livepilot 1.10.7 → 1.10.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +126 -0
- package/README.md +11 -9
- package/bin/livepilot.js +146 -28
- package/installer/install.js +117 -11
- package/m4l_device/LivePilot_Analyzer.amxd +0 -0
- package/m4l_device/livepilot_bridge.js +1 -1
- package/mcp_server/__init__.py +1 -1
- package/mcp_server/atlas/__init__.py +39 -7
- package/mcp_server/atlas/tools.py +56 -15
- package/mcp_server/composer/layer_planner.py +27 -0
- package/mcp_server/composer/prompt_parser.py +15 -6
- package/mcp_server/connection.py +11 -3
- package/mcp_server/corpus/__init__.py +14 -4
- package/mcp_server/m4l_bridge.py +48 -7
- package/mcp_server/runtime/execution_router.py +16 -2
- package/mcp_server/runtime/remote_commands.py +6 -0
- package/mcp_server/sample_engine/models.py +22 -3
- package/mcp_server/semantic_moves/__init__.py +1 -0
- package/mcp_server/semantic_moves/compiler.py +9 -1
- package/mcp_server/semantic_moves/device_creation_compilers.py +47 -0
- package/mcp_server/semantic_moves/mix_compilers.py +170 -0
- package/mcp_server/semantic_moves/mix_moves.py +1 -1
- package/mcp_server/semantic_moves/models.py +5 -0
- package/mcp_server/semantic_moves/tools.py +15 -4
- package/mcp_server/server.py +7 -3
- package/mcp_server/services/singletons.py +68 -0
- package/mcp_server/splice_client/client.py +29 -8
- package/mcp_server/tools/analyzer.py +7 -6
- package/mcp_server/tools/clips.py +1 -1
- package/mcp_server/tools/midi_io.py +10 -0
- package/mcp_server/tools/tracks.py +1 -1
- package/mcp_server/tools/transport.py +1 -1
- package/mcp_server/translation_engine/tools.py +8 -4
- package/package.json +25 -3
- package/remote_script/LivePilot/__init__.py +29 -9
- package/remote_script/LivePilot/arrangement.py +12 -2
- package/remote_script/LivePilot/browser.py +16 -6
- package/remote_script/LivePilot/devices.py +10 -5
- package/remote_script/LivePilot/notes.py +13 -2
- package/remote_script/LivePilot/server.py +51 -13
- package/remote_script/LivePilot/version_detect.py +7 -4
- package/server.json +20 -0
- package/.claude-plugin/marketplace.json +0 -21
- package/.mcp.json.disabled +0 -9
- package/.mcpbignore +0 -60
- package/AGENTS.md +0 -46
- package/BUGS.md +0 -1570
- package/CODE_OF_CONDUCT.md +0 -27
- package/CONTRIBUTING.md +0 -131
- package/SECURITY.md +0 -48
- package/livepilot/.Codex-plugin/plugin.json +0 -8
- package/livepilot/.claude-plugin/plugin.json +0 -8
- package/livepilot/agents/livepilot-producer/AGENT.md +0 -313
- package/livepilot/commands/arrange.md +0 -47
- package/livepilot/commands/beat.md +0 -77
- package/livepilot/commands/evaluate.md +0 -49
- package/livepilot/commands/memory.md +0 -22
- package/livepilot/commands/mix.md +0 -44
- package/livepilot/commands/perform.md +0 -42
- package/livepilot/commands/session.md +0 -13
- package/livepilot/commands/sounddesign.md +0 -43
- package/livepilot/skills/livepilot-arrangement/SKILL.md +0 -155
- package/livepilot/skills/livepilot-composition-engine/SKILL.md +0 -107
- package/livepilot/skills/livepilot-composition-engine/references/form-patterns.md +0 -97
- package/livepilot/skills/livepilot-composition-engine/references/transition-archetypes.md +0 -102
- package/livepilot/skills/livepilot-core/SKILL.md +0 -184
- package/livepilot/skills/livepilot-core/references/ableton-workflow-patterns.md +0 -831
- package/livepilot/skills/livepilot-core/references/automation-atlas.md +0 -272
- package/livepilot/skills/livepilot-core/references/device-atlas/00-index.md +0 -110
- package/livepilot/skills/livepilot-core/references/device-atlas/distortion-and-character.md +0 -687
- package/livepilot/skills/livepilot-core/references/device-atlas/drums-and-percussion.md +0 -753
- package/livepilot/skills/livepilot-core/references/device-atlas/dynamics-and-punch.md +0 -525
- package/livepilot/skills/livepilot-core/references/device-atlas/eq-and-filtering.md +0 -402
- package/livepilot/skills/livepilot-core/references/device-atlas/midi-tools.md +0 -963
- package/livepilot/skills/livepilot-core/references/device-atlas/movement-and-modulation.md +0 -874
- package/livepilot/skills/livepilot-core/references/device-atlas/space-and-depth.md +0 -571
- package/livepilot/skills/livepilot-core/references/device-atlas/spectral-and-weird.md +0 -714
- package/livepilot/skills/livepilot-core/references/device-atlas/synths-native.md +0 -953
- package/livepilot/skills/livepilot-core/references/device-knowledge/00-index.md +0 -34
- package/livepilot/skills/livepilot-core/references/device-knowledge/automation-as-music.md +0 -204
- package/livepilot/skills/livepilot-core/references/device-knowledge/chains-genre.md +0 -173
- package/livepilot/skills/livepilot-core/references/device-knowledge/creative-thinking.md +0 -211
- package/livepilot/skills/livepilot-core/references/device-knowledge/effects-distortion.md +0 -188
- package/livepilot/skills/livepilot-core/references/device-knowledge/effects-space.md +0 -162
- package/livepilot/skills/livepilot-core/references/device-knowledge/effects-spectral.md +0 -229
- package/livepilot/skills/livepilot-core/references/device-knowledge/instruments-synths.md +0 -243
- package/livepilot/skills/livepilot-core/references/m4l-devices.md +0 -352
- package/livepilot/skills/livepilot-core/references/memory-guide.md +0 -107
- package/livepilot/skills/livepilot-core/references/midi-recipes.md +0 -402
- package/livepilot/skills/livepilot-core/references/mixing-patterns.md +0 -578
- package/livepilot/skills/livepilot-core/references/overview.md +0 -290
- package/livepilot/skills/livepilot-core/references/sample-manipulation.md +0 -724
- package/livepilot/skills/livepilot-core/references/sound-design-deep.md +0 -140
- package/livepilot/skills/livepilot-core/references/sound-design.md +0 -393
