livepilot 1.10.7 → 1.10.8

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Files changed (122) hide show
  1. package/CHANGELOG.md +126 -0
  2. package/README.md +11 -9
  3. package/bin/livepilot.js +146 -28
  4. package/installer/install.js +117 -11
  5. package/m4l_device/LivePilot_Analyzer.amxd +0 -0
  6. package/m4l_device/livepilot_bridge.js +1 -1
  7. package/mcp_server/__init__.py +1 -1
  8. package/mcp_server/atlas/__init__.py +39 -7
  9. package/mcp_server/atlas/tools.py +56 -15
  10. package/mcp_server/composer/layer_planner.py +27 -0
  11. package/mcp_server/composer/prompt_parser.py +15 -6
  12. package/mcp_server/connection.py +11 -3
  13. package/mcp_server/corpus/__init__.py +14 -4
  14. package/mcp_server/m4l_bridge.py +48 -7
  15. package/mcp_server/runtime/execution_router.py +16 -2
  16. package/mcp_server/runtime/remote_commands.py +6 -0
  17. package/mcp_server/sample_engine/models.py +22 -3
  18. package/mcp_server/semantic_moves/__init__.py +1 -0
  19. package/mcp_server/semantic_moves/compiler.py +9 -1
  20. package/mcp_server/semantic_moves/device_creation_compilers.py +47 -0
  21. package/mcp_server/semantic_moves/mix_compilers.py +170 -0
  22. package/mcp_server/semantic_moves/mix_moves.py +1 -1
  23. package/mcp_server/semantic_moves/models.py +5 -0
  24. package/mcp_server/semantic_moves/tools.py +15 -4
  25. package/mcp_server/server.py +7 -3
  26. package/mcp_server/services/singletons.py +68 -0
  27. package/mcp_server/splice_client/client.py +29 -8
  28. package/mcp_server/tools/analyzer.py +7 -6
  29. package/mcp_server/tools/clips.py +1 -1
  30. package/mcp_server/tools/midi_io.py +10 -0
  31. package/mcp_server/tools/tracks.py +1 -1
  32. package/mcp_server/tools/transport.py +1 -1
  33. package/mcp_server/translation_engine/tools.py +8 -4
  34. package/package.json +25 -3
  35. package/remote_script/LivePilot/__init__.py +29 -9
  36. package/remote_script/LivePilot/arrangement.py +12 -2
  37. package/remote_script/LivePilot/browser.py +16 -6
  38. package/remote_script/LivePilot/devices.py +10 -5
  39. package/remote_script/LivePilot/notes.py +13 -2
  40. package/remote_script/LivePilot/server.py +51 -13
  41. package/remote_script/LivePilot/version_detect.py +7 -4
  42. package/server.json +20 -0
  43. package/.claude-plugin/marketplace.json +0 -21
  44. package/.mcp.json.disabled +0 -9
  45. package/.mcpbignore +0 -60
  46. package/AGENTS.md +0 -46
  47. package/BUGS.md +0 -1570
  48. package/CODE_OF_CONDUCT.md +0 -27
  49. package/CONTRIBUTING.md +0 -131
  50. package/SECURITY.md +0 -48
  51. package/livepilot/.Codex-plugin/plugin.json +0 -8
  52. package/livepilot/.claude-plugin/plugin.json +0 -8
  53. package/livepilot/agents/livepilot-producer/AGENT.md +0 -313
  54. package/livepilot/commands/arrange.md +0 -47
  55. package/livepilot/commands/beat.md +0 -77
  56. package/livepilot/commands/evaluate.md +0 -49
  57. package/livepilot/commands/memory.md +0 -22
  58. package/livepilot/commands/mix.md +0 -44
  59. package/livepilot/commands/perform.md +0 -42
  60. package/livepilot/commands/session.md +0 -13
  61. package/livepilot/commands/sounddesign.md +0 -43
  62. package/livepilot/skills/livepilot-arrangement/SKILL.md +0 -155
  63. package/livepilot/skills/livepilot-composition-engine/SKILL.md +0 -107
  64. package/livepilot/skills/livepilot-composition-engine/references/form-patterns.md +0 -97
  65. package/livepilot/skills/livepilot-composition-engine/references/transition-archetypes.md +0 -102
  66. package/livepilot/skills/livepilot-core/SKILL.md +0 -184
  67. package/livepilot/skills/livepilot-core/references/ableton-workflow-patterns.md +0 -831
  68. package/livepilot/skills/livepilot-core/references/automation-atlas.md +0 -272
  69. package/livepilot/skills/livepilot-core/references/device-atlas/00-index.md +0 -110
  70. package/livepilot/skills/livepilot-core/references/device-atlas/distortion-and-character.md +0 -687
  71. package/livepilot/skills/livepilot-core/references/device-atlas/drums-and-percussion.md +0 -753
  72. package/livepilot/skills/livepilot-core/references/device-atlas/dynamics-and-punch.md +0 -525
  73. package/livepilot/skills/livepilot-core/references/device-atlas/eq-and-filtering.md +0 -402
  74. package/livepilot/skills/livepilot-core/references/device-atlas/midi-tools.md +0 -963
