ohzi-core 13.0.0 → 13.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/index.mjs +1 -1
- package/build/index.mjs.map +1 -1
- package/build/index.module.js +2 -0
- package/build/index.module.js.map +1 -0
- package/package.json +4 -4
- package/src/CameraManager.ts +0 -2
- package/src/CustomBezierCurve.ts +0 -11
- package/src/Debug.ts +1 -2
- package/src/OS.ts +2 -0
- package/src/ResourceContainer.ts +4 -6
- package/src/SceneManager.ts +0 -1
- package/src/action_sequencer/ActionSequencer.ts +0 -1
- package/src/components/Input.ts +11 -11
- package/src/utilities/OMath.ts +1 -7
- package/types/BaseApplication.d.ts +1 -7
- package/types/CameraManager.d.ts +7 -5
- package/types/CustomBezierCurve.d.ts +0 -11
- package/types/Debug.d.ts +11 -167
- package/types/Graphics.d.ts +20 -94
- package/types/Initializer.d.ts +2 -4
- package/types/KeyboardInput.d.ts +1 -37
- package/types/OScreen.d.ts +7 -18
- package/types/OrthographicCamera.d.ts +5 -15
- package/types/PerspectiveCamera.d.ts +3 -12
- package/types/RenderLoop.d.ts +6 -120
- package/types/ResourceContainer.d.ts +10 -26
- package/types/SceneManager.d.ts +10 -10
- package/types/Screen.d.ts +4 -16
- package/types/Time.d.ts +3 -5
- package/types/action_sequencer/ActionEvent.d.ts +0 -5
- package/types/action_sequencer/ActionInterpolator.d.ts +5 -11
- package/types/action_sequencer/ActionSequencer.d.ts +4 -63
- package/types/action_sequencer/NumberInterpolator.d.ts +4 -12
- package/types/action_sequencer/VectorInterpolator.d.ts +5 -9
- package/types/canvas_drawer/CanvasDrawer.d.ts +3 -33
- package/types/canvas_drawer/MultiLineTextDrawer.d.ts +8 -13
- package/types/canvas_drawer/SimpleTextDrawer.d.ts +4 -8
- package/types/components/AxisHelper.d.ts +2 -2
- package/types/components/BaseObject.d.ts +9 -12
- package/types/components/EdgeMesh.d.ts +16 -42
- package/types/components/GeometryEdgeVisualizer.d.ts +8 -12
- package/types/components/Grid.d.ts +2 -2
- package/types/components/Input.d.ts +11 -11
- package/types/components/Line.d.ts +7 -28
- package/types/components/MultiLinePath.d.ts +8 -10
- package/types/components/MultiLineText2D.d.ts +12 -22
- package/types/components/ObjectAxis.d.ts +5 -8
- package/types/components/ObjectOrientedBoundingBox.d.ts +20 -45
- package/types/components/PlaneHelper.d.ts +7 -6
- package/types/components/Shape2D.d.ts +7 -14
- package/types/components/Shape3D.d.ts +6 -10
- package/types/components/Text2D.d.ts +6 -11
- package/types/components/UpdatableMaterialMesh.d.ts +5 -8
- package/types/components/WorldImage.d.ts +4 -10
- package/types/components/mouse_interactors/ObjectRotator.d.ts +17 -12
- package/types/components/sdf_text/SDFText.d.ts +1 -5
- package/types/components/sdf_text/SDFTextBatch.d.ts +4 -3
- package/types/data_textures/CustomDataTexture.d.ts +11 -9
- package/types/data_textures/RGBADataTexture.d.ts +4 -3
- package/types/data_textures/RGBAFloatDataTexture.d.ts +4 -3
- package/types/data_textures/RGBDataTexture.d.ts +4 -3
- package/types/data_textures/RGBFloatDataTexture.d.ts +4 -3
- package/types/gpu_particles/GPUParticleSystem.d.ts +9 -12
- package/types/gpu_particles/ParticleAttribute.d.ts +5 -4
- package/types/html_utilities/CSSAnimator.d.ts +3 -2
- package/types/loaders/AsyncAbstractLoader.d.ts +4 -22
- package/types/loaders/assets_loader/AssetLoader.d.ts +6 -4
- package/types/loaders/assets_loader/AsyncAssetsLoaderWorker.d.ts +1 -1
- package/types/loaders/assets_loader/ResourceBatch.d.ts +16 -14
- package/types/loaders/assets_loader/ResourceLoaderChecker.d.ts +9 -8
- package/types/materials/BaseShaderMaterial.d.ts +1 -1
- package/types/materials/BlitMaterial.d.ts +1 -1
- package/types/materials/BloomComposeMaterial.d.ts +5 -4
- package/types/materials/DeferredRendererComposeMaterial.d.ts +10 -7
- package/types/materials/DepthNormalMaterial.d.ts +1 -1
- package/types/materials/FXAAMaterial.d.ts +5 -3
- package/types/materials/MedianFilterMaterial.d.ts +3 -2
- package/types/materials/SDFScreenTextMaterial.d.ts +8 -7
- package/types/materials/SSAOMaterial.d.ts +2 -3
- package/types/materials/ScreenSpaceTextureMaterial.d.ts +9 -7
- package/types/materials/UnrealBlurMaterial.d.ts +5 -4
- package/types/materials/UnrealComposeMaterial.d.ts +5 -4
- package/types/materials/ViewPositionMaterial.d.ts +5 -4
- package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -9
- package/types/materials/gpu_particles/AttributeUpdateMaterial.d.ts +8 -7
- package/types/materials/gpu_particles/BasicParticleMaterial.d.ts +5 -4
- package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +5 -3
- package/types/primitives/Arrow.d.ts +5 -8
- package/types/primitives/Cube.d.ts +3 -8
- package/types/primitives/HorizontalPlane.d.ts +3 -9
- package/types/primitives/Sphere.d.ts +5 -7
- package/types/primitives/VerticalPlane.d.ts +3 -9
- package/types/raycast/GroupRaycaster.d.ts +20 -15
- package/types/raycast/PlaneDragResolver.d.ts +21 -16
- package/types/raycast/PlaneRaycastResolver.d.ts +8 -5
- package/types/raycast/PlaneRaycaster.d.ts +10 -9
- package/types/raycast/RaycastResolver.d.ts +8 -5
- package/types/raycast/SurfaceDragResolver.d.ts +19 -15
- package/types/raycast/states/BaseState.d.ts +7 -5
- package/types/raycast/states/IdleState.d.ts +7 -3
- package/types/raycast/states/OnRaycastEnter.d.ts +7 -3
- package/types/raycast/states/OnRaycastExit.d.ts +7 -3
- package/types/raycast/states/OnRaycastHover.d.ts +8 -3
- package/types/render_mode/BloomRender.d.ts +15 -12
- package/types/render_mode/DeferredRender.d.ts +15 -13
- package/types/render_mode/NormalAORender.d.ts +9 -8
- package/types/render_mode/UnrealBloomRender.d.ts +8 -7
- package/types/render_utilities/Blitter.d.ts +5 -6
- package/types/render_utilities/Blurrer.d.ts +5 -4
- package/types/render_utilities/DepthAndNormalsRenderer.d.ts +6 -5
- package/types/render_utilities/DualFilteringBlurrer.d.ts +8 -9
- package/types/render_utilities/GaussianBlurrer.d.ts +5 -3
- package/types/render_utilities/MedianFilter.d.ts +7 -6
- package/types/render_utilities/ViewPositionRenderer.d.ts +12 -10
- package/types/resource_loader/CubemapLoader.d.ts +2 -2
- package/types/resource_loader/DDSLoader.d.ts +9 -7
- package/types/resource_loader/FileLoader.d.ts +2 -2
- package/types/resource_loader/PointArrayLoader.d.ts +2 -3
- package/types/resource_loader/SVGLoader.d.ts +9 -7
- package/types/resource_loader/TextLoader.d.ts +2 -2
- package/types/scenes/AbstractScene.d.ts +5 -4
- package/types/shaders/grid/grid.tsl.d.ts +5 -2
- package/types/utilities/CameraUtilities.d.ts +2 -4
- package/types/utilities/FrustumPointFitter.d.ts +1 -2
- package/types/utilities/GeometryUtilities.d.ts +2 -2
- package/types/utilities/ImageUtilities.d.ts +1 -1
- package/types/utilities/OrthographicFrustumPointFitter.d.ts +1 -1
- package/types/utilities/PerspectiveFrustumPointFitter.d.ts +1 -2
- package/types/view_components/ApplicationView.d.ts +1 -1
- package/types/view_components/TransitionManager.d.ts +6 -4
- package/types/view_components/ViewManager.d.ts +5 -2
- package/types/view_components/transition/TransitionTable.d.ts +4 -1
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "ohzi-core",
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"version": "13.0.
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"version": "13.0.2",
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"description": "OHZI Interactive Core Library",
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"type": "module",
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"source": "src/index.ts",
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@@ -21,7 +21,7 @@
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"build": "rollup -c",
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"create-tag": "node tasks/app/create_tag.mjs",
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"fix-syntax": "npx eslint src --fix || echo 'Done.'",
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"generate-types": "npx -p typescript tsc
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"generate-types": "npx -p typescript tsc",
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"upload": "yarn build && npm publish && yarn create-tag",
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"create-view": "node ./tasks/create_view/create_view.mjs",
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"create-scene": "node ./tasks/create_scene/create_scene.mjs",
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@@ -46,12 +46,12 @@
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"registry": "https://registry.npmjs.org/"
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},
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"dependencies": {
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"three": "0.
