isaacscript-common 84.0.1 → 84.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (569) hide show
  1. package/dist/arrays/cachedEnumValues.js +33 -0
  2. package/dist/callbackClasses.js +289 -0
  3. package/dist/callbacks.js +181 -0
  4. package/dist/classes/DefaultMap.js +171 -0
  5. package/dist/classes/ModFeature.js +244 -0
  6. package/dist/classes/ModUpgraded.js +324 -0
  7. package/dist/classes/callbacks/EntityTakeDmgFilter.js +19 -0
  8. package/dist/classes/callbacks/EntityTakeDmgPlayer.js +29 -0
  9. package/dist/classes/callbacks/InputActionFilter.js +24 -0
  10. package/dist/classes/callbacks/InputActionPlayer.js +37 -0
  11. package/dist/classes/callbacks/PostAmbushFinished.js +40 -0
  12. package/dist/classes/callbacks/PostAmbushStarted.js +40 -0
  13. package/dist/classes/callbacks/PostBombExploded.js +24 -0
  14. package/dist/classes/callbacks/PostBombInitFilter.js +21 -0
  15. package/dist/classes/callbacks/PostBombInitLate.js +31 -0
  16. package/dist/classes/callbacks/PostBombRenderFilter.js +21 -0
  17. package/dist/classes/callbacks/PostBombUpdateFilter.js +21 -0
  18. package/dist/classes/callbacks/PostBoneSwing.js +53 -0
  19. package/dist/classes/callbacks/PostCollectibleEmpty.js +50 -0
  20. package/dist/classes/callbacks/PostCursedTeleport.js +119 -0
  21. package/dist/classes/callbacks/PostCustomRevive.js +17 -0
  22. package/dist/classes/callbacks/PostDiceRoomActivated.js +50 -0
  23. package/dist/classes/callbacks/PostDoorRender.js +24 -0
  24. package/dist/classes/callbacks/PostDoorUpdate.js +24 -0
  25. package/dist/classes/callbacks/PostEffectInitFilter.js +21 -0
  26. package/dist/classes/callbacks/PostEffectInitLate.js +31 -0
  27. package/dist/classes/callbacks/PostEffectRenderFilter.js +21 -0
  28. package/dist/classes/callbacks/PostEffectStateChanged.js +34 -0
  29. package/dist/classes/callbacks/PostEffectUpdateFilter.js +21 -0
  30. package/dist/classes/callbacks/PostEntityKillFilter.js +21 -0
  31. package/dist/classes/callbacks/PostEsauJr.js +12 -0
  32. package/dist/classes/callbacks/PostFamiliarInitFilter.js +21 -0
  33. package/dist/classes/callbacks/PostFamiliarInitLate.js +31 -0
  34. package/dist/classes/callbacks/PostFamiliarRenderFilter.js +21 -0
  35. package/dist/classes/callbacks/PostFamiliarStateChanged.js +34 -0
  36. package/dist/classes/callbacks/PostFamiliarUpdateFilter.js +21 -0
  37. package/dist/classes/callbacks/PostFirstEsauJr.js +12 -0
  38. package/dist/classes/callbacks/PostFirstFlip.js +12 -0
  39. package/dist/classes/callbacks/PostFlip.js +12 -0
  40. package/dist/classes/callbacks/PostGameEndFilter.js +21 -0
  41. package/dist/classes/callbacks/PostGameStartedReordered.js +14 -0
  42. package/dist/classes/callbacks/PostGameStartedReorderedLast.js +14 -0
  43. package/dist/classes/callbacks/PostGreedModeWave.js +35 -0
  44. package/dist/classes/callbacks/PostGridEntityBroken.js +14 -0
  45. package/dist/classes/callbacks/PostGridEntityCollision.js +28 -0
  46. package/dist/classes/callbacks/PostGridEntityCustomBroken.js +14 -0
  47. package/dist/classes/callbacks/PostGridEntityCustomCollision.js +24 -0
  48. package/dist/classes/callbacks/PostGridEntityCustomInit.js +14 -0
  49. package/dist/classes/callbacks/PostGridEntityCustomRemove.js +18 -0
  50. package/dist/classes/callbacks/PostGridEntityCustomRender.js +14 -0
  51. package/dist/classes/callbacks/PostGridEntityCustomStateChanged.js +14 -0
  52. package/dist/classes/callbacks/PostGridEntityCustomUpdate.js +14 -0
  53. package/dist/classes/callbacks/PostGridEntityInit.js +14 -0
  54. package/dist/classes/callbacks/PostGridEntityRemove.js +19 -0
  55. package/dist/classes/callbacks/PostGridEntityRender.js +14 -0
  56. package/dist/classes/callbacks/PostGridEntityStateChanged.js +14 -0
  57. package/dist/classes/callbacks/PostGridEntityUpdate.js +14 -0
  58. package/dist/classes/callbacks/PostHolyMantleRemoved.js +43 -0
  59. package/dist/classes/callbacks/PostItemDischarge.js +122 -0
  60. package/dist/classes/callbacks/PostItemPickup.js +14 -0
  61. package/dist/classes/callbacks/PostKeyboardChanged.js +46 -0
  62. package/dist/classes/callbacks/PostKnifeInitFilter.js +21 -0
  63. package/dist/classes/callbacks/PostKnifeInitLate.js +31 -0
  64. package/dist/classes/callbacks/PostKnifeRenderFilter.js +21 -0
  65. package/dist/classes/callbacks/PostKnifeUpdateFilter.js +21 -0
  66. package/dist/classes/callbacks/PostLaserInitFilter.js +21 -0
  67. package/dist/classes/callbacks/PostLaserInitLate.js +31 -0
  68. package/dist/classes/callbacks/PostLaserRenderFilter.js +21 -0
  69. package/dist/classes/callbacks/PostLaserUpdateFilter.js +21 -0
  70. package/dist/classes/callbacks/PostNPCDeathFilter.js +21 -0
  71. package/dist/classes/callbacks/PostNPCInitFilter.js +21 -0
  72. package/dist/classes/callbacks/PostNPCInitLate.js +31 -0
  73. package/dist/classes/callbacks/PostNPCRenderFilter.js +21 -0
  74. package/dist/classes/callbacks/PostNPCStateChanged.js +34 -0
  75. package/dist/classes/callbacks/PostNPCUpdateFilter.js +21 -0
  76. package/dist/classes/callbacks/PostNewLevelReordered.js +14 -0
  77. package/dist/classes/callbacks/PostNewRoomEarly.js +74 -0
  78. package/dist/classes/callbacks/PostNewRoomReordered.js +14 -0
  79. package/dist/classes/callbacks/PostPEffectUpdateReordered.js +14 -0
  80. package/dist/classes/callbacks/PostPickupChanged.js +14 -0
  81. package/dist/classes/callbacks/PostPickupCollect.js +38 -0
  82. package/dist/classes/callbacks/PostPickupInitFilter.js +21 -0
  83. package/dist/classes/callbacks/PostPickupInitFirst.js +33 -0
  84. package/dist/classes/callbacks/PostPickupInitLate.js +31 -0
  85. package/dist/classes/callbacks/PostPickupRenderFilter.js +21 -0
  86. package/dist/classes/callbacks/PostPickupSelectionFilter.js +29 -0
  87. package/dist/classes/callbacks/PostPickupStateChanged.js +34 -0
  88. package/dist/classes/callbacks/PostPickupUpdateFilter.js +21 -0
  89. package/dist/classes/callbacks/PostPitRender.js +24 -0
  90. package/dist/classes/callbacks/PostPitUpdate.js +24 -0
  91. package/dist/classes/callbacks/PostPlayerChangeHealth.js +47 -0
  92. package/dist/classes/callbacks/PostPlayerChangeStat.js +79 -0
  93. package/dist/classes/callbacks/PostPlayerChangeType.js +36 -0
  94. package/dist/classes/callbacks/PostPlayerCollectibleAdded.js +14 -0
  95. package/dist/classes/callbacks/PostPlayerCollectibleRemoved.js +14 -0
  96. package/dist/classes/callbacks/PostPlayerFatalDamage.js +83 -0
  97. package/dist/classes/callbacks/PostPlayerInitFirst.js +41 -0
  98. package/dist/classes/callbacks/PostPlayerInitLate.js +33 -0
  99. package/dist/classes/callbacks/PostPlayerRenderReordered.js +14 -0
  100. package/dist/classes/callbacks/PostPlayerUpdateReordered.js +14 -0
  101. package/dist/classes/callbacks/PostPoopRender.js +24 -0
  102. package/dist/classes/callbacks/PostPoopUpdate.js +24 -0
  103. package/dist/classes/callbacks/PostPressurePlateRender.js +24 -0
  104. package/dist/classes/callbacks/PostPressurePlateUpdate.js +24 -0
  105. package/dist/classes/callbacks/PostProjectileInitFilter.js +21 -0
  106. package/dist/classes/callbacks/PostProjectileInitLate.js +31 -0
  107. package/dist/classes/callbacks/PostProjectileKill.js +52 -0
  108. package/dist/classes/callbacks/PostProjectileRenderFilter.js +21 -0
  109. package/dist/classes/callbacks/PostProjectileUpdateFilter.js +21 -0
  110. package/dist/classes/callbacks/PostPurchase.js +90 -0
  111. package/dist/classes/callbacks/PostRockRender.js +24 -0
  112. package/dist/classes/callbacks/PostRockUpdate.js +24 -0
  113. package/dist/classes/callbacks/PostRoomClearChanged.js +46 -0
  114. package/dist/classes/callbacks/PostSacrifice.js +36 -0
  115. package/dist/classes/callbacks/PostSlotAnimationChanged.js +14 -0
  116. package/dist/classes/callbacks/PostSlotCollision.js +25 -0
  117. package/dist/classes/callbacks/PostSlotDestroyed.js +14 -0
  118. package/dist/classes/callbacks/PostSlotInit.js +14 -0
  119. package/dist/classes/callbacks/PostSlotRender.js +14 -0
  120. package/dist/classes/callbacks/PostSlotUpdate.js +14 -0
  121. package/dist/classes/callbacks/PostSpikesRender.js +24 -0
  122. package/dist/classes/callbacks/PostSpikesUpdate.js +24 -0
