isaacscript-common 87.5.0 → 87.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (684) hide show
  1. package/README.md +1 -1
  2. package/dist/callbackClasses.d.ts +7 -6
  3. package/dist/callbackClasses.d.ts.map +1 -1
  4. package/dist/callbackClasses.js +17 -15
  5. package/dist/callbackClasses.lua +163 -300
  6. package/dist/callbacks.d.ts +118 -117
  7. package/dist/callbacks.d.ts.map +1 -1
  8. package/dist/callbacks.js +19 -9
  9. package/dist/callbacks.lua +1 -0
  10. package/dist/classes/DefaultMap.d.ts +5 -1
  11. package/dist/classes/DefaultMap.d.ts.map +1 -1
  12. package/dist/classes/ModFeature.js +3 -3
  13. package/dist/classes/ModUpgraded.d.ts.map +1 -1
  14. package/dist/classes/ModUpgraded.js +4 -6
  15. package/dist/classes/callbacks/InputActionFilter.d.ts +2 -2
  16. package/dist/classes/callbacks/InputActionFilter.d.ts.map +1 -1
  17. package/dist/classes/callbacks/InputActionFilter.js +3 -3
  18. package/dist/classes/callbacks/InputActionPlayer.d.ts +2 -2
  19. package/dist/classes/callbacks/InputActionPlayer.d.ts.map +1 -1
  20. package/dist/classes/callbacks/InputActionPlayer.js +6 -6
  21. package/dist/classes/callbacks/PostBoneSwing.js +2 -2
  22. package/dist/classes/callbacks/PostCollectibleEmpty.d.ts +2 -2
  23. package/dist/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -1
  24. package/dist/classes/callbacks/PostCollectibleEmpty.js +3 -5
  25. package/dist/classes/callbacks/PostCursedTeleport.js +5 -5
  26. package/dist/classes/callbacks/PostCustomRevive.d.ts +2 -4
  27. package/dist/classes/callbacks/PostCustomRevive.d.ts.map +1 -1
  28. package/dist/classes/callbacks/PostDiceRoomActivated.d.ts +2 -3
  29. package/dist/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -1
  30. package/dist/classes/callbacks/PostDiceRoomActivated.js +2 -2
  31. package/dist/classes/callbacks/PostEntityRemoveFilter.d.ts +9 -0
  32. package/dist/classes/callbacks/PostEntityRemoveFilter.d.ts.map +1 -0
  33. package/dist/classes/callbacks/PostEntityRemoveFilter.js +21 -0
  34. package/dist/classes/callbacks/PostEntityRemoveFilter.lua +23 -0
  35. package/dist/classes/callbacks/PostGridEntityCollision.d.ts +2 -4
  36. package/dist/classes/callbacks/PostGridEntityCollision.d.ts.map +1 -1
  37. package/dist/classes/callbacks/PostGridEntityCollision.js +10 -10
  38. package/dist/classes/callbacks/PostGridEntityCustomCollision.d.ts +2 -4
  39. package/dist/classes/callbacks/PostGridEntityCustomCollision.d.ts.map +1 -1
  40. package/dist/classes/callbacks/PostGridEntityCustomCollision.js +8 -8
  41. package/dist/classes/callbacks/PostGridEntityCustomRemove.d.ts +2 -3
  42. package/dist/classes/callbacks/PostGridEntityCustomRemove.d.ts.map +1 -1
  43. package/dist/classes/callbacks/PostGridEntityCustomRemove.js +2 -2
  44. package/dist/classes/callbacks/PostGridEntityRemove.d.ts +2 -2
  45. package/dist/classes/callbacks/PostGridEntityRemove.d.ts.map +1 -1
  46. package/dist/classes/callbacks/PostGridEntityRemove.js +3 -3
  47. package/dist/classes/callbacks/PostItemDischarge.d.ts +2 -2
  48. package/dist/classes/callbacks/PostItemDischarge.d.ts.map +1 -1
  49. package/dist/classes/callbacks/PostItemDischarge.js +5 -8
  50. package/dist/classes/callbacks/PostKeyboardChanged.d.ts +2 -1
  51. package/dist/classes/callbacks/PostKeyboardChanged.d.ts.map +1 -1
  52. package/dist/classes/callbacks/PostKeyboardChanged.js +2 -2
  53. package/dist/classes/callbacks/PostNewRoomEarly.js +3 -3
  54. package/dist/classes/callbacks/PostPickupSelectionFilter.d.ts +2 -2
  55. package/dist/classes/callbacks/PostPickupSelectionFilter.d.ts.map +1 -1
  56. package/dist/classes/callbacks/PostPickupSelectionFilter.js +4 -3
  57. package/dist/classes/callbacks/PostPlayerChangeHealth.js +2 -2
  58. package/dist/classes/callbacks/PostPlayerChangeType.js +1 -1
  59. package/dist/classes/callbacks/PostPurchase.d.ts +2 -4
  60. package/dist/classes/callbacks/PostPurchase.d.ts.map +1 -1
  61. package/dist/classes/callbacks/PostPurchase.js +9 -9
  62. package/dist/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -1
  63. package/dist/classes/callbacks/PostTransformation.d.ts +2 -2
  64. package/dist/classes/callbacks/PostTransformation.d.ts.map +1 -1
  65. package/dist/classes/callbacks/PostTransformation.js +1 -3
  66. package/dist/classes/callbacks/PostTrinketBreak.d.ts.map +1 -1
  67. package/dist/classes/callbacks/PostTrinketBreak.js +1 -3
  68. package/dist/classes/callbacks/PostUsePillFilter.js +2 -2
  69. package/dist/classes/callbacks/PreBerserkDeath.js +4 -4
  70. package/dist/classes/callbacks/PreEntitySpawnFilter.d.ts +2 -2
  71. package/dist/classes/callbacks/PreEntitySpawnFilter.d.ts.map +1 -1
  72. package/dist/classes/callbacks/PreEntitySpawnFilter.js +3 -3
  73. package/dist/classes/callbacks/PreNewLevel.d.ts.map +1 -1
  74. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.d.ts +2 -2
  75. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.d.ts.map +1 -1
  76. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.js +5 -5
  77. package/dist/classes/features/callbackLogic/CustomGridEntities.d.ts +1 -1
  78. package/dist/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
  79. package/dist/classes/features/callbackLogic/CustomRevive.d.ts.map +1 -1
  80. package/dist/classes/features/callbackLogic/EsauJrDetection.d.ts.map +1 -1
  81. package/dist/classes/features/callbackLogic/EsauJrDetection.js +2 -2
  82. package/dist/classes/features/callbackLogic/GameReorderedCallbacks.d.ts.map +1 -1
  83. package/dist/classes/features/callbackLogic/GameReorderedCallbacks.js +9 -11
  84. package/dist/classes/features/callbackLogic/GridEntityUpdateDetection.js +4 -4
  85. package/dist/classes/features/callbackLogic/ItemPickupDetection.js +4 -4
  86. package/dist/classes/features/callbackLogic/PlayerCollectibleDetection.js +2 -2
  87. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts +0 -1
  88. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts.map +1 -1
  89. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.js +4 -4
  90. package/dist/classes/features/other/CustomPickups.d.ts.map +1 -1
  91. package/dist/classes/features/other/CustomPickups.js +1 -0
  92. package/dist/classes/features/other/CustomStages.js +19 -9
  93. package/dist/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
  94. package/dist/classes/features/other/CustomTrapdoors.js +44 -38
  95. package/dist/classes/features/other/CustomTrapdoors.lua +14 -7
  96. package/dist/classes/features/other/DebugDisplay.d.ts +0 -18
  97. package/dist/classes/features/other/DebugDisplay.d.ts.map +1 -1
  98. package/dist/classes/features/other/DeployJSONRoom.d.ts +0 -2
  99. package/dist/classes/features/other/DeployJSONRoom.d.ts.map +1 -1
  100. package/dist/classes/features/other/DeployJSONRoom.js +6 -4
  101. package/dist/classes/features/other/DisableInputs.js +3 -3
  102. package/dist/classes/features/other/EdenStartingStatsHealth.d.ts +1 -1
  103. package/dist/classes/features/other/EdenStartingStatsHealth.d.ts.map +1 -1
  104. package/dist/classes/features/other/ExtraConsoleCommands.d.ts +14 -10
  105. package/dist/classes/features/other/ExtraConsoleCommands.d.ts.map +1 -1
  106. package/dist/classes/features/other/ExtraConsoleCommands.js +31 -17
  107. package/dist/classes/features/other/ExtraConsoleCommands.lua +2 -1
  108. package/dist/classes/features/other/FlyingDetection.d.ts +0 -1
  109. package/dist/classes/features/other/FlyingDetection.d.ts.map +1 -1
  110. package/dist/classes/features/other/ForgottenSwitch.d.ts +0 -1
  111. package/dist/classes/features/other/ForgottenSwitch.d.ts.map +1 -1
  112. package/dist/classes/features/other/ModdedElementDetection.js +4 -4
  113. package/dist/classes/features/other/ModdedElementSets.d.ts +2 -2
  114. package/dist/classes/features/other/ModdedElementSets.d.ts.map +1 -1
  115. package/dist/classes/features/other/ModdedElementSets.js +3 -3
  116. package/dist/classes/features/other/NoSirenSteal.js +4 -4
  117. package/dist/classes/features/other/PickupIndexCreation.d.ts +0 -1
  118. package/dist/classes/features/other/PickupIndexCreation.d.ts.map +1 -1
  119. package/dist/classes/features/other/PickupIndexCreation.js +7 -8
