ohzi-core 13.0.0 → 13.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/index.mjs +1 -1
- package/build/index.mjs.map +1 -1
- package/build/index.module.js +2 -0
- package/build/index.module.js.map +1 -0
- package/package.json +4 -4
- package/src/CameraManager.ts +0 -2
- package/src/CustomBezierCurve.ts +0 -11
- package/src/Debug.ts +1 -2
- package/src/OS.ts +2 -0
- package/src/ResourceContainer.ts +4 -6
- package/src/SceneManager.ts +0 -1
- package/src/action_sequencer/ActionSequencer.ts +0 -1
- package/src/components/Input.ts +11 -11
- package/src/utilities/OMath.ts +1 -7
- package/types/BaseApplication.d.ts +1 -7
- package/types/CameraManager.d.ts +7 -5
- package/types/CustomBezierCurve.d.ts +0 -11
- package/types/Debug.d.ts +11 -167
- package/types/Graphics.d.ts +20 -94
- package/types/Initializer.d.ts +2 -4
- package/types/KeyboardInput.d.ts +1 -37
- package/types/OScreen.d.ts +7 -18
- package/types/OrthographicCamera.d.ts +5 -15
- package/types/PerspectiveCamera.d.ts +3 -12
- package/types/RenderLoop.d.ts +6 -120
- package/types/ResourceContainer.d.ts +10 -26
- package/types/SceneManager.d.ts +10 -10
- package/types/Screen.d.ts +4 -16
- package/types/Time.d.ts +3 -5
- package/types/action_sequencer/ActionEvent.d.ts +0 -5
- package/types/action_sequencer/ActionInterpolator.d.ts +5 -11
- package/types/action_sequencer/ActionSequencer.d.ts +4 -63
- package/types/action_sequencer/NumberInterpolator.d.ts +4 -12
- package/types/action_sequencer/VectorInterpolator.d.ts +5 -9
- package/types/canvas_drawer/CanvasDrawer.d.ts +3 -33
- package/types/canvas_drawer/MultiLineTextDrawer.d.ts +8 -13
- package/types/canvas_drawer/SimpleTextDrawer.d.ts +4 -8
- package/types/components/AxisHelper.d.ts +2 -2
- package/types/components/BaseObject.d.ts +9 -12
- package/types/components/EdgeMesh.d.ts +16 -42
- package/types/components/GeometryEdgeVisualizer.d.ts +8 -12
- package/types/components/Grid.d.ts +2 -2
- package/types/components/Input.d.ts +11 -11
- package/types/components/Line.d.ts +7 -28
- package/types/components/MultiLinePath.d.ts +8 -10
- package/types/components/MultiLineText2D.d.ts +12 -22
- package/types/components/ObjectAxis.d.ts +5 -8
- package/types/components/ObjectOrientedBoundingBox.d.ts +20 -45
- package/types/components/PlaneHelper.d.ts +7 -6
- package/types/components/Shape2D.d.ts +7 -14
- package/types/components/Shape3D.d.ts +6 -10
- package/types/components/Text2D.d.ts +6 -11
- package/types/components/UpdatableMaterialMesh.d.ts +5 -8
- package/types/components/WorldImage.d.ts +4 -10
- package/types/components/mouse_interactors/ObjectRotator.d.ts +17 -12
- package/types/components/sdf_text/SDFText.d.ts +1 -5
- package/types/components/sdf_text/SDFTextBatch.d.ts +4 -3
- package/types/data_textures/CustomDataTexture.d.ts +11 -9
- package/types/data_textures/RGBADataTexture.d.ts +4 -3
- package/types/data_textures/RGBAFloatDataTexture.d.ts +4 -3
- package/types/data_textures/RGBDataTexture.d.ts +4 -3
- package/types/data_textures/RGBFloatDataTexture.d.ts +4 -3
- package/types/gpu_particles/GPUParticleSystem.d.ts +9 -12
- package/types/gpu_particles/ParticleAttribute.d.ts +5 -4
- package/types/html_utilities/CSSAnimator.d.ts +3 -2
- package/types/loaders/AsyncAbstractLoader.d.ts +4 -22
- package/types/loaders/assets_loader/AssetLoader.d.ts +6 -4
- package/types/loaders/assets_loader/AsyncAssetsLoaderWorker.d.ts +1 -1
- package/types/loaders/assets_loader/ResourceBatch.d.ts +16 -14
- package/types/loaders/assets_loader/ResourceLoaderChecker.d.ts +9 -8
- package/types/materials/BaseShaderMaterial.d.ts +1 -1
- package/types/materials/BlitMaterial.d.ts +1 -1
- package/types/materials/BloomComposeMaterial.d.ts +5 -4
- package/types/materials/DeferredRendererComposeMaterial.d.ts +10 -7
- package/types/materials/DepthNormalMaterial.d.ts +1 -1
- package/types/materials/FXAAMaterial.d.ts +5 -3
- package/types/materials/MedianFilterMaterial.d.ts +3 -2
- package/types/materials/SDFScreenTextMaterial.d.ts +8 -7
- package/types/materials/SSAOMaterial.d.ts +2 -3
- package/types/materials/ScreenSpaceTextureMaterial.d.ts +9 -7
- package/types/materials/UnrealBlurMaterial.d.ts +5 -4
- package/types/materials/UnrealComposeMaterial.d.ts +5 -4
