kasaframe 0.1.3 → 0.1.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1016) hide show
  1. package/NOTICE +298 -0
  2. package/README.md +16 -3
  3. package/docs/AGENTS.md +1 -1
  4. package/package.json +1 -1
  5. package/packages/adapters/src/project.ts +4 -0
  6. package/packages/adapters/src/texture.ts +94 -0
  7. package/packages/cli/src/cells.ts +227 -0
  8. package/packages/cli/src/commands/doctor.ts +15 -2
  9. package/packages/cli/src/commands/fonts.ts +118 -0
  10. package/packages/cli/src/commands/make.ts +77 -9
  11. package/packages/cli/src/commands/new.ts +2 -2
  12. package/packages/cli/src/commands/theme.ts +141 -10
  13. package/packages/cli/src/commands/update.ts +66 -0
  14. package/packages/cli/src/fonts.ts +405 -0
  15. package/packages/cli/src/kf.ts +5 -0
  16. package/packages/cli/src/lock.ts +8 -6
  17. package/packages/cli/src/pick.ts +110 -0
  18. package/packages/cli/src/update.ts +250 -0
  19. package/packages/cli/src/vary.ts +124 -0
  20. package/packages/core/src/index.ts +1 -1
  21. package/packages/core/src/project.ts +15 -0
  22. package/packages/director/src/assemble.ts +6 -3
  23. package/packages/motion/src/moves/menu.ts +2 -1
  24. package/packages/patterns/src/kit.ts +3 -2
  25. package/packages/plan/src/asks.ts +25 -16
  26. package/packages/plan/src/index.ts +2 -2
  27. package/packages/plan/src/plan.ts +4 -2
  28. package/packages/plan/src/themes.ts +71 -9
  29. package/packages/plan/src/types.ts +3 -0
  30. package/packages/themes/kit/THEME-MAKE.md +2 -1
  31. package/packages/themes/kit/fonts/display.json +3517 -0
  32. package/packages/themes/kit/fonts/sans.json +5155 -0
  33. package/packages/themes/kit/fonts/serif.json +5229 -0
  34. package/packages/themes/kit/fonts.json +907 -0
  35. package/packages/themes/package.json +8 -1
  36. package/packages/themes/src/color.ts +152 -0
  37. package/packages/themes/src/fontfile.ts +183 -0
  38. package/packages/themes/src/fonts.ts +296 -0
  39. package/packages/themes/src/fx.ts +4 -2
  40. package/packages/themes/src/index.ts +75 -3
  41. package/packages/themes/src/look.ts +249 -0
  42. package/packages/themes/src/name.ts +9 -0
  43. package/packages/themes/src/palette.ts +194 -0
  44. package/packages/themes/src/slotkit.ts +14 -1
  45. package/packages/themes/src/slots.ts +17 -2
  46. package/packages/themes/src/types.ts +89 -0
  47. package/packages/themes/src/vary.ts +291 -0
  48. package/presets/kawaii-pastel.json +2 -2
  49. package/skills/kasaframe/SKILL.md +1 -0
  50. package/themes/blueprint/THEME.md +64 -0
  51. package/themes/blueprint/effects.ts +570 -0
  52. package/themes/blueprint/sample/beats.json +1005 -0
  53. package/themes/blueprint/sample/index.html +11 -0
  54. package/themes/blueprint/sample/kf.json +59 -0
  55. package/themes/blueprint/sample/lib/facts.ts +29 -0
  56. package/themes/blueprint/sample/lib/sheet.ts +55 -0
  57. package/themes/blueprint/sample/main.ts +9 -0
  58. package/themes/blueprint/sample/scenes/end.ts +91 -0
  59. package/themes/blueprint/sample/scenes/gather.ts +75 -0
  60. package/themes/blueprint/sample/scenes/models.ts +117 -0
  61. package/themes/blueprint/sample/scenes/price.ts +94 -0
  62. package/themes/blueprint/sample/style.json +114 -0
  63. package/themes/blueprint/slots.ts +88 -0
  64. package/themes/blueprint/still.png +0 -0
  65. package/themes/blueprint/style.json +114 -0
  66. package/themes/blueprint/theme.json +139 -0
  67. package/themes/blueprint/variants/deep-rose-2.json +90 -0
  68. package/themes/blueprint/variants/deep-rose-suit.json +117 -0
  69. package/themes/blueprint/variants/deep-rose.json +117 -0
  70. package/themes/blueprint/variants/navy-coral-2.json +118 -0
  71. package/themes/blueprint/variants/navy-coral-suit.json +118 -0
  72. package/themes/blueprint/variants/navy-coral.json +128 -0
  73. package/themes/blueprint/variants/navy-orange-2.json +118 -0
  74. package/themes/blueprint/variants/navy-orange-3.json +91 -0
  75. package/themes/blueprint/variants/navy-orange-4.json +128 -0
  76. package/themes/blueprint/variants/navy-orange-mono.json +128 -0
  77. package/themes/blueprint/variants/navy-orange-plex.json +128 -0
  78. package/themes/blueprint/variants/navy-orange-suit.json +118 -0
  79. package/themes/blueprint/variants/navy-orange.json +118 -0
  80. package/themes/blueprint/variants/navy-rose-plex.json +127 -0
  81. package/themes/blueprint/variants/navy-rose.json +127 -0
  82. package/themes/cartography/THEME.md +61 -0
  83. package/themes/cartography/effects.ts +845 -0
  84. package/themes/cartography/sample/assets/og/logo.svg +12 -0
  85. package/themes/cartography/sample/beats.json +1005 -0
  86. package/themes/cartography/sample/index.html +11 -0
  87. package/themes/cartography/sample/kf.json +59 -0
  88. package/themes/cartography/sample/lib/facts.ts +29 -0
  89. package/themes/cartography/sample/lib/map.ts +39 -0
  90. package/themes/cartography/sample/main.ts +9 -0
  91. package/themes/cartography/sample/scenes/end.ts +56 -0
  92. package/themes/cartography/sample/scenes/gather.ts +46 -0
  93. package/themes/cartography/sample/scenes/models.ts +43 -0
  94. package/themes/cartography/sample/scenes/price.ts +73 -0
  95. package/themes/cartography/sample/style.json +103 -0
  96. package/themes/cartography/slots.ts +87 -0
  97. package/themes/cartography/still.png +0 -0
  98. package/themes/cartography/style.json +103 -0
  99. package/themes/cartography/theme.json +162 -0
  100. package/themes/cartography/variants/blush-amber.json +128 -0
  101. package/themes/cartography/variants/blush-indigo.json +128 -0
  102. package/themes/cartography/variants/blush-pink.json +136 -0
  103. package/themes/cartography/variants/chalk-plum.json +137 -0
  104. package/themes/cartography/variants/chalk-sky.json +100 -0
  105. package/themes/cartography/variants/cocoa-amber.json +128 -0
  106. package/themes/cartography/variants/deep-plum.json +125 -0
  107. package/themes/cartography/variants/dusk-coral.json +128 -0
  108. package/themes/cartography/variants/forest-lime.json +131 -0
  109. package/themes/cartography/variants/frost-teal.json +128 -0
  110. package/themes/cartography/variants/navy-green.json +131 -0
  111. package/themes/cartography/variants/navy-indigo.json +138 -0
  112. package/themes/cartography/variants/navy-sky.json +100 -0
