ui: {
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type: "range",
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min: 0,
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max: 10,
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step: 0.1,
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label: "Decay"
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}
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},
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radius: {
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default: 1,
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description: "Radius of the distortion effect",
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ui: {
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type: "range",
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min: 0,
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max: 3,
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step: 0.01,
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label: "Radius"
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}
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},
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edges: {
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default: "stretch",
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description: "How to handle edges when distortion pushes content out of bounds",
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transform: J,
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ui: {
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type: "select",
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options: [
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{
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label: "Stretch",
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value: "stretch"
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},
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{
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label: "Transparent",
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value: "transparent"
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},
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{
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label: "Mirror",
|
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value: "mirror"
|
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},
|
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{
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label: "Wrap",
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value: "wrap"
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}
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],
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label: "Edges"
|
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+
}
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}
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},
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uvTransformNode: ({ uv: e, uniforms: i }) => {
|
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+
const { vec2: l, float: t } = A, d = G(i).tslNode.sample(e).xy, o = t(0.2), m = d.clamp(l(o.negate(), o.negate()), l(o, o));
|
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return e.sub(m);
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},
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fragmentNode: ({ uniforms: e, onBeforeRender: i, childNode: l, onCleanup: t }) => {
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const { vec2: d, vec4: o, float: m, uniform: D, screenUV: F, convertToTexture: H } = A, { texture: q, data: a, tslNode: O } = G(e), v = D(0), x = D(0);
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let R = 0.5, S = 0.5, _ = Date.now();
|
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+
if (i(({ pointer: c }) => {
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const N = Date.now(), s = Math.min((N - _) / 1e3, 0.016);
|
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_ = N;
|
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+
const U = s > 0 ? (c.x - R) / s : 0, V = s > 0 ? (c.y - S) / s : 0;
|
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|
+
v.value = v.value * 0.85 + U * 0.15, x.value = x.value * 0.85 + V * 0.15;
|
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|
+
const X = e.decay.uniform.value, Y = e.intensity.uniform.value, y = e.radius.uniform.value * 0.05, g = e.swirl.uniform.value;
|
|
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|
+
for (let p = 0; p < r; p++) for (let f = 0; f < r; f++) {
|
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112
|
+
const n = (p * r + f) * 2;
|
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|
+
a[n] *= 1 - X * s, a[n + 1] *= 1 - X * s;
|
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|
+
const z = (f + 0.5) / r, P = (p + 0.5) / r, M = z - c.x, b = P - c.y, T = Math.sqrt(M * M + b * b);
|
|
115
|
+
if (T < y * 2 && Math.abs(U) + Math.abs(V) > 0.01) {
|
|
116
|
+
const h = Math.exp(-T * T / (y * y));
|
|
117
|
+
if (a[n] += v.value * h * Y * s * 0.5, a[n + 1] += x.value * h * Y * s * 0.5, g > 0) {
|
|
118
|
+
const k = Math.atan2(b, M) + Math.PI * 0.5;
|
|
119
|
+
a[n] += Math.cos(k) * g * h * s * 2, a[n + 1] += Math.sin(k) * g * h * s * 2;
|
|
120
|
+
}
|
|
121
|
+
}
|
|
122
|
+
a[n] = Math.max(-1, Math.min(1, a[n])), a[n + 1] = Math.max(-1, Math.min(1, a[n + 1]));
|
|
123
|
+
}
|
|
124
|
+
q.needsUpdate = !0, R = c.x, S = c.y;
|
|
125
|
+
}), t(() => {
|
|
126
|
+
q.dispose(), w.delete(e);
|
|
127
|
+
}), !l) return o(0, 0, 0, 0);
|
|
128
|
+
const u = H(l);
|
|
129
|
+
t(() => {
|
|
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|
+
u?.renderTarget?.dispose && u.renderTarget.dispose();
|
|
131
|
+
});
|
|
132
|
+
const W = O.sample(F).xy, I = m(0.2), E = m(-0.2), j = W.clamp(d(E, E), d(I, I)), L = F.sub(j);
|
|
133
|
+
return B(L, u.sample(L), u, e.edges.uniform);
|
|
134
|
+
}
|
|
135
|
+
};
|
|
136
|
+
var ie = te;
|
|
137
|
+
export {
|
|
138
|
+
te as n,
|
|
139
|
+
ie as t
|
|
140
|
+
};
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
import { k as l, m as p } from "./three.tsl-BqgDcRt9.js";
|
|
2
|
+
p();
|
|
3
|
+
const m = {
|
|
4
|
+
name: "Pixelate",
|
|
5
|
+
category: "Stylize",
|
|
6
|
+
description: "Pixelation effect with adjustable cell size",
|
|
7
|
+
requiresRTT: !0,
|
|
8
|
+
requiresChild: !0,
|
|
9
|
+
props: { scale: {
|
|
10
|
+
default: 50,
|
|
11
|
+
description: "Pixel size - higher values create larger, more visible pixels",
|
|
12
|
+
ui: {
|
|
13
|
+
type: "range",
|
|
14
|
+
min: 1,
|
|
15
|
+
max: 200,
|
|
16
|
+
step: 1,
|
|
17
|
+
label: "Scale"
|
|
18
|
+
}
|
|
19
|
+
} },
|
|
20
|
+
uvTransformNode: ({ uv: t, uniforms: e }) => {
|
|
21
|
+
const { floor: i } = l, r = e.scale.uniform;
|
|
22
|
+
return i(t.mul(r)).div(r);
|
|
23
|
+
},
|
|
24
|
+
fragmentNode: ({ uniforms: t, childNode: e, onCleanup: i }) => {
