net.dreditor.roomloading 0.1.6 → 0.1.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (144) hide show
  1. package/.attestation.p7m +0 -0
  2. package/CheckThreeDModeDuringLoad.cs +63 -63
  3. package/CheckThreeDModeDuringLoad.cs.meta +11 -11
  4. package/DRERoomTransition.cs +115 -115
  5. package/DRERoomTransition.cs.meta +11 -11
  6. package/DREStartAloneScene.cs +178 -178
  7. package/DREStartAloneScene.cs.meta +11 -11
  8. package/DREditor.RoomLoading.asmdef +23 -23
  9. package/DREditor.RoomLoading.asmdef.meta +7 -7
  10. package/DialogueRoomLoader.cs +187 -187
  11. package/DialogueRoomLoader.cs.meta +11 -11
  12. package/FadeOnEndTransitionFromSave.cs +204 -204
  13. package/FadeOnEndTransitionFromSave.cs.meta +11 -11
  14. package/FadeOutGeneratePastOnDebugTest.cs +96 -96
  15. package/FadeOutGeneratePastOnDebugTest.cs.meta +11 -11
  16. package/FadeOutOnRoomLoad.cs +74 -74
  17. package/FadeOutOnRoomLoad.cs.meta +11 -11
  18. package/FreezeColorRoomTransition.cs +185 -185
  19. package/FreezeColorRoomTransition.cs.meta +11 -11
  20. package/IPostTransitionRoutine.cs +17 -17
  21. package/IPostTransitionRoutine.cs.meta +11 -11
  22. package/IRoomLoadResolver.cs +14 -14
  23. package/IRoomLoadResolver.cs.meta +11 -11
  24. package/IRoomLoadRoutine.cs +16 -16
  25. package/IRoomLoadRoutine.cs.meta +11 -11
  26. package/IRoomTransition.cs +38 -38
  27. package/IRoomTransition.cs.meta +11 -11
  28. package/ITeleporter.cs +23 -23
  29. package/ITeleporter.cs.meta +11 -11
  30. package/InstanceManagerBase.cs +130 -130
  31. package/InstanceManagerBase.cs.meta +11 -11
  32. package/KeepStateAfterObjective.cs +73 -73
  33. package/KeepStateAfterObjective.cs.meta +11 -11
  34. package/MoveEndOnDialogueFinish.cs +130 -130
  35. package/MoveEndOnDialogueFinish.cs.meta +11 -11
  36. package/PastPointData.cs +43 -43
  37. package/PastPointData.cs.meta +11 -11
  38. package/PrepareTPFDOnLoadingRoom.cs +67 -67
  39. package/PrepareTPFDOnLoadingRoom.cs.meta +11 -11
  40. package/ResolveRoomLoadStates.cs +94 -94
  41. package/ResolveRoomLoadStates.cs.meta +11 -11
  42. package/RoomChanger.cs +264 -264
  43. package/RoomChanger.cs.meta +11 -11
  44. package/RoomChangerBase.cs +84 -84
  45. package/RoomChangerBase.cs.meta +11 -11
  46. package/RoomChangerLoader.cs +89 -89
  47. package/RoomChangerLoader.cs.meta +11 -11
  48. package/RoomLoadComponent.cs +12 -12
  49. package/RoomLoadComponent.cs.meta +11 -11
  50. package/RoomLoadFinisher.cs +80 -80
  51. package/RoomLoadFinisher.cs.meta +11 -11
  52. package/RoomLoadOptionsAsset.cs +44 -44
  53. package/RoomLoadOptionsAsset.cs.meta +11 -11
  54. package/RoomLoader.cs +264 -264
  55. package/RoomLoader.cs.meta +11 -11
  56. package/RoomLoaderBase.cs +86 -86
  57. package/RoomLoaderBase.cs.meta +11 -11
  58. package/RoomLoaderDebugger.cs +150 -150
  59. package/RoomLoaderDebugger.cs.meta +11 -11
  60. package/RoomLoaderHolder.cs +9 -9
  61. package/RoomLoaderHolder.cs.meta +11 -11
  62. package/{Samples → Samples~}/BlackTransitionOnlyOption.asset +18 -18
  63. package/{Samples → Samples~}/BlackTransitionOnlyOption.asset.meta +8 -8