- package/livepilot/skills/livepilot-devices/SKILL.md +0 -169
- package/livepilot/skills/livepilot-evaluation/SKILL.md +0 -156
- package/livepilot/skills/livepilot-evaluation/references/capability-modes.md +0 -118
- package/livepilot/skills/livepilot-evaluation/references/evaluation-contracts.md +0 -121
- package/livepilot/skills/livepilot-evaluation/references/memory-promotion.md +0 -110
- package/livepilot/skills/livepilot-mix-engine/SKILL.md +0 -123
- package/livepilot/skills/livepilot-mix-engine/references/mix-critics.md +0 -143
- package/livepilot/skills/livepilot-mix-engine/references/mix-moves.md +0 -105
- package/livepilot/skills/livepilot-mixing/SKILL.md +0 -157
- package/livepilot/skills/livepilot-notes/SKILL.md +0 -130
- package/livepilot/skills/livepilot-performance-engine/SKILL.md +0 -122
- package/livepilot/skills/livepilot-performance-engine/references/performance-safety.md +0 -98
- package/livepilot/skills/livepilot-release/SKILL.md +0 -130
- package/livepilot/skills/livepilot-sample-engine/SKILL.md +0 -105
- package/livepilot/skills/livepilot-sample-engine/references/sample-critics.md +0 -87
- package/livepilot/skills/livepilot-sample-engine/references/sample-philosophy.md +0 -51
- package/livepilot/skills/livepilot-sample-engine/references/sample-techniques.md +0 -131
- package/livepilot/skills/livepilot-sound-design-engine/SKILL.md +0 -168
- package/livepilot/skills/livepilot-sound-design-engine/references/patch-model.md +0 -119
- package/livepilot/skills/livepilot-sound-design-engine/references/sound-design-critics.md +0 -118
- package/livepilot/skills/livepilot-wonder/SKILL.md +0 -79
- package/m4l_device/LivePilot_Analyzer.amxd.pre-presentation-backup +0 -0
- package/m4l_device/LivePilot_Analyzer.maxpat +0 -2705
- package/m4l_device/LivePilot_Analyzer.maxproj +0 -53
- package/manifest.json +0 -91
- package/mcp_server/splice_client/protos/app_pb2.pyi +0 -1153
- package/scripts/generate_tool_catalog.py +0 -106
- package/scripts/sync_metadata.py +0 -349
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# Synthesizer Instruments — Deep Parameter Knowledge
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## Wavetable
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Wavetable is Live's most versatile synth. Two oscillators scan through wavetable positions, each with independent effects, filtered through two analog-modeled filters, modulated by three envelopes, two LFOs, and MIDI sources.
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### Core Sound Design Parameters
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**Osc Position (Osc 1 Pos / Osc 2 Pos):** The most important parameter. Sweeping through the wavetable creates timbral evolution — this IS the sound design. Automate this with a slow LFO (0.05-0.3 Hz) for evolving pads. For aggressive sounds, use fast LFO (2-8 Hz) with high depth.
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**Osc Effect 1 / Effect 2:** These transform the wavetable in real-time:
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- **FM (Frequency Modulation):** Adds harmonics and metallic overtones. Low values (5-15%) add subtle complexity. High values (50%+) create aggressive, digital textures. Modulate with an envelope for plucky FM bass.
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- **Classic:** Phase distortion — fattens the sound without adding harsh harmonics. Good for warm pads (10-30%).
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- **Modern:** Waveshaping distortion — more aggressive than Classic. Good for leads and bass (20-50%).
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- **Sync:** Hard sync effect — creates screaming, tearing overtones when swept. Classic for aggressive leads.
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**Filter 1 Freq / Filter 2 Freq:** Lowpass is the default. Key insight: use Filter 1 as lowpass and Filter 2 as highpass simultaneously (parallel routing) for bandpass-like resonant sounds. Or use split mode to send each oscillator through its own filter.
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**Filter Circuit types:** Each emulates specific analog hardware:
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- **Clean:** Transparent, precise. Good for surgical work.
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- **OSR:** Emulates an MS-20 style filter — aggressive, screamy when resonance is high. Great for acid-style sounds.
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- **MS2:** Another MS-20 variant, slightly different character.
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- **SMP:** Sallen-Key topology — warm, rounded. Classic for pads.
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- **PRD:** Ladder filter emulation — creamy, musical. Classic for bass.
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**Unison modes:** Six types, each dramatically different:
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- **Classic:** Standard detuned voices — instant width and fatness.
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- **Shimmer:** Subtle pitch randomization — ethereal, glassy quality.
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- **Noise:** Adds noise to each voice — gritty, textured.
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- **Phase Sync:** Voices sync phases — hollow, metallic.
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- **Position Spread:** Each voice reads a different wavetable position — creates a choir-like spread. VERY powerful for evolving textures.
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- **Random:** Each note has slightly different characteristics — organic, alive.
