roblox-opencode 1.0.0 → 1.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (246) hide show
  1. package/README.md +112 -122
  2. package/commands/setup-game.md +108 -108
  3. package/commands/sync-check.md +53 -53
  4. package/core/roblox-core.md +93 -93
  5. package/dist/server.js +189 -167
  6. package/package.json +35 -35
  7. package/skills/roblox-analytics/SKILL.md +277 -277
  8. package/skills/roblox-analytics/references/event-batcher.luau +75 -75
  9. package/skills/roblox-animation-vfx/SKILL.md +1325 -1325
  10. package/skills/roblox-architecture/SKILL.md +863 -863
  11. package/skills/roblox-architecture/references/combat-systems.md +1381 -1381
  12. package/skills/roblox-code-review/SKILL.md +686 -686
  13. package/skills/roblox-data/SKILL.md +889 -889
  14. package/skills/roblox-data/references/inventory-systems.md +1729 -1729
  15. package/skills/roblox-debug/SKILL.md +98 -98
  16. package/skills/roblox-gui/SKILL.md +1103 -1103
  17. package/skills/roblox-gui-fusion/SKILL.md +150 -150
  18. package/skills/roblox-gui-fusion/references/inventory.luau +427 -427
  19. package/skills/roblox-gui-fusion/references/settings-menu.luau +579 -579
  20. package/skills/roblox-gui-fusion/references/shop.luau +411 -411
  21. package/skills/roblox-luau-mastery/SKILL.md +1519 -1519
  22. package/skills/roblox-monetization/SKILL.md +1084 -1084
  23. package/skills/roblox-monetization/references/process-receipt.luau +131 -131
  24. package/skills/roblox-networking/SKILL.md +669 -669
  25. package/skills/roblox-networking/references/remote-validator.luau +193 -193
  26. package/skills/roblox-publish-checklist/SKILL.md +127 -127
  27. package/skills/roblox-runtime/SKILL.md +753 -753
  28. package/skills/roblox-sharp-edges/SKILL.md +294 -294
  29. package/skills/roblox-sync/SKILL.md +126 -126
  30. package/skills/roblox-testing/SKILL.md +943 -943
  31. package/skills/roblox-tooling/SKILL.md +149 -149
  32. package/vendor/LICENSES/ProfileStore-LICENSE +201 -201
  33. package/vendor/LICENSES/RbxUtil-LICENSE +7 -7
  34. package/vendor/LICENSES/promise-LICENSE +20 -20
  35. package/vendor/LICENSES/t-LICENSE +21 -21
  36. package/vendor/LICENSES/testez-LICENSE +200 -200
  37. package/vendor/README.md +83 -83
  38. package/vendor/fusion/Animation/ExternalTime.luau +83 -83
  39. package/vendor/fusion/Animation/Spring.luau +321 -321
  40. package/vendor/fusion/Animation/Stopwatch.luau +127 -127
  41. package/vendor/fusion/Animation/Tween.luau +187 -187
  42. package/vendor/fusion/Animation/getTweenDuration.luau +27 -27
  43. package/vendor/fusion/Animation/getTweenRatio.luau +47 -47
  44. package/vendor/fusion/Animation/lerpType.luau +163 -163
  45. package/vendor/fusion/Animation/packType.luau +99 -99
  46. package/vendor/fusion/Animation/springCoefficients.luau +80 -80
  47. package/vendor/fusion/Animation/unpackType.luau +102 -102
  48. package/vendor/fusion/Colour/Oklab.luau +70 -70
  49. package/vendor/fusion/Colour/sRGB.luau +54 -54
  50. package/vendor/fusion/External.luau +167 -167
  51. package/vendor/fusion/ExternalDebug.luau +69 -69
  52. package/vendor/fusion/Graph/Observer.luau +113 -113
  53. package/vendor/fusion/Graph/castToGraph.luau +28 -28
  54. package/vendor/fusion/Graph/change.luau +80 -80
  55. package/vendor/fusion/Graph/depend.luau +32 -32
  56. package/vendor/fusion/Graph/evaluate.luau +55 -55
  57. package/vendor/fusion/Instances/Attribute.luau +57 -57
  58. package/vendor/fusion/Instances/AttributeChange.luau +46 -46
  59. package/vendor/fusion/Instances/AttributeOut.luau +63 -63
  60. package/vendor/fusion/Instances/Child.luau +21 -21
  61. package/vendor/fusion/Instances/Children.luau +147 -147
  62. package/vendor/fusion/Instances/Hydrate.luau +32 -32
  63. package/vendor/fusion/Instances/New.luau +52 -52
  64. package/vendor/fusion/Instances/OnChange.luau +49 -49
  65. package/vendor/fusion/Instances/OnEvent.luau +53 -53
