melonjs 10.2.3 → 10.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/melonjs.js +1741 -1558
- package/dist/melonjs.min.js +4 -4
- package/dist/melonjs.module.d.ts +1256 -1758
- package/dist/melonjs.module.js +1734 -1582
- package/package.json +12 -12
- package/src/audio/audio.js +3 -3
- package/src/camera/camera2d.js +26 -27
- package/src/entity/draggable.js +10 -19
- package/src/entity/droptarget.js +12 -20
- package/src/entity/entity.js +13 -13
- package/src/game.js +6 -6
- package/src/{shapes → geometries}/ellipse.js +19 -20
- package/src/{shapes → geometries}/line.js +6 -7
- package/src/{shapes → geometries}/poly.js +70 -23
- package/src/{shapes → geometries}/rectangle.js +23 -24
- package/src/index.js +8 -9
- package/src/input/gamepad.js +7 -7
- package/src/input/input.js +2 -2
- package/src/input/keyboard.js +108 -108
- package/src/input/pointer.js +61 -28
- package/src/input/pointerevent.js +79 -16
- package/src/lang/deprecated.js +26 -15
- package/src/level/level.js +10 -10
- package/src/level/tiled/TMXGroup.js +6 -7
- package/src/level/tiled/TMXLayer.js +10 -11
- package/src/level/tiled/TMXObject.js +57 -51
- package/src/level/tiled/TMXTile.js +2 -3
- package/src/level/tiled/TMXTileMap.js +3 -4
- package/src/level/tiled/TMXTileset.js +1 -2
- package/src/level/tiled/TMXTilesetGroup.js +1 -2
- package/src/level/tiled/renderer/TMXHexagonalRenderer.js +2 -3
- package/src/level/tiled/renderer/TMXIsometricRenderer.js +2 -3
- package/src/level/tiled/renderer/TMXOrthogonalRenderer.js +2 -3
- package/src/level/tiled/renderer/TMXRenderer.js +1 -2
- package/src/level/tiled/renderer/TMXStaggeredRenderer.js +2 -3
- package/src/loader/loader.js +17 -15
- package/src/loader/loadingscreen.js +1 -2
- package/src/math/color.js +23 -24
- package/src/math/math.js +16 -16
- package/src/math/matrix2.js +24 -25
- package/src/math/matrix3.js +26 -27
- package/src/math/observable_vector2.js +46 -35
- package/src/math/observable_vector3.js +54 -36
- package/src/math/vector2.js +58 -47
- package/src/math/vector3.js +66 -48
- package/src/particles/emitter.js +64 -72
- package/src/particles/particle.js +3 -4
- package/src/particles/particlecontainer.js +2 -3
- package/src/physics/body.js +38 -39
- package/src/physics/bounds.js +30 -32
- package/src/physics/collision.js +6 -6
- package/src/physics/detector.js +3 -3
- package/src/physics/quadtree.js +8 -9
- package/src/physics/sat.js +4 -4
- package/src/physics/world.js +11 -12
- package/src/plugin/plugin.js +6 -7
- package/src/renderable/GUI.js +7 -8
- package/src/renderable/collectable.js +3 -4
- package/src/renderable/colorlayer.js +7 -8
- package/src/renderable/container.js +36 -37
- package/src/renderable/imagelayer.js +4 -5
- package/src/renderable/nineslicesprite.js +2 -3
- package/src/renderable/renderable.js +45 -46
- package/src/renderable/sprite.js +16 -17
- package/src/renderable/trigger.js +4 -5
- package/src/state/stage.js +8 -9
- package/src/state/state.js +24 -24
- package/src/system/device.js +41 -97
- package/src/system/event.js +45 -33
- package/src/system/pooling.js +1 -1
- package/src/system/save.js +3 -3
- package/src/system/timer.js +13 -13
- package/src/text/bitmaptext.js +12 -13
- package/src/text/bitmaptextdata.js +5 -6
- package/src/text/text.js +16 -17
- package/src/tweens/easing.js +1 -1
- package/src/tweens/interpolation.js +1 -1
- package/src/tweens/tween.js +14 -15
- package/src/utils/agent.js +3 -3
- package/src/utils/array.js +4 -4
- package/src/utils/file.js +3 -3
- package/src/utils/function.js +3 -3
- package/src/utils/string.js +7 -7
- package/src/utils/utils.js +4 -4
- package/src/video/canvas/canvas_renderer.js +39 -40
- package/src/video/renderer.js +29 -30
- package/src/video/texture.js +8 -9
- package/src/video/texture_cache.js +2 -4
- package/src/video/video.js +7 -7
- package/src/video/webgl/buffer/vertex.js +2 -2
- package/src/video/webgl/glshader.js +11 -12
- package/src/video/webgl/webgl_compositor.js +118 -90
- package/src/video/webgl/webgl_renderer.js +95 -74
package/src/math/color.js
CHANGED
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@@ -173,8 +173,7 @@ var cssToRGB = new Map();
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* @classdesc
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* A color manipulation object.
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* @class Color
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* @
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* @constructor
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* @memberof me
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* @param {number|Float32Array} [r=0] red component or array of color components
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* @param {number} [g=0] green component
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* @param {number} [b=0] blue component
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* @type {number}
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* @name r
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* @readonly
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* @
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* @memberof me.Color
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*/
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get r() {
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* @type {number}
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* @name g
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*/
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get g() {
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* @type {number}
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* @name b
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* @
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*/
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get b() {
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* @type {number}
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* @name alpha
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* @
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*/
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get alpha() {
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/**
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* Set this color to the specified value.
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* @name setColor
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* @
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* @memberof me.Color
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* @function
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* @param {number} r red component [0 .. 255]
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* @param {number} g green component [0 .. 255]
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/**
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* Create a new copy of this color object.
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* @name clone
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* @function
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* @returns {me.Color} Reference to the newly cloned object
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*/
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/**
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* Copy a color object or CSS color into this one.
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* @name copy
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* @function
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* @param {me.Color|string} color
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* @returns {me.Color} Reference to this object for method chaining
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/**
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* Blend this color with the given one using addition.
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* @name add
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* @returns {me.Color} Reference to this object for method chaining
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/**
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* Darken this color value by 0..1
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* @name darken
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* @function
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/**
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* Linearly interpolate between this color and the given one.
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* @name lerp
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* @function
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* @param {number} alpha with alpha = 0 being this color, and alpha = 1 being the given one.
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/**
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* Lighten this color value by 0..1
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* @name lighten
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* @function
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* @returns {me.Color} Reference to this object for method chaining
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/**
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* Generate random r,g,b values for this color object
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* @name random
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* @function
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* @param {number} [min=0] minimum value for the random range
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* @param {number} [max=255] maxmium value for the random range
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* Return true if the r,g,b,a values of this color are equal with the
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* given one.
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* Parse a CSS color string and set this color to the corresponding
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/**
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* Parse a Hex color ("#RGB", "#RGBA" or "#RRGGBB", "#RRGGBBAA" format) and set this color to
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package/src/math/matrix2.js
CHANGED
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@@ -7,8 +7,7 @@ import Matrix3d from "./matrix3.js";
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* the identity matrix and parameters position : <br>
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* @param {number[]} [arguments...] Matrix elements. See {@link me.Matrix2d.setTransform}
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*/
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* @
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*/
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get tx() {
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return this.val[6];
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@@ -62,7 +61,7 @@ class Matrix2d {
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* @
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*/
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return this.val[7];
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*/
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* @
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|
|
@@ -146,7 +145,7 @@ class Matrix2d {
|
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/**
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* @
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* @
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* @
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*/
|
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|
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|
|
@@ -280,7 +279,7 @@ class Matrix2d {
|
|
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/**
|
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|
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|
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|
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|
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|
|
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|
* @returns {me.Vector2d} result vector object.
|
|
@@ -301,7 +300,7 @@ class Matrix2d {
|
|
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|
/**
|
|
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|
* scale the matrix
|
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|
* @name scale
|
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|
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* @
|
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|
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|
|
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|
* @function
|
|
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|
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|
|
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|
* @param {number} [y=x] a number representing the ordinate of the scaling vector.
|
|
@@ -323,7 +322,7 @@ class Matrix2d {
|
|
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|
/**
|
|
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|
* adds a 2D scaling transformation.
|
|
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|
* @name scaleV
|
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|
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* @
|
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|
+
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|
|
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|
* @function
|
|
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|
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|
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|
* @returns {me.Matrix2d} Reference to this object for method chaining
|
|
@@ -335,7 +334,7 @@ class Matrix2d {
|
|
|
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|
/**
|
|
336
335
|
* specifies a 2D scale operation using the [sx, 1] scaling vector
|
|
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|
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|
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|
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* @
|
|
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|
+
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|
|
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|
* @function
|
|
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|
* @param {number} x x scaling vector
|
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|
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|
|
@@ -347,7 +346,7 @@ class Matrix2d {
|
|
|
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|
/**
|
|
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|
* specifies a 2D scale operation using the [1,sy] scaling vector
|
|
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|
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|
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|
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* @
|
|
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|
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|
|
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|
* @function
|
|
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|
* @param {number} y y scaling vector
|
|
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|
* @returns {me.Matrix2d} Reference to this object for method chaining
|
|
@@ -359,7 +358,7 @@ class Matrix2d {
|
|
|
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|
/**
|
|
360
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|
* rotate the matrix (counter-clockwise) by the specified angle (in radians).
|
|
361
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|
* @name rotate
|
|
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|
-
* @
|
|
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|
+
* @memberof me.Matrix2d
|
|
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|
* @function
|
|
364
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|
* @param {number} angle Rotation angle in radians.
|
|
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|
* @returns {me.Matrix2d} Reference to this object for method chaining
|
|
@@ -390,7 +389,7 @@ class Matrix2d {
|
|
|
390
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|
/**
|
|
391
390
|
* translate the matrix position on the horizontal and vertical axis
|
|
392
391
|
* @name translate
|
|
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|
-
* @
|
|
392
|
+
* @memberof me.Matrix2d
|
|
394
393
|
* @function
|
|
395
394
|
* @param {number} x the x coordindates to translate the matrix by
|
|
396
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|
* @param {number} y the y coordindates to translate the matrix by
|
|
@@ -399,7 +398,7 @@ class Matrix2d {
|
|
|
399
398
|
/**
|
|
400
399
|
* translate the matrix by a vector on the horizontal and vertical axis
|
|
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400
|
* @name translateV
|
|
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|
-
* @
|
|
401
|
+
* @memberof me.Matrix2d
|
|
403
402
|
* @function
|
|
404
403
|
* @param {me.Vector2d} v the vector to translate the matrix by
|
|
405
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|
* @returns {me.Matrix2d} Reference to this object for method chaining
|
|
@@ -427,7 +426,7 @@ class Matrix2d {
|
|
|
427
426
|
/**
|
|
428
427
|
* returns true if the matrix is an identity matrix.
|
|
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|
* @name isIdentity
|
|
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|
-
* @
|
|
429
|
+
* @memberof me.Matrix2d
|
|
431
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|
* @function
|
|
432
431
|
* @returns {boolean}
|
|
433
432
|
*/
|
|
@@ -450,7 +449,7 @@ class Matrix2d {
|
|
|
450
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|
/**
|
|
451
450
|
* return true if the two matrices are identical
|
|
452
451
|
* @name equals
|
|
453
|
-
* @
|
|
452
|
+
* @memberof me.Matrix2d
|
|
454
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|
* @function
|
|
455
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|
* @param {me.Matrix2d} m the other matrix
|
|
456
455
|
* @returns {boolean} true if both are equals
|
|
@@ -475,7 +474,7 @@ class Matrix2d {
|
|
|
475
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|
/**
|
|
476
475
|
* Clone the Matrix
|
|
477
476
|
* @name clone
|
|
478
|
-
* @
|
|
477
|
+
* @memberof me.Matrix2d
|
|
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|
* @function
|
|
480
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|
* @returns {me.Matrix2d}
|
|
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|
*/
|
|
@@ -486,7 +485,7 @@ class Matrix2d {
|
|
|
486
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|
/**
|
|
487
486
|
* return an array representation of this Matrix
|
|
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|
* @name toArray
|
|
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|
-
* @
|
|
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|
+
* @memberof me.Matrix2d
|
|
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|
* @function
|
|
491
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|
* @returns {Float32Array}
|
|
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|
*/
|
|
@@ -497,7 +496,7 @@ class Matrix2d {
|
|
|
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|
/**
|
|
498
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|
* convert the object to a string representation
|
|
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|
* @name toString
|
|
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|
-
* @
|
|
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|
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* @memberof me.Matrix2d
|
|
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|
* @function
|
|
502
501
|
* @returns {string}
|
|
503
502
|
*/
|