  64. package/{Samples → Samples~}/BlackTransitionToInvestigationOption.asset +18 -18
  65. package/{Samples → Samples~}/BlackTransitionToInvestigationOption.asset.meta +8 -8
  66. package/{Samples → Samples~}/Check_ThreeD_Mode_During_Load.prefab +49 -49
  67. package/{Samples → Samples~}/Check_ThreeD_Mode_During_Load.prefab.meta +7 -7
  68. package/{Samples → Samples~}/DRE_Start_Alone_Scene.prefab +148 -148
  69. package/{Samples → Samples~}/DRE_Start_Alone_Scene.prefab.meta +7 -7
  70. package/{Samples → Samples~}/Dialogue_Room_Loader.prefab +55 -55
  71. package/{Samples → Samples~}/Dialogue_Room_Loader.prefab.meta +7 -7
  72. package/{Samples → Samples~}/FadeOutBlackTransitionOption.asset +18 -18
  73. package/{Samples → Samples~}/FadeOutBlackTransitionOption.asset.meta +8 -8
  74. package/{Samples → Samples~}/Fade_On_End_Transition_From_Save.prefab +145 -145
  75. package/{Samples → Samples~}/Fade_On_End_Transition_From_Save.prefab.meta +7 -7
  76. package/{Samples → Samples~}/Fade_Out_Generate_Past_On_Debug_Test.prefab +139 -139
  77. package/{Samples → Samples~}/Fade_Out_Generate_Past_On_Debug_Test.prefab.meta +7 -7
  78. package/{Samples → Samples~}/Fade_Out_On_Room_Load.prefab +137 -137
  79. package/{Samples → Samples~}/Fade_Out_On_Room_Load.prefab.meta +7 -7
  80. package/{Samples → Samples~}/Freeze_Transition_Canvas.prefab +300 -300
  81. package/{Samples → Samples~}/Freeze_Transition_Canvas.prefab.meta +7 -7
  82. package/{Samples → Samples~}/IsLoadingToRoom.asset +19 -19
  83. package/{Samples → Samples~}/IsLoadingToRoom.asset.meta +8 -8
  84. package/{Samples → Samples~}/Move_End_On_Dialogue_Finish.prefab +52 -52
  85. package/{Samples → Samples~}/Move_End_On_Dialogue_Finish.prefab.meta +7 -7
  86. package/{Samples → Samples~}/OnFadingOutOfLoading.asset +15 -15
  87. package/{Samples → Samples~}/OnFadingOutOfLoading.asset.meta +8 -8
  88. package/{Samples → Samples~}/OnFinishedLoadingRoom.asset +14 -14
  89. package/{Samples → Samples~}/OnFinishedLoadingRoom.asset.meta +8 -8
  90. package/{Samples → Samples~}/OnLoadingThreeDRoom.asset +14 -14
  91. package/{Samples → Samples~}/OnLoadingThreeDRoom.asset.meta +8 -8
  92. package/{Samples → Samples~}/OnLoadingThreeDRoomListener.prefab +51 -51
  93. package/{Samples → Samples~}/OnLoadingThreeDRoomListener.prefab.meta +7 -7
  94. package/{Samples → Samples~}/On_Finished_Loading_Room_Listener.prefab +51 -51
  95. package/{Samples → Samples~}/On_Finished_Loading_Room_Listener.prefab.meta +7 -7
  96. package/{Samples → Samples~}/On_Finished_Loading_Room_No_Dialogue_Listener.prefab +51 -51
  97. package/{Samples → Samples~}/On_Finished_Loading_Room_No_Dialogue_Listener.prefab.meta +7 -7
  98. package/{Samples → Samples~}/On_Finished_Room_Transitions_Listener.prefab +51 -51
  99. package/{Samples → Samples~}/On_Finished_Room_Transitions_Listener.prefab.meta +7 -7
  100. package/{Samples → Samples~}/On_Loading_Room_Listener.prefab +51 -51
  101. package/{Samples → Samples~}/On_Loading_Room_Listener.prefab.meta +7 -7
  102. package/{Samples → Samples~}/On_Started_Changing_Room_Listener.prefab +51 -51
  103. package/{Samples → Samples~}/On_Started_Changing_Room_Listener.prefab.meta +7 -7