  66. package/vendor/fusion/Instances/Out.luau +69 -69
  67. package/vendor/fusion/Instances/applyInstanceProps.luau +148 -148
  68. package/vendor/fusion/Instances/defaultProps.luau +194 -194
  69. package/vendor/fusion/LICENSE +21 -21
  70. package/vendor/fusion/Logging/formatError.luau +48 -48
  71. package/vendor/fusion/Logging/messages.luau +51 -51
  72. package/vendor/fusion/Logging/parseError.luau +24 -24
  73. package/vendor/fusion/Memory/checkLifetime.luau +133 -133
  74. package/vendor/fusion/Memory/deriveScope.luau +23 -23
  75. package/vendor/fusion/Memory/deriveScopeImpl.luau +44 -44
  76. package/vendor/fusion/Memory/doCleanup.luau +78 -78
  77. package/vendor/fusion/Memory/innerScope.luau +33 -33
  78. package/vendor/fusion/Memory/legacyCleanup.luau +17 -17
  79. package/vendor/fusion/Memory/needsDestruction.luau +16 -16
  80. package/vendor/fusion/Memory/poisonScope.luau +33 -33
  81. package/vendor/fusion/Memory/scopePool.luau +54 -54
  82. package/vendor/fusion/Memory/scoped.luau +26 -26
  83. package/vendor/fusion/Memory/whichLivesLonger.luau +74 -74
  84. package/vendor/fusion/RobloxExternal.luau +97 -97
  85. package/vendor/fusion/State/Computed.luau +138 -138
  86. package/vendor/fusion/State/For/Disassembly.luau +210 -210
  87. package/vendor/fusion/State/For/ForTypes.luau +30 -30
  88. package/vendor/fusion/State/For/init.luau +109 -109
  89. package/vendor/fusion/State/ForKeys.luau +93 -93
  90. package/vendor/fusion/State/ForPairs.luau +96 -96
  91. package/vendor/fusion/State/ForValues.luau +93 -93
  92. package/vendor/fusion/State/Value.luau +87 -87
  93. package/vendor/fusion/State/castToState.luau +25 -25
  94. package/vendor/fusion/State/peek.luau +30 -30
  95. package/vendor/fusion/Types.luau +314 -314
  96. package/vendor/fusion/Utility/Contextual.luau +90 -90
  97. package/vendor/fusion/Utility/Safe.luau +22 -22
  98. package/vendor/fusion/Utility/isSimilar.luau +29 -29
  99. package/vendor/fusion/Utility/merge.luau +35 -35
  100. package/vendor/fusion/Utility/nameOf.luau +34 -34
  101. package/vendor/fusion/Utility/never.luau +13 -13
  102. package/vendor/fusion/Utility/nicknames.luau +10 -10
  103. package/vendor/fusion/Utility/xtypeof.luau +26 -26
  104. package/vendor/fusion/init.luau +82 -82
  105. package/vendor/profilestore/init.luau +2242 -2242
  106. package/vendor/promise/init.luau +1982 -1982
  107. package/vendor/rbxutil/buffer-util/Buffer.test.luau +25 -25
  108. package/vendor/rbxutil/buffer-util/BufferReader.luau +228 -228
  109. package/vendor/rbxutil/buffer-util/BufferWriter.luau +269 -269
  110. package/vendor/rbxutil/buffer-util/DataTypeBuffer.luau +223 -223
  111. package/vendor/rbxutil/buffer-util/Types.luau +60 -60
  112. package/vendor/rbxutil/buffer-util/index.d.ts +153 -153
  113. package/vendor/rbxutil/buffer-util/init.luau +41 -41
  114. package/vendor/rbxutil/buffer-util/package.json +16 -16
  115. package/vendor/rbxutil/buffer-util/wally.toml +9 -9
  116. package/vendor/rbxutil/comm/Client/ClientComm.luau +232 -232
  117. package/vendor/rbxutil/comm/Client/ClientRemoteProperty.luau +156 -156
  118. package/vendor/rbxutil/comm/Client/ClientRemoteSignal.luau +109 -109
  119. package/vendor/rbxutil/comm/Client/init.luau +135 -135
  120. package/vendor/rbxutil/comm/Server/RemoteProperty.luau +295 -295
  121. package/vendor/rbxutil/comm/Server/RemoteSignal.luau +211 -211
  122. package/vendor/rbxutil/comm/Server/ServerComm.luau +211 -211
  123. package/vendor/rbxutil/comm/Server/init.luau +140 -140
  124. package/vendor/rbxutil/comm/Types.luau +18 -18
  125. package/vendor/rbxutil/comm/Util.luau +27 -27
  126. package/vendor/rbxutil/comm/init.luau +35 -35
  127. package/vendor/rbxutil/comm/wally.toml +13 -13
  128. package/vendor/rbxutil/component/init.luau +759 -759
  129. package/vendor/rbxutil/component/init.test.luau +311 -311
