leaflet-city-mapper 0.0.1 → 0.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +15 -13
- package/cucumber.mjs +4 -0
- package/dist/leaflet-city-mapper.js +1 -1
- package/dist/leaflet-city-mapper.js.map +4 -4
- package/dist/utils/CELL.js +2 -0
- package/dist/utils/CELL.js.map +7 -0
- package/dist/utils/addBridges.js +2 -0
- package/dist/utils/addBridges.js.map +7 -0
- package/dist/utils/addRasterTile.js +2 -0
- package/dist/utils/addRasterTile.js.map +7 -0
- package/dist/utils/along.js +2 -0
- package/dist/utils/along.js.map +7 -0
- package/dist/utils/atmosphere.js +2 -0
- package/dist/utils/atmosphere.js.map +7 -0
- package/dist/utils/attach.js +2 -0
- package/dist/utils/attach.js.map +7 -0
- package/dist/utils/bindSunlight.js +2 -0
- package/dist/utils/bindSunlight.js.map +7 -0
- package/dist/utils/box.js +2 -0
- package/dist/utils/box.js.map +7 -0
- package/dist/utils/bridgeElevation.js +2 -0
- package/dist/utils/bridgeElevation.js.map +7 -0
- package/dist/utils/build.js +2 -0
- package/dist/utils/build.js.map +7 -0
- package/dist/utils/cameraControls.js +2 -0
- package/dist/utils/cameraControls.js.map +7 -0
- package/dist/utils/channel.js +2 -0
- package/dist/utils/channel.js.map +7 -0
- package/dist/utils/collider.js +2 -0
- package/dist/utils/collider.js.map +7 -0
- package/dist/utils/colliders.js +2 -0
- package/dist/utils/colliders.js.map +7 -0
- package/dist/utils/computeBounds.js +2 -0
- package/dist/utils/computeBounds.js.map +7 -0
- package/dist/utils/conformModelToTerrain.js +2 -0
- package/dist/utils/conformModelToTerrain.js.map +7 -0
- package/dist/utils/createMesh.js +2 -0
- package/dist/utils/createMesh.js.map +7 -0
- package/dist/utils/createProgram.js +3 -0
- package/dist/utils/createProgram.js.map +7 -0
- package/dist/utils/decodeDirectory.js +2 -0
- package/dist/utils/decodeDirectory.js.map +7 -0
- package/dist/utils/decodeHeader.js +2 -0
- package/dist/utils/decodeHeader.js.map +7 -0
- package/dist/utils/decodeModel.js +2 -0
- package/dist/utils/decodeModel.js.map +7 -0
- package/dist/utils/decompress.js +2 -0
- package/dist/utils/decompress.js.map +7 -0
- package/dist/utils/destroyTexture.js +2 -0
- package/dist/utils/destroyTexture.js.map +7 -0
- package/dist/utils/disposeMesh.js +2 -0
- package/dist/utils/disposeMesh.js.map +7 -0
- package/dist/utils/drawGeometry.js +2 -0
- package/dist/utils/drawGeometry.js.map +7 -0
- package/dist/utils/elevationWGSL.js +24 -0
- package/dist/utils/elevationWGSL.js.map +7 -0
- package/dist/utils/emptyNode.js +2 -0
- package/dist/utils/emptyNode.js.map +7 -0
- package/dist/utils/endZoom.js +2 -0
- package/dist/utils/endZoom.js.map +7 -0
- package/dist/utils/findFeature.js +2 -0
- package/dist/utils/findFeature.js.map +7 -0
- package/dist/utils/geometry.js +0 -1
- package/dist/utils/geometry.js.map +4 -4
- package/dist/utils/getElevation.js +2 -0
- package/dist/utils/getElevation.js.map +7 -0
- package/dist/utils/getHeader.js +2 -0
- package/dist/utils/getHeader.js.map +7 -0
- package/dist/utils/getZxy.js +2 -0
- package/dist/utils/getZxy.js.map +7 -0
- package/dist/utils/glass.js +2 -0
- package/dist/utils/glass.js.map +7 -0
- package/dist/utils/headlight.js +2 -0
- package/dist/utils/headlight.js.map +7 -0
- package/dist/utils/hit.js +2 -0
- package/dist/utils/hit.js.map +7 -0
- package/dist/utils/horizontalPosition.js +2 -0
- package/dist/utils/horizontalPosition.js.map +7 -0
- package/dist/utils/horizontalRay.js +2 -0
- package/dist/utils/horizontalRay.js.map +7 -0
- package/dist/utils/hull.js +2 -0
- package/dist/utils/hull.js.map +7 -0
- package/dist/utils/initSunlight.js +2 -0
- package/dist/utils/initSunlight.js.map +7 -0
- package/dist/utils/initTerrain.js +2 -0
- package/dist/utils/initTerrain.js.map +7 -0
- package/dist/utils/initTraffic.js +40 -0
- package/dist/utils/initTraffic.js.map +7 -0
- package/dist/utils/initWalk.js +2 -0
- package/dist/utils/initWalk.js.map +7 -0
- package/dist/utils/intersectMeshes.js +2 -0
- package/dist/utils/intersectMeshes.js.map +7 -0
- package/dist/utils/isClockWise.js +2 -0
- package/dist/utils/isClockWise.js.map +7 -0
- package/dist/utils/lampPostGeometry.js +2 -0
- package/dist/utils/lampPostGeometry.js.map +7 -0
- package/dist/utils/lightGeometry.js +2 -0
- package/dist/utils/lightGeometry.js.map +7 -0
- package/dist/utils/lightGrid.js +2 -0
- package/dist/utils/lightGrid.js.map +7 -0
- package/dist/utils/limbs.js +2 -0
- package/dist/utils/limbs.js.map +7 -0
- package/dist/utils/loadModel.js +2 -0
- package/dist/utils/loadModel.js.map +7 -0
- package/dist/utils/loadSource.js +2 -0
- package/dist/utils/loadSource.js.map +7 -0
- package/dist/utils/loadTerrain.js +2 -0
- package/dist/utils/loadTerrain.js.map +7 -0
- package/dist/utils/mapCamera.js +2 -0
- package/dist/utils/mapCamera.js.map +7 -0
- package/dist/utils/{shaders.js → materialShaders.js} +16 -8
- package/dist/utils/materialShaders.js.map +7 -0
- package/dist/utils/mirror.js +2 -0
- package/dist/utils/mirror.js.map +7 -0
- package/dist/utils/moonPosition.js +2 -0
- package/dist/utils/moonPosition.js.map +7 -0
- package/dist/utils/moves.js +2 -0
- package/dist/utils/moves.js.map +7 -0
- package/dist/utils/nativeEvents.js +2 -0
- package/dist/utils/nativeEvents.js.map +7 -0
- package/dist/utils/nativeGeometry.js +2 -0
- package/dist/utils/nativeGeometry.js.map +7 -0
- package/dist/utils/nativeLayer.js +2 -0
- package/dist/utils/nativeLayer.js.map +7 -0
- package/dist/utils/nodeMatrix.js +2 -0
- package/dist/utils/nodeMatrix.js.map +7 -0
- package/dist/utils/onAdd3DLayer.js +2 -0
- package/dist/utils/onAdd3DLayer.js.map +7 -0
- package/dist/utils/onAddSun.js +2 -0
- package/dist/utils/onAddSun.js.map +7 -0
- package/dist/utils/onClick.js +2 -0
- package/dist/utils/onClick.js.map +7 -0
- package/dist/utils/onMapChange.js +2 -0
- package/dist/utils/onMapChange.js.map +7 -0
- package/dist/utils/onPMTileAdd.js +2 -0
- package/dist/utils/onPMTileAdd.js.map +7 -0
- package/dist/utils/onPMTileRemove.js +2 -0
- package/dist/utils/onPMTileRemove.js.map +7 -0
- package/dist/utils/onPointerLeave.js +2 -0
- package/dist/utils/onPointerLeave.js.map +7 -0
- package/dist/utils/onPointerMove.js +2 -0
- package/dist/utils/onPointerMove.js.map +7 -0
- package/dist/utils/onRemove3DLayer.js +2 -0
- package/dist/utils/onRemove3DLayer.js.map +7 -0
- package/dist/utils/onRemoveSun.js +2 -0
- package/dist/utils/onRemoveSun.js.map +7 -0
- package/dist/utils/onTerrainAdd.js +2 -0
- package/dist/utils/onTerrainAdd.js.map +7 -0
- package/dist/utils/onTerrainChange.js +2 -0
- package/dist/utils/onTerrainChange.js.map +7 -0
- package/dist/utils/onTerrainRemove.js +2 -0
- package/dist/utils/onTerrainRemove.js.map +7 -0
- package/dist/utils/onZoomAnim.js +2 -0
- package/dist/utils/onZoomAnim.js.map +7 -0
- package/dist/utils/paints.js +2 -0
- package/dist/utils/paints.js.map +7 -0
- package/dist/utils/parseColor.js +2 -0
- package/dist/utils/parseColor.js.map +7 -0
- package/dist/utils/parts.js +2 -0
- package/dist/utils/parts.js.map +7 -0
- package/dist/utils/projectCelestialBody.js +2 -0
- package/dist/utils/projectCelestialBody.js.map +7 -0
- package/dist/utils/pump.js +2 -0
- package/dist/utils/pump.js.map +7 -0
- package/dist/utils/rasterTiles.js +2 -0
- package/dist/utils/rasterTiles.js.map +7 -0
- package/dist/utils/raycast.js +2 -0
- package/dist/utils/raycast.js.map +7 -0
- package/dist/utils/read.js +2 -0
- package/dist/utils/read.js.map +7 -0
- package/dist/utils/readAccessor.js +2 -0
- package/dist/utils/readAccessor.js.map +7 -0
- package/dist/utils/releaseArea.js +2 -0
- package/dist/utils/releaseArea.js.map +7 -0
- package/dist/utils/removeRasterTile.js +2 -0
- package/dist/utils/removeRasterTile.js.map +7 -0
- package/dist/utils/render.js +15 -0
- package/dist/utils/render.js.map +7 -0
- package/dist/utils/renderSunlight.js +13 -0
- package/dist/utils/renderSunlight.js.map +7 -0
- package/dist/utils/renderers.js +2 -0
- package/dist/utils/renderers.js.map +7 -0
- package/dist/utils/resizeSunlight.js +2 -0
- package/dist/utils/resizeSunlight.js.map +7 -0
- package/dist/utils/roofCoverage.js +2 -0
- package/dist/utils/roofCoverage.js.map +7 -0
- package/dist/utils/routeGeometry.js +2 -0
- package/dist/utils/routeGeometry.js.map +7 -0
- package/dist/utils/scheduledTrips.js +2 -0
- package/dist/utils/scheduledTrips.js.map +7 -0
- package/dist/utils/setGeoJSONData.js +2 -0
- package/dist/utils/setGeoJSONData.js.map +7 -0
- package/dist/utils/setHighlight.js +2 -0
- package/dist/utils/setHighlight.js.map +7 -0
- package/dist/utils/setPMTileOpacity.js +2 -0
- package/dist/utils/setPMTileOpacity.js.map +7 -0
- package/dist/utils/setPMTileZIndex.js +2 -0
- package/dist/utils/setPMTileZIndex.js.map +7 -0
- package/dist/utils/setParent.js +2 -0
- package/dist/utils/setParent.js.map +7 -0
- package/dist/utils/setTerrainHeight.js +2 -0
- package/dist/utils/setTerrainHeight.js.map +7 -0
- package/dist/utils/setVertexColor.js +2 -0
- package/dist/utils/setVertexColor.js.map +7 -0
- package/dist/utils/showFeature.js +2 -0
- package/dist/utils/showFeature.js.map +7 -0
- package/dist/utils/sizes.js +2 -0
- package/dist/utils/sizes.js.map +7 -0
- package/dist/utils/skin.js +2 -0
- package/dist/utils/skin.js.map +7 -0
- package/dist/utils/solarPosition.js +2 -0
- package/dist/utils/solarPosition.js.map +7 -0