  123. package/dist/classes/callbacks/PostTNTRender.js +24 -0
  124. package/dist/classes/callbacks/PostTNTUpdate.js +24 -0
  125. package/dist/classes/callbacks/PostTearInitFilter.js +21 -0
  126. package/dist/classes/callbacks/PostTearInitLate.js +31 -0
  127. package/dist/classes/callbacks/PostTearInitVeryLate.js +35 -0
  128. package/dist/classes/callbacks/PostTearKill.js +52 -0
  129. package/dist/classes/callbacks/PostTearRenderFilter.js +21 -0
  130. package/dist/classes/callbacks/PostTearUpdateFilter.js +21 -0
  131. package/dist/classes/callbacks/PostTransformation.js +47 -0
  132. package/dist/classes/callbacks/PostTrinketBreak.js +70 -0
  133. package/dist/classes/callbacks/PostUsePillFilter.js +76 -0
  134. package/dist/classes/callbacks/PreBerserkDeath.js +41 -0
  135. package/dist/classes/callbacks/PreBombCollisionFilter.js +19 -0
  136. package/dist/classes/callbacks/PreCustomRevive.js +14 -0
  137. package/dist/classes/callbacks/PreEntitySpawnFilter.js +24 -0
  138. package/dist/classes/callbacks/PreFamiliarCollisionFilter.js +19 -0
  139. package/dist/classes/callbacks/PreGetPedestal.js +46 -0
  140. package/dist/classes/callbacks/PreItemPickup.js +14 -0
  141. package/dist/classes/callbacks/PreKnifeCollisionFilter.js +19 -0
  142. package/dist/classes/callbacks/PreNPCCollisionFilter.js +19 -0
  143. package/dist/classes/callbacks/PreNPCUpdateFilter.js +19 -0
  144. package/dist/classes/callbacks/PreNewLevel.js +51 -0
  145. package/dist/classes/callbacks/PreProjectileCollisionFilter.js +19 -0
  146. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.js +26 -0
  147. package/dist/classes/callbacks/PreTearCollisionFilter.js +19 -0
  148. package/dist/classes/features/callbackLogic/CustomGridEntities.js +359 -0
  149. package/dist/classes/features/callbackLogic/CustomRevive.js +170 -0
  150. package/dist/classes/features/callbackLogic/EsauJrDetection.js +70 -0
  151. package/dist/classes/features/callbackLogic/FlipDetection.js +61 -0
  152. package/dist/classes/features/callbackLogic/GameReorderedCallbacks.js +220 -0
  153. package/dist/classes/features/callbackLogic/GridEntityCollisionDetection.js +62 -0
  154. package/dist/classes/features/callbackLogic/GridEntityRenderDetection.js +35 -0
  155. package/dist/classes/features/callbackLogic/GridEntityUpdateDetection.js +147 -0
  156. package/dist/classes/features/callbackLogic/ItemPickupDetection.js +68 -0
  157. package/dist/classes/features/callbackLogic/PickupChangeDetection.js +43 -0
  158. package/dist/classes/features/callbackLogic/PlayerCollectibleDetection.js +193 -0
  159. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.js +109 -0
  160. package/dist/classes/features/callbackLogic/SlotDestroyedDetection.js +95 -0
  161. package/dist/classes/features/callbackLogic/SlotRenderDetection.js +48 -0
  162. package/dist/classes/features/callbackLogic/SlotUpdateDetection.js +52 -0
  163. package/dist/classes/features/other/CharacterHealthConversion.js +112 -0
  164. package/dist/classes/features/other/CharacterStats.js +68 -0
  165. package/dist/classes/features/other/CollectibleItemPoolType.js +75 -0
  166. package/dist/classes/features/other/CustomHotkeys.js +144 -0
  167. package/dist/classes/features/other/CustomItemPools.js +128 -0
  168. package/dist/classes/features/other/CustomPickups.js +118 -0
  169. package/dist/classes/features/other/CustomStages.js +471 -0
  170. package/dist/classes/features/other/CustomTrapdoors.js +596 -0
  171. package/dist/classes/features/other/DebugDisplay.js +699 -0
  172. package/dist/classes/features/other/DeployJSONRoom.js +301 -0
  173. package/dist/classes/features/other/DisableAllSound.js +90 -0
  174. package/dist/classes/features/other/DisableInputs.js +249 -0
  175. package/dist/classes/features/other/EdenStartingStatsHealth.js +197 -0
  176. package/dist/classes/features/other/ExtraConsoleCommands.js +292 -0
  177. package/dist/classes/features/other/FadeInRemover.js +67 -0
  178. package/dist/classes/features/other/FastReset.js +88 -0
  179. package/dist/classes/features/other/FlyingDetection.js +64 -0
  180. package/dist/classes/features/other/ForgottenSwitch.js +43 -0
  181. package/dist/classes/features/other/ItemPoolDetection.js +187 -0
  182. package/dist/classes/features/other/ModdedElementDetection.js +399 -0
  183. package/dist/classes/features/other/ModdedElementSets.js +1251 -0
  184. package/dist/classes/features/other/NoSirenSteal.js +88 -0
  185. package/dist/classes/features/other/Pause.js +197 -0
  186. package/dist/classes/features/other/PersistentEntities.js +168 -0
  187. package/dist/classes/features/other/PickupIndexCreation.js +229 -0
  188. package/dist/classes/features/other/PlayerCollectibleTracking.js +102 -0
  189. package/dist/classes/features/other/PonyDetection.js +86 -0
  190. package/dist/classes/features/other/PressInput.js +71 -0
  191. package/dist/classes/features/other/PreventChildEntities.js +60 -0
  192. package/dist/classes/features/other/PreventGridEntityRespawn.js +159 -0
  193. package/dist/classes/features/other/RerunDetection.js +69 -0
  194. package/dist/classes/features/other/RoomClearFrame.js +94 -0
  195. package/dist/classes/features/other/RoomHistory.js +196 -0
  196. package/dist/classes/features/other/RunInNFrames.js +323 -0
  197. package/dist/classes/features/other/RunNextRoom.js +53 -0
  198. package/dist/classes/features/other/RunNextRun.js +60 -0
  199. package/dist/classes/features/other/SaveDataManager.js +383 -0
  200. package/dist/classes/features/other/SpawnRockAltRewards.js +469 -0
  201. package/dist/classes/features/other/StageHistory.js +244 -0
  202. package/dist/classes/features/other/StartAmbush.js +62 -0
  203. package/dist/classes/features/other/TaintedLazarusPlayers.js +115 -0
  204. package/dist/classes/features/other/UnlockAchievementsDetection.js +60 -0
  205. package/dist/classes/features/other/customStages/backdrop.js +195 -0
  206. package/dist/classes/features/other/customStages/constants.js +19 -0
  207. package/dist/classes/features/other/customStages/gridEntities.js +177 -0
  208. package/dist/classes/features/other/customStages/shadows.js +67 -0
  209. package/dist/classes/features/other/customStages/streakText.js +222 -0
  210. package/dist/classes/features/other/customStages/utils.js +65 -0
  211. package/dist/classes/features/other/customStages/v.js +27 -0
  212. package/dist/classes/features/other/customStages/versusScreen.js +227 -0
  213. package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.js +23 -0
  214. package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.js +22 -0
  215. package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.js +23 -0
  216. package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.js +23 -0
  217. package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.js +23 -0
  218. package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.js +23 -0
  219. package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.js +23 -0
  220. package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.js +23 -0
  221. package/dist/classes/features/other/debugDisplay/DebugDisplayPit.js +22 -0
  222. package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.js +25 -0
  223. package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.js +22 -0
  224. package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.js +25 -0
  225. package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.js +23 -0
  226. package/dist/classes/features/other/debugDisplay/DebugDisplayRock.js +22 -0
  227. package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.js +22 -0
  228. package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.js +22 -0
  229. package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.js +22 -0
  230. package/dist/classes/features/other/debugDisplay/DebugDisplayTear.js +23 -0
  231. package/dist/classes/features/other/debugDisplay/utils.js +13 -0
  232. package/dist/classes/features/other/extraConsoleCommands/commands.js +1598 -0
  233. package/dist/classes/features/other/extraConsoleCommands/subroutines.js +135 -0
  234. package/dist/classes/features/other/extraConsoleCommands/v.js +30 -0
  235. package/dist/classes/features/other/saveDataManager/constants.js +4 -0