  113. package/themes/cartography/variants/sage-green.json +127 -0
  114. package/themes/cartography/variants/wine-teal.json +128 -0
  115. package/themes/circuit-board/THEME.md +61 -0
  116. package/themes/circuit-board/effects.ts +576 -0
  117. package/themes/circuit-board/pcb.ts +103 -0
  118. package/themes/circuit-board/sample/assets/og/logo.svg +12 -0
  119. package/themes/circuit-board/sample/beats.json +1005 -0
  120. package/themes/circuit-board/sample/index.html +11 -0
  121. package/themes/circuit-board/sample/kf.json +59 -0
  122. package/themes/circuit-board/sample/lib/facts.ts +29 -0
  123. package/themes/circuit-board/sample/lib/kit.ts +45 -0
  124. package/themes/circuit-board/sample/main.ts +9 -0
  125. package/themes/circuit-board/sample/scenes/end.ts +102 -0
  126. package/themes/circuit-board/sample/scenes/gather.ts +76 -0
  127. package/themes/circuit-board/sample/scenes/models.ts +101 -0
  128. package/themes/circuit-board/sample/scenes/price.ts +109 -0
  129. package/themes/circuit-board/sample/style.json +104 -0
  130. package/themes/circuit-board/slots.ts +108 -0
  131. package/themes/circuit-board/still.png +0 -0
  132. package/themes/circuit-board/style.json +104 -0
  133. package/themes/circuit-board/theme.json +151 -0
  134. package/themes/circuit-board/variants/deep-gold-plex.json +133 -0
  135. package/themes/circuit-board/variants/deep-gold.json +123 -0
  136. package/themes/circuit-board/variants/dusk-gold-grain.json +138 -0
  137. package/themes/circuit-board/variants/dusk-gold-pretendard.json +118 -0
  138. package/themes/circuit-board/variants/dusk-gold.json +97 -0
  139. package/themes/circuit-board/variants/forest-gold-2.json +96 -0
  140. package/themes/circuit-board/variants/forest-gold-grain.json +129 -0
  141. package/themes/circuit-board/variants/forest-gold-mono.json +124 -0
  142. package/themes/circuit-board/variants/forest-gold.json +128 -0
  143. package/themes/circuit-board/variants/navy-gold-grain.json +124 -0
  144. package/themes/circuit-board/variants/navy-gold.json +101 -0
  145. package/themes/circuit-board/variants/wine-gold-grain.json +128 -0
  146. package/themes/circuit-board/variants/wine-gold-plex.json +133 -0
  147. package/themes/circuit-board/variants/wine-gold-pretendard.json +118 -0
  148. package/themes/circuit-board/variants/wine-gold.json +128 -0
  149. package/themes/clay-toy/THEME.md +73 -0
  150. package/themes/clay-toy/effects.ts +643 -0
  151. package/themes/clay-toy/glyphs.ts +32 -0
  152. package/themes/clay-toy/sample/assets/og/logo.svg +12 -0
  153. package/themes/clay-toy/sample/beats.json +1005 -0
  154. package/themes/clay-toy/sample/index.html +11 -0
  155. package/themes/clay-toy/sample/kf.json +59 -0
  156. package/themes/clay-toy/sample/lib/clay.ts +20 -0
  157. package/themes/clay-toy/sample/lib/facts.ts +29 -0
  158. package/themes/clay-toy/sample/main.ts +9 -0
  159. package/themes/clay-toy/sample/scenes/end.ts +81 -0
  160. package/themes/clay-toy/sample/scenes/gather.ts +53 -0
  161. package/themes/clay-toy/sample/scenes/models.ts +77 -0
  162. package/themes/clay-toy/sample/scenes/price.ts +91 -0
  163. package/themes/clay-toy/sample/style.json +101 -0
  164. package/themes/clay-toy/slots.ts +132 -0
  165. package/themes/clay-toy/still.png +0 -0
  166. package/themes/clay-toy/style.json +101 -0
  167. package/themes/clay-toy/theme.json +148 -0
  168. package/themes/clay-toy/variants/blush-coral-grain.json +126 -0
  169. package/themes/clay-toy/variants/blush-coral.json +123 -0
  170. package/themes/clay-toy/variants/chalk-indigo.json +97 -0
  171. package/themes/clay-toy/variants/chalk-jade.json +125 -0
  172. package/themes/clay-toy/variants/chalk-teal.json +120 -0
  173. package/themes/clay-toy/variants/frost-orange.json +125 -0
  174. package/themes/clay-toy/variants/frost-sky-grain.json +126 -0
  175. package/themes/clay-toy/variants/frost-sky.json +121 -0
  176. package/themes/clay-toy/variants/frost-teal.json +120 -0
  177. package/themes/clay-toy/variants/lilac-green.json +120 -0
  178. package/themes/clay-toy/variants/lilac-plum-round.json +120 -0
  179. package/themes/clay-toy/variants/lilac-plum.json +124 -0
  180. package/themes/clay-toy/variants/sage-indigo.json +125 -0
  181. package/themes/clay-toy/variants/sage-magenta.json +119 -0
  182. package/themes/clay-toy/variants/sand-amber.json +125 -0
  183. package/themes/conveyor-factory/THEME.md +71 -0
  184. package/themes/conveyor-factory/effects.ts +744 -0
  185. package/themes/conveyor-factory/sample/assets/og/logo.svg +12 -0
  186. package/themes/conveyor-factory/sample/beats.json +1005 -0
  187. package/themes/conveyor-factory/sample/index.html +11 -0
  188. package/themes/conveyor-factory/sample/kf.json +59 -0
  189. package/themes/conveyor-factory/sample/lib/factory.ts +48 -0
  190. package/themes/conveyor-factory/sample/lib/facts.ts +29 -0
  191. package/themes/conveyor-factory/sample/main.ts +9 -0
  192. package/themes/conveyor-factory/sample/scenes/end.ts +44 -0
  193. package/themes/conveyor-factory/sample/scenes/gather.ts +47 -0
  194. package/themes/conveyor-factory/sample/scenes/models.ts +91 -0
  195. package/themes/conveyor-factory/sample/scenes/price.ts +77 -0
  196. package/themes/conveyor-factory/sample/style.json +107 -0
  197. package/themes/conveyor-factory/slots.ts +121 -0
  198. package/themes/conveyor-factory/still.png +0 -0
  199. package/themes/conveyor-factory/style.json +107 -0
  200. package/themes/conveyor-factory/theme.json +144 -0
  201. package/themes/conveyor-factory/variants/cocoa-gold.json +125 -0
  202. package/themes/conveyor-factory/variants/dusk-gold.json +135 -0
  203. package/themes/conveyor-factory/variants/forest-gold.json +135 -0
  204. package/themes/conveyor-factory/variants/navy-amber.json +93 -0
  205. package/themes/conveyor-factory/variants/navy-gold.json +120 -0
  206. package/themes/conveyor-factory/variants/slate-amber-2.json +120 -0
  207. package/themes/conveyor-factory/variants/slate-amber-grain.json +125 -0
  208. package/themes/conveyor-factory/variants/slate-amber-suit.json +120 -0
  209. package/themes/conveyor-factory/variants/slate-amber.json +125 -0
  210. package/themes/conveyor-factory/variants/slate-gold-bold.json +120 -0
  211. package/themes/conveyor-factory/variants/slate-gold.json +120 -0
  212. package/themes/data-journal/THEME.md +74 -0
