net.dreditor.roomloading 0.1.6 → 0.1.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.attestation.p7m +0 -0
- package/CheckThreeDModeDuringLoad.cs +63 -63
- package/CheckThreeDModeDuringLoad.cs.meta +11 -11
- package/DRERoomTransition.cs +115 -115
- package/DRERoomTransition.cs.meta +11 -11
- package/DREStartAloneScene.cs +178 -178
- package/DREStartAloneScene.cs.meta +11 -11
- package/DREditor.RoomLoading.asmdef +23 -23
- package/DREditor.RoomLoading.asmdef.meta +7 -7
- package/DialogueRoomLoader.cs +187 -187
- package/DialogueRoomLoader.cs.meta +11 -11
- package/FadeOnEndTransitionFromSave.cs +204 -204
- package/FadeOnEndTransitionFromSave.cs.meta +11 -11
- package/FadeOutGeneratePastOnDebugTest.cs +96 -96
- package/FadeOutGeneratePastOnDebugTest.cs.meta +11 -11
- package/FadeOutOnRoomLoad.cs +74 -74
- package/FadeOutOnRoomLoad.cs.meta +11 -11
- package/FreezeColorRoomTransition.cs +185 -185
- package/FreezeColorRoomTransition.cs.meta +11 -11
- package/IPostTransitionRoutine.cs +17 -17
- package/IPostTransitionRoutine.cs.meta +11 -11
- package/IRoomLoadResolver.cs +14 -14
- package/IRoomLoadResolver.cs.meta +11 -11
- package/IRoomLoadRoutine.cs +16 -16
- package/IRoomLoadRoutine.cs.meta +11 -11
- package/IRoomTransition.cs +38 -38
- package/IRoomTransition.cs.meta +11 -11
- package/ITeleporter.cs +23 -23
- package/ITeleporter.cs.meta +11 -11
- package/InstanceManagerBase.cs +130 -130
- package/InstanceManagerBase.cs.meta +11 -11
- package/KeepStateAfterObjective.cs +73 -73
- package/KeepStateAfterObjective.cs.meta +11 -11
- package/MoveEndOnDialogueFinish.cs +130 -130
- package/MoveEndOnDialogueFinish.cs.meta +11 -11
- package/PastPointData.cs +43 -43
- package/PastPointData.cs.meta +11 -11
- package/PrepareTPFDOnLoadingRoom.cs +67 -67
- package/PrepareTPFDOnLoadingRoom.cs.meta +11 -11
- package/ResolveRoomLoadStates.cs +94 -94
- package/ResolveRoomLoadStates.cs.meta +11 -11
- package/RoomChanger.cs +264 -264
- package/RoomChanger.cs.meta +11 -11
- package/RoomChangerBase.cs +84 -84
- package/RoomChangerBase.cs.meta +11 -11
- package/RoomChangerLoader.cs +89 -89
- package/RoomChangerLoader.cs.meta +11 -11
- package/RoomLoadComponent.cs +12 -12
- package/RoomLoadComponent.cs.meta +11 -11
- package/RoomLoadFinisher.cs +80 -80
- package/RoomLoadFinisher.cs.meta +11 -11
- package/RoomLoadOptionsAsset.cs +44 -44
- package/RoomLoadOptionsAsset.cs.meta +11 -11
- package/RoomLoader.cs +264 -264
- package/RoomLoader.cs.meta +11 -11
- package/RoomLoaderBase.cs +86 -86
- package/RoomLoaderBase.cs.meta +11 -11
- package/RoomLoaderDebugger.cs +150 -150
- package/RoomLoaderDebugger.cs.meta +11 -11
- package/RoomLoaderHolder.cs +9 -9
- package/RoomLoaderHolder.cs.meta +11 -11
- package/{Samples → Samples~}/BlackTransitionOnlyOption.asset +18 -18
- package/{Samples → Samples~}/BlackTransitionOnlyOption.asset.meta +8 -8
- package/{Samples → Samples~}/BlackTransitionToInvestigationOption.asset +18 -18
- package/{Samples → Samples~}/BlackTransitionToInvestigationOption.asset.meta +8 -8
- package/{Samples → Samples~}/Check_ThreeD_Mode_During_Load.prefab +49 -49
- package/{Samples → Samples~}/Check_ThreeD_Mode_During_Load.prefab.meta +7 -7
- package/{Samples → Samples~}/DRE_Start_Alone_Scene.prefab +148 -148
- package/{Samples → Samples~}/DRE_Start_Alone_Scene.prefab.meta +7 -7
- package/{Samples → Samples~}/Dialogue_Room_Loader.prefab +55 -55
- package/{Samples → Samples~}/Dialogue_Room_Loader.prefab.meta +7 -7
- package/{Samples → Samples~}/FadeOutBlackTransitionOption.asset +18 -18
- package/{Samples → Samples~}/FadeOutBlackTransitionOption.asset.meta +8 -8
- package/{Samples → Samples~}/Fade_On_End_Transition_From_Save.prefab +145 -145
- package/{Samples → Samples~}/Fade_On_End_Transition_From_Save.prefab.meta +7 -7
- package/{Samples → Samples~}/Fade_Out_Generate_Past_On_Debug_Test.prefab +139 -139
- package/{Samples → Samples~}/Fade_Out_Generate_Past_On_Debug_Test.prefab.meta +7 -7
- package/{Samples → Samples~}/Fade_Out_On_Room_Load.prefab +137 -137
