rn-leveldb 3.11.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +92 -0
- package/android/.project +34 -0
- package/android/.settings/org.eclipse.buildship.core.prefs +13 -0
- package/android/CMakeLists.txt +69 -0
- package/android/build.gradle +125 -0
- package/android/cpp-adapter.cpp +19 -0
- package/android/gradle.properties +6 -0
- package/android/src/main/AndroidManifest.xml +4 -0
- package/android/src/main/java/com/reactnativeleveldb/LeveldbModule.java +57 -0
- package/android/src/main/java/com/reactnativeleveldb/LeveldbPackage.java +28 -0
- package/cpp/leveldb/.appveyor.yml +36 -0
- package/cpp/leveldb/.clang-format +18 -0
- package/cpp/leveldb/.travis.yml +88 -0
- package/cpp/leveldb/AUTHORS +12 -0
- package/cpp/leveldb/CMakeLists.txt +495 -0
- package/cpp/leveldb/CONTRIBUTING.md +36 -0
- package/cpp/leveldb/LICENSE +27 -0
- package/cpp/leveldb/NEWS +17 -0
- package/cpp/leveldb/README.md +231 -0
- package/cpp/leveldb/TODO +14 -0
- package/cpp/leveldb/benchmarks/db_bench.cc +990 -0
- package/cpp/leveldb/benchmarks/db_bench_sqlite3.cc +726 -0
- package/cpp/leveldb/benchmarks/db_bench_tree_db.cc +531 -0
- package/cpp/leveldb/cmake/leveldbConfig.cmake.in +9 -0
- package/cpp/leveldb/db/autocompact_test.cc +115 -0
- package/cpp/leveldb/db/builder.cc +82 -0
- package/cpp/leveldb/db/builder.h +30 -0
- package/cpp/leveldb/db/c.cc +562 -0
- package/cpp/leveldb/db/c_test.c +384 -0
- package/cpp/leveldb/db/corruption_test.cc +367 -0
- package/cpp/leveldb/db/db_impl.cc +1554 -0
- package/cpp/leveldb/db/db_impl.h +217 -0
- package/cpp/leveldb/db/db_iter.cc +318 -0
- package/cpp/leveldb/db/db_iter.h +26 -0
- package/cpp/leveldb/db/db_test.cc +2305 -0
- package/cpp/leveldb/db/dbformat.cc +136 -0
- package/cpp/leveldb/db/dbformat.h +224 -0
- package/cpp/leveldb/db/dbformat_test.cc +133 -0
- package/cpp/leveldb/db/dumpfile.cc +232 -0
- package/cpp/leveldb/db/fault_injection_test.cc +555 -0
- package/cpp/leveldb/db/filename.cc +141 -0
- package/cpp/leveldb/db/filename.h +83 -0
- package/cpp/leveldb/db/filename_test.cc +132 -0
- package/cpp/leveldb/db/leveldbutil.cc +64 -0
- package/cpp/leveldb/db/log_format.h +35 -0
- package/cpp/leveldb/db/log_reader.cc +274 -0
- package/cpp/leveldb/db/log_reader.h +112 -0
- package/cpp/leveldb/db/log_test.cc +563 -0
- package/cpp/leveldb/db/log_writer.cc +111 -0
- package/cpp/leveldb/db/log_writer.h +54 -0
- package/cpp/leveldb/db/memtable.cc +137 -0
- package/cpp/leveldb/db/memtable.h +87 -0
- package/cpp/leveldb/db/recovery_test.cc +339 -0
- package/cpp/leveldb/db/repair.cc +451 -0
- package/cpp/leveldb/db/skiplist.h +382 -0
- package/cpp/leveldb/db/skiplist_test.cc +373 -0
- package/cpp/leveldb/db/snapshot.h +95 -0
- package/cpp/leveldb/db/table_cache.cc +120 -0
- package/cpp/leveldb/db/table_cache.h +57 -0
- package/cpp/leveldb/db/version_edit.cc +257 -0
- package/cpp/leveldb/db/version_edit.h +106 -0
- package/cpp/leveldb/db/version_edit_test.cc +46 -0
- package/cpp/leveldb/db/version_set.cc +1562 -0
- package/cpp/leveldb/db/version_set.h +393 -0
- package/cpp/leveldb/db/version_set_test.cc +336 -0
- package/cpp/leveldb/db/write_batch.cc +150 -0
- package/cpp/leveldb/db/write_batch_internal.h +45 -0
- package/cpp/leveldb/db/write_batch_test.cc +137 -0
- package/cpp/leveldb/doc/benchmark.html +459 -0
- package/cpp/leveldb/doc/impl.md +172 -0
- package/cpp/leveldb/doc/index.md +523 -0
- package/cpp/leveldb/doc/log_format.md +75 -0
- package/cpp/leveldb/doc/table_format.md +107 -0
- package/cpp/leveldb/helpers/memenv/memenv.cc +390 -0
- package/cpp/leveldb/helpers/memenv/memenv.h +22 -0
- package/cpp/leveldb/helpers/memenv/memenv_test.cc +264 -0
- package/cpp/leveldb/include/leveldb/c.h +270 -0
- package/cpp/leveldb/include/leveldb/cache.h +111 -0
- package/cpp/leveldb/include/leveldb/comparator.h +64 -0
- package/cpp/leveldb/include/leveldb/db.h +167 -0
- package/cpp/leveldb/include/leveldb/dumpfile.h +28 -0
- package/cpp/leveldb/include/leveldb/env.h +417 -0
- package/cpp/leveldb/include/leveldb/export.h +33 -0
- package/cpp/leveldb/include/leveldb/filter_policy.h +72 -0
- package/cpp/leveldb/include/leveldb/iterator.h +112 -0
- package/cpp/leveldb/include/leveldb/options.h +187 -0
- package/cpp/leveldb/include/leveldb/slice.h +114 -0
- package/cpp/leveldb/include/leveldb/status.h +122 -0
- package/cpp/leveldb/include/leveldb/table.h +84 -0
- package/cpp/leveldb/include/leveldb/table_builder.h +93 -0
- package/cpp/leveldb/include/leveldb/write_batch.h +83 -0
- package/cpp/leveldb/issues/issue178_test.cc +90 -0
- package/cpp/leveldb/issues/issue200_test.cc +59 -0
- package/cpp/leveldb/issues/issue320_test.cc +131 -0
- package/cpp/leveldb/port/README.md +10 -0
- package/cpp/leveldb/port/port.h +19 -0
