livepilot 1.10.7 → 1.10.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (122) hide show
  1. package/CHANGELOG.md +126 -0
  2. package/README.md +11 -9
  3. package/bin/livepilot.js +146 -28
  4. package/installer/install.js +117 -11
  5. package/m4l_device/LivePilot_Analyzer.amxd +0 -0
  6. package/m4l_device/livepilot_bridge.js +1 -1
  7. package/mcp_server/__init__.py +1 -1
  8. package/mcp_server/atlas/__init__.py +39 -7
  9. package/mcp_server/atlas/tools.py +56 -15
  10. package/mcp_server/composer/layer_planner.py +27 -0
  11. package/mcp_server/composer/prompt_parser.py +15 -6
  12. package/mcp_server/connection.py +11 -3
  13. package/mcp_server/corpus/__init__.py +14 -4
  14. package/mcp_server/m4l_bridge.py +48 -7
  15. package/mcp_server/runtime/execution_router.py +16 -2
  16. package/mcp_server/runtime/remote_commands.py +6 -0
  17. package/mcp_server/sample_engine/models.py +22 -3
  18. package/mcp_server/semantic_moves/__init__.py +1 -0
  19. package/mcp_server/semantic_moves/compiler.py +9 -1
  20. package/mcp_server/semantic_moves/device_creation_compilers.py +47 -0
  21. package/mcp_server/semantic_moves/mix_compilers.py +170 -0
  22. package/mcp_server/semantic_moves/mix_moves.py +1 -1
  23. package/mcp_server/semantic_moves/models.py +5 -0
  24. package/mcp_server/semantic_moves/tools.py +15 -4
  25. package/mcp_server/server.py +7 -3
  26. package/mcp_server/services/singletons.py +68 -0
  27. package/mcp_server/splice_client/client.py +29 -8
  28. package/mcp_server/tools/analyzer.py +7 -6
  29. package/mcp_server/tools/clips.py +1 -1
  30. package/mcp_server/tools/midi_io.py +10 -0
  31. package/mcp_server/tools/tracks.py +1 -1
  32. package/mcp_server/tools/transport.py +1 -1
  33. package/mcp_server/translation_engine/tools.py +8 -4
  34. package/package.json +25 -3
  35. package/remote_script/LivePilot/__init__.py +29 -9
  36. package/remote_script/LivePilot/arrangement.py +12 -2
  37. package/remote_script/LivePilot/browser.py +16 -6
  38. package/remote_script/LivePilot/devices.py +10 -5
  39. package/remote_script/LivePilot/notes.py +13 -2
  40. package/remote_script/LivePilot/server.py +51 -13
  41. package/remote_script/LivePilot/version_detect.py +7 -4
  42. package/server.json +20 -0
  43. package/.claude-plugin/marketplace.json +0 -21
  44. package/.mcp.json.disabled +0 -9
  45. package/.mcpbignore +0 -60
  46. package/AGENTS.md +0 -46
  47. package/BUGS.md +0 -1570
  48. package/CODE_OF_CONDUCT.md +0 -27
  49. package/CONTRIBUTING.md +0 -131
  50. package/SECURITY.md +0 -48
  51. package/livepilot/.Codex-plugin/plugin.json +0 -8
  52. package/livepilot/.claude-plugin/plugin.json +0 -8
  53. package/livepilot/agents/livepilot-producer/AGENT.md +0 -313
  54. package/livepilot/commands/arrange.md +0 -47
  55. package/livepilot/commands/beat.md +0 -77
  56. package/livepilot/commands/evaluate.md +0 -49
  57. package/livepilot/commands/memory.md +0 -22
  58. package/livepilot/commands/mix.md +0 -44
  59. package/livepilot/commands/perform.md +0 -42
  60. package/livepilot/commands/session.md +0 -13
  61. package/livepilot/commands/sounddesign.md +0 -43
  62. package/livepilot/skills/livepilot-arrangement/SKILL.md +0 -155
  63. package/livepilot/skills/livepilot-composition-engine/SKILL.md +0 -107
  64. package/livepilot/skills/livepilot-composition-engine/references/form-patterns.md +0 -97
  65. package/livepilot/skills/livepilot-composition-engine/references/transition-archetypes.md +0 -102
  66. package/livepilot/skills/livepilot-core/SKILL.md +0 -184
  67. package/livepilot/skills/livepilot-core/references/ableton-workflow-patterns.md +0 -831
  68. package/livepilot/skills/livepilot-core/references/automation-atlas.md +0 -272
  69. package/livepilot/skills/livepilot-core/references/device-atlas/00-index.md +0 -110
  70. package/livepilot/skills/livepilot-core/references/device-atlas/distortion-and-character.md +0 -687
  71. package/livepilot/skills/livepilot-core/references/device-atlas/drums-and-percussion.md +0 -753
  72. package/livepilot/skills/livepilot-core/references/device-atlas/dynamics-and-punch.md +0 -525
  73. package/livepilot/skills/livepilot-core/references/device-atlas/eq-and-filtering.md +0 -402
  74. package/livepilot/skills/livepilot-core/references/device-atlas/midi-tools.md +0 -963
  75. package/livepilot/skills/livepilot-core/references/device-atlas/movement-and-modulation.md +0 -874
  76. package/livepilot/skills/livepilot-core/references/device-atlas/space-and-depth.md +0 -571
  77. package/livepilot/skills/livepilot-core/references/device-atlas/spectral-and-weird.md +0 -714
  78. package/livepilot/skills/livepilot-core/references/device-atlas/synths-native.md +0 -953
  79. package/livepilot/skills/livepilot-core/references/device-knowledge/00-index.md +0 -34
  80. package/livepilot/skills/livepilot-core/references/device-knowledge/automation-as-music.md +0 -204
  81. package/livepilot/skills/livepilot-core/references/device-knowledge/chains-genre.md +0 -173
  82. package/livepilot/skills/livepilot-core/references/device-knowledge/creative-thinking.md +0 -211
  83. package/livepilot/skills/livepilot-core/references/device-knowledge/effects-distortion.md +0 -188
  84. package/livepilot/skills/livepilot-core/references/device-knowledge/effects-space.md +0 -162
  85. package/livepilot/skills/livepilot-core/references/device-knowledge/effects-spectral.md +0 -229
  86. package/livepilot/skills/livepilot-core/references/device-knowledge/instruments-synths.md +0 -243
  87. package/livepilot/skills/livepilot-core/references/m4l-devices.md +0 -352
  88. package/livepilot/skills/livepilot-core/references/memory-guide.md +0 -107
  89. package/livepilot/skills/livepilot-core/references/midi-recipes.md +0 -402
  90. package/livepilot/skills/livepilot-core/references/mixing-patterns.md +0 -578
  91. package/livepilot/skills/livepilot-core/references/overview.md +0 -290
  92. package/livepilot/skills/livepilot-core/references/sample-manipulation.md +0 -724
  93. package/livepilot/skills/livepilot-core/references/sound-design-deep.md +0 -140
  94. package/livepilot/skills/livepilot-core/references/sound-design.md +0 -393
  95. package/livepilot/skills/livepilot-devices/SKILL.md +0 -169
  96. package/livepilot/skills/livepilot-evaluation/SKILL.md +0 -156
  97. package/livepilot/skills/livepilot-evaluation/references/capability-modes.md +0 -118
  98. package/livepilot/skills/livepilot-evaluation/references/evaluation-contracts.md +0 -121
  99. package/livepilot/skills/livepilot-evaluation/references/memory-promotion.md +0 -110
  100. package/livepilot/skills/livepilot-mix-engine/SKILL.md +0 -123
  101. package/livepilot/skills/livepilot-mix-engine/references/mix-critics.md +0 -143
  102. package/livepilot/skills/livepilot-mix-engine/references/mix-moves.md +0 -105
  103. package/livepilot/skills/livepilot-mixing/SKILL.md +0 -157
  104. package/livepilot/skills/livepilot-notes/SKILL.md +0 -130
  105. package/livepilot/skills/livepilot-performance-engine/SKILL.md +0 -122
  106. package/livepilot/skills/livepilot-performance-engine/references/performance-safety.md +0 -98
  107. package/livepilot/skills/livepilot-release/SKILL.md +0 -130
  108. package/livepilot/skills/livepilot-sample-engine/SKILL.md +0 -105
  109. package/livepilot/skills/livepilot-sample-engine/references/sample-critics.md +0 -87
  110. package/livepilot/skills/livepilot-sample-engine/references/sample-philosophy.md +0 -51
  111. package/livepilot/skills/livepilot-sample-engine/references/sample-techniques.md +0 -131
  112. package/livepilot/skills/livepilot-sound-design-engine/SKILL.md +0 -168
  113. package/livepilot/skills/livepilot-sound-design-engine/references/patch-model.md +0 -119
  114. package/livepilot/skills/livepilot-sound-design-engine/references/sound-design-critics.md +0 -118
  115. package/livepilot/skills/livepilot-wonder/SKILL.md +0 -79
  116. package/m4l_device/LivePilot_Analyzer.amxd.pre-presentation-backup +0 -0
  117. package/m4l_device/LivePilot_Analyzer.maxpat +0 -2705
  118. package/m4l_device/LivePilot_Analyzer.maxproj +0 -53
  119. package/manifest.json +0 -91
  120. package/mcp_server/splice_client/protos/app_pb2.pyi +0 -1153
  121. package/scripts/generate_tool_catalog.py +0 -106
  122. package/scripts/sync_metadata.py +0 -349
@@ -1,243 +0,0 @@
1
- # Synthesizer Instruments — Deep Parameter Knowledge
2
-
3
- ## Wavetable
4
-
5
- Wavetable is Live's most versatile synth. Two oscillators scan through wavetable positions, each with independent effects, filtered through two analog-modeled filters, modulated by three envelopes, two LFOs, and MIDI sources.
6
-
7
- ### Core Sound Design Parameters
8
-
9
- **Osc Position (Osc 1 Pos / Osc 2 Pos):** The most important parameter. Sweeping through the wavetable creates timbral evolution — this IS the sound design. Automate this with a slow LFO (0.05-0.3 Hz) for evolving pads. For aggressive sounds, use fast LFO (2-8 Hz) with high depth.
10
-
11
- **Osc Effect 1 / Effect 2:** These transform the wavetable in real-time:
12
- - **FM (Frequency Modulation):** Adds harmonics and metallic overtones. Low values (5-15%) add subtle complexity. High values (50%+) create aggressive, digital textures. Modulate with an envelope for plucky FM bass.
13
- - **Classic:** Phase distortion — fattens the sound without adding harsh harmonics. Good for warm pads (10-30%).
14
- - **Modern:** Waveshaping distortion — more aggressive than Classic. Good for leads and bass (20-50%).
15
- - **Sync:** Hard sync effect — creates screaming, tearing overtones when swept. Classic for aggressive leads.
16
-
17
- **Filter 1 Freq / Filter 2 Freq:** Lowpass is the default. Key insight: use Filter 1 as lowpass and Filter 2 as highpass simultaneously (parallel routing) for bandpass-like resonant sounds. Or use split mode to send each oscillator through its own filter.
18
-
19
- **Filter Circuit types:** Each emulates specific analog hardware:
20
- - **Clean:** Transparent, precise. Good for surgical work.
21
- - **OSR:** Emulates an MS-20 style filter — aggressive, screamy when resonance is high. Great for acid-style sounds.
22
- - **MS2:** Another MS-20 variant, slightly different character.
23
- - **SMP:** Sallen-Key topology — warm, rounded. Classic for pads.
24
- - **PRD:** Ladder filter emulation — creamy, musical. Classic for bass.
25
-
26
- **Unison modes:** Six types, each dramatically different:
27
- - **Classic:** Standard detuned voices — instant width and fatness.
28
- - **Shimmer:** Subtle pitch randomization — ethereal, glassy quality.
29
- - **Noise:** Adds noise to each voice — gritty, textured.
30
- - **Phase Sync:** Voices sync phases — hollow, metallic.
31
- - **Position Spread:** Each voice reads a different wavetable position — creates a choir-like spread. VERY powerful for evolving textures.
32
- - **Random:** Each note has slightly different characteristics — organic, alive.
33
-
34
- ### Creative Applications
35
-
36
- **Evolving dub pad (Villalobos style):**
37
- - Osc 1: "Basic Shapes" wavetable, Position 25%, Effect 1 = Classic at 15%
38
- - Osc 2: "Vintage" wavetable, Position 60%, Effect 1 = FM at 8%
39
- - Filter 1: Lowpass, Freq 35-45%, Res 15-25%, Circuit = SMP
40
- - LFO 1 → Osc 1 Pos at 20%, Rate 0.15 Hz (breathing wavetable)
41
- - LFO 2 → Filter 1 Freq at 10%, Rate 0.08 Hz (filter drift)
42
- - Unison: Position Spread, Amount 30-40%
43
- - Env 1 attack: 500ms-2s for slow pad entrance
44
-
45
- **SOPHIE-style metallic bass:**
46
- - Osc 1: "Digital" wavetable, Position 80%+, Effect 1 = Sync at 70%
47
- - Filter 1: Lowpass, Freq 55%, Res 70%+, Circuit = OSR
48
- - Short attack, medium decay, low sustain — plucky character
49
- - Pitch envelope: +12 to +24 semitones, 30-60ms decay — the "zap"
50
- - Post-processing: Saturator (Sinoid Fold at 60%) → Erosion (Wide Noise)
51
-
52
- **Aphex Twin glitch texture:**
53
- - Osc 1: "Noise" wavetable category, random position
54
- - Effect 1 = FM at 40-60%, modulated by Env 2 with fast decay
55
- - Filter: Bandpass, high resonance (70%+), freq modulated by fast LFO (4-12 Hz)
56
- - Very short notes (32nd, 64th) with random velocity
57
- - Unison: Noise mode, Amount 50%+
58
-
59
- ---
60
-
61
- ## Drift
62
-
63
- Drift is designed for organic, analog-sounding synthesis. Its standout feature is the **Drift** parameter — built-in oscillator instability that adds analog warmth automatically. Two oscillators, one noise generator, one filter, one LFO, one cyclic envelope, two standard envelopes.
64
-
65
- ### Core Sound Design Parameters
66
-
67
- **Drift (0-100%):** The signature parameter. At 0% it's perfectly digital. At 25-35% it sounds like a well-maintained analog synth. At 50-70% it sounds like a temperamental vintage unit. At 100% it's beautifully unstable — each note is slightly different. For minimal techno, 35-55% is the sweet spot.
68
-
69
- **Osc 1 Wave:** Sine, Triangle, Saw, Square, Pulse, PWM (pulse width modulation), Noise. The Saw and Pulse waves are the bread and butter. PWM with slow shape modulation creates classic analog pad movement.
70
-
71
- **Osc 1 Shape (0-100%):** Morphs the wave shape continuously. For Saw, it adds even harmonics (warmer). For Pulse, it changes pulse width. Automate this with the cyclic envelope for timbral evolution.
72
-
73
- **Shape Mod Amt:** How much the LFO or cyclic envelope modulates the shape. At 5-15%, it's subtle organic movement. At 30-50%, it's obvious PWM-style modulation. At 70%+, it's aggressive waveshaping.
74
-
75
- **LP Freq / LP Reso:** Single lowpass filter. Key insight: Drift's filter has two "types" (I and II) that sound quite different. Type I is smoother, Type II has more resonance character. For dub techno, Type I at medium-low freq (200-500 Hz) with moderate resonance (25-40%).
76
-
77
- **LP Mod Amt 1 / LP Mod Amt 2:** How much Env 2 and the LFO modulate the filter. This is where the character lives. High Env 2 modulation = plucky, percussive. High LFO modulation = rhythmic filter movement.
78
-
79
- **Cyclic Envelope:** A unique feature — a looping envelope that creates rhythmic or pseudo-random modulation. At low rates (0.1-1 Hz) it adds slow organic movement. At higher rates (2-20 Hz) it creates tremolo or rhythmic pulsing.
80
-
81
- **Thickness / Strength / Spread:** Voice stacking parameters:
82
- - **Thickness:** Adds detuned copies — instant fatness (20-40% for pads)
83
- - **Strength:** How aggressively the thickness voices detune (10-25% for subtle, 40%+ for aggressive)
84
- - **Spread:** Stereo width of the thickness voices (30-60% for natural width)
85
-
86
- **Noise Gain:** Adding noise at very low levels (-30 to -40 dB) creates the impression of "air" and vintage character without muddying the mix.
