koffi 2.1.1 → 2.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (311) hide show
  1. package/ChangeLog.md +6 -0
  2. package/build/qemu/2.1.2/koffi_darwin_arm64.tar.gz +0 -0
  3. package/build/qemu/2.1.2/koffi_darwin_x64.tar.gz +0 -0
  4. package/build/qemu/2.1.2/koffi_freebsd_arm64.tar.gz +0 -0
  5. package/build/qemu/2.1.2/koffi_freebsd_ia32.tar.gz +0 -0
  6. package/build/qemu/2.1.2/koffi_freebsd_x64.tar.gz +0 -0
  7. package/build/qemu/2.1.2/koffi_linux_arm32hf.tar.gz +0 -0
  8. package/build/qemu/2.1.2/koffi_linux_arm64.tar.gz +0 -0
  9. package/build/qemu/2.1.2/koffi_linux_ia32.tar.gz +0 -0
  10. package/build/qemu/2.1.2/koffi_linux_riscv64hf64.tar.gz +0 -0
  11. package/build/qemu/2.1.2/koffi_linux_x64.tar.gz +0 -0
  12. package/build/qemu/2.1.2/koffi_openbsd_ia32.tar.gz +0 -0
  13. package/build/qemu/2.1.2/koffi_openbsd_x64.tar.gz +0 -0
  14. package/build/qemu/2.1.2/koffi_win32_arm64.tar.gz +0 -0
  15. package/build/qemu/2.1.2/koffi_win32_ia32.tar.gz +0 -0
  16. package/build/qemu/2.1.2/koffi_win32_x64.tar.gz +0 -0
  17. package/doc/templates/badges.html +3 -0
  18. package/package.json +2 -2
  19. package/src/abi_arm64.cc +35 -1
  20. package/src/abi_x64_win.cc +2 -8
  21. package/src/abi_x86.cc +1 -7
  22. package/src/ffi.hh +1 -1
  23. package/src/util.hh +6 -0
  24. package/test/raylib.js +37 -5
  25. package/vendor/libcc/libcc.cc +430 -196
  26. package/vendor/libcc/libcc.hh +1417 -1283
  27. package/vendor/raylib/BINDINGS.md +87 -70
  28. package/vendor/raylib/CHANGELOG +263 -50
  29. package/vendor/raylib/CMakeLists.txt +12 -0
  30. package/vendor/raylib/CMakeOptions.txt +8 -1
  31. package/vendor/raylib/CONVENTIONS.md +2 -3
  32. package/vendor/raylib/FAQ.md +137 -0
  33. package/vendor/raylib/HISTORY.md +62 -29
  34. package/vendor/raylib/LICENSE +1 -1
  35. package/vendor/raylib/README.md +22 -17
  36. package/vendor/raylib/ROADMAP.md +8 -7
  37. package/vendor/raylib/cmake/CompileDefinitions.cmake +19 -15
  38. package/vendor/raylib/cmake/GlfwImport.cmake +2 -0
  39. package/vendor/raylib/cmake/LibraryConfigurations.cmake +22 -16
  40. package/vendor/raylib/cmake/raylib-config.cmake +52 -49
  41. package/vendor/raylib/examples/CMakeLists.txt +14 -9
  42. package/vendor/raylib/examples/Makefile +112 -125
  43. package/vendor/raylib/examples/Makefile.Android +1 -1
  44. package/vendor/raylib/examples/Makefile.Web +145 -158
  45. package/vendor/raylib/examples/README.md +141 -141
  46. package/vendor/raylib/examples/audio/audio_module_playing.c +9 -4
  47. package/vendor/raylib/examples/audio/audio_multichannel_sound.c +8 -3
  48. package/vendor/raylib/examples/audio/audio_music_stream.c +16 -11
  49. package/vendor/raylib/examples/audio/audio_raw_stream.c +57 -9
  50. package/vendor/raylib/examples/audio/audio_sound_loading.c +8 -3
  51. package/vendor/raylib/examples/audio/audio_stream_effects.c +179 -0
  52. package/vendor/raylib/examples/audio/audio_stream_effects.png +0 -0
  53. package/vendor/raylib/examples/build.zig +17 -6
  54. package/vendor/raylib/examples/core/core_2d_camera.c +8 -4
  55. package/vendor/raylib/examples/core/core_2d_camera_mouse_zoom.c +105 -0
  56. package/vendor/raylib/examples/core/core_2d_camera_mouse_zoom.png +0 -0
  57. package/vendor/raylib/examples/core/core_2d_camera_platformer.c +11 -6
  58. package/vendor/raylib/examples/core/core_3d_camera_first_person.c +9 -4
  59. package/vendor/raylib/examples/core/core_3d_camera_free.c +9 -4
  60. package/vendor/raylib/examples/core/core_3d_camera_mode.c +8 -3
  61. package/vendor/raylib/examples/core/core_3d_picking.c +9 -4
  62. package/vendor/raylib/examples/core/core_basic_screen_manager.c +9 -7
  63. package/vendor/raylib/examples/core/core_basic_window.c +8 -3
  64. package/vendor/raylib/examples/core/core_basic_window_web.c +13 -11
  65. package/vendor/raylib/examples/core/core_custom_frame_control.c +9 -4
  66. package/vendor/raylib/examples/core/core_custom_logging.c +12 -8
  67. package/vendor/raylib/examples/core/core_drop_files.c +20 -12
  68. package/vendor/raylib/examples/core/core_input_gamepad.c +20 -15
  69. package/vendor/raylib/examples/core/core_input_gestures.c +19 -15
  70. package/vendor/raylib/examples/core/core_input_keys.c +8 -3
  71. package/vendor/raylib/examples/core/core_input_mouse.c +8 -3
  72. package/vendor/raylib/examples/core/core_input_mouse_wheel.c +8 -3
  73. package/vendor/raylib/examples/core/core_input_multitouch.c +8 -3
  74. package/vendor/raylib/examples/core/core_loading_thread.c +10 -6
  75. package/vendor/raylib/examples/core/core_random_values.c +8 -3
  76. package/vendor/raylib/examples/core/core_scissor_test.c +8 -3
  77. package/vendor/raylib/examples/core/core_smooth_pixelperfect.c +9 -4
  78. package/vendor/raylib/examples/core/core_split_screen.c +8 -3
  79. package/vendor/raylib/examples/core/core_storage_values.c +109 -3
  80. package/vendor/raylib/examples/core/core_vr_simulator.c +15 -7
  81. package/vendor/raylib/examples/core/core_window_flags.c +8 -3
  82. package/vendor/raylib/examples/core/core_window_letterbox.c +13 -18
  83. package/vendor/raylib/examples/core/core_window_should_close.c +77 -0
  84. package/vendor/raylib/examples/core/core_window_should_close.png +0 -0
  85. package/vendor/raylib/examples/core/core_world_screen.c +9 -4
  86. package/vendor/raylib/examples/examples_template.c +8 -3
  87. package/vendor/raylib/examples/models/models_animation.c +11 -7
  88. package/vendor/raylib/examples/models/models_billboard.c +9 -4