  236. package/dist/classes/features/other/saveDataManager/glowingHourGlass.js +106 -0
  237. package/dist/classes/features/other/saveDataManager/loadFromDisk.js +69 -0
  238. package/dist/classes/features/other/saveDataManager/restoreDefaults.js +69 -0
  239. package/dist/classes/features/other/saveDataManager/saveToDisk.js +46 -0
  240. package/dist/classes/private/CustomCallback.js +59 -0
  241. package/dist/classes/private/Feature.js +39 -0
  242. package/dist/core/cachedClasses.js +61 -0
  243. package/dist/core/constants.js +289 -0
  244. package/dist/core/constantsFirstLast.js +98 -0
  245. package/dist/core/constantsVanilla.js +131 -0
  246. package/dist/core/upgradeMod.js +71 -0
  247. package/dist/customStageMetadata.json +1 -0
  248. package/dist/data/itempools.json +16625 -0
  249. package/dist/decorators.js +21 -0
  250. package/dist/enums/AmbushType.js +9 -0
  251. package/dist/enums/CornerType.js +11 -0
  252. package/dist/enums/HealthType.js +20 -0
  253. package/dist/enums/ISCFeature.js +65 -0
  254. package/dist/enums/LadderSubTypeCustom.js +20 -0
  255. package/dist/enums/ModCallbackCustom.js +2477 -0
  256. package/dist/enums/MysteriousPaperEffect.js +16 -0
  257. package/dist/enums/PlayerStat.js +37 -0
  258. package/dist/enums/PocketItemType.js +13 -0
  259. package/dist/enums/RockAltType.js +23 -0
  260. package/dist/enums/SaveDataKey.js +14 -0
  261. package/dist/enums/SerializationType.js +10 -0
  262. package/dist/enums/SlotDestructionType.js +22 -0
  263. package/dist/enums/private/GridEntityTypeCustom.js +10 -0
  264. package/dist/enums/private/SerializationBrand.js +42 -0
  265. package/dist/enums/private/StageTravelState.js +13 -0
  266. package/dist/enums/private/TrapdoorAnimation.js +9 -0
  267. package/dist/enums/private/UIStreakAnimation.js +10 -0
  268. package/dist/features.js +150 -0
  269. package/dist/functions/ambush.js +26 -0
  270. package/dist/functions/array.js +586 -0
  271. package/dist/functions/arrayLua.js +81 -0
  272. package/dist/functions/benchmark.js +36 -0
  273. package/dist/functions/bitSet128.js +64 -0
  274. package/dist/functions/bitwise.js +82 -0
  275. package/dist/functions/bombs.js +14 -0
  276. package/dist/functions/bosses.js +238 -0
  277. package/dist/functions/cards.js +164 -0
  278. package/dist/functions/challenges.js +117 -0
  279. package/dist/functions/characters.js +182 -0
  280. package/dist/functions/charge.js +251 -0
  281. package/dist/functions/chargeBar.js +54 -0
  282. package/dist/functions/collectibleTag.js +24 -0
  283. package/dist/functions/collectibles.js +581 -0
  284. package/dist/functions/color.js +88 -0
  285. package/dist/functions/console.js +18 -0
  286. package/dist/functions/curses.js +37 -0
  287. package/dist/functions/debugFunctions.js +108 -0
  288. package/dist/functions/decorators.js +113 -0
  289. package/dist/functions/deepCopy.js +406 -0
  290. package/dist/functions/deepCopyTests.js +361 -0
  291. package/dist/functions/dimensions.js +30 -0
  292. package/dist/functions/direction.js +78 -0
  293. package/dist/functions/doors.js +524 -0
  294. package/dist/functions/easing.js +327 -0
  295. package/dist/functions/effects.js +14 -0
  296. package/dist/functions/emptyRoom.js +79 -0
  297. package/dist/functions/entities.js +529 -0
  298. package/dist/functions/entitiesSpecific.js +582 -0
  299. package/dist/functions/entityTypes.js +9 -0
  300. package/dist/functions/enums.js +244 -0
  301. package/dist/functions/external.js +59 -0
  302. package/dist/functions/familiars.js +136 -0
  303. package/dist/functions/flag.js +146 -0
  304. package/dist/functions/frames.js +166 -0
  305. package/dist/functions/globals.js +291 -0
  306. package/dist/functions/gridEntities.js +990 -0
  307. package/dist/functions/gridEntitiesSpecific.js +456 -0
  308. package/dist/functions/gridIndex.js +35 -0
  309. package/dist/functions/hash.js +75 -0
  310. package/dist/functions/hex.js +57 -0
  311. package/dist/functions/input.js +185 -0
  312. package/dist/functions/isaacAPIClass.js +157 -0
  313. package/dist/functions/itemPool.js +118 -0
  314. package/dist/functions/jsonHelpers.js +73 -0
  315. package/dist/functions/jsonRoom.js +184 -0
  316. package/dist/functions/kColor.js +89 -0
  317. package/dist/functions/language.js +16 -0
  318. package/dist/functions/level.js +66 -0
  319. package/dist/functions/levelGrid.js +497 -0
  320. package/dist/functions/log.js +86 -0
  321. package/dist/functions/logEntities.js +308 -0
  322. package/dist/functions/logMisc.js +510 -0
  323. package/dist/functions/map.js +121 -0
  324. package/dist/functions/math.js +149 -0
  325. package/dist/functions/merge.js +159 -0
  326. package/dist/functions/mergeTests.js +313 -0
  327. package/dist/functions/minimap.js +204 -0
  328. package/dist/functions/modFeatures.js +39 -0
  329. package/dist/functions/newArray.js +30 -0
  330. package/dist/functions/nextStage.js +169 -0
  331. package/dist/functions/npcDataStructures.js +146 -0
  332. package/dist/functions/npcs.js +132 -0
  333. package/dist/functions/pickupVariants.js +63 -0
  334. package/dist/functions/pickups.js +168 -0
  335. package/dist/functions/pickupsSpecific.js +376 -0
  336. package/dist/functions/pills.js +200 -0
  337. package/dist/functions/playerCenter.js +53 -0
  338. package/dist/functions/playerCollectibles.js +300 -0
  339. package/dist/functions/playerDataStructures.js +145 -0
  340. package/dist/functions/playerEffects.js +63 -0
  341. package/dist/functions/playerHealth.js +604 -0
  342. package/dist/functions/playerIndex.js +186 -0
  343. package/dist/functions/playerTrinkets.js +149 -0
  344. package/dist/functions/players.js +471 -0
  345. package/dist/functions/pocketItems.js +165 -0
  346. package/dist/functions/positionVelocity.js +158 -0
  347. package/dist/functions/pressurePlate.js +26 -0
  348. package/dist/functions/projectiles.js +57 -0
  349. package/dist/functions/random.js +90 -0
  350. package/dist/functions/readOnly.js +33 -0
  351. package/dist/functions/render.js +36 -0
  352. package/dist/functions/revive.js +151 -0
  353. package/dist/functions/rng.js +140 -0
  354. package/dist/functions/rockAlt.js +50 -0
  355. package/dist/functions/roomData.js +155 -0
  356. package/dist/functions/roomGrid.js +97 -0
  357. package/dist/functions/roomShape.js +143 -0
  358. package/dist/functions/roomShapeWalls.js +187 -0
  359. package/dist/functions/roomTransition.js +43 -0
  360. package/dist/functions/rooms.js +782 -0
  361. package/dist/functions/run.js +121 -0
  362. package/dist/functions/seeds.js +22 -0
  363. package/dist/functions/serialization.js +98 -0
  364. package/dist/functions/set.js +215 -0
  365. package/dist/functions/slots.js +41 -0
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  369. package/dist/functions/sprites.js +130 -0
  370. package/dist/functions/stage.js +540 -0
  371. package/dist/functions/stats.js +104 -0
  372. package/dist/functions/storyBosses.js +63 -0
  373. package/dist/functions/string.js +194 -0
  374. package/dist/functions/table.js +162 -0
  375. package/dist/functions/tears.js +128 -0
  376. package/dist/functions/transformations.js +89 -0
  377. package/dist/functions/trinketGive.js +145 -0
  378. package/dist/functions/trinkets.js +213 -0
  379. package/dist/functions/tstlClass.js +97 -0
  380. package/dist/functions/types.js +225 -0
  381. package/dist/functions/ui.js +148 -0
  382. package/dist/functions/utils.d.ts +2 -0
  383. package/dist/functions/utils.d.ts.map +1 -1
  384. package/dist/functions/utils.js +195 -0
  385. package/dist/functions/utils.lua +4 -1
  386. package/dist/functions/vector.js +150 -0
  387. package/dist/functions/versusScreen.js +58 -0
  388. package/dist/functions/weighted.js +57 -0
  389. package/dist/index.js +219 -0
  390. package/dist/index.rollup.d.ts +2 -0
  391. package/dist/indexLua.js +220 -0
  392. package/dist/interfaces/ChargeBarSprites.js +2 -0
  393. package/dist/interfaces/Corner.js +2 -0
  394. package/dist/interfaces/CustomStageTSConfig.js +2 -0
  395. package/dist/interfaces/GridEntityCustomData.js +2 -0
  396. package/dist/interfaces/JSONRoomsFile.js +2 -0
  397. package/dist/interfaces/PlayerHealth.js +2 -0
