ohzi-core 13.0.0 → 13.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/index.mjs +1 -1
- package/build/index.mjs.map +1 -1
- package/build/index.module.js +2 -0
- package/build/index.module.js.map +1 -0
- package/package.json +4 -4
- package/src/CameraManager.ts +0 -2
- package/src/CustomBezierCurve.ts +0 -11
- package/src/Debug.ts +1 -2
- package/src/OS.ts +2 -0
- package/src/ResourceContainer.ts +4 -6
- package/src/SceneManager.ts +0 -1
- package/src/action_sequencer/ActionSequencer.ts +0 -1
- package/src/components/Input.ts +11 -11
- package/src/utilities/OMath.ts +1 -7
- package/types/BaseApplication.d.ts +1 -7
- package/types/CameraManager.d.ts +7 -5
- package/types/CustomBezierCurve.d.ts +0 -11
- package/types/Debug.d.ts +11 -167
- package/types/Graphics.d.ts +20 -94
- package/types/Initializer.d.ts +2 -4
- package/types/KeyboardInput.d.ts +1 -37
- package/types/OScreen.d.ts +7 -18
- package/types/OrthographicCamera.d.ts +5 -15
- package/types/PerspectiveCamera.d.ts +3 -12
- package/types/RenderLoop.d.ts +6 -120
- package/types/ResourceContainer.d.ts +10 -26
- package/types/SceneManager.d.ts +10 -10
- package/types/Screen.d.ts +4 -16
- package/types/Time.d.ts +3 -5
- package/types/action_sequencer/ActionEvent.d.ts +0 -5
- package/types/action_sequencer/ActionInterpolator.d.ts +5 -11
- package/types/action_sequencer/ActionSequencer.d.ts +4 -63
- package/types/action_sequencer/NumberInterpolator.d.ts +4 -12
- package/types/action_sequencer/VectorInterpolator.d.ts +5 -9
- package/types/canvas_drawer/CanvasDrawer.d.ts +3 -33
- package/types/canvas_drawer/MultiLineTextDrawer.d.ts +8 -13
- package/types/canvas_drawer/SimpleTextDrawer.d.ts +4 -8
- package/types/components/AxisHelper.d.ts +2 -2
- package/types/components/BaseObject.d.ts +9 -12
- package/types/components/EdgeMesh.d.ts +16 -42
- package/types/components/GeometryEdgeVisualizer.d.ts +8 -12
- package/types/components/Grid.d.ts +2 -2
- package/types/components/Input.d.ts +11 -11
- package/types/components/Line.d.ts +7 -28
- package/types/components/MultiLinePath.d.ts +8 -10
- package/types/components/MultiLineText2D.d.ts +12 -22
- package/types/components/ObjectAxis.d.ts +5 -8
- package/types/components/ObjectOrientedBoundingBox.d.ts +20 -45
- package/types/components/PlaneHelper.d.ts +7 -6
- package/types/components/Shape2D.d.ts +7 -14
- package/types/components/Shape3D.d.ts +6 -10
- package/types/components/Text2D.d.ts +6 -11
- package/types/components/UpdatableMaterialMesh.d.ts +5 -8
- package/types/components/WorldImage.d.ts +4 -10
- package/types/components/mouse_interactors/ObjectRotator.d.ts +17 -12
- package/types/components/sdf_text/SDFText.d.ts +1 -5
- package/types/components/sdf_text/SDFTextBatch.d.ts +4 -3
- package/types/data_textures/CustomDataTexture.d.ts +11 -9
- package/types/data_textures/RGBADataTexture.d.ts +4 -3
- package/types/data_textures/RGBAFloatDataTexture.d.ts +4 -3
- package/types/data_textures/RGBDataTexture.d.ts +4 -3
- package/types/data_textures/RGBFloatDataTexture.d.ts +4 -3
- package/types/gpu_particles/GPUParticleSystem.d.ts +9 -12
- package/types/gpu_particles/ParticleAttribute.d.ts +5 -4
- package/types/html_utilities/CSSAnimator.d.ts +3 -2
- package/types/loaders/AsyncAbstractLoader.d.ts +4 -22
- package/types/loaders/assets_loader/AssetLoader.d.ts +6 -4
- package/types/loaders/assets_loader/AsyncAssetsLoaderWorker.d.ts +1 -1
- package/types/loaders/assets_loader/ResourceBatch.d.ts +16 -14
- package/types/loaders/assets_loader/ResourceLoaderChecker.d.ts +9 -8
- package/types/materials/BaseShaderMaterial.d.ts +1 -1
- package/types/materials/BlitMaterial.d.ts +1 -1
- package/types/materials/BloomComposeMaterial.d.ts +5 -4
- package/types/materials/DeferredRendererComposeMaterial.d.ts +10 -7
- package/types/materials/DepthNormalMaterial.d.ts +1 -1
- package/types/materials/FXAAMaterial.d.ts +5 -3
- package/types/materials/MedianFilterMaterial.d.ts +3 -2
- package/types/materials/SDFScreenTextMaterial.d.ts +8 -7
- package/types/materials/SSAOMaterial.d.ts +2 -3
- package/types/materials/ScreenSpaceTextureMaterial.d.ts +9 -7
- package/types/materials/UnrealBlurMaterial.d.ts +5 -4
- package/types/materials/UnrealComposeMaterial.d.ts +5 -4
- package/types/materials/ViewPositionMaterial.d.ts +5 -4
