isaacscript-common 87.5.0 → 87.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (684) hide show
  1. package/README.md +1 -1
  2. package/dist/callbackClasses.d.ts +7 -6
  3. package/dist/callbackClasses.d.ts.map +1 -1
  4. package/dist/callbackClasses.js +17 -15
  5. package/dist/callbackClasses.lua +163 -300
  6. package/dist/callbacks.d.ts +118 -117
  7. package/dist/callbacks.d.ts.map +1 -1
  8. package/dist/callbacks.js +19 -9
  9. package/dist/callbacks.lua +1 -0
  10. package/dist/classes/DefaultMap.d.ts +5 -1
  11. package/dist/classes/DefaultMap.d.ts.map +1 -1
  12. package/dist/classes/ModFeature.js +3 -3
  13. package/dist/classes/ModUpgraded.d.ts.map +1 -1
  14. package/dist/classes/ModUpgraded.js +4 -6
  15. package/dist/classes/callbacks/InputActionFilter.d.ts +2 -2
  16. package/dist/classes/callbacks/InputActionFilter.d.ts.map +1 -1
  17. package/dist/classes/callbacks/InputActionFilter.js +3 -3
  18. package/dist/classes/callbacks/InputActionPlayer.d.ts +2 -2
  19. package/dist/classes/callbacks/InputActionPlayer.d.ts.map +1 -1
  20. package/dist/classes/callbacks/InputActionPlayer.js +6 -6
  21. package/dist/classes/callbacks/PostBoneSwing.js +2 -2
  22. package/dist/classes/callbacks/PostCollectibleEmpty.d.ts +2 -2
  23. package/dist/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -1
  24. package/dist/classes/callbacks/PostCollectibleEmpty.js +3 -5
  25. package/dist/classes/callbacks/PostCursedTeleport.js +5 -5
  26. package/dist/classes/callbacks/PostCustomRevive.d.ts +2 -4
  27. package/dist/classes/callbacks/PostCustomRevive.d.ts.map +1 -1
  28. package/dist/classes/callbacks/PostDiceRoomActivated.d.ts +2 -3
  29. package/dist/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -1
  30. package/dist/classes/callbacks/PostDiceRoomActivated.js +2 -2
  31. package/dist/classes/callbacks/PostEntityRemoveFilter.d.ts +9 -0
  32. package/dist/classes/callbacks/PostEntityRemoveFilter.d.ts.map +1 -0
  33. package/dist/classes/callbacks/PostEntityRemoveFilter.js +21 -0
  34. package/dist/classes/callbacks/PostEntityRemoveFilter.lua +23 -0
  35. package/dist/classes/callbacks/PostGridEntityCollision.d.ts +2 -4
  36. package/dist/classes/callbacks/PostGridEntityCollision.d.ts.map +1 -1
  37. package/dist/classes/callbacks/PostGridEntityCollision.js +10 -10
  38. package/dist/classes/callbacks/PostGridEntityCustomCollision.d.ts +2 -4
  39. package/dist/classes/callbacks/PostGridEntityCustomCollision.d.ts.map +1 -1
  40. package/dist/classes/callbacks/PostGridEntityCustomCollision.js +8 -8
  41. package/dist/classes/callbacks/PostGridEntityCustomRemove.d.ts +2 -3
  42. package/dist/classes/callbacks/PostGridEntityCustomRemove.d.ts.map +1 -1
  43. package/dist/classes/callbacks/PostGridEntityCustomRemove.js +2 -2
  44. package/dist/classes/callbacks/PostGridEntityRemove.d.ts +2 -2
  45. package/dist/classes/callbacks/PostGridEntityRemove.d.ts.map +1 -1
  46. package/dist/classes/callbacks/PostGridEntityRemove.js +3 -3
  47. package/dist/classes/callbacks/PostItemDischarge.d.ts +2 -2
  48. package/dist/classes/callbacks/PostItemDischarge.d.ts.map +1 -1
  49. package/dist/classes/callbacks/PostItemDischarge.js +5 -8
  50. package/dist/classes/callbacks/PostKeyboardChanged.d.ts +2 -1
  51. package/dist/classes/callbacks/PostKeyboardChanged.d.ts.map +1 -1
  52. package/dist/classes/callbacks/PostKeyboardChanged.js +2 -2
  53. package/dist/classes/callbacks/PostNewRoomEarly.js +3 -3
  54. package/dist/classes/callbacks/PostPickupSelectionFilter.d.ts +2 -2
  55. package/dist/classes/callbacks/PostPickupSelectionFilter.d.ts.map +1 -1
  56. package/dist/classes/callbacks/PostPickupSelectionFilter.js +4 -3
  57. package/dist/classes/callbacks/PostPlayerChangeHealth.js +2 -2
  58. package/dist/classes/callbacks/PostPlayerChangeType.js +1 -1
  59. package/dist/classes/callbacks/PostPurchase.d.ts +2 -4
  60. package/dist/classes/callbacks/PostPurchase.d.ts.map +1 -1
  61. package/dist/classes/callbacks/PostPurchase.js +9 -9
  62. package/dist/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -1
  63. package/dist/classes/callbacks/PostTransformation.d.ts +2 -2
  64. package/dist/classes/callbacks/PostTransformation.d.ts.map +1 -1
  65. package/dist/classes/callbacks/PostTransformation.js +1 -3
  66. package/dist/classes/callbacks/PostTrinketBreak.d.ts.map +1 -1
  67. package/dist/classes/callbacks/PostTrinketBreak.js +1 -3
  68. package/dist/classes/callbacks/PostUsePillFilter.js +2 -2
  69. package/dist/classes/callbacks/PreBerserkDeath.js +4 -4
  70. package/dist/classes/callbacks/PreEntitySpawnFilter.d.ts +2 -2
  71. package/dist/classes/callbacks/PreEntitySpawnFilter.d.ts.map +1 -1
  72. package/dist/classes/callbacks/PreEntitySpawnFilter.js +3 -3
  73. package/dist/classes/callbacks/PreNewLevel.d.ts.map +1 -1
  74. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.d.ts +2 -2
  75. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.d.ts.map +1 -1
  76. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.js +5 -5
  77. package/dist/classes/features/callbackLogic/CustomGridEntities.d.ts +1 -1
  78. package/dist/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
  79. package/dist/classes/features/callbackLogic/CustomRevive.d.ts.map +1 -1
  80. package/dist/classes/features/callbackLogic/EsauJrDetection.d.ts.map +1 -1
  81. package/dist/classes/features/callbackLogic/EsauJrDetection.js +2 -2
  82. package/dist/classes/features/callbackLogic/GameReorderedCallbacks.d.ts.map +1 -1
  83. package/dist/classes/features/callbackLogic/GameReorderedCallbacks.js +9 -11
  84. package/dist/classes/features/callbackLogic/GridEntityUpdateDetection.js +4 -4
  85. package/dist/classes/features/callbackLogic/ItemPickupDetection.js +4 -4
  86. package/dist/classes/features/callbackLogic/PlayerCollectibleDetection.js +2 -2
  87. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts +0 -1
  88. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts.map +1 -1
  89. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.js +4 -4
  90. package/dist/classes/features/other/CustomPickups.d.ts.map +1 -1
  91. package/dist/classes/features/other/CustomPickups.js +1 -0
  92. package/dist/classes/features/other/CustomStages.js +19 -9
  93. package/dist/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
  94. package/dist/classes/features/other/CustomTrapdoors.js +44 -38
  95. package/dist/classes/features/other/CustomTrapdoors.lua +14 -7
  96. package/dist/classes/features/other/DebugDisplay.d.ts +0 -18
  97. package/dist/classes/features/other/DebugDisplay.d.ts.map +1 -1
  98. package/dist/classes/features/other/DeployJSONRoom.d.ts +0 -2
  99. package/dist/classes/features/other/DeployJSONRoom.d.ts.map +1 -1
  100. package/dist/classes/features/other/DeployJSONRoom.js +6 -4
  101. package/dist/classes/features/other/DisableInputs.js +3 -3
  102. package/dist/classes/features/other/EdenStartingStatsHealth.d.ts +1 -1
  103. package/dist/classes/features/other/EdenStartingStatsHealth.d.ts.map +1 -1
  104. package/dist/classes/features/other/ExtraConsoleCommands.d.ts +14 -10
  105. package/dist/classes/features/other/ExtraConsoleCommands.d.ts.map +1 -1
  106. package/dist/classes/features/other/ExtraConsoleCommands.js +31 -17
  107. package/dist/classes/features/other/ExtraConsoleCommands.lua +2 -1
  108. package/dist/classes/features/other/FlyingDetection.d.ts +0 -1
  109. package/dist/classes/features/other/FlyingDetection.d.ts.map +1 -1
  110. package/dist/classes/features/other/ForgottenSwitch.d.ts +0 -1
  111. package/dist/classes/features/other/ForgottenSwitch.d.ts.map +1 -1
  112. package/dist/classes/features/other/ModdedElementDetection.js +4 -4
  113. package/dist/classes/features/other/ModdedElementSets.d.ts +2 -2
  114. package/dist/classes/features/other/ModdedElementSets.d.ts.map +1 -1
  115. package/dist/classes/features/other/ModdedElementSets.js +3 -3
  116. package/dist/classes/features/other/NoSirenSteal.js +4 -4
  117. package/dist/classes/features/other/PickupIndexCreation.d.ts +0 -1
  118. package/dist/classes/features/other/PickupIndexCreation.d.ts.map +1 -1
  119. package/dist/classes/features/other/PickupIndexCreation.js +7 -8
  120. package/dist/classes/features/other/PickupIndexCreation.lua +10 -10
  121. package/dist/classes/features/other/PonyDetection.d.ts +0 -1
  122. package/dist/classes/features/other/PonyDetection.d.ts.map +1 -1
  123. package/dist/classes/features/other/PonyDetection.js +2 -2
  124. package/dist/classes/features/other/PressInput.js +2 -2
  125. package/dist/classes/features/other/PreventChildEntities.d.ts +0 -1
  126. package/dist/classes/features/other/PreventChildEntities.d.ts.map +1 -1
  127. package/dist/classes/features/other/PreventChildEntities.js +4 -4
  128. package/dist/classes/features/other/RoomClearFrame.d.ts +0 -1
  129. package/dist/classes/features/other/RoomClearFrame.d.ts.map +1 -1
  130. package/dist/classes/features/other/RoomHistory.d.ts +0 -1
  131. package/dist/classes/features/other/RoomHistory.d.ts.map +1 -1
  132. package/dist/classes/features/other/RoomHistory.js +5 -5
  133. package/dist/classes/features/other/RunInNFrames.js +2 -2
  134. package/dist/classes/features/other/SaveDataManager.js +3 -3
  135. package/dist/classes/features/other/SpawnRockAltRewards.d.ts +0 -4
  136. package/dist/classes/features/other/SpawnRockAltRewards.d.ts.map +1 -1
  137. package/dist/classes/features/other/StageHistory.js +2 -2
  138. package/dist/classes/features/other/StartAmbush.js +2 -2
  139. package/dist/classes/features/other/TaintedLazarusPlayers.d.ts +0 -1
  140. package/dist/classes/features/other/TaintedLazarusPlayers.d.ts.map +1 -1
  141. package/dist/classes/features/other/TaintedLazarusPlayers.js +2 -2
  142. package/dist/classes/features/other/customStages/backdrop.js +2 -3
  143. package/dist/classes/features/other/customStages/constants.d.ts.map +1 -1
  144. package/dist/classes/features/other/customStages/gridEntities.d.ts +0 -1
  145. package/dist/classes/features/other/customStages/gridEntities.d.ts.map +1 -1
  146. package/dist/classes/features/other/customStages/gridEntities.js +9 -10
  147. package/dist/classes/features/other/customStages/shadows.js +1 -2
  148. package/dist/classes/features/other/customStages/streakText.js +7 -8
  149. package/dist/classes/features/other/customStages/utils.d.ts +0 -2
  150. package/dist/classes/features/other/customStages/utils.d.ts.map +1 -1
  151. package/dist/classes/features/other/customStages/utils.js +2 -3
  152. package/dist/classes/features/other/customStages/v.d.ts.map +1 -1
  153. package/dist/classes/features/other/customStages/versusScreen.js +2 -3
  154. package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.d.ts +0 -1