  213. package/themes/data-journal/effects.ts +570 -0
  214. package/themes/data-journal/sample/assets/og/logo.svg +12 -0
  215. package/themes/data-journal/sample/beats.json +1005 -0
  216. package/themes/data-journal/sample/index.html +11 -0
  217. package/themes/data-journal/sample/kf.json +59 -0
  218. package/themes/data-journal/sample/lib/facts.ts +29 -0
  219. package/themes/data-journal/sample/lib/page.ts +25 -0
  220. package/themes/data-journal/sample/main.ts +9 -0
  221. package/themes/data-journal/sample/scenes/end.ts +69 -0
  222. package/themes/data-journal/sample/scenes/gather.ts +58 -0
  223. package/themes/data-journal/sample/scenes/models.ts +51 -0
  224. package/themes/data-journal/sample/scenes/price.ts +73 -0
  225. package/themes/data-journal/sample/style.json +114 -0
  226. package/themes/data-journal/slots.ts +119 -0
  227. package/themes/data-journal/still.png +0 -0
  228. package/themes/data-journal/style.json +114 -0
  229. package/themes/data-journal/theme.json +142 -0
  230. package/themes/data-journal/variants/blush-green.json +129 -0
  231. package/themes/data-journal/variants/chalk-magenta.json +138 -0
  232. package/themes/data-journal/variants/cocoa-amber.json +140 -0
  233. package/themes/data-journal/variants/cocoa-sky.json +130 -0
  234. package/themes/data-journal/variants/deep-coral.json +135 -0
  235. package/themes/data-journal/variants/dusk-plum.json +132 -0
  236. package/themes/data-journal/variants/forest-green.json +138 -0
  237. package/themes/data-journal/variants/frost-indigo.json +141 -0
  238. package/themes/data-journal/variants/lilac-amber.json +141 -0
  239. package/themes/data-journal/variants/navy-indigo.json +131 -0
  240. package/themes/data-journal/variants/navy-lime.json +128 -0
  241. package/themes/data-journal/variants/snow-sky.json +125 -0
  242. package/themes/data-journal/variants/wine-indigo.json +129 -0
  243. package/themes/data-journal/variants/wine-magenta.json +138 -0
  244. package/themes/data-journal/variants/wine-teal.json +97 -0
  245. package/themes/debug-hud/sample/style.json +1 -1
  246. package/themes/debug-hud/style.json +1 -1
  247. package/themes/debug-hud/theme.json +57 -0
  248. package/themes/debug-hud/variants/cocoa-gold.json +113 -0
  249. package/themes/debug-hud/variants/cocoa-teal.json +119 -0
  250. package/themes/debug-hud/variants/deep-cyan.json +85 -0
  251. package/themes/debug-hud/variants/deep-teal-scan.json +118 -0
  252. package/themes/debug-hud/variants/deep-teal.json +112 -0
  253. package/themes/debug-hud/variants/dusk-plum.json +116 -0
  254. package/themes/debug-hud/variants/dusk-violet.json +112 -0
  255. package/themes/debug-hud/variants/forest-amber.json +86 -0
  256. package/themes/debug-hud/variants/forest-lime.json +117 -0
  257. package/themes/debug-hud/variants/forest-magenta.json +111 -0
  258. package/themes/debug-hud/variants/navy-jade.json +79 -0
  259. package/themes/debug-hud/variants/slate-green.json +112 -0
  260. package/themes/debug-hud/variants/wine-gold.json +119 -0
  261. package/themes/debug-hud/variants/wine-jade.json +83 -0
  262. package/themes/debug-hud/variants/wine-sky.json +112 -0
  263. package/themes/depth-flight/THEME.md +54 -0
  264. package/themes/depth-flight/effects.ts +396 -0
  265. package/themes/depth-flight/sample/assets/og/logo.svg +12 -0
  266. package/themes/depth-flight/sample/beats.json +1005 -0
  267. package/themes/depth-flight/sample/index.html +11 -0
  268. package/themes/depth-flight/sample/kf.json +59 -0
  269. package/themes/depth-flight/sample/lib/facts.ts +29 -0
  270. package/themes/depth-flight/sample/lib/fly.ts +15 -0
  271. package/themes/depth-flight/sample/main.ts +9 -0
  272. package/themes/depth-flight/sample/scenes/end.ts +51 -0
  273. package/themes/depth-flight/sample/scenes/gather.ts +40 -0
  274. package/themes/depth-flight/sample/scenes/models.ts +75 -0
  275. package/themes/depth-flight/sample/scenes/price.ts +50 -0
  276. package/themes/depth-flight/sample/style.json +94 -0
  277. package/themes/depth-flight/slots.ts +196 -0
  278. package/themes/depth-flight/still.png +0 -0
  279. package/themes/depth-flight/style.json +94 -0
  280. package/themes/depth-flight/theme.json +121 -0
  281. package/themes/depth-flight/variants/cocoa-cyan.json +121 -0
  282. package/themes/depth-flight/variants/cocoa-indigo.json +121 -0
  283. package/themes/depth-flight/variants/cocoa-violet.json +122 -0
  284. package/themes/depth-flight/variants/deep-sky.json +126 -0
  285. package/themes/depth-flight/variants/dusk-violet-bold.json +117 -0
  286. package/themes/depth-flight/variants/dusk-violet.json +132 -0
  287. package/themes/depth-flight/variants/forest-blue.json +116 -0
  288. package/themes/depth-flight/variants/forest-cyan.json +122 -0
  289. package/themes/depth-flight/variants/navy-sky-grain.json +122 -0
  290. package/themes/depth-flight/variants/navy-sky.json +116 -0
  291. package/themes/depth-flight/variants/night-teal.json +116 -0
  292. package/themes/depth-flight/variants/slate-cyan.json +127 -0
  293. package/themes/depth-flight/variants/slate-indigo.json +116 -0
  294. package/themes/depth-flight/variants/slate-sky.json +94 -0
  295. package/themes/depth-flight/variants/slate-violet.json +121 -0
  296. package/themes/film-reel/THEME.md +60 -0
  297. package/themes/film-reel/effects.ts +477 -0
  298. package/themes/film-reel/sample/assets/og/logo.svg +12 -0
  299. package/themes/film-reel/sample/beats.json +1005 -0
  300. package/themes/film-reel/sample/index.html +11 -0
  301. package/themes/film-reel/sample/kf.json +59 -0
  302. package/themes/film-reel/sample/lib/facts.ts +29 -0
  303. package/themes/film-reel/sample/lib/reel.ts +9 -0
  304. package/themes/film-reel/sample/main.ts +9 -0
  305. package/themes/film-reel/sample/scenes/end.ts +31 -0
  306. package/themes/film-reel/sample/scenes/gather.ts +40 -0
  307. package/themes/film-reel/sample/scenes/models.ts +37 -0
  308. package/themes/film-reel/sample/scenes/price.ts +63 -0
  309. package/themes/film-reel/sample/style.json +103 -0
  310. package/themes/film-reel/slots.ts +75 -0
  311. package/themes/film-reel/still.png +0 -0
  312. package/themes/film-reel/style.json +103 -0
  313. package/themes/film-reel/theme.json +144 -0
  314. package/themes/film-reel/variants/chalk-amber.json +124 -0