  398. package/dist/interfaces/PlayerStats.js +4 -0
  399. package/dist/interfaces/PocketItemDescription.js +2 -0
  400. package/dist/interfaces/RoomDescription.js +2 -0
  401. package/dist/interfaces/SaveData.js +98 -0
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  403. package/dist/interfaces/TSTLClassMetatable.js +2 -0
  404. package/dist/interfaces/TrinketSituation.js +2 -0
  405. package/dist/interfaces/private/AddCallbackParametersCustom.js +4 -0
  406. package/dist/interfaces/private/CustomStage.js +2 -0
  407. package/dist/interfaces/private/CustomTrapdoorDescription.js +2 -0
  408. package/dist/interfaces/private/ModUpgradedInterface.js +2 -0
  409. package/dist/isaacscript-common.lua +5 -2
  410. package/dist/maps/PHDPillConversionsMap.js +23 -0
  411. package/dist/maps/cardNameToTypeMap.js +211 -0
  412. package/dist/maps/characterNameToTypeMap.js +91 -0
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  415. package/dist/maps/entityTypeVariantToBossIDMap.js +11 -0
  416. package/dist/maps/falsePHDPillConversionsMap.js +37 -0
  417. package/dist/maps/gridEntityTypeToBrokenStateMap.js +32 -0
  418. package/dist/maps/gridEntityXMLMap.js +133 -0
  419. package/dist/maps/itemPoolTypeToItemPoolName.js +38 -0
  420. package/dist/maps/keyboardToStringMap.js +71 -0
  421. package/dist/maps/pillNameToEffectMap.js +91 -0
  422. package/dist/maps/roomNameToTypeMap.js +43 -0
  423. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.js +17 -0
  424. package/dist/maps/transformationNameToPlayerFormMap.js +35 -0
  425. package/dist/maps/trinketNameToTypeMap.js +19 -0
  426. package/dist/objects/LRoomShapeToRectangles.js +43 -0
  427. package/dist/objects/backdropTypeToRockAltType.js +68 -0
  428. package/dist/objects/batteryNames.js +13 -0
  429. package/dist/objects/bombNames.js +17 -0
  430. package/dist/objects/bossIDToEntityTypeVariant.js +228 -0
  431. package/dist/objects/bossNamePNGFileNames.js +120 -0
  432. package/dist/objects/bossNames.js +119 -0
  433. package/dist/objects/bossPortraitPNGFileNames.js +123 -0
  434. package/dist/objects/cardDescriptions.js +106 -0
  435. package/dist/objects/cardNames.js +106 -0
  436. package/dist/objects/challengeBosses.js +60 -0
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  439. package/dist/objects/challengeNames.js +54 -0
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  441. package/dist/objects/characterDamageMultipliers.js +49 -0
  442. package/dist/objects/characterNames.js +48 -0
  443. package/dist/objects/characterSpritePNGFileNames.js +50 -0
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  445. package/dist/objects/characterStartingTrinketTypes.js +90 -0
  446. package/dist/objects/chestNames.js +20 -0
  447. package/dist/objects/coinNames.js +16 -0
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  449. package/dist/objects/collectibleDescriptions.js +742 -0
  450. package/dist/objects/collectibleNames.js +745 -0
  451. package/dist/objects/colors.js +26 -0
  452. package/dist/objects/directionNames.js +11 -0
  453. package/dist/objects/directionToDegrees.js +11 -0
  454. package/dist/objects/directionToMoveAction.js +11 -0
  455. package/dist/objects/directionToShootAction.js +11 -0
  456. package/dist/objects/directionToVector.js +13 -0
  457. package/dist/objects/doorSlotFlagToDoorSlot.js +15 -0
  458. package/dist/objects/doorSlotToDirection.js +15 -0
  459. package/dist/objects/doorSlotToDoorSlotFlag.js +15 -0
  460. package/dist/objects/gridEntityTypeToANM2Name.js +37 -0
  461. package/dist/objects/heartNames.js +21 -0
  462. package/dist/objects/isaacAPIClassTypeToBrand.js +12 -0
  463. package/dist/objects/isaacAPIClassTypeToFunctions.js +46 -0
  464. package/dist/objects/itemPoolTypeToCollectibleTypesSet.js +57 -0
  465. package/dist/objects/kColors.js +27 -0
  466. package/dist/objects/keyNames.js +13 -0
  467. package/dist/objects/languageNames.js +13 -0
  468. package/dist/objects/oppositeDoorSlots.js +15 -0
  469. package/dist/objects/pillEffectClasses.js +57 -0
  470. package/dist/objects/pillEffectNames.js +57 -0
  471. package/dist/objects/pillEffectTypeToPillEffects.js +23 -0
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  473. package/dist/objects/playerNamePNGFileNames.js +57 -0
  474. package/dist/objects/playerPortraitPNGFileNames.js +54 -0
  475. package/dist/objects/roomShapeBounds.js +48 -0
  476. package/dist/objects/roomShapeCorners.js +330 -0
  477. package/dist/objects/roomShapeLayoutSizes.js +41 -0
  478. package/dist/objects/roomShapeToBottomRightPosition.js +25 -0
  479. package/dist/objects/roomShapeToDoorSlotCoordinates.js +111 -0
  480. package/dist/objects/roomShapeToDoorSlots.js +72 -0
  481. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.js +118 -0
  482. package/dist/objects/roomShapeToGridWidth.js +20 -0
  483. package/dist/objects/roomShapeToTopLeftPosition.js +26 -0
  484. package/dist/objects/roomShapeVolumes.js +32 -0
  485. package/dist/objects/roomTypeNames.js +35 -0
  486. package/dist/objects/roomTypeSpecialGotoPrefixes.js +35 -0
  487. package/dist/objects/sackNames.js +11 -0
  488. package/dist/objects/slotNames.js +26 -0
  489. package/dist/objects/stageIDNames.js +43 -0
  490. package/dist/objects/stageToMusic.js +91 -0
  491. package/dist/objects/stageToStageID.js +117 -0
  492. package/dist/objects/stageTypeSuffixes.js +14 -0
  493. package/dist/objects/transformationNames.js +20 -0
  494. package/dist/objects/trinketDescriptions.js +199 -0
  495. package/dist/objects/trinketNames.js +202 -0
  496. package/dist/objects/versusScreenBackgroundColors.js +46 -0
  497. package/dist/objects/versusScreenDirtSpotColors.js +46 -0
  498. package/dist/patchErrorFunctions.js +65 -0
  499. package/dist/serialization.js +21 -0
  500. package/dist/sets/LRoomShapesSet.js +11 -0
  501. package/dist/sets/bigRoomShapesSet.js +14 -0
  502. package/dist/sets/bossSets.js +465 -0
  503. package/dist/sets/charactersThatStartWithAnActiveItemSet.js +18 -0
  504. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.js +9 -0
  505. package/dist/sets/charactersWithFreeDevilDealsSet.js +6 -0
  506. package/dist/sets/charactersWithNoRedHeartsSet.js +19 -0
  507. package/dist/sets/charactersWithNoSoulHeartsSet.js +16 -0
  508. package/dist/sets/consoleCommandsSet.js +64 -0
  509. package/dist/sets/entitiesWithArmorSet.js +59 -0
  510. package/dist/sets/familiarsThatShootPlayerTearsSet.js +15 -0
  511. package/dist/sets/itemConfigCardTypesForCards.js +14 -0
  512. package/dist/sets/lostStyleCharactersSet.js +16 -0
  513. package/dist/sets/mineShaftRoomSubTypesSet.js +12 -0
  514. package/dist/sets/narrowRoomShapesSet.js +11 -0
  515. package/dist/sets/poopGridEntityXMLTypesSet.js +16 -0
  516. package/dist/sets/redHeartSubTypesSet.js +10 -0
  517. package/dist/sets/repentanceBossIDsSet.js +30 -0
  518. package/dist/sets/sinEntityTypesSet.js +14 -0
  519. package/dist/sets/singleUseActiveCollectibleTypesSet.js +15 -0
  520. package/dist/shaderCrashFix.js +24 -0
  521. package/dist/shouldFire.js +226 -0
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  545. package/dist/types/PlayerIndex.js +2 -0
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  553. package/dist/types/TSTLClass.js +2 -0
  554. package/dist/types/Tuple.js +2 -0
  555. package/dist/types/TupleKeys.js +2 -0
  556. package/dist/types/TupleToIntersection.js +2 -0
  557. package/dist/types/TupleToUnion.js +2 -0
  558. package/dist/types/TupleWithLengthBetween.js +22 -0
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  560. package/dist/types/UnionToIntersection.js +2 -0
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  566. package/dist/types/private/ModUpgradedWithFeatures.js +2 -0
  567. package/package.json +1 -1
  568. package/src/functions/utils.ts +4 -1
  569. package/src/lib/jsonLua.js +701 -0
@@ -0,0 +1,59 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ENTITIES_WITH_ARMOR_SET = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const ReadonlySet_1 = require("../types/ReadonlySet");
6
+ /**
7
+ * "Armor" refers to the damage scaling mechanic. The following list corresponds to the entities
8
+ * that have the "shieldStrength" field in the "entities2.xml" file, with some exceptions.