- package/dist/utils/sortMeshes.js +2 -0
- package/dist/utils/sortMeshes.js.map +7 -0
- package/dist/utils/speed.js +2 -0
- package/dist/utils/speed.js.map +7 -0
- package/dist/utils/startZoom.js +2 -0
- package/dist/utils/startZoom.js.map +7 -0
- package/dist/utils/taillight.js +2 -0
- package/dist/utils/taillight.js.map +7 -0
- package/dist/utils/terrainAtlas.js +2 -0
- package/dist/utils/terrainAtlas.js.map +7 -0
- package/dist/utils/terrainElevation.js +2 -0
- package/dist/utils/terrainElevation.js.map +7 -0
- package/dist/utils/terrainGrid.js +2 -0
- package/dist/utils/terrainGrid.js.map +7 -0
- package/dist/utils/textureSampler.js +2 -0
- package/dist/utils/textureSampler.js.map +7 -0
- package/dist/utils/tileId.js +2 -0
- package/dist/utils/tileId.js.map +7 -0
- package/dist/utils/toLanes.js +2 -0
- package/dist/utils/toLanes.js.map +7 -0
- package/dist/utils/toSRGB.js +2 -0
- package/dist/utils/toSRGB.js.map +7 -0
- package/dist/utils/tooltip.js +3 -0
- package/dist/utils/tooltip.js.map +7 -0
- package/dist/utils/traffic.js +1 -1
- package/dist/utils/traffic.js.map +3 -3
- package/dist/utils/traverse.js +2 -0
- package/dist/utils/traverse.js.map +7 -0
- package/dist/utils/treeGeometry.js +2 -0
- package/dist/utils/treeGeometry.js.map +7 -0
- package/dist/utils/triangulate.js +2 -0
- package/dist/utils/triangulate.js.map +7 -0
- package/dist/utils/tripsAt.js +2 -0
- package/dist/utils/tripsAt.js.map +7 -0
- package/dist/utils/types.js +2 -0
- package/dist/utils/types.js.map +7 -0
- package/dist/utils/underEntry.js +2 -0
- package/dist/utils/underEntry.js.map +7 -0
- package/dist/utils/update.js +2 -0
- package/dist/utils/update.js.map +7 -0
- package/dist/utils/updateArea.js +2 -0
- package/dist/utils/updateArea.js.map +7 -0
- package/dist/utils/updateCamera.js +2 -0
- package/dist/utils/updateCamera.js.map +7 -0
- package/dist/utils/updatePointLights.js +2 -0
- package/dist/utils/updatePointLights.js.map +7 -0
- package/dist/utils/updateWorldMatrix.js +2 -0
- package/dist/utils/updateWorldMatrix.js.map +7 -0
- package/dist/utils/vehicleOffsets.js +2 -0
- package/dist/utils/vehicleOffsets.js.map +7 -0
- package/dist/utils/vehicles.js +1 -1
- package/dist/utils/vehicles.js.map +3 -3
- package/dist/utils/vertexNormals.js +2 -0
- package/dist/utils/vertexNormals.js.map +7 -0
- package/dist/utils/walk.js +1 -1
- package/dist/utils/walk.js.map +3 -3
- package/dist/utils/white.js +2 -0
- package/dist/utils/white.js.map +7 -0
- package/dist/utils/worldLights.js +2 -0
- package/dist/utils/worldLights.js.map +7 -0
- package/dist/utils/wrap.js +2 -0
- package/dist/utils/wrap.js.map +7 -0
- package/package.json +2 -4
- package/src/index.js +365 -50
- package/src/utils/CELL.js +4 -0
- package/src/utils/addBridges.js +66 -0
- package/src/utils/addRasterTile.js +112 -0
- package/src/utils/along.js +9 -0
- package/src/utils/atmosphere.js +20 -0
- package/src/utils/attach.js +255 -0
- package/src/utils/bindSunlight.js +12 -0
- package/src/utils/box.js +1 -0
- package/src/utils/bridgeElevation.js +18 -0
- package/src/utils/build.js +20 -0
- package/src/utils/cameraControls.js +287 -0
- package/src/utils/channel.js +4 -0
- package/src/utils/collider.js +62 -0
- package/src/utils/colliders.js +2 -0
- package/src/utils/computeBounds.js +17 -0
- package/src/utils/conformModelToTerrain.js +69 -0
- package/src/utils/createMesh.js +31 -0
- package/src/utils/createProgram.js +92 -0
- package/src/utils/decodeDirectory.js +40 -0
- package/src/utils/decodeHeader.js +15 -0
- package/src/utils/decodeModel.js +43 -0
- package/src/utils/decompress.js +5 -0
- package/src/utils/destroyTexture.js +7 -0
- package/src/utils/disposeMesh.js +13 -0
- package/src/utils/drawGeometry.js +122 -0
- package/src/utils/elevationWGSL.js +27 -0
- package/src/utils/emptyNode.js +9 -0
- package/src/utils/endZoom.js +15 -0
- package/src/utils/findFeature.js +49 -0
- package/src/utils/geometry.js +0 -254
- package/src/utils/getElevation.js +10 -0
- package/src/utils/getHeader.js +9 -0
- package/src/utils/getZxy.js +76 -0
- package/src/utils/glass.js +1 -0
- package/src/utils/headlight.js +1 -0
- package/src/utils/hit.js +41 -0
- package/src/utils/horizontalPosition.js +16 -0
- package/src/utils/horizontalRay.js +12 -0
- package/src/utils/hull.js +1 -0
- package/src/utils/initSunlight.js +9 -0
- package/src/utils/initTerrain.js +19 -0
- package/src/utils/initTraffic.js +93 -0
- package/src/utils/initWalk.js +72 -0
- package/src/utils/{picking.js → intersectMeshes.js} +121 -119
- package/src/utils/isClockWise.js +12 -0
- package/src/utils/lampPostGeometry.js +26 -0
- package/src/utils/lightGeometry.js +22 -0
- package/src/utils/{lighting.js → lightGrid.js} +50 -51
- package/src/utils/limbs.js +9 -0
- package/src/{scene/model.js → utils/loadModel.js} +37 -24
- package/src/utils/loadSource.js +17 -0
- package/src/utils/loadTerrain.js +65 -0
- package/src/utils/mapCamera.js +432 -0
- package/src/utils/{shaders.js → materialShaders.js} +243 -237
- package/src/utils/mirror.js +6 -0
- package/src/utils/moonPosition.js +17 -0
- package/src/utils/moves.js +11 -0
- package/src/utils/nativeEvents.js +77 -0
- package/src/utils/nativeGeometry.js +131 -0
- package/src/utils/nativeLayer.js +317 -0
- package/src/utils/nodeMatrix.js +22 -0
- package/src/utils/onAdd3DLayer.js +31 -0
- package/src/utils/onAddSun.js +147 -0
- package/src/utils/onClick.js +13 -0
- package/src/utils/onMapChange.js +16 -0
- package/src/utils/onPMTileAdd.js +15 -0
- package/src/utils/onPMTileRemove.js +8 -0
- package/src/utils/onPointerLeave.js +11 -0
- package/src/utils/onPointerMove.js +15 -0
- package/src/utils/onRemove3DLayer.js +78 -0
- package/src/utils/onRemoveSun.js +3 -0
- package/src/utils/onTerrainAdd.js +18 -0
- package/src/utils/onTerrainChange.js +13 -0
- package/src/utils/onTerrainRemove.js +40 -0
- package/src/utils/onZoomAnim.js +14 -0
- package/src/utils/paints.js +10 -0
- package/src/utils/parseColor.js +42 -0
- package/src/utils/parts.js +16 -0
- package/src/utils/projectCelestialBody.js +13 -0
- package/src/{scene/sources.js → utils/pump.js} +59 -98
- package/src/utils/rasterTiles.js +285 -0
- package/src/utils/raycast.js +60 -0
- package/src/utils/read.js +29 -0
- package/src/utils/readAccessor.js +68 -0
- package/src/utils/releaseArea.js +34 -0
- package/src/utils/removeRasterTile.js +13 -0
- package/src/{scene → utils}/render.js +112 -173
- package/src/utils/renderSunlight.js +170 -0
- package/src/utils/renderers.js +2 -0
- package/src/utils/resizeSunlight.js +15 -0
- package/src/utils/roofCoverage.js +47 -0
- package/src/utils/routeGeometry.js +22 -0
- package/src/utils/scheduledTrips.js +29 -0
- package/src/utils/setGeoJSONData.js +11 -0
- package/src/utils/setHighlight.js +13 -0
- package/src/utils/setPMTileOpacity.js +7 -0
- package/src/utils/setPMTileZIndex.js +7 -0
- package/src/utils/setParent.js +7 -0
- package/src/utils/setTerrainHeight.js +10 -0
- package/src/utils/setVertexColor.js +14 -0
- package/src/utils/showFeature.js +27 -0
- package/src/utils/sizes.js +1 -0
- package/src/utils/skin.js +2 -0
- package/src/utils/solarPosition.js +17 -0
- package/src/utils/sortMeshes.js +12 -0
- package/src/utils/speed.js +3 -0
- package/src/utils/startZoom.js +5 -0
- package/src/utils/taillight.js +1 -0
- package/src/utils/terrainAtlas.js +21 -0
- package/src/utils/terrainElevation.js +20 -0
- package/src/utils/terrainGrid.js +23 -0
- package/src/utils/textureSampler.js +10 -0
- package/src/utils/tileId.js +18 -0
- package/src/utils/toLanes.js +7 -0
- package/src/utils/toSRGB.js +1 -0
- package/src/utils/tooltip.js +6 -0
- package/src/utils/traffic.js +310 -85
- package/src/utils/traverse.js +6 -0
- package/src/utils/treeGeometry.js +45 -0
- package/src/utils/triangulate.js +100 -0
- package/src/utils/tripsAt.js +16 -0
- package/src/utils/types.js +8 -0
- package/src/utils/{control.js → underEntry.js} +1 -2
- package/src/utils/update.js +18 -0
- package/src/utils/updateArea.js +40 -0
- package/src/utils/updateCamera.js +32 -0
- package/src/utils/updatePointLights.js +38 -0
- package/src/utils/updateWorldMatrix.js +47 -0
- package/src/utils/vehicleOffsets.js +8 -0
- package/src/utils/vehicles.js +65 -69
- package/src/utils/vertexNormals.js +30 -0
- package/src/utils/walk.js +181 -66
- package/src/utils/white.js +1 -0
- package/src/utils/worldLights.js +25 -0
- package/src/utils/wrap.js +1 -0
- package/dist/scene/gpu.js +0 -3
- package/dist/scene/gpu.js.map +0 -7
- package/dist/scene/lighting.js +0 -9
- package/dist/scene/lighting.js.map +0 -7
- package/dist/scene/model.js +0 -2
- package/dist/scene/model.js.map +0 -7
- package/dist/scene/picking.js +0 -2
- package/dist/scene/picking.js.map +0 -7
- package/dist/scene/pmtiles.js +0 -2
- package/dist/scene/pmtiles.js.map +0 -7
- package/dist/scene/render.js +0 -15
- package/dist/scene/render.js.map +0 -7
- package/dist/scene/sources.js +0 -2
- package/dist/scene/sources.js.map +0 -7
- package/dist/types/3d.js +0 -2
- package/dist/types/3d.js.map +0 -7
- package/dist/types/geojson.js +0 -2
- package/dist/types/geojson.js.map +0 -7
- package/dist/types/pmtiles.js +0 -2
- package/dist/types/pmtiles.js.map +0 -7
- package/dist/types/sunlight.js +0 -2
- package/dist/types/sunlight.js.map +0 -7
- package/dist/types/terrain.js +0 -24
- package/dist/types/terrain.js.map +0 -7
- package/dist/types/traffic.js +0 -41
