net.dreditor.roomloading 0.1.6 → 0.1.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.attestation.p7m +0 -0
- package/CheckThreeDModeDuringLoad.cs +63 -63
- package/CheckThreeDModeDuringLoad.cs.meta +11 -11
- package/DRERoomTransition.cs +115 -115
- package/DRERoomTransition.cs.meta +11 -11
- package/DREStartAloneScene.cs +178 -178
- package/DREStartAloneScene.cs.meta +11 -11
- package/DREditor.RoomLoading.asmdef +23 -23
- package/DREditor.RoomLoading.asmdef.meta +7 -7
- package/DialogueRoomLoader.cs +187 -187
- package/DialogueRoomLoader.cs.meta +11 -11
- package/FadeOnEndTransitionFromSave.cs +204 -204
- package/FadeOnEndTransitionFromSave.cs.meta +11 -11
- package/FadeOutGeneratePastOnDebugTest.cs +96 -96
- package/FadeOutGeneratePastOnDebugTest.cs.meta +11 -11
- package/FadeOutOnRoomLoad.cs +74 -74
- package/FadeOutOnRoomLoad.cs.meta +11 -11
- package/FreezeColorRoomTransition.cs +185 -185
- package/FreezeColorRoomTransition.cs.meta +11 -11
- package/IPostTransitionRoutine.cs +17 -17
- package/IPostTransitionRoutine.cs.meta +11 -11
- package/IRoomLoadResolver.cs +14 -14
- package/IRoomLoadResolver.cs.meta +11 -11
- package/IRoomLoadRoutine.cs +16 -16
- package/IRoomLoadRoutine.cs.meta +11 -11
- package/IRoomTransition.cs +38 -38
- package/IRoomTransition.cs.meta +11 -11
- package/ITeleporter.cs +23 -23
- package/ITeleporter.cs.meta +11 -11
- package/InstanceManagerBase.cs +130 -130
- package/InstanceManagerBase.cs.meta +11 -11
- package/KeepStateAfterObjective.cs +73 -73
- package/KeepStateAfterObjective.cs.meta +11 -11
- package/MoveEndOnDialogueFinish.cs +130 -130
- package/MoveEndOnDialogueFinish.cs.meta +11 -11
- package/PastPointData.cs +43 -43
- package/PastPointData.cs.meta +11 -11
- package/PrepareTPFDOnLoadingRoom.cs +67 -67
- package/PrepareTPFDOnLoadingRoom.cs.meta +11 -11
- package/ResolveRoomLoadStates.cs +94 -94
- package/ResolveRoomLoadStates.cs.meta +11 -11
- package/RoomChanger.cs +264 -264
- package/RoomChanger.cs.meta +11 -11
- package/RoomChangerBase.cs +84 -84
- package/RoomChangerBase.cs.meta +11 -11
- package/RoomChangerLoader.cs +89 -89
- package/RoomChangerLoader.cs.meta +11 -11
- package/RoomLoadComponent.cs +12 -12
- package/RoomLoadComponent.cs.meta +11 -11
- package/RoomLoadFinisher.cs +80 -80
- package/RoomLoadFinisher.cs.meta +11 -11
- package/RoomLoadOptionsAsset.cs +44 -44
- package/RoomLoadOptionsAsset.cs.meta +11 -11
- package/RoomLoader.cs +264 -264
- package/RoomLoader.cs.meta +11 -11
- package/RoomLoaderBase.cs +86 -86
- package/RoomLoaderBase.cs.meta +11 -11
- package/RoomLoaderDebugger.cs +150 -150
- package/RoomLoaderDebugger.cs.meta +11 -11
- package/RoomLoaderHolder.cs +9 -9
- package/RoomLoaderHolder.cs.meta +11 -11
- package/{Samples → Samples~}/BlackTransitionOnlyOption.asset +18 -18
