littlejsengine 1.1.2 → 1.1.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +55 -0
- package/build.bat +2 -1
- package/engine/engine.all.js +1320 -930
- package/engine/engine.all.min.js +1 -1
- package/engine/engine.all.release.js +965 -601
- package/engine/engine.js +71 -60
- package/engine/engineAudio.js +80 -22
- package/engine/engineBuild.bat +2 -2
- package/engine/engineDebug.js +65 -36
- package/engine/engineDraw.js +71 -56
- package/engine/engineInput.js +178 -28
- package/engine/engineMedals.js +66 -58
- package/engine/engineObject.js +86 -71
- package/engine/engineParticles.js +101 -63
- package/engine/engineRelease.js +4 -1
- package/engine/engineSettings.js +62 -53
- package/engine/engineTileLayer.js +99 -83
- package/engine/engineUtilities.js +95 -59
- package/engine/engineWebGL.js +53 -48
- package/examples/breakout/game.js +1 -1
- package/examples/breakout/gameObjects.js +2 -2
- package/examples/breakout/index.html +7 -5
- package/examples/platformer/game.js +7 -4
- package/examples/platformer/gameEffects.js +8 -11
- package/examples/platformer/gameLevel.js +15 -8
- package/examples/platformer/gameObjects.js +2 -2
- package/examples/platformer/gamePlayer.js +6 -6
- package/examples/platformer/index.html +10 -8
- package/examples/puzzle/game.js +3 -3
- package/examples/puzzle/index.html +6 -4
- package/examples/stress/index.html +7 -5
- package/game.js +10 -10
- package/index.html +17 -15
- package/package.json +4 -7
- package/tiles.png +0 -0
- package/LittleJS.zip +0 -0
- package/docs/Audio.html +0 -2264
- package/docs/Color.html +0 -2506
- package/docs/Debug.html +0 -2929
- package/docs/Draw.html +0 -3854
- package/docs/EngineObject.html +0 -2506
- package/docs/Input.html +0 -2478
- package/docs/Medal.html +0 -992
- package/docs/Medals.html +0 -624
- package/docs/Music.html +0 -569
- package/docs/Newgrounds.html +0 -1384
- package/docs/Particle.html +0 -567
- package/docs/ParticleEmitter.html +0 -1537
- package/docs/Random.html +0 -1770
- package/docs/Settings.html +0 -2885
- package/docs/Sound.html +0 -998
- package/docs/TileLayer.html +0 -3211
- package/docs/TileLayerData.html +0 -569
- package/docs/Timer.html +0 -1168
- package/docs/Utilities.html +0 -3266
- package/docs/Vector2.html +0 -3956
- package/docs/WebGL.html +0 -1842
- package/docs/engine.js.html +0 -428
- package/docs/engineAudio.js.html +0 -567
- package/docs/engineDebug.js.html +0 -721
- package/docs/engineDraw.js.html +0 -409
- package/docs/engineInput.js.html +0 -397
- package/docs/engineMedals.js.html +0 -445
- package/docs/engineObject.js.html +0 -492
- package/docs/engineParticles.js.html +0 -399
- package/docs/engineSettings.js.html +0 -358
- package/docs/engineTileLayer.js.html +0 -482
- package/docs/engineUtilities.js.html +0 -600
- package/docs/engineWebGL.js.html +0 -507
- package/docs/fonts/MavenPro-Regular.ttf +0 -0
- package/docs/fonts/Montserrat-Regular.ttf +0 -0
- package/docs/fonts/Muli-Black.ttf +0 -0
- package/docs/fonts/OFL-hind.txt +0 -93
- package/docs/fonts/OFL-montserrat.txt +0 -93
- package/docs/global.html +0 -1635
- package/docs/index.html +0 -243
- package/docs/scripts/fix-code-block.js +0 -53
- package/docs/scripts/fix-navbar.js +0 -25
- package/docs/scripts/linenumber.js +0 -25
- package/docs/scripts/misc.js +0 -217
- package/docs/scripts/resize.js +0 -85
- package/docs/scripts/search.js +0 -83
- package/docs/scripts/third-party/Apache-License-2.0.txt +0 -202
- package/docs/scripts/third-party/fuse.js +0 -9
- package/docs/scripts/third-party/lang-css.js +0 -2
- package/docs/scripts/third-party/prettify.js +0 -28
- package/docs/static/favicon.png +0 -0
- package/docs/styles/clean-jsdoc-theme-base.css +0 -393
- package/docs/styles/clean-jsdoc-theme-dark.css +0 -324
- package/docs/styles/clean-jsdoc-theme-light.css +0 -319
- package/docs/styles/reset.css +0 -346
- package/docs/styles/third-party/ionicons.min.css +0 -11
- package/docs/styles/third-party/prettify-jsdoc.css +0 -111
- package/docs/styles/third-party/prettify-tomorrow.css +0 -5
package/docs/index.html
