shaders 2.2.0 → 2.2.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (217) hide show
  1. package/dist/core/{AngularBlur-BJi-Edw-.js → AngularBlur-BTUdXC0g.js} +7 -6
  2. package/dist/core/{Ascii-B1KHvM1u.js → Ascii-Bu8ii7oo.js} +32 -31
  3. package/dist/core/Blob-C0G0efjG.js +170 -0
  4. package/dist/core/{Blur-bz9Ubr0x.js → Blur-BzUO9yxF.js} +14 -13
  5. package/dist/core/Bulge-BCXYAzig.js +104 -0
  6. package/dist/core/{CRTScreen-BnfROw0f.js → CRTScreen-cJ3XHrI9.js} +13 -12
  7. package/dist/core/{ChannelBlur-DhWT-55L.js → ChannelBlur-BEK1qzGn.js} +23 -22
  8. package/dist/core/{Checkerboard-CgWGd9t7.js → Checkerboard-BPkiSF5I.js} +16 -14
  9. package/dist/core/{ChromaFlow-DOVrymVB.js → ChromaFlow-AHO3C4o3.js} +18 -17
  10. package/dist/core/{ChromaticAberration-CyTSXY7j.js → ChromaticAberration-nVg3r1FK.js} +12 -11
  11. package/dist/core/{Circle-0WHV1HrM.js → Circle-C8ltF4BZ.js} +15 -13
  12. package/dist/core/{CursorTrail-3zQ5rtjh.js → CursorTrail-BeJGeovB.js} +17 -16
  13. package/dist/core/DiffuseBlur-BdGvOoBw.js +40 -0
  14. package/dist/core/{Dither-Cnbknfji.js → Dither-CpN3vGSh.js} +13 -12
  15. package/dist/core/DotGrid-BFUzeSQw.js +62 -0
  16. package/dist/core/{Duotone-BI4tJI3k.js → Duotone-_nR_o3-g.js} +8 -7
  17. package/dist/core/FilmGrain-BAKXXtLg.js +29 -0
  18. package/dist/core/FloatingParticles-Fv8JIzKk.js +161 -0
  19. package/dist/core/GlassTiles-5MyBj1ff.js +53 -0
  20. package/dist/core/{Glow-BD0t9E1L.js → Glow-DvJj7BB7.js} +12 -11
  21. package/dist/core/{Godrays-CPIAbymT.js → Godrays-cUzAKVXn.js} +24 -22
  22. package/dist/core/{Grayscale-BtOqK43k.js → Grayscale-oWIF3PV5.js} +3 -2
  23. package/dist/core/Grid-Bov7AA9m.js +51 -0
  24. package/dist/core/GridDistortion-CWYom5Dw.js +148 -0
  25. package/dist/core/Group-CPk-7fiA.js +18 -0
  26. package/dist/core/{Halftone-B_MuXCD8.js → Halftone-F7fsdu7W.js} +11 -10
  27. package/dist/core/{HueShift-CKG9M-d2.js → HueShift-CiS4hdtk.js} +3 -2
  28. package/dist/core/{ImageTexture-B6zFP2fB.js → ImageTexture-B3Q29OHX.js} +24 -22
  29. package/dist/core/Invert-Cyc4JHWc.js +21 -0
  30. package/dist/core/{LinearBlur-JFLMQBY4.js → LinearBlur-BTC54qzk.js} +12 -11
  31. package/dist/core/{LinearGradient-Ztg5Lzwj.js → LinearGradient-LEMeW0KM.js} +18 -16
  32. package/dist/core/Liquify-D2nzMDzq.js +140 -0
  33. package/dist/core/Pixelate-irPzmtQm.js +39 -0
  34. package/dist/core/{PolarCoordinates-qzU8gNXR.js → PolarCoordinates-Ck5ZWrQO.js} +21 -16
  35. package/dist/core/{Posterize-BkBU8tnN.js → Posterize-DICq_t96.js} +9 -8
  36. package/dist/core/{ProgressiveBlur-HAQf188T.js → ProgressiveBlur-BuORe3VH.js} +17 -16
  37. package/dist/core/{RadialGradient-DISqJuTZ.js → RadialGradient-D0cN67jm.js} +17 -15
  38. package/dist/core/RectangularCoordinates-1LIDaeHR.js +93 -0
  39. package/dist/core/{Ripples-CX8Qgnog.js → Ripples-DH71sFJc.js} +14 -12
  40. package/dist/core/{Saturation-DMxPYmIU.js → Saturation-DbSXtSeK.js} +10 -9
  41. package/dist/core/{SimplexNoise-B5ygfckG.js → SimplexNoise-DPGC2OPJ.js} +14 -12
  42. package/dist/core/{SineWave-KPFlP3Wk.js → SineWave-CkWtnzHF.js} +16 -14
  43. package/dist/core/{SolidColor-B8oxlGge.js → SolidColor-DaB-FHNX.js} +8 -6
  44. package/dist/core/{Spiral-CX22hUJ3.js → Spiral-CcyI8azF.js} +19 -17
  45. package/dist/core/Strands-Co4fkc05.js +126 -0
  46. package/dist/core/{Swirl-CIXreSgZ.js → Swirl-BoveqtNV.js} +18 -16
  47. package/dist/core/{TiltShift-J0UUcoh-.js → TiltShift-D53azmRe.js} +14 -13
  48. package/dist/core/{Tritone-E9eHvjJV.js → Tritone-Cg1rX-hL.js} +13 -12
  49. package/dist/core/{Twirl-ClhPpapm.js → Twirl-raO5pe5X.js} +20 -15
  50. package/dist/core/{Vibrance-CqnE9Zco.js → Vibrance-DtekSkcz.js} +8 -7
  51. package/dist/core/WaveDistortion-C65qO_cZ.js +133 -0
  52. package/dist/core/{ZoomBlur-CaGbSDG3.js → ZoomBlur-B97ZjhXe.js} +11 -10
  53. package/dist/core/{colorMixing-C_ESXyqX.js → colorMixing-DPZ-Td4U.js} +3 -3
  54. package/dist/core/edges-B-tVdqcI.js +16 -0
  55. package/dist/core/index.js +1333 -948
  56. package/dist/core/performanceTracker.d.ts +2 -0
  57. package/dist/core/performanceTracker.d.ts.map +1 -1
  58. package/dist/core/renderer.d.ts +12 -0
  59. package/dist/core/renderer.d.ts.map +1 -1
  60. package/dist/core/shaderRegistry.d.ts.map +1 -1
  61. package/dist/core/shaders/AngularBlur/index.d.ts.map +1 -1
  62. package/dist/core/shaders/AngularBlur/index.js +3 -3
  63. package/dist/core/shaders/Ascii/index.d.ts.map +1 -1
