koffi 2.1.1 → 2.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/ChangeLog.md +6 -0
- package/build/qemu/2.1.2/koffi_darwin_arm64.tar.gz +0 -0
- package/build/qemu/2.1.2/koffi_darwin_x64.tar.gz +0 -0
- package/build/qemu/2.1.2/koffi_freebsd_arm64.tar.gz +0 -0
- package/build/qemu/2.1.2/koffi_freebsd_ia32.tar.gz +0 -0
- package/build/qemu/2.1.2/koffi_freebsd_x64.tar.gz +0 -0
- package/build/qemu/2.1.2/koffi_linux_arm32hf.tar.gz +0 -0
- package/build/qemu/2.1.2/koffi_linux_arm64.tar.gz +0 -0
- package/build/qemu/2.1.2/koffi_linux_ia32.tar.gz +0 -0
- package/build/qemu/2.1.2/koffi_linux_riscv64hf64.tar.gz +0 -0
- package/build/qemu/2.1.2/koffi_linux_x64.tar.gz +0 -0
- package/build/qemu/2.1.2/koffi_openbsd_ia32.tar.gz +0 -0
- package/build/qemu/2.1.2/koffi_openbsd_x64.tar.gz +0 -0
- package/build/qemu/2.1.2/koffi_win32_arm64.tar.gz +0 -0
- package/build/qemu/2.1.2/koffi_win32_ia32.tar.gz +0 -0
- package/build/qemu/2.1.2/koffi_win32_x64.tar.gz +0 -0
- package/doc/templates/badges.html +3 -0
- package/package.json +2 -2
- package/src/abi_arm64.cc +35 -1
- package/src/abi_x64_win.cc +2 -8
- package/src/abi_x86.cc +1 -7
- package/src/ffi.hh +1 -1
- package/src/util.hh +6 -0
- package/test/raylib.js +37 -5
- package/vendor/libcc/libcc.cc +430 -196
- package/vendor/libcc/libcc.hh +1417 -1283
- package/vendor/raylib/BINDINGS.md +87 -70
- package/vendor/raylib/CHANGELOG +263 -50
- package/vendor/raylib/CMakeLists.txt +12 -0
- package/vendor/raylib/CMakeOptions.txt +8 -1
- package/vendor/raylib/CONVENTIONS.md +2 -3
- package/vendor/raylib/FAQ.md +137 -0
- package/vendor/raylib/HISTORY.md +62 -29
- package/vendor/raylib/LICENSE +1 -1
- package/vendor/raylib/README.md +22 -17
- package/vendor/raylib/ROADMAP.md +8 -7
- package/vendor/raylib/cmake/CompileDefinitions.cmake +19 -15
- package/vendor/raylib/cmake/GlfwImport.cmake +2 -0
- package/vendor/raylib/cmake/LibraryConfigurations.cmake +22 -16
- package/vendor/raylib/cmake/raylib-config.cmake +52 -49
- package/vendor/raylib/examples/CMakeLists.txt +14 -9
- package/vendor/raylib/examples/Makefile +112 -125
- package/vendor/raylib/examples/Makefile.Android +1 -1
- package/vendor/raylib/examples/Makefile.Web +145 -158
- package/vendor/raylib/examples/README.md +141 -141
- package/vendor/raylib/examples/audio/audio_module_playing.c +9 -4
- package/vendor/raylib/examples/audio/audio_multichannel_sound.c +8 -3
- package/vendor/raylib/examples/audio/audio_music_stream.c +16 -11
- package/vendor/raylib/examples/audio/audio_raw_stream.c +57 -9
- package/vendor/raylib/examples/audio/audio_sound_loading.c +8 -3
- package/vendor/raylib/examples/audio/audio_stream_effects.c +179 -0
- package/vendor/raylib/examples/audio/audio_stream_effects.png +0 -0
- package/vendor/raylib/examples/build.zig +17 -6
- package/vendor/raylib/examples/core/core_2d_camera.c +8 -4
- package/vendor/raylib/examples/core/core_2d_camera_mouse_zoom.c +105 -0
- package/vendor/raylib/examples/core/core_2d_camera_mouse_zoom.png +0 -0
- package/vendor/raylib/examples/core/core_2d_camera_platformer.c +11 -6
- package/vendor/raylib/examples/core/core_3d_camera_first_person.c +9 -4
- package/vendor/raylib/examples/core/core_3d_camera_free.c +9 -4
- package/vendor/raylib/examples/core/core_3d_camera_mode.c +8 -3
- package/vendor/raylib/examples/core/core_3d_picking.c +9 -4
- package/vendor/raylib/examples/core/core_basic_screen_manager.c +9 -7
- package/vendor/raylib/examples/core/core_basic_window.c +8 -3
- package/vendor/raylib/examples/core/core_basic_window_web.c +13 -11
- package/vendor/raylib/examples/core/core_custom_frame_control.c +9 -4
- package/vendor/raylib/examples/core/core_custom_logging.c +12 -8
- package/vendor/raylib/examples/core/core_drop_files.c +20 -12
- package/vendor/raylib/examples/core/core_input_gamepad.c +20 -15
- package/vendor/raylib/examples/core/core_input_gestures.c +19 -15
- package/vendor/raylib/examples/core/core_input_keys.c +8 -3
- package/vendor/raylib/examples/core/core_input_mouse.c +8 -3
- package/vendor/raylib/examples/core/core_input_mouse_wheel.c +8 -3
- package/vendor/raylib/examples/core/core_input_multitouch.c +8 -3
- package/vendor/raylib/examples/core/core_loading_thread.c +10 -6
- package/vendor/raylib/examples/core/core_random_values.c +8 -3
- package/vendor/raylib/examples/core/core_scissor_test.c +8 -3
- package/vendor/raylib/examples/core/core_smooth_pixelperfect.c +9 -4
- package/vendor/raylib/examples/core/core_split_screen.c +8 -3
- package/vendor/raylib/examples/core/core_storage_values.c +109 -3
- package/vendor/raylib/examples/core/core_vr_simulator.c +15 -7
- package/vendor/raylib/examples/core/core_window_flags.c +8 -3
- package/vendor/raylib/examples/core/core_window_letterbox.c +13 -18
- package/vendor/raylib/examples/core/core_window_should_close.c +77 -0
- package/vendor/raylib/examples/core/core_window_should_close.png +0 -0
- package/vendor/raylib/examples/core/core_world_screen.c +9 -4
- package/vendor/raylib/examples/examples_template.c +8 -3
- package/vendor/raylib/examples/models/models_animation.c +11 -7
- package/vendor/raylib/examples/models/models_billboard.c +9 -4
- package/vendor/raylib/examples/models/models_box_collisions.c +8 -3
- package/vendor/raylib/examples/models/models_cubicmap.c +9 -4
- package/vendor/raylib/examples/models/models_first_person_maze.c +9 -4
- package/vendor/raylib/examples/models/models_geometric_shapes.c +8 -3
- package/vendor/raylib/examples/models/models_heightmap.c +9 -4
- package/vendor/raylib/examples/models/models_loading.c +21 -17
- package/vendor/raylib/examples/models/models_loading_gltf.c +15 -41
- package/vendor/raylib/examples/models/models_loading_vox.c +9 -4
- package/vendor/raylib/examples/models/models_mesh_generation.c +71 -58
- package/vendor/raylib/examples/models/models_mesh_picking.c +25 -7
- package/vendor/raylib/examples/models/models_orthographic_projection.c +8 -5
- package/vendor/raylib/examples/models/models_rlgl_solar_system.c +6 -4
- package/vendor/raylib/examples/models/models_skybox.c +16 -12
- package/vendor/raylib/examples/models/models_waving_cubes.c +9 -4
- package/vendor/raylib/examples/models/models_yaw_pitch_roll.c +12 -7
- package/vendor/raylib/examples/models/resources/LICENSE.md +9 -10
- package/vendor/raylib/examples/models/resources/models/gltf/LICENSE +2 -23
- package/vendor/raylib/examples/models/resources/models/gltf/{raylib_32x32.glb → raylib_logo_3d.glb} +0 -0