  89. package/vendor/raylib/examples/models/models_box_collisions.c +8 -3
  90. package/vendor/raylib/examples/models/models_cubicmap.c +9 -4
  91. package/vendor/raylib/examples/models/models_first_person_maze.c +9 -4
  92. package/vendor/raylib/examples/models/models_geometric_shapes.c +8 -3
  93. package/vendor/raylib/examples/models/models_heightmap.c +9 -4
  94. package/vendor/raylib/examples/models/models_loading.c +21 -17
  95. package/vendor/raylib/examples/models/models_loading_gltf.c +15 -41
  96. package/vendor/raylib/examples/models/models_loading_vox.c +9 -4
  97. package/vendor/raylib/examples/models/models_mesh_generation.c +71 -58
  98. package/vendor/raylib/examples/models/models_mesh_picking.c +25 -7
  99. package/vendor/raylib/examples/models/models_orthographic_projection.c +8 -5
  100. package/vendor/raylib/examples/models/models_rlgl_solar_system.c +6 -4
  101. package/vendor/raylib/examples/models/models_skybox.c +16 -12
  102. package/vendor/raylib/examples/models/models_waving_cubes.c +9 -4
  103. package/vendor/raylib/examples/models/models_yaw_pitch_roll.c +12 -7
  104. package/vendor/raylib/examples/models/resources/LICENSE.md +9 -10
  105. package/vendor/raylib/examples/models/resources/models/gltf/LICENSE +2 -23
  106. package/vendor/raylib/examples/models/resources/models/gltf/{raylib_32x32.glb → raylib_logo_3d.glb} +0 -0
  107. package/vendor/raylib/examples/models/resources/models/gltf/robot.blend +0 -0
  108. package/vendor/raylib/examples/models/resources/models/gltf/robot.glb +0 -0
  109. package/vendor/raylib/examples/others/easings_testbed.c +10 -8
  110. package/vendor/raylib/examples/others/easings_testbed.png +0 -0
  111. package/vendor/raylib/examples/others/embedded_files_loading.c +10 -5
  112. package/vendor/raylib/examples/others/embedded_files_loading.png +0 -0
  113. package/vendor/raylib/examples/others/raylib_opengl_interop.c +10 -6
  114. package/vendor/raylib/{src/extras/easings.h → examples/others/reasings.h} +38 -38
  115. package/vendor/raylib/examples/others/rlgl_compute_shader.c +21 -20
  116. package/vendor/raylib/examples/others/rlgl_compute_shader.png +0 -0
  117. package/vendor/raylib/examples/others/rlgl_standalone.c +4 -4
  118. package/vendor/raylib/examples/others/rlgl_standalone.png +0 -0
  119. package/vendor/raylib/examples/raylib_compile_execute.bat +2 -2
  120. package/vendor/raylib/examples/shaders/resources/shaders/glsl330/lighting.fs +1 -1
  121. package/vendor/raylib/examples/shaders/resources/shaders/glsl330/{base_lighting_instanced.vs → lighting_instancing.vs} +2 -2
  122. package/vendor/raylib/examples/shaders/rlights.h +14 -27
  123. package/vendor/raylib/examples/shaders/shaders_basic_lighting.c +24 -26
  124. package/vendor/raylib/examples/shaders/shaders_custom_uniform.c +10 -5
  125. package/vendor/raylib/examples/shaders/shaders_eratosthenes.c +13 -8
  126. package/vendor/raylib/examples/shaders/shaders_fog.c +8 -12
  127. package/vendor/raylib/examples/shaders/shaders_hot_reloading.c +10 -5
  128. package/vendor/raylib/examples/shaders/shaders_julia_set.c +9 -4
  129. package/vendor/raylib/examples/shaders/shaders_mesh_instancing.c +45 -119
  130. package/vendor/raylib/examples/shaders/shaders_model_shader.c +10 -5
  131. package/vendor/raylib/examples/shaders/shaders_multi_sample2d.c +8 -3
  132. package/vendor/raylib/examples/shaders/shaders_palette_switch.c +8 -3
  133. package/vendor/raylib/examples/shaders/shaders_postprocessing.c +9 -4
  134. package/vendor/raylib/examples/shaders/shaders_raymarching.c +14 -11
  135. package/vendor/raylib/examples/shaders/shaders_shapes_textures.c +8 -3
  136. package/vendor/raylib/examples/shaders/shaders_simple_mask.c +10 -5
  137. package/vendor/raylib/examples/shaders/shaders_spotlight.c +10 -6
  138. package/vendor/raylib/examples/shaders/shaders_texture_drawing.c +9 -4
  139. package/vendor/raylib/examples/shaders/shaders_texture_outline.c +8 -3
  140. package/vendor/raylib/examples/shaders/shaders_texture_waves.c +8 -3
  141. package/vendor/raylib/{src/extras → examples/shapes}/raygui.h +1290 -1141
  142. package/vendor/raylib/examples/{others/easings.h → shapes/reasings.h} +40 -40
  143. package/vendor/raylib/examples/shapes/shapes_basic_shapes.c +8 -3
  144. package/vendor/raylib/examples/shapes/shapes_bouncing_ball.c +8 -3
  145. package/vendor/raylib/examples/shapes/shapes_collision_area.c +10 -4
  146. package/vendor/raylib/examples/shapes/shapes_colors_palette.c +8 -3
  147. package/vendor/raylib/examples/shapes/shapes_draw_circle_sector.c +9 -4
  148. package/vendor/raylib/examples/shapes/shapes_draw_rectangle_rounded.c +9 -4
  149. package/vendor/raylib/examples/shapes/shapes_draw_ring.c +10 -6
  150. package/vendor/raylib/examples/shapes/shapes_easings_ball_anim.c +9 -4
  151. package/vendor/raylib/examples/shapes/shapes_easings_box_anim.c +9 -4
  152. package/vendor/raylib/examples/shapes/shapes_easings_rectangle_array.c +9 -4
  153. package/vendor/raylib/examples/shapes/shapes_following_eyes.c +8 -3
  154. package/vendor/raylib/examples/shapes/shapes_lines_bezier.c +8 -3
  155. package/vendor/raylib/examples/shapes/shapes_logo_raylib.c +8 -3
  156. package/vendor/raylib/examples/shapes/shapes_logo_raylib_anim.c +8 -3
  157. package/vendor/raylib/examples/shapes/shapes_rectangle_scaling.c +14 -5
  158. package/vendor/raylib/examples/shapes/shapes_top_down_lights.c +355 -0
  159. package/vendor/raylib/examples/shapes/shapes_top_down_lights.png +0 -0