  155. package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.d.ts.map +1 -1
  156. package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.d.ts +0 -1
  157. package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.d.ts.map +1 -1
  158. package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.d.ts +0 -1
  159. package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.d.ts.map +1 -1
  160. package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.d.ts +0 -1
  161. package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.d.ts.map +1 -1
  162. package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.d.ts +0 -1
  163. package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.d.ts.map +1 -1
  164. package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.d.ts +0 -1
  165. package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.d.ts.map +1 -1
  166. package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.d.ts +0 -1
  167. package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.d.ts.map +1 -1
  168. package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.d.ts +0 -1
  169. package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.d.ts.map +1 -1
  170. package/dist/classes/features/other/debugDisplay/DebugDisplayPit.d.ts +0 -1
  171. package/dist/classes/features/other/debugDisplay/DebugDisplayPit.d.ts.map +1 -1
  172. package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.d.ts +0 -1
  173. package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.d.ts.map +1 -1
  174. package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.d.ts +0 -1
  175. package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.d.ts.map +1 -1
  176. package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.d.ts +0 -1
  177. package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.d.ts.map +1 -1
  178. package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.d.ts +0 -1
  179. package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.d.ts.map +1 -1
  180. package/dist/classes/features/other/debugDisplay/DebugDisplayRock.d.ts +0 -1
  181. package/dist/classes/features/other/debugDisplay/DebugDisplayRock.d.ts.map +1 -1
  182. package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.d.ts +0 -1
  183. package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.d.ts.map +1 -1
  184. package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.d.ts +0 -1
  185. package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.d.ts.map +1 -1
  186. package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.d.ts +0 -1
  187. package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.d.ts.map +1 -1
  188. package/dist/classes/features/other/debugDisplay/DebugDisplayTear.d.ts +0 -1
  189. package/dist/classes/features/other/debugDisplay/DebugDisplayTear.d.ts.map +1 -1
  190. package/dist/classes/features/other/debugDisplay/utils.d.ts +0 -2
  191. package/dist/classes/features/other/debugDisplay/utils.d.ts.map +1 -1
  192. package/dist/classes/features/other/debugDisplay/utils.js +2 -3
  193. package/dist/classes/features/other/extraConsoleCommands/commands.js +155 -158
  194. package/dist/classes/features/other/extraConsoleCommands/subroutines.js +8 -9
  195. package/dist/classes/features/other/saveDataManager/constants.d.ts.map +1 -1
  196. package/dist/classes/features/other/saveDataManager/glowingHourGlass.d.ts +0 -1
  197. package/dist/classes/features/other/saveDataManager/glowingHourGlass.d.ts.map +1 -1
  198. package/dist/classes/features/other/saveDataManager/glowingHourGlass.js +4 -5
  199. package/dist/classes/features/other/saveDataManager/loadFromDisk.d.ts +0 -2
  200. package/dist/classes/features/other/saveDataManager/loadFromDisk.d.ts.map +1 -1
  201. package/dist/classes/features/other/saveDataManager/loadFromDisk.js +5 -2
  202. package/dist/classes/features/other/saveDataManager/loadFromDisk.lua +3 -0
  203. package/dist/classes/features/other/saveDataManager/restoreDefaults.d.ts +0 -1
  204. package/dist/classes/features/other/saveDataManager/restoreDefaults.d.ts.map +1 -1
  205. package/dist/classes/features/other/saveDataManager/restoreDefaults.js +3 -4
  206. package/dist/classes/features/other/saveDataManager/saveToDisk.d.ts +0 -2
  207. package/dist/classes/features/other/saveDataManager/saveToDisk.d.ts.map +1 -1
  208. package/dist/classes/features/other/saveDataManager/saveToDisk.js +1 -2
  209. package/dist/classes/private/CustomCallback.d.ts.map +1 -1
  210. package/dist/core/cachedClasses.d.ts +0 -5
  211. package/dist/core/cachedClasses.d.ts.map +1 -1
  212. package/dist/core/constants.js +1 -1
  213. package/dist/core/constantsVanilla.js +4 -4
  214. package/dist/core/upgradeMod.d.ts +0 -2
  215. package/dist/core/upgradeMod.d.ts.map +1 -1
  216. package/dist/core/upgradeMod.js +1 -2
  217. package/dist/decorators.js +2 -2
  218. package/dist/enums/ModCallbackCustom.d.ts +134 -117
  219. package/dist/enums/ModCallbackCustom.d.ts.map +1 -1
  220. package/dist/enums/ModCallbackCustom.js +134 -117
  221. package/dist/enums/ModCallbackCustom.lua +119 -117
  222. package/dist/enums/private/GridEntityTypeCustom.d.ts.map +1 -1
  223. package/dist/features.js +1 -2
  224. package/dist/functions/ambush.js +1 -2
  225. package/dist/functions/array.d.ts +5 -8
  226. package/dist/functions/array.d.ts.map +1 -1
  227. package/dist/functions/array.js +55 -55
  228. package/dist/functions/array.lua +2 -2
  229. package/dist/functions/arrayLua.d.ts +1 -1
  230. package/dist/functions/arrayLua.d.ts.map +1 -1
  231. package/dist/functions/arrayLua.js +7 -8
  232. package/dist/functions/benchmark.d.ts +0 -1
  233. package/dist/functions/benchmark.d.ts.map +1 -1
  234. package/dist/functions/benchmark.js +1 -2
  235. package/dist/functions/bitSet128.d.ts +0 -1
  236. package/dist/functions/bitSet128.d.ts.map +1 -1
  237. package/dist/functions/bitSet128.js +5 -6
  238. package/dist/functions/bitwise.d.ts +0 -4
  239. package/dist/functions/bitwise.d.ts.map +1 -1
  240. package/dist/functions/bitwise.js +7 -8
  241. package/dist/functions/bitwise.lua +3 -3
  242. package/dist/functions/bombs.d.ts +0 -1
  243. package/dist/functions/bombs.d.ts.map +1 -1
  244. package/dist/functions/bombs.js +1 -2
  245. package/dist/functions/bosses.d.ts.map +1 -1
  246. package/dist/functions/bosses.js +19 -19
  247. package/dist/functions/cards.js +16 -17
  248. package/dist/functions/challenges.js +9 -10
  249. package/dist/functions/characters.js +17 -18
  250. package/dist/functions/charge.d.ts.map +1 -1
  251. package/dist/functions/charge.js +12 -13
  252. package/dist/functions/charge.lua +1 -1
  253. package/dist/functions/chargeBar.d.ts +0 -2
  254. package/dist/functions/chargeBar.d.ts.map +1 -1
  255. package/dist/functions/chargeBar.js +2 -3
  256. package/dist/functions/collectibleTag.js +2 -3
  257. package/dist/functions/collectibles.js +39 -40
  258. package/dist/functions/color.d.ts +0 -1
  259. package/dist/functions/color.d.ts.map +1 -1
  260. package/dist/functions/color.js +7 -8
  261. package/dist/functions/console.js +2 -3
  262. package/dist/functions/curses.js +2 -3
  263. package/dist/functions/debugFunctions.d.ts +0 -1
  264. package/dist/functions/debugFunctions.d.ts.map +1 -1
  265. package/dist/functions/debugFunctions.js +5 -6
  266. package/dist/functions/decorators.d.ts +4 -4
  267. package/dist/functions/decorators.d.ts.map +1 -1
  268. package/dist/functions/decorators.js +4 -5
  269. package/dist/functions/deepCopy.d.ts +0 -1
  270. package/dist/functions/deepCopy.d.ts.map +1 -1
  271. package/dist/functions/deepCopy.js +7 -10
  272. package/dist/functions/deepCopy.lua +0 -2
  273. package/dist/functions/deepCopyTests.js +5 -6
  274. package/dist/functions/dimensions.js +2 -3
  275. package/dist/functions/direction.js +6 -7
  276. package/dist/functions/doors.d.ts.map +1 -1
  277. package/dist/functions/doors.js +56 -52
  278. package/dist/functions/easing.js +32 -33
  279. package/dist/functions/effects.d.ts +0 -2
  280. package/dist/functions/effects.d.ts.map +1 -1
  281. package/dist/functions/effects.js +2 -2
  282. package/dist/functions/emptyRoom.js +7 -8
  283. package/dist/functions/entities.d.ts +0 -1
  284. package/dist/functions/entities.d.ts.map +1 -1
  285. package/dist/functions/entities.js +36 -38
  286. package/dist/functions/entitiesSpecific.js +40 -41
  287. package/dist/functions/entityTypes.d.ts +0 -1
  288. package/dist/functions/entityTypes.d.ts.map +1 -1
  289. package/dist/functions/entityTypes.js +1 -2
  290. package/dist/functions/enums.d.ts +1 -6
  291. package/dist/functions/enums.d.ts.map +1 -1
  292. package/dist/functions/enums.js +12 -13
  293. package/dist/functions/external.js +2 -3
  294. package/dist/functions/familiars.js +8 -9
  295. package/dist/functions/flag.d.ts +1 -1
  296. package/dist/functions/flag.d.ts.map +1 -1
  297. package/dist/functions/flag.js +9 -10
  298. package/dist/functions/frames.d.ts +0 -1
  299. package/dist/functions/frames.d.ts.map +1 -1
  300. package/dist/functions/frames.js +18 -19
  301. package/dist/functions/globals.d.ts +0 -1
  302. package/dist/functions/globals.d.ts.map +1 -1
  303. package/dist/functions/globals.js +23 -15
  304. package/dist/functions/gridEntities.d.ts.map +1 -1
  305. package/dist/functions/gridEntities.js +68 -62
  306. package/dist/functions/gridEntitiesSpecific.js +40 -41
  307. package/dist/functions/gridIndex.js +1 -2
  308. package/dist/functions/hash.js +1 -2
  309. package/dist/functions/hex.d.ts +0 -2
  310. package/dist/functions/hex.d.ts.map +1 -1
  311. package/dist/functions/hex.js +2 -3
  312. package/dist/functions/input.js +21 -21
  313. package/dist/functions/isaacAPIClass.d.ts +0 -20
  314. package/dist/functions/isaacAPIClass.d.ts.map +1 -1
  315. package/dist/functions/isaacAPIClass.js +25 -26
  316. package/dist/functions/itemPool.js +7 -8
  317. package/dist/functions/jsonHelpers.d.ts +4 -5
  318. package/dist/functions/jsonHelpers.d.ts.map +1 -1
  319. package/dist/functions/jsonHelpers.js +23 -14
  320. package/dist/functions/jsonHelpers.lua +4 -4
  321. package/dist/functions/jsonRoom.js +5 -6
  322. package/dist/functions/kColor.d.ts +0 -1
  323. package/dist/functions/kColor.d.ts.map +1 -1
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@@ -391,6 +391,23 @@ export declare enum ModCallbackCustom {
391
391
  * ```
392
392
  */
393
393
  POST_ENTITY_KILL_FILTER = 23,
394
+ /**
395
+ * The exact same thing as the vanilla `POST_ENTITY_REMOVE` callback, except this callback allows
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+ * you to specify extra arguments for additional filtration.
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+ *
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+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
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+ * - You can provide an optional third argument that will make the callback only fire if it
400
+ * matches the `EntityType` provided.
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+ * - You can provide an optional fourth argument that will make the callback only fire if it
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+ * matches the variant provided.
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+ * - You can provide an optional fifth argument that will make the callback only fire if it
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+ * matches the sub-type provided.
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+ *
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+ * ```ts
407
+ * function postEntityRemoveFilter(entity: Entity): void {}
408
+ * ```
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+ */
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+ POST_ENTITY_REMOVE_FILTER = 24,
394
411
  /**
395
412
  * Fires one `POST_UPDATE` frame after the player has used the Esau Jr. item. (The player is not
396
413
  * updated to the new character until a game frame has passed.)
@@ -399,7 +416,7 @@ export declare enum ModCallbackCustom {
399
416
  * function postEsauJr(player: EntityPlayer): void {}
400
417
  * ```
401
418
  */
402
- POST_ESAU_JR = 24,
419
+ POST_ESAU_JR = 25,
403
420
  /**
404
421
  * The exact same thing as the vanilla `POST_FAMILIAR_INIT` callback, except this callback allows
405
422
  * you to specify extra arguments for additional filtration.
@@ -414,7 +431,7 @@ export declare enum ModCallbackCustom {
414
431
  * function postFamiliarInitFilter(familiar: EntityFamiliar): void {}
415
432
  * ```
416
433
  */
417
- POST_FAMILIAR_INIT_FILTER = 25,
434
+ POST_FAMILIAR_INIT_FILTER = 26,
418
435
  /**
419
436
  * Fires on the first `FAMILIAR_UPDATE` frame for each familiar.
420
437
  *
@@ -431,7 +448,7 @@ export declare enum ModCallbackCustom {
431
448
  * function postFamiliarInitLate(familiar: EntityFamiliar): void {}
432
449
  * ```
433
450
  */
434
- POST_FAMILIAR_INIT_LATE = 26,
451
+ POST_FAMILIAR_INIT_LATE = 27,
435
452
  /**
436
453
  * The exact same thing as the vanilla `POST_FAMILIAR_RENDER` callback, except this callback
437
454
  * allows you to specify extra arguments for additional filtration.
@@ -446,7 +463,7 @@ export declare enum ModCallbackCustom {
446
463
  * function postFamiliarRenderFilter(familiar: EntityFamiliar, renderOffset: Vector): void {}
447
464
  * ```
448
465
  */
449
- POST_FAMILIAR_RENDER_FILTER = 27,
466
+ POST_FAMILIAR_RENDER_FILTER = 28,
450
467
  /**
451
468
  * Fires from the `POST_FAMILIAR_UPDATE` callback when a familiar's state has changed from what it
452
469
  * was on the previous frame. (In this context, "state" refers to the `EntityFamiliar.State`
@@ -466,7 +483,7 @@ export declare enum ModCallbackCustom {
466
483
  * ): void {}
467
484
  * ```
468
485
  */
469
- POST_FAMILIAR_STATE_CHANGED = 28,
486
+ POST_FAMILIAR_STATE_CHANGED = 29,
470
487
  /**
471
488
  * The exact same thing as the vanilla `POST_FAMILIAR_UPDATE` callback, except this callback
472
489
  * allows you to specify extra arguments for additional filtration.
@@ -481,7 +498,7 @@ export declare enum ModCallbackCustom {
481
498
  * function postFamiliarUpdateFilter(familiar: EntityFamiliar): void {}
482
499
  * ```
483
500
  */
484
- POST_FAMILIAR_UPDATE_FILTER = 29,
501
+ POST_FAMILIAR_UPDATE_FILTER = 30,
485
502
  /**
486
503
  * Fires one `POST_UPDATE` frame after the player has first used the Esau Jr. item. (The player is
487
504
  * not updated to the new character until a game frame has passed.)
@@ -493,7 +510,7 @@ export declare enum ModCallbackCustom {
493
510
  * function postFirstEsauJr(player: EntityPlayer): void {}
494
511
  * ```
495
512
  */
496
- POST_FIRST_ESAU_JR = 30,
513
+ POST_FIRST_ESAU_JR = 31,
497
514
  /**
498
515
  * Fires after the player has used the Flip item for the first time. Unlike the vanilla `USE_ITEM`
499
516
  * callback, this callback will return the player object for the new Lazarus (not the one who used
@@ -506,7 +523,7 @@ export declare enum ModCallbackCustom {
506
523
  * function postFirstFlip(newLazarus: EntityPlayer, oldLazarus: EntityPlayer): void {}
507
524
  * ```
508
525
  */
509
- POST_FIRST_FLIP = 31,
526
+ POST_FIRST_FLIP = 32,
510
527
  /**
511
528
  * Fires after the player has used the Flip item. Unlike the vanilla `USE_ITEM` callback, this
512
529
  * callback will return the player object for the new Lazarus (not the one who used the Flip
@@ -519,7 +536,7 @@ export declare enum ModCallbackCustom {
519
536
  * function postFlip(newLazarus: EntityPlayer, oldLazarus: EntityPlayer): void {}
520
537
  * ```
521
538
  */
522
- POST_FLIP = 32,
539
+ POST_FLIP = 33,
523
540
  /**
524
541
  * The exact same thing as the vanilla `POST_GAME_END` callback, except this callback allows you
525
542
  * to specify extra arguments for additional filtration.
@@ -532,7 +549,7 @@ export declare enum ModCallbackCustom {
532
549
  * function postGameEndFilter(isGameOver: boolean): void {}
533
550
  * ```
534
551
  */
535
- POST_GAME_END_FILTER = 33,
552
+ POST_GAME_END_FILTER = 34,
536
553
  /**
537
554
  * Similar to the vanilla callback of the same name, but fires in the correct order with respect
538
555
  * to the `POST_NEW_LEVEL` and the `POST_NEW_ROOM` callbacks:
@@ -551,7 +568,7 @@ export declare enum ModCallbackCustom {
551
568
  * function postGameStartedReordered(isContinued: boolean): void {}
552
569
  * ```
553
570
  */
554
- POST_GAME_STARTED_REORDERED = 34,
571
+ POST_GAME_STARTED_REORDERED = 35,
555
572
  /**
556
573
  * Similar to the `POST_GAME_STARTED_REORDERED` callback, but fires after all of the subscribed
557
574
  * callbacks have finished firing. Thus, you can use this callback to do perform things after a
@@ -570,7 +587,7 @@ export declare enum ModCallbackCustom {
570
587
  * function postGameStartedReorderedLast(isContinued: boolean): void {}
571
588
  * ```
572
589
  */
573
- POST_GAME_STARTED_REORDERED_LAST = 35,
590
+ POST_GAME_STARTED_REORDERED_LAST = 36,
574
591
  /**
575
592
  * Fires from the `POST_UPDATE` callback when the Greed Mode wave increases.
576
593
  *
@@ -578,7 +595,7 @@ export declare enum ModCallbackCustom {
578
595
  * function postGreedModeWave(oldWave: int, newWave: int): void {}
579
596
  * ```
580
597
  */
581
- POST_GREED_MODE_WAVE = 36,
598
+ POST_GREED_MODE_WAVE = 37,
582
599
  /**
583
600
  * Fires from the `POST_UPDATE` callback when a grid entity changes to a state that corresponds to
584
601
  * the broken state for the respective grid entity type. (For example, this will fire for a
@@ -597,7 +614,7 @@ export declare enum ModCallbackCustom {
597
614
  * function postGridEntityBroken(gridEntity: GridEntity): void {}
598
615
  * ```
599
616
  */
600
- POST_GRID_ENTITY_BROKEN = 37,
617
+ POST_GRID_ENTITY_BROKEN = 38,
601
618
  /**
602
619
  * Fires from the `POST_UPDATE` callback when a new entity collides with a grid entity. (After
603
620
  * this, the callback will not continue to fire. It will only fire again once the entity moves out
@@ -625,7 +642,7 @@ export declare enum ModCallbackCustom {
625
642
  * ): void {}
626
643
  * ```
627
644
  */
628
- POST_GRID_ENTITY_COLLISION = 38,
645
+ POST_GRID_ENTITY_COLLISION = 39,
629
646
  /**
630
647
  * The same as the `POST_GRID_ENTITY_BROKEN` callback, but only fires for grid entities created
631
648
  * with the `spawnCustomGridEntity` helper function.
@@ -642,7 +659,7 @@ export declare enum ModCallbackCustom {
642
659
  * ): void {}
643
660
  * ```
644
661
  */
645
- POST_GRID_ENTITY_CUSTOM_BROKEN = 39,
662
+ POST_GRID_ENTITY_CUSTOM_BROKEN = 40,
646
663
  /**
647
664
  * The same as the `POST_GRID_ENTITY_COLLISION` callback, but only fires for grid entities created
648
665
  * with the `spawnCustomGridEntity` helper function.
@@ -666,7 +683,7 @@ export declare enum ModCallbackCustom {
666
683
  * ): void {}
667
684
  * ```
668
685
  */
669
- POST_GRID_ENTITY_CUSTOM_COLLISION = 40,
686
+ POST_GRID_ENTITY_CUSTOM_COLLISION = 41,
670
687
  /**
671
688
  * The same as the `POST_GRID_ENTITY_INIT` callback, but only fires for grid entities created with
672
689
  * the `spawnCustomGridEntity` helper function.
@@ -683,7 +700,7 @@ export declare enum ModCallbackCustom {
683
700
  * ): void {}
684
701
  * ```
685
702
  */
686
- POST_GRID_ENTITY_CUSTOM_INIT = 41,
703
+ POST_GRID_ENTITY_CUSTOM_INIT = 42,
687
704
  /**
688
705
  * The same as the `POST_GRID_ENTITY_REMOVE` callback, but only fires for grid entities created
689
706
  * with the `spawnCustomGridEntity` helper function.
@@ -700,7 +717,7 @@ export declare enum ModCallbackCustom {
700
717
  * ): void {}
701
718
  * ```
702
719
  */
703
- POST_GRID_ENTITY_CUSTOM_REMOVE = 42,
720
+ POST_GRID_ENTITY_CUSTOM_REMOVE = 43,
704
721
  /**
705
722
  * The same as the `POST_GRID_ENTITY_RENDER` callback, but only fires for grid entities created
706
723
  * with the `spawnCustomGridEntity` helper function.
@@ -717,7 +734,7 @@ export declare enum ModCallbackCustom {
717
734
  * ): void {}
718
735
  * ```
719
736
  */
720
- POST_GRID_ENTITY_CUSTOM_RENDER = 43,
737
+ POST_GRID_ENTITY_CUSTOM_RENDER = 44,
721
738
  /**
722
739
  * The same as the `POST_GRID_ENTITY_STATE_CHANGED` callback, but only fires for grid entities
723
740
  * created with the `spawnCustomGridEntity` helper function.
@@ -736,7 +753,7 @@ export declare enum ModCallbackCustom {
736
753
  * ): void {}
737
754
  * ```
738
755
  */
739
- POST_GRID_ENTITY_CUSTOM_STATE_CHANGED = 44,
756
+ POST_GRID_ENTITY_CUSTOM_STATE_CHANGED = 45,
740
757
  /**
741
758
  * The same as the `POST_GRID_ENTITY_UPDATE` callback, but only fires for grid entities created
742
759
  * with the `spawnCustomGridEntity` helper function.
@@ -753,7 +770,7 @@ export declare enum ModCallbackCustom {
753
770
  * ): void {}
754
771
  * ```
755
772
  */
756
- POST_GRID_ENTITY_CUSTOM_UPDATE = 45,
773
+ POST_GRID_ENTITY_CUSTOM_UPDATE = 46,
757
774
  /**
758
775
  * Fires when a new grid entity is initialized. Specifically, this is either:
759
776
  *
@@ -775,7 +792,7 @@ export declare enum ModCallbackCustom {
775
792
  * function postGridEntityInit(gridEntity: GridEntity): void {}
776
793
  * ```
777
794
  */
778
- POST_GRID_ENTITY_INIT = 46,
795
+ POST_GRID_ENTITY_INIT = 47,
779
796
  /**
780
797
  * Fires from the `POST_UPDATE` callback when a new grid entity is removed. Specifically, this on
781
798
  * the frame after it no longer exists (where it did exist a frame ago).
@@ -800,7 +817,7 @@ export declare enum ModCallbackCustom {
800
817
  * ): void {}
801
818
  * ```
802
819
  */
803
- POST_GRID_ENTITY_REMOVE = 47,
820
+ POST_GRID_ENTITY_REMOVE = 48,
804
821
  /**
805
822
  * Fires from the `POST_RENDER` callback on every frame that a grid entity exists.
806
823
  *
@@ -817,7 +834,7 @@ export declare enum ModCallbackCustom {
817
834
  * function postGridEntityRender(gridEntity: GridEntity): void {}
818
835
  * ```
819
836
  */
820
- POST_GRID_ENTITY_RENDER = 48,
837
+ POST_GRID_ENTITY_RENDER = 49,
821
838
  /**
822
839
  * Fires from the `POST_UPDATE` callback when a grid entity changes its state. (In this context,
823
840
  * "state" refers to the `GridEntity.State` field.)
@@ -839,7 +856,7 @@ export declare enum ModCallbackCustom {
839
856
  * ): void {}
840
857
  * ```
841
858
  */
842
- POST_GRID_ENTITY_STATE_CHANGED = 49,
859
+ POST_GRID_ENTITY_STATE_CHANGED = 50,
843
860
  /**
844
861
  * Fires from the `POST_UPDATE` callback on every frame that a grid entity exists.
845
862
  *
@@ -856,7 +873,7 @@ export declare enum ModCallbackCustom {
856
873
  * function postGridEntityUpdate(gridEntity: GridEntity): void {}
857
874
  * ```
858
875
  */
859
- POST_GRID_ENTITY_UPDATE = 50,
876
+ POST_GRID_ENTITY_UPDATE = 51,
860
877
  /**
861
878
  * Fires from the `POST_PEFFECT_UPDATE_REORDERED` callback when the player loses a Holy Mantle
862
879
  * temporary collectible effect.
@@ -879,7 +896,7 @@ export declare enum ModCallbackCustom {
879
896
  * ): void {}
880
897
  * ```
881
898
  */
882
- POST_HOLY_MANTLE_REMOVED = 51,
899
+ POST_HOLY_MANTLE_REMOVED = 52,
883
900
  /**
884
901
  * Fires from `POST_PEFFECT_UPDATE_REORDERED` callback when the player loses charge on their
885
902
  * active collectible item, implying that the item was just used.
@@ -902,7 +919,7 @@ export declare enum ModCallbackCustom {
902
919
  * ): void {}
903
920
  * ```
904
921
  */
905
- POST_ITEM_DISCHARGE = 52,
922
+ POST_ITEM_DISCHARGE = 53,
906
923
  /**
907
924
  * Fires from the `POST_PEFFECT_UPDATE_REORDERED` callback when an item is no longer queued (i.e.
908
925
  * when the animation of the player holding the item above their head is finished and the item is
@@ -923,7 +940,7 @@ export declare enum ModCallbackCustom {
923
940
  * ): void {}
924
941
  * ```
925
942
  */
926
- POST_ITEM_PICKUP = 53,
943
+ POST_ITEM_PICKUP = 54,
927
944
  /**
928
945
  * Fires on the first `POST_RENDER` frame after a key on the keyboard has been pressed or
929
946
  * released. (In other words, the callback only fires when the "pressed" status is different than
@@ -939,7 +956,7 @@ export declare enum ModCallbackCustom {
939
956
  * function postKeyboardChanged(keyboard: Keyboard, pressed: boolean): void {}
940
957
  * ```
941
958
  */
942
- POST_KEYBOARD_CHANGED = 54,
959
+ POST_KEYBOARD_CHANGED = 55,
943
960
  /**
944
961
  * The exact same thing as the vanilla `POST_KNIFE_INIT` callback, except this callback allows you
945
962
  * to specify extra arguments for additional filtration.
@@ -954,7 +971,7 @@ export declare enum ModCallbackCustom {
954
971
  * function postKnifeInitFilter(knife: EntityKnife): void {}
955
972
  * ```
956
973
  */
957
- POST_KNIFE_INIT_FILTER = 55,
974
+ POST_KNIFE_INIT_FILTER = 56,
958
975
  /**
959
976
  * Fires on the first `POST_KNIFE_UPDATE` frame for each knife.
960
977
  *
@@ -971,7 +988,7 @@ export declare enum ModCallbackCustom {
971
988
  * function postKnifeInitLate(knife: EntityKnife): void {}
972
989
  * ```
973
990
  */
974
- POST_KNIFE_INIT_LATE = 56,
991
+ POST_KNIFE_INIT_LATE = 57,
975
992
  /**
976
993
  * The exact same thing as the vanilla `POST_KNIFE_RENDER` callback, except this callback allows
977
994
  * you to specify extra arguments for additional filtration.
@@ -986,7 +1003,7 @@ export declare enum ModCallbackCustom {
986
1003
  * function postKnifeRenderFilter(knife: EntityKnife, renderOffset: Vector): void {}
987
1004
  * ```
988
1005
  */
989
- POST_KNIFE_RENDER_FILTER = 57,
1006
+ POST_KNIFE_RENDER_FILTER = 58,
990
1007
  /**
991
1008
  * The exact same thing as the vanilla `POST_KNIFE_UPDATE` callback, except this callback allows
992
1009
  * you to specify extra arguments for additional filtration.
@@ -1001,7 +1018,7 @@ export declare enum ModCallbackCustom {
1001
1018
  * function postKnifeUpdateFilter(knife: EntityKnife): void {}
1002
1019
  * ```
1003
1020
  */
1004
- POST_KNIFE_UPDATE_FILTER = 58,
1021
+ POST_KNIFE_UPDATE_FILTER = 59,
1005
1022
  /**
1006
1023
  * The exact same thing as the vanilla `POST_LASER_INIT` callback, except this callback allows you
1007
1024
  * to specify extra arguments for additional filtration.
@@ -1016,7 +1033,7 @@ export declare enum ModCallbackCustom {
1016
1033
  * function postLaserInitFilter(laser: EntityLaser): void {}
1017
1034
  * ```
1018
1035
  */
1019
- POST_LASER_INIT_FILTER = 59,
1036
+ POST_LASER_INIT_FILTER = 60,
1020
1037
  /**
1021
1038
  * Fires on the first `POST_LASER_UPDATE` frame for each laser.
1022
1039
  *
@@ -1033,7 +1050,7 @@ export declare enum ModCallbackCustom {
1033
1050
  * function postLaserInitLate(laser: EntityLaser): void {}
1034
1051
  * ```
1035
1052
  */
1036
- POST_LASER_INIT_LATE = 60,
1053
+ POST_LASER_INIT_LATE = 61,
1037
1054
  /**
1038
1055
  * The exact same thing as the vanilla `POST_LASER_RENDER` callback, except this callback allows
1039
1056
  * you to specify extra arguments for additional filtration.
@@ -1048,7 +1065,7 @@ export declare enum ModCallbackCustom {
1048
1065
  * function postLaserRenderFilter(laser: EntityLaser, renderOffset: Vector): void {}
1049
1066
  * ```
1050
1067
  */
1051
- POST_LASER_RENDER_FILTER = 61,
1068
+ POST_LASER_RENDER_FILTER = 62,
1052
1069
  /**
1053
1070
  * The exact same thing as the vanilla `POST_LASER_UPDATE` callback, except this callback allows
1054
1071
  * you to specify extra arguments for additional filtration.
@@ -1063,7 +1080,7 @@ export declare enum ModCallbackCustom {
1063
1080
  * function postLaserUpdateFilter(laser: EntityLaser): void {}
1064
1081
  * ```
1065
1082
  */
1066
- POST_LASER_UPDATE_FILTER = 62,
1083
+ POST_LASER_UPDATE_FILTER = 63,
1067
1084
  /**
1068
1085
  * The same as the vanilla callback of the same name, but fires in the correct order with respect
1069
1086
  * to the `POST_GAME_STARTED` and the `POST_NEW_ROOM` callbacks:
@@ -1093,7 +1110,7 @@ export declare enum ModCallbackCustom {
1093
1110
  * function postNewLevelReordered(stage: LevelStage, stageType: StageType): void {}
1094
1111
  * ```
1095
1112
  */
1096
- POST_NEW_LEVEL_REORDERED = 63,
1113
+ POST_NEW_LEVEL_REORDERED = 64,
1097
1114
  /**
1098
1115
  * Fires on the first `POST_NEW_ROOM` or `PRE_ENTITY_SPAWN` callback where being in a new room is
1099
1116
  * detected. This is useful because the vanilla `POST_NEW_ROOM` callback fires only after entities
@@ -1110,7 +1127,7 @@ export declare enum ModCallbackCustom {
1110
1127
  * function postNewRoomEarly(roomType: RoomType): void {}
1111
1128
  * ```
1112
1129
  */
1113
- POST_NEW_ROOM_EARLY = 64,
1130
+ POST_NEW_ROOM_EARLY = 65,
1114
1131
  /**
1115
1132
  * The same as the vanilla callback of the same name, but fires in the correct order with respect
1116
1133
  * to the `POST_GAME_STARTED` and the `POST_NEW_LEVEL` callbacks:
@@ -1133,7 +1150,7 @@ export declare enum ModCallbackCustom {
1133
1150
  * function postNewRoomReordered(roomType: RoomType): void {}
1134
1151
  * ```
1135
1152
  */
1136
- POST_NEW_ROOM_REORDERED = 65,
1153
+ POST_NEW_ROOM_REORDERED = 66,
1137
1154
  /**
1138
1155
  * The exact same thing as the vanilla `POST_NPC_DEATH` callback, except this callback allows you
1139
1156
  * to specify extra arguments for additional filtration.
@@ -1150,7 +1167,7 @@ export declare enum ModCallbackCustom {
1150
1167
  * function postNPCDeathFilter(npc: EntityNPC): void {}
1151
1168
  * ```
1152
1169
  */
1153
- POST_NPC_DEATH_FILTER = 66,
1170
+ POST_NPC_DEATH_FILTER = 67,
1154
1171
  /**
1155
1172
  * The exact same thing as the vanilla `POST_NPC_INIT` callback, except this callback allows you
1156
1173
  * to specify extra arguments for additional filtration.
@@ -1167,7 +1184,7 @@ export declare enum ModCallbackCustom {
1167
1184
  * function postNPCInitFilter(npc: EntityNPC): void {}
1168
1185
  * ```
1169
1186
  */
1170
- POST_NPC_INIT_FILTER = 67,
1187
+ POST_NPC_INIT_FILTER = 68,
1171
1188
  /**
1172
1189
  * Fires on the first `NPC_UPDATE` frame for each NPC.
1173
1190
  *
@@ -1186,7 +1203,7 @@ export declare enum ModCallbackCustom {
1186
1203
  * function postNPCInitLate(npc: EntityNPC): void {}
1187
1204
  * ```
1188
1205
  */
1189
- POST_NPC_INIT_LATE = 68,
1206
+ POST_NPC_INIT_LATE = 69,
1190
1207
  /**
1191
1208
  * The exact same thing as the vanilla `POST_NPC_RENDER` callback, except this callback allows you
1192
1209
  * to specify extra arguments for additional filtration.
@@ -1203,7 +1220,7 @@ export declare enum ModCallbackCustom {
1203
1220
  * function postNPCRenderFilter(npc: EntityNPC, renderOffset: Vector): void {}
1204
1221
  * ```
1205
1222
  */
1206
- POST_NPC_RENDER_FILTER = 69,
1223
+ POST_NPC_RENDER_FILTER = 70,
1207
1224
  /**
1208
1225
  * Fires from the `POST_NPC_UPDATE` callback when an NPC's state has changed from what it was on
1209
1226
  * the previous frame. (In this context, "state" refers to the `EntityNPC.State` field.)
@@ -1224,7 +1241,7 @@ export declare enum ModCallbackCustom {
1224
1241
  * ): void {}
1225
1242
  * ```
1226
1243
  */
1227
- POST_NPC_STATE_CHANGED = 70,
1244
+ POST_NPC_STATE_CHANGED = 71,
1228
1245
  /**
1229
1246
  * The exact same thing as the vanilla `POST_NPC_UPDATE` callback, except this callback allows you
1230
1247
  * to specify extra arguments for additional filtration.
@@ -1241,7 +1258,7 @@ export declare enum ModCallbackCustom {
1241
1258
  * function postNPCUpdateFilter(npc: EntityNPC): void {}
1242
1259
  * ```
1243
1260
  */
1244
- POST_NPC_UPDATE_FILTER = 71,
1261
+ POST_NPC_UPDATE_FILTER = 72,
1245
1262
  /**
1246
1263
  * Similar to the vanilla callback of the same name, but fires after the
1247
1264
  * `POST_GAME_STARTED_REORDERED` callback fires (if the player is being updated on the 0th game
@@ -1266,7 +1283,7 @@ export declare enum ModCallbackCustom {
1266
1283
  * function postPEffectUpdateReordered(player: EntityPlayer): void {}
1267
1284
  * ```
1268
1285
  */
1269
- POST_PEFFECT_UPDATE_REORDERED = 72,
1286
+ POST_PEFFECT_UPDATE_REORDERED = 73,
1270
1287
  /**
1271
1288
  * Fires from the `POST_PICKUP_UPDATE` callback when a pickup has a different variant or sub-type
1272
1289
  * than what it was on the previous frame.
@@ -1287,7 +1304,7 @@ export declare enum ModCallbackCustom {
1287
1304
  * ): void {}
1288
1305
  * ```
1289
1306
  */
1290
- POST_PICKUP_CHANGED = 73,
1307
+ POST_PICKUP_CHANGED = 74,
1291
1308
  /**
1292
1309
  * Fires on the first `POST_RENDER` frame that a pickup plays the "Collect" animation.
1293
1310
  *
@@ -1306,7 +1323,7 @@ export declare enum ModCallbackCustom {
1306
1323
  * function postPickupCollect(pickup: EntityPickup, player: EntityPlayer): void {}
1307
1324
  * ```
1308
1325
  */
1309
- POST_PICKUP_COLLECT = 74,
1326
+ POST_PICKUP_COLLECT = 75,
1310
1327
  /**
1311
1328
  * The exact same thing as the vanilla `POST_PICKUP_INIT` callback, except this callback allows
1312
1329
  * you to specify extra arguments for additional filtration.
@@ -1321,7 +1338,7 @@ export declare enum ModCallbackCustom {
1321
1338
  * function postPickupInitFilter(pickup: EntityPickup): void {}
1322
1339
  * ```
1323
1340
  */
1324
- POST_PICKUP_INIT_FILTER = 75,
1341
+ POST_PICKUP_INIT_FILTER = 76,
1325
1342
  /**
1326
1343
  * Fires from the `POST_PICKUP_INIT` callback on the first time that a player has seen the
1327
1344
  * respective pickup on the run.
@@ -1339,7 +1356,7 @@ export declare enum ModCallbackCustom {
1339
1356
  * function postPickupInitFirst(pickup: EntityPickup): void {}
1340
1357
  * ```
1341
1358
  */
1342
- POST_PICKUP_INIT_FIRST = 76,
1359
+ POST_PICKUP_INIT_FIRST = 77,
1343
1360
  /**
1344
1361
  * Fires on the first `POST_PICKUP_UPDATE` frame for each pickup.
1345
1362
  *
@@ -1356,7 +1373,7 @@ export declare enum ModCallbackCustom {
1356
1373
  * function postPickupInitLate(pickup: EntityPickup): void {}
1357
1374
  * ```
1358
1375
  */
1359
- POST_PICKUP_INIT_LATE = 77,
1376
+ POST_PICKUP_INIT_LATE = 78,
1360
1377
  /**
1361
1378
  * The exact same thing as the vanilla `POST_PICKUP_RENDER` callback, except this callback allows
1362
1379
  * you to specify extra arguments for additional filtration.
@@ -1371,7 +1388,7 @@ export declare enum ModCallbackCustom {
1371
1388
  * function postPickupRenderFilter(pickup: EntityPickup, renderOffset: Vector): void {}
1372
1389
  * ```
1373
1390
  */
1374
- POST_PICKUP_RENDER_FILTER = 78,
1391
+ POST_PICKUP_RENDER_FILTER = 79,
1375
1392
  /**
1376
1393
  * The exact same thing as the vanilla `POST_PICKUP_SELECTION` callback, except this callback
1377
1394
  * allows you to specify extra arguments for additional filtration.
@@ -1390,7 +1407,7 @@ export declare enum ModCallbackCustom {
1390
1407
  * ): [pickupVariant: PickupVariant, subType: int] | undefined {}
1391
1408
  * ```
1392
1409
  */
1393
- POST_PICKUP_SELECTION_FILTER = 79,
1410
+ POST_PICKUP_SELECTION_FILTER = 80,
1394
1411
  /**
1395
1412
  * Fires from the `POST_PICKUP_UPDATE` callback when a pickup's state has changed from what it was
1396
1413
  * on the previous frame. (In this context, "state" refers to the `EntityPickup.State` field.)
@@ -1409,7 +1426,7 @@ export declare enum ModCallbackCustom {
1409
1426
  * ): void {}
1410
1427
  * ```
1411
1428
  */
1412
- POST_PICKUP_STATE_CHANGED = 80,
1429
+ POST_PICKUP_STATE_CHANGED = 81,
1413
1430
  /**
1414
1431
  * The exact same thing as the vanilla `POST_PICKUP_UPDATE` callback, except this callback allows
1415
1432
  * you to specify extra arguments for additional filtration.
@@ -1424,7 +1441,7 @@ export declare enum ModCallbackCustom {
1424
1441
  * function postPickupUpdateFilter(pickup: EntityPickup): void {}
1425
1442
  * ```
1426
1443
  */
1427
- POST_PICKUP_UPDATE_FILTER = 81,
1444
+ POST_PICKUP_UPDATE_FILTER = 82,
1428
1445
  /**
1429
1446
  * Fires from the `POST_RENDER` callback on every frame that a pit exists.
1430
1447
  *
@@ -1436,7 +1453,7 @@ export declare enum ModCallbackCustom {
1436
1453
  * function postPitRender(pit: GridEntityPit): void {}
1437
1454
  * ```
1438
1455
  */
1439
- POST_PIT_RENDER = 82,
1456
+ POST_PIT_RENDER = 83,
1440
1457
  /**
1441
1458
  * Fires from the `POST_UPDATE` callback on every frame that a pit exists.
1442
1459
  *
@@ -1448,7 +1465,7 @@ export declare enum ModCallbackCustom {
1448
1465
  * function postPitUpdate(pit: GridEntityPit): void {}
1449
1466
  * ```
1450
1467
  */
1451
- POST_PIT_UPDATE = 83,
1468
+ POST_PIT_UPDATE = 84,
1452
1469
  /**
1453
1470
  * Fires from the `POST_PEFFECT_UPDATE_REORDERED` callback when a player's health (i.e. hearts) is
1454
1471
  * different than what it was on the previous frame. For more information, see the `PlayerHealth`
@@ -1470,7 +1487,7 @@ export declare enum ModCallbackCustom {
1470
1487
  * ): void {}
1471
1488
  * ```
1472
1489
  */
1473
- POST_PLAYER_CHANGE_HEALTH = 84,
1490
+ POST_PLAYER_CHANGE_HEALTH = 85,
1474
1491
  /**
1475
1492
  * Fires from the `POST_PEFFECT_UPDATE_REORDERED` callback when one of the player's stats change
1476
1493
  * from what they were on the previous frame.
@@ -1500,7 +1517,7 @@ export declare enum ModCallbackCustom {
1500
1517
  * ) => void {}
1501
1518
  * ```
1502
1519
  */
1503
- POST_PLAYER_CHANGE_STAT = 85,
1520
+ POST_PLAYER_CHANGE_STAT = 86,
1504
1521
  /**
1505
1522
  * Fires from the `POST_PEFFECT_UPDATE_REORDERED` callback when a player entity changes its player
1506
1523
  * type
@@ -1523,7 +1540,7 @@ export declare enum ModCallbackCustom {
1523
1540
  * ): void {}
1524
1541
  * ```
1525
1542
  */
1526
- POST_PLAYER_CHANGE_TYPE = 86,
1543
+ POST_PLAYER_CHANGE_TYPE = 87,
1527
1544
  /**
1528
1545
  * Fires from the `POST_PEFFECT_UPDATE_REORDERED` callback when a player's collectible count is
1529
1546
  * higher than what it was on the previous frame, or when the active items change, or when the
@@ -1540,7 +1557,7 @@ export declare enum ModCallbackCustom {
1540
1557
  * ): void {}
1541
1558
  * ```
1542
1559
  */
1543
- POST_PLAYER_COLLECTIBLE_ADDED = 87,
1560
+ POST_PLAYER_COLLECTIBLE_ADDED = 88,
1544
1561
  /**
1545
1562
  * Fires from the `POST_PEFFECT_UPDATE_REORDERED` callback when a player's collectible count is
1546
1563
  * lower than what it was on the previous frame, or when the active items change, or when the
@@ -1557,7 +1574,7 @@ export declare enum ModCallbackCustom {
1557
1574
  * ): void {}
1558
1575
  * ```
1559
1576
  */
1560
- POST_PLAYER_COLLECTIBLE_REMOVED = 88,
1577
+ POST_PLAYER_COLLECTIBLE_REMOVED = 89,
1561
1578
  /**
1562
1579
  * Fires from the `ENTITY_TAKE_DMG` callback when a player takes fatal damage. You can optionally
1563
1580
  * return false to prevent the fatal damage.
@@ -1575,7 +1592,7 @@ export declare enum ModCallbackCustom {
1575
1592
  * function postPlayerFatalDamage(player: EntityPlayer): boolean | undefined {}
1576
1593
  * ```
1577
1594
  */
1578
- POST_PLAYER_FATAL_DAMAGE = 89,
1595
+ POST_PLAYER_FATAL_DAMAGE = 90,
1579
1596
  /**
1580
1597
  * Fires on the first `POST_PEFFECT_UPDATE_REORDERED` frame for each player, similar to the
1581
1598
  * `POST_PLAYER_INIT_LATE` callback, with two changes:
@@ -1597,7 +1614,7 @@ export declare enum ModCallbackCustom {
1597
1614
  * function postPlayerInitFirst(player: EntityPlayer): void {}
1598
1615
  * ```
1599
1616
  */
1600
- POST_PLAYER_INIT_FIRST = 90,
1617
+ POST_PLAYER_INIT_FIRST = 91,
1601
1618
  /**
1602
1619
  * Fires on the first `POST_PEFFECT_UPDATE_REORDERED` frame for each player.
1603
1620
  *
@@ -1617,7 +1634,7 @@ export declare enum ModCallbackCustom {
1617
1634
  * function postPlayerInitLate(pickup: EntityPickup): void {}
1618
1635
  * ```
1619
1636
  */
1620
- POST_PLAYER_INIT_LATE = 91,
1637
+ POST_PLAYER_INIT_LATE = 92,
1621
1638
  /**
1622
1639
  * Similar to the vanilla callback of the same name, but fires after the `POST_GAME_STARTED`
1623
1640
  * callback fires (if the player is spawning on the 0th game frame of the run).
@@ -1641,7 +1658,7 @@ export declare enum ModCallbackCustom {
1641
1658
  * function postPlayerRenderReordered(player: EntityPlayer, renderOffset: Vector): void {}
1642
1659
  * ```
1643
1660
  */
1644
- POST_PLAYER_RENDER_REORDERED = 92,
1661
+ POST_PLAYER_RENDER_REORDERED = 93,
1645
1662
  /**
1646
1663
  * Similar to the vanilla callback of the same name, but fires after the
1647
1664
  * `POST_GAME_STARTED_REORDERED` callback fires (if the player is being updated on the 0th game
@@ -1666,7 +1683,7 @@ export declare enum ModCallbackCustom {
1666
1683
  * function postPlayerUpdateReordered(player: EntityPlayer): void {}
1667
1684
  * ```
1668
1685
  */
1669
- POST_PLAYER_UPDATE_REORDERED = 93,
1686
+ POST_PLAYER_UPDATE_REORDERED = 94,
1670
1687
  /**
1671
1688
  * Fires from the `POST_RENDER` callback on every frame that a poop exists.
1672
1689
  *
@@ -1678,7 +1695,7 @@ export declare enum ModCallbackCustom {
1678
1695
  * function postPoopRender(poop: GridEntityPoop): void {}
1679
1696
  * ```
1680
1697
  */
1681
- POST_POOP_RENDER = 94,
1698
+ POST_POOP_RENDER = 95,
1682
1699
  /**
1683
1700
  * Fires from the `POST_UPDATE` callback on every frame that a poop exists.
1684
1701
  *
@@ -1690,7 +1707,7 @@ export declare enum ModCallbackCustom {
1690
1707
  * function postPoopUpdate(poop: GridEntityPoop): void {}
1691
1708
  * ```
1692
1709
  */
1693
- POST_POOP_UPDATE = 95,
1710
+ POST_POOP_UPDATE = 96,
1694
1711
  /**
1695
1712
  * Fires from the `POST_RENDER` callback on every frame that a pressure plate exists.
1696
1713
  *
@@ -1702,7 +1719,7 @@ export declare enum ModCallbackCustom {
1702
1719
  * function postPressurePlateRender(pressurePlate: GridEntityPressurePlate): void {}
1703
1720
  * ```
1704
1721
  */
1705
- POST_PRESSURE_PLATE_RENDER = 96,
1722
+ POST_PRESSURE_PLATE_RENDER = 97,
1706
1723
  /**
1707
1724
  * Fires from the `POST_UPDATE` callback on every frame that a pressure plate exists.
1708
1725
  *
@@ -1714,7 +1731,7 @@ export declare enum ModCallbackCustom {
1714
1731
  * function postPressurePlateUpdate(pressurePlate: GridEntityPressurePlate): void {}
1715
1732
  * ```
1716
1733
  */
1717
- POST_PRESSURE_PLATE_UPDATE = 97,
1734
+ POST_PRESSURE_PLATE_UPDATE = 98,
1718
1735
  /**
1719
1736
  * The exact same thing as the vanilla `POST_PROJECTILE_INIT` callback, except this callback
1720
1737
  * allows you to specify extra arguments for additional filtration.
@@ -1729,7 +1746,7 @@ export declare enum ModCallbackCustom {
1729
1746
  * function postProjectileInitFilter(projectile: EntityProjectile): void {}
1730
1747
  * ```
1731
1748
  */
1732
- POST_PROJECTILE_INIT_FILTER = 98,
1749
+ POST_PROJECTILE_INIT_FILTER = 99,
1733
1750
  /**
1734
1751
  * Fires on the first `POST_PROJECTILE_UPDATE` frame for each projectile.
1735
1752
  *
@@ -1746,7 +1763,7 @@ export declare enum ModCallbackCustom {
1746
1763
  * function postProjectileInitLate(projectile: EntityProjectile): void {}
1747
1764
  * ```
1748
1765
  */
1749
- POST_PROJECTILE_INIT_LATE = 99,
1766
+ POST_PROJECTILE_INIT_LATE = 100,
1750
1767
  /**
1751
1768
  * Fires when the provided projectile is removed after colliding with an entity or grid entity.
1752
1769
  *
@@ -1760,7 +1777,7 @@ export declare enum ModCallbackCustom {
1760
1777
  * function postProjectileKill(projectile: EntityProjectile): void {}
1761
1778
  * ```
1762
1779
  */
1763
- POST_PROJECTILE_KILL = 100,
1780
+ POST_PROJECTILE_KILL = 101,
1764
1781
  /**
1765
1782
  * The exact same thing as the vanilla `POST_PROJECTILE_RENDER` callback, except this callback
1766
1783
  * allows you to specify extra arguments for additional filtration.
@@ -1775,7 +1792,7 @@ export declare enum ModCallbackCustom {
1775
1792
  * function postProjectileRenderFilter(projectile: EntityProjectile, renderOffset: Vector): void {}
1776
1793
  * ```
1777
1794
  */
1778
- POST_PROJECTILE_RENDER_FILTER = 101,
1795
+ POST_PROJECTILE_RENDER_FILTER = 102,
1779
1796
  /**
1780
1797
  * The exact same thing as the vanilla `POST_PROJECTILE_INIT` callback, except this callback
1781
1798
  * allows you to specify extra arguments for additional filtration.
@@ -1790,7 +1807,7 @@ export declare enum ModCallbackCustom {
1790
1807
  * function postProjectileUpdateFilter(projectile: EntityProjectile): void {}
1791
1808
  * ```
1792
1809
  */
1793
- POST_PROJECTILE_UPDATE_FILTER = 102,
1810
+ POST_PROJECTILE_UPDATE_FILTER = 103,
1794
1811
  /**
1795
1812
  * Fires from the `POST_PEFFECT_UPDATE_REORDERED` callback when a player first picks up a new
1796
1813
  * item. The pickup returned in the callback is assumed to be the first pickup that no longer
@@ -1806,7 +1823,7 @@ export declare enum ModCallbackCustom {
1806
1823
  * function postPurchase(player: EntityPlayer, pickup: EntityPickup): void {}
1807
1824
  * ```
1808
1825
  */
1809
- POST_PURCHASE = 103,
1826
+ POST_PURCHASE = 104,
1810
1827
  /**
1811
1828
  * Fires from the `POST_RENDER` callback on every frame that a rock exists.
1812
1829
  *
@@ -1820,7 +1837,7 @@ export declare enum ModCallbackCustom {
1820
1837
  * function postRockRender(rock: GridEntityRock): void {}
1821
1838
  * ```
1822
1839
  */
1823
- POST_ROCK_RENDER = 104,
1840
+ POST_ROCK_RENDER = 105,
1824
1841
  /**
1825
1842
  * Fires from the `POST_UPDATE` callback on every frame that a rock exists.
1826
1843
  *
@@ -1834,7 +1851,7 @@ export declare enum ModCallbackCustom {
1834
1851
  * function postRockUpdate(rock: GridEntityRock): void {}
1835
1852
  * ```
1836
1853
  */
1837
- POST_ROCK_UPDATE = 105,
1854
+ POST_ROCK_UPDATE = 106,
1838
1855
  /**
1839
1856
  * Fires from the `POST_UPDATE` callback when the clear state of a room changes (as according to
1840
1857
  * the `Room.IsClear` method).
@@ -1851,7 +1868,7 @@ export declare enum ModCallbackCustom {
1851
1868
  * function postRoomClearChanged(roomClear: boolean): void {}
1852
1869
  * ```
1853
1870
  */
1854
- POST_ROOM_CLEAR_CHANGED = 106,
1871
+ POST_ROOM_CLEAR_CHANGED = 107,
1855
1872
  /**
1856
1873
  * Fires from the `ENTITY_TAKE_DMG` callback when a player takes damage from spikes in a Sacrifice
1857
1874
  * Room.
@@ -1866,7 +1883,7 @@ export declare enum ModCallbackCustom {
1866
1883
  * function postSacrifice(player: EntityPlayer, numSacrifices: int): void {}
1867
1884
  * ```
1868
1885
  */
1869
- POST_SACRIFICE = 107,
1886
+ POST_SACRIFICE = 108,
1870
1887
  /**
1871
1888
  * Fires from the `POST_RENDER` callback when a slot entity's animation changes.
1872
1889
  *
@@ -1884,7 +1901,7 @@ export declare enum ModCallbackCustom {
1884
1901
  * ): void {}
1885
1902
  * ```
1886
1903
  */
1887
- POST_SLOT_ANIMATION_CHANGED = 108,
1904
+ POST_SLOT_ANIMATION_CHANGED = 109,
1888
1905
  /**
1889
1906
  * Fires from the `PRE_PLAYER_COLLISION` callback when when a player collides with a slot entity.
1890
1907
  * (It will not fire if any other type of entity collides with the slot entity.)
@@ -1908,7 +1925,7 @@ export declare enum ModCallbackCustom {
1908
1925
  * ): void {}
1909
1926
  * ```
1910
1927
  */
1911
- POST_SLOT_COLLISION = 109,
1928
+ POST_SLOT_COLLISION = 110,
1912
1929
  /**
1913
1930
  * Fires from the `POST_SLOT_UPDATE` or the `POST_ENTITY_REMOVE` callback when a slot machine is
1914
1931
  * destroyed or a beggar is removed.
@@ -1950,7 +1967,7 @@ export declare enum ModCallbackCustom {
1950
1967
  * function postSlotDestroyed(slot: Entity, slotDestructionType: SlotDestructionType): void {}
1951
1968
  * ```
1952
1969
  */
1953
- POST_SLOT_DESTROYED = 110,
1970
+ POST_SLOT_DESTROYED = 111,
1954
1971
  /**
1955
1972
  * Fires when a new slot entity is initialized. Specifically, this is either:
1956
1973
  *
@@ -1969,7 +1986,7 @@ export declare enum ModCallbackCustom {
1969
1986
  * function postSlotInit(slot: Entity): void {}
1970
1987
  * ```
1971
1988
  */
1972
- POST_SLOT_INIT = 111,
1989
+ POST_SLOT_INIT = 112,
1973
1990
  /**
1974
1991
  * Fires from the `POST_RENDER` callback on every frame that a slot entity exists.
1975
1992
  *
@@ -1983,7 +2000,7 @@ export declare enum ModCallbackCustom {
1983
2000
  * function postSlotRender(slot: Entity): void {}
1984
2001
  * ```
1985
2002
  */
1986
- POST_SLOT_RENDER = 112,
2003
+ POST_SLOT_RENDER = 113,
1987
2004
  /**
1988
2005
  * Fires from the `POST_UPDATE` callback on every frame that a slot entity exists.
1989
2006
  *
@@ -1997,7 +2014,7 @@ export declare enum ModCallbackCustom {
1997
2014
  * function postSlotUpdate(slot: Entity): void {}
1998
2015
  * ```
1999
2016
  */
2000
- POST_SLOT_UPDATE = 113,
2017
+ POST_SLOT_UPDATE = 114,
2001
2018
  /**
2002
2019
  * Fires from the `POST_RENDER` callback on every frame that spikes exist.
2003
2020
  *
@@ -2009,7 +2026,7 @@ export declare enum ModCallbackCustom {
2009
2026
  * function postSpikesRender(spikes: GridEntitySpikes): void {}
2010
2027
  * ```
2011
2028
  */
2012
- POST_SPIKES_RENDER = 114,
2029
+ POST_SPIKES_RENDER = 115,
2013
2030
  /**
2014
2031
  * Fires from the `POST_UPDATE` callback on every frame that spikes exist.
2015
2032
  *
@@ -2021,7 +2038,7 @@ export declare enum ModCallbackCustom {
2021
2038
  * function postSpikesUpdate(spikes: GridEntitySpikes): void {}
2022
2039
  * ```
2023
2040
  */
2024
- POST_SPIKES_UPDATE = 115,
2041
+ POST_SPIKES_UPDATE = 116,
2025
2042
  /**
2026
2043
  * The exact same thing as the vanilla `POST_TEAR_INIT` callback, except this callback allows you
2027
2044
  * to specify extra arguments for additional filtration.
@@ -2036,7 +2053,7 @@ export declare enum ModCallbackCustom {
2036
2053
  * function postTearInitFilter(tear: EntityTear): void {}
2037
2054
  * ```
2038
2055
  */
2039
- POST_TEAR_INIT_FILTER = 116,
2056
+ POST_TEAR_INIT_FILTER = 117,
2040
2057
  /**
2041
2058
  * Fires on the first `POST_TEAR_UPDATE` frame for each tear (which is when
2042
2059
  * `EntityTear.FrameCount` is equal to 0).
@@ -2054,7 +2071,7 @@ export declare enum ModCallbackCustom {
2054
2071
  * function postTearInitLate(tear: EntityTear): void {}
2055
2072
  * ```
2056
2073
  */
2057
- POST_TEAR_INIT_LATE = 117,
2074
+ POST_TEAR_INIT_LATE = 118,
2058
2075
  /**
2059
2076
  * Fires on the second `POST_TEAR_UPDATE` frame for each tear (which is when
2060
2077
  * `EntityTear.FrameCount` is equal to 1).
@@ -2071,7 +2088,7 @@ export declare enum ModCallbackCustom {
2071
2088
  * function postTearInitVeryLate(tear: EntityTear): void {}
2072
2089
  * ```
2073
2090
  */
2074
- POST_TEAR_INIT_VERY_LATE = 118,
2091
+ POST_TEAR_INIT_VERY_LATE = 119,
2075
2092
  /**
2076
2093
  * Fires when the provided tear is removed after colliding with an entity or grid entity.
2077
2094
  *
@@ -2085,7 +2102,7 @@ export declare enum ModCallbackCustom {
2085
2102
  * function postTearKill(tear: EntityTear): void {}
2086
2103
  * ```
2087
2104
  */
2088
- POST_TEAR_KILL = 119,
2105
+ POST_TEAR_KILL = 120,
2089
2106
  /**
2090
2107
  * The exact same thing as the vanilla `POST_TEAR_RENDER` callback, except this callback allows
2091
2108
  * you to specify extra arguments for additional filtration.
@@ -2100,7 +2117,7 @@ export declare enum ModCallbackCustom {
2100
2117
  * function postTearRenderFilter(tear: EntityTear, renderOffset: Vector): void {}
2101
2118
  * ```
2102
2119
  */
2103
- POST_TEAR_RENDER_FILTER = 120,
2120
+ POST_TEAR_RENDER_FILTER = 121,
2104
2121
  /**
2105
2122
  * The exact same thing as the vanilla `POST_TEAR_INIT` callback, except this callback allows you
2106
2123
  * to specify extra arguments for additional filtration.
@@ -2115,7 +2132,7 @@ export declare enum ModCallbackCustom {
2115
2132
  * function postTearUpdateFilter(tear: EntityTear): void {}
2116
2133
  * ```
2117
2134
  */
2118
- POST_TEAR_UPDATE_FILTER = 121,
2135
+ POST_TEAR_UPDATE_FILTER = 122,
2119
2136
  /**
2120
2137
  * Fires from the `POST_RENDER` callback on every frame that a TNT exists.
2121
2138
  *
@@ -2127,7 +2144,7 @@ export declare enum ModCallbackCustom {
2127
2144
  * function postTNTRender(tnt: GridEntityTNT): void {}
2128
2145
  * ```
2129
2146
  */
2130
- POST_TNT_RENDER = 122,
2147
+ POST_TNT_RENDER = 123,
2131
2148
  /**
2132
2149
  * Fires from the `POST_UPDATE` callback on every frame that a TNT exists.
2133
2150
  *
@@ -2139,7 +2156,7 @@ export declare enum ModCallbackCustom {
2139
2156
  * function postTNTUpdate(tnt: GridEntityTNT): void {}
2140
2157
  * ```
2141
2158
  */
2142
- POST_TNT_UPDATE = 123,
2159
+ POST_TNT_UPDATE = 124,
2143
2160
  /**
2144
2161
  * Fires from the `POST_PEFFECT_UPDATE_REORDERED` callback when a player gains or loses a new
2145
2162
  * transformation.
@@ -2158,7 +2175,7 @@ export declare enum ModCallbackCustom {
2158
2175
  * ): void {}
2159
2176
  * ```
2160
2177
  */
2161
- POST_TRANSFORMATION = 124,
2178
+ POST_TRANSFORMATION = 125,
2162
2179
  /**
2163
2180
  * Fires from `ENTITY_TAKE_DMG` callback when a Wishbone or a Walnut breaks.
2164
2181
  *
@@ -2173,7 +2190,7 @@ export declare enum ModCallbackCustom {
2173
2190
  * ): void {}
2174
2191
  * ```
2175
2192
  */
2176
- POST_TRINKET_BREAK = 125,
2193
+ POST_TRINKET_BREAK = 126,
2177
2194
  /**
2178
2195
  * The same thing as the vanilla `POST_USE_PILL` callback, except this callback passes the
2179
2196
  * `PillColor` of the used pill as the final argument. It allows you to filter by the `PillColor`.
@@ -2196,7 +2213,7 @@ export declare enum ModCallbackCustom {
2196
2213
  * ): void {}
2197
2214
  * ```
2198
2215
  */
2199
- POST_USE_PILL_FILTER = 126,
2216
+ POST_USE_PILL_FILTER = 127,
2200
2217
  /**
2201
2218
  * Fires from the `POST_PEFFECT_UPDATE_REORDERED` callback on the frame before a Berserk effect
2202
2219
  * ends when the player is predicted to die (e.g. they currently have no health left or they took
@@ -2212,7 +2229,7 @@ export declare enum ModCallbackCustom {
2212
2229
  * function preBerserkDeath(player: EntityPlayer): void {}
2213
2230
  * ```
2214
2231
  */
2215
- PRE_BERSERK_DEATH = 127,
2232
+ PRE_BERSERK_DEATH = 128,
2216
2233
  /**
2217
2234
  * The exact same thing as the vanilla `PRE_BOMB_COLLISION` callback, except this callback allows
2218
2235
  * you to specify extra arguments for additional filtration.
@@ -2231,7 +2248,7 @@ export declare enum ModCallbackCustom {
2231
2248
  * ): void {}
2232
2249
  * ```
2233
2250
  */
2234
- PRE_BOMB_COLLISION_FILTER = 128,
2251
+ PRE_BOMB_COLLISION_FILTER = 129,
2235
2252
  /**
2236
2253
  * Fires from the `POST_PLAYER_FATAL_DAMAGE` callback when a player is about to die. If you want
2237
2254
  * to initiate a custom revival, return an integer that corresponds to the item or type of revival
@@ -2250,7 +2267,7 @@ export declare enum ModCallbackCustom {
2250
2267
  * function preCustomRevive(player: EntityPlayer): int | undefined {}
2251
2268
  * ```
2252
2269
  */
2253
- PRE_CUSTOM_REVIVE = 129,
2270
+ PRE_CUSTOM_REVIVE = 130,
2254
2271
  /**
2255
2272
  * The exact same thing as the vanilla `PRE_ENTITY_SPAWN` callback, except this callback allows
2256
2273
  * you to specify extra arguments for additional filtration.
@@ -2275,7 +2292,7 @@ export declare enum ModCallbackCustom {
2275
2292
  * ): [entityType: EntityType, variant: int, subType: int, initSeed: Seed] | undefined {}
2276
2293
  * ```
2277
2294
  */
2278
- PRE_ENTITY_SPAWN_FILTER = 130,
2295
+ PRE_ENTITY_SPAWN_FILTER = 131,
2279
2296
  /**
2280
2297
  * The exact same thing as the vanilla `PRE_FAMILIAR_COLLISION` callback, except this callback
2281
2298
  * allows you to specify extra arguments for additional filtration.
@@ -2294,7 +2311,7 @@ export declare enum ModCallbackCustom {
2294
2311
  * ): void {}
2295
2312
  * ```
2296
2313
  */
2297
- PRE_FAMILIAR_COLLISION_FILTER = 131,
2314
+ PRE_FAMILIAR_COLLISION_FILTER = 132,
2298
2315
  /**
2299
2316
  * Fires from the `PRE_PICKUP_COLLISION` callback when a player touches a collectible pedestal and
2300
2317
  * meets all of the conditions to pick it up.
@@ -2314,7 +2331,7 @@ export declare enum ModCallbackCustom {
2314
2331
  * function preGetPedestal(player: EntityPlayer, collectible: EntityPickupCollectible): void {}
2315
2332
  * ```
2316
2333
  */
2317
- PRE_GET_PEDESTAL = 132,
2334
+ PRE_GET_PEDESTAL = 133,
2318
2335
  /**
2319
2336
  * Fires from the `POST_PEFFECT_UPDATE_REORDERED` callback when an item becomes queued (i.e. when
2320
2337
  * the player begins to hold the item above their head). You can optionally return false if you
@@ -2335,7 +2352,7 @@ export declare enum ModCallbackCustom {
2335
2352
  * ): boolean | undefined {}
2336
2353
  * ```
2337
2354
  */
2338
- PRE_ITEM_PICKUP = 133,
2355
+ PRE_ITEM_PICKUP = 134,
2339
2356
  /**
2340
2357
  * The exact same thing as the vanilla `PRE_KNIFE_COLLISION` callback, except this callback allows
2341
2358
  * you to specify extra arguments for additional filtration.
@@ -2354,7 +2371,7 @@ export declare enum ModCallbackCustom {
2354
2371
  * ): void {}
2355
2372
  * ```
2356
2373
  */
2357
- PRE_KNIFE_COLLISION_FILTER = 134,
2374
+ PRE_KNIFE_COLLISION_FILTER = 135,
2358
2375
  /**
2359
2376
  * Fires on the `POST_RENDER` frame before the player is taken to a new floor. Only fires when a
2360
2377
  * player jumps into a trapdoor or enters a heaven door (beam of light). Does not fire on the
@@ -2368,7 +2385,7 @@ export declare enum ModCallbackCustom {
2368
2385
  * function preNewLevel(player: EntityPlayer): void {}
2369
2386
  * ```
2370
2387
  */
2371
- PRE_NEW_LEVEL = 135,
2388
+ PRE_NEW_LEVEL = 136,
2372
2389
  /**
2373
2390
  * The exact same thing as the vanilla `PRE_NPC_COLLISION` callback, except this callback allows
2374
2391
  * you to specify extra arguments for additional filtration.
@@ -2389,7 +2406,7 @@ export declare enum ModCallbackCustom {
2389
2406
  * ): boolean | undefined {}
2390
2407
  * ```
2391
2408
  */
2392
- PRE_NPC_COLLISION_FILTER = 136,
2409
+ PRE_NPC_COLLISION_FILTER = 137,
2393
2410
  /**
2394
2411
  * The exact same thing as the vanilla `PRE_NPC_UPDATE` callback, except this callback allows you
2395
2412
  * to specify extra arguments for additional filtration.
@@ -2406,7 +2423,7 @@ export declare enum ModCallbackCustom {
2406
2423
  * function preNPCUpdateFilter(entity: Entity): boolean | undefined {}
2407
2424
  * ```
2408
2425
  */
2409
- PRE_NPC_UPDATE_FILTER = 137,
2426
+ PRE_NPC_UPDATE_FILTER = 138,
2410
2427
  /**
2411
2428
  * The exact same thing as the vanilla `PRE_PROJECTILE_COLLISION` callback, except this callback
2412
2429
  * allows you to specify extra arguments for additional filtration.
@@ -2425,7 +2442,7 @@ export declare enum ModCallbackCustom {
2425
2442
  * ): void {}
2426
2443
  * ```
2427
2444
  */
2428
- PRE_PROJECTILE_COLLISION_FILTER = 138,
2445
+ PRE_PROJECTILE_COLLISION_FILTER = 139,
2429
2446
  /**
2430
2447
  * The exact same thing as the vanilla `PRE_ROOM_ENTITY_SPAWN` callback, except this callback
2431
2448
  * allows you to specify extra arguments for additional filtration.
@@ -2451,7 +2468,7 @@ export declare enum ModCallbackCustom {
2451
2468
  * ): [type: EntityType | GridEntityXMLType, variant: int, subType: int] | undefined {}
2452
2469
  * ```
2453
2470
  */
2454
- PRE_ROOM_ENTITY_SPAWN_FILTER = 139,
2471
+ PRE_ROOM_ENTITY_SPAWN_FILTER = 140,
2455
2472
  /**
2456
2473
  * The exact same thing as the vanilla `PRE_TEAR_COLLISION` callback, except this callback allows
2457
2474
  * you to specify extra arguments for additional filtration.
@@ -2470,6 +2487,6 @@ export declare enum ModCallbackCustom {
2470
2487
  * ): void {}
2471
2488
  * ```
2472
2489
  */
2473
- PRE_TEAR_COLLISION_FILTER = 140
2490
+ PRE_TEAR_COLLISION_FILTER = 141
2474
2491
  }
2475
2492
  //# sourceMappingURL=ModCallbackCustom.d.ts.map