ohzi-core 12.2.0 → 12.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (276) hide show
  1. package/build/index.mjs +1 -1
  2. package/build/index.mjs.map +1 -1
  3. package/build/index.module.js +2 -0
  4. package/build/index.module.js.map +1 -0
  5. package/package.json +2 -1
  6. package/src/BaseApplication.js +11 -2
  7. package/src/Browser.js +10 -3
  8. package/src/CameraManager.js +5 -0
  9. package/src/Capabilities.js +1 -0
  10. package/src/CustomBezierCurve.js +12 -0
  11. package/src/Debug.js +99 -5
  12. package/src/Graphics.js +86 -6
  13. package/src/Initializer.js +5 -0
  14. package/src/KeyboardInput.js +40 -1
  15. package/src/OS.js +1 -1
  16. package/src/OScreen.js +19 -4
  17. package/src/OrthographicCamera.js +13 -0
  18. package/src/PerspectiveCamera.js +11 -0
  19. package/src/ReflectionPlaneContext.js +5 -1
  20. package/src/RenderLayers.js +1 -1
  21. package/src/RenderLoop.js +9 -0
  22. package/src/RenderOrder.js +1 -1
  23. package/src/ResourceContainer.js +21 -0
  24. package/src/SceneManager.js +14 -4
  25. package/src/Screen.js +71 -0
  26. package/src/Time.js +4 -0
  27. package/src/UI.js +16 -1
  28. package/src/action_sequencer/ActionEvent.js +6 -1
  29. package/src/action_sequencer/ActionInterpolator.js +16 -2
  30. package/src/action_sequencer/ActionSequencer.js +65 -2
  31. package/src/action_sequencer/NumberInterpolator.js +15 -0
  32. package/src/action_sequencer/VectorInterpolator.js +13 -1
  33. package/src/blitter_index.js +1 -0
  34. package/src/canvas_drawer/CanvasDrawer.js +37 -4
  35. package/src/canvas_drawer/MultiLineTextDrawer.js +8 -1
  36. package/src/canvas_drawer/SimpleTextDrawer.js +7 -1
  37. package/src/components/AudioClip.js +11 -1
  38. package/src/components/AxisHelper.js +1 -1
  39. package/src/components/BaseObject.js +8 -5
  40. package/src/components/EdgeMesh.js +30 -2
  41. package/src/components/GeometryEdgeVisualizer.js +10 -1
  42. package/src/components/Grid.js +4 -0
  43. package/src/components/Line.js +31 -7
  44. package/src/components/MultiLinePath.js +9 -5
  45. package/src/components/MultiLineText2D.js +13 -2
  46. package/src/components/ObjectAxis.js +5 -0
  47. package/src/components/ObjectOrientedBoundingBox.js +26 -1
  48. package/src/components/PlaneHelper.js +1 -1
  49. package/src/components/Shape2D.js +11 -3
  50. package/src/components/Shape3D.js +10 -4
  51. package/src/components/Text2D.js +11 -3
  52. package/src/components/UIElement.js +40 -4
  53. package/src/components/UpdatableMaterialMesh.js +11 -3
  54. package/src/components/WorldImage.js +10 -2
  55. package/src/index.js +3 -1
  56. package/src/loaders/AsyncAbstractLoader.js +16 -0
  57. package/src/loaders/AsyncObjectsLoader.js +6 -0
  58. package/src/primitives/Arrow.js +6 -0
  59. package/src/primitives/Cube.js +6 -1
  60. package/src/primitives/HorizontalPlane.js +8 -1
  61. package/src/primitives/Sphere.js +7 -0
  62. package/src/primitives/VerticalPlane.js +8 -1
  63. package/src/ui/ui_element_state/OnIdle.js +5 -0
  64. package/src/ui/ui_element_state/OnMouseEnter.js +11 -0
  65. package/src/ui/ui_element_state/OnMouseExit.js +5 -0
  66. package/src/ui/ui_element_state/OnMouseHover.js +13 -0
  67. package/src/ui/ui_element_state/UIElementState.js +17 -3
  68. package/src/utilities/EasingFunctions.js +5 -0
  69. package/types/BaseApplication.d.ts +18 -11
  70. package/types/Browser.d.ts +20 -19
  71. package/types/CameraManager.d.ts +14 -13
  72. package/types/Capabilities.d.ts +8 -8
  73. package/types/CustomBezierCurve.d.ts +19 -7
  74. package/types/Debug.d.ts +198 -37
  75. package/types/Graphics.d.ts +143 -61
  76. package/types/Initializer.d.ts +10 -6
  77. package/types/KeyboardInput.d.ts +65 -20
  78. package/types/OS.d.ts +20 -20
  79. package/types/OScreen.d.ts +37 -22
  80. package/types/OrthographicCamera.d.ts +20 -6
  81. package/types/PerspectiveCamera.d.ts +18 -6
  82. package/types/ReflectionPlaneContext.d.ts +13 -8
  83. package/types/RenderLayers.d.ts +6 -6
  84. package/types/RenderLoop.d.ts +132 -14
  85. package/types/RenderOrder.d.ts +8 -8
  86. package/types/ResourceContainer.d.ts +29 -10
  87. package/types/SceneManager.d.ts +15 -12
  88. package/types/Screen.d.ts +27 -0
  89. package/types/Time.d.ts +29 -24