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<div class="navbar-heading" id="navbar-heading"><a href="index.html"><h2 class="navbar-heading-text">LittleJS - The Tiny JavaScript Game Engine That Can!</h2></a></div><div class="search-box" id="search-box"><div class="search-box-input-container"><input class="search-box-input" type="text" placeholder="Search..." id="search-box-input" /><svg class="search-icon" alt="search-icon"><use xlink:href="#search-icon"></use></svg></div><div class="search-item-container" id="search-item-container"><ul class="search-item-ul" id="search-item-ul"></ul></div></div><div class="sidebar-main-content" id="sidebar-main-content"><div class="accordion collapsed" id="540523" > <h3 class="accordion-heading">Classes<svg><use xlink:href="#down-icon"></use></svg></h3><ul class="accordion-content"><li class="accordion collapsed child" id=8248353><div class="accordion-heading child"><a href="Color.html">Color</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Color.html#add">add</a></li><li data-type='method'><a href="Color.html#clamp">clamp</a></li><li data-type='method'><a href="Color.html#copy">copy</a></li><li data-type='method'><a href="Color.html#divide">divide</a></li><li data-type='method'><a href="Color.html#lerp">lerp</a></li><li data-type='method'><a href="Color.html#multiply">multiply</a></li><li data-type='method'><a href="Color.html#mutate">mutate</a></li><li data-type='method'><a href="Color.html#rgba">rgba</a></li><li data-type='method'><a href="Color.html#rgbaInt">rgbaInt</a></li><li data-type='method'><a href="Color.html#scale">scale</a></li><li data-type='method'><a href="Color.html#setHSLA">setHSLA</a></li><li data-type='method'><a href="Color.html#subtract">subtract</a></li></ul></li><li class="accordion collapsed child" id=7012587><div class="accordion-heading child"><a href="EngineObject.html">EngineObject</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="EngineObject.html#addChild">addChild</a></li><li data-type='method'><a href="EngineObject.html#applyAcceleration">applyAcceleration</a></li><li data-type='method'><a href="EngineObject.html#applyForce">applyForce</a></li><li data-type='method'><a href="EngineObject.html#collideWithObject">collideWithObject</a></li><li data-type='method'><a href="EngineObject.html#collideWithTile">collideWithTile</a></li><li data-type='method'><a href="EngineObject.html#collideWithTileRaycast">collideWithTileRaycast</a></li><li data-type='method'><a href="EngineObject.html#destroy">destroy</a></li><li data-type='method'><a href="EngineObject.html#getAliveTime">getAliveTime</a></li><li data-type='method'><a href="EngineObject.html#getMirrorSign">getMirrorSign</a></li><li data-type='method'><a href="EngineObject.html#removeChild">removeChild</a></li><li data-type='method'><a href="EngineObject.html#render">render</a></li><li data-type='method'><a href="EngineObject.html#setCollision">setCollision</a></li><li data-type='method'><a href="EngineObject.html#update">update</a></li></ul></li><li class="accordion collapsed child" id=1700789><div class="accordion-heading child"><a href="Medal.html">Medal</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Medal.html#render">render</a></li><li data-type='method'><a href="Medal.html#renderIcon">renderIcon</a></li><li data-type='method'><a href="Medal.html#unlock">unlock</a></li></ul></li><li class="accordion collapsed child" id=8089268><div class="accordion-heading child"><a href="Music.html">Music</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Music.html#play">play</a></li></ul></li><li class="accordion collapsed child" id=4766582><div class="accordion-heading child"><a href="Newgrounds.html">Newgrounds</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Newgrounds.html#call">call</a></li><li data-type='method'><a href="Newgrounds.html#getScores">getScores</a></li><li data-type='method'><a href="Newgrounds.html#logView">logView</a></li><li data-type='method'><a href="Newgrounds.html#postScore">postScore</a></li><li data-type='method'><a href="Newgrounds.html#unlockMedal">unlockMedal</a></li></ul></li><li class="accordion collapsed child" id=6250424><div class="accordion-heading child"><a href="Particle.html">Particle</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Particle.html#render">render</a></li></ul></li><li class="accordion collapsed child" id=7561663><div class="accordion-heading child"><a href="ParticleEmitter.html">ParticleEmitter</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="ParticleEmitter.html#emitParticle">emitParticle</a></li><li data-type='method'><a href="ParticleEmitter.html#update">update</a></li></ul></li><li class="accordion collapsed child" id=6303578><div class="accordion-heading child"><a href="Sound.html">Sound</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Sound.html#play">play</a></li><li data-type='method'><a href="Sound.html#playNote">playNote</a></li></ul></li><li class="accordion collapsed child" id=3741597><div