- package/{Samples → Samples~}/BlackTransitionOnlyOption.asset.meta +8 -8
- package/{Samples → Samples~}/BlackTransitionToInvestigationOption.asset +18 -18
- package/{Samples → Samples~}/BlackTransitionToInvestigationOption.asset.meta +8 -8
- package/{Samples → Samples~}/Check_ThreeD_Mode_During_Load.prefab +49 -49
- package/{Samples → Samples~}/Check_ThreeD_Mode_During_Load.prefab.meta +7 -7
- package/{Samples → Samples~}/DRE_Start_Alone_Scene.prefab +148 -148
- package/{Samples → Samples~}/DRE_Start_Alone_Scene.prefab.meta +7 -7
- package/{Samples → Samples~}/Dialogue_Room_Loader.prefab +55 -55
- package/{Samples → Samples~}/Dialogue_Room_Loader.prefab.meta +7 -7
- package/{Samples → Samples~}/FadeOutBlackTransitionOption.asset +18 -18
- package/{Samples → Samples~}/FadeOutBlackTransitionOption.asset.meta +8 -8
- package/{Samples → Samples~}/Fade_On_End_Transition_From_Save.prefab +145 -145
- package/{Samples → Samples~}/Fade_On_End_Transition_From_Save.prefab.meta +7 -7
- package/{Samples → Samples~}/Fade_Out_Generate_Past_On_Debug_Test.prefab +139 -139
- package/{Samples → Samples~}/Fade_Out_Generate_Past_On_Debug_Test.prefab.meta +7 -7
- package/{Samples → Samples~}/Fade_Out_On_Room_Load.prefab +137 -137
- package/{Samples → Samples~}/Fade_Out_On_Room_Load.prefab.meta +7 -7
- package/{Samples → Samples~}/Freeze_Transition_Canvas.prefab +300 -300
- package/{Samples → Samples~}/Freeze_Transition_Canvas.prefab.meta +7 -7
- package/{Samples → Samples~}/IsLoadingToRoom.asset +19 -19
- package/{Samples → Samples~}/IsLoadingToRoom.asset.meta +8 -8
- package/{Samples → Samples~}/Move_End_On_Dialogue_Finish.prefab +52 -52
- package/{Samples → Samples~}/Move_End_On_Dialogue_Finish.prefab.meta +7 -7
- package/{Samples → Samples~}/OnFadingOutOfLoading.asset +15 -15
- package/{Samples → Samples~}/OnFadingOutOfLoading.asset.meta +8 -8
- package/{Samples → Samples~}/OnFinishedLoadingRoom.asset +14 -14
- package/{Samples → Samples~}/OnFinishedLoadingRoom.asset.meta +8 -8
- package/{Samples → Samples~}/OnLoadingThreeDRoom.asset +14 -14
- package/{Samples → Samples~}/OnLoadingThreeDRoom.asset.meta +8 -8
- package/{Samples → Samples~}/OnLoadingThreeDRoomListener.prefab +51 -51
- package/{Samples → Samples~}/OnLoadingThreeDRoomListener.prefab.meta +7 -7
- package/{Samples → Samples~}/On_Finished_Loading_Room_Listener.prefab +51 -51
- package/{Samples → Samples~}/On_Finished_Loading_Room_Listener.prefab.meta +7 -7
- package/{Samples → Samples~}/On_Finished_Loading_Room_No_Dialogue_Listener.prefab +51 -51
- package/{Samples → Samples~}/On_Finished_Loading_Room_No_Dialogue_Listener.prefab.meta +7 -7
- package/{Samples → Samples~}/On_Finished_Room_Transitions_Listener.prefab +51 -51
- package/{Samples → Samples~}/On_Finished_Room_Transitions_Listener.prefab.meta +7 -7