  64. package/dist/core/shaders/Ascii/index.js +2 -2
  65. package/dist/core/shaders/Blob/index.d.ts.map +1 -1
  66. package/dist/core/shaders/Blob/index.js +5 -5
  67. package/dist/core/shaders/Blur/index.d.ts.map +1 -1
  68. package/dist/core/shaders/Blur/index.js +2 -2
  69. package/dist/core/shaders/Bulge/index.d.ts.map +1 -1
  70. package/dist/core/shaders/Bulge/index.js +4 -4
  71. package/dist/core/shaders/CRTScreen/index.d.ts.map +1 -1
  72. package/dist/core/shaders/CRTScreen/index.js +2 -2
  73. package/dist/core/shaders/ChannelBlur/index.d.ts.map +1 -1
  74. package/dist/core/shaders/ChannelBlur/index.js +2 -2
  75. package/dist/core/shaders/Checkerboard/index.d.ts.map +1 -1
  76. package/dist/core/shaders/Checkerboard/index.js +4 -4
  77. package/dist/core/shaders/ChromaFlow/index.d.ts.map +1 -1
  78. package/dist/core/shaders/ChromaFlow/index.js +3 -3
  79. package/dist/core/shaders/ChromaticAberration/index.d.ts.map +1 -1
  80. package/dist/core/shaders/ChromaticAberration/index.js +3 -3
  81. package/dist/core/shaders/Circle/index.d.ts.map +1 -1
  82. package/dist/core/shaders/Circle/index.js +3 -3
  83. package/dist/core/shaders/CursorTrail/index.d.ts.map +1 -1
  84. package/dist/core/shaders/CursorTrail/index.js +4 -4
  85. package/dist/core/shaders/DiffuseBlur/index.d.ts.map +1 -1
  86. package/dist/core/shaders/DiffuseBlur/index.js +2 -2
  87. package/dist/core/shaders/Dither/index.d.ts.map +1 -1
  88. package/dist/core/shaders/Dither/index.js +3 -3
  89. package/dist/core/shaders/DotGrid/index.d.ts.map +1 -1
  90. package/dist/core/shaders/DotGrid/index.js +3 -3
  91. package/dist/core/shaders/Duotone/index.d.ts.map +1 -1
  92. package/dist/core/shaders/Duotone/index.js +4 -4
  93. package/dist/core/shaders/FilmGrain/index.d.ts.map +1 -1
  94. package/dist/core/shaders/FilmGrain/index.js +2 -2
  95. package/dist/core/shaders/FloatingParticles/index.d.ts.map +1 -1
  96. package/dist/core/shaders/FloatingParticles/index.js +3 -3
  97. package/dist/core/shaders/GlassTiles/index.d.ts.map +1 -1
  98. package/dist/core/shaders/GlassTiles/index.js +2 -2
  99. package/dist/core/shaders/Glow/index.d.ts.map +1 -1
  100. package/dist/core/shaders/Glow/index.js +2 -2
  101. package/dist/core/shaders/Godrays/index.d.ts.map +1 -1
  102. package/dist/core/shaders/Godrays/index.js +3 -3
  103. package/dist/core/shaders/Grayscale/index.d.ts.map +1 -1
  104. package/dist/core/shaders/Grayscale/index.js +2 -2
  105. package/dist/core/shaders/Grid/index.d.ts.map +1 -1
  106. package/dist/core/shaders/Grid/index.js +3 -3
  107. package/dist/core/shaders/GridDistortion/index.d.ts.map +1 -1
  108. package/dist/core/shaders/GridDistortion/index.js +4 -4
  109. package/dist/core/shaders/Group/index.d.ts.map +1 -1
  110. package/dist/core/shaders/Group/index.js +2 -2
  111. package/dist/core/shaders/Halftone/index.d.ts.map +1 -1
  112. package/dist/core/shaders/Halftone/index.js +3 -3
  113. package/dist/core/shaders/HueShift/index.d.ts.map +1 -1
  114. package/dist/core/shaders/HueShift/index.js +2 -2
  115. package/dist/core/shaders/ImageTexture/index.d.ts +1 -1
  116. package/dist/core/shaders/ImageTexture/index.d.ts.map +1 -1
  117. package/dist/core/shaders/ImageTexture/index.js +2 -2
  118. package/dist/core/shaders/Invert/index.d.ts.map +1 -1
  119. package/dist/core/shaders/Invert/index.js +2 -2
  120. package/dist/core/shaders/LinearBlur/index.d.ts.map +1 -1
  121. package/dist/core/shaders/LinearBlur/index.js +3 -3
  122. package/dist/core/shaders/LinearGradient/index.d.ts.map +1 -1
  123. package/dist/core/shaders/LinearGradient/index.js +4 -4
  124. package/dist/core/shaders/Liquify/index.d.ts.map +1 -1
  125. package/dist/core/shaders/Liquify/index.js +4 -4
  126. package/dist/core/shaders/Pixelate/index.d.ts.map +1 -1
  127. package/dist/core/shaders/Pixelate/index.js +2 -2
  128. package/dist/core/shaders/PolarCoordinates/index.d.ts.map +1 -1
  129. package/dist/core/shaders/PolarCoordinates/index.js +4 -4
  130. package/dist/core/shaders/Posterize/index.d.ts.map +1 -1
  131. package/dist/core/shaders/Posterize/index.js +2 -2
  132. package/dist/core/shaders/ProgressiveBlur/index.d.ts.map +1 -1
  133. package/dist/core/shaders/ProgressiveBlur/index.js +3 -3
  134. package/dist/core/shaders/RadialGradient/index.d.ts.map +1 -1
  135. package/dist/core/shaders/RadialGradient/index.js +4 -4
  136. package/dist/core/shaders/RectangularCoordinates/index.d.ts +38 -0
  137. package/dist/core/shaders/RectangularCoordinates/index.d.ts.map +1 -0
  138. package/dist/core/shaders/RectangularCoordinates/index.js +8 -0
  139. package/dist/core/shaders/Ripples/index.d.ts.map +1 -1
  140. package/dist/core/shaders/Ripples/index.js +4 -4
  141. package/dist/core/shaders/Saturation/index.d.ts.map +1 -1
  142. package/dist/core/shaders/Saturation/index.js +2 -2
  143. package/dist/core/shaders/SimplexNoise/index.d.ts.map +1 -1
  144. package/dist/core/shaders/SimplexNoise/index.js +4 -4
  145. package/dist/core/shaders/SineWave/index.d.ts.map +1 -1
  146. package/dist/core/shaders/SineWave/index.js +3 -3
  147. package/dist/core/shaders/SolidColor/index.d.ts.map +1 -1
  148. package/dist/core/shaders/SolidColor/index.js +3 -3
  149. package/dist/core/shaders/Spiral/index.d.ts.map +1 -1
  150. package/dist/core/shaders/Spiral/index.js +4 -4
  151. package/dist/core/shaders/Strands/index.d.ts.map +1 -1
  152. package/dist/core/shaders/Strands/index.js +4 -4
  153. package/dist/core/shaders/Swirl/index.d.ts.map +1 -1
  154. package/dist/core/shaders/Swirl/index.js +5 -5
  155. package/dist/core/shaders/TiltShift/index.d.ts.map +1 -1
  156. package/dist/core/shaders/TiltShift/index.js +3 -3
  157. package/dist/core/shaders/Tritone/index.d.ts.map +1 -1
  158. package/dist/core/shaders/Tritone/index.js +4 -4
  159. package/dist/core/shaders/Twirl/index.d.ts.map +1 -1
  160. package/dist/core/shaders/Twirl/index.js +4 -4
  161. package/dist/core/shaders/Vibrance/index.d.ts.map +1 -1
  162. package/dist/core/shaders/Vibrance/index.js +2 -2
  163. package/dist/core/shaders/WaveDistortion/index.d.ts.map +1 -1
  164. package/dist/core/shaders/WaveDistortion/index.js +6 -7
  165. package/dist/core/shaders/ZoomBlur/index.d.ts.map +1 -1
  166. package/dist/core/shaders/ZoomBlur/index.js +3 -3
  167. package/dist/core/telemetry/collector.d.ts.map +1 -1
  168. package/dist/core/telemetry/index.js +19 -19
  169. package/dist/core/{three.tsl-CgyjOhns.js → three.tsl-BqgDcRt9.js} +21 -20
  170. package/dist/core/{time-myrFQH-u.js → time-5uQ65blS.js} +1 -1
  171. package/dist/core/{transformations-Bs66Qh16.js → transformations-DBjTkQ5b.js} +1 -1
  172. package/dist/core/types.d.ts +85 -0
  173. package/dist/core/types.d.ts.map +1 -1
  174. package/dist/core/utilities/edges.d.ts +13 -2
  175. package/dist/core/utilities/edges.d.ts.map +1 -1
  176. package/dist/core/utilities/uvTransform.d.ts +20 -0
  177. package/dist/core/utilities/uvTransform.d.ts.map +1 -1
  178. package/dist/react/components/RectangularCoordinates.d.ts +31 -0
  179. package/dist/react/components/RectangularCoordinates.d.ts.map +1 -0
  180. package/dist/react/index.cjs +233 -233
  181. package/dist/react/index.d.ts +1 -0
  182. package/dist/react/index.d.ts.map +1 -1
  183. package/dist/react/index.js +16218 -15498
  184. package/dist/react/utils/generatePresetCode.cjs +2 -2
  185. package/dist/react/utils/generatePresetCode.d.ts.map +1 -1
  186. package/dist/react/utils/generatePresetCode.js +13 -1
  187. package/dist/registry.d.ts +3 -0
  188. package/dist/registry.js +376 -87
  189. package/dist/svelte/components/RectangularCoordinates.svelte.d.ts +19 -0
  190. package/dist/svelte/index.d.ts +1 -0
  191. package/dist/svelte/index.js +15766 -15088
  192. package/dist/svelte/utils/generatePresetCode.js +13 -1
  193. package/dist/vue/components/RectangularCoordinates.vue.d.ts +57 -0
  194. package/dist/vue/components/RectangularCoordinates.vue.d.ts.map +1 -0
  195. package/dist/vue/{generatePresetCode-B6Ks_W3s.js → generatePresetCode-D4V6rBae.js} +13 -1
  196. package/dist/vue/index.d.ts +1 -0
  197. package/dist/vue/index.d.ts.map +1 -1
  198. package/dist/vue/index.js +15240 -14552
  199. package/dist/vue/utils/generatePresetCode.d.ts.map +1 -1
  200. package/dist/vue/utils/generatePresetCode.js +1 -1
  201. package/package.json +6 -1
  202. package/dist/core/Blob-CBASKMfO.js +0 -168
  203. package/dist/core/Bulge-Ceythf-i.js +0 -99
  204. package/dist/core/DiffuseBlur-DLIKRsnf.js +0 -39
  205. package/dist/core/DotGrid-BkItF2C8.js +0 -60
  206. package/dist/core/FilmGrain-BAZORehh.js +0 -27
  207. package/dist/core/FloatingParticles-7wvOBUbD.js +0 -158
  208. package/dist/core/GlassTiles-C0y_PWTa.js +0 -48
  209. package/dist/core/Grid-Ro0Yi5WY.js +0 -49
  210. package/dist/core/GridDistortion-CuxRQdzs.js +0 -137
  211. package/dist/core/Group-DTXP-whY.js +0 -17
  212. package/dist/core/Invert-Cd7GK1vs.js +0 -20
  213. package/dist/core/Liquify-rmJGJAdt.js +0 -126
  214. package/dist/core/Pixelate-BIANS3t9.js +0 -34
  215. package/dist/core/Strands-Bv7RvyRC.js +0 -124
  216. package/dist/core/WaveDistortion-gecgVpvO.js +0 -129
  217. package/dist/core/edges-Cj8yVYgz.js +0 -10
@@ -1,137 +0,0 @@
1
- import { O as N, m as Q } from "./three.tsl-CgyjOhns.js";
2
- import { t as $ } from "./edges-Cj8yVYgz.js";
3
- import { a as ee } from "./transformations-Bs66Qh16.js";
4
- import { DataTexture as te, FloatType as ae, LinearFilter as q, RGFormat as ie } from "three";
5
- Q();
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- const se = {
7
- name: "GridDistortion",
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- category: "Interactive",
9
- requiresRTT: !0,
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- requiresChild: !0,
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- props: {
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- intensity: {
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- default: 1,
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- description: "Strength of the distortion effect",
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- ui: {
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- type: "range",
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- min: 0,
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- max: 5,
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- step: 0.1,
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- label: "Intensity"
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- }
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- },
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- swirl: {
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- default: 0,
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- description: "Amount of swirl motion",
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- ui: {
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- type: "range",
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- min: 0,
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- max: 2,
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- step: 0.1,
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- label: "Swirl"
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- }
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- },
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- decay: {
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- default: 3,
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- description: "Rate of distortion decay (higher = faster)",
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- ui: {
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- type: "range",
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- min: 0,
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- max: 10,
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- step: 0.1,
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- label: "Decay"
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- }
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- },
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- radius: {
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- default: 1,
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- description: "Radius of the distortion effect",
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- ui: {
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- type: "range",
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- min: 0,
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- max: 3,
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- step: 0.01,
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- label: "Radius"
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- }
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- },
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- gridSize: {
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- default: 20,
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- description: "Resolution of the distortion grid (higher = more detailed)",
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- ui: {
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- type: "range",
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- min: 8,
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- max: 128,
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- step: 1,
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- label: "Grid Size"
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- }
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- },
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- edges: {
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- default: "stretch",
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- description: "How to handle edges when distortion pushes content out of bounds",
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- transform: ee,
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- ui: {
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- type: "select",
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- options: [
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- {
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- label: "Stretch",
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- value: "stretch"
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- },
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- {
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- label: "Transparent",
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- value: "transparent"
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- },
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- {
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- label: "Mirror",
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- value: "mirror"
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- },
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- {
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- label: "Wrap",
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- value: "wrap"
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- }
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- ],
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- label: "Edges"
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- }
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- }
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- },
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- fragmentNode: ({ uniforms: n, onBeforeRender: A, childNode: b, onCleanup: T }) => {
96
- const { vec2: w, vec4: H, float: m, uniform: o, screenUV: D, texture: j, convertToTexture: C } = N;
97
- if (!b) return H(0, 0, 0, 0);
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- const l = C(b);
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- T(() => {
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- l?.renderTarget?.dispose && l.renderTarget.dispose();
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- });
102
- const i = Math.max(8, Math.min(128, Math.floor(n.gridSize.uniform.value))), e = new Float32Array(i * i * 2), r = new te(e, i, i, ie, ae);
103
- r.magFilter = q, r.minFilter = q, r.needsUpdate = !0;
104
- const L = j(r), O = o(0.5), P = o(0.5), p = o(0), f = o(0);
105
- let S = 0.5, F = 0.5, R = Date.now();
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- A(({ pointer: s }) => {
107
- const G = Date.now(), t = Math.min((G - R) / 1e3, 0.016);
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- R = G;
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- const I = t > 0 ? (s.x - S) / t : 0, V = t > 0 ? (s.y - F) / t : 0;
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- p.value = p.value * 0.85 + I * 0.15, f.value = f.value * 0.85 + V * 0.15, O.value = s.x, P.value = s.y;
111
- const X = n.decay.uniform.value, Y = n.intensity.uniform.value, g = n.radius.uniform.value * 0.05, v = n.swirl.uniform.value;
112
- for (let c = 0; c < i; c++) for (let d = 0; d < i; d++) {
113
- const a = (c * i + d) * 2;
114
- e[a] *= 1 - X * t, e[a + 1] *= 1 - X * t;
115
- const J = (d + 0.5) / i, K = (c + 0.5) / i, x = J - s.x, y = K - s.y, M = Math.sqrt(x * x + y * y);
116
- if (M < g * 2 && Math.abs(I) + Math.abs(V) > 0.01) {
117
- const u = Math.exp(-M * M / (g * g));
118
- if (e[a] += p.value * u * Y * t * 0.5, e[a + 1] += f.value * u * Y * t * 0.5, v > 0) {
119
- const E = Math.atan2(y, x) + Math.PI * 0.5;
120
- e[a] += Math.cos(E) * v * u * t * 2, e[a + 1] += Math.sin(E) * v * u * t * 2;
121
- }
122
- }
123
- e[a] = Math.max(-1, Math.min(1, e[a])), e[a + 1] = Math.max(-1, Math.min(1, e[a + 1]));
124
- }
125
- r.needsUpdate = !0, S = s.x, F = s.y;
126
- }), T(() => {
127
- r.dispose();
128
- });
129
- const W = n.gridSize.uniform, h = m(1).div(W), Z = D.div(h).floor().mul(h).add(h.mul(0.5)), k = L.sample(Z).xy, U = m(0.1), _ = m(-0.1), B = k.clamp(w(_, _), w(U, U)), z = D.sub(B);
130
- return $(z, l.sample(z), l, n.edges.uniform);
131
- }
132
- };
133
- var ce = se;
134
- export {
135
- se as n,
136
- ce as t
137
- };
@@ -1,17 +0,0 @@
1
- import { O as r, m as o } from "./three.tsl-CgyjOhns.js";
2
- o();
3
- const n = {
4
- name: "Group",
5
- category: "Layout",
6
- requiresChild: !0,
7
- props: {},
8
- fragmentNode: ({ childNode: t }) => {
9
- const { vec4: e } = r;
10
- return t || e(0);
11
- }
12
- };
13
- var a = n;
14
- export {
15
- n,
16
- a as t
17
- };
@@ -1,20 +0,0 @@
1
- import { O as a, m as c } from "./three.tsl-CgyjOhns.js";
2
- c();
3
- const i = {
4
- name: "Invert",
5
- category: "Color Adjustments",
6
- requiresChild: !0,
7
- props: {},
8
- fragmentNode: ({ childNode: r }) => {
9
- const { vec4: t, vec3: o } = a;
10
- if (!r)
11
- return console.error("You must pass a child component into the Invert shader."), t(0);
12
- const n = r || t(0, 0, 0, 0), e = n.a, s = e.greaterThan(0).select(n.rgb.div(e), o(0, 0, 0));
13
- return t(o(1, 1, 1).sub(s).mul(e), e);
14
- }
15
- };
16
- var l = i;
17
- export {
18
- i as n,
19
- l as t
20
- };
@@ -1,126 +0,0 @@
1
- import { O as C, m as J } from "./three.tsl-CgyjOhns.js";
2
- import { t as K } from "./edges-Cj8yVYgz.js";
3
- import { a as N } from "./transformations-Bs66Qh16.js";
4
- import { DataTexture as Q, FloatType as $, LinearFilter as L, RGFormat as ee } from "three";
5
- J();
6
- const te = {
7
- name: "Liquify",
8
- category: "Interactive",
9
- requiresRTT: !0,
10
- requiresChild: !0,
11
- props: {
12
- intensity: {
13
- default: 1,
14
- description: "Strength of the distortion effect",
15
- ui: {
16
- type: "range",
17
- min: 0,
18
- max: 5,
19
- step: 0.1,
20
- label: "Intensity"
21
- }
22
- },
23
- swirl: {
24
- default: 0,
25
- description: "Amount of swirl motion (0-1)",
26
- ui: {
27
- type: "range",
28
- min: 0,
29
- max: 1,
30
- step: 0.01,
31
- label: "Swirl"
32
- }
33
- },
34
- decay: {
35
- default: 3,
36
- description: "Rate of distortion decay (higher = faster)",
37
- ui: {
38
- type: "range",
39
- min: 0,
40
- max: 10,
41
- step: 0.1,
42
- label: "Decay"
43
- }
44
- },
45
- radius: {
46
- default: 1,
47
- description: "Radius of the distortion effect",
48
- ui: {
49
- type: "range",
50
- min: 0,
51
- max: 3,
52
- step: 0.01,
53
- label: "Radius"
54
- }
55
- },
56
- edges: {
57
- default: "stretch",
58
- description: "How to handle edges when distortion pushes content out of bounds",
59
- transform: N,
60
- ui: {
61
- type: "select",
62
- options: [
63
- {
64
- label: "Stretch",
65
- value: "stretch"
66
- },
67
- {
68
- label: "Transparent",
69
- value: "transparent"
70
- },
71
- {
72
- label: "Mirror",
73
- value: "mirror"
74
- },
75
- {
76
- label: "Wrap",
77
- value: "wrap"
78
- }
79
- ],
80
- label: "Edges"
81
- }
82
- }
83
- },
84
- fragmentNode: ({ uniforms: i, onBeforeRender: A, childNode: g, onCleanup: M }) => {
85
- const { vec2: b, vec4: G, float: T, uniform: o, screenUV: w, texture: H, convertToTexture: j } = C;
86
- if (!g) return G(0, 0, 0, 0);
87
- const l = j(g);
88
- M(() => {
89
- l?.renderTarget?.dispose && l.renderTarget.dispose();
90
- });
91
- const s = 32, e = new Float32Array(s * s * 2), r = new Q(e, s, s, ee, $);
92
- r.magFilter = L, r.minFilter = L, r.needsUpdate = !0;
93
- const O = H(r), P = o(0.5), W = o(0.5), m = o(0), p = o(0);
94
- let D = 0.5, F = 0.5, R = Date.now();
95
- A(({ pointer: n }) => {
96
- const X = Date.now(), t = Math.min((X - R) / 1e3, 0.016);
97
- R = X;
98
- const Y = t > 0 ? (n.x - D) / t : 0, E = t > 0 ? (n.y - F) / t : 0;
99
- m.value = m.value * 0.85 + Y * 0.15, p.value = p.value * 0.85 + E * 0.15, P.value = n.x, W.value = n.y;
100
- const S = i.decay.uniform.value, U = i.intensity.uniform.value, f = i.radius.uniform.value * 0.05, h = i.swirl.uniform.value;
101
- for (let c = 0; c < s; c++) for (let u = 0; u < s; u++) {
102
- const a = (c * s + u) * 2;
103
- e[a] *= 1 - S * t, e[a + 1] *= 1 - S * t;
104
- const z = (u + 0.5) / s, B = (c + 0.5) / s, y = z - n.x, v = B - n.y, x = Math.sqrt(y * y + v * v);
105
- if (x < f * 2 && Math.abs(Y) + Math.abs(E) > 0.01) {
106
- const d = Math.exp(-x * x / (f * f));
107
- if (e[a] += m.value * d * U * t * 0.5, e[a + 1] += p.value * d * U * t * 0.5, h > 0) {
108
- const V = Math.atan2(v, y) + Math.PI * 0.5;
109
- e[a] += Math.cos(V) * h * d * t * 2, e[a + 1] += Math.sin(V) * h * d * t * 2;
110
- }
111
- }
112
- e[a] = Math.max(-1, Math.min(1, e[a])), e[a + 1] = Math.max(-1, Math.min(1, e[a + 1]));
113
- }
114
- r.needsUpdate = !0, D = n.x, F = n.y;
115
- }), M(() => {
116
- r.dispose();
117
- });
118
- const Z = O.sample(w).xy, _ = T(0.2), q = T(-0.2), k = Z.clamp(b(q, q), b(_, _)), I = w.sub(k);
119
- return K(I, l.sample(I), l, i.edges.uniform);
120
- }
121
- };
122
- var ie = te;
123
- export {
124
- te as n,
125
- ie as t
126
- };
@@ -1,34 +0,0 @@
1
- import { O as p, m as u } from "./three.tsl-CgyjOhns.js";
2
- u();
3
- const m = {
4
- name: "Pixelate",
5
- category: "Effects",
6
- requiresRTT: !0,
7
- requiresChild: !0,
8
- props: { scale: {
9
- default: 50,
10
- description: "Pixel size - higher values create larger, more visible pixels",
11
- ui: {
12
- type: "range",
13
- min: 1,
14
- max: 200,
15
- step: 1,
16
- label: "Scale"
17
- }
18
- } },
19
- fragmentNode: ({ uniforms: i, childNode: r, onCleanup: s }) => {
20
- const { vec4: a, floor: n, screenUV: o, convertToTexture: l } = p;
21
- if (!r) return a(0, 0, 0, 0);
22
- const e = l(r);
23
- s(() => {
24
- e?.renderTarget?.dispose && e.renderTarget.dispose();
25
- });
26
- const t = i.scale.uniform, c = n(o.mul(t)).div(t);
27
- return e.sample(c);
28
- }
29
- };
30
- var x = m;
31
- export {
32
- m as n,
33
- x as t
34
- };
@@ -1,124 +0,0 @@
1
- import { O as $, m as ee } from "./three.tsl-CgyjOhns.js";
2
- import { t as te } from "./time-myrFQH-u.js";
3
- import { o as z, r as ne } from "./transformations-Bs66Qh16.js";
4
- ee();
5
- const oe = {
6
- name: "Strands",
7
- category: "Generative",
8
- requiresRTT: !1,
9
- requiresChild: !1,
10
- props: {
11
- speed: {
12
- default: 0.5,
13
- description: "Overall animation speed",
14
- ui: {
15
- type: "range",
16
- min: 0,
17
- max: 1,
18
- step: 0.01,
19
- label: "Speed"
20
- }
21
- },
22
- amplitude: {
23
- default: 1,
24
- description: "Wave height amplitude",
25
- ui: {
26
- type: "range",
27
- min: 0,
28
- max: 5,
29
- step: 0.1,
30
- label: "Amplitude"
31
- }
32
- },
33
- frequency: {
34
- default: 1,
35
- description: "Wave frequency",
36
- ui: {
37
- type: "range",
38
- min: 0,
39
- max: 5,
40
- step: 0.01,
41
- label: "Frequency"
42
- }
43
- },
44
- lineCount: {
45
- default: 12,
46
- description: "Number of wave lines",
47
- ui: {
48
- type: "range",
49
- min: 4,
50
- max: 32,
51
- step: 1,
52
- label: "Line Count"
53
- }
54
- },
55
- lineWidth: {
56
- default: 0.1,
57
- description: "Width of wave lines",
58
- ui: {
59
- type: "range",
60
- min: 0.01,
61
- max: 0.5,
62
- step: 0.01,
63
- label: "Line Width"
64
- }
65
- },
66
- waveColor: {
67
- default: "#f1c907",
68
- transform: ne,
69
- description: "Color of the waves",
70
- ui: {
71
- type: "color",
72
- label: "Wave Color"
73
- }
74
- },
75
- pinEdges: {
76
- default: !0,
77
- description: "Pin waves at edges (fade effect)",
78
- ui: {
79
- type: "checkbox",
80
- label: "Pin Edges"
81
- }
82
- },
83
- start: {
84
- default: {
85
- x: 0,
86
- y: 0.5
87
- },
88
- transform: z,
89
- description: "Starting point of the waves",
90
- ui: {
91
- type: "position",
92
- label: "Start"
93
- }
94
- },
95
- end: {
96
- default: {
97
- x: 1,
98
- y: 0.5
99
- },
100
- transform: z,
101
- description: "Ending point of the waves",
102
- ui: {
103
- type: "position",
104
- label: "End"
105
- }
106
- }
107
- },
108
- fragmentNode: (v) => {
109
- const { uniforms: e } = v, { vec2: s, vec4: a, cos: o, abs: L, smoothstep: d, mix: g, max: M, screenCoordinate: A, viewportSize: l, float: t, Fn: x } = $, y = te(v, e.speed), u = x(([n]) => o(n).add(o(n.mul(1.2).add(1.6))).add(o(n.mul(1.4).add(1.5))).div(3));
110
- return x(([n]) => {
111
- const m = l.x.div(l.y), h = s(e.start.uniform.x.mul(m), e.start.uniform.y.oneMinus()), D = s(e.end.uniform.x.mul(m), e.end.uniform.y.oneMinus()), I = s(n.x.mul(m), n.y), b = D.sub(h), C = b.length(), c = b.div(C), N = s(c.y.negate(), c.x), w = I.sub(h), i = w.dot(c).div(C), O = w.dot(N), S = i.mul(10), R = O.mul(10), V = e.pinEdges.uniform.select(d(t(0), t(0.1), i).mul(d(t(1), t(0.9), i)), t(1)), f = e.pinEdges.uniform.select(o(i.mul(6.28)).mul(0.5).add(0.5).oneMinus(), t(1)), k = o(i.mul(6.28)).mul(0.5).add(0.5).oneMinus(), p = a(0, 0, 0, 0).toVar(), P = e.lineCount.uniform;
112
- for (let r = 0; r < 32; r++) {
113
- const G = t(r).lessThan(P), W = t(r), U = W.div(P), j = t(0.5), B = t(1.33), q = y.mul(B), E = W.add(S.mul(j)), F = u(E.add(q)).mul(0.5).add(0.5), T = g(t(0.01), e.lineWidth.uniform, F.mul(f)).mul(0.5), H = t(0.6), J = t(2), K = u(E.add(q.mul(U.add(1)))).mul(g(H, J, f)).mul(e.amplitude.uniform), Q = u(S.mul(e.frequency.uniform).add(y)).mul(f).mul(e.amplitude.uniform).add(K), X = L(R.sub(Q)), _ = t(0.01), Y = d(T.add(_), T.sub(_), X), Z = a(e.waveColor.uniform.r, e.waveColor.uniform.g, e.waveColor.uniform.b, Y).mul(F);
114
- p.assign(M(p, G.select(Z, a(0, 0, 0, 0))));
115
- }
116
- return p.mul(a(1, 1, 1, k.mul(V)));
117
- })(A.div(l));
118
- }
119
- };
120
- var re = oe;
121
- export {
122
- oe as n,
123
- re as t
124
- };
@@ -1,129 +0,0 @@
1
- import { O as z, m as F } from "./three.tsl-CgyjOhns.js";
2
- import { t as I } from "./edges-Cj8yVYgz.js";
3
- import { t as M } from "./time-myrFQH-u.js";
4
- import { a as O } from "./transformations-Bs66Qh16.js";
5
- F();
6
- const X = {
7
- name: "WaveDistortion",
8
- category: "Distortions",
9
- requiresRTT: !0,
10
- requiresChild: !0,
11
- props: {
12
- strength: {
13
- default: 0.3,
14
- description: "Distortion intensity",
15
- ui: {
16
- type: "range",
17
- min: 0,
18
- max: 1,
19
- step: 0.01,
20
- label: "Strength"
21
- }
22
- },
23
- frequency: {
24
- default: 1,
25
- description: "Number of bends/waves",
26
- ui: {
27
- type: "range",
28
- min: 0.1,
29
- max: 10,
30
- step: 0.1,
31
- label: "Frequency"
32
- }
33
- },
34
- speed: {
35
- default: 1,
36
- description: "Animation speed",
37
- ui: {
38
- type: "range",
39
- min: 0,
40
- max: 5,
41
- step: 0.1,
42
- label: "Speed"
43
- }
44
- },
45
- angle: {
46
- default: 0,
47
- description: "Direction of wave distortion in degrees",
48
- ui: {
49
- type: "range",
50
- min: 0,
51
- max: 360,
52
- step: 1,
53
- label: "Angle"
54
- }
55
- },
56
- waveType: {
57
- default: "sine",
58
- description: "Shape of the distortion wave",
59
- transform: (a) => ({
60
- sine: 0,
61
- triangle: 1,
62
- square: 2,
63
- sawtooth: 3
64
- })[a] ?? 0,
65
- ui: {
66
- type: "select",
67
- options: [
68
- {
69
- label: "Sine",
70
- value: "sine"
71
- },
72
- {
73
- label: "Triangle",
74
- value: "triangle"
75
- },
76
- {
77
- label: "Square",
78
- value: "square"
79
- },
80
- {
81
- label: "Sawtooth",
82
- value: "sawtooth"
83
- }
84
- ],
85
- label: "Wave Type"
86
- }
87
- },
88
- edges: {
89
- default: "stretch",
90
- description: "How to handle edges when distortion pushes content out of bounds",
91
- transform: O,
92
- ui: {
93
- type: "select",
94
- options: [
95
- {
96
- label: "Stretch",
97
- value: "stretch"
98
- },
99
- {
100
- label: "Transparent",
101
- value: "transparent"
102
- },
103
- {
104
- label: "Mirror",
105
- value: "mirror"
106
- },
107
- {
108
- label: "Wrap",
109
- value: "wrap"
110
- }
111
- ],
112
- label: "Edges"
113
- }
114
- }
115
- },
116
- fragmentNode: (a) => {
117
- const { uniforms: n, childNode: p, onCleanup: y } = a, { vec2: o, vec4: T, sin: f, cos: w, abs: x, fract: q, step: e, convertToTexture: S, screenUV: W, float: t, PI: l } = z;
118
- if (!p) return T(0, 0, 0, 0);
119
- const u = W, D = M(a, n.speed).mul(0.5), g = n.angle.uniform.mul(l).div(180), d = w(g), m = f(g), r = u.sub(o(0.5, 0.5)), v = o(r.x.mul(d).sub(r.y.mul(m)), r.x.mul(m).add(r.y.mul(d))).add(o(0.5, 0.5)).y.mul(n.frequency.uniform).mul(l.mul(2)).add(D), c = q(v.div(l.mul(2))), A = f(v), _ = x(c.mul(2).sub(1)).mul(2).sub(1), V = e(t(0.5), c).mul(2).sub(1), C = c.mul(2).sub(1), s = n.waveType.uniform, E = e(s, t(0.5)), N = e(t(0.5), s).mul(e(s, t(1.5))), U = e(t(1.5), s).mul(e(s, t(2.5))), H = e(t(2.5), s), b = A.mul(E).add(_.mul(N)).add(V.mul(U)).add(C.mul(H)).mul(n.strength.uniform).mul(0.5), P = b.mul(d), R = b.mul(m), h = o(u.x.add(P), u.y.add(R)), i = S(p);
120
- return y(() => {
121
- i?.renderTarget?.dispose && i.renderTarget.dispose();
122
- }), I(h, i.sample(h), i, n.edges.uniform);
123
- }
124
- };
125
- var G = X;
126
- export {
127
- X as n,
128
- G as t
129
- };
@@ -1,10 +0,0 @@
1
- import { O as f, m as g } from "./three.tsl-CgyjOhns.js";
2
- g();
3
- var { vec2: p, vec4: h, step: s, abs: u, mod: x, fract: y, float: n, select: o } = f;
4
- const C = (r, a, m, c) => {
5
- const b = s(n(0), r.x).mul(s(r.x, n(1))), _ = s(n(0), r.y).mul(s(r.y, n(1))), v = b.mul(_), B = h(a.rgb, a.a.mul(v)), t = x(u(r.x), n(2)), l = x(u(r.y), n(2)), w = p(o(s(n(1), t), n(2).sub(t), t), o(s(n(1), l), n(2).sub(l), l)), X = m.sample(w), Y = p(y(r.x), y(r.y)), e = m.sample(Y);
6
- return o(s(n(0.5), c), o(s(n(1.5), c), o(s(n(2.5), c), e, X), B), a);
7
- };
8
- export {
9
- C as t
10
- };