  130. package/vendor/rbxutil/component/wally.toml +14 -14
  131. package/vendor/rbxutil/concur/init.luau +542 -542
  132. package/vendor/rbxutil/concur/init.test.luau +364 -364
  133. package/vendor/rbxutil/concur/wally.toml +8 -8
  134. package/vendor/rbxutil/enum-list/init.luau +101 -101
  135. package/vendor/rbxutil/enum-list/init.test.luau +91 -91
  136. package/vendor/rbxutil/enum-list/wally.toml +8 -8
  137. package/vendor/rbxutil/find/index.d.ts +20 -20
  138. package/vendor/rbxutil/find/init.luau +44 -44
  139. package/vendor/rbxutil/find/package.json +17 -17
  140. package/vendor/rbxutil/find/wally.toml +8 -8
  141. package/vendor/rbxutil/input/Gamepad.luau +559 -559
  142. package/vendor/rbxutil/input/Keyboard.luau +124 -124
  143. package/vendor/rbxutil/input/Mouse.luau +278 -278
  144. package/vendor/rbxutil/input/PreferredInput.luau +91 -91
  145. package/vendor/rbxutil/input/Touch.luau +120 -120
  146. package/vendor/rbxutil/input/init.luau +33 -33
  147. package/vendor/rbxutil/input/wally.toml +12 -12
  148. package/vendor/rbxutil/loader/index.d.ts +15 -15
  149. package/vendor/rbxutil/loader/init.luau +137 -137
  150. package/vendor/rbxutil/loader/wally.toml +8 -8
  151. package/vendor/rbxutil/log/index.d.ts +38 -38
  152. package/vendor/rbxutil/log/init.luau +746 -746
  153. package/vendor/rbxutil/log/wally.toml +8 -8
  154. package/vendor/rbxutil/net/init.luau +190 -190
  155. package/vendor/rbxutil/net/wally.toml +8 -8
  156. package/vendor/rbxutil/option/index.d.ts +44 -44
  157. package/vendor/rbxutil/option/init.luau +489 -489
  158. package/vendor/rbxutil/option/init.test.luau +342 -342
  159. package/vendor/rbxutil/option/wally.toml +8 -8
  160. package/vendor/rbxutil/pid/index.d.ts +53 -53
  161. package/vendor/rbxutil/pid/init.luau +195 -195
  162. package/vendor/rbxutil/pid/package.json +16 -16
  163. package/vendor/rbxutil/pid/wally.toml +9 -9
  164. package/vendor/rbxutil/quaternion/index.d.ts +117 -117
  165. package/vendor/rbxutil/quaternion/init.luau +570 -570
  166. package/vendor/rbxutil/quaternion/package.json +16 -16
  167. package/vendor/rbxutil/quaternion/wally.toml +9 -9
  168. package/vendor/rbxutil/query/index.d.ts +43 -43
  169. package/vendor/rbxutil/query/init.luau +117 -117
  170. package/vendor/rbxutil/query/package.json +18 -18
  171. package/vendor/rbxutil/query/wally.toml +9 -9
  172. package/vendor/rbxutil/sequent/index.d.ts +28 -28
  173. package/vendor/rbxutil/sequent/init.luau +340 -340
  174. package/vendor/rbxutil/sequent/package.json +16 -16
  175. package/vendor/rbxutil/sequent/wally.toml +9 -9
  176. package/vendor/rbxutil/ser/init.luau +175 -175
  177. package/vendor/rbxutil/ser/init.test.luau +50 -50
  178. package/vendor/rbxutil/ser/wally.toml +11 -11
  179. package/vendor/rbxutil/shake/index.d.ts +36 -36
  180. package/vendor/rbxutil/shake/init.luau +532 -532
  181. package/vendor/rbxutil/shake/init.test.luau +267 -267
  182. package/vendor/rbxutil/shake/package.json +16 -16
  183. package/vendor/rbxutil/shake/wally.toml +9 -9
  184. package/vendor/rbxutil/signal/index.d.ts +100 -100
  185. package/vendor/rbxutil/signal/init.luau +432 -432
  186. package/vendor/rbxutil/signal/init.test.luau +190 -190
  187. package/vendor/rbxutil/signal/package.json +17 -17
  188. package/vendor/rbxutil/signal/wally.toml +9 -9
  189. package/vendor/rbxutil/silo/TableWatcher.luau +65 -65
  190. package/vendor/rbxutil/silo/Util.luau +55 -55
  191. package/vendor/rbxutil/silo/init.luau +338 -338
  192. package/vendor/rbxutil/silo/init.test.luau +215 -215
  193. package/vendor/rbxutil/silo/wally.toml +8 -8
  194. package/vendor/rbxutil/spring/index.d.ts +40 -40
  195. package/vendor/rbxutil/spring/init.luau +97 -97
  196. package/vendor/rbxutil/spring/package.json +17 -17
  197. package/vendor/rbxutil/spring/wally.toml +8 -8
  198. package/vendor/rbxutil/stream/index.d.ts +88 -88