- package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -9
- package/types/materials/gpu_particles/AttributeUpdateMaterial.d.ts +8 -7
- package/types/materials/gpu_particles/BasicParticleMaterial.d.ts +5 -4
- package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +5 -3
- package/types/primitives/Arrow.d.ts +5 -8
- package/types/primitives/Cube.d.ts +3 -8
- package/types/primitives/HorizontalPlane.d.ts +3 -9
- package/types/primitives/Sphere.d.ts +5 -7
- package/types/primitives/VerticalPlane.d.ts +3 -9
- package/types/raycast/GroupRaycaster.d.ts +20 -15
- package/types/raycast/PlaneDragResolver.d.ts +21 -16
- package/types/raycast/PlaneRaycastResolver.d.ts +8 -5
- package/types/raycast/PlaneRaycaster.d.ts +10 -9
- package/types/raycast/RaycastResolver.d.ts +8 -5
- package/types/raycast/SurfaceDragResolver.d.ts +19 -15
- package/types/raycast/states/BaseState.d.ts +7 -5
- package/types/raycast/states/IdleState.d.ts +7 -3
- package/types/raycast/states/OnRaycastEnter.d.ts +7 -3
- package/types/raycast/states/OnRaycastExit.d.ts +7 -3
- package/types/raycast/states/OnRaycastHover.d.ts +8 -3
- package/types/render_mode/BloomRender.d.ts +15 -12
- package/types/render_mode/DeferredRender.d.ts +15 -13
- package/types/render_mode/NormalAORender.d.ts +9 -8
- package/types/render_mode/UnrealBloomRender.d.ts +8 -7
- package/types/render_utilities/Blitter.d.ts +5 -6
- package/types/render_utilities/Blurrer.d.ts +5 -4
- package/types/render_utilities/DepthAndNormalsRenderer.d.ts +6 -5
- package/types/render_utilities/DualFilteringBlurrer.d.ts +8 -9
- package/types/render_utilities/GaussianBlurrer.d.ts +5 -3
- package/types/render_utilities/MedianFilter.d.ts +7 -6
- package/types/render_utilities/ViewPositionRenderer.d.ts +12 -10
- package/types/resource_loader/CubemapLoader.d.ts +2 -2
- package/types/resource_loader/DDSLoader.d.ts +9 -7
- package/types/resource_loader/FileLoader.d.ts +2 -2
- package/types/resource_loader/PointArrayLoader.d.ts +2 -3
- package/types/resource_loader/SVGLoader.d.ts +9 -7
- package/types/resource_loader/TextLoader.d.ts +2 -2
- package/types/scenes/AbstractScene.d.ts +5 -4
- package/types/shaders/grid/grid.tsl.d.ts +5 -2
- package/types/utilities/CameraUtilities.d.ts +2 -4
- package/types/utilities/FrustumPointFitter.d.ts +1 -2
- package/types/utilities/GeometryUtilities.d.ts +2 -2
- package/types/utilities/ImageUtilities.d.ts +1 -1
- package/types/utilities/OrthographicFrustumPointFitter.d.ts +1 -1
- package/types/utilities/PerspectiveFrustumPointFitter.d.ts +1 -2
- package/types/view_components/ApplicationView.d.ts +1 -1
- package/types/view_components/TransitionManager.d.ts +6 -4
- package/types/view_components/ViewManager.d.ts +5 -2
- package/types/view_components/transition/TransitionTable.d.ts +4 -1
package/types/KeyboardInput.d.ts
CHANGED
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@@ -1,13 +1,7 @@
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export class KeyboardInput {
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/**
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* @param {HTMLElement} container
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*/
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init(container: HTMLElement): void;
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ctrlz_pressed: boolean;
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ctrlz_fired: boolean;
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/**
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* @type {{[key:string]:{key_name: string, pressed: boolean, down: boolean, fired: boolean, released: boolean}}}
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*/
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keys: {
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[key: string]: {
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key_name: string;
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released: boolean;
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};
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};
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/** @type {string[]} */
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keys_keys: string[];