- package/types/materials/ViewPositionMaterial.d.ts +5 -4
- package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -9
- package/types/materials/gpu_particles/AttributeUpdateMaterial.d.ts +8 -7
- package/types/materials/gpu_particles/BasicParticleMaterial.d.ts +5 -4
- package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +5 -3
- package/types/primitives/Arrow.d.ts +5 -8
- package/types/primitives/Cube.d.ts +3 -8
- package/types/primitives/HorizontalPlane.d.ts +3 -9
- package/types/primitives/Sphere.d.ts +5 -7
- package/types/primitives/VerticalPlane.d.ts +3 -9
- package/types/raycast/GroupRaycaster.d.ts +20 -15
- package/types/raycast/PlaneDragResolver.d.ts +21 -16
- package/types/raycast/PlaneRaycastResolver.d.ts +8 -5
- package/types/raycast/PlaneRaycaster.d.ts +10 -9
- package/types/raycast/RaycastResolver.d.ts +8 -5
- package/types/raycast/SurfaceDragResolver.d.ts +19 -15
- package/types/raycast/states/BaseState.d.ts +7 -5
- package/types/raycast/states/IdleState.d.ts +7 -3
- package/types/raycast/states/OnRaycastEnter.d.ts +7 -3
- package/types/raycast/states/OnRaycastExit.d.ts +7 -3
- package/types/raycast/states/OnRaycastHover.d.ts +8 -3
- package/types/render_mode/BloomRender.d.ts +15 -12
- package/types/render_mode/DeferredRender.d.ts +15 -13
- package/types/render_mode/NormalAORender.d.ts +9 -8
- package/types/render_mode/UnrealBloomRender.d.ts +8 -7
- package/types/render_utilities/Blitter.d.ts +5 -6
- package/types/render_utilities/Blurrer.d.ts +5 -4
- package/types/render_utilities/DepthAndNormalsRenderer.d.ts +6 -5
- package/types/render_utilities/DualFilteringBlurrer.d.ts +8 -9
- package/types/render_utilities/GaussianBlurrer.d.ts +5 -3
- package/types/render_utilities/MedianFilter.d.ts +7 -6
- package/types/render_utilities/ViewPositionRenderer.d.ts +12 -10
- package/types/resource_loader/CubemapLoader.d.ts +2 -2
- package/types/resource_loader/DDSLoader.d.ts +9 -7
- package/types/resource_loader/FileLoader.d.ts +2 -2
- package/types/resource_loader/PointArrayLoader.d.ts +2 -3
- package/types/resource_loader/SVGLoader.d.ts +9 -7
- package/types/resource_loader/TextLoader.d.ts +2 -2
- package/types/scenes/AbstractScene.d.ts +5 -4
- package/types/shaders/grid/grid.tsl.d.ts +5 -2
- package/types/utilities/CameraUtilities.d.ts +2 -4
- package/types/utilities/FrustumPointFitter.d.ts +1 -2
- package/types/utilities/GeometryUtilities.d.ts +2 -2
- package/types/utilities/ImageUtilities.d.ts +1 -1
- package/types/utilities/OrthographicFrustumPointFitter.d.ts +1 -1
- package/types/utilities/PerspectiveFrustumPointFitter.d.ts +1 -2
- package/types/view_components/ApplicationView.d.ts +1 -1
- package/types/view_components/TransitionManager.d.ts +6 -4
- package/types/view_components/ViewManager.d.ts +5 -2
- package/types/view_components/transition/TransitionTable.d.ts +4 -1
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import type { Mesh, Vector3 } from 'three';
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import { RaycastResolver } from './RaycastResolver';
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declare class SurfaceDragResolver extends RaycastResolver {
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input: Input;
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constructor(surface_mesh: Mesh, input: Input);
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on_drag_start(contact_point: any): void;
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on_drag_move(contact_point: any): void;
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on_drag_end(): void;
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_on_update(): void;
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get drag_started(): boolean;
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on_hover(intersected_point: Vector3): void;
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on_exit(): void;
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update(): void;
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}
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export { SurfaceDragResolver };
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declare class BaseState {
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constructor();
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update(group_raycaster_context: any): void;
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on_enter(group_raycaster_context: any): void;
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on_exit(group_raycaster_context: any): void;
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}
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export { BaseState };
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import type { GroupRaycaster } from '../GroupRaycaster';
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import { BaseState } from './BaseState';
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declare class IdleState extends BaseState {
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constructor();
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}
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export { IdleState };
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}
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import type { GroupRaycaster } from '../GroupRaycaster';
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declare class OnRaycastEnter extends BaseState {
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constructor();
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on_enter(context: GroupRaycaster): void;
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}
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export { OnRaycastEnter };
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import type { GroupRaycaster } from '../GroupRaycaster';
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declare class OnRaycastExit extends BaseState {
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constructor();
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export { OnRaycastExit };
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import type { GroupRaycaster } from '../GroupRaycaster';
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declare class OnRaycastHover extends BaseState {
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constructor();
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export { OnRaycastHover };
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export { BloomRender };
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declare class DeferredRender extends BaseRender {
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constructor();
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export { DeferredRender };
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import { Mesh } from "three/src/objects/Mesh";
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import { OrthographicCamera } from "three/src/cameras/OrthographicCamera";
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@@ -1,9 +1,10 @@
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import type { RenderTarget, Texture } from "three";
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import type { BoxBlurMaterial } from "../materials/BoxBlurMaterial";
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export class Blurrer {
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constructor(renderer: any);
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RT1:
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RT2:
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RT1: RenderTarget<Texture>;
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RT2: RenderTarget<Texture>;
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box_blur_mat: BoxBlurMaterial;
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blur(RT: any): void;
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}
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import { WebGLRenderTarget } from "three/src/renderers/WebGLRenderTarget";
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import { BoxBlurMaterial } from "../materials/BoxBlurMaterial";
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@@ -1,11 +1,12 @@
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import type { RenderTarget, Texture } from "three";
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import type { ClearDepthNormalMaterial } from "../materials/ClearDepthNormalMaterial";