9
+ * (Invulnerable enemies are not included. Furthermore, Ultra Greed, Ultra Greedier, and Delirium
10
+ * all have damage scaling, but do not have a corresponding "shieldStrength" field.)
11
+ *
12
+ * Also see:
13
+ * https://bindingofisaacrebirth.fandom.com/wiki/Damage_Scaling#Entities_with_Armor_Values
14
+ *
15
+ * We use strings instead of a type + variant tuple so that we can have O(1) lookups.
16
+ */
17
+ exports.ENTITIES_WITH_ARMOR_SET = new ReadonlySet_1.ReadonlySet([
18
+ `${isaac_typescript_definitions_1.EntityType.POOTER}.${isaac_typescript_definitions_1.PooterVariant.TAINTED_POOTER}`,
19
+ `${isaac_typescript_definitions_1.EntityType.HIVE}.${isaac_typescript_definitions_1.HiveVariant.TAINTED_MULLIGAN}`,
20
+ `${isaac_typescript_definitions_1.EntityType.BOOM_FLY}.${isaac_typescript_definitions_1.BoomFlyVariant.TAINTED_BOOM_FLY}`,
21
+ `${isaac_typescript_definitions_1.EntityType.HOPPER}.${isaac_typescript_definitions_1.HopperVariant.TAINTED_HOPPER}`,
22
+ `${isaac_typescript_definitions_1.EntityType.SPITTY}`,
23
+ `${isaac_typescript_definitions_1.EntityType.SUCKER}.${isaac_typescript_definitions_1.SuckerVariant.TAINTED_SUCKER}`,
24
+ `${isaac_typescript_definitions_1.EntityType.ISAAC}.${isaac_typescript_definitions_1.IsaacVariant.BLUE_BABY_HUSH}`,
25
+ `${isaac_typescript_definitions_1.EntityType.WALL_CREEP}.${isaac_typescript_definitions_1.WallCreepVariant.TAINTED_SOY_CREEP}`,
26
+ `${isaac_typescript_definitions_1.EntityType.ROUND_WORM}.${isaac_typescript_definitions_1.RoundWormVariant.TAINTED_ROUND_WORM}`,
27
+ `${isaac_typescript_definitions_1.EntityType.ROUND_WORM}.${isaac_typescript_definitions_1.RoundWormVariant.TAINTED_TUBE_WORM}`,
28
+ `${isaac_typescript_definitions_1.EntityType.MEGA_SATAN}.${isaac_typescript_definitions_1.MegaSatanVariant.MEGA_SATAN}`,
29
+ `${isaac_typescript_definitions_1.EntityType.MEGA_SATAN}.${isaac_typescript_definitions_1.MegaSatanVariant.MEGA_SATAN_RIGHT_HAND}`,
30
+ `${isaac_typescript_definitions_1.EntityType.MEGA_SATAN}.${isaac_typescript_definitions_1.MegaSatanVariant.MEGA_SATAN_LEFT_HAND}`,
31
+ `${isaac_typescript_definitions_1.EntityType.MEGA_SATAN_2}.${isaac_typescript_definitions_1.MegaSatanVariant.MEGA_SATAN}`,
32
+ `${isaac_typescript_definitions_1.EntityType.MEGA_SATAN_2}.${isaac_typescript_definitions_1.MegaSatanVariant.MEGA_SATAN_RIGHT_HAND}`,
33
+ `${isaac_typescript_definitions_1.EntityType.MEGA_SATAN_2}.${isaac_typescript_definitions_1.MegaSatanVariant.MEGA_SATAN_LEFT_HAND}`,
34
+ `${isaac_typescript_definitions_1.EntityType.ULTRA_GREED}.${isaac_typescript_definitions_1.UltraGreedVariant.ULTRA_GREED}`,
35
+ `${isaac_typescript_definitions_1.EntityType.ULTRA_GREED}.${isaac_typescript_definitions_1.UltraGreedVariant.ULTRA_GREEDIER}`,
36
+ `${isaac_typescript_definitions_1.EntityType.HUSH}.0`,
37
+ `${isaac_typescript_definitions_1.EntityType.DELIRIUM}.0`,
38
+ `${isaac_typescript_definitions_1.EntityType.BLOOD_PUPPY}.${isaac_typescript_definitions_1.BloodPuppyVariant.SMALL}`,
39
+ `${isaac_typescript_definitions_1.EntityType.BLOOD_PUPPY}.${isaac_typescript_definitions_1.BloodPuppyVariant.LARGE}`,
40
+ `${isaac_typescript_definitions_1.EntityType.SUB_HORF}.${isaac_typescript_definitions_1.SubHorfVariant.TAINTED_SUB_HORF}`,
41
+ `${isaac_typescript_definitions_1.EntityType.FACELESS}.${isaac_typescript_definitions_1.FacelessVariant.TAINTED_FACELESS}`,
42
+ `${isaac_typescript_definitions_1.EntityType.MOLE}.${isaac_typescript_definitions_1.MoleVariant.TAINTED_MOLE}`,
43
+ `${isaac_typescript_definitions_1.EntityType.GUTTED_FATTY}.${isaac_typescript_definitions_1.GuttyFattyVariant.GUTTED_FATTY}`,
44
+ `${isaac_typescript_definitions_1.EntityType.GAPER_LVL_2}.${isaac_typescript_definitions_1.Gaper2Variant.GAPER}`,
45
+ `${isaac_typescript_definitions_1.EntityType.GAPER_LVL_2}.${isaac_typescript_definitions_1.Gaper2Variant.HORF}`,
46
+ `${isaac_typescript_definitions_1.EntityType.GAPER_LVL_2}.${isaac_typescript_definitions_1.Gaper2Variant.GUSHER}`,
47
+ `${isaac_typescript_definitions_1.EntityType.CHARGER_LVL_2}.${isaac_typescript_definitions_1.Charger2Variant.CHARGER}`,
48
+ `${isaac_typescript_definitions_1.EntityType.CHARGER_LVL_2}.${isaac_typescript_definitions_1.Charger2Variant.ELLEECH}`,
49
+ `${isaac_typescript_definitions_1.EntityType.SHADY}.0`,
50
+ `${isaac_typescript_definitions_1.EntityType.MOTHER}.${isaac_typescript_definitions_1.MotherVariant.MOTHER_1}`,
51
+ `${isaac_typescript_definitions_1.EntityType.MOTHER}.${isaac_typescript_definitions_1.MotherVariant.MOTHER_2}`,
52
+ `${isaac_typescript_definitions_1.EntityType.DOGMA}.${isaac_typescript_definitions_1.DogmaVariant.TV}`,
53
+ `${isaac_typescript_definitions_1.EntityType.DOGMA}.${isaac_typescript_definitions_1.DogmaVariant.ANGEL_PHASE_2}`,
54
+ `${isaac_typescript_definitions_1.EntityType.BEAST}.${isaac_typescript_definitions_1.BeastVariant.BEAST}`,
55
+ `${isaac_typescript_definitions_1.EntityType.BEAST}.${isaac_typescript_definitions_1.BeastVariant.ULTRA_FAMINE}`,
56
+ `${isaac_typescript_definitions_1.EntityType.BEAST}.${isaac_typescript_definitions_1.BeastVariant.ULTRA_PESTILENCE}`,
57
+ `${isaac_typescript_definitions_1.EntityType.BEAST}.${isaac_typescript_definitions_1.BeastVariant.ULTRA_WAR}`,
58
+ `${isaac_typescript_definitions_1.EntityType.BEAST}.${isaac_typescript_definitions_1.BeastVariant.ULTRA_DEATH}`, // 951.40
59
+ ]);
@@ -0,0 +1,15 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.FAMILIARS_THAT_SHOOT_PLAYER_TEARS_SET = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const ReadonlySet_1 = require("../types/ReadonlySet");
6
+ exports.FAMILIARS_THAT_SHOOT_PLAYER_TEARS_SET = new ReadonlySet_1.ReadonlySet([
7
+ isaac_typescript_definitions_1.FamiliarVariant.SCISSORS,
8
+ isaac_typescript_definitions_1.FamiliarVariant.INCUBUS,
9
+ isaac_typescript_definitions_1.FamiliarVariant.FATES_REWARD,
10
+ isaac_typescript_definitions_1.FamiliarVariant.SPRINKLER,
11
+ isaac_typescript_definitions_1.FamiliarVariant.LOST_SOUL,
12
+ isaac_typescript_definitions_1.FamiliarVariant.TWISTED_BABY,
13
+ isaac_typescript_definitions_1.FamiliarVariant.BLOOD_BABY,
14
+ isaac_typescript_definitions_1.FamiliarVariant.DECAP_ATTACK,
15
+ ]);
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ITEM_CONFIG_CARD_TYPES_FOR_CARDS = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const ReadonlySet_1 = require("../types/ReadonlySet");
6
+ /** The set of all `ItemConfigCardType` values that are not a rune or special object. */
7
+ exports.ITEM_CONFIG_CARD_TYPES_FOR_CARDS = new ReadonlySet_1.ReadonlySet([
8
+ isaac_typescript_definitions_1.ItemConfigCardType.TAROT,
9
+ isaac_typescript_definitions_1.ItemConfigCardType.SUIT,
10
+ // - ItemConfigCardType.RUNE (2)
11
+ isaac_typescript_definitions_1.ItemConfigCardType.SPECIAL,
12
+ // - ItemConfigCardType.SPECIAL_OBJECT (4)
13
+ isaac_typescript_definitions_1.ItemConfigCardType.TAROT_REVERSE, // 5
14
+ ]);
@@ -0,0 +1,16 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.LOST_STYLE_CHARACTERS_SET = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const ReadonlySet_1 = require("../types/ReadonlySet");
6
+ /**
7
+ * This is the set of characters that look like The Lost and play the "LostDeath" animation when
8
+ * they die.