- package/{Samples → Samples~}/On_Loading_Room_Listener.prefab +51 -51
- package/{Samples → Samples~}/On_Loading_Room_Listener.prefab.meta +7 -7
- package/{Samples → Samples~}/On_Started_Changing_Room_Listener.prefab +51 -51
- package/{Samples → Samples~}/On_Started_Changing_Room_Listener.prefab.meta +7 -7
- package/{Samples → Samples~}/Prepare_TPFD_On_Room_Loading.prefab +142 -142
- package/{Samples → Samples~}/Prepare_TPFD_On_Room_Loading.prefab.meta +7 -7
- package/{Samples → Samples~}/Resolve_Room_Load_States.prefab +54 -54
- package/{Samples → Samples~}/Resolve_Room_Load_States.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Changer.prefab +143 -143
- package/{Samples → Samples~}/Room_Changer.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Changer_Loader.prefab +53 -53
- package/{Samples → Samples~}/Room_Changer_Loader.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Instance_Manager.prefab +78 -78
- package/{Samples → Samples~}/Room_Instance_Manager.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Load_Finisher.prefab +139 -139
- package/{Samples → Samples~}/Room_Load_Finisher.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Loader.prefab +584 -584
- package/{Samples → Samples~}/Room_Loader.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Loader_Event_Listeners.prefab +337 -337
- package/{Samples → Samples~}/Room_Loader_Event_Listeners.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Loading_System_ETemplate.prefab +398 -398
- package/{Samples → Samples~}/Room_Loading_System_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/SkipActivateControls.asset +19 -19
- package/{Samples → Samples~}/SkipActivateControls.asset.meta +8 -8
- package/{Samples → Samples~}/Skip_Controls_When_Loaded.prefab +156 -156
- package/{Samples → Samples~}/Skip_Controls_When_Loaded.prefab.meta +7 -7
- package/{Samples → Samples~}/TPFD_Room_Loader.prefab +215 -215
- package/{Samples → Samples~}/TPFD_Room_Loader.prefab.meta +7 -7
- package/{Samples → Samples~}/TeleportTransitionOptions.asset +18 -18
- package/{Samples → Samples~}/TeleportTransitionOptions.asset.meta +8 -8
- package/{Samples → Samples~}/Teleport_Room_Manager.prefab +84 -84
- package/{Samples → Samples~}/Teleport_Room_Manager.prefab.meta +7 -7
- package/{Samples → Samples~}/UI_Visibility_On_Scene_Events.prefab +316 -316
- package/{Samples → Samples~}/UI_Visibility_On_Scene_Events.prefab.meta +7 -7
- package/SkipControlsWhenLoaded.cs +65 -65
- package/SkipControlsWhenLoaded.cs.meta +11 -11
- package/TPFDRoomAnimation.cs +83 -83
- package/TPFDRoomAnimation.cs.meta +11 -11
- package/TPFDRoomLoader.cs +92 -92
- package/TPFDRoomLoader.cs.meta +11 -11
- package/TeleportRoomManager.cs +113 -113
- package/TeleportRoomManager.cs.meta +11 -11
- package/package.json +45 -40
- package/package.json.meta +7 -7
- package/Samples.meta +0 -8
package/DREStartAloneScene.cs
CHANGED
|
@@ -1,179 +1,179 @@
|
|
|
1
|
-
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
-
using DREditor.Dialogues;
|
|
3
|
-
using DREditor.Dialogues.Loading;
|
|
4
|
-
using DREditor.EventObjects;
|
|
5
|
-
using DREditor.Services;
|
|
6
|
-
using System.Collections;
|
|
7
|
-
using UnityEngine;
|
|
8
|
-
|
|
9
|
-
namespace DREditor.RoomLoading
|
|
10
|
-
{
|
|
11
|
-
/// <summary>
|
|
12
|
-
///
|
|
13
|
-
/// </summary>
|
|
14
|
-
[ClassHeader(nameof(IDialogueHolder) +
|
|
15
|
-
"\n\n")]
|
|
16
|
-
public class DREStartAloneScene : MonoBehaviour, IDialogueHolder
|
|
17
|
-
{
|
|
18
|
-
/// <summary>
|
|
19
|
-
///
|
|
20
|
-
/// </summary>
|
|
21
|
-
[Header("")]
|
|
22
|
-
[Divider]
|
|
23
|
-
[Tooltip("")]
|
|
24
|
-
[SerializeField] protected Dialogue startingDialogue = null;
|
|
25
|
-
|
|
26
|
-
/// <summary>
|
|
27
|
-
///
|
|
28
|
-
/// </summary>
|
|
29
|
-
[Tooltip("")]
|
|
30
|
-
[SerializeField] protected BoolWithEvent startingMode = null;
|
|
31
|
-
|
|
32
|
-
/// <summary>
|
|
33
|
-
///
|
|
34
|
-
/// </summary>
|
|
35
|
-
[Tooltip("")]
|
|
36
|
-
[SerializeField] protected BoolWithEvent inDialogue = null;
|
|
37
|
-
|
|
38
|
-
/// <summary>
|
|
39
|
-
///
|
|
40
|
-
/// </summary>
|
|
41
|
-
[Tooltip("")]
|
|
42
|
-
[SerializeField] protected BoolWithEvent isLoadingFile = null;
|
|
43
|
-
|
|
44
|
-
/// <summary>
|
|
45
|
-
///
|
|
46
|
-
/// </summary>
|
|
47
|
-
[Tooltip("")]
|
|
48
|
-
[SerializeField] protected BoolWithEvent observeModeLocked = null;
|
|
49
|
-
|
|
50
|
-
/// <summary>
|
|
51
|
-
///
|
|
52
|
-
/// </summary>
|
|
53
|
-
[Tooltip("")]
|
|
54
|
-
[SerializeField] protected BoolWithEvent reticleSelectOverride = null;
|
|
55
|
-
|
|
56
|
-
/// <summary>
|
|
57
|
-
///
|
|
58
|
-
/// </summary>
|
|
59
|
-
[Tooltip("")]
|
|
60
|
-
[SerializeField] protected SceneEventListener onFinishedLoadingRoomNoDialogue = null;
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
/// <summary>
|
|
64
|
-
///
|
|
65
|
-
/// </summary>
|
|
66
|
-
[Header("")]
|
|
67
|
-
[Divider]
|
|
68
|
-
[Tooltip("")]
|
|
69
|
-
[SerializeField] protected float startSceneDialogueBufferTime = 1;
|
|
70
|
-
|
|
71
|
-
/// <summary>
|
|
72
|
-
///
|
|
73
|
-
/// </summary>
|
|
74
|
-
[Tooltip("")]
|
|
75
|
-
[SerializeField] protected SelectableObject actor = null;
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
/// <summary>
|
|
79
|
-
///
|
|
80
|
-
/// </summary>
|
|
81
|
-
protected virtual void Awake() => InitializeGameStates();
|
|
82
|
-
|
|
83
|
-
/// <summary>
|
|
84
|
-
///
|
|
85
|
-
/// </summary>
|
|
86
|
-
protected virtual void InitializeGameStates()
|
|
87
|
-
{
|
|
88
|
-
reticleSelectOverride.SetValue(false);
|
|
89
|
-
|
|
90
|
-
observeModeLocked.SetValue(true);
|
|
91
|
-
|
|
92
|
-
SetGameToDesignatedMode();
|
|
93
|
-
}
|
|
94
|
-
|
|
95
|
-
/// <summary>
|
|
96
|
-
///
|
|
97
|
-
/// </summary>
|
|
98
|
-
protected virtual void SetGameToDesignatedMode() => startingMode.SetValue(true);
|
|
99
|
-
|
|
100
|
-
/// <summary>
|
|
101
|
-
///
|
|
102
|
-
/// </summary>
|
|
103
|
-
protected virtual void Start() => StartSceneProcessFromLoadSituation();
|
|
104
|
-
|
|
105
|
-
/// <summary>
|
|
106
|
-
///
|
|
107
|
-
/// </summary>
|
|
108
|
-
protected virtual void StartSceneProcessFromLoadSituation()
|
|
109
|
-
{
|
|
110
|
-
if (isLoadingFile.Value)
|
|
111
|
-
StartCoroutine(AssertObserveModeUnlockAfterDialogue());
|
|
112
|
-
else
|
|
113
|
-
SubscribeToSceneEvent();
|
|
114
|
-
}
|
|
115
|
-
|
|
116
|
-
/// <summary>
|
|
117
|
-
///
|
|
118
|
-
/// </summary>
|
|
119
|
-
protected virtual void SubscribeToSceneEvent()
|
|
120
|
-
=> onFinishedLoadingRoomNoDialogue.Response.AddListener(StartGameSceneDialogue);
|
|
121
|
-
|
|
122
|
-
/// <summary>
|
|
123
|
-
///
|
|
124
|
-
/// </summary>
|
|
125
|
-
/// <returns></returns>
|
|
126
|
-
protected virtual IEnumerator AssertObserveModeUnlockAfterDialogue()
|
|
127
|
-
{
|
|
128
|
-
SetGameToDesignatedMode();
|
|
129
|
-
|
|
130
|
-
yield return new WaitUntil(() => inDialogue.Value);
|
|
131
|
-
|
|
132
|
-
observeModeLocked.SetValue(false);
|
|
133
|
-
|
|
134
|
-
yield break;
|
|
135
|
-
}
|
|
136
|
-
|
|
137
|
-
/// <summary>
|
|
138
|
-
///
|
|
139
|
-
/// </summary>
|
|
140
|
-
protected virtual void StartGameSceneDialogue() => StartCoroutine(StartGameSceneDialogueRoutine());
|
|
141
|
-
|
|
142
|
-
/// <summary>
|
|
143
|
-
///
|
|
144
|
-
/// </summary>
|
|
145
|
-
/// <returns></returns>
|
|
146
|
-
protected virtual IEnumerator StartGameSceneDialogueRoutine()
|
|
147
|
-
{
|
|
148
|
-
yield return new WaitForSeconds(startSceneDialogueBufferTime);
|
|
149
|
-
|
|
150
|
-
inDialogue.SetValue(true);
|
|
151
|
-
|
|
152
|
-
observeModeLocked.SetValue(false);
|
|
153
|
-
|
|
154
|
-
ServiceLocator.GetService<IDialogueManager>().StartDialogue(actor, new Dialogue[1] { startingDialogue });
|
|
155
|
-
|
|
156
|
-
yield break;
|
|
157
|
-
}
|
|
158
|
-
|
|
159
|
-
/// <summary>
|
|
160
|
-
///
|
|
161
|
-
/// </summary>
|
|
162
|
-
protected virtual void OnDestroy() => UnsubscribeToSceneEvent();
|
|
163
|
-
|
|
164
|
-
/// <summary>
|
|
165
|
-
///
|
|
166
|
-
/// </summary>
|
|
167
|
-
protected virtual void UnsubscribeToSceneEvent()
|
|
168
|
-
=> onFinishedLoadingRoomNoDialogue.Response.RemoveListener(StartGameSceneDialogue);
|
|
169
|
-
|
|
170
|
-
|
|
171
|
-
/// <inheritdoc/>
|
|
172
|
-
public virtual bool CheckIfSaveDialogue()
|
|
173
|
-
{
|
|
174
|
-
return ServiceLocator.GetService<IDialogueManager>()
|
|
175
|
-
.GetManagerComponent<DialogueLoadIdentifier>()
|
|
176
|
-
.CheckDialogue<Line>(startingDialogue);
|
|
177
|
-
}
|
|
178
|
-
}
|
|
1
|
+
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
+
using DREditor.Dialogues;
|
|
3
|
+
using DREditor.Dialogues.Loading;
|
|
4
|
+
using DREditor.EventObjects;
|
|
5
|
+
using DREditor.Services;
|
|
6
|
+
using System.Collections;
|
|
7
|
+
using UnityEngine;
|
|
8
|
+
|
|
9
|
+
namespace DREditor.RoomLoading
|
|
10
|
+
{
|
|
11
|
+
/// <summary>
|
|
12
|
+
///
|
|
13
|
+
/// </summary>
|
|
14
|
+
[ClassHeader(nameof(IDialogueHolder) +
|
|
15
|
+
"\n\n")]
|
|
16
|
+
public class DREStartAloneScene : MonoBehaviour, IDialogueHolder
|
|
17
|
+
{
|
|
18
|
+
/// <summary>
|
|
19
|
+
///
|
|
20
|
+
/// </summary>
|
|
21
|
+
[Header("")]
|
|
22
|
+
[Divider]
|
|
23
|
+
[Tooltip("")]
|
|
24
|
+
[SerializeField] protected Dialogue startingDialogue = null;
|
|
25
|
+
|
|
26
|
+
/// <summary>
|
|
27
|
+
///
|
|
28
|
+
/// </summary>
|
|
29
|
+
[Tooltip("")]
|
|
30
|
+
[SerializeField] protected BoolWithEvent startingMode = null;
|
|
31
|
+
|
|
32
|
+
/// <summary>
|
|
33
|
+
///
|
|
34
|
+
/// </summary>
|
|
35
|
+
[Tooltip("")]
|
|
36
|
+
[SerializeField] protected BoolWithEvent inDialogue = null;
|
|
37
|
+
|
|
38
|
+
/// <summary>
|
|
39
|
+
///
|
|
40
|
+
/// </summary>
|
|
41
|
+
[Tooltip("")]
|
|
42
|
+
[SerializeField] protected BoolWithEvent isLoadingFile = null;
|
|
43
|
+
|
|
44
|
+
/// <summary>
|
|
45
|
+
///
|
|
46
|
+
/// </summary>
|
|
47
|
+
[Tooltip("")]
|
|
48
|
+
[SerializeField] protected BoolWithEvent observeModeLocked = null;
|
|
49
|
+
|
|
50
|
+
/// <summary>
|
|
51
|
+
///
|
|
52
|
+
/// </summary>
|
|
53
|
+
[Tooltip("")]
|
|
54
|
+
[SerializeField] protected BoolWithEvent reticleSelectOverride = null;
|
|
55
|
+
|
|
56
|
+
/// <summary>
|
|
57
|
+
///
|
|
58
|
+
/// </summary>
|
|
59
|
+
[Tooltip("")]
|
|
60
|
+
[SerializeField] protected SceneEventListener onFinishedLoadingRoomNoDialogue = null;
|
|
61
|
+
|
|
62
|
+
|
|
63
|
+
/// <summary>
|
|
64
|
+
///
|
|
65
|
+
/// </summary>
|
|
66
|
+
[Header("")]
|
|
67
|
+
[Divider]
|
|
68
|
+
[Tooltip("")]
|
|
69
|
+
[SerializeField] protected float startSceneDialogueBufferTime = 1;
|
|
70
|
+
|
|
71
|
+
/// <summary>
|
|
72
|
+
///
|
|
73
|
+
/// </summary>
|
|
74
|
+
[Tooltip("")]
|
|
75
|
+
[SerializeField] protected SelectableObject actor = null;
|
|
76
|
+
|
|
77
|
+
|
|
78
|
+
/// <summary>
|
|
79
|
+
///
|
|
80
|
+
/// </summary>
|
|
81
|
+
protected virtual void Awake() => InitializeGameStates();
|
|
82
|
+
|
|
83
|
+
/// <summary>
|
|
84
|
+
///
|
|
85
|
+
/// </summary>
|
|
86
|
+
protected virtual void InitializeGameStates()
|
|
87
|
+
{
|
|
88
|
+
reticleSelectOverride.SetValue(false);
|
|
89
|
+
|
|
90
|
+