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### Creative Applications
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**Evolving dub pad (Villalobos style):**
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- Osc 1: "Basic Shapes" wavetable, Position 25%, Effect 1 = Classic at 15%
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- Osc 2: "Vintage" wavetable, Position 60%, Effect 1 = FM at 8%
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- Filter 1: Lowpass, Freq 35-45%, Res 15-25%, Circuit = SMP
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- LFO 1 → Osc 1 Pos at 20%, Rate 0.15 Hz (breathing wavetable)
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- LFO 2 → Filter 1 Freq at 10%, Rate 0.08 Hz (filter drift)
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- Unison: Position Spread, Amount 30-40%
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- Env 1 attack: 500ms-2s for slow pad entrance
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**SOPHIE-style metallic bass:**
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- Osc 1: "Digital" wavetable, Position 80%+, Effect 1 = Sync at 70%
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- Filter 1: Lowpass, Freq 55%, Res 70%+, Circuit = OSR
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- Short attack, medium decay, low sustain — plucky character
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- Pitch envelope: +12 to +24 semitones, 30-60ms decay — the "zap"
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- Post-processing: Saturator (Sinoid Fold at 60%) → Erosion (Wide Noise)
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**Aphex Twin glitch texture:**
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- Osc 1: "Noise" wavetable category, random position
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- Effect 1 = FM at 40-60%, modulated by Env 2 with fast decay
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- Filter: Bandpass, high resonance (70%+), freq modulated by fast LFO (4-12 Hz)
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- Very short notes (32nd, 64th) with random velocity
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- Unison: Noise mode, Amount 50%+
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---
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## Drift
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Drift is designed for organic, analog-sounding synthesis. Its standout feature is the **Drift** parameter — built-in oscillator instability that adds analog warmth automatically. Two oscillators, one noise generator, one filter, one LFO, one cyclic envelope, two standard envelopes.
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### Core Sound Design Parameters
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**Drift (0-100%):** The signature parameter. At 0% it's perfectly digital. At 25-35% it sounds like a well-maintained analog synth. At 50-70% it sounds like a temperamental vintage unit. At 100% it's beautifully unstable — each note is slightly different. For minimal techno, 35-55% is the sweet spot.
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**Osc 1 Wave:** Sine, Triangle, Saw, Square, Pulse, PWM (pulse width modulation), Noise. The Saw and Pulse waves are the bread and butter. PWM with slow shape modulation creates classic analog pad movement.
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**Osc 1 Shape (0-100%):** Morphs the wave shape continuously. For Saw, it adds even harmonics (warmer). For Pulse, it changes pulse width. Automate this with the cyclic envelope for timbral evolution.
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**Shape Mod Amt:** How much the LFO or cyclic envelope modulates the shape. At 5-15%, it's subtle organic movement. At 30-50%, it's obvious PWM-style modulation. At 70%+, it's aggressive waveshaping.
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**LP Freq / LP Reso:** Single lowpass filter. Key insight: Drift's filter has two "types" (I and II) that sound quite different. Type I is smoother, Type II has more resonance character. For dub techno, Type I at medium-low freq (200-500 Hz) with moderate resonance (25-40%).
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**LP Mod Amt 1 / LP Mod Amt 2:** How much Env 2 and the LFO modulate the filter. This is where the character lives. High Env 2 modulation = plucky, percussive. High LFO modulation = rhythmic filter movement.
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**Cyclic Envelope:** A unique feature — a looping envelope that creates rhythmic or pseudo-random modulation. At low rates (0.1-1 Hz) it adds slow organic movement. At higher rates (2-20 Hz) it creates tremolo or rhythmic pulsing.
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**Thickness / Strength / Spread:** Voice stacking parameters:
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- **Thickness:** Adds detuned copies — instant fatness (20-40% for pads)
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- **Strength:** How aggressively the thickness voices detune (10-25% for subtle, 40%+ for aggressive)
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- **Spread:** Stereo width of the thickness voices (30-60% for natural width)
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**Noise Gain:** Adding noise at very low levels (-30 to -40 dB) creates the impression of "air" and vintage character without muddying the mix.
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### Creative Applications
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**Deep minimal techno stab:**
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- Osc 1: Saw, Shape 20%, Drift 40%
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- Osc 2: Sine, -1 octave, slight detune (+2-3 cents) for sub weight
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- Filter: Type I, Freq 400 Hz, Reso 30%
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- Env 2: Fast attack, short decay (80-150ms), low sustain → LP Mod Amt 1 at 50%
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- Result: Short, dark, characterful stab that changes slightly every time (thanks to Drift)
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**Organic atmospheric pad:**
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- Osc 1: PWM wave, Shape 40%, Shape Mod 20%
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- Osc 2: Triangle, -1 octave for depth
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- Drift: 55% (very analog, each note is unique)
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- LFO: 0.12 Hz, Amount 35% → filter
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- Cyclic Env: 0.3 Hz, Tilt 60% → shape mod
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- Noise: -35 dB (barely there, adds air)
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- Thickness 30%, Spread 50%
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---
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## Analog
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Two oscillators, two filters, two amplifiers, two LFOs — a classic subtractive architecture that mirrors real analog polysynths. Each section (osc/filter/amp) has its own envelope.
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### Core Sound Design Parameters
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**Oscillator Shapes:** Sine, Saw, Square/Pulse, Noise per oscillator. Key insight: enabling **both** oscillators and setting them to slightly different tunings creates instant width and depth. Classic technique: Osc 1 = Saw, Osc 2 = Saw detuned +3-7 cents.
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**Sub/Sync modes:**
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- **Sub:** Osc 2 generates a sub-octave — instant bass weight
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- **Sync:** Osc 1 hard-syncs to Osc 2 — classic screaming sync sound when you sweep Osc 1's coarse frequency
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**Filter (F1/F2):** Each has 10 types including LP12, LP24, HP12, HP24, BP, Notch, and various drive types (Sym1, Sym2, Asym). The drive types add different saturation characters:
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- **Off:** Clean, transparent
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- **Sym1:** Gentle soft clipping — warm
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- **Sym2:** Harder clipping — crunchy
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- **Asym:** Asymmetric clipping — even harmonics, tube-like warmth
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**F1 Freq < Env / F1 Freq < LFO:** Filter modulation sources. Key: the filter envelope amount goes from -1 to +1. Negative values make the filter close on attack (unusual but useful for reversed-sounding plucks).
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**Glide:** Portamento between notes. Essential for 808-style bass slides. 10-20% for subtle, 30-50% for obvious glide. Enable **Legato** so glide only happens when notes overlap.
