isaacscript-common 87.5.0 → 87.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (684) hide show
  1. package/README.md +1 -1
  2. package/dist/callbackClasses.d.ts +7 -6
  3. package/dist/callbackClasses.d.ts.map +1 -1
  4. package/dist/callbackClasses.js +17 -15
  5. package/dist/callbackClasses.lua +163 -300
  6. package/dist/callbacks.d.ts +118 -117
  7. package/dist/callbacks.d.ts.map +1 -1
  8. package/dist/callbacks.js +19 -9
  9. package/dist/callbacks.lua +1 -0
  10. package/dist/classes/DefaultMap.d.ts +5 -1
  11. package/dist/classes/DefaultMap.d.ts.map +1 -1
  12. package/dist/classes/ModFeature.js +3 -3
  13. package/dist/classes/ModUpgraded.d.ts.map +1 -1
  14. package/dist/classes/ModUpgraded.js +4 -6
  15. package/dist/classes/callbacks/InputActionFilter.d.ts +2 -2
  16. package/dist/classes/callbacks/InputActionFilter.d.ts.map +1 -1
  17. package/dist/classes/callbacks/InputActionFilter.js +3 -3
  18. package/dist/classes/callbacks/InputActionPlayer.d.ts +2 -2
  19. package/dist/classes/callbacks/InputActionPlayer.d.ts.map +1 -1
  20. package/dist/classes/callbacks/InputActionPlayer.js +6 -6
  21. package/dist/classes/callbacks/PostBoneSwing.js +2 -2
  22. package/dist/classes/callbacks/PostCollectibleEmpty.d.ts +2 -2
  23. package/dist/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -1
  24. package/dist/classes/callbacks/PostCollectibleEmpty.js +3 -5
  25. package/dist/classes/callbacks/PostCursedTeleport.js +5 -5
  26. package/dist/classes/callbacks/PostCustomRevive.d.ts +2 -4
  27. package/dist/classes/callbacks/PostCustomRevive.d.ts.map +1 -1
  28. package/dist/classes/callbacks/PostDiceRoomActivated.d.ts +2 -3
  29. package/dist/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -1
  30. package/dist/classes/callbacks/PostDiceRoomActivated.js +2 -2
  31. package/dist/classes/callbacks/PostEntityRemoveFilter.d.ts +9 -0
  32. package/dist/classes/callbacks/PostEntityRemoveFilter.d.ts.map +1 -0
  33. package/dist/classes/callbacks/PostEntityRemoveFilter.js +21 -0
  34. package/dist/classes/callbacks/PostEntityRemoveFilter.lua +23 -0
  35. package/dist/classes/callbacks/PostGridEntityCollision.d.ts +2 -4
  36. package/dist/classes/callbacks/PostGridEntityCollision.d.ts.map +1 -1
  37. package/dist/classes/callbacks/PostGridEntityCollision.js +10 -10
  38. package/dist/classes/callbacks/PostGridEntityCustomCollision.d.ts +2 -4
  39. package/dist/classes/callbacks/PostGridEntityCustomCollision.d.ts.map +1 -1
  40. package/dist/classes/callbacks/PostGridEntityCustomCollision.js +8 -8
  41. package/dist/classes/callbacks/PostGridEntityCustomRemove.d.ts +2 -3
  42. package/dist/classes/callbacks/PostGridEntityCustomRemove.d.ts.map +1 -1
  43. package/dist/classes/callbacks/PostGridEntityCustomRemove.js +2 -2
  44. package/dist/classes/callbacks/PostGridEntityRemove.d.ts +2 -2
  45. package/dist/classes/callbacks/PostGridEntityRemove.d.ts.map +1 -1
  46. package/dist/classes/callbacks/PostGridEntityRemove.js +3 -3
  47. package/dist/classes/callbacks/PostItemDischarge.d.ts +2 -2
  48. package/dist/classes/callbacks/PostItemDischarge.d.ts.map +1 -1
  49. package/dist/classes/callbacks/PostItemDischarge.js +5 -8
  50. package/dist/classes/callbacks/PostKeyboardChanged.d.ts +2 -1
  51. package/dist/classes/callbacks/PostKeyboardChanged.d.ts.map +1 -1
  52. package/dist/classes/callbacks/PostKeyboardChanged.js +2 -2
  53. package/dist/classes/callbacks/PostNewRoomEarly.js +3 -3
  54. package/dist/classes/callbacks/PostPickupSelectionFilter.d.ts +2 -2
  55. package/dist/classes/callbacks/PostPickupSelectionFilter.d.ts.map +1 -1
  56. package/dist/classes/callbacks/PostPickupSelectionFilter.js +4 -3
  57. package/dist/classes/callbacks/PostPlayerChangeHealth.js +2 -2
  58. package/dist/classes/callbacks/PostPlayerChangeType.js +1 -1
  59. package/dist/classes/callbacks/PostPurchase.d.ts +2 -4
  60. package/dist/classes/callbacks/PostPurchase.d.ts.map +1 -1
  61. package/dist/classes/callbacks/PostPurchase.js +9 -9
  62. package/dist/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -1
  63. package/dist/classes/callbacks/PostTransformation.d.ts +2 -2
  64. package/dist/classes/callbacks/PostTransformation.d.ts.map +1 -1
  65. package/dist/classes/callbacks/PostTransformation.js +1 -3
  66. package/dist/classes/callbacks/PostTrinketBreak.d.ts.map +1 -1
  67. package/dist/classes/callbacks/PostTrinketBreak.js +1 -3
  68. package/dist/classes/callbacks/PostUsePillFilter.js +2 -2
  69. package/dist/classes/callbacks/PreBerserkDeath.js +4 -4
  70. package/dist/classes/callbacks/PreEntitySpawnFilter.d.ts +2 -2
  71. package/dist/classes/callbacks/PreEntitySpawnFilter.d.ts.map +1 -1
  72. package/dist/classes/callbacks/PreEntitySpawnFilter.js +3 -3
  73. package/dist/classes/callbacks/PreNewLevel.d.ts.map +1 -1
  74. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.d.ts +2 -2
  75. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.d.ts.map +1 -1
  76. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.js +5 -5
  77. package/dist/classes/features/callbackLogic/CustomGridEntities.d.ts +1 -1
  78. package/dist/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
  79. package/dist/classes/features/callbackLogic/CustomRevive.d.ts.map +1 -1
  80. package/dist/classes/features/callbackLogic/EsauJrDetection.d.ts.map +1 -1
  81. package/dist/classes/features/callbackLogic/EsauJrDetection.js +2 -2
  82. package/dist/classes/features/callbackLogic/GameReorderedCallbacks.d.ts.map +1 -1
  83. package/dist/classes/features/callbackLogic/GameReorderedCallbacks.js +9 -11
  84. package/dist/classes/features/callbackLogic/GridEntityUpdateDetection.js +4 -4
  85. package/dist/classes/features/callbackLogic/ItemPickupDetection.js +4 -4
  86. package/dist/classes/features/callbackLogic/PlayerCollectibleDetection.js +2 -2
  87. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts +0 -1
  88. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts.map +1 -1
  89. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.js +4 -4
  90. package/dist/classes/features/other/CustomPickups.d.ts.map +1 -1
  91. package/dist/classes/features/other/CustomPickups.js +1 -0
  92. package/dist/classes/features/other/CustomStages.js +19 -9
  93. package/dist/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
  94. package/dist/classes/features/other/CustomTrapdoors.js +44 -38
  95. package/dist/classes/features/other/CustomTrapdoors.lua +14 -7
  96. package/dist/classes/features/other/DebugDisplay.d.ts +0 -18
  97. package/dist/classes/features/other/DebugDisplay.d.ts.map +1 -1
  98. package/dist/classes/features/other/DeployJSONRoom.d.ts +0 -2
  99. package/dist/classes/features/other/DeployJSONRoom.d.ts.map +1 -1
  100. package/dist/classes/features/other/DeployJSONRoom.js +6 -4
  101. package/dist/classes/features/other/DisableInputs.js +3 -3
  102. package/dist/classes/features/other/EdenStartingStatsHealth.d.ts +1 -1
  103. package/dist/classes/features/other/EdenStartingStatsHealth.d.ts.map +1 -1
  104. package/dist/classes/features/other/ExtraConsoleCommands.d.ts +14 -10
  105. package/dist/classes/features/other/ExtraConsoleCommands.d.ts.map +1 -1
  106. package/dist/classes/features/other/ExtraConsoleCommands.js +31 -17
  107. package/dist/classes/features/other/ExtraConsoleCommands.lua +2 -1
  108. package/dist/classes/features/other/FlyingDetection.d.ts +0 -1
  109. package/dist/classes/features/other/FlyingDetection.d.ts.map +1 -1
  110. package/dist/classes/features/other/ForgottenSwitch.d.ts +0 -1
  111. package/dist/classes/features/other/ForgottenSwitch.d.ts.map +1 -1
  112. package/dist/classes/features/other/ModdedElementDetection.js +4 -4
  113. package/dist/classes/features/other/ModdedElementSets.d.ts +2 -2
  114. package/dist/classes/features/other/ModdedElementSets.d.ts.map +1 -1
  115. package/dist/classes/features/other/ModdedElementSets.js +3 -3
  116. package/dist/classes/features/other/NoSirenSteal.js +4 -4
  117. package/dist/classes/features/other/PickupIndexCreation.d.ts +0 -1
  118. package/dist/classes/features/other/PickupIndexCreation.d.ts.map +1 -1
  119. package/dist/classes/features/other/PickupIndexCreation.js +7 -8
  120. package/dist/classes/features/other/PickupIndexCreation.lua +10 -10
  121. package/dist/classes/features/other/PonyDetection.d.ts +0 -1
  122. package/dist/classes/features/other/PonyDetection.d.ts.map +1 -1
  123. package/dist/classes/features/other/PonyDetection.js +2 -2
  124. package/dist/classes/features/other/PressInput.js +2 -2
  125. package/dist/classes/features/other/PreventChildEntities.d.ts +0 -1
  126. package/dist/classes/features/other/PreventChildEntities.d.ts.map +1 -1
  127. package/dist/classes/features/other/PreventChildEntities.js +4 -4
  128. package/dist/classes/features/other/RoomClearFrame.d.ts +0 -1
  129. package/dist/classes/features/other/RoomClearFrame.d.ts.map +1 -1
  130. package/dist/classes/features/other/RoomHistory.d.ts +0 -1
  131. package/dist/classes/features/other/RoomHistory.d.ts.map +1 -1
  132. package/dist/classes/features/other/RoomHistory.js +5 -5
  133. package/dist/classes/features/other/RunInNFrames.js +2 -2
  134. package/dist/classes/features/other/SaveDataManager.js +3 -3
  135. package/dist/classes/features/other/SpawnRockAltRewards.d.ts +0 -4
  136. package/dist/classes/features/other/SpawnRockAltRewards.d.ts.map +1 -1
  137. package/dist/classes/features/other/StageHistory.js +2 -2
  138. package/dist/classes/features/other/StartAmbush.js +2 -2
  139. package/dist/classes/features/other/TaintedLazarusPlayers.d.ts +0 -1
  140. package/dist/classes/features/other/TaintedLazarusPlayers.d.ts.map +1 -1
  141. package/dist/classes/features/other/TaintedLazarusPlayers.js +2 -2
  142. package/dist/classes/features/other/customStages/backdrop.js +2 -3
  143. package/dist/classes/features/other/customStages/constants.d.ts.map +1 -1
  144. package/dist/classes/features/other/customStages/gridEntities.d.ts +0 -1
  145. package/dist/classes/features/other/customStages/gridEntities.d.ts.map +1 -1
  146. package/dist/classes/features/other/customStages/gridEntities.js +9 -10
  147. package/dist/classes/features/other/customStages/shadows.js +1 -2
  148. package/dist/classes/features/other/customStages/streakText.js +7 -8
  149. package/dist/classes/features/other/customStages/utils.d.ts +0 -2
  150. package/dist/classes/features/other/customStages/utils.d.ts.map +1 -1
  151. package/dist/classes/features/other/customStages/utils.js +2 -3
  152. package/dist/classes/features/other/customStages/v.d.ts.map +1 -1
  153. package/dist/classes/features/other/customStages/versusScreen.js +2 -3
  154. package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.d.ts +0 -1
  155. package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.d.ts.map +1 -1
  156. package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.d.ts +0 -1
  157. package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.d.ts.map +1 -1
  158. package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.d.ts +0 -1
  159. package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.d.ts.map +1 -1
  160. package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.d.ts +0 -1
  161. package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.d.ts.map +1 -1
  162. package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.d.ts +0 -1
  163. package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.d.ts.map +1 -1
  164. package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.d.ts +0 -1
  165. package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.d.ts.map +1 -1
  166. package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.d.ts +0 -1
  167. package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.d.ts.map +1 -1
  168. package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.d.ts +0 -1
  169. package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.d.ts.map +1 -1
  170. package/dist/classes/features/other/debugDisplay/DebugDisplayPit.d.ts +0 -1
  171. package/dist/classes/features/other/debugDisplay/DebugDisplayPit.d.ts.map +1 -1
  172. package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.d.ts +0 -1
  173. package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.d.ts.map +1 -1
  174. package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.d.ts +0 -1
  175. package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.d.ts.map +1 -1
  176. package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.d.ts +0 -1
  177. package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.d.ts.map +1 -1
  178. package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.d.ts +0 -1
  179. package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.d.ts.map +1 -1
  180. package/dist/classes/features/other/debugDisplay/DebugDisplayRock.d.ts +0 -1
  181. package/dist/classes/features/other/debugDisplay/DebugDisplayRock.d.ts.map +1 -1
  182. package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.d.ts +0 -1
  183. package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.d.ts.map +1 -1
  184. package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.d.ts +0 -1
  185. package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.d.ts.map +1 -1
  186. package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.d.ts +0 -1
  187. package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.d.ts.map +1 -1
  188. package/dist/classes/features/other/debugDisplay/DebugDisplayTear.d.ts +0 -1
  189. package/dist/classes/features/other/debugDisplay/DebugDisplayTear.d.ts.map +1 -1
  190. package/dist/classes/features/other/debugDisplay/utils.d.ts +0 -2
  191. package/dist/classes/features/other/debugDisplay/utils.d.ts.map +1 -1
  192. package/dist/classes/features/other/debugDisplay/utils.js +2 -3
  193. package/dist/classes/features/other/extraConsoleCommands/commands.js +155 -158
  194. package/dist/classes/features/other/extraConsoleCommands/subroutines.js +8 -9
  195. package/dist/classes/features/other/saveDataManager/constants.d.ts.map +1 -1
  196. package/dist/classes/features/other/saveDataManager/glowingHourGlass.d.ts +0 -1
  197. package/dist/classes/features/other/saveDataManager/glowingHourGlass.d.ts.map +1 -1
  198. package/dist/classes/features/other/saveDataManager/glowingHourGlass.js +4 -5
  199. package/dist/classes/features/other/saveDataManager/loadFromDisk.d.ts +0 -2
  200. package/dist/classes/features/other/saveDataManager/loadFromDisk.d.ts.map +1 -1
  201. package/dist/classes/features/other/saveDataManager/loadFromDisk.js +5 -2
  202. package/dist/classes/features/other/saveDataManager/loadFromDisk.lua +3 -0
  203. package/dist/classes/features/other/saveDataManager/restoreDefaults.d.ts +0 -1
  204. package/dist/classes/features/other/saveDataManager/restoreDefaults.d.ts.map +1 -1
  205. package/dist/classes/features/other/saveDataManager/restoreDefaults.js +3 -4
  206. package/dist/classes/features/other/saveDataManager/saveToDisk.d.ts +0 -2
  207. package/dist/classes/features/other/saveDataManager/saveToDisk.d.ts.map +1 -1
  208. package/dist/classes/features/other/saveDataManager/saveToDisk.js +1 -2
  209. package/dist/classes/private/CustomCallback.d.ts.map +1 -1
  210. package/dist/core/cachedClasses.d.ts +0 -5
  211. package/dist/core/cachedClasses.d.ts.map +1 -1
  212. package/dist/core/constants.js +1 -1
  213. package/dist/core/constantsVanilla.js +4 -4
  214. package/dist/core/upgradeMod.d.ts +0 -2
  215. package/dist/core/upgradeMod.d.ts.map +1 -1
  216. package/dist/core/upgradeMod.js +1 -2
  217. package/dist/decorators.js +2 -2
  218. package/dist/enums/ModCallbackCustom.d.ts +134 -117
  219. package/dist/enums/ModCallbackCustom.d.ts.map +1 -1
  220. package/dist/enums/ModCallbackCustom.js +134 -117
  221. package/dist/enums/ModCallbackCustom.lua +119 -117
  222. package/dist/enums/private/GridEntityTypeCustom.d.ts.map +1 -1
  223. package/dist/features.js +1 -2
  224. package/dist/functions/ambush.js +1 -2
  225. package/dist/functions/array.d.ts +5 -8
  226. package/dist/functions/array.d.ts.map +1 -1
  227. package/dist/functions/array.js +55 -55
  228. package/dist/functions/array.lua +2 -2
  229. package/dist/functions/arrayLua.d.ts +1 -1
  230. package/dist/functions/arrayLua.d.ts.map +1 -1
  231. package/dist/functions/arrayLua.js +7 -8
  232. package/dist/functions/benchmark.d.ts +0 -1
  233. package/dist/functions/benchmark.d.ts.map +1 -1
  234. package/dist/functions/benchmark.js +1 -2
  235. package/dist/functions/bitSet128.d.ts +0 -1
  236. package/dist/functions/bitSet128.d.ts.map +1 -1
  237. package/dist/functions/bitSet128.js +5 -6
  238. package/dist/functions/bitwise.d.ts +0 -4
  239. package/dist/functions/bitwise.d.ts.map +1 -1
  240. package/dist/functions/bitwise.js +7 -8
  241. package/dist/functions/bitwise.lua +3 -3
  242. package/dist/functions/bombs.d.ts +0 -1
  243. package/dist/functions/bombs.d.ts.map +1 -1
  244. package/dist/functions/bombs.js +1 -2
  245. package/dist/functions/bosses.d.ts.map +1 -1
  246. package/dist/functions/bosses.js +19 -19
  247. package/dist/functions/cards.js +16 -17
  248. package/dist/functions/challenges.js +9 -10
  249. package/dist/functions/characters.js +17 -18
  250. package/dist/functions/charge.d.ts.map +1 -1
  251. package/dist/functions/charge.js +12 -13
  252. package/dist/functions/charge.lua +1 -1
  253. package/dist/functions/chargeBar.d.ts +0 -2
  254. package/dist/functions/chargeBar.d.ts.map +1 -1
  255. package/dist/functions/chargeBar.js +2 -3
  256. package/dist/functions/collectibleTag.js +2 -3
  257. package/dist/functions/collectibles.js +39 -40
  258. package/dist/functions/color.d.ts +0 -1
  259. package/dist/functions/color.d.ts.map +1 -1
  260. package/dist/functions/color.js +7 -8
  261. package/dist/functions/console.js +2 -3
  262. package/dist/functions/curses.js +2 -3
  263. package/dist/functions/debugFunctions.d.ts +0 -1
  264. package/dist/functions/debugFunctions.d.ts.map +1 -1
  265. package/dist/functions/debugFunctions.js +5 -6
  266. package/dist/functions/decorators.d.ts +4 -4
  267. package/dist/functions/decorators.d.ts.map +1 -1
  268. package/dist/functions/decorators.js +4 -5
  269. package/dist/functions/deepCopy.d.ts +0 -1
  270. package/dist/functions/deepCopy.d.ts.map +1 -1
  271. package/dist/functions/deepCopy.js +7 -10
  272. package/dist/functions/deepCopy.lua +0 -2
  273. package/dist/functions/deepCopyTests.js +5 -6
  274. package/dist/functions/dimensions.js +2 -3
  275. package/dist/functions/direction.js +6 -7
  276. package/dist/functions/doors.d.ts.map +1 -1
  277. package/dist/functions/doors.js +56 -52
  278. package/dist/functions/easing.js +32 -33
  279. package/dist/functions/effects.d.ts +0 -2
  280. package/dist/functions/effects.d.ts.map +1 -1
  281. package/dist/functions/effects.js +2 -2
  282. package/dist/functions/emptyRoom.js +7 -8
  283. package/dist/functions/entities.d.ts +0 -1
  284. package/dist/functions/entities.d.ts.map +1 -1
  285. package/dist/functions/entities.js +36 -38
  286. package/dist/functions/entitiesSpecific.js +40 -41
  287. package/dist/functions/entityTypes.d.ts +0 -1
  288. package/dist/functions/entityTypes.d.ts.map +1 -1
  289. package/dist/functions/entityTypes.js +1 -2
  290. package/dist/functions/enums.d.ts +1 -6
  291. package/dist/functions/enums.d.ts.map +1 -1
  292. package/dist/functions/enums.js +12 -13
  293. package/dist/functions/external.js +2 -3
  294. package/dist/functions/familiars.js +8 -9
  295. package/dist/functions/flag.d.ts +1 -1
  296. package/dist/functions/flag.d.ts.map +1 -1
  297. package/dist/functions/flag.js +9 -10
  298. package/dist/functions/frames.d.ts +0 -1
  299. package/dist/functions/frames.d.ts.map +1 -1
  300. package/dist/functions/frames.js +18 -19
  301. package/dist/functions/globals.d.ts +0 -1
  302. package/dist/functions/globals.d.ts.map +1 -1
  303. package/dist/functions/globals.js +23 -15
  304. package/dist/functions/gridEntities.d.ts.map +1 -1
  305. package/dist/functions/gridEntities.js +68 -62
  306. package/dist/functions/gridEntitiesSpecific.js +40 -41
  307. package/dist/functions/gridIndex.js +1 -2
  308. package/dist/functions/hash.js +1 -2
  309. package/dist/functions/hex.d.ts +0 -2
  310. package/dist/functions/hex.d.ts.map +1 -1
  311. package/dist/functions/hex.js +2 -3
  312. package/dist/functions/input.js +21 -21
  313. package/dist/functions/isaacAPIClass.d.ts +0 -20
  314. package/dist/functions/isaacAPIClass.d.ts.map +1 -1
  315. package/dist/functions/isaacAPIClass.js +25 -26
  316. package/dist/functions/itemPool.js +7 -8
  317. package/dist/functions/jsonHelpers.d.ts +4 -5
  318. package/dist/functions/jsonHelpers.d.ts.map +1 -1
  319. package/dist/functions/jsonHelpers.js +23 -14
  320. package/dist/functions/jsonHelpers.lua +4 -4
  321. package/dist/functions/jsonRoom.js +5 -6
  322. package/dist/functions/kColor.d.ts +0 -1
  323. package/dist/functions/kColor.d.ts.map +1 -1
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@@ -1,6 +1,45 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.spawnTearWithSeed = exports.spawnTear = exports.spawnSlotWithSeed = exports.spawnSlot = exports.spawnProjectileWithSeed = exports.spawnProjectile = exports.spawnPickupWithSeed = exports.spawnPickup = exports.spawnNPCWithSeed = exports.spawnNPC = exports.spawnLaserWithSeed = exports.spawnLaser = exports.spawnKnifeWithSeed = exports.spawnKnife = exports.spawnFamiliarWithSeed = exports.spawnFamiliar = exports.spawnEffectWithSeed = exports.spawnEffect = exports.spawnBombWithSeed = exports.spawnBomb = exports.removeAllTears = exports.removeAllSlots = exports.removeAllProjectiles = exports.removeAllPickups = exports.removeAllNPCs = exports.removeAllLasers = exports.removeAllKnives = exports.removeAllFamiliars = exports.removeAllEffects = exports.removeAllBombs = exports.getTears = exports.getSlots = exports.getProjectiles = exports.getPickups = exports.getNPCs = exports.getLasers = exports.getKnives = exports.getFamiliars = exports.getEffects = exports.getBombs = void 0;
3
+ exports.getBombs = getBombs;
4
+ exports.getEffects = getEffects;
5
+ exports.getFamiliars = getFamiliars;
6
+ exports.getKnives = getKnives;
7
+ exports.getLasers = getLasers;
8
+ exports.getNPCs = getNPCs;
9
+ exports.getPickups = getPickups;
10
+ exports.getProjectiles = getProjectiles;
11
+ exports.getSlots = getSlots;
12
+ exports.getTears = getTears;
13
+ exports.removeAllBombs = removeAllBombs;
14
+ exports.removeAllEffects = removeAllEffects;
15
+ exports.removeAllFamiliars = removeAllFamiliars;
16
+ exports.removeAllKnives = removeAllKnives;
17
+ exports.removeAllLasers = removeAllLasers;
18
+ exports.removeAllNPCs = removeAllNPCs;
19
+ exports.removeAllPickups = removeAllPickups;
20
+ exports.removeAllProjectiles = removeAllProjectiles;
21
+ exports.removeAllSlots = removeAllSlots;
22
+ exports.removeAllTears = removeAllTears;
23
+ exports.spawnBomb = spawnBomb;
24
+ exports.spawnBombWithSeed = spawnBombWithSeed;
25
+ exports.spawnEffect = spawnEffect;
26
+ exports.spawnEffectWithSeed = spawnEffectWithSeed;
27
+ exports.spawnFamiliar = spawnFamiliar;
28
+ exports.spawnFamiliarWithSeed = spawnFamiliarWithSeed;
29
+ exports.spawnKnife = spawnKnife;
30
+ exports.spawnKnifeWithSeed = spawnKnifeWithSeed;
31
+ exports.spawnLaser = spawnLaser;
32
+ exports.spawnLaserWithSeed = spawnLaserWithSeed;
33
+ exports.spawnNPC = spawnNPC;
34
+ exports.spawnNPCWithSeed = spawnNPCWithSeed;
35
+ exports.spawnPickup = spawnPickup;
36
+ exports.spawnPickupWithSeed = spawnPickupWithSeed;
37
+ exports.spawnProjectile = spawnProjectile;
38
+ exports.spawnProjectileWithSeed = spawnProjectileWithSeed;
39
+ exports.spawnSlot = spawnSlot;
40
+ exports.spawnSlotWithSeed = spawnSlotWithSeed;
41
+ exports.spawnTear = spawnTear;
42
+ exports.spawnTearWithSeed = spawnTearWithSeed;
4
43
  const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
44
  const constants_1 = require("../core/constants");
6
45
  const entities_1 = require("./entities");
@@ -34,7 +73,6 @@ function getBombs(bombVariant = -1, subType = -1) {
34
73
  }
35
74
  return bombs;
36
75
  }
37
- exports.getBombs = getBombs;
38
76
  /**
39
77
  * Helper function to get all of the effects in the room.
40
78
  *
@@ -63,7 +101,6 @@ function getEffects(effectVariant = -1, subType = -1) {
63
101
  }
64
102
  return effects;
65
103
  }
66
- exports.getEffects = getEffects;
67
104
  /**
68
105
  * Helper function to get all of the familiars in the room.
69
106
  *
@@ -92,7 +129,6 @@ function getFamiliars(familiarVariant = -1, subType = -1) {
92
129
  }
93
130
  return familiars;
94
131
  }
95
- exports.getFamiliars = getFamiliars;
96
132
  /**
97
133
  * Helper function to get all of the knives in the room.
98
134
  *
@@ -121,7 +157,6 @@ function getKnives(knifeVariant = -1, subType = -1) {
121
157
  }
122
158
  return knives;
123
159
  }
124
- exports.getKnives = getKnives;
125
160
  /**
126
161
  * Helper function to get all of the lasers in the room.
127
162
  *
@@ -150,7 +185,6 @@ function getLasers(laserVariant = -1, subType = -1) {
150
185
  }
151
186
  return lasers;
152
187
  }
153
- exports.getLasers = getLasers;
154
188
  /**
155
189
  * Helper function to get all of the NPCs in the room.
156
190
  *
@@ -175,7 +209,6 @@ function getNPCs(entityType = -1, variant = -1, subType = -1, ignoreFriendly = f
175
209
  }
176
210
  return npcs;
177
211
  }
178
- exports.getNPCs = getNPCs;
179
212
  /**
180
213
  * Helper function to get all of the pickups in the room.
181
214
  *
@@ -204,7 +237,6 @@ function getPickups(pickupVariant = -1, subType = -1) {
204
237
  }
205
238
  return pickups;
206
239
  }
207
- exports.getPickups = getPickups;
208
240
  /**
209
241
  * Helper function to get all of the projectiles in the room.
210
242
  *
@@ -233,7 +265,6 @@ function getProjectiles(projectileVariant = -1, subType = -1) {
233
265
  }
234
266
  return projectiles;
235
267
  }
236
- exports.getProjectiles = getProjectiles;
237
268
  /**
238
269
  * Helper function to get all of the slots in the room.
239
270
  *
@@ -255,7 +286,6 @@ function getSlots(slotVariant = -1, subType = -1) {
255
286
  const slots = (0, entities_1.getEntities)(isaac_typescript_definitions_1.EntityType.SLOT, slotVariant, subType);
256
287
  return slots;
257
288
  }
258
- exports.getSlots = getSlots;
259
289
  /**
260
290
  * Helper function to get all of the tears in the room.
261
291
  *
@@ -284,7 +314,6 @@ function getTears(tearVariant = -1, subType = -1) {
284
314
  }
285
315
  return tears;
286
316
  }
287
- exports.getTears = getTears;
288
317
  /**
289
318
  * Helper function to remove all of the bombs in the room. (Specifically, this refers to the
290
319
  * `EntityBomb` class, not bomb pickups.)
@@ -300,7 +329,6 @@ function removeAllBombs(bombVariant = -1, subType = -1, cap) {
300
329
  const bombs = getBombs(bombVariant, subType);
301
330
  return (0, entities_1.removeEntities)(bombs, cap);
302
331
  }
303
- exports.removeAllBombs = removeAllBombs;
304
332
  /**
305
333
  * Helper function to remove all of the effects in the room.
306
334
  *
@@ -315,7 +343,6 @@ function removeAllEffects(effectVariant = -1, subType = -1, cap) {
315
343
  const effects = getEffects(effectVariant, subType);
316
344
  return (0, entities_1.removeEntities)(effects, cap);
317
345
  }
318
- exports.removeAllEffects = removeAllEffects;
319
346
  /**
320
347
  * Helper function to remove all of the familiars in the room.
321
348
  *
@@ -330,7 +357,6 @@ function removeAllFamiliars(familiarVariant = -1, subType = -1, cap) {
330
357
  const familiars = getFamiliars(familiarVariant, subType);
331
358
  return (0, entities_1.removeEntities)(familiars, cap);
332
359
  }
333
- exports.removeAllFamiliars = removeAllFamiliars;
334
360
  /**
335
361
  * Helper function to remove all of the knives in the room.
336
362
  *
@@ -345,7 +371,6 @@ function removeAllKnives(knifeVariant = -1, subType = -1, cap) {
345
371
  const knives = getKnives(knifeVariant, subType);
346
372
  return (0, entities_1.removeEntities)(knives, cap);
347
373
  }
348
- exports.removeAllKnives = removeAllKnives;
349
374
  /**
350
375
  * Helper function to remove all of the lasers in the room.
351
376
  *
@@ -360,7 +385,6 @@ function removeAllLasers(laserVariant = -1, subType = -1, cap) {
360
385
  const lasers = getLasers(laserVariant, subType);
361
386
  return (0, entities_1.removeEntities)(lasers, cap);
362
387
  }
363
- exports.removeAllLasers = removeAllLasers;
364
388
  /**
365
389
  * Helper function to remove all of the NPCs in the room.
366
390
  *
@@ -377,7 +401,6 @@ function removeAllNPCs(entityType = -1, variant = -1, subType = -1, cap) {
377
401
  const npcs = getNPCs(entityType, variant, subType);
378
402
  return (0, entities_1.removeEntities)(npcs, cap);
379
403
  }
380
- exports.removeAllNPCs = removeAllNPCs;
381
404
  /**
382
405
  * Helper function to remove all of the pickups in the room.
383
406
  *
@@ -392,7 +415,6 @@ function removeAllPickups(pickupVariant = -1, subType = -1, cap) {
392
415
  const pickups = getPickups(pickupVariant, subType);
393
416
  return (0, entities_1.removeEntities)(pickups, cap);
394
417
  }
395
- exports.removeAllPickups = removeAllPickups;
396
418
  /**
397
419
  * Helper function to remove all of the projectiles in the room.
398
420
  *
@@ -407,7 +429,6 @@ function removeAllProjectiles(projectileVariant = -1, subType = -1, cap) {
407
429
  const projectiles = getProjectiles(projectileVariant, subType);
408
430
  return (0, entities_1.removeEntities)(projectiles, cap);
409
431
  }
410
- exports.removeAllProjectiles = removeAllProjectiles;
411
432
  /**
412
433
  * Helper function to remove all of the slots in the room.
413
434
  *
@@ -422,7 +443,6 @@ function removeAllSlots(slotVariant = -1, subType = -1, cap) {
422
443
  const slots = getSlots(slotVariant, subType);
423
444
  return (0, entities_1.removeEntities)(slots, cap);
424
445
  }
425
- exports.removeAllSlots = removeAllSlots;
426
446
  /**
427
447
  * Helper function to remove all of the tears in the room.
428
448
  *
@@ -437,7 +457,6 @@ function removeAllTears(tearVariant = -1, subType = -1, cap) {
437
457
  const tears = getTears(tearVariant, subType);
438
458
  return (0, entities_1.removeEntities)(tears, cap);
439
459
  }
440
- exports.removeAllTears = removeAllTears;
441
460
  /** Helper function to spawn a `EntityType.BOMB` (4). */
442
461
  function spawnBomb(bombVariant, subType, positionOrGridIndex, velocity = constants_1.VectorZero, spawner = undefined, seedOrRNG = undefined) {
443
462
  const entity = (0, entities_1.spawn)(isaac_typescript_definitions_1.EntityType.BOMB, bombVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG);
@@ -445,12 +464,10 @@ function spawnBomb(bombVariant, subType, positionOrGridIndex, velocity = constan
445
464
  (0, utils_1.assertDefined)(bomb, "Failed to spawn a bomb.");
446
465
  return bomb;
447
466
  }
448
- exports.spawnBomb = spawnBomb;
449
467
  /** Helper function to spawn a `EntityType.BOMB` (4) with a specific seed. */
450
468
  function spawnBombWithSeed(bombVariant, subType, positionOrGridIndex, seedOrRNG, velocity = constants_1.VectorZero, spawner = undefined) {
451
469
  return spawnBomb(bombVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG);
452
470
  }
453
- exports.spawnBombWithSeed = spawnBombWithSeed;
454
471
  /** Helper function to spawn a `EntityType.EFFECT` (1000). */
455
472
  function spawnEffect(effectVariant, subType, positionOrGridIndex, velocity = constants_1.VectorZero, spawner = undefined, seedOrRNG = undefined) {
456
473
  const entity = (0, entities_1.spawn)(isaac_typescript_definitions_1.EntityType.EFFECT, effectVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG);
@@ -458,12 +475,10 @@ function spawnEffect(effectVariant, subType, positionOrGridIndex, velocity = con
458
475
  (0, utils_1.assertDefined)(effect, "Failed to spawn an effect.");
459
476
  return effect;
460
477
  }
461
- exports.spawnEffect = spawnEffect;
462
478
  /** Helper function to spawn a `EntityType.EFFECT` (1000) with a specific seed. */
463
479
  function spawnEffectWithSeed(effectVariant, subType, positionOrGridIndex, seedOrRNG, velocity = constants_1.VectorZero, spawner = undefined) {
464
480
  return spawnEffect(effectVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG);
465
481
  }
466
- exports.spawnEffectWithSeed = spawnEffectWithSeed;
467
482
  /**
468
483
  * Helper function to spawn a `EntityType.FAMILIAR` (3).
469
484
  *
@@ -476,12 +491,10 @@ function spawnFamiliar(familiarVariant, subType, positionOrGridIndex, velocity =
476
491
  (0, utils_1.assertDefined)(familiar, "Failed to spawn a familiar.");
477
492
  return familiar;
478
493
  }
479
- exports.spawnFamiliar = spawnFamiliar;
480
494
  /** Helper function to spawn a `EntityType.FAMILIAR` (3) with a specific seed. */
481
495
  function spawnFamiliarWithSeed(familiarVariant, subType, positionOrGridIndex, seedOrRNG, velocity = constants_1.VectorZero, spawner = undefined) {
482
496
  return spawnFamiliar(familiarVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG);
483
497
  }
484
- exports.spawnFamiliarWithSeed = spawnFamiliarWithSeed;
485
498
  /** Helper function to spawn a `EntityType.KNIFE` (8). */
486
499
  function spawnKnife(knifeVariant, subType, positionOrGridIndex, velocity = constants_1.VectorZero, spawner = undefined, seedOrRNG = undefined) {
487
500
  const entity = (0, entities_1.spawn)(isaac_typescript_definitions_1.EntityType.KNIFE, knifeVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG);
@@ -489,12 +502,10 @@ function spawnKnife(knifeVariant, subType, positionOrGridIndex, velocity = const
489
502
  (0, utils_1.assertDefined)(knife, "Failed to spawn a knife.");
490
503
  return knife;
491
504
  }
492
- exports.spawnKnife = spawnKnife;
493
505
  /** Helper function to spawn a `EntityType.KNIFE` (8) with a specific seed. */
494
506
  function spawnKnifeWithSeed(knifeVariant, subType, positionOrGridIndex, seedOrRNG, velocity = constants_1.VectorZero, spawner = undefined) {
495
507
  return spawnKnife(knifeVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG);
496
508
  }
497
- exports.spawnKnifeWithSeed = spawnKnifeWithSeed;
498
509
  /** Helper function to spawn a `EntityType.LASER` (7). */
499
510
  function spawnLaser(laserVariant, subType, positionOrGridIndex, velocity = constants_1.VectorZero, spawner = undefined, seedOrRNG = undefined) {
500
511
  const entity = (0, entities_1.spawn)(isaac_typescript_definitions_1.EntityType.LASER, laserVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG);
@@ -502,12 +513,10 @@ function spawnLaser(laserVariant, subType, positionOrGridIndex, velocity = const
502
513
  (0, utils_1.assertDefined)(laser, "Failed to spawn a laser.");
503
514
  return laser;
504
515
  }
505
- exports.spawnLaser = spawnLaser;
506
516
  /** Helper function to spawn a `EntityType.LASER` (7) with a specific seed. */
507
517
  function spawnLaserWithSeed(laserVariant, subType, positionOrGridIndex, seedOrRNG, velocity = constants_1.VectorZero, spawner = undefined) {
508
518
  return spawnLaser(laserVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG);
509
519
  }
510
- exports.spawnLaserWithSeed = spawnLaserWithSeed;
511
520
  /**
512
521
  * Helper function to spawn an NPC.
513
522
  *
@@ -520,7 +529,6 @@ function spawnNPC(entityType, variant, subType, positionOrGridIndex, velocity =
520
529
  (0, utils_1.assertDefined)(npc, "Failed to spawn an NPC.");
521
530
  return npc;
522
531
  }
523
- exports.spawnNPC = spawnNPC;
524
532
  /**
525
533
  * Helper function to spawn an NPC with a specific seed.
526
534
  *
@@ -530,7 +538,6 @@ exports.spawnNPC = spawnNPC;
530
538
  function spawnNPCWithSeed(entityType, variant, subType, positionOrGridIndex, seedOrRNG, velocity = constants_1.VectorZero, spawner = undefined) {
531
539
  return spawnNPC(entityType, variant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG);
532
540
  }
533
- exports.spawnNPCWithSeed = spawnNPCWithSeed;
534
541
  /** Helper function to spawn a `EntityType.PICKUP` (5). */
535
542
  function spawnPickup(pickupVariant, subType, positionOrGridIndex, velocity = constants_1.VectorZero, spawner = undefined, seedOrRNG = undefined) {
536
543
  const entity = (0, entities_1.spawn)(isaac_typescript_definitions_1.EntityType.PICKUP, pickupVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG);
@@ -538,12 +545,10 @@ function spawnPickup(pickupVariant, subType, positionOrGridIndex, velocity = con
538
545
  (0, utils_1.assertDefined)(pickup, "Failed to spawn a pickup.");
539
546
  return pickup;
540
547
  }
541
- exports.spawnPickup = spawnPickup;
542
548
  /** Helper function to spawn a `EntityType.PICKUP` (5) with a specific seed. */
543
549
  function spawnPickupWithSeed(pickupVariant, subType, positionOrGridIndex, seedOrRNG, velocity = constants_1.VectorZero, spawner = undefined) {
544
550
  return spawnPickup(pickupVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG);
545
551
  }
546
- exports.spawnPickupWithSeed = spawnPickupWithSeed;
547
552
  /** Helper function to spawn a `EntityType.PROJECTILE` (9). */
548
553
  function spawnProjectile(projectileVariant, subType, positionOrGridIndex, velocity = constants_1.VectorZero, spawner = undefined, seedOrRNG = undefined) {
549
554
  const entity = (0, entities_1.spawn)(isaac_typescript_definitions_1.EntityType.PROJECTILE, projectileVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG);
@@ -551,22 +556,18 @@ function spawnProjectile(projectileVariant, subType, positionOrGridIndex, veloci
551
556
  (0, utils_1.assertDefined)(projectile, "Failed to spawn a projectile.");
552
557
  return projectile;
553
558
  }
554
- exports.spawnProjectile = spawnProjectile;
555
559
  /** Helper function to spawn a `EntityType.PROJECTILE` (9) with a specific seed. */
556
560
  function spawnProjectileWithSeed(projectileVariant, subType, positionOrGridIndex, seedOrRNG, velocity = constants_1.VectorZero, spawner = undefined) {
557
561
  return spawnProjectile(projectileVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG);
558
562
  }
559
- exports.spawnProjectileWithSeed = spawnProjectileWithSeed;
560
563
  /** Helper function to spawn a `EntityType.SLOT` (6). */
561
564
  function spawnSlot(slotVariant, subType, positionOrGridIndex, velocity = constants_1.VectorZero, spawner = undefined, seedOrRNG = undefined) {
562
565
  return (0, entities_1.spawn)(isaac_typescript_definitions_1.EntityType.SLOT, slotVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG);
563
566
  }
564
- exports.spawnSlot = spawnSlot;
565
567
  /** Helper function to spawn a `EntityType.SLOT` (6) with a specific seed. */
566
568
  function spawnSlotWithSeed(slotVariant, subType, positionOrGridIndex, seedOrRNG, velocity = constants_1.VectorZero, spawner = undefined) {
567
569
  return spawnSlot(slotVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG);
568
570
  }
569
- exports.spawnSlotWithSeed = spawnSlotWithSeed;
570
571
  /** Helper function to spawn a `EntityType.TEAR` (2). */
571
572
  function spawnTear(tearVariant, subType, positionOrGridIndex, velocity = constants_1.VectorZero, spawner = undefined, seedOrRNG = undefined) {
572
573
  const entity = (0, entities_1.spawn)(isaac_typescript_definitions_1.EntityType.TEAR, tearVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG);
@@ -574,9 +575,7 @@ function spawnTear(tearVariant, subType, positionOrGridIndex, velocity = constan
574
575
  (0, utils_1.assertDefined)(tear, "Failed to spawn a tear.");
575
576
  return tear;
576
577
  }
577
- exports.spawnTear = spawnTear;
578
578
  /** Helper function to spawn a `EntityType.EntityType` (2) with a specific seed. */
579
579
  function spawnTearWithSeed(tearVariant, subType, positionOrGridIndex, seedOrRNG, velocity = constants_1.VectorZero, spawner = undefined) {
580
580
  return spawnTear(tearVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG);
581
581
  }
582
- exports.spawnTearWithSeed = spawnTearWithSeed;
@@ -1,4 +1,3 @@
1
- /// <reference types="isaac-typescript-definitions" />
2
1
  /** For `EntityType.SLOT` (6). */
3
2
  export declare function isSlot(entity: Entity): entity is EntitySlot;
4
3
  //# sourceMappingURL=entityTypes.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"entityTypes.d.ts","sourceRoot":"","sources":["../../src/functions/entityTypes.ts"],"names":[],"mappings":";AAEA,iCAAiC;AACjC,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM,IAAI,UAAU,CAE3D"}
1
+ {"version":3,"file":"entityTypes.d.ts","sourceRoot":"","sources":["../../src/functions/entityTypes.ts"],"names":[],"mappings":"AAEA,iCAAiC;AACjC,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM,IAAI,UAAU,CAE3D"}
@@ -1,9 +1,8 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.isSlot = void 0;
3
+ exports.isSlot = isSlot;
4
4
  const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
5
  /** For `EntityType.SLOT` (6). */
6
6
  function isSlot(entity) {
7
7
  return entity.Type === isaac_typescript_definitions_1.EntityType.SLOT;
8
8
  }
9
- exports.isSlot = isSlot;
@@ -1,8 +1,3 @@
1
- /// <reference types="isaac-typescript-definitions" />
2
- /// <reference types="isaac-typescript-definitions" />
3
- /// <reference types="isaac-typescript-definitions" />
4
- /// <reference types="isaac-typescript-definitions" />
5
- /// <reference types="isaac-typescript-definitions" />
6
1
  /**
7
2
  * In Lua, tables can have number keys, but since this is a type only being validated in TypeScript,
8
3
  * we can match the JavaScript definition, meaning that we can omit the number from the keys.
@@ -164,5 +159,5 @@ export declare function validateCustomEnum(transpiledEnumName: string, transpile
164
159
  *
165
160
  * This is useful to automate checking large enums for typos.
166
161
  */
167
- export declare function validateEnumContiguous<T extends TranspiledEnum>(transpiledEnumName: string, transpiledEnum: T): void;
162
+ export declare function validateEnumContiguous(transpiledEnumName: string, transpiledEnum: TranspiledEnum): void;
168
163
  //# sourceMappingURL=enums.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"enums.d.ts","sourceRoot":"","sources":["../../src/functions/enums.ts"],"names":[],"mappings":";;;;;AAMA;;;GAGG;AACH,MAAM,MAAM,cAAc,GAAG,MAAM,CACjC,MAAM,EACN,MAAM,GAAG,MAAM,GAAG,OAAO,GAAG,UAAU,CACvC,CAAC;AAEF;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,cAAc,CAAC,CAAC,SAAS,cAAc,EACrD,cAAc,EAAE,CAAC,GAChB,aAAa,CAAC,CAAC,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAiBjD;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,WAAW,CAAC,cAAc,EAAE,cAAc,GAAG,SAAS,MAAM,EAAE,CAG7E;AAED,sEAAsE;AACtE,wBAAgB,aAAa,CAAC,cAAc,EAAE,cAAc,GAAG,GAAG,CAGjE;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,YAAY,CAC1B,cAAc,EAAE,cAAc,GAC7B,SAAS,MAAM,EAAE,CAanB;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,aAAa,CAAC,CAAC,SAAS,cAAc,EACpD,cAAc,EAAE,CAAC,GAChB,aAAa,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAG3B;AAED;;;;;;;GAOG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,SAAS,cAAc,EAC1D,cAAc,EAAE,CAAC,GAChB,CAAC,CAAC,MAAM,CAAC,CAAC,CAUZ;AAED;;;;;;;GAOG;AACH,wBAAgB,kBAAkB,CAAC,CAAC,SAAS,cAAc,EACzD,cAAc,EAAE,CAAC,GAChB,CAAC,CAAC,MAAM,CAAC,CAAC,CAUZ;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,kBAAkB,CAAC,CAAC,SAAS,cAAc,EACzD,cAAc,EAAE,CAAC,EACjB,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,UAAU,GAAE,aAAa,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAM,GACzC,CAAC,CAAC,MAAM,CAAC,CAAC,CAGZ;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH,wBAAgB,sBAAsB,CAEpC,CAAC,SAAS,MAAM,CAAC,IAAI,EAAE,OAAO,CAAC,EAC/B,IAAI,SAAS,MAAM,GAAG,MAAM,KACzB,IAAI,CAAG;AAEZ,oFAAoF;AACpF,wBAAgB,WAAW,CAAC,CAAC,SAAS,cAAc,EAClD,KAAK,EAAE,MAAM,GAAG,MAAM,GAAG,OAAO,GAAG,UAAU,EAC7C,cAAc,EAAE,CAAC,GAChB,KAAK,IAAI,CAAC,CAAC,MAAM,CAAC,CAAC,CAGrB;AAED;;;;;;;;;;;;;;GAcG;AACH,wBAAgB,kBAAkB,CAChC,kBAAkB,EAAE,MAAM,EAC1B,cAAc,EAAE,cAAc,GAC7B,IAAI,CAQN;AAED;;;;GAIG;AACH,wBAAgB,sBAAsB,CAAC,CAAC,SAAS,cAAc,EAC7D,kBAAkB,EAAE,MAAM,EAC1B,cAAc,EAAE,CAAC,GAChB,IAAI,CAsBN"}
1
+ {"version":3,"file":"enums.d.ts","sourceRoot":"","sources":["../../src/functions/enums.ts"],"names":[],"mappings":"AAMA;;;GAGG;AACH,MAAM,MAAM,cAAc,GAAG,MAAM,CACjC,MAAM,EACN,MAAM,GAAG,MAAM,GAAG,OAAO,GAAG,UAAU,CACvC,CAAC;AAEF;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,cAAc,CAAC,CAAC,SAAS,cAAc,EACrD,cAAc,EAAE,CAAC,GAChB,aAAa,CAAC,CAAC,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAiBjD;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,WAAW,CAAC,cAAc,EAAE,cAAc,GAAG,SAAS,MAAM,EAAE,CAG7E;AAED,sEAAsE;AACtE,wBAAgB,aAAa,CAAC,cAAc,EAAE,cAAc,GAAG,GAAG,CAGjE;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,YAAY,CAC1B,cAAc,EAAE,cAAc,GAC7B,SAAS,MAAM,EAAE,CAanB;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,aAAa,CAAC,CAAC,SAAS,cAAc,EACpD,cAAc,EAAE,CAAC,GAChB,aAAa,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAG3B;AAED;;;;;;;GAOG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,SAAS,cAAc,EAC1D,cAAc,EAAE,CAAC,GAChB,CAAC,CAAC,MAAM,CAAC,CAAC,CAUZ;AAED;;;;;;;GAOG;AACH,wBAAgB,kBAAkB,CAAC,CAAC,SAAS,cAAc,EACzD,cAAc,EAAE,CAAC,GAChB,CAAC,CAAC,MAAM,CAAC,CAAC,CAUZ;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,kBAAkB,CAAC,CAAC,SAAS,cAAc,EACzD,cAAc,EAAE,CAAC,EACjB,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,UAAU,GAAE,aAAa,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAM,GACzC,CAAC,CAAC,MAAM,CAAC,CAAC,CAGZ;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH,wBAAgB,sBAAsB,CAEpC,CAAC,SAAS,MAAM,CAAC,IAAI,EAAE,OAAO,CAAC,EAC/B,IAAI,SAAS,MAAM,GAAG,MAAM,KACzB,IAAI,CAAG;AAEZ,oFAAoF;AACpF,wBAAgB,WAAW,CAAC,CAAC,SAAS,cAAc,EAClD,KAAK,EAAE,MAAM,GAAG,MAAM,GAAG,OAAO,GAAG,UAAU,EAC7C,cAAc,EAAE,CAAC,GAChB,KAAK,IAAI,CAAC,CAAC,MAAM,CAAC,CAAC,CAGrB;AAED;;;;;;;;;;;;;;GAcG;AACH,wBAAgB,kBAAkB,CAChC,kBAAkB,EAAE,MAAM,EAC1B,cAAc,EAAE,cAAc,GAC7B,IAAI,CAQN;AAED;;;;GAIG;AACH,wBAAgB,sBAAsB,CACpC,kBAAkB,EAAE,MAAM,EAC1B,cAAc,EAAE,cAAc,GAC7B,IAAI,CAsBN"}
@@ -1,6 +1,17 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.validateEnumContiguous = exports.validateCustomEnum = exports.isEnumValue = exports.interfaceSatisfiesEnum = exports.getRandomEnumValue = exports.getLowestEnumValue = exports.getHighestEnumValue = exports.getEnumValues = exports.getEnumNames = exports.getEnumLength = exports.getEnumKeys = exports.getEnumEntries = void 0;
3
+ exports.getEnumEntries = getEnumEntries;
4
+ exports.getEnumKeys = getEnumKeys;
5
+ exports.getEnumLength = getEnumLength;
6
+ exports.getEnumNames = getEnumNames;
7
+ exports.getEnumValues = getEnumValues;
8
+ exports.getHighestEnumValue = getHighestEnumValue;
9
+ exports.getLowestEnumValue = getLowestEnumValue;
10
+ exports.getRandomEnumValue = getRandomEnumValue;
11
+ exports.interfaceSatisfiesEnum = interfaceSatisfiesEnum;
12
+ exports.isEnumValue = isEnumValue;
13
+ exports.validateCustomEnum = validateCustomEnum;
14
+ exports.validateEnumContiguous = validateEnumContiguous;
4
15
  const ReadonlySet_1 = require("../types/ReadonlySet");
5
16
  const array_1 = require("./array");
6
17
  const sort_1 = require("./sort");
@@ -34,7 +45,6 @@ function getEnumEntries(transpiledEnum) {
34
45
  entriesToReturn.sort(([_key1, value1], [_key2, value2]) => value1 < value2 ? -1 : value1 > value2 ? 1 : 0);
35
46
  return entriesToReturn;
36
47
  }
37
- exports.getEnumEntries = getEnumEntries;
38
48
  /**
39
49
  * TypeScriptToLua will transpile TypeScript number enums to Lua tables that have a double mapping.
40
50
  * Thus, when you iterate over them, you will get both the names of the enums and the values of the
@@ -56,13 +66,11 @@ function getEnumKeys(transpiledEnum) {
56
66
  const enumEntries = getEnumEntries(transpiledEnum);
57
67
  return enumEntries.map(([key, _value]) => key);
58
68
  }
59
- exports.getEnumKeys = getEnumKeys;
60
69
  /** Helper function to get the amount of entries inside of an enum. */
61
70
  function getEnumLength(transpiledEnum) {
62
71
  const enumEntries = getEnumEntries(transpiledEnum);
63
72
  return enumEntries.length;
64
73
  }
65
- exports.getEnumLength = getEnumLength;
66
74
  /**
67
75
  * TypeScriptToLua will transpile TypeScript number enums to Lua tables that have a double mapping.
68
76
  * Thus, when you iterate over them, you will get both the names of the enums and the values of the
@@ -91,7 +99,6 @@ function getEnumNames(transpiledEnum) {
91
99
  enumNames.sort();
92
100
  return enumNames;
93
101
  }
94
- exports.getEnumNames = getEnumNames;
95
102
  /**
96
103
  * TypeScriptToLua will transpile TypeScript number enums to Lua tables that have a double mapping.
97
104
  * Thus, when you iterate over them, you will get both the names of the enums and the values of the
@@ -113,7 +120,6 @@ function getEnumValues(transpiledEnum) {
113
120
  const enumEntries = getEnumEntries(transpiledEnum);
114
121
  return enumEntries.map(([_key, value]) => value);
115
122
  }
116
- exports.getEnumValues = getEnumValues;
117
123
  /**
118
124
  * Helper function to get the enum value with the highest value.
119
125
  *
@@ -129,7 +135,6 @@ function getHighestEnumValue(transpiledEnum) {
129
135
  (0, utils_1.assertDefined)(lastElement, "Failed to get the highest value from an enum since the enum was empty.");
130
136
  return lastElement;
131
137
  }
132
- exports.getHighestEnumValue = getHighestEnumValue;
133
138
  /**
134
139
  * Helper function to get the enum value with the lowest value.
135
140
  *
@@ -145,7 +150,6 @@ function getLowestEnumValue(transpiledEnum) {
145
150
  (0, utils_1.assertDefined)(firstElement, "Failed to get the lowest value from an enum since the enum was empty.");
146
151
  return firstElement;
147
152
  }
148
- exports.getLowestEnumValue = getLowestEnumValue;
149
153
  /**
150
154
  * Helper function to get a random value from the provided enum.
151
155
  *
@@ -161,7 +165,6 @@ function getRandomEnumValue(transpiledEnum, seedOrRNG, exceptions = []) {
161
165
  const enumValues = getEnumValues(transpiledEnum);
162
166
  return (0, array_1.getRandomArrayElement)(enumValues, seedOrRNG, exceptions);
163
167
  }
164
- exports.getRandomEnumValue = getRandomEnumValue;
165
168
  /**
166
169
  * Helper function to validate that an interface contains all of the keys of an enum. You must
167
170
  * specify both generic parameters in order for this to work properly (i.e. the interface and then
@@ -190,13 +193,11 @@ exports.getRandomEnumValue = getRandomEnumValue;
190
193
  * `satisfies` operator with the `Record` type instead.
191
194
  */
192
195
  function interfaceSatisfiesEnum() { } // eslint-disable-line @typescript-eslint/no-empty-function
193
- exports.interfaceSatisfiesEnum = interfaceSatisfiesEnum;
194
196
  /** Helper function to validate that a particular value exists inside of an enum. */
195
197
  function isEnumValue(value, transpiledEnum) {
196
198
  const enumValues = getEnumValues(transpiledEnum);
197
199
  return enumValues.includes(value);
198
200
  }
199
- exports.isEnumValue = isEnumValue;
200
201
  /**
201
202
  * Helper function to check every value of a custom enum for -1. Will throw an run-time error if any
202
203
  * -1 values are found. This is helpful because many methods of the Isaac class return -1 if they
@@ -219,7 +220,6 @@ function validateCustomEnum(transpiledEnumName, transpiledEnum) {
219
220
  }
220
221
  }
221
222
  }
222
- exports.validateCustomEnum = validateCustomEnum;
223
223
  /**
224
224
  * Helper function to validate if every value in a number enum is contiguous, starting at 0.
225
225
  *
@@ -239,4 +239,3 @@ function validateEnumContiguous(transpiledEnumName, transpiledEnum) {
239
239
  }
240
240
  }
241
241
  }
242
- exports.validateEnumContiguous = validateEnumContiguous;
@@ -5,7 +5,8 @@
5
5
  * @module
6
6
  */
7
7
  Object.defineProperty(exports, "__esModule", { value: true });
8
- exports.rebirthItemTrackerWriteToFile = exports.rebirthItemTrackerRemoveCollectible = void 0;
8
+ exports.rebirthItemTrackerRemoveCollectible = rebirthItemTrackerRemoveCollectible;
9
+ exports.rebirthItemTrackerWriteToFile = rebirthItemTrackerWriteToFile;
9
10
  const collectibles_1 = require("./collectibles");
10
11
  const REBIRTH_ITEM_TRACKER_REMOVE_COLLECTIBLE_COMMAND = "REBIRTH_ITEM_TRACKER_REMOVE_COLLECTIBLE";
11
12
  const REBIRTH_ITEM_TRACKER_WRITE_TO_FILE_COMMAND = "REBIRTH_ITEM_TRACKER_WRITE_TO_FILE";
@@ -40,7 +41,6 @@ function rebirthItemTrackerRemoveCollectible(...collectibleTypes) {
40
41
  Isaac.DebugString(`${REBIRTH_ITEM_TRACKER_REMOVE_COLLECTIBLE_COMMAND} Removing collectible ${collectibleType} (${collectibleName}) on player 0 (Player)`);
41
42
  }
42
43
  }
43
- exports.rebirthItemTrackerRemoveCollectible = rebirthItemTrackerRemoveCollectible;
44
44
  /**
45
45
  * Helper function to let the Rebirth Item Tracker know that it should write the submitted text
46
46
  * string to a file. This is useful for capturing text in programs like Open Broadcaster Software
@@ -56,4 +56,3 @@ function rebirthItemTrackerWriteToFile(msg) {
56
56
  // recognizing the message.
57
57
  Isaac.DebugString(`${REBIRTH_ITEM_TRACKER_WRITE_TO_FILE_COMMAND} ${msg}`);
58
58
  }
59
- exports.rebirthItemTrackerWriteToFile = rebirthItemTrackerWriteToFile;
@@ -1,6 +1,11 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.isFamiliarThatShootsPlayerTears = exports.isFamiliarStolenBySiren = exports.getSirenHelper = exports.getPlayerFamiliars = exports.checkFamiliarFromCollectibles = exports.checkFamiliar = void 0;
3
+ exports.checkFamiliar = checkFamiliar;
4
+ exports.checkFamiliarFromCollectibles = checkFamiliarFromCollectibles;
5
+ exports.getPlayerFamiliars = getPlayerFamiliars;
6
+ exports.getSirenHelper = getSirenHelper;
7
+ exports.isFamiliarStolenBySiren = isFamiliarStolenBySiren;
8
+ exports.isFamiliarThatShootsPlayerTears = isFamiliarThatShootsPlayerTears;
4
9
  const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
10
  const cachedClasses_1 = require("../core/cachedClasses");
6
11
  const familiarsThatShootPlayerTearsSet_1 = require("../sets/familiarsThatShootPlayerTearsSet");
@@ -47,7 +52,6 @@ function checkFamiliar(player, collectibleType, targetCount, familiarVariant, fa
47
52
  const itemConfigItem = cachedClasses_1.itemConfig.GetCollectible(collectibleType);
48
53
  player.CheckFamiliar(familiarVariant, targetCount, familiarGenerationRNG, itemConfigItem, familiarSubType);
49
54
  }
50
- exports.checkFamiliar = checkFamiliar;
51
55
  /**
52
56
  * Helper function to add and remove familiars based on the amount of associated collectibles that a
53
57
  * player has.
@@ -86,7 +90,6 @@ function checkFamiliarFromCollectibles(player, collectibleType, familiarVariant,
86
90
  const targetCount = numCollectibles + numCollectibleEffects;
87
91
  checkFamiliar(player, collectibleType, targetCount, familiarVariant, familiarSubType);
88
92
  }
89
- exports.checkFamiliarFromCollectibles = checkFamiliarFromCollectibles;
90
93
  /** Helper function to get only the familiars that belong to a specific player. */
91
94
  function getPlayerFamiliars(player) {
92
95
  const playerPtrHash = GetPtrHash(player);
@@ -96,7 +99,6 @@ function getPlayerFamiliars(player) {
96
99
  return familiarPlayerPtrHash === playerPtrHash;
97
100
  });
98
101
  }
99
- exports.getPlayerFamiliars = getPlayerFamiliars;
100
102
  /**
101
103
  * Helper function to get the corresponding "Siren Helper" entity for a stolen familiar.
102
104
  *
@@ -111,10 +113,9 @@ exports.getPlayerFamiliars = getPlayerFamiliars;
111
113
  function getSirenHelper(familiar) {
112
114
  const familiarPtrHash = GetPtrHash(familiar);
113
115
  const sirenHelpers = (0, entities_1.getEntities)(isaac_typescript_definitions_1.EntityType.SIREN_HELPER);
114
- return sirenHelpers.find((sirenHelper) => sirenHelper.Target !== undefined &&
115
- GetPtrHash(sirenHelper.Target) === familiarPtrHash);
116
+ return sirenHelpers.find((sirenHelper) => sirenHelper.Target !== undefined
117
+ && GetPtrHash(sirenHelper.Target) === familiarPtrHash);
116
118
  }
117
- exports.getSirenHelper = getSirenHelper;
118
119
  /**
119
120
  * Helper function to detect if the given familiar is "stolen" by The Siren boss.
120
121
  *
@@ -125,7 +126,6 @@ function isFamiliarStolenBySiren(familiar) {
125
126
  const sirenHelper = getSirenHelper(familiar);
126
127
  return sirenHelper !== undefined;
127
128
  }
128
- exports.isFamiliarStolenBySiren = isFamiliarStolenBySiren;
129
129
  /**
130
130
  * Helper function to check if a familiar is the type that shoots tears that mimic the players
131
131
  * tears, like Incubus, Fate's Reward, Sprinkler, and so on.
@@ -133,4 +133,3 @@ exports.isFamiliarStolenBySiren = isFamiliarStolenBySiren;
133
133
  function isFamiliarThatShootsPlayerTears(familiar) {
134
134
  return familiarsThatShootPlayerTearsSet_1.FAMILIARS_THAT_SHOOT_PLAYER_TEARS_SET.has(familiar.Variant);
135
135
  }
136
- exports.isFamiliarThatShootsPlayerTears = isFamiliarThatShootsPlayerTears;
@@ -73,7 +73,7 @@ export declare function hasFlag<T extends BitFlag | BitFlag128>(flags: T | BitFl
73
73
  * (This is equivalent to checking if the flag is equal to 0, but this is not possible without
74
74
  * casting the flag to a number.)
75
75
  */
76
- export declare function isEmptyFlag<T extends BitFlag | BitFlag128>(flag: T): boolean;
76
+ export declare function isEmptyFlag(flag: BitFlag | BitFlag128): boolean;
77
77
  /**
78
78
  * Helper function to determine whether damage to a player in the `ENTITY_TAKE_DMG` callback was
79
79
  * self-inflicted. For example, damage from a Curse Room door, a Razor, or a Blood Donation Machine
@@ -1 +1 @@
1
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1
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@@ -1,6 +1,12 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.removeFlag = exports.isSelfDamage = exports.isEmptyFlag = exports.hasFlag = exports.getFlagName = exports.bitFlags = exports.addFlag = void 0;
3
+ exports.addFlag = addFlag;
4
+ exports.bitFlags = bitFlags;
5
+ exports.getFlagName = getFlagName;
6
+ exports.hasFlag = hasFlag;
7
+ exports.isEmptyFlag = isEmptyFlag;
8
+ exports.isSelfDamage = isSelfDamage;
9
+ exports.removeFlag = removeFlag;
4
10
  const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
11
  /**
6
12
  * Helper function to add a bit flag to an existing set of bit flags.
@@ -34,7 +40,6 @@ function addFlag(flags, ...flagsToAdd) {
34
40
  }
35
41
  return flagsAsInt;
36
42
  }
37
- exports.addFlag = addFlag;
38
43
  /**
39
44
  * Helper function for casting a flag enum value to a `BitFlags` object.
40
45
  *
@@ -51,7 +56,6 @@ exports.addFlag = addFlag;
51
56
  function bitFlags(flag) {
52
57
  return flag;
53
58
  }
54
- exports.bitFlags = bitFlags;
55
59
  /**
56
60
  * Helper function to get the key associated with a particular flag.
57
61
  *
@@ -67,7 +71,6 @@ function getFlagName(flag, flagEnum) {
67
71
  }
68
72
  return undefined;
69
73
  }
70
- exports.getFlagName = getFlagName;
71
74
  /**
72
75
  * Helper function to determine if a particular bit flag is set to true.
73
76
  *
@@ -95,7 +98,6 @@ function hasFlag(flags, ...flagsToCheck) {
95
98
  }
96
99
  return true;
97
100
  }
98
- exports.hasFlag = hasFlag;
99
101
  /**
100
102
  * Helper function to check if every bit in the flag is turned off.
101
103
  *
@@ -105,7 +107,6 @@ exports.hasFlag = hasFlag;
105
107
  function isEmptyFlag(flag) {
106
108
  return flag === 0;
107
109
  }
108
- exports.isEmptyFlag = isEmptyFlag;
109
110
  /**
110
111
  * Helper function to determine whether damage to a player in the `ENTITY_TAKE_DMG` callback was
111
112
  * self-inflicted. For example, damage from a Curse Room door, a Razor, or a Blood Donation Machine
@@ -114,11 +115,10 @@ exports.isEmptyFlag = isEmptyFlag;
114
115
  function isSelfDamage(damageFlags) {
115
116
  return (
116
117
  // Exclude self-damage from e.g. Curse Room door spikes.
117
- hasFlag(damageFlags, isaac_typescript_definitions_1.DamageFlag.NO_PENALTIES) ||
118
+ hasFlag(damageFlags, isaac_typescript_definitions_1.DamageFlag.NO_PENALTIES)
118
119
  // Exclude self-damage from e.g. Razor.
119
- hasFlag(damageFlags, isaac_typescript_definitions_1.DamageFlag.RED_HEARTS));
120
+ || hasFlag(damageFlags, isaac_typescript_definitions_1.DamageFlag.RED_HEARTS));
120
121
  }
121
- exports.isSelfDamage = isSelfDamage;
122
122
  /**
123
123
  * Helper function to remove a bit flag from an existing set of bit flags.
124
124
  *
@@ -143,4 +143,3 @@ function removeFlag(flags, ...flagsToRemove) {
143
143
  }
144
144
  return flagsAsInt;
145
145
  }
146
- exports.removeFlag = removeFlag;
@@ -1,4 +1,3 @@
1
- /// <reference types="isaac-typescript-definitions" />
2
1
  export declare function getElapsedGameFramesSince(gameFrameCount: int): int;
3
2
  export declare function getElapsedRenderFramesSince(renderFrameCount: int): int;
4
3
  export declare function getElapsedRoomFramesSince(roomFrameCount: int): int;