  315. package/themes/film-reel/variants/chalk-pink.json +123 -0
  316. package/themes/film-reel/variants/cream-violet.json +121 -0
  317. package/themes/film-reel/variants/frost-blue.json +126 -0
  318. package/themes/film-reel/variants/frost-green.json +123 -0
  319. package/themes/film-reel/variants/frost-indigo.json +121 -0
  320. package/themes/film-reel/variants/frost-jade.json +120 -0
  321. package/themes/film-reel/variants/frost-plum.json +120 -0
  322. package/themes/film-reel/variants/frost-teal.json +93 -0
  323. package/themes/film-reel/variants/lilac-gold.json +120 -0
  324. package/themes/film-reel/variants/lilac-jade.json +123 -0
  325. package/themes/film-reel/variants/lilac-magenta.json +125 -0
  326. package/themes/film-reel/variants/lilac-violet.json +122 -0
  327. package/themes/film-reel/variants/sand-cyan.json +124 -0
  328. package/themes/film-reel/variants/sand-lime.json +96 -0
  329. package/themes/glass-light/THEME.md +55 -0
  330. package/themes/glass-light/effects.ts +433 -0
  331. package/themes/glass-light/sample/assets/og/logo.svg +12 -0
  332. package/themes/glass-light/sample/beats.json +1005 -0
  333. package/themes/glass-light/sample/index.html +11 -0
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  971. package/themes/water-works/variants/chalk-cyan.json +123 -0
  972. package/themes/water-works/variants/chalk-gold-mono.json +122 -0
  973. package/themes/water-works/variants/chalk-gold.json +123 -0
  974. package/themes/water-works/variants/chalk-green.json +123 -0
  975. package/themes/water-works/variants/frost-indigo.json +123 -0
  976. package/themes/water-works/variants/frost-rose.json +132 -0
  977. package/themes/water-works/variants/lilac-violet-mono.json +124 -0
  978. package/themes/water-works/variants/lilac-violet.json +133 -0
  979. package/themes/water-works/variants/sage-amber.json +133 -0
  980. package/themes/water-works/variants/sage-green.json +133 -0
  981. package/themes/water-works/variants/sand-amber.json +123 -0
  982. package/themes/water-works/variants/sand-plum.json +121 -0
  983. package/themes/whiteboard/THEME.md +78 -0
  984. package/themes/whiteboard/effects.ts +561 -0
  985. package/themes/whiteboard/sample/assets/og/logo.svg +12 -0
  986. package/themes/whiteboard/sample/beats.json +1005 -0
  987. package/themes/whiteboard/sample/index.html +11 -0
  988. package/themes/whiteboard/sample/kf.json +59 -0
  989. package/themes/whiteboard/sample/lib/board.ts +93 -0
  990. package/themes/whiteboard/sample/lib/facts.ts +29 -0
  991. package/themes/whiteboard/sample/main.ts +9 -0
  992. package/themes/whiteboard/sample/scenes/end.ts +59 -0
  993. package/themes/whiteboard/sample/scenes/gather.ts +50 -0
  994. package/themes/whiteboard/sample/scenes/models.ts +56 -0
  995. package/themes/whiteboard/sample/scenes/price.ts +79 -0
  996. package/themes/whiteboard/sample/style.json +106 -0
  997. package/themes/whiteboard/slots.ts +152 -0
  998. package/themes/whiteboard/still.png +0 -0
  999. package/themes/whiteboard/style.json +106 -0
  1000. package/themes/whiteboard/theme.json +145 -0
  1001. package/themes/whiteboard/variants/chalk-coral-do.json +126 -0
  1002. package/themes/whiteboard/variants/chalk-coral.json +132 -0
  1003. package/themes/whiteboard/variants/cream-lime.json +131 -0
  1004. package/themes/whiteboard/variants/cream-plum.json +103 -0
  1005. package/themes/whiteboard/variants/frost-teal-do.json +127 -0
  1006. package/themes/whiteboard/variants/frost-teal.json +127 -0
  1007. package/themes/whiteboard/variants/lilac-indigo.json +132 -0
  1008. package/themes/whiteboard/variants/lilac-jade.json +103 -0
  1009. package/themes/whiteboard/variants/sage-green.json +130 -0
  1010. package/themes/whiteboard/variants/sage-plum.json +126 -0
  1011. package/themes/whiteboard/variants/snow-amber.json +99 -0
  1012. package/themes/whiteboard/variants/snow-cyan.json +132 -0
  1013. package/themes/whiteboard/variants/snow-green.json +126 -0
  1014. package/themes/whiteboard/variants/snow-magenta.json +126 -0
  1015. package/themes/whiteboard/variants/snow-plum.json +130 -0
  1016. /package/themes/{og-measure/sample/assets/brand/og-logo-full.svg → blueprint/sample/assets/og/logo.svg} +0 -0
@@ -0,0 +1,11 @@
1
+ <!doctype html>
2
+ <html lang="ko">
3
+ <head>
4
+ <meta charset="utf-8" />
5
+ <title>water-works 견본</title>
6
+ </head>
7
+ <body>
8
+ <div id="stage"></div>
9
+ <script type="module" src="./main.ts"></script>
10
+ </body>
11
+ </html>
@@ -0,0 +1,59 @@
1
+ {
2
+ "template": "promo",
3
+ "title": "water-works · OpenGateway 소개 15초",
4
+ "theme": "water-works",
5
+ "fps": 60,
6
+ "width": 1920,
7
+ "height": 1080,
8
+ "duration": 15,
9
+ "mode": "seek",
10
+ "style": "style.json",
11
+ "music": "assets/music/kawaii-friends-0400.mp3",
12
+ "beats": "beats.json",
13
+ "captions": "none",
14
+ "safeArea": {
15
+ "top": 60,
16
+ "bottom": 60,
17
+ "left": 80,
18
+ "right": 80
19
+ },
20
+ "text": {
21
+ "policy": "terms-only",
22
+ "maxOnScreen": 0,
23
+ "minPx": 0
24
+ },
25
+ "scenes": [
26
+ {
27
+ "id": "gather",
28
+ "from": 0,
29
+ "dur": 3.1169,
30
+ "file": "scenes/gather.ts",
31
+ "role": "hook",
32
+ "idea": "여러 회사 모델이 흩어져 있다 → 회사별 모델 수"
33
+ },
34
+ {
35
+ "id": "models",
36
+ "from": 3.1169,
37
+ "dur": 4.2191,
38
+ "file": "scenes/models.ts",
39
+ "role": "explain",
40
+ "idea": "한 주소(https://apis.opengateway.ai/v1) → 박마다 바뀌는 모델 ID 가 같은 주소로 → 드롭 앞 모아 올리기"
41
+ },
42
+ {
43
+ "id": "price",
44
+ "from": 7.336,
45
+ "dur": 4.2388,
46
+ "file": "scenes/price.ts",
47
+ "role": "drop",
48
+ "idea": "드롭에 가장 크게 102 · 한 주소 → 하루 시계에서 00–10시 창이 -90% → deepseek 가격"
49
+ },
50
+ {
51
+ "id": "end",
52
+ "from": 11.5748,
53
+ "dur": 3.4252,
54
+ "file": "scenes/end.ts",
55
+ "role": "end",
56
+ "idea": "첫 토큰 실측 셋 → 끝 카드(OG 로고 · opengateway.ai)"
57
+ }
58
+ ]
59
+ }
@@ -0,0 +1,29 @@
1
+ // OpenGateway 사실 — docs/briefs/og-intro-15s.md 에 적힌 것만. 숫자를 여기서 새로 만들지 않는다
2
+ export const OG = {
3
+ url: "https://apis.opengateway.ai/v1",
4
+ host: "apis.opengateway.ai/v1",
5
+ site: "opengateway.ai",
6
+ models: 102,
7
+ endpoints: ["/chat/completions", "/responses", "/messages", "/images/generations"],
8
+ providers: [
9
+ ["OpenAI", 41],
10
+ ["Anthropic", 15],
11
+ ["Google", 15],
12
+ ["Z.ai", 7],
13
+ ["xAI", 6],
14
+ ["Qwen", 5],
15
+ ["Moonshot", 4],
16
+ ["DeepSeek", 4],
17