- package/cpp/leveldb/port/port_config.h.in +33 -0
- package/cpp/leveldb/port/port_example.h +100 -0
- package/cpp/leveldb/port/port_stdcxx.h +151 -0
- package/cpp/leveldb/port/thread_annotations.h +108 -0
- package/cpp/leveldb/table/block.cc +267 -0
- package/cpp/leveldb/table/block.h +44 -0
- package/cpp/leveldb/table/block_builder.cc +107 -0
- package/cpp/leveldb/table/block_builder.h +54 -0
- package/cpp/leveldb/table/filter_block.cc +106 -0
- package/cpp/leveldb/table/filter_block.h +68 -0
- package/cpp/leveldb/table/filter_block_test.cc +127 -0
- package/cpp/leveldb/table/format.cc +141 -0
- package/cpp/leveldb/table/format.h +99 -0
- package/cpp/leveldb/table/iterator.cc +76 -0
- package/cpp/leveldb/table/iterator_wrapper.h +92 -0
- package/cpp/leveldb/table/merger.cc +191 -0
- package/cpp/leveldb/table/merger.h +26 -0
- package/cpp/leveldb/table/table.cc +271 -0
- package/cpp/leveldb/table/table_builder.cc +265 -0
- package/cpp/leveldb/table/table_test.cc +834 -0
- package/cpp/leveldb/table/two_level_iterator.cc +171 -0
- package/cpp/leveldb/table/two_level_iterator.h +31 -0
- package/cpp/leveldb/third_party/benchmark/.clang-format +5 -0
- package/cpp/leveldb/third_party/benchmark/.github/ISSUE_TEMPLATE/bug_report.md +32 -0
- package/cpp/leveldb/third_party/benchmark/.github/ISSUE_TEMPLATE/feature_request.md +20 -0
- package/cpp/leveldb/third_party/benchmark/.github/workflows/build-and-test.yml +38 -0
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- package/cpp/leveldb/util/cache_test.cc +229 -0
- package/cpp/leveldb/util/coding.cc +166 -0
- package/cpp/leveldb/util/coding.h +122 -0
- package/cpp/leveldb/util/coding_test.cc +198 -0
- package/cpp/leveldb/util/comparator.cc +75 -0
- package/cpp/leveldb/util/crc32c.cc +380 -0
- package/cpp/leveldb/util/crc32c.h +43 -0
- package/cpp/leveldb/util/crc32c_test.cc +61 -0
- package/cpp/leveldb/util/env.cc +108 -0
- package/cpp/leveldb/util/env_posix.cc +893 -0
- package/cpp/leveldb/util/env_posix_test.cc +353 -0
- package/cpp/leveldb/util/env_posix_test_helper.h +28 -0
- package/cpp/leveldb/util/env_test.cc +240 -0
- package/cpp/leveldb/util/env_windows.cc +796 -0
- package/cpp/leveldb/util/env_windows_test.cc +65 -0
- package/cpp/leveldb/util/env_windows_test_helper.h +25 -0
- package/cpp/leveldb/util/filter_policy.cc +11 -0
- package/cpp/leveldb/util/hash.cc +55 -0
- package/cpp/leveldb/util/hash.h +19 -0
- package/cpp/leveldb/util/hash_test.cc +46 -0
- package/cpp/leveldb/util/histogram.cc +272 -0
- package/cpp/leveldb/util/histogram.h +44 -0
- package/cpp/leveldb/util/logging.cc +82 -0
- package/cpp/leveldb/util/logging.h +44 -0
- package/cpp/leveldb/util/logging_test.cc +145 -0
- package/cpp/leveldb/util/mutexlock.h +39 -0
- package/cpp/leveldb/util/no_destructor.h +46 -0
- package/cpp/leveldb/util/no_destructor_test.cc +49 -0
- package/cpp/leveldb/util/options.cc +14 -0
- package/cpp/leveldb/util/posix_logger.h +130 -0
- package/cpp/leveldb/util/random.h +63 -0
- package/cpp/leveldb/util/status.cc +77 -0
- package/cpp/leveldb/util/status_test.cc +44 -0
- package/cpp/leveldb/util/testutil.cc +51 -0
- package/cpp/leveldb/util/testutil.h +82 -0
- package/cpp/leveldb/util/windows_logger.h +124 -0
- package/cpp/react-native-leveldb.cpp +694 -0
- package/cpp/react-native-leveldb.h +4 -0
- package/ios/Leveldb.h +9 -0
- package/ios/Leveldb.mm +35 -0
- package/ios/Leveldb.xcodeproj/project.pbxproj +288 -0
- package/lib/commonjs/fake.js +181 -0
- package/lib/commonjs/fake.js.map +1 -0
- package/lib/commonjs/fake.test.js +30 -0
- package/lib/commonjs/fake.test.js.map +1 -0
- package/lib/commonjs/index.js +172 -0
- package/lib/commonjs/index.js.map +1 -0
- package/lib/commonjs/package.json +1 -0
- package/lib/module/fake.js +171 -0
- package/lib/module/fake.js.map +1 -0
- package/lib/module/fake.test.js +30 -0
- package/lib/module/fake.test.js.map +1 -0
- package/lib/module/index.js +165 -0
- package/lib/module/index.js.map +1 -0
- package/lib/typescript/fake.d.ts +34 -0
- package/lib/typescript/fake.d.ts.map +1 -0
- package/lib/typescript/fake.test.d.ts +2 -0
- package/lib/typescript/fake.test.d.ts.map +1 -0
- package/lib/typescript/index.d.ts +72 -0
- package/lib/typescript/index.d.ts.map +1 -0
- package/package.json +157 -0
- package/rn-leveldb.podspec +30 -0
- package/src/fake.test.ts +37 -0
- package/src/fake.ts +203 -0
- package/src/index.ts +291 -0
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/* Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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Use of this source code is governed by a BSD-style license that can be
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found in the LICENSE file. See the AUTHORS file for names of contributors.
