littlejsengine 1.1.2 → 1.1.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (94) hide show
  1. package/README.md +55 -0
  2. package/build.bat +2 -1
  3. package/engine/engine.all.js +1320 -930
  4. package/engine/engine.all.min.js +1 -1
  5. package/engine/engine.all.release.js +965 -601
  6. package/engine/engine.js +71 -60
  7. package/engine/engineAudio.js +80 -22
  8. package/engine/engineBuild.bat +2 -2
  9. package/engine/engineDebug.js +65 -36
  10. package/engine/engineDraw.js +71 -56
  11. package/engine/engineInput.js +178 -28
  12. package/engine/engineMedals.js +66 -58
  13. package/engine/engineObject.js +86 -71
  14. package/engine/engineParticles.js +101 -63
  15. package/engine/engineRelease.js +4 -1
  16. package/engine/engineSettings.js +62 -53
  17. package/engine/engineTileLayer.js +99 -83
  18. package/engine/engineUtilities.js +95 -59
  19. package/engine/engineWebGL.js +53 -48
  20. package/examples/breakout/game.js +1 -1
  21. package/examples/breakout/gameObjects.js +2 -2
  22. package/examples/breakout/index.html +7 -5
  23. package/examples/platformer/game.js +7 -4
  24. package/examples/platformer/gameEffects.js +8 -11
  25. package/examples/platformer/gameLevel.js +15 -8
  26. package/examples/platformer/gameObjects.js +2 -2
  27. package/examples/platformer/gamePlayer.js +6 -6
  28. package/examples/platformer/index.html +10 -8
  29. package/examples/puzzle/game.js +3 -3
  30. package/examples/puzzle/index.html +6 -4
  31. package/examples/stress/index.html +7 -5
  32. package/game.js +10 -10
  33. package/index.html +17 -15
  34. package/package.json +4 -7
  35. package/tiles.png +0 -0
  36. package/LittleJS.zip +0 -0
  37. package/docs/Audio.html +0 -2264
  38. package/docs/Color.html +0 -2506
  39. package/docs/Debug.html +0 -2929
  40. package/docs/Draw.html +0 -3854
  41. package/docs/EngineObject.html +0 -2506
  42. package/docs/Input.html +0 -2478
  43. package/docs/Medal.html +0 -992
  44. package/docs/Medals.html +0 -624
  45. package/docs/Music.html +0 -569
  46. package/docs/Newgrounds.html +0 -1384
  47. package/docs/Particle.html +0 -567
  48. package/docs/ParticleEmitter.html +0 -1537
  49. package/docs/Random.html +0 -1770
  50. package/docs/Settings.html +0 -2885
  51. package/docs/Sound.html +0 -998
  52. package/docs/TileLayer.html +0 -3211
  53. package/docs/TileLayerData.html +0 -569
  54. package/docs/Timer.html +0 -1168
  55. package/docs/Utilities.html +0 -3266
  56. package/docs/Vector2.html +0 -3956
  57. package/docs/WebGL.html +0 -1842
  58. package/docs/engine.js.html +0 -428
  59. package/docs/engineAudio.js.html +0 -567
  60. package/docs/engineDebug.js.html +0 -721
  61. package/docs/engineDraw.js.html +0 -409
  62. package/docs/engineInput.js.html +0 -397
  63. package/docs/engineMedals.js.html +0 -445
  64. package/docs/engineObject.js.html +0 -492
  65. package/docs/engineParticles.js.html +0 -399
  66. package/docs/engineSettings.js.html +0 -358
  67. package/docs/engineTileLayer.js.html +0 -482
  68. package/docs/engineUtilities.js.html +0 -600
  69. package/docs/engineWebGL.js.html +0 -507
  70. package/docs/fonts/MavenPro-Regular.ttf +0 -0
  71. package/docs/fonts/Montserrat-Regular.ttf +0 -0
  72. package/docs/fonts/Muli-Black.ttf +0 -0
  73. package/docs/fonts/OFL-hind.txt +0 -93
  74. package/docs/fonts/OFL-montserrat.txt +0 -93
  75. package/docs/global.html +0 -1635
  76. package/docs/index.html +0 -243
  77. package/docs/scripts/fix-code-block.js +0 -53
  78. package/docs/scripts/fix-navbar.js +0 -25
  79. package/docs/scripts/linenumber.js +0 -25
  80. package/docs/scripts/misc.js +0 -217
  81. package/docs/scripts/resize.js +0 -85
  82. package/docs/scripts/search.js +0 -83
  83. package/docs/scripts/third-party/Apache-License-2.0.txt +0 -202
  84. package/docs/scripts/third-party/fuse.js +0 -9
  85. package/docs/scripts/third-party/lang-css.js +0 -2
  86. package/docs/scripts/third-party/prettify.js +0 -28
  87. package/docs/static/favicon.png +0 -0
  88. package/docs/styles/clean-jsdoc-theme-base.css +0 -393
  89. package/docs/styles/clean-jsdoc-theme-dark.css +0 -324
  90. package/docs/styles/clean-jsdoc-theme-light.css +0 -319
  91. package/docs/styles/reset.css +0 -346
  92. package/docs/styles/third-party/ionicons.min.css +0 -11
  93. package/docs/styles/third-party/prettify-jsdoc.css +0 -111
  94. package/docs/styles/third-party/prettify-tomorrow.css +0 -5
package/docs/WebGL.html DELETED
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- <!DOCTYPE html>
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- <html lang="en">
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- <head>
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- <meta charset="utf-8">
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- <meta name="viewport" content="width=device-width, initial-scale=1.0">
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-
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- <!-- Adding favicon -->
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- <link rel="icon" href="./static/favicon.png" />
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- <title>
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- WebGL
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- </title>
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- <!--[if lt IE 9]>
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- <script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
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- <![endif]-->
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- <link type="text/css" rel="stylesheet" href="styles/third-party/ionicons.min.css">
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- <link type="text/css" rel="stylesheet" href="styles/third-party/prettify-tomorrow.css">
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- <link type="text/css" rel="stylesheet" href="styles/reset.css">
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- <link type="text/css" rel="stylesheet" href="styles/clean-jsdoc-theme-base.css">
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- <link type="text/css" rel="stylesheet" href="styles/clean-jsdoc-theme-dark.css">
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-
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- <svg aria-hidden="true" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"
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- style="display:none">
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- <defs>
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- <symbol id="copy-icon" viewbox="0 0 488.3 488.3">
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- <g>
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- <path
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- clip-rule="evenodd"
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- d="M12.7803 6.21967C13.0732 6.51256 13.0732 6.98744 12.7803 7.28033L8.53033 11.5303C8.23744 11.8232 7.76256 11.8232 7.46967 11.5303L3.21967 7.28033C2.92678 6.98744 2.92678 6.51256 3.21967 6.21967C3.51256 5.92678 3.98744 5.92678 4.28033 6.21967L8 9.93934L11.7197 6.21967C12.0126 5.92678 12.4874 5.92678 12.7803 6.21967Z"
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- </head>
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-
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- <body>
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-
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- <nav class="navbar" id="navbar">