  90. package/types/UI.d.ts +92 -18
  91. package/types/action_sequencer/ActionEvent.d.ts +12 -7
  92. package/types/action_sequencer/ActionInterpolator.d.ts +18 -5
  93. package/types/action_sequencer/ActionSequencer.d.ts +104 -36
  94. package/types/action_sequencer/NumberInterpolator.d.ts +18 -9
  95. package/types/action_sequencer/VectorInterpolator.d.ts +13 -7
  96. package/types/blitter_index.d.ts +6 -6
  97. package/types/canvas_drawer/CanvasDrawer.d.ts +51 -13
  98. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +13 -5
  99. package/types/canvas_drawer/SimpleTextDrawer.d.ts +13 -6
  100. package/types/components/AudioClip.d.ts +25 -13
  101. package/types/components/AxisHelper.d.ts +6 -6
  102. package/types/components/BaseObject.d.ts +12 -5
  103. package/types/components/EdgeMesh.d.ts +42 -13
  104. package/types/components/GeometryEdgeVisualizer.d.ts +12 -4
  105. package/types/components/Grid.d.ts +4 -2
  106. package/types/components/Line.d.ts +42 -16
  107. package/types/components/MultiLinePath.d.ts +10 -4
  108. package/types/components/MultiLineText2D.d.ts +22 -10
  109. package/types/components/ObjectAxis.d.ts +8 -3
  110. package/types/components/ObjectOrientedBoundingBox.d.ts +45 -18
  111. package/types/components/PlaneHelper.d.ts +6 -6
  112. package/types/components/Shape2D.d.ts +14 -4
  113. package/types/components/Shape3D.d.ts +10 -3
  114. package/types/components/Text2D.d.ts +21 -13
  115. package/types/components/UIElement.d.ts +87 -52
  116. package/types/components/UpdatableMaterialMesh.d.ts +12 -4
  117. package/types/components/WorldImage.d.ts +23 -13
  118. package/types/components/mouse_interactors/ObjectRotator.d.ts +12 -0
  119. package/types/components/sdf_text/SDFText.d.ts +35 -30
  120. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -12
  121. package/types/components/sdf_text/TextGlyph.d.ts +8 -6
  122. package/types/data_textures/CustomDataTexture.d.ts +11 -11
  123. package/types/data_textures/RGBADataTexture.d.ts +4 -4
  124. package/types/data_textures/RGBAFloatDataTexture.d.ts +4 -4
  125. package/types/data_textures/RGBDataTexture.d.ts +4 -4
  126. package/types/data_textures/RGBFloatDataTexture.d.ts +4 -4
  127. package/types/editor/ManipulatorHandle.d.ts +23 -14
  128. package/types/editor/ObjectEditor.d.ts +18 -16
  129. package/types/editor/ObjectManipulator.d.ts +23 -19
  130. package/types/editor/ObjectPicker.d.ts +19 -16
  131. package/types/gpu_particles/GPUParticleSystem.d.ts +22 -15
  132. package/types/gpu_particles/ParticleAttribute.d.ts +19 -18
  133. package/types/gpu_particles/ParticlePositionAttribute.d.ts +6 -6
  134. package/types/html_utilities/CSSAnimator.d.ts +31 -31
  135. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -8
  136. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -6
  137. package/types/index.d.ts +110 -108
  138. package/types/loaders/AsyncAbstractLoader.d.ts +41 -27
  139. package/types/loaders/AsyncAudiosLoader.d.ts +6 -5
  140. package/types/loaders/AsyncObjectsLoader.d.ts +6 -6
  141. package/types/loaders/AsyncTexturesLoader.d.ts +9 -8
  142. package/types/loaders/assets_loader/AssetLoader.d.ts +4 -0
  143. package/types/loaders/assets_loader/AsyncAssetsLoaderWorker.d.ts +1 -0
  144. package/types/loaders/assets_loader/ResourceBatch.d.ts +14 -0
  145. package/types/loaders/assets_loader/ResourceContainer.d.ts +9 -0
  146. package/types/loaders/assets_loader/ResourceLoaderChecker.d.ts +8 -0
  147. package/types/materials/AddMaterial.d.ts +5 -5
  148. package/types/materials/AlphaFilterMaterial.d.ts +6 -6
  149. package/types/materials/BaseShaderMaterial.d.ts +4 -3
  150. package/types/materials/BlitMaterial.d.ts +4 -3
  151. package/types/materials/BloomComposeMaterial.d.ts +4 -7
  152. package/types/materials/BoxBlurMaterial.d.ts +4 -4
  153. package/types/materials/ClearAlphaMaterial.d.ts +3 -3
  154. package/types/materials/ClearColorMaterial.d.ts +7 -7
  155. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -4
  156. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -7
  157. package/types/materials/DepthNormalMaterial.d.ts +6 -4
  158. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -4
  159. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -4
  160. package/types/materials/FXAAMaterial.d.ts +3 -3
  161. package/types/materials/GaussianBlurMaterial.d.ts +6 -6
  162. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -4
  163. package/types/materials/MedianFilterMaterial.d.ts +7 -6
  164. package/types/materials/NormalMaterial.d.ts +4 -2
  165. package/types/materials/SDFScreenTextMaterial.d.ts +9 -11
  166. package/types/materials/SDFTextMaterial.d.ts +10 -12
  167. package/types/materials/SSAOComposeMaterial.d.ts +4 -4
  168. package/types/materials/SSAOMaterial.d.ts +8 -6
  169. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -7
  170. package/types/materials/UIElementMaterial.d.ts +4 -7
  171. package/types/materials/UnrealBloomComposeMaterial.d.ts +16 -16
  172. package/types/materials/UnrealBlurMaterial.d.ts +4 -4
  173. package/types/materials/UnrealComposeMaterial.d.ts +4 -4
  174. package/types/materials/ViewPositionMaterial.d.ts +4 -3
  175. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +9 -10
  176. package/types/materials/gpu_particles/AttributeUpdateMaterial.d.ts +7 -0
  177. package/types/materials/gpu_particles/BasicParticleMaterial.d.ts +4 -0
  178. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +4 -2
  179. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +3 -4
  180. package/types/object_pool/Pool.d.ts +10 -10
  181. package/types/primitives/Arrow.d.ts +15 -8
  182. package/types/primitives/Cube.d.ts +10 -3
  183. package/types/primitives/HorizontalPlane.d.ts +11 -3
  184. package/types/primitives/Sphere.d.ts +11 -3
  185. package/types/primitives/VerticalPlane.d.ts +11 -3
  186. package/types/raycast/GroupRaycaster.d.ts +15 -13
  187. package/types/raycast/PlaneDragResolver.d.ts +16 -15
  188. package/types/raycast/PlaneRaycastResolver.d.ts +5 -5
  189. package/types/raycast/PlaneRaycaster.d.ts +9 -7
  190. package/types/raycast/RaycastResolver.d.ts +5 -5
  191. package/types/raycast/SurfaceDragResolver.d.ts +15 -13
  192. package/types/raycast/states/BaseState.d.ts +5 -5
  193. package/types/raycast/states/IdleState.d.ts +3 -5
  194. package/types/raycast/states/OnRaycastEnter.d.ts +3 -5
  195. package/types/raycast/states/OnRaycastExit.d.ts +3 -4
  196. package/types/raycast/states/OnRaycastHover.d.ts +3 -5
  197. package/types/render_mode/BaseRender.d.ts +7 -7
  198. package/types/render_mode/BloomRender.d.ts +12 -10
  199. package/types/render_mode/DebugNormalsRender.d.ts +3 -3
  200. package/types/render_mode/DeferredRender.d.ts +13 -9
  201. package/types/render_mode/NormalAORender.d.ts +18 -17
  202. package/types/render_mode/NormalRender.d.ts +3 -3
  203. package/types/render_mode/OutlineRender.d.ts +25 -20
  204. package/types/render_mode/PlanarReflectionsRender.d.ts +19 -13
  205. package/types/render_mode/UnrealBloomRender.d.ts +21 -20
  206. package/types/render_mode/VRRender.d.ts +4 -4
  207. package/types/render_utilities/Blitter.d.ts +19 -15
  208. package/types/render_utilities/Blurrer.d.ts +9 -8
  209. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +11 -10
  210. package/types/render_utilities/DualFilteringBlurrer.d.ts +18 -17
  211. package/types/render_utilities/GaussianBlurrer.d.ts +27 -26
  212. package/types/render_utilities/MedianFilter.d.ts +11 -9
  213. package/types/render_utilities/ViewPositionRenderer.d.ts +10 -9
  214. package/types/resource_loader/AbstractLoader.d.ts +21 -21
  215. package/types/resource_loader/AsyncTextureLoader.d.ts +11 -11
  216. package/types/resource_loader/AudioLoader.d.ts +9 -9
  217. package/types/resource_loader/BasisLoader.d.ts +6 -6
  218. package/types/resource_loader/CubemapLoader.d.ts +8 -7
  219. package/types/resource_loader/DAELoader.d.ts +7 -6
  220. package/types/resource_loader/DDSLoader.d.ts +7 -6
  221. package/types/resource_loader/FileLoader.d.ts +7 -6
  222. package/types/resource_loader/FontLoader.d.ts +7 -6
  223. package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -6
  224. package/types/resource_loader/GLTFLoader.d.ts +7 -6
  225. package/types/resource_loader/HDRCubeTextureLoader.d.ts +8 -7
  226. package/types/resource_loader/JSONLoader.d.ts +5 -4
  227. package/types/resource_loader/OBJLoader.d.ts +7 -6
  228. package/types/resource_loader/PointArrayLoader.d.ts +9 -7
  229. package/types/resource_loader/RGBETextureLoader.d.ts +7 -6
  230. package/types/resource_loader/ResourceBatch.d.ts +13 -13