  104. package/{Samples → Samples~}/Prepare_TPFD_On_Room_Loading.prefab +142 -142
  105. package/{Samples → Samples~}/Prepare_TPFD_On_Room_Loading.prefab.meta +7 -7
  106. package/{Samples → Samples~}/Resolve_Room_Load_States.prefab +54 -54
  107. package/{Samples → Samples~}/Resolve_Room_Load_States.prefab.meta +7 -7
  108. package/{Samples → Samples~}/Room_Changer.prefab +143 -143
  109. package/{Samples → Samples~}/Room_Changer.prefab.meta +7 -7
  110. package/{Samples → Samples~}/Room_Changer_Loader.prefab +53 -53
  111. package/{Samples → Samples~}/Room_Changer_Loader.prefab.meta +7 -7
  112. package/{Samples → Samples~}/Room_Instance_Manager.prefab +78 -78
  113. package/{Samples → Samples~}/Room_Instance_Manager.prefab.meta +7 -7
  114. package/{Samples → Samples~}/Room_Load_Finisher.prefab +139 -139
  115. package/{Samples → Samples~}/Room_Load_Finisher.prefab.meta +7 -7
  116. package/{Samples → Samples~}/Room_Loader.prefab +584 -584
  117. package/{Samples → Samples~}/Room_Loader.prefab.meta +7 -7
  118. package/{Samples → Samples~}/Room_Loader_Event_Listeners.prefab +337 -337
  119. package/{Samples → Samples~}/Room_Loader_Event_Listeners.prefab.meta +7 -7
  120. package/{Samples → Samples~}/Room_Loading_System_ETemplate.prefab +398 -398
  121. package/{Samples → Samples~}/Room_Loading_System_ETemplate.prefab.meta +7 -7
  122. package/{Samples → Samples~}/SkipActivateControls.asset +19 -19
  123. package/{Samples → Samples~}/SkipActivateControls.asset.meta +8 -8
  124. package/{Samples → Samples~}/Skip_Controls_When_Loaded.prefab +156 -156
  125. package/{Samples → Samples~}/Skip_Controls_When_Loaded.prefab.meta +7 -7
  126. package/{Samples → Samples~}/TPFD_Room_Loader.prefab +215 -215
  127. package/{Samples → Samples~}/TPFD_Room_Loader.prefab.meta +7 -7
  128. package/{Samples → Samples~}/TeleportTransitionOptions.asset +18 -18
  129. package/{Samples → Samples~}/TeleportTransitionOptions.asset.meta +8 -8
  130. package/{Samples → Samples~}/Teleport_Room_Manager.prefab +84 -84
  131. package/{Samples → Samples~}/Teleport_Room_Manager.prefab.meta +7 -7
  132. package/{Samples → Samples~}/UI_Visibility_On_Scene_Events.prefab +316 -316
  133. package/{Samples → Samples~}/UI_Visibility_On_Scene_Events.prefab.meta +7 -7
  134. package/SkipControlsWhenLoaded.cs +65 -65
  135. package/SkipControlsWhenLoaded.cs.meta +11 -11
  136. package/TPFDRoomAnimation.cs +83 -83
  137. package/TPFDRoomAnimation.cs.meta +11 -11
  138. package/TPFDRoomLoader.cs +92 -92
  139. package/TPFDRoomLoader.cs.meta +11 -11
  140. package/TeleportRoomManager.cs +113 -113
  141. package/TeleportRoomManager.cs.meta +11 -11
  142. package/package.json +45 -40
  143. package/package.json.meta +7 -7
  144. package/Samples.meta +0 -8
@@ -1,66 +1,66 @@
1
- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
- using DREditor.EventObjects;
3
- using UnityEngine;
4
-
5
- namespace DREditor.RoomLoading
6
- {
7
- /// <summary>
8
- ///
9
- /// </summary>
10
- public class SkipControlsWhenLoaded : MonoBehaviour
11
- {
12
- /// <summary>
13
- ///
14
- /// </summary>
15
- [Header("")]
16
-
17
- [Tooltip("")]
18
- [SerializeField] protected BoolWithEvent isLoadingFile = null;