+ ["MiniMax", 3],
18
+ ] as [string, number][],
19
+ ids: ["openai/gpt-6.1-sol", "anthropic/claude-opus-5-5", "google/gemini-3.5-flash-lite", "deepseek/deepseek-v4.1-flash-ultrafast", "z-ai/glm-5.3-flash-ultrafast"],
20
+ night: { from: 0, to: 10, tz: "KST" },
21
+ deepseek: { id: "deepseek-v4.1-flash-ultrafast", input: ["$0.30", "$0.03"], output: ["$1.20", "$0.12"], off: "-90%" },
22
+ glm: { id: "glm-5.3-flash-ultrafast", off: "-70%" },
23
+ ttft: [
24
+ ["gpt-5.4-nano", "612.5ms", 612.5],
25
+ ["gemini-3.5-flash-lite", "693.0ms", 693.0],
26
+ ["claude-haiku-5-5", "760.5ms", 760.5],
27
+ ] as [string, string, number][],
28
+ calls: "18번 합 $0.0004",
29
+ };
@@ -0,0 +1,22 @@
1
+ import type { SceneCtx } from "@kasaframe/core";
2
+
3
+ export const beatsIn = (ctx: SceneCtx): number[] => ctx.beats.beats.filter((b) => b >= -1e-6 && b < ctx.dur - 1e-6);
4
+
5
+ /** t 뒤 k 번째 박 */
6
+ export const beatAfter = (ctx: SceneCtx, t: number, k = 0): number => beatsIn(ctx).filter((x) => x > t + 0.02)[k] ?? t + 0.35 * (k + 1);
7
+
8
+ /** 컷마다 관 선반(세트)을 이만큼 떨어뜨린다 — 망원 화면 폭(16 남짓) 밖이라 다른 세트가 안 비친다 */
9
+ export const SET = 40;
10
+
11
+ /** 마디 경계로 n 컷 — [시작, 끝] */
12
+ export function cuts(ctx: SceneCtx, n: number): [number, number][] {
13
+ const B = ctx.beats.bars.filter((b) => b > 0.5 && b < ctx.dur - 0.1);
14
+ const edge = (i: number) => (i === 0 ? 0 : i >= n ? ctx.dur + 1 : (B[i - 1] ?? (ctx.dur * i) / n));
15
+ return Array.from({ length: n }, (_, i) => [edge(i), edge(i + 1)]);
16
+ }
17
+
18
+ /** 박에서 다음 박까지 0.18초에 돌아가는 밸브 — 고른 박 동안만 열린다 */
19
+ export function openDuring(from: number, to: number): (t: number) => number {
20
+ const s = (x: number) => Math.min(1, Math.max(0, x / 0.18));
21
+ return (t) => Math.min(s(t - from), 1 - s(t - to));
22
+ }
@@ -0,0 +1,9 @@
1
+ import { mountProject } from "@kasaframe/adapters";
2
+ import kf from "./kf.json";
3
+ import style from "./style.json";
4
+
5
+ // 장면 파일을 늘리거나 빼도 이 파일은 그대로 — 시간표는 kf.json 한 곳. 글꼴·색 변수는 mountProject 가 건다
6
+ const scenes = import.meta.glob("./scenes/*.ts", { eager: true });
7
+ const beats = Object.values(import.meta.glob("./beats.json", { eager: true, import: "default" }))[0] ?? null;
8
+
9
+ mountProject({ kf, scenes, beats, style, stage: document.getElementById("stage")! });
@@ -0,0 +1,55 @@
1
+ import type { SceneCtx } from "@kasaframe/core";
2
+ import { brassCard, gauge, nameplate, needle, pipeRun, pumpHall, valve } from "../../effects.ts";
3
+ import svg from "../assets/og/logo.svg?raw";
4
+ import { OG } from "../lib/facts.ts";
5
+ import { SET, beatsIn, cuts } from "../lib/hall.ts";
6
+
7
+ // 첫 토큰 지연 = 물이 관 끝에 닿는 시간. 같은 빠르기로 흐르니 관 길이가 곧 ms(1 단위 = 83ms)
8
+ const UNIT_MS = 83;
9
+ const SPEED = 9;
10
+
11
+ export default {
12
+ build(root: HTMLElement, ctx: SceneCtx) {
13
+ const b = beatsIn(ctx);
14
+ const [c0, c1] = cuts(ctx, 2);
15
+ const hall = pumpHall(root, {
16
+ ctx,
17
+ shots: [
18
+ { from: c0[0], to: c0[1], keys: [{ t: 0, look: [0, 0.2, 0], dist: 17.5 }] },
19
+ { from: c1[0], to: c1[1], keys: [{ t: c1[0], look: [SET, 0.2, 0], dist: 17, yaw: 0.04 }] },
20
+ ],
21
+ });
22
+ // 판 A — 한 물탱크에서 세 관으로 같은 순간 물을 보낸다. 짧은 관부터 끝에 닿고, 닿으면 계기 바늘이 그 ms 를 가리킨다
23
+ const go = 0.05;
24
+ const x0 = -7.2;
25
+ OG.ttft.forEach(([id, label, ms], i) => {
26
+ const y = 2.1 - i * 2.1;
27
+ const len = ms / UNIT_MS;
28
+ const x1 = x0 + len;
29
+ const arrive = go + len / SPEED;
30
+ hall.add(pipeRun(hall, { ctx, points: [[x0, y, 0], [x1, y, 0]], r: 0.24, flow: 3.6, fillAt: go, fillSpeed: SPEED }));
31
+ hall.add(gauge(hall, { ctx, pos: [x1 + 1.05, y, 0.1], size: 0.85, value: (t) => needle(t, { at: arrive, to: ms / 800, dur: 0.4 }), ticks: ["0", "200", "400", "600", "800"], band: [0, 0.75], unit: "ms" }));
32
+ hall.add(nameplate(hall, { ctx, text: id, pos: [x0 + 0.2, y + 0.62, 0.3], height: 0.3, at: (b[i] ?? 0) + 0.02, font: "mono", align: "left" }));
33
+ hall.add(nameplate(hall, { ctx, text: label, pos: [x1 + 2.2, y, 0.3], height: 0.62, at: arrive + 0.05, font: "mono", look: "counter", align: "left" }));
34
+ });
35
+ hall.add(pipeRun(hall, { ctx, points: [[x0 - 1.4, -3.4, 0], [x0 - 1.4, 2.1, 0], [x0, 2.1, 0]], r: 0.3, flow: 3.6 }));
36
+ hall.add(pipeRun(hall, { ctx, points: [[x0 - 1.4, 0, 0], [x0, 0, 0]], r: 0.24, flow: 3.6 }));
37
+ hall.add(pipeRun(hall, { ctx, points: [[x0 - 1.4, -2.1, 0], [x0, -2.1, 0]], r: 0.24, flow: 3.6 }));
38
+ hall.add(valve(hall, { ctx, pos: [x0 - 1.4, -2.8, 0], size: 0.7, vertical: true, open: (t) => needle(t, { at: 0.02, to: 1, dur: go }) }));
39
+ hall.add(nameplate(hall, { ctx, text: OG.calls, pos: [2.6, -3.0, 0.5], height: 0.34, at: b[3] ?? 1.07, font: "display", look: "brass" }));
40
+
41
+ // 판 B — 끝 카드. 본관 물은 계속 흐르고, 그 앞에 놋쇠 이름판이 선다
42
+ const X = SET;
43
+ hall.add(pipeRun(hall, { ctx, points: [[X - 10, 2.9, -0.6], [X + 10, 2.9, -0.6]], r: 0.4, flow: 3.4 }));
44
+ hall.add(pipeRun(hall, { ctx, points: [[X - 10, -2.5, -0.6], [X + 10, -2.5, -0.6]], r: 0.4, flow: 3.4 }));
45
+ for (const dx of [-6.8, 6.8]) hall.add(pipeRun(hall, { ctx, points: [[X + dx, -2.5, -0.6], [X + dx, 2.9, -0.6]], r: 0.28, flow: 2.8, gap: 0.9 }));
46
+ hall.add(valve(hall, { ctx, pos: [X - 6.8, 0.2, -0.6], size: 0.8, vertical: true, open: () => 1 }));
47
+ hall.add(gauge(hall, { ctx, pos: [X + 6.8, 0.6, -0.3], size: 0.9, value: (t) => 0.55 + 0.04 * Math.sin(t * 9), band: [0.25, 0.75] }));
48
+ const card = brassCard(root, { ctx, rect: { x: 520, y: 170, w: 880, h: 640 }, logo: svg, title: OG.site, sub: OG.url, at: c1[0] + 0.06, subAt: b.find((x) => x > c1[0] + 0.8) ?? c1[0] + 1.05 });
49
+
50
+ return (t: number) => {
51
+ hall(t);
52
+ card(t);
53
+ };
54
+ },
55
+ };
@@ -0,0 +1,42 @@
1
+ import type { SceneCtx } from "@kasaframe/core";
2
+ import { nameplate, needle, pipeRun, pumpHall, tank } from "../../effects.ts";
3
+ import { OG } from "../lib/facts.ts";
4
+ import { SET, beatsIn, cuts } from "../lib/hall.ts";
5
+
6
+ // 회사 = 탱크, 수위 = 모델 수(가장 많은 OpenAI 가 꽉). 아홉 탱크가 따로 서 있다 — 이어 주는 관이 없다
7
+ const X = (i: number) => -6.6 + i * 1.65;
8
+ const BASE = -2.3;
9
+ const H = 3.3;
10
+
11
+ export default {
12
+ build(root: HTMLElement, ctx: SceneCtx) {
13
+ const b = beatsIn(ctx);
14
+ const [c0, c1] = cuts(ctx, 2);
15
+ const max = Math.max(...OG.providers.map(([, n]) => n));
16
+ const hall = pumpHall(root, {
17
+ ctx,
18
+ shots: [
19
+ { from: c0[0], to: c0[1], keys: [{ t: 0, look: [0, -0.4, 0], dist: 18, yaw: -0.1 }] },
20
+ // 수위가 다 찬 탱크에 다가간다 — 위에 모델 수가 선다
21
+ { from: c1[0], to: c1[1], keys: [{ t: c1[0], look: [SET, 0, 0], dist: 18, yaw: 0.08 }, { t: c1[0] + 0.9, look: [SET, 0.2, 0], dist: 16.2, yaw: 0.05, ease: "outCubic" }] },
22
+ ],
23
+ });
24
+ // 첫 탱크는 장면 첫 프레임에 선다 — 빈 벽으로 시작하지 않게
25
+ const opens = [0, 0, 1, 1, 2, 2, 3, 3, 3].map((k, i) => (i === 0 ? 0 : (b[k] ?? 0.3 + k * 0.35) + (i % 2) * 0.12 + (k === 3 && i === 8 ? 0.12 : 0)));
26
+ OG.providers.forEach(([name, n], i) => {
27
+ const z = [0.2, -0.5, 0.6, -0.3, 0.4, -0.6, 0.1, -0.2, 0.5][i];
28
+ const lv = n / max;
29
+ // 판 A — 박마다 탱크가 서고 물이 수위까지 찬다
30
+ hall.add(tank(hall, { ctx, pos: [X(i), BASE, z], r: 0.55, h: H, at: opens[i], level: (t) => lv * needle(t, { at: opens[i] + 0.15, to: 1, dur: 0.9 }) }));
31
+ const up = i % 2 === 1;
32
+ hall.add(nameplate(hall, { ctx, text: name, pos: [X(i), up ? BASE + H + 0.75 : BASE - 0.55, z + 0.75], height: 0.3, at: opens[i] + 0.08, font: "display" }));
33
+ // 판 B — 같은 탱크를 가까이. 모델 수 계수기가 탱크마다 선다
34
+ hall.add(tank(hall, { ctx, pos: [SET + X(i), BASE, z], r: 0.55, h: H, level: () => lv }));
35
+ hall.add(nameplate(hall, { ctx, text: name, pos: [SET + X(i), up ? BASE + H + 0.75 : BASE - 0.55, z + 0.75], height: 0.3, font: "display" }));
36
+ hall.add(nameplate(hall, { ctx, text: String(n), pos: [SET + X(i), BASE + Math.max(0.5, lv * H) + 0.45, z + 0.8], height: 0.5, at: c1[0] + 0.05 + i * 0.1, font: "mono", look: "counter" }));
37
+ });
38
+ // 흩어진 탱크를 관 하나가 잇는다 — 다음 장면의 한 주소로
39
+ hall.add(pipeRun(hall, { ctx, points: [[SET - 8, BASE + H + 1.6, -1.1], [SET + 8, BASE + H + 1.6, -1.1]], r: 0.3, at: c1[0] + 0.6, dur: 0.7, flow: 3.2, fillAt: c1[0] + 0.9, fillSpeed: 14 }));
40
+ return (t: number) => hall(t);
41
+ },
42
+ };
@@ -0,0 +1,51 @@
1
+ import type { SceneCtx } from "@kasaframe/core";
2
+ import { gauge, nameplate, needle, pipeRun, pumpHall, valve } from "../../effects.ts";
3
+ import { OG } from "../lib/facts.ts";
4
+ import { SET, beatAfter, beatsIn, cuts, openDuring } from "../lib/hall.ts";
5
+
6
+ export default {
7
+ build(root: HTMLElement, ctx: SceneCtx) {
8
+ const b = beatsIn(ctx);
9
+ const [c0, c1, c2] = cuts(ctx, 3);
10
+ const hall = pumpHall(root, {
11
+ ctx,
12
+ shots: [
13
+ { from: c0[0], to: c0[1], keys: [{ t: 0, look: [0, 0, 0], dist: 17 }] },
14
+ { from: c1[0], to: c1[1], keys: [{ t: c1[0], look: [SET, 0.2, 0], dist: 17, yaw: 0.1 }] },
15
+ // 드롭 앞 — 수압계로 다가간다(바늘이 차오르는 것을 드러내려고)
16
+ { from: c2[0], to: c2[1], keys: [{ t: c2[0], look: [2 * SET, 0.3, 0], dist: 17, yaw: -0.05 }, { t: c2[1] - 0.15, look: [2 * SET, 0.6, 0], dist: 11.5, yaw: -0.02, ease: "inOutCubic" }] },
17
+ ],
18
+ });
19
+ // 판 A — 한 주소 = 굵은 본관 하나. 관이 놓이고 물이 차고, 형식 넷이 아래에서 들어와 합친다
20
+ hall.add(pipeRun(hall, { ctx, points: [[-9, 0.6, 0], [9, 0.6, 0]], r: 0.46, at: 0, dur: 0.34, flow: 3.4, fillAt: 0.1, fillSpeed: 30 }));
21
+ hall.add(nameplate(hall, { ctx, text: OG.host, pos: [0, 1.85, 0.2], height: 0.62, at: b[1] ?? 0.35, font: "mono", look: "brass" }));
22
+ OG.endpoints.forEach((e, i) => {
23
+ const x = -5.4 + i * 3.6;
24
+ const at = (b[i + 1] ?? 0.35 * (i + 1)) + 0.05;
25
+ hall.add(pipeRun(hall, { ctx, points: [[x, -3.3, 0.2], [x, -1.4, 0.2], [x, 0.6, 0]], r: 0.2, at, dur: 0.22, flow: 2.6, fillAt: at + 0.1, fillSpeed: 16 }));
26
+ hall.add(nameplate(hall, { ctx, text: e, pos: [x, -1.6, 0.75], height: 0.26, at: at + 0.08, font: "mono" }));
27
+ });
28
+
29
+ // 판 B — 같은 주소 뒤 갈래 다섯. 박마다 한 갈래 밸브만 열려 물이 그 모델로 간다
30
+ const X = SET;
31
+ hall.add(pipeRun(hall, { ctx, points: [[X - 9, -1.8, 0], [X + 5.2, -1.8, 0]], r: 0.42, flow: 3.4 }));
32
+ hall.add(nameplate(hall, { ctx, text: OG.host, pos: [X - 5.8, -0.75, 0.3], height: 0.4, font: "mono", look: "brass" }));
33
+ const turns = [c1[0], ...[0, 1, 2, 3].map((k) => beatAfter(ctx, c1[0], k))];
34
+ OG.ids.forEach((_, i) => {
35
+ const bx = X - 4 + i * 2.2;
36
+ const open = openDuring(turns[i], turns[i + 1] ?? c1[1] + 1);
37
+ hall.add(pipeRun(hall, { ctx, points: [[bx, -1.8, 0], [bx, 3.2, 0]], r: 0.22, flow: (t) => 4 * open(t), gap: 0.8, fill: open }));
38
+ hall.add(valve(hall, { ctx, pos: [bx, 0.4, 0], size: 0.62, open, vertical: true }));
39
+ });
40
+ const idAt = (t: number) => OG.ids[Math.max(0, turns.filter((x) => x <= t).length - 1)];
41
+ hall.add(nameplate(hall, { ctx, text: idAt, pos: [X + 0.4, 3.75, 0.4], height: 0.5, at: c1[0], font: "mono", look: "counter" }));
42
+
43
+ // 판 C — 수압계 바늘이 박마다 한 칸씩 차오르고 본관 물이 빨라진다
44
+ const Y = 2 * SET;
45
+ const steps = b.filter((x) => x >= c2[0] - 0.02);
46
+ const level = (t: number) => steps.reduce((v, s, k) => (t >= s ? needle(t, { at: s, from: (k / steps.length) * 0.9, to: ((k + 1) / steps.length) * 0.9, dur: 0.3 }) : v), 0);
47
+ hall.add(pipeRun(hall, { ctx, points: [[Y - 9, -2.2, 0], [Y + 9, -2.2, 0]], r: 0.46, flow: (t) => 3 + 6 * level(t) }));
48
+ hall.add(gauge(hall, { ctx, pos: [Y, 0.9, 0.1], size: 2.1, value: level, ticks: ["0", "", "", "", String(OG.models)], band: [0.0, 0.7], unit: "모델", stem: 1.0 }));
49
+ return (t: number) => hall(t);
50
+ },
51
+ };
@@ -0,0 +1,66 @@
1
+ import { applyStyle, type SceneCtx } from "@kasaframe/core";
2
+ import { gauge, nameplate, needle, pipeRun, pumpHall, surge, valve } from "../../effects.ts";
3
+ import { OG } from "../lib/facts.ts";
4
+ import { SET, beatAfter, cuts } from "../lib/hall.ts";
5
+
6
+ // 하루 시계 바늘 — 한 바퀴 = 24시간. 20시에서 출발해 00–10시 칸(싼 창)을 지난다
7
+ const CLOCK_REV = 0.72;
8
+ const hourAt = (t: number, from: number): number => (((20 / 24 + (t - from) * CLOCK_REV) % 1) + 1) % 1;
9
+
10
+ export default {
11
+ build(root: HTMLElement, ctx: SceneCtx) {
12
+ const [c0, c1, c2] = cuts(ctx, 3);
13
+ const hall = pumpHall(root, {
14
+ ctx,
15
+ shots: [
16
+ { from: c0[0], to: c0[1], keys: [{ t: 0, look: [0, 0.4, 0], dist: 18 }] },
17
+ { from: c1[0], to: c1[1], keys: [{ t: c1[0], look: [SET + 1.6, 0.4, 0], dist: 15, yaw: -0.06 }] },
18
+ { from: c2[0], to: c2[1], keys: [{ t: c2[0], look: [2 * SET, 0.4, 0], dist: 16.5, yaw: 0.06 }] },
19
+ ],
20
+ });
21
+ // 판 A — 드롭에 밸브가 한꺼번에 열려 수압이 터진다. 사방 관 열둘이 본관 하나로 몰려든다(모델 102 → 한 주소)
22
+ const burst = surge(hall, { ctx, drop: 0, pos: [0, 0.4, 0.4] });
23
+ hall.add(pipeRun(hall, { ctx, points: [[-10, 0.4, 0], [10, 0.4, 0]], r: 0.5, flow: (t) => 4 + 6 * Math.max(0, 1 - t), gap: 1.3 }));
24