9
+ */
10
+ exports.LOST_STYLE_CHARACTERS_SET = new ReadonlySet_1.ReadonlySet([
11
+ isaac_typescript_definitions_1.PlayerType.LOST,
12
+ isaac_typescript_definitions_1.PlayerType.SOUL,
13
+ isaac_typescript_definitions_1.PlayerType.LOST_B,
14
+ isaac_typescript_definitions_1.PlayerType.JACOB_2_B,
15
+ isaac_typescript_definitions_1.PlayerType.SOUL_B, // 40
16
+ ]);
@@ -0,0 +1,12 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.MINE_SHAFT_ROOM_SUB_TYPE_SET = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const ReadonlySet_1 = require("../types/ReadonlySet");
6
+ exports.MINE_SHAFT_ROOM_SUB_TYPE_SET = new ReadonlySet_1.ReadonlySet([
7
+ isaac_typescript_definitions_1.MinesRoomSubType.MINESHAFT_ENTRANCE,
8
+ isaac_typescript_definitions_1.MinesRoomSubType.MINESHAFT_LOBBY,
9
+ isaac_typescript_definitions_1.MinesRoomSubType.MINESHAFT_KNIFE_PIECE,
10
+ isaac_typescript_definitions_1.MinesRoomSubType.MINESHAFT_ROOM_PRE_CHASE,
11
+ isaac_typescript_definitions_1.MinesRoomSubType.MINESHAFT_ROOM_POST_CHASE,
12
+ ]);
@@ -0,0 +1,11 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.NARROW_ROOM_SHAPES_SET = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const ReadonlySet_1 = require("../types/ReadonlySet");
6
+ exports.NARROW_ROOM_SHAPES_SET = new ReadonlySet_1.ReadonlySet([
7
+ isaac_typescript_definitions_1.RoomShape.IH,
8
+ isaac_typescript_definitions_1.RoomShape.IV,
9
+ isaac_typescript_definitions_1.RoomShape.IIV,
10
+ isaac_typescript_definitions_1.RoomShape.IIH, // 7
11
+ ]);
@@ -0,0 +1,16 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.POOP_GRID_ENTITY_XML_TYPES_SET = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const ReadonlySet_1 = require("../types/ReadonlySet");
6
+ exports.POOP_GRID_ENTITY_XML_TYPES_SET = new ReadonlySet_1.ReadonlySet([
7
+ isaac_typescript_definitions_1.GridEntityXMLType.POOP_RED,
8
+ isaac_typescript_definitions_1.GridEntityXMLType.POOP_RAINBOW,
9
+ isaac_typescript_definitions_1.GridEntityXMLType.POOP_CORNY,
10
+ isaac_typescript_definitions_1.GridEntityXMLType.POOP_GOLDEN,
11
+ isaac_typescript_definitions_1.GridEntityXMLType.POOP_BLACK,
12
+ isaac_typescript_definitions_1.GridEntityXMLType.POOP_WHITE,
13
+ isaac_typescript_definitions_1.GridEntityXMLType.POOP_GIGA,
14
+ isaac_typescript_definitions_1.GridEntityXMLType.POOP,
15
+ isaac_typescript_definitions_1.GridEntityXMLType.POOP_CHARMING, // 1501
16
+ ]);
@@ -0,0 +1,10 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.RED_HEART_SUB_TYPES_SET = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const ReadonlySet_1 = require("../types/ReadonlySet");
6
+ exports.RED_HEART_SUB_TYPES_SET = new ReadonlySet_1.ReadonlySet([
7
+ isaac_typescript_definitions_1.HeartSubType.FULL,
8
+ isaac_typescript_definitions_1.HeartSubType.HALF,
9
+ isaac_typescript_definitions_1.HeartSubType.DOUBLE_PACK, // 5
10
+ ]);
@@ -0,0 +1,30 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.REPENTANCE_ONLY_BOSS_IDS_SET = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const ReadonlySet_1 = require("../types/ReadonlySet");
6
+ exports.REPENTANCE_ONLY_BOSS_IDS_SET = new ReadonlySet_1.ReadonlySet([
7
+ isaac_typescript_definitions_1.BossID.LIL_BLUB,
8
+ isaac_typescript_definitions_1.BossID.WORMWOOD,
9
+ isaac_typescript_definitions_1.BossID.RAINMAKER,
10
+ isaac_typescript_definitions_1.BossID.VISAGE,
11
+ isaac_typescript_definitions_1.BossID.SIREN,
12
+ isaac_typescript_definitions_1.BossID.TUFF_TWINS,
13
+ isaac_typescript_definitions_1.BossID.HERETIC,
14
+ isaac_typescript_definitions_1.BossID.HORNFEL,
15
+ isaac_typescript_definitions_1.BossID.GREAT_GIDEON,
16
+ isaac_typescript_definitions_1.BossID.SCOURGE,
17
+ isaac_typescript_definitions_1.BossID.CHIMERA,
18
+ isaac_typescript_definitions_1.BossID.ROTGUT,
19
+ isaac_typescript_definitions_1.BossID.MOTHER,
20
+ isaac_typescript_definitions_1.BossID.MAUSOLEUM_MOM,
21
+ isaac_typescript_definitions_1.BossID.MAUSOLEUM_MOMS_HEART,
22
+ isaac_typescript_definitions_1.BossID.MIN_MIN,
23
+ isaac_typescript_definitions_1.BossID.CLOG,
24
+ isaac_typescript_definitions_1.BossID.SINGE,
25
+ isaac_typescript_definitions_1.BossID.COLOSTOMIA,
26
+ isaac_typescript_definitions_1.BossID.SHELL,
27
+ isaac_typescript_definitions_1.BossID.TURDLET,
28
+ isaac_typescript_definitions_1.BossID.HORNY_BOYS,
29
+ isaac_typescript_definitions_1.BossID.CLUTCH, // 102
30
+ ]);
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.SIN_ENTITY_TYPES_SET = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const ReadonlySet_1 = require("../types/ReadonlySet");
6
+ exports.SIN_ENTITY_TYPES_SET = new ReadonlySet_1.ReadonlySet([
7
+ isaac_typescript_definitions_1.EntityType.SLOTH,
8
+ isaac_typescript_definitions_1.EntityType.LUST,
9
+ isaac_typescript_definitions_1.EntityType.WRATH,
10
+ isaac_typescript_definitions_1.EntityType.GLUTTONY,
11
+ isaac_typescript_definitions_1.EntityType.GREED,
12
+ isaac_typescript_definitions_1.EntityType.ENVY,
13
+ isaac_typescript_definitions_1.EntityType.PRIDE, // 52
14
+ ]);
@@ -0,0 +1,15 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.SINGLE_USE_ACTIVE_COLLECTIBLE_TYPES_SET = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const ReadonlySet_1 = require("../types/ReadonlySet");
6
+ exports.SINGLE_USE_ACTIVE_COLLECTIBLE_TYPES_SET = new ReadonlySet_1.ReadonlySet([
7
+ isaac_typescript_definitions_1.CollectibleType.FORGET_ME_NOW,
8
+ isaac_typescript_definitions_1.CollectibleType.EDENS_SOUL,
9
+ isaac_typescript_definitions_1.CollectibleType.ALABASTER_BOX,
10
+ isaac_typescript_definitions_1.CollectibleType.PLAN_C,
11
+ isaac_typescript_definitions_1.CollectibleType.MAMA_MEGA,
12
+ isaac_typescript_definitions_1.CollectibleType.SACRIFICIAL_ALTAR,
13
+ isaac_typescript_definitions_1.CollectibleType.DEATH_CERTIFICATE,
14
+ isaac_typescript_definitions_1.CollectibleType.R_KEY, // 636
15
+ ]);
@@ -0,0 +1,24 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.applyShaderCrashFix = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ /**
6
+ * Using the "luamod" console command with a mod that has custom shaders can crash the game. A
7
+ * simple fix for this is automatically applied to any upgraded mods. This method was originally
8
+ * discovered by AgentCucco.