|
|
25
|
+
const { vec4: r, floor: a, screenUV: n, convertToTexture: c } = l;
|
|
26
|
+
if (!e) return r(0, 0, 0, 0);
|
|
27
|
+
const s = c(e);
|
|
28
|
+
i(() => {
|
|
29
|
+
s?.renderTarget?.dispose && s.renderTarget.dispose();
|
|
30
|
+
});
|
|
31
|
+
const o = t.scale.uniform, u = a(n.mul(o)).div(o);
|
|
32
|
+
return s.sample(u);
|
|
33
|
+
}
|
|
34
|
+
};
|
|
35
|
+
var f = m;
|
|
36
|
+
export {
|
|
37
|
+
m as n,
|
|
38
|
+
f as t
|
|
39
|
+
};
|
|
@@ -1,10 +1,11 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { t as
|
|
3
|
-
import { a as C, o as P } from "./transformations-
|
|
4
|
-
|
|
5
|
-
const
|
|
1
|
+
import { k as y, m as T } from "./three.tsl-BqgDcRt9.js";
|
|
2
|
+
import { t as w } from "./edges-B-tVdqcI.js";
|
|
3
|
+
import { a as C, o as P } from "./transformations-DBjTkQ5b.js";
|
|
4
|
+
T();
|
|
5
|
+
const U = {
|
|
6
6
|
name: "PolarCoordinates",
|
|
7
7
|
category: "Distortions",
|
|
8
|
+
description: "Convert rectangular coordinates to polar space",
|
|
8
9
|
requiresRTT: !0,
|
|
9
10
|
requiresChild: !0,
|
|
10
11
|
props: {
|
|
@@ -81,19 +82,23 @@ const _ = {
|
|
|
81
82
|
}
|
|
82
83
|
}
|
|
83
84
|
},
|
|
84
|
-
|
|
85
|
-
const { vec2: r,
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
85
|
+
uvTransformNode: ({ uv: e, uniforms: t, viewportSize: i }) => {
|
|
86
|
+
const { vec2: r, length: u, atan: p, PI: l, mix: o } = y, a = i.x.div(i.y), m = r(e.x.mul(a), e.y), c = r(t.center.uniform.x.mul(a), t.center.uniform.y.oneMinus()), s = m.sub(c), n = p(s.y, s.x).add(l).div(l.mul(2)), d = u(s);
|
|
87
|
+
return o(e, r(n.mul(t.wrap.uniform), d.mul(t.radius.uniform)), t.intensity.uniform);
|
|
88
|
+
},
|
|
89
|
+
fragmentNode: ({ uniforms: e, childNode: t, onCleanup: i }) => {
|
|
90
|
+
const { vec2: r, vec4: u, length: p, atan: l, screenUV: o, viewportSize: a, convertToTexture: m, PI: c, mix: s } = y;
|
|
91
|
+
if (!t) return u(0, 0, 0, 0);
|
|
92
|
+
const n = m(t);
|
|
93
|
+
i(() => {
|
|
94
|
+
n?.renderTarget?.dispose && n.renderTarget.dispose();
|
|
90
95
|
});
|
|
91
|
-
const
|
|
92
|
-
return
|
|
96
|
+
const d = a.x.div(a.y), h = r(o.x.mul(d), o.y), x = r(e.center.uniform.x.mul(d), e.center.uniform.y.oneMinus()), f = h.sub(x), b = l(f.y, f.x).add(c).div(c.mul(2)), v = p(f), g = s(o, r(b.mul(e.wrap.uniform), v.mul(e.radius.uniform)), e.intensity.uniform);
|
|
97
|
+
return w(g, n.sample(g), n, e.edges.uniform);
|
|
93
98
|
}
|
|
94
99
|
};
|
|
95
|
-
var
|
|
100
|
+
var I = U;
|
|
96
101
|
export {
|
|
97
|
-
|
|
98
|
-
|
|
102
|
+
U as n,
|
|
103
|
+
I as t
|
|
99
104
|
};
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { k as r, m as i } from "./three.tsl-BqgDcRt9.js";
|
|
2
2
|
import { c as n, o as a } from "./TSLBase-BFMvTOak.js";
|
|
3
3
|
var p = class extends n {
|
|
4
4
|
static get type() {
|
|
@@ -18,11 +18,12 @@ var p = class extends n {
|
|
|
18
18
|
return t.mul(e).floor().div(e);
|
|
19
19
|
}
|
|
20
20
|
};
|
|
21
|
-
const
|
|
21
|
+
const c = /* @__PURE__ */ a(p).setParameterLength(2);
|
|
22
22
|
i();
|
|
23
|
-
const
|
|
23
|
+
const d = {
|
|
24
24
|
name: "Posterize",
|
|
25
|
-
category: "
|
|
25
|
+
category: "Adjustments",
|
|
26
|
+
description: "Reduce color depth to create a poster effect",
|
|
26
27
|
requiresChild: !0,
|
|
27
28
|
props: { intensity: {
|
|
28
29
|
default: 5,
|
|
@@ -37,11 +38,11 @@ const c = {
|
|
|
37
38
|
} },
|
|
38
39
|
fragmentNode: ({ uniforms: t, childNode: e }) => {
|
|
39
40
|
const { vec4: o, int: s } = r;
|
|
40
|
-
return e ?
