melonjs 14.0.2 → 14.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -0
- package/dist/melonjs.mjs/_virtual/_commonjsHelpers.js +10 -0
- package/dist/melonjs.mjs/_virtual/arraymultimap.js +10 -0
- package/dist/melonjs.mjs/_virtual/earcut.js +10 -0
- package/dist/melonjs.mjs/_virtual/howler.js +10 -0
- package/dist/melonjs.mjs/_virtual/index.js +10 -0
- package/dist/melonjs.mjs/_virtual/index2.js +10 -0
- package/dist/melonjs.mjs/_virtual/multimap.js +10 -0
- package/dist/melonjs.mjs/_virtual/setmultimap.js +10 -0
- package/dist/melonjs.mjs/application/application.js +240 -0
- package/dist/melonjs.mjs/audio/audio.js +536 -0
- package/dist/melonjs.mjs/camera/camera2d.js +732 -0
- package/dist/melonjs.mjs/entity/entity.js +248 -0
- package/dist/melonjs.mjs/game.js +29 -0
- package/dist/melonjs.mjs/geometries/ellipse.js +275 -0
- package/dist/melonjs.mjs/geometries/line.js +116 -0
- package/dist/melonjs.mjs/geometries/path2d.js +319 -0
- package/dist/melonjs.mjs/geometries/point.js +89 -0
- package/dist/melonjs.mjs/geometries/poly.js +500 -0
- package/dist/melonjs.mjs/geometries/rectangle.js +375 -0
- package/dist/melonjs.mjs/geometries/roundrect.js +168 -0
- package/dist/melonjs.mjs/index.js +248 -0
- package/dist/melonjs.mjs/input/gamepad.js +501 -0
- package/dist/melonjs.mjs/input/input.js +26 -0
- package/dist/melonjs.mjs/input/keyboard.js +470 -0
- package/dist/melonjs.mjs/input/pointer.js +393 -0
- package/dist/melonjs.mjs/input/pointerevent.js +818 -0
- package/dist/melonjs.mjs/lang/deprecated.js +157 -0
- package/dist/melonjs.mjs/level/level.js +297 -0
- package/dist/melonjs.mjs/level/tiled/TMXGroup.js +141 -0
- package/dist/melonjs.mjs/level/tiled/TMXLayer.js +448 -0
- package/dist/melonjs.mjs/level/tiled/TMXObject.js +355 -0
- package/dist/melonjs.mjs/level/tiled/TMXTile.js +194 -0
- package/dist/melonjs.mjs/level/tiled/TMXTileMap.js +639 -0
- package/dist/melonjs.mjs/level/tiled/TMXTileset.js +311 -0
- package/dist/melonjs.mjs/level/tiled/TMXTilesetGroup.js +83 -0
- package/dist/melonjs.mjs/level/tiled/TMXUtils.js +367 -0
- package/dist/melonjs.mjs/level/tiled/renderer/TMXHexagonalRenderer.js +506 -0
- package/dist/melonjs.mjs/level/tiled/renderer/TMXIsometricRenderer.js +220 -0
- package/dist/melonjs.mjs/level/tiled/renderer/TMXOrthogonalRenderer.js +157 -0
- package/dist/melonjs.mjs/level/tiled/renderer/TMXRenderer.js +125 -0
- package/dist/melonjs.mjs/level/tiled/renderer/TMXStaggeredRenderer.js +109 -0
- package/dist/melonjs.mjs/loader/loader.js +801 -0
- package/dist/melonjs.mjs/loader/loadingscreen.js +120 -0
- package/dist/melonjs.mjs/loader/melonjs_logo.png.js +11 -0
- package/dist/melonjs.mjs/math/color.js +618 -0
- package/dist/melonjs.mjs/math/math.js +218 -0
- package/dist/melonjs.mjs/math/matrix2.js +503 -0
- package/dist/melonjs.mjs/math/matrix3.js +681 -0
- package/dist/melonjs.mjs/math/observable_vector2.js +471 -0
- package/dist/melonjs.mjs/math/observable_vector3.js +561 -0
- package/dist/melonjs.mjs/math/vector2.js +528 -0
- package/dist/melonjs.mjs/math/vector3.js +569 -0
- package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/arraymultimap.js +73 -0
- package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/index.js +21 -0
- package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/multimap.js +324 -0
- package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/setmultimap.js +69 -0
- package/dist/melonjs.mjs/node_modules/earcut/src/earcut.js +691 -0
- package/dist/melonjs.mjs/node_modules/eventemitter3/index.js +350 -0
- package/dist/melonjs.mjs/node_modules/howler/dist/howler.js +3241 -0
- package/dist/melonjs.mjs/particles/emitter.js +267 -0
- package/dist/melonjs.mjs/particles/particle.js +188 -0
- package/dist/melonjs.mjs/particles/settings.js +319 -0
- package/dist/melonjs.mjs/physics/body.js +704 -0
- package/dist/melonjs.mjs/physics/bounds.js +460 -0
- package/dist/melonjs.mjs/physics/collision.js +132 -0
- package/dist/melonjs.mjs/physics/detector.js +194 -0
- package/dist/melonjs.mjs/physics/quadtree.js +391 -0
- package/dist/melonjs.mjs/physics/response.js +57 -0
- package/dist/melonjs.mjs/physics/sat.js +483 -0
- package/dist/melonjs.mjs/physics/world.js +221 -0
- package/dist/melonjs.mjs/plugin/plugin.js +141 -0
- package/dist/melonjs.mjs/renderable/collectable.js +62 -0
- package/dist/melonjs.mjs/renderable/colorlayer.js +80 -0
- package/dist/melonjs.mjs/renderable/container.js +1018 -0
- package/dist/melonjs.mjs/renderable/dragndrop.js +224 -0
- package/dist/melonjs.mjs/renderable/imagelayer.js +306 -0
- package/dist/melonjs.mjs/renderable/light2d.js +156 -0
- package/dist/melonjs.mjs/renderable/nineslicesprite.js +247 -0
- package/dist/melonjs.mjs/renderable/renderable.js +783 -0
- package/dist/melonjs.mjs/renderable/sprite.js +654 -0
- package/dist/melonjs.mjs/renderable/trigger.js +157 -0
- package/dist/melonjs.mjs/renderable/ui/uibaseelement.js +213 -0
- package/dist/melonjs.mjs/renderable/ui/uispriteelement.js +226 -0
- package/dist/melonjs.mjs/renderable/ui/uitextbutton.js +128 -0
- package/dist/melonjs.mjs/state/stage.js +237 -0
- package/dist/melonjs.mjs/state/state.js +596 -0
- package/dist/melonjs.mjs/system/device.js +909 -0
- package/dist/melonjs.mjs/system/dom.js +78 -0
- package/dist/melonjs.mjs/system/event.js +537 -0
- package/dist/melonjs.mjs/system/platform.js +41 -0
- package/dist/melonjs.mjs/system/pooling.js +209 -0
- package/dist/melonjs.mjs/system/save.js +157 -0
- package/dist/melonjs.mjs/system/timer.js +286 -0
- package/dist/melonjs.mjs/text/bitmaptext.js +364 -0
- package/dist/melonjs.mjs/text/bitmaptextdata.js +199 -0
- package/dist/melonjs.mjs/text/glyph.js +66 -0
- package/dist/melonjs.mjs/text/text.js +453 -0
- package/dist/melonjs.mjs/text/textmetrics.js +176 -0
- package/dist/melonjs.mjs/text/textstyle.js +23 -0
- package/dist/melonjs.mjs/tweens/easing.js +336 -0
- package/dist/melonjs.mjs/tweens/interpolation.js +112 -0
- package/dist/melonjs.mjs/tweens/tween.js +480 -0
- package/dist/melonjs.mjs/utils/agent.js +76 -0
- package/dist/melonjs.mjs/utils/array.js +63 -0
- package/dist/melonjs.mjs/utils/file.js +42 -0
- package/dist/melonjs.mjs/utils/function.js +70 -0
- package/dist/melonjs.mjs/utils/string.js +82 -0
- package/dist/melonjs.mjs/utils/utils.js +173 -0
- package/dist/melonjs.mjs/video/canvas/canvas_renderer.js +807 -0
- package/dist/melonjs.mjs/video/renderer.js +411 -0
- package/dist/melonjs.mjs/video/texture/atlas.js +519 -0
- package/dist/melonjs.mjs/video/texture/cache.js +143 -0
- package/dist/melonjs.mjs/video/texture/canvas_texture.js +144 -0
- package/dist/melonjs.mjs/video/video.js +462 -0
- package/dist/melonjs.mjs/video/webgl/buffer/vertex.js +143 -0
- package/dist/melonjs.mjs/video/webgl/glshader.js +168 -0
- package/dist/melonjs.mjs/video/webgl/shaders/primitive.frag.js +10 -0
- package/dist/melonjs.mjs/video/webgl/shaders/primitive.vert.js +10 -0
- package/dist/melonjs.mjs/video/webgl/shaders/quad.frag.js +10 -0
- package/dist/melonjs.mjs/video/webgl/shaders/quad.vert.js +10 -0
- package/dist/melonjs.mjs/video/webgl/utils/attributes.js +25 -0
- package/dist/melonjs.mjs/video/webgl/utils/precision.js +20 -0
- package/dist/melonjs.mjs/video/webgl/utils/program.js +67 -0
- package/dist/melonjs.mjs/video/webgl/utils/string.js +25 -0
- package/dist/melonjs.mjs/video/webgl/utils/uniforms.js +92 -0
- package/dist/melonjs.mjs/video/webgl/webgl_compositor.js +495 -0
- package/dist/melonjs.mjs/video/webgl/webgl_renderer.js +1036 -0
- package/dist/melonjs.module.d.ts +1163 -1163
- package/dist/melonjs.module.js +1903 -3274
- package/package.json +22 -17
- package/src/application/application.js +3 -3
- package/src/audio/audio.js +32 -32
- package/src/camera/camera2d.js +31 -31
- package/src/entity/entity.js +17 -17
- package/src/geometries/ellipse.js +16 -16
- package/src/geometries/line.js +5 -5
- package/src/geometries/path2d.js +32 -32
- package/src/geometries/poly.js +15 -15
- package/src/geometries/rectangle.js +18 -18
- package/src/geometries/roundrect.js +8 -8
- package/src/input/gamepad.js +15 -15
- package/src/input/keyboard.js +12 -12
- package/src/input/pointer.js +6 -6
- package/src/input/pointerevent.js +12 -12
- package/src/lang/deprecated.js +12 -12
- package/src/level/level.js +25 -25
- package/src/level/tiled/TMXLayer.js +22 -22
- package/src/level/tiled/TMXTile.js +5 -5
- package/src/level/tiled/TMXTileMap.js +6 -6
- package/src/level/tiled/TMXTileset.js +2 -2
- package/src/level/tiled/TMXUtils.js +5 -5
- package/src/level/tiled/renderer/TMXHexagonalRenderer.js +2 -2
- package/src/level/tiled/renderer/TMXIsometricRenderer.js +2 -2
- package/src/level/tiled/renderer/TMXOrthogonalRenderer.js +1 -1
- package/src/level/tiled/renderer/TMXRenderer.js +19 -19
- package/src/loader/loader.js +20 -20
- package/src/math/color.js +20 -20
- package/src/math/math.js +16 -16
- package/src/math/matrix2.js +16 -16
- package/src/math/matrix3.js +25 -25
- package/src/math/observable_vector2.js +14 -14
- package/src/math/observable_vector3.js +16 -16
- package/src/math/vector2.js +9 -9
- package/src/math/vector3.js +10 -10
- package/src/particles/emitter.js +6 -6
- package/src/particles/particle.js +2 -2
- package/src/physics/body.js +28 -28
- package/src/physics/bounds.js +8 -8
- package/src/physics/collision.js +2 -2
- package/src/physics/detector.js +6 -6
- package/src/physics/quadtree.js +11 -11
- package/src/physics/sat.js +31 -31
- package/src/physics/world.js +5 -5
- package/src/plugin/plugin.js +5 -5
- package/src/renderable/collectable.js +3 -3
- package/src/renderable/colorlayer.js +5 -5
- package/src/renderable/container.js +21 -21
- package/src/renderable/dragndrop.js +14 -14
- package/src/renderable/imagelayer.js +13 -13
- package/src/renderable/light2d.js +3 -3
- package/src/renderable/nineslicesprite.js +16 -16
- package/src/renderable/renderable.js +23 -23
- package/src/renderable/sprite.js +28 -28
- package/src/renderable/trigger.js +15 -15
- package/src/renderable/ui/uibaseelement.js +7 -7
- package/src/renderable/ui/uispriteelement.js +6 -6
- package/src/renderable/ui/uitextbutton.js +13 -13
- package/src/state/stage.js +7 -7
- package/src/state/state.js +17 -17
- package/src/system/device.js +11 -11
- package/src/system/event.js +10 -10
- package/src/system/pooling.js +9 -9
- package/src/system/save.js +2 -2
- package/src/system/timer.js +10 -10
- package/src/text/bitmaptext.js +18 -18
- package/src/text/bitmaptextdata.js +2 -2
- package/src/text/text.js +23 -23
- package/src/text/textmetrics.js +8 -8
- package/src/tweens/tween.js +19 -19
- package/src/utils/agent.js +5 -5
- package/src/utils/array.js +4 -4
- package/src/utils/file.js +2 -2
- package/src/utils/function.js +6 -6
- package/src/utils/string.js +5 -5
- package/src/utils/utils.js +4 -4
- package/src/video/canvas/canvas_renderer.js +70 -70
- package/src/video/renderer.js +26 -26
- package/src/video/texture/atlas.js +22 -22
- package/src/video/texture/canvas_texture.js +9 -9
- package/src/video/video.js +17 -17
- package/src/video/webgl/glshader.js +10 -10
- package/src/video/webgl/webgl_compositor.js +41 -41
- package/src/video/webgl/webgl_renderer.js +75 -75
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/*!
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* melonJS Game Engine - v14.1.0
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* http://www.melonjs.org
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* melonjs is licensed under the MIT License.
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* http://www.opensource.org/licenses/mit-license
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* @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
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*/
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import Vector2d from '../../../math/vector2.js';
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import pool from '../../../system/pooling.js';
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import TMXRenderer from './TMXRenderer.js';
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import TMXLayer from '../TMXLayer.js';
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// scope global var & constants
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const offsetsStaggerX = [
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{x: 0, y: 0},
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{x: + 1, y: - 1},
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{x: + 1, y: 0},
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{x: + 2, y: 0}
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];
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const offsetsStaggerY = [
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{x: 0, y: 0},
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{x: - 1, y: + 1},
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{x: 0, y: + 1},
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{x: 0, y: + 2}
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];
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/**
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* @classdesc
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* an Hexagonal Map Renderder
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* @augments TMXRenderer
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*/
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class TMXHexagonalRenderer extends TMXRenderer {
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/**
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* @param {TMXTileMap} map - the TMX map
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*/
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constructor(map) {
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super(
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map.cols,
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map.rows,
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map.tilewidth & ~1,
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map.tileheight & ~1
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);
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this.hexsidelength = map.hexsidelength || 0;
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this.staggerX = map.staggeraxis === "x";
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this.staggerEven = map.staggerindex === "even";
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this.sidelengthx = 0;
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this.sidelengthy = 0;
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if (map.orientation === "hexagonal") {
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if (this.staggerX) {
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this.sidelengthx = this.hexsidelength;
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}
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else {
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this.sidelengthy = this.hexsidelength;
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}
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}
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this.sideoffsetx = (this.tilewidth - this.sidelengthx) / 2;
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this.sideoffsety = (this.tileheight - this.sidelengthy) / 2;
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this.columnwidth = this.sideoffsetx + this.sidelengthx;
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this.rowheight = this.sideoffsety + this.sidelengthy;
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this.centers = [
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new Vector2d(),
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new Vector2d(),
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new Vector2d(),
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new Vector2d()
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];
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}
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* @ignore
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*/
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return (
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super.canRender(layer)
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);
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}
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var bounds = layer instanceof TMXLayer ? pool.pull("Bounds") : this.bounds;
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bounds.setMinMax(
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bounds.setMinMax(
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this.rows * this.rowheight + this.sideoffsety
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);
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bounds.width += this.columnwidth;
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}
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}
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return bounds;
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}
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/**
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* @ignore
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*/
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doStaggerX (x) {
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return this.staggerX && (x & 1) ^ this.staggerEven;
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}
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/**
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*/
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doStaggerY(y) {
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return !this.staggerX && (y & 1) ^ this.staggerEven;
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}
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/**
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*/
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topLeft(x, y, v) {
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|
136
|
+
var ret = v || new Vector2d();
|
|
137
|
+
|
|
138
|
+
if (!this.staggerX) {
|
|
139
|
+
if ((y & 1) ^ this.staggerEven) {
|
|
140
|
+
ret.set(x, y - 1);
|
|
141
|
+
}
|
|
142
|
+
else {
|
|
143
|
+
ret.set(x - 1, y - 1);
|
|
144
|
+
}
|
|
145
|
+
} else {
|
|
146
|
+
if ((x & 1) ^ this.staggerEven) {
|
|
147
|
+
ret.set(x - 1, y);
|
|
148
|
+
}
|
|
149
|
+
else {
|
|
150
|
+
ret.set(x - 1, y - 1);
|
|
151
|
+
}
|
|
152
|
+
}
|
|
153
|
+
return ret;
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
/**
|
|
157
|
+
* @ignore
|
|
158
|
+
*/
|
|
159
|
+
topRight(x, y, v) {
|
|
160
|
+
var ret = v || new Vector2d();
|
|
161
|
+
|
|
162
|
+
if (!this.staggerX) {
|
|
163
|
+
if ((y & 1) ^ this.staggerEven) {
|
|
164
|
+
ret.set(x + 1, y - 1);
|
|
165
|
+
}
|
|
166
|
+
else {
|
|
167
|
+
ret.set(x, y - 1);
|
|
168
|
+
}
|
|
169
|
+
} else {
|
|
170
|
+
if ((x & 1) ^ this.staggerEven) {
|
|
171
|
+
ret.set(x + 1, y);
|
|
172
|
+
}
|
|
173
|
+
else {
|
|
174
|
+
ret.set(x + 1, y - 1);
|
|
175
|
+
}
|
|
176
|
+
}
|
|
177
|
+
return ret;
|
|
178
|
+
}
|
|
179
|
+
|
|
180
|
+
|
|
181
|
+
/**
|
|
182
|
+
* @ignore
|
|
183
|
+
*/
|
|
184
|
+
bottomLeft(x, y, v) {
|
|
185
|
+
var ret = v || new Vector2d();
|
|
186
|
+
|
|
187
|
+
if (!this.staggerX) {
|
|
188
|
+
if ((y & 1) ^ this.staggerEven) {
|
|
189
|
+
ret.set(x, y + 1);
|
|
190
|
+
}
|
|
191
|
+
else {
|
|
192
|
+
ret.set(x - 1, y + 1);
|
|
193
|
+
}
|
|
194
|
+
} else {
|
|
195
|
+
if ((x & 1) ^ this.staggerEven) {
|
|
196
|
+
ret.set(x -1, y + 1);
|
|
197
|
+
}
|
|
198
|
+
else {
|
|
199
|
+
ret.set(x -1, y);
|
|
200
|
+
}
|
|
201
|
+
}
|
|
202
|
+
return ret;
|
|
203
|
+
}
|
|
204
|
+
|
|
205
|
+
/**
|
|
206
|
+
* @ignore
|
|
207
|
+
*/
|
|
208
|
+
bottomRight(x, y, v) {
|
|
209
|
+
var ret = v || new Vector2d();
|
|
210
|
+
|
|
211
|
+
if (!this.staggerX) {
|
|
212
|
+
if ((y & 1) ^ this.staggerEven) {
|
|
213
|
+
ret.set(x + 1, y + 1);
|
|
214
|
+
}
|
|
215
|
+
else {
|
|
216
|
+
ret.set(x, y + 1);
|
|
217
|
+
}
|
|
218
|
+
} else {
|
|
219
|
+
if ((x & 1) ^ this.staggerEven) {
|
|
220
|
+
ret.set(x + 1, y + 1);
|
|
221
|
+
}
|
|
222
|
+
else {
|
|
223
|
+
ret.set(x + 1, y);
|
|
224
|
+
}
|
|
225
|
+
}
|
|
226
|
+
return ret;
|
|
227
|
+
}
|
|
228
|
+
|
|
229
|
+
/**
|
|
230
|
+
* return the tile position corresponding to the specified pixel
|
|
231
|
+
* @ignore
|
|
232
|
+
*/
|
|
233
|
+
pixelToTileCoords(x, y, v) {
|
|
234
|
+
var ret = v || new Vector2d();
|
|
235
|
+
|
|
236
|
+
if (this.staggerX) { //flat top
|
|
237
|
+
x -= this.staggerEven ? this.tilewidth : this.sideoffsetx;
|
|
238
|
+
}
|
|
239
|
+
else { //pointy top
|
|
240
|
+
y -= this.staggerEven ? this.tileheight : this.sideoffsety;
|
|
241
|
+
}
|
|
242
|
+
|
|
243
|
+
// Start with the coordinates of a grid-aligned tile
|
|
244
|
+
var referencePoint = pool.pull("Vector2d",
|
|
245
|
+
Math.floor(x / (this.columnwidth * 2)),
|
|
246
|
+
Math.floor((y / (this.rowheight * 2)))
|
|
247
|
+
);
|
|
248
|
+
|
|
249
|
+
// Relative x and y position on the base square of the grid-aligned tile
|
|
250
|
+
var rel = pool.pull("Vector2d",
|
|
251
|
+
x - referencePoint.x * (this.columnwidth * 2),
|
|
252
|
+
y - referencePoint.y * (this.rowheight * 2)
|
|
253
|
+
);
|
|
254
|
+
|
|
255
|
+
// Adjust the reference point to the correct tile coordinates
|
|
256
|
+
if (this.staggerX) {
|
|
257
|
+
referencePoint.x = referencePoint.x * 2;
|
|
258
|
+
if (this.staggerEven) {
|
|
259
|
+
++referencePoint.x;
|
|
260
|
+
}
|
|
261
|
+
}
|
|
262
|
+
else {
|
|
263
|
+
referencePoint.y = referencePoint.y * 2;
|
|
264
|
+
if (this.staggerEven) {
|
|
265
|
+
++referencePoint.y;
|
|
266
|
+
}
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
// Determine the nearest hexagon tile by the distance to the center
|
|
270
|
+
var left, top, centerX, centerY;
|
|
271
|
+
if (this.staggerX) {
|
|
272
|
+
left = this.sidelengthx / 2;
|
|
273
|
+
centerX = left + this.columnwidth;
|
|
274
|
+
centerY = this.tileheight / 2;
|
|
275
|
+
|
|
276
|
+
this.centers[0].set(left, centerY);
|
|
277
|
+
this.centers[1].set(centerX, centerY - this.rowheight);
|
|
278
|
+
this.centers[2].set(centerX, centerY + this.rowheight);
|
|
279
|
+
this.centers[3].set(centerX + this.columnwidth, centerY);
|
|
280
|
+
}
|
|
281
|
+
else {
|
|
282
|
+
top = this.sidelengthy / 2;
|
|
283
|
+
centerX = this.tilewidth / 2;
|
|
284
|
+
centerY = top + this.rowheight;
|
|
285
|
+
|
|
286
|
+
this.centers[0].set(centerX, top);
|
|
287
|
+
this.centers[1].set(centerX - this.columnwidth, centerY);
|
|
288
|
+
this.centers[2].set(centerX + this.columnwidth, centerY);
|
|
289
|
+
this.centers[3].set(centerX, centerY + this.rowheight);
|
|
290
|
+
}
|
|
291
|
+
|
|
292
|
+
var nearest = 0;
|
|
293
|
+
var minDist = Number.MAX_VALUE;
|
|
294
|
+
for (var i = 0; i < 4; ++i) {
|
|
295
|
+
var dc = this.centers[i].sub(rel).length2();
|
|
296
|
+
if (dc < minDist) {
|
|
297
|
+
minDist = dc;
|
|
298
|
+
nearest = i;
|
|
299
|
+
}
|
|
300
|
+
}
|
|
301
|
+
|
|
302
|
+
var offsets = (this.staggerX) ? offsetsStaggerX : offsetsStaggerY;
|
|
303
|
+
|
|
304
|
+
ret.set(
|
|
305
|
+
referencePoint.x + offsets[nearest].x,
|
|
306
|
+
referencePoint.y + offsets[nearest].y
|
|
307
|
+
);
|
|
308
|
+
|
|
309
|
+
pool.push(referencePoint);
|
|
310
|
+
pool.push(rel);
|
|
311
|
+
|
|
312
|
+
return ret;
|
|
313
|
+
}
|
|
314
|
+
|
|
315
|
+
/**
|
|
316
|
+
* return the pixel position corresponding of the specified tile
|
|
317
|
+
* @ignore
|
|
318
|
+
*/
|
|
319
|
+
tileToPixelCoords(x, y, v) {
|
|
320
|
+
var tileX = Math.floor(x),
|
|
321
|
+
tileY = Math.floor(y);
|
|
322
|
+
var ret = v || new Vector2d();
|
|
323
|
+
|
|
324
|
+
if (this.staggerX) {
|
|
325
|
+
ret.y = tileY * (this.tileheight + this.sidelengthy);
|
|
326
|
+
if (this.doStaggerX(tileX)) {
|
|
327
|
+
ret.y += this.rowheight;
|
|
328
|
+
}
|
|
329
|
+
ret.x = tileX * this.columnwidth;
|
|
330
|
+
} else {
|
|
331
|
+
ret.x = tileX * (this.tilewidth + this.sidelengthx);
|
|
332
|
+
if (this.doStaggerY(tileY)) {
|
|
333
|
+
ret.x += this.columnwidth;
|
|
334
|
+
}
|
|
335
|
+
ret.y = tileY * this.rowheight;
|
|
336
|
+
}
|
|
337
|
+
|
|
338
|
+
return ret;
|
|
339
|
+
}
|
|
340
|
+
|
|
341
|
+
/**
|
|
342
|
+
* fix the position of Objects to match
|
|
343
|
+
* the way Tiled places them
|
|
344
|
+
* @ignore
|
|
345
|
+
*/
|
|
346
|
+
adjustPosition(obj) {
|
|
347
|
+
// only adjust position if obj.gid is defined
|
|
348
|
+
if (typeof(obj.gid) === "number") {
|
|
349
|
+
// Tiled objects origin point is "bottom-left" in Tiled,
|
|
350
|
+
// "top-left" in melonJS)
|
|
351
|
+
obj.y -= obj.height;
|
|
352
|
+
}
|
|
353
|
+
}
|
|
354
|
+
|
|
355
|
+
/**
|
|
356
|
+
* draw the tile map
|
|
357
|
+
* @ignore
|
|
358
|
+
*/
|
|
359
|
+
drawTile(renderer, x, y, tmxTile) {
|
|
360
|
+
var tileset = tmxTile.tileset;
|
|
361
|
+
var point = this.tileToPixelCoords(x, y, pool.pull("Vector2d"));
|
|
362
|
+
|
|
363
|
+
// draw the tile
|
|
364
|
+
tileset.drawTile(
|
|
365
|
+
renderer,
|
|
366
|
+
tileset.tileoffset.x + point.x,
|
|
367
|
+
tileset.tileoffset.y + point.y + (this.tileheight - tileset.tileheight),
|
|
368
|
+
tmxTile
|
|
369
|
+
);
|
|
370
|
+
|
|
371
|
+
pool.push(point);
|
|
372
|
+
}
|
|
373
|
+
|
|
374
|
+
/**
|
|
375
|
+
* draw the tile map
|
|
376
|
+
* @ignore
|
|
377
|
+
*/
|
|
378
|
+
drawTileLayer(renderer, layer, rect) {
|
|
379
|
+
var tile;
|
|
380
|
+
|
|
381
|
+
// get top-left and bottom-right tile position
|
|
382
|
+
var startTile = this.pixelToTileCoords(
|
|
383
|
+
rect.pos.x,
|
|
384
|
+
rect.pos.y,
|
|
385
|
+
pool.pull("Vector2d")
|
|
386
|
+
);
|
|
387
|
+
|
|
388
|
+
// Compensate for the layer position
|
|
389
|
+
startTile.sub(layer.pos);
|
|
390
|
+
|
|
391
|
+
// get top-left and bottom-right tile position
|
|
392
|
+
var startPos = this.tileToPixelCoords(
|
|
393
|
+
startTile.x + layer.pos.x,
|
|
394
|
+
startTile.y + layer.pos.y,
|
|
395
|
+
pool.pull("Vector2d")
|
|
396
|
+
);
|
|
397
|
+
|
|
398
|
+
var rowTile = startTile.clone();
|
|
399
|
+
var rowPos = startPos.clone();
|
|
400
|
+
|
|
401
|
+
/* Determine in which half of the tile the top-left corner of the area we
|
|
402
|
+
* need to draw is. If we're in the upper half, we need to start one row
|
|
403
|
+
* up due to those tiles being visible as well. How we go up one row
|
|
404
|
+
* depends on whether we're in the left or right half of the tile.