- package/{Samples → Samples~}/Fade_Out_On_Room_Load.prefab.meta +7 -7
- package/{Samples → Samples~}/Freeze_Transition_Canvas.prefab +300 -300
- package/{Samples → Samples~}/Freeze_Transition_Canvas.prefab.meta +7 -7
- package/{Samples → Samples~}/IsLoadingToRoom.asset +19 -19
- package/{Samples → Samples~}/IsLoadingToRoom.asset.meta +8 -8
- package/{Samples → Samples~}/Move_End_On_Dialogue_Finish.prefab +52 -52
- package/{Samples → Samples~}/Move_End_On_Dialogue_Finish.prefab.meta +7 -7
- package/{Samples → Samples~}/OnFadingOutOfLoading.asset +15 -15
- package/{Samples → Samples~}/OnFadingOutOfLoading.asset.meta +8 -8
- package/{Samples → Samples~}/OnFinishedLoadingRoom.asset +14 -14
- package/{Samples → Samples~}/OnFinishedLoadingRoom.asset.meta +8 -8
- package/{Samples → Samples~}/OnLoadingThreeDRoom.asset +14 -14
- package/{Samples → Samples~}/OnLoadingThreeDRoom.asset.meta +8 -8
- package/{Samples → Samples~}/OnLoadingThreeDRoomListener.prefab +51 -51
- package/{Samples → Samples~}/OnLoadingThreeDRoomListener.prefab.meta +7 -7
- package/{Samples → Samples~}/On_Finished_Loading_Room_Listener.prefab +51 -51
- package/{Samples → Samples~}/On_Finished_Loading_Room_Listener.prefab.meta +7 -7
- package/{Samples → Samples~}/On_Finished_Loading_Room_No_Dialogue_Listener.prefab +51 -51
- package/{Samples → Samples~}/On_Finished_Loading_Room_No_Dialogue_Listener.prefab.meta +7 -7
- package/{Samples → Samples~}/On_Finished_Room_Transitions_Listener.prefab +51 -51
- package/{Samples → Samples~}/On_Finished_Room_Transitions_Listener.prefab.meta +7 -7
- package/{Samples → Samples~}/On_Loading_Room_Listener.prefab +51 -51
- package/{Samples → Samples~}/On_Loading_Room_Listener.prefab.meta +7 -7
- package/{Samples → Samples~}/On_Started_Changing_Room_Listener.prefab +51 -51
- package/{Samples → Samples~}/On_Started_Changing_Room_Listener.prefab.meta +7 -7
- package/{Samples → Samples~}/Prepare_TPFD_On_Room_Loading.prefab +142 -142
- package/{Samples → Samples~}/Prepare_TPFD_On_Room_Loading.prefab.meta +7 -7
- package/{Samples → Samples~}/Resolve_Room_Load_States.prefab +54 -54
- package/{Samples → Samples~}/Resolve_Room_Load_States.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Changer.prefab +143 -143
- package/{Samples → Samples~}/Room_Changer.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Changer_Loader.prefab +53 -53
- package/{Samples → Samples~}/Room_Changer_Loader.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Instance_Manager.prefab +78 -78
- package/{Samples → Samples~}/Room_Instance_Manager.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Load_Finisher.prefab +139 -139
- package/{Samples → Samples~}/Room_Load_Finisher.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Loader.prefab +584 -584
- package/{Samples → Samples~}/Room_Loader.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Loader_Event_Listeners.prefab +337 -337
- package/{Samples → Samples~}/Room_Loader_Event_Listeners.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Loading_System_ETemplate.prefab +398 -398
- package/{Samples → Samples~}/Room_Loading_System_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/SkipActivateControls.asset +19 -19
- package/{Samples → Samples~}/SkipActivateControls.asset.meta +8 -8
- package/{Samples → Samples~}/Skip_Controls_When_Loaded.prefab +156 -156
- package/{Samples → Samples~}/Skip_Controls_When_Loaded.prefab.meta +7 -7
- package/{Samples → Samples~}/TPFD_Room_Loader.prefab +215 -215
- package/{Samples → Samples~}/TPFD_Room_Loader.prefab.meta +7 -7
- package/{Samples → Samples~}/TeleportTransitionOptions.asset +18 -18
- package/{Samples → Samples~}/TeleportTransitionOptions.asset.meta +8 -8
- package/{Samples → Samples~}/Teleport_Room_Manager.prefab +84 -84
- package/{Samples → Samples~}/Teleport_Room_Manager.prefab.meta +7 -7
- package/{Samples → Samples~}/UI_Visibility_On_Scene_Events.prefab +316 -316
- package/{Samples → Samples~}/UI_Visibility_On_Scene_Events.prefab.meta +7 -7
- package/SkipControlsWhenLoaded.cs +65 -65
- package/SkipControlsWhenLoaded.cs.meta +11 -11