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import type { DepthNormalMaterial } from "../materials/DepthNormalMaterial";
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export class DepthAndNormalsRenderer {
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RT:
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RT: RenderTarget<Texture>;
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clear_depth_normal_mat: ClearDepthNormalMaterial;
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depth_normal_material: DepthNormalMaterial;
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render(graphics: any): void;
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__resize_RT_if_necessary(): void;
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get render_target():
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get render_target(): RenderTarget<Texture>;
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}
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import { WebGLRenderTarget } from "three/src/renderers/WebGLRenderTarget";
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import { ClearDepthNormalMaterial } from "../materials/ClearDepthNormalMaterial";
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import { DepthNormalMaterial } from "../materials/DepthNormalMaterial";
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import type { RenderTarget, Texture } from "three";
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import type { AlphaFilterMaterial } from "../materials/AlphaFilterMaterial";
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import type { DualFilteringBlurMaterial } from "../materials/DualFilteringBlurMaterial";
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export class DualFilteringBlurrer {
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constructor();
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current_width: number;
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current_height: number;
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RT0:
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RT1:
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RT2:
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RT3:
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RT4:
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RT0: RenderTarget<Texture>;
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RT1: RenderTarget<Texture>;
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RT2: RenderTarget<Texture>;
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RT3: RenderTarget<Texture>;
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RT4: RenderTarget<Texture>;
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upscale_blur_mat: DualFilteringBlurMaterial;
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downscale_blur_mat: DualFilteringBlurMaterial;
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alpha_filter_mat: AlphaFilterMaterial;
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blur(RT: any): void;
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check_RT_resize(width: any, height: any): void;
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}
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import { WebGLRenderTarget } from "three/src/renderers/WebGLRenderTarget";
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import { AlphaFilterMaterial } from "../materials/AlphaFilterMaterial";
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import { DualFilteringBlurMaterial } from "../materials/DualFilteringBlurMaterial";
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-
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@@ -1,3 +1,6 @@
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import type { RenderTarget, Texture } from "three";
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import type { LuminosityHighPassMaterial } from "../materials/LuminosityHighPassMaterial";
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+
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export class GaussianBlurrer {
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constructor(nMips?: number);