- package/vendor/raylib/examples/models/resources/models/gltf/robot.blend +0 -0
- package/vendor/raylib/examples/models/resources/models/gltf/robot.glb +0 -0
- package/vendor/raylib/examples/others/easings_testbed.c +10 -8
- package/vendor/raylib/examples/others/easings_testbed.png +0 -0
- package/vendor/raylib/examples/others/embedded_files_loading.c +10 -5
- package/vendor/raylib/examples/others/embedded_files_loading.png +0 -0
- package/vendor/raylib/examples/others/raylib_opengl_interop.c +10 -6
- package/vendor/raylib/{src/extras/easings.h → examples/others/reasings.h} +38 -38
- package/vendor/raylib/examples/others/rlgl_compute_shader.c +21 -20
- package/vendor/raylib/examples/others/rlgl_compute_shader.png +0 -0
- package/vendor/raylib/examples/others/rlgl_standalone.c +4 -4
- package/vendor/raylib/examples/others/rlgl_standalone.png +0 -0
- package/vendor/raylib/examples/raylib_compile_execute.bat +2 -2
- package/vendor/raylib/examples/shaders/resources/shaders/glsl330/lighting.fs +1 -1
- package/vendor/raylib/examples/shaders/resources/shaders/glsl330/{base_lighting_instanced.vs → lighting_instancing.vs} +2 -2
- package/vendor/raylib/examples/shaders/rlights.h +14 -27
- package/vendor/raylib/examples/shaders/shaders_basic_lighting.c +24 -26
- package/vendor/raylib/examples/shaders/shaders_custom_uniform.c +10 -5
- package/vendor/raylib/examples/shaders/shaders_eratosthenes.c +13 -8
- package/vendor/raylib/examples/shaders/shaders_fog.c +8 -12
- package/vendor/raylib/examples/shaders/shaders_hot_reloading.c +10 -5
- package/vendor/raylib/examples/shaders/shaders_julia_set.c +9 -4
- package/vendor/raylib/examples/shaders/shaders_mesh_instancing.c +45 -119
- package/vendor/raylib/examples/shaders/shaders_model_shader.c +10 -5
- package/vendor/raylib/examples/shaders/shaders_multi_sample2d.c +8 -3
- package/vendor/raylib/examples/shaders/shaders_palette_switch.c +8 -3
- package/vendor/raylib/examples/shaders/shaders_postprocessing.c +9 -4
- package/vendor/raylib/examples/shaders/shaders_raymarching.c +14 -11
- package/vendor/raylib/examples/shaders/shaders_shapes_textures.c +8 -3
- package/vendor/raylib/examples/shaders/shaders_simple_mask.c +10 -5
- package/vendor/raylib/examples/shaders/shaders_spotlight.c +10 -6
- package/vendor/raylib/examples/shaders/shaders_texture_drawing.c +9 -4
- package/vendor/raylib/examples/shaders/shaders_texture_outline.c +8 -3
- package/vendor/raylib/examples/shaders/shaders_texture_waves.c +8 -3
- package/vendor/raylib/{src/extras → examples/shapes}/raygui.h +1290 -1141
- package/vendor/raylib/examples/{others/easings.h → shapes/reasings.h} +40 -40
- package/vendor/raylib/examples/shapes/shapes_basic_shapes.c +8 -3
- package/vendor/raylib/examples/shapes/shapes_bouncing_ball.c +8 -3
- package/vendor/raylib/examples/shapes/shapes_collision_area.c +10 -4
- package/vendor/raylib/examples/shapes/shapes_colors_palette.c +8 -3
- package/vendor/raylib/examples/shapes/shapes_draw_circle_sector.c +9 -4
- package/vendor/raylib/examples/shapes/shapes_draw_rectangle_rounded.c +9 -4
- package/vendor/raylib/examples/shapes/shapes_draw_ring.c +10 -6
- package/vendor/raylib/examples/shapes/shapes_easings_ball_anim.c +9 -4
- package/vendor/raylib/examples/shapes/shapes_easings_box_anim.c +9 -4
- package/vendor/raylib/examples/shapes/shapes_easings_rectangle_array.c +9 -4
- package/vendor/raylib/examples/shapes/shapes_following_eyes.c +8 -3
- package/vendor/raylib/examples/shapes/shapes_lines_bezier.c +8 -3
- package/vendor/raylib/examples/shapes/shapes_logo_raylib.c +8 -3
- package/vendor/raylib/examples/shapes/shapes_logo_raylib_anim.c +8 -3
- package/vendor/raylib/examples/shapes/shapes_rectangle_scaling.c +14 -5
- package/vendor/raylib/examples/shapes/shapes_top_down_lights.c +355 -0
- package/vendor/raylib/examples/shapes/shapes_top_down_lights.png +0 -0
- package/vendor/raylib/examples/text/resources/DotGothic16-Regular.ttf +0 -0
- package/vendor/raylib/examples/text/resources/DotGothic16-Regular_OFL.txt +93 -0
- package/vendor/raylib/examples/text/resources/LICENSE.md +1 -1
- package/vendor/raylib/examples/text/text_codepoints_loading.c +138 -0
- package/vendor/raylib/examples/text/text_codepoints_loading.png +0 -0
- package/vendor/raylib/examples/text/text_draw_3d.c +42 -33
- package/vendor/raylib/examples/text/text_font_filters.c +14 -11
- package/vendor/raylib/examples/text/text_font_loading.c +9 -4
- package/vendor/raylib/examples/text/text_font_sdf.c +9 -4
- package/vendor/raylib/examples/text/text_font_spritefont.c +12 -6
- package/vendor/raylib/examples/text/text_format_text.c +8 -3
- package/vendor/raylib/examples/text/text_input_box.c +8 -3
- package/vendor/raylib/examples/text/text_raylib_fonts.c +9 -4
- package/vendor/raylib/examples/text/text_rectangle_bounds.c +9 -5
- package/vendor/raylib/examples/text/text_unicode.c +9 -7
- package/vendor/raylib/examples/text/text_writing_anim.c +8 -3
- package/vendor/raylib/examples/textures/resources/scarfy_run.gif +0 -0
- package/vendor/raylib/examples/textures/textures_background_scrolling.c +8 -3
- package/vendor/raylib/examples/textures/textures_blend_modes.c +8 -3
- package/vendor/raylib/examples/textures/textures_bunnymark.c +8 -3
- package/vendor/raylib/examples/textures/textures_draw_tiled.c +14 -10
- package/vendor/raylib/examples/textures/textures_fog_of_war.c +154 -0
- package/vendor/raylib/examples/textures/textures_fog_of_war.png +0 -0
- package/vendor/raylib/examples/textures/textures_gif_player.c +121 -0
- package/vendor/raylib/examples/textures/textures_gif_player.png +0 -0
- package/vendor/raylib/examples/textures/textures_image_drawing.c +8 -3
- package/vendor/raylib/examples/textures/textures_image_generation.c +8 -3
- package/vendor/raylib/examples/textures/textures_image_loading.c +8 -3
- package/vendor/raylib/examples/textures/textures_image_processing.c +8 -3
- package/vendor/raylib/examples/textures/textures_image_text.c +8 -3
- package/vendor/raylib/examples/textures/textures_logo_raylib.c +8 -3
- package/vendor/raylib/examples/textures/textures_mouse_painting.c +9 -4
- package/vendor/raylib/examples/textures/textures_npatch_drawing.c +8 -3
- package/vendor/raylib/examples/textures/textures_particles_blending.c +8 -3
- package/vendor/raylib/examples/textures/textures_polygon.c +9 -5
- package/vendor/raylib/examples/textures/textures_raw_data.c +8 -3
- package/vendor/raylib/examples/textures/{textures_rectangle.c → textures_sprite_anim.c} +11 -5
- package/vendor/raylib/examples/textures/{textures_rectangle.png → textures_sprite_anim.png} +0 -0
- package/vendor/raylib/examples/textures/textures_sprite_button.c +8 -3
- package/vendor/raylib/examples/textures/textures_sprite_explosion.c +8 -3
- package/vendor/raylib/examples/textures/textures_srcrec_dstrec.c +8 -3
- package/vendor/raylib/examples/textures/textures_to_image.c +8 -3
- package/vendor/raylib/parser/LICENSE +1 -1
- package/vendor/raylib/parser/Makefile +28 -0
- package/vendor/raylib/parser/README.md +49 -5
- package/vendor/raylib/parser/output/raylib_api.json +10717 -0
- package/vendor/raylib/parser/output/raylib_api.lua +7435 -0
- package/vendor/raylib/parser/{raylib_api.txt → output/raylib_api.txt} +1371 -824
- package/vendor/raylib/parser/{raylib_api.xml → output/raylib_api.xml} +827 -595
- package/vendor/raylib/parser/raylib_parser.c +1174 -196
- package/vendor/raylib/projects/4coder/Makefile +2 -4
- package/vendor/raylib/projects/4coder/main.c +0 -1
- package/vendor/raylib/projects/CMake/CMakeLists.txt +13 -16
- package/vendor/raylib/projects/CMake/README.md +27 -0
- package/vendor/raylib/projects/CMake/core_basic_window.c +52 -31
- package/vendor/raylib/projects/CodeBlocks/README.md +4 -4
- package/vendor/raylib/projects/Geany/core_basic_window.c +1 -1
- package/vendor/raylib/projects/Notepad++/c_raylib.xml +168 -128
- package/vendor/raylib/projects/Notepad++/npes_saved_tcc.txt +0 -0
- package/vendor/raylib/projects/Notepad++/npes_saved_w64devkit.txt +0 -0
- package/vendor/raylib/projects/Notepad++/npes_saved_zig.txt +0 -0
- package/vendor/raylib/projects/Notepad++/raylib_npp_parser/raylib_npp.xml +168 -84
- package/vendor/raylib/projects/Notepad++/raylib_npp_parser/raylib_to_parse.h +67 -51
- package/vendor/raylib/projects/README.md +1 -1
- package/vendor/raylib/projects/VSCode/.vscode/c_cpp_properties.json +1 -1
- package/vendor/raylib/projects/VSCode/Makefile +8 -11
- package/vendor/raylib/projects/VSCode/main.c +53 -26
- package/vendor/raylib/projects/VSCode/resources/LICENSE +1 -0
- package/vendor/raylib/projects/scripts/build-linux.sh +6 -6
- package/vendor/raylib/projects/scripts/build-osx.sh +6 -6
- package/vendor/raylib/projects/scripts/build-rpi.sh +6 -6
- package/vendor/raylib/projects/scripts/build-windows.bat +2 -2
- package/vendor/raylib/src/CMakeLists.txt +6 -7
- package/vendor/raylib/src/Makefile +209 -103
- package/vendor/raylib/src/build.zig +56 -20
- package/vendor/raylib/src/config.h +32 -27
- package/vendor/raylib/src/external/cgltf.h +342 -104
- package/vendor/raylib/src/external/dr_wav.h +487 -225
- package/vendor/raylib/src/external/glfw/src/posix_time.c +1 -3
- package/vendor/raylib/src/external/glfw/src/wl_init.c +1 -3
- package/vendor/raylib/src/external/jar_xm.h +2 -1
- package/vendor/raylib/src/external/miniaudio.h +62251 -42061
- package/vendor/raylib/src/external/qoi.h +671 -0
- package/vendor/raylib/src/external/stb_vorbis.h +1 -1
- package/vendor/raylib/src/external/vox_loader.h +30 -25
- package/vendor/raylib/src/minshell.html +82 -0
- package/vendor/raylib/src/raudio.c +359 -201
- package/vendor/raylib/src/raylib.dll.rc +5 -5
- package/vendor/raylib/src/raylib.dll.rc.data +0 -0
- package/vendor/raylib/src/raylib.h +95 -63
- package/vendor/raylib/src/raylib.rc +5 -5
- package/vendor/raylib/src/raylib.rc.data +0 -0
- package/vendor/raylib/src/raymath.h +391 -133
- package/vendor/raylib/src/rcamera.h +32 -41
- package/vendor/raylib/src/rcore.c +775 -471
- package/vendor/raylib/src/rgestures.h +5 -5
- package/vendor/raylib/src/rglfw.c +3 -3
- package/vendor/raylib/src/rlgl.h +184 -144
- package/vendor/raylib/src/rmodels.c +207 -144
- package/vendor/raylib/src/rshapes.c +105 -47
- package/vendor/raylib/src/rtext.c +255 -38
- package/vendor/raylib/src/rtextures.c +167 -71
- package/vendor/raylib/src/shell.html +63 -63
- package/vendor/raylib/src/utils.c +49 -3
- package/vendor/raylib/src/utils.h +3 -3
- package/build/qemu/2.1.1/koffi_darwin_arm64.tar.gz +0 -0
- package/build/qemu/2.1.1/koffi_darwin_x64.tar.gz +0 -0
- package/build/qemu/2.1.1/koffi_freebsd_arm64.tar.gz +0 -0
- package/build/qemu/2.1.1/koffi_freebsd_ia32.tar.gz +0 -0
- package/build/qemu/2.1.1/koffi_freebsd_x64.tar.gz +0 -0
- package/build/qemu/2.1.1/koffi_linux_arm32hf.tar.gz +0 -0
- package/build/qemu/2.1.1/koffi_linux_arm64.tar.gz +0 -0
- package/build/qemu/2.1.1/koffi_linux_ia32.tar.gz +0 -0
- package/build/qemu/2.1.1/koffi_linux_riscv64hf64.tar.gz +0 -0
- package/build/qemu/2.1.1/koffi_linux_x64.tar.gz +0 -0
- package/build/qemu/2.1.1/koffi_openbsd_ia32.tar.gz +0 -0
- package/build/qemu/2.1.1/koffi_openbsd_x64.tar.gz +0 -0
- package/build/qemu/2.1.1/koffi_win32_arm64.tar.gz +0 -0
- package/build/qemu/2.1.1/koffi_win32_ia32.tar.gz +0 -0
- package/build/qemu/2.1.1/koffi_win32_x64.tar.gz +0 -0
- package/vendor/raylib/CONTRIBUTORS.md +0 -63
- package/vendor/raylib/SPONSORS.md +0 -68
- package/vendor/raylib/examples/core/core_quat_conversion.c +0 -132
- package/vendor/raylib/examples/core/core_quat_conversion.png +0 -0
- package/vendor/raylib/examples/models/resources/models/gltf/AnimatedMorphCube.glb +0 -0
- package/vendor/raylib/examples/models/resources/models/gltf/AnimatedTriangle.gltf +0 -118
- package/vendor/raylib/examples/models/resources/models/gltf/BoxAnimated.glb +0 -0
- package/vendor/raylib/examples/models/resources/models/gltf/girl.glb +0 -0
- package/vendor/raylib/examples/models/resources/models/gltf/rigged_figure.glb +0 -0
- package/vendor/raylib/examples/models/resources/models/gltf/vertex_colored_object.glb +0 -0
- package/vendor/raylib/examples/models/resources/models/iqm/vertex_colored_object.iqm +0 -0
- package/vendor/raylib/examples/models/rlights.h +0 -183
- package/vendor/raylib/examples/others/raudio_standalone.c +0 -152
- package/vendor/raylib/examples/others/resources/audio/country.mp3 +0 -0
- package/vendor/raylib/examples/others/resources/audio/target.ogg +0 -0
- package/vendor/raylib/examples/others/resources/audio/weird.wav +0 -0
- package/vendor/raylib/examples/physics/physics_demo.c +0 -128
- package/vendor/raylib/examples/physics/physics_demo.png +0 -0
- package/vendor/raylib/examples/physics/physics_friction.c +0 -142
- package/vendor/raylib/examples/physics/physics_friction.png +0 -0
- package/vendor/raylib/examples/physics/physics_movement.c +0 -128
- package/vendor/raylib/examples/physics/physics_movement.png +0 -0
- package/vendor/raylib/examples/physics/physics_restitution.c +0 -129
- package/vendor/raylib/examples/physics/physics_restitution.png +0 -0
- package/vendor/raylib/examples/physics/physics_shatter.c +0 -111
- package/vendor/raylib/examples/physics/physics_shatter.png +0 -0
- package/vendor/raylib/parser/raylib_api.json +0 -6668
- package/vendor/raylib/projects/VS2019/raylib/raylib.rc +0 -0
- package/vendor/raylib/projects/VS2019/raylib/resource.h +0 -14
- package/vendor/raylib/src/extras/physac.h +0 -1977
- package/vendor/raylib/src/extras/rmem.h +0 -751
- package/vendor/raylib/src/raudio.h +0 -198
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<head>
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<meta charset="utf-8">
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>raylib
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<meta name="description" content="New
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<title>raylib web game</title>
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<meta name="title" content="raylib web game">
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<meta name="description" content="New raylib web videogame, developed using raylib videogames library">
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<meta name="keywords" content="raylib, games, html5, programming, C, C++, library, learn, videogames">
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<!-- Open Graph metatags for sharing -->
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<meta property="og:title" content="raylib
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<meta property="og:title" content="raylib web game">
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<meta property="og:image:type" content="image/png">
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<meta property="og:image" content="https://www.raylib.com/common/img/raylib_logo.png">
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<meta property="og:site_name" content="raylib.com">
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<meta property="og:url" content="https://www.raylib.com/games.html">
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<meta property="og:description" content="New
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<meta property="og:description" content="New raylib web videogame, developed using raylib videogames library">
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<!-- Twitter metatags for sharing -->
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<meta name="twitter:card" content="summary">
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<meta name="twitter:site" content="@raysan5">
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<meta name="twitter:title" content="raylib
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<meta name="twitter:title" content="raylib web game">
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<meta name="twitter:image" content="https://www.raylib.com/common/raylib_logo.png">
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<meta name="twitter:url" content="https://www.raylib.com/games.html">
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<meta name="twitter:description" content="New
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<meta name="twitter:description" content="New raylib web game, developed using raylib videogames library">
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<!-- Favicon -->
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<link rel="shortcut icon" href="https://www.raylib.com/favicon.ico">
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<style>
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body {
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font-family: arial;
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margin: 0;
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body {
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font-family: arial;
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margin: 0;
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padding: none;
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}
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#header {
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width: 100%;
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height: 80px;
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background-color: #888888;
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#header {
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width: 100%;
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height: 80px;
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background-color: #888888;
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}
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/* NOTE: raylib logo is embedded in the page as base64 png image */
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#logo {
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width:64px;
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height:64px;
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float:left;
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position:relative;
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margin:10px;
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#logo {
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width:64px;
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height:64px;
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float:left;
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position:relative;
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margin:10px;
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background-image:url('data:image/png;base64,\
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iVBORw0KGgoAAAANSUhEUgAAAEAAAABACAIAAAAlC+aJAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADs\
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MAAA7DAcdvqGQAAAAadEVYdFNvZnR3YXJlAFBhaW50Lk5FVCB2My41LjExR/NCNwAAA7JJREFUaEPtk0FyWzEMQ+37X7fZhxX4\
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jwE50AGjLCVuS8Yt4H7OgZLKK5EKOsLviEWJSL/+0uMi7gLUSBseYwqEbXvSHCec1CJvZPyHCmYQffaBBfOTCGHM2aEbZi1+gO\
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1XTWVXMnzrhAn5DSOZVsiQlHnSITKzGj6DeTcZWc/3oy7h9//PF4PL4BlvsWrb6RE+oAAAAASUVORK5CYII=');