|
|
41
|
+
return e ? c(e || o(0, 0, 0, 0), s(t.intensity.uniform)) : (console.error("You must pass a child component into the Posterize shader."), o(0));
|
|
41
42
|
}
|
|
42
43
|
};
|
|
43
|
-
var
|
|
44
|
+
var f = d;
|
|
44
45
|
export {
|
|
45
|
-
|
|
46
|
-
|
|
46
|
+
d as n,
|
|
47
|
+
f as t
|
|
47
48
|
};
|
|
@@ -1,9 +1,10 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { n as
|
|
1
|
+
import { k as M, m as U } from "./three.tsl-BqgDcRt9.js";
|
|
2
|
+
import { n as k, o as j } from "./transformations-DBjTkQ5b.js";
|
|
3
3
|
U();
|
|
4
|
-
const
|
|
4
|
+
const E = {
|
|
5
5
|
name: "ProgressiveBlur",
|
|
6
6
|
category: "Blurs",
|
|
7
|
+
description: "Blur that increases progressively in one direction",
|
|
7
8
|
requiresRTT: !0,
|
|
8
9
|
requiresChild: !0,
|
|
9
10
|
props: {
|
|
@@ -20,7 +21,7 @@ const k = {
|
|
|
20
21
|
},
|
|
21
22
|
angle: {
|
|
22
23
|
default: 0,
|
|
23
|
-
transform:
|
|
24
|
+
transform: k,
|
|
24
25
|
description: "Direction of the blur gradient (in degrees)",
|
|
25
26
|
ui: {
|
|
26
27
|
type: "range",
|
|
@@ -54,14 +55,14 @@ const k = {
|
|
|
54
55
|
}
|
|
55
56
|
}
|
|
56
57
|
},
|
|
57
|
-
fragmentNode: ({ uniforms:
|
|
58
|
-
const { vec2: s, vec4:
|
|
59
|
-
if (!g) return
|
|
60
|
-
const a =
|
|
58
|
+
fragmentNode: ({ uniforms: r, childNode: g, onCleanup: h }) => {
|
|
59
|
+
const { vec2: s, vec4: o, float: e, screenUV: i, viewportSize: x, sin: B, cos: C, radians: D, max: v, smoothstep: P, Fn: y, convertToTexture: b } = M;
|
|
60
|
+
if (!g) return o(0, 0, 0, 0);
|
|
61
|
+
const a = b(g);
|
|
61
62
|
h(() => {
|
|
62
63
|
a?.renderTarget?.dispose && a.renderTarget.dispose();
|
|
63
64
|
});
|
|
64
|
-
const T =
|
|
65
|
+
const T = D(r.angle.uniform), S = s(C(T), B(T)), V = s(r.center.uniform[0], r.center.uniform[1].oneMinus()), A = i.sub(V), R = v(e(0), A.dot(S)), q = v(e(1e-3), r.falloff.uniform), F = P(e(0), q, R), I = r.intensity.uniform.mul(0.06), w = F.mul(I), _ = [
|
|
65
66
|
0.056,
|
|
66
67
|
0.135,
|
|
67
68
|
0.278,
|
|
@@ -75,8 +76,8 @@ const k = {
|
|
|
75
76
|
0.278,
|
|
76
77
|
0.135,
|
|
77
78
|
0.056
|
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], z = 6.214, l = b(y(() => {
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import {
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import { t as
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const
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import { k as d, m as f } from "./three.tsl-BqgDcRt9.js";
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import { i as m, o as u, r as n, t as g } from "./transformations-DBjTkQ5b.js";
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import { t as h } from "./colorMixing-DPZ-Td4U.js";
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f();
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const y = {
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name: "RadialGradient",
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category: "
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category: "Base Layers",
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description: "Radial gradient radiating from a center point",
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acceptsUVContext: !0,
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props: {
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colorA: {
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transform:
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transform: u,
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colorSpace: {
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default: "linear",
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transform:
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transform: m,
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description: "Color space for color interpolation",
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ui: {
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type: "select",
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options:
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options: g,
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return
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fragmentNode: ({ uniforms: e, uvContext: l }) => {
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const { vec2: o, float: t, distance: s, screenUV: c, viewportSize: r } = d, a = l ?? c, i = r.x.div(r.y), p = s(o(a.x.mul(i), a.y), o(e.center.uniform.x.mul(i), e.center.uniform.y.oneMinus())).div(e.radius.uniform).clamp(t(0), t(1));
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return h(e.colorA.uniform, e.colorB.uniform, p, e.colorSpace.uniform);
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};