19
-
20
- /// <summary>
21
- ///
22
- /// </summary>
23
- [Tooltip("")]
24
- [SerializeField] protected BoolWithEvent skipActivateControls = null;
25
-
26
- /// <summary>
27
- ///
28
- /// </summary>
29
- [Tooltip("")]
30
- [SerializeField] protected SceneEventListener onFinishedLoadingRoom = null;
31
-
32
-
33
- /// <summary>
34
- ///
35
- /// </summary>
36
- protected virtual void Start() => EvaluateLoadSubscription();
37
-
38
- /// <summary>
39
- ///
40
- /// </summary>
41
- protected virtual void EvaluateLoadSubscription()
42
- {
43
- if (!isLoadingFile.Value)
44
- {
45
- skipActivateControls.SetValue(true);
46
-
47
- onFinishedLoadingRoom.Response.AddListener(OnFinishedLoadingRoom);
48
- }
49
- }
50
-
51
- /// <summary>
52
- ///
53
- /// </summary>
54
- protected virtual void OnFinishedLoadingRoom()
55
- {
56
- onFinishedLoadingRoom.Response.RemoveListener(OnFinishedLoadingRoom);
57
-
58
- skipActivateControls.SetValue(false);
59
- }
60
-
61
- /// <summary>
62
- ///
63
- /// </summary>
64
- protected virtual void OnDisable() => OnFinishedLoadingRoom();
65
- }
1
+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+ using DREditor.EventObjects;
3
+ using UnityEngine;
4
+
5
+ namespace DREditor.RoomLoading
6
+ {
7
+ /// <summary>
8
+ ///
9
+ /// </summary>
10
+ public class SkipControlsWhenLoaded : MonoBehaviour
11
+ {
12
+ /// <summary>
13
+ ///
14
+ /// </summary>
15
+ [Header("")]
16
+
17
+ [Tooltip("")]
18
+ [SerializeField] protected BoolWithEvent isLoadingFile = null;
19
+
20
+ /// <summary>
21
+ ///
22
+ /// </summary>
23
+ [Tooltip("")]
24
+ [SerializeField] protected BoolWithEvent skipActivateControls = null;
25
+
26
+ /// <summary>
27
+ ///
28
+ /// </summary>
29
+ [Tooltip("")]
30
+ [SerializeField] protected SceneEventListener onFinishedLoadingRoom = null;
31
+
32
+
33
+ /// <summary>
34
+ ///
35
+ /// </summary>
36
+ protected virtual void Start() => EvaluateLoadSubscription();
37
+
38
+ /// <summary>
39
+ ///
40
+ /// </summary>
41
+ protected virtual void EvaluateLoadSubscription()
42
+ {
43
+ if (!isLoadingFile.Value)
44
+ {
45
+ skipActivateControls.SetValue(true);
46
+
47
+ onFinishedLoadingRoom.Response.AddListener(OnFinishedLoadingRoom);
48
+ }
49
+ }
50
+
51
+ /// <summary>
52
+ ///
53
+ /// </summary>
54
+ protected virtual void OnFinishedLoadingRoom()
55
+ {
56
+ onFinishedLoadingRoom.Response.RemoveListener(OnFinishedLoadingRoom);
57
+
58
+ skipActivateControls.SetValue(false);
59
+ }
60
+
61
+ /// <summary>
62
+ ///
63
+ /// </summary>
64
+ protected virtual void OnDisable() => OnFinishedLoadingRoom();
65
+ }
66
66
  }
@@ -1,11 +1,11 @@
1
- fileFormatVersion: 2
2
- guid: a7ca84ac25140e34d9783cb80015ddd5
3
- MonoImporter:
4
- externalObjects: {}
5
- serializedVersion: 2
6
- defaultReferences: []
7
- executionOrder: 0
8
- icon: {instanceID: 0}
9
- userData:
10
- assetBundleName:
11
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: a7ca84ac25140e34d9783cb80015ddd5
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
@@ -1,84 +1,84 @@
1
- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
- using DREditor.Services;
3
- using System.Collections;
4
- using UnityEngine;
5