|
|
405
|
+
*/
|
|
406
|
+
var inUpperHalf = rect.pos.y - startPos.y < this.sideoffsety;
|
|
407
|
+
var inLeftHalf = rect.pos.x - startPos.x < this.sideoffsetx;
|
|
408
|
+
|
|
409
|
+
if (inUpperHalf) {
|
|
410
|
+
startTile.y--;
|
|
411
|
+
}
|
|
412
|
+
if (inLeftHalf) {
|
|
413
|
+
startTile.x--;
|
|
414
|
+
}
|
|
415
|
+
|
|
416
|
+
var endX = layer.cols;
|
|
417
|
+
var endY = layer.rows;
|
|
418
|
+
|
|
419
|
+
if (this.staggerX) {
|
|
420
|
+
//ensure we are in the valid tile range
|
|
421
|
+
startTile.x = Math.max(0, startTile.x);
|
|
422
|
+
startTile.y = Math.max(0, startTile.y);
|
|
423
|
+
|
|
424
|
+
startPos = this.tileToPixelCoords(
|
|
425
|
+
startTile.x + layer.pos.x,
|
|
426
|
+
startTile.y + layer.pos.y
|
|
427
|
+
);
|
|
428
|
+
|
|
429
|
+
var staggeredRow = this.doStaggerX(startTile.x + layer.pos.x);
|
|
430
|
+
|
|
431
|
+
// main drawing loop
|
|
432
|
+
for (; startPos.y < rect.bottom && startTile.y < endY; ) {
|
|
433
|
+
rowTile.setV(startTile);
|
|
434
|
+
rowPos.setV(startPos);
|
|
435
|
+
|
|
436
|
+
for (; rowPos.x < rect.right && rowTile.x < endX; rowTile.x+=2) {
|
|
437
|
+
tile = layer.cellAt(rowTile.x, rowTile.y, false);
|
|
438
|
+
if (tile) {
|
|
439
|
+
// draw the tile
|
|
440
|
+
tile.tileset.drawTile(renderer, rowPos.x, rowPos.y, tile);
|
|
441
|
+
}
|
|
442
|
+
rowPos.x += this.tilewidth + this.sidelengthx;
|
|
443
|
+
}
|
|
444
|
+
|
|
445
|
+
if (staggeredRow) {
|
|
446
|
+
startTile.x -= 1;
|
|
447
|
+
startTile.y += 1;
|
|
448
|
+
startPos.x -= this.columnwidth;
|
|
449
|
+
staggeredRow = false;
|
|
450
|
+
} else {
|
|
451
|
+
startTile.x += 1;
|
|
452
|
+
startPos.x += this.columnwidth;
|
|
453
|
+
staggeredRow = true;
|
|
454
|
+
}
|
|
455
|
+
|
|
456
|
+
startPos.y += this.rowheight;
|
|
457
|
+
}
|
|
458
|
+
pool.push(rowTile);
|
|
459
|
+
pool.push(rowPos);
|
|
460
|
+
|
|
461
|
+
} else {
|
|
462
|
+
//ensure we are in the valid tile range
|
|
463
|
+
startTile.x = Math.max(0, startTile.x);
|
|
464
|
+
startTile.y = Math.max(0, startTile.y);
|
|
465
|
+
|
|
466
|
+
startPos = this.tileToPixelCoords(
|
|
467
|
+
startTile.x + layer.pos.x,
|
|
468
|
+
startTile.y + layer.pos.y
|
|
469
|
+
);
|
|
470
|
+
|
|
471
|
+
// Odd row shifting is applied in the rendering loop, so un-apply it here
|
|
472
|
+
if (this.doStaggerY(startTile.y)) {
|
|
473
|
+
startPos.x -= this.columnwidth;
|
|
474
|
+
}
|
|
475
|
+
|
|
476
|
+
// main drawing loop
|
|
477
|
+
for (; startPos.y < rect.bottom && startTile.y < endY; startTile.y++) {
|
|
478
|
+
rowTile.setV(startTile);
|
|
479
|
+
rowPos.setV(startPos);
|
|
480
|
+
|
|
481
|
+
if (this.doStaggerY(startTile.y)) {
|
|
482
|
+
rowPos.x += this.columnwidth;
|
|
483
|
+
}
|
|
484
|
+
|
|
485
|
+
for (; rowPos.x < rect.right && rowTile.x < endX; rowTile.x++) {
|
|
486
|
+
tile = layer.cellAt(rowTile.x, rowTile.y, false);
|
|
487
|
+
if (tile) {
|
|
488
|
+
// draw the tile
|
|
489
|
+
tile.tileset.drawTile(renderer, rowPos.x, rowPos.y, tile);
|
|
490
|
+
}
|
|
491
|
+
rowPos.x += this.tilewidth + this.sidelengthx;
|
|
492
|
+
}
|
|
493
|
+
startPos.y += this.rowheight;
|
|
494
|
+
}
|
|
495
|
+
pool.push(rowTile);
|
|
496
|
+
pool.push(rowPos);
|
|
497
|
+
}
|
|
498
|
+
|
|
499
|
+
pool.push(startTile);
|
|
500
|
+
pool.push(startPos);
|
|
501
|
+
}
|
|
502
|
+
}
|
|
503
|
+
|
|
504
|
+
var TMXHexagonalRenderer$1 = TMXHexagonalRenderer;
|
|
505
|
+
|
|
506
|
+
export { TMXHexagonalRenderer$1 as default };
|