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import { k as x, m as T } from "./three.tsl-BqgDcRt9.js";
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import { t as C } from "./edges-B-tVdqcI.js";
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import { a as P, o as _ } from "./transformations-DBjTkQ5b.js";
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T();
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const w = {
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name: "RectangularCoordinates",
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category: "Distortions",
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description: "Convert polar coordinates back to rectangular space",
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requiresRTT: !0,
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requiresChild: !0,
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props: {
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center: {
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default: {
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x: 0.5,
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y: 0.5
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},
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transform: _,
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description: "The center point for rectangular coordinate conversion",
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ui: {
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type: "position",
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label: "Center"
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}
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},
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scale: {
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default: 1,
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description: "Scale factor for the rectangular output",
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ui: {
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type: "range",
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min: 0.1,
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max: 3,
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step: 0.01,
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label: "Scale"
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}
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},
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intensity: {
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default: 1,
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description: "Blends between original UVs (0) and rectangular coordinates (1)",
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ui: {
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type: "range",
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min: 0,
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max: 1,
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step: 0.01,
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label: "Intensity"
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}
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},
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edges: {
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default: "transparent",
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description: "How to handle edges when distortion pushes content out of bounds",
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+
transform: P,
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ui: {
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type: "select",
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options: [
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{
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label: "Stretch",
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value: "stretch"
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},
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{
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label: "Transparent",
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value: "transparent"
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},
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{
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label: "Mirror",
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value: "mirror"
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},
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{
|
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label: "Wrap",
|
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+
value: "wrap"
|
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+
}
|
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+
],
|
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label: "Edges"
|
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|
+
}
|
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+
}
|
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+
},
|
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|
+
uvTransformNode: ({ uv: e, uniforms: t, viewportSize: i }) => {
|
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|
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const { vec2: n, cos: d, sin: p, PI: c, mix: o } = x, a = e.x.mul(c.mul(2)).sub(c), l = e.y.mul(t.scale.uniform), u = l.mul(d(a)), m = l.mul(p(a)), r = i.x.div(i.y), s = n(t.center.uniform.x, t.center.uniform.y.oneMinus());
|
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|
+
return o(e, n(u.div(r).add(s.x), m.add(s.y)), t.intensity.uniform);
|
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|
+
},
|
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78
|
+
fragmentNode: ({ uniforms: e, childNode: t, onCleanup: i }) => {
|
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|
+
const { vec2: n, vec4: d, cos: p, sin: c, screenUV: o, viewportSize: a, convertToTexture: l, PI: u, mix: m } = x;
|
|
80
|
+
if (!t) return d(0, 0, 0, 0);
|
|
81
|
+
const r = l(t);
|
|
82
|
+
i(() => {
|
|
83
|
+
r?.renderTarget?.dispose && r.renderTarget.dispose();
|
|
84
|
+
});
|
|
85
|
+
const s = o.x.mul(u.mul(2)).sub(u), f = o.y.mul(e.scale.uniform), b = f.mul(p(s)), v = f.mul(c(s)), h = a.x.div(a.y), g = n(e.center.uniform.x, e.center.uniform.y.oneMinus()), y = m(o, n(b.div(h).add(g.x), v.add(g.y)), e.intensity.uniform);
|
|
86
|
+
return C(y, r.sample(y), r, e.edges.uniform);
|
|
87
|
+
}
|
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88
|
+
};
|
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89
|
+
var R = w;
|
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90
|
+
export {
|
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91
|
+
w as n,
|
|
92
|
+
R as t
|
|
93
|
+
};
|
|
@@ -1,17 +1,19 @@
|
|
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1
|
-
import {
|
|
2
|
-
import { t as
|
|
3
|
-
import { o as
|
|
1
|
+
import { k as w, m as A } from "./three.tsl-BqgDcRt9.js";
|
|
2
|
+
import { t as S } from "./time-5uQ65blS.js";
|
|
3
|
+
import { o as _, r as l } from "./transformations-DBjTkQ5b.js";
|
|
4
4
|
A();
|
|
5
|
-
const
|
|
5
|
+
const q = {
|
|
6
6
|
name: "Ripples",
|
|
7
|
-
category: "
|
|
7
|
+
category: "Base Layers",
|
|
8
|
+
description: "Concentric animated ripples emanating from a point",
|
|
9
|
+
acceptsUVContext: !0,
|
|
8
10
|
props: {
|
|
9
11
|
center: {
|
|
10
12
|
default: {
|
|
11
13
|
x: 0.5,
|
|
12
14
|
y: 0.5
|
|
13
15
|
},
|
|
14
|
-
transform:
|
|
16
|
+
transform: _,
|
|
15
17
|
description: "The center point where ripples emanate from",
|
|
16
18
|
ui: {
|
|
17
19
|
type: "position",
|
|
@@ -92,13 +94,13 @@ const S = {
|
|
|
92
94
|
}
|
|
93
95
|
}
|
|
94
96
|
},
|
|
95
|
-
fragmentNode: (
|
|
96
|
-
const { uniforms: e } =
|
|
97
|
-
return
|
|
97
|
+
fragmentNode: (t) => {
|
|
98
|
+
const { uniforms: e, uvContext: f } = t, { vec2: o, float: s, screenUV: m, sin: u, distance: d, viewportSize: n, mix: h, smoothstep: y } = w, r = f ?? m, i = e.center.uniform, b = e.colorA.uniform, x = e.colorB.uniform, g = e.frequency.uniform, a = e.softness.uniform, k = e.thickness.uniform, v = e.phase.uniform, p = n.x.div(n.y), C = d(o(r.x.mul(p), r.y), o(i.x.mul(p), i.y.oneMinus())), B = S(t, e.speed), T = u(C.mul(g).sub(B).add(v)), c = k.mul(s(2)).sub(s(1));
|
|
99
|
+
return h(x, b, y(c.add(a), c.sub(a), T));
|
|
98
100
|
}
|
|
99
101
|
};
|
|
100
|
-
var
|
|
102
|
+
var U = q;
|
|
101
103
|
export {
|
|
102
|
-
|
|
103
|
-
|
|
104
|
+
q as n,
|
|
105
|
+
U as t
|
|
104
106
|
};
|
|
@@ -1,9 +1,10 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { r as
|
|
3
|
-
|
|
4
|
-
const
|
|
1
|
+
import { k as o, m as i } from "./three.tsl-BqgDcRt9.js";
|
|
2
|
+
import { r as s } from "./ColorAdjustment-CKwpE_4M.js";
|
|
3
|
+
i();
|
|
4
|
+
const a = {
|
|
5
5
|
name: "Saturation",
|
|
6
|
-
category: "
|
|
6
|
+
category: "Adjustments",
|
|
7
|
+
description: "Adjust color saturation intensity",
|
|
7
8
|
requiresChild: !0,
|
|
8
9
|
props: { intensity: {
|
|
9
10
|
default: 1,
|
|
@@ -21,11 +22,11 @@ const s = {
|
|
|
21
22
|
if (!e)
|
|
22
23
|
return console.error("You must pass a child component into the Saturation shader."), t(0);
|
|
23
24
|
const n = e || t(0, 0, 0, 0);
|
|
24
|
-
return t(
|
|
25
|
+
return t(s(n.rgb, r.intensity.uniform).rgb, n.a);
|
|
25
26
|
}
|
|
26
27
|
};
|
|
27
|
-
var
|
|
28
|
+
var m = a;
|
|
28
29
|
export {
|
|
29
|
-
|
|
30
|
-
|
|
30
|
+
a as n,
|
|
31
|
+
m as t
|
|
31
32
|
};
|