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- <div class="navbar-heading" id="navbar-heading"><a href="index.html"><h2 class="navbar-heading-text">LittleJS - The Tiny JavaScript Game Engine That Can!</h2></a></div><div class="search-box" id="search-box"><div class="search-box-input-container"><input class="search-box-input" type="text" placeholder="Search..." id="search-box-input" /><svg class="search-icon" alt="search-icon"><use xlink:href="#search-icon"></use></svg></div><div class="search-item-container" id="search-item-container"><ul class="search-item-ul" id="search-item-ul"></ul></div></div><div class="sidebar-main-content" id="sidebar-main-content"><div class="accordion collapsed" id="540523" > <h3 class="accordion-heading">Classes<svg><use xlink:href="#down-icon"></use></svg></h3><ul class="accordion-content"><li class="accordion collapsed child" id=8248353><div class="accordion-heading child"><a href="Color.html">Color</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Color.html#add">add</a></li><li data-type='method'><a href="Color.html#clamp">clamp</a></li><li data-type='method'><a href="Color.html#copy">copy</a></li><li data-type='method'><a href="Color.html#divide">divide</a></li><li data-type='method'><a href="Color.html#lerp">lerp</a></li><li data-type='method'><a href="Color.html#multiply">multiply</a></li><li data-type='method'><a href="Color.html#mutate">mutate</a></li><li data-type='method'><a href="Color.html#rgba">rgba</a></li><li data-type='method'><a href="Color.html#rgbaInt">rgbaInt</a></li><li data-type='method'><a href="Color.html#scale">scale</a></li><li data-type='method'><a href="Color.html#setHSLA">setHSLA</a></li><li data-type='method'><a href="Color.html#subtract">subtract</a></li></ul></li><li class="accordion collapsed child" id=7012587><div class="accordion-heading child"><a href="EngineObject.html">EngineObject</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="EngineObject.html#addChild">addChild</a></li><li data-type='method'><a href="EngineObject.html#applyAcceleration">applyAcceleration</a></li><li data-type='method'><a href="EngineObject.html#applyForce">applyForce</a></li><li data-type='method'><a href="EngineObject.html#collideWithObject">collideWithObject</a></li><li data-type='method'><a href="EngineObject.html#collideWithTile">collideWithTile</a></li><li data-type='method'><a href="EngineObject.html#collideWithTileRaycast">collideWithTileRaycast</a></li><li data-type='method'><a href="EngineObject.html#destroy">destroy</a></li><li data-type='method'><a href="EngineObject.html#getAliveTime">getAliveTime</a></li><li data-type='method'><a href="EngineObject.html#getMirrorSign">getMirrorSign</a></li><li data-type='method'><a href="EngineObject.html#removeChild">removeChild</a></li><li data-type='method'><a href="EngineObject.html#render">render</a></li><li data-type='method'><a href="EngineObject.html#setCollision">setCollision</a></li><li data-type='method'><a href="EngineObject.html#update">update</a></li></ul></li><li class="accordion collapsed child" id=1700789><div class="accordion-heading child"><a href="Medal.html">Medal</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Medal.html#render">render</a></li><li data-type='method'><a href="Medal.html#renderIcon">renderIcon</a></li><li data-type='method'><a href="Medal.html#unlock">unlock</a></li></ul></li><li class="accordion collapsed child" id=8089268><div class="accordion-heading child"><a href="Music.html">Music</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Music.html#play">play</a></li></ul></li><li class="accordion collapsed child" id=4766582><div class="accordion-heading child"><a href="Newgrounds.html">Newgrounds</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Newgrounds.html#call">call</a></li><li data-type='method'><a href="Newgrounds.html#getScores">getScores</a></li><li data-type='method'><a href="Newgrounds.html#logView">logView</a></li><li data-type='method'><a href="Newgrounds.html#postScore">postScore</a></li><li data-type='method'><a href="Newgrounds.html#unlockMedal">unlockMedal</a></li></ul></li><li class="accordion collapsed child" id=6250424><div class="accordion-heading child"><a href="Particle.html">Particle</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Particle.html#render">render</a></li></ul></li><li class="accordion collapsed child" id=7561663><div class="accordion-heading child"><a href="ParticleEmitter.html">ParticleEmitter</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="ParticleEmitter.html#emitParticle">emitParticle</a></li><li data-type='method'><a href="ParticleEmitter.html#update">update</a></li></ul></li><li class="accordion collapsed child" id=6303578><div class="accordion-heading child"><a href="Sound.html">Sound</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Sound.html#play">play</a></li><li data-type='method'><a href="Sound.html#playNote">playNote</a></li></ul></li><li class="accordion collapsed child" id=3741597><div class="accordion-heading child"><a href="TileLayer.html">TileLayer</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="TileLayer.html#.getTileCollisionData">getTileCollisionData</a></li><li data-type='method'><a href="TileLayer.html#.initTileCollision">initTileCollision</a></li><li data-type='method'><a href="TileLayer.html#.setTileCollisionData">setTileCollisionData</a></li><li data-type='method'><a href="TileLayer.html#.tileCollisionRaycast">tileCollisionRaycast</a></li><li data-type='method'><a href="TileLayer.html#.tileCollisionTest">tileCollisionTest</a></li><li data-type='method'><a href="TileLayer.html#destroy">destroy</a></li><li data-type='method'><a href="TileLayer.html#drawAllTileData">drawAllTileData</a></li><li data-type='method'><a href="TileLayer.html#drawCanvas2D">drawCanvas2D</a></li><li data-type='method'><a href="TileLayer.html#drawRect">drawRect</a></li><li data-type='method'><a href="TileLayer.html#drawTile">drawTile</a></li><li data-type='method'><a href="TileLayer.html#drawTileData">drawTileData</a></li><li data-type='method'><a href="TileLayer.html#getData">getData</a></li><li data-type='method'><a href="TileLayer.html#redraw">redraw</a></li><li data-type='method'><a href="TileLayer.html#redrawEnd">redrawEnd</a></li><li data-type='method'><a href="TileLayer.html#redrawStart">redrawStart</a></li><li data-type='method'><a href="TileLayer.html#setData">setData</a></li></ul></li><li class="accordion collapsed child" id=3051435><div class="accordion-heading child"><a href="TileLayerData.html">TileLayerData</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="TileLayerData.html#clear">clear</a></li></ul></li><li class="accordion collapsed child" id=2107764><div class="accordion-heading child"><a href="Timer.html">Timer</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Timer.html#active">active</a></li><li data-type='method'><a href="Timer.html#elapsed">elapsed</a></li><li data-type='method'><a href="Timer.html#get">get</a></li><li data-type='method'><a href="Timer.html#getPercent">getPercent</a></li><li data-type='method'><a href="Timer.html#isSet">isSet</a></li><li data-type='method'><a href="Timer.html#set">set</a></li><li data-type='method'><a href="Timer.html#unset">unset</a></li></ul></li><li class="accordion collapsed child" id=576602><div class="accordion-heading child"><a href="Vector2.html">Vector2</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Vector2.html#add">add</a></li><li data-type='method'><a href="Vector2.html#angle">angle</a></li><li data-type='method'><a href="Vector2.html#area">area</a></li><li data-type='method'><a href="Vector2.html#arrayCheck">arrayCheck</a></li><li data-type='method'><a href="Vector2.html#clampLength">clampLength</a></li><li data-type='method'><a href="Vector2.html#copy">copy</a></li><li data-type='method'><a href="Vector2.html#cross">cross</a></li><li data-type='method'><a href="Vector2.html#direction">direction</a></li><li data-type='method'><a href="Vector2.html#distance">distance</a></li><li data-type='method'><a href="Vector2.html#distanceSquared">distanceSquared</a></li><li data-type='method'><a