- using UnityEngine.InputSystem;
6
- using static UnityEngine.InputSystem.InputAction;
7
-
8
- namespace DREditor.RoomLoading
9
- {
10
- /// <summary>
11
- ///
12
- /// </summary>
13
- /// <remarks></remarks>
14
- public class TPFDRoomAnimation : MonoBehaviour, IPostTransitionRoutine
15
- {
16
- /// <summary>
17
- ///
18
- /// </summary>
19
- [Tooltip("")]
20
- [SerializeField] protected InputActionReference fastForward = null;
21
-
22
- /// <summary>
23
- ///
24
- /// </summary>
25
- [Tooltip("")]
26
- [SerializeField] protected float speedUpRate = 2;
27
-
28
- /// <summary>
29
- ///
30
- /// </summary>
31
- [Tooltip("")]
32
- [SerializeField] protected Animation roomAnimation;
33
-
34
-
35
- /// <summary>
36
- ///
37
- /// </summary>
38
- protected virtual void AddSpeedInput()
39
- {
40
- fastForward.action.started += SpeedUp;
41
-
42
- fastForward.action.canceled += SlowDown;
43
- }
44
-
45
- /// <summary>
46
- ///
47
- /// </summary>
48
- protected virtual void RemoveSpeedInput()
49
- {
50
- fastForward.action.started -= SpeedUp;
51
-
52
- fastForward.action.canceled -= SlowDown;
53
-
54
- Time.timeScale = 1;
55
- }
56
-
57
- /// <summary>
58
- ///
59
- /// </summary>
60
- /// <param name="context"></param>
61
- protected virtual void SpeedUp(CallbackContext context) => Time.timeScale = speedUpRate;
62
-
63
- /// <summary>
64
- ///
65
- /// </summary>
66
- /// <param name="context"></param>
67
- protected virtual void SlowDown(CallbackContext context) => Time.timeScale = 1;
68
-
69
-
70
- /// <inheritdoc/>
71
- public virtual IEnumerator PostTransitionRoutine()
72
- {
73
- AddSpeedInput();
74
-
75
- roomAnimation.Play();
76
-
77
- yield return new WaitForSeconds(roomAnimation.clip.length);
78
-
79
- RemoveSpeedInput();
80
-
81
- yield break;
82
- }
83
- }
1
+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+ using DREditor.Services;
3
+ using System.Collections;
4
+ using UnityEngine;
5
+ using UnityEngine.InputSystem;
6
+ using static UnityEngine.InputSystem.InputAction;
7
+
8
+ namespace DREditor.RoomLoading
9
+ {
10
+ /// <summary>
11
+ ///
12
+ /// </summary>
13
+ /// <remarks></remarks>
14
+ public class TPFDRoomAnimation : MonoBehaviour, IPostTransitionRoutine
15
+ {
16
+ /// <summary>
17
+ ///
18
+ /// </summary>
19
+ [Tooltip("")]
20
+ [SerializeField] protected InputActionReference fastForward = null;
21
+
22
+ /// <summary>
23
+ ///
24
+ /// </summary>
25
+ [Tooltip("")]
26
+ [SerializeField] protected float speedUpRate = 2;
27
+
28
+ /// <summary>
29
+ ///
30
+ /// </summary>
31
+ [Tooltip("")]
32
+ [SerializeField] protected Animation roomAnimation;
33
+
34
+
35
+ /// <summary>
36
+ ///
37
+ /// </summary>
38
+ protected virtual void AddSpeedInput()
39
+ {
40
+ fastForward.action.started += SpeedUp;
41
+
42
+ fastForward.action.canceled += SlowDown;
43
+ }
44
+
45
+ /// <summary>
46
+ ///
47
+ /// </summary>
48
+ protected virtual void RemoveSpeedInput()
49
+ {
50
+ fastForward.action.started -= SpeedUp;
51
+
52
+ fastForward.action.canceled -= SlowDown;
53
+
54
+ Time.timeScale = 1;
55
+ }
56
+
57
+ /// <summary>
58
+ ///
59
+ /// </summary>
60
+ /// <param name="context"></param>
61
+ protected virtual void SpeedUp(CallbackContext context) => Time.timeScale = speedUpRate;
62
+
63
+ /// <summary>
64
+ ///
65
+ /// </summary>
66
+ /// <param name="context"></param>
67
+ protected virtual void SlowDown(CallbackContext context) => Time.timeScale = 1;
68
+
69
+
70
+ /// <inheritdoc/>
71
+ public virtual IEnumerator PostTransitionRoutine()
72
+ {
73
+ AddSpeedInput();
74
+
75
+ roomAnimation.Play();
76
+
77
+ yield return new WaitForSeconds(roomAnimation.clip.length);
78
+
79
+ RemoveSpeedInput();
80
+
81
+ yield break;
82
+ }
83
+ }
84
84
  }
@@ -1,11 +1,11 @@
1
- fileFormatVersion: 2
2
- guid: 72cbf458c270a0a419789e7f0e42c5b7
3
- MonoImporter:
4
- externalObjects: {}
5
- serializedVersion: 2
6
- defaultReferences: []
7
- executionOrder: 0
8
- icon: {instanceID: 0}
9
- userData:
10
- assetBundleName:
11
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: 72cbf458c270a0a419789e7f0e42c5b7
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
package/TPFDRoomLoader.cs CHANGED
@@ -1,93 +1,93 @@
1
- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
- using DREditor.Dialogues.Events;
3
- using DREditor.EventObjects;
4
- using DREditor.Gates;
5
- using DREditor.Services;
6
- using UnityEngine;
7
- using UnityEngine.SceneManagement;
8
- using UnityEngine.Serialization;
9
-
10
- namespace DREditor.RoomLoading
11
- {
12
- /// <summary>
13
- ///
14
- /// </summary>
15
- [ClassHeader(nameof(ServiceHolder<TPFDRoomLoader>) + " for type: " + nameof(TPFDRoomLoader) +
16
- "\n\n")]
17
- public class TPFDRoomLoader : ServiceHolder<TPFDRoomLoader>
18
- {
19
- /// <summary>
20
- ///
21
- /// </summary>
22
- [Tooltip("")]
23
- [FormerlySerializedAs("GDB")]
24
- [SerializeField] protected GateDatabase gateDatabase = null;
25
-
26
- /// <summary>
27
- ///
28
- /// </summary>
29
- [Tooltip("")]
30
- [SerializeField] protected BoolWithEvent inTPFD = null;
31
-
32
- /// <summary>
33
- ///
34
- /// </summary>
35
- [Tooltip("")]
36
- [SerializeField] protected BoolWithEvent inThreeDMode = null;
37
-
38
- /// <summary>
39
- ///
40
- /// </summary>
41
- [Tooltip("")]
42
- [SerializeField] protected BoolWithEvent inDialogue = null;
43
-
44
- /// <summary>
45
- ///
46
- /// </summary>
47
- [Tooltip("")]
48
- [SerializeField] protected TransformWithEvent playerSpawnPoint = null;
49
-
50
- /// <summary>
51
- ///
52
- /// </summary>
53
- [Tooltip("")]
54
- [SerializeField] protected string captureFreezeFrameEventString = "CaptureMain";
55
-
56
- /// <summary>
57
- ///
58
- /// </summary>
59
- [Tooltip("")]
60
- [SerializeField] protected string toTPFDFromDialogueEventString = "ToTPFDFromDialogue";
61
-
62
-
63
- /// <summary>
64
- ///
65
- /// </summary>
66
- /// <remarks></remarks>
67
- public virtual void SetMovingToTPFDMode()
68
- {
69
- playerSpawnPoint.SetValue(new PosRot(Vector3.zero, Quaternion.identity));
70
-
71
- inTPFD.AddListener(ToTPFDRoom);
72
- }
73
-
74
- /// <summary>
75
- ///
76
- /// </summary>
77
- protected virtual void ToTPFDRoom(bool to)
78
- {
79
- inTPFD.RemoveListener(ToTPFDRoom);
80
-
81
- if (gateDatabase.GetArea(SceneManager.GetActiveScene().name).isTPFD && !inTPFD.Value)
82
- inTPFD.SetValue(true);
83
-
84
- if (inThreeDMode.Value && inDialogue.Value)
85
- DialogueEventSystem.TriggerEvent(captureFreezeFrameEventString, true);
86
-
87
- if (!inTPFD.Value || (inThreeDMode.Value && inDialogue.Value))
88
- return;
89
- else
90
- DialogueEventSystem.TriggerEvent(toTPFDFromDialogueEventString);
91
- }
92
- }
1
+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+ using DREditor.Dialogues.Events;
3
+ using DREditor.EventObjects;
4
+ using DREditor.Gates;
5
+ using DREditor.Services;
6
+ using UnityEngine;
7
+ using UnityEngine.SceneManagement;
8
+ using UnityEngine.Serialization;
9
+
10
+ namespace DREditor.RoomLoading
11
+ {
12
+ /// <summary>
13
+ ///
14
+ /// </summary>
15
+ [ClassHeader(nameof(ServiceHolder<TPFDRoomLoader>) + " for type: " + nameof(TPFDRoomLoader) +
16
+ "\n\n")]
17
+ public class TPFDRoomLoader : ServiceHolder<TPFDRoomLoader>
18
+ {
19
+ /// <summary>
20
+ ///
21
+ /// </summary>
22
+ [Tooltip("")]
23
+ [FormerlySerializedAs("GDB")]
24
+ [SerializeField] protected GateDatabase gateDatabase = null;
25
+
26
+ /// <summary>
27
+ ///
28
+ /// </summary>
29
+ [Tooltip("")]
30
+ [SerializeField] protected BoolWithEvent inTPFD = null;
31
+
32
+ /// <summary>
33
+ ///
34
+ /// </summary>
35
+ [Tooltip("")]
36
+ [SerializeField] protected BoolWithEvent inThreeDMode = null;
37
+
38
+ /// <summary>
39
+ ///
40
+ /// </summary>
41
+ [Tooltip("")]
42
+ [SerializeField] protected BoolWithEvent inDialogue = null;
43
+
44
+ /// <summary>
45
+ ///
46
+ /// </summary>
47
+ [Tooltip("")]
48
+ [SerializeField] protected TransformWithEvent playerSpawnPoint = null;
49
+
50
+ /// <summary>
51
+ ///
52
+ /// </summary>
53
+ [Tooltip("")]
54
+ [SerializeField] protected string captureFreezeFrameEventString = "CaptureMain";
55
+
56
+ /// <summary>
57
+ ///
58
+ /// </summary>
59
+ [Tooltip("")]
60
+ [SerializeField] protected string toTPFDFromDialogueEventString = "ToTPFDFromDialogue";
61
+
62
+
63
+ /// <summary>
64
+ ///
65
+ /// </summary>
66
+ /// <remarks></remarks>
67
+ public virtual void SetMovingToTPFDMode()
68
+ {
69
+ playerSpawnPoint.SetValue(new PosRot(Vector3.zero, Quaternion.identity));
70
+
71
+ inTPFD.AddListener(ToTPFDRoom);
72
+ }
73
+
74
+ /// <summary>
75
+ ///
76
+ /// </summary>
77
+ protected virtual void ToTPFDRoom(bool to)
78
+ {
79
+ inTPFD.RemoveListener(ToTPFDRoom);
80
+
81
+ if (gateDatabase.GetArea(SceneManager.GetActiveScene().name).isTPFD && !inTPFD.Value)
82
+ inTPFD.SetValue(true);
83
+
84
+ if (inThreeDMode.Value && inDialogue.Value)
85
+ DialogueEventSystem.TriggerEvent(captureFreezeFrameEventString, true);
86
+
87
+ if (!inTPFD.Value || (inThreeDMode.Value && inDialogue.Value))
88
+ return;
89
+ else
90
+ DialogueEventSystem.TriggerEvent(toTPFDFromDialogueEventString);
91
+ }
92
+ }
93
93
  }
@@ -1,11 +1,11 @@
1
- fileFormatVersion: 2
2
- guid: e08e03e63ee7c4e44a33276a356f2fc8
3
- MonoImporter:
4
- externalObjects: {}
5
- serializedVersion: 2
6
- defaultReferences: []
7
- executionOrder: 0
8
- icon: {instanceID: 0}
9
- userData:
10
- assetBundleName:
11
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: e08e03e63ee7c4e44a33276a356f2fc8
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant: