koffi 2.1.1 → 2.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (311) hide show
  1. package/ChangeLog.md +6 -0
  2. package/build/qemu/2.1.2/koffi_darwin_arm64.tar.gz +0 -0
  3. package/build/qemu/2.1.2/koffi_darwin_x64.tar.gz +0 -0
  4. package/build/qemu/2.1.2/koffi_freebsd_arm64.tar.gz +0 -0
  5. package/build/qemu/2.1.2/koffi_freebsd_ia32.tar.gz +0 -0
  6. package/build/qemu/2.1.2/koffi_freebsd_x64.tar.gz +0 -0
  7. package/build/qemu/2.1.2/koffi_linux_arm32hf.tar.gz +0 -0
  8. package/build/qemu/2.1.2/koffi_linux_arm64.tar.gz +0 -0
  9. package/build/qemu/2.1.2/koffi_linux_ia32.tar.gz +0 -0
  10. package/build/qemu/2.1.2/koffi_linux_riscv64hf64.tar.gz +0 -0
  11. package/build/qemu/2.1.2/koffi_linux_x64.tar.gz +0 -0
  12. package/build/qemu/2.1.2/koffi_openbsd_ia32.tar.gz +0 -0
  13. package/build/qemu/2.1.2/koffi_openbsd_x64.tar.gz +0 -0
  14. package/build/qemu/2.1.2/koffi_win32_arm64.tar.gz +0 -0
  15. package/build/qemu/2.1.2/koffi_win32_ia32.tar.gz +0 -0
  16. package/build/qemu/2.1.2/koffi_win32_x64.tar.gz +0 -0
  17. package/doc/templates/badges.html +3 -0
  18. package/package.json +2 -2
  19. package/src/abi_arm64.cc +35 -1
  20. package/src/abi_x64_win.cc +2 -8
  21. package/src/abi_x86.cc +1 -7
  22. package/src/ffi.hh +1 -1
  23. package/src/util.hh +6 -0
  24. package/test/raylib.js +37 -5
  25. package/vendor/libcc/libcc.cc +430 -196
  26. package/vendor/libcc/libcc.hh +1417 -1283
  27. package/vendor/raylib/BINDINGS.md +87 -70
  28. package/vendor/raylib/CHANGELOG +263 -50
  29. package/vendor/raylib/CMakeLists.txt +12 -0
  30. package/vendor/raylib/CMakeOptions.txt +8 -1
  31. package/vendor/raylib/CONVENTIONS.md +2 -3
  32. package/vendor/raylib/FAQ.md +137 -0
  33. package/vendor/raylib/HISTORY.md +62 -29
  34. package/vendor/raylib/LICENSE +1 -1
  35. package/vendor/raylib/README.md +22 -17
  36. package/vendor/raylib/ROADMAP.md +8 -7
  37. package/vendor/raylib/cmake/CompileDefinitions.cmake +19 -15
  38. package/vendor/raylib/cmake/GlfwImport.cmake +2 -0
  39. package/vendor/raylib/cmake/LibraryConfigurations.cmake +22 -16
  40. package/vendor/raylib/cmake/raylib-config.cmake +52 -49
  41. package/vendor/raylib/examples/CMakeLists.txt +14 -9
  42. package/vendor/raylib/examples/Makefile +112 -125
  43. package/vendor/raylib/examples/Makefile.Android +1 -1
  44. package/vendor/raylib/examples/Makefile.Web +145 -158
  45. package/vendor/raylib/examples/README.md +141 -141
  46. package/vendor/raylib/examples/audio/audio_module_playing.c +9 -4
  47. package/vendor/raylib/examples/audio/audio_multichannel_sound.c +8 -3
  48. package/vendor/raylib/examples/audio/audio_music_stream.c +16 -11
  49. package/vendor/raylib/examples/audio/audio_raw_stream.c +57 -9
  50. package/vendor/raylib/examples/audio/audio_sound_loading.c +8 -3
  51. package/vendor/raylib/examples/audio/audio_stream_effects.c +179 -0
  52. package/vendor/raylib/examples/audio/audio_stream_effects.png +0 -0
  53. package/vendor/raylib/examples/build.zig +17 -6
  54. package/vendor/raylib/examples/core/core_2d_camera.c +8 -4
  55. package/vendor/raylib/examples/core/core_2d_camera_mouse_zoom.c +105 -0
  56. package/vendor/raylib/examples/core/core_2d_camera_mouse_zoom.png +0 -0
  57. package/vendor/raylib/examples/core/core_2d_camera_platformer.c +11 -6
  58. package/vendor/raylib/examples/core/core_3d_camera_first_person.c +9 -4
  59. package/vendor/raylib/examples/core/core_3d_camera_free.c +9 -4
  60. package/vendor/raylib/examples/core/core_3d_camera_mode.c +8 -3
  61. package/vendor/raylib/examples/core/core_3d_picking.c +9 -4
  62. package/vendor/raylib/examples/core/core_basic_screen_manager.c +9 -7
  63. package/vendor/raylib/examples/core/core_basic_window.c +8 -3
  64. package/vendor/raylib/examples/core/core_basic_window_web.c +13 -11
  65. package/vendor/raylib/examples/core/core_custom_frame_control.c +9 -4
  66. package/vendor/raylib/examples/core/core_custom_logging.c +12 -8
  67. package/vendor/raylib/examples/core/core_drop_files.c +20 -12
  68. package/vendor/raylib/examples/core/core_input_gamepad.c +20 -15
  69. package/vendor/raylib/examples/core/core_input_gestures.c +19 -15
  70. package/vendor/raylib/examples/core/core_input_keys.c +8 -3
  71. package/vendor/raylib/examples/core/core_input_mouse.c +8 -3
  72. package/vendor/raylib/examples/core/core_input_mouse_wheel.c +8 -3
  73. package/vendor/raylib/examples/core/core_input_multitouch.c +8 -3
  74. package/vendor/raylib/examples/core/core_loading_thread.c +10 -6
  75. package/vendor/raylib/examples/core/core_random_values.c +8 -3
  76. package/vendor/raylib/examples/core/core_scissor_test.c +8 -3
  77. package/vendor/raylib/examples/core/core_smooth_pixelperfect.c +9 -4
  78. package/vendor/raylib/examples/core/core_split_screen.c +8 -3
  79. package/vendor/raylib/examples/core/core_storage_values.c +109 -3
  80. package/vendor/raylib/examples/core/core_vr_simulator.c +15 -7
  81. package/vendor/raylib/examples/core/core_window_flags.c +8 -3
  82. package/vendor/raylib/examples/core/core_window_letterbox.c +13 -18
  83. package/vendor/raylib/examples/core/core_window_should_close.c +77 -0
  84. package/vendor/raylib/examples/core/core_window_should_close.png +0 -0
  85. package/vendor/raylib/examples/core/core_world_screen.c +9 -4
  86. package/vendor/raylib/examples/examples_template.c +8 -3
  87. package/vendor/raylib/examples/models/models_animation.c +11 -7
  88. package/vendor/raylib/examples/models/models_billboard.c +9 -4
  89. package/vendor/raylib/examples/models/models_box_collisions.c +8 -3
  90. package/vendor/raylib/examples/models/models_cubicmap.c +9 -4
  91. package/vendor/raylib/examples/models/models_first_person_maze.c +9 -4
  92. package/vendor/raylib/examples/models/models_geometric_shapes.c +8 -3
  93. package/vendor/raylib/examples/models/models_heightmap.c +9 -4
  94. package/vendor/raylib/examples/models/models_loading.c +21 -17
  95. package/vendor/raylib/examples/models/models_loading_gltf.c +15 -41
  96. package/vendor/raylib/examples/models/models_loading_vox.c +9 -4
  97. package/vendor/raylib/examples/models/models_mesh_generation.c +71 -58
  98. package/vendor/raylib/examples/models/models_mesh_picking.c +25 -7
  99. package/vendor/raylib/examples/models/models_orthographic_projection.c +8 -5
  100. package/vendor/raylib/examples/models/models_rlgl_solar_system.c +6 -4
  101. package/vendor/raylib/examples/models/models_skybox.c +16 -12
  102. package/vendor/raylib/examples/models/models_waving_cubes.c +9 -4
  103. package/vendor/raylib/examples/models/models_yaw_pitch_roll.c +12 -7
  104. package/vendor/raylib/examples/models/resources/LICENSE.md +9 -10
  105. package/vendor/raylib/examples/models/resources/models/gltf/LICENSE +2 -23
  106. package/vendor/raylib/examples/models/resources/models/gltf/{raylib_32x32.glb → raylib_logo_3d.glb} +0 -0
  107. package/vendor/raylib/examples/models/resources/models/gltf/robot.blend +0 -0
  108. package/vendor/raylib/examples/models/resources/models/gltf/robot.glb +0 -0
  109. package/vendor/raylib/examples/others/easings_testbed.c +10 -8
  110. package/vendor/raylib/examples/others/easings_testbed.png +0 -0
  111. package/vendor/raylib/examples/others/embedded_files_loading.c +10 -5
  112. package/vendor/raylib/examples/others/embedded_files_loading.png +0 -0
  113. package/vendor/raylib/examples/others/raylib_opengl_interop.c +10 -6
  114. package/vendor/raylib/{src/extras/easings.h → examples/others/reasings.h} +38 -38
  115. package/vendor/raylib/examples/others/rlgl_compute_shader.c +21 -20
  116. package/vendor/raylib/examples/others/rlgl_compute_shader.png +0 -0
  117. package/vendor/raylib/examples/others/rlgl_standalone.c +4 -4
  118. package/vendor/raylib/examples/others/rlgl_standalone.png +0 -0
  119. package/vendor/raylib/examples/raylib_compile_execute.bat +2 -2
  120. package/vendor/raylib/examples/shaders/resources/shaders/glsl330/lighting.fs +1 -1
  121. package/vendor/raylib/examples/shaders/resources/shaders/glsl330/{base_lighting_instanced.vs → lighting_instancing.vs} +2 -2
  122. package/vendor/raylib/examples/shaders/rlights.h +14 -27
  123. package/vendor/raylib/examples/shaders/shaders_basic_lighting.c +24 -26
  124. package/vendor/raylib/examples/shaders/shaders_custom_uniform.c +10 -5
  125. package/vendor/raylib/examples/shaders/shaders_eratosthenes.c +13 -8
  126. package/vendor/raylib/examples/shaders/shaders_fog.c +8 -12
  127. package/vendor/raylib/examples/shaders/shaders_hot_reloading.c +10 -5
  128. package/vendor/raylib/examples/shaders/shaders_julia_set.c +9 -4
  129. package/vendor/raylib/examples/shaders/shaders_mesh_instancing.c +45 -119
  130. package/vendor/raylib/examples/shaders/shaders_model_shader.c +10 -5
  131. package/vendor/raylib/examples/shaders/shaders_multi_sample2d.c +8 -3
  132. package/vendor/raylib/examples/shaders/shaders_palette_switch.c +8 -3
  133. package/vendor/raylib/examples/shaders/shaders_postprocessing.c +9 -4
  134. package/vendor/raylib/examples/shaders/shaders_raymarching.c +14 -11
  135. package/vendor/raylib/examples/shaders/shaders_shapes_textures.c +8 -3
  136. package/vendor/raylib/examples/shaders/shaders_simple_mask.c +10 -5
  137. package/vendor/raylib/examples/shaders/shaders_spotlight.c +10 -6
  138. package/vendor/raylib/examples/shaders/shaders_texture_drawing.c +9 -4
  139. package/vendor/raylib/examples/shaders/shaders_texture_outline.c +8 -3
  140. package/vendor/raylib/examples/shaders/shaders_texture_waves.c +8 -3
  141. package/vendor/raylib/{src/extras → examples/shapes}/raygui.h +1290 -1141
  142. package/vendor/raylib/examples/{others/easings.h → shapes/reasings.h} +40 -40
  143. package/vendor/raylib/examples/shapes/shapes_basic_shapes.c +8 -3
  144. package/vendor/raylib/examples/shapes/shapes_bouncing_ball.c +8 -3
  145. package/vendor/raylib/examples/shapes/shapes_collision_area.c +10 -4
  146. package/vendor/raylib/examples/shapes/shapes_colors_palette.c +8 -3
  147. package/vendor/raylib/examples/shapes/shapes_draw_circle_sector.c +9 -4
  148. package/vendor/raylib/examples/shapes/shapes_draw_rectangle_rounded.c +9 -4
  149. package/vendor/raylib/examples/shapes/shapes_draw_ring.c +10 -6
  150. package/vendor/raylib/examples/shapes/shapes_easings_ball_anim.c +9 -4
  151. package/vendor/raylib/examples/shapes/shapes_easings_box_anim.c +9 -4
  152. package/vendor/raylib/examples/shapes/shapes_easings_rectangle_array.c +9 -4
  153. package/vendor/raylib/examples/shapes/shapes_following_eyes.c +8 -3
  154. package/vendor/raylib/examples/shapes/shapes_lines_bezier.c +8 -3
  155. package/vendor/raylib/examples/shapes/shapes_logo_raylib.c +8 -3
  156. package/vendor/raylib/examples/shapes/shapes_logo_raylib_anim.c +8 -3
  157. package/vendor/raylib/examples/shapes/shapes_rectangle_scaling.c +14 -5
  158. package/vendor/raylib/examples/shapes/shapes_top_down_lights.c +355 -0
  159. package/vendor/raylib/examples/shapes/shapes_top_down_lights.png +0 -0
  160. package/vendor/raylib/examples/text/resources/DotGothic16-Regular.ttf +0 -0
  161. package/vendor/raylib/examples/text/resources/DotGothic16-Regular_OFL.txt +93 -0
  162. package/vendor/raylib/examples/text/resources/LICENSE.md +1 -1
  163. package/vendor/raylib/examples/text/text_codepoints_loading.c +138 -0
  164. package/vendor/raylib/examples/text/text_codepoints_loading.png +0 -0
  165. package/vendor/raylib/examples/text/text_draw_3d.c +42 -33
  166. package/vendor/raylib/examples/text/text_font_filters.c +14 -11
  167. package/vendor/raylib/examples/text/text_font_loading.c +9 -4
  168. package/vendor/raylib/examples/text/text_font_sdf.c +9 -4
  169. package/vendor/raylib/examples/text/text_font_spritefont.c +12 -6
  170. package/vendor/raylib/examples/text/text_format_text.c +8 -3
  171. package/vendor/raylib/examples/text/text_input_box.c +8 -3
  172. package/vendor/raylib/examples/text/text_raylib_fonts.c +9 -4
  173. package/vendor/raylib/examples/text/text_rectangle_bounds.c +9 -5
  174. package/vendor/raylib/examples/text/text_unicode.c +9 -7
  175. package/vendor/raylib/examples/text/text_writing_anim.c +8 -3
  176. package/vendor/raylib/examples/textures/resources/scarfy_run.gif +0 -0
  177. package/vendor/raylib/examples/textures/textures_background_scrolling.c +8 -3
  178. package/vendor/raylib/examples/textures/textures_blend_modes.c +8 -3
  179. package/vendor/raylib/examples/textures/textures_bunnymark.c +8 -3
  180. package/vendor/raylib/examples/textures/textures_draw_tiled.c +14 -10
  181. package/vendor/raylib/examples/textures/textures_fog_of_war.c +154 -0
  182. package/vendor/raylib/examples/textures/textures_fog_of_war.png +0 -0
  183. package/vendor/raylib/examples/textures/textures_gif_player.c +121 -0
  184. package/vendor/raylib/examples/textures/textures_gif_player.png +0 -0
  185. package/vendor/raylib/examples/textures/textures_image_drawing.c +8 -3
  186. package/vendor/raylib/examples/textures/textures_image_generation.c +8 -3
  187. package/vendor/raylib/examples/textures/textures_image_loading.c +8 -3
  188. package/vendor/raylib/examples/textures/textures_image_processing.c +8 -3
  189. package/vendor/raylib/examples/textures/textures_image_text.c +8 -3
  190. package/vendor/raylib/examples/textures/textures_logo_raylib.c +8 -3
  191. package/vendor/raylib/examples/textures/textures_mouse_painting.c +9 -4
  192. package/vendor/raylib/examples/textures/textures_npatch_drawing.c +8 -3
  193. package/vendor/raylib/examples/textures/textures_particles_blending.c +8 -3
  194. package/vendor/raylib/examples/textures/textures_polygon.c +9 -5
  195. package/vendor/raylib/examples/textures/textures_raw_data.c +8 -3
  196. package/vendor/raylib/examples/textures/{textures_rectangle.c → textures_sprite_anim.c} +11 -5
  197. package/vendor/raylib/examples/textures/{textures_rectangle.png → textures_sprite_anim.png} +0 -0
  198. package/vendor/raylib/examples/textures/textures_sprite_button.c +8 -3
  199. package/vendor/raylib/examples/textures/textures_sprite_explosion.c +8 -3
  200. package/vendor/raylib/examples/textures/textures_srcrec_dstrec.c +8 -3
  201. package/vendor/raylib/examples/textures/textures_to_image.c +8 -3
  202. package/vendor/raylib/parser/LICENSE +1 -1
  203. package/vendor/raylib/parser/Makefile +28 -0
  204. package/vendor/raylib/parser/README.md +49 -5
  205. package/vendor/raylib/parser/output/raylib_api.json +10717 -0
  206. package/vendor/raylib/parser/output/raylib_api.lua +7435 -0
  207. package/vendor/raylib/parser/{raylib_api.txt → output/raylib_api.txt} +1371 -824
  208. package/vendor/raylib/parser/{raylib_api.xml → output/raylib_api.xml} +827 -595
  209. package/vendor/raylib/parser/raylib_parser.c +1174 -196
  210. package/vendor/raylib/projects/4coder/Makefile +2 -4
  211. package/vendor/raylib/projects/4coder/main.c +0 -1
  212. package/vendor/raylib/projects/CMake/CMakeLists.txt +13 -16
  213. package/vendor/raylib/projects/CMake/README.md +27 -0
  214. package/vendor/raylib/projects/CMake/core_basic_window.c +52 -31
  215. package/vendor/raylib/projects/CodeBlocks/README.md +4 -4
  216. package/vendor/raylib/projects/Geany/core_basic_window.c +1 -1
  217. package/vendor/raylib/projects/Notepad++/c_raylib.xml +168 -128
  218. package/vendor/raylib/projects/Notepad++/npes_saved_tcc.txt +0 -0
  219. package/vendor/raylib/projects/Notepad++/npes_saved_w64devkit.txt +0 -0
  220. package/vendor/raylib/projects/Notepad++/npes_saved_zig.txt +0 -0
  221. package/vendor/raylib/projects/Notepad++/raylib_npp_parser/raylib_npp.xml +168 -84
  222. package/vendor/raylib/projects/Notepad++/raylib_npp_parser/raylib_to_parse.h +67 -51
  223. package/vendor/raylib/projects/README.md +1 -1
  224. package/vendor/raylib/projects/VSCode/.vscode/c_cpp_properties.json +1 -1
  225. package/vendor/raylib/projects/VSCode/Makefile +8 -11
  226. package/vendor/raylib/projects/VSCode/main.c +53 -26
  227. package/vendor/raylib/projects/VSCode/resources/LICENSE +1 -0
  228. package/vendor/raylib/projects/scripts/build-linux.sh +6 -6
  229. package/vendor/raylib/projects/scripts/build-osx.sh +6 -6
  230. package/vendor/raylib/projects/scripts/build-rpi.sh +6 -6
  231. package/vendor/raylib/projects/scripts/build-windows.bat +2 -2
  232. package/vendor/raylib/src/CMakeLists.txt +6 -7
  233. package/vendor/raylib/src/Makefile +209 -103
  234. package/vendor/raylib/src/build.zig +56 -20
  235. package/vendor/raylib/src/config.h +32 -27
  236. package/vendor/raylib/src/external/cgltf.h +342 -104
  237. package/vendor/raylib/src/external/dr_wav.h +487 -225
  238. package/vendor/raylib/src/external/glfw/src/posix_time.c +1 -3
  239. package/vendor/raylib/src/external/glfw/src/wl_init.c +1 -3
  240. package/vendor/raylib/src/external/jar_xm.h +2 -1
  241. package/vendor/raylib/src/external/miniaudio.h +62251 -42061
  242. package/vendor/raylib/src/external/qoi.h +671 -0
  243. package/vendor/raylib/src/external/stb_vorbis.h +1 -1
  244. package/vendor/raylib/src/external/vox_loader.h +30 -25
  245. package/vendor/raylib/src/minshell.html +82 -0
  246. package/vendor/raylib/src/raudio.c +359 -201
  247. package/vendor/raylib/src/raylib.dll.rc +5 -5
  248. package/vendor/raylib/src/raylib.dll.rc.data +0 -0
  249. package/vendor/raylib/src/raylib.h +95 -63
  250. package/vendor/raylib/src/raylib.rc +5 -5
  251. package/vendor/raylib/src/raylib.rc.data +0 -0
  252. package/vendor/raylib/src/raymath.h +391 -133
  253. package/vendor/raylib/src/rcamera.h +32 -41
  254. package/vendor/raylib/src/rcore.c +775 -471
  255. package/vendor/raylib/src/rgestures.h +5 -5
  256. package/vendor/raylib/src/rglfw.c +3 -3
  257. package/vendor/raylib/src/rlgl.h +184 -144
  258. package/vendor/raylib/src/rmodels.c +207 -144
  259. package/vendor/raylib/src/rshapes.c +105 -47
  260. package/vendor/raylib/src/rtext.c +255 -38
  261. package/vendor/raylib/src/rtextures.c +167 -71
  262. package/vendor/raylib/src/shell.html +63 -63
  263. package/vendor/raylib/src/utils.c +49 -3
  264. package/vendor/raylib/src/utils.h +3 -3
  265. package/build/qemu/2.1.1/koffi_darwin_arm64.tar.gz +0 -0
  266. package/build/qemu/2.1.1/koffi_darwin_x64.tar.gz +0 -0
  267. package/build/qemu/2.1.1/koffi_freebsd_arm64.tar.gz +0 -0
  268. package/build/qemu/2.1.1/koffi_freebsd_ia32.tar.gz +0 -0
  269. package/build/qemu/2.1.1/koffi_freebsd_x64.tar.gz +0 -0
  270. package/build/qemu/2.1.1/koffi_linux_arm32hf.tar.gz +0 -0
  271. package/build/qemu/2.1.1/koffi_linux_arm64.tar.gz +0 -0
  272. package/build/qemu/2.1.1/koffi_linux_ia32.tar.gz +0 -0
  273. package/build/qemu/2.1.1/koffi_linux_riscv64hf64.tar.gz +0 -0
  274. package/build/qemu/2.1.1/koffi_linux_x64.tar.gz +0 -0
  275. package/build/qemu/2.1.1/koffi_openbsd_ia32.tar.gz +0 -0
  276. package/build/qemu/2.1.1/koffi_openbsd_x64.tar.gz +0 -0
  277. package/build/qemu/2.1.1/koffi_win32_arm64.tar.gz +0 -0
  278. package/build/qemu/2.1.1/koffi_win32_ia32.tar.gz +0 -0
  279. package/build/qemu/2.1.1/koffi_win32_x64.tar.gz +0 -0
  280. package/vendor/raylib/CONTRIBUTORS.md +0 -63
  281. package/vendor/raylib/SPONSORS.md +0 -68
  282. package/vendor/raylib/examples/core/core_quat_conversion.c +0 -132
  283. package/vendor/raylib/examples/core/core_quat_conversion.png +0 -0
  284. package/vendor/raylib/examples/models/resources/models/gltf/AnimatedMorphCube.glb +0 -0
  285. package/vendor/raylib/examples/models/resources/models/gltf/AnimatedTriangle.gltf +0 -118
  286. package/vendor/raylib/examples/models/resources/models/gltf/BoxAnimated.glb +0 -0
  287. package/vendor/raylib/examples/models/resources/models/gltf/girl.glb +0 -0
  288. package/vendor/raylib/examples/models/resources/models/gltf/rigged_figure.glb +0 -0
  289. package/vendor/raylib/examples/models/resources/models/gltf/vertex_colored_object.glb +0 -0
  290. package/vendor/raylib/examples/models/resources/models/iqm/vertex_colored_object.iqm +0 -0
  291. package/vendor/raylib/examples/models/rlights.h +0 -183
  292. package/vendor/raylib/examples/others/raudio_standalone.c +0 -152
  293. package/vendor/raylib/examples/others/resources/audio/country.mp3 +0 -0
  294. package/vendor/raylib/examples/others/resources/audio/target.ogg +0 -0
  295. package/vendor/raylib/examples/others/resources/audio/weird.wav +0 -0
  296. package/vendor/raylib/examples/physics/physics_demo.c +0 -128
  297. package/vendor/raylib/examples/physics/physics_demo.png +0 -0
  298. package/vendor/raylib/examples/physics/physics_friction.c +0 -142
  299. package/vendor/raylib/examples/physics/physics_friction.png +0 -0
  300. package/vendor/raylib/examples/physics/physics_movement.c +0 -128
  301. package/vendor/raylib/examples/physics/physics_movement.png +0 -0
  302. package/vendor/raylib/examples/physics/physics_restitution.c +0 -129
  303. package/vendor/raylib/examples/physics/physics_restitution.png +0 -0
  304. package/vendor/raylib/examples/physics/physics_shatter.c +0 -111
  305. package/vendor/raylib/examples/physics/physics_shatter.png +0 -0
  306. package/vendor/raylib/parser/raylib_api.json +0 -6668
  307. package/vendor/raylib/projects/VS2019/raylib/raylib.rc +0 -0
  308. package/vendor/raylib/projects/VS2019/raylib/resource.h +0 -14
  309. package/vendor/raylib/src/extras/physac.h +0 -1977
  310. package/vendor/raylib/src/extras/rmem.h +0 -751
  311. package/vendor/raylib/src/raudio.h +0 -198
@@ -1,11 +1,11 @@
1
1
  /*******************************************************************************************
2
2
  *
3
- * raylib easings (header only file)
3
+ * reasings - raylib easings library, based on Robert Penner library
4
4
  *
5
5
  * Useful easing functions for values animation
6
6
  *
7
7
  * This header uses:
8
- * #define EASINGS_STATIC_INLINE // Inlines all functions code, so it runs faster.
8
+ * #define REASINGS_STATIC_INLINE // Inlines all functions code, so it runs faster.
9
9
  * // This requires lots of memory on system.
10
10
  * How to use:
11
11
  * The four inputs t,b,c,d are defined as follows:
@@ -60,7 +60,7 @@
60
60
  * OF THE POSSIBILITY OF SUCH DAMAGE.
61
61
  * ---------------------------------------------------------------------------------
62
62
  *
63
- * Copyright (c) 2015 Ramon Santamaria
63
+ * Copyright (c) 2015-2022 Ramon Santamaria (@raysan5)
64
64
  *
65
65
  * This software is provided "as-is", without any express or implied warranty. In no event
66
66
  * will the authors be held liable for any damages arising from the use of this software.
@@ -79,93 +79,93 @@
79
79
  *
80
80
  **********************************************************************************************/
81
81
 
82
- #ifndef EASINGS_H
83
- #define EASINGS_H
82
+ #ifndef REASINGS_H
83
+ #define REASINGS_H
84
84
 
85
- #define EASINGS_STATIC_INLINE // NOTE: By default, compile functions as static inline
85
+ #define REASINGS_STATIC_INLINE // NOTE: By default, compile functions as static inline
86
86
 
87
- #if defined(EASINGS_STATIC_INLINE)
87
+ #if defined(REASINGS_STATIC_INLINE)
88
88
  #define EASEDEF static inline
89
89
  #else
90
90
  #define EASEDEF extern
91
91
  #endif
92
92
 
93
- #include <math.h> // Required for: sinf(), cosf(), sqrt(), pow()
93
+ #include <math.h> // Required for: sinf(), cosf(), sqrtf(), powf()
94
94
 
95
95
  #ifndef PI
96
96
  #define PI 3.14159265358979323846f //Required as PI is not always defined in math.h
97
97
  #endif
98
98
 
99
- #ifdef __cplusplus
99
+ #if defined(__cplusplus)
100
100
  extern "C" { // Prevents name mangling of functions
101
101
  #endif
102
102
 
103
103
  // Linear Easing functions
104
- EASEDEF float EaseLinearNone(float t, float b, float c, float d) { return (c*t/d + b); }
105
- EASEDEF float EaseLinearIn(float t, float b, float c, float d) { return (c*t/d + b); }
106
- EASEDEF float EaseLinearOut(float t, float b, float c, float d) { return (c*t/d + b); }
107
- EASEDEF float EaseLinearInOut(float t,float b, float c, float d) { return (c*t/d + b); }
104
+ EASEDEF float EaseLinearNone(float t, float b, float c, float d) { return (c*t/d + b); } // Ease: Linear
105
+ EASEDEF float EaseLinearIn(float t, float b, float c, float d) { return (c*t/d + b); } // Ease: Linear In
106
+ EASEDEF float EaseLinearOut(float t, float b, float c, float d) { return (c*t/d + b); } // Ease: Linear Out
107
+ EASEDEF float EaseLinearInOut(float t, float b, float c, float d) { return (c*t/d + b); } // Ease: Linear In Out
108
108
 
109
109
  // Sine Easing functions
110
- EASEDEF float EaseSineIn(float t, float b, float c, float d) { return (-c*cosf(t/d*(PI/2.0f)) + c + b); }
111
- EASEDEF float EaseSineOut(float t, float b, float c, float d) { return (c*sinf(t/d*(PI/2.0f)) + b); }
112
- EASEDEF float EaseSineInOut(float t, float b, float c, float d) { return (-c/2.0f*(cosf(PI*t/d) - 1.0f) + b); }
110
+ EASEDEF float EaseSineIn(float t, float b, float c, float d) { return (-c*cosf(t/d*(PI/2.0f)) + c + b); } // Ease: Sine In
111
+ EASEDEF float EaseSineOut(float t, float b, float c, float d) { return (c*sinf(t/d*(PI/2.0f)) + b); } // Ease: Sine Out
112
+ EASEDEF float EaseSineInOut(float t, float b, float c, float d) { return (-c/2.0f*(cosf(PI*t/d) - 1.0f) + b); } // Ease: Sine Out
113
113
 
114
114
  // Circular Easing functions
115
- EASEDEF float EaseCircIn(float t, float b, float c, float d) { t /= d; return (-c*(sqrtf(1.0f - t*t) - 1.0f) + b); }
116
- EASEDEF float EaseCircOut(float t, float b, float c, float d) { t = t/d - 1.0f; return (c*sqrtf(1.0f - t*t) + b); }
117
- EASEDEF float EaseCircInOut(float t, float b, float c, float d)
115
+ EASEDEF float EaseCircIn(float t, float b, float c, float d) { t /= d; return (-c*(sqrtf(1.0f - t*t) - 1.0f) + b); } // Ease: Circular In
116
+ EASEDEF float EaseCircOut(float t, float b, float c, float d) { t = t/d - 1.0f; return (c*sqrtf(1.0f - t*t) + b); } // Ease: Circular Out
117
+ EASEDEF float EaseCircInOut(float t, float b, float c, float d) // Ease: Circular In Out
118
118
  {
119
119
  if ((t/=d/2.0f) < 1.0f) return (-c/2.0f*(sqrtf(1.0f - t*t) - 1.0f) + b);
120
120
  t -= 2.0f; return (c/2.0f*(sqrtf(1.0f - t*t) + 1.0f) + b);
121
121
  }
122
122
 
123
123
  // Cubic Easing functions
124
- EASEDEF float EaseCubicIn(float t, float b, float c, float d) { t /= d; return (c*t*t*t + b); }
125
- EASEDEF float EaseCubicOut(float t, float b, float c, float d) { t = t/d - 1.0f; return (c*(t*t*t + 1.0f) + b); }
126
- EASEDEF float EaseCubicInOut(float t, float b, float c, float d)
124
+ EASEDEF float EaseCubicIn(float t, float b, float c, float d) { t /= d; return (c*t*t*t + b); } // Ease: Cubic In
125
+ EASEDEF float EaseCubicOut(float t, float b, float c, float d) { t = t/d - 1.0f; return (c*(t*t*t + 1.0f) + b); } // Ease: Cubic Out
126
+ EASEDEF float EaseCubicInOut(float t, float b, float c, float d) // Ease: Cubic In Out
127
127
  {
128
128
  if ((t/=d/2.0f) < 1.0f) return (c/2.0f*t*t*t + b);
129
129
  t -= 2.0f; return (c/2.0f*(t*t*t + 2.0f) + b);
130
130
  }
131
131
 
132
132
  // Quadratic Easing functions
133
- EASEDEF float EaseQuadIn(float t, float b, float c, float d) { t /= d; return (c*t*t + b); }
134
- EASEDEF float EaseQuadOut(float t, float b, float c, float d) { t /= d; return (-c*t*(t - 2.0f) + b); }
135
- EASEDEF float EaseQuadInOut(float t, float b, float c, float d)
133
+ EASEDEF float EaseQuadIn(float t, float b, float c, float d) { t /= d; return (c*t*t + b); } // Ease: Quadratic In
134
+ EASEDEF float EaseQuadOut(float t, float b, float c, float d) { t /= d; return (-c*t*(t - 2.0f) + b); } // Ease: Quadratic Out
135
+ EASEDEF float EaseQuadInOut(float t, float b, float c, float d) // Ease: Quadratic In Out
136
136
  {
137
137
  if ((t/=d/2) < 1) return (((c/2)*(t*t)) + b);
138
138
  return (-c/2.0f*(((t - 1.0f)*(t - 3.0f)) - 1.0f) + b);
139
139
  }
140
140
 
141
141
  // Exponential Easing functions
142
- EASEDEF float EaseExpoIn(float t, float b, float c, float d) { return (t == 0.0f) ? b : (c * powf(2.0f, 10.0f*(t/d - 1.0f)) + b); }
143
- EASEDEF float EaseExpoOut(float t, float b, float c, float d) { return (t == d) ? (b + c) : (c * (-powf(2.0f, -10.0f*t/d) + 1.0f) + b); }
144
- EASEDEF float EaseExpoInOut(float t, float b, float c, float d)
142
+ EASEDEF float EaseExpoIn(float t, float b, float c, float d) { return (t == 0.0f) ? b : (c*powf(2.0f, 10.0f*(t/d - 1.0f)) + b); } // Ease: Exponential In
143
+ EASEDEF float EaseExpoOut(float t, float b, float c, float d) { return (t == d) ? (b + c) : (c*(-powf(2.0f, -10.0f*t/d) + 1.0f) + b); } // Ease: Exponential Out
144
+ EASEDEF float EaseExpoInOut(float t, float b, float c, float d) // Ease: Exponential In Out
145
145
  {
146
146
  if (t == 0.0f) return b;
147
147
  if (t == d) return (b + c);
148
- if ((t/=d/2.0f) < 1.0f) return (c/2.0f* powf(2.0f, 10.0f*(t - 1.0f)) + b);
148
+ if ((t/=d/2.0f) < 1.0f) return (c/2.0f*powf(2.0f, 10.0f*(t - 1.0f)) + b);
149
149
 
150
150
  return (c/2.0f*(-powf(2.0f, -10.0f*(t - 1.0f)) + 2.0f) + b);
151
151
  }
152
152
 
153
153
  // Back Easing functions
154
- EASEDEF float EaseBackIn(float t, float b, float c, float d)
154
+ EASEDEF float EaseBackIn(float t, float b, float c, float d) // Ease: Back In
155
155
  {
156
156
  float s = 1.70158f;
157
157
  float postFix = t/=d;
158
158
  return (c*(postFix)*t*((s + 1.0f)*t - s) + b);
159
159
  }
160
160
 
161
- EASEDEF float EaseBackOut(float t, float b, float c, float d)
161
+ EASEDEF float EaseBackOut(float t, float b, float c, float d) // Ease: Back Out
162
162
  {
163
163
  float s = 1.70158f;
164
164
  t = t/d - 1.0f;
165
165
  return (c*(t*t*((s + 1.0f)*t + s) + 1.0f) + b);
166
166
  }
167
167
 
168
- EASEDEF float EaseBackInOut(float t, float b, float c, float d)
168
+ EASEDEF float EaseBackInOut(float t, float b, float c, float d) // Ease: Back In Out
169
169
  {
170
170
  float s = 1.70158f;
171
171
  if ((t/=d/2.0f) < 1.0f)
@@ -180,7 +180,7 @@ EASEDEF float EaseBackInOut(float t, float b, float c, float d)
180
180
  }
181
181
 
182
182
  // Bounce Easing functions
183
- EASEDEF float EaseBounceOut(float t, float b, float c, float d)
183
+ EASEDEF float EaseBounceOut(float t, float b, float c, float d) // Ease: Bounce Out
184
184
  {
185
185
  if ((t/=d) < (1.0f/2.75f))
186
186
  {
@@ -203,15 +203,15 @@ EASEDEF float EaseBounceOut(float t, float b, float c, float d)
203
203
  }
204
204
  }
205
205
 
206
- EASEDEF float EaseBounceIn(float t, float b, float c, float d) { return (c - EaseBounceOut(d - t, 0.0f, c, d) + b); }
207
- EASEDEF float EaseBounceInOut(float t, float b, float c, float d)
206
+ EASEDEF float EaseBounceIn(float t, float b, float c, float d) { return (c - EaseBounceOut(d - t, 0.0f, c, d) + b); } // Ease: Bounce In
207
+ EASEDEF float EaseBounceInOut(float t, float b, float c, float d) // Ease: Bounce In Out
208
208
  {
209
209
  if (t < d/2.0f) return (EaseBounceIn(t*2.0f, 0.0f, c, d)*0.5f + b);
210
210
  else return (EaseBounceOut(t*2.0f - d, 0.0f, c, d)*0.5f + c*0.5f + b);
211
211
  }
212
212
 
213
213
  // Elastic Easing functions
214
- EASEDEF float EaseElasticIn(float t, float b, float c, float d)
214
+ EASEDEF float EaseElasticIn(float t, float b, float c, float d) // Ease: Elastic In
215
215
  {
216
216
  if (t == 0.0f) return b;
217
217
  if ((t/=d) == 1.0f) return (b + c);
@@ -224,7 +224,7 @@ EASEDEF float EaseElasticIn(float t, float b, float c, float d)
224
224
  return (-(postFix*sinf((t*d-s)*(2.0f*PI)/p )) + b);
225
225
  }
226
226
 
227
- EASEDEF float EaseElasticOut(float t, float b, float c, float d)
227
+ EASEDEF float EaseElasticOut(float t, float b, float c, float d) // Ease: Elastic Out
228
228
  {
229
229
  if (t == 0.0f) return b;
230
230
  if ((t/=d) == 1.0f) return (b + c);
@@ -236,7 +236,7 @@ EASEDEF float EaseElasticOut(float t, float b, float c, float d)
236
236
  return (a*powf(2.0f,-10.0f*t)*sinf((t*d-s)*(2.0f*PI)/p) + c + b);
237
237
  }
238
238
 
239
- EASEDEF float EaseElasticInOut(float t, float b, float c, float d)
239
+ EASEDEF float EaseElasticInOut(float t, float b, float c, float d) // Ease: Elastic In Out
240
240
  {
241
241
  if (t == 0.0f) return b;
242
242
  if ((t/=d/2.0f) == 2.0f) return (b + c);
@@ -256,8 +256,8 @@ EASEDEF float EaseElasticInOut(float t, float b, float c, float d)
256
256
  return (postFix*sinf((t*d-s)*(2.0f*PI)/p)*0.5f + c + b);
257
257
  }
258
258
 
259
- #ifdef __cplusplus
259
+ #if defined(__cplusplus)
260
260
  }
261
261
  #endif
262
262
 
263
- #endif // EASINGS_H
263
+ #endif // REASINGS_H
@@ -2,15 +2,20 @@
2
2
  *
3
3
  * raylib [shapes] example - Draw basic shapes 2d (rectangle, circle, line...)
4
4
  *
5
- * This example has been created using raylib 1.0 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 1.0, last time updated with raylib 4.0
7
6
  *
8
- * Copyright (c) 2014 Ramon Santamaria (@raysan5)
7
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
8
+ * BSD-like license that allows static linking with closed source software
9
+ *
10
+ * Copyright (c) 2014-2022 Ramon Santamaria (@raysan5)
9
11
  *
10
12
  ********************************************************************************************/
11
13
 
12
14
  #include "raylib.h"
13
15
 
16
+ //------------------------------------------------------------------------------------
17
+ // Program main entry point
18
+ //------------------------------------------------------------------------------------
14
19
  int main(void)
15
20
  {
16
21
  // Initialization
@@ -2,15 +2,20 @@
2
2
  *
3
3
  * raylib [shapes] example - bouncing ball
4
4
  *
5
- * This example has been created using raylib 1.0 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 2.5, last time updated with raylib 2.5
7
6
  *
8
- * Copyright (c) 2013 Ramon Santamaria (@raysan5)
7
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
8
+ * BSD-like license that allows static linking with closed source software
9
+ *
10
+ * Copyright (c) 2013-2022 Ramon Santamaria (@raysan5)
9
11
  *
10
12
  ********************************************************************************************/
11
13
 
12
14
  #include "raylib.h"
13
15
 
16
+ //------------------------------------------------------------------------------------
17
+ // Program main entry point
18
+ //------------------------------------------------------------------------------------
14
19
  int main(void)
15
20
  {
16
21
  // Initialization
@@ -2,16 +2,22 @@
2
2
  *
3
3
  * raylib [shapes] example - collision area
4
4
  *
5
- * This example has been created using raylib 2.5 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 2.5, last time updated with raylib 2.5
7
6
  *
8
- * Copyright (c) 2013-2019 Ramon Santamaria (@raysan5)
7
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
8
+ * BSD-like license that allows static linking with closed source software
9
+ *
10
+ * Copyright (c) 2013-2022 Ramon Santamaria (@raysan5)
9
11
  *
10
12
  ********************************************************************************************/
11
13
 
12
14
  #include "raylib.h"
13
- #include <stdlib.h> // Required for abs()
14
15
 
16
+ #include <stdlib.h> // Required for: abs()
17
+
18
+ //------------------------------------------------------------------------------------
19
+ // Program main entry point
20
+ //------------------------------------------------------------------------------------
15
21
  int main(void)
16
22
  {
17
23
  // Initialization
@@ -2,10 +2,12 @@
2
2
  *
3
3
  * raylib [shapes] example - Colors palette
4
4
  *
5
- * This example has been created using raylib 2.5 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 1.0, last time updated with raylib 2.5
7
6
  *
8
- * Copyright (c) 2014-2019 Ramon Santamaria (@raysan5)
7
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
8
+ * BSD-like license that allows static linking with closed source software
9
+ *
10
+ * Copyright (c) 2014-2022 Ramon Santamaria (@raysan5)
9
11
  *
10
12
  ********************************************************************************************/
11
13
 
@@ -13,6 +15,9 @@
13
15
 
14
16
  #define MAX_COLORS_COUNT 21 // Number of colors available
15
17
 
18
+ //------------------------------------------------------------------------------------
19
+ // Program main entry point
20
+ //------------------------------------------------------------------------------------
16
21
  int main(void)
17
22
  {
18
23
  // Initialization
@@ -2,20 +2,25 @@
2
2
  *
3
3
  * raylib [shapes] example - draw circle sector (with gui options)
4
4
  *
5
- * This example has been created using raylib 2.5 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 2.5, last time updated with raylib 2.5
7
6
  *
8
7
  * Example contributed by Vlad Adrian (@demizdor) and reviewed by Ramon Santamaria (@raysan5)
9
8
  *
10
- * Copyright (c) 2018 Vlad Adrian (@demizdor) and Ramon Santamaria (@raysan5)
9
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
10
+ * BSD-like license that allows static linking with closed source software
11
+ *
12
+ * Copyright (c) 2018-2022 Vlad Adrian (@demizdor) and Ramon Santamaria (@raysan5)
11
13
  *
12
14
  ********************************************************************************************/
13
15
 
14
16
  #include <raylib.h>
15
17
 
16
18
  #define RAYGUI_IMPLEMENTATION
17
- #include "extras/raygui.h" // Required for GUI controls
19
+ #include "raygui.h" // Required for GUI controls
18
20
 
21
+ //------------------------------------------------------------------------------------
22
+ // Program main entry point
23
+ //------------------------------------------------------------------------------------
19
24
  int main(void)
20
25
  {
21
26
  // Initialization
@@ -2,20 +2,25 @@
2
2
  *
3
3
  * raylib [shapes] example - draw rectangle rounded (with gui options)
4
4
  *
5
- * This example has been created using raylib 2.5 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 2.5, last time updated with raylib 2.5
7
6
  *
8
7
  * Example contributed by Vlad Adrian (@demizdor) and reviewed by Ramon Santamaria (@raysan5)
9
8
  *
10
- * Copyright (c) 2018 Vlad Adrian (@demizdor) and Ramon Santamaria (@raysan5)
9
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
10
+ * BSD-like license that allows static linking with closed source software
11
+ *
12
+ * Copyright (c) 2018-2022 Vlad Adrian (@demizdor) and Ramon Santamaria (@raysan5)
11
13
  *
12
14
  ********************************************************************************************/
13
15
 
14
16
  #include <raylib.h>
15
17
 
16
18
  #define RAYGUI_IMPLEMENTATION
17
- #include "extras/raygui.h" // Required for GUI controls
19
+ #include "raygui.h" // Required for GUI controls
18
20
 
21
+ //------------------------------------------------------------------------------------
22
+ // Program main entry point
23
+ //------------------------------------------------------------------------------------
19
24
  int main(void)
20
25
  {
21
26
  // Initialization
@@ -2,20 +2,25 @@
2
2
  *
3
3
  * raylib [shapes] example - draw ring (with gui options)
4
4
  *
5
- * This example has been created using raylib 2.5 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 2.5, last time updated with raylib 2.5
7
6
  *
8
7
  * Example contributed by Vlad Adrian (@demizdor) and reviewed by Ramon Santamaria (@raysan5)
9
8
  *
10
- * Copyright (c) 2018 Vlad Adrian (@demizdor) and Ramon Santamaria (@raysan5)
9
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
10
+ * BSD-like license that allows static linking with closed source software
11
+ *
12
+ * Copyright (c) 2018-2022 Vlad Adrian (@demizdor) and Ramon Santamaria (@raysan5)
11
13
  *
12
14
  ********************************************************************************************/
13
15
 
14
16
  #include <raylib.h>
15
17
 
16
18
  #define RAYGUI_IMPLEMENTATION
17
- #include "extras/raygui.h" // Required for GUI controls
19
+ #include "raygui.h" // Required for GUI controls
18
20
 
21
+ //------------------------------------------------------------------------------------
22
+ // Program main entry point
23
+ //------------------------------------------------------------------------------------
19
24
  int main(void)
20
25
  {
21
26
  // Initialization
@@ -33,7 +38,6 @@ int main(void)
33
38
  float startAngle = 0.0f;
34
39
  float endAngle = 360.0f;
35
40
  int segments = 0;
36
- int minSegments = 4;
37
41
 
38
42
  bool drawRing = true;
39
43
  bool drawRingLines = false;
@@ -78,7 +82,7 @@ int main(void)
78
82
  drawCircleLines = GuiCheckBox((Rectangle){ 600, 380, 20, 20 }, "Draw CircleLines", drawCircleLines);
79
83
  //------------------------------------------------------------------------------
80
84
 
81
- int minSegments = (int)ceilf((endAngle - startAngle) / 90);
85
+ int minSegments = (int)ceilf((endAngle - startAngle)/90);
82
86
  DrawText(TextFormat("MODE: %s", (segments >= minSegments)? "MANUAL" : "AUTO"), 600, 270, 10, (segments >= minSegments)? MAROON : DARKGRAY);
83
87
 
84
88
  DrawFPS(10, 10);
@@ -2,17 +2,22 @@
2
2
  *
3
3
  * raylib [shapes] example - easings ball anim
4
4
  *
5
- * This example has been created using raylib 2.5 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 2.5, last time updated with raylib 2.5
7
6
  *
8
- * Copyright (c) 2014-2019 Ramon Santamaria (@raysan5)
7
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
8
+ * BSD-like license that allows static linking with closed source software
9
+ *
10
+ * Copyright (c) 2014-2022 Ramon Santamaria (@raysan5)
9
11
  *
10
12
  ********************************************************************************************/
11
13
 
12
14
  #include "raylib.h"
13
15
 
14
- #include "extras/easings.h" // Required for easing functions
16
+ #include "reasings.h" // Required for easing functions
15
17
 
18
+ //------------------------------------------------------------------------------------
19
+ // Program main entry point
20
+ //------------------------------------------------------------------------------------
16
21
  int main(void)
17
22
  {
18
23
  // Initialization
@@ -2,17 +2,22 @@
2
2
  *
3
3
  * raylib [shapes] example - easings box anim
4
4
  *
5
- * This example has been created using raylib 2.5 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 2.5, last time updated with raylib 2.5
7
6
  *
8
- * Copyright (c) 2014-2019 Ramon Santamaria (@raysan5)
7
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
8
+ * BSD-like license that allows static linking with closed source software
9
+ *
10
+ * Copyright (c) 2014-2022 Ramon Santamaria (@raysan5)
9
11
  *
10
12
  ********************************************************************************************/
11
13
 
12
14
  #include "raylib.h"
13
15
 
14
- #include "extras/easings.h" // Required for easing functions
16
+ #include "reasings.h" // Required for easing functions
15
17
 
18
+ //------------------------------------------------------------------------------------
19
+ // Program main entry point
20
+ //------------------------------------------------------------------------------------
16
21
  int main(void)
17
22
  {
18
23
  // Initialization
@@ -5,16 +5,18 @@
5
5
  * NOTE: This example requires 'easings.h' library, provided on raylib/src. Just copy
6
6
  * the library to same directory as example or make sure it's available on include path.
7
7
  *
8
- * This example has been created using raylib 2.0 (www.raylib.com)
9
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
8
+ * Example originally created with raylib 2.0, last time updated with raylib 2.5
10
9
  *
11
- * Copyright (c) 2014-2019 Ramon Santamaria (@raysan5)
10
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
11
+ * BSD-like license that allows static linking with closed source software
12
+ *
13
+ * Copyright (c) 2014-2022 Ramon Santamaria (@raysan5)
12
14
  *
13
15
  ********************************************************************************************/
14
16
 
15
17
  #include "raylib.h"
16
18
 
17
- #include "extras/easings.h" // Required for easing functions
19
+ #include "reasings.h" // Required for easing functions
18
20
 
19
21
  #define RECS_WIDTH 50
20
22
  #define RECS_HEIGHT 50
@@ -24,6 +26,9 @@
24
26
 
25
27
  #define PLAY_TIME_IN_FRAMES 240 // At 60 fps = 4 seconds
26
28
 
29
+ //------------------------------------------------------------------------------------
30
+ // Program main entry point
31
+ //------------------------------------------------------------------------------------
27
32
  int main(void)
28
33
  {
29
34
  // Initialization
@@ -2,10 +2,12 @@
2
2
  *
3
3
  * raylib [shapes] example - following eyes
4
4
  *
5
- * This example has been created using raylib 2.5 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 2.5, last time updated with raylib 2.5
7
6
  *
8
- * Copyright (c) 2013-2019 Ramon Santamaria (@raysan5)
7
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
8
+ * BSD-like license that allows static linking with closed source software
9
+ *
10
+ * Copyright (c) 2013-2022 Ramon Santamaria (@raysan5)
9
11
  *
10
12
  ********************************************************************************************/
11
13
 
@@ -13,6 +15,9 @@
13
15
 
14
16
  #include <math.h> // Required for: atan2f()
15
17
 
18
+ //------------------------------------------------------------------------------------
19
+ // Program main entry point
20
+ //------------------------------------------------------------------------------------
16
21
  int main(void)
17
22
  {
18
23
  // Initialization
@@ -2,15 +2,20 @@
2
2
  *
3
3
  * raylib [shapes] example - Cubic-bezier lines
4
4
  *
5
- * This example has been created using raylib 1.7 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 1.7, last time updated with raylib 1.7
7
6
  *
8
- * Copyright (c) 2017 Ramon Santamaria (@raysan5)
7
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
8
+ * BSD-like license that allows static linking with closed source software
9
+ *
10
+ * Copyright (c) 2017-2022 Ramon Santamaria (@raysan5)
9
11
  *
10
12
  ********************************************************************************************/
11
13
 
12
14
  #include "raylib.h"
13
15
 
16
+ //------------------------------------------------------------------------------------
17
+ // Program main entry point
18
+ //------------------------------------------------------------------------------------
14
19
  int main(void)
15
20
  {
16
21
  // Initialization
@@ -2,15 +2,20 @@
2
2
  *
3
3
  * raylib [shapes] example - Draw raylib logo using basic shapes
4
4
  *
5
- * This example has been created using raylib 1.0 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 1.0, last time updated with raylib 1.0
7
6
  *
8
- * Copyright (c) 2014 Ramon Santamaria (@raysan5)
7
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
8
+ * BSD-like license that allows static linking with closed source software
9
+ *
10
+ * Copyright (c) 2014-2022 Ramon Santamaria (@raysan5)
9
11
  *
10
12
  ********************************************************************************************/
11
13
 
12
14
  #include "raylib.h"
13
15
 
16
+ //------------------------------------------------------------------------------------
17
+ // Program main entry point
18
+ //------------------------------------------------------------------------------------
14
19
  int main(void)
15
20
  {
16
21
  // Initialization
@@ -2,15 +2,20 @@
2
2
  *
3
3
  * raylib [shapes] example - raylib logo animation
4
4
  *
5
- * This example has been created using raylib 2.3 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 2.5, last time updated with raylib 4.0
7
6
  *
8
- * Copyright (c) 2014 Ramon Santamaria (@raysan5)
7
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
8
+ * BSD-like license that allows static linking with closed source software
9
+ *
10
+ * Copyright (c) 2014-2022 Ramon Santamaria (@raysan5)
9
11
  *
10
12
  ********************************************************************************************/
11
13
 
12
14
  #include "raylib.h"
13
15
 
16
+ //------------------------------------------------------------------------------------
17
+ // Program main entry point
18
+ //------------------------------------------------------------------------------------
14
19
  int main(void)
15
20
  {
16
21
  // Initialization