href="Vector2.html#divide">divide</a></li><li data-type='method'><a href="Vector2.html#dot">dot</a></li><li data-type='method'><a href="Vector2.html#flip">flip</a></li><li data-type='method'><a href="Vector2.html#floor">floor</a></li><li data-type='method'><a href="Vector2.html#invert">invert</a></li><li data-type='method'><a href="Vector2.html#length">length</a></li><li data-type='method'><a href="Vector2.html#lengthSquared">lengthSquared</a></li><li data-type='method'><a href="Vector2.html#lerp">lerp</a></li><li data-type='method'><a href="Vector2.html#multiply">multiply</a></li><li data-type='method'><a href="Vector2.html#normalize">normalize</a></li><li data-type='method'><a href="Vector2.html#rotate">rotate</a></li><li data-type='method'><a href="Vector2.html#scale">scale</a></li><li data-type='method'><a href="Vector2.html#setAngle">setAngle</a></li><li data-type='method'><a href="Vector2.html#subtract">subtract</a></li></ul></li></ul> </div><div class="accordion collapsed" id="917139" > <h3 class="accordion-heading">Namespaces<svg><use xlink:href="#down-icon"></use></svg></h3><ul class="accordion-content"><li class="accordion collapsed child" id=8875598><div class="accordion-heading child"><a href="Audio.html">Audio</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Audio.html#.getNoteFrequency">getNoteFrequency</a></li><li data-type='method'><a href="Audio.html#.playAudioFile">playAudioFile</a></li><li data-type='method'><a href="Audio.html#.playSamples">playSamples</a></li><li data-type='method'><a href="Audio.html#.speak">speak</a></li><li data-type='method'><a href="Audio.html#.stopSpeech">stopSpeech</a></li><li data-type='method'><a href="Audio.html#.zzfx">zzfx</a></li><li data-type='method'><a href="Audio.html#.zzfxG">zzfxG</a></li><li data-type='method'><a href="Audio.html#.zzfxM">zzfxM</a></li></ul></li><li class="accordion collapsed child" id=822126><div class="accordion-heading child"><a href="Debug.html">Debug</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Debug.html#.debugAABB">debugAABB</a></li><li data-type='method'><a href="Debug.html#.debugCircle">debugCircle</a></li><li data-type='method'><a href="Debug.html#.debugClear">debugClear</a></li><li data-type='method'><a href="Debug.html#.debugLine">debugLine</a></li><li data-type='method'><a href="Debug.html#.debugPoint">debugPoint</a></li><li data-type='method'><a href="Debug.html#.debugRect">debugRect</a></li><li data-type='method'><a href="Debug.html#.debugSaveCanvas">debugSaveCanvas</a></li><li data-type='method'><a href="Debug.html#.debugText">debugText</a></li></ul></li><li class="accordion collapsed child" id=1368174><div class="accordion-heading child"><a href="Draw.html">Draw</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Draw.html#.drawCanvas2D">drawCanvas2D</a></li><li data-type='method'><a href="Draw.html#.drawLine">drawLine</a></li><li data-type='method'><a href="Draw.html#.drawRect">drawRect</a></li><li data-type='method'><a href="Draw.html#.drawRectScreenSpace">drawRectScreenSpace</a></li><li data-type='method'><a href="Draw.html#.drawText">drawText</a></li><li data-type='method'><a href="Draw.html#.drawTile">drawTile</a></li><li data-type='method'><a href="Draw.html#.drawTileScreenSpace">drawTileScreenSpace</a></li><li data-type='method'><a href="Draw.html#.isFullscreen">isFullscreen</a></li><li data-type='method'><a href="Draw.html#.screenToWorld">screenToWorld</a></li><li data-type='method'><a href="Draw.html#.setBlendMode">setBlendMode</a></li><li data-type='method'><a href="Draw.html#.toggleFullscreen">toggleFullscreen</a></li><li data-type='method'><a href="Draw.html#.worldToScreen">worldToScreen</a></li></ul></li><li class="accordion collapsed child" id=3585023><div class="accordion-heading child"><a href="Input.html">Input</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Input.html#.clearInput">clearInput</a></li><li data-type='method'><a href="Input.html#.gamepadIsDown">gamepadIsDown</a></li><li data-type='method'><a href="Input.html#.gamepadStick">gamepadStick</a></li><li data-type='method'><a href="Input.html#.gamepadWasPressed">gamepadWasPressed</a></li><li data-type='method'><a href="Input.html#.gamepadWasReleased">gamepadWasReleased</a></li><li data-type='method'><a href="Input.html#.keyIsDown">keyIsDown</a></li><li data-type='method'><a href="Input.html#.keyWasPressed">keyWasPressed</a></li><li data-type='method'><a href="Input.html#.keyWasReleased">keyWasReleased</a></li></ul></li><li class="accordion collapsed child" id=4831683><div 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id=""><a href="Settings.html">Settings</a></li><li class="accordion collapsed child" id=1173220><div class="accordion-heading child"><a href="Utilities.html">Utilities</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Utilities.html#.abs">abs</a></li><li data-type='method'><a href="Utilities.html#.clamp">clamp</a></li><li data-type='method'><a href="Utilities.html#.formatTime">formatTime</a></li><li data-type='method'><a href="Utilities.html#.isOverlapping">isOverlapping</a></li><li data-type='method'><a href="Utilities.html#.lerp">lerp</a></li><li data-type='method'><a href="Utilities.html#.max">max</a></li><li data-type='method'><a href="Utilities.html#.min">min</a></li><li data-type='method'><a href="Utilities.html#.mod">mod</a></li><li data-type='method'><a href="Utilities.html#.nearestPowerOfTwo">nearestPowerOfTwo</a></li><li data-type='method'><a href="Utilities.html#.percent">percent</a></li><li data-type='method'><a href="Utilities.html#.sign">sign</a></li><li data-type='method'><a href="Utilities.html#.smoothStep">smoothStep</a></li><li data-type='method'><a href="Utilities.html#.vec2">vec2</a></li><li data-type='method'><a href="Utilities.html#.wave">wave</a></li></ul></li><li class="accordion collapsed child" id=6243735><div class="accordion-heading child"><a href="WebGL.html">WebGL</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="WebGL.html#.glCompileShader">glCompileShader</a></li><li data-type='method'><a href="WebGL.html#.glCopyToContext">glCopyToContext</a></li><li data-type='method'><a href="WebGL.html#.glCreateBuffer">glCreateBuffer</a></li><li data-type='method'><a href="WebGL.html#.glCreateProgram">glCreateProgram</a></li><li data-type='method'><a href="WebGL.html#.glCreateTexture">glCreateTexture</a></li><li data-type='method'><a href="WebGL.html#.glFlush">glFlush</a></li><li data-type='method'><a href="WebGL.html#.glSetBlendMode">glSetBlendMode</a></li><li data-type='method'><a href="WebGL.html#.glSetTexture">glSetTexture</a></li></ul></li></ul> </div><div class="accordion collapsed" id="3154152" > <h3 class="accordion-heading">Global<svg><use xlink:href="#down-icon"></use></svg></h3><ul class="accordion-content"><li class="accordion-list" id=""><a href="global.html#engineCollideObjects">engineCollideObjects</a></li><li class="accordion-list" id=""><a href="global.html#engineInit">engineInit</a></li><li class="accordion-list" id=""><a href="global.html#engineName">engineName</a></li><li class="accordion-list" id=""><a href="global.html#engineObjects">engineObjects</a></li><li class="accordion-list" id=""><a href="global.html#engineObjectsCallback">engineObjectsCallback</a></li><li class="accordion-list" id=""><a href="global.html#engineObjectsDestroy">engineObjectsDestroy</a></li><li class="accordion-list" id=""><a href="global.html#engineObjectsUpdate">engineObjectsUpdate</a></li><li class="accordion-list" id=""><a href="global.html#engineVersion">engineVersion</a></li><li class="accordion-list" id=""><a href="global.html#FPS">FPS</a></li><li class="accordion-list" id=""><a href="global.html#frame">frame</a></li><li class="accordion-list" id=""><a href="global.html#paused">paused</a></li><li class="accordion-list" id=""><a href="global.html#time">time</a></li><li class="accordion-list" id=""><a href="global.html#timeDelta">timeDelta</a></li><li class="accordion-list" id=""><a href="global.html#timeReal">timeReal</a></li></ul> </div></div>