  120. package/dist/classes/features/other/PickupIndexCreation.lua +10 -10
  121. package/dist/classes/features/other/PonyDetection.d.ts +0 -1
  122. package/dist/classes/features/other/PonyDetection.d.ts.map +1 -1
  123. package/dist/classes/features/other/PonyDetection.js +2 -2
  124. package/dist/classes/features/other/PressInput.js +2 -2
  125. package/dist/classes/features/other/PreventChildEntities.d.ts +0 -1
  126. package/dist/classes/features/other/PreventChildEntities.d.ts.map +1 -1
  127. package/dist/classes/features/other/PreventChildEntities.js +4 -4
  128. package/dist/classes/features/other/RoomClearFrame.d.ts +0 -1
  129. package/dist/classes/features/other/RoomClearFrame.d.ts.map +1 -1
  130. package/dist/classes/features/other/RoomHistory.d.ts +0 -1
  131. package/dist/classes/features/other/RoomHistory.d.ts.map +1 -1
  132. package/dist/classes/features/other/RoomHistory.js +5 -5
  133. package/dist/classes/features/other/RunInNFrames.js +2 -2
  134. package/dist/classes/features/other/SaveDataManager.js +3 -3
  135. package/dist/classes/features/other/SpawnRockAltRewards.d.ts +0 -4
  136. package/dist/classes/features/other/SpawnRockAltRewards.d.ts.map +1 -1
  137. package/dist/classes/features/other/StageHistory.js +2 -2
  138. package/dist/classes/features/other/StartAmbush.js +2 -2
  139. package/dist/classes/features/other/TaintedLazarusPlayers.d.ts +0 -1
  140. package/dist/classes/features/other/TaintedLazarusPlayers.d.ts.map +1 -1
  141. package/dist/classes/features/other/TaintedLazarusPlayers.js +2 -2
  142. package/dist/classes/features/other/customStages/backdrop.js +2 -3
  143. package/dist/classes/features/other/customStages/constants.d.ts.map +1 -1
  144. package/dist/classes/features/other/customStages/gridEntities.d.ts +0 -1
  145. package/dist/classes/features/other/customStages/gridEntities.d.ts.map +1 -1
  146. package/dist/classes/features/other/customStages/gridEntities.js +9 -10
  147. package/dist/classes/features/other/customStages/shadows.js +1 -2
  148. package/dist/classes/features/other/customStages/streakText.js +7 -8
  149. package/dist/classes/features/other/customStages/utils.d.ts +0 -2
  150. package/dist/classes/features/other/customStages/utils.d.ts.map +1 -1
  151. package/dist/classes/features/other/customStages/utils.js +2 -3
  152. package/dist/classes/features/other/customStages/v.d.ts.map +1 -1
  153. package/dist/classes/features/other/customStages/versusScreen.js +2 -3
  154. package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.d.ts +0 -1
  155. package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.d.ts.map +1 -1
  156. package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.d.ts +0 -1
  157. package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.d.ts.map +1 -1
  158. package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.d.ts +0 -1
  159. package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.d.ts.map +1 -1
  160. package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.d.ts +0 -1
  161. package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.d.ts.map +1 -1
  162. package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.d.ts +0 -1
  163. package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.d.ts.map +1 -1
  164. package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.d.ts +0 -1
  165. package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.d.ts.map +1 -1
  166. package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.d.ts +0 -1
  167. package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.d.ts.map +1 -1
  168. package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.d.ts +0 -1
  169. package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.d.ts.map +1 -1
  170. package/dist/classes/features/other/debugDisplay/DebugDisplayPit.d.ts +0 -1
  171. package/dist/classes/features/other/debugDisplay/DebugDisplayPit.d.ts.map +1 -1
  172. package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.d.ts +0 -1
  173. package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.d.ts.map +1 -1
  174. package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.d.ts +0 -1
  175. package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.d.ts.map +1 -1
  176. package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.d.ts +0 -1
  177. package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.d.ts.map +1 -1
  178. package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.d.ts +0 -1
  179. package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.d.ts.map +1 -1
  180. package/dist/classes/features/other/debugDisplay/DebugDisplayRock.d.ts +0 -1
  181. package/dist/classes/features/other/debugDisplay/DebugDisplayRock.d.ts.map +1 -1
  182. package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.d.ts +0 -1
  183. package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.d.ts.map +1 -1
  184. package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.d.ts +0 -1
  185. package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.d.ts.map +1 -1
  186. package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.d.ts +0 -1
  187. package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.d.ts.map +1 -1
  188. package/dist/classes/features/other/debugDisplay/DebugDisplayTear.d.ts +0 -1
  189. package/dist/classes/features/other/debugDisplay/DebugDisplayTear.d.ts.map +1 -1
  190. package/dist/classes/features/other/debugDisplay/utils.d.ts +0 -2
  191. package/dist/classes/features/other/debugDisplay/utils.d.ts.map +1 -1
  192. package/dist/classes/features/other/debugDisplay/utils.js +2 -3
  193. package/dist/classes/features/other/extraConsoleCommands/commands.js +155 -158
  194. package/dist/classes/features/other/extraConsoleCommands/subroutines.js +8 -9
  195. package/dist/classes/features/other/saveDataManager/constants.d.ts.map +1 -1
  196. package/dist/classes/features/other/saveDataManager/glowingHourGlass.d.ts +0 -1
  197. package/dist/classes/features/other/saveDataManager/glowingHourGlass.d.ts.map +1 -1
  198. package/dist/classes/features/other/saveDataManager/glowingHourGlass.js +4 -5
  199. package/dist/classes/features/other/saveDataManager/loadFromDisk.d.ts +0 -2
  200. package/dist/classes/features/other/saveDataManager/loadFromDisk.d.ts.map +1 -1
  201. package/dist/classes/features/other/saveDataManager/loadFromDisk.js +5 -2
  202. package/dist/classes/features/other/saveDataManager/loadFromDisk.lua +3 -0
  203. package/dist/classes/features/other/saveDataManager/restoreDefaults.d.ts +0 -1
  204. package/dist/classes/features/other/saveDataManager/restoreDefaults.d.ts.map +1 -1
  205. package/dist/classes/features/other/saveDataManager/restoreDefaults.js +3 -4
  206. package/dist/classes/features/other/saveDataManager/saveToDisk.d.ts +0 -2
  207. package/dist/classes/features/other/saveDataManager/saveToDisk.d.ts.map +1 -1
  208. package/dist/classes/features/other/saveDataManager/saveToDisk.js +1 -2
  209. package/dist/classes/private/CustomCallback.d.ts.map +1 -1
  210. package/dist/core/cachedClasses.d.ts +0 -5
  211. package/dist/core/cachedClasses.d.ts.map +1 -1
  212. package/dist/core/constants.js +1 -1
  213. package/dist/core/constantsVanilla.js +4 -4
  214. package/dist/core/upgradeMod.d.ts +0 -2
  215. package/dist/core/upgradeMod.d.ts.map +1 -1
  216. package/dist/core/upgradeMod.js +1 -2
  217. package/dist/decorators.js +2 -2
  218. package/dist/enums/ModCallbackCustom.d.ts +134 -117
  219. package/dist/enums/ModCallbackCustom.d.ts.map +1 -1
  220. package/dist/enums/ModCallbackCustom.js +134 -117
  221. package/dist/enums/ModCallbackCustom.lua +119 -117
  222. package/dist/enums/private/GridEntityTypeCustom.d.ts.map +1 -1
  223. package/dist/features.js +1 -2
  224. package/dist/functions/ambush.js +1 -2
  225. package/dist/functions/array.d.ts +5 -8
  226. package/dist/functions/array.d.ts.map +1 -1
  227. package/dist/functions/array.js +55 -55
  228. package/dist/functions/array.lua +2 -2
  229. package/dist/functions/arrayLua.d.ts +1 -1
  230. package/dist/functions/arrayLua.d.ts.map +1 -1
  231. package/dist/functions/arrayLua.js +7 -8
  232. package/dist/functions/benchmark.d.ts +0 -1
  233. package/dist/functions/benchmark.d.ts.map +1 -1