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current_width: number;
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@@ -12,8 +15,9 @@ export class GaussianBlurrer {
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magFilter: 1006;
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format: 1023;
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};
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-
renderTargetBright:
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+
renderTargetBright: RenderTarget<Texture>;
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luminosity_high_pass_mat: LuminosityHighPassMaterial;
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+
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blur(RT: any, use_luminosity_high_pass: any): void;
|
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|
get_blurred_texture(): any;
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get_blurred_RT(): any;
|
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@@ -23,5 +27,3 @@ export class GaussianBlurrer {
|
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dispose_materials(): void;
|
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28
|
dispose_RT(): void;
|
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}
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|
-
import { WebGLRenderTarget } from "three/src/renderers/WebGLRenderTarget";
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-
import { LuminosityHighPassMaterial } from "../materials/LuminosityHighPassMaterial";
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@@ -1,11 +1,12 @@
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1
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+
import type { RenderTarget, Texture, Vector2 } from "three";
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2
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+
import type { MedianFilterMaterial } from "../materials/MedianFilterMaterial";
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3
|
+
|
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1
4
|
export class MedianFilter {
|
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5
|
constructor(renderer: any);
|
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3
|
-
RT:
|
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4
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-
RT1:
|
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|
+
RT: RenderTarget<Texture>;
|
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7
|
+
RT1: RenderTarget<Texture>;
|
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5
8
|
median_filter_mat: MedianFilterMaterial;
|
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6
|
-
|
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9
|
+
|
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|
+
filter(texture: any): RenderTarget<Texture>;
|
|
7
11
|
get_size(tex: any): Vector2;
|
|
8
12
|
}
|
|
9
|
-
import { WebGLRenderTarget } from "three/src/renderers/WebGLRenderTarget";
|
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10
|
-
import { MedianFilterMaterial } from "../materials/MedianFilterMaterial";
|
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11
|
-
import { Vector2 } from "three/src/math/Vector2";
|
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@@ -1,10 +1,12 @@
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1
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-
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2
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-
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3
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-
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4
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-
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-
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-
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-
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8
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-
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9
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-