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- WebGL
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- WebGL
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  <br> - All webgl used by the engine is wrapped up here
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  <br> - Can be disabled with glEnable to revert to 2D canvas rendering
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  <br> - Batches sprite rendering on GPU for incredibly fast performance
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  <br> - Sprite transform math is done in the shader where possible
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  <br> - For normal stuff you won't need to call any functions in this file
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  <br> - For advanced stuff there are helper functions to create shaders, textures, etc</div>
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- <dt class="tag-source">Source:</dt>
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- <dd class="tag-source"><ul class="dummy"><li>
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- <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line1">line 1</a>
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- <a href="#.glCanvas">#</a>
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- <span class="type-signature">(static) </span>glCanvas<span class="type-signature"> :HTMLCanvasElement</span>
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- The WebGL canvas which appears above the main canvas and below the overlay canvas
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- <dt class="tag-source">Source:</dt>
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- <dd class="tag-source"><ul class="dummy"><li>
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- <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line17">line 17</a>
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- 2d context for glCanvas
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- <span class="param-type">WebGLRenderingContext</span>
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- <dt class="tag-source">Source:</dt>
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- <dd class="tag-source"><ul class="dummy"><li>
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- <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line22">line 22</a>
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- Main tile sheet texture automatically loaded by engine
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- <div class="details-item-container">
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- <dt class="tag-source">Source:</dt>
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- <dd class="tag-source"><ul class="dummy"><li>
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- <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line27">line 27</a>
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- <h4 class="name" id=".glCompileShader">
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- Compile WebGL shader of the given type, will throw errors if in debug mode
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- <strong>Parameters:</strong>
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- <dt class="tag-source">Source:</dt>
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- <dd class="tag-source"><ul class="dummy"><li>
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- <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line133">line 133</a>
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- <div class="method-member-container mt-20">
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- <strong>Returns:</strong>
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- <dl class="param-type">
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- <dt>
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- Type
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- <h4 class="name" id=".glCopyToContext">
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- </h4>
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- Draw any sprites still in the buffer, copy to main canvas and clear
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- <strong>Parameters:</strong>
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733
-
734
- <tr>
735
-
736
- <td class="name"><code>forceDraw</code></td>
737
-
738
-
739
- <td class="type">
740
-
741
-
742
- <span class="param-type">Boolean</span>
743
-
744
-
745
-
746
- </td>
747
-
748
-
749
- <td class="attributes">
750
-
751
- &lt;optional><br>
752
-
753
-
754
-
755
-
756
-
757
- </td>
758
-
759
-
760
-
761
- <td class="default">
762
-
763
- 0
764
-
765
- </td>
766
-
767
-
768
- <td class="description last"></td>
769
- </tr>
770
-
771
-
772
- </tbody>
773
- </table>
774
-
775
- </div>
776
-
777
-
778
-
779
-
780
-
781
-
782
-
783
- <dl class="details">
784
-
785
-
786
-
787
-
788
-
789
-
790
-
791
-
792
-
793
-
794
-
795
-
796
-
797
-
798
-
799
-
800
-
801
-
802
-
803
-
804
-
805
-
806
-
807
-
808
-
809
-
810
- <div class="details-item-container">
811
- <dt class="tag-source">Source:</dt>
812
- <dd class="tag-source"><ul class="dummy"><li>
813
- <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line252">line 252</a>
814
- </li></ul></dd>
815
- </div>
816
-
817
-
818
-
819
-
820
-
821
-
822
-
823
- </dl>
824
-
825
-
826
-
827
-
828
-
829
-
830
-
831
-
832
-
833
-
834
-
835
-
836
-
837
-
838
-
839
-
840
-
841
-
842
-
843
-
844
-
845
-
846
-
847
- <h4 class="name" id=".glCreateBuffer">
848
- <a href="#.glCreateBuffer">#</a>
849
- <span class="type-signature">(static) </span>glCreateBuffer<span class="signature">(bufferType, size, usage)</span><span class="type-signature"> &rarr; {WebGLBuffer}</span>
850
- </h4>
851
-
852
-
853
-
854
-
855
-
856
- <div class="description">
857
- Create WebGL buffer
858
- </div>
859
-
860
-
861
-
862
-
863
-
864
-
865
-
866
-
867
-
868
- <div class="method-member-container flex flex-col w-100 overflow-auto mt-20">
869
- <strong>Parameters:</strong>
870
-
871
-
872
- <table class="params">
873
- <thead>
874
- <tr>
875
-
876
- <th>Name</th>
877
-
878
-
879
- <th>Type</th>
880
-
881
-
882
-
883
-
884
-
885
- <th class="last">Description</th>
886
- </tr>
887
- </thead>
888
-
889
- <tbody>
890
-
891
-
892
- <tr>
893
-
894
- <td class="name"><code>bufferType</code></td>
895
-
896
-
897
- <td class="type">
898
-
899
- </td>
900
-
901
-
902
-
903
-
904
-
905
- <td class="description last"></td>
906
- </tr>
907
-
908
-
909
-
910
- <tr>
911
-
912
- <td class="name"><code>size</code></td>
913
-
914
-
915
- <td class="type">
916
-
917
- </td>
918
-
919
-
920
-
921
-
922
-
923
- <td class="description last"></td>
924
- </tr>
925
-
926
-
927
-
928
- <tr>
929
-
930
- <td class="name"><code>usage</code></td>
931
-
932
-
933
- <td class="type">
934
-
935
- </td>
936
-
937
-
938
-
939
-
940
-
941
- <td class="description last"></td>
942
- </tr>
943
-
944
-
945
- </tbody>
946
- </table>
947
-
948
- </div>
949
-
950
-
951
-
952
-
953
-
954
-
955
-
956
- <dl class="details">
957
-
958
-
959
-
960
-
961
-
962
-
963
-
964
-
965
-
966
-
967
-
968
-
969
-
970
-
971
-
972
-
973
-
974
-
975
-
976
-
977
-
978
-
979
-
980
-
981
-
982
-
983
- <div class="details-item-container">
984
- <dt class="tag-source">Source:</dt>
985
- <dd class="tag-source"><ul class="dummy"><li>
986
- <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line175">line 175</a>
987
- </li></ul></dd>
988
- </div>
989
-
990
-
991
-
992
-
993
-
994
-
995
-
996
- </dl>
997
-
998
-
999
-
1000
-
1001
-
1002
-
1003
-
1004
-
1005
-
1006
-
1007
-
1008
-
1009
-
1010
-
1011
-
1012