  160. package/vendor/raylib/examples/text/resources/DotGothic16-Regular.ttf +0 -0
  161. package/vendor/raylib/examples/text/resources/DotGothic16-Regular_OFL.txt +93 -0
  162. package/vendor/raylib/examples/text/resources/LICENSE.md +1 -1
  163. package/vendor/raylib/examples/text/text_codepoints_loading.c +138 -0
  164. package/vendor/raylib/examples/text/text_codepoints_loading.png +0 -0
  165. package/vendor/raylib/examples/text/text_draw_3d.c +42 -33
  166. package/vendor/raylib/examples/text/text_font_filters.c +14 -11
  167. package/vendor/raylib/examples/text/text_font_loading.c +9 -4
  168. package/vendor/raylib/examples/text/text_font_sdf.c +9 -4
  169. package/vendor/raylib/examples/text/text_font_spritefont.c +12 -6
  170. package/vendor/raylib/examples/text/text_format_text.c +8 -3
  171. package/vendor/raylib/examples/text/text_input_box.c +8 -3
  172. package/vendor/raylib/examples/text/text_raylib_fonts.c +9 -4
  173. package/vendor/raylib/examples/text/text_rectangle_bounds.c +9 -5
  174. package/vendor/raylib/examples/text/text_unicode.c +9 -7
  175. package/vendor/raylib/examples/text/text_writing_anim.c +8 -3
  176. package/vendor/raylib/examples/textures/resources/scarfy_run.gif +0 -0
  177. package/vendor/raylib/examples/textures/textures_background_scrolling.c +8 -3
  178. package/vendor/raylib/examples/textures/textures_blend_modes.c +8 -3
  179. package/vendor/raylib/examples/textures/textures_bunnymark.c +8 -3
  180. package/vendor/raylib/examples/textures/textures_draw_tiled.c +14 -10
  181. package/vendor/raylib/examples/textures/textures_fog_of_war.c +154 -0
  182. package/vendor/raylib/examples/textures/textures_fog_of_war.png +0 -0
  183. package/vendor/raylib/examples/textures/textures_gif_player.c +121 -0
  184. package/vendor/raylib/examples/textures/textures_gif_player.png +0 -0
  185. package/vendor/raylib/examples/textures/textures_image_drawing.c +8 -3
  186. package/vendor/raylib/examples/textures/textures_image_generation.c +8 -3
  187. package/vendor/raylib/examples/textures/textures_image_loading.c +8 -3
  188. package/vendor/raylib/examples/textures/textures_image_processing.c +8 -3
  189. package/vendor/raylib/examples/textures/textures_image_text.c +8 -3
  190. package/vendor/raylib/examples/textures/textures_logo_raylib.c +8 -3
  191. package/vendor/raylib/examples/textures/textures_mouse_painting.c +9 -4
  192. package/vendor/raylib/examples/textures/textures_npatch_drawing.c +8 -3
  193. package/vendor/raylib/examples/textures/textures_particles_blending.c +8 -3
  194. package/vendor/raylib/examples/textures/textures_polygon.c +9 -5
  195. package/vendor/raylib/examples/textures/textures_raw_data.c +8 -3
  196. package/vendor/raylib/examples/textures/{textures_rectangle.c → textures_sprite_anim.c} +11 -5
  197. package/vendor/raylib/examples/textures/{textures_rectangle.png → textures_sprite_anim.png} +0 -0
  198. package/vendor/raylib/examples/textures/textures_sprite_button.c +8 -3
  199. package/vendor/raylib/examples/textures/textures_sprite_explosion.c +8 -3
  200. package/vendor/raylib/examples/textures/textures_srcrec_dstrec.c +8 -3
  201. package/vendor/raylib/examples/textures/textures_to_image.c +8 -3
  202. package/vendor/raylib/parser/LICENSE +1 -1
  203. package/vendor/raylib/parser/Makefile +28 -0
  204. package/vendor/raylib/parser/README.md +49 -5
  205. package/vendor/raylib/parser/output/raylib_api.json +10717 -0
  206. package/vendor/raylib/parser/output/raylib_api.lua +7435 -0
  207. package/vendor/raylib/parser/{raylib_api.txt → output/raylib_api.txt} +1371 -824
  208. package/vendor/raylib/parser/{raylib_api.xml → output/raylib_api.xml} +827 -595
  209. package/vendor/raylib/parser/raylib_parser.c +1174 -196
  210. package/vendor/raylib/projects/4coder/Makefile +2 -4
  211. package/vendor/raylib/projects/4coder/main.c +0 -1
  212. package/vendor/raylib/projects/CMake/CMakeLists.txt +13 -16
  213. package/vendor/raylib/projects/CMake/README.md +27 -0
  214. package/vendor/raylib/projects/CMake/core_basic_window.c +52 -31
  215. package/vendor/raylib/projects/CodeBlocks/README.md +4 -4
  216. package/vendor/raylib/projects/Geany/core_basic_window.c +1 -1
  217. package/vendor/raylib/projects/Notepad++/c_raylib.xml +168 -128
  218. package/vendor/raylib/projects/Notepad++/npes_saved_tcc.txt +0 -0
  219. package/vendor/raylib/projects/Notepad++/npes_saved_w64devkit.txt +0 -0
  220. package/vendor/raylib/projects/Notepad++/npes_saved_zig.txt +0 -0
  221. package/vendor/raylib/projects/Notepad++/raylib_npp_parser/raylib_npp.xml +168 -84
  222. package/vendor/raylib/projects/Notepad++/raylib_npp_parser/raylib_to_parse.h +67 -51
  223. package/vendor/raylib/projects/README.md +1 -1
  224. package/vendor/raylib/projects/VSCode/.vscode/c_cpp_properties.json +1 -1
  225. package/vendor/raylib/projects/VSCode/Makefile +8 -11
  226. package/vendor/raylib/projects/VSCode/main.c +53 -26
  227. package/vendor/raylib/projects/VSCode/resources/LICENSE +1 -0
  228. package/vendor/raylib/projects/scripts/build-linux.sh +6 -6
  229. package/vendor/raylib/projects/scripts/build-osx.sh +6 -6
  230. package/vendor/raylib/projects/scripts/build-rpi.sh +6 -6
  231. package/vendor/raylib/projects/scripts/build-windows.bat +2 -2
  232. package/vendor/raylib/src/CMakeLists.txt +6 -7
  233. package/vendor/raylib/src/Makefile +209 -103
  234. package/vendor/raylib/src/build.zig +56 -20
  235. package/vendor/raylib/src/config.h +32 -27
  236. package/vendor/raylib/src/external/cgltf.h +342 -104
  237. package/vendor/raylib/src/external/dr_wav.h +487 -225
  238. package/vendor/raylib/src/external/glfw/src/posix_time.c +1 -3
  239. package/vendor/raylib/src/external/glfw/src/wl_init.c +1 -3
  240. package/vendor/raylib/src/external/jar_xm.h +2 -1
  241. package/vendor/raylib/src/external/miniaudio.h +62251 -42061
  242. package/vendor/raylib/src/external/qoi.h +671 -0
  243. package/vendor/raylib/src/external/stb_vorbis.h +1 -1
  244. package/vendor/raylib/src/external/vox_loader.h +30 -25
  245. package/vendor/raylib/src/minshell.html +82 -0
  246. package/vendor/raylib/src/raudio.c +359 -201
  247. package/vendor/raylib/src/raylib.dll.rc +5 -5
  248. package/vendor/raylib/src/raylib.dll.rc.data +0 -0
  249. package/vendor/raylib/src/raylib.h +95 -63
  250. package/vendor/raylib/src/raylib.rc +5 -5
  251. package/vendor/raylib/src/raylib.rc.data +0 -0
  252. package/vendor/raylib/src/raymath.h +391 -133
  253. package/vendor/raylib/src/rcamera.h +32 -41
  254. package/vendor/raylib/src/rcore.c +775 -471
  255. package/vendor/raylib/src/rgestures.h +5 -5
  256. package/vendor/raylib/src/rglfw.c +3 -3
  257. package/vendor/raylib/src/rlgl.h +184 -144
  258. package/vendor/raylib/src/rmodels.c +207 -144
  259. package/vendor/raylib/src/rshapes.c +105 -47
  260. package/vendor/raylib/src/rtext.c +255 -38
  261. package/vendor/raylib/src/rtextures.c +167 -71
  262. package/vendor/raylib/src/shell.html +63 -63
  263. package/vendor/raylib/src/utils.c +49 -3
  264. package/vendor/raylib/src/utils.h +3 -3
  265. package/build/qemu/2.1.1/koffi_darwin_arm64.tar.gz +0 -0
  266. package/build/qemu/2.1.1/koffi_darwin_x64.tar.gz +0 -0
  267. package/build/qemu/2.1.1/koffi_freebsd_arm64.tar.gz +0 -0
  268. package/build/qemu/2.1.1/koffi_freebsd_ia32.tar.gz +0 -0
  269. package/build/qemu/2.1.1/koffi_freebsd_x64.tar.gz +0 -0
  270. package/build/qemu/2.1.1/koffi_linux_arm32hf.tar.gz +0 -0
  271. package/build/qemu/2.1.1/koffi_linux_arm64.tar.gz +0 -0
  272. package/build/qemu/2.1.1/koffi_linux_ia32.tar.gz +0 -0
  273. package/build/qemu/2.1.1/koffi_linux_riscv64hf64.tar.gz +0 -0
  274. package/build/qemu/2.1.1/koffi_linux_x64.tar.gz +0 -0
  275. package/build/qemu/2.1.1/koffi_openbsd_ia32.tar.gz +0 -0
  276. package/build/qemu/2.1.1/koffi_openbsd_x64.tar.gz +0 -0
  277. package/build/qemu/2.1.1/koffi_win32_arm64.tar.gz +0 -0
  278. package/build/qemu/2.1.1/koffi_win32_ia32.tar.gz +0 -0
  279. package/build/qemu/2.1.1/koffi_win32_x64.tar.gz +0 -0
  280. package/vendor/raylib/CONTRIBUTORS.md +0 -63
  281. package/vendor/raylib/SPONSORS.md +0 -68
  282. package/vendor/raylib/examples/core/core_quat_conversion.c +0 -132
  283. package/vendor/raylib/examples/core/core_quat_conversion.png +0 -0
  284. package/vendor/raylib/examples/models/resources/models/gltf/AnimatedMorphCube.glb +0 -0
  285. package/vendor/raylib/examples/models/resources/models/gltf/AnimatedTriangle.gltf +0 -118
  286. package/vendor/raylib/examples/models/resources/models/gltf/BoxAnimated.glb +0 -0
  287. package/vendor/raylib/examples/models/resources/models/gltf/girl.glb +0 -0
  288. package/vendor/raylib/examples/models/resources/models/gltf/rigged_figure.glb +0 -0
  289. package/vendor/raylib/examples/models/resources/models/gltf/vertex_colored_object.glb +0 -0
  290. package/vendor/raylib/examples/models/resources/models/iqm/vertex_colored_object.iqm +0 -0
  291. package/vendor/raylib/examples/models/rlights.h +0 -183
  292. package/vendor/raylib/examples/others/raudio_standalone.c +0 -152
  293. package/vendor/raylib/examples/others/resources/audio/country.mp3 +0 -0
  294. package/vendor/raylib/examples/others/resources/audio/target.ogg +0 -0
  295. package/vendor/raylib/examples/others/resources/audio/weird.wav +0 -0
  296. package/vendor/raylib/examples/physics/physics_demo.c +0 -128
  297. package/vendor/raylib/examples/physics/physics_demo.png +0 -0
  298. package/vendor/raylib/examples/physics/physics_friction.c +0 -142
  299. package/vendor/raylib/examples/physics/physics_friction.png +0 -0
  300. package/vendor/raylib/examples/physics/physics_movement.c +0 -128
  301. package/vendor/raylib/examples/physics/physics_movement.png +0 -0
  302. package/vendor/raylib/examples/physics/physics_restitution.c +0 -129
  303. package/vendor/raylib/examples/physics/physics_restitution.png +0 -0
  304. package/vendor/raylib/examples/physics/physics_shatter.c +0 -111
  305. package/vendor/raylib/examples/physics/physics_shatter.png +0 -0
  306. package/vendor/raylib/parser/raylib_api.json +0 -6668
  307. package/vendor/raylib/projects/VS2019/raylib/raylib.rc +0 -0
  308. package/vendor/raylib/projects/VS2019/raylib/resource.h +0 -14
  309. package/vendor/raylib/src/extras/physac.h +0 -1977
  310. package/vendor/raylib/src/extras/rmem.h +0 -751
  311. package/vendor/raylib/src/raudio.h +0 -198
@@ -3,53 +3,53 @@
3
3
  <head>
4
4
  <meta charset="utf-8">
5
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  <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
6
-
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- <title>raylib HTML5 GAME</title>
8
-
9
- <meta name="title" content="raylib HTML5 GAME">
10
- <meta name="description" content="New HTML5 videogame, developed using raylib videogames library">
6
+
7
+ <title>raylib web game</title>
8
+
9
+ <meta name="title" content="raylib web game">
10
+ <meta name="description" content="New raylib web videogame, developed using raylib videogames library">
11
11
  <meta name="keywords" content="raylib, games, html5, programming, C, C++, library, learn, videogames">
12
12
  <meta name="viewport" content="width=device-width">
13
-
13
+
14
14
  <!-- Open Graph metatags for sharing -->
15
- <meta property="og:title" content="raylib HTML5 GAME">
15
+ <meta property="og:title" content="raylib web game">
16
16
  <meta property="og:image:type" content="image/png">
17
17
  <meta property="og:image" content="https://www.raylib.com/common/img/raylib_logo.png">
18
18
  <meta property="og:site_name" content="raylib.com">
19
19
  <meta property="og:url" content="https://www.raylib.com/games.html">
20
- <meta property="og:description" content="New HTML5 videogame, developed using raylib videogames library">
20
+ <meta property="og:description" content="New raylib web videogame, developed using raylib videogames library">
21
21
 
22
22
  <!-- Twitter metatags for sharing -->
23
23
  <meta name="twitter:card" content="summary">
24
24
  <meta name="twitter:site" content="@raysan5">
25
- <meta name="twitter:title" content="raylib HTML5 GAME">
25
+ <meta name="twitter:title" content="raylib web game">
26
26
  <meta name="twitter:image" content="https://www.raylib.com/common/raylib_logo.png">
27
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  <meta name="twitter:url" content="https://www.raylib.com/games.html">
28
- <meta name="twitter:description" content="New HTML5 videogame, developed using raylib videogames library">
29
-
28
+ <meta name="twitter:description" content="New raylib web game, developed using raylib videogames library">
29
+
30
30
  <!-- Favicon -->
31
31
  <link rel="shortcut icon" href="https://www.raylib.com/favicon.ico">
32
-
32
+
33
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  <style>
34
- body {
35
- font-family: arial;
36
- margin: 0;
34
+ body {
35
+ font-family: arial;
36
+ margin: 0;
37
37
  padding: none;
38
38
  }
39
-
40
- #header {
41
- width: 100%;
42
- height: 80px;
43
- background-color: #888888;
39
+
40
+ #header {
41
+ width: 100%;
42
+ height: 80px;
43
+ background-color: #888888;
44
44
  }
45
-
45
+
46
46
  /* NOTE: raylib logo is embedded in the page as base64 png image */
47
- #logo {
48
- width:64px;
49
- height:64px;
50
- float:left;
51
- position:relative;
52
- margin:10px;
47
+ #logo {
48
+ width:64px;
49
+ height:64px;
50
+ float:left;
51
+ position:relative;
52
+ margin:10px;
53
53
  background-image:url('data:image/png;base64,\
54
54
  iVBORw0KGgoAAAANSUhEUgAAAEAAAABACAIAAAAlC+aJAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADs\
55
55
  MAAA7DAcdvqGQAAAAadEVYdFNvZnR3YXJlAFBhaW50Lk5FVCB2My41LjExR/NCNwAAA7JJREFUaEPtk0FyWzEMQ+37X7fZhxX4\
@@ -67,23 +67,23 @@ mlxfNFiP5mw4wlbMh4F5Ddxp5jNINBdCEz9zPOC1zD7Q0HBdmXndwv0TMtydEdzlWJT4VZ8Qt9Qn4/on
67
67
  jwE50AGjLCVuS8Yt4H7OgZLKK5EKOsLviEWJSL/+0uMi7gLUSBseYwqEbXvSHCec1CJvZPyHCmYQffaBBfOTCGHM2aEbZi1+gO\
68
68
  1XTWVXMnzrhAn5DSOZVsiQlHnSITKzGj6DeTcZWc/3oy7h9//PF4PL4BlvsWrb6RE+oAAAAASUVORK5CYII=');
69
69
  }
70
-
70
+
71
71
  .emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; }
72
- div.emscripten { text-align: center; }
72
+ div.emscripten { text-align: center; }
73
73
  div.emscripten_border { border: 1px solid black; }
74
-
74
+
75
75
  /* NOTE: Canvas *must not* have any border or padding, or mouse coords will be wrong */
76
- canvas.emscripten {
77
- border: 0px none;
78
- background: black;
76
+ canvas.emscripten {
77
+ border: 0px none;
78
+ background: black;
79
79
  width: 100%;
80
80
  }
81
-
82
- .spinner {
83
- height: 30px;
84
- width: 30px;
85
- margin: 0;
86
- margin-top: 20px;
81
+
82
+ .spinner {
83
+ height: 30px;
84
+ width: 30px;
85
+ margin: 0;
86
+ margin-top: 20px;
87
87
  margin-left: 20px;
88
88
  display: inline-block;
89
89
  vertical-align: top;
@@ -114,7 +114,7 @@ jwE50AGjLCVuS8Yt4H7OgZLKK5EKOsLviEWJSL/+0uMi7gLUSBseYwqEbXvSHCec1CJvZPyHCmYQffaB
114
114
  from {transform: rotate(0deg);}
115
115
  to {transform: rotate(360deg);}
116
116
  }
117
-
117
+
118
118
  #status {
119
119
  display: inline-block;
120
120
  vertical-align: top;
@@ -123,12 +123,12 @@ jwE50AGjLCVuS8Yt4H7OgZLKK5EKOsLviEWJSL/+0uMi7gLUSBseYwqEbXvSHCec1CJvZPyHCmYQffaB
123
123
  font-weight: bold;
124
124
  color: rgb(40, 40, 40);
125
125
  }
126
-
126
+
127
127
  #progress {
128
128
  height: 0px;
129
129
  width: 0px;
130
130
  }
131
-
131
+
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132
  #controls {
133
133
  display: inline-block;
134
134
  float: right;
@@ -136,7 +136,7 @@ jwE50AGjLCVuS8Yt4H7OgZLKK5EKOsLviEWJSL/+0uMi7gLUSBseYwqEbXvSHCec1CJvZPyHCmYQffaB
136
136
  margin-top: 15px;
137
137
  margin-right: 20px;
138
138
  }
139
-
139
+
140
140
  #output {
141
141
  width: 100%;
142
142
  height: 140px;
@@ -148,7 +148,7 @@ jwE50AGjLCVuS8Yt4H7OgZLKK5EKOsLviEWJSL/+0uMi7gLUSBseYwqEbXvSHCec1CJvZPyHCmYQffaB
148
148
  font-family: 'Lucida Console', Monaco, monospace;
149
149
  outline: none;
150
150
  }
151
-
151
+
152
152
  input[type=button] {
153
153
  background-color: lightgray;
154
154
  border: 4px solid darkgray;
@@ -158,7 +158,7 @@ jwE50AGjLCVuS8Yt4H7OgZLKK5EKOsLviEWJSL/+0uMi7gLUSBseYwqEbXvSHCec1CJvZPyHCmYQffaB
158
158
  width: 140px;
159
159
  height: 50px;
160
160
  }
161
-
161
+
162
162
  input[type=button]:hover {
163
163
  background-color: #f5f5f5ff;
164
164
  border-color: black;
@@ -168,7 +168,7 @@ jwE50AGjLCVuS8Yt4H7OgZLKK5EKOsLviEWJSL/+0uMi7gLUSBseYwqEbXvSHCec1CJvZPyHCmYQffaB
168
168
  <body>
169
169
  <div id="header">
170
170
  <a id="logo" href="https://www.raylib.com"></a>
171
-
171
+
172
172
  <div class="spinner" id='spinner'></div>
173
173
  <div class="emscripten" id="status">Downloading...</div>
174
174
 
@@ -181,11 +181,11 @@ jwE50AGjLCVuS8Yt4H7OgZLKK5EKOsLviEWJSL/+0uMi7gLUSBseYwqEbXvSHCec1CJvZPyHCmYQffaB
181
181
  <progress value="0" max="100" id="progress" hidden=1></progress>
182
182
  </div>
183
183
  </div>
184
-
184
+
185
185
  <div class="emscripten_border">
186
186
  <canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas>
187
187
  </div>
188
-
188
+
189
189
  <textarea id="output" rows="8"></textarea>
190
190
 
191
191
  <script type='text/javascript' src="https://cdn.jsdelivr.net/gh/eligrey/FileSaver.js/dist/FileSaver.min.js"> </script>
@@ -216,9 +216,9 @@ jwE50AGjLCVuS8Yt4H7OgZLKK5EKOsLviEWJSL/+0uMi7gLUSBseYwqEbXvSHCec1CJvZPyHCmYQffaB
216
216
  postRun: [],
217
217
  print: (function() {
218
218
  var element = document.querySelector('#output');
219
-
219
+
220
220
  if (element) element.value = ''; // Clear browser cache
221
-
221
+
222
222
  return function(text) {
223
223
  if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' ');
224
224
  // These replacements are necessary if you render to raw HTML
@@ -227,7 +227,7 @@ jwE50AGjLCVuS8Yt4H7OgZLKK5EKOsLviEWJSL/+0uMi7gLUSBseYwqEbXvSHCec1CJvZPyHCmYQffaB
227
227
  //text = text.replace(/>/g, "&gt;");
228
228
  //text = text.replace('\n', '<br>', 'g');
229
229
  console.log(text);
230
-
230
+
231
231
  if (element) {
232
232
  element.value += text + "\n";
233
233
  element.scrollTop = element.scrollHeight; // focus on bottom
@@ -236,7 +236,7 @@ jwE50AGjLCVuS8Yt4H7OgZLKK5EKOsLviEWJSL/+0uMi7gLUSBseYwqEbXvSHCec1CJvZPyHCmYQffaB
236
236
  })(),
237
237
  printErr: function(text) {
238
238
  if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' ');
239
-
239
+
240
240
  console.error(text);
241
241
  },
242
242
  canvas: (function() {
@@ -252,15 +252,15 @@ jwE50AGjLCVuS8Yt4H7OgZLKK5EKOsLviEWJSL/+0uMi7gLUSBseYwqEbXvSHCec1CJvZPyHCmYQffaB
252
252
  setStatus: function(text) {
253
253
  if (!Module.setStatus.last) Module.setStatus.last = { time: Date.now(), text: '' };
254
254
  if (text === Module.setStatus.last.text) return;
255
-
255
+
256
256
  var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
257
257
  var now = Date.now();
258
-
258
+
259
259
  if (m && now - Module.setStatus.last.time < 30) return; // If this is a progress update, skip it if too soon
260
-
260
+
261
261
  Module.setStatus.last.time = now;
262
262
  Module.setStatus.last.text = text;
263
-
263
+
264
264
  if (m) {
265
265
  text = m[1];
266
266
  progressElement.value = parseInt(m[2])*100;
@@ -273,7 +273,7 @@ jwE50AGjLCVuS8Yt4H7OgZLKK5EKOsLviEWJSL/+0uMi7gLUSBseYwqEbXvSHCec1CJvZPyHCmYQffaB
273
273
  progressElement.hidden = true;
274
274
  if (!text) spinnerElement.style.display = 'none';
275
275
  }
276
-
276
+
277
277
  statusElement.innerHTML = text;
278
278
  },
279
279
  totalDependencies: 0,
@@ -283,24 +283,24 @@ jwE50AGjLCVuS8Yt4H7OgZLKK5EKOsLviEWJSL/+0uMi7gLUSBseYwqEbXvSHCec1CJvZPyHCmYQffaB
283
283
  },
284
284
  //noInitialRun: true
285
285
  };
286
-
286
+
287
287
  Module.setStatus('Downloading...');
288
-
288
+
289
289
  window.onerror = function() {
290
290
  Module.setStatus('Exception thrown, see JavaScript console');
291
291
  spinnerElement.style.display = 'none';
292
292
  Module.setStatus = function(text) { if (text) Module.printErr('[post-exception status] ' + text); };
293
293
  };
294
294
  </script>
295
-
295
+
296
296
  <!-- REF: https://developers.google.com/web/updates/2018/11/web-audio-autoplay -->
297
297
  <script type='text/javascript'>
298
298
  var audioBtn = document.querySelector('#btn-audio');
299
-
299
+
300
300
  // An array of all contexts to resume on the page
301
301
  const audioContexList = [];
302
302
  (function() {
303
- // A proxy object to intercept AudioContexts and
303
+ // A proxy object to intercept AudioContexts and
304
304
  // add them to the array for tracking and resuming later
305
305
  self.AudioContext = new Proxy(self.AudioContext, {
306
306
  construct(target, args) {
@@ -318,7 +318,7 @@ jwE50AGjLCVuS8Yt4H7OgZLKK5EKOsLviEWJSL/+0uMi7gLUSBseYwqEbXvSHCec1CJvZPyHCmYQffaB
318
318
  if (ctx.state == "suspended") { ctx.resume(); resumed = true; }
319
319
  else if (ctx.state == "running") ctx.suspend();
320
320
  });
321
-
321
+
322
322
  if (resumed) audioBtn.value = "🔇 SUSPEND";
323
323
  else audioBtn.value = "🔈 RESUME";
324
324
  }
@@ -11,7 +11,7 @@
11
11
  *
12
12
  * LICENSE: zlib/libpng
13
13
  *
14
- * Copyright (c) 2014-2021 Ramon Santamaria (@raysan5)
14
+ * Copyright (c) 2014-2022 Ramon Santamaria (@raysan5)
15
15
  *
16
16
  * This software is provided "as-is", without any express or implied warranty. In no event
17
17
  * will the authors be held liable for any damages arising from the use of this software.
@@ -79,8 +79,8 @@ void SetSaveFileTextCallback(SaveFileTextCallback callback) { saveFileText = cal
79
79
 
80
80
 
81
81
  #if defined(PLATFORM_ANDROID)
82
- static AAssetManager *assetManager = NULL; // Android assets manager pointer
83
- static const char *internalDataPath = NULL; // Android internal data path
82
+ static AAssetManager *assetManager = NULL; // Android assets manager pointer
83
+ static const char *internalDataPath = NULL; // Android internal data path
84
84
  #endif
85
85
 
86
86
  //----------------------------------------------------------------------------------
@@ -148,6 +148,7 @@ void TraceLog(int logType, const char *text, ...)