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10
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-
|
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1
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+
import { Color, RenderTarget } from 'three';
|
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2
|
+
import type { Renderer, Texture } from 'three/webgpu';
|
|
3
|
+
import { ViewPositionMaterial } from '../materials/ViewPositionMaterial';
|
|
4
|
+
declare class ViewPositionRenderer {
|
|
5
|
+
RT: RenderTarget;
|
|
6
|
+
clear_color: Color;
|
|
7
|
+
render_pos_mat: ViewPositionMaterial;
|
|
8
|
+
constructor();
|
|
9
|
+
render(context: any, renderer: Renderer): void;
|
|
10
|
+
get render_target(): RenderTarget<Texture<unknown>>;
|
|
11
|
+
}
|
|
12
|
+
export { ViewPositionRenderer };
|
|
@@ -1,8 +1,8 @@
|
|
|
1
|
+
import type { CubeTextureLoader } from "three";
|
|
2
|
+
import { AbstractLoader } from "./AbstractLoader";
|
|
1
3
|
export class CubemapLoader extends AbstractLoader {
|
|
2
4
|
constructor(resource_id: any, url: any, extension: any, size: any);
|
|
3
5
|
loader: CubeTextureLoader;
|
|
4
6
|
urls: string[];
|
|
5
7
|
on_preloaded_finished(resource_container: any): void;
|
|
6
8
|
}
|
|
7
|
-
import { AbstractLoader } from "./AbstractLoader";
|
|
8
|
-
import { CubeTextureLoader } from "three/src/loaders/CubeTextureLoader";
|
|
@@ -1,7 +1,9 @@
|
|
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1
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-
|
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2
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-
|
|
3
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-
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4
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-
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5
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-
|
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6
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-
|
|
7
|
-
|
|
1
|
+
import type { ResourceContainer } from '../loaders/assets_loader/ResourceContainer';
|
|
2
|
+
import { AbstractLoader } from './AbstractLoader';
|
|
3
|
+
import { DDSLoader as TDDSLoader } from 'three/examples/jsm/loaders/DDSLoader.js';
|
|
4
|
+
declare class DDSLoader extends AbstractLoader {
|
|
5
|
+
loader: TDDSLoader;
|
|
6
|
+
constructor(resource_id: string, url: string, size: number);
|
|
7
|
+
on_preloaded_finished(resource_container: ResourceContainer): void;
|
|
8
|
+
}
|
|
9
|
+
export { DDSLoader };
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
+
import type { FileLoader as TFileLoader } from "three";
|
|
2
|
+
import { AbstractLoader } from "./AbstractLoader";
|
|
1
3
|
export class FileLoader extends AbstractLoader {
|
|
2
4
|
constructor(resource_id: any, url: any, size: any);
|
|
3
5
|
loader: TFileLoader;
|
|
4
6
|
on_preloaded_finished(resource_container: any): void;
|
|
5
7
|
}
|
|
6
|
-
import { AbstractLoader } from "./AbstractLoader";
|
|
7
|
-
import { FileLoader as TFileLoader } from "three/src/loaders/FileLoader";
|
|
@@ -1,9 +1,8 @@
|
|
|
1
|
+
import type { FileLoader, Vector3 } from "three";
|
|
2
|
+
import { AbstractLoader } from "./AbstractLoader";
|
|
1
3
|
export class PointArrayLoader extends AbstractLoader {
|
|
2
4
|
constructor(resource_id: any, url: any, size: any);
|
|
3
5
|
loader: FileLoader;
|
|
4
6
|
on_preloaded_finished(resource_container: any): void;
|
|
5
7
|
parse_path(raw_data: any): Vector3[];
|
|
6
8
|
}
|
|
7
|
-
import { AbstractLoader } from "./AbstractLoader";
|
|
8
|
-
import { FileLoader } from "three/src/loaders/FileLoader";
|
|
9
|
-
import { Vector3 } from "three/src/math/Vector3";
|
|
@@ -1,7 +1,9 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
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|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
1
|
+
import type { ResourceContainer } from '../loaders/assets_loader/ResourceContainer';
|
|
2
|
+
import { AbstractLoader } from './AbstractLoader';
|
|
3
|
+
import { SVGLoader as TSVGLoader } from 'three/examples/jsm/loaders/SVGLoader.js';
|
|
4
|
+
declare class SVGLoader extends AbstractLoader {
|
|
5
|
+
loader: TSVGLoader;
|
|
6
|
+
constructor(resource_id: string, url: string, size: number);
|
|
7
|
+
on_preloaded_finished(resource_container: ResourceContainer): void;
|
|
8
|
+
}
|
|
9
|
+
export { SVGLoader };
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
+
import type { FileLoader as TFileLoader } from "three";
|
|
2
|
+
import { AbstractLoader } from "./AbstractLoader";
|
|
1
3
|
export class TextLoader extends AbstractLoader {
|
|
2
4
|
constructor(resource_id: any, url: any, size: any);
|
|
3
5
|
loader: TFileLoader;
|
|
4
6
|
on_preloaded_finished(resource_container: any): void;
|
|
5
7
|
}
|
|
6
|
-
import { AbstractLoader } from "./AbstractLoader";
|
|
7
|
-
import { FileLoader as TFileLoader } from "three/src/loaders/FileLoader";
|
|
@@ -1,3 +1,8 @@
|
|
|
1
|
+
import { Scene } from "three";
|
|
2
|
+
import type { HighQualityLoadingState } from "./loading_states/HighQualityLoadingState";
|
|
3
|
+
import type { LoadingState } from "./loading_states/LoadingState";
|
|
4
|
+
import type { RegularLoadingState } from "./loading_states/RegularLoadingState";
|
|
5
|
+
|
|
1
6
|
export class AbstractScene extends Scene {
|
|
2
7
|
constructor({ name, compilators }: {
|
|
3
8
|
name: any;
|
|
@@ -26,7 +31,3 @@ export class AbstractScene extends Scene {
|
|
|
26
31
|
on_assets_compiled(): void;
|
|
27
32
|
on_high_quality_assets_ready(): void;
|
|
28
33
|
}
|
|
29
|
-
import { Scene } from "three/src/scenes/Scene";
|
|
30
|
-
import { RegularLoadingState } from "./loading_states/RegularLoadingState";
|
|
31
|
-
import { HighQualityLoadingState } from "./loading_states/HighQualityLoadingState";
|
|
32
|
-
import { LoadingState } from "./loading_states/LoadingState";
|
|
@@ -1,3 +1,6 @@
|
|
|
1
|
+
import MathNode from "three/src/nodes/math/MathNode.js";
|
|
2
|
+
import OperatorNode from "three/src/nodes/math/OperatorNode.js";
|
|
3
|
+
|
|
1
4
|
/**
|
|
2
5
|
* Grid shader material using TSL (Three.js Shading Language)
|
|
3
6
|
* Creates a wireframe grid effect using barycentric coordinates
|
|
@@ -5,6 +8,6 @@
|
|
|
5
8
|
* @returns {{colorNode: any, opacityNode: any}} - TSL nodes for color and opacity
|
|
6
9
|
*/
|
|
7
10
|
export declare function createGridShader(color?: string): {
|
|
8
|
-
colorNode:
|
|
9
|
-
opacityNode:
|
|
11
|
+
colorNode: MathNode;
|
|
12
|
+
opacityNode: OperatorNode;
|
|
10
13
|
};
|
|
@@ -1,3 +1,5 @@
|
|
|
1
|
+
import type { Matrix4, Plane, Ray, Vector3 } from "three";
|
|
2
|
+
|
|
1
3
|
export { camera_utilities as CameraUtilities };
|
|
2
4
|
declare const camera_utilities: CameraUtilities;
|
|
3
5
|
declare class CameraUtilities {
|
|
@@ -34,7 +36,3 @@ declare class CameraUtilities {
|
|
|
34
36
|
};
|
|
35
37
|
reference_zoom: number;
|
|
36
38
|
}
|
|
37
|
-
import { Matrix4 } from "three/src/math/Matrix4";
|
|
38
|
-
import { Plane } from "three/src/math/Plane";
|
|
39
|
-
import { Ray } from "three/src/math/Ray";
|
|
40
|
-
import { Vector3 } from "three/src/math/Vector3";
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import type { Sphere, Vector3 } from "three";
|
|
1
2
|
export class FrustumPointFitter {
|
|
2
3
|
sphere: Sphere;
|
|
3
4
|
fit_points(points: any, camera_quaternion: any, vertical_fov: any, aspect: any): Vector3;
|
|
@@ -10,5 +11,3 @@ export class FrustumPointFitter {
|
|
|
10
11
|
get_right_plane_normal(camera_quaternion: any, h_fov: any): Vector3;
|
|
11
12
|
get_distance_to_fit_rect(width: any, height: any, vertical_fov: any, aspect: any): number;
|
|
12
13
|
}
|
|
13
|
-
import { Sphere } from "three/src/math/Sphere";
|
|
14
|
-
import { Vector3 } from "three/src/math/Vector3";
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
+
import type { BufferGeometry } from "three";
|
|
1
2
|
export class GeometryUtilities {
|
|
2
|
-
static convert_to_non_indexed_geometry(geometry_buffer: any): BufferGeometry
|
|
3
|
+
static convert_to_non_indexed_geometry(geometry_buffer: any): BufferGeometry;
|
|
3
4
|
static add_barycentric_attribute(non_indexed_geometry_buffer: any): void;
|
|
4
5
|
}
|
|
5
|
-
import { BufferGeometry } from "three/src/core/BufferGeometry";
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import type { Vector3 } from "three";
|
|
1
2
|
export class OrthographicFrustumPointFitter {
|
|
2
3
|
fit_points(points: any, camera_quaternion: any, vertical_fov: any, aspect: any): {
|
|
3
4
|
center: Vector3;
|
|
@@ -5,4 +6,3 @@ export class OrthographicFrustumPointFitter {
|
|
|
5
6
|
};
|
|
6
7
|
get_distance_to_fit_rect(width: any, height: any, vertical_fov: any, aspect: any): number;
|
|
7
8
|
}
|
|
8
|
-
import { Vector3 } from "three/src/math/Vector3";
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import type { Sphere, Vector3 } from "three";
|
|
1
2
|
export class PerspectiveFrustumPointFitter {
|
|
2
3
|
sphere: Sphere;
|
|
3
4
|
fit_points(points: any, camera_quaternion: any, vertical_fov: any, aspect: any): Vector3;
|
|
@@ -10,5 +11,3 @@ export class PerspectiveFrustumPointFitter {
|
|
|
10
11
|
get_right_plane_normal(camera_quaternion: any, h_fov: any): Vector3;
|
|
11
12
|
get_distance_to_fit_rect(width: any, height: any, vertical_fov: any, aspect: any): number;
|
|
12
13
|
}
|
|
13
|
-
import { Sphere } from "three/src/math/Sphere";
|
|
14
|
-
import { Vector3 } from "three/src/math/Vector3";
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import { ViewState } from "./ViewState";
|
|
1
2
|
export class ApplicationView extends ViewState {
|
|
2
3
|
constructor({ name, url, container, transition_data }: {
|
|
3
4
|
name: any;
|
|
@@ -10,4 +11,3 @@ export class ApplicationView extends ViewState {
|
|
|
10
11
|
current_opacity: number;
|
|
11
12
|
set_opacity(current_state_data: any): void;
|
|
12
13
|
}
|
|
13
|
-
import { ViewState } from "./ViewState";
|
|
@@ -1,3 +1,7 @@
|
|
|
1
|
+
import type { TransitionTable } from "./transition/TransitionTable";
|
|
2
|
+
import type { ViewStateTransitionHandler } from "./transition/ViewStateTransitionHandler";
|
|
3
|
+
import type { ViewState } from "./ViewState";
|
|
4
|
+
|
|
1
5
|
export { transition_manager as TransitionManager };
|
|
2
6
|
declare const transition_manager: TransitionManager;
|
|
3
7
|
declare class TransitionManager {
|
|
@@ -5,7 +9,8 @@ declare class TransitionManager {
|
|
|
5
9
|
transition_handler: ViewStateTransitionHandler;
|
|
6
10
|
get action_sequencer(): any;
|
|
7
11
|
get current_state_data(): {};
|
|
8
|
-
|
|
12
|
+
|
|
13
|
+
get_current_state(): ViewState;
|
|
9
14
|
go_to_state(state: any, skip?: boolean): void;
|
|
10
15
|
before_update(): void;
|
|
11
16
|
update(): void;
|
|
@@ -15,6 +20,3 @@ declare class TransitionManager {
|
|
|
15
20
|
set_state(state: any): void;
|
|
16
21
|
set_default_state_data(default_state_data: any): void;
|
|
17
22
|
}
|
|
18
|
-
import type { TransitionTable } from "./transition/TransitionTable";
|
|
19
|
-
import type { ViewStateTransitionHandler } from "./transition/ViewStateTransitionHandler";
|
|
20
|
-
|
|
@@ -1,8 +1,11 @@
|
|
|
1
|
+
import type { ViewState } from "../../src/view_components/ViewState";
|
|
2
|
+
|
|
1
3
|
export { view_manager as ViewManager };
|
|
2
4
|
declare const view_manager: ViewManager;
|
|
3
5
|
declare class ViewManager {
|
|
4
6
|
views: any[];
|
|
5
7
|
browser_title_suffix: string;
|
|
8
|
+
|
|
6
9
|
update(): void;
|
|
7
10
|
go_to_view(view_name: any, change_url?: boolean, skip?: boolean): void;
|
|
8
11
|
go_to_scene(scene_name: any, change_url?: boolean, skip?: boolean): void;
|
|
@@ -10,8 +13,8 @@ declare class ViewManager {
|
|
|
10
13
|
has_view(view_name: any): boolean;
|
|
11
14
|
set_view(view_name: any): void;
|
|
12
15
|
set_browser_title_suffix(title_suffix: any): void;
|
|
13
|
-
get_current_view():
|
|
14
|
-
get_view_by_name(view_name: any):
|
|
16
|
+
get_current_view(): ViewState;
|
|
17
|
+
get_view_by_name(view_name: any): ViewState;
|
|
15
18
|
get(view_name: any): any;
|
|
16
19
|
get_by_url(url: any): any;
|
|
17
20
|
__change_browser_url(url: any): void;
|
|
@@ -1,7 +1,10 @@
|
|
|
1
|
+
import type { ActionSequencer } from "../../index";
|
|
2
|
+
|
|
1
3
|
export class TransitionTable {
|
|
2
4
|
transitions: any[];
|
|
3
5
|
default_state_data: {};
|
|
4
|
-
|
|
6
|
+
|
|
7
|
+
get(from_state_name: any, to_state_name: any, current_context: any): ActionSequencer;
|
|
5
8
|
add_transitions(transitions: any): void;
|
|
6
9
|
set_transitions(transitions: any): void;
|
|
7
10
|
set_default_state_data(default_state_data: any): void;
|