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"three": "0.183.0"
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},
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"devDependencies": {
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"@rollup/plugin-typescript": "^12.3.0",
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"@types/node": "^25.0.3",
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"@types/three": "0.
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"@types/three": "0.183.0",
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"@typescript-eslint/eslint-plugin": "^8.18.2",
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"@typescript-eslint/parser": "^8.18.2",
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"eslint": "^8.57.0",
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package/src/CameraManager.ts
CHANGED
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@@ -17,7 +17,6 @@ class CameraManager
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this._current = camera;
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}
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/** @type {PerspectiveCamera} */
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get current()
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{
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return this._current;
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this._spectator = camera;
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}
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/** @type {PerspectiveCamera} */
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get spectator()
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{
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return this._spectator;
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package/src/CustomBezierCurve.ts
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original_points: Vector3[];
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tmp_points: Vector3[];
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/**
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* @param {Vector3[]} points
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*/
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constructor(points: Vector3[])
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{
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this.original_points = [];
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}
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}
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/**
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* @param {number} point_amount
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* @returns {Vector3[]}
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*/
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build(point_amount: number): Vector3[]
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{
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const curve = [];
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return curve;
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}
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/**
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* @returns {Vector3}
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*/
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get_point_at(t: number): Vector3
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{
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for (let i = 0; i < this.original_points.length; i++)
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package/src/Debug.ts
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camera: PerspectiveCamera;
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canvas_renderer: any;
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ctx: any;
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display_texture_meshes: Mesh
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display_texture_meshes: Mesh[];
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rt_debug: RenderTarget;
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scene: AbstractScene;
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/** @type { Mesh<PlaneGeometry, ScreenSpaceTextureMaterial>[] } */
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this.display_texture_meshes = [];
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this.ctx = undefined;
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package/src/OS.ts
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is_mac: boolean;
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is_mobile: boolean;
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is_windows: boolean;
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operating_systems: {
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WINDOWS: string;
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};
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init()
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package/src/ResourceContainer.ts
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import type { Object3D, Texture } from 'three';
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class ResourceContainer
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resources: Record<string,
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resources: Record<string, any>;
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set_resource(name: string, url: string, resource:
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set_resource(name: string, url: string, resource: any)
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{
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get_resource(name: string):
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get_resource(name: string): any
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package/src/SceneManager.ts
CHANGED
package/src/components/Input.ts
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pointer_is_over_element(elem: any): boolean;
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get pointers():
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get pointer_pos():
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get pointer_pos_delta():
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get pointers(): Vector2[];
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get pointer_pos(): Vector2;
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get pointer_pos_delta(): Vector2;
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get NDC(): Vector2;
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get NDC_delta(): Vector2;
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get pointer_center():
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get pointer_center_delta():
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get pointer_center_NDC():
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get pointer_center_NDC_delta():
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get pointer_center(): Vector2;
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get pointer_center_delta(): Vector2;
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get pointer_center_NDC(): Vector2;
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get pointer_center_NDC_delta(): Vector2;
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get_pointer_NDC(index?: number):
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get_pointer_NDC_delta(index?: number):
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get_pointer_pos(index?: number): Vector2;
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get_pointer_pos_delta(index?: number): Vector2;
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get_pointer_NDC(index?: number): Vector2;
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get_pointer_NDC_delta(index?: number): Vector2;
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dispose(): void;
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}
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package/src/utilities/OMath.ts
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return OMath.clamp(x, 0, 1);
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}
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* Generate a [UUID]{@link https://en.wikipedia.org/wiki/Universally_unique_identifier}
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* (universally unique identifier).
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*
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static generate_uuid(): string
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{
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// http://stackoverflow.com/questions/105034/how-to-create-a-guid-uuid-in-javascript/21963136#21963136
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import type { RenderLoop } from "./RenderLoop";
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}
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import { RenderLoop } from "./RenderLoop";
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package/types/CameraManager.d.ts
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6
7
|
_spectator: PerspectiveCamera;
|
|
7
8
|
set current(arg: PerspectiveCamera);
|
|
8
|
-
/** @type {PerspectiveCamera} */
|
|
9
9
|
get current(): PerspectiveCamera;
|
|
10
10
|
set spectator(arg: PerspectiveCamera);
|
|
11
|
-
/** @type {PerspectiveCamera} */
|
|
12
11
|
get spectator(): PerspectiveCamera;
|
|
13
12
|
}
|
|
14
|
-
|
|
13
|
+
|
|
14
|
+
declare const camera_manager: CameraManager;
|
|
15
|
+
export { camera_manager as CameraManager };
|
|
16
|
+
|
|
@@ -2,19 +2,8 @@ import { Vector3 } from 'three';
|
|
|
2
2
|
declare class CustomBezierCurve {
|
|
3
3
|
original_points: Vector3[];
|
|
4
4
|
tmp_points: Vector3[];
|
|
5
|
-
/**
|
|
6
|
-
* @param {Vector3[]} points
|
|
7
|
-
*/
|
|
8
5
|
constructor(points: Vector3[]);
|
|
9
|
-
/**
|
|
10
|
-
* @param {number} point_amount
|
|
11
|
-
* @returns {Vector3[]}
|
|
12
|
-
*/
|
|
13
6
|
build(point_amount: number): Vector3[];
|
|
14
|
-
/**
|
|
15
|
-
* @param {number} t
|
|
16
|
-
* @returns {Vector3}
|
|
17
|
-
*/
|
|
18
7
|
get_point_at(t: number): Vector3;
|
|
19
8
|
}
|
|
20
9
|
export { CustomBezierCurve };
|
package/types/Debug.d.ts
CHANGED
|
@@ -1,3 +1,11 @@
|
|
|
1
|
+
import type { Box3, Box3Helper, Line, Mesh, RenderTarget, Scene, Texture, Vector2, Vector3 } from "three";
|
|
2
|
+
import type { AxisHelper } from "./components/AxisHelper";
|
|
3
|
+
import type { Graphics } from "./Graphics";
|
|
4
|
+
import type { PerspectiveCamera } from "./PerspectiveCamera";
|
|
5
|
+
import type { Arrow } from "./primitives/Arrow";
|
|
6
|
+
import type { Cube } from "./primitives/Cube";
|
|
7
|
+
import type { Sphere } from "./primitives/Sphere";
|
|
8
|
+
|
|
1
9
|
export { debug as Debug };
|
|
2
10
|
declare const debug: Debug;
|
|
3
11
|
declare class Debug {
|
|
@@ -5,194 +13,30 @@ declare class Debug {
|
|
|
5
13
|
Vector3_one: Vector3;
|
|
6
14
|
Vector3_zero: Vector3;
|
|
7
15
|
canvas_renderer: any;
|
|
8
|
-
|
|
9
|
-
display_texture_meshes: Mesh<PlaneGeometry, ScreenSpaceTextureMaterial>[];
|
|
16
|
+
display_texture_meshes: Mesh[];
|
|
10
17
|
ctx: any;
|
|
11
18
|
scene: Scene;
|
|
12
19
|
camera: PerspectiveCamera;
|
|
13
|
-
/**
|
|
14
|
-
* @param {Vector3} origin
|
|
15
|
-
* @param {Vector3} dir
|
|
16
|
-
* @param {number | string} color
|
|
17
|
-
* @returns {Arrow}
|
|
18
|
-
*/
|
|
19
20
|
draw_arrow(origin: Vector3, dir: Vector3, color?: number | string): Arrow;
|
|
20
21
|
draw_axis(): AxisHelper;
|
|
21
|
-
/**
|
|
22
|
-
* @param {RenderTarget} RT
|
|
23
|
-
*/
|
|
24
22
|
set_debug_RT(RT: RenderTarget): void;
|
|
25
23
|
rt_debug: RenderTarget<Texture>;
|
|
26
|
-
/**
|
|
27
|
-
* @param {Vector2 | Vector3} position_2d
|
|
28
|
-
* @param {number} width
|
|
29
|
-
* @param {number} height
|
|
30
|
-
* @param {number | string} color
|
|
31
|
-
*/
|
|
32
24
|
draw_rectangle(position_2d: Vector2 | Vector3, width: number, height: number, color: number | string): void;
|
|
33
25
|
clear(): void;
|
|
34
|
-
/**
|
|
35
|
-
* @param {Vector3 | Vector2} from
|
|
36
|
-
* @param {Vector3 | Vector2} to
|
|
37
|
-
* @param {number | string} color