- <div class="method-member-container mt-20">
1013
- <strong>Returns:</strong>
1014
-
1015
-
1016
-
1017
-
1018
- <dl class="param-type">
1019
- <dt>
1020
- Type
1021
- </dt>
1022
- <dd>
1023
-
1024
- <span class="param-type">WebGLBuffer</span>
1025
-
1026
-
1027
- </dd>
1028
- </dl>
1029
-
1030
-
1031
- </div>
1032
-
1033
-
1034
-
1035
-
1036
-
1037
-
1038
-
1039
-
1040
-
1041
- <h4 class="name" id=".glCreateProgram">
1042
- <a href="#.glCreateProgram">#</a>
1043
- <span class="type-signature">(static) </span>glCreateProgram<span class="signature">(vsSource, fsSource)</span><span class="type-signature"> &rarr; {WebGLProgram}</span>
1044
- </h4>
1045
-
1046
-
1047
-
1048
-
1049
-
1050
- <div class="description">
1051
- Create WebGL program with given shaders
1052
- </div>
1053
-
1054
-
1055
-
1056
-
1057
-
1058
-
1059
-
1060
-
1061
-
1062
- <div class="method-member-container flex flex-col w-100 overflow-auto mt-20">
1063
- <strong>Parameters:</strong>
1064
-
1065
-
1066
- <table class="params">
1067
- <thead>
1068
- <tr>
1069
-
1070
- <th>Name</th>
1071
-
1072
-
1073
- <th>Type</th>
1074
-
1075
-
1076
-
1077
-
1078
-
1079
- <th class="last">Description</th>
1080
- </tr>
1081
- </thead>
1082
-
1083
- <tbody>
1084
-
1085
-
1086
- <tr>
1087
-
1088
- <td class="name"><code>vsSource</code></td>
1089
-
1090
-
1091
- <td class="type">
1092
-
1093
-
1094
- <span class="param-type">WebGLShader</span>
1095
-
1096
-
1097
-
1098
- </td>
1099
-
1100
-
1101
-
1102
-
1103
-
1104
- <td class="description last"></td>
1105
- </tr>
1106
-
1107
-
1108
-
1109
- <tr>
1110
-
1111
- <td class="name"><code>fsSource</code></td>
1112
-
1113
-
1114
- <td class="type">
1115
-
1116
-
1117
- <span class="param-type">WebGLShader</span>
1118
-
1119
-
1120
-
1121
- </td>
1122
-
1123
-
1124
-
1125
-
1126
-
1127
- <td class="description last"></td>
1128
- </tr>
1129
-
1130
-
1131
- </tbody>
1132
- </table>
1133
-
1134
- </div>
1135
-
1136
-
1137
-
1138
-
1139
-
1140
-
1141
-
1142
- <dl class="details">
1143
-
1144
-
1145
-
1146
-
1147
-
1148
-
1149
-
1150
-
1151
-
1152
-
1153
-
1154
-
1155
-
1156
-
1157
-
1158
-
1159
-
1160
-
1161
-
1162
-
1163
-
1164
-
1165
-
1166
-
1167
-
1168
-
1169
- <div class="details-item-container">
1170
- <dt class="tag-source">Source:</dt>
1171
- <dd class="tag-source"><ul class="dummy"><li>
1172
- <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line153">line 153</a>
1173
- </li></ul></dd>
1174
- </div>
1175
-
1176
-
1177
-
1178
-
1179
-
1180
-
1181
-
1182
- </dl>
1183
-
1184
-
1185
-
1186
-
1187
-
1188
-
1189
-
1190
-
1191
-
1192
-
1193
-
1194
-
1195
-
1196
-
1197
-
1198
- <div class="method-member-container mt-20">
1199
- <strong>Returns:</strong>
1200
-
1201
-
1202
-
1203
-
1204
- <dl class="param-type">
1205
- <dt>
1206
- Type
1207
- </dt>
1208
- <dd>
1209
-
1210
- <span class="param-type">WebGLProgram</span>
1211
-
1212
-
1213
- </dd>
1214
- </dl>
1215
-
1216
-
1217
- </div>
1218
-
1219
-
1220
-
1221
-
1222
-
1223
-
1224
-
1225
-
1226
-
1227
- <h4 class="name" id=".glCreateTexture">
1228
- <a href="#.glCreateTexture">#</a>
1229
- <span class="type-signature">(static) </span>glCreateTexture<span class="signature">(image)</span><span class="type-signature"> &rarr; {WebGLTexture}</span>
1230
- </h4>
1231
-
1232
-
1233
-
1234
-
1235
-
1236
- <div class="description">
1237
- Create WebGL texture from an image
1238
- </div>
1239
-
1240
-
1241
-
1242
-
1243
-
1244
-
1245
-
1246
-
1247
-
1248
- <div class="method-member-container flex flex-col w-100 overflow-auto mt-20">
1249
- <strong>Parameters:</strong>
1250
-
1251
-
1252
- <table class="params">
1253
- <thead>
1254
- <tr>
1255
-
1256
- <th>Name</th>
1257
-
1258
-
1259
- <th>Type</th>
1260
-
1261
-
1262
-
1263
-
1264
-
1265
- <th class="last">Description</th>
1266
- </tr>
1267
- </thead>
1268
-
1269
- <tbody>
1270
-
1271
-
1272
- <tr>
1273
-
1274
- <td class="name"><code>image</code></td>
1275
-
1276
-
1277
- <td class="type">
1278
-
1279
-
1280
- <span class="param-type">Image</span>
1281
-
1282
-
1283
-
1284
- </td>
1285
-
1286
-
1287
-
1288
-
1289
-
1290
- <td class="description last"></td>
1291
- </tr>
1292
-
1293
-
1294
- </tbody>
1295
- </table>
1296
-
1297
- </div>
1298
-
1299
-
1300
-
1301
-
1302
-
1303
-
1304
-
1305
- <dl class="details">
1306
-
1307
-
1308
-
1309
-
1310
-
1311
-
1312
-
1313
-
1314
-
1315
-
1316
-
1317
-
1318
-
1319
-
1320
-
1321
-
1322
-
1323
-
1324
-
1325
-
1326
-
1327
-
1328
-
1329
-
1330
-
1331
-
1332
- <div class="details-item-container">
1333
- <dt class="tag-source">Source:</dt>
1334
- <dd class="tag-source"><ul class="dummy"><li>
1335
- <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line190">line 190</a>
1336
- </li></ul></dd>
1337
- </div>
1338
-
1339
-
1340
-
1341
-
1342
-
1343
-
1344
-
1345
- </dl>
1346
-
1347
-
1348
-
1349
-
1350
-
1351
-
1352
-
1353
-
1354
-
1355
-
1356
-
1357
-
1358
-
1359
-
1360
-
1361
- <div class="method-member-container mt-20">
1362
- <strong>Returns:</strong>
1363
-
1364
-
1365
-
1366
-
1367
- <dl class="param-type">
1368
- <dt>
1369
- Type
1370
- </dt>
1371
- <dd>
1372
-
1373
- <span class="param-type">WebGLTexture</span>
1374
-
1375
-
1376
- </dd>
1377
- </dl>
1378
-
1379
-
1380
- </div>
1381
-
1382
-
1383
-
1384
-
1385
-
1386
-
1387
-
1388
-
1389
-
1390
- <h4 class="name" id=".glFlush">
1391
- <a href="#.glFlush">#</a>
1392
- <span class="type-signature">(static) </span>glFlush<span class="signature">()</span><span class="type-signature"></span>
1393
- </h4>
1394
-
1395
-
1396
-
1397
-
1398
-
1399
- <div class="description">
1400
- Draw all sprites and clear out the buffer, called automatically by the system whenever necessary
1401
- </div>
1402
-
1403
-
1404
-
1405
-
1406
-
1407
-
1408
-
1409
-
1410
-
1411
-
1412
-
1413
-
1414
-
1415
-
1416
-
1417
- <dl class="details">
1418
-
1419
-
1420
-
1421
-
1422
-
1423
-
1424
-
1425
-
1426
-
1427
-
1428
-
1429
-
1430
-
1431
-
1432
-
1433
-
1434
-
1435
-
1436
-
1437
-
1438
-
1439
-
1440
-
1441
-
1442
-
1443
-
1444
- <div class="details-item-container">
1445
- <dt class="tag-source">Source:</dt>
1446
- <dd class="tag-source"><ul class="dummy"><li>
1447
- <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line237">line 237</a>
1448
- </li></ul></dd>
1449
- </div>
1450
-
1451
-
1452
-
1453
-
1454
-
1455
-
1456
-
1457
- </dl>
1458
-
1459
-
1460
-
1461
-
1462
-
1463
-
1464
-
1465
-
1466
-
1467
-
1468
-
1469
-
1470
-
1471
-
1472
-
1473
-
1474
-
1475
-
1476
-
1477
-
1478
-
1479
-
1480
-
1481
- <h4 class="name" id=".glSetBlendMode">
1482
- <a href="#.glSetBlendMode">#</a>
1483
- <span class="type-signature">(static) </span>glSetBlendMode<span class="signature">(additive<span class="signature-attributes">opt</span>)</span><span class="type-signature"></span>
1484
- </h4>
1485
-
1486
-
1487
-
1488
-
1489
-
1490
- <div class="description">
1491
- Set the WebGl blend mode, normally you should call setBlendMode instead
1492
- </div>
1493
-
1494
-
1495
-
1496
-
1497
-
1498
-
1499
-
1500
-
1501
-
1502
- <div class="method-member-container flex flex-col w-100 overflow-auto mt-20">
1503
- <strong>Parameters:</strong>
1504
-
1505
-
1506
- <table class="params">
1507
- <thead>
1508
- <tr>
1509
-
1510
- <th>Name</th>
1511
-
1512
-
1513
- <th>Type</th>
1514
-
1515
-
1516
- <th>Attributes</th>
1517
-
1518
-
1519
-
1520
- <th>Default</th>
1521
-
1522
-
1523
- <th class="last">Description</th>
1524
- </tr>
1525
- </thead>
1526
-
1527
- <tbody>
1528
-
1529
-
1530
- <tr>
1531
-
1532
- <td class="name"><code>additive</code></td>
1533
-
1534
-
1535
- <td class="type">
1536
-
1537
-
1538
- <span class="param-type">Boolean</span>
1539
-
1540
-
1541
-
1542
- </td>
1543
-
1544
-
1545
- <td class="attributes">
1546
-
1547
- &lt;optional><br>
1548
-
1549
-
1550
-
1551
-
1552
-
1553
- </td>
1554
-
1555
-
1556
-
1557
- <td class="default">
1558
-
1559
- 0
1560
-
1561
- </td>