148
148
  strcat(buffer, text);
149
149
  strcat(buffer, "\n");
150
150
  vprintf(buffer, args);
151
+ fflush(stdout);
151
152
  #endif
152
153
 
153
154
  va_end(args);
@@ -268,6 +269,51 @@ bool SaveFileData(const char *fileName, void *data, unsigned int bytesToWrite)
268
269
  return success;
269
270
  }
270
271
 
272
+ // Export data to code (.h), returns true on success
273
+ bool ExportDataAsCode(const char *data, unsigned int size, const char *fileName)
274
+ {
275
+ bool success = false;
276
+
277
+ #ifndef TEXT_BYTES_PER_LINE
278
+ #define TEXT_BYTES_PER_LINE 20
279
+ #endif
280
+
281
+ // NOTE: Text data buffer size is estimated considering raw data size in bytes
282
+ // and requiring 6 char bytes for every byte: "0x00, "
283
+ char *txtData = (char *)RL_CALLOC(size*6 + 2000, sizeof(char));
284
+
285
+ int byteCount = 0;
286
+ byteCount += sprintf(txtData + byteCount, "////////////////////////////////////////////////////////////////////////////////////////\n");
287
+ byteCount += sprintf(txtData + byteCount, "// //\n");
288
+ byteCount += sprintf(txtData + byteCount, "// DataAsCode exporter v1.0 - Raw data exported as an array of bytes //\n");
289
+ byteCount += sprintf(txtData + byteCount, "// //\n");
290
+ byteCount += sprintf(txtData + byteCount, "// more info and bugs-report: github.com/raysan5/raylib //\n");
291
+ byteCount += sprintf(txtData + byteCount, "// feedback and support: ray[at]raylib.com //\n");
292
+ byteCount += sprintf(txtData + byteCount, "// //\n");
293
+ byteCount += sprintf(txtData + byteCount, "// Copyright (c) 2022 Ramon Santamaria (@raysan5) //\n");
294
+ byteCount += sprintf(txtData + byteCount, "// //\n");
295
+ byteCount += sprintf(txtData + byteCount, "////////////////////////////////////////////////////////////////////////////////////////\n\n");
296
+
297
+ // Get file name from path and convert variable name to uppercase
298
+ char varFileName[256] = { 0 };
299
+ strcpy(varFileName, GetFileNameWithoutExt(fileName));
300
+ for (int i = 0; varFileName[i] != '\0'; i++) if ((varFileName[i] >= 'a') && (varFileName[i] <= 'z')) { varFileName[i] = varFileName[i] - 32; }
301
+
302
+ byteCount += sprintf(txtData + byteCount, "static unsigned char %s_DATA[%i] = { ", varFileName, size);
303
+ for (unsigned int i = 0; i < size - 1; i++) byteCount += sprintf(txtData + byteCount, ((i%TEXT_BYTES_PER_LINE == 0)? "0x%x,\n" : "0x%x, "), data[i]);
304
+ byteCount += sprintf(txtData + byteCount, "0x%x };\n", data[size - 1]);
305
+
306
+ // NOTE: Text data size exported is determined by '\0' (NULL) character
307
+ success = SaveFileText(fileName, txtData);
308
+
309
+ RL_FREE(txtData);
310
+
311
+ if (success != 0) TRACELOG(LOG_INFO, "FILEIO: [%s] Data as code exported successfully", fileName);
312
+ else TRACELOG(LOG_WARNING, "FILEIO: [%s] Failed to export data as code", fileName);
313
+
314
+ return success;
315
+ }
316
+
271
317
  // Load text data from file, returns a '\0' terminated string
272
318
  // NOTE: text chars array should be freed manually
273
319
  char *LoadFileText(const char *fileName)
@@ -5,7 +5,7 @@
5
5
  *
6
6
  * LICENSE: zlib/libpng
7
7
  *
8
- * Copyright (c) 2014-2021 Ramon Santamaria (@raysan5)
8
+ * Copyright (c) 2014-2022 Ramon Santamaria (@raysan5)
9
9
  *
10
10
  * This software is provided "as-is", without any express or implied warranty. In no event
11
11
  * will the authors be held liable for any damages arising from the use of this software.
@@ -65,7 +65,7 @@
65
65
  //----------------------------------------------------------------------------------
66
66
  // Module Functions Declaration
67
67
  //----------------------------------------------------------------------------------
68
- #ifdef __cplusplus
68
+ #if defined(__cplusplus)
69
69
  extern "C" { // Prevents name mangling of functions
70
70
  #endif
71
71
 
@@ -74,7 +74,7 @@ void InitAssetManager(AAssetManager *manager, const char *dataPath); // Initia
74
74
  FILE *android_fopen(const char *fileName, const char *mode); // Replacement for fopen() -> Read-only!
75
75
  #endif
76
76
 
77
- #ifdef __cplusplus
77
+ #if defined(__cplusplus)
78
78
  }
79
79
  #endif
80
80
 
@@ -1,63 +0,0 @@
1
- ### WARNING: This file is unmaintained! This list of contributors is uncomplete!
2
-
3
- ### Check CHANGELOG for some of the contributors details or just the official contributors list of the repo
4
-
5
- ---
6
-
7
- Here is a list of raylib contributors, these people have invested part of their time
8
- contributing (in some way or another) to make the raylib project better. Huge thanks to all of them!
9
-
10
- - [Zopokx](https://github.com/Zopokx) for testing the web.
11
- - [Elendow](http://www.elendow.com) for testing and helping on web development.
12
- - Victor Dual for implementing and testing 3D shapes functions.
13
- - Marc Palau for implementing and testing 3D shapes functions and contribute on camera and gestures modules.
14
- - Kevin Gato for improving texture internal formats support and helping on raygui development.
15
- - Daniel Nicolas for improving texture internal formats support and helping on raygui development.
16
- - Marc Agüera for testing and using raylib on a real product ([Koala Seasons](http://www.koalaseasons.com))
17
- - Daniel Moreno for testing and using raylib on a real product ([Koala Seasons](http://www.koalaseasons.com))
18
- - Daniel Gomez for testing and using raylib on a real product ([Koala Seasons](http://www.koalaseasons.com))
19
- - [Sergio Martinez](https://github.com/anidealgift) for helping on raygui development and tools development (raygui_styler).
20
- - [Victor Fisac](https://github.com/victorfisac) for developing physics raylib module (physac) and implementing PBR materials and lighting systems... among multiple other improvements and multiple tools and games.
21
- - Albert Martos for helping on raygui and porting examples and game-templates to Android and HTML5.
22
- - Ian Eito for helping on raygui and porting examples and game-templates to Android and HTML5.
23
- - [procedural](https://github.com/procedural) for testing raylib on Linux, correcting some bugs and adding several mouse functions.
24
- - [Chris Hemingway](https://github.com/cHemingway) for improving raylib on OSX build system.
25
- - [Emanuele Petriglia](https://github.com/LelixSuper) for working on multiple GNU/Linux improvements and developing [TicTacToe](https://github.com/LelixSuper/TicTacToe) raylib game.
26
- - [Joshua Reisenauer](https://github.com/kd7tck) for adding audio modules support (XM, MOD) and reviewing audio system.
27
- - [Marcelo Paez](https://github.com/paezao) for helping on OSX High DPI display issue.
28
- - [Ghassan Al-Mashareqa](https://github.com/ghassanpl) for an amazing contribution to raylib Lua module.
29
- - [Teodor Stoenescu](https://github.com/teodor-stoenescu) for improvements on OBJ object loading.
30
- - [RDR8](https://github.com/RDR8) for helping with Linux build improvements.
31
- - [Saggi Mizrahi](https://github.com/ficoos) for multiple fixes on Linux and audio system.
32
- - [Daniel Lemos](https://github.com/xspager) for fixing issues on Linux games building.
33
- - [Joel Davis](https://github.com/joeld42) for adding raycast picking utilities and a [great example](https://github.com/raysan5/raylib/blob/master/examples/models/models_mesh_picking.c)
34
- - [Richard Goodwin](https://github.com/AudioMorphology) for adding RPI touchscreen support.
35
- - [Milan Nikolic](https://github.com/gen2brain) for adding Android build support with custom standalone toolchain.
36
- - [Michael Vetter](https://github.com/jubalh) for improvements on build system and his work on Suse Linux package... and multiple fixes!
37
- - [Wilhem Barbier](https://github.com/nounoursheureux) for adding Image generation functions, shaders work and some fixes.
38
- - [Benjamin Summerton](https://github.com/define-private-public) for improving OSX building and his amazing work on CMake build sytem.
39
- - [MartinFX](https://github.com/Martinfx) for adding compilation support for FreeBSD OS and derivatives.
40
- - [Ahmad Fatoum](https://github.com/a3f) for implementing CI support for raylib (Travis and AppVeyor) and great improvements on build system.