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### Creative Applications
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**808 bass from scratch:**
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- Osc 1: Sine, Octave -1 (or -2 for very deep sub)
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- Osc 2: Sine, Octave -2, Mode = Sub
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- F1: LP24, Sym2 drive, Freq 28% (≈190 Hz)
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- F1 Freq < Env: 30-40% (pluck character)
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- FEG: Fast attack, short decay (150-250ms), low sustain
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- AEG: Fast attack, long decay (1.5-3s), medium sustain
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- Voices: 1 (mono), Glide ON at 15%
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- Post: Saturator → Pedal (Fuzz at 30%) for harmonics and grit
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**Acid bass (303 style):**
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- Osc 1: Saw (or Square for hollow variant)
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- F1: LP24, OSR circuit if available (or Sym2 for aggressive), Freq 30%, Reso 65%+
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- F1 Freq < Env: 60-80% (the acid squelch)
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- FEG: Zero attack, very short decay (30-80ms), zero sustain
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- Accent via velocity → filter cutoff mapping
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- Voices: 1 (mono), Legato ON, Glide 20%
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## Operator
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Four-oscillator FM synth. Each oscillator can be a carrier (audible) or modulator (shapes another oscillator). 11 algorithms determine the routing. Also includes a filter and LFO.
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### Core Concept: FM Synthesis
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FM synthesis creates complex timbres from simple waveforms by modulating one oscillator's frequency with another. The **ratio** between modulator and carrier determines the harmonic content:
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- Integer ratios (1:1, 2:1, 3:1) = harmonic, musical sounds
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- Non-integer ratios (1:1.41, 3:2.7) = inharmonic, metallic, bell-like sounds
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The **modulator level** (Osc B/C/D Level when they modulate Osc A) determines intensity:
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- 50-80%: Aggressive, complex, potentially harsh
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- 80-100%: Extreme, noisy, glitchy
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### Core Sound Design Parameters
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**Algorithm:** Determines which oscillators modulate which. Key algorithms:
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- **Alg 1:** D→C→B→A (serial) — maximum complexity, each modulator stacks
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- **Alg 7:** All four independent carriers — additive synthesis, organ-like
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- **Alg 3:** Two pairs (C→A, D→B) — two independent FM voices, good for layering
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- **Alg 11:** Three modulators into one carrier — most extreme FM
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**Osc Coarse/Fine tuning:** The ratio control. Setting Osc B Coarse to 2, 3, 4 creates harmonic FM. Setting it to 1.41 or 7.13 creates metallic/bell timbres. The Fine tune (0-1000) allows micro-detuning for beating and organic quality.
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**Feedback (per oscillator):** Self-modulation — the oscillator modulates itself. Low values (5-15%) add warmth and body. High values (30-50%) add noise and grit. Very high values (70%+) create noise generators.
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**Pitch Envelope:** Essential for electronic sounds. A pitch drop on the carrier creates kick drums (Amount 100%, Peak +24st, Decay 15-50ms). A pitch rise on a modulator creates zaps and laser sounds.
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**Filter:** Operator's filter is the same engine as Wavetable's — Clean, OSR, MS2, SMP, PRD circuits. Using it after FM synthesis tames harsh harmonics while keeping character.
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**Tone:** Global brightness control (0-100%). At 50% it's neutral. Below 50% it progressively filters high harmonics (warmer). Above 50% it boosts presence. Quick way to shape without touching the filter.
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### Creative Applications
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**Glitch percussion (Autechre style):**
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- Algorithm 1 (serial): D→C→B→A
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- Osc A: Sine 8bit wave, Coarse 1, Feedback 15%, Short decay (30ms)
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- Osc B: Sine, Coarse 7, Fine 130 (inharmonic), Level 70%, Short decay (47ms)
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- Osc C: Sine, Coarse 3, Fine 50, Level 50%, Very short decay (27ms)
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- Osc D: Sine, Coarse 1, Level 0% (inactive but available for modulation)
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- Pitch Env: +24st, Decay 15ms (click/zap transient)
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- LFO: SwDown wave, High range, Rate 100 → filter for rhythmic gating
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- Shaper: Hard at 60% drive for digital crunch
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**FM bell/metallic hit:**
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- Algorithm 3 (two pairs)
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- Osc A: Sine, Coarse 1 (fundamental)
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- Osc B: Sine, Coarse 3.51 (inharmonic), Level 45%, Decay 800ms
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- Osc C: Sine, Coarse 1 (second fundamental, detuned +5 Fine)
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- Osc D: Sine, Coarse 7.03 (inharmonic), Level 30%, Decay 400ms
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- Long release on carriers (2-4s) for sustaining bell tone
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- Post: Reverb with long decay for shimmering bell
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**Sub bass with character:**
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- Algorithm 7 (all carriers — additive)
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- Osc A: Sine, Coarse 1, Level 85% (fundamental)
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- Osc B: Sine, Coarse 2, Level 30% (first harmonic — adds audibility on small speakers)
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- Osc C: Off
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- Osc D: Sine, Coarse 1, Feedback 40% (noise-like, level 15% for sub rumble)
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- Filter: LP24, Freq 65% (cuts harsh harmonics), Drive 6dB
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---
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## Meld
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Two "macro oscillators" with multiple synthesis methods per oscillator. The oscillators are named "engines" and each provides a different synthesis approach. Extensive modulation matrix.
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### Core Concept
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Meld's power is in combining two different synthesis engines. Each oscillator slot can be:
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- **Swarm:** Multiple detuned voices — supersaw-like
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- **Noise:** Filtered noise with tonal character
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- **Sub:** Clean sub oscillator
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- **FM:** Frequency modulation
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- **Virtual Analog:** Classic waveforms
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- **Grain:** Granular-like texture
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### Creative Applications
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**Wall of sound chords (from Ableton's tutorial):**
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- Engine 1: Swarm with high voice count, moderate detune
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- Engine 2: FM with subtle modulation
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- Matrix: LFO → Engine 1 detune amount for slow chorus movement
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- Post-processing: Roar (parallel mode, gentle saturation) → Hybrid Reverb
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**Sub bass with harmonics:**
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- Engine 1: Sub (clean sine)
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- Engine 2: Virtual Analog (saw, heavily filtered) for harmonic content
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- Matrix: Velocity → Engine 2 filter cutoff (harder hits = brighter harmonics)
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- Post: Saturator (Soft Sine curve) for gentle warmth
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@@ -1,352 +0,0 @@
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# Devices, Browser & Racks — Stock Instruments, Effects & MIDI Tools
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Complete reference for Ableton Live's device ecosystem: browser organization, MIDI effects, rack systems, and how to find/load devices through LivePilot.