87
-
88
- ### Creative Applications
89
-
90
- **Deep minimal techno stab:**
91
- - Osc 1: Saw, Shape 20%, Drift 40%
92
- - Osc 2: Sine, -1 octave, slight detune (+2-3 cents) for sub weight
93
- - Filter: Type I, Freq 400 Hz, Reso 30%
94
- - Env 2: Fast attack, short decay (80-150ms), low sustain → LP Mod Amt 1 at 50%
95
- - Result: Short, dark, characterful stab that changes slightly every time (thanks to Drift)
96
-
97
- **Organic atmospheric pad:**
98
- - Osc 1: PWM wave, Shape 40%, Shape Mod 20%
99
- - Osc 2: Triangle, -1 octave for depth
100
- - Drift: 55% (very analog, each note is unique)
101
- - LFO: 0.12 Hz, Amount 35% → filter
102
- - Cyclic Env: 0.3 Hz, Tilt 60% → shape mod
103
- - Noise: -35 dB (barely there, adds air)
104
- - Thickness 30%, Spread 50%
105
-
106
- ---
107
-
108
- ## Analog
109
-
110
- Two oscillators, two filters, two amplifiers, two LFOs — a classic subtractive architecture that mirrors real analog polysynths. Each section (osc/filter/amp) has its own envelope.
111
-
112
- ### Core Sound Design Parameters
113
-
114
- **Oscillator Shapes:** Sine, Saw, Square/Pulse, Noise per oscillator. Key insight: enabling **both** oscillators and setting them to slightly different tunings creates instant width and depth. Classic technique: Osc 1 = Saw, Osc 2 = Saw detuned +3-7 cents.
115
-
116
- **Sub/Sync modes:**
117
- - **Sub:** Osc 2 generates a sub-octave — instant bass weight
118
- - **Sync:** Osc 1 hard-syncs to Osc 2 — classic screaming sync sound when you sweep Osc 1's coarse frequency
119
-
120
- **Filter (F1/F2):** Each has 10 types including LP12, LP24, HP12, HP24, BP, Notch, and various drive types (Sym1, Sym2, Asym). The drive types add different saturation characters:
121
- - **Off:** Clean, transparent
122
- - **Sym1:** Gentle soft clipping — warm
123
- - **Sym2:** Harder clipping — crunchy
124
- - **Asym:** Asymmetric clipping — even harmonics, tube-like warmth
125
-
126
- **F1 Freq < Env / F1 Freq < LFO:** Filter modulation sources. Key: the filter envelope amount goes from -1 to +1. Negative values make the filter close on attack (unusual but useful for reversed-sounding plucks).
127
-
128
- **Glide:** Portamento between notes. Essential for 808-style bass slides. 10-20% for subtle, 30-50% for obvious glide. Enable **Legato** so glide only happens when notes overlap.
129
-
130
- ### Creative Applications
131
-
132
- **808 bass from scratch:**
133
- - Osc 1: Sine, Octave -1 (or -2 for very deep sub)
134
- - Osc 2: Sine, Octave -2, Mode = Sub
135
- - F1: LP24, Sym2 drive, Freq 28% (≈190 Hz)
136
- - F1 Freq < Env: 30-40% (pluck character)
137
- - FEG: Fast attack, short decay (150-250ms), low sustain
138
- - AEG: Fast attack, long decay (1.5-3s), medium sustain
139
- - Voices: 1 (mono), Glide ON at 15%
140
- - Post: Saturator → Pedal (Fuzz at 30%) for harmonics and grit
141
-
142
- **Acid bass (303 style):**
143
- - Osc 1: Saw (or Square for hollow variant)
144
- - F1: LP24, OSR circuit if available (or Sym2 for aggressive), Freq 30%, Reso 65%+
145
- - F1 Freq < Env: 60-80% (the acid squelch)
146
- - FEG: Zero attack, very short decay (30-80ms), zero sustain
147
- - Accent via velocity → filter cutoff mapping
148
- - Voices: 1 (mono), Legato ON, Glide 20%
149
-
150
- ---
151
-
152
- ## Operator
153
-
154
- Four-oscillator FM synth. Each oscillator can be a carrier (audible) or modulator (shapes another oscillator). 11 algorithms determine the routing. Also includes a filter and LFO.
155
-
156
- ### Core Concept: FM Synthesis
157
-
158
- FM synthesis creates complex timbres from simple waveforms by modulating one oscillator's frequency with another. The **ratio** between modulator and carrier determines the harmonic content:
159
- - Integer ratios (1:1, 2:1, 3:1) = harmonic, musical sounds
160
- - Non-integer ratios (1:1.41, 3:2.7) = inharmonic, metallic, bell-like sounds
161
-
162
- The **modulator level** (Osc B/C/D Level when they modulate Osc A) determines intensity:
163
- - 0-20%: Subtle timbral coloring
164
- - 20-50%: Clear FM character, metallic harmonics
165
- - 50-80%: Aggressive, complex, potentially harsh
166
- - 80-100%: Extreme, noisy, glitchy
167
-
168
- ### Core Sound Design Parameters
169
-
170
- **Algorithm:** Determines which oscillators modulate which. Key algorithms:
171
- - **Alg 1:** D→C→B→A (serial) — maximum complexity, each modulator stacks
172
- - **Alg 7:** All four independent carriers — additive synthesis, organ-like
173
- - **Alg 3:** Two pairs (C→A, D→B) — two independent FM voices, good for layering
174
- - **Alg 11:** Three modulators into one carrier — most extreme FM
175
-
176
- **Osc Coarse/Fine tuning:** The ratio control. Setting Osc B Coarse to 2, 3, 4 creates harmonic FM. Setting it to 1.41 or 7.13 creates metallic/bell timbres. The Fine tune (0-1000) allows micro-detuning for beating and organic quality.
177
-
178
- **Feedback (per oscillator):** Self-modulation — the oscillator modulates itself. Low values (5-15%) add warmth and body. High values (30-50%) add noise and grit. Very high values (70%+) create noise generators.
179
-
180
- **Pitch Envelope:** Essential for electronic sounds. A pitch drop on the carrier creates kick drums (Amount 100%, Peak +24st, Decay 15-50ms). A pitch rise on a modulator creates zaps and laser sounds.
181
-
182
- **Filter:** Operator's filter is the same engine as Wavetable's — Clean, OSR, MS2, SMP, PRD circuits. Using it after FM synthesis tames harsh harmonics while keeping character.
183
-
184
- **Tone:** Global brightness control (0-100%). At 50% it's neutral. Below 50% it progressively filters high harmonics (warmer). Above 50% it boosts presence. Quick way to shape without touching the filter.
185
-
186
- ### Creative Applications
187
-
188
- **Glitch percussion (Autechre style):**
189
- - Algorithm 1 (serial): D→C→B→A
190
- - Osc A: Sine 8bit wave, Coarse 1, Feedback 15%, Short decay (30ms)
191
- - Osc B: Sine, Coarse 7, Fine 130 (inharmonic), Level 70%, Short decay (47ms)
192
- - Osc C: Sine, Coarse 3, Fine 50, Level 50%, Very short decay (27ms)
193
- - Osc D: Sine, Coarse 1, Level 0% (inactive but available for modulation)
194
- - Pitch Env: +24st, Decay 15ms (click/zap transient)
195
- - LFO: SwDown wave, High range, Rate 100 → filter for rhythmic gating
196
- - Shaper: Hard at 60% drive for digital crunch
197
-
198
- **FM bell/metallic hit:**
199
- - Algorithm 3 (two pairs)
200
- - Osc A: Sine, Coarse 1 (fundamental)
201
- - Osc B: Sine, Coarse 3.51 (inharmonic), Level 45%, Decay 800ms
202
- - Osc C: Sine, Coarse 1 (second fundamental, detuned +5 Fine)
203
- - Osc D: Sine, Coarse 7.03 (inharmonic), Level 30%, Decay 400ms
204
- - Long release on carriers (2-4s) for sustaining bell tone
205
- - Post: Reverb with long decay for shimmering bell
206
-
207
- **Sub bass with character:**
208
- - Algorithm 7 (all carriers — additive)
209
- - Osc A: Sine, Coarse 1, Level 85% (fundamental)
210
- - Osc B: Sine, Coarse 2, Level 30% (first harmonic — adds audibility on small speakers)
211
- - Osc C: Off
212
- - Osc D: Sine, Coarse 1, Feedback 40% (noise-like, level 15% for sub rumble)
213
- - Filter: LP24, Freq 65% (cuts harsh harmonics), Drive 6dB
214
-
215
- ---
216
-
217
- ## Meld
218
-
219
- Two "macro oscillators" with multiple synthesis methods per oscillator. The oscillators are named "engines" and each provides a different synthesis approach. Extensive modulation matrix.
220
-
221
- ### Core Concept
222
-
223
- Meld's power is in combining two different synthesis engines. Each oscillator slot can be:
224
- - **Swarm:** Multiple detuned voices — supersaw-like
225
- - **Noise:** Filtered noise with tonal character
226
- - **Sub:** Clean sub oscillator
227
- - **FM:** Frequency modulation
228
- - **Virtual Analog:** Classic waveforms
229
- - **Grain:** Granular-like texture
230
-
231
- ### Creative Applications
232
-
233
- **Wall of sound chords (from Ableton's tutorial):**
234
- - Engine 1: Swarm with high voice count, moderate detune
235
- - Engine 2: FM with subtle modulation
236
- - Matrix: LFO → Engine 1 detune amount for slow chorus movement
237
- - Post-processing: Roar (parallel mode, gentle saturation) → Hybrid Reverb
238
-
239
- **Sub bass with harmonics:**
240
- - Engine 1: Sub (clean sine)
241
- - Engine 2: Virtual Analog (saw, heavily filtered) for harmonic content
242
- - Matrix: Velocity → Engine 2 filter cutoff (harder hits = brighter harmonics)
243
- - Post: Saturator (Soft Sine curve) for gentle warmth
@@ -1,352 +0,0 @@
1
- # Devices, Browser & Racks — Stock Instruments, Effects & MIDI Tools
2
-
3
- Complete reference for Ableton Live's device ecosystem: browser organization, MIDI effects, rack systems, and how to find/load devices through LivePilot.
4
-
5
- ## Browser Organization
6
-
7
- Ableton's browser is the source for all devices, presets, and samples. The `search_browser` and `get_browser_tree` tools navigate this structure.
8
-
9
- ### Top-Level Categories
10
-
11
- | Category | Contains | Use with LivePilot |
12
- |----------|---------|-------------------|
13
- | **Sounds** | Instrument presets organized by character (Bass, Keys, Lead, Pad, etc.) | `search_browser("warm pad")` |
14
- | **Drums** | Drum Rack presets (kits, single hits, percussion) | `search_browser("808 kit")` |
15
- | **Instruments** | Raw instruments without presets (Analog, Wavetable, Operator, etc.) | `find_and_load_device(track_index, "Wavetable")` |
16
- | **Audio Effects** | All audio effects (Compressor, Reverb, EQ Eight, etc.) | `find_and_load_device(track_index, "Compressor")` |
17
- | **MIDI Effects** | MIDI processors (Arpeggiator, Chord, Scale, etc.) | `find_and_load_device(track_index, "Arpeggiator")` |
18
- | **Max for Live** | M4L instruments, effects, and tools | `search_browser("LFO max")` |
19
- | **Plug-ins** | VST/AU plugins installed on the system | `search_browser("Serum")` |
20
- | **Clips** | Pre-made clips (MIDI patterns, audio loops) | `search_browser("house beat")` |
21
- | **Samples** | Audio samples organized by category | `search_browser("kick one shot")` |
22
- | **Packs** | Content from installed Packs | `get_browser_items("Packs")` |
23
- | **User Library** | User's saved presets, clips, samples | `get_browser_items("User Library")` |
24
-
25
- ### Audio Effects Sub-Categories
26
-
27
- | Sub-Category | Devices |
28
- |-------------|---------|
29
- | **Dynamics** | Compressor, Glue Compressor, Limiter, Gate, Multiband Dynamics, Drum Buss |
30
- | **EQ** | EQ Eight, EQ Three, Channel EQ |
31
- | **Filter** | Auto Filter, Spectral Resonator |
32
- | **Delay** | Delay, Echo, Grain Delay, Beat Repeat, Spectral Time |
33
- | **Reverb** | Reverb, Convolution Reverb (M4L), Hybrid Reverb |
34
- | **Distortion** | Saturator, Overdrive, Erosion, Redux, Pedal, Amp, Cabinet |
35
- | **Modulation** | Chorus-Ensemble, Phaser-Flanger, Shifter, Ring Mod |
36
- | **Utility** | Utility, Tuner, Spectrum, External Audio Effect |
37
- | **Spatial** | Surround Panner (if available) |
38
-
39
- ### Instrument Sub-Categories
40
-
41
- | Sub-Category | Devices |
42
- |-------------|---------|
43
- | **Synths** | Analog, Wavetable, Operator, Drift, Meld |
44
- | **Samplers** | Simpler, Sampler |
45
- | **Physical Modeling** | Tension, Collision, Electric |
46
- | **Drums** | Drum Rack (container) |
47
- | **Other** | Instrument Rack, External Instrument |
48
-
49
- ## MIDI Effects
50
-
51
- MIDI effects go *before* the instrument in the device chain. They transform MIDI data before it reaches the sound generator.
52
-
53
- ### Arpeggiator
54
- Transforms held chords into arpeggiated note sequences.
55
-
56
- **Key parameters:**
57
- - `Style` — Up, Down, UpDown, DownUp, Converge, Diverge, Con&Diverge, PinkyUp, PinkyUpDown, ThumbUp, ThumbUpDown, Random, Custom
58
- - `Rate` — Speed of arpeggiation (1/1 to 1/32, including triplets and dotted)
59
- - `Gate` — Note length as percentage of step length (1%-200%)
60
- - `Steps` — Number of steps (1-8) for custom patterns
61
- - `Offset` — Shift the start of the arpeggio pattern
62
- - `Groove` — Amount of groove/swing applied
63
- - `Transpose` — Pitch shift per octave repetition
64
- - `Distance` — Interval distance for Transpose
65
- - `Repeats` — Number of octave repetitions (1-inf)
66
- - `Velocity` — Fixed velocity or follows input
67
-
68
- **Common settings:**
69
- - Basic up arp: Style=Up, Rate=1/8, Gate=80%, Repeats=2
70
- - Trance arp: Style=UpDown, Rate=1/16, Gate=50%, Repeats=3
71
- - Random generative: Style=Random, Rate=1/16, Gate=60%, Repeats=2
72
-
73
- ### Chord
74
- Adds parallel intervals to incoming notes to build chords.
75
-
76
- **Key parameters:**
77
- - `Shift 1-6` — Semitone offset for each additional note (-36 to +36)
78
- - `Velocity 1-6` — Velocity for each added note (1-127 or 0=off)
79
-
80
- **Common settings:**
81
- - Power chord (5th): Shift1=+7
82
- - Major chord: Shift1=+4, Shift2=+7
83
- - Minor chord: Shift1=+3, Shift2=+7
84
- - Octave double: Shift1=+12
85
- - Major 7th: Shift1=+4, Shift2=+7, Shift3=+11
86
-
87
- ### Note Length
88
- Controls the duration and timing of MIDI notes.
89
-
90
- **Key parameters:**
91
- - `Mode` — Time-based (set fixed length) or Trigger (note-on generates fixed note)
92
- - `Length` — Note duration (in ms or synced divisions)
93
- - `Gate` — Percentage of original length
94
- - `Timing` — Time delay or advance
95
-
96
- **Use cases:**
97
- - Force all notes to equal length (staccato patterns)
98
- - Create gated synth effects
99
- - Trigger one-shot samples consistently
100
-
101
- ### Pitch
102
- Simple pitch transposition.
103
-
104
- **Key parameters:**
105
- - `Pitch` — Semitone offset (-48 to +48)
106
- - `Range` — Limit the affected pitch range
107
- - `Lowest` — Lower bound of affected range
108
-
109
- ### Random
110
- Adds randomization to MIDI notes.
111
-
112
- **Key parameters:**
113
- - `Chance` — Probability that randomization occurs (0-100%)
114
- - `Choices` — Number of possible random values (1-24)
115
- - `Scale` — Semitone range of randomization
116
- - `Mode` — Add (adds random offset), Toggle (randomly enables/disables notes), Randomize (random pitch within range)
117
- - `Sign` — Bi (both directions), Add (only up), Sub (only down)
118
-
119
- **Use cases:**
120
- - Generative melody: moderate Chance, Scale=12 (octave), Choices=7 (diatonic)
121
- - Humanize velocity: small random velocity offset
122
- - Probability gates: Chance=50% creates evolving patterns
123
-
124
- ### Scale
125
- Forces incoming MIDI to a specific musical scale.
126
-
127
- **Key parameters:**
128
- - `Base` — Root note (C, C#, D, etc.)
129
- - `Scale Type` — Major, Minor, Dorian, Mixolydian, Pentatonic, Blues, Chromatic, etc.
130
- - Per-note mapping grid — shows which notes map to which scale degrees
131
-
132
- **Common scales:**
133
- | Scale | Intervals (semitones from root) |
134
- |-------|-------------------------------|
135
- | Major | 0, 2, 4, 5, 7, 9, 11 |
136
- | Minor (Natural) | 0, 2, 3, 5, 7, 8, 10 |
137
- | Dorian | 0, 2, 3, 5, 7, 9, 10 |
138
- | Mixolydian | 0, 2, 4, 5, 7, 9, 10 |
139
- | Pentatonic Major | 0, 2, 4, 7, 9 |
140
- | Pentatonic Minor | 0, 3, 5, 7, 10 |
141
- | Blues | 0, 3, 5, 6, 7, 10 |
142
- | Harmonic Minor | 0, 2, 3, 5, 7, 8, 11 |
143
- | Whole Tone | 0, 2, 4, 6, 8, 10 |
144
-
145
- **Tip:** Place Scale after Arpeggiator or Random to ensure generated notes stay in key.
146
-
147
- ### Velocity
148
- Modifies note velocity.
149
-
150
- **Key parameters:**
151
- - `Drive` — Amplifies velocity curve
152
- - `Compand` — Compresses (negative) or expands (positive) velocity range
153
- - `Out Hi` / `Out Low` — Output velocity range limits
154
- - `Random` — Adds random velocity offset
155
- - `Operation` — Clip, Gate, Fixed
156
-
157
- **Use cases:**
158
- - Consistent velocity: Fixed at 100
159
- - Dynamic compression: Compand negative, narrows velocity range
160
- - Humanize: small Random value (5-15)
161
-
162
- ### CC Control (Live 12)
163
- Sends MIDI CC messages based on note input. New in Live 12.
164
-
165
- **Key parameters:**
166
- - `CC Number` — Which CC to send (0-127)
167
- - `Value` — Fixed CC value or mapped from velocity/pitch
168
-
169
- **Use case:** Automate hardware synth parameters from MIDI clips.
170
-
171
- **Note:** All pitch-based MIDI effects in Live 12 support a "Use Current Scale" toggle that constrains output to the clip's scale setting.
172
-
173
- ## Max for Live Devices (Stock with Suite)
174
-
175
- ### M4L Instruments
176
- - **Drift** — Analog-modeled synth with character and instability
177
- - **Meld** — MPE-capable dual-engine synth
178
- - **Granulator III** — Granular synthesis instrument (updated from Granulator II)
179
- - **Vector Grain** — Vector synthesis + granular engine
180
- - **FlexGroove** — Groove-based instrument (from Packs)
181
-
182
- ### M4L Audio Effects
183
- - **Align Delay** — Phase-aligned delay for mixing
184
- - **Color Limiter** — Colorful limiter with character
185
- - **Convolution Reverb** — Impulse response reverb using real space recordings
186
- - **Convolution Reverb Pro** — Extended version with EQ and modulation
187
- - **Envelope Follower** — Generates control signal from audio amplitude
188
- - **Gated Delay** — Rhythmically gated delay effect
189
- - **LFO** — Free-running LFO that maps to any parameter
190
- - **PitchLoop89** — Creative pitch-shifting looper
191
- - **Shaper** — Custom waveshaping LFO/envelope
192
- - **Spectral Resonator** — Spectral processing with pitched resonance
193
- - **Spectral Time** — Spectral delay and freeze effects
194
-
195
- ### M4L Drum Synths (Drum Rack compatible)
196
- - **DS Kick** — Synthesized kick drum
197
- - **DS Snare** — Synthesized snare
198
- - **DS Clap** — Synthesized clap
199
- - **DS HH** — Synthesized hi-hat
200
- - **DS Cymbal** — Synthesized cymbal
201
- - **DS Tom** — Synthesized tom
202
- - **DS FM** — FM-synthesized percussion
203
- - **DS Clang** — Metallic percussion
204
- - **DS Sampler** — Sample-based drum voice
205
-
206
- ### M4L MIDI Effects
207
- - **Envelope MIDI** — Custom velocity/CC envelopes
208
- - **Expression Control** — MPE expression mapping
209
- - **Melodic Steps** — Step sequencer for melodies
210
- - **MIDI Monitor** — Displays incoming MIDI data (debugging)
211
-
212
- ### M4L Tools & Utilities
213
- - **LFO** — Free-running LFO that maps to any parameter
214
- - **Envelope Follower** — Generates control signal from audio amplitude
215
- - **Shaper** — Custom waveshaping LFO/envelope
216
- - **DS Kick/Snare/HH/Clap/Cymbal** — Drum synthesis (drum rack compatible)
217
- - **Instant Haus** — Auto-generates house beats
218
-
219
- ### M4L Control Surface Tools
220
- - **Connection Kit** — OSC/MIDI routing tools
221
- - **Max API** — Direct access to Live's API from Max
222
-
223
- ## Rack Systems
224
-
225
- ### Instrument Rack
226
- - **Purpose**: Layer multiple instruments, create splits, build complex presets
227
- - **Structure**: Multiple chains, each containing instruments and effects
228
- - **Key features**:
229
- - **Chain selector** — Map MIDI velocity, note, or a selector value to different chains
230
- - **Key zones** — Different instruments for different pitch ranges (keyboard splits)
231
- - **Velocity zones** — Different instruments triggered by different velocity ranges
232
- - **Macros** — 8 (or 16 in Live 12) knobs that control parameters across all chains
233
- - **Use case**: Layer a pad and a pluck — pad responds to low velocity, pluck to high
234
-
235
- ### Audio Effect Rack
236
- - **Purpose**: Parallel processing, multi-band processing, A/B comparison
237
- - **Structure**: Multiple chains, each with its own effect chain
238
- - **Key features**:
239
- - **Parallel processing**: Audio splits to all chains simultaneously
240
- - **Chain selector**: Fade between different effect chains
241
- - **Macros**: Map to parameters across chains for unified control
242
- - **Common patterns**:
243
- - Parallel compression (dry chain + compressed chain)
244
- - Multi-band processing (LP chain + BP chain + HP chain)
245
- - Wet/dry blend with effects
246
- - A/B comparison of different processing
247
-
248
- ### Drum Rack
249
- - **Purpose**: Map samples/instruments to MIDI notes (pads)
250
- - **Structure**: 128 pads (MIDI notes 0-127), each pad is a chain
251
- - **Key features**:
252
- - **Choke groups**: Assign pads to groups — triggering one silences others (open/closed hi-hat)
253
- - **Send/return within rack**: Internal send effects shared between pads
254
- - **Pad chains**: Each pad has its own chain — sample + effects per pad
255
- - **Layering**: Multiple samples per pad by layering chains
256
- - **Receive note**: Each pad maps to a MIDI note
257
- - **Standard mapping**: C1 (36) = Kick, D1 (38) = Snare, F#1 (42) = Closed HH (see midi-recipes.md)
258
-
259
- ### MIDI Effect Rack
260
- - **Purpose**: Process MIDI in parallel or with velocity/key splitting
261
- - **Structure**: Multiple chains of MIDI effects
262
- - **Key features**:
263
- - Key zones for different MIDI processing per range
264
- - Velocity zones for velocity-dependent MIDI transformation
265
- - **Common pattern**: Arpeggiator on high notes, Chord on low notes
266
-
267
- ### Macro Mapping
268
- All rack types support macros:
269
- - **Live 11 and earlier**: 8 macro knobs
270
- - **Live 12**: Up to 16 macro knobs (expandable)
271
- - **Mapping**: Right-click any parameter inside the rack → "Map to Macro X"
272
- - **Ranges**: Each mapping has min/max values — macros can invert or limit parameter range
273
- - **Use case**: One "Brightness" macro controlling filter cutoff, EQ, and reverb tone simultaneously
274
-
275
- ## Loading Devices with LivePilot
276
-
277
- ### `find_and_load_device` — Search by Name
278
- Best for stock devices — searches browser and loads first match:
279
- ```
280
- find_and_load_device(track_index=0, name="Wavetable")
281
- find_and_load_device(track_index=0, name="Compressor")
282
- find_and_load_device(track_index=0, name="Arpeggiator")
283
- ```
284
-
285
- **Common device names** (exact search strings):
286
- | Category | Device Names |
287
- |----------|-------------|
288
- | Synths | `Analog`, `Wavetable`, `Operator`, `Drift`, `Meld` |
289
- | Samplers | `Simpler`, `Sampler` |
290
- | Physical | `Tension`, `Collision`, `Electric` |
291
- | Drums | `Drum Rack` |
292
- | Dynamics | `Compressor`, `Glue Compressor`, `Limiter`, `Gate`, `Multiband Dynamics` |
293
- | EQ | `EQ Eight`, `EQ Three`, `Channel EQ` |
294
- | Filter | `Auto Filter` |
295
- | Delay | `Delay`, `Echo`, `Grain Delay`, `Beat Repeat` |
296
- | Reverb | `Reverb`, `Hybrid Reverb` |
297
- | Distortion | `Saturator`, `Overdrive`, `Erosion`, `Redux`, `Pedal`, `Amp`, `Cabinet` |
298
- | Modulation | `Chorus-Ensemble`, `Phaser-Flanger`, `Shifter` |
299
- | Utility | `Utility`, `Tuner`, `Spectrum` |
300
- | MIDI FX | `Arpeggiator`, `Chord`, `Note Length`, `Pitch`, `Random`, `Scale`, `Velocity`, `CC Control` |
301
- | Racks | `Instrument Rack`, `Audio Effect Rack`, `MIDI Effect Rack` |
302
- | Drum | `Drum Buss` (audio effect, not Drum Rack) |
303
-
304
- ### `load_device_by_uri` — Load by URI
305
- For specific presets or when you know the exact browser path:
306
- ```
307
- load_device_by_uri(track_index=0, uri="...")
308
- ```
309
- Get URIs by browsing with `search_browser` or `get_browser_items`.
310
-
311
- **Important:** Device URIs are opaque strings — they cannot be constructed manually. You must discover them by walking the browser tree (`get_browser_tree` → `get_browser_items`) or searching (`search_browser`). Each `BrowserItem` has a `uri`, `name`, and `is_loadable` property.
312
-
313
- ### `search_browser` — Find Presets
314
- Search for presets, sounds, and samples:
315
- ```
316
- search_browser(query="warm pad")
317
- search_browser(query="808 kick")
318
- search_browser(query="techno lead")
319
- ```
320
-
321
- ### Device Chain Order
322
- When loading multiple devices on a track, they're added in sequence. The order matters:
323
-
324
- **MIDI Track chain:**
325
- ```
326
- MIDI Effects → Instrument → Audio Effects
327
- (Arpeggiator → Scale → Wavetable → Compressor → Reverb)
328
- ```
329
-
330
- **Audio Track chain:**
331
- ```
332
- Audio Effects only
333
- (EQ Eight → Compressor → Saturator → Delay → Reverb)
334
- ```
335
-
336
- Devices are indexed by position: first device = index 0, second = index 1, etc.
337
-
338
- ## Device Parameter Inspection
339
-
340
- Always inspect parameters before setting them — parameter names and indices vary by device:
341
-
342
- ```
343
- # Get all parameters for a device
344
- get_device_parameters(track_index=0, device_index=0)
345
-
346
- # Returns list of: name, value, min, max, is_quantized
347
- # Use the exact name or index to set parameters
348
- ```
349
-
350
- **Quantized parameters** (is_quantized=True) have discrete steps — set to integers or specific values from the allowed list. Examples: filter type selectors, waveform selectors, on/off toggles.
351
-
352
- **Continuous parameters** (is_quantized=False) accept any float within min-max range. Examples: cutoff frequency, volume, drive amount.