  75. package/livepilot/skills/livepilot-core/references/device-atlas/movement-and-modulation.md +0 -874
  76. package/livepilot/skills/livepilot-core/references/device-atlas/space-and-depth.md +0 -571
  77. package/livepilot/skills/livepilot-core/references/device-atlas/spectral-and-weird.md +0 -714
  78. package/livepilot/skills/livepilot-core/references/device-atlas/synths-native.md +0 -953
  79. package/livepilot/skills/livepilot-core/references/device-knowledge/00-index.md +0 -34
  80. package/livepilot/skills/livepilot-core/references/device-knowledge/automation-as-music.md +0 -204
  81. package/livepilot/skills/livepilot-core/references/device-knowledge/chains-genre.md +0 -173
  82. package/livepilot/skills/livepilot-core/references/device-knowledge/creative-thinking.md +0 -211
  83. package/livepilot/skills/livepilot-core/references/device-knowledge/effects-distortion.md +0 -188
  84. package/livepilot/skills/livepilot-core/references/device-knowledge/effects-space.md +0 -162
  85. package/livepilot/skills/livepilot-core/references/device-knowledge/effects-spectral.md +0 -229
  86. package/livepilot/skills/livepilot-core/references/device-knowledge/instruments-synths.md +0 -243
  87. package/livepilot/skills/livepilot-core/references/m4l-devices.md +0 -352
  88. package/livepilot/skills/livepilot-core/references/memory-guide.md +0 -107
  89. package/livepilot/skills/livepilot-core/references/midi-recipes.md +0 -402
  90. package/livepilot/skills/livepilot-core/references/mixing-patterns.md +0 -578
  91. package/livepilot/skills/livepilot-core/references/overview.md +0 -290
  92. package/livepilot/skills/livepilot-core/references/sample-manipulation.md +0 -724
  93. package/livepilot/skills/livepilot-core/references/sound-design-deep.md +0 -140
  94. package/livepilot/skills/livepilot-core/references/sound-design.md +0 -393
  95. package/livepilot/skills/livepilot-devices/SKILL.md +0 -169
  96. package/livepilot/skills/livepilot-evaluation/SKILL.md +0 -156
  97. package/livepilot/skills/livepilot-evaluation/references/capability-modes.md +0 -118
  98. package/livepilot/skills/livepilot-evaluation/references/evaluation-contracts.md +0 -121
  99. package/livepilot/skills/livepilot-evaluation/references/memory-promotion.md +0 -110
  100. package/livepilot/skills/livepilot-mix-engine/SKILL.md +0 -123
  101. package/livepilot/skills/livepilot-mix-engine/references/mix-critics.md +0 -143
  102. package/livepilot/skills/livepilot-mix-engine/references/mix-moves.md +0 -105
  103. package/livepilot/skills/livepilot-mixing/SKILL.md +0 -157
  104. package/livepilot/skills/livepilot-notes/SKILL.md +0 -130
  105. package/livepilot/skills/livepilot-performance-engine/SKILL.md +0 -122
  106. package/livepilot/skills/livepilot-performance-engine/references/performance-safety.md +0 -98
  107. package/livepilot/skills/livepilot-release/SKILL.md +0 -130
  108. package/livepilot/skills/livepilot-sample-engine/SKILL.md +0 -105
  109. package/livepilot/skills/livepilot-sample-engine/references/sample-critics.md +0 -87
  110. package/livepilot/skills/livepilot-sample-engine/references/sample-philosophy.md +0 -51
  111. package/livepilot/skills/livepilot-sample-engine/references/sample-techniques.md +0 -131
  112. package/livepilot/skills/livepilot-sound-design-engine/SKILL.md +0 -168
  113. package/livepilot/skills/livepilot-sound-design-engine/references/patch-model.md +0 -119
  114. package/livepilot/skills/livepilot-sound-design-engine/references/sound-design-critics.md +0 -118
  115. package/livepilot/skills/livepilot-wonder/SKILL.md +0 -79
  116. package/m4l_device/LivePilot_Analyzer.amxd.pre-presentation-backup +0 -0
  117. package/m4l_device/LivePilot_Analyzer.maxpat +0 -2705
  118. package/m4l_device/LivePilot_Analyzer.maxproj +0 -53
  119. package/manifest.json +0 -91
  120. package/mcp_server/splice_client/protos/app_pb2.pyi +0 -1153
  121. package/scripts/generate_tool_catalog.py +0 -106
  122. package/scripts/sync_metadata.py +0 -349
@@ -1,272 +0,0 @@
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- # Automation Atlas — LivePilot v1.6
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-
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- Complete knowledge corpus for musically intelligent automation. Load this reference when working with automation tools.
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-