1562
-
1563
-
1564
- <td class="description last"></td>
1565
- </tr>
1566
-
1567
-
1568
- </tbody>
1569
- </table>
1570
-
1571
- </div>
1572
-
1573
-
1574
-
1575
-
1576
-
1577
-
1578
-
1579
- <dl class="details">
1580
-
1581
-
1582
-
1583
-
1584
-
1585
-
1586
-
1587
-
1588
-
1589
-
1590
-
1591
-
1592
-
1593
-
1594
-
1595
-
1596
-
1597
-
1598
-
1599
-
1600
-
1601
-
1602
-
1603
-
1604
-
1605
-
1606
- <div class="details-item-container">
1607
- <dt class="tag-source">Source:</dt>
1608
- <dd class="tag-source"><ul class="dummy"><li>
1609
- <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line100">line 100</a>
1610
- </li></ul></dd>
1611
- </div>
1612
-
1613
-
1614
-
1615
-
1616
-
1617
-
1618
-
1619
- </dl>
1620
-
1621
-
1622
-
1623
-
1624
-
1625
-
1626
-
1627
-
1628
-
1629
-
1630
-
1631
-
1632
-
1633
-
1634
-
1635
-
1636
-
1637
-
1638
-
1639
-
1640
-
1641
-
1642
-
1643
- <h4 class="name" id=".glSetTexture">
1644
- <a href="#.glSetTexture">#</a>
1645
- <span class="type-signature">(static) </span>glSetTexture<span class="signature">(texture<span class="signature-attributes">opt</span>)</span><span class="type-signature"></span>
1646
- </h4>
1647
-
1648
-
1649
-
1650
-
1651
-
1652
- <div class="description">
1653
- Set the WebGl texture, not normally necessary unless multiple tile sheets are used
1654
6
  <br> - This may also flush the gl buffer resulting in more draw calls and worse performance
1655
- </div>
1656
-
1657
-
1658
-
1659
-
1660
-
1661
-
1662
-
1663
-
1664
-
1665
- <div class="method-member-container flex flex-col w-100 overflow-auto mt-20">
1666
- <strong>Parameters:</strong>
1667
-
1668
-
1669
- <table class="params">
1670
- <thead>
1671
- <tr>
1672
-
1673
- <th>Name</th>
1674
-
1675
-
1676
- <th>Type</th>
1677
-
1678
-
1679
- <th>Attributes</th>
1680
-
1681
-
1682
-
1683
- <th>Default</th>
1684
-
1685
-
1686
- <th class="last">Description</th>
1687
- </tr>
1688
- </thead>
1689
-
1690
- <tbody>
1691
-
1692
-
1693
- <tr>
1694
-
1695
- <td class="name"><code>texture</code></td>
1696
-
1697
-
1698
- <td class="type">
1699
-
1700
-
1701
- <span class="param-type">WebGLTexture</span>
1702
-
1703
-
1704
-
1705
- </td>
1706
-
1707
-
1708
- <td class="attributes">
1709
-
1710
- &lt;optional><br>
1711
-
1712
-
1713
-
1714
-
1715
-
1716
- </td>
1717
-
1718
-
1719
-
1720
- <td class="default">
1721
-
1722
- glTileTexture
1723
-
1724
- </td>
1725
-
1726
-
1727
- <td class="description last"></td>
1728
- </tr>
1729
-
1730
-
1731
- </tbody>
1732
- </table>
1733
-
1734
- </div>
1735
-
1736
-
1737
-
1738
-
1739
-
1740
-
1741
-
1742
- <dl class="details">
1743
-
1744
-
1745
-
1746
-
1747
-
1748
-
1749
-
1750
-
1751
-
1752
-
1753
-
1754
-
1755
-
1756
-
1757
-
1758
-
1759
-
1760
-
1761
-
1762
-
1763
-
1764
-
1765
-
1766
-
1767
-
1768
-
1769
- <div class="details-item-container">
1770
- <dt class="tag-source">Source:</dt>
1771
- <dd class="tag-source"><ul class="dummy"><li>
1772
- <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line118">line 118</a>
1773
- </li></ul></dd>
1774
- </div>
1775
-
1776
-
1777
-
1778
-
1779
-
1780
-
1781
-
1782
- </dl>
1783
-
1784
-
1785
-
1786
-
1787
-
1788
-
1789
-
1790
-
1791
-
1792
-
1793
-
1794
-
1795
-
1796
-
1797
-
1798
-
1799
-
1800
-
1801
-
1802
-
1803
-
1804
-
1805
-
1806
-
1807
- </article>
1808
-
1809
- </section>
1810
-
1811
-
1812
-
1813
-
1814
- </div>
1815
-
1816
- <footer class="footer" id="footer">
1817
- <a href=https://github.com/KilledByAPixel/LittleJS>LittleJS - MIT License - Copyright 2021 Frank Force</a>
1818
- </footer>
1819
-
1820
- <script src="scripts/third-party/prettify.js"></script>
1821
- <script src="scripts/third-party/lang-css.js"></script>
1822
- <script type="text/javascript" src="scripts/misc.js"></script>
1823
-
1824
- <script>prettyPrint();</script>
1825
- <script src="scripts/linenumber.js"></script>
1826
- <script src="scripts/fix-code-block.js"></script>
1827
- <script src="scripts/fix-navbar.js"></script>
1828
-
1829
- <script src="scripts/search.js"></script>
1830
- <script src="scripts/third-party/fuse.js"></script>
1831
- <script>
1832
- var list = [{"title":"Color","link":"<a href=\"Color.html\">Color</a>"},{"title":"Color#add","link":"<a href=\"Color.html#add\">Color &rtrif; add</a>"},{"title":"Color#clamp","link":"<a href=\"Color.html#clamp\">Color &rtrif; clamp</a>"},{"title":"Color#copy","link":"<a href=\"Color.html#copy\">Color &rtrif; copy</a>"},{"title":"Color#divide","link":"<a href=\"Color.html#divide\">Color &rtrif; divide</a>"},{"title":"Color#lerp","link":"<a href=\"Color.html#lerp\">Color &rtrif; lerp</a>"},{"title":"Color#multiply","link":"<a href=\"Color.html#multiply\">Color &rtrif; multiply</a>"},{"title":"Color#mutate","link":"<a href=\"Color.html#mutate\">Color &rtrif; mutate</a>"},{"title":"Color#rgba","link":"<a href=\"Color.html#rgba\">Color &rtrif; rgba</a>"},{"title":"Color#rgbaInt","link":"<a href=\"Color.html#rgbaInt\">Color &rtrif; rgbaInt</a>"},{"title":"Color#scale","link":"<a href=\"Color.html#scale\">Color &rtrif; scale</a>"},{"title":"Color#setHSLA","link":"<a href=\"Color.html#setHSLA\">Color &rtrif; setHSLA</a>"},{"title":"Color#subtract","link":"<a href=\"Color.html#subtract\">Color &rtrif; subtract</a>"},{"title":"EngineObject","link":"<a href=\"EngineObject.html\">EngineObject</a>"},{"title":"EngineObject#addChild","link":"<a href=\"EngineObject.html#addChild\">EngineObject &rtrif; addChild</a>"},{"title":"EngineObject#applyAcceleration","link":"<a href=\"EngineObject.html#applyAcceleration\">EngineObject &rtrif; applyAcceleration</a>"},{"title":"EngineObject#applyForce","link":"<a href=\"EngineObject.html#applyForce\">EngineObject &rtrif; applyForce</a>"},{"title":"EngineObject#collideWithObject","link":"<a href=\"EngineObject.html#collideWithObject\">EngineObject &rtrif; collideWithObject</a>"},{"title":"EngineObject#collideWithTile","link":"<a href=\"EngineObject.html#collideWithTile\">EngineObject &rtrif; collideWithTile</a>"},{"title":"EngineObject#collideWithTileRaycast","link":"<a href=\"EngineObject.html#collideWithTileRaycast\">EngineObject &rtrif; collideWithTileRaycast</a>"},{"title":"EngineObject#destroy","link":"<a href=\"EngineObject.html#destroy\">EngineObject &rtrif; destroy</a>"},{"title":"EngineObject#getAliveTime","link":"<a href=\"EngineObject.html#getAliveTime\">EngineObject &rtrif; getAliveTime</a>"},{"title":"EngineObject#getMirrorSign","link":"<a href=\"EngineObject.html#getMirrorSign\">EngineObject &rtrif; getMirrorSign</a>"},{"title":"EngineObject#removeChild","link":"<a href=\"EngineObject.html#removeChild\">EngineObject &rtrif; removeChild</a>"},{"title":"EngineObject#render","link":"<a href=\"EngineObject.html#render\">EngineObject &rtrif; render</a>"},{"title":"EngineObject#setCollision","link":"<a href=\"EngineObject.html#setCollision\">EngineObject &rtrif; setCollision</a>"},{"title":"EngineObject#update","link":"<a href=\"EngineObject.html#update\">EngineObject &rtrif; update</a>"},{"title":"Medal","link":"<a href=\"Medal.html\">Medal</a>"},{"title":"Medal#render","link":"<a href=\"Medal.html#render\">Medal &rtrif; render</a>"},{"title":"Medal#renderIcon","link":"<a href=\"Medal.html#renderIcon\">Medal &rtrif; renderIcon</a>"},{"title":"Medal#unlock","link":"<a href=\"Medal.html#unlock\">Medal &rtrif; unlock</a>"},{"title":"Music","link":"<a href=\"Music.html\">Music</a>"},{"title":"Music#play","link":"<a href=\"Music.html#play\">Music &rtrif; play</a>"},{"title":"Newgrounds","link":"<a href=\"Newgrounds.html\">Newgrounds</a>"},{"title":"Newgrounds#call","link":"<a href=\"Newgrounds.html#call\">Newgrounds &rtrif; call</a>"},{"title":"Newgrounds#getScores","link":"<a href=\"Newgrounds.html#getScores\">Newgrounds &rtrif; getScores</a>"},{"title":"Newgrounds#logView","link":"<a href=\"Newgrounds.html#logView\">Newgrounds &rtrif; logView</a>"},{"title":"Newgrounds#postScore","link":"<a href=\"Newgrounds.html#postScore\">Newgrounds &rtrif; postScore</a>"},{"title":"Newgrounds#unlockMedal","link":"<a href=\"Newgrounds.html#unlockMedal\">Newgrounds &rtrif; unlockMedal</a>"},{"title":"Particle","link":"<a href=\"Particle.html\">Particle</a>"},{"title":"Particle#render","link":"<a href=\"Particle.html#render\">Particle &rtrif; render</a>"},{"title":"ParticleEmitter","link":"<a href=\"ParticleEmitter.html\">ParticleEmitter</a>"},{"title":"ParticleEmitter#emitParticle","link":"<a href=\"ParticleEmitter.html#emitParticle\">ParticleEmitter &rtrif; emitParticle</a>"},{"title":"ParticleEmitter#update","link":"<a href=\"ParticleEmitter.html#update\">ParticleEmitter &rtrif; update</a>"},{"title":"Sound","link":"<a href=\"Sound.html\">Sound</a>"},{"title":"Sound#play","link":"<a href=\"Sound.html#play\">Sound &rtrif; play</a>"},{"title":"Sound#playNote","link":"<a href=\"Sound.html#playNote\">Sound &rtrif; playNote</a>"},{"title":"TileLayer","link":"<a href=\"TileLayer.html\">TileLayer</a>"},{"title":"TileLayer.getTileCollisionData","link":"<a href=\"TileLayer.html#.getTileCollisionData\">TileLayer.getTileCollisionData &rtrif; undefined</a>"},{"title":"TileLayer.initTileCollision","link":"<a href=\"TileLayer.html#.initTileCollision\">TileLayer.initTileCollision &rtrif; undefined</a>"},{"title":"TileLayer.setTileCollisionData","link":"<a href=\"TileLayer.html#.setTileCollisionData\">TileLayer.setTileCollisionData &rtrif; undefined</a>"},{"title":"TileLayer.tileCollisionRaycast","link":"<a href=\"TileLayer.html#.tileCollisionRaycast\">TileLayer.tileCollisionRaycast &rtrif; undefined</a>"},{"title":"TileLayer.tileCollisionTest","link":"<a href=\"TileLayer.html#.tileCollisionTest\">TileLayer.tileCollisionTest &rtrif; undefined</a>"},{"title":"TileLayer#destroy","link":"<a href=\"TileLayer.html#destroy\">TileLayer &rtrif; destroy</a>"},{"title":"TileLayer#drawAllTileData","link":"<a href=\"TileLayer.html#drawAllTileData\">TileLayer &rtrif; drawAllTileData</a>"},{"title":"TileLayer#drawCanvas2D","link":"<a href=\"TileLayer.html#drawCanvas2D\">TileLayer &rtrif; drawCanvas2D</a>"},{"title":"TileLayer#drawRect","link":"<a href=\"TileLayer.html#drawRect\">TileLayer &rtrif; drawRect</a>"},{"title":"TileLayer#drawTile","link":"<a href=\"TileLayer.html#drawTile\">TileLayer &rtrif; drawTile</a>"},{"title":"TileLayer#drawTileData","link":"<a href=\"TileLayer.html#drawTileData\">TileLayer &rtrif; drawTileData</a>"},{"title":"TileLayer#getData","link":"<a href=\"TileLayer.html#getData\">TileLayer &rtrif; getData</a>"},{"title":"TileLayer#redraw","link":"<a href=\"TileLayer.html#redraw\">TileLayer &rtrif; redraw</a>"},{"title":"TileLayer#redrawEnd","link":"<a href=\"TileLayer.html#redrawEnd\">TileLayer &rtrif; redrawEnd</a>"},{"title":"TileLayer#redrawStart","link":"<a href=\"TileLayer.html#redrawStart\">TileLayer &rtrif; redrawStart</a>"},{"title":"TileLayer#setData","link":"<a href=\"TileLayer.html#setData\">TileLayer &rtrif; setData</a>"},{"title":"TileLayerData","link":"<a href=\"TileLayerData.html\">TileLayerData</a>"},{"title":"TileLayerData#clear","link":"<a href=\"TileLayerData.html#clear\">TileLayerData &rtrif; clear</a>"},{"title":"Timer","link":"<a href=\"Timer.html\">Timer</a>"},{"title":"Timer#active","link":"<a href=\"Timer.html#active\">Timer &rtrif; active</a>"},{"title":"Timer#elapsed","link":"<a href=\"Timer.html#elapsed\">Timer &rtrif; elapsed</a>"},{"title":"Timer#get","link":"<a href=\"Timer.html#get\">Timer &rtrif; get</a>"},{"title":"Timer#getPercent","link":"<a href=\"Timer.html#getPercent\">Timer &rtrif; getPercent</a>"},{"title":"Timer#isSet","link":"<a href=\"Timer.html#isSet\">Timer &rtrif; isSet</a>"},{"title":"Timer#set","link":"<a href=\"Timer.html#set\">Timer &rtrif; set</a>"},{"title":"Timer#unset","link":"<a href=\"Timer.html#unset\">Timer &rtrif; unset</a>"},{"title":"Vector2","link":"<a href=\"Vector2.html\">Vector2</a>"},{"title":"Vector2#add","link":"<a href=\"Vector2.html#add\">Vector2 &rtrif; add</a>"},{"title":"Vector2#angle","link":"<a href=\"Vector2.html#angle\">Vector2 &rtrif; angle</a>"},{"title":"Vector2#area","link":"<a href=\"Vector2.html#area\">Vector2 &rtrif; area</a>"},{"title":"Vector2#arrayCheck","link":"<a href=\"Vector2.html#arrayCheck\">Vector2 &rtrif; arrayCheck</a>"},{"title":"Vector2#clampLength","link":"<a href=\"Vector2.html#clampLength\">Vector2 &rtrif; clampLength</a>"},{"title":"Vector2#copy","link":"<a href=\"Vector2.html#copy\">Vector2 &rtrif; copy</a>"},{"title":"Vector2#cross","link":"<a href=\"Vector2.html#cross\">Vector2 &rtrif; cross</a>"},{"title":"Vector2#direction","link":"<a href=\"Vector2.html#direction\">Vector2 &rtrif; direction</a>"},{"title":"Vector2#distance","link":"<a href=\"Vector2.html#distance\">Vector2 &rtrif; distance</a>"},{"title":"Vector2#distanceSquared","link":"<a href=\"Vector2.html#distanceSquared\">Vector2 &rtrif; distanceSquared</a>"},{"title":"Vector2#divide","link":"<a href=\"Vector2.html#divide\">Vector2 &rtrif; divide</a>"},{"title":"Vector2#dot","link":"<a href=\"Vector2.html#dot\">Vector2 &rtrif; dot</a>"},{"title":"Vector2#flip","link":"<a href=\"Vector2.html#flip\">Vector2 &rtrif; flip</a>"},{"title":"Vector2#floor","link":"<a href=\"Vector2.html#floor\">Vector2 &rtrif; floor</a>"},{"title":"Vector2#invert","link":"<a href=\"Vector2.html#invert\">Vector2 &rtrif; invert</a>"},{"title":"Vector2#length","link":"<a href=\"Vector2.html#length\">Vector2 &rtrif; length</a>"},{"title":"Vector2#lengthSquared","link":"<a href=\"Vector2.html#lengthSquared\">Vector2 &rtrif; lengthSquared</a>"},{"title":"Vector2#lerp","link":"<a href=\"Vector2.html#lerp\">Vector2 &rtrif; lerp</a>"},{"title":"Vector2#multiply","link":"<a href=\"Vector2.html#multiply\">Vector2 &rtrif; multiply</a>"},{"title":"Vector2#normalize","link":"<a href=\"Vector2.html#normalize\">Vector2 &rtrif; normalize</a>"},{"title":"Vector2#rotate","link":"<a href=\"Vector2.html#rotate\">Vector2 &rtrif; rotate</a>"},{"title":"Vector2#scale","link":"<a href=\"Vector2.html#scale\">Vector2 &rtrif; scale</a>"},{"title":"Vector2#setAngle","link":"<a href=\"Vector2.html#setAngle\">Vector2 &rtrif; setAngle</a>"},{"title":"Vector2#subtract","link":"<a href=\"Vector2.html#subtract\">Vector2 &rtrif; subtract</a>"},{"title":"Audio","link":"<a href=\"Audio.html\">Audio</a>"},{"title":"Audio.getNoteFrequency","link":"<a href=\"Audio.html#.getNoteFrequency\">Audio.getNoteFrequency &rtrif; undefined</a>"},{"title":"Audio.playAudioFile","link":"<a href=\"Audio.html#.playAudioFile\">Audio.playAudioFile &rtrif; undefined</a>"},{"title":"Audio.playSamples","link":"<a href=\"Audio.html#.playSamples\">Audio.playSamples &rtrif; undefined</a>"},{"title":"Audio.speak","link":"<a href=\"Audio.html#.speak\">Audio.speak &rtrif; undefined</a>"},{"title":"Audio.stopSpeech","link":"<a href=\"Audio.html#.stopSpeech\">Audio.stopSpeech &rtrif; undefined</a>"},{"title":"Audio.zzfx","link":"<a href=\"Audio.html#.zzfx\">Audio.zzfx &rtrif; undefined</a>"},{"title":"Audio.zzfxG","link":"<a href=\"Audio.html#.zzfxG\">Audio.zzfxG &rtrif; undefined</a>"},{"title":"Audio.zzfxM","link":"<a href=\"Audio.html#.zzfxM\">Audio.zzfxM &rtrif; undefined</a>"},{"title":"Debug","link":"<a href=\"Debug.html\">Debug</a>"},{"title":"Debug.debugAABB","link":"<a href=\"Debug.html#.debugAABB\">Debug.debugAABB &rtrif; undefined</a>"},{"title":"Debug.debugCircle","link":"<a href=\"Debug.html#.debugCircle\">Debug.debugCircle &rtrif; undefined</a>"},{"title":"Debug.debugClear","link":"<a href=\"Debug.html#.debugClear\">Debug.debugClear &rtrif; undefined</a>"},{"title":"Debug.debugLine","link":"<a href=\"Debug.html#.debugLine\">Debug.debugLine &rtrif; undefined</a>"},{"title":"Debug.debugPoint","link":"<a href=\"Debug.html#.debugPoint\">Debug.debugPoint &rtrif; undefined</a>"},{"title":"Debug.debugRect","link":"<a