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container: HTMLElement;
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* @param {KeyboardEvent} e
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*/
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on_key_down(e: KeyboardEvent): void;
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/**
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* @param {KeyboardEvent} e
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*/
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on_key_up(e: KeyboardEvent): void;
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clear(): void;
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/**
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* @param {string} key_name
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*/
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release_key(key_name: string): void;
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release_keys(): void;
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/**
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* @param {string} key_name
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*/
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press_key(key_name: string): void;
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/**
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*/
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is_key_pressed(key_name: string): boolean;
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*/
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is_key_down(key_name: string): boolean;
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* @param {string} key_name
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*/
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is_key_released(key_name: string): boolean;
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/**
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* @param {string} key
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register_key(key: string): void;
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/**
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unregister_key(key_name: string): void;
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dispose(): void;
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}
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package/types/OScreen.d.ts
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import type { Vector2 } from "three";
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export { oscreen as OScreen };
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declare const oscreen: OScreen;
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declare class OScreen {
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width_height: Vector2;
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get portrait(): boolean;
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}
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import { Vector2 } from "three/src/math/Vector2";
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import { OrthographicCamera as TOrthographicCamera } from "three";
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t class OrthographicCamera extends TOrthographicCamera {
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constructor(left: number, right: number, top: number, bottom: number, near: number, far: number);
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import { OrthographicCamera as TOrthographicCamera } from "three/src/cameras/OrthographicCamera";
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import type { Color } from "three";
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import { PerspectiveCamera as TPerspectiveCamera } from "three";
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export class PerspectiveCamera extends TPerspectiveCamera {
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import { PerspectiveCamera as TPerspectiveCamera } from "three/src/cameras/PerspectiveCamera";
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import { Color } from "three/src/math/Color";
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package/types/RenderLoop.d.ts