9
+ *
10
+ * This code is not put inside of a feature class because we want it to apply to every upgraded mod,
11
+ * but we do not want to have any mandatory features. Mandatory features are confusing for end-users
12
+ * since the type of their upgraded mod would contain features that they did not explicitly enable.
13
+ */
14
+ function applyShaderCrashFix(mod) {
15
+ mod.AddCallback(isaac_typescript_definitions_1.ModCallback.POST_PLAYER_INIT, postPlayerInit); // 9
16
+ }
17
+ exports.applyShaderCrashFix = applyShaderCrashFix;
18
+ // ModCallback.POST_PLAYER_INIT (9)
19
+ function postPlayerInit(_player) {
20
+ const players = Isaac.FindByType(isaac_typescript_definitions_1.EntityType.PLAYER);
21
+ if (players.length === 0) {
22
+ Isaac.ExecuteCommand("reloadshaders");
23
+ }
24
+ }
@@ -0,0 +1,226 @@
1
+ "use strict";
2
+ /*
3
+ eslint sort-exports/sort-exports: [
4
+ "error",
5
+ {
6
+ sortDir: "asc",
7
+ },
8
+ ]
9
+ */
10
+ Object.defineProperty(exports, "__esModule", { value: true });
11
+ exports.shouldFireTrinketType = exports.shouldFireTear = exports.shouldFireTNT = exports.shouldFireSpikes = exports.shouldFireSlot = exports.shouldFireRoom = exports.shouldFireRock = exports.shouldFireProjectile = exports.shouldFirePressurePlate = exports.shouldFirePoop = exports.shouldFirePlayer = exports.shouldFirePit = exports.shouldFirePickup = exports.shouldFireNPC = exports.shouldFireLevel = exports.shouldFireLaser = exports.shouldFireKnife = exports.shouldFireItemPickup = exports.shouldFireGridEntityCustom = exports.shouldFireGridEntity = exports.shouldFireFamiliar = exports.shouldFireEntity = exports.shouldFireEffect = exports.shouldFireDoor = exports.shouldFireCollectibleType = exports.shouldFireBoolean = exports.shouldFireBomb = exports.shouldFireAmbush = void 0;
12
+ function shouldFireAmbush(fireArgs, optionalArgs) {
13
+ const [ambushType] = fireArgs;
14
+ const [callbackAmbushType] = optionalArgs;
15
+ return callbackAmbushType === undefined || callbackAmbushType === ambushType;
16
+ }
17
+ exports.shouldFireAmbush = shouldFireAmbush;
18
+ function shouldFireBomb(fireArgs, optionalArgs) {
19
+ const [bomb] = fireArgs;
20
+ const [callbackBombVariant, callbackSubType] = optionalArgs;
21
+ return ((callbackBombVariant === undefined ||
22
+ callbackBombVariant === bomb.Variant) &&
23
+ (callbackSubType === undefined || callbackSubType === bomb.SubType));
24
+ }
25
+ exports.shouldFireBomb = shouldFireBomb;
26
+ function shouldFireBoolean(fireArgs, optionalArgs) {
27
+ const [fireArg] = fireArgs;
28
+ const [optionalArg] = optionalArgs;
29
+ return optionalArg === undefined || optionalArg === fireArg;
30
+ }
31
+ exports.shouldFireBoolean = shouldFireBoolean;
32
+ function shouldFireCollectibleType(fireArgs, optionalArgs) {
33
+ const [_player, collectibleType] = fireArgs;
34
+ const [callbackCollectibleType] = optionalArgs;
35
+ return (callbackCollectibleType === undefined ||
36
+ callbackCollectibleType === collectibleType);
37
+ }
38
+ exports.shouldFireCollectibleType = shouldFireCollectibleType;
39
+ function shouldFireDoor(fireArgs, optionalArgs) {
40
+ const [door] = fireArgs;
41
+ const [callbackDoorVariant] = optionalArgs;
42
+ const doorVariant = door.GetVariant();
43
+ return (callbackDoorVariant === undefined || callbackDoorVariant === doorVariant);
44
+ }
45
+ exports.shouldFireDoor = shouldFireDoor;
46
+ function shouldFireEffect(fireArgs, optionalArgs) {
47
+ const [effect] = fireArgs;
48
+ const [callbackEffectVariant, callbackSubType] = optionalArgs;
49
+ return ((callbackEffectVariant === undefined ||
50
+ callbackEffectVariant === effect.Variant) &&
51
+ (callbackSubType === undefined || callbackSubType === effect.SubType));
52
+ }
53
+ exports.shouldFireEffect = shouldFireEffect;
54
+ function shouldFireEntity(fireArgs, optionalArgs) {
55
+ const [entity] = fireArgs;
56
+ const [callbackEntityType, callbackVariant, callbackSubType] = optionalArgs;
57
+ return ((callbackEntityType === undefined || callbackEntityType === entity.Type) &&
58
+ (callbackVariant === undefined || callbackVariant === entity.Variant) &&
59
+ (callbackSubType === undefined || callbackSubType === entity.SubType));
60
+ }
61
+ exports.shouldFireEntity = shouldFireEntity;
62
+ function shouldFireFamiliar(fireArgs, optionalArgs) {
63
+ const [familiar] = fireArgs;
64
+ const [callbackFamiliarVariant, callbackSubType] = optionalArgs;
65
+ return ((callbackFamiliarVariant === undefined ||
66
+ callbackFamiliarVariant === familiar.Variant) &&
67
+ (callbackSubType === undefined || callbackSubType === familiar.SubType));
68
+ }
69
+ exports.shouldFireFamiliar = shouldFireFamiliar;
70
+ function shouldFireGridEntity(fireArgs, optionalArgs) {
71
+ const [gridEntity] = fireArgs;
72
+ const [callbackGridEntityType, callbackVariant] = optionalArgs;
73
+ const gridEntityType = gridEntity.GetType();
74
+ const variant = gridEntity.GetVariant();
75
+ return ((callbackGridEntityType === undefined ||
76
+ callbackGridEntityType === gridEntityType) &&
77
+ (callbackVariant === undefined || callbackVariant === variant));
78
+ }
79
+ exports.shouldFireGridEntity = shouldFireGridEntity;
80
+ function shouldFireGridEntityCustom(fireArgs, optionalArgs) {
81
+ const [_gridEntity, gridEntityTypeCustom] = fireArgs;
82
+ const [callbackGridEntityTypeCustom] = optionalArgs;
83
+ return (callbackGridEntityTypeCustom === undefined ||
84
+ callbackGridEntityTypeCustom === gridEntityTypeCustom);
85
+ }
86
+ exports.shouldFireGridEntityCustom = shouldFireGridEntityCustom;
87
+ function shouldFireItemPickup(fireArgs, optionalArgs) {
88
+ const [_player, pickingUpItem] = fireArgs;
89
+ const [callbackItemType, callbackSubtype] = optionalArgs;
90
+ return ((callbackItemType === undefined ||
91
+ callbackItemType === pickingUpItem.itemType) &&
92
+ (callbackSubtype === undefined || callbackSubtype === pickingUpItem.subType));
93
+ }
94
+ exports.shouldFireItemPickup = shouldFireItemPickup;
95
+ function shouldFireKnife(fireArgs, optionalArgs) {
96
+ const [knife] = fireArgs;
97
+ const [callbackKnifeVariant, callbackSubType] = optionalArgs;
98
+ return ((callbackKnifeVariant === undefined ||
99
+ callbackKnifeVariant === knife.Variant) &&
100
+ (callbackSubType === undefined || callbackSubType === knife.SubType));
101
+ }
102
+ exports.shouldFireKnife = shouldFireKnife;
103
+ function shouldFireLaser(fireArgs, optionalArgs) {
104
+ const [laser] = fireArgs;
105
+ const [callbackLaserVariant, callbackSubType] = optionalArgs;
106
+ return ((callbackLaserVariant === undefined ||
107
+ callbackLaserVariant === laser.Variant) &&
108
+ (callbackSubType === undefined || callbackSubType === laser.SubType));
109
+ }
110
+ exports.shouldFireLaser = shouldFireLaser;
111
+ function shouldFireLevel(fireArgs, optionalArgs) {
112
+ const [stage, stageType] = fireArgs;
113
+ const [callbackStage, callbackStageType] = optionalArgs;
114
+ return ((callbackStage === undefined || callbackStage === stage) &&
115
+ (callbackStageType === undefined || callbackStageType === stageType));
116
+ }
117
+ exports.shouldFireLevel = shouldFireLevel;
118
+ function shouldFireNPC(fireArgs, optionalArgs) {
119
+ const [npc] = fireArgs;
120
+ const [callbackEntityType, callbackVariant, callbackSubType] = optionalArgs;
121
+ return ((callbackEntityType === undefined || callbackEntityType === npc.Type) &&
122
+ (callbackVariant === undefined || callbackVariant === npc.Variant) &&
123
+ (callbackSubType === undefined || callbackSubType === npc.SubType));
124
+ }
125