  199. package/vendor/rbxutil/stream/init.luau +597 -597
  200. package/vendor/rbxutil/stream/package.json +18 -18
  201. package/vendor/rbxutil/stream/wally.toml +9 -9
  202. package/vendor/rbxutil/streamable/Streamable.luau +202 -202
  203. package/vendor/rbxutil/streamable/StreamableUtil.luau +80 -80
  204. package/vendor/rbxutil/streamable/init.luau +8 -8
  205. package/vendor/rbxutil/streamable/wally.toml +12 -12
  206. package/vendor/rbxutil/symbol/init.luau +56 -56
  207. package/vendor/rbxutil/symbol/init.test.luau +37 -37
  208. package/vendor/rbxutil/symbol/wally.toml +8 -8
  209. package/vendor/rbxutil/table-util/init.luau +938 -938
  210. package/vendor/rbxutil/table-util/init.test.luau +439 -439
  211. package/vendor/rbxutil/task-queue/index.d.ts +27 -27
  212. package/vendor/rbxutil/task-queue/init.luau +97 -97
  213. package/vendor/rbxutil/task-queue/wally.toml +8 -8
  214. package/vendor/rbxutil/timer/index.d.ts +81 -81
  215. package/vendor/rbxutil/timer/init.luau +249 -249
  216. package/vendor/rbxutil/timer/init.test.luau +73 -73
  217. package/vendor/rbxutil/timer/wally.toml +11 -11
  218. package/vendor/rbxutil/tree/index.d.ts +15 -15
  219. package/vendor/rbxutil/tree/init.luau +137 -137
  220. package/vendor/rbxutil/tree/wally.toml +8 -8
  221. package/vendor/rbxutil/trove/index.d.ts +46 -46
  222. package/vendor/rbxutil/trove/init.luau +787 -787
  223. package/vendor/rbxutil/trove/init.test.luau +203 -203
  224. package/vendor/rbxutil/trove/wally.toml +8 -8
  225. package/vendor/rbxutil/typed-remote/init.luau +196 -196
  226. package/vendor/rbxutil/typed-remote/wally.toml +8 -8
  227. package/vendor/rbxutil/wait-for/index.d.ts +17 -17
  228. package/vendor/rbxutil/wait-for/init.luau +257 -257
  229. package/vendor/rbxutil/wait-for/init.test.luau +182 -182
  230. package/vendor/rbxutil/wait-for/wally.toml +11 -11
  231. package/vendor/t/t.lua +1350 -1350
  232. package/vendor/testez/Context.lua +26 -26
  233. package/vendor/testez/Expectation.lua +311 -311
  234. package/vendor/testez/ExpectationContext.lua +38 -38
  235. package/vendor/testez/LifecycleHooks.lua +89 -89
  236. package/vendor/testez/Reporters/TeamCityReporter.lua +101 -101
  237. package/vendor/testez/Reporters/TextReporter.lua +105 -105
  238. package/vendor/testez/Reporters/TextReporterQuiet.lua +96 -96
  239. package/vendor/testez/TestBootstrap.lua +146 -146
  240. package/vendor/testez/TestEnum.lua +27 -27
  241. package/vendor/testez/TestPlan.lua +304 -304
  242. package/vendor/testez/TestPlanner.lua +39 -39
  243. package/vendor/testez/TestResults.lua +111 -111
  244. package/vendor/testez/TestRunner.lua +188 -188
  245. package/vendor/testez/TestSession.lua +243 -243
  246. package/vendor/testez/init.lua +39 -39
@@ -1,340 +1,340 @@
1
- export type Sequent<T> = {
2
- Fire: (self: Sequent<T>, T) -> (),
3
- Connect: (self: Sequent<T>, callback: (SequentEvent<T>) -> ()) -> SequentConnection,
4
- Once: (self: Sequent<T>, callback: (SequentEvent<T>) -> ()) -> SequentConnection,
5
- Cancel: (self: Sequent<T>) -> (),
6
- Destroy: (self: Sequent<T>) -> (),
7
- }
8
-
9
- --[=[
10
- @interface SequentConnection
11
- @within Sequent
12
- .Connected boolean
13
- .Disconnect (self: SequentConnection) -> ()
14
-
15
- ```lua
16
- print(sequent.Connected)
17
- sequent:Disconnect()
18
- ```
19
- ]=]
20
- export type SequentConnection = {
21
- Connected: boolean,
22
- Disconnect: (self: SequentConnection) -> (),
23
- }
24
-
25
- --[=[
26
- @interface SequentEvent<T>
27
- @within Sequent
28
- .Value T
29
- .Cancellable boolean
30
- .Cancel (self: SequentEvent<T>) -> ()
31
-
32
- Events are passed to connected callbacks when sequents are fired. Events
33
- can be cancelled as well, which prevents the event from propagating to
34
- other connected callbacks during the same firing. This can be used to
35
- sink events if desired.
36
-
37
- ```lua
38
- sequent:Connect(function(event)
39
- print(event.Value)
40
- event:Cancel()
41
- end, 0)
42
- ```
43
- ]=]
44
- export type SequentEvent<T> = {
45
- Value: T,
46
- Cancellable: boolean,
47
- Cancel: (self: SequentEvent<T>) -> (),
48
- }
49
-
50
- type InternalSequentConnection = SequentConnection & {
51
- _priority: number,
52
- _sequent: Sequent<unknown>,
53
- }
54
-
55
- -----------------------------------------------------------------------------
56
- -- Connection
57
- local SequentConnection = {}
58
- SequentConnection.__index = SequentConnection
59
-
60
- function SequentConnection:Disconnect()
61
- self._sequent:_disconnect(self)
62
- end
63
-
64
- -----------------------------------------------------------------------------
65
- -- Sequent
66
-
67
- --[=[
68
- @interface Priority
69
- @within Sequent
70
- .Highest math.huge
71
- .High 1000
72
- .Normal 0
73
- .Low -1000
74
- .Lowest -math.huge
75
-
76
- ```lua
77
- sequent:Connect(fn, Sequent.Priority.Highest)
78
- ```
79
- ]=]
80
- local Priority = {
81
- Highest = math.huge,
82
- High = 1000,
83
- Normal = 0,
84
- Low = -1000,
85
- Lowest = -math.huge,
86
- }
87
-
88
- --[=[
89
- @class Sequent
90
-
91
- Sequent is a signal-like structure that executes connections in a serial nature. Each
92
- connection must fully complete before the next is run. Connections can be prioritized
93
- and cancelled.
94
-
95
- ```lua
96
- local sequent = Sequent.new()
97
-
98
- sequent:Connect(
99
- function(event)
100
- print("Got value", event.Value)
101
- event:Cancel()
102
- end,
103
- Sequent.Priority.Highest,
104
- )
105
-
106
- sequent:Connect(
107
- function(event)
108
- print("This won't print!")
109
- end,
110
- Sequent.Priority.Lowest,
111
- )
112
-
113
- sequent:Fire("Test")
114
- ```
115
- ]=]
116
- local Sequent = {}
117
- Sequent.__index = Sequent
118
-
119
- --[=[
120
- Constructs a new Sequent. If `cancellable` is `true`, then
121
- connected handlers can cancel event propagation.
122
- ]=]
123
- function Sequent.new<T>(cancellable: boolean?): Sequent<T>
124
- local self = setmetatable({
125
- _connections = {},
126
- _firing = false,
127
- _queuedDisconnect = false,
128
-
129
- _firingThread = nil,
130
- _taskThread = nil,
131
-
132
- _cancellable = not not cancellable,
133
- }, Sequent)
134
-
135
- return self
136
- end
137
-
138
- --[=[
139
- @yields
140
- Fires the Sequent with the given value.
141
-
142
- This method will yield until all connections complete. Errors will
143
- bubble up if they occur within a connection.
144
- ]=]
145
- function Sequent:Fire<T>(value: T)
146
- assert(not self._firing, "cannot fire while already firing")
147
- self._firing = true
148
-
149
- local cancelled = false
150
- local event: SequentEvent<T> = table.freeze({
151
- Value = value,
152
- Cancellable = self._cancellable,
153
- Cancel = function(_evt)
154
- if not self._cancellable then
155
- warn("attempted to cancel non-cancellable event")
156
- return
157
- end
158
- cancelled = true
159
- end,
160
- })
161
-
162
- local thread = coroutine.running()
163
- self._firingThread = thread
164
- for _, connection in self._connections do
165
- if not connection.Connected then
166
- continue
167
- end
168
-
169
- -- Run the task:
170
- local success, err = nil, nil
171
- local taskThread = task.spawn(function()
172
- self._taskThread = coroutine.running()
173
-
174
- local s, e = pcall(function()
175
- connection._callback(event)
176
- end)
177
-
178
- self._taskThread = nil
179
-
180
- -- Resume the parent thread if it yielded:
181
- if coroutine.status(thread) == "suspended" then
182
- task.spawn(thread, s, e)
183
- else
184
- success, err = s, e
185
- end
186
- end)
187
-
188
- -- If the task thread yielded, yield this thread too:
189
- if success == nil then
190
- success, err = coroutine.yield()
191
- end
192
-
193
- self._firingThread = nil
194
-
195
- -- Throw error if the task failed:
196
- if not success then
197
- error(debug.traceback(taskThread, tostring(err)))
198
- end
199
-
200
- if cancelled then
201
- break
202
- end
203
- end
204
-
205
- -- If connections were disconnected while firing connections, disconnect them now:
206
- if self._queuedDisconnect then
207
- self._queuedDisconnect = false
208
- for i = #self._connections, 1, -1 do
209
- local connection = self._connections[i]
210
- if not connection.Connected then
211
- self:_removeConnection(connection)
212
- end
213
- end
214
- end
215
-
216
- self._firing = false
217
- end
218
-
219
- --[=[
220
- Returns `true` if the Sequent is currently firing.
221
- ]=]
222
- function Sequent:IsFiring(): boolean
223
- return self._firing
224
- end
225
-
226
- --[=[
227
- Connects a callback to the Sequent, which gets called anytime `Fire`
228
- is called.
229
-
230
- The given `priority` indicates the firing priority of the callback. Higher
231
- priority values will be run first. There are a few defaults available via
232
- `Sequent.Priority`.
233
- ]=]
234
- function Sequent:Connect(callback: (...unknown) -> (), priority: number): SequentConnection
235
- assert(not self._firing, "cannot connect while firing")
236
-
237
- local connection = setmetatable({
238
- Connected = true,
239
- _callback = callback,
240
- _priority = priority,
241
- _sequent = self,
242
- }, SequentConnection)
243
-
244
- -- Find the correct index to remain sorted by priority:
245
- local idx = #self._connections + 1
246
- for i, c: InternalSequentConnection in self._connections do
247
- if c._priority < priority then
248
- idx = i
249
- break
250
- end
251
- end
252
-
253
- table.insert(self._connections, idx, connection)
254
-
255
- return connection
256
- end
257
-
258
- --[=[
259
- `Once()` is the same as `Connect()`, except the connection is automatically
260
- disconnected after being fired once.
261
- ]=]
262
- function Sequent:Once(callback: (...unknown) -> (), priority: number): SequentConnection
263
- local connection: SequentConnection
264
-
265
- connection = self:Connect(function(...)
266
- if not connection.Connected then
267
- return
268
- end
269
- connection:Disconnect()
270
- callback(...)
271
- end, priority)
272
-
273
- return connection
274
- end
275
-
276
- --[=[
277
- Cancels a currently-firing Sequent.
278
- ]=]
279
- function Sequent:Cancel()
280
- if not self._firing then
281
- return
282
- end
283
-
284
- if self._taskThread == coroutine.running() then
285
- error("cannot cancel sequent from connected task", 2)
286
- end
287
-
288
- if self._taskThread then
289
- -- pcall needed as the task thread may have yielded from a call to
290
- -- a roblox service, which will throw an error when calling task.cancel:
291
- pcall(function()
292
- task.cancel(self._taskThread)
293
- end)
294
- self._taskThread = nil
295
- end
296
-
297
- if self._firingThread then
298
- local thread = self._firingThread
299
- self._firingThread = nil
300
- task.spawn(thread, true)
301
- end
302
- end
303
-
304
- --[=[
305
- Cleans up the Sequent. All connections are disconnected. The Sequent is cancelled
306
- if it is currently firing.
307
- ]=]
308
- function Sequent:Destroy()
309
- self:Cancel()
310
-
311
- for _, connection in self._connections do
312
- connection.Connected = false
313
- end
314
- end
315
-
316
- function Sequent:_disconnect(connection)
317
- if not connection.Connected then
318
- return
319
- end
320
- connection.Connected = false
321
-
322
- if self._firing then
323
- self._queuedDisconnect = true
324
- return
325
- end
326
-
327
- self:_removeConnection(connection)
328
- end
329
-
330
- function Sequent:_removeConnection(connection)
331
- local idx = table.find(self._connections, connection)
332
- if idx then
333
- table.remove(self._connections, idx)
334
- end
335
- end
336
-
337
- return table.freeze({
338
- new = Sequent.new,
339
- Priority = Priority,
340
- })
1
+ export type Sequent<T> = {
2
+ Fire: (self: Sequent<T>, T) -> (),
3
+ Connect: (self: Sequent<T>, callback: (SequentEvent<T>) -> ()) -> SequentConnection,
4
+ Once: (self: Sequent<T>, callback: (SequentEvent<T>) -> ()) -> SequentConnection,
5
+ Cancel: (self: Sequent<T>) -> (),
6
+ Destroy: (self: Sequent<T>) -> (),
7
+ }
8
+
9
+ --[=[
10
+ @interface SequentConnection
11
+ @within Sequent
12
+ .Connected boolean
13
+ .Disconnect (self: SequentConnection) -> ()
14
+
15
+ ```lua
16
+ print(sequent.Connected)
17
+ sequent:Disconnect()
18
+ ```
19
+ ]=]
20
+ export type SequentConnection = {
21
+ Connected: boolean,
22
+ Disconnect: (self: SequentConnection) -> (),
23
+ }
24
+
25
+ --[=[
26
+ @interface SequentEvent<T>
27
+ @within Sequent
28
+ .Value T
29
+ .Cancellable boolean
30
+ .Cancel (self: SequentEvent<T>) -> ()
31
+
32
+ Events are passed to connected callbacks when sequents are fired. Events
33
+ can be cancelled as well, which prevents the event from propagating to
34
+ other connected callbacks during the same firing. This can be used to
35
+ sink events if desired.