class="accordion-heading child"><a href="TileLayer.html">TileLayer</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="TileLayer.html#.getTileCollisionData">getTileCollisionData</a></li><li data-type='method'><a href="TileLayer.html#.initTileCollision">initTileCollision</a></li><li data-type='method'><a href="TileLayer.html#.setTileCollisionData">setTileCollisionData</a></li><li data-type='method'><a href="TileLayer.html#.tileCollisionRaycast">tileCollisionRaycast</a></li><li data-type='method'><a href="TileLayer.html#.tileCollisionTest">tileCollisionTest</a></li><li data-type='method'><a href="TileLayer.html#destroy">destroy</a></li><li data-type='method'><a href="TileLayer.html#drawAllTileData">drawAllTileData</a></li><li data-type='method'><a href="TileLayer.html#drawCanvas2D">drawCanvas2D</a></li><li data-type='method'><a href="TileLayer.html#drawRect">drawRect</a></li><li data-type='method'><a href="TileLayer.html#drawTile">drawTile</a></li><li data-type='method'><a href="TileLayer.html#drawTileData">drawTileData</a></li><li data-type='method'><a href="TileLayer.html#getData">getData</a></li><li data-type='method'><a href="TileLayer.html#redraw">redraw</a></li><li data-type='method'><a href="TileLayer.html#redrawEnd">redrawEnd</a></li><li data-type='method'><a href="TileLayer.html#redrawStart">redrawStart</a></li><li data-type='method'><a href="TileLayer.html#setData">setData</a></li></ul></li><li class="accordion collapsed child" id=3051435><div class="accordion-heading child"><a href="TileLayerData.html">TileLayerData</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="TileLayerData.html#clear">clear</a></li></ul></li><li class="accordion collapsed child" id=2107764><div class="accordion-heading child"><a href="Timer.html">Timer</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Timer.html#active">active</a></li><li data-type='method'><a href="Timer.html#elapsed">elapsed</a></li><li data-type='method'><a href="Timer.html#get">get</a></li><li data-type='method'><a href="Timer.html#getPercent">getPercent</a></li><li data-type='method'><a href="Timer.html#isSet">isSet</a></li><li data-type='method'><a href="Timer.html#set">set</a></li><li data-type='method'><a href="Timer.html#unset">unset</a></li></ul></li><li class="accordion collapsed child" id=576602><div class="accordion-heading child"><a href="Vector2.html">Vector2</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Vector2.html#add">add</a></li><li data-type='method'><a href="Vector2.html#angle">angle</a></li><li data-type='method'><a href="Vector2.html#area">area</a></li><li data-type='method'><a href="Vector2.html#arrayCheck">arrayCheck</a></li><li data-type='method'><a href="Vector2.html#clampLength">clampLength</a></li><li data-type='method'><a href="Vector2.html#copy">copy</a></li><li data-type='method'><a href="Vector2.html#cross">cross</a></li><li data-type='method'><a href="Vector2.html#direction">direction</a></li><li data-type='method'><a href="Vector2.html#distance">distance</a></li><li data-type='method'><a href="Vector2.html#distanceSquared">distanceSquared</a></li><li data-type='method'><a href="Vector2.html#divide">divide</a></li><li data-type='method'><a href="Vector2.html#dot">dot</a></li><li data-type='method'><a href="Vector2.html#flip">flip</a></li><li data-type='method'><a href="Vector2.html#floor">floor</a></li><li data-type='method'><a href="Vector2.html#invert">invert</a></li><li data-type='method'><a href="Vector2.html#length">length</a></li><li data-type='method'><a href="Vector2.html#lengthSquared">lengthSquared</a></li><li data-type='method'><a href="Vector2.html#lerp">lerp</a></li><li data-type='method'><a href="Vector2.html#multiply">multiply</a></li><li data-type='method'><a href="Vector2.html#normalize">normalize</a></li><li data-type='method'><a href="Vector2.html#rotate">rotate</a></li><li data-type='method'><a href="Vector2.html#scale">scale</a></li><li data-type='method'><a href="Vector2.html#setAngle">setAngle</a></li><li data-type='method'><a 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<article><h1><img src="static/favicon.png" alt="LittleJS Logo"> LittleJS - The Tiny JavaScript Game Engine That Can</h1>
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<p>LittleJS is a super lightweight 2D JavaScript game engine with fast WebGL rendering. It was designed to be small, simple, and easy to use for various applications, from game jams to commercial releases. This engine has everything necessary to make high-quality games, including fast rendering, physics, particles, sound effects, music, keyboard/mouse/gamepad input handling, update/render loop, and debug tools. 🚂</p>
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<h3><a href="https://killedbyapixel.github.io/LittleJS/">Hello World</a> - Clean project with only a few things to get you started</h3>
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<h3><a href="https://killedbyapixel.github.io/LittleJS/examples/puzzle">Puzzle Game</a> - Match 3 puzzle game with HD rendering and high score tracking</h3>
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<h3><a href="https://killedbyapixel.github.io/LittleJS/examples/platformer">Platformer</a> - Platformer/shooter with procedural generation and destruction</h3>
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<p>It is recommended that you start by copying the <a href="https://github.com/KilledByAPixel/LittleJS/blob/main/game.js">LittleJS Starter Project</a> This file is mostly empty with just a few things you can use to get started or remove. You can also download and include <a href="https://github.com/KilledByAPixel/LittleJS/blob/main/engine/engine.all.js">engine.all.js</a> or <a href="https://github.com/KilledByAPixel/LittleJS/blob/main/engine/engine.all.min.js">engine.all.min.js</a>.</p>
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<p>In order to load files like images you will need to run a small web server like http-server on npm. I prefer to use an editor that does this for me automatically like <a href="https://brackets.io/">Brackets</a> or VS Code with the <a href="https://marketplace.visualstudio.com/items?itemName=ritwickdey.LiveServer">Live Server plugin</a>.</p>
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<p>To startup LittleJS, you must create 5 functions and pass them to engineInit. A canvas will automatically be created and added to the document. You can use this template to get started.</p>
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<pre class="prettyprint source lang-javascript"><code>
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<p>Though not required, LittleJS is intended to be used as an object oriented system by extending the base class EngineObject with your own. This lightweight class provides many useful features including physics, collision, parent/child system, and sorted rendering. Engine objects are automatically added to the global list of objects where they will be updated and rendered until destroyed.</p>
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<pre class="prettyprint source lang-javascript"><code>class MyObject extends EngineObject
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<p>All engine configuration is in <a href="https://github.com/KilledByAPixel/LittleJS/blob/main/engine/engineSettings.js">engineSettings.js</a>. Here are the most important settings...</p>
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var list = [{"title":"Color","link":"<a href=\"Color.html\">Color</a>"},{"title":"Color#add","link":"<a href=\"Color.html#add\">Color ▸ add</a>"},{"title":"Color#clamp","link":"<a href=\"Color.html#clamp\">Color ▸ clamp</a>"},{"title":"Color#copy","link":"<a href=\"Color.html#copy\">Color ▸ copy</a>"},{"title":"Color#divide","link":"<a href=\"Color.html#divide\">Color ▸ divide</a>"},{"title":"Color#lerp","link":"<a href=\"Color.html#lerp\">Color ▸ lerp</a>"},{"title":"Color#multiply","link":"<a href=\"Color.html#multiply\">Color ▸ multiply</a>"},{"title":"Color#mutate","link":"<a href=\"Color.html#mutate\">Color ▸ mutate</a>"},{"title":"Color#rgba","link":"<a href=\"Color.html#rgba\">Color ▸ rgba</a>"},{"title":"Color#rgbaInt","link":"<a href=\"Color.html#rgbaInt\">Color ▸ rgbaInt</a>"},{"title":"Color#scale","link":"<a href=\"Color.html#scale\">Color ▸ scale</a>"},{"title":"Color#setHSLA","link":"<a href=\"Color.html#setHSLA\">Color ▸ setHSLA</a>"},{"title":"Color#subtract","link":"<a href=\"Color.html#subtract\">Color ▸ subtract</a>"},{"title":"EngineObject","link":"<a href=\"EngineObject.html\">EngineObject</a>"},{"title":"EngineObject#addChild","link":"<a href=\"EngineObject.html#addChild\">EngineObject ▸ addChild</a>"},{"title":"EngineObject#applyAcceleration","link":"<a href=\"EngineObject.html#applyAcceleration\">EngineObject ▸ applyAcceleration</a>"},{"title":"EngineObject#applyForce","link":"<a href=\"EngineObject.html#applyForce\">EngineObject ▸ applyForce</a>"},{"title":"EngineObject#collideWithObject","link":"<a href=\"EngineObject.html#collideWithObject\">EngineObject ▸ collideWithObject</a>"},{"title":"EngineObject#collideWithTile","link":"<a href=\"EngineObject.html#collideWithTile\">EngineObject ▸ collideWithTile</a>"},{"title":"EngineObject#collideWithTileRaycast","link":"<a href=\"EngineObject.html#collideWithTileRaycast\">EngineObject ▸ collideWithTileRaycast</a>"},{"title":"EngineObject#destroy","link":"<a href=\"EngineObject.html#destroy\">EngineObject ▸ destroy</a>"},{"title":"EngineObject#getAliveTime","link":"<a href=\"EngineObject.html#getAliveTime\">EngineObject ▸ getAliveTime</a>"},{"title":"EngineObject#getMirrorSign","link":"<a href=\"EngineObject.html#getMirrorSign\">EngineObject ▸ getMirrorSign</a>"},{"title":"EngineObject#removeChild","link":"<a href=\"EngineObject.html#removeChild\">EngineObject ▸ removeChild</a>"},{"title":"EngineObject#render","link":"<a href=\"EngineObject.html#render\">EngineObject ▸ render</a>"},{"title":"EngineObject#setCollision","link":"<a href=\"EngineObject.html#setCollision\">EngineObject ▸ setCollision</a>"},{"title":"EngineObject#update","link":"<a href=\"EngineObject.html#update\">EngineObject ▸ update</a>"},{"title":"Medal","link":"<a href=\"Medal.html\">Medal</a>"},{"title":"Medal#render","link":"<a href=\"Medal.html#render\">Medal ▸ render</a>"},{"title":"Medal#renderIcon","link":"<a href=\"Medal.html#renderIcon\">Medal ▸ renderIcon</a>"},{"title":"Medal#unlock","link":"<a href=\"Medal.html#unlock\">Medal ▸ unlock</a>"},{"title":"Music","link":"<a href=\"Music.html\">Music</a>"},{"title":"Music#play","link":"<a href=\"Music.html#play\">Music ▸ play</a>"},{"title":"Newgrounds","link":"<a href=\"Newgrounds.html\">Newgrounds</a>"},{"title":"Newgrounds#call","link":"<a href=\"Newgrounds.html#call\">Newgrounds ▸ call</a>"},{"title":"Newgrounds#getScores","link":"<a href=\"Newgrounds.html#getScores\">Newgrounds ▸ getScores</a>"},{"title":"Newgrounds#logView","link":"<a href=\"Newgrounds.html#logView\">Newgrounds ▸ logView</a>"},{"title":"Newgrounds#postScore","link":"<a href=\"Newgrounds.html#postScore\">Newgrounds ▸ postScore</a>"},{"title":"Newgrounds#unlockMedal","link":"<a href=\"Newgrounds.html#unlockMedal\">Newgrounds ▸ unlockMedal</a>"},{"title":"Particle","link":"<a href=\"Particle.html\">Particle</a>"},{"title":"Particle#render","link":"<a href=\"Particle.html#render\">Particle ▸ render</a>"},{"title":"ParticleEmitter","link":"<a href=\"ParticleEmitter.html\">ParticleEmitter</a>"},{"title":"ParticleEmitter#emitParticle","link":"<a href=\"ParticleEmitter.html#emitParticle\">ParticleEmitter ▸ emitParticle</a>"},{"title":"ParticleEmitter#update","link":"<a href=\"ParticleEmitter.html#update\">ParticleEmitter ▸ update</a>"},{"title":"Sound","link":"<a href=\"Sound.html\">Sound</a>"},{"title":"Sound#play","link":"<a href=\"Sound.html#play\">Sound ▸ play</a>"},{"title":"Sound#playNote","link":"<a href=\"Sound.html#playNote\">Sound ▸ playNote</a>"},{"title":"TileLayer","link":"<a href=\"TileLayer.html\">TileLayer</a>"},{"title":"TileLayer.getTileCollisionData","link":"<a href=\"TileLayer.html#.getTileCollisionData\">TileLayer.getTileCollisionData ▸ undefined</a>"},{"title":"TileLayer.initTileCollision","link":"<a href=\"TileLayer.html#.initTileCollision\">TileLayer.initTileCollision ▸ undefined</a>"},{"title":"TileLayer.setTileCollisionData","link":"<a href=\"TileLayer.html#.setTileCollisionData\">TileLayer.setTileCollisionData ▸ undefined</a>"},{"title":"TileLayer.tileCollisionRaycast","link":"<a href=\"TileLayer.html#.tileCollisionRaycast\">TileLayer.tileCollisionRaycast ▸ undefined</a>"},{"title":"TileLayer.tileCollisionTest","link":"<a href=\"TileLayer.html#.tileCollisionTest\">TileLayer.tileCollisionTest ▸ undefined</a>"},{"title":"TileLayer#destroy","link":"<a href=\"TileLayer.html#destroy\">TileLayer ▸ destroy</a>"},{"title":"TileLayer#drawAllTileData","link":"<a href=\"TileLayer.html#drawAllTileData\">TileLayer ▸ drawAllTileData</a>"},{"title":"TileLayer#drawCanvas2D","link":"<a href=\"TileLayer.html#drawCanvas2D\">TileLayer ▸ drawCanvas2D</a>"},{"title":"TileLayer#drawRect","link":"<a href=\"TileLayer.html#drawRect\">TileLayer ▸ drawRect</a>"},{"title":"TileLayer#drawTile","link":"<a href=\"TileLayer.html#drawTile\">TileLayer ▸ drawTile</a>"},{"title":"TileLayer#drawTileData","link":"<a href=\"TileLayer.html#drawTileData\">TileLayer ▸ drawTileData</a>"},{"title":"TileLayer#getData","link":"<a href=\"TileLayer.html#getData\">TileLayer ▸ getData</a>"},{"title":"TileLayer#redraw","link":"<a href=\"TileLayer.html#redraw\">TileLayer ▸ redraw</a>"},{"title":"TileLayer#redrawEnd","link":"<a href=\"TileLayer.html#redrawEnd\">TileLayer ▸ redrawEnd</a>"},{"title":"TileLayer#redrawStart","link":"<a href=\"TileLayer.html#redrawStart\">TileLayer ▸ redrawStart</a>"},{"title":"TileLayer#setData","link":"<a href=\"TileLayer.html#setData\">TileLayer ▸ setData</a>"},{"title":"TileLayerData","link":"<a href=\"TileLayerData.html\">TileLayerData</a>"},{"title":"TileLayerData#clear","link":"<a href=\"TileLayerData.html#clear\">TileLayerData ▸ clear</a>"},{"title":"Timer","link":"<a href=\"Timer.html\">Timer</a>"},{"title":"Timer#active","link":"<a href=\"Timer.html#active\">Timer ▸ active</a>"},{"title":"Timer#elapsed","link":"<a href=\"Timer.html#elapsed\">Timer ▸ elapsed</a>"},{"title":"Timer#get","link":"<a href=\"Timer.html#get\">Timer ▸ get</a>"},{"title":"Timer#getPercent","link":"<a href=\"Timer.html#getPercent\">Timer ▸ getPercent</a>"},{"title":"Timer#isSet","link":"<a href=\"Timer.html#isSet\">Timer ▸ isSet</a>"},{"title":"Timer#set","link":"<a href=\"Timer.html#set\">Timer ▸ set</a>"},{"title":"Timer#unset","link":"<a href=\"Timer.html#unset\">Timer ▸ unset</a>"},{"title":"Vector2","link":"<a href=\"Vector2.html\">Vector2</a>"},{"title":"Vector2#add","link":"<a href=\"Vector2.html#add\">Vector2 ▸ add</a>"},{"title":"Vector2#angle","link":"<a href=\"Vector2.html#angle\">Vector2 ▸ angle</a>"},{"title":"Vector2#area","link":"<a href=\"Vector2.html#area\">Vector2 ▸ area</a>"},{"title":"Vector2#arrayCheck","link":"<a href=\"Vector2.html#arrayCheck\">Vector2 ▸ arrayCheck</a>"},{"title":"Vector2#clampLength","link":"<a href=\"Vector2.html#clampLength\">Vector2 ▸ clampLength</a>"},{"title":"Vector2#copy","link":"<a href=\"Vector2.html#copy\">Vector2 ▸ copy</a>"},{"title":"Vector2#cross","link":"<a href=\"Vector2.html#cross\">Vector2 ▸ cross</a>"},{"title":"Vector2#direction","link":"<a href=\"Vector2.html#direction\">Vector2 ▸ direction</a>"},{"title":"Vector2#distance","link":"<a href=\"Vector2.html#distance\">Vector2 ▸ distance</a>"},{"title":"Vector2#distanceSquared","link":"<a href=\"Vector2.html#distanceSquared\">Vector2 ▸ distanceSquared</a>"},{"title":"Vector2#divide","link":"<a href=\"Vector2.html#divide\">Vector2 ▸ divide</a>"},{"title":"Vector2#dot","link":"<a href=\"Vector2.html#dot\">Vector2 ▸ dot</a>"},{"title":"Vector2#flip","link":"<a href=\"Vector2.html#flip\">Vector2 ▸ flip</a>"},{"title":"Vector2#floor","link":"<a href=\"Vector2.html#floor\">Vector2 ▸ floor</a>"},{"title":"Vector2#invert","link":"<a href=\"Vector2.html#invert\">Vector2 ▸ invert</a>"},{"title":"Vector2#length","link":"<a href=\"Vector2.html#length\">Vector2 ▸ length</a>"},{"title":"Vector2#lengthSquared","link":"<a href=\"Vector2.html#lengthSquared\">Vector2 ▸ lengthSquared</a>"},{"title":"Vector2#lerp","link":"<a href=\"Vector2.html#lerp\">Vector2 ▸ lerp</a>"},{"title":"Vector2#multiply","link":"<a href=\"Vector2.html#multiply\">Vector2 ▸ multiply</a>"},{"title":"Vector2#normalize","link":"<a href=\"Vector2.html#normalize\">Vector2 ▸ normalize</a>"},{"title":"Vector2#rotate","link":"<a href=\"Vector2.html#rotate\">Vector2 ▸ rotate</a>"},{"title":"Vector2#scale","link":"<a href=\"Vector2.html#scale\">Vector2 ▸ scale</a>"},{"title":"Vector2#setAngle","link":"<a href=\"Vector2.html#setAngle\">Vector2 ▸ setAngle</a>"},{"title":"Vector2#subtract","link":"<a href=\"Vector2.html#subtract\">Vector2 ▸ subtract</a>"},{"title":"Audio","link":"<a href=\"Audio.html\">Audio</a>"},{"title":"Audio.getNoteFrequency","link":"<a href=\"Audio.html#.getNoteFrequency\">Audio.getNoteFrequency ▸ undefined</a>"},{"title":"Audio.playAudioFile","link":"<a href=\"Audio.html#.playAudioFile\">Audio.playAudioFile ▸ undefined</a>"},{"title":"Audio.playSamples","link":"<a href=\"Audio.html#.playSamples\">Audio.playSamples ▸ undefined</a>"},{"title":"Audio.speak","link":"<a href=\"Audio.html#.speak\">Audio.speak ▸ undefined</a>"},{"title":"Audio.stopSpeech","link":"<a href=\"Audio.html#.stopSpeech\">Audio.stopSpeech ▸ undefined</a>"},{"title":"Audio.zzfx","link":"<a href=\"Audio.html#.zzfx\">Audio.zzfx ▸ undefined</a>"},{"title":"Audio.zzfxG","link":"<a href=\"Audio.html#.zzfxG\">Audio.zzfxG ▸ undefined</a>"},{"title":"Audio.zzfxM","link":"<a href=\"Audio.html#.zzfxM\">Audio.zzfxM ▸ undefined</a>"},{"title":"Debug","link":"<a href=\"Debug.html\">Debug</a>"},{"title":"Debug.debugAABB","link":"<a href=\"Debug.html#.debugAABB\">Debug.debugAABB ▸ undefined</a>"},{"title":"Debug.debugCircle","link":"<a href=\"Debug.html#.debugCircle\">Debug.debugCircle ▸ undefined</a>"},{"title":"Debug.debugClear","link":"<a href=\"Debug.html#.debugClear\">Debug.debugClear ▸ undefined</a>"},{"title":"Debug.debugLine","link":"<a href=\"Debug.html#.debugLine\">Debug.debugLine ▸ undefined</a>"},{"title":"Debug.debugPoint","link":"<a href=\"Debug.html#.debugPoint\">Debug.debugPoint ▸ undefined</a>"},{"title":"Debug.debugRect","link":"<a href=\"Debug.html#.debugRect\">Debug.debugRect ▸ undefined</a>"},{"title":"Debug.debugSaveCanvas","link":"<a href=\"Debug.html#.debugSaveCanvas\">Debug.debugSaveCanvas ▸ undefined</a>"},{"title":"Debug.debugText","link":"<a href=\"Debug.html#.debugText\">Debug.debugText ▸ undefined</a>"},{"title":"Draw","link":"<a href=\"Draw.html\">Draw</a>"},{"title":"Draw.drawCanvas2D","link":"<a href=\"Draw.html#.drawCanvas2D\">Draw.drawCanvas2D ▸ undefined</a>"},{"title":"Draw.drawLine","link":"<a href=\"Draw.html#.drawLine\">Draw.drawLine ▸ undefined</a>"},{"title":"Draw.drawRect","link":"<a href=\"Draw.html#.drawRect\">Draw.drawRect ▸ undefined</a>"},{"title":"Draw.drawRectScreenSpace","link":"<a href=\"Draw.html#.drawRectScreenSpace\">Draw.drawRectScreenSpace ▸ undefined</a>"},{"title":"Draw.drawText","link":"<a href=\"Draw.html#.drawText\">Draw.drawText ▸ undefined</a>"},{"title":"Draw.drawTile","link":"<a href=\"Draw.html#.drawTile\">Draw.drawTile ▸ undefined</a>"},{"title":"Draw.drawTileScreenSpace","link":"<a href=\"Draw.html#.drawTileScreenSpace\">Draw.drawTileScreenSpace ▸ undefined</a>"},{"title":"Draw.isFullscreen","link":"<a href=\"Draw.html#.isFullscreen\">Draw.isFullscreen ▸ undefined</a>"},{"title":"Draw.screenToWorld","link":"<a href=\"Draw.html#.screenToWorld\">Draw.screenToWorld ▸ undefined</a>"},{"title":"Draw.setBlendMode","link":"<a href=\"Draw.html#.setBlendMode\">Draw.setBlendMode ▸ undefined</a>"},{"title":"Draw.toggleFullscreen","link":"<a href=\"Draw.html#.toggleFullscreen\">Draw.toggleFullscreen ▸ undefined</a>"},{"title":"Draw.worldToScreen","link":"<a href=\"Draw.html#.worldToScreen\">Draw.worldToScreen ▸ undefined</a>"},{"title":"Input","link":"<a href=\"Input.html\">Input</a>"},{"title":"Input.clearInput","link":"<a href=\"Input.html#.clearInput\">Input.clearInput ▸ undefined</a>"},{"title":"Input.gamepadIsDown","link":"<a href=\"Input.html#.gamepadIsDown\">Input.gamepadIsDown ▸ undefined</a>"},{"title":"Input.gamepadStick","link":"<a href=\"Input.html#.gamepadStick\">Input.gamepadStick ▸ undefined</a>"},{"title":"Input.gamepadWasPressed","link":"<a href=\"Input.html#.gamepadWasPressed\">Input.gamepadWasPressed ▸ undefined</a>"},{"title":"Input.gamepadWasReleased","link":"<a href=\"Input.html#.gamepadWasReleased\">Input.gamepadWasReleased ▸ undefined</a>"},{"title":"Input.keyIsDown","link":"<a href=\"Input.html#.keyIsDown\">Input.keyIsDown ▸ undefined</a>"},{"title":"Input.keyWasPressed","link":"<a href=\"Input.html#.keyWasPressed\">Input.keyWasPressed ▸ undefined</a>"},{"title":"Input.keyWasReleased","link":"<a href=\"Input.html#.keyWasReleased\">Input.keyWasReleased ▸ undefined</a>"},{"title":"Medals","link":"<a href=\"Medals.html\">Medals</a>"},{"title":"Medals.medalsInit","link":"<a href=\"Medals.html#.medalsInit\">Medals.medalsInit ▸ undefined</a>"},{"title":"Random","link":"<a href=\"Random.html\">Random</a>"},{"title":"Random.rand","link":"<a href=\"Random.html#.rand\">Random.rand ▸ undefined</a>"},{"title":"Random.randColor","link":"<a href=\"Random.html#.randColor\">Random.randColor ▸ undefined</a>"},{"title":"Random.randInCircle","link":"<a href=\"Random.html#.randInCircle\">Random.randInCircle ▸ undefined</a>"},{"title":"Random.randInt","link":"<a href=\"Random.html#.randInt\">Random.randInt ▸ undefined</a>"},{"title":"Random.randSeeded","link":"<a href=\"Random.html#.randSeeded\">Random.randSeeded ▸ undefined</a>"},{"title":"Random.randSign","link":"<a href=\"Random.html#.randSign\">Random.randSign ▸ undefined</a>"},{"title":"Random.randVector","link":"<a href=\"Random.html#.randVector\">Random.randVector ▸ undefined</a>"},{"title":"Settings","link":"<a href=\"Settings.html\">Settings</a>"},{"title":"Utilities","link":"<a href=\"Utilities.html\">Utilities</a>"},{"title":"Utilities.abs","link":"<a href=\"Utilities.html#.abs\">Utilities.abs ▸ undefined</a>"},{"title":"Utilities.clamp","link":"<a href=\"Utilities.html#.clamp\">Utilities.clamp ▸ undefined</a>"},{"title":"Utilities.formatTime","link":"<a href=\"Utilities.html#.formatTime\">Utilities.formatTime ▸ undefined</a>"},{"title":"Utilities.isOverlapping","link":"<a href=\"Utilities.html#.isOverlapping\">Utilities.isOverlapping ▸ undefined</a>"},{"title":"Utilities.lerp","link":"<a href=\"Utilities.html#.lerp\">Utilities.lerp ▸ undefined</a>"},{"title":"Utilities.max","link":"<a href=\"Utilities.html#.max\">Utilities.max ▸ undefined</a>"},{"title":"Utilities.min","link":"<a href=\"Utilities.html#.min\">Utilities.min ▸ undefined</a>"},{"title":"Utilities.mod","link":"<a href=\"Utilities.html#.mod\">Utilities.mod ▸ undefined</a>"},{"title":"Utilities.nearestPowerOfTwo","link":"<a href=\"Utilities.html#.nearestPowerOfTwo\">Utilities.nearestPowerOfTwo ▸ undefined</a>"},{"title":"Utilities.percent","link":"<a href=\"Utilities.html#.percent\">Utilities.percent ▸ undefined</a>"},{"title":"Utilities.sign","link":"<a href=\"Utilities.html#.sign\">Utilities.sign ▸ undefined</a>"},{"title":"Utilities.smoothStep","link":"<a href=\"Utilities.html#.smoothStep\">Utilities.smoothStep ▸ undefined</a>"},{"title":"Utilities.vec2","link":"<a href=\"Utilities.html#.vec2\">Utilities.vec2 ▸ undefined</a>"},{"title":"Utilities.wave","link":"<a href=\"Utilities.html#.wave\">Utilities.wave ▸ undefined</a>"},{"title":"WebGL","link":"<a href=\"WebGL.html\">WebGL</a>"},{"title":"WebGL.glCompileShader","link":"<a href=\"WebGL.html#.glCompileShader\">WebGL.glCompileShader ▸ undefined</a>"},{"title":"WebGL.glCopyToContext","link":"<a href=\"WebGL.html#.glCopyToContext\">WebGL.glCopyToContext ▸ undefined</a>"},{"title":"WebGL.glCreateBuffer","link":"<a href=\"WebGL.html#.glCreateBuffer\">WebGL.glCreateBuffer ▸ undefined</a>"},{"title":"WebGL.glCreateProgram","link":"<a href=\"WebGL.html#.glCreateProgram\">WebGL.glCreateProgram ▸ undefined</a>"},{"title":"WebGL.glCreateTexture","link":"<a href=\"WebGL.html#.glCreateTexture\">WebGL.glCreateTexture ▸ undefined</a>"},{"title":"WebGL.glFlush","link":"<a href=\"WebGL.html#.glFlush\">WebGL.glFlush ▸ undefined</a>"},{"title":"WebGL.glSetBlendMode","link":"<a href=\"WebGL.html#.glSetBlendMode\">WebGL.glSetBlendMode ▸ undefined</a>"},{"title":"WebGL.glSetTexture","link":"<a href=\"WebGL.html#.glSetTexture\">WebGL.glSetTexture ▸ undefined</a>"},{"title":"engineCollideObjects","link":"<a href=\"global.html#engineCollideObjects\">engineCollideObjects</a>"},{"title":"engineInit","link":"<a href=\"global.html#engineInit\">engineInit</a>"},{"title":"engineName","link":"<a href=\"global.html#engineName\">engineName</a>"},{"title":"engineObjects","link":"<a href=\"global.html#engineObjects\">engineObjects</a>"},{"title":"engineObjectsCallback","link":"<a href=\"global.html#engineObjectsCallback\">engineObjectsCallback</a>"},{"title":"engineObjectsDestroy","link":"<a href=\"global.html#engineObjectsDestroy\">engineObjectsDestroy</a>"},{"title":"engineObjectsUpdate","link":"<a href=\"global.html#engineObjectsUpdate\">engineObjectsUpdate</a>"},{"title":"engineVersion","link":"<a href=\"global.html#engineVersion\">engineVersion</a>"},{"title":"FPS","link":"<a href=\"global.html#FPS\">FPS</a>"},{"title":"frame","link":"<a href=\"global.html#frame\">frame</a>"},{"title":"paused","link":"<a href=\"global.html#paused\">paused</a>"},{"title":"time","link":"<a href=\"global.html#time\">time</a>"},{"title":"timeDelta","link":"<a href=\"global.html#timeDelta\">timeDelta</a>"},{"title":"timeReal","link":"<a href=\"global.html#timeReal\">timeReal</a>"}];
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// eslint-disable-next-line no-undef
|
|
19
|
-
sidebarMainContent.style.height += window.innerHeight - heightToSubtract + 'px';
|
|
20
|
-
}
|
|
21
|
-
|
|
22
|
-
setNavbarMainContentHeight();
|
|
23
|
-
// eslint-disable-next-line no-undef
|
|
24
|
-
window.addEventListener('resize', setNavbarMainContentHeight);
|
|
25
|
-
})();
|
|
@@ -1,25 +0,0 @@
|
|
|
1
|
-
/* global document */
|
|
2
|
-
(function() {
|
|
3
|
-
var source = document.getElementsByClassName('prettyprint source linenums');
|
|
4
|
-
var i = 0;
|
|
5
|
-
var lineNumber = 0;
|
|
6
|
-
var lineId;
|
|
7
|
-
var lines;
|
|
8
|
-
var totalLines;
|
|
9
|
-
var anchorHash;
|
|
10
|
-
|
|
11
|
-
if (source && source[0]) {
|
|
12
|
-
anchorHash = document.location.hash.substring(1);
|
|
13
|
-
lines = source[0].getElementsByTagName('li');
|
|
14
|
-
totalLines = lines.length;
|
|
15
|
-
|
|
16
|
-
for (; i < totalLines; i++) {
|
|
17
|
-
lineNumber++;
|
|
18
|
-
lineId = 'line' + lineNumber;
|
|
19
|
-
lines[i].id = lineId;
|
|
20
|
-
if (lineId === anchorHash) {
|
|
21
|
-
lines[i].className += ' selected';
|
|
22
|
-
}
|
|
23
|
-
}
|
|
24
|
-
}
|
|
25
|
-
})();
|