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## Browser Organization
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Ableton's browser is the source for all devices, presets, and samples. The `search_browser` and `get_browser_tree` tools navigate this structure.
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### Top-Level Categories
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| Category | Contains | Use with LivePilot |
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|
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|----------|---------|-------------------|
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| **Sounds** | Instrument presets organized by character (Bass, Keys, Lead, Pad, etc.) | `search_browser("warm pad")` |
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14
|
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| **Drums** | Drum Rack presets (kits, single hits, percussion) | `search_browser("808 kit")` |
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15
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| **Instruments** | Raw instruments without presets (Analog, Wavetable, Operator, etc.) | `find_and_load_device(track_index, "Wavetable")` |
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16
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| **Audio Effects** | All audio effects (Compressor, Reverb, EQ Eight, etc.) | `find_and_load_device(track_index, "Compressor")` |
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17
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| **MIDI Effects** | MIDI processors (Arpeggiator, Chord, Scale, etc.) | `find_and_load_device(track_index, "Arpeggiator")` |
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18
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| **Max for Live** | M4L instruments, effects, and tools | `search_browser("LFO max")` |
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19
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| **Plug-ins** | VST/AU plugins installed on the system | `search_browser("Serum")` |
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20
|
-
| **Clips** | Pre-made clips (MIDI patterns, audio loops) | `search_browser("house beat")` |
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|
21
|
-
| **Samples** | Audio samples organized by category | `search_browser("kick one shot")` |
|
|
22
|
-
| **Packs** | Content from installed Packs | `get_browser_items("Packs")` |
|
|
23
|
-
| **User Library** | User's saved presets, clips, samples | `get_browser_items("User Library")` |
|
|
24
|
-
|
|
25
|
-
### Audio Effects Sub-Categories
|
|
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27
|
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| Sub-Category | Devices |
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28
|
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|-------------|---------|
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|
29
|
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| **Dynamics** | Compressor, Glue Compressor, Limiter, Gate, Multiband Dynamics, Drum Buss |
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|
30
|
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| **EQ** | EQ Eight, EQ Three, Channel EQ |
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|
31
|
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| **Filter** | Auto Filter, Spectral Resonator |
|
|
32
|
-
| **Delay** | Delay, Echo, Grain Delay, Beat Repeat, Spectral Time |
|
|
33
|
-
| **Reverb** | Reverb, Convolution Reverb (M4L), Hybrid Reverb |
|
|
34
|
-
| **Distortion** | Saturator, Overdrive, Erosion, Redux, Pedal, Amp, Cabinet |
|
|
35
|
-
| **Modulation** | Chorus-Ensemble, Phaser-Flanger, Shifter, Ring Mod |
|
|
36
|
-
| **Utility** | Utility, Tuner, Spectrum, External Audio Effect |
|
|
37
|
-
| **Spatial** | Surround Panner (if available) |
|
|
38
|
-
|
|
39
|
-
### Instrument Sub-Categories
|
|
40
|
-
|
|
41
|
-
| Sub-Category | Devices |
|
|
42
|
-
|-------------|---------|
|
|
43
|
-
| **Synths** | Analog, Wavetable, Operator, Drift, Meld |
|
|
44
|
-
| **Samplers** | Simpler, Sampler |
|
|
45
|
-
| **Physical Modeling** | Tension, Collision, Electric |
|
|
46
|
-
| **Drums** | Drum Rack (container) |
|
|
47
|
-
| **Other** | Instrument Rack, External Instrument |
|
|
48
|
-
|
|
49
|
-
## MIDI Effects
|
|
50
|
-
|
|
51
|
-
MIDI effects go *before* the instrument in the device chain. They transform MIDI data before it reaches the sound generator.
|
|
52
|
-
|
|
53
|
-
### Arpeggiator
|
|
54
|
-
Transforms held chords into arpeggiated note sequences.
|
|
55
|
-
|
|
56
|
-
**Key parameters:**
|
|
57
|
-
- `Style` — Up, Down, UpDown, DownUp, Converge, Diverge, Con&Diverge, PinkyUp, PinkyUpDown, ThumbUp, ThumbUpDown, Random, Custom
|
|
58
|
-
- `Rate` — Speed of arpeggiation (1/1 to 1/32, including triplets and dotted)
|
|
59
|
-
- `Gate` — Note length as percentage of step length (1%-200%)
|
|
60
|
-
- `Steps` — Number of steps (1-8) for custom patterns
|
|
61
|
-
- `Offset` — Shift the start of the arpeggio pattern
|
|
62
|
-
- `Groove` — Amount of groove/swing applied
|
|
63
|
-
- `Transpose` — Pitch shift per octave repetition
|
|
64
|
-
- `Distance` — Interval distance for Transpose
|
|
65
|
-
- `Repeats` — Number of octave repetitions (1-inf)
|
|
66
|
-
- `Velocity` — Fixed velocity or follows input
|
|
67
|
-
|
|
68
|
-
**Common settings:**
|
|
69
|
-
- Basic up arp: Style=Up, Rate=1/8, Gate=80%, Repeats=2
|
|
70
|
-
- Trance arp: Style=UpDown, Rate=1/16, Gate=50%, Repeats=3
|
|
71
|
-
- Random generative: Style=Random, Rate=1/16, Gate=60%, Repeats=2
|
|
72
|
-
|
|
73
|
-
### Chord
|
|
74
|
-
Adds parallel intervals to incoming notes to build chords.
|
|
75
|
-
|
|
76
|
-
**Key parameters:**
|
|
77
|
-
- `Shift 1-6` — Semitone offset for each additional note (-36 to +36)
|
|
78
|
-
- `Velocity 1-6` — Velocity for each added note (1-127 or 0=off)
|
|
79
|
-
|
|
80
|
-
**Common settings:**
|
|
81
|
-
- Power chord (5th): Shift1=+7
|
|
82
|
-
- Major chord: Shift1=+4, Shift2=+7
|
|
83
|
-
- Minor chord: Shift1=+3, Shift2=+7
|
|
84
|
-
- Octave double: Shift1=+12
|
|
85
|
-
- Major 7th: Shift1=+4, Shift2=+7, Shift3=+11
|
|
86
|
-
|
|
87
|
-
### Note Length
|
|
88
|
-
Controls the duration and timing of MIDI notes.
|
|
89
|
-
|
|
90
|
-
**Key parameters:**
|
|
91
|
-
- `Mode` — Time-based (set fixed length) or Trigger (note-on generates fixed note)
|
|
92
|
-
- `Length` — Note duration (in ms or synced divisions)
|
|
93
|
-
- `Gate` — Percentage of original length
|
|
94
|
-
- `Timing` — Time delay or advance
|
|
95
|
-
|
|
96
|
-
**Use cases:**
|
|
97
|
-
- Force all notes to equal length (staccato patterns)
|
|
98
|
-
- Create gated synth effects
|
|
99
|
-
- Trigger one-shot samples consistently
|
|
100
|
-
|
|
101
|
-
### Pitch
|
|
102
|
-
Simple pitch transposition.
|
|
103
|
-
|
|
104
|
-
**Key parameters:**
|
|
105
|
-
- `Pitch` — Semitone offset (-48 to +48)
|
|
106
|
-
- `Range` — Limit the affected pitch range
|
|
107
|
-
- `Lowest` — Lower bound of affected range
|
|
108
|
-
|
|
109
|
-
### Random
|
|
110
|
-
Adds randomization to MIDI notes.
|
|
111
|
-
|
|
112
|
-
**Key parameters:**
|
|
113
|
-
- `Chance` — Probability that randomization occurs (0-100%)
|
|
114
|
-
- `Choices` — Number of possible random values (1-24)
|
|
115
|
-
- `Scale` — Semitone range of randomization
|
|
116
|
-
- `Mode` — Add (adds random offset), Toggle (randomly enables/disables notes), Randomize (random pitch within range)
|
|
117
|
-
- `Sign` — Bi (both directions), Add (only up), Sub (only down)
|
|
118
|
-
|
|
119
|
-
**Use cases:**
|
|
120
|
-
- Generative melody: moderate Chance, Scale=12 (octave), Choices=7 (diatonic)
|
|
121
|
-
- Humanize velocity: small random velocity offset
|
|
122
|
-
- Probability gates: Chance=50% creates evolving patterns
|
|
123
|
-
|
|
124
|
-
### Scale
|
|
125
|
-
Forces incoming MIDI to a specific musical scale.
|
|
126
|
-
|
|
127
|
-
**Key parameters:**
|
|
128
|
-
- `Base` — Root note (C, C#, D, etc.)
|
|
129
|
-
- `Scale Type` — Major, Minor, Dorian, Mixolydian, Pentatonic, Blues, Chromatic, etc.
|
|
130
|
-
- Per-note mapping grid — shows which notes map to which scale degrees
|
|
131
|
-
|
|
132
|
-
**Common scales:**
|
|
133
|
-
| Scale | Intervals (semitones from root) |
|
|
134
|
-
|-------|-------------------------------|
|
|
135
|
-
| Major | 0, 2, 4, 5, 7, 9, 11 |
|
|
136
|
-
| Minor (Natural) | 0, 2, 3, 5, 7, 8, 10 |
|
|
137
|
-
| Dorian | 0, 2, 3, 5, 7, 9, 10 |
|
|
138
|
-
| Mixolydian | 0, 2, 4, 5, 7, 9, 10 |
|
|
139
|
-
| Pentatonic Major | 0, 2, 4, 7, 9 |
|
|
140
|
-
| Pentatonic Minor | 0, 3, 5, 7, 10 |
|
|
141
|
-
| Blues | 0, 3, 5, 6, 7, 10 |
|
|
142
|
-
| Harmonic Minor | 0, 2, 3, 5, 7, 8, 11 |
|
|
143
|
-
| Whole Tone | 0, 2, 4, 6, 8, 10 |
|
|
144
|
-
|
|
145
|
-
**Tip:** Place Scale after Arpeggiator or Random to ensure generated notes stay in key.
|
|
146
|
-
|
|
147
|
-
### Velocity
|
|
148
|
-
Modifies note velocity.
|
|
149
|
-
|
|
150
|
-
**Key parameters:**
|
|
151
|
-
- `Drive` — Amplifies velocity curve
|
|
152
|
-
- `Compand` — Compresses (negative) or expands (positive) velocity range
|
|
153
|
-
- `Out Hi` / `Out Low` — Output velocity range limits
|
|
154
|
-
- `Random` — Adds random velocity offset
|
|
155
|
-
- `Operation` — Clip, Gate, Fixed
|
|
156
|
-
|
|
157
|
-
**Use cases:**
|
|
158
|
-
- Consistent velocity: Fixed at 100
|
|
159
|
-
- Dynamic compression: Compand negative, narrows velocity range
|
|
160
|
-
- Humanize: small Random value (5-15)
|
|
161
|
-
|
|
162
|
-
### CC Control (Live 12)
|
|
163
|
-
Sends MIDI CC messages based on note input. New in Live 12.
|
|
164
|
-
|
|
165
|
-
**Key parameters:**
|
|
166
|
-
- `CC Number` — Which CC to send (0-127)
|
|
167
|
-
- `Value` — Fixed CC value or mapped from velocity/pitch
|
|
168
|
-
|
|
169
|
-
**Use case:** Automate hardware synth parameters from MIDI clips.
|
|
170
|
-
|
|
171
|
-
**Note:** All pitch-based MIDI effects in Live 12 support a "Use Current Scale" toggle that constrains output to the clip's scale setting.
|
|
172
|
-
|
|
173
|
-
## Max for Live Devices (Stock with Suite)
|
|
174
|
-
|
|
175
|
-
### M4L Instruments
|
|
176
|
-
- **Drift** — Analog-modeled synth with character and instability
|
|
177
|
-
- **Meld** — MPE-capable dual-engine synth
|
|
178
|
-
- **Granulator III** — Granular synthesis instrument (updated from Granulator II)
|
|
179
|
-
- **Vector Grain** — Vector synthesis + granular engine
|
|
180
|
-
- **FlexGroove** — Groove-based instrument (from Packs)
|
|
181
|
-
|
|
182
|
-
### M4L Audio Effects
|
|
183
|
-
- **Align Delay** — Phase-aligned delay for mixing
|
|
184
|
-
- **Color Limiter** — Colorful limiter with character
|
|
185
|
-
- **Convolution Reverb** — Impulse response reverb using real space recordings
|
|
186
|
-
- **Convolution Reverb Pro** — Extended version with EQ and modulation
|
|
187
|
-
- **Envelope Follower** — Generates control signal from audio amplitude
|
|
188
|
-
- **Gated Delay** — Rhythmically gated delay effect
|
|
189
|
-
- **LFO** — Free-running LFO that maps to any parameter
|
|
190
|
-
- **PitchLoop89** — Creative pitch-shifting looper
|
|
191
|
-
- **Shaper** — Custom waveshaping LFO/envelope
|
|
192
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- **Spectral Resonator** — Spectral processing with pitched resonance
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193
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- **Spectral Time** — Spectral delay and freeze effects
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195
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### M4L Drum Synths (Drum Rack compatible)
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196
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- **DS Kick** — Synthesized kick drum
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- **DS Snare** — Synthesized snare
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- **DS Clap** — Synthesized clap
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- **DS HH** — Synthesized hi-hat
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200
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- **DS Cymbal** — Synthesized cymbal
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201
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- **DS Tom** — Synthesized tom
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202
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- **DS FM** — FM-synthesized percussion
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- **DS Clang** — Metallic percussion
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204
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- **DS Sampler** — Sample-based drum voice
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205
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206
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### M4L MIDI Effects
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- **Envelope MIDI** — Custom velocity/CC envelopes
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- **Expression Control** — MPE expression mapping
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209
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- **Melodic Steps** — Step sequencer for melodies
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210
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- **MIDI Monitor** — Displays incoming MIDI data (debugging)
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211
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212
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### M4L Tools & Utilities
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- **LFO** — Free-running LFO that maps to any parameter
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214
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- **Envelope Follower** — Generates control signal from audio amplitude
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215
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- **Shaper** — Custom waveshaping LFO/envelope
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216
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- **DS Kick/Snare/HH/Clap/Cymbal** — Drum synthesis (drum rack compatible)
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217
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- **Instant Haus** — Auto-generates house beats
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218
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-
|
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219
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### M4L Control Surface Tools
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220
|
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- **Connection Kit** — OSC/MIDI routing tools
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221
|
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- **Max API** — Direct access to Live's API from Max
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-
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223
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## Rack Systems
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225
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### Instrument Rack
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- **Purpose**: Layer multiple instruments, create splits, build complex presets
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- **Structure**: Multiple chains, each containing instruments and effects
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- **Key features**:
|
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229
|
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- **Chain selector** — Map MIDI velocity, note, or a selector value to different chains
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230
|
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- **Key zones** — Different instruments for different pitch ranges (keyboard splits)
|
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231
|
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- **Velocity zones** — Different instruments triggered by different velocity ranges
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232
|
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- **Macros** — 8 (or 16 in Live 12) knobs that control parameters across all chains
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233
|
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- **Use case**: Layer a pad and a pluck — pad responds to low velocity, pluck to high
|
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|
-
|
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235
|
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### Audio Effect Rack
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|
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- **Purpose**: Parallel processing, multi-band processing, A/B comparison
|
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237
|
-
- **Structure**: Multiple chains, each with its own effect chain
|
|
238
|
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- **Key features**:
|
|
239
|
-
- **Parallel processing**: Audio splits to all chains simultaneously
|
|
240
|
-
- **Chain selector**: Fade between different effect chains
|
|
241
|
-
- **Macros**: Map to parameters across chains for unified control
|
|
242
|
-
- **Common patterns**:
|
|
243
|
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- Parallel compression (dry chain + compressed chain)
|
|
244
|
-
- Multi-band processing (LP chain + BP chain + HP chain)
|
|
245
|
-
- Wet/dry blend with effects
|
|
246
|
-
- A/B comparison of different processing
|
|
247
|
-
|
|
248
|
-
### Drum Rack
|
|
249
|
-
- **Purpose**: Map samples/instruments to MIDI notes (pads)
|
|
250
|
-
- **Structure**: 128 pads (MIDI notes 0-127), each pad is a chain
|
|
251
|
-
- **Key features**:
|
|
252
|
-
- **Choke groups**: Assign pads to groups — triggering one silences others (open/closed hi-hat)
|
|
253
|
-
- **Send/return within rack**: Internal send effects shared between pads
|
|
254
|
-
- **Pad chains**: Each pad has its own chain — sample + effects per pad
|
|
255
|
-
- **Layering**: Multiple samples per pad by layering chains
|
|
256
|
-
- **Receive note**: Each pad maps to a MIDI note
|
|
257
|
-
- **Standard mapping**: C1 (36) = Kick, D1 (38) = Snare, F#1 (42) = Closed HH (see midi-recipes.md)
|
|
258
|
-
|
|
259
|
-
### MIDI Effect Rack
|
|
260
|
-
- **Purpose**: Process MIDI in parallel or with velocity/key splitting
|
|
261
|
-
- **Structure**: Multiple chains of MIDI effects
|
|
262
|
-
- **Key features**:
|
|
263
|
-
- Key zones for different MIDI processing per range
|
|
264
|
-
- Velocity zones for velocity-dependent MIDI transformation
|
|
265
|
-
- **Common pattern**: Arpeggiator on high notes, Chord on low notes
|
|
266
|
-
|
|
267
|
-
### Macro Mapping
|
|
268
|
-
All rack types support macros:
|
|
269
|
-
- **Live 11 and earlier**: 8 macro knobs
|
|
270
|
-
- **Live 12**: Up to 16 macro knobs (expandable)
|
|
271
|
-
- **Mapping**: Right-click any parameter inside the rack → "Map to Macro X"
|
|
272
|
-
- **Ranges**: Each mapping has min/max values — macros can invert or limit parameter range
|
|
273
|
-
- **Use case**: One "Brightness" macro controlling filter cutoff, EQ, and reverb tone simultaneously
|
|
274
|
-
|
|
275
|
-
## Loading Devices with LivePilot
|
|
276
|
-
|
|
277
|
-
### `find_and_load_device` — Search by Name
|
|
278
|
-
Best for stock devices — searches browser and loads first match:
|
|
279
|
-
```
|
|
280
|
-
find_and_load_device(track_index=0, name="Wavetable")
|
|
281
|
-
find_and_load_device(track_index=0, name="Compressor")
|
|
282
|
-
find_and_load_device(track_index=0, name="Arpeggiator")
|
|
283
|
-
```
|
|
284
|
-
|
|
285
|
-
**Common device names** (exact search strings):
|
|
286
|
-
| Category | Device Names |
|
|
287
|
-
|----------|-------------|
|
|
288
|
-
| Synths | `Analog`, `Wavetable`, `Operator`, `Drift`, `Meld` |
|
|
289
|
-
| Samplers | `Simpler`, `Sampler` |
|
|
290
|
-
| Physical | `Tension`, `Collision`, `Electric` |
|
|
291
|
-
| Drums | `Drum Rack` |
|
|
292
|
-
| Dynamics | `Compressor`, `Glue Compressor`, `Limiter`, `Gate`, `Multiband Dynamics` |
|
|
293
|
-
| EQ | `EQ Eight`, `EQ Three`, `Channel EQ` |
|
|
294
|
-
| Filter | `Auto Filter` |
|
|
295
|
-
| Delay | `Delay`, `Echo`, `Grain Delay`, `Beat Repeat` |
|
|
296
|
-
| Reverb | `Reverb`, `Hybrid Reverb` |
|
|
297
|
-
| Distortion | `Saturator`, `Overdrive`, `Erosion`, `Redux`, `Pedal`, `Amp`, `Cabinet` |
|
|
298
|
-
| Modulation | `Chorus-Ensemble`, `Phaser-Flanger`, `Shifter` |
|
|
299
|
-
| Utility | `Utility`, `Tuner`, `Spectrum` |
|
|
300
|
-
| MIDI FX | `Arpeggiator`, `Chord`, `Note Length`, `Pitch`, `Random`, `Scale`, `Velocity`, `CC Control` |
|
|
301
|
-
| Racks | `Instrument Rack`, `Audio Effect Rack`, `MIDI Effect Rack` |
|
|
302
|
-
| Drum | `Drum Buss` (audio effect, not Drum Rack) |
|
|
303
|
-
|
|
304
|
-
### `load_device_by_uri` — Load by URI
|
|
305
|
-
For specific presets or when you know the exact browser path:
|
|
306
|
-
```
|
|
307
|
-
load_device_by_uri(track_index=0, uri="...")
|
|
308
|
-
```
|
|
309
|
-
Get URIs by browsing with `search_browser` or `get_browser_items`.
|
|
310
|
-
|
|
311
|
-
**Important:** Device URIs are opaque strings — they cannot be constructed manually. You must discover them by walking the browser tree (`get_browser_tree` → `get_browser_items`) or searching (`search_browser`). Each `BrowserItem` has a `uri`, `name`, and `is_loadable` property.
|
|
312
|
-
|
|
313
|
-
### `search_browser` — Find Presets
|
|
314
|
-
Search for presets, sounds, and samples:
|
|
315
|
-
```
|
|
316
|
-
search_browser(query="warm pad")
|
|
317
|
-
search_browser(query="808 kick")
|
|
318
|
-
search_browser(query="techno lead")
|
|
319
|
-
```
|
|
320
|
-
|
|
321
|
-
### Device Chain Order
|
|
322
|
-
When loading multiple devices on a track, they're added in sequence. The order matters:
|
|
323
|
-
|
|
324
|
-
**MIDI Track chain:**
|
|
325
|
-
```
|
|
326
|
-
MIDI Effects → Instrument → Audio Effects
|
|
327
|
-
(Arpeggiator → Scale → Wavetable → Compressor → Reverb)
|
|
328
|
-
```
|
|
329
|
-
|
|
330
|
-
**Audio Track chain:**
|
|
331
|
-
```
|
|
332
|
-
Audio Effects only
|
|
333
|
-
(EQ Eight → Compressor → Saturator → Delay → Reverb)
|
|
334
|
-
```
|
|
335
|
-
|
|
336
|
-
Devices are indexed by position: first device = index 0, second = index 1, etc.
|
|
337
|
-
|
|
338
|
-
## Device Parameter Inspection
|
|
339
|
-
|
|
340
|
-
Always inspect parameters before setting them — parameter names and indices vary by device:
|
|
341
|
-
|
|
342
|
-
```
|
|
343
|
-
# Get all parameters for a device
|
|
344
|
-
get_device_parameters(track_index=0, device_index=0)
|
|
345
|
-
|
|
346
|
-
# Returns list of: name, value, min, max, is_quantized
|
|
347
|
-
# Use the exact name or index to set parameters
|
|
348
|
-
```
|
|
349
|
-
|
|
350
|
-
**Quantized parameters** (is_quantized=True) have discrete steps — set to integers or specific values from the allowed list. Examples: filter type selectors, waveform selectors, on/off toggles.
|
|
351
|
-
|
|
352
|
-
**Continuous parameters** (is_quantized=False) accept any float within min-max range. Examples: cutoff frequency, volume, drive amount.
|