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- ---
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-
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- ## 1. Curve Theory
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-
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- ### Why exponential for filters
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- Filter frequency perception is logarithmic (octaves). 100Hz → 200Hz is the same perceptual distance as 1kHz → 2kHz. An exponential curve in the normalized 0–1 range maps to perceptually even movement across the frequency spectrum. Linear automation on a filter sounds like it's rushing through the highs and crawling through the lows. Use `exponential` with `factor` 2.0–3.0 for filter cutoff.
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-
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- ### Why logarithmic for volume
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- Human loudness perception follows a logarithmic curve (Weber-Fechner law). -6dB = half perceived loudness, not half amplitude. A logarithmic fade-in sounds smooth; a linear fade-in sounds like nothing happens then suddenly gets loud. Use `logarithmic` with `factor` 2.5–3.5 for volume fades.
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-
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- ### Why S-curve for crossfades
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- Natural acceleration/deceleration. Avoids the "hole in the middle" of linear crossfades where combined energy dips. The smoothstep function (3t² - 2t³) ensures the rate of change is zero at both endpoints, so the transition feels organic. Use `s_curve` for any A→B crossfade.
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-
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- ### Why spike for throws
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- Dub production technique — instant send level spike creates a single reflection that decays naturally through the reverb/delay tail. Any other shape creates unnatural sustained reflections. The exponential decay (peak × e^(-decay×t)) models how real acoustic energy dissipates.
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-
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- ### Pan is linear
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- Stereo position perception is roughly linear. A pan pot moving at constant speed sounds even. No need for perceptual correction on pan automation.
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-
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- ### Resonance is dangerous
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- Filter resonance is non-linear — subtle changes at low values, dramatic and potentially destructive at high values. Self-oscillation begins above ~0.85 on most filters. Never automate resonance above 0.85 without explicit user intent. Use `breathing` recipe with reduced amplitude (0.05–0.10) for subtle resonance movement.
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-
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- ---
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-
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- ## 2. The Perception-Action Loop (5 levels)
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- **MANDATORY for all automation work.** Never write automation blind — always perceive first.
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-
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- ### Level 1: Reactive
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- Single read, single action. The simplest loop.
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- 1. `get_master_spectrum` → read frequency content
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- 2. Identify one issue (e.g., "mud below 200Hz")
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- 3. Apply one automation (e.g., HP filter sweep)
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- 4. `get_master_spectrum` → verify improvement
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-
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- ### Level 2: Diagnostic
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- Multi-step investigation using EQ as a microscope. See Section 3 (Diagnostic Filter Technique).