href=\"Debug.html#.debugRect\">Debug.debugRect &rtrif; undefined</a>"},{"title":"Debug.debugSaveCanvas","link":"<a href=\"Debug.html#.debugSaveCanvas\">Debug.debugSaveCanvas &rtrif; undefined</a>"},{"title":"Debug.debugText","link":"<a href=\"Debug.html#.debugText\">Debug.debugText &rtrif; undefined</a>"},{"title":"Draw","link":"<a href=\"Draw.html\">Draw</a>"},{"title":"Draw.drawCanvas2D","link":"<a href=\"Draw.html#.drawCanvas2D\">Draw.drawCanvas2D &rtrif; undefined</a>"},{"title":"Draw.drawLine","link":"<a href=\"Draw.html#.drawLine\">Draw.drawLine &rtrif; undefined</a>"},{"title":"Draw.drawRect","link":"<a href=\"Draw.html#.drawRect\">Draw.drawRect &rtrif; undefined</a>"},{"title":"Draw.drawRectScreenSpace","link":"<a href=\"Draw.html#.drawRectScreenSpace\">Draw.drawRectScreenSpace &rtrif; undefined</a>"},{"title":"Draw.drawText","link":"<a href=\"Draw.html#.drawText\">Draw.drawText &rtrif; undefined</a>"},{"title":"Draw.drawTile","link":"<a href=\"Draw.html#.drawTile\">Draw.drawTile &rtrif; undefined</a>"},{"title":"Draw.drawTileScreenSpace","link":"<a href=\"Draw.html#.drawTileScreenSpace\">Draw.drawTileScreenSpace &rtrif; undefined</a>"},{"title":"Draw.isFullscreen","link":"<a href=\"Draw.html#.isFullscreen\">Draw.isFullscreen &rtrif; undefined</a>"},{"title":"Draw.screenToWorld","link":"<a href=\"Draw.html#.screenToWorld\">Draw.screenToWorld &rtrif; undefined</a>"},{"title":"Draw.setBlendMode","link":"<a href=\"Draw.html#.setBlendMode\">Draw.setBlendMode &rtrif; undefined</a>"},{"title":"Draw.toggleFullscreen","link":"<a href=\"Draw.html#.toggleFullscreen\">Draw.toggleFullscreen &rtrif; undefined</a>"},{"title":"Draw.worldToScreen","link":"<a href=\"Draw.html#.worldToScreen\">Draw.worldToScreen &rtrif; undefined</a>"},{"title":"Input","link":"<a href=\"Input.html\">Input</a>"},{"title":"Input.clearInput","link":"<a href=\"Input.html#.clearInput\">Input.clearInput &rtrif; undefined</a>"},{"title":"Input.gamepadIsDown","link":"<a href=\"Input.html#.gamepadIsDown\">Input.gamepadIsDown &rtrif; undefined</a>"},{"title":"Input.gamepadStick","link":"<a href=\"Input.html#.gamepadStick\">Input.gamepadStick &rtrif; undefined</a>"},{"title":"Input.gamepadWasPressed","link":"<a href=\"Input.html#.gamepadWasPressed\">Input.gamepadWasPressed &rtrif; undefined</a>"},{"title":"Input.gamepadWasReleased","link":"<a href=\"Input.html#.gamepadWasReleased\">Input.gamepadWasReleased &rtrif; undefined</a>"},{"title":"Input.keyIsDown","link":"<a href=\"Input.html#.keyIsDown\">Input.keyIsDown &rtrif; undefined</a>"},{"title":"Input.keyWasPressed","link":"<a href=\"Input.html#.keyWasPressed\">Input.keyWasPressed &rtrif; undefined</a>"},{"title":"Input.keyWasReleased","link":"<a href=\"Input.html#.keyWasReleased\">Input.keyWasReleased &rtrif; undefined</a>"},{"title":"Medals","link":"<a href=\"Medals.html\">Medals</a>"},{"title":"Medals.medalsInit","link":"<a href=\"Medals.html#.medalsInit\">Medals.medalsInit &rtrif; undefined</a>"},{"title":"Random","link":"<a href=\"Random.html\">Random</a>"},{"title":"Random.rand","link":"<a href=\"Random.html#.rand\">Random.rand &rtrif; undefined</a>"},{"title":"Random.randColor","link":"<a href=\"Random.html#.randColor\">Random.randColor &rtrif; undefined</a>"},{"title":"Random.randInCircle","link":"<a href=\"Random.html#.randInCircle\">Random.randInCircle &rtrif; undefined</a>"},{"title":"Random.randInt","link":"<a href=\"Random.html#.randInt\">Random.randInt &rtrif; undefined</a>"},{"title":"Random.randSeeded","link":"<a href=\"Random.html#.randSeeded\">Random.randSeeded &rtrif; undefined</a>"},{"title":"Random.randSign","link":"<a href=\"Random.html#.randSign\">Random.randSign &rtrif; undefined</a>"},{"title":"Random.randVector","link":"<a href=\"Random.html#.randVector\">Random.randVector &rtrif; undefined</a>"},{"title":"Settings","link":"<a href=\"Settings.html\">Settings</a>"},{"title":"Utilities","link":"<a href=\"Utilities.html\">Utilities</a>"},{"title":"Utilities.abs","link":"<a href=\"Utilities.html#.abs\">Utilities.abs &rtrif; undefined</a>"},{"title":"Utilities.clamp","link":"<a href=\"Utilities.html#.clamp\">Utilities.clamp &rtrif; undefined</a>"},{"title":"Utilities.formatTime","link":"<a href=\"Utilities.html#.formatTime\">Utilities.formatTime &rtrif; undefined</a>"},{"title":"Utilities.isOverlapping","link":"<a href=\"Utilities.html#.isOverlapping\">Utilities.isOverlapping &rtrif; undefined</a>"},{"title":"Utilities.lerp","link":"<a href=\"Utilities.html#.lerp\">Utilities.lerp &rtrif; undefined</a>"},{"title":"Utilities.max","link":"<a href=\"Utilities.html#.max\">Utilities.max &rtrif; undefined</a>"},{"title":"Utilities.min","link":"<a href=\"Utilities.html#.min\">Utilities.min &rtrif; undefined</a>"},{"title":"Utilities.mod","link":"<a href=\"Utilities.html#.mod\">Utilities.mod &rtrif; undefined</a>"},{"title":"Utilities.nearestPowerOfTwo","link":"<a href=\"Utilities.html#.nearestPowerOfTwo\">Utilities.nearestPowerOfTwo &rtrif; undefined</a>"},{"title":"Utilities.percent","link":"<a href=\"Utilities.html#.percent\">Utilities.percent &rtrif; undefined</a>"},{"title":"Utilities.sign","link":"<a href=\"Utilities.html#.sign\">Utilities.sign &rtrif; undefined</a>"},{"title":"Utilities.smoothStep","link":"<a href=\"Utilities.html#.smoothStep\">Utilities.smoothStep &rtrif; undefined</a>"},{"title":"Utilities.vec2","link":"<a href=\"Utilities.html#.vec2\">Utilities.vec2 &rtrif; undefined</a>"},{"title":"Utilities.wave","link":"<a href=\"Utilities.html#.wave\">Utilities.wave &rtrif; undefined</a>"},{"title":"WebGL","link":"<a href=\"WebGL.html\">WebGL</a>"},{"title":"WebGL.glCompileShader","link":"<a href=\"WebGL.html#.glCompileShader\">WebGL.glCompileShader &rtrif; undefined</a>"},{"title":"WebGL.glCopyToContext","link":"<a href=\"WebGL.html#.glCopyToContext\">WebGL.glCopyToContext &rtrif; undefined</a>"},{"title":"WebGL.glCreateBuffer","link":"<a href=\"WebGL.html#.glCreateBuffer\">WebGL.glCreateBuffer &rtrif; undefined</a>"},{"title":"WebGL.glCreateProgram","link":"<a href=\"WebGL.html#.glCreateProgram\">WebGL.glCreateProgram &rtrif; undefined</a>"},{"title":"WebGL.glCreateTexture","link":"<a href=\"WebGL.html#.glCreateTexture\">WebGL.glCreateTexture &rtrif; undefined</a>"},{"title":"WebGL.glFlush","link":"<a href=\"WebGL.html#.glFlush\">WebGL.glFlush &rtrif; undefined</a>"},{"title":"WebGL.glSetBlendMode","link":"<a href=\"WebGL.html#.glSetBlendMode\">WebGL.glSetBlendMode &rtrif; undefined</a>"},{"title":"WebGL.glSetTexture","link":"<a href=\"WebGL.html#.glSetTexture\">WebGL.glSetTexture &rtrif; undefined</a>"},{"title":"engineCollideObjects","link":"<a href=\"global.html#engineCollideObjects\">engineCollideObjects</a>"},{"title":"engineInit","link":"<a href=\"global.html#engineInit\">engineInit</a>"},{"title":"engineName","link":"<a href=\"global.html#engineName\">engineName</a>"},{"title":"engineObjects","link":"<a href=\"global.html#engineObjects\">engineObjects</a>"},{"title":"engineObjectsCallback","link":"<a href=\"global.html#engineObjectsCallback\">engineObjectsCallback</a>"},{"title":"engineObjectsDestroy","link":"<a href=\"global.html#engineObjectsDestroy\">engineObjectsDestroy</a>"},{"title":"engineObjectsUpdate","link":"<a href=\"global.html#engineObjectsUpdate\">engineObjectsUpdate</a>"},{"title":"engineVersion","link":"<a href=\"global.html#engineVersion\">engineVersion</a>"},{"title":"FPS","link":"<a href=\"global.html#FPS\">FPS</a>"},{"title":"frame","link":"<a href=\"global.html#frame\">frame</a>"},{"title":"paused","link":"<a href=\"global.html#paused\">paused</a>"},{"title":"time","link":"<a href=\"global.html#time\">time</a>"},{"title":"timeDelta","link":"<a href=\"global.html#timeDelta\">timeDelta</a>"},{"title":"timeReal","link":"<a href=\"global.html#timeReal\">timeReal</a>"}];
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