  234. package/dist/functions/benchmark.js +1 -2
  235. package/dist/functions/bitSet128.d.ts +0 -1
  236. package/dist/functions/bitSet128.d.ts.map +1 -1
  237. package/dist/functions/bitSet128.js +5 -6
  238. package/dist/functions/bitwise.d.ts +0 -4
  239. package/dist/functions/bitwise.d.ts.map +1 -1
  240. package/dist/functions/bitwise.js +7 -8
  241. package/dist/functions/bitwise.lua +3 -3
  242. package/dist/functions/bombs.d.ts +0 -1
  243. package/dist/functions/bombs.d.ts.map +1 -1
  244. package/dist/functions/bombs.js +1 -2
  245. package/dist/functions/bosses.d.ts.map +1 -1
  246. package/dist/functions/bosses.js +19 -19
  247. package/dist/functions/cards.js +16 -17
  248. package/dist/functions/challenges.js +9 -10
  249. package/dist/functions/characters.js +17 -18
  250. package/dist/functions/charge.d.ts.map +1 -1
  251. package/dist/functions/charge.js +12 -13
  252. package/dist/functions/charge.lua +1 -1
  253. package/dist/functions/chargeBar.d.ts +0 -2
  254. package/dist/functions/chargeBar.d.ts.map +1 -1
  255. package/dist/functions/chargeBar.js +2 -3
  256. package/dist/functions/collectibleTag.js +2 -3
  257. package/dist/functions/collectibles.js +39 -40
  258. package/dist/functions/color.d.ts +0 -1
  259. package/dist/functions/color.d.ts.map +1 -1
  260. package/dist/functions/color.js +7 -8
  261. package/dist/functions/console.js +2 -3
  262. package/dist/functions/curses.js +2 -3
  263. package/dist/functions/debugFunctions.d.ts +0 -1
  264. package/dist/functions/debugFunctions.d.ts.map +1 -1
  265. package/dist/functions/debugFunctions.js +5 -6
  266. package/dist/functions/decorators.d.ts +4 -4
  267. package/dist/functions/decorators.d.ts.map +1 -1
  268. package/dist/functions/decorators.js +4 -5
  269. package/dist/functions/deepCopy.d.ts +0 -1
  270. package/dist/functions/deepCopy.d.ts.map +1 -1
  271. package/dist/functions/deepCopy.js +7 -10
  272. package/dist/functions/deepCopy.lua +0 -2
  273. package/dist/functions/deepCopyTests.js +5 -6
  274. package/dist/functions/dimensions.js +2 -3
  275. package/dist/functions/direction.js +6 -7
  276. package/dist/functions/doors.d.ts.map +1 -1
  277. package/dist/functions/doors.js +56 -52
  278. package/dist/functions/easing.js +32 -33
  279. package/dist/functions/effects.d.ts +0 -2
  280. package/dist/functions/effects.d.ts.map +1 -1
  281. package/dist/functions/effects.js +2 -2
  282. package/dist/functions/emptyRoom.js +7 -8
  283. package/dist/functions/entities.d.ts +0 -1
  284. package/dist/functions/entities.d.ts.map +1 -1
  285. package/dist/functions/entities.js +36 -38
  286. package/dist/functions/entitiesSpecific.js +40 -41
  287. package/dist/functions/entityTypes.d.ts +0 -1
  288. package/dist/functions/entityTypes.d.ts.map +1 -1
  289. package/dist/functions/entityTypes.js +1 -2
  290. package/dist/functions/enums.d.ts +1 -6
  291. package/dist/functions/enums.d.ts.map +1 -1
  292. package/dist/functions/enums.js +12 -13
  293. package/dist/functions/external.js +2 -3
  294. package/dist/functions/familiars.js +8 -9
  295. package/dist/functions/flag.d.ts +1 -1
  296. package/dist/functions/flag.d.ts.map +1 -1
  297. package/dist/functions/flag.js +9 -10
  298. package/dist/functions/frames.d.ts +0 -1
  299. package/dist/functions/frames.d.ts.map +1 -1
  300. package/dist/functions/frames.js +18 -19
  301. package/dist/functions/globals.d.ts +0 -1
  302. package/dist/functions/globals.d.ts.map +1 -1
  303. package/dist/functions/globals.js +23 -15
  304. package/dist/functions/gridEntities.d.ts.map +1 -1
  305. package/dist/functions/gridEntities.js +68 -62
  306. package/dist/functions/gridEntitiesSpecific.js +40 -41
  307. package/dist/functions/gridIndex.js +1 -2
  308. package/dist/functions/hash.js +1 -2
  309. package/dist/functions/hex.d.ts +0 -2
  310. package/dist/functions/hex.d.ts.map +1 -1
  311. package/dist/functions/hex.js +2 -3
  312. package/dist/functions/input.js +21 -21
  313. package/dist/functions/isaacAPIClass.d.ts +0 -20
  314. package/dist/functions/isaacAPIClass.d.ts.map +1 -1
  315. package/dist/functions/isaacAPIClass.js +25 -26
  316. package/dist/functions/itemPool.js +7 -8
  317. package/dist/functions/jsonHelpers.d.ts +4 -5
  318. package/dist/functions/jsonHelpers.d.ts.map +1 -1
  319. package/dist/functions/jsonHelpers.js +23 -14
  320. package/dist/functions/jsonHelpers.lua +4 -4
  321. package/dist/functions/jsonRoom.js +5 -6
  322. package/dist/functions/kColor.d.ts +0 -1
  323. package/dist/functions/kColor.d.ts.map +1 -1
  324. package/dist/functions/kColor.js +7 -8
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  661. package/src/functions/sort.ts +4 -4
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  664. package/src/functions/stage.ts +20 -30
  665. package/src/functions/string.ts +6 -6
  666. package/src/functions/tears.ts +2 -2
  667. package/src/functions/trinketGive.ts +4 -4
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  672. package/src/interfaces/SaveData.ts +2 -1
  673. package/src/interfaces/private/AddCallbackParametersCustom.ts +7 -0
  674. package/src/lib/jsonLua.js +34 -34
  675. package/src/objects/LRoomShapeToRectangles.ts +1 -1
  676. package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +1 -1
  677. package/src/shouldFire.ts +55 -57
  678. package/src/types/AddSubtract.ts +10 -2
  679. package/src/types/HasFunction.ts +1 -1
  680. package/src/types/Immutable.ts +1 -1
  681. package/src/types/Increment.ts +2 -2
  682. package/src/types/PickingUpItem.ts +10 -3
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  684. package/src/types/TupleWithMaxLength.ts +2 -2
@@ -1,6 +1,13 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.setUnseeded = exports.setRunSeed = exports.restart = exports.onVictoryLap = exports.onSetSeed = exports.getSeedEffects = exports.anySeedEffectEnabled = exports.anyEasterEggEnabled = void 0;
3
+ exports.anyEasterEggEnabled = anyEasterEggEnabled;
4
+ exports.anySeedEffectEnabled = anySeedEffectEnabled;
5
+ exports.getSeedEffects = getSeedEffects;
6
+ exports.onSetSeed = onSetSeed;
7
+ exports.onVictoryLap = onVictoryLap;
8
+ exports.restart = restart;
9
+ exports.setRunSeed = setRunSeed;
10
+ exports.setUnseeded = setUnseeded;
4
11
  const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
12
  const cachedEnumValues_1 = require("../cachedEnumValues");
6
13
  const cachedClasses_1 = require("../core/cachedClasses");
@@ -11,7 +18,6 @@ const types_1 = require("./types");
11
18
  function anyEasterEggEnabled(exceptions) {
12
19
  return anySeedEffectEnabled(exceptions);
13
20
  }
14
- exports.anyEasterEggEnabled = anyEasterEggEnabled;
15
21
  /**
16
22
  * Helper function to see if any seed effects (i.e. Easter Eggs) are enabled for the current run.
17
23
  *
@@ -26,7 +32,6 @@ function anySeedEffectEnabled(exceptions) {
26
32
  const exceptionsSet = new Set(exceptions);
27
33
  return cachedEnumValues_1.SEED_EFFECTS.some((seedEffect) => seeds.HasSeedEffect(seedEffect) && !exceptionsSet.has(seedEffect));
28
34
  }
29
- exports.anySeedEffectEnabled = anySeedEffectEnabled;
30
35
  /**
31
36
  * Helper function to get the seed effects (i.e. Easter Eggs) that are enabled for the current run.
32
37
  */
@@ -34,7 +39,6 @@ function getSeedEffects() {
34
39
  const seeds = cachedClasses_1.game.GetSeeds();
35
40
  return cachedEnumValues_1.SEED_EFFECTS.filter((seedEffect) => seedEffect !== isaac_typescript_definitions_1.SeedEffect.NORMAL && seeds.HasSeedEffect(seedEffect));
36
41
  }
37
- exports.getSeedEffects = getSeedEffects;
38
42
  /**
39
43
  * Helper function to check whether the player is playing on a set seed (i.e. that they entered in a
40
44
  * specific seed by pressing tab on the character selection screen). When the player resets the game
@@ -49,7 +53,6 @@ function onSetSeed() {
49
53
  const challenge = Isaac.GetChallenge();
50
54
  return challenge === isaac_typescript_definitions_1.Challenge.NULL && customRun;
51
55
  }
52
- exports.onSetSeed = onSetSeed;
53
56
  /**
54
57
  * Helper function to check whether the player is on a Victory Lap (i.e. they answered "yes" to the
55
58
  * popup that happens after defeating The Lamb).