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-
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- ### Level 3: Verification
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- Act → measure → adjust cycle. For every automation written:
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- 1. Read spectrum BEFORE
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- 2. Write automation
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- 3. Read spectrum AFTER
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- 4. Compare: did the problem frequency range improve?
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- 5. If not, `clear_clip_automation` → adjust parameters → try again
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- 6. Log the successful parameters in memory for reuse
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-
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- ### Level 4: Cross-Track
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- Solo each track, build spectral map, write complementary automation.
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- 1. For each track: solo → `get_master_spectrum` → record fingerprint
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- 2. Find frequency overlaps between tracks (masking)
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- 3. Write complementary automation: as kick's filter opens, bass's filter narrows
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- 4. Verify no new masking was introduced
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- 5. Store the cross-track map in memory
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-
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- ### Level 5: Full Pipeline
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- Per-track analysis across entire session.
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- 1. Run Level 4 for all tracks
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- 2. Build session-wide spectral map
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- 3. Write automation considering all interactions
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- 4. Verify global mix spectrum
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- 5. Iterate until balanced
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-
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- ---
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-
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- ## 3. Diagnostic Filter Technique
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- Using EQ Eight as a measurement instrument. Step-by-step:
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-
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- 1. **Load EQ Eight** on target track via `find_and_load_device`
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- 2. **Configure band 1** as narrow bandpass: Q=8, gain=0dB, frequency=100Hz
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- - Use `set_device_parameter` to set Filter Type to Band Pass, Q to 8.0
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- 3. **Solo the track** via `set_track_solo`
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- 4. **Read spectrum** at 100Hz: `get_master_spectrum` → note the `sub` value
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- 5. **Sweep frequency** through key ranges:
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- - 100Hz, 200Hz, 300Hz, 500Hz, 1kHz, 2kHz, 5kHz, 10kHz
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- - At each: `set_device_parameter` (frequency) → `get_master_spectrum` → record
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- 6. **Build frequency map**: `{100Hz: 0.18, 200Hz: 0.25, 300Hz: 0.09, ...}`
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- 7. **Identify problems**: resonance buildup, mud, harshness, dead zones
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- 8. **Remove diagnostic EQ** — always clean up: `delete_device`
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- 9. **Un-solo the track**: `set_track_solo` (toggle off)
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- 10. **Write targeted automation** addressing what was found
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-
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- ### What to look for:
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- - **Mud** (200-400Hz): values > 0.20 suggest buildup → HP filter automation
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- - **Resonance** (narrow peak in 300-800Hz): ringing → notch filter or gentle sweep
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- - **Harshness** (2-5kHz): values > 0.25 suggest brightness → LP filter or shelf automation
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- - **Dead zone** (any range with 0.00): frequency hole → boost or different device
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-
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- ---
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-
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- ## 4. Genre Recipes
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-
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- ### Techno
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- - `filter_sweep_up` on LP cutoff, 32 bars, factor 2.0 — the classic build
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- - `sidechain_pump` on pad volume via Utility gain, 1 beat loop
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- - `stutter` on vocals before drop, 0.5 beats, frequency 16
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- - `stereo_narrow` on master bus, 8 bars before drop → instant widen at drop
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- - Long transitions: combine HP filter + reverb send + stereo width, all exponential
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-
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- ### Dub
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- - `dub_throw` on Send A at each snare position, 1 beat duration
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- - `tape_stop` on clip transpose for transitions, 0.5 beats
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- - `washout` on delay feedback, 4 bars → cut at phrase boundary
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- - `breathing` on filter cutoff, 4 bars — everything breathes in dub
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- - Tip: never automate delay feedback above 0.85 (infinite feedback risk)
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-
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- ### Ambient
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- - `breathing` on filter cutoff, 4 bars, amplitude 0.10 — subtle is key
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- - `perlin` noise on reverb mix, 8 bars, amplitude 0.15, seed varies
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- - `brownian` drift on wavetable position, 16 bars, volatility 0.05
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- - Polyrhythmic automation: 3-beat filter + 5-beat reverb + 7-beat pan = 105-beat cycle
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- - Less is more. Ambient automation should be felt, not heard.
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-
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- ### Hip Hop
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- - `tape_stop` on clip transpose, 0.5 beats — classic vinyl stop
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- - `vinyl_crackle` on Redux bit depth, 16 bars — lo-fi character
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- - `sidechain_pump` on bass under kick, 0.5 beat — tight pocket
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- - `fade_out` on filter for transitions between sections
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- - Keep automation sparse — hip hop is about groove, not modulation
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-
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- ### IDM / Experimental
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- - `stutter` on volume, 0.5 beats, frequency 16 — micro-editing
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- - `euclidean` on filter cutoff: 5 hits across 8 steps — rhythmic intelligence
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- - `stochastic` on grain parameters, narrowing 0.7 — controlled chaos
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- - `spring` on filter cutoff for overshoot character
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- - Layer multiple polyrhythmic automations for generative evolution
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- ---
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-
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- ## 5. Sound Design Automation
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- ### Wavetable position
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- Exponential sweep for timbral morphing over 8–16 bars. The timbral change is often perceptually logarithmic, so exponential automation creates even-sounding evolution.
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- ### Grain size
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- Sine modulation at 0.5–2Hz for alive textures. The slow oscillation prevents the grainular artifacts from sounding static. Use `breathing` recipe adapted: center 0.5, amplitude 0.15.
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- ### Reverb decay
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- Link inversely to volume: quieter passages get longer tails for natural space. As volume drops, reverb decay increases. Automate both with complementary curves.
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- ### Delay feedback
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- Spike for throws (dub technique). NEVER exceed 0.9 on feedback — infinite feedback creates dangerous signal buildup. Use `dub_throw` recipe with peak capped at 0.85.
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- ### Filter resonance
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- Subtle sine modulation creates vocal/crying quality. Watch for self-oscillation above 0.85. Use amplitude 0.05–0.10 for subtle character, 0.15–0.25 for expressive.
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- ---
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- ## 6. Arrangement Techniques
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- ### The Build (16–32 bars before drop)
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- Combine multiple automations, all exponential:
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- 1. HP filter: 0→0.6 (remove low end gradually)
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- 2. Volume: 0.7→1.0 (subtle lift)
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- 3. Reverb send: 0→0.5 (add wash)
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- 4. Stereo width: 1.0→0.0 (collapse to mono)
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- 5. At drop: instant step back to defaults
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- ### The Drop (instant)
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- Step automation restoring all build parameters to default values. No curves — immediate snap. Use `steps` curve with a single value at time 0.
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- ### The Strip (8–16 bars)
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- Gradual HP filter rise removing elements one by one:
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- 1. First: HP filter on bass track (removes bass)
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- 2. Then: HP filter on drums (removes kick)
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- 3. Then: HP filter on pads (removes mids)
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- 4. Only high frequencies remain → transition point
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-
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- ### The Crossfade (2–8 bars)
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- S-curve volume automation between two sections:
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- - Outgoing track: s_curve from 1.0 to 0.0
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- - Incoming track: s_curve from 0.0 to 1.0
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- - S-curve prevents the energy dip of linear crossfades
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- ---
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- ## 7. Micro-Editing and Humanization
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- ### Velocity vs volume
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- Velocity is timbre — it changes how the sound is generated (harder hits, brighter tone). Volume automation is loudness — it changes amplitude after generation. They are different tools.
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- ### Per-note filter accent
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- Automate filter cutoff to spike on accented notes. Use `spike` with duration matching the note length. Creates timbral accents without touching velocity.
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- ### Spatial punctuation
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- Send spikes on specific hits create spatial depth variation. Snare → reverb throw on beat 2 and 4. Hi-hat → delay throw on off-beats. Use `dub_throw` recipe.
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- ### Humanization via Perlin noise
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- Tiny pitch/filter variations make programmed music feel human:
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- - `perlin` on detune: amplitude 0.02, frequency 0.5
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- - `perlin` on filter cutoff: amplitude 0.05, frequency 0.3
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- - Different seeds per track — each voice drifts independently
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- ---
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- ## 8. Polyrhythmic Automation
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- ### The concept
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- Unlinked automation envelopes with different loop lengths create long, non-repeating cycles:
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- - 4-beat clip loop + 3-beat filter envelope + 5-beat reverb envelope
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- - Total cycle: LCM(4, 3, 5) = 60 beats before exact repetition
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- - 60 beats ≈ 15 bars at 4/4 — feels evolving, never static
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- ### Prime number rule
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- Use prime-number beat lengths for maximum non-repetition:
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- - 3, 5, 7, 11, 13 beats
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- - LCM of primes = their product (all coprime)
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- - 3 × 5 × 7 = 105 beats ≈ 26 bars before exact repeat
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- ### Implementation
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- 1. Create clip with N-beat loop (your base rhythm)
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- 2. `apply_automation_shape` with `duration` = M beats (M ≠ N, preferably prime)
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- 3. The automation loops at M beats, the clip loops at N beats
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- 4. Add another automation with duration = P beats (another prime)
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- 5. Total cycle = LCM(N, M, P) beats
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- ### Use cases
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- Essential for ambient, installation, generative work. Creates the sense of "always evolving" that distinguishes produced music from loops.
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- ---
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- ## 9. Cross-Track Spectral Mapping
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- ### Process
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- 1. **Solo each track** one at a time
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- 2. **Read spectrum**: `get_master_spectrum` → record {sub, low, mid, high, presence, air}
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- 3. **Build spectral fingerprint** for each track:
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- ```
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- Kick: sub=0.45, low=0.30, mid=0.05, high=0.02
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- Bass: sub=0.35, low=0.40, mid=0.15, high=0.03
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- Pad: sub=0.05, low=0.15, mid=0.35, high=0.25
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- ```
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- 4. **Find overlaps**: kick and bass both strong in sub/low = masking
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- 5. **Write complementary automation**: as kick opens, bass narrows
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- 6. **Verify**: un-solo all, check master spectrum for improvement
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- ### Complementary automation patterns
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- - **Kick + Bass**: sidechain pump on bass volume, or complementary filter sweeps
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- - **Vocals + Pads**: automate pad filter to duck in vocal frequency range (1–4kHz)
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- - **Multiple synths**: different breathing rates (frequency 0.3, 0.5, 0.7) to weave in/out
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- ### Store findings
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- Use `memory_learn` to save spectral maps and successful automation combinations. Build a knowledge base about the session's sounds for consistent decisions.
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- ---
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- ## 10. Golden Rules
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- 1. **Always use Utility gain for volume automation** — preserve the mixer fader for mixing. Automate the Utility device's Gain parameter, not track volume.
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- 2. **Exponential for filters, logarithmic for volume** — never linear for either. This is perceptual science, not preference.
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- 3. **Subtle automation (5–15% range) for organic feel; dramatic (full range) for transitions.** Most automation should be felt, not heard. Save the big sweeps for builds and drops.
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- 4. **ALWAYS verify with `get_master_spectrum` after writing automation.** The feedback loop is mandatory, not optional.
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- 5. **Use `clear_clip_automation` before rewriting.** Don't stack conflicting curves — clear first, then write fresh.
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- 6. **Use the diagnostic filter technique before guessing at problem frequencies.** Measurement beats intuition.
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- 7. **Store spectral findings in memory.** Build a knowledge base about this session's sounds. Cross-session awareness makes every future decision better.
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- 8. **Delay feedback NEVER above 0.9.** Infinite feedback creates dangerous signal buildup. Cap at 0.85 for safety, even in experimental contexts.
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- 9. **density 16–32 for most curves.** 16 points per bar gives smooth results for gentle curves. 32 for fast modulations or detailed shapes. Above 64 is rarely worth the overhead.
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- 10. **When in doubt, use a recipe.** The 15 built-in recipes encode production wisdom. Start with the recipe, then customize if needed.
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- # Device Atlas — Master Index
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-
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- > Last updated: 2026-03-18 | 10,600+ lines | 330+ devices | 139 drum kits | 350+ IRs | 1,850+ presets mapped
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-
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- ## How to Use This Atlas
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-
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- **Agent loading strategy:**
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- 1. Read this index first to understand what's available
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- 2. Based on the user's request, load only the relevant 1-2 category files
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- 3. For compound requests ("add compression and reverb"), load both relevant files
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- 4. For vibe-based requests ("make it darker"), load `presets-by-vibe.md`
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- 5. Always verify device existence via `search_browser` before loading — the atlas tells you WHAT and WHY, the browser confirms it EXISTS
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-
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- ## Atlas Files
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-
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- ### Sound Processing
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-
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- | File | Scope | Devices | Lines |
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- |------|-------|---------|-------|
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- | [dynamics-and-punch.md](dynamics-and-punch.md) | Compressors, limiters, gates, transient shapers | 21 (6 native + 15 M4L) | 525 |
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- | [distortion-and-character.md](distortion-and-character.md) | Saturators, fuzz, amp sims, tape, IRs | 17 + 350 IRs | 687 |
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- | [space-and-depth.md](space-and-depth.md) | Reverbs, delays, diffusion, spatial | 19 (12 native + 7 M4L) | 571 |
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- | [movement-and-modulation.md](movement-and-modulation.md) | Chorus, phaser, LFOs, tremolo, auto-pan | 21 (5 native + 16 M4L) | 874 |
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- | [spectral-and-weird.md](spectral-and-weird.md) | Granular, glitch, spectral, experimental | 40 (5 native + 35 M4L) | 714 |
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- | [eq-and-filtering.md](eq-and-filtering.md) | EQs, filters, resonators, vocoder | 13 (8 native + 5 M4L) | 402 |
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-
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- ### Sound Generation
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-
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- | File | Scope | Devices | Lines |
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- |------|-------|---------|-------|
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- | [synths-native.md](synths-native.md) | All 11 Ableton instruments in depth | 11 native | 953 |
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- | [synths-m4l.md](synths-m4l.md) | Fors, Mutable Instruments, Sonus Dept, Spektro, etc. | 34 M4L | 730 |
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- | [plugins-synths.md](plugins-synths.md) | AU/VST plugin synths, samplers, drum machines, effects, MIDI tools | 49 entries (85+ plugins) | 1,300+ |
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- | [drums-and-percussion.md](drums-and-percussion.md) | Drum Rack, DS synths, kits by genre, M4L drum tools | 18 + 139 kits | 753 |
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-
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- ### MIDI & Composition
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-
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- | File | Scope | Devices | Lines |
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- |------|-------|---------|-------|
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- | [midi-tools.md](midi-tools.md) | Arpeggiators, chord tools, sequencers, generative | 45 (13 native + 32 M4L) | 963 |
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-
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- ### Workflow & Utility
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-
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- | File | Scope | Devices | Lines |
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- |------|-------|---------|-------|
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- | [utility-and-workflow.md](utility-and-workflow.md) | Meters, mapping, routing, QOL tools | 42 (3 native + 39 M4L) | 843 |
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-
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- ### Cross-References
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-
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- | File | Scope | Lines |
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- |------|-------|-------|
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- | [samples-and-irs.md](samples-and-irs.md) | 3,889 samples + Encoder Audio Mojo IR guide | 597 |
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- | [presets-by-vibe.md](presets-by-vibe.md) | 14 vibe categories mapping natural language → devices/presets | 727 |
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-
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- ## Quick Routing Guide
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-
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- **User says something about...** → **Load this file:**
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-
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- | Request Pattern | Primary File | Secondary File |
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- |----------------|-------------|----------------|
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- | "make it punchier / harder / tighter" | dynamics-and-punch | distortion-and-character |
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- | "add warmth / grit / saturation / fuzz" | distortion-and-character | dynamics-and-punch |
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- | "more space / depth / reverb / delay / echo" | space-and-depth | — |
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- | "add movement / modulation / wobble / pulse" | movement-and-modulation | — |
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- | "glitch / granular / freeze / spectral / weird" | spectral-and-weird | — |
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- | "EQ / filter / tone / brighten / darken" | eq-and-filtering | — |
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- | "I need a synth / bass / pad / lead" | synths-native | synths-m4l, plugins-synths |
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- | "Moog / Drambo / granular / modular / DX7 / sampler plugin" | plugins-synths | — |
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- | "drums / beats / kick / snare / hat" | drums-and-percussion | — |
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- | "arpeggio / chord / sequence / generative / random" | midi-tools | — |
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- | "meter / gain / routing / utility / organize" | utility-and-workflow | — |
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- | "dark / ethereal / aggressive / lo-fi / cinematic" | presets-by-vibe | (then load the relevant device file) |
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- | "sample / one-shot / loop / IR / convolution" | samples-and-irs | — |
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- | "what M4L devices do I have for X" | (search relevant category) | utility-and-workflow |
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-
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- ## Scope Notes
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-
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- - **[universal]** files: synths-native, eq-and-filtering (native sections), dynamics-and-punch (native sections), space-and-depth (native sections), movement-and-modulation (native sections)
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- - **[user-library]** files: All M4L device entries, drums-and-percussion (kit guide), samples-and-irs, presets-by-vibe, utility-and-workflow (M4L sections), synths-m4l, spectral-and-weird (M4L sections)
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- - Always `search_browser` to verify M4L device availability before attempting to load
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- - The atlas is a strong hint system, not a guarantee — when in doubt, discover via `get_device_parameters`
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-
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- ## M4L Collection Mapping
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-
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- | Collection | Location in User Library | Atlas Coverage |
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- |-----------|------------------------|----------------|
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- | CLX_01 (QOL GUI) | MAX MONTY/_CLX_01 | utility-and-workflow |
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- | CLX_02 (FX) | MAX MONTY/_CLX_02 | dynamics, distortion, space, eq, movement |
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- | CLX_03 (MIDI) | MAX MONTY/_CLX_03 | midi-tools |
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- | CLX_04 (GEN) | MAX MONTY/_CLX_04 | spectral-and-weird, synths-m4l |
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- | CLX_05 (MOD) | MAX MONTY/_CLX_05 | movement-and-modulation |
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- | Fors | MAX MONTY/M4L_fors | synths-m4l, space-and-depth |
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- | Mutable Instruments | MAX MONTY/M4L_Mutable Instruments | synths-m4l, midi-tools |
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- | Sonus Dept | MAX MONTY/M4L_Sonus Dept | synths-m4l, spectral-and-weird |
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- | Confetti | MAX MONTY/M4L_Confetti | spectral-and-weird |
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- | J74 | MAX MONTY/M4L_J74 | midi-tools |
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- | Isotonik | MAX MONTY/M4L_Isotonik Studios | spectral-and-weird |
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- | Altar of Wisdom | MAX MONTY/M4L_Altar of Wisdom | spectral-and-weird |
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- | Oscilloscopemusic | MAX MONTY/M4L_Oscilloscopemusic | spectral-and-weird |
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- | Soundmanufacture | MAX MONTY/M4L_Soundmanufacture | midi-tools |
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- | Robert Henke | MAX MONTY/Robert Henke | utility-and-workflow, spectral-and-weird |
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- | Suzuki Kentaro | MAX MONTY/M4L_Suzuki Kentaro | utility-and-workflow |
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- | trnr | MAX MONTY/m4l_2024/_CLX_02/trnr | drums-and-percussion, distortion-and-character |
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- | pATCHES | MAX MONTY/M4L_pATCHES | utility-and-workflow |
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- | S8JFOU | MAX MONTY/M4L_S8JFOU | utility-and-workflow |
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- | alexkid | MAX MONTY/M4L_alexkid | utility-and-workflow |
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- | Slink | MAX MONTY/M4L_Slink Devices | movement-and-modulation |
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- | Iris | MAX MONTY/rem4llives | movement-and-modulation |
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- | All MIDI Tools | MAX MONTY/2024_august | midi-tools |
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- | Encoder Audio Mojo | MAX MONTY/_CLX_02/Encoder Audio Mojo | distortion-and-character, samples-and-irs |