observeModeLocked.SetValue(true);
|
|
91
|
+
|
|
92
|
+
SetGameToDesignatedMode();
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
/// <summary>
|
|
96
|
+
///
|
|
97
|
+
/// </summary>
|
|
98
|
+
protected virtual void SetGameToDesignatedMode() => startingMode.SetValue(true);
|
|
99
|
+
|
|
100
|
+
/// <summary>
|
|
101
|
+
///
|
|
102
|
+
/// </summary>
|
|
103
|
+
protected virtual void Start() => StartSceneProcessFromLoadSituation();
|
|
104
|
+
|
|
105
|
+
/// <summary>
|
|
106
|
+
///
|
|
107
|
+
/// </summary>
|
|
108
|
+
protected virtual void StartSceneProcessFromLoadSituation()
|
|
109
|
+
{
|
|
110
|
+
if (isLoadingFile.Value)
|
|
111
|
+
StartCoroutine(AssertObserveModeUnlockAfterDialogue());
|
|
112
|
+
else
|
|
113
|
+
SubscribeToSceneEvent();
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
/// <summary>
|
|
117
|
+
///
|
|
118
|
+
/// </summary>
|
|
119
|
+
protected virtual void SubscribeToSceneEvent()
|
|
120
|
+
=> onFinishedLoadingRoomNoDialogue.Response.AddListener(StartGameSceneDialogue);
|
|
121
|
+
|
|
122
|
+
/// <summary>
|
|
123
|
+
///
|
|
124
|
+
/// </summary>
|
|
125
|
+
/// <returns></returns>
|
|
126
|
+
protected virtual IEnumerator AssertObserveModeUnlockAfterDialogue()
|
|
127
|
+
{
|
|
128
|
+
SetGameToDesignatedMode();
|
|
129
|
+
|
|
130
|
+
yield return new WaitUntil(() => inDialogue.Value);
|
|
131
|
+
|
|
132
|
+
observeModeLocked.SetValue(false);
|
|
133
|
+
|
|
134
|
+
yield break;
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
/// <summary>
|
|
138
|
+
///
|
|
139
|
+
/// </summary>
|
|
140
|
+
protected virtual void StartGameSceneDialogue() => StartCoroutine(StartGameSceneDialogueRoutine());
|
|
141
|
+
|
|
142
|
+
/// <summary>
|
|
143
|
+
///
|
|
144
|
+
/// </summary>
|
|
145
|
+
/// <returns></returns>
|
|
146
|
+
protected virtual IEnumerator StartGameSceneDialogueRoutine()
|
|
147
|
+
{
|
|
148
|
+
yield return new WaitForSeconds(startSceneDialogueBufferTime);
|
|
149
|
+
|
|
150
|
+
inDialogue.SetValue(true);
|
|
151
|
+
|
|
152
|
+
observeModeLocked.SetValue(false);
|
|
153
|
+
|
|
154
|
+
ServiceLocator.GetService<IDialogueManager>().StartDialogue(actor, new Dialogue[1] { startingDialogue });
|
|
155
|
+
|
|
156
|
+
yield break;
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
/// <summary>
|
|
160
|
+
///
|
|
161
|
+
/// </summary>
|
|
162
|
+
protected virtual void OnDestroy() => UnsubscribeToSceneEvent();
|
|
163
|
+
|
|
164
|
+
/// <summary>
|
|
165
|
+
///
|
|
166
|
+
/// </summary>
|
|
167
|
+
protected virtual void UnsubscribeToSceneEvent()
|
|
168
|
+
=> onFinishedLoadingRoomNoDialogue.Response.RemoveListener(StartGameSceneDialogue);
|
|
169
|
+
|
|
170
|
+
|
|
171
|
+
/// <inheritdoc/>
|
|
172
|
+
public virtual bool CheckIfSaveDialogue()
|
|
173
|
+
{
|
|
174
|
+