@@ -58,7 +61,6 @@ function onVictoryLap() {
58
61
  const numVictoryLaps = cachedClasses_1.game.GetVictoryLap();
59
62
  return numVictoryLaps > 0;
60
63
  }
61
- exports.onVictoryLap = onVictoryLap;
62
64
  /**
63
65
  * Helper function to restart the run using the console command of "restart". If the player is
64
66
  * playing a seeded run, then it will restart the game to the beginning of the seed. Otherwise, it
@@ -81,7 +83,6 @@ function restart(character) {
81
83
  (0, log_1.log)(`Restarting the run as ${characterName} (${character}) with a console command of: ${command}`);
82
84
  Isaac.ExecuteCommand(command);
83
85
  }
84
- exports.restart = restart;
85
86
  /**
86
87
  * Helper function to restart the run on a particular starting seed.
87
88
  *
@@ -98,7 +99,6 @@ function setRunSeed(startSeedOrStartSeedString) {
98
99
  (0, log_1.log)(`Restarting the run to set a seed with a console command of: ${command}`);
99
100
  Isaac.ExecuteCommand(command);
100
101
  }
101
- exports.setRunSeed = setRunSeed;
102
102
  /**
103
103
  * Helper function to change the run status to that of an unseeded run with a new random seed.
104
104
  *
@@ -118,4 +118,3 @@ function setUnseeded() {
118
118
  seeds.Reset();
119
119
  seeds.Restart(isaac_typescript_definitions_1.Challenge.NULL);
120
120
  }
121
- exports.setUnseeded = setUnseeded;
@@ -1,4 +1,3 @@
1
- /// <reference types="isaac-typescript-definitions" />
2
1
  /** Alias for the `Seeds.GetStartSeedString` method. */
3
2
  export declare function getStartSeedString(): string;
4
3
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"seeds.d.ts","sourceRoot":"","sources":["../../src/functions/seeds.ts"],"names":[],"mappings":";AAGA,uDAAuD;AACvD,wBAAgB,kBAAkB,IAAI,MAAM,CAG3C;AAED;;;;GAIG;AACH,wBAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAIzC"}
1
+ {"version":3,"file":"seeds.d.ts","sourceRoot":"","sources":["../../src/functions/seeds.ts"],"names":[],"mappings":"AAGA,uDAAuD;AACvD,wBAAgB,kBAAkB,IAAI,MAAM,CAG3C;AAED;;;;GAIG;AACH,wBAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAIzC"}
@@ -1,6 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.nextSeed = exports.getStartSeedString = void 0;
3
+ exports.getStartSeedString = getStartSeedString;
4
+ exports.nextSeed = nextSeed;
4
5
  const cachedClasses_1 = require("../core/cachedClasses");
5
6
  const rng_1 = require("./rng");
6
7
  /** Alias for the `Seeds.GetStartSeedString` method. */
@@ -8,7 +9,6 @@ function getStartSeedString() {
8
9
  const seeds = cachedClasses_1.game.GetSeeds();
9
10
  return seeds.GetStartSeedString();
10
11
  }
11
- exports.getStartSeedString = getStartSeedString;
12
12
  /**
13
13
  * Helper function to get the next seed value.
14
14
  *
@@ -19,4 +19,3 @@ function nextSeed(seed) {
19
19
  rng.Next();
20
20
  return rng.GetSeed();
21
21
  }
22
- exports.nextSeed = nextSeed;
@@ -1,6 +1,10 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.serializeIsaacAPIClass = exports.isSerializedIsaacAPIClass = exports.isCopyableIsaacAPIClass = exports.deserializeIsaacAPIClass = exports.copyIsaacAPIClass = void 0;
3
+ exports.copyIsaacAPIClass = copyIsaacAPIClass;
4
+ exports.deserializeIsaacAPIClass = deserializeIsaacAPIClass;
5
+ exports.isCopyableIsaacAPIClass = isCopyableIsaacAPIClass;
6
+ exports.isSerializedIsaacAPIClass = isSerializedIsaacAPIClass;
7
+ exports.serializeIsaacAPIClass = serializeIsaacAPIClass;
4
8
  const isaacAPIClassTypeToBrand_1 = require("../objects/isaacAPIClassTypeToBrand");
5
9
  const isaacAPIClassTypeToFunctions_1 = require("../objects/isaacAPIClassTypeToFunctions");
6
10
  const isaacAPIClass_1 = require("./isaacAPIClass");
@@ -23,7 +27,6 @@ function copyIsaacAPIClass(isaacAPIClass) {
23
27
  (0, utils_1.assertDefined)(functions, `Failed to copy an Isaac API class since the associated functions were not found for Isaac API class type: ${copyableIsaacAPIClassType}`);
24
28
  return functions.copy(isaacAPIClass);
25
29
  }
26
- exports.copyIsaacAPIClass = copyIsaacAPIClass;
27
30
  /**
28
31
  * Helper function to generically deserialize an Isaac API class without knowing what specific type
29
32
  * of class it is. (This is used by the save data manager when reading data from the "save#.dat"
@@ -41,7 +44,6 @@ function deserializeIsaacAPIClass(serializedIsaacAPIClass) {
41
44
  (0, utils_1.assertDefined)(functions, `Failed to deserialize an Isaac API class since the associated functions were not found for class type: ${copyableIsaacAPIClassType}`);
42
45
  return functions.deserialize(serializedIsaacAPIClass);
43
46
  }
44
- exports.deserializeIsaacAPIClass = deserializeIsaacAPIClass;
45
47
  /**
46
48
  * In order to find out what type of serialized Isaac API class this is, we search through the
47
49
  * serialized table for brands.
@@ -65,7 +67,6 @@ function isCopyableIsaacAPIClass(object) {
65
67
  const isFunctions = allFunctions.map((functions) => functions.is);
66
68
  return isFunctions.some((identityFunction) => identityFunction(object));
67
69
  }
68
- exports.isCopyableIsaacAPIClass = isCopyableIsaacAPIClass;
69
70
  /**
70
71
  * Helper function to generically check if a given Lua table is a serialized Isaac API class. (This
71
72
  * is used by the save data manager when reading data from the "save#.dat" file.)
@@ -77,7 +78,6 @@ function isSerializedIsaacAPIClass(object) {
77
78
  const isSerializedFunctions = allFunctions.map((functions) => functions.isSerialized);
78
79
  return isSerializedFunctions.some((identityFunction) => identityFunction(object));
79
80
  }
80
- exports.isSerializedIsaacAPIClass = isSerializedIsaacAPIClass;
81
81
  /**
82
82
  * Helper function to generically serialize an Isaac API class without knowing what specific type of
83
83
  * class it is. (This is used by the save data manager when writing data to the "save#.dat" file.)
@@ -95,4 +95,3 @@ function serializeIsaacAPIClass(isaacAPIClass) {
95
95
  (0, utils_1.assertDefined)(functions, `Failed to serialize an Isaac API class since the associated functions were not found for class type: ${copyableIsaacAPIClassType}`);
96
96
  return functions.serialize(isaacAPIClass);
97
97
  }
98
- exports.serializeIsaacAPIClass = serializeIsaacAPIClass;
@@ -1,5 +1,3 @@
1
- /// <reference types="isaac-typescript-definitions" />
2
- /// <reference types="isaac-typescript-definitions" />
3
1
  /**
4
2
  * Helper function to add all of the values in one set to another set. The first set passed will be
5
3
  * modified in place.
@@ -1 +1 @@
1
- {"version":3,"file":"set.d.ts","sourceRoot":"","sources":["../../src/functions/set.ts"],"names":[],"mappings":";;AAKA;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,CAAC,EAE5B,OAAO,EAAE,GAAG,CAAC,CAAC,CAAC,EACf,GAAG,SAAS,EAAE,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,GAC1C,IAAI,CAMN;AAED;;;;GAIG;AAEH,wBAAgB,WAAW,CAAC,CAAC,EAAE,GAAG,IAAI,EAAE,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAS7E;AAED,mGAAmG;AAEnG,wBAAgB,OAAO,CAAC,CAAC,EAAE,MAAM,EAAE,WAAW,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAOzD;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,CAAC,EAEjC,OAAO,EAAE,GAAG,CAAC,CAAC,CAAC,EACf,GAAG,YAAY,EAAE,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,GAC7C,IAAI,CAMN;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,SAAS,MAAM,GAAG,MAAM,EAC3D,GAAG,EAAE,WAAW,CAAC,CAAC,CAAC,EACnB,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,UAAU,GAAE,SAAS,CAAC,EAAO,GAC5B,CAAC,CAGH;AAED;;;;;;;;;;;;;;;;;;GAkBG;AACH,wBAAgB,kBAAkB,CAAC,CAAC,SAAS,MAAM,GAAG,MAAM,EAC1D,GAAG,EAAE,WAAW,CAAC,CAAC,CAAC,EACnB,iBAAiB,EAAE,OAAO,GACzB,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAK/B;AAED;;;;;GAKG;AAEH,wBAAgB,kBAAkB,CAAC,CAAC,SAAS,MAAM,GAAG,MAAM,EAC1D,GAAG,EAAE,WAAW,CAAC,CAAC,CAAC,GAClB,CAAC,EAAE,CAiBL;AAED;;;;;;;GAOG;AACH,wBAAgB,uBAAuB,CAAC,CAAC,SAAS,MAAM,GAAG,MAAM,GAAG,MAAM,EAAE,CAAC,EAC3E,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GACnB,WAAW,CAAC,CAAC,CAAC,CAEhB;AAED;;;;;;;GAOG;AAEH,wBAAgB,eAAe,CAAC,CAAC,SAAS,MAAM,GAAG,MAAM,GAAG,MAAM,EAAE,CAAC,EACnE,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GACnB,GAAG,CAAC,CAAC,CAAC,CAQR;AAED;;;;;;;GAOG;AACH,wBAAgB,yBAAyB,CACvC,CAAC,SAAS,MAAM,GAAG,MAAM,GAAG,MAAM,EAClC,CAAC,EACD,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,WAAW,CAAC,CAAC,CAAC,CAEtC;AAED;;;;;;;GAOG;AAEH,wBAAgB,iBAAiB,CAAC,CAAC,SAAS,MAAM,GAAG,MAAM,GAAG,MAAM,EAAE,CAAC,EACrE,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GACnB,GAAG,CAAC,CAAC,CAAC,CAQR;AAED;;;;;GAKG;AAEH,wBAAgB,MAAM,CAAC,CAAC,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,QAAQ,EAAE,SAAS,CAAC,EAAE,GAAG,IAAI,CAItE;AAED;;;;;;GAMG;AACH,wBAAgB,MAAM,CAAC,CAAC,EACtB,GAAG,EAAE,WAAW,CAAC,CAAC,CAAC,EACnB,GAAG,QAAQ,EAAE,SAAS,CAAC,EAAE,GACxB,OAAO,CAET;AAED,4DAA4D;AAC5D,wBAAgB,MAAM,CAAC,GAAG,EAAE,WAAW,CAAC,MAAM,CAAC,GAAG,MAAM,CAGvD"}
1
+ {"version":3,"file":"set.d.ts","sourceRoot":"","sources":["../../src/functions/set.ts"],"names":[],"mappings":"AAKA;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,CAAC,EAE5B,OAAO,EAAE,GAAG,CAAC,CAAC,CAAC,EACf,GAAG,SAAS,EAAE,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,GAC1C,IAAI,CAMN;AAED;;;;GAIG;AAEH,wBAAgB,WAAW,CAAC,CAAC,EAAE,GAAG,IAAI,EAAE,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAS7E;AAED,mGAAmG;AAEnG,wBAAgB,OAAO,CAAC,CAAC,EAAE,MAAM,EAAE,WAAW,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAOzD;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,CAAC,EAEjC,OAAO,EAAE,GAAG,CAAC,CAAC,CAAC,EACf,GAAG,YAAY,EAAE,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,GAC7C,IAAI,CAMN;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,SAAS,MAAM,GAAG,MAAM,EAC3D,GAAG,EAAE,WAAW,CAAC,CAAC,CAAC,EACnB,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,UAAU,GAAE,SAAS,CAAC,EAAO,GAC5B,CAAC,CAGH;AAED;;;;;;;;;;;;;;;;;;GAkBG;AACH,wBAAgB,kBAAkB,CAAC,CAAC,SAAS,MAAM,GAAG,MAAM,EAC1D,GAAG,EAAE,WAAW,CAAC,CAAC,CAAC,EACnB,iBAAiB,EAAE,OAAO,GACzB,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAK/B;AAED;;;;;GAKG;AAEH,wBAAgB,kBAAkB,CAAC,CAAC,SAAS,MAAM,GAAG,MAAM,EAC1D,GAAG,EAAE,WAAW,CAAC,CAAC,CAAC,GAClB,CAAC,EAAE,CAiBL;AAED;;;;;;;GAOG;AACH,wBAAgB,uBAAuB,CAAC,CAAC,SAAS,MAAM,GAAG,MAAM,GAAG,MAAM,EAAE,CAAC,EAC3E,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GACnB,WAAW,CAAC,CAAC,CAAC,CAEhB;AAED;;;;;;;GAOG;AAEH,wBAAgB,eAAe,CAAC,CAAC,SAAS,MAAM,GAAG,MAAM,GAAG,MAAM,EAAE,CAAC,EACnE,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GACnB,GAAG,CAAC,CAAC,CAAC,CAQR;AAED;;;;;;;GAOG;AACH,wBAAgB,yBAAyB,CACvC,CAAC,SAAS,MAAM,GAAG,MAAM,GAAG,MAAM,EAClC,CAAC,EACD,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,WAAW,CAAC,CAAC,CAAC,CAEtC;AAED;;;;;;;GAOG;AAEH,wBAAgB,iBAAiB,CAAC,CAAC,SAAS,MAAM,GAAG,MAAM,GAAG,MAAM,EAAE,CAAC,EACrE,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GACnB,GAAG,CAAC,CAAC,CAAC,CAQR;AAED;;;;;GAKG;AAEH,wBAAgB,MAAM,CAAC,CAAC,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,QAAQ,EAAE,SAAS,CAAC,EAAE,GAAG,IAAI,CAItE;AAED;;;;;;GAMG;AACH,wBAAgB,MAAM,CAAC,CAAC,EACtB,GAAG,EAAE,WAAW,CAAC,CAAC,CAAC,EACnB,GAAG,QAAQ,EAAE,SAAS,CAAC,EAAE,GACxB,OAAO,CAET;AAED,4DAA4D;AAC5D,wBAAgB,MAAM,CAAC,GAAG,EAAE,WAAW,CAAC,MAAM,CAAC,GAAG,MAAM,CAGvD"}
@@ -1,6 +1,19 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.sumSet = exports.setHas = exports.setAdd = exports.objectValuesToSet = exports.objectValuesToReadonlySet = exports.objectKeysToSet = exports.objectKeysToReadonlySet = exports.getSortedSetValues = exports.getSetCombinations = exports.getRandomSetElement = exports.deleteSetsFromSet = exports.copySet = exports.combineSets = exports.addSetsToSet = void 0;
3
+ exports.addSetsToSet = addSetsToSet;
4
+ exports.combineSets = combineSets;
5
+ exports.copySet = copySet;
6
+ exports.deleteSetsFromSet = deleteSetsFromSet;
7
+ exports.getRandomSetElement = getRandomSetElement;
8
+ exports.getSetCombinations = getSetCombinations;
9
+ exports.getSortedSetValues = getSortedSetValues;
10
+ exports.objectKeysToReadonlySet = objectKeysToReadonlySet;
11
+ exports.objectKeysToSet = objectKeysToSet;
12
+ exports.objectValuesToReadonlySet = objectValuesToReadonlySet;
13
+ exports.objectValuesToSet = objectValuesToSet;
14
+ exports.setAdd = setAdd;
15
+ exports.setHas = setHas;
16
+ exports.sumSet = sumSet;
4
17
  const ReadonlySet_1 = require("../types/ReadonlySet");
5
18
  const array_1 = require("./array");
6
19
  const sort_1 = require("./sort");
@@ -12,7 +25,7 @@ const types_1 = require("./types");
12
25
  * This function is variadic, meaning that you can specify N sets to add to the first set.
13
26
  */
14
27
  function addSetsToSet(
15
- // eslint-disable-next-line isaacscript/prefer-readonly-parameter-types
28
+ // eslint-disable-next-line complete/prefer-readonly-parameter-types
16
29
  mainSet, ...setsToAdd) {
17
30
  for (const set of setsToAdd) {
18
31
  for (const value of set) {
@@ -20,13 +33,12 @@ mainSet, ...setsToAdd) {
20
33
  }
21
34
  }
22
35
  }
23
- exports.addSetsToSet = addSetsToSet;
24
36
  /**
25
37
  * Helper function to create a new set that is the composition of two or more sets.
26
38
  *
27
39
  * This function is variadic, meaning that you can specify N sets.
28
40
  */
29
- // eslint-disable-next-line isaacscript/no-mutable-return
41
+ // eslint-disable-next-line complete/no-mutable-return
30
42
  function combineSets(...sets) {
31
43
  const newSet = new Set();
32
44
  for (const set of sets) {
@@ -36,9 +48,8 @@ function combineSets(...sets) {
36
48
  }
37
49
  return newSet;
38
50
  }
39
- exports.combineSets = combineSets;
40
51
  /** Helper function to copy a set. (You can also use a Set constructor to accomplish this task.) */
41
- // eslint-disable-next-line isaacscript/no-mutable-return
52
+ // eslint-disable-next-line complete/no-mutable-return
42
53
  function copySet(oldSet) {
43
54
  const newSet = new Set();
44
55
  for (const value of oldSet) {
@@ -46,7 +57,6 @@ function copySet(oldSet) {
46
57
  }
47
58
  return newSet;
48
59
  }
49
- exports.copySet = copySet;
50
60
  /**
51
61
  * Helper function to delete all of the values in one set from another set. The first set passed
52
62
  * will be modified in place.
@@ -54,7 +64,7 @@ exports.copySet = copySet;
54
64
  * This function is variadic, meaning that you can specify N sets to remove from the first set.
55
65
  */
56
66
  function deleteSetsFromSet(
57
- // eslint-disable-next-line isaacscript/prefer-readonly-parameter-types
67
+ // eslint-disable-next-line complete/prefer-readonly-parameter-types
58
68
  mainSet, ...setsToRemove) {
59
69
  for (const set of setsToRemove) {
60
70
  for (const value of set) {
@@ -62,7 +72,6 @@ mainSet, ...setsToRemove) {
62
72
  }
63
73
  }
64
74
  }
65
- exports.deleteSetsFromSet = deleteSetsFromSet;
66
75
  /**
67
76
  * Helper function to get a random element from the provided set.
68
77
  *
@@ -79,7 +88,6 @@ function getRandomSetElement(set, seedOrRNG, exceptions = []) {
79
88
  const array = getSortedSetValues(set);
80
89
  return (0, array_1.getRandomArrayElement)(array, seedOrRNG, exceptions);
81
90
  }
82
- exports.getRandomSetElement = getRandomSetElement;
83
91
  /**
84
92
  * Helper function to get all possible combinations of the given set. This includes the combination
85
93
  * of an empty set.
@@ -104,14 +112,13 @@ function getSetCombinations(set, includeEmptyArray) {
104
112
  const combinations = (0, array_1.getArrayCombinations)(values, includeEmptyArray);
105
113
  return combinations.map((array) => new ReadonlySet_1.ReadonlySet(array));
106
114
  }
107
- exports.getSetCombinations = getSetCombinations;
108
115
  /**
109
116
  * Helper function to get a sorted array based on the contents of a set.
110
117
  *
111
118
  * Normally, set values are returned in insertion order, so use this function when the ordering of
112
119
  * the contents is important.
113
120
  */
114
- // eslint-disable-next-line isaacscript/no-mutable-return
121
+ // eslint-disable-next-line complete/no-mutable-return
115
122
  function getSortedSetValues(set) {
116
123
  const values = [...set];
117
124
  // Check for problematic types in order to throw a helpful error message.
@@ -125,7 +132,6 @@ function getSortedSetValues(set) {
125
132
  values.sort(sort_1.sortNormal);
126
133
  return values;
127
134
  }
128
- exports.getSortedSetValues = getSortedSetValues;
129
135
  /**
130
136
  * Helper function to convert the keys of an object to a read-only set.
131
137
  *
@@ -137,7 +143,6 @@ exports.getSortedSetValues = getSortedSetValues;
137
143
  function objectKeysToReadonlySet(object) {
138
144
  return objectKeysToSet(object);
139
145
  }
140
- exports.objectKeysToReadonlySet = objectKeysToReadonlySet;
141
146
  /**
142
147
  * Helper function to convert the keys of an object to a set.
143
148
  *
@@ -146,7 +151,7 @@ exports.objectKeysToReadonlySet = objectKeysToReadonlySet;
146
151
  *
147
152
  * Also see the `objectKeysToReadonlySet` function.
148
153
  */
149
- // eslint-disable-next-line isaacscript/no-mutable-return
154
+ // eslint-disable-next-line complete/no-mutable-return
150
155
  function objectKeysToSet(object) {
151
156
  const set = new Set();
152
157
  for (const key of Object.keys(object)) {
@@ -154,7 +159,6 @@ function objectKeysToSet(object) {
154
159
  }
155
160
  return set;
156
161
  }
157
- exports.objectKeysToSet = objectKeysToSet;
158
162
  /**
159
163
  * Helper function to convert the values of an object to a read-only set.
160
164
  *
@@ -166,7 +170,6 @@ exports.objectKeysToSet = objectKeysToSet;
166
170
  function objectValuesToReadonlySet(object) {
167
171
  return objectValuesToSet(object);
168
172
  }
169
- exports.objectValuesToReadonlySet = objectValuesToReadonlySet;
170
173
  /**
171
174
  * Helper function to convert the values of an object to a set.
172
175
  *
@@ -175,7 +178,7 @@ exports.objectValuesToReadonlySet = objectValuesToReadonlySet;
175
178
  *
176
179
  * Also see the `objectValuesToReadonlySet` function.
177
180
  */
178
- // eslint-disable-next-line isaacscript/no-mutable-return
181
+ // eslint-disable-next-line complete/no-mutable-return
179
182
  function objectValuesToSet(object) {
180
183
  const set = new Set();
181
184
  for (const key of Object.values(object)) {
@@ -183,20 +186,18 @@ function objectValuesToSet(object) {
183
186
  }
184
187
  return set;
185
188
  }
186
- exports.objectValuesToSet = objectValuesToSet;
187
189
  /**
188
190
  * Helper function to add one or more elements to a set at once without having to repeatedly call
189
191
  * the `Set.add` method.
190
192
  *
191
193
  * This function is variadic, meaning that you can pass as many things as you want to add.
192
194
  */
193
- // eslint-disable-next-line isaacscript/prefer-readonly-parameter-types
195
+ // eslint-disable-next-line complete/prefer-readonly-parameter-types
194
196
  function setAdd(set, ...elements) {
195
197
  for (const element of elements) {
196
198
  set.add(element);
197
199
  }
198
200
  }
199
- exports.setAdd = setAdd;
200
201
  /**
201
202
  * Helper function to check for one or more elements in a set at once without having to repeatedly
202
203
  * call the `Set.has` method.
@@ -207,10 +208,8 @@ exports.setAdd = setAdd;
207
208
  function setHas(set, ...elements) {
208
209
  return elements.some((element) => set.has(element));
209
210
  }
210
- exports.setHas = setHas;
211
211
  /** Helper function to sum every value in a set together. */
212
212
  function sumSet(set) {
213
213
  const values = [...set];
214
214
  return (0, array_1.sumArray)(values);
215
215
  }
216
- exports.sumSet = sumSet;
@@ -1,6 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.isSlotMachine = exports.getSlotName = void 0;
3
+ exports.getSlotName = getSlotName;
4
+ exports.isSlotMachine = isSlotMachine;
4
5
  const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
6
  const slotNames_1 = require("../objects/slotNames");
6
7
  const ReadonlySet_1 = require("../types/ReadonlySet");
@@ -30,7 +31,6 @@ function getSlotName(slotVariant) {
30
31
  // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
31
32
  return slotNames_1.SLOT_NAMES[slotVariant] ?? slotNames_1.DEFAULT_SLOT_NAME;
32
33
  }
33
- exports.getSlotName = getSlotName;
34
34
  /** Returns true for the specific variants of `EntityType.SLOT` that are machines. */
35
35
  function isSlotMachine(entity) {
36
36
  if (!(0, entityTypes_1.isSlot)(entity)) {
@@ -38,4 +38,3 @@ function isSlotMachine(entity) {
38
38
  }
39
39
  return SLOT_MACHINE_VARIANTS.has(entity.Variant);
40
40
  }
41
- exports.isSlotMachine = isSlotMachine;
@@ -1 +1 @@
1
- {"version":3,"file":"sort.d.ts","sourceRoot":"","sources":["../../src/functions/sort.ts"],"names":[],"mappings":"AAEA,wBAAgB,UAAU,CAAC,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,OAAO,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CA0B7D;AAED;;;;;;;;;;;;;;;;;;GAkBG;AACH,wBAAgB,oBAAoB,CAAC,GAAG,EAAE,MAAM,OACnC,OAAO,KAAK,OAAO,KAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAsB5C;AAED;;;;;;;;;;;;;;;GAeG;AACH,wBAAgB,uBAAuB,CAAC,CAAC,EACvC,CAAC,EAAE,SAAS,CAAC,EAAE,EACf,CAAC,EAAE,SAAS,CAAC,EAAE,GACd,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAiDZ;AAED;;;;;;GAMG;AAEH,wBAAgB,UAAU,CAAC,CAAC,EAE1B,KAAK,EAAE,CAAC,EAAE,EACV,QAAQ,GAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,GAAG,CAAc,GAChD,CAAC,EAAE,CAuDL"}
1
+ {"version":3,"file":"sort.d.ts","sourceRoot":"","sources":["../../src/functions/sort.ts"],"names":[],"mappings":"AAEA,wBAAgB,UAAU,CAAC,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,OAAO,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CA0B7D;AAED;;;;;;;;;;;;;;;;;;GAkBG;AACH,wBAAgB,oBAAoB,CAAC,GAAG,EAAE,MAAM,IACtC,GAAG,OAAO,EAAE,GAAG,OAAO,KAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAsB5C;AAED;;;;;;;;;;;;;;;GAeG;AACH,wBAAgB,uBAAuB,CAAC,CAAC,EACvC,CAAC,EAAE,SAAS,CAAC,EAAE,EACf,CAAC,EAAE,SAAS,CAAC,EAAE,GACd,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAiDZ;AAED;;;;;;GAMG;AAEH,wBAAgB,UAAU,CAAC,CAAC,EAE1B,KAAK,EAAE,CAAC,EAAE,EACV,QAAQ,GAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,GAAG,CAAc,GAChD,CAAC,EAAE,CAuDL"}
@@ -1,6 +1,9 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.stableSort = exports.sortTwoDimensionalArray = exports.sortObjectArrayByKey = exports.sortNormal = void 0;
3
+ exports.sortNormal = sortNormal;
4
+ exports.sortObjectArrayByKey = sortObjectArrayByKey;
5
+ exports.sortTwoDimensionalArray = sortTwoDimensionalArray;
6
+ exports.stableSort = stableSort;
4
7
  const types_1 = require("./types");
5
8
  function sortNormal(a, b) {
6
9
  if (!(0, types_1.isNumber)(a) && !(0, types_1.isString)(a)) {
@@ -17,7 +20,6 @@ function sortNormal(a, b) {
17
20
  }
18
21
  return 0;
19
22
  }
20
- exports.sortNormal = sortNormal;
21
23
  /**
22
24
  * Helper function to sort an array of objects by one of the object keys.
23
25
  *
@@ -50,7 +52,6 @@ function sortObjectArrayByKey(key) {
50
52
  return sortNormal(aValue, bValue);
51
53
  };
52
54
  }
53
- exports.sortObjectArrayByKey = sortObjectArrayByKey;
54
55
  /**
55
56
  * Helper function to sort a two-dimensional array by the first element.
56
57
  *
@@ -97,7 +98,6 @@ function sortTwoDimensionalArray(a, b) {
97
98
  }
98
99
  return sortNormal(firstElement1, firstElement2);
99
100
  }
100
- exports.sortTwoDimensionalArray = sortTwoDimensionalArray;
101
101
  /**
102
102
  * Helper function to sort an array in a stable way.
103
103
  *
@@ -105,9 +105,9 @@ exports.sortTwoDimensionalArray = sortTwoDimensionalArray;
105
105
  *
106
106
  * Under the hood, this uses the merge sort algorithm.
107
107
  */
108
- // eslint-disable-next-line isaacscript/no-mutable-return
108
+ // eslint-disable-next-line complete/no-mutable-return
109
109
  function stableSort(
110
- // eslint-disable-next-line isaacscript/prefer-readonly-parameter-types
110
+ // eslint-disable-next-line complete/prefer-readonly-parameter-types
111
111
  array, sortFunc = sortNormal) {
112
112
  // Base case: an array of zero or one elements is already sorted
113
113
  if (array.length <= 1) {
@@ -124,8 +124,8 @@ array, sortFunc = sortNormal) {
124
124
  const mergedArray = [];
125
125
  let leftIndex = 0;
126
126
  let rightIndex = 0;
127
- while (leftIndex < sortedLeftArray.length &&
128
- rightIndex < sortedRightArray.length) {
127
+ while (leftIndex < sortedLeftArray.length
128
+ && rightIndex < sortedRightArray.length) {
129
129
  // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
130
130
  const left = sortedLeftArray[leftIndex];
131
131
  // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
@@ -156,4 +156,3 @@ array, sortFunc = sortNormal) {
156
156
  }
157
157
  return mergedArray;
158
158
  }
159
- exports.stableSort = stableSort;
@@ -1 +1 @@
1
- {"version":3,"file":"sound.d.ts","sourceRoot":"","sources":["../../src/functions/sound.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,UAAU,EACV,KAAK,EAEL,SAAS,EACV,MAAM,8BAA8B,CAAC;AAItC,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,SAAS,CAAC;AAG9C;;;;;;;GAOG;AACH,wBAAgB,gBAAgB,CAC9B,KAAK,CAAC,EAAE,UAAU,EAClB,SAAS,CAAC,EAAE,SAAS,GACpB,KAAK,CAaP;AAED;;;;;;GAMG;AACH,wBAAgB,mBAAmB,CAAC,iBAAiB,CAAC,EAAE,cAAc,GAAG,IAAI,CAU5E"}
1
+ {"version":3,"file":"sound.d.ts","sourceRoot":"","sources":["../../src/functions/sound.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,UAAU,EACV,KAAK,EAEL,SAAS,EACV,MAAM,8BAA8B,CAAC;AAItC,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,SAAS,CAAC;AAG9C;;;;;;;GAOG;AACH,wBAAgB,gBAAgB,CAC9B,KAAK,CAAC,EAAE,UAAU,EAClB,SAAS,CAAC,EAAE,SAAS,GACpB,KAAK,CAQP;AAED;;;;;;GAMG;AACH,wBAAgB,mBAAmB,CAAC,iBAAiB,CAAC,EAAE,cAAc,GAAG,IAAI,CAU5E"}
@@ -1,6 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.stopAllSoundEffects = exports.getMusicForStage = void 0;
3
+ exports.getMusicForStage = getMusicForStage;
4
+ exports.stopAllSoundEffects = stopAllSoundEffects;
4
5
  const cachedEnumValues_1 = require("../cachedEnumValues");
5
6
  const cachedClasses_1 = require("../core/cachedClasses");
6
7
  const stageToMusic_1 = require("../objects/stageToMusic");
@@ -15,16 +16,11 @@ const enums_1 = require("./enums");
15
16
  */
16
17
  function getMusicForStage(stage, stageType) {
17
18
  const level = cachedClasses_1.game.GetLevel();
18
- if (stage === undefined) {
19
- stage = level.GetStage();
20
- }
21
- if (stageType === undefined) {
22
- stageType = level.GetStageType();
23
- }
19
+ stage ??= level.GetStage();
20
+ stageType ??= level.GetStageType();
24
21
  const stageTypeToMusic = stageToMusic_1.STAGE_TO_MUSIC[stage];
25
22
  return stageTypeToMusic[stageType];
26
23
  }
27
- exports.getMusicForStage = getMusicForStage;
28
24
  /**
29
25
  * Helper function to manually stop every vanilla sound effect. If you also want to stop custom
30
26
  * sound effects in addition to vanilla ones, then pass the `SoundEffectCustom` enum for your mod.
@@ -42,4 +38,3 @@ function stopAllSoundEffects(soundEffectCustom) {
42
38
  }
43
39
  }
44
40
  }
45
- exports.stopAllSoundEffects = stopAllSoundEffects;
@@ -1 +1 @@
1
- {"version":3,"file":"spawnCollectible.d.ts","sourceRoot":"","sources":["../../src/functions/spawnCollectible.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AACjE,OAAO,EACL,eAAe,EAGhB,MAAM,8BAA8B,CAAC;AAYtC;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,wBAAgB,gBAAgB,CAC9B,eAAe,EAAE,eAAe,EAChC,mBAAmB,EAAE,MAAM,GAAG,GAAG,EACjC,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,OAAO,UAAQ,EACf,aAAa,UAAQ,EACrB,OAAO,CAAC,EAAE,MAAM,GACf,uBAAuB,CAyCzB;AAED;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,wBAAgB,wBAAwB,CACtC,YAAY,EAAE,YAAY,EAC1B,mBAAmB,EAAE,MAAM,GAAG,GAAG,EACjC,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,OAAO,UAAQ,EACf,aAAa,UAAQ,EACrB,OAAO,CAAC,EAAE,MAAM,GACf,uBAAuB,CAYzB;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,qBAAqB,CACnC,mBAAmB,EAAE,MAAM,GAAG,GAAG,EACjC,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,GAChC,YAAY,CAWd"}
1
+ {"version":3,"file":"spawnCollectible.d.ts","sourceRoot":"","sources":["../../src/functions/spawnCollectible.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AACjE,OAAO,EACL,eAAe,EAGhB,MAAM,8BAA8B,CAAC;AAYtC;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,wBAAgB,gBAAgB,CAC9B,eAAe,EAAE,eAAe,EAChC,mBAAmB,EAAE,MAAM,GAAG,GAAG,EACjC,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,OAAO,UAAQ,EACf,aAAa,UAAQ,EACrB,OAAO,CAAC,EAAE,MAAM,GACf,uBAAuB,CAuCzB;AAED;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,wBAAgB,wBAAwB,CACtC,YAAY,EAAE,YAAY,EAC1B,mBAAmB,EAAE,MAAM,GAAG,GAAG,EACjC,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,OAAO,UAAQ,EACf,aAAa,UAAQ,EACrB,OAAO,CAAC,EAAE,MAAM,GACf,uBAAuB,CAYzB;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,qBAAqB,CACnC,mBAAmB,EAAE,MAAM,GAAG,GAAG,EACjC,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,GAChC,YAAY,CAWd"}
@@ -1,6 +1,8 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.spawnEmptyCollectible = exports.spawnCollectibleFromPool = exports.spawnCollectible = void 0;
3
+ exports.spawnCollectible = spawnCollectible;
4
+ exports.spawnCollectibleFromPool = spawnCollectibleFromPool;
5
+ exports.spawnEmptyCollectible = spawnEmptyCollectible;
4
6
  const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
7
  const cachedClasses_1 = require("../core/cachedClasses");
6
8
  const constants_1 = require("../core/constants");
@@ -31,9 +33,7 @@ const rng_1 = require("./rng");
31
33
  * @param spawner Optional.
32
34
  */
33
35
  function spawnCollectible(collectibleType, positionOrGridIndex, seedOrRNG, options = false, forceFreeItem = false, spawner) {
34
- if (seedOrRNG === undefined) {
35
- seedOrRNG = (0, rng_1.getRandomSeed)();
36
- }
36
+ seedOrRNG ??= (0, rng_1.getRandomSeed)();
37
37
  const seed = (0, rng_1.isRNG)(seedOrRNG) ? seedOrRNG.Next() : seedOrRNG;
38
38
  const collectible = (0, entitiesSpecific_1.spawnPickupWithSeed)(isaac_typescript_definitions_1.PickupVariant.COLLECTIBLE, collectibleType, positionOrGridIndex, seed, constants_1.VectorZero, spawner);
39
39
  if ((0, collectibleTag_1.isQuestCollectible)(collectible)) {
@@ -42,9 +42,9 @@ function spawnCollectible(collectibleType, positionOrGridIndex, seedOrRNG, optio
42
42
  if (options) {
43
43
  collectible.OptionsPickupIndex = 1;
44
44
  }
45
- if ((0, players_1.anyPlayerIs)(isaac_typescript_definitions_1.PlayerType.KEEPER_B) &&
46
- !(0, collectibleTag_1.isQuestCollectible)(collectibleType) &&
47
- !forceFreeItem) {
45
+ if ((0, players_1.anyPlayerIs)(isaac_typescript_definitions_1.PlayerType.KEEPER_B)
46
+ && !(0, collectibleTag_1.isQuestCollectible)(collectibleType)
47
+ && !forceFreeItem) {
48
48
  // When playing Tainted Keeper, collectibles are supposed to have a price, and manually spawned
49
49
  // items will not have a price, so we have to set it manually.
50
50
  // Setting the shop item ID in this way prevents the bug where the item will sometimes change to
@@ -56,7 +56,6 @@ function spawnCollectible(collectibleType, positionOrGridIndex, seedOrRNG, optio
56
56
  }
57
57
  return collectible;
58
58
  }
59
- exports.spawnCollectible = spawnCollectible;
60
59
  /**
61
60
  * Helper function to spawn a collectible from a specific item pool.
62
61
  *
@@ -85,7 +84,6 @@ function spawnCollectibleFromPool(itemPoolType, positionOrGridIndex, seedOrRNG,
85
84
  const collectibleType = itemPool.GetCollectible(itemPoolType);
86
85
  return spawnCollectible(collectibleType, positionOrGridIndex, seedOrRNG, options, forceFreeItem, spawner);
87
86
  }
88
- exports.spawnCollectibleFromPool = spawnCollectibleFromPool;
89
87
  /**
90
88
  * Helper function to spawn an empty collectible. Doing this is tricky since spawning a collectible
91
89
  * with `CollectibleType.NULL` will result in spawning a collectible with a random type from the
@@ -109,4 +107,3 @@ function spawnEmptyCollectible(positionOrGridIndex, seedOrRNG) {
109
107
  (0, collectibles_1.setCollectibleEmpty)(collectible);
110
108
  return collectible;
111
109
  }
112
- exports.spawnEmptyCollectible = spawnEmptyCollectible;
@@ -1,6 +1,3 @@
1
- /// <reference types="isaac-typescript-definitions" />
2
- /// <reference types="isaac-typescript-definitions" />
3
- /// <reference types="isaac-typescript-definitions" />
4
1
  /**
5
2
  * Helper function to clear all layers or specific layers from a sprite without unloading the
6
3
  * attached anm2 file.
@@ -1 +1 @@
1
- {"version":3,"file":"sprites.d.ts","sourceRoot":"","sources":["../../src/functions/sprites.ts"],"names":[],"mappings":";;;AAKA;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,EAAE,GAAG,QAAQ,EAAE,SAAS,GAAG,EAAE,GAAG,IAAI,CAW7E;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,uBAAuB,CACrC,MAAM,EAAE,MAAM,EACd,SAAS,CAAC,EAAE,MAAM,GACjB,GAAG,CAmBL;AAED;;;;;;GAMG;AACH,wBAAgB,SAAS,CAAC,QAAQ,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE,MAAM,GAAG,MAAM,CAepE;AAED;;;;;;GAMG;AACH,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,GAAG,IAAI,CAInE;AAED;;;;;;GAMG;AACH,wBAAgB,YAAY,CAC1B,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,GAAG,EACZ,MAAM,EAAE,GAAG,EACX,OAAO,EAAE,GAAG,EACZ,UAAU,EAAE,GAAG,EACf,MAAM,EAAE,GAAG,EACX,OAAO,EAAE,GAAG,EACZ,UAAU,EAAE,GAAG,GACd,OAAO,CAaT;AAED,uFAAuF;AACvF,wBAAgB,WAAW,CACzB,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,EACf,QAAQ,EAAE,MAAM,EAChB,OAAO,EAAE,GAAG,GACX,OAAO,CAIT"}
1
+ {"version":3,"file":"sprites.d.ts","sourceRoot":"","sources":["../../src/functions/sprites.ts"],"names":[],"mappings":"AAKA;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,EAAE,GAAG,QAAQ,EAAE,SAAS,GAAG,EAAE,GAAG,IAAI,CAW7E;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,uBAAuB,CACrC,MAAM,EAAE,MAAM,EACd,SAAS,CAAC,EAAE,MAAM,GACjB,GAAG,CAmBL;AAED;;;;;;GAMG;AACH,wBAAgB,SAAS,CAAC,QAAQ,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE,MAAM,GAAG,MAAM,CAepE;AAED;;;;;;GAMG;AACH,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,GAAG,IAAI,CAInE;AAED;;;;;;GAMG;AACH,wBAAgB,YAAY,CAC1B,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,GAAG,EACZ,MAAM,EAAE,GAAG,EACX,OAAO,EAAE,GAAG,EACZ,UAAU,EAAE,GAAG,EACf,MAAM,EAAE,GAAG,EACX,OAAO,EAAE,GAAG,EACZ,UAAU,EAAE,GAAG,GACd,OAAO,CAaT;AAED,uFAAuF;AACvF,wBAAgB,WAAW,CACzB,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,EACf,QAAQ,EAAE,MAAM,EAChB,OAAO,EAAE,GAAG,GACX,OAAO,CAIT"}
@@ -1,6 +1,11 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.texelEquals = exports.spriteEquals = exports.setSpriteOpacity = exports.newSprite = exports.getLastFrameOfAnimation = exports.clearSprite = void 0;
3
+ exports.clearSprite = clearSprite;
4
+ exports.getLastFrameOfAnimation = getLastFrameOfAnimation;
5
+ exports.newSprite = newSprite;
6
+ exports.setSpriteOpacity = setSpriteOpacity;
7
+ exports.spriteEquals = spriteEquals;
8
+ exports.texelEquals = texelEquals;
4
9
  const constants_1 = require("../core/constants");
5
10
  const color_1 = require("./color");
6
11
  const kColor_1 = require("./kColor");
@@ -35,7 +40,6 @@ function clearSprite(sprite, ...layerIDs) {
35
40
  }
36
41
  sprite.LoadGraphics();
37
42
  }
38
- exports.clearSprite = clearSprite;
39
43
  /**
40
44
  * Helper function that returns the number of the final frame in a particular animation for a
41
45
  * sprite. By default, it will use the currently playing animation, but you can also specify a
@@ -64,7 +68,6 @@ function getLastFrameOfAnimation(sprite, animation) {
64
68
  sprite.SetFrame(currentFrame);
65
69
  return finalFrame;
66
70
  }
67
- exports.getLastFrameOfAnimation = getLastFrameOfAnimation;
68
71
  /**
69
72
  * Helper function to load a new sprite and play its default animation.
70
73
  *
@@ -86,7 +89,6 @@ function newSprite(anm2Path, pngPath) {
86
89
  sprite.Play(defaultAnimation, true);
87
90
  return sprite;
88
91
  }
89
- exports.newSprite = newSprite;
90
92
  /**
91
93
  * Helper function to keep a sprite's color the same values as it already is but set the opacity to
92
94
  * a specific value.
@@ -99,7 +101,6 @@ function setSpriteOpacity(sprite, alpha) {
99
101
  fadedColor.A = alpha;
100
102
  sprite.Color = fadedColor;
101
103
  }
102
- exports.setSpriteOpacity = setSpriteOpacity;
103
104
  /**
104
105
  * Helper function to check if two sprite layers have the same sprite sheet by using the
105
106
  * `Sprite.GetTexel` method.
@@ -120,11 +121,9 @@ function spriteEquals(sprite1, sprite2, layerID, xStart, xFinish, xIncrement, yS
120
121
  }
121
122
  return true;
122
123
  }
123
- exports.spriteEquals = spriteEquals;
124
124
  /** Helper function to check if two texels on a sprite are equivalent to each other. */
125
125
  function texelEquals(sprite1, sprite2, position, layerID) {
126
126
  const kColor1 = sprite1.GetTexel(position, constants_1.VectorZero, 1, layerID);
127
127
  const kColor2 = sprite2.GetTexel(position, constants_1.VectorZero, 1, layerID);
128
128
  return (0, kColor_1.kColorEquals)(kColor1, kColor2);
129
129
  }
130
- exports.texelEquals = texelEquals;
@@ -1 +1 @@
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