  231. package/types/resource_loader/SVGLoader.d.ts +7 -6
  232. package/types/resource_loader/TextLoader.d.ts +7 -6
  233. package/types/resource_loader/TextureLoader.d.ts +4 -4
  234. package/types/resource_loader/VideoLoader.d.ts +4 -4
  235. package/types/scenes/AbstractScene.d.ts +32 -32
  236. package/types/scenes/loading_states/CompilatorManager.d.ts +8 -8
  237. package/types/scenes/loading_states/HighQualityLoadingState.d.ts +3 -3
  238. package/types/scenes/loading_states/LoadingState.d.ts +31 -31
  239. package/types/scenes/loading_states/RegularLoadingState.d.ts +5 -5
  240. package/types/static_batcher/BatchedMesh.d.ts +16 -15
  241. package/types/static_batcher/GeometryBatch.d.ts +41 -37
  242. package/types/static_batcher/GeometryBatcher.d.ts +9 -9
  243. package/types/static_batcher/MeshBatcher.d.ts +5 -5
  244. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +5 -4
  245. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +7 -5
  246. package/types/ui/ui_element_state/OnIdle.d.ts +9 -3
  247. package/types/ui/ui_element_state/OnMouseEnter.d.ts +3 -3
  248. package/types/ui/ui_element_state/OnMouseExit.d.ts +3 -3
  249. package/types/ui/ui_element_state/OnMouseHover.d.ts +8 -4
  250. package/types/ui/ui_element_state/UIElementState.d.ts +17 -5
  251. package/types/utilities/ArrayUtilities.d.ts +7 -7
  252. package/types/utilities/CameraUtilities.d.ts +40 -36
  253. package/types/utilities/EasingFunctions.d.ts +36 -35
  254. package/types/utilities/FrustumPointFitter.d.ts +14 -14
  255. package/types/utilities/GeometryUtilities.d.ts +5 -4
  256. package/types/utilities/HTMLUtilities.d.ts +6 -6
  257. package/types/utilities/ImageUtilities.d.ts +5 -4
  258. package/types/utilities/MeshSampler.d.ts +20 -20
  259. package/types/utilities/ModelUtilities.d.ts +15 -15
  260. package/types/utilities/OMath.d.ts +21 -21
  261. package/types/utilities/ObjectUtilities.d.ts +7 -7
  262. package/types/utilities/OrthographicFrustumPointFitter.d.ts +8 -7
  263. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +14 -12
  264. package/types/utilities/StringUtilities.d.ts +6 -6
  265. package/types/utilities/TimeUtilities.d.ts +3 -3
  266. package/types/utilities/Validation.d.ts +6 -6
  267. package/types/view_components/ApplicationView.d.ts +13 -13
  268. package/types/view_components/TransitionManager.d.ts +20 -20
  269. package/types/view_components/ViewComponent.d.ts +15 -15
  270. package/types/view_components/ViewComponentManager.d.ts +13 -13
  271. package/types/view_components/ViewManager.d.ts +22 -23
  272. package/types/view_components/ViewState.d.ts +14 -14
  273. package/types/view_components/transition/ActionSequencerBuilder.d.ts +16 -16
  274. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -17
  275. package/types/view_components/transition/TransitionTable.d.ts +8 -8
  276. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +19 -19
@@ -1,3 +1,6 @@
1
+ // @ts-check
2
+ import { Vector2 } from 'three'; // eslint-disable-line no-unused-vars
3
+ import { UIElement } from '../../components/UIElement'; // eslint-disable-line no-unused-vars
1
4
  import { UIElementState } from './UIElementState';
2
5
 
3
6
  class OnMouseEnter extends UIElementState
@@ -7,11 +10,19 @@ class OnMouseEnter extends UIElementState
7
10
  super();
8
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  }
9
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13
+ /**
14
+ *
15
+ * @param {UIElement} ui_element
16
+ */
10
17
  on_enter(ui_element)
11
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  {
12
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  ui_element.on_mouse_enter();
13
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  }
14
21
 
22
+ /**
23
+ * @param {UIElement} ui_element
24
+ * @param {Vector2} normalized_mouse_position
25
+ */
15
26
  update(ui_element, normalized_mouse_position)
16
27
  {
17
28
  if (ui_element.is_mouse_over(normalized_mouse_position))
@@ -1,3 +1,5 @@
1
+ // @ts-check
2
+ import { UIElement } from '../../components/UIElement'; // eslint-disable-line no-unused-vars
1
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  import { UIElementState } from './UIElementState';
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3
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  class OnMouseExit extends UIElementState
@@ -7,6 +9,9 @@ class OnMouseExit extends UIElementState
7
9
  super();
8
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  }
9
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12
+ /**
13
+ * @param {UIElement} ui_element
14
+ */
10
15
  on_enter(ui_element)
11
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  {
12
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  ui_element.on_mouse_exit();
@@ -1,3 +1,6 @@
1
+ // @ts-check
2
+ import { Vector2 } from 'three'; // eslint-disable-line no-unused-vars
3
+ import { UIElement } from '../../components/UIElement'; // eslint-disable-line no-unused-vars
1
4
  import { UIElementState } from './UIElementState';
2
5
 
3
6
  class OnMouseHover extends UIElementState
@@ -7,11 +10,18 @@ class OnMouseHover extends UIElementState
7
10
  super();
8
11
  }
9
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13
+ /**
14
+ * @param {UIElement} ui_element
15
+ */
10
16
  on_enter(ui_element)
11
17
  {
12
18
  this.__trigger_on_hover(ui_element);
13
19
  }
14
20
 
21
+ /**
22
+ * @param {UIElement} ui_element
23
+ * @param {Vector2} normalized_mouse_position
24
+ */
15
25
  update(ui_element, normalized_mouse_position)
16
26
  {
17
27
  if (ui_element.is_mouse_over(normalized_mouse_position))
@@ -24,6 +34,9 @@ class OnMouseHover extends UIElementState
24
34
  }
25
35
  }
26
36
 
37
+ /**
38
+ * @param {UIElement} ui_element
39
+ */
27
40
  __trigger_on_hover(ui_element)
28
41
  {
29
42
  ui_element.on_mouse_hover();
@@ -1,3 +1,7 @@
1
+ // @ts-check
2
+ import { Vector2 } from 'three'; // eslint-disable-line no-unused-vars
3
+ import { UIElement } from '../../components/UIElement'; // eslint-disable-line no-unused-vars
4
+
1
5
  class UIElementState
2
6
  {
3
7
  constructor()
@@ -5,15 +9,25 @@ class UIElementState
5
9
 
6
10
  }
7
11
 
8
- update(ui_element, normalized_mouse_position)
12
+ /**
13
+ * @param {UIElement} ui_element
14
+ * @param {Vector2} normalized_mouse_position
15
+ */
16
+ update(ui_element, normalized_mouse_position) // eslint-disable-line no-unused-vars
9
17
  {
10
18
 
11
19
  }
12
20
 
13
- on_enter(ui_element)
21
+ /**
22
+ * @param {UIElement} ui_element
23
+ */
24
+ on_enter(ui_element) // eslint-disable-line no-unused-vars
14
25
  {}
15
26
 
16
- on_exit(ui_element)
27
+ /**
28
+ * @param {UIElement} ui_element
29
+ */
30
+ on_exit(ui_element) // eslint-disable-line no-unused-vars
17
31
  {}
18
32
  }
19
33
 
@@ -1,3 +1,4 @@
1
+
1
2
  class EasingFunctions
2
3
  {
3
4
  constructor()
@@ -223,4 +224,8 @@ class EasingFunctions
223
224
  }
224
225
  }
225
226
 
227
+ /**
228
+ * @typedef {'linear'|'triangular'|'ease_in_sine'|'ease_out_sine'|'ease_in_out_sine'|'ease_in_cubic'|'ease_out_cubic'|'ease_in_out_cubic'|'ease_in_quad'|'ease_out_quad'|'ease_in_out_quad'|'ease_in_quart'|'ease_out_quart'|'ease_in_out_quart'|'ease_in_quint'|'ease_out_quint'|'ease_in_out_quint'|'ease_in_expo'|'ease_out_expo'|'ease_in_out_expo'|'ease_in_circ'|'ease_out_circ'|'ease_in_out_circ'|'ease_in_back'|'ease_out_back'|'ease_in_out_back'|'ease_in_elastic'|'ease_out_elastic'|'ease_in_out_elastic'|'ease_in_bounce'|'ease_out_bounce'|'ease_in_out_bounce'|'heartbeat'} EasingFunctionType
229
+ */
230
+
226
231
  export { EasingFunctions };
@@ -1,11 +1,18 @@
1
- export class BaseApplication {
2
- on_post_start(): void;
3
- on_enter(): void;
4
- on_exit(): void;
5
- before_update(): void;
6
- update(): void;
7
- fixed_update(): void;
8
- on_post_render(): void;
9
- on_pre_render(): void;
10
- on_frame_end(): void;
11
- }
1
+ export class BaseApplication {
2
+ on_post_start(): void;
3
+ /**
4
+ * @param {RenderLoop} [loop]
5
+ */
6
+ on_enter(loop?: RenderLoop): void;
7
+ /**
8
+ * @param {RenderLoop} [loop]
9
+ */
10
+ on_exit(loop?: RenderLoop): void;
11
+ before_update(): void;
12
+ update(): void;
13
+ fixed_update(): void;
14
+ on_post_render(): void;
15
+ on_pre_render(): void;
16
+ on_frame_end(): void;
17
+ }
18
+ import { RenderLoop } from "./RenderLoop";
@@ -1,19 +1,20 @@
1
- export { browser as Browser };
2
- declare const browser: Browser;
3
- declare class Browser {
4
- init(): Promise<void>;
5
- browser_name: string;
6
- agent: string;
7
- has_web_xr_support: boolean;
8
- is_vr: any;
9
- version: number;
10
- get name(): string;
11
- get is_safari(): boolean;
12
- get is_chrome(): boolean;
13
- get is_edge(): boolean;
14
- get is_edge_chromium(): boolean;
15
- get has_webm(): boolean;
16
- get has_hvec(): boolean;
17
- get preferred_video_extension(): "webm" | "hvec.mp4" | "mp4";
18
- get_version(): number;
19
- }
1
+ export { browser as Browser };
2
+ declare const browser: Browser;
3
+ declare class Browser {
4
+ init(): Promise<void>;
5
+ browser_name: string;
6
+ agent: string;
7
+ has_web_xr_support: boolean;
8
+ is_vr: boolean;
9
+ version: number;
10
+ get name(): string;
11
+ get is_safari(): boolean;
12
+ get is_chrome(): boolean;
13
+ get is_firefox(): boolean;
14
+ get is_edge(): boolean;
15
+ get is_edge_chromium(): boolean;
16
+ get has_webm(): boolean;
17
+ get has_hvec(): boolean;
18
+ get preferred_video_extension(): "webm" | "hvec.mp4" | "mp4";
19
+ get_version(): number;
20
+ }
@@ -1,13 +1,14 @@
1
- import { Camera } from "three";
2
-
3
- export { camera_manager as CameraManager };
4
- declare const camera_manager: CameraManager;
5
- declare class CameraManager {
6
- init(): void;
7
- _current: Camera;
8
- _spectator: Camera;
9
- set current(arg: any);
10
- get current(): any;
11
- set spectator(arg: any);
12
- get spectator(): any;
13
- }
1
+ export { camera_manager as CameraManager };
2
+ declare const camera_manager: CameraManager;
3
+ declare class CameraManager {
4
+ init(): void;
5
+ _current: PerspectiveCamera;
6
+ _spectator: PerspectiveCamera;
7
+ set current(arg: PerspectiveCamera);
8
+ /** @type {PerspectiveCamera} */
9
+ get current(): PerspectiveCamera;
10
+ set spectator(arg: PerspectiveCamera);
11
+ /** @type {PerspectiveCamera} */
12
+ get spectator(): PerspectiveCamera;
13
+ }
14
+ import { PerspectiveCamera } from "./PerspectiveCamera";
@@ -1,8 +1,8 @@
1
- export { capabilities as Capabilities };
2
- declare const capabilities: Capabilities;
3
- declare class Capabilities {
4
- init(): void;
5
- max_anisotropy: number;
6
- vertex_texture_sampler_available: boolean;
7
- fp_textures_available: boolean;
8
- }
1
+ export { capabilities as Capabilities };
2
+ declare const capabilities: Capabilities;
3
+ declare class Capabilities {
4
+ init(): void;
5
+ max_anisotropy: number;
6
+ vertex_texture_sampler_available: boolean;
7
+ fp_textures_available: boolean;
8
+ }
@@ -1,7 +1,19 @@
1
- export class CustomBezierCurve {
2
- constructor(points: any);
3
- original_points: any[];
4
- tmp_points: any[];
5
- build(point_amount: any): any[];
6
- get_point_at(t: any): any;
7
- }
1
+ export class CustomBezierCurve {
2
+ /**
3
+ * @param {Vector3[]} points
4
+ */
5
+ constructor(points: Vector3[]);
6
+ original_points: Vector3[];
7
+ tmp_points: Vector3[];
8
+ /**
9
+ * @param {number} point_amount
10
+ * @returns {Vector3[]}
11
+ */
12
+ build(point_amount: number): Vector3[];
13
+ /**
14
+ * @param {number} t
15
+ * @returns {Vector3}
16
+ */
17
+ get_point_at(t: number): Vector3;
18
+ }
19
+ import { Vector3 } from "three/src/math/Vector3";
package/types/Debug.d.ts CHANGED
@@ -1,37 +1,198 @@
1
- export { debug as Debug };
2
- declare const debug: Debug;
3
- declare class Debug {
4
- init(): void;
5
- Vector3_one: any;
6
- Vector3_zero: any;
7
- canvas_renderer: any;
8
- display_texture_meshes: any[];
9
- ctx: any;
10
- scene: any;
11
- camera: PerspectiveCamera;
12
- draw_arrow(origin: any, dir: any, color?: number): Arrow;
13
- draw_axis(): AxisHelper;
14
- set_debug_RT(RT: any): void;
15
- rt_debug: any;
16
- draw_rectangle(position_2d: any, width: any, height: any, color: any): void;
17
- clear(): void;
18
- draw_line_2D(from: any, to: any, color: any): void;
19
- draw_line(points: any, color?: number): any;
20
- draw_cube(pos: any, size: any, color: any): Cube;
21
- draw_oriented_cube(from: any, to: any, height?: number, color?: string, depth?: number): Cube;
22
- draw_plane(width: any, height: any, color: any): any;
23
- draw_empty_cube(pos: any, size: any, color: any): any;
24
- draw_sphere(pos: any, size: any, color: any): Sphere;
25
- draw_point_array(input_points: any, open?: boolean, color?: number): any;
26
- draw_sphere_helper(sphere: any, color: any): any;
27
- draw_math_sphere(sphere: any): void;
28
- draw_bounding_box(bb: any): void;
29
- draw_curve(curve: any, options: any): void;
30
- draw_texture(tex: any, w: any, h: any): any;
31
- render(graphics: any): void;
32
- }
33
- import { PerspectiveCamera } from "./PerspectiveCamera";
34
- import { Arrow } from "./primitives/Arrow";
35
- import { AxisHelper } from "./components/AxisHelper";
36
- import { Cube } from "./primitives/Cube";
37
- import { Sphere } from "./primitives/Sphere";
1
+ export { debug as Debug };
2
+ declare const debug: Debug;
3
+ declare class Debug {
4
+ init(): void;
5
+ Vector3_one: Vector3;
6
+ Vector3_zero: Vector3;
7
+ canvas_renderer: any;
8
+ /** @type { Mesh<PlaneGeometry, ScreenSpaceTextureMaterial>[] } */
9
+ display_texture_meshes: Mesh<PlaneGeometry, ScreenSpaceTextureMaterial>[];
10
+ ctx: any;
11
+ scene: Scene;
12
+ camera: PerspectiveCamera;
13
+ /**
14
+ * @param {Vector3} origin
15
+ * @param {Vector3} dir
16
+ * @param {number | string} color
17
+ * @returns {Arrow}
18
+ */
19
+ draw_arrow(origin: Vector3, dir: Vector3, color?: number | string): Arrow;
20
+ draw_axis(): AxisHelper;
21
+ /**
22
+ * @param {RenderTarget} RT
23
+ */
24
+ set_debug_RT(RT: RenderTarget): void;
25
+ rt_debug: RenderTarget<Texture>;
26
+ /**
27
+ * @param {Vector2 | Vector3} position_2d
28
+ * @param {number} width
29
+ * @param {number} height
30
+ * @param {number | string} color
31
+ */
32
+ draw_rectangle(position_2d: Vector2 | Vector3, width: number, height: number, color: number | string): void;
33
+ clear(): void;
34
+ /**
35
+ * @param {Vector3 | Vector2} from
36
+ * @param {Vector3 | Vector2} to
37
+ * @param {number | string} color
38
+ */
39
+ draw_line_2D(from: Vector3 | Vector2, to: Vector3 | Vector2, color: number | string): void;
40
+ /**
41
+ * @param {Vector3[]} points
42
+ * @param {number | string} color
43
+ * @returns {Line}
44
+ */
45
+ draw_line(points: Vector3[], color?: number | string): Line;
46
+ /**
47
+ * @param {Vector3} pos
48
+ * @param {number} size
49
+ * @param {number | string} color
50
+ * @returns {Cube}
51
+ */
52
+ draw_cube(pos: Vector3, size: number, color: number | string): Cube;
53
+ /**
54
+ * @param {Vector3} from
55
+ * @param {Vector3} to
56
+ * @param {number} height
57
+ * @param {number | string} color
58
+ * @param {number} depth
59
+ * @returns {Cube}
60
+ */
61
+ draw_oriented_cube(from: Vector3, to: Vector3, height?: number, color?: number | string, depth?: number): Cube;
62
+ /**
63
+ *
64
+ * @param {number} [width]
65
+ * @param {number} [height]
66
+ * @param {number | string} [color]
67
+ * @returns
68
+ */
69
+ draw_plane(width?: number, height?: number, color?: number | string): Mesh<PlaneGeometry, ShaderMaterial, import("three").Object3DEventMap>;
70
+ /**
71
+ * @param {Vector3} pos
72
+ * @param {number} size
73
+ * @param {number | string} color
74
+ * @returns {Box3Helper}
75
+ */
76
+ draw_empty_cube(pos: Vector3, size: number, color: number | string): Box3Helper;
77
+ /**
78
+ * @param {Vector3} pos
79
+ * @param {number} size
80
+ * @param {number | string} color
81
+ * @returns {Sphere}
82
+ */
83
+ draw_sphere(pos: Vector3, size: number, color: number | string): Sphere;
84
+ /**
85
+ *
86
+ * @param {Vector3[]} input_points
87
+ * @param {boolean} open
88
+ * @param {number | string} color
89
+ * @returns {Line}
90
+ */
91
+ draw_point_array(input_points: Vector3[], open?: boolean, color?: number | string): Line;
92
+ /**
93
+ * @param {Sphere} sphere
94
+ * @param {number | string} color
95
+ * @returns {Mesh}
96
+ */
97
+ draw_sphere_helper(sphere: Sphere, color: number | string): Mesh;
98
+ /**
99
+ * @param {Sphere} sphere
100
+ */
101
+ draw_math_sphere(sphere: Sphere): void;
102
+ /**
103
+ * @param {Box3} bb
104
+ */
105
+ draw_bounding_box(bb: Box3): void;
106
+ /**
107
+ * @param {Vector3[]} curve
108
+ * @param {object} options
109
+ * @param {number} options.offset
110
+ */
111
+ draw_curve(curve: Vector3[], options: {
112
+ offset: number;
113
+ }): void;
114
+ /**
115
+ * @param {Texture} tex
116
+ * @param {number} w
117
+ * @param {number} h
118
+ * @returns {Mesh}
119
+ */
120
+ draw_texture(tex: Texture, w: number, h: number): Mesh;
121
+ /**
122
+ * @param {Graphics} graphics
123
+ */
124
+ render(graphics: {
125
+ init({ canvas, core_attributes, context_attributes, threejs_attributes, dpr }: {
126
+ canvas: HTMLCanvasElement;
127
+ core_attributes: Record<string, any>;
128
+ context_attributes: Record<string, any>;
129
+ threejs_attributes: Record<string, any>;
130
+ dpr: number;
131
+ }): void;
132
+ _renderer: WebGLRenderer;
133
+ blitter: import("./render_utilities/Blitter").Blitter;
134
+ canvas: HTMLCanvasElement;
135
+ no_render: import("./render_mode/BaseRender").BaseRender;
136
+ current_render_mode: import("./render_mode/BaseRender").BaseRender;
137
+ generateDepthNormalTexture: boolean;
138
+ depth_and_normals_renderer: import("./render_utilities/DepthAndNormalsRenderer").DepthAndNormalsRenderer;
139
+ is_webgl2: boolean;
140
+ canvas_context: RenderingContext;
141
+ context_attributes: {
142
+ alpha: boolean;
143
+ antialias: boolean;
144
+ depth: boolean;
145
+ desynchronized: boolean;
146
+ failIfMajorPerformanceCaveat: boolean;
147
+ powerPreference: string;
148
+ premultipliedAlpha: boolean;
149
+ preserveDrawingBuffer: boolean;
150
+ stencil: boolean;
151
+ };
152
+ core_attributes: {
153
+ force_webgl2: boolean;
154
+ xr_enabled: boolean;
155
+ };
156
+ threejs_attributes: Record<string, any>;
157
+ readonly dom_element: HTMLCanvasElement;
158
+ readonly depth_normals_RT: import("three").WebGLRenderTarget<Texture>;
159
+ set_state(new_state: import("./render_mode/BaseRender").BaseRender): void;
160
+ update(): void;
161
+ __update_current_camera(): void;
162
+ render(scene?: Scene, camera?: PerspectiveCamera | import("./OrthographicCamera").OrthographicCamera, RT?: import("three").WebGLRenderTarget<Texture>, override_mat?: import("three").Material): void;
163
+ compile(scene: Scene, camera: PerspectiveCamera, RT: import("three").WebGLRenderTarget<Texture>, override_mat: import("three").Material): void;
164
+ compile_async(scene: Scene, camera: PerspectiveCamera, RT: import("three").WebGLRenderTarget<Texture>, override_mat: import("three").Material, target_scene: Scene): Promise<import("three").Object3D<import("three").Object3DEventMap>>;
165
+ render_scene(scene: Scene | import("./BaseApplication").BaseApplication | {
166
+ render: () => void;
167
+ }): void;
168
+ __apply_override_material(scene: Scene, mat: import("three").Material): void;
169
+ readback_RT(RT: import("three").WebGLRenderTarget<Texture>, buffer: import("three").TypedArray): void;
170
+ clear(RT: import("three").WebGLRenderTarget<Texture>, camera: PerspectiveCamera, clear_depth: boolean, clear_stencil: boolean): void;
171
+ on_resize(entries: ResizeObserverEntry[], dpr: number): void;
172
+ material_pass(mat: import("three").Material, dst: import("three").WebGLRenderTarget<Texture>): void;
173
+ blit(src_RT: import("three").WebGLRenderTarget<Texture>, dst_RT: import("three").WebGLRenderTarget<Texture>, mat: import("three").Material): void;
174
+ blit_clear_with_material(dst_RT: import("three").WebGLRenderTarget<Texture>, mat: import("three").Material): void;
175
+ take_screenshot(blob_callback: BlobCallback, width?: number, height?: number): void;
176
+ download_screenshot(blob: Blob): void;
177
+ dispose(): void;
178
+ is_floating_point_texture_available(): boolean;
179
+ }): void;
180
+ }
181
+ import { Vector3 } from "three/src/math/Vector3";
182
+ import { Mesh } from "three/src/objects/Mesh";
183
+ import { PlaneGeometry } from "three/src/geometries/PlaneGeometry";
184
+ import { ScreenSpaceTextureMaterial } from "./materials/ScreenSpaceTextureMaterial";
185
+ import { Scene } from "three/src/scenes/Scene";
186
+ import { PerspectiveCamera } from "./PerspectiveCamera";
187
+ import { Arrow } from "./primitives/Arrow";
188
+ import { AxisHelper } from "./components/AxisHelper";
189
+ import { RenderTarget } from "three/src/core/RenderTarget";
190
+ import { Texture } from "three/src/textures/Texture";
191
+ import { Vector2 } from "three/src/math/Vector2";
192
+ import { Line } from "three/src/objects/Line";
193
+ import { Cube } from "./primitives/Cube";
194
+ import { ShaderMaterial } from "three/src/materials/ShaderMaterial";
195
+ import { Box3Helper } from "three/src/helpers/Box3Helper";
196
+ import { Sphere } from "./primitives/Sphere";
197
+ import { Box3 } from "three/src/math/Box3";
198
+ import { WebGLRenderer } from "three/src/renderers/WebGLRenderer";