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import type { BaseApplication } from "./BaseApplication";
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import type { Graphics } from "./Graphics";
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export class RenderLoop {
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blitter: import("./render_utilities/Blitter").Blitter;
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canvas: HTMLCanvasElement;
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canvas_context: RenderingContext;
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depth: boolean;
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core_attributes: {
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};
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readonly dom_element: HTMLCanvasElement;
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readonly depth_normals_RT: import("three").WebGLRenderTarget<import("three").Texture>;
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set_state(new_state: import("./render_mode/BaseRender").BaseRender): void;
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__update_current_camera(): void;
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render(scene?: import("three").Scene, camera?: import("./PerspectiveCamera").PerspectiveCamera | import("./OrthographicCamera").OrthographicCamera, RT?: import("three").WebGLRenderTarget<import("three").Texture>, override_mat?: import("three").Material): void;
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compile(scene: import("three").Scene, camera: import("./PerspectiveCamera").PerspectiveCamera, RT: import("three").WebGLRenderTarget<import("three").Texture>, override_mat: import("three").Material): void;
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compile_async(scene: import("three").Scene, camera: import("./PerspectiveCamera").PerspectiveCamera, RT: import("three").WebGLRenderTarget<import("three").Texture>, override_mat: import("three").Material, target_scene: import("three").Scene): Promise<import("three").Object3D<import("three").Object3DEventMap>>;
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render_scene(scene: import("three").Scene | BaseApplication | {
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render: () => void;
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}): void;
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__apply_override_material(scene: import("three").Scene, mat: import("three").Material): void;
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readback_RT(RT: import("three").WebGLRenderTarget<import("three").Texture>, buffer: import("three").TypedArray): void;
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clear(RT: import("three").WebGLRenderTarget<import("three").Texture>, camera: import("./PerspectiveCamera").PerspectiveCamera, clear_depth: boolean, clear_stencil: boolean): void;
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on_resize(entries: ResizeObserverEntry[], dpr: number): void;
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material_pass(mat: import("three").Material, dst: import("three").WebGLRenderTarget<import("three").Texture>): void;
|
|
55
|
-
blit(src_RT: import("three").WebGLRenderTarget<import("three").Texture>, dst_RT: import("three").WebGLRenderTarget<import("three").Texture>, mat: import("three").Material): void;
|
|
56
|
-
blit_clear_with_material(dst_RT: import("three").WebGLRenderTarget<import("three").Texture>, mat: import("three").Material): void;
|
|
57
|
-
take_screenshot(blob_callback: BlobCallback, width?: number, height?: number): void;
|
|
58
|
-
download_screenshot(blob: Blob): void;
|
|
59
|
-
dispose(): void;
|
|
60
|
-
is_floating_point_texture_available(): boolean;
|
|
61
|
-
}, input: any);
|
|
5
|
+
constructor(target_application: BaseApplication, graphics: typeof Graphics, input: any);
|
|
62
6
|
target_application: BaseApplication;
|
|
63
|
-
graphics:
|
|
64
|
-
init({ canvas, core_attributes, context_attributes, threejs_attributes, dpr }: {
|
|
65
|
-
canvas: HTMLCanvasElement;
|
|
66
|
-
core_attributes: Record<string, any>;
|
|
67
|
-
context_attributes: Record<string, any>;
|
|
68
|
-
threejs_attributes: Record<string, any>;
|
|
69
|
-
dpr: number;
|
|
70
|
-
}): void;
|
|
71
|
-
_renderer: import("three").WebGLRenderer;
|
|
72
|
-
blitter: import("./render_utilities/Blitter").Blitter;
|
|
73
|
-
canvas: HTMLCanvasElement;
|
|
74
|
-
no_render: import("./render_mode/BaseRender").BaseRender;
|
|
75
|
-
current_render_mode: import("./render_mode/BaseRender").BaseRender;
|
|
76
|
-
generateDepthNormalTexture: boolean;
|
|
77
|
-
depth_and_normals_renderer: import("./render_utilities/DepthAndNormalsRenderer").DepthAndNormalsRenderer;
|
|
78
|
-
is_webgl2: boolean;
|
|
79
|
-
canvas_context: RenderingContext;
|
|
80
|
-
context_attributes: {
|
|
81
|
-
alpha: boolean;
|
|
82
|
-
antialias: boolean;
|
|
83
|
-
depth: boolean;
|
|
84
|
-
desynchronized: boolean;
|
|
85
|
-
failIfMajorPerformanceCaveat: boolean;
|
|
86
|
-
powerPreference: string;
|
|
87
|
-
premultipliedAlpha: boolean;
|
|
88
|
-
preserveDrawingBuffer: boolean;
|
|
89
|
-
stencil: boolean;
|
|
90
|
-
};
|
|
91
|
-
core_attributes: {
|
|
92
|
-
force_webgl2: boolean;
|
|
93
|
-
xr_enabled: boolean;
|
|
94
|
-
};
|
|
95
|
-
threejs_attributes: Record<string, any>;
|
|
96
|
-
readonly dom_element: HTMLCanvasElement;
|
|
97
|
-
readonly depth_normals_RT: import("three").WebGLRenderTarget<import("three").Texture>;
|
|
98
|
-
set_state(new_state: import("./render_mode/BaseRender").BaseRender): void;
|
|
99
|
-
update(): void;
|
|
100
|
-
__update_current_camera(): void;
|
|
101
|
-
render(scene?: import("three").Scene, camera?: import("./PerspectiveCamera").PerspectiveCamera | import("./OrthographicCamera").OrthographicCamera, RT?: import("three").WebGLRenderTarget<import("three").Texture>, override_mat?: import("three").Material): void;
|
|
102
|
-
compile(scene: import("three").Scene, camera: import("./PerspectiveCamera").PerspectiveCamera, RT: import("three").WebGLRenderTarget<import("three").Texture>, override_mat: import("three").Material): void;
|
|
103
|
-
compile_async(scene: import("three").Scene, camera: import("./PerspectiveCamera").PerspectiveCamera, RT: import("three").WebGLRenderTarget<import("three").Texture>, override_mat: import("three").Material, target_scene: import("three").Scene): Promise<import("three").Object3D<import("three").Object3DEventMap>>;
|
|
104
|
-
render_scene(scene: import("three").Scene | BaseApplication | {
|
|
105
|
-
render: () => void;
|
|
106
|
-
}): void;
|
|
107
|
-
__apply_override_material(scene: import("three").Scene, mat: import("three").Material): void;
|
|
108
|
-
readback_RT(RT: import("three").WebGLRenderTarget<import("three").Texture>, buffer: import("three").TypedArray): void;
|
|
109
|
-
clear(RT: import("three").WebGLRenderTarget<import("three").Texture>, camera: import("./PerspectiveCamera").PerspectiveCamera, clear_depth: boolean, clear_stencil: boolean): void;
|
|
110
|
-
on_resize(entries: ResizeObserverEntry[], dpr: number): void;
|
|
111
|
-
material_pass(mat: import("three").Material, dst: import("three").WebGLRenderTarget<import("three").Texture>): void;
|
|
112
|
-
blit(src_RT: import("three").WebGLRenderTarget<import("three").Texture>, dst_RT: import("three").WebGLRenderTarget<import("three").Texture>, mat: import("three").Material): void;
|
|
113
|
-
blit_clear_with_material(dst_RT: import("three").WebGLRenderTarget<import("three").Texture>, mat: import("three").Material): void;
|
|
114
|
-
take_screenshot(blob_callback: BlobCallback, width?: number, height?: number): void;
|
|
115
|
-
download_screenshot(blob: Blob): void;
|
|
116
|
-
dispose(): void;
|
|
117
|
-
is_floating_point_texture_available(): boolean;
|
|
118
|
-
};
|
|
7
|
+
graphics: typeof Graphics;
|
|
119
8
|
input: any;
|
|
120
9
|
is_running: boolean;
|
|
121
10
|
frames_passed: number;
|
|
122
11
|
time_accumulator: number;
|
|
12
|
+
|
|
123
13
|
update(): void;
|
|
124
14
|
start(): void;
|
|
125
15
|
stop(): void;
|
|
126
|
-
/**
|
|
127
|
-
* @param {BaseApplication} new_state
|
|
128
|
-
*/
|
|
129
16
|
set_state(new_state: BaseApplication): void;
|
|
130
17
|
dispose(): void;
|
|
131
18
|
}
|
|
132
|
-
import { BaseApplication } from "./BaseApplication";
|
|
@@ -1,29 +1,13 @@
|
|
|
1
|
-
export { resource_container as ResourceContainer };
|
|
2
|
-
export type Resource = Object3D | Texture;
|
|
3
|
-
declare const resource_container: ResourceContainer;
|
|
4
|
-
import { Object3D } from "three/src/core/Object3D";
|
|
5
|
-
import { Texture } from "three/src/textures/Texture";
|
|
6
|
-
/**
|
|
7
|
-
* @typedef {Object3D | Texture} Resource
|
|
8
|
-
*/
|
|
9
1
|
declare class ResourceContainer {
|
|
10
|
-
|
|
11
|
-
/** @type {Record<string, Resource>} */
|
|
12
|
-
resources: Record<string, Resource>;
|
|
13
|
-
/** @type {Record<string, any>} */
|
|
2
|
+
resources: Record<string, any>;
|
|
14
3
|
resources_by_url: Record<string, any>;
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
set_resource(name: string, url: string, resource: Resource): void;
|
|
21
|
-
/**
|
|
22
|
-
* @param {string} name
|
|
23
|
-
*/
|
|
24
|
-
get_resource(name: string): Resource;
|
|
25
|
-
/**
|
|
26
|
-
* @param {string} name
|
|
27
|
-
*/
|
|
28
|
-
get(name: string): Resource;
|
|
4
|
+
|
|
5
|
+
init(): void;
|
|
6
|
+
set_resource(name: string, url: string, resource: any): void;
|
|
7
|
+
get_resource(name: string): any;
|
|
8
|
+
get(name: string): any;
|
|
29
9
|
}
|
|
10
|
+
|
|
11
|
+
declare const resource_container: ResourceContainer;
|
|
12
|
+
export { resource_container as ResourceContainer };
|
|
13
|
+
|
package/types/SceneManager.d.ts
CHANGED
|
@@ -1,15 +1,15 @@
|
|
|
1
|
-
|
|
2
|
-
declare const scene_manager: SceneManager;
|
|
1
|
+
import type { Scene } from "three";
|
|
3
2
|
declare class SceneManager {
|
|
4
|
-
init(): void;
|
|
5
3
|
_current: Scene;
|
|
6
|
-
|
|
7
|
-
* @param {string} name
|
|
8
|
-
*/
|
|
9
|
-
add_scene(name: string): void;
|
|
10
|
-
set current(arg: Scene);
|
|
11
|
-
/** @type {Scene} */
|
|
4
|
+
|
|
12
5
|
get current(): Scene;
|
|
6
|
+
set current(arg: Scene);
|
|
7
|
+
|
|
8
|
+
init(): void;
|
|
9
|
+
add_scene(name: string): void;
|
|
13
10
|
dispose(): void;
|
|
14
11
|
}
|
|
15
|
-
|
|
12
|
+
|
|
13
|
+
declare const scene_manager: SceneManager;
|
|
14
|
+
export { scene_manager as SceneManager };
|
|
15
|
+
|
package/types/Screen.d.ts
CHANGED
|
@@ -1,27 +1,15 @@
|
|
|
1
|
+
import type { Vector2 } from "three";
|
|
2
|
+
|
|
1
3
|
export { screen as Screen };
|
|
2
4
|
declare const screen: Screen;
|
|
3
5
|
declare class Screen {
|
|
6
|
+
get aspect_ratio(): number;
|
|
7
|
+
|
|
4
8
|
init(): void;
|
|
5
|
-
/**
|
|
6
|
-
* @param {number} x
|
|
7
|
-
* @param {number} y
|
|
8
|
-
*/
|
|
9
9
|
update_position(x: number, y: number): void;
|
|
10
10
|
update(): void;
|
|
11
|
-
/**
|
|
12
|
-
* @param {number} width
|
|
13
|
-
* @param {number} height
|
|
14
|
-
*/
|
|
15
11
|
update_size(width: number, height: number): void;
|
|
16
|
-
/**
|
|
17
|
-
* @param {Vector2} vector2
|
|
18
|
-
*/
|
|
19
12
|
apply_pixel_density_v2(vector2: Vector2): Vector2;
|
|
20
|
-
/**
|
|
21
|
-
* @param {number} value
|
|
22
|
-
*/
|
|
23
13
|
apply_pixel_density(value: number): number;
|
|
24
14
|
get_pixel_size(): Vector2;
|
|
25
|
-
get aspect_ratio(): number;
|
|
26
15
|
}
|
|
27
|
-
import { Vector2 } from "three/src/math/Vector2";
|
package/types/Time.d.ts
CHANGED
|
@@ -1,3 +1,5 @@
|
|
|
1
|
+
import type { Clock, Vector2 } from "three";
|
|
2
|
+
|
|
1
3
|
export { time as Time };
|
|
2
4
|
declare const time: Time;
|
|
3
5
|
declare class Time {
|
|
@@ -18,12 +20,8 @@ declare class Time {
|
|
|
18
20
|
get fdt(): number;
|
|
19
21
|
get dt(): number;
|
|
20
22
|
get sdt(): any;
|
|
21
|
-
|
|
22
|
-
* @param {number} value
|
|
23
|
-
*/
|
|
23
|
+
|
|
24
24
|
__set_frame_interpolation(value: number): void;
|
|
25
25
|
__update(): void;
|
|
26
26
|
__calculate_smooth_delta_time(): void;
|
|
27
27
|
}
|
|
28
|
-
import { Clock } from "three/src/core/Clock";
|
|
29
|
-
import { Vector2 } from "three/src/math/Vector2";
|
|
@@ -1,18 +1,12 @@
|
|
|
1
|
+
import type { Vector3 } from "three";
|
|
2
|
+
import type { EasingFunctionType } from "../utilities/EasingFunctions";
|
|
3
|
+
|
|
1
4
|
export class ActionInterpolator {
|
|
2
|
-
|
|
3
|
-
* @param {import('../utilities/EasingFunctions').EasingFunctionType | function} easing_function
|
|
4
|
-
*/
|
|
5
|
-
constructor(easing_function?: import('../utilities/EasingFunctions').EasingFunctionType | Function);
|
|
5
|
+
constructor(easing_function?: EasingFunctionType);
|
|
6
6
|
easing_function: Function;
|
|
7
7
|
attribute_name: string;
|
|
8
|
-
/** @type {number | Vector3} */
|
|
9
8
|
from: number | Vector3;
|
|
10
|
-
/** @type {number | Vector3} */
|
|
11
9
|
to: number | Vector3;
|
|
12
|
-
|
|
13
|
-
* @param {any} context
|
|
14
|
-
* @param {number} t
|
|
15
|
-
*/
|
|
10
|
+
|
|
16
11
|
update(context: any, t: number): void;
|
|
17
12
|
}
|
|
18
|
-
import { Vector3 } from "three/src/math/Vector3";
|
|
@@ -1,13 +1,12 @@
|
|
|
1
|
+
import type { ActionEvent } from "./ActionEvent";
|
|
2
|
+
import type { ActionInterpolator } from "./ActionInterpolator";
|
|
3
|
+
|
|
1
4
|
export class ActionSequencer {
|
|
2
|
-
/**
|
|
3
|
-
* @param {any} [context]
|
|
4
|
-
*/
|
|
5
5
|
constructor(context?: any);
|
|
6
6
|
previous_elapsed_time: number;
|
|
7
7
|
elapsed_time: number;
|
|
8
8
|
playback_speed: number;
|
|
9
9
|
playing: boolean;
|
|
10
|
-
/** @type {{action:ActionEvent, trigger_time:number }[]} */
|
|
11
10
|
action_events: {
|
|
12
11
|
action: ActionEvent;
|
|
13
12
|
trigger_time: number;
|
|
@@ -15,90 +14,32 @@ export class ActionSequencer {
|
|
|
15
14
|
context: any;
|
|
16
15
|
initial_context: any;
|
|
17
16
|
tmp_t: number;
|
|
18
|
-
/** @type {{[key:string]:any[]}} */
|
|
19
17
|
channels: {
|
|
20
18
|
[key: string]: any[];
|
|
21
19
|
};
|
|
22
20
|
duration: number;
|
|
21
|
+
|
|
23
22
|
play(): void;
|
|
24
23
|
stop(): void;
|
|
25
24
|
reset(): void;
|
|
26
25
|
skip(): void;
|
|
27
|
-
/**
|
|
28
|
-
* @param {number} delta_time
|
|
29
|
-
*/
|
|
30
26
|
update(delta_time: number): void;
|
|
31
|
-
/**
|
|
32
|
-
* @param {number} time
|
|
33
|
-
*/
|
|
34
27
|
set_progress(time: number): void;
|
|
35
|
-
/**
|
|
36
|
-
* @param {number} t
|
|
37
|
-
*/
|
|
38
28
|
set_normalized_progress(t: number): void;
|
|
39
29
|
get_progress(): number;
|
|
40
30
|
is_finished(): boolean;
|
|
41
|
-
/**
|
|
42
|
-
* @param {number} trigger_time
|
|
43
|
-
* @param {ActionEvent} action
|
|
44
|
-
*/
|
|
45
31
|
add_action_event(trigger_time: number, action: ActionEvent): void;
|
|
46
|
-
/**
|
|
47
|
-
* @param {number} from
|
|
48
|
-
* @param {number} to
|
|
49
|
-
* @param {ActionInterpolator} interpolator
|
|
50
|
-
* @param {boolean} [use_dynamic_from_value]
|
|
51
|
-
*/
|
|
52
32
|
add_action_interpolator(from: number, to: number, interpolator: ActionInterpolator, use_dynamic_from_value?: boolean): void;
|
|
53
|
-
/**
|
|
54
|
-
* @param {string} name
|
|
55
|
-
*/
|
|
56
33
|
get_current_target_value(name: string): any;
|
|
57
|
-
/**
|
|
58
|
-
* @param {string} name
|
|
59
|
-
*/
|
|
60
34
|
get_current_starting_value(name: string): any;
|
|
61
|
-
/**
|
|
62
|
-
* @param {string} name
|
|
63
|
-
*/
|
|
64
35
|
get_current_progress(name: string): any;
|
|
65
36
|
get_duration(): number;
|
|
66
|
-
/**
|
|
67
|
-
* @param {number} from
|
|
68
|
-
* @param {number} to
|
|
69
|
-
*/
|
|
70
37
|
__play_clips(from: number, to: number): void;
|
|
71
|
-
/**
|
|
72
|
-
* @param {number} from
|
|
73
|
-
* @param {number} to
|
|
74
|
-
*/
|
|
75
38
|
__play_events(from: number, to: number): void;
|
|
76
|
-
/**
|
|
77
|
-
* @param {any} keyframe
|
|
78
|
-
* @param {number} time
|
|
79
|
-
*/
|
|
80
39
|
evaluate_keyframe(keyframe: any, time: number): any;
|
|
81
|
-
/**
|
|
82
|
-
* @param {string} channel_name
|
|
83
|
-
*/
|
|
84
40
|
get_keyframes(channel_name: string): any[];
|
|
85
|
-
/**
|
|
86
|
-
* @param {string} channel_name
|
|
87
|
-
*/
|
|
88
41
|
is_channel_redefined(channel_name: string): boolean;
|
|
89
|
-
/**
|
|
90
|
-
* @param {number} value
|
|
91
|
-
* @param {number} from_range_start_value
|
|
92
|
-
* @param {number} from_range_end_value
|
|
93
|
-
* @returns {number}
|
|
94
|
-
*/
|
|
95
42
|
__linear_map_01(value: number, from_range_start_value: number, from_range_end_value: number): number;
|
|
96
|
-
/**
|
|
97
|
-
* @param {string} channel_name
|
|
98
|
-
* @param {number} time
|
|
99
|
-
*/
|
|
100
43
|
__get_current_keyframe(channel_name: string, time: number): any;
|
|
101
44
|
__get_playback_speed(): number;
|
|
102
45
|
}
|
|
103
|
-
import { ActionEvent } from "./ActionEvent";
|
|
104
|
-
import { ActionInterpolator } from "./ActionInterpolator";
|
|
@@ -1,18 +1,10 @@
|
|
|
1
|
+