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C bindings for leveldb. May be useful as a stable ABI that can be
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used by programs that keep leveldb in a shared library, or for
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a JNI api.
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Does not support:
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. getters for the option types
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. custom comparators that implement key shortening
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. custom iter, db, env, cache implementations using just the C bindings
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Some conventions:
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(1) We expose just opaque struct pointers and functions to clients.
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This allows us to change internal representations without having to
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recompile clients.
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(2) For simplicity, there is no equivalent to the Slice type. Instead,
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the caller has to pass the pointer and length as separate
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arguments.
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(3) Errors are represented by a null-terminated c string. NULL
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means no error. All operations that can raise an error are passed
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a "char** errptr" as the last argument. One of the following must
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be true on entry:
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*errptr == NULL
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*errptr points to a malloc()ed null-terminated error message
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(On Windows, *errptr must have been malloc()-ed by this library.)
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On success, a leveldb routine leaves *errptr unchanged.
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On failure, leveldb frees the old value of *errptr and
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set *errptr to a malloc()ed error message.
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(4) Bools have the type uint8_t (0 == false; rest == true)
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(5) All of the pointer arguments must be non-NULL.
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*/
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#ifndef STORAGE_LEVELDB_INCLUDE_C_H_
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#define STORAGE_LEVELDB_INCLUDE_C_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdarg.h>
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#include <stddef.h>
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#include <stdint.h>
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#include "leveldb/export.h"
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/* Exported types */
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typedef struct leveldb_t leveldb_t;
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typedef struct leveldb_cache_t leveldb_cache_t;
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typedef struct leveldb_comparator_t leveldb_comparator_t;
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typedef struct leveldb_env_t leveldb_env_t;
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typedef struct leveldb_filelock_t leveldb_filelock_t;
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typedef struct leveldb_filterpolicy_t leveldb_filterpolicy_t;
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typedef struct leveldb_iterator_t leveldb_iterator_t;
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typedef struct leveldb_logger_t leveldb_logger_t;
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typedef struct leveldb_options_t leveldb_options_t;
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typedef struct leveldb_randomfile_t leveldb_randomfile_t;
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typedef struct leveldb_readoptions_t leveldb_readoptions_t;
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typedef struct leveldb_seqfile_t leveldb_seqfile_t;
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typedef struct leveldb_snapshot_t leveldb_snapshot_t;
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typedef struct leveldb_writablefile_t leveldb_writablefile_t;
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typedef struct leveldb_writebatch_t leveldb_writebatch_t;
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typedef struct leveldb_writeoptions_t leveldb_writeoptions_t;
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/* DB operations */
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LEVELDB_EXPORT leveldb_t* leveldb_open(const leveldb_options_t* options,
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const char* name, char** errptr);
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LEVELDB_EXPORT void leveldb_close(leveldb_t* db);
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LEVELDB_EXPORT void leveldb_put(leveldb_t* db,
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const leveldb_writeoptions_t* options,
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const char* key, size_t keylen, const char* val,
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size_t vallen, char** errptr);
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LEVELDB_EXPORT void leveldb_delete(leveldb_t* db,
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const leveldb_writeoptions_t* options,
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const char* key, size_t keylen,
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char** errptr);
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LEVELDB_EXPORT void leveldb_write(leveldb_t* db,
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const leveldb_writeoptions_t* options,
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leveldb_writebatch_t* batch, char** errptr);
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/* Returns NULL if not found. A malloc()ed array otherwise.
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Stores the length of the array in *vallen. */
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LEVELDB_EXPORT char* leveldb_get(leveldb_t* db,
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const leveldb_readoptions_t* options,
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const char* key, size_t keylen, size_t* vallen,
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char** errptr);
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LEVELDB_EXPORT leveldb_iterator_t* leveldb_create_iterator(
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leveldb_t* db, const leveldb_readoptions_t* options);
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LEVELDB_EXPORT const leveldb_snapshot_t* leveldb_create_snapshot(leveldb_t* db);
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LEVELDB_EXPORT void leveldb_release_snapshot(
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leveldb_t* db, const leveldb_snapshot_t* snapshot);
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/* Returns NULL if property name is unknown.