41
- - [SamNChiet](https://github.com/SamNChiet) for a greatly improved UWP input implementation.
42
- - [David Reid](https://github.com/mackron) for a complete review of audio module to support his amazing miniaudio library.
43
- - [Kai](https://github.com/questor) for multiple code reviews and improvements.
44
- - [Max Danielsson](https://github.com/autious) for adding support for orthographic 3d camera projection
45
- - [Lumaio](https://github.com/TheLumaio) for his great work on GBuffers and GetCollisionRayModel().
46
- - [Jonas Daeyaert](https://github.com/culacant) for an amazing work on IQM animated models support.
47
- - [Seth Archambault](https://github.com/SethArchambault) for the work on Android Gamepad support (SNES model).
48
- - [D3nX](https://github.com/D3nX) for adding Code::Blocks project template.
49
- - [Jak Barnes](https://github.com/Syphonx) for a great work on `rnet`, new raylib network module
50
- - [Vlad Adrian](https://github.com/Demizdor) for an amazing work on Unicode support, new shapes functions and raygui.
51
- - [Reece Mackie](https://github.com/Rover656) for a great work on improving UWP support
52
- - [flashback-fx](flashback-fx) for improving easings library and example
53
- - [Jorge A. Gomes](https://github.com/overdev) for adding nine-patch textures support and example
54
- - [Berni8k](https://github.com/Berni8k) for improving Raspberry Pi input system, using evdev
55
- - [Wilhem Barbier](https://github.com/wbrbr) for implementing glTF loading support and solving several issues
56
- - [Marco Lizza](https://github.com/MarcoLizza) for improving logging system and multiple issues
57
- - [Anata](https://github.com/anatagawa) for creating amazing examples and contributing with them
58
- - [Narice](https://github.com/narice) made easings.h includable as standalone header
59
- - [Eric J.](https://github.com/ProfJski) for shaders_eratosthenes example contribution
60
- - [PompPenguin](https://github.com/PompPenguin) for reviewing 3rd person camera
61
- - [Mohamed Shazan](https://github.com/msmshazan) for adding support for ANGLE graphics backend
62
-
63
- Please, if I forget someone in this list, excuse me and send me a PR!
@@ -1,68 +0,0 @@
1
- ## raylib GitHub Sponsors
2
-
3
- ### Current raylib GitHub Sponsors (raylib 4.0 release)
4
-
5
- The following people are currently [**sponsoring raylib**](https://github.com/sponsors/raysan5) with a generous donation to allow improving and growing the project!
6
-
7
- - Eric J. ([@ProfJski](https://github.com/ProfJski))
8
- - Zach Geis ([@zacgeis](https://github.com/zacgeis))
9
- - minirop ([@minirop](https://github.com/minirop))
10
- - Daniel Gómez ([@Koocachookies](https://github.com/Koocachookies))
11
- - Marc Agüera ([@maguera93](https://github.com/maguera93))
12
- - Robin Mattheussen ([@romatthe](https://github.com/romatthe))
13
- - Grant Haywood ([@cinterloper](https://github.com/cinterloper))
14
- - Terry Nguyen ([@terrehbyte](https://github.com/terrehbyte))
15
- - Tommi Sinivuo ([@TommiSinivuo](https://github.com/TommiSinivuo))
16
- - Richard Urbanec ([@Poryg1](https://github.com/Poryg1))
17
- - pmgl ([@pmgl](https://github.com/pmgl))
18
- - cob ([@majorcob](https://github.com/majorcob))
19
- - Samuel Batista ([@gamedevsam](https://github.com/gamedevsam))
20
- - Merlyn Morgan-Graham ([@kavika13](https://github.com/kavika13))
21
- - linus ([@hochbaum](https://github.com/hochbaum))
22
- - Níckolas Daniel da Silva ([@nawarian](https://github.com/nawarian) - [thephp.website](https://thephp.website/))
23
- - kenzie ([@sme-ek](https://github.com/sme-ek))
24
- - Allan Regush ([@AllanRegush](https://github.com/AllanRegush))
25
- - Jeffery Myers ([@JeffM2501](https://github.com/ProfJski))
26
- - Ryan Roden-Corrent ([@rcorre](https://github.com/ProfJski))
27
- - michaelfiber ([@michaelfiber](https://github.com/ProfJski))
28
- - Nikhilesh S ([@nikki93](https://github.com/ProfJski))
29
- - kevinabraun ([@kevinabraun](https://github.com/ProfJski))
30
- - Matthew Owens ([@MatthewOwens](https://github.com/ProfJski))
31
- - Tim Eilers ([@eilerstim](https://github.com/ProfJski))
32
-
33
- ### Past raylib GitHub Sponsors
34
-
35
- The following people has **sponsored raylib** in the past, allowing the project to reach current amazing state.
36
-
37
- - Jonathan Johnson ([@ecton](https://github.com/ecton))
38
- - Rudy Faile ([@rfaile313](https://github.com/rfaile313)) - https://rudyfaile.com/
39
- - frithrah ([@frithrah](https://github.com/frithrah))
40
- - Jens Pitkänen ([@neonmoe](https://github.com/neonmoe))
41
- - Rahul Nair ([@rahulunair](https://github.com/rahulunair))
42
- - albatros-hmd ([@albatros-hmd](https://github.com/albatros-hmd))
43
- - Benjamin Stigsen ([@BenStigsen](https://github.com/BenStigsen))
44
- - Louis Johnson ([@louisgjohnson](https://github.com/louisgjohnson))
45
- - Dani Martin ([@danimartin82](https://github.com/danimartin82))
46
- - Joakim Wennergren ([@joakimwennergren](https://github.com/joakimwennergren))
47
- - Alexandre Chêne ([@kooparse](https://github.com/kooparse))
48
- - daddio69 ([@daddio69](https://github.com/daddio69))
49
- - James Ghawaly ([@jghawaly](https://github.com/jghawaly))
50
- - jack ([@Jack-Ji](https://github.com/Jack-Ji))
51
- - Guido Offermans ([@jghawaly](https://github.com/GuidoOffermans))
52
- - devdad ([@devdad](https://github.com/devdad))
53
- - Pau Fernández ([@pauek](https://github.com/pauek))
54
- - Sergio ([@anidealgift](https://github.com/anidealgift))
55
- - Snowminx ([@Gamerfiend](https://github.com/Gamerfiend))
56
- - NimbusFox ([@NimbusFox](https://github.com/NimbusFox))
57
- - Shylie ([@Shylie](https://github.com/Shylie))
58
- - Livio Dal Maso ([@Humeur](https://github.com/Humeur))
59
- - Diego Vaccher ([@denny0754](https://github.com/denny0754))
60
- - Ricardo Alcantara ([@ricardoalcantara](https://github.com/ricardoalcantara))
61
- - Toby4213 ([@Toby4213](https://github.com/Toby4213))
62
-
63
- ### Notes for Current/Past raylib Sponsor
64
-
65
- - If you are not on the list, feel free to send a PR to be added (if desired).
66
- - If you want your personal webpage or project listed, feel free to send a PR to be added.
67
- - If you prefer not to be in this list, feel free to send a PR to be remove.
68
-