import type { EasingFunctionType } from "../utilities/EasingFunctions";
|
|
2
|
+
import { ActionInterpolator } from "./ActionInterpolator";
|
|
1
3
|
export class NumberInterpolator extends ActionInterpolator {
|
|
2
|
-
|
|
3
|
-
* @param {string} attribute_name
|
|
4
|
-
* @param {number} [from]
|
|
5
|
-
* @param {number} [to]
|
|
6
|
-
* @param {boolean} [initial]
|
|
7
|
-
* @param {import('../utilities/EasingFunctions').EasingFunctionType | function} [easing_function]
|
|
8
|
-
*/
|
|
9
|
-
constructor(attribute_name: string, from?: number, to?: number, initial?: boolean, easing_function?: import('../utilities/EasingFunctions').EasingFunctionType | Function);
|
|
4
|
+
constructor(attribute_name: string, from?: number, to?: number, initial?: boolean, easing_function?: EasingFunctionType | Function);
|
|
10
5
|
from: number;
|
|
11
6
|
to: number;
|
|
12
7
|
initial: boolean;
|
|
13
|
-
|
|
14
|
-
* @param {number} t
|
|
15
|
-
*/
|
|
8
|
+
|
|
16
9
|
evaluate(t: number): number;
|
|
17
10
|
}
|
|
18
|
-
import { ActionInterpolator } from "./ActionInterpolator";
|
|
@@ -1,13 +1,9 @@
|
|
|
1
|
+
import type { Vector3 } from "three";
|
|
2
|
+
import type { EasingFunctionType } from "../utilities/EasingFunctions";
|
|
3
|
+
import { ActionInterpolator } from "./ActionInterpolator";
|
|
4
|
+
|
|
1
5
|
export class VectorInterpolator extends ActionInterpolator {
|
|
2
|
-
|
|
3
|
-
* @param {string} attribute_name
|
|
4
|
-
* @param {Vector3} [from]
|
|
5
|
-
* @param {Vector3} [to]
|
|
6
|
-
* @param {import('../utilities/EasingFunctions').EasingFunctionType | function} [easing_function]
|
|
7
|
-
*/
|
|
8
|
-
constructor(attribute_name: string, from?: Vector3, to?: Vector3, easing_function?: import('../utilities/EasingFunctions').EasingFunctionType | Function);
|
|
6
|
+
constructor(attribute_name: string, from?: Vector3, to?: Vector3, easing_function?: EasingFunctionType | Function);
|
|
9
7
|
from: Vector3;
|
|
10
8
|
to: Vector3;
|
|
11
9
|
}
|
|
12
|
-
import { ActionInterpolator } from "./ActionInterpolator";
|
|
13
|
-
import { Vector3 } from "three/src/math/Vector3";
|
|
@@ -1,45 +1,17 @@
|
|
|
1
|
+
import type { CanvasTexture, Vector2 } from "three";
|
|
2
|
+
|
|
1
3
|
export class CanvasDrawer {
|
|
2
|
-
/**
|
|
3
|
-
* @param {boolean} [uses_dynamic_font]
|
|
4
|
-
*/
|
|
5
4
|
constructor(uses_dynamic_font?: boolean);
|
|
6
5
|
uses_dynamic_font: boolean;
|
|
7
6
|
__textHeight: number;
|
|
8
7
|
canvas: HTMLCanvasElement;
|
|
9
8
|
ctx: CanvasRenderingContext2D;
|
|
9
|
+
|
|
10
10
|
getFontHeight(fontStyle?: string): number;
|
|
11
|
-
/**
|
|
12
|
-
* @param {string} text
|
|
13
|
-
* @param {string} font
|
|
14
|
-
*/
|
|
15
11
|
get_text_size(text: string, font?: string): Vector2;
|
|
16
|
-
/**
|
|
17
|
-
* @param {string} text
|
|
18
|
-
* @param {any} [ctxOptions]
|
|
19
|
-
*/
|
|
20
12
|
draw_canvas(text: string, ctxOptions?: any): HTMLCanvasElement;
|
|
21
|
-
/**
|
|
22
|
-
* @param {string} text
|
|
23
|
-
* @param {any} [ctxOptions]
|
|
24
|
-
*/
|
|
25
13
|
draw_on_texture(text: string, ctxOptions?: any): CanvasTexture;
|
|
26
|
-
/**
|
|
27
|
-
* @param {string[] | string} text
|
|
28
|
-
* @param {any} [ctxOptions]
|
|
29
|
-
* @param {HTMLCanvasElement} [canvas]
|
|
30
|
-
* @param {CanvasRenderingContext2D} [ctx]
|
|
31
|
-
*/
|
|
32
14
|
__draw(text: string[] | string, ctxOptions?: any, canvas?: HTMLCanvasElement, ctx?: CanvasRenderingContext2D): void;
|
|
33
|
-
/**
|
|
34
|
-
* @param {CanvasRenderingContext2D} ctx
|
|
35
|
-
* @param {number} x
|
|
36
|
-
* @param {number} y
|
|
37
|
-
* @param {number} width
|
|
38
|
-
* @param {number} height
|
|
39
|
-
* @param {number | {tl:number, tr:number, br:number, bl:number}} radius
|
|
40
|
-
* @param {boolean} fill
|
|
41
|
-
* @param {boolean} stroke
|
|
42
|
-
*/
|
|
43
15
|
roundRect(ctx: CanvasRenderingContext2D, x: number, y: number, width: number, height: number, radius: number | {
|
|
44
16
|
tl: number;
|
|
45
17
|
tr: number;
|
|
@@ -47,5 +19,3 @@ export class CanvasDrawer {
|
|
|
47
19
|
bl: number;
|
|
48
20
|
}, fill: boolean, stroke: boolean): void;
|
|
49
21
|
}
|
|
50
|
-
import { Vector2 } from "three/src/math/Vector2";
|
|
51
|
-
import { CanvasTexture } from "three/src/textures/CanvasTexture";
|