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}
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.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; }
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div.emscripten { text-align: center; }
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div.emscripten { text-align: center; }
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div.emscripten_border { border: 1px solid black; }
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/* NOTE: Canvas *must not* have any border or padding, or mouse coords will be wrong */
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canvas.emscripten {
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border: 0px none;
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background: black;
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canvas.emscripten {
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border: 0px none;
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background: black;
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width: 100%;
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}
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.spinner {
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margin: 0;
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margin-top: 20px;
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.spinner {
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height: 30px;
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width: 30px;
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margin: 0;
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margin-top: 20px;
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margin-left: 20px;
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display: inline-block;
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vertical-align: top;
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from {transform: rotate(0deg);}
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to {transform: rotate(360deg);}
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}
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#status {
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display: inline-block;
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vertical-align: top;
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font-weight: bold;
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color: rgb(40, 40, 40);
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}
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#progress {
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height: 0px;
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width: 0px;
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}
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#controls {
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display: inline-block;
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float: right;
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margin-top: 15px;
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margin-right: 20px;
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}
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#output {
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width: 100%;
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height: 140px;
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font-family: 'Lucida Console', Monaco, monospace;
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outline: none;
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}
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input[type=button] {
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background-color: lightgray;
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border: 4px solid darkgray;
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width: 140px;
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height: 50px;
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}
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input[type=button]:hover {
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background-color: #f5f5f5ff;
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border-color: black;
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<body>
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<div id="header">
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<a id="logo" href="https://www.raylib.com"></a>
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<div class="spinner" id='spinner'></div>
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<div class="emscripten" id="status">Downloading...</div>
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<progress value="0" max="100" id="progress" hidden=1></progress>
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</div>
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</div>
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<div class="emscripten_border">
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<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas>
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</div>
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<textarea id="output" rows="8"></textarea>
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<script type='text/javascript' src="https://cdn.jsdelivr.net/gh/eligrey/FileSaver.js/dist/FileSaver.min.js"> </script>
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postRun: [],
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print: (function() {
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var element = document.querySelector('#output');
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if (element) element.value = ''; // Clear browser cache
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return function(text) {
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if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' ');
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// These replacements are necessary if you render to raw HTML
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//text = text.replace(/>/g, ">");
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//text = text.replace('\n', '<br>', 'g');
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console.log(text);
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if (element) {
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element.scrollTop = element.scrollHeight; // focus on bottom
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})(),
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printErr: function(text) {
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if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' ');
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console.error(text);
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},
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canvas: (function() {
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setStatus: function(text) {
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if (!Module.setStatus.last) Module.setStatus.last = { time: Date.now(), text: '' };
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if (text === Module.setStatus.last.text) return;
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var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
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var now = Date.now();
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if (m && now - Module.setStatus.last.time < 30) return; // If this is a progress update, skip it if too soon
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Module.setStatus.last.time = now;
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if (m) {
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progressElement.hidden = true;
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if (!text) spinnerElement.style.display = 'none';
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}
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statusElement.innerHTML = text;
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},
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totalDependencies: 0,
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},
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//noInitialRun: true
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};
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Module.setStatus('Downloading...');
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window.onerror = function() {
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Module.setStatus('Exception thrown, see JavaScript console');
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spinnerElement.style.display = 'none';
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Module.setStatus = function(text) { if (text) Module.printErr('[post-exception status] ' + text); };
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};
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</script>
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<!-- REF: https://developers.google.com/web/updates/2018/11/web-audio-autoplay -->
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<script type='text/javascript'>
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var audioBtn = document.querySelector('#btn-audio');
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// An array of all contexts to resume on the page
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const audioContexList = [];
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(function() {
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// A proxy object to intercept AudioContexts and
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// A proxy object to intercept AudioContexts and
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// add them to the array for tracking and resuming later
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self.AudioContext = new Proxy(self.AudioContext, {
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construct(target, args) {
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if (ctx.state == "suspended") { ctx.resume(); resumed = true; }
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else if (ctx.state == "running") ctx.suspend();
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});
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if (resumed) audioBtn.value = "🔇 SUSPEND";
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else audioBtn.value = "🔈 RESUME";
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}
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*
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* LICENSE: zlib/libpng
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*
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* Copyright (c) 2014-
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* Copyright (c) 2014-2022 Ramon Santamaria (@raysan5)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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### WARNING: This file is unmaintained! This list of contributors is uncomplete!
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### Check CHANGELOG for some of the contributors details or just the official contributors list of the repo
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---
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Here is a list of raylib contributors, these people have invested part of their time
|
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contributing (in some way or another) to make the raylib project better. Huge thanks to all of them!
|
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- [Zopokx](https://github.com/Zopokx) for testing the web.
|
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- [Elendow](http://www.elendow.com) for testing and helping on web development.
|
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- Victor Dual for implementing and testing 3D shapes functions.
|
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- Marc Palau for implementing and testing 3D shapes functions and contribute on camera and gestures modules.
|
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|
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- Kevin Gato for improving texture internal formats support and helping on raygui development.
|
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15
|
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- Daniel Nicolas for improving texture internal formats support and helping on raygui development.
|
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16
|
-
- Marc Agüera for testing and using raylib on a real product ([Koala Seasons](http://www.koalaseasons.com))
|
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|
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- Daniel Moreno for testing and using raylib on a real product ([Koala Seasons](http://www.koalaseasons.com))
|
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|
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- Daniel Gomez for testing and using raylib on a real product ([Koala Seasons](http://www.koalaseasons.com))
|
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|
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- [Sergio Martinez](https://github.com/anidealgift) for helping on raygui development and tools development (raygui_styler).
|
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- [Victor Fisac](https://github.com/victorfisac) for developing physics raylib module (physac) and implementing PBR materials and lighting systems... among multiple other improvements and multiple tools and games.
|
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- Albert Martos for helping on raygui and porting examples and game-templates to Android and HTML5.
|
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|
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- Ian Eito for helping on raygui and porting examples and game-templates to Android and HTML5.
|
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|
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- [procedural](https://github.com/procedural) for testing raylib on Linux, correcting some bugs and adding several mouse functions.
|
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- [Chris Hemingway](https://github.com/cHemingway) for improving raylib on OSX build system.
|
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|
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- [Emanuele Petriglia](https://github.com/LelixSuper) for working on multiple GNU/Linux improvements and developing [TicTacToe](https://github.com/LelixSuper/TicTacToe) raylib game.
|
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|
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- [Joshua Reisenauer](https://github.com/kd7tck) for adding audio modules support (XM, MOD) and reviewing audio system.
|
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|
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- [Marcelo Paez](https://github.com/paezao) for helping on OSX High DPI display issue.
|
|
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|
-
- [Ghassan Al-Mashareqa](https://github.com/ghassanpl) for an amazing contribution to raylib Lua module.
|
|
29
|
-
- [Teodor Stoenescu](https://github.com/teodor-stoenescu) for improvements on OBJ object loading.
|
|
30
|
-
- [RDR8](https://github.com/RDR8) for helping with Linux build improvements.
|
|
31
|
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- [Saggi Mizrahi](https://github.com/ficoos) for multiple fixes on Linux and audio system.
|
|
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|
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- [Daniel Lemos](https://github.com/xspager) for fixing issues on Linux games building.
|
|
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|
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- [Joel Davis](https://github.com/joeld42) for adding raycast picking utilities and a [great example](https://github.com/raysan5/raylib/blob/master/examples/models/models_mesh_picking.c)
|
|
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|
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- [Richard Goodwin](https://github.com/AudioMorphology) for adding RPI touchscreen support.
|
|
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|
-
- [Milan Nikolic](https://github.com/gen2brain) for adding Android build support with custom standalone toolchain.
|
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|
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- [Michael Vetter](https://github.com/jubalh) for improvements on build system and his work on Suse Linux package... and multiple fixes!
|
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|
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- [Wilhem Barbier](https://github.com/nounoursheureux) for adding Image generation functions, shaders work and some fixes.
|
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|
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- [Benjamin Summerton](https://github.com/define-private-public) for improving OSX building and his amazing work on CMake build sytem.
|
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39
|
-
- [MartinFX](https://github.com/Martinfx) for adding compilation support for FreeBSD OS and derivatives.
|
|
40
|
-
- [Ahmad Fatoum](https://github.com/a3f) for implementing CI support for raylib (Travis and AppVeyor) and great improvements on build system.
|
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41
|
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- [SamNChiet](https://github.com/SamNChiet) for a greatly improved UWP input implementation.
|
|
42
|
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- [David Reid](https://github.com/mackron) for a complete review of audio module to support his amazing miniaudio library.
|
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43
|
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- [Kai](https://github.com/questor) for multiple code reviews and improvements.
|
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44
|
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- [Max Danielsson](https://github.com/autious) for adding support for orthographic 3d camera projection
|
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45
|
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- [Lumaio](https://github.com/TheLumaio) for his great work on GBuffers and GetCollisionRayModel().
|
|
46
|
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- [Jonas Daeyaert](https://github.com/culacant) for an amazing work on IQM animated models support.
|
|
47
|
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- [Seth Archambault](https://github.com/SethArchambault) for the work on Android Gamepad support (SNES model).
|
|
48
|
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- [D3nX](https://github.com/D3nX) for adding Code::Blocks project template.
|
|
49
|
-
- [Jak Barnes](https://github.com/Syphonx) for a great work on `rnet`, new raylib network module
|
|
50
|
-
- [Vlad Adrian](https://github.com/Demizdor) for an amazing work on Unicode support, new shapes functions and raygui.
|
|
51
|
-
- [Reece Mackie](https://github.com/Rover656) for a great work on improving UWP support
|
|
52
|
-
- [flashback-fx](flashback-fx) for improving easings library and example
|
|
53
|
-
- [Jorge A. Gomes](https://github.com/overdev) for adding nine-patch textures support and example
|
|
54
|
-
- [Berni8k](https://github.com/Berni8k) for improving Raspberry Pi input system, using evdev
|
|
55
|
-
- [Wilhem Barbier](https://github.com/wbrbr) for implementing glTF loading support and solving several issues
|
|
56
|
-
- [Marco Lizza](https://github.com/MarcoLizza) for improving logging system and multiple issues
|
|
57
|
-
- [Anata](https://github.com/anatagawa) for creating amazing examples and contributing with them
|
|
58
|
-
- [Narice](https://github.com/narice) made easings.h includable as standalone header
|
|
59
|
-
- [Eric J.](https://github.com/ProfJski) for shaders_eratosthenes example contribution
|
|
60
|
-
- [PompPenguin](https://github.com/PompPenguin) for reviewing 3rd person camera
|
|
61
|
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- [Mohamed Shazan](https://github.com/msmshazan) for adding support for ANGLE graphics backend
|
|
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|
-
|
|
63
|
-
Please, if I forget someone in this list, excuse me and send me a PR!
|
|
@@ -1,68 +0,0 @@
|
|
|
1
|
-
## raylib GitHub Sponsors
|
|
2
|
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|
|
3
|
-
### Current raylib GitHub Sponsors (raylib 4.0 release)
|
|
4
|
-
|
|
5
|
-
The following people are currently [**sponsoring raylib**](https://github.com/sponsors/raysan5) with a generous donation to allow improving and growing the project!
|
|
6
|
-
|
|
7
|
-
- Eric J. ([@ProfJski](https://github.com/ProfJski))
|
|
8
|
-
- Zach Geis ([@zacgeis](https://github.com/zacgeis))
|
|
9
|
-
- minirop ([@minirop](https://github.com/minirop))
|
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|
-
- Daniel Gómez ([@Koocachookies](https://github.com/Koocachookies))
|
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- Marc Agüera ([@maguera93](https://github.com/maguera93))
|
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- Robin Mattheussen ([@romatthe](https://github.com/romatthe))
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- Grant Haywood ([@cinterloper](https://github.com/cinterloper))
|
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14
|
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- Terry Nguyen ([@terrehbyte](https://github.com/terrehbyte))
|
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15
|
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- Tommi Sinivuo ([@TommiSinivuo](https://github.com/TommiSinivuo))
|
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16
|
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- Richard Urbanec ([@Poryg1](https://github.com/Poryg1))
|
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17
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- pmgl ([@pmgl](https://github.com/pmgl))
|
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18
|
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- cob ([@majorcob](https://github.com/majorcob))
|
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- Samuel Batista ([@gamedevsam](https://github.com/gamedevsam))
|
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- Merlyn Morgan-Graham ([@kavika13](https://github.com/kavika13))
|
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21
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- linus ([@hochbaum](https://github.com/hochbaum))
|
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- Níckolas Daniel da Silva ([@nawarian](https://github.com/nawarian) - [thephp.website](https://thephp.website/))
|
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- kenzie ([@sme-ek](https://github.com/sme-ek))
|
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- Allan Regush ([@AllanRegush](https://github.com/AllanRegush))
|
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- Jeffery Myers ([@JeffM2501](https://github.com/ProfJski))
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- Ryan Roden-Corrent ([@rcorre](https://github.com/ProfJski))
|
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- michaelfiber ([@michaelfiber](https://github.com/ProfJski))
|
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- Nikhilesh S ([@nikki93](https://github.com/ProfJski))
|
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- kevinabraun ([@kevinabraun](https://github.com/ProfJski))
|
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- Matthew Owens ([@MatthewOwens](https://github.com/ProfJski))
|
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|
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- Tim Eilers ([@eilerstim](https://github.com/ProfJski))
|
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-
|
|
33
|
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### Past raylib GitHub Sponsors
|
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The following people has **sponsored raylib** in the past, allowing the project to reach current amazing state.
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- Jonathan Johnson ([@ecton](https://github.com/ecton))
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- Rudy Faile ([@rfaile313](https://github.com/rfaile313)) - https://rudyfaile.com/
|
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- frithrah ([@frithrah](https://github.com/frithrah))
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- Jens Pitkänen ([@neonmoe](https://github.com/neonmoe))
|
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- Rahul Nair ([@rahulunair](https://github.com/rahulunair))
|
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- albatros-hmd ([@albatros-hmd](https://github.com/albatros-hmd))
|
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- Benjamin Stigsen ([@BenStigsen](https://github.com/BenStigsen))
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- Louis Johnson ([@louisgjohnson](https://github.com/louisgjohnson))
|
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- Dani Martin ([@danimartin82](https://github.com/danimartin82))
|
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- Joakim Wennergren ([@joakimwennergren](https://github.com/joakimwennergren))
|
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- Alexandre Chêne ([@kooparse](https://github.com/kooparse))
|
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- daddio69 ([@daddio69](https://github.com/daddio69))
|
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49
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- James Ghawaly ([@jghawaly](https://github.com/jghawaly))
|
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- jack ([@Jack-Ji](https://github.com/Jack-Ji))
|
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- Guido Offermans ([@jghawaly](https://github.com/GuidoOffermans))
|
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52
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- devdad ([@devdad](https://github.com/devdad))
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- Pau Fernández ([@pauek](https://github.com/pauek))
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- Sergio ([@anidealgift](https://github.com/anidealgift))
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55
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- Snowminx ([@Gamerfiend](https://github.com/Gamerfiend))
|
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56
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- NimbusFox ([@NimbusFox](https://github.com/NimbusFox))
|
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57
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- Shylie ([@Shylie](https://github.com/Shylie))
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58
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- Livio Dal Maso ([@Humeur](https://github.com/Humeur))
|
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59
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- Diego Vaccher ([@denny0754](https://github.com/denny0754))
|
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60
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- Ricardo Alcantara ([@ricardoalcantara](https://github.com/ricardoalcantara))
|
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61
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- Toby4213 ([@Toby4213](https://github.com/Toby4213))
|
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62
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-
|
|
63
|
-
### Notes for Current/Past raylib Sponsor
|
|
64
|
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|
|
65
|
-
- If you are not on the list, feel free to send a PR to be added (if desired).
|
|
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- If you want your personal webpage or project listed, feel free to send a PR to be added.
|
|
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- If you prefer not to be in this list, feel free to send a PR to be remove.
|
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|