|
|
38
|
-
*/
|
|
39
26
|
draw_line_2D(from: Vector3 | Vector2, to: Vector3 | Vector2, color: number | string): void;
|
|
40
|
-
/**
|
|
41
|
-
* @param {Vector3[]} points
|
|
42
|
-
* @param {number | string} color
|
|
43
|
-
* @returns {Line}
|
|
44
|
-
*/
|
|
45
27
|
draw_line(points: Vector3[], color?: number | string): Line;
|
|
46
|
-
/**
|
|
47
|
-
* @param {Vector3} pos
|
|
48
|
-
* @param {number} size
|
|
49
|
-
* @param {number | string} color
|
|
50
|
-
* @returns {Cube}
|
|
51
|
-
*/
|
|
52
28
|
draw_cube(pos: Vector3, size: number, color: number | string): Cube;
|
|
53
|
-
/**
|
|
54
|
-
* @param {Vector3} from
|
|
55
|
-
* @param {Vector3} to
|
|
56
|
-
* @param {number} height
|
|
57
|
-
* @param {number | string} color
|
|
58
|
-
* @param {number} depth
|
|
59
|
-
* @returns {Cube}
|
|
60
|
-
*/
|
|
61
29
|
draw_oriented_cube(from: Vector3, to: Vector3, height?: number, color?: number | string, depth?: number): Cube;
|
|
62
|
-
|
|
63
|
-
*
|
|
64
|
-
* @param {number} [width]
|
|
65
|
-
* @param {number} [height]
|
|
66
|
-
* @param {number | string} [color]
|
|
67
|
-
* @returns
|
|
68
|
-
*/
|
|
69
|
-
draw_plane(width?: number, height?: number, color?: number | string): Mesh<PlaneGeometry, ShaderMaterial, import("three").Object3DEventMap>;
|
|
70
|
-
/**
|
|
71
|
-
* @param {Vector3} pos
|
|
72
|
-
* @param {number} size
|
|
73
|
-
* @param {number | string} color
|
|
74
|
-
* @returns {Box3Helper}
|
|
75
|
-
*/
|
|
30
|
+
draw_plane(width?: number, height?: number, color?: number | string): Mesh;
|
|
76
31
|
draw_empty_cube(pos: Vector3, size: number, color: number | string): Box3Helper;
|
|
77
|
-
/**
|
|
78
|
-
* @param {Vector3} pos
|
|
79
|
-
* @param {number} size
|
|
80
|
-
* @param {number | string} color
|
|
81
|
-
* @returns {Sphere}
|
|
82
|
-
*/
|
|
83
32
|
draw_sphere(pos: Vector3, size: number, color: number | string): Sphere;
|
|
84
|
-
/**
|
|
85
|
-
*
|
|
86
|
-
* @param {Vector3[]} input_points
|
|
87
|
-
* @param {boolean} open
|
|
88
|
-
* @param {number | string} color
|
|
89
|
-
* @returns {Line}
|
|
90
|
-
*/
|
|
91
33
|
draw_point_array(input_points: Vector3[], open?: boolean, color?: number | string): Line;
|
|
92
|
-
/**
|
|
93
|
-
* @param {Sphere} sphere
|
|
94
|
-
* @param {number | string} color
|
|
95
|
-
* @returns {Mesh}
|
|
96
|
-
*/
|
|
97
34
|
draw_sphere_helper(sphere: Sphere, color: number | string): Mesh;
|
|
98
|
-
/**
|
|
99
|
-
* @param {Sphere} sphere
|
|
100
|
-
*/
|
|
101
35
|
draw_math_sphere(sphere: Sphere): void;
|
|
102
|
-
/**
|
|
103
|
-
* @param {Box3} bb
|
|
104
|
-
*/
|
|
105
36
|
draw_bounding_box(bb: Box3): void;
|
|
106
|
-
/**
|
|
107
|
-
* @param {Vector3[]} curve
|
|
108
|
-
* @param {object} options
|
|
109
|
-
* @param {number} options.offset
|
|
110
|
-
*/
|
|
111
37
|
draw_curve(curve: Vector3[], options: {
|
|
112
38
|
offset: number;
|
|
113
39
|
}): void;
|
|
114
|
-
/**
|
|
115
|
-
* @param {Texture} tex
|
|
116
|
-
* @param {number} w
|
|
117
|
-
* @param {number} h
|
|
118
|
-
* @returns {Mesh}
|
|
119
|
-
*/
|
|
120
40
|
draw_texture(tex: Texture, w: number, h: number): Mesh;
|
|
121
|
-
|
|
122
|
-
* @param {Graphics} graphics
|
|
123
|
-
*/
|
|
124
|
-
render(graphics: {
|
|
125
|
-
init({ canvas, core_attributes, context_attributes, threejs_attributes, dpr }: {
|
|
126
|
-
canvas: HTMLCanvasElement;
|
|
127
|
-
core_attributes: Record<string, any>;
|
|
128
|
-
context_attributes: Record<string, any>;
|
|
129
|
-
threejs_attributes: Record<string, any>;
|
|
130
|
-
dpr: number;
|
|
131
|
-
}): void;
|
|
132
|
-
_renderer: WebGLRenderer;
|
|
133
|
-
blitter: import("./render_utilities/Blitter").Blitter;
|
|
134
|
-
canvas: HTMLCanvasElement;
|
|
135
|
-
no_render: import("./render_mode/BaseRender").BaseRender;
|
|
136
|
-
current_render_mode: import("./render_mode/BaseRender").BaseRender;
|
|
137
|
-
generateDepthNormalTexture: boolean;
|
|
138
|
-
depth_and_normals_renderer: import("./render_utilities/DepthAndNormalsRenderer").DepthAndNormalsRenderer;
|
|
139
|
-
is_webgl2: boolean;
|
|
140
|
-
canvas_context: RenderingContext;
|
|
141
|
-
context_attributes: {
|
|
142
|
-
alpha: boolean;
|
|
143
|
-
antialias: boolean;
|
|
144
|
-
depth: boolean;
|
|
145
|
-
desynchronized: boolean;
|
|
146
|
-
failIfMajorPerformanceCaveat: boolean;
|
|
147
|
-
powerPreference: string;
|
|
148
|
-
premultipliedAlpha: boolean;
|
|
149
|
-
preserveDrawingBuffer: boolean;
|
|
150
|
-
stencil: boolean;
|
|
151
|
-
};
|
|
152
|
-
core_attributes: {
|
|
153
|
-
force_webgl2: boolean;
|
|
154
|
-
xr_enabled: boolean;
|
|
155
|
-
};
|
|
156
|
-
threejs_attributes: Record<string, any>;
|
|
157
|
-
readonly dom_element: HTMLCanvasElement;
|
|
158
|
-
readonly depth_normals_RT: import("three").WebGLRenderTarget<Texture>;
|
|
159
|
-
set_state(new_state: import("./render_mode/BaseRender").BaseRender): void;
|
|
160
|
-
update(): void;
|
|
161
|
-
__update_current_camera(): void;
|
|
162
|
-
render(scene?: Scene, camera?: PerspectiveCamera | import("./OrthographicCamera").OrthographicCamera, RT?: import("three").WebGLRenderTarget<Texture>, override_mat?: import("three").Material): void;
|
|
163
|
-
compile(scene: Scene, camera: PerspectiveCamera, RT: import("three").WebGLRenderTarget<Texture>, override_mat: import("three").Material): void;
|
|
164
|
-
compile_async(scene: Scene, camera: PerspectiveCamera, RT: import("three").WebGLRenderTarget<Texture>, override_mat: import("three").Material, target_scene: Scene): Promise<import("three").Object3D<import("three").Object3DEventMap>>;
|
|
165
|
-
render_scene(scene: Scene | import("./BaseApplication").BaseApplication | {
|
|
166
|
-
render: () => void;
|
|
167
|
-
}): void;
|
|
168
|
-
__apply_override_material(scene: Scene, mat: import("three").Material): void;
|
|
169
|
-
readback_RT(RT: import("three").WebGLRenderTarget<Texture>, buffer: import("three").TypedArray): void;
|
|
170
|
-
clear(RT: import("three").WebGLRenderTarget<Texture>, camera: PerspectiveCamera, clear_depth: boolean, clear_stencil: boolean): void;
|
|
171
|
-
on_resize(entries: ResizeObserverEntry[], dpr: number): void;
|
|
172
|
-
material_pass(mat: import("three").Material, dst: import("three").WebGLRenderTarget<Texture>): void;
|
|
173
|
-
blit(src_RT: import("three").WebGLRenderTarget<Texture>, dst_RT: import("three").WebGLRenderTarget<Texture>, mat: import("three").Material): void;
|
|
174
|
-
blit_clear_with_material(dst_RT: import("three").WebGLRenderTarget<Texture>, mat: import("three").Material): void;
|
|
175
|
-
take_screenshot(blob_callback: BlobCallback, width?: number, height?: number): void;
|
|
176
|
-
download_screenshot(blob: Blob): void;
|
|
177
|
-
dispose(): void;
|
|
178
|
-
is_floating_point_texture_available(): boolean;
|
|
179
|
-
}): void;
|
|
41
|
+
render(graphics: typeof Graphics): void;
|
|
180
42
|
}
|
|
181
|
-
import { Vector3 } from "three/src/math/Vector3";
|
|
182
|
-
import { Mesh } from "three/src/objects/Mesh";
|
|
183
|
-
import { PlaneGeometry } from "three/src/geometries/PlaneGeometry";
|
|
184
|
-
import { ScreenSpaceTextureMaterial } from "./materials/ScreenSpaceTextureMaterial";
|
|
185
|
-
import { Scene } from "three/src/scenes/Scene";
|
|
186
|
-
import { PerspectiveCamera } from "./PerspectiveCamera";
|
|
187
|
-
import { Arrow } from "./primitives/Arrow";
|
|
188
|
-
import { AxisHelper } from "./components/AxisHelper";
|
|
189
|
-
import { RenderTarget } from "three/src/core/RenderTarget";
|
|
190
|
-
import { Texture } from "three/src/textures/Texture";
|
|
191
|
-
import { Vector2 } from "three/src/math/Vector2";
|
|
192
|
-
import { Line } from "three/src/objects/Line";
|
|
193
|
-
import { Cube } from "./primitives/Cube";
|
|
194
|
-
import { ShaderMaterial } from "three/src/materials/ShaderMaterial";
|
|
195
|
-
import { Box3Helper } from "three/src/helpers/Box3Helper";
|
|
196
|
-
import { Sphere } from "./primitives/Sphere";
|
|
197
|
-
import { Box3 } from "three/src/math/Box3";
|
|
198
|
-
import { WebGLRenderer } from "three/src/renderers/WebGLRenderer";
|
package/types/Graphics.d.ts
CHANGED
|
@@ -1,18 +1,21 @@
|
|
|
1
|
+
import type { Material, Object3D, RenderTarget, Scene, Texture, TypedArray } from "three";
|
|
2
|
+
import type { Renderer } from "three/webgpu";
|
|
3
|
+
import type { BaseApplication } from "./BaseApplication";
|
|
4
|
+
import type { OrthographicCamera } from "./OrthographicCamera";
|
|
5
|
+
import type { PerspectiveCamera } from "./PerspectiveCamera";
|
|
6
|
+
import type { BaseRender } from "./render_mode/BaseRender";
|
|
7
|
+
import type { Blitter } from "./render_utilities/Blitter";
|
|
8
|
+
import type { DepthAndNormalsRenderer } from "./render_utilities/DepthAndNormalsRenderer";
|
|
9
|
+
|
|
1
10
|
export { graphics as Graphics };
|
|
2
11
|
declare const graphics: Graphics;
|
|
3
12
|
declare class Graphics {
|
|
4
|
-
/**
|
|
5
|
-
* @param {Object} options
|
|
6
|
-
* @param {Record<string, any>} options.core_attributes
|
|
7
|
-
* @param {Record<string, any>} options.renderer_attributes
|
|
8
|
-
* @param {number} options.dpr
|
|
9
|
-
*/
|
|
10
13
|
init({ core_attributes, renderer_attributes, dpr }: {
|
|
11
14
|
core_attributes: Record<string, any>;
|
|
12
15
|
renderer_attributes: Record<string, any>;
|
|
13
16
|
dpr: number;
|
|
14
17
|
}): void;
|
|
15
|
-
_renderer:
|
|
18
|
+
_renderer: Renderer;
|
|
16
19
|
blitter: Blitter;
|
|
17
20
|
no_render: BaseRender;
|
|
18
21
|
current_render_mode: BaseRender;
|
|
@@ -34,104 +37,27 @@ declare class Graphics {
|
|
|
34
37
|
force_webgl2: boolean;
|
|
35
38
|
xr_enabled: boolean;
|
|
36
39
|
};
|
|
37
|
-
/** @type {Record<string, any>} */
|
|
38
40
|
get dom_element(): HTMLCanvasElement;
|
|
39
|
-
get depth_normals_RT():
|
|
40
|
-
|
|
41
|
-
* @param {BaseRender} new_state
|
|
42
|
-
*/
|
|
41
|
+
get depth_normals_RT(): RenderTarget<Texture>;
|
|
42
|
+
|
|
43
43
|
set_state(new_state: BaseRender): void;
|
|
44
44
|
update(): void;
|
|
45
45
|
__update_current_camera(): void;
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
* @param {WebGLRenderTarget} [RT]
|
|
50
|
-
* @param {Material} [override_mat]
|
|
51
|
-
*/
|
|
52
|
-
render(scene?: Scene, camera?: PerspectiveCamera | OrthographicCamera, RT?: WebGLRenderTarget, override_mat?: Material): void;
|
|
53
|
-
/**
|
|
54
|
-
* @param {Scene} scene
|
|
55
|
-
* @param {PerspectiveCamera} camera
|
|
56
|
-
* @param {WebGLRenderTarget} RT
|
|
57
|
-
* @param {Material} override_mat
|
|
58
|
-
*/
|
|
59
|
-
compile(scene: Scene, camera: PerspectiveCamera, RT: WebGLRenderTarget, override_mat: Material): void;
|
|
60
|
-
/**
|
|
61
|
-
* @param {Scene} scene
|
|
62
|
-
* @param {PerspectiveCamera} camera
|
|
63
|
-
* @param {WebGLRenderTarget} RT
|
|
64
|
-
* @param {Material} override_mat
|
|
65
|
-
* @param {Scene} target_scene
|
|
66
|
-
* @returns {Promise<Object3D>}
|
|
67
|
-
*/
|
|
68
|
-
compile_async(scene: Scene, camera: PerspectiveCamera, RT: WebGLRenderTarget, override_mat: Material, target_scene: Scene): Promise<Object3D>;
|
|
69
|
-
/**
|
|
70
|
-
* @param {BaseApplication | Scene | {render:()=>void}} scene
|
|
71
|
-
*/
|
|
46
|
+
render(scene?: Scene, camera?: PerspectiveCamera | OrthographicCamera, RT?: RenderTarget, override_mat?: Material): void;
|
|
47
|
+
compile(scene: Scene, camera: PerspectiveCamera, RT: RenderTarget, override_mat: Material): void;
|
|
48
|
+
compile_async(scene: Scene, camera: PerspectiveCamera, RT: RenderTarget, override_mat: Material, target_scene: Scene): Promise<Object3D>;
|
|
72
49
|
render_scene(scene: BaseApplication | Scene | {
|
|
73
50
|
render: () => void;
|
|
74
51
|
}): void;
|
|
75
|
-
/**
|
|
76
|
-
* @param {Scene} scene
|
|
77
|
-
* @param {Material} mat
|
|
78
|
-
*/
|
|
79
52
|
__apply_override_material(scene: Scene, mat: Material): void;
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
* @param {import('three').TypedArray} buffer
|
|
83
|
-
*/
|
|
84
|
-
readback_RT(RT: WebGLRenderTarget, buffer: import('three').TypedArray): void;
|
|
85
|
-
/**
|
|
86
|
-
* @param {WebGLRenderTarget} RT
|
|
87
|
-
* @param {PerspectiveCamera} camera
|
|
88
|
-
* @param {boolean} clear_depth
|
|
89
|
-
* @param {boolean} clear_stencil
|
|
90
|
-
*/
|
|
91
|
-
clear(RT: WebGLRenderTarget, camera: PerspectiveCamera, clear_depth: boolean, clear_stencil: boolean): void;
|
|
92
|
-
/**
|
|
93
|
-
* @param {ResizeObserverEntry[]} entries
|
|
94
|
-
* @param {number} dpr
|
|
95
|
-
*/
|
|
53
|
+
readback_RT(RT: RenderTarget, buffer: TypedArray): void;
|
|
54
|
+
clear(RT: RenderTarget, camera: PerspectiveCamera, clear_depth: boolean, clear_stencil: boolean): void;
|
|
96
55
|
on_resize(entries: ResizeObserverEntry[], dpr: number): void;
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
*/
|
|
101
|
-
material_pass(mat: Material, dst: WebGLRenderTarget): void;
|
|
102
|
-
/**
|
|
103
|
-
* @param {WebGLRenderTarget} src_RT
|
|
104
|
-
* @param {WebGLRenderTarget} dst_RT
|
|
105
|
-
* @param {Material} mat
|
|
106
|
-
*/
|
|
107
|
-
blit(src_RT: WebGLRenderTarget, dst_RT: WebGLRenderTarget, mat: Material): void;
|
|
108
|
-
/**
|
|
109
|
-
* @param {WebGLRenderTarget} dst_RT
|
|
110
|
-
* @param {Material} mat
|
|
111
|
-
*/
|
|
112
|
-
blit_clear_with_material(dst_RT: WebGLRenderTarget, mat: Material): void;
|
|
113
|
-
/**
|
|
114
|
-
* @param {BlobCallback} blob_callback
|
|
115
|
-
* @param {number} width
|
|
116
|
-
* @param {number} height
|
|
117
|
-
*/
|
|
56
|
+
material_pass(mat: Material, dst: RenderTarget): void;
|
|
57
|
+
blit(src_RT: RenderTarget, dst_RT: RenderTarget, mat: Material): void;
|
|
58
|
+
blit_clear_with_material(dst_RT: RenderTarget, mat: Material): void;
|
|
118
59
|
take_screenshot(blob_callback: BlobCallback, width?: number, height?: number): void;
|
|
119
|
-
/**
|
|
120
|
-
* @param {Blob} blob
|
|
121
|
-
*/
|
|
122
60
|
download_screenshot(blob: Blob): void;
|
|
123
61
|
dispose(): void;
|
|
124
62
|
is_floating_point_texture_available(): boolean;
|
|
125
63
|
}
|
|
126
|
-
import { Object3D } from "three/src/core/Object3D";
|
|
127
|
-
import { Material } from "three/src/materials/Material";
|
|
128
|
-
import { WebGLRenderer } from "three/src/renderers/WebGLRenderer";
|
|
129
|
-
import { WebGLRenderTarget } from "three/src/renderers/WebGLRenderTarget";
|
|
130
|
-
import { Scene } from "three/src/scenes/Scene";
|
|
131
|
-
import { BaseApplication } from "./BaseApplication";
|
|
132
|
-
import { OrthographicCamera } from "./OrthographicCamera";
|
|
133
|
-
import { PerspectiveCamera } from "./PerspectiveCamera";
|
|
134
|
-
import { BaseRender } from "./render_mode/BaseRender";
|
|
135
|
-
import { Blitter } from "./render_utilities/Blitter";
|
|
136
|
-
import { DepthAndNormalsRenderer } from "./render_utilities/DepthAndNormalsRenderer";
|
|
137
|
-
|
package/types/Initializer.d.ts
CHANGED
|
@@ -1,10 +1,8 @@
|
|
|
1
|
+
import type { RenderLoop } from "./index";
|
|
2
|
+
|
|
1
3
|
export { initializer as Initializer };
|
|
2
4
|
declare const initializer: Initializer;
|
|
3
5
|
declare class Initializer {
|
|
4
6
|
init(input: any): void;
|
|
5
|
-
/**
|
|
6
|
-
* @param {RenderLoop} render_loop
|
|
7
|
-
*/
|
|
8
7
|
dispose(render_loop: RenderLoop): void;
|
|
9
8
|
}
|
|
10
|
-
import { RenderLoop } from "./index";
|