return ServiceLocator.GetService<IDialogueManager>()
|
|
175
|
+
.GetManagerComponent<DialogueLoadIdentifier>()
|
|
176
|
+
.CheckDialogue<Line>(startingDialogue);
|
|
177
|
+
}
|
|
178
|
+
}
|
|
179
179
|
}
|
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: 0b7f23c5c7c5d984384a5bb160d9cd34
|
|
3
|
-
MonoImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
|
|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
|
|
8
|
-
icon: {instanceID: 0}
|
|
9
|
-
userData:
|
|
10
|
-
assetBundleName:
|
|
11
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: 0b7f23c5c7c5d984384a5bb160d9cd34
|
|
3
|
+
MonoImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
serializedVersion: 2
|
|
6
|
+
defaultReferences: []
|
|
7
|
+
executionOrder: 0
|
|
8
|
+
icon: {instanceID: 0}
|
|
9
|
+
userData:
|
|
10
|
+
assetBundleName:
|
|
11
|
+
assetBundleVariant:
|
|
@@ -1,24 +1,24 @@
|
|
|
1
|
-
{
|
|
2
|
-
"name": "DREditor.RoomLoading",
|
|
3
|
-
"rootNamespace": "",
|
|
4
|
-
"references": [
|
|
5
|
-
"DREditor",
|
|
6
|
-
"DREditor.Input",
|
|
7
|
-
"DREditor.Fading",
|
|
8
|
-
"Unity.InputSystem",
|
|
9
|
-
"DREditor.Progressing.Handling",
|
|
10
|
-
"DG.Tweening",
|
|
11
|
-
"DREditor.Controls",
|
|
12
|
-
"DREditor.UIHandling",
|
|
13
|
-
"DREditor.UI"
|
|
14
|
-
],
|
|
15
|
-
"includePlatforms": [],
|
|
16
|
-
"excludePlatforms": [],
|
|
17
|
-
"allowUnsafeCode": false,
|
|
18
|
-
"overrideReferences": false,
|
|
19
|
-
"precompiledReferences": [],
|
|
20
|
-
"autoReferenced": true,
|
|
21
|
-
"defineConstraints": [],
|
|
22
|
-
"versionDefines": [],
|
|
23
|
-
"noEngineReferences": false
|
|
1
|
+
{
|
|
2
|
+
"name": "DREditor.RoomLoading",
|
|
3
|
+
"rootNamespace": "",
|
|
4
|
+
"references": [
|
|
5
|
+
"DREditor",
|
|
6
|
+
"DREditor.Input",
|
|
7
|
+
"DREditor.Fading",
|
|
8
|
+
"Unity.InputSystem",
|
|
9
|
+
"DREditor.Progressing.Handling",
|
|
10
|
+
"DG.Tweening",
|
|
11
|
+
"DREditor.Controls",
|
|
12
|
+
"DREditor.UIHandling",
|
|
13
|
+
"DREditor.UI"
|
|
14
|
+
],
|
|
15
|
+
"includePlatforms": [],
|
|
16
|
+
"excludePlatforms": [],
|
|
17
|
+
"allowUnsafeCode": false,
|
|
18
|
+
"overrideReferences": false,
|
|
19
|
+
"precompiledReferences": [],
|
|
20
|
+
"autoReferenced": true,
|
|
21
|
+
"defineConstraints": [],
|
|
22
|
+
"versionDefines": [],
|
|
23
|
+
"noEngineReferences": false
|
|
24
24
|
}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: c87c54515f53ac84792c9108c1c08a7f
|
|
3
|
-
AssemblyDefinitionImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
userData:
|
|
6
|
-
assetBundleName:
|
|
7
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: c87c54515f53ac84792c9108c1c08a7f
|
|
3
|
+
AssemblyDefinitionImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
userData:
|
|
6
|
+
assetBundleName:
|
|
7
|
+
assetBundleVariant:
|