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Else returns a pointer to a malloc()-ed null-terminated value. */
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LEVELDB_EXPORT char* leveldb_property_value(leveldb_t* db,
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const char* propname);
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LEVELDB_EXPORT void leveldb_approximate_sizes(
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leveldb_t* db, int num_ranges, const char* const* range_start_key,
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const size_t* range_start_key_len, const char* const* range_limit_key,
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const size_t* range_limit_key_len, uint64_t* sizes);
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LEVELDB_EXPORT void leveldb_compact_range(leveldb_t* db, const char* start_key,
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size_t start_key_len,
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const char* limit_key,
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size_t limit_key_len);
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/* Management operations */
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LEVELDB_EXPORT void leveldb_destroy_db(const leveldb_options_t* options,
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const char* name, char** errptr);
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LEVELDB_EXPORT void leveldb_repair_db(const leveldb_options_t* options,
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const char* name, char** errptr);
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/* Iterator */
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LEVELDB_EXPORT void leveldb_iter_destroy(leveldb_iterator_t*);
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LEVELDB_EXPORT uint8_t leveldb_iter_valid(const leveldb_iterator_t*);
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LEVELDB_EXPORT void leveldb_iter_seek_to_first(leveldb_iterator_t*);
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LEVELDB_EXPORT void leveldb_iter_seek_to_last(leveldb_iterator_t*);
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LEVELDB_EXPORT void leveldb_iter_seek(leveldb_iterator_t*, const char* k,
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size_t klen);
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LEVELDB_EXPORT void leveldb_iter_next(leveldb_iterator_t*);
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LEVELDB_EXPORT void leveldb_iter_prev(leveldb_iterator_t*);
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LEVELDB_EXPORT const char* leveldb_iter_key(const leveldb_iterator_t*,
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size_t* klen);
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LEVELDB_EXPORT const char* leveldb_iter_value(const leveldb_iterator_t*,
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size_t* vlen);
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LEVELDB_EXPORT void leveldb_iter_get_error(const leveldb_iterator_t*,
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char** errptr);
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/* Write batch */
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LEVELDB_EXPORT leveldb_writebatch_t* leveldb_writebatch_create(void);
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LEVELDB_EXPORT void leveldb_writebatch_destroy(leveldb_writebatch_t*);
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LEVELDB_EXPORT void leveldb_writebatch_clear(leveldb_writebatch_t*);
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LEVELDB_EXPORT void leveldb_writebatch_put(leveldb_writebatch_t*,
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const char* key, size_t klen,
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const char* val, size_t vlen);
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LEVELDB_EXPORT void leveldb_writebatch_delete(leveldb_writebatch_t*,
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const char* key, size_t klen);
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LEVELDB_EXPORT void leveldb_writebatch_iterate(
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const leveldb_writebatch_t*, void* state,
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void (*put)(void*, const char* k, size_t klen, const char* v, size_t vlen),
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void (*deleted)(void*, const char* k, size_t klen));
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LEVELDB_EXPORT void leveldb_writebatch_append(
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leveldb_writebatch_t* destination, const leveldb_writebatch_t* source);
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/* Options */
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LEVELDB_EXPORT leveldb_options_t* leveldb_options_create(void);
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LEVELDB_EXPORT void leveldb_options_destroy(leveldb_options_t*);
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LEVELDB_EXPORT void leveldb_options_set_comparator(leveldb_options_t*,
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leveldb_comparator_t*);
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LEVELDB_EXPORT void leveldb_options_set_filter_policy(leveldb_options_t*,
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leveldb_filterpolicy_t*);
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LEVELDB_EXPORT void leveldb_options_set_create_if_missing(leveldb_options_t*,
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uint8_t);
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LEVELDB_EXPORT void leveldb_options_set_error_if_exists(leveldb_options_t*,
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uint8_t);
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LEVELDB_EXPORT void leveldb_options_set_paranoid_checks(leveldb_options_t*,
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uint8_t);
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LEVELDB_EXPORT void leveldb_options_set_env(leveldb_options_t*, leveldb_env_t*);
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LEVELDB_EXPORT void leveldb_options_set_info_log(leveldb_options_t*,
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leveldb_logger_t*);
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LEVELDB_EXPORT void leveldb_options_set_write_buffer_size(leveldb_options_t*,
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size_t);
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LEVELDB_EXPORT void leveldb_options_set_max_open_files(leveldb_options_t*, int);
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LEVELDB_EXPORT void leveldb_options_set_cache(leveldb_options_t*,
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leveldb_cache_t*);
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LEVELDB_EXPORT void leveldb_options_set_block_size(leveldb_options_t*, size_t);
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LEVELDB_EXPORT void leveldb_options_set_block_restart_interval(
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leveldb_options_t*, int);
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LEVELDB_EXPORT void leveldb_options_set_max_file_size(leveldb_options_t*,
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size_t);
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enum { leveldb_no_compression = 0, leveldb_snappy_compression = 1 };
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LEVELDB_EXPORT void leveldb_options_set_compression(leveldb_options_t*, int);
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/* Comparator */
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LEVELDB_EXPORT leveldb_comparator_t* leveldb_comparator_create(
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void* state, void (*destructor)(void*),
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int (*compare)(void*, const char* a, size_t alen, const char* b,
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size_t blen),
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const char* (*name)(void*));
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LEVELDB_EXPORT void leveldb_comparator_destroy(leveldb_comparator_t*);
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/* Filter policy */
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LEVELDB_EXPORT leveldb_filterpolicy_t* leveldb_filterpolicy_create(
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void* state, void (*destructor)(void*),
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char* (*create_filter)(void*, const char* const* key_array,
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const size_t* key_length_array, int num_keys,
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size_t* filter_length),
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uint8_t (*key_may_match)(void*, const char* key, size_t length,
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const char* filter, size_t filter_length),
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const char* (*name)(void*));
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LEVELDB_EXPORT void leveldb_filterpolicy_destroy(leveldb_filterpolicy_t*);
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LEVELDB_EXPORT leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(
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int bits_per_key);
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/* Read options */
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LEVELDB_EXPORT leveldb_readoptions_t* leveldb_readoptions_create(void);
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LEVELDB_EXPORT void leveldb_readoptions_destroy(leveldb_readoptions_t*);
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LEVELDB_EXPORT void leveldb_readoptions_set_verify_checksums(
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225
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leveldb_readoptions_t*, uint8_t);
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226
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LEVELDB_EXPORT void leveldb_readoptions_set_fill_cache(leveldb_readoptions_t*,
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uint8_t);
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LEVELDB_EXPORT void leveldb_readoptions_set_snapshot(leveldb_readoptions_t*,
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const leveldb_snapshot_t*);
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231
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/* Write options */
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233
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LEVELDB_EXPORT leveldb_writeoptions_t* leveldb_writeoptions_create(void);
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234
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LEVELDB_EXPORT void leveldb_writeoptions_destroy(leveldb_writeoptions_t*);
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235
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LEVELDB_EXPORT void leveldb_writeoptions_set_sync(leveldb_writeoptions_t*,
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236
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uint8_t);
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237
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238
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/* Cache */
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239
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240
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LEVELDB_EXPORT leveldb_cache_t* leveldb_cache_create_lru(size_t capacity);
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241
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LEVELDB_EXPORT void leveldb_cache_destroy(leveldb_cache_t* cache);
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/* Env */
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LEVELDB_EXPORT leveldb_env_t* leveldb_create_default_env(void);
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LEVELDB_EXPORT void leveldb_env_destroy(leveldb_env_t*);
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+
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/* If not NULL, the returned buffer must be released using leveldb_free(). */
|
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LEVELDB_EXPORT char* leveldb_env_get_test_directory(leveldb_env_t*);
|
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|
+
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/* Utility */
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/* Calls free(ptr).
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REQUIRES: ptr was malloc()-ed and returned by one of the routines
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in this file. Note that in certain cases (typically on Windows), you
|
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may need to call this routine instead of free(ptr) to dispose of
|
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malloc()-ed memory returned by this library. */
|
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|
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LEVELDB_EXPORT void leveldb_free(void* ptr);
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+
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/* Return the major version number for this release. */
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LEVELDB_EXPORT int leveldb_major_version(void);
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+
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|
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/* Return the minor version number for this release. */
|
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|
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LEVELDB_EXPORT int leveldb_minor_version(void);
|
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|
+
|
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|
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#ifdef __cplusplus
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} /* end extern "C" */
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#endif
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+
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#endif /* STORAGE_LEVELDB_INCLUDE_C_H_ */
|
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@@ -0,0 +1,111 @@
|
|
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|
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
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|
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// Use of this source code is governed by a BSD-style license that can be
|
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|
+
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
4
|
+
//
|
|
5
|
+
// A Cache is an interface that maps keys to values. It has internal
|
|
6
|
+
// synchronization and may be safely accessed concurrently from
|
|
7
|
+
// multiple threads. It may automatically evict entries to make room
|
|
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|
+
// for new entries. Values have a specified charge against the cache
|
|
9
|
+
// capacity. For example, a cache where the values are variable
|
|
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|
+
// length strings, may use the length of the string as the charge for
|
|
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|
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// the string.
|
|
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|
+
//
|
|
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|
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// A builtin cache implementation with a least-recently-used eviction
|
|
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|
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// policy is provided. Clients may use their own implementations if
|
|
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|
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// they want something more sophisticated (like scan-resistance, a
|
|
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|
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// custom eviction policy, variable cache sizing, etc.)
|
|
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|
+
|
|
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|
+
#ifndef STORAGE_LEVELDB_INCLUDE_CACHE_H_
|
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|
+
#define STORAGE_LEVELDB_INCLUDE_CACHE_H_
|
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|
+
|
|
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|
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#include <cstdint>
|
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|
+
|
|
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|
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#include "leveldb/export.h"
|
|
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|
+
#include "leveldb/slice.h"
|
|
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|
+
|
|
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|
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namespace leveldb {
|
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|
+
|
|
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|
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class LEVELDB_EXPORT Cache;
|
|
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|
+
|
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|
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// Create a new cache with a fixed size capacity. This implementation
|
|
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|
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// of Cache uses a least-recently-used eviction policy.
|
|
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|
+
LEVELDB_EXPORT Cache* NewLRUCache(size_t capacity);
|
|
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|
+
|
|
34
|
+
class LEVELDB_EXPORT Cache {
|
|
35
|
+
public:
|
|
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|
+
Cache() = default;
|
|
37
|
+
|
|
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|
+
Cache(const Cache&) = delete;
|
|
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|
+
Cache& operator=(const Cache&) = delete;
|
|
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|
+
|
|
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|
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// Destroys all existing entries by calling the "deleter"
|
|
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|
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// function that was passed to the constructor.
|
|
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|
+
virtual ~Cache();
|
|
44
|
+
|
|
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|
+
// Opaque handle to an entry stored in the cache.
|
|
46
|
+
struct Handle {};
|
|
47
|
+
|
|
48
|
+
// Insert a mapping from key->value into the cache and assign it
|
|
49
|
+
// the specified charge against the total cache capacity.
|
|
50
|
+
//
|
|
51
|
+
// Returns a handle that corresponds to the mapping. The caller
|
|
52
|
+
// must call this->Release(handle) when the returned mapping is no
|
|
53
|
+
// longer needed.
|
|
54
|
+
//
|
|
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|
+
// When the inserted entry is no longer needed, the key and
|
|
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|
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// value will be passed to "deleter".
|
|
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|
+
virtual Handle* Insert(const Slice& key, void* value, size_t charge,
|
|
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|
+
void (*deleter)(const Slice& key, void* value)) = 0;
|
|
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|
+
|
|
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|
+
// If the cache has no mapping for "key", returns nullptr.
|
|
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|
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//
|
|
62
|
+
// Else return a handle that corresponds to the mapping. The caller
|
|
63
|
+
// must call this->Release(handle) when the returned mapping is no
|
|
64
|
+
// longer needed.
|
|
65
|
+
virtual Handle* Lookup(const Slice& key) = 0;
|
|
66
|
+
|
|
67
|
+
// Release a mapping returned by a previous Lookup().
|
|
68
|
+
// REQUIRES: handle must not have been released yet.
|
|
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|
+
// REQUIRES: handle must have been returned by a method on *this.
|
|
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|
+
virtual void Release(Handle* handle) = 0;
|
|
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|
+
|
|
72
|
+
// Return the value encapsulated in a handle returned by a
|
|
73
|
+
// successful Lookup().
|
|
74
|
+
// REQUIRES: handle must not have been released yet.
|
|
75
|
+
// REQUIRES: handle must have been returned by a method on *this.
|
|
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|
+
virtual void* Value(Handle* handle) = 0;
|
|
77
|
+
|
|
78
|
+
// If the cache contains entry for key, erase it. Note that the
|
|
79
|
+
// underlying entry will be kept around until all existing handles
|
|
80
|
+
// to it have been released.
|
|
81
|
+
virtual void Erase(const Slice& key) = 0;
|
|
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|
+
|
|
83
|
+
// Return a new numeric id. May be used by multiple clients who are
|
|
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|
+
// sharing the same cache to partition the key space. Typically the
|
|
85
|
+
// client will allocate a new id at startup and prepend the id to
|
|
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|
+
// its cache keys.
|
|
87
|
+
virtual uint64_t NewId() = 0;
|
|
88
|
+
|
|
89
|
+
// Remove all cache entries that are not actively in use. Memory-constrained
|
|
90
|
+
// applications may wish to call this method to reduce memory usage.
|
|
91
|
+
// Default implementation of Prune() does nothing. Subclasses are strongly
|
|
92
|
+
// encouraged to override the default implementation. A future release of
|
|
93
|
+
// leveldb may change Prune() to a pure abstract method.
|
|
94
|
+
virtual void Prune() {}
|
|
95
|
+
|
|
96
|
+
// Return an estimate of the combined charges of all elements stored in the
|
|
97
|
+
// cache.
|
|
98
|
+
virtual size_t TotalCharge() const = 0;
|
|
99
|
+
|
|
100
|
+
private:
|
|
101
|
+
void LRU_Remove(Handle* e);
|
|
102
|
+
void LRU_Append(Handle* e);
|
|
103
|
+
void Unref(Handle* e);
|
|
104
|
+
|
|
105
|
+
struct Rep;
|
|
106
|
+
Rep* rep_;
|
|
107
|
+
};
|
|
108
|
+
|
|
109
|
+
} // namespace leveldb
|
|
110
|
+
|
|
111
|
+
#endif // STORAGE_LEVELDB_INCLUDE_CACHE_H_
|
|
@@ -0,0 +1,64 @@
|
|
|
1
|
+
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
2
|
+
// Use of this source code is governed by a BSD-style license that can be
|
|
3
|
+
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
4
|
+
|
|
5
|
+
#ifndef STORAGE_LEVELDB_INCLUDE_COMPARATOR_H_
|
|
6
|
+
#define STORAGE_LEVELDB_INCLUDE_COMPARATOR_H_
|
|
7
|
+
|
|
8
|
+
#include <string>
|
|
9
|
+
|
|
10
|
+
#include "leveldb/export.h"
|
|
11
|
+
|
|
12
|
+
namespace leveldb {
|
|
13
|
+
|
|
14
|
+
class Slice;
|
|
15
|
+
|
|
16
|
+
// A Comparator object provides a total order across slices that are
|
|
17
|
+
// used as keys in an sstable or a database. A Comparator implementation
|
|
18
|
+
// must be thread-safe since leveldb may invoke its methods concurrently
|
|
19
|
+
// from multiple threads.
|
|
20
|
+
class LEVELDB_EXPORT Comparator {
|
|
21
|
+
public:
|
|
22
|
+
virtual ~Comparator();
|
|
23
|
+
|
|
24
|
+
// Three-way comparison. Returns value:
|
|
25
|
+
// < 0 iff "a" < "b",
|
|
26
|
+
// == 0 iff "a" == "b",
|
|
27
|
+
// > 0 iff "a" > "b"
|
|
28
|
+
virtual int Compare(const Slice& a, const Slice& b) const = 0;
|
|
29
|
+
|
|
30
|
+
// The name of the comparator. Used to check for comparator
|
|
31
|
+
// mismatches (i.e., a DB created with one comparator is
|
|
32
|
+
// accessed using a different comparator.
|
|
33
|
+
//
|
|
34
|
+
// The client of this package should switch to a new name whenever
|
|
35
|
+
// the comparator implementation changes in a way that will cause
|
|
36
|
+
// the relative ordering of any two keys to change.
|
|
37
|
+
//
|
|
38
|
+
// Names starting with "leveldb." are reserved and should not be used
|
|
39
|
+
// by any clients of this package.
|
|
40
|
+
virtual const char* Name() const = 0;
|
|
41
|
+
|
|
42
|
+
// Advanced functions: these are used to reduce the space requirements
|
|
43
|
+
// for internal data structures like index blocks.
|
|
44
|
+
|
|
45
|
+
// If *start < limit, changes *start to a short string in [start,limit).
|
|
46
|
+
// Simple comparator implementations may return with *start unchanged,
|
|
47
|
+
// i.e., an implementation of this method that does nothing is correct.
|
|
48
|
+
virtual void FindShortestSeparator(std::string* start,
|
|
49
|
+
const Slice& limit) const = 0;
|
|
50
|
+
|
|
51
|
+
// Changes *key to a short string >= *key.
|
|
52
|
+
// Simple comparator implementations may return with *key unchanged,
|
|
53
|
+
// i.e., an implementation of this method that does nothing is correct.
|
|
54
|
+
virtual void FindShortSuccessor(std::string* key) const = 0;
|
|
55
|
+
};
|
|
56
|
+
|
|
57
|
+
// Return a builtin comparator that uses lexicographic byte-wise
|
|
58
|
+
// ordering. The result remains the property of this module and
|
|
59
|
+
// must not be deleted.
|
|
60
|
+
LEVELDB_EXPORT const Comparator* BytewiseComparator();
|
|
61
|
+
|
|
62
|
+
} // namespace leveldb
|
|
63
|
+
|
|
64
|
+
#endif // STORAGE_LEVELDB_INCLUDE_COMPARATOR_H_
|
|
@@ -0,0 +1,167 @@
|
|
|
1
|
+
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
2
|
+
// Use of this source code is governed by a BSD-style license that can be
|
|
3
|
+
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
4
|
+
|
|
5
|
+
#ifndef STORAGE_LEVELDB_INCLUDE_DB_H_
|
|
6
|
+
#define STORAGE_LEVELDB_INCLUDE_DB_H_
|
|
7
|
+
|
|
8
|
+
#include <cstdint>
|
|
9
|
+
#include <cstdio>
|
|
10
|
+
|
|
11
|
+
#include "leveldb/export.h"
|
|
12
|
+
#include "leveldb/iterator.h"
|
|
13
|
+
#include "leveldb/options.h"
|
|
14
|
+
|
|
15
|
+
namespace leveldb {
|
|
16
|
+
|
|
17
|
+
// Update CMakeLists.txt if you change these
|
|
18
|
+
static const int kMajorVersion = 1;
|
|
19
|
+
static const int kMinorVersion = 22;
|
|
20
|
+
|
|
21
|
+
struct Options;
|
|
22
|
+
struct ReadOptions;
|
|
23
|
+
struct WriteOptions;
|
|
24
|
+
class WriteBatch;
|
|
25
|
+
|
|
26
|
+
// Abstract handle to particular state of a DB.
|
|
27
|
+
// A Snapshot is an immutable object and can therefore be safely
|
|
28
|
+
// accessed from multiple threads without any external synchronization.
|
|
29
|
+
class LEVELDB_EXPORT Snapshot {
|
|
30
|
+
protected:
|
|
31
|
+
virtual ~Snapshot();
|
|
32
|
+
};
|
|
33
|
+
|
|
34
|
+
// A range of keys
|
|
35
|
+
struct LEVELDB_EXPORT Range {
|
|
36
|
+
Range() = default;
|
|
37
|
+
Range(const Slice& s, const Slice& l) : start(s), limit(l) {}
|
|
38
|
+
|
|
39
|
+
Slice start; // Included in the range
|
|
40
|
+
Slice limit; // Not included in the range
|
|
41
|
+
};
|
|
42
|
+
|
|
43
|
+
// A DB is a persistent ordered map from keys to values.
|
|
44
|
+
// A DB is safe for concurrent access from multiple threads without
|
|
45
|
+
// any external synchronization.
|
|
46
|
+
class LEVELDB_EXPORT DB {
|
|
47
|
+
public:
|
|
48
|
+
// Open the database with the specified "name".
|
|
49
|
+
// Stores a pointer to a heap-allocated database in *dbptr and returns
|
|
50
|
+
// OK on success.
|
|
51
|
+
// Stores nullptr in *dbptr and returns a non-OK status on error.
|
|
52
|
+
// Caller should delete *dbptr when it is no longer needed.
|
|
53
|
+
static Status Open(const Options& options, const std::string& name,
|
|
54
|
+
DB** dbptr);
|
|
55
|
+
|
|
56
|
+
DB() = default;
|
|
57
|
+
|
|
58
|
+
DB(const DB&) = delete;
|
|
59
|
+
DB& operator=(const DB&) = delete;
|
|
60
|
+
|
|
61
|
+
virtual ~DB();
|
|
62
|
+
|
|
63
|
+
// Set the database entry for "key" to "value". Returns OK on success,
|
|
64
|
+
// and a non-OK status on error.
|
|
65
|
+
// Note: consider setting options.sync = true.
|
|
66
|
+
virtual Status Put(const WriteOptions& options, const Slice& key,
|
|
67
|
+
const Slice& value) = 0;
|
|
68
|
+
|
|
69
|
+
// Remove the database entry (if any) for "key". Returns OK on
|
|
70
|
+
// success, and a non-OK status on error. It is not an error if "key"
|
|
71
|
+
// did not exist in the database.
|
|
72
|
+
// Note: consider setting options.sync = true.
|
|
73
|
+
virtual Status Delete(const WriteOptions& options, const Slice& key) = 0;
|
|
74
|
+
|
|
75
|
+
// Apply the specified updates to the database.
|
|
76
|
+
// Returns OK on success, non-OK on failure.
|
|
77
|
+
// Note: consider setting options.sync = true.
|
|
78
|
+
virtual Status Write(const WriteOptions& options, WriteBatch* updates) = 0;
|
|
79
|
+
|
|
80
|
+
// If the database contains an entry for "key" store the
|
|
81
|
+
// corresponding value in *value and return OK.
|
|
82
|
+
//
|
|
83
|
+
// If there is no entry for "key" leave *value unchanged and return
|
|
84
|
+
// a status for which Status::IsNotFound() returns true.
|
|
85
|
+
//
|
|
86
|
+
// May return some other Status on an error.
|
|
87
|
+
virtual Status Get(const ReadOptions& options, const Slice& key,
|
|
88
|
+
std::string* value) = 0;
|
|
89
|
+
|
|
90
|
+
// Return a heap-allocated iterator over the contents of the database.
|
|
91
|
+
// The result of NewIterator() is initially invalid (caller must
|
|
92
|
+
// call one of the Seek methods on the iterator before using it).
|
|
93
|
+
//
|
|
94
|
+
// Caller should delete the iterator when it is no longer needed.
|
|
95
|
+
// The returned iterator should be deleted before this db is deleted.
|
|
96
|
+
virtual Iterator* NewIterator(const ReadOptions& options) = 0;
|
|
97
|
+
|
|
98
|
+
// Return a handle to the current DB state. Iterators created with
|
|
99
|
+
// this handle will all observe a stable snapshot of the current DB
|
|
100
|
+
// state. The caller must call ReleaseSnapshot(result) when the
|
|
101
|
+
// snapshot is no longer needed.