- package/dist/types/traffic.js.map +0 -7
- package/dist/types/walk.js +0 -2
- package/dist/types/walk.js.map +0 -7
- package/dist/utils/control.js +0 -2
- package/dist/utils/control.js.map +0 -7
- package/dist/utils/lighting.js +0 -2
- package/dist/utils/lighting.js.map +0 -7
- package/dist/utils/model.js +0 -2
- package/dist/utils/model.js.map +0 -7
- package/dist/utils/picking.js +0 -2
- package/dist/utils/picking.js.map +0 -7
- package/dist/utils/pmtiles.js +0 -2
- package/dist/utils/pmtiles.js.map +0 -7
- package/dist/utils/scene.js +0 -2
- package/dist/utils/scene.js.map +0 -7
- package/dist/utils/shaders.js.map +0 -7
- package/dist/utils/sun.js +0 -2
- package/dist/utils/sun.js.map +0 -7
- package/dist/utils/terrain.js +0 -2
- package/dist/utils/terrain.js.map +0 -7
- package/src/scene/gpu.js +0 -438
- package/src/scene/lighting.js +0 -193
- package/src/scene/picking.js +0 -150
- package/src/scene/pmtiles.js +0 -94
- package/src/types/3d.js +0 -337
- package/src/types/geojson.js +0 -42
- package/src/types/pmtiles.js +0 -143
- package/src/types/sunlight.js +0 -142
- package/src/types/terrain.js +0 -331
- package/src/types/traffic.js +0 -356
- package/src/types/walk.js +0 -219
- package/src/utils/model.js +0 -178
- package/src/utils/pmtiles.js +0 -79
- package/src/utils/scene.js +0 -102
- package/src/utils/sun.js +0 -71
- package/src/utils/terrain.js +0 -78
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import { triangulate } from './triangulate.js';
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/** Leaflet paths become flat triangles; pixel-sized strokes are rebuilt on zoom. */
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export function nativeGeometry(source, map, point) {
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const fill = [], stroke = [], options = source.options;
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const triangle = (target, a, b, c) => target.push(...point(a), ...point(b), ...point(c));
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const disk = (center, radius, target, radiusY = radius) => {
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if (!(radius > 0) || !(radiusY > 0)) return;
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const count = Math.max(12, Math.min(128, Math.ceil(Math.PI * Math.sqrt(radius))));
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for (let i = 0; i < count; i++) {
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const at = index => new L.Point(center.x + radius * Math.cos(index * 2 * Math.PI / count),
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center.y + radiusY * Math.sin(index * 2 * Math.PI / count));
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triangle(target, center, at(i), at(i + 1));
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}
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};
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const width = Number(options.weight) || 0;
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const dash = (Array.isArray(options.dashArray) ? options.dashArray :
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String(options.dashArray || '').trim().split(/[ ,]+/)).map(Number);
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if (dash.some(value => !Number.isFinite(value) || value < 0)) throw new Error('Invalid Leaflet dashArray');
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if (dash.every(value => value === 0)) dash.length = 0;
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if (dash.length % 2) dash.push(...dash);
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const line = (points, closed) => {
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if (!options.stroke || width <= 0 || points.length < 2) return;
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const radius = width / 2;
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const segment = (a, b, startCap, endCap) => {
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const length = a.distanceTo(b);
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if (!length) return;
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const direction = b.subtract(a).divideBy(length);
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const normal = new L.Point(-direction.y * radius, direction.x * radius);
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if (options.lineCap === 'square') {
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if (startCap) a = a.subtract(direction.multiplyBy(radius));
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if (endCap) b = b.add(direction.multiplyBy(radius));
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}
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triangle(stroke, a.add(normal), a.subtract(normal), b.add(normal));
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triangle(stroke, b.add(normal), a.subtract(normal), b.subtract(normal));
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if (options.lineCap === 'round') {
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if (startCap) disk(a, radius, stroke);
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if (endCap) disk(b, radius, stroke);
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}
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};
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let distance = Number(options.dashOffset) || 0;
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const period = dash.reduce((sum, value) => sum + value, 0);
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for (let i = 0; i < points.length - (closed ? 0 : 1); i++) {
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const a = points[i], b = points[(i + 1) % points.length], length = a.distanceTo(b);
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if (!dash.length) {
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segment(a, b, !closed && i === 0, !closed && i === points.length - 2);
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if (closed || i > 0) {
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if (options.lineJoin === 'round') disk(a, radius, stroke);
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else {
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const previous = a.subtract(points[(i + points.length - 1) % points.length]);
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const previousLength = Math.hypot(previous.x, previous.y);
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if (previousLength && length) {
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const incoming = previous.divideBy(previousLength);
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const outgoing = b.subtract(a).divideBy(length);
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const side = incoming.x * outgoing.y - incoming.y * outgoing.x > 0 ? -1 : 1;
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const n1 = new L.Point(-incoming.y * side, incoming.x * side);
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const n2 = new L.Point(-outgoing.y * side, outgoing.x * side);
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const from = a.add(n1.multiplyBy(radius)), to = a.add(n2.multiplyBy(radius));
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const denominator = 1 + n1.x * n2.x + n1.y * n2.y;
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const miter = denominator > 0 ? n1.add(n2).multiplyBy(radius / denominator) : null;
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triangle(stroke, from, a, to);
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if (options.lineJoin === 'miter' && miter && Math.hypot(miter.x, miter.y) <= radius * 4) {
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triangle(stroke, from, a.add(miter), to);
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}
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}
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}
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}
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} else {
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let offset = 0;
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while (offset < length) {
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let phase = ((distance + offset) % period + period) % period, index = 0;
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while (phase >= dash[index]) phase -= dash[index++];
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const end = Math.min(length, offset + dash[index] - phase);
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if (index % 2 === 0) {
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const delta = b.subtract(a).divideBy(length);
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segment(a.add(delta.multiplyBy(offset)), a.add(delta.multiplyBy(end)), true, true);
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}
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offset = end;
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}
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}
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distance += length;
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}
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};
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if (source instanceof L.CircleMarker) {
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const center = map.project(source.getLatLng());
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let radius = source.getRadius(), radiusY = radius;
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if (source instanceof L.Circle) {
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source._project();
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const projected = source._point.add(map.getPixelOrigin());
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center.x = projected.x;
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center.y = projected.y;
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radius = source._radius;
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radiusY = source._radiusY || radius;
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}
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if (options.fill) disk(center, radius, fill, radiusY);
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const count = Math.max(12, Math.min(128, Math.ceil(Math.PI * Math.sqrt(Math.max(radius, radiusY)))));
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const at = (index, offset = 0) => {
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const angle = index * Math.PI * 2 / count;
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return new L.Point(center.x + Math.max(0, radius + offset) * Math.cos(angle),
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center.y + Math.max(0, radiusY + offset) * Math.sin(angle));
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};
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if (dash.length) line(Array.from({ length: count }, (_, index) => at(index)), true);
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else if (options.stroke && width > 0) {
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for (let i = 0; i < count; i++) {
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triangle(stroke, at(i, width / 2), at(i, -width / 2), at(i + 1, width / 2));
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triangle(stroke, at(i + 1, width / 2), at(i, -width / 2), at(i + 1, -width / 2));
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}
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}
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} else {
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const closed = source instanceof L.Polygon;
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const polygon = rings => {
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const projected = rings.map(ring => ring.map(latlng => map.project(latlng)));
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if (closed && options.fill && projected[0]?.length >= 3) {
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const valid = projected.filter(ring => ring.length >= 3);
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const vertices = valid.flat();
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for (const indices of triangulate(valid[0], valid.slice(1))) {
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triangle(fill, vertices[indices[0]], vertices[indices[1]], vertices[indices[2]]);
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}
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}
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for (const ring of projected) line(ring, closed);
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};
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const visit = coordinates => {
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if (!coordinates.length) return;
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if (coordinates[0] instanceof L.LatLng) polygon([coordinates]);
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else if (closed && coordinates[0][0] instanceof L.LatLng) polygon(coordinates);
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else for (const child of coordinates) visit(child);
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};
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visit(source.getLatLngs());
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}
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return { fill, stroke };
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}
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import { createMesh } from './createMesh.js';
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import { destroyTexture } from './destroyTexture.js';
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import { disposeMesh } from './disposeMesh.js';
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import { nativeGeometry } from './nativeGeometry.js';
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import { nativeEvents } from './nativeEvents.js';
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import { parseColor } from './parseColor.js';
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import { update } from './update.js';
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/** Render from coordinates and detached raster sources; only accessible marker controls remain DOM. */
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export async function nativeLayer(state) {
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const { source, map } = state;
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const backend = state.backend = new L.Layer({ source: { type: '3d' } });
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const meshes = state.meshes = new Map(), textures = new Map(), methods = new Map();
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const images = new Set();
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map._nativeGPUOrder ||= 0;
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map._nativeGPUBack ||= 0;
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let dirty = true, viewDirty = true, failed = false, order = ++map._nativeGPUOrder, rasterProgram;
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const marker = source instanceof L.Marker;
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const paneOrder = Number(getComputedStyle(source.getPane()).zIndex) || 0;
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const current = () => source._nativeGPU === state && map.hasLayer(source);
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const refresh = () => {
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dirty = true;
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viewDirty = true;
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failed = false;
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state.hide();
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const activeImages = [source._icon, source._shadow, source._image];
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for (const image of images) {
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if (activeImages.includes(image)) continue;
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image.removeEventListener('load', refresh);
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image.removeEventListener('error', imageError);
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images.delete(image);
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}
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for (const image of activeImages) {
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if (!(image instanceof HTMLImageElement) || images.has(image)) continue;
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images.add(image);
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image.addEventListener('load', refresh);
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image.addEventListener('error', imageError);
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}
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if (backend._shared) update(backend);
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};
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const imageError = () => source.fire('error', { error: new Error('Unable to load native layer image') });
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state.refresh = refresh;
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state.reorder = front => {
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order = front ? ++map._nativeGPUOrder : --map._nativeGPUBack;
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refresh();
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};
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const view = () => {
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viewDirty = true;
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if (backend._shared) update(backend);
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};
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const events = 'load tileload tileunload move drag';
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source.on(events, refresh);
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// Panning and camera changes never retriangulate paths or re-upload tile geometry.
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map.on('zoomend', refresh);
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if (marker) map.on('move zoom rotate pitch resize viewreset', view);
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const removeEvents = nativeEvents(state);
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for (const name of ['setLatLng', 'setLatLngs', 'addLatLng', 'setRadius', 'setStyle', 'redraw',
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'setIcon', 'setUrl', 'setBounds', 'setOpacity', 'setZIndex', 'setZIndexOffset', 'bringToFront', 'bringToBack']) {
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if (typeof source[name] !== 'function') continue;
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const own = Object.getOwnPropertyDescriptor(source, name), original = source[name];
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methods.set(name, own);
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source[name] = function (...args) {
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const result = original.apply(this, args);
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if ((name === 'bringToFront' || name === 'bringToBack') && this instanceof L.GridLayer) {
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const indices = Object.values(map._layers).filter(layer => layer !== this &&
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layer instanceof L.GridLayer && layer.getPane() === this.getPane()).map(layer => layer.options.zIndex || 0);
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const edge = name === 'bringToFront' ? Math.max(...indices) + 1 : Math.min(...indices) - 1;
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if (Number.isFinite(edge)) this.setZIndex(edge);
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}
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if (name === 'bringToFront') order = ++map._nativeGPUOrder;
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if (name === 'bringToBack') order = --map._nativeGPUBack;
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refresh();
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return result;
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};
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}
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state.dispose = () => {
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source.off(events, refresh);
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map.off('zoomend', refresh);
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if (marker) map.off('move zoom rotate pitch resize viewreset', view);
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removeEvents();
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state.refresh = state.reorder = null;
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for (const [name, descriptor] of methods) {
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if (descriptor) Object.defineProperty(source, name, descriptor);
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else delete source[name];
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}
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for (const mesh of meshes.values()) disposeMesh(backend, mesh);
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meshes.clear();
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for (const texture of textures.values()) destroyTexture(backend, texture.texture);
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textures.clear();
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for (const image of images) {
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image.removeEventListener('load', refresh);
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image.removeEventListener('error', imageError);
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}
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backend._beforeRender = null;
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backend.remove();
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};
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const ready = new Promise((resolve, reject) => {
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backend.once('ready', resolve);
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backend.once('error', ({ error }) => reject(error));
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});
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backend.on('error', ({ error }) => source.fire('error', { error }));
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refresh();
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backend.addTo(map);
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await ready.catch(error => {
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state.dispose();
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throw error;
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});
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if (!current()) return source;
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+
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const local = latlng => {
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const crs = map.options.crs, origin = crs.project(backend.location), p = crs.project(latlng);
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const metres = Math.cos(backend.location.lat * Math.PI / 180);
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return [(p.x - origin.x) * metres, 0, -(p.y - origin.y) * metres];
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};
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const pixel = p => local(map.unproject(p));
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const styleMesh = (mesh, color, opacity) => {
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mesh.program.uniforms.baseColor.value = color;
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mesh.program.uniforms.opacity.value = opacity;
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if (source instanceof L.GridLayer) mesh.opacity = opacity;
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const zIndex = marker ? source._zIndex + (source._cameraZIndexOffset || 0) : source.options.zIndex;
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mesh.renderOrder = paneOrder * 1e6 + (zIndex || 0) * 1000 + order;
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mesh._nativeSource = source;
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mesh._nativeUsed = true;
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};
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const put = (key, position, color, opacity, texture, uv) => {
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if (!position.length) return;
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let mesh = meshes.get(key);
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const data = {
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position, normal: position.map((_, index) => index % 3 === 1 ? 1 : 0),
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+
...(uv ? { uv } : {}),
|
|
131
|
+
};
|
|
132
|
+
if (!mesh || mesh.geometry.attributes.position.data.length !== position.length ||
|
|
133
|
+
mesh.program.uniforms.baseTexture?.value !== texture) {
|
|
134
|
+
if (mesh) disposeMesh(backend, mesh);
|
|
135
|
+
mesh = createMesh(backend, data, {
|
|
136
|
+
vertexColors: false, color, opacity, unlit: true, alphaMode: 'BLEND',
|
|
137
|
+
...(texture ? { baseTexture: texture } : {}),
|
|
138
|
+
}, 0, source instanceof L.GridLayer ? rasterProgram : undefined);
|
|
139
|
+
if (source instanceof L.GridLayer) {
|
|
140
|
+
rasterProgram ||= mesh.program;
|
|
141
|
+
mesh.texture = texture;
|
|
142
|
+
}
|
|
143
|
+
meshes.set(key, mesh);
|
|
144
|
+
} else {
|
|
145
|
+
const attribute = mesh.geometry.attributes.position;
|
|
146
|
+
attribute.data.set(position);
|
|
147
|
+
attribute.needsUpdate = true;
|
|
148
|
+
mesh.geometry.bounds = null;
|
|
149
|
+
}
|
|
150
|
+
styleMesh(mesh, color, opacity);
|
|
151
|
+
return mesh;
|
|
152
|
+
};
|
|
153
|
+
const textureFor = (key, image) => {
|
|
154
|
+
if (!(image instanceof HTMLImageElement) && !(image instanceof HTMLCanvasElement)) {
|
|
155
|
+
throw new Error('WebGPU native raster layers require image or canvas tiles');
|
|
156
|
+
}
|
|
157
|
+
let texture = textures.get(key);
|
|
158
|
+
const url = image.currentSrc || image.src;
|
|
159
|
+
if (!texture || texture.image !== image || texture.url !== url) {
|
|
160
|
+
if (texture) {
|
|
161
|
+
const mesh = meshes.get(key);
|
|
162
|
+
if (mesh) disposeMesh(backend, mesh);
|
|
163
|
+
meshes.delete(key);
|
|
164
|
+
destroyTexture(backend, texture.texture);
|
|
165
|
+
textures.delete(key);
|
|
166
|
+
}
|
|
167
|
+
const width = image.naturalWidth || image.width, height = image.naturalHeight || image.height;
|
|
168
|
+
if (!width || !height) return;
|
|
169
|
+
const { device } = backend.renderer;
|
|
170
|
+
texture = {
|
|
171
|
+
device, image, url, format: 'rgba8unorm', uploaded: null,
|
|
172
|
+
texture: device.createTexture({
|
|
173
|
+
size: [width, height], format: 'rgba8unorm',
|
|
174
|
+
usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT,
|
|
175
|
+
}),
|
|
176
|
+
sampler: device.createSampler({ minFilter: 'linear', magFilter: 'linear' }),
|
|
177
|
+
};
|
|
178
|
+
textures.set(key, texture);
|
|
179
|
+
if (image instanceof HTMLCanvasElement) {
|
|
180
|
+
texture.pending = true;
|
|
181
|
+
// Snapshot asynchronously: copying a GPU-backed 2D canvas directly forces a blocking readback in Chromium.
|
|
182
|
+
createImageBitmap(image).then(bitmap => {
|
|
183
|
+
try {
|
|
184
|
+
if (!current() || textures.get(key) !== texture) return;
|
|
185
|
+
device.queue.copyExternalImageToTexture({ source: bitmap }, { texture: texture.texture }, [width, height]);
|
|
186
|
+
texture.uploaded = image;
|
|
187
|
+
texture.pending = false;
|
|
188
|
+
refresh();
|
|
189
|
+
} finally {
|
|
190
|
+
bitmap.close();
|
|
191
|
+
}
|
|
192
|
+
}).catch(error => {
|
|
193
|
+
failed = true;
|
|
194
|
+
source.fire('error', { error });
|
|
195
|
+
});
|
|
196
|
+
} else {
|
|
197
|
+
// CORS/security failures reject ready or emit error on the owning native layer.
|
|
198
|
+
try {
|
|
199
|
+
device.queue.copyExternalImageToTexture({ source: image }, { texture: texture.texture }, [width, height]);
|
|
200
|
+
} catch (error) {
|
|
201
|
+
texture.texture.destroy();
|
|
202
|
+
textures.delete(key);
|
|
203
|
+
throw error;
|
|
204
|
+
}
|
|
205
|
+
texture.uploaded = image;
|
|
206
|
+
}
|
|
207
|
+
}
|
|
208
|
+
texture.used = true;
|
|
209
|
+
return texture.uploaded === image ? texture : undefined;
|
|
210
|
+
};
|
|
211
|
+
const quad = (key, image, corners, opacity) => {
|
|
212
|
+
const texture = textureFor(key, image);
|
|
213
|
+
if (!texture) return;
|
|
214
|
+
const indices = [0, 2, 1, 1, 2, 3];
|
|
215
|
+
return put(key, indices.flatMap(i => corners[i]), [1, 1, 1], opacity, texture,
|
|
216
|
+
indices.flatMap(i => [[0, 0], [1, 0], [0, 1], [1, 1]][i]));
|
|
217
|
+
};
|
|
218
|
+
const boundsQuad = bounds => [
|
|
219
|
+
bounds.getNorthWest(), bounds.getNorthEast(), bounds.getSouthWest(), bounds.getSouthEast(),
|
|
220
|
+
].map(local);
|
|
221
|
+
const synchronize = () => {
|
|
222
|
+
if (!current() || !backend.renderer || failed) return;
|
|
223
|
+
if (!dirty && (!marker || !viewDirty)) return;
|
|
224
|
+
dirty = false;
|
|
225
|
+
viewDirty = false;
|
|
226
|
+
for (const mesh of meshes.values()) mesh._nativeUsed = false;
|
|
227
|
+
for (const texture of textures.values()) texture.used = false;
|
|
228
|
+
if (source instanceof L.GridLayer) {
|
|
229
|
+
for (const [key, tile] of Object.entries(source._tiles || {})) {
|
|
230
|
+
if (!tile.loaded || tile.el instanceof HTMLImageElement && !tile.el.naturalWidth) continue;
|
|
231
|
+
const opacity = (source.options.opacity ?? 1) * (tile._gpuOpacity ?? 1);
|
|
232
|
+
const retained = textures.get(key);
|
|
233
|
+
let mesh = meshes.get(key);
|
|
234
|
+
if (mesh && retained?.image === tile.el && retained.url === (tile.el.currentSrc || tile.el.src)) {
|
|
235
|
+
retained.used = true;
|
|
236
|
+
styleMesh(mesh, [1, 1, 1], opacity);
|
|
237
|
+
} else {
|
|
238
|
+
const [nw, se] = source._tileCoordsToNwSe(tile.coords);
|
|
239
|
+
mesh = quad(key, tile.el, boundsQuad(new L.LatLngBounds(nw, se)), opacity);
|
|
240
|
+
}
|
|
241
|
+
if (mesh) mesh.renderOrder += tile.coords.z / 100;
|
|
242
|
+
}
|
|
243
|
+
} else if (source instanceof L.ImageOverlay) {
|
|
244
|
+
if (source._image?.complete && source._image.naturalWidth) {
|
|
245
|
+
quad('image', source._image, boundsQuad(source.getBounds()), source.options.opacity ?? 1);
|
|
246
|
+
}
|
|
247
|
+
} else if (marker) {
|
|
248
|
+
for (const [key, image] of [['shadow', source._shadow], ['icon', source._icon]]) {
|
|
249
|
+
if (!(image instanceof HTMLImageElement) || !image.complete || !image.naturalWidth) continue;
|
|
250
|
+
const world = new DOMPoint(...local(source.getLatLng()), 1)
|
|
251
|
+
.matrixTransform(new DOMMatrix(backend.root.worldMatrix));
|
|
252
|
+
const clip = world.matrixTransform(new DOMMatrix(backend.camera.projectionViewMatrix));
|
|
253
|
+
const inverse = new DOMMatrix(backend.camera.projectionViewMatrix).inverse();
|
|
254
|
+
const toLocal = new DOMMatrix(backend.root.worldMatrix).inverse();
|
|
255
|
+
const options = source.options.icon.options, size = map.getSize();
|
|
256
|
+
const dimensions = options[key === 'shadow' ? 'shadowSize' : 'iconSize'] ||
|
|
257
|
+
[image.naturalWidth, image.naturalHeight];
|
|
258
|
+
const width = dimensions.x ?? dimensions[0], height = dimensions.y ?? dimensions[1];
|
|
259
|
+
const anchor = (key === 'shadow' && options.shadowAnchor) ||
|
|
260
|
+
options.iconAnchor || [Math.floor(width / 2), Math.floor(height / 2)];
|
|
261
|
+
const center = new L.Point((clip.x / clip.w + 1) * size.x / 2, (1 - clip.y / clip.w) * size.y / 2);
|
|
262
|
+
const left = center.x - (anchor.x ?? anchor[0]), top = center.y - (anchor.y ?? anchor[1]);
|
|
263
|
+
const corners = [[left, top], [left + width, top],
|
|
264
|
+
[left, top + height], [left + width, top + height]].map(([x, y]) => {
|
|
265
|
+
const offset = source._cameraIconPoint(x - center.x, y - center.y);
|
|
266
|
+
x = center.x + offset.x; y = center.y + offset.y;
|
|
267
|
+
const p = new DOMPoint(x / size.x * 2 - 1,
|
|
268
|
+
1 - y / size.y * 2, clip.z / clip.w, 1).matrixTransform(inverse);
|
|
269
|
+
const result = new DOMPoint(p.x / p.w, p.y / p.w, p.z / p.w, 1).matrixTransform(toLocal);
|
|
270
|
+
return [result.x, result.y, result.z];
|
|
271
|
+
});
|
|
272
|
+
const mesh = quad(key, image, corners, source.options.opacity ?? 1);
|
|
273
|
+
if (key === 'shadow' && mesh) mesh.renderOrder -= 100 * 1e6;
|
|
274
|
+
}
|
|
275
|
+
} else {
|
|
276
|
+
const { fill, stroke } = nativeGeometry(source, map, pixel);
|
|
277
|
+
for (const [key, positions, color, opacity] of [
|
|
278
|
+
['fill', fill, source.options.fillColor || source.options.color, source.options.fillOpacity],
|
|
279
|
+
['stroke', stroke, source.options.color, source.options.opacity],
|
|
280
|
+
]) {
|
|
281
|
+
if (!positions.length) continue;
|
|
282
|
+
const { r, g, b } = parseColor(color);
|
|
283
|
+
put(key, positions, [r, g, b], opacity ?? 1);
|
|
284
|
+
}
|
|
285
|
+
}
|
|
286
|
+
for (const [key, mesh] of meshes) {
|
|
287
|
+
if (mesh._nativeUsed) continue;
|
|
288
|
+
disposeMesh(backend, mesh);
|
|
289
|
+
meshes.delete(key);
|
|
290
|
+
const texture = textures.get(key);
|
|
291
|
+
if (texture) destroyTexture(backend, texture.texture);
|
|
292
|
+
textures.delete(key);
|
|
293
|
+
}
|
|
294
|
+
for (const [key, texture] of textures) {
|
|
295
|
+
if (texture.used) continue;
|
|
296
|
+
destroyTexture(backend, texture.texture);
|
|
297
|
+
textures.delete(key);
|
|
298
|
+
}
|
|
299
|
+
};
|
|
300
|
+
backend._beforeRender = () => {
|
|
301
|
+
try {
|
|
302
|
+
synchronize();
|
|
303
|
+
} catch (error) {
|
|
304
|
+
failed = true;
|
|
305
|
+
source.fire('error', { error });
|
|
306
|
+
}
|
|
307
|
+
};
|
|
308
|
+
// ponytail: tessellate pixel-width strokes on zoomend; use shader extrusion for continuous zoom at scale.
|
|
309
|
+
try {
|
|
310
|
+
synchronize();
|
|
311
|
+
} catch (error) {
|
|
312
|
+
state.dispose();
|
|
313
|
+
throw error;
|
|
314
|
+
}
|
|
315
|
+
update(backend);
|
|
316
|
+
return source;
|
|
317
|
+
}
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
/** glTF quaternion/translation/scale to a column-major matrix. */
|
|
2
|
+
|
|
3
|
+
export function nodeMatrix(spec) {
|
|
4
|
+
if (spec.matrix) return Array.from(spec.matrix);
|
|
5
|
+
// glTF stores quaternions [x,y,z,w]; convert directly to a scaled column-major matrix.
|
|
6
|
+
const [x, y, z, w] = spec.rotation || [0, 0, 0, 1], [sx, sy, sz] = spec.scale || [1, 1, 1];
|
|
7
|
+
return [
|
|
8
|
+
(1 - 2 * (y * y + z * z)) * sx,
|
|
9
|
+
2 * (x * y + z * w) * sx,
|
|
10
|
+
2 * (x * z - y * w) * sx,
|
|
11
|
+
0,
|
|
12
|
+
2 * (x * y - z * w) * sy,
|
|
13
|
+
(1 - 2 * (x * x + z * z)) * sy,
|
|
14
|
+
2 * (y * z + x * w) * sy, 0,
|
|
15
|
+
2 * (x * z + y * w) * sz,
|
|
16
|
+
2 * (y * z - x * w) * sz,
|
|
17
|
+
(1 - 2 * (x * x + y * y)) * sz,
|
|
18
|
+
0,
|
|
19
|
+
...(spec.translation || [0, 0, 0]),
|
|
20
|
+
1,
|
|
21
|
+
];
|
|
22
|
+
}
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
import * as attach from './attach.js';
|
|
2
|
+
import * as onClick from './onClick.js';
|
|
3
|
+
import * as onPointerLeave from './onPointerLeave.js';
|
|
4
|
+
import * as onPointerMove from './onPointerMove.js';
|
|
5
|
+
|
|
6
|
+
/** Attach interaction immediately; initialization may finish before or after onAdd. */
|
|
7
|
+
export function onAdd3DLayer(backend, map) {
|
|
8
|
+
if (!backend.location) {
|
|
9
|
+
const center = map.getCenter();
|
|
10
|
+
backend.location = new L.LatLng(center.lat, center.lng);
|
|
11
|
+
}
|
|
12
|
+
if (backend.url || backend._geojson || backend.options.tooltip || backend.modelUrl) {
|
|
13
|
+
backend.container = map.getContainer();
|
|
14
|
+
backend._pointerEvents ||= {
|
|
15
|
+
mousemove: event => onPointerMove.onPointerMove(backend, event),
|
|
16
|
+
click: event => onClick.onClick(backend, event),
|
|
17
|
+
mouseleave: () => onPointerLeave.onPointerLeave(backend),
|
|
18
|
+
};
|
|
19
|
+
if (backend.options.tooltip) {
|
|
20
|
+
backend._tooltip = L.DomUtil.create('div', 'leaflet-3d-tooltip', backend.container);
|
|
21
|
+
backend._tooltip.hidden = true;
|
|
22
|
+
backend._tooltip.setAttribute('role', 'tooltip');
|
|
23
|
+
backend._tooltip.setAttribute('aria-live', 'polite');
|
|
24
|
+
backend._tooltip.style.cssText = 'position:absolute;z-index:600;max-width:220px;padding:10px 12px;border:1px solid #6b5140;border-radius:6px;background:#fffaf0;box-shadow:0 3px 12px #0005;color:#30251d;font:13px/1.45 sans-serif;pointer-events:none';
|
|
25
|
+
}
|
|
26
|
+
L.DomEvent.on(backend.container, backend._pointerEvents);
|
|
27
|
+
}
|
|
28
|
+
if (backend.root) {
|
|
29
|
+
attach.attach(backend, map).then(() => backend._added.resolve(), error => backend.fire('error', { error }));
|
|
30
|
+
}
|
|
31
|
+
}
|
|
@@ -0,0 +1,147 @@
|
|
|
1
|
+
import { underEntry } from './underEntry.js';
|
|
2
|
+
import { update as updateScene } from "./update.js";
|
|
3
|
+
import { atmosphere } from './atmosphere.js';
|
|
4
|
+
import { moonPosition } from './moonPosition.js';
|
|
5
|
+
import { projectCelestialBody } from './projectCelestialBody.js';
|
|
6
|
+
import { solarPosition } from './solarPosition.js';
|
|
7
|
+
|
|
8
|
+
export function onAddSun(layer, map) {
|
|
9
|
+
if (!layer.control) {
|
|
10
|
+
const control = new L.Control({ position: 'bottomright' });
|
|
11
|
+
control.live = true;
|
|
12
|
+
let date, slider, output, status, timer;
|
|
13
|
+
const originalSky = map.getContainer().style.getPropertyValue('--leaflet-sky-background');
|
|
14
|
+
const disc = 'position:absolute;width:18px;height:18px;border-radius:50%;transform:translate(-50%,-50%);pointer-events:none;';
|
|
15
|
+
const sunDisc = L.DomUtil.create('div', 'sunlight-sun');
|
|
16
|
+
const moonDisc = L.DomUtil.create('div', 'sunlight-moon');
|
|
17
|
+
sunDisc.style.cssText = disc + 'background:#fff3bd;box-shadow:0 0 18px 7px #ffd27699;';
|
|
18
|
+
moonDisc.style.cssText = disc + 'background:#dce5f2;box-shadow:0 0 10px 2px #cbdcff55;';
|
|
19
|
+
sunDisc.setAttribute('role', 'img'); sunDisc.setAttribute('aria-label', 'Sun');
|
|
20
|
+
moonDisc.setAttribute('role', 'img'); moonDisc.setAttribute('aria-label', 'Moon');
|
|
21
|
+
const updateSky = () => {
|
|
22
|
+
const sun = map._sunlight, sky = map._pitchSky;
|
|
23
|
+
if (sun) map.getContainer().style.setProperty('--leaflet-sky-background', sun.background);
|
|
24
|
+
else if (originalSky) map.getContainer().style.setProperty('--leaflet-sky-background', originalSky);
|
|
25
|
+
else map.getContainer().style.removeProperty('--leaflet-sky-background');
|
|
26
|
+
const size = map.getSize(), pitch = map.getPitch() * Math.PI / 180, bearing = map.getBearing() * Math.PI / 180;
|
|
27
|
+
for (const [disc, body] of [[sunDisc, sun], [moonDisc, sun?.moon]]) {
|
|
28
|
+
disc.hidden = true;
|
|
29
|
+
if (!sky || !body || body.altitude <= 0 || !sun) continue;
|
|
30
|
+
if (disc.parentNode !== sky) sky.append(disc);
|
|
31
|
+
const point = projectCelestialBody(body.direction, size, pitch, bearing);
|
|
32
|
+
if (!point) continue;
|
|
33
|
+
const { left, top } = point;
|
|
34
|
+
disc.hidden = left < 0 || left > size.x || top < 0 || top > sky.clientHeight || sky.style.display === 'none';
|
|
35
|
+
disc.style.left = `${left}px`; disc.style.top = `${top}px`;
|
|
36
|
+
}
|
|
37
|
+
};
|
|
38
|
+
const render = () => {
|
|
39
|
+
const renderer = L.Layer._renderers.get(map);
|
|
40
|
+
if (renderer) updateScene(renderer);
|
|
41
|
+
};
|
|
42
|
+
const update = () => {
|
|
43
|
+
try {
|
|
44
|
+
if (control.live) control.time = new Date();
|
|
45
|
+
const time = control.time.toISOString();
|
|
46
|
+
date.value = time.slice(0, 10);
|
|
47
|
+
slider.value = String(control.time.getUTCHours() * 60 + control.time.getUTCMinutes());
|
|
48
|
+
output.textContent = `${time.slice(11, 16)} UTC${control.live ? ' · now' : ''}`;
|
|
49
|
+
const center = map.getCenter();
|
|
50
|
+
const sun = map._sunlight = solarPosition(control.time, center.lat, center.lng);
|
|
51
|
+
Object.assign(sun, atmosphere(sun.altitude));
|
|
52
|
+
sun.moon = moonPosition(control.time, center.lat, center.lng);
|
|
53
|
+
status.textContent = sun.altitude <= 0
|
|
54
|
+
? 'Night · no direct sunlight'
|
|
55
|
+
: sun.altitude < 3
|
|
56
|
+
? 'Low sun · shadows paused'
|
|
57
|
+
: `Sun altitude ${sun.altitude.toFixed(1)}°`;
|
|
58
|
+
map.fire('simulationtimechange', { time: new Date(control.time), live: control.live });
|
|
59
|
+
updateSky();
|
|
60
|
+
render();
|
|
61
|
+
} catch (error) {
|
|
62
|
+
delete map._sunlight;
|
|
63
|
+
updateSky();
|
|
64
|
+
render();
|
|
65
|
+
status.textContent = `Error: ${error.message}`;
|
|
66
|
+
console.error('Solar simulation', error);
|
|
67
|
+
}
|
|
68
|
+
};
|
|
69
|
+
control.onAdd = () => {
|
|
70
|
+
const container = L.DomUtil.create('div', 'sunlight-control');
|
|
71
|
+
container.style.cssText = 'color:#222;width:min(200px,calc(100vw - 60px));font:12px/1.4 sans-serif;';
|
|
72
|
+
date = document.createElement('input');
|
|
73
|
+
date.type = 'date';
|
|
74
|
+
date.style.cssText = 'width:100%;box-sizing:border-box;';
|
|
75
|
+
date.setAttribute('aria-label', 'Solar date (UTC)');
|
|
76
|
+
slider = document.createElement('input');
|
|
77
|
+
slider.type = 'range';
|
|
78
|
+
slider.style.cssText = 'width:100%;box-sizing:border-box;margin:10px 0 4px;cursor:pointer;';
|
|
79
|
+
slider.min = '0'; slider.max = '1439'; slider.step = '1';
|
|
80
|
+
slider.setAttribute('aria-label', 'Time of day (UTC)');
|
|
81
|
+
output = document.createElement('output');
|
|
82
|
+
output.style.cssText = 'font-weight:bold;font-variant-numeric:tabular-nums;';
|
|
83
|
+
output.setAttribute('aria-live', 'off');
|
|
84
|
+
const now = document.createElement('button');
|
|
85
|
+
now.type = 'button'; now.textContent = 'Now';
|
|
86
|
+
now.onclick = () => { control.live = true; update(); };
|
|
87
|
+
const timeRow = document.createElement('div');
|
|
88
|
+
timeRow.className = 'sunlight-time';
|
|
89
|
+
timeRow.style.cssText = 'display:flex;justify-content:space-between;align-items:center;';
|
|
90
|
+
timeRow.append(output, now);
|
|
91
|
+
status = document.createElement('div');
|
|
92
|
+
status.className = 'sunlight-status';
|
|
93
|
+
status.style.marginTop = '5px';
|
|
94
|
+
status.setAttribute('role', 'status');
|
|
95
|
+
const note = document.createElement('small');
|
|
96
|
+
note.style.color = '#555';
|
|
97
|
+
note.textContent = 'Indicative · loaded geometry only. Streetlight illumination is estimated, not measured lux.';
|
|
98
|
+
container.append(date, slider, timeRow, status, note);
|
|
99
|
+
date.onchange = slider.oninput = () => {
|
|
100
|
+
control.live = false;
|
|
101
|
+
if (!date.value || !date.validity.valid) {
|
|
102
|
+
control.time = new Date(NaN);
|
|
103
|
+
map.fire('simulationtimechange', { time: null, live: false });
|
|
104
|
+
delete map._sunlight;
|
|
105
|
+
updateSky();
|
|
106
|
+
render();
|
|
107
|
+
status.textContent = 'Error: choose a valid solar date';
|
|
108
|
+
return;
|
|
109
|
+
}
|
|
110
|
+
control.time = new Date(`${date.value}T00:00:00Z`);
|
|
111
|
+
control.time.setUTCMinutes(Number(slider.value));
|
|
112
|
+
update();
|
|
113
|
+
};
|
|
114
|
+
L.DomEvent.disableClickPropagation(container);
|
|
115
|
+
L.DomEvent.disableScrollPropagation(container);
|
|
116
|
+
update();
|
|
117
|
+
timer = setInterval(() => { if (control.live) update(); }, 60000);
|
|
118
|
+
map.on('moveend', update);
|
|
119
|
+
map.on('move rotate pitch resize', updateSky);
|
|
120
|
+
return container;
|
|
121
|
+
};
|
|
122
|
+
control.onRemove = () => {
|
|
123
|
+
clearInterval(timer);
|
|
124
|
+
map.fire('simulationtimechange', { time: null, live: false });
|
|
125
|
+
map.off('moveend', update);
|
|
126
|
+
map.off('move rotate pitch resize', updateSky);
|
|
127
|
+
delete map._sunlight;
|
|
128
|
+
updateSky();
|
|
129
|
+
sunDisc.remove(); moonDisc.remove();
|
|
130
|
+
render();
|
|
131
|
+
};
|
|
132
|
+
layer.control = control;
|
|
133
|
+
}
|
|
134
|
+
if (!layer.control._map) {
|
|
135
|
+
layer.control.addTo(map);
|
|
136
|
+
}
|
|
137
|
+
// Shown under this layer's entry in the layers control; a standalone control without one.
|
|
138
|
+
const container = layer.control.getContainer(), nested = underEntry(layer, container);
|
|
139
|
+
container.classList.toggle('leaflet-control', !nested);
|
|
140
|
+
container.classList.toggle('leaflet-bar', !nested);
|
|
141
|
+
Object.assign(
|
|
142
|
+
container.style,
|
|
143
|
+
nested
|
|
144
|
+
? { background: '', padding: '2px 0 6px 20px', margin: '0' }
|
|
145
|
+
: { background: '#fff', padding: '8px', margin: '' }
|
|
146
|
+
);
|
|
147
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { findFeature } from './findFeature.js';
|
|
2
|
+
import { setHighlight } from './setHighlight.js';
|
|
3
|
+
import { showFeature } from './showFeature.js';
|
|
4
|
+
|
|
5
|
+
/** Emit click without moving the map or pinning the tooltip. */
|
|
6
|
+
|
|
7
|
+
export function onClick(layer, event) {
|
|
8
|
+
const feature = findFeature(layer, event);
|
|
9
|
+
layer.hoveredFeature = feature;
|
|
10
|
+
setHighlight(layer, feature);
|
|
11
|
+
showFeature(layer, feature, event);
|
|
12
|
+
layer.fire('featureclick', { feature, originalEvent: event });
|
|
13
|
+
}
|