+ for (let i = 0; i < 12; i++) {
25
+ const x = -7.7 + i * 1.4;
26
+ const top = i % 2 === 0;
27
+ hall.add(pipeRun(hall, { ctx, points: [[x, top ? 5 : -4, -0.5], [x, top ? 1.6 : -0.8, -0.5], [x, 0.4, -0.2]], r: 0.14, flow: 5, gap: 0.6, fillAt: 0, fillSpeed: 22 }));
28
+ }
29
+ hall.add(nameplate(hall, { ctx, text: String(OG.models), pos: [0, 2.85, 0.6], height: 1.5, at: 0, font: "display", look: "counter" }));
30
+ hall.add(nameplate(hall, { ctx, text: "한 주소", pos: [0, -1.45, 0.6], height: 0.62, at: beatAfter(ctx, 0, 0), font: "display" }));
31
+ hall.add(nameplate(hall, { ctx, text: OG.host, pos: [0, -2.45, 0.6], height: 0.42, at: beatAfter(ctx, 0, 1), font: "mono", look: "brass" }));
32
+
33
+ // 판 B — 하루 시계 계기. 바늘이 시간을 돌고, 00–10시(초록 칸)에 들면 계수기 값이 정가의 10% 로 넘어간다
34
+ const X = SET;
35
+ const night = (t: number) => hourAt(t, c1[0]) < OG.night.to / 24;
36
+ hall.add(gauge(hall, { ctx, pos: [X - 2.4, 0.5, 0.1], size: 2.6, sweep: 360, value: (t) => hourAt(t, c1[0]), ticks: ["00", "03", "06", "09", "12", "15", "18", "21", ""], band: [0, OG.night.to / 24], unit: OG.night.tz }));
37
+ hall.add(nameplate(hall, { ctx, text: "00:00-10:00", pos: [X + 3.4, 2.6, 0.2], height: 0.5, at: c1[0] + 0.05, font: "mono", look: "brass" }));
38
+ hall.add(nameplate(hall, { ctx, text: (t) => (night(t) ? OG.deepseek.input[1] : OG.deepseek.input[0]), pos: [X + 3.4, 0.9, 0.3], height: 1.05, at: c1[0] + 0.1, font: "mono", look: "counter" }));
39
+ hall.add(nameplate(hall, { ctx, text: OG.deepseek.off, pos: [X + 3.4, -0.75, 0.3], height: 0.9, at: beatAfter(ctx, c1[0], 0), font: "display" }));
40
+ hall.add(nameplate(hall, { ctx, text: `${OG.glm.id} ${OG.glm.off}`, pos: [X + 3.4, -2.05, 0.3], height: 0.3, at: beatAfter(ctx, c1[0], 1), font: "mono" }));
41
+
42
+ // 판 C — 정가 두 관. 박에 밸브가 조여지면 물이 10% 로 가늘어지고 계수기가 정가에서 할인가로 넘어간다
43
+ const Y = 2 * SET;
44
+ const squeeze = beatAfter(ctx, c2[0], 1);
45
+ const throttle = (t: number) => 1 - 0.9 * needle(t, { at: squeeze, to: 1, dur: 0.35 });
46
+ hall.add(nameplate(hall, { ctx, text: `${OG.deepseek.id} $/M`, pos: [Y, 3.2, 0.2], height: 0.42, at: c2[0] + 0.04, font: "mono" }));
47
+ const rows: [string, string, string, number][] = [
48
+ ["입력", OG.deepseek.input[0], OG.deepseek.input[1], 1.2],
49
+ ["출력", OG.deepseek.output[0], OG.deepseek.output[1], -1.6],
50
+ ];
51
+ rows.forEach(([label, from, to, y], i) => {
52
+ const at = i === 0 ? c2[0] + 0.05 : beatAfter(ctx, c2[0], 0);
53
+ hall.add(pipeRun(hall, { ctx, points: [[Y - 9, y, 0], [Y + 1.2, y, 0]], r: 0.36, at, dur: 0.25, flow: (t) => 4.5 * throttle(t), gap: 1 }));
54
+ hall.add(valve(hall, { ctx, pos: [Y - 1.6, y, 0.05], size: 0.8, at, open: throttle }));
55
+ hall.add(nameplate(hall, { ctx, text: label, pos: [Y - 5.6, y + 0.85, 0.3], height: 0.44, at: at + 0.05, font: "display" }));
56
+ hall.add(nameplate(hall, { ctx, text: (t) => (t >= squeeze + 0.2 ? to : from), pos: [Y + 3.6, y, 0.3], height: 0.9, at: at + 0.08, font: "mono", look: "counter" }));
57
+ });
58
+ hall.add(nameplate(hall, { ctx, text: OG.deepseek.off, pos: [Y + 3.6, -3.0, 0.4], height: 0.5, at: squeeze + 0.3, font: "display", look: "brass" }));
59
+
60
+ return (t: number) => {
61
+ const s = burst(t);
62
+ applyStyle(hall.el, s.shake);
63
+ hall(t);
64
+ };
65
+ },
66
+ };
@@ -0,0 +1,105 @@
1
+ {
2
+ "name": "water-works",
3
+ "label": "배관 — 요청이 물이 되어 관을 흐른다",
4
+ "scheme": "light",
5
+ "colors": {
6
+ "bg": "#DCE5E0",
7
+ "surface": "#F7F4EA",
8
+ "raised": "#EEE6D2",
9
+ "line": "#B7C4BD",
10
+ "ink": "#1C2522",
11
+ "inkSoft": "#2A3531",
12
+ "dim": "#4C5A55",
13
+ "accent": "#C8352B",
14
+ "accentSoft": "#F0C4BE",
15
+ "accentText": "#A82A22",
16
+ "onAccent": "#FFFFFF",
17
+ "success": "#2E8A4E",
18
+ "danger": "#C8352B",
19
+ "warning": "#B5822C",
20
+ "pipe": "#1F5E4A",
21
+ "pipeDeep": "#14402F",
22
+ "brass": "#C59A45",
23
+ "steel": "#B9C0C4",
24
+ "water": "#2F8BD8",
25
+ "dial": "#F7F4EA",
26
+ "tile": "#CFDAD4",
27
+ "floor": "#B9B2A3"
28
+ },
29
+ "fonts": {
30
+ "sans": "\"Pretendard Variable\", Pretendard, \"Noto Sans KR\", \"Apple SD Gothic Neo\", sans-serif",
31
+ "display": "\"SUIT Variable\", \"Pretendard Variable\", Pretendard, \"Noto Sans KR\", \"Apple SD Gothic Neo\", sans-serif",
32
+ "mono": "\"Space Mono\", ui-monospace, \"SF Mono\", \"Pretendard Variable\", \"Noto Sans KR\", \"Apple SD Gothic Neo\", monospace",
33
+ "faces": [
34
+ {
35
+ "family": "SUIT Variable",
36
+ "src": "https://cdn.jsdelivr.net/gh/sun-typeface/SUIT@2.0.5/fonts/variable/ttf/SUIT-Variable.ttf",
37
+ "weight": "100 900"
38
+ },
39
+ {
40
+ "family": "Pretendard Variable",
41
+ "src": "https://cdn.jsdelivr.net/npm/pretendard@1.3.9/dist/web/variable/woff2/PretendardVariable.woff2",
42
+ "weight": "45 920"
43
+ },
44
+ {
45
+ "family": "Space Mono",
46
+ "src": "https://cdn.jsdelivr.net/gh/google/fonts@bd8f81ddb5c74d5c8897b36ad88b440266245103/ofl/spacemono/SpaceMono-Bold.ttf",
47
+ "weight": "700"
48
+ }
49
+ ]
50
+ },
51
+ "type": {
52
+ "hero": 180,
53
+ "title": 96,
54
+ "body": 42,
55
+ "caption": 30,
56
+ "weightDisplay": 850,
57
+ "weightBody": 600,
58
+ "tracking": "-0.02em"
59
+ },
60
+ "radius": {
61
+ "sm": 6,
62
+ "md": 10,
63
+ "lg": 16,
64
+ "pill": 999
65
+ },
66
+ "shadow": {
67
+ "soft": "0 6px 0 rgba(28, 37, 34, 0.18)",
68
+ "lift": "0 10px 0 rgba(28, 37, 34, 0.22)"
69
+ },
70
+ "motion": {
71
+ "beatPulse": "drops-only",
72
+ "shake": {
73
+ "on": [
74
+ "drop"
75
+ ],
76
+ "maxPerPhrase": 1,
77
+ "maxPx": 10
78
+ },
79
+ "cameraMove": "once-per-phrase",
80
+ "repeatSameMove": false,
81
+ "maxFreezeSec": 0.1,
82
+ "enter": "pop",
83
+ "ease": "outBack",
84
+ "durations": {
85
+ "fast": 0.12,
86
+ "base": 0.3,
87
+ "slow": 0.6
88
+ }
89
+ },
90
+ "theme": {
91
+ "inks": [
92
+ "#DCE5E0 청자 유약 타일 벽",
93
+ "#1F5E4A 펌프장 초록 관 · #C59A45 놋쇠 · #B9C0C4 강철",
94
+ "#C8352B 밸브 바퀴·바늘 빨강 — 강조",
95
+ "#2F8BD8 관 속 물"
96
+ ],
97
+ "texture": "반광 페인트 관과 닦은 강철, 놋쇠 테 계기. 관은 투명해 속 물덩이가 보인다. 벽은 옅은 타일 줄눈, 바닥은 돌. 따뜻한 빛 한 방향, 그림자 하나",
98
+ "movement": "기계는 서 있고 물이 흐른다 — 관 속 물덩이가 같은 빠르기로 줄지어 가고(유량), 밸브 바퀴가 돌면 그 갈래 흐름이 열리고 닫힌다. 계기 바늘은 값으로 가서 한 번 넘쳤다 선다. 마디마다 다른 관 선반으로 컷, 카메라는 드러낼 것에 다가갈 때만 움직인다"
99
+ },
100
+ "notes": [
101
+ "출처: Crossness 펌프장(Geograph CC BY-SA)·수압계(Wikimedia) — refs/NOTES.md",
102
+ "pipe·brass·steel·water 는 재료 색이라 변주에서 색상을 지킨다(fixedHue).",
103
+ "3D 안 글(이름판·계기)은 검사가 못 읽는다 — 끝 카드는 DOM 으로 겹친다."