|
|
102
|
+
virtual const Snapshot* GetSnapshot() = 0;
|
|
103
|
+
|
|
104
|
+
// Release a previously acquired snapshot. The caller must not
|
|
105
|
+
// use "snapshot" after this call.
|
|
106
|
+
virtual void ReleaseSnapshot(const Snapshot* snapshot) = 0;
|
|
107
|
+
|
|
108
|
+
// DB implementations can export properties about their state
|
|
109
|
+
// via this method. If "property" is a valid property understood by this
|
|
110
|
+
// DB implementation, fills "*value" with its current value and returns
|
|
111
|
+
// true. Otherwise returns false.
|
|
112
|
+
//
|
|
113
|
+
//
|
|
114
|
+
// Valid property names include:
|
|
115
|
+
//
|
|
116
|
+
// "leveldb.num-files-at-level<N>" - return the number of files at level <N>,
|
|
117
|
+
// where <N> is an ASCII representation of a level number (e.g. "0").
|
|
118
|
+
// "leveldb.stats" - returns a multi-line string that describes statistics
|
|
119
|
+
// about the internal operation of the DB.
|
|
120
|
+
// "leveldb.sstables" - returns a multi-line string that describes all
|
|
121
|
+
// of the sstables that make up the db contents.
|
|
122
|
+
// "leveldb.approximate-memory-usage" - returns the approximate number of
|
|
123
|
+
// bytes of memory in use by the DB.
|
|
124
|
+
virtual bool GetProperty(const Slice& property, std::string* value) = 0;
|
|
125
|
+
|
|
126
|
+
// For each i in [0,n-1], store in "sizes[i]", the approximate
|
|
127
|
+
// file system space used by keys in "[range[i].start .. range[i].limit)".
|
|
128
|
+
//
|
|
129
|
+
// Note that the returned sizes measure file system space usage, so
|
|
130
|
+
// if the user data compresses by a factor of ten, the returned
|
|
131
|
+
// sizes will be one-tenth the size of the corresponding user data size.
|
|
132
|
+
//
|
|
133
|
+
// The results may not include the sizes of recently written data.
|
|
134
|
+
virtual void GetApproximateSizes(const Range* range, int n,
|
|
135
|
+
uint64_t* sizes) = 0;
|
|
136
|
+
|
|
137
|
+
// Compact the underlying storage for the key range [*begin,*end].
|
|
138
|
+
// In particular, deleted and overwritten versions are discarded,
|
|
139
|
+
// and the data is rearranged to reduce the cost of operations
|
|
140
|
+
// needed to access the data. This operation should typically only
|
|
141
|
+
// be invoked by users who understand the underlying implementation.
|
|
142
|
+
//
|
|
143
|
+
// begin==nullptr is treated as a key before all keys in the database.
|
|
144
|
+
// end==nullptr is treated as a key after all keys in the database.
|
|
145
|
+
// Therefore the following call will compact the entire database:
|
|
146
|
+
// db->CompactRange(nullptr, nullptr);
|
|
147
|
+
virtual void CompactRange(const Slice* begin, const Slice* end) = 0;
|
|
148
|
+
};
|
|
149
|
+
|
|
150
|
+
// Destroy the contents of the specified database.
|
|
151
|
+
// Be very careful using this method.
|
|
152
|
+
//
|
|
153
|
+
// Note: For backwards compatibility, if DestroyDB is unable to list the
|
|
154
|
+
// database files, Status::OK() will still be returned masking this failure.
|
|
155
|
+
LEVELDB_EXPORT Status DestroyDB(const std::string& name,
|
|
156
|
+
const Options& options);
|
|
157
|
+
|
|
158
|
+
// If a DB cannot be opened, you may attempt to call this method to
|
|
159
|
+
// resurrect as much of the contents of the database as possible.
|
|
160
|
+
// Some data may be lost, so be careful when calling this function
|
|
161
|
+
// on a database that contains important information.
|
|
162
|
+
LEVELDB_EXPORT Status RepairDB(const std::string& dbname,
|
|
163
|
+
const Options& options);
|
|
164
|
+
|
|
165
|
+
} // namespace leveldb
|
|
166
|
+
|
|
167
|
+
#endif // STORAGE_LEVELDB_INCLUDE_DB_H_
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
// Copyright (c) 2014 The LevelDB Authors. All rights reserved.
|
|
2
|
+
// Use of this source code is governed by a BSD-style license that can be
|
|
3
|
+
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
4
|
+
|
|
5
|
+
#ifndef STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_
|
|
6
|
+
#define STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_
|
|
7
|
+
|
|
8
|
+
#include <string>
|
|
9
|
+
|
|
10
|
+
#include "leveldb/env.h"
|
|
11
|
+
#include "leveldb/export.h"
|
|
12
|
+
#include "leveldb/status.h"
|
|
13
|
+
|
|
14
|
+
namespace leveldb {
|
|
15
|
+
|
|
16
|
+
// Dump the contents of the file named by fname in text format to
|
|
17
|
+
// *dst. Makes a sequence of dst->Append() calls; each call is passed
|
|
18
|
+
// the newline-terminated text corresponding to a single item found
|
|
19
|
+
// in the file.
|
|
20
|
+
//
|
|
21
|
+
// Returns a non-OK result if fname does not name a leveldb storage
|
|
22
|
+
// file, or if the file cannot be read.
|
|
23
|
+
LEVELDB_EXPORT Status DumpFile(Env* env, const std::string& fname,
|
|
24
|
+
WritableFile* dst);
|
|
25
|
+
|
|
26
|
+
} // namespace leveldb
|
|
27
|
+
|
|
28
|
+
#endif // STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_
|