36
+
37
+ ```lua
38
+ sequent:Connect(function(event)
39
+ print(event.Value)
40
+ event:Cancel()
41
+ end, 0)
42
+ ```
43
+ ]=]
44
+ export type SequentEvent<T> = {
45
+ Value: T,
46
+ Cancellable: boolean,
47
+ Cancel: (self: SequentEvent<T>) -> (),
48
+ }
49
+
50
+ type InternalSequentConnection = SequentConnection & {
51
+ _priority: number,
52
+ _sequent: Sequent<unknown>,
53
+ }
54
+
55
+ -----------------------------------------------------------------------------
56
+ -- Connection
57
+ local SequentConnection = {}
58
+ SequentConnection.__index = SequentConnection
59
+
60
+ function SequentConnection:Disconnect()
61
+ self._sequent:_disconnect(self)
62
+ end
63
+
64
+ -----------------------------------------------------------------------------
65
+ -- Sequent
66
+
67
+ --[=[
68
+ @interface Priority
69
+ @within Sequent
70
+ .Highest math.huge
71
+ .High 1000
72
+ .Normal 0
73
+ .Low -1000
74
+ .Lowest -math.huge
75
+
76
+ ```lua
77
+ sequent:Connect(fn, Sequent.Priority.Highest)
78
+ ```
79
+ ]=]
80
+ local Priority = {
81
+ Highest = math.huge,
82
+ High = 1000,
83
+ Normal = 0,
84
+ Low = -1000,
85
+ Lowest = -math.huge,
86
+ }
87
+
88
+ --[=[
89
+ @class Sequent
90
+
91
+ Sequent is a signal-like structure that executes connections in a serial nature. Each
92
+ connection must fully complete before the next is run. Connections can be prioritized
93
+ and cancelled.
94
+
95
+ ```lua
96
+ local sequent = Sequent.new()
97
+
98
+ sequent:Connect(
99
+ function(event)
100
+ print("Got value", event.Value)
101
+ event:Cancel()
102
+ end,
103
+ Sequent.Priority.Highest,
104
+ )
105
+
106
+ sequent:Connect(
107
+ function(event)
108
+ print("This won't print!")
109
+ end,
110
+ Sequent.Priority.Lowest,
111
+ )
112
+
113
+ sequent:Fire("Test")
114
+ ```
115
+ ]=]
116
+ local Sequent = {}
117
+ Sequent.__index = Sequent
118
+
119
+ --[=[
120
+ Constructs a new Sequent. If `cancellable` is `true`, then
121
+ connected handlers can cancel event propagation.
122
+ ]=]
123
+ function Sequent.new<T>(cancellable: boolean?): Sequent<T>
124
+ local self = setmetatable({
125
+ _connections = {},
126
+ _firing = false,
127
+ _queuedDisconnect = false,
128
+
129
+ _firingThread = nil,
130
+ _taskThread = nil,
131
+
132
+ _cancellable = not not cancellable,
133
+ }, Sequent)
134
+
135
+ return self
136
+ end
137
+
138
+ --[=[
139
+ @yields
140
+ Fires the Sequent with the given value.
141
+
142
+ This method will yield until all connections complete. Errors will
143
+ bubble up if they occur within a connection.
144
+ ]=]
145
+ function Sequent:Fire<T>(value: T)
146
+ assert(not self._firing, "cannot fire while already firing")
147
+ self._firing = true
148
+
149
+ local cancelled = false
150
+ local event: SequentEvent<T> = table.freeze({
151
+ Value = value,
152
+ Cancellable = self._cancellable,
153
+ Cancel = function(_evt)
154
+ if not self._cancellable then
155
+ warn("attempted to cancel non-cancellable event")
156
+ return
157
+ end
158
+ cancelled = true
159
+ end,
160
+ })
161
+
162
+ local thread = coroutine.running()
163
+ self._firingThread = thread
164
+ for _, connection in self._connections do
165
+ if not connection.Connected then
166
+ continue
167
+ end
168
+
169
+ -- Run the task:
170
+ local success, err = nil, nil
171
+ local taskThread = task.spawn(function()
172
+ self._taskThread = coroutine.running()
173
+
174
+ local s, e = pcall(function()
175
+ connection._callback(event)
176
+ end)
177
+
178
+ self._taskThread = nil
179
+
180
+ -- Resume the parent thread if it yielded:
181
+ if coroutine.status(thread) == "suspended" then
182
+ task.spawn(thread, s, e)
183
+ else
184
+ success, err = s, e
185
+ end
186
+ end)
187
+
188
+ -- If the task thread yielded, yield this thread too:
189
+ if success == nil then
190
+ success, err = coroutine.yield()
191
+ end
192
+
193
+ self._firingThread = nil
194
+
195
+ -- Throw error if the task failed:
196
+ if not success then
197
+ error(debug.traceback(taskThread, tostring(err)))
198
+ end
199
+
200
+ if cancelled then
201
+ break
202
+ end
203
+ end
204
+
205
+ -- If connections were disconnected while firing connections, disconnect them now:
206
+ if self._queuedDisconnect then
207
+ self._queuedDisconnect = false
208
+ for i = #self._connections, 1, -1 do
209
+ local connection = self._connections[i]
210
+ if not connection.Connected then
211
+ self:_removeConnection(connection)
212
+ end
213
+ end
214
+ end
215
+
216
+ self._firing = false
217
+ end
218
+
219
+ --[=[
220
+ Returns `true` if the Sequent is currently firing.
221
+ ]=]
222
+ function Sequent:IsFiring(): boolean
223
+ return self._firing
224
+ end
225
+
226
+ --[=[
227
+ Connects a callback to the Sequent, which gets called anytime `Fire`
228
+ is called.
229
+
230
+ The given `priority` indicates the firing priority of the callback. Higher
231
+ priority values will be run first. There are a few defaults available via
232
+ `Sequent.Priority`.
233
+ ]=]
234
+ function Sequent:Connect(callback: (...unknown) -> (), priority: number): SequentConnection
235
+ assert(not self._firing, "cannot connect while firing")
236
+
237
+ local connection = setmetatable({
238
+ Connected = true,
239
+ _callback = callback,
240
+ _priority = priority,
241
+ _sequent = self,
242
+ }, SequentConnection)
243
+
244
+ -- Find the correct index to remain sorted by priority:
245
+ local idx = #self._connections + 1
246
+ for i, c: InternalSequentConnection in self._connections do
247
+ if c._priority < priority then
248
+ idx = i
249
+ break
250
+ end
251
+ end
252
+
253
+ table.insert(self._connections, idx, connection)
254
+
255
+ return connection
256
+ end
257
+
258
+ --[=[
259
+ `Once()` is the same as `Connect()`, except the connection is automatically
260
+ disconnected after being fired once.
261
+ ]=]
262
+ function Sequent:Once(callback: (...unknown) -> (), priority: number): SequentConnection
263
+ local connection: SequentConnection
264
+
265
+ connection = self:Connect(function(...)
266
+ if not connection.Connected then
267
+ return
268
+ end
269
+ connection:Disconnect()
270
+ callback(...)
271
+ end, priority)
272
+
273
+ return connection
274
+ end
275
+
276
+ --[=[
277
+ Cancels a currently-firing Sequent.
278
+ ]=]
279
+ function Sequent:Cancel()
280
+ if not self._firing then
281
+ return
282
+ end
283
+
284
+ if self._taskThread == coroutine.running() then
285
+ error("cannot cancel sequent from connected task", 2)
286
+ end
287
+
288
+ if self._taskThread then
289
+ -- pcall needed as the task thread may have yielded from a call to
290
+ -- a roblox service, which will throw an error when calling task.cancel:
291
+ pcall(function()
292
+ task.cancel(self._taskThread)
293
+ end)
294
+ self._taskThread = nil
295
+ end
296
+
297
+ if self._firingThread then
298
+ local thread = self._firingThread
299
+ self._firingThread = nil
300
+ task.spawn(thread, true)
301
+ end
302
+ end
303
+
304
+ --[=[
305
+ Cleans up the Sequent. All connections are disconnected. The Sequent is cancelled
306
+ if it is currently firing.
307
+ ]=]
308
+ function Sequent:Destroy()
309
+ self:Cancel()
310
+
311
+ for _, connection in self._connections do
312
+ connection.Connected = false
313
+ end
314
+ end
315
+
316
+ function Sequent:_disconnect(connection)
317
+ if not connection.Connected then
318
+ return
319
+ end
320
+ connection.Connected = false
321
+
322
+ if self._firing then
323
+ self._queuedDisconnect = true
324
+ return
325
+ end
326
+
327
+ self:_removeConnection(connection)
328
+ end
329
+
330
+ function Sequent:_removeConnection(connection)
331
+ local idx = table.find(self._connections, connection)
332
+ if idx then
333
+ table.remove(self._connections, idx)
334
+ end
335
+ end
336
+
337
+ return table.freeze({
338
+ new = Sequent.new,
339
+ Priority = Priority,
340
+ })