104
+ ]
105
+ }
@@ -0,0 +1,140 @@
1
+ import { clamp, ease, rand, spring, type Style } from "@kasaframe/core";
2
+ import { dropBurst } from "@kasaframe/motion";
3
+ import { stillStage } from "@kasaframe/themes/stage3d";
4
+ import type { ThemeSlots } from "@kasaframe/themes/slots";
5
+ import { layer, letters, partial, shownCount, traceCanvas } from "@kasaframe/themes/slotkit";
6
+ import { gauge, pipeRun, pumpHall, valve } from "./effects.ts";
7
+
8
+ // 장면 문법 패턴이 테마 이름 없이 부르는 자리 — 펌프장 결로. 3D 는 surface 하나(서 있는 관 선반), 나머지는 DOM·캔버스 2D
9
+ export const slots: ThemeSlots = {
10
+ // 타일 벽 앞 관 선반 — 한 번 그려 2D 로 옮겨 두고 서 있다(움직이는 것은 내용 몫)
11
+ surface(el, { ctx }) {
12
+ const v = ctx.meta.height > ctx.meta.width;
13
+ // 관은 화면 가장자리로, 밸브·계기는 아래 빈 자리로 — 가운데(내용 자리)를 비운다. 허리 띠는 글을 가로질러 뺀다
14
+ const [top, side, low] = v ? [7.5, 2.6, -1.0] : [4.0, 5.5, -2.4];
15
+ const hall = pumpHall(el, { ctx, dado: false, shots: [{ from: -1, to: 1e9, keys: [{ t: 0, look: [0, v ? 2.1 : 0.4, 0], dist: v ? 22 : 16, yaw: -0.1, pitch: 0.12 }] }] });
16
+ const rigs = [
17
+ pipeRun(hall, { ctx, points: [[-14, top, -0.6], [14, top, -0.6]], r: 0.3, flow: 0 }),
18
+ pipeRun(hall, { ctx, points: [[-side, -3.4, -0.6], [-side, top, -0.6]], r: 0.22, flow: 0 }),
19
+ pipeRun(hall, { ctx, points: [[side, -3.4, -0.6], [side, top, -0.6]], r: 0.22, flow: 0 }),
20
+ valve(hall, { ctx, pos: [-side, low, -0.6], size: 0.6, open: () => 0.4, vertical: true }),
21
+ gauge(hall, { ctx, pos: [side + (v ? 0 : 1.2), v ? low - 0.7 : -2.4, -0.3], size: 0.6, value: () => 0.62, band: [0.3, 0.75] }),
22
+ ];
23
+ return stillStage(hall, (t) => {
24
+ for (const r of rigs) r(t);
25
+ hall.paint(t);
26
+ });
27
+ },
28
+
29
+ // 이름판 — 미색 판에 놋쇠 테와 모서리 나사, at 에 아래에서 「텅」 하고 선다. 강조 판은 빨간 판
30
+ panel(el, { at, tone }) {
31
+ const accent = tone === "accent";
32
+ const p = layer(el, `inset:0;border-radius:var(--kf-radius-md);background:${accent ? "var(--kf-accent)" : "var(--kf-surface)"};border:5px solid var(--kf-brass, #C59A45);box-shadow:var(--kf-shadow-soft);transform-origin:50% 100%`, true);
33
+ for (const [x, y] of [["10px", "10px"], ["calc(100% - 22px)", "10px"], ["10px", "calc(100% - 22px)"], ["calc(100% - 22px)", "calc(100% - 22px)"]]) layer(p, `left:${x};top:${y};width:12px;height:12px;border-radius:50%;background:var(--kf-brass, #C59A45)`);
34
+ return (t) => {
35
+ const k = t - at;
36
+ p.style.display = k < 0 ? "none" : "";
37
+ if (k >= 0) p.style.transform = `scaleY(${ease.outBack(clamp(k / 0.3)).toFixed(4)})`;
38
+ };
39
+ },
40
+
41
+ // 앉는 순간 — 수압이 한 번 걸려 파문 고리가 퍼지고 숫자가 「텅」 하고 앉는다
42
+ land(el, { at }) {
43
+ if (!el.style.position) el.style.position = "relative";
44
+ const ring = layer(el, "left:50%;top:50%;width:110%;aspect-ratio:1;border-radius:50%;border:6px solid var(--kf-water, #2F8BD8);display:none");
45
+ return (t): Style => {
46
+ const k = t - at;
47
+ const on = k >= 0 && k < 0.55;
48
+ ring.style.display = on ? "" : "none";
49
+ if (on) {
50
+ ring.style.transform = `translate(-50%, -50%) scale(${(0.4 + 0.9 * ease.outCubic(k / 0.55)).toFixed(3)})`;
51
+ ring.style.opacity = (1 - k / 0.55).toFixed(3);
52
+ }
53
+ return k < 0 ? {} : { scale: spring(k, { from: 0.86, to: 1, stiffness: 300, damping: 14 }), y: k < 0.12 ? -18 * (1 - k / 0.12) : 0 };
54
+ };
55
+ },
56
+
57
+ // 계수기 글자 — 한 자씩 넘어와 선다(넘김판)
58
+ write(el, { text, at, dur }) {
59
+ const spans = letters(el, text);
60
+ return (t) => {
61
+ const n = shownCount(spans.length, t, at, dur);
62
+ spans.forEach((s, i) => (s.style.visibility = i < n ? "visible" : "hidden"));
63
+ };
64
+ },
65
+
66
+ // 관 — 초록 관이 그어지고 그 속을 물덩이가 흐른다(다 그은 뒤에도 흐른다)
67
+ trace(el, { ctx, points, at, dur }) {
68
+ const { g, clear } = traceCanvas(el, points, 30);
69
+ const pipe = ctx.style.colors.pipe ?? "#1F5E4A";
70
+ const water = ctx.style.colors.water ?? "#2F8BD8";
71
+ return (t) => {
72
+ clear();
73
+ const k = t - at;
74
+ if (k < 0) return;
75
+ const pts = partial(points, clamp(k / Math.max(0.05, dur)));
76
+ if (pts.length < 2) return;
77
+ g.lineCap = "round";
78
+ g.lineJoin = "round";
79
+ g.beginPath();
80
+ g.moveTo(pts[0][0], pts[0][1]);
81
+ for (const q of pts.slice(1)) g.lineTo(q[0], q[1]);
82
+ g.setLineDash([]);
83
+ g.strokeStyle = pipe;
84
+ g.lineWidth = 16;
85
+ g.stroke();
86
+ g.strokeStyle = water;
87
+ g.lineWidth = 6;
88
+ g.setLineDash([14, 12]);
89
+ g.lineDashOffset = -k * 120;
90
+ g.stroke();
91
+ g.setLineDash([]);
92
+ };
93
+ },
94
+
95
+ // 드롭 — 물보라 알갱이가 사방으로 튀고 파문 고리가 번진다
96
+ drop(el, { ctx, drop }) {
97
+ const W = ctx.meta.width;
98
+ const H = ctx.meta.height;
99
+ const c = document.createElement("canvas");
100
+ c.width = W;
101
+ c.height = H;
102
+ c.style.cssText = "position:absolute;inset:0;width:100%;height:100%;pointer-events:none";
103
+ el.append(c);
104
+ const g = c.getContext("2d")!;
105
+ const water = ctx.style.colors.water ?? "#2F8BD8";
106
+ const at = ctx.beats.drop(drop);
107
+ const n = 70;
108
+ const v = Array.from({ length: n }, (_, i) => {
109
+ const a = rand("ww-drop", i) * Math.PI * 2;
110
+ const sp = (0.25 + rand("ww-drop", i + 99) * 0.55) * Math.min(W, H);
111
+ return [Math.cos(a) * sp, Math.sin(a) * sp - 0.3 * Math.min(W, H)];
112
+ });
113
+ return (t) => {
114
+ const s = dropBurst(t, { beats: ctx.beats, drop, rules: ctx.style.motion, scene: ctx.id, source: "surge" });
115
+ g.clearRect(0, 0, W, H);
116
+ const k = t - at;
117
+ if (k < 0 || k > 1) return s;
118
+ g.fillStyle = water;
119
+ for (const [vx, vy] of v) {
120
+ const x = W / 2 + vx * k;
121
+ const y = H / 2 + vy * k + 0.9 * Math.min(W, H) * k * k;
122
+ g.beginPath();
123
+ g.arc(x, y, 9 * (1 - k), 0, Math.PI * 2);
124
+ g.fill();
125
+ }
126
+ g.strokeStyle = water;
127
+ for (let j = 0; j < 3; j++) {
128
+ const p = clamp((k - j * 0.1) / 0.7);
129
+ if (p <= 0 || p >= 1) continue;
130
+ g.globalAlpha = 1 - p;
131
+ g.lineWidth = 8 * (1 - p) + 1;
132
+ g.beginPath();
133
+ g.arc(W / 2, H / 2, ease.outCubic(p) * Math.hypot(W, H) * 0.6, 0, Math.PI * 2);
134
+ g.stroke();
135
+ }
136
+ g.globalAlpha = 1;
137
+ return s;
138
+ };
139
+ },
140
+ };
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