- package/TPFDRoomAnimation.cs +83 -83
- package/TPFDRoomAnimation.cs.meta +11 -11
- package/TPFDRoomLoader.cs +92 -92
- package/TPFDRoomLoader.cs.meta +11 -11
- package/TeleportRoomManager.cs +113 -113
- package/TeleportRoomManager.cs.meta +11 -11
- package/package.json +45 -40
- package/package.json.meta +7 -7
- package/Samples.meta +0 -8
package/DialogueRoomLoader.cs
CHANGED
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using DREditor.Dialogues;
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using DREditor.Dialogues.Loading;
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using DREditor.EventObjects;
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using DREditor.FPC;
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using DREditor.Saving;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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namespace DREditor.RoomLoading
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{
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/// <summary>
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///
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/// </summary>
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[ClassHeader(nameof(RoomLoadComponent) + ", " +
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nameof(IDRELoadable) + ", " + nameof(IRoomLoadRoutine) + ", " + nameof(IRoomLoadResolver) +
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"\n\n")]
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public class DialogueRoomLoader : RoomLoadComponent, IDRELoadable, IRoomLoadRoutine, IRoomLoadResolver
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{
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected BoolWithEvent inDialogue = null;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected BoolWithEvent inThreeDMode = null;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected BoolWithEvent hasMenuAccess = null;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected BoolWithEvent inTrialMode = null;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected BoolWithEvent isLoadingFile = null;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected BoolWithEvent loadDialogueFound = null;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected BoolWithEvent dialogueLoaded = null;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected SceneEvent LoadTrialIndex = null;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected string dialogueNameSaveKey = "DialogueName";
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/// <summary>
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///
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/// </summary>
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protected Dictionary<string, object> saveDatas = new();
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/// <inheritdoc/>
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public virtual void Load(Dictionary<string, object> saveDatas) => this.saveDatas = saveDatas;
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/// <inheritdoc/>
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public virtual IEnumerator OnRoomLoadRoutine() => CheckLoadDialoguesRoutine();
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///
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/// </summary>
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public virtual IEnumerator CheckLoadDialoguesRoutine()
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{
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if (!SaveFileIsInDialogue())
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yield break;
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LookForSaveDialogue();
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yield return WaitForSaveDialogueFound();
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SpawnSavedTrialMinigame();
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yield return WaitForDialogueLoadersCompleted();
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}
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///
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/// </summary>
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protected virtual void LookForSaveDialogue()
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{
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UnityEngine.Debug.Log($"REPORT: {ToString()}: Started Looking for Dialogue: " + saveDatas.Get<string>(dialogueNameSaveKey));
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var dialogueHolders = FindObjectsByType<MonoBehaviour>().OfType<IDialogueHolder>();
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foreach (IDialogueHolder holder in dialogueHolders)
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holder.CheckIfSaveDialogue();
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}
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/// <summary>
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///
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protected virtual void SpawnSavedTrialMinigame()
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{
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if (inTrialMode.Value)
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LoadTrialIndex.Raise();
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}
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/// <summary>
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///
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/// </summary>
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protected virtual IEnumerator WaitForSaveDialogueFound()
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{
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yield return new WaitUntil(() => loadDialogueFound.Value);
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loadDialogueFound.SetValue(false);
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UnityEngine.Debug.Log($"REPORT: {ToString()}: Found Dialogue");
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}
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/// </summary>
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/// <remarks></remarks>
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protected virtual IEnumerator WaitForDialogueLoadersCompleted()
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{
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var loaders = FindObjectsByType<MonoBehaviour>().OfType<IDialogueLoader>();
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foreach (var loader in loaders)
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yield return loader.LoadDialogueProcess(saveDatas);
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yield return new WaitUntil(() => dialogueLoaded.Value);
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dialogueLoaded.SetValue(false);
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UnityEngine.Debug.Log($"REPORT: {ToString()}: Dialogue has finished loading.");
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}
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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public virtual bool SaveFileIsInDialogue() => isLoadingFile.Value && saveDatas.Get<string>(dialogueNameSaveKey) != "";
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/// <inheritdoc/>
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public virtual void OnRoomLoadResolve()
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{
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if (isLoadingFile.Value && !SaveFileIsInDialogue())
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WhenLoadingSaveFileWithoutDialogue();
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if (!inDialogue.Value && SaveFileIsInDialogue())
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inDialogue.SetValue(true);
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}
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/// <summary>
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///
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protected virtual void WhenLoadingSaveFileWithoutDialogue()
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{
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if (!inTrialMode.Value)
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hasMenuAccess.SetValue(true);
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if (inThreeDMode.Value)
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FindAnyObjectByType<MovePlayer>().enabled = true;
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}
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}
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using DREditor.Dialogues;
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using DREditor.Dialogues.Loading;
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using DREditor.EventObjects;
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using DREditor.FPC;
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using DREditor.Saving;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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namespace DREditor.RoomLoading
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{
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/// <summary>
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///
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/// </summary>
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[ClassHeader(nameof(RoomLoadComponent) + ", " +
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nameof(IDRELoadable) + ", " + nameof(IRoomLoadRoutine) + ", " + nameof(IRoomLoadResolver) +
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"\n\n")]
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public class DialogueRoomLoader : RoomLoadComponent, IDRELoadable, IRoomLoadRoutine, IRoomLoadResolver
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{
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected BoolWithEvent inDialogue = null;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected BoolWithEvent inThreeDMode = null;
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/// <summary>
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///
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/// </summary>
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37
|
+
[Tooltip("")]
|
|
38
|
+
[SerializeField] protected BoolWithEvent hasMenuAccess = null;
|
|
39
|
+
|
|
40
|
+
/// <summary>
|
|
41
|
+
///
|
|
42
|
+
/// </summary>
|
|
43
|
+
[Tooltip("")]
|
|
44
|
+
[SerializeField] protected BoolWithEvent inTrialMode = null;
|
|
45
|
+
|
|
46
|
+
/// <summary>
|
|
47
|
+
///
|
|
48
|
+
/// </summary>
|
|
49
|
+
[Tooltip("")]
|
|
50
|
+
[SerializeField] protected BoolWithEvent isLoadingFile = null;
|
|
51
|
+
|
|
52
|
+
/// <summary>
|
|
53
|
+
///
|
|
54
|
+
/// </summary>
|
|
55
|
+
[Tooltip("")]
|
|
56
|
+
[SerializeField] protected BoolWithEvent loadDialogueFound = null;
|
|
57
|
+
|
|
58
|
+
/// <summary>
|
|
59
|
+
///
|
|
60
|
+
/// </summary>
|
|
61
|
+
[Tooltip("")]
|
|
62
|
+
[SerializeField] protected BoolWithEvent dialogueLoaded = null;
|
|
63
|
+
|
|
64
|
+
/// <summary>
|
|
65
|
+
///
|
|
66
|
+
/// </summary>
|
|
67
|
+
[Tooltip("")]
|
|
68
|
+
[SerializeField] protected SceneEvent LoadTrialIndex = null;
|
|
69
|
+
|
|
70
|
+
/// <summary>
|
|
71
|
+
///
|
|
72
|
+
/// </summary>
|
|
73
|
+
[Tooltip("")]
|
|
74
|
+
[SerializeField] protected string dialogueNameSaveKey = "DialogueName";
|
|
75
|
+
|
|
76
|
+
|
|
77
|
+
/// <summary>
|
|
78
|
+
///
|
|
79
|
+
/// </summary>
|
|
80
|
+
protected Dictionary<string, object> saveDatas = new();
|
|
81
|
+
|
|
82
|
+
|
|
83
|
+
/// <inheritdoc/>
|
|
84
|
+
public virtual void Load(Dictionary<string, object> saveDatas) => this.saveDatas = saveDatas;
|
|
85
|
+
|
|
86
|
+
|
|
87
|
+
/// <inheritdoc/>
|
|
88
|
+
public virtual IEnumerator OnRoomLoadRoutine() => CheckLoadDialoguesRoutine();
|
|
89
|
+
|
|
90
|
+
/// <summary>
|
|
91
|
+
///
|
|
92
|
+
/// </summary>
|
|
93
|
+
public virtual IEnumerator CheckLoadDialoguesRoutine()
|
|
94
|
+
{
|
|
95
|
+
if (!SaveFileIsInDialogue())
|
|
96
|
+
yield break;
|
|
97
|
+
|
|
98
|
+
LookForSaveDialogue();
|
|
99
|
+
|
|
100
|
+
yield return WaitForSaveDialogueFound();
|
|
101
|
+
|
|
102
|
+
SpawnSavedTrialMinigame();
|
|
103
|
+
|
|
104
|
+
yield return WaitForDialogueLoadersCompleted();
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
/// <summary>
|
|
108
|
+
///
|
|
109
|
+
/// </summary>
|
|
110
|
+
protected virtual void LookForSaveDialogue()
|
|
111
|
+
{
|
|
112
|
+
UnityEngine.Debug.Log($"REPORT: {ToString()}: Started Looking for Dialogue: " + saveDatas.Get<string>(dialogueNameSaveKey));
|
|
113
|
+
|
|
114
|
+
var dialogueHolders = FindObjectsByType<MonoBehaviour>().OfType<IDialogueHolder>();
|
|
115
|
+
|
|
116
|
+
foreach (IDialogueHolder holder in dialogueHolders)
|
|
117
|
+
holder.CheckIfSaveDialogue();
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
/// <summary>
|
|
121
|
+
///
|
|
122
|
+
/// </summary>
|
|
123
|
+
protected virtual void SpawnSavedTrialMinigame()
|
|
124
|
+
{
|
|
125
|
+
if (inTrialMode.Value)
|
|
126
|
+
LoadTrialIndex.Raise();
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
/// <summary>
|
|
130
|
+
///
|
|
131
|
+
/// </summary>
|
|
132
|
+
protected virtual IEnumerator WaitForSaveDialogueFound()
|
|
133
|
+
{
|
|
134
|
+
yield return new WaitUntil(() => loadDialogueFound.Value);
|
|
135
|
+
|
|
136
|
+
loadDialogueFound.SetValue(false);
|
|
137
|
+
|
|
138
|
+
UnityEngine.Debug.Log($"REPORT: {ToString()}: Found Dialogue");
|
|
139
|
+
}
|
|
140
|
+
|
|
141
|
+
/// <summary>
|
|
142
|
+
///
|
|
143
|
+
/// </summary>
|
|
144
|
+
/// <remarks></remarks>
|
|
145
|
+
protected virtual IEnumerator WaitForDialogueLoadersCompleted()
|
|
146
|
+
{
|
|
147
|
+
var loaders = FindObjectsByType<MonoBehaviour>().OfType<IDialogueLoader>();
|
|
148
|
+
|
|
149
|
+
foreach (var loader in loaders)
|
|
150
|
+
yield return loader.LoadDialogueProcess(saveDatas);
|
|
151
|
+
|
|
152
|
+
yield return new WaitUntil(() => dialogueLoaded.Value);
|
|
153
|
+
|
|
154
|
+
dialogueLoaded.SetValue(false);
|
|
155
|
+
|
|
156
|
+
UnityEngine.Debug.Log($"REPORT: {ToString()}: Dialogue has finished loading.");
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
/// <summary>
|
|
160
|
+
///
|
|
161
|
+
/// </summary>
|
|
162
|
+
/// <returns></returns>
|
|
163
|
+
public virtual bool SaveFileIsInDialogue() => isLoadingFile.Value && saveDatas.Get<string>(dialogueNameSaveKey) != "";
|
|
164
|
+
|
|
165
|
+
|
|
166
|
+
/// <inheritdoc/>
|
|
167
|
+
public virtual void OnRoomLoadResolve()
|
|
168
|
+
{
|
|
169
|
+
if (isLoadingFile.Value && !SaveFileIsInDialogue())
|
|
170
|
+
WhenLoadingSaveFileWithoutDialogue();
|
|
171
|
+
|
|
172
|
+
if (!inDialogue.Value && SaveFileIsInDialogue())
|
|
173
|
+
inDialogue.SetValue(true);
|
|
174
|
+
}
|
|
175
|
+
|
|
176
|
+
/// <summary>
|
|
177
|
+
///
|
|
178
|
+
/// </summary>
|
|
179
|
+
protected virtual void WhenLoadingSaveFileWithoutDialogue()
|
|
180
|
+
{
|
|
181
|
+
if (!inTrialMode.Value)
|
|
182
|
+
hasMenuAccess.SetValue(true);
|
|
183
|
+
|
|
184
|
+
if (inThreeDMode.Value)
|
|
185
|
+
FindAnyObjectByType<MovePlayer>().enabled = true;
|
|
186
|
+
}
|
|
187
|
+
}
|
|
188
188
|
}
|
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: 8b34b0e2501261143b3b96a720d2389d
|
|
3
|
-
MonoImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
|
|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
|
|
8
|
-
icon: {instanceID: 0}
|
|
9
|
-
userData:
|
|
10
|
-
assetBundleName:
|
|
11
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: 8b34b0e2501261143b3b96a720d2389d
|
|
3
|
+
MonoImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
serializedVersion: 2
|
|
6
|
+
defaultReferences: []
|
|
7
|
+
executionOrder: 0
|
|
8
|
+
icon: {instanceID: 0}
|
|
9
|
+
userData:
|
|
10
|
+
assetBundleName:
|
|
11
|
+
assetBundleVariant:
|