+ exports.shouldFireNPC = shouldFireNPC;
126
+ function shouldFirePickup(fireArgs, optionalArgs) {
127
+ const [pickup] = fireArgs;
128
+ const [callbackPickupVariant, callbackPickupSubType] = optionalArgs;
129
+ return ((callbackPickupVariant === undefined ||
130
+ callbackPickupVariant === pickup.Variant) &&
131
+ (callbackPickupSubType === undefined ||
132
+ callbackPickupSubType === pickup.SubType));
133
+ }
134
+ exports.shouldFirePickup = shouldFirePickup;
135
+ function shouldFirePit(fireArgs, optionalArgs) {
136
+ const [pit] = fireArgs;
137
+ const [callbackPitVariant] = optionalArgs;
138
+ const pitVariant = pit.GetVariant();
139
+ return callbackPitVariant === undefined || callbackPitVariant === pitVariant;
140
+ }
141
+ exports.shouldFirePit = shouldFirePit;
142
+ function shouldFirePlayer(fireArgs, optionalArgs) {
143
+ const [player] = fireArgs;
144
+ const [callbackPlayerVariant, callbackCharacter] = optionalArgs;
145
+ const character = player.GetPlayerType();
146
+ return ((callbackPlayerVariant === undefined ||
147
+ callbackPlayerVariant === player.Variant) &&
148
+ (callbackCharacter === undefined || callbackCharacter === character));
149
+ }
150
+ exports.shouldFirePlayer = shouldFirePlayer;
151
+ function shouldFirePoop(fireArgs, optionalArgs) {
152
+ const [poop] = fireArgs;
153
+ const [callbackPoopGridEntityVariant] = optionalArgs;
154
+ const poopGridEntityVariant = poop.GetVariant();
155
+ return (callbackPoopGridEntityVariant === undefined ||
156
+ callbackPoopGridEntityVariant === poopGridEntityVariant);
157
+ }
158
+ exports.shouldFirePoop = shouldFirePoop;
159
+ function shouldFirePressurePlate(fireArgs, optionalArgs) {
160
+ const [pressurePlate] = fireArgs;
161
+ const [callbackPressurePlateVariant] = optionalArgs;
162
+ const pressurePlateVariant = pressurePlate.GetVariant();
163
+ return (callbackPressurePlateVariant === undefined ||
164
+ callbackPressurePlateVariant === pressurePlateVariant);
165
+ }
166
+ exports.shouldFirePressurePlate = shouldFirePressurePlate;
167
+ function shouldFireProjectile(fireArgs, optionalArgs) {
168
+ const [projectile] = fireArgs;
169
+ const [callbackProjectileVariant, callbackSubType] = optionalArgs;
170
+ return ((callbackProjectileVariant === undefined ||
171
+ callbackProjectileVariant === projectile.Variant) &&
172
+ (callbackSubType === undefined || callbackSubType === projectile.SubType));
173
+ }
174
+ exports.shouldFireProjectile = shouldFireProjectile;
175
+ function shouldFireRock(fireArgs, optionalArgs) {
176
+ const [rock] = fireArgs;
177
+ const [callbackGridEntity, callbackVariant] = optionalArgs;
178
+ const gridEntityType = rock.GetType();
179
+ const variant = rock.GetVariant();
180
+ return ((callbackGridEntity === undefined ||
181
+ callbackGridEntity === gridEntityType) &&
182
+ (callbackVariant === undefined || callbackVariant === variant));
183
+ }
184
+ exports.shouldFireRock = shouldFireRock;
185
+ function shouldFireRoom(fireArgs, optionalArgs) {
186
+ const [roomType] = fireArgs;
187
+ const [callbackRoomType] = optionalArgs;
188
+ return callbackRoomType === undefined || callbackRoomType === roomType;
189
+ }
190
+ exports.shouldFireRoom = shouldFireRoom;
191
+ function shouldFireSlot(fireArgs, optionalArgs) {
192
+ const [slot] = fireArgs;
193
+ const [callbackSlotVariant, callbackSubType] = optionalArgs;
194
+ return ((callbackSlotVariant === undefined ||
195
+ callbackSlotVariant === slot.Variant) &&
196
+ (callbackSubType === undefined || callbackSubType === slot.SubType));
197
+ }
198
+ exports.shouldFireSlot = shouldFireSlot;
199
+ function shouldFireSpikes(fireArgs, optionalArgs) {
200
+ const [spikes] = fireArgs;
201
+ const [callbackVariant] = optionalArgs;
202
+ const variant = spikes.GetVariant();
203
+ return callbackVariant === undefined || callbackVariant === variant;
204
+ }
205
+ exports.shouldFireSpikes = shouldFireSpikes;
206
+ function shouldFireTNT(fireArgs, optionalArgs) {
207
+ const [tnt] = fireArgs;
208
+ const [callbackVariant] = optionalArgs;
209
+ const variant = tnt.GetVariant();
210
+ return callbackVariant === undefined || callbackVariant === variant;
211
+ }
212
+ exports.shouldFireTNT = shouldFireTNT;
213
+ function shouldFireTear(fireArgs, optionalArgs) {
214
+ const [tear] = fireArgs;
215
+ const [callbackTearVariant, callbackSubType] = optionalArgs;
216
+ return ((callbackTearVariant === undefined ||
217
+ callbackTearVariant === tear.Variant) &&
218
+ (callbackSubType === undefined || callbackSubType === tear.SubType));
219
+ }
220
+ exports.shouldFireTear = shouldFireTear;
221
+ function shouldFireTrinketType(fireArgs, optionalArgs) {
222
+ const [_player, trinketType] = fireArgs;
223
+ const [callbackTrinketType] = optionalArgs;
224
+ return (callbackTrinketType === undefined || callbackTrinketType === trinketType);
225
+ }
226
+ exports.shouldFireTrinketType = shouldFireTrinketType;
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,11 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ // -----
4
+ // Tests
5
+ // -----
6
+ var ObjectiveType;
7
+ (function (ObjectiveType) {
8
+ ObjectiveType[ObjectiveType["FOO"] = 0] = "FOO";
9
+ ObjectiveType[ObjectiveType["BAR"] = 1] = "BAR";
10
+ ObjectiveType[ObjectiveType["BAZ"] = 2] = "BAZ";
11
+ })(ObjectiveType || (ObjectiveType = {}));
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,44 @@
1
+ "use strict";
2
+ /**
3
+ * This is the type that is fed to the `PRE_ITEM_PICKUP` and `POST_ITEM_PICKUP` custom callbacks.
4
+ *
5
+ * @module
6
+ */
7
+ Object.defineProperty(exports, "__esModule", { value: true });
8
+ exports.isPickingUpItemTrinket = exports.isPickingUpItemCollectible = exports.isPickingUpItemNull = exports.resetPickingUpItem = exports.newPickingUpItem = void 0;
9
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
10
+ const ReadonlySet_1 = require("./ReadonlySet");
11
+ const DEFAULT_ITEM_TYPE = isaac_typescript_definitions_1.ItemType.NULL;
12
+ const DEFAULT_SUB_TYPE = isaac_typescript_definitions_1.CollectibleType.NULL;
13
+ function newPickingUpItem() {
14
+ return {
15
+ itemType: DEFAULT_ITEM_TYPE,
16
+ subType: DEFAULT_SUB_TYPE,
17
+ };
18
+ }
19
+ exports.newPickingUpItem = newPickingUpItem;
20
+ function resetPickingUpItem(pickingUpItem) {
21
+ pickingUpItem.itemType = DEFAULT_ITEM_TYPE;
22
+ pickingUpItem.subType = DEFAULT_SUB_TYPE;
23
+ }
24
+ exports.resetPickingUpItem = resetPickingUpItem;
25
+ const COLLECTIBLE_ITEM_TYPES = new ReadonlySet_1.ReadonlySet([
26
+ isaac_typescript_definitions_1.ItemType.PASSIVE,
27
+ isaac_typescript_definitions_1.ItemType.ACTIVE,
28
+ isaac_typescript_definitions_1.ItemType.FAMILIAR, // 4
29
+ ]);
30
+ /** Helper function to narrow the type of `PickingUpItem`. */
31
+ function isPickingUpItemNull(pickingUpItem) {
32
+ return pickingUpItem.itemType === isaac_typescript_definitions_1.ItemType.NULL;
33
+ }
34
+ exports.isPickingUpItemNull = isPickingUpItemNull;
35
+ /** Helper function to narrow the type of `PickingUpItem`. */
36
+ function isPickingUpItemCollectible(pickingUpItem) {
37
+ return COLLECTIBLE_ITEM_TYPES.has(pickingUpItem.itemType);
38
+ }
39
+ exports.isPickingUpItemCollectible = isPickingUpItemCollectible;
40
+ /** Helper function to narrow the type of `PickingUpItem`. */
41
+ function isPickingUpItemTrinket(pickingUpItem) {
42
+ return pickingUpItem.itemType === isaac_typescript_definitions_1.ItemType.TRINKET;
43
+ }
44
+ exports.isPickingUpItemTrinket = isPickingUpItemTrinket;
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });