isaacscript-common 84.0.1 → 84.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (569) hide show
  1. package/dist/arrays/cachedEnumValues.js +33 -0
  2. package/dist/callbackClasses.js +289 -0
  3. package/dist/callbacks.js +181 -0
  4. package/dist/classes/DefaultMap.js +171 -0
  5. package/dist/classes/ModFeature.js +244 -0
  6. package/dist/classes/ModUpgraded.js +324 -0
  7. package/dist/classes/callbacks/EntityTakeDmgFilter.js +19 -0
  8. package/dist/classes/callbacks/EntityTakeDmgPlayer.js +29 -0
  9. package/dist/classes/callbacks/InputActionFilter.js +24 -0
  10. package/dist/classes/callbacks/InputActionPlayer.js +37 -0
  11. package/dist/classes/callbacks/PostAmbushFinished.js +40 -0
  12. package/dist/classes/callbacks/PostAmbushStarted.js +40 -0
  13. package/dist/classes/callbacks/PostBombExploded.js +24 -0
  14. package/dist/classes/callbacks/PostBombInitFilter.js +21 -0
  15. package/dist/classes/callbacks/PostBombInitLate.js +31 -0
  16. package/dist/classes/callbacks/PostBombRenderFilter.js +21 -0
  17. package/dist/classes/callbacks/PostBombUpdateFilter.js +21 -0
  18. package/dist/classes/callbacks/PostBoneSwing.js +53 -0
  19. package/dist/classes/callbacks/PostCollectibleEmpty.js +50 -0
  20. package/dist/classes/callbacks/PostCursedTeleport.js +119 -0
  21. package/dist/classes/callbacks/PostCustomRevive.js +17 -0
  22. package/dist/classes/callbacks/PostDiceRoomActivated.js +50 -0
  23. package/dist/classes/callbacks/PostDoorRender.js +24 -0
  24. package/dist/classes/callbacks/PostDoorUpdate.js +24 -0
  25. package/dist/classes/callbacks/PostEffectInitFilter.js +21 -0
  26. package/dist/classes/callbacks/PostEffectInitLate.js +31 -0
  27. package/dist/classes/callbacks/PostEffectRenderFilter.js +21 -0
  28. package/dist/classes/callbacks/PostEffectStateChanged.js +34 -0
  29. package/dist/classes/callbacks/PostEffectUpdateFilter.js +21 -0
  30. package/dist/classes/callbacks/PostEntityKillFilter.js +21 -0
  31. package/dist/classes/callbacks/PostEsauJr.js +12 -0
  32. package/dist/classes/callbacks/PostFamiliarInitFilter.js +21 -0
  33. package/dist/classes/callbacks/PostFamiliarInitLate.js +31 -0
  34. package/dist/classes/callbacks/PostFamiliarRenderFilter.js +21 -0
  35. package/dist/classes/callbacks/PostFamiliarStateChanged.js +34 -0
  36. package/dist/classes/callbacks/PostFamiliarUpdateFilter.js +21 -0
  37. package/dist/classes/callbacks/PostFirstEsauJr.js +12 -0
  38. package/dist/classes/callbacks/PostFirstFlip.js +12 -0
  39. package/dist/classes/callbacks/PostFlip.js +12 -0
  40. package/dist/classes/callbacks/PostGameEndFilter.js +21 -0
  41. package/dist/classes/callbacks/PostGameStartedReordered.js +14 -0
  42. package/dist/classes/callbacks/PostGameStartedReorderedLast.js +14 -0
  43. package/dist/classes/callbacks/PostGreedModeWave.js +35 -0
  44. package/dist/classes/callbacks/PostGridEntityBroken.js +14 -0
  45. package/dist/classes/callbacks/PostGridEntityCollision.js +28 -0
  46. package/dist/classes/callbacks/PostGridEntityCustomBroken.js +14 -0
  47. package/dist/classes/callbacks/PostGridEntityCustomCollision.js +24 -0
  48. package/dist/classes/callbacks/PostGridEntityCustomInit.js +14 -0
  49. package/dist/classes/callbacks/PostGridEntityCustomRemove.js +18 -0
  50. package/dist/classes/callbacks/PostGridEntityCustomRender.js +14 -0
  51. package/dist/classes/callbacks/PostGridEntityCustomStateChanged.js +14 -0
  52. package/dist/classes/callbacks/PostGridEntityCustomUpdate.js +14 -0
  53. package/dist/classes/callbacks/PostGridEntityInit.js +14 -0
  54. package/dist/classes/callbacks/PostGridEntityRemove.js +19 -0
  55. package/dist/classes/callbacks/PostGridEntityRender.js +14 -0
  56. package/dist/classes/callbacks/PostGridEntityStateChanged.js +14 -0
  57. package/dist/classes/callbacks/PostGridEntityUpdate.js +14 -0
  58. package/dist/classes/callbacks/PostHolyMantleRemoved.js +43 -0
  59. package/dist/classes/callbacks/PostItemDischarge.js +122 -0
  60. package/dist/classes/callbacks/PostItemPickup.js +14 -0
  61. package/dist/classes/callbacks/PostKeyboardChanged.js +46 -0
  62. package/dist/classes/callbacks/PostKnifeInitFilter.js +21 -0
  63. package/dist/classes/callbacks/PostKnifeInitLate.js +31 -0
  64. package/dist/classes/callbacks/PostKnifeRenderFilter.js +21 -0
  65. package/dist/classes/callbacks/PostKnifeUpdateFilter.js +21 -0
  66. package/dist/classes/callbacks/PostLaserInitFilter.js +21 -0
  67. package/dist/classes/callbacks/PostLaserInitLate.js +31 -0
  68. package/dist/classes/callbacks/PostLaserRenderFilter.js +21 -0
  69. package/dist/classes/callbacks/PostLaserUpdateFilter.js +21 -0
  70. package/dist/classes/callbacks/PostNPCDeathFilter.js +21 -0
  71. package/dist/classes/callbacks/PostNPCInitFilter.js +21 -0
  72. package/dist/classes/callbacks/PostNPCInitLate.js +31 -0
  73. package/dist/classes/callbacks/PostNPCRenderFilter.js +21 -0
  74. package/dist/classes/callbacks/PostNPCStateChanged.js +34 -0
  75. package/dist/classes/callbacks/PostNPCUpdateFilter.js +21 -0
  76. package/dist/classes/callbacks/PostNewLevelReordered.js +14 -0
  77. package/dist/classes/callbacks/PostNewRoomEarly.js +74 -0
  78. package/dist/classes/callbacks/PostNewRoomReordered.js +14 -0
  79. package/dist/classes/callbacks/PostPEffectUpdateReordered.js +14 -0
  80. package/dist/classes/callbacks/PostPickupChanged.js +14 -0
  81. package/dist/classes/callbacks/PostPickupCollect.js +38 -0
  82. package/dist/classes/callbacks/PostPickupInitFilter.js +21 -0
  83. package/dist/classes/callbacks/PostPickupInitFirst.js +33 -0
  84. package/dist/classes/callbacks/PostPickupInitLate.js +31 -0
  85. package/dist/classes/callbacks/PostPickupRenderFilter.js +21 -0
  86. package/dist/classes/callbacks/PostPickupSelectionFilter.js +29 -0
  87. package/dist/classes/callbacks/PostPickupStateChanged.js +34 -0
  88. package/dist/classes/callbacks/PostPickupUpdateFilter.js +21 -0
  89. package/dist/classes/callbacks/PostPitRender.js +24 -0
  90. package/dist/classes/callbacks/PostPitUpdate.js +24 -0
  91. package/dist/classes/callbacks/PostPlayerChangeHealth.js +47 -0
  92. package/dist/classes/callbacks/PostPlayerChangeStat.js +79 -0
  93. package/dist/classes/callbacks/PostPlayerChangeType.js +36 -0
  94. package/dist/classes/callbacks/PostPlayerCollectibleAdded.js +14 -0
  95. package/dist/classes/callbacks/PostPlayerCollectibleRemoved.js +14 -0
  96. package/dist/classes/callbacks/PostPlayerFatalDamage.js +83 -0
  97. package/dist/classes/callbacks/PostPlayerInitFirst.js +41 -0
  98. package/dist/classes/callbacks/PostPlayerInitLate.js +33 -0
  99. package/dist/classes/callbacks/PostPlayerRenderReordered.js +14 -0
  100. package/dist/classes/callbacks/PostPlayerUpdateReordered.js +14 -0
  101. package/dist/classes/callbacks/PostPoopRender.js +24 -0
  102. package/dist/classes/callbacks/PostPoopUpdate.js +24 -0
  103. package/dist/classes/callbacks/PostPressurePlateRender.js +24 -0
  104. package/dist/classes/callbacks/PostPressurePlateUpdate.js +24 -0
  105. package/dist/classes/callbacks/PostProjectileInitFilter.js +21 -0
  106. package/dist/classes/callbacks/PostProjectileInitLate.js +31 -0
  107. package/dist/classes/callbacks/PostProjectileKill.js +52 -0
  108. package/dist/classes/callbacks/PostProjectileRenderFilter.js +21 -0
  109. package/dist/classes/callbacks/PostProjectileUpdateFilter.js +21 -0
  110. package/dist/classes/callbacks/PostPurchase.js +90 -0
  111. package/dist/classes/callbacks/PostRockRender.js +24 -0
  112. package/dist/classes/callbacks/PostRockUpdate.js +24 -0
  113. package/dist/classes/callbacks/PostRoomClearChanged.js +46 -0
  114. package/dist/classes/callbacks/PostSacrifice.js +36 -0
  115. package/dist/classes/callbacks/PostSlotAnimationChanged.js +14 -0
  116. package/dist/classes/callbacks/PostSlotCollision.js +25 -0
  117. package/dist/classes/callbacks/PostSlotDestroyed.js +14 -0
  118. package/dist/classes/callbacks/PostSlotInit.js +14 -0
  119. package/dist/classes/callbacks/PostSlotRender.js +14 -0
  120. package/dist/classes/callbacks/PostSlotUpdate.js +14 -0
  121. package/dist/classes/callbacks/PostSpikesRender.js +24 -0
  122. package/dist/classes/callbacks/PostSpikesUpdate.js +24 -0
  123. package/dist/classes/callbacks/PostTNTRender.js +24 -0
  124. package/dist/classes/callbacks/PostTNTUpdate.js +24 -0
  125. package/dist/classes/callbacks/PostTearInitFilter.js +21 -0
  126. package/dist/classes/callbacks/PostTearInitLate.js +31 -0
  127. package/dist/classes/callbacks/PostTearInitVeryLate.js +35 -0
  128. package/dist/classes/callbacks/PostTearKill.js +52 -0
  129. package/dist/classes/callbacks/PostTearRenderFilter.js +21 -0
  130. package/dist/classes/callbacks/PostTearUpdateFilter.js +21 -0
  131. package/dist/classes/callbacks/PostTransformation.js +47 -0
  132. package/dist/classes/callbacks/PostTrinketBreak.js +70 -0
  133. package/dist/classes/callbacks/PostUsePillFilter.js +76 -0
  134. package/dist/classes/callbacks/PreBerserkDeath.js +41 -0
  135. package/dist/classes/callbacks/PreBombCollisionFilter.js +19 -0
  136. package/dist/classes/callbacks/PreCustomRevive.js +14 -0
  137. package/dist/classes/callbacks/PreEntitySpawnFilter.js +24 -0
  138. package/dist/classes/callbacks/PreFamiliarCollisionFilter.js +19 -0
  139. package/dist/classes/callbacks/PreGetPedestal.js +46 -0
  140. package/dist/classes/callbacks/PreItemPickup.js +14 -0
  141. package/dist/classes/callbacks/PreKnifeCollisionFilter.js +19 -0
  142. package/dist/classes/callbacks/PreNPCCollisionFilter.js +19 -0
  143. package/dist/classes/callbacks/PreNPCUpdateFilter.js +19 -0
  144. package/dist/classes/callbacks/PreNewLevel.js +51 -0
  145. package/dist/classes/callbacks/PreProjectileCollisionFilter.js +19 -0
  146. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.js +26 -0
  147. package/dist/classes/callbacks/PreTearCollisionFilter.js +19 -0
  148. package/dist/classes/features/callbackLogic/CustomGridEntities.js +359 -0
  149. package/dist/classes/features/callbackLogic/CustomRevive.js +170 -0
  150. package/dist/classes/features/callbackLogic/EsauJrDetection.js +70 -0
  151. package/dist/classes/features/callbackLogic/FlipDetection.js +61 -0
  152. package/dist/classes/features/callbackLogic/GameReorderedCallbacks.js +220 -0
  153. package/dist/classes/features/callbackLogic/GridEntityCollisionDetection.js +62 -0
  154. package/dist/classes/features/callbackLogic/GridEntityRenderDetection.js +35 -0
  155. package/dist/classes/features/callbackLogic/GridEntityUpdateDetection.js +147 -0
  156. package/dist/classes/features/callbackLogic/ItemPickupDetection.js +68 -0
  157. package/dist/classes/features/callbackLogic/PickupChangeDetection.js +43 -0
  158. package/dist/classes/features/callbackLogic/PlayerCollectibleDetection.js +193 -0
  159. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.js +109 -0
  160. package/dist/classes/features/callbackLogic/SlotDestroyedDetection.js +95 -0
  161. package/dist/classes/features/callbackLogic/SlotRenderDetection.js +48 -0
  162. package/dist/classes/features/callbackLogic/SlotUpdateDetection.js +52 -0
  163. package/dist/classes/features/other/CharacterHealthConversion.js +112 -0
  164. package/dist/classes/features/other/CharacterStats.js +68 -0
  165. package/dist/classes/features/other/CollectibleItemPoolType.js +75 -0
  166. package/dist/classes/features/other/CustomHotkeys.js +144 -0
  167. package/dist/classes/features/other/CustomItemPools.js +128 -0
  168. package/dist/classes/features/other/CustomPickups.js +118 -0
  169. package/dist/classes/features/other/CustomStages.js +471 -0
  170. package/dist/classes/features/other/CustomTrapdoors.js +596 -0
  171. package/dist/classes/features/other/DebugDisplay.js +699 -0
  172. package/dist/classes/features/other/DeployJSONRoom.js +301 -0
  173. package/dist/classes/features/other/DisableAllSound.js +90 -0
  174. package/dist/classes/features/other/DisableInputs.js +249 -0
  175. package/dist/classes/features/other/EdenStartingStatsHealth.js +197 -0
  176. package/dist/classes/features/other/ExtraConsoleCommands.js +292 -0
  177. package/dist/classes/features/other/FadeInRemover.js +67 -0
  178. package/dist/classes/features/other/FastReset.js +88 -0
  179. package/dist/classes/features/other/FlyingDetection.js +64 -0
  180. package/dist/classes/features/other/ForgottenSwitch.js +43 -0
  181. package/dist/classes/features/other/ItemPoolDetection.js +187 -0
  182. package/dist/classes/features/other/ModdedElementDetection.js +399 -0
  183. package/dist/classes/features/other/ModdedElementSets.js +1251 -0
  184. package/dist/classes/features/other/NoSirenSteal.js +88 -0
  185. package/dist/classes/features/other/Pause.js +197 -0
  186. package/dist/classes/features/other/PersistentEntities.js +168 -0
  187. package/dist/classes/features/other/PickupIndexCreation.js +229 -0
  188. package/dist/classes/features/other/PlayerCollectibleTracking.js +102 -0
  189. package/dist/classes/features/other/PonyDetection.js +86 -0
  190. package/dist/classes/features/other/PressInput.js +71 -0
  191. package/dist/classes/features/other/PreventChildEntities.js +60 -0
  192. package/dist/classes/features/other/PreventGridEntityRespawn.js +159 -0
  193. package/dist/classes/features/other/RerunDetection.js +69 -0
  194. package/dist/classes/features/other/RoomClearFrame.js +94 -0
  195. package/dist/classes/features/other/RoomHistory.js +196 -0
  196. package/dist/classes/features/other/RunInNFrames.js +323 -0
  197. package/dist/classes/features/other/RunNextRoom.js +53 -0
  198. package/dist/classes/features/other/RunNextRun.js +60 -0
  199. package/dist/classes/features/other/SaveDataManager.js +383 -0
  200. package/dist/classes/features/other/SpawnRockAltRewards.js +469 -0
  201. package/dist/classes/features/other/StageHistory.js +244 -0
  202. package/dist/classes/features/other/StartAmbush.js +62 -0
  203. package/dist/classes/features/other/TaintedLazarusPlayers.js +115 -0
  204. package/dist/classes/features/other/UnlockAchievementsDetection.js +60 -0
  205. package/dist/classes/features/other/customStages/backdrop.js +195 -0
  206. package/dist/classes/features/other/customStages/constants.js +19 -0
  207. package/dist/classes/features/other/customStages/gridEntities.js +177 -0
  208. package/dist/classes/features/other/customStages/shadows.js +67 -0
  209. package/dist/classes/features/other/customStages/streakText.js +222 -0
  210. package/dist/classes/features/other/customStages/utils.js +65 -0
  211. package/dist/classes/features/other/customStages/v.js +27 -0
  212. package/dist/classes/features/other/customStages/versusScreen.js +227 -0
  213. package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.js +23 -0
  214. package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.js +22 -0
  215. package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.js +23 -0
  216. package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.js +23 -0
  217. package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.js +23 -0
  218. package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.js +23 -0
  219. package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.js +23 -0
  220. package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.js +23 -0
  221. package/dist/classes/features/other/debugDisplay/DebugDisplayPit.js +22 -0
  222. package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.js +25 -0
  223. package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.js +22 -0
  224. package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.js +25 -0
  225. package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.js +23 -0
  226. package/dist/classes/features/other/debugDisplay/DebugDisplayRock.js +22 -0
  227. package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.js +22 -0
  228. package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.js +22 -0
  229. package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.js +22 -0
  230. package/dist/classes/features/other/debugDisplay/DebugDisplayTear.js +23 -0
  231. package/dist/classes/features/other/debugDisplay/utils.js +13 -0
  232. package/dist/classes/features/other/extraConsoleCommands/commands.js +1598 -0
  233. package/dist/classes/features/other/extraConsoleCommands/subroutines.js +135 -0
  234. package/dist/classes/features/other/extraConsoleCommands/v.js +30 -0
  235. package/dist/classes/features/other/saveDataManager/constants.js +4 -0
  236. package/dist/classes/features/other/saveDataManager/glowingHourGlass.js +106 -0
  237. package/dist/classes/features/other/saveDataManager/loadFromDisk.js +69 -0
  238. package/dist/classes/features/other/saveDataManager/restoreDefaults.js +69 -0
  239. package/dist/classes/features/other/saveDataManager/saveToDisk.js +46 -0
  240. package/dist/classes/private/CustomCallback.js +59 -0
  241. package/dist/classes/private/Feature.js +39 -0
  242. package/dist/core/cachedClasses.js +61 -0
  243. package/dist/core/constants.js +289 -0
  244. package/dist/core/constantsFirstLast.js +98 -0
  245. package/dist/core/constantsVanilla.js +131 -0
  246. package/dist/core/upgradeMod.js +71 -0
  247. package/dist/customStageMetadata.json +1 -0
  248. package/dist/data/itempools.json +16625 -0
  249. package/dist/decorators.js +21 -0
  250. package/dist/enums/AmbushType.js +9 -0
  251. package/dist/enums/CornerType.js +11 -0
  252. package/dist/enums/HealthType.js +20 -0
  253. package/dist/enums/ISCFeature.js +65 -0
  254. package/dist/enums/LadderSubTypeCustom.js +20 -0
  255. package/dist/enums/ModCallbackCustom.js +2477 -0
  256. package/dist/enums/MysteriousPaperEffect.js +16 -0
  257. package/dist/enums/PlayerStat.js +37 -0
  258. package/dist/enums/PocketItemType.js +13 -0
  259. package/dist/enums/RockAltType.js +23 -0
  260. package/dist/enums/SaveDataKey.js +14 -0
  261. package/dist/enums/SerializationType.js +10 -0
  262. package/dist/enums/SlotDestructionType.js +22 -0
  263. package/dist/enums/private/GridEntityTypeCustom.js +10 -0
  264. package/dist/enums/private/SerializationBrand.js +42 -0
  265. package/dist/enums/private/StageTravelState.js +13 -0
  266. package/dist/enums/private/TrapdoorAnimation.js +9 -0
  267. package/dist/enums/private/UIStreakAnimation.js +10 -0
  268. package/dist/features.js +150 -0
  269. package/dist/functions/ambush.js +26 -0
  270. package/dist/functions/array.js +586 -0
  271. package/dist/functions/arrayLua.js +81 -0
  272. package/dist/functions/benchmark.js +36 -0
  273. package/dist/functions/bitSet128.js +64 -0
  274. package/dist/functions/bitwise.js +82 -0
  275. package/dist/functions/bombs.js +14 -0
  276. package/dist/functions/bosses.js +238 -0
  277. package/dist/functions/cards.js +164 -0
  278. package/dist/functions/challenges.js +117 -0
  279. package/dist/functions/characters.js +182 -0
  280. package/dist/functions/charge.js +251 -0
  281. package/dist/functions/chargeBar.js +54 -0
  282. package/dist/functions/collectibleTag.js +24 -0
  283. package/dist/functions/collectibles.js +581 -0
  284. package/dist/functions/color.js +88 -0
  285. package/dist/functions/console.js +18 -0
  286. package/dist/functions/curses.js +37 -0
  287. package/dist/functions/debugFunctions.js +108 -0
  288. package/dist/functions/decorators.js +113 -0
  289. package/dist/functions/deepCopy.js +406 -0
  290. package/dist/functions/deepCopyTests.js +361 -0
  291. package/dist/functions/dimensions.js +30 -0
  292. package/dist/functions/direction.js +78 -0
  293. package/dist/functions/doors.js +524 -0
  294. package/dist/functions/easing.js +327 -0
  295. package/dist/functions/effects.js +14 -0
  296. package/dist/functions/emptyRoom.js +79 -0
  297. package/dist/functions/entities.js +529 -0
  298. package/dist/functions/entitiesSpecific.js +582 -0
  299. package/dist/functions/entityTypes.js +9 -0
  300. package/dist/functions/enums.js +244 -0
  301. package/dist/functions/external.js +59 -0
  302. package/dist/functions/familiars.js +136 -0
  303. package/dist/functions/flag.js +146 -0
  304. package/dist/functions/frames.js +166 -0
  305. package/dist/functions/globals.js +291 -0
  306. package/dist/functions/gridEntities.js +990 -0
  307. package/dist/functions/gridEntitiesSpecific.js +456 -0
  308. package/dist/functions/gridIndex.js +35 -0
  309. package/dist/functions/hash.js +75 -0
  310. package/dist/functions/hex.js +57 -0
  311. package/dist/functions/input.js +185 -0
  312. package/dist/functions/isaacAPIClass.js +157 -0
  313. package/dist/functions/itemPool.js +118 -0
  314. package/dist/functions/jsonHelpers.js +73 -0
  315. package/dist/functions/jsonRoom.js +184 -0
  316. package/dist/functions/kColor.js +89 -0
  317. package/dist/functions/language.js +16 -0
  318. package/dist/functions/level.js +66 -0
  319. package/dist/functions/levelGrid.js +497 -0
  320. package/dist/functions/log.js +86 -0
  321. package/dist/functions/logEntities.js +308 -0
  322. package/dist/functions/logMisc.js +510 -0
  323. package/dist/functions/map.js +121 -0
  324. package/dist/functions/math.js +149 -0
  325. package/dist/functions/merge.js +159 -0
  326. package/dist/functions/mergeTests.js +313 -0
  327. package/dist/functions/minimap.js +204 -0
  328. package/dist/functions/modFeatures.js +39 -0
  329. package/dist/functions/newArray.js +30 -0
  330. package/dist/functions/nextStage.js +169 -0
  331. package/dist/functions/npcDataStructures.js +146 -0
  332. package/dist/functions/npcs.js +132 -0
  333. package/dist/functions/pickupVariants.js +63 -0
  334. package/dist/functions/pickups.js +168 -0
  335. package/dist/functions/pickupsSpecific.js +376 -0
  336. package/dist/functions/pills.js +200 -0
  337. package/dist/functions/playerCenter.js +53 -0
  338. package/dist/functions/playerCollectibles.js +300 -0
  339. package/dist/functions/playerDataStructures.js +145 -0
  340. package/dist/functions/playerEffects.js +63 -0
  341. package/dist/functions/playerHealth.js +604 -0
  342. package/dist/functions/playerIndex.js +186 -0
  343. package/dist/functions/playerTrinkets.js +149 -0
  344. package/dist/functions/players.js +471 -0
  345. package/dist/functions/pocketItems.js +165 -0
  346. package/dist/functions/positionVelocity.js +158 -0
  347. package/dist/functions/pressurePlate.js +26 -0
  348. package/dist/functions/projectiles.js +57 -0
  349. package/dist/functions/random.js +90 -0
  350. package/dist/functions/readOnly.js +33 -0
  351. package/dist/functions/render.js +36 -0
  352. package/dist/functions/revive.js +151 -0
  353. package/dist/functions/rng.js +140 -0
  354. package/dist/functions/rockAlt.js +50 -0
  355. package/dist/functions/roomData.js +155 -0
  356. package/dist/functions/roomGrid.js +97 -0
  357. package/dist/functions/roomShape.js +143 -0
  358. package/dist/functions/roomShapeWalls.js +187 -0
  359. package/dist/functions/roomTransition.js +43 -0
  360. package/dist/functions/rooms.js +782 -0
  361. package/dist/functions/run.js +121 -0
  362. package/dist/functions/seeds.js +22 -0
  363. package/dist/functions/serialization.js +98 -0
  364. package/dist/functions/set.js +215 -0
  365. package/dist/functions/slots.js +41 -0
  366. package/dist/functions/sort.js +158 -0
  367. package/dist/functions/sound.js +45 -0
  368. package/dist/functions/spawnCollectible.js +112 -0
  369. package/dist/functions/sprites.js +130 -0
  370. package/dist/functions/stage.js +540 -0
  371. package/dist/functions/stats.js +104 -0
  372. package/dist/functions/storyBosses.js +63 -0
  373. package/dist/functions/string.js +194 -0
  374. package/dist/functions/table.js +162 -0
  375. package/dist/functions/tears.js +128 -0
  376. package/dist/functions/transformations.js +89 -0
  377. package/dist/functions/trinketGive.js +145 -0
  378. package/dist/functions/trinkets.js +213 -0
  379. package/dist/functions/tstlClass.js +97 -0
  380. package/dist/functions/types.js +225 -0
  381. package/dist/functions/ui.js +148 -0
  382. package/dist/functions/utils.d.ts +2 -0
  383. package/dist/functions/utils.d.ts.map +1 -1
  384. package/dist/functions/utils.js +195 -0
  385. package/dist/functions/utils.lua +4 -1
  386. package/dist/functions/vector.js +150 -0
  387. package/dist/functions/versusScreen.js +58 -0
  388. package/dist/functions/weighted.js +57 -0
  389. package/dist/index.js +219 -0
  390. package/dist/index.rollup.d.ts +2 -0
  391. package/dist/indexLua.js +220 -0
  392. package/dist/interfaces/ChargeBarSprites.js +2 -0
  393. package/dist/interfaces/Corner.js +2 -0
  394. package/dist/interfaces/CustomStageTSConfig.js +2 -0
  395. package/dist/interfaces/GridEntityCustomData.js +2 -0
  396. package/dist/interfaces/JSONRoomsFile.js +2 -0
  397. package/dist/interfaces/PlayerHealth.js +2 -0
  398. package/dist/interfaces/PlayerStats.js +4 -0
  399. package/dist/interfaces/PocketItemDescription.js +2 -0
  400. package/dist/interfaces/RoomDescription.js +2 -0
  401. package/dist/interfaces/SaveData.js +98 -0
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  403. package/dist/interfaces/TSTLClassMetatable.js +2 -0
  404. package/dist/interfaces/TrinketSituation.js +2 -0
  405. package/dist/interfaces/private/AddCallbackParametersCustom.js +4 -0
  406. package/dist/interfaces/private/CustomStage.js +2 -0
  407. package/dist/interfaces/private/CustomTrapdoorDescription.js +2 -0
  408. package/dist/interfaces/private/ModUpgradedInterface.js +2 -0
  409. package/dist/isaacscript-common.lua +5 -2
  410. package/dist/maps/PHDPillConversionsMap.js +23 -0
  411. package/dist/maps/cardNameToTypeMap.js +211 -0
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  416. package/dist/maps/falsePHDPillConversionsMap.js +37 -0
  417. package/dist/maps/gridEntityTypeToBrokenStateMap.js +32 -0
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  421. package/dist/maps/pillNameToEffectMap.js +91 -0
  422. package/dist/maps/roomNameToTypeMap.js +43 -0
  423. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.js +17 -0
  424. package/dist/maps/transformationNameToPlayerFormMap.js +35 -0
  425. package/dist/maps/trinketNameToTypeMap.js +19 -0
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  428. package/dist/objects/batteryNames.js +13 -0
  429. package/dist/objects/bombNames.js +17 -0
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  434. package/dist/objects/cardDescriptions.js +106 -0
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  439. package/dist/objects/challengeNames.js +54 -0
  440. package/dist/objects/challengeTrinketType.js +58 -0
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  442. package/dist/objects/characterNames.js +48 -0
  443. package/dist/objects/characterSpritePNGFileNames.js +50 -0
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  446. package/dist/objects/chestNames.js +20 -0
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  457. package/dist/objects/doorSlotFlagToDoorSlot.js +15 -0
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  460. package/dist/objects/gridEntityTypeToANM2Name.js +37 -0
  461. package/dist/objects/heartNames.js +21 -0
  462. package/dist/objects/isaacAPIClassTypeToBrand.js +12 -0
  463. package/dist/objects/isaacAPIClassTypeToFunctions.js +46 -0
  464. package/dist/objects/itemPoolTypeToCollectibleTypesSet.js +57 -0
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  467. package/dist/objects/languageNames.js +13 -0
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  504. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.js +9 -0
  505. package/dist/sets/charactersWithFreeDevilDealsSet.js +6 -0
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  567. package/package.json +1 -1
  568. package/src/functions/utils.ts +4 -1
  569. package/src/lib/jsonLua.js +701 -0
@@ -0,0 +1,166 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.onRoomFrame = exports.onRenderFrame = exports.onOrBeforeRoomFrame = exports.onOrBeforeRenderFrame = exports.onOrBeforeGameFrame = exports.onOrAfterRoomFrame = exports.onOrAfterRenderFrame = exports.onOrAfterGameFrame = exports.onGameFrame = exports.isBeforeRoomFrame = exports.isBeforeRenderFrame = exports.isBeforeGameFrame = exports.isAfterRoomFrame = exports.isAfterRenderFrame = exports.isAfterGameFrame = exports.getElapsedRoomFramesSince = exports.getElapsedRenderFramesSince = exports.getElapsedGameFramesSince = void 0;
4
+ const cachedClasses_1 = require("../core/cachedClasses");
5
+ function getElapsedGameFramesSince(gameFrameCount) {
6
+ const thisGameFrameCount = cachedClasses_1.game.GetFrameCount();
7
+ return thisGameFrameCount - gameFrameCount;
8
+ }
9
+ exports.getElapsedGameFramesSince = getElapsedGameFramesSince;
10
+ function getElapsedRenderFramesSince(renderFrameCount) {
11
+ const thisRenderFrameCount = Isaac.GetFrameCount();
12
+ return thisRenderFrameCount - renderFrameCount;
13
+ }
14
+ exports.getElapsedRenderFramesSince = getElapsedRenderFramesSince;
15
+ function getElapsedRoomFramesSince(roomFrameCount) {
16
+ const room = cachedClasses_1.game.GetRoom();
17
+ const thisRoomFrameCount = room.GetFrameCount();
18
+ return thisRoomFrameCount - roomFrameCount;
19
+ }
20
+ exports.getElapsedRoomFramesSince = getElapsedRoomFramesSince;
21
+ /**
22
+ * Helper function to check if the current game frame count is higher than a specific game frame
23
+ * count.
24
+ */
25
+ function isAfterGameFrame(gameFrameCount) {
26
+ const thisGameFrameCount = cachedClasses_1.game.GetFrameCount();
27
+ return thisGameFrameCount > gameFrameCount;
28
+ }
29
+ exports.isAfterGameFrame = isAfterGameFrame;
30
+ /**
31
+ * Helper function to check if the current render frame count is higher than a specific render frame
32
+ * count.
33
+ */
34
+ function isAfterRenderFrame(renderFrameCount) {
35
+ const thisRenderFrameCount = Isaac.GetFrameCount();
36
+ return thisRenderFrameCount > renderFrameCount;
37
+ }
38
+ exports.isAfterRenderFrame = isAfterRenderFrame;
39
+ /**
40
+ * Helper function to check if the current room frame count is higher than a specific room frame
41
+ * count.
42
+ */
43
+ function isAfterRoomFrame(roomFrameCount) {
44
+ const room = cachedClasses_1.game.GetRoom();
45
+ const thisGameFrameCount = room.GetFrameCount();
46
+ return thisGameFrameCount > roomFrameCount;
47
+ }
48
+ exports.isAfterRoomFrame = isAfterRoomFrame;
49
+ /**
50
+ * Helper function to check if the current game frame count is lower than a specific game frame
51
+ * count.
52
+ */
53
+ function isBeforeGameFrame(gameFrameCount) {
54
+ const thisGameFrameCount = cachedClasses_1.game.GetFrameCount();
55
+ return thisGameFrameCount < gameFrameCount;
56
+ }
57
+ exports.isBeforeGameFrame = isBeforeGameFrame;
58
+ /**
59
+ * Helper function to check if the current render frame count is lower than a specific render frame
60
+ * count.
61
+ */
62
+ function isBeforeRenderFrame(renderFrameCount) {
63
+ const thisRenderFrameCount = Isaac.GetFrameCount();
64
+ return thisRenderFrameCount < renderFrameCount;
65
+ }
66
+ exports.isBeforeRenderFrame = isBeforeRenderFrame;
67
+ /**
68
+ * Helper function to check if the current room frame count is lower than a specific room frame
69
+ * count.
70
+ */
71
+ function isBeforeRoomFrame(roomFrameCount) {
72
+ const room = cachedClasses_1.game.GetRoom();
73
+ const thisGameFrameCount = room.GetFrameCount();
74
+ return thisGameFrameCount < roomFrameCount;
75
+ }
76
+ exports.isBeforeRoomFrame = isBeforeRoomFrame;
77
+ /**
78
+ * Helper function to check if the current game frame count is exactly equal to a specific game
79
+ * frame count.
80
+ *
81
+ * This returns false if the submitted render frame count is null or undefined.
82
+ */
83
+ function onGameFrame(gameFrameCount) {
84
+ const thisGameFrameCount = cachedClasses_1.game.GetFrameCount();
85
+ return thisGameFrameCount === gameFrameCount;
86
+ }
87
+ exports.onGameFrame = onGameFrame;
88
+ /**
89
+ * Helper function to check if the current game frame count is equal to or higher than a specific
90
+ * game frame count.
91
+ */
92
+ function onOrAfterGameFrame(gameFrameCount) {
93
+ const thisGameFrameCount = cachedClasses_1.game.GetFrameCount();
94
+ return thisGameFrameCount >= gameFrameCount;
95
+ }
96
+ exports.onOrAfterGameFrame = onOrAfterGameFrame;
97
+ /**
98
+ * Helper function to check if the current render frame count is equal to or higher than a specific
99
+ * render frame count.
100
+ */
101
+ function onOrAfterRenderFrame(renderFrameCount) {
102
+ const thisRenderFrameCount = Isaac.GetFrameCount();
103
+ return thisRenderFrameCount >= renderFrameCount;
104
+ }
105
+ exports.onOrAfterRenderFrame = onOrAfterRenderFrame;
106
+ /**
107
+ * Helper function to check if the current room frame count is equal to or higher than a specific
108
+ * room frame count.
109
+ */
110
+ function onOrAfterRoomFrame(roomFrameCount) {
111
+ const room = cachedClasses_1.game.GetRoom();
112
+ const thisGameFrameCount = room.GetFrameCount();
113
+ return thisGameFrameCount >= roomFrameCount;
114
+ }
115
+ exports.onOrAfterRoomFrame = onOrAfterRoomFrame;
116
+ /**
117
+ * Helper function to check if the current game frame count is equal to or lower than a specific
118
+ * game frame count.
119
+ */
120
+ function onOrBeforeGameFrame(gameFrameCount) {
121
+ const thisGameFrameCount = cachedClasses_1.game.GetFrameCount();
122
+ return thisGameFrameCount <= gameFrameCount;
123
+ }
124
+ exports.onOrBeforeGameFrame = onOrBeforeGameFrame;
125
+ /**
126
+ * Helper function to check if the current render frame count is equal to or lower than a specific
127
+ * render frame count.
128
+ */
129
+ function onOrBeforeRenderFrame(renderFrameCount) {
130
+ const thisRenderFrameCount = Isaac.GetFrameCount();
131
+ return thisRenderFrameCount <= renderFrameCount;
132
+ }
133
+ exports.onOrBeforeRenderFrame = onOrBeforeRenderFrame;
134
+ /**
135
+ * Helper function to check if the current room frame count is equal to or lower than a specific
136
+ * room frame count.
137
+ */
138
+ function onOrBeforeRoomFrame(roomFrameCount) {
139
+ const room = cachedClasses_1.game.GetRoom();
140
+ const thisGameFrameCount = room.GetFrameCount();
141
+ return thisGameFrameCount <= roomFrameCount;
142
+ }
143
+ exports.onOrBeforeRoomFrame = onOrBeforeRoomFrame;
144
+ /**
145
+ * Helper function to check if the current render frame count is exactly equal to a specific render
146
+ * frame count.
147
+ *
148
+ * This returns false if the submitted render frame count is null or undefined.
149
+ */
150
+ function onRenderFrame(renderFrameCount) {
151
+ const thisRenderFrameCount = Isaac.GetFrameCount();
152
+ return thisRenderFrameCount === renderFrameCount;
153
+ }
154
+ exports.onRenderFrame = onRenderFrame;
155
+ /**
156
+ * Helper function to check if the current room frame count is exactly equal to a specific room
157
+ * frame count.
158
+ *
159
+ * This returns false if the submitted room frame count is null or undefined.
160
+ */
161
+ function onRoomFrame(roomFrameCount) {
162
+ const room = cachedClasses_1.game.GetRoom();
163
+ const thisGameFrameCount = room.GetFrameCount();
164
+ return thisGameFrameCount === roomFrameCount;
165
+ }
166
+ exports.onRoomFrame = onRoomFrame;
@@ -0,0 +1,291 @@
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
+ Object.defineProperty(o, "default", { enumerable: true, value: v });
15
+ }) : function(o, v) {
16
+ o["default"] = v;
17
+ });
18
+ var __importStar = (this && this.__importStar) || function (mod) {
19
+ if (mod && mod.__esModule) return mod;
20
+ var result = {};
21
+ if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
22
+ __setModuleDefault(result, mod);
23
+ return result;
24
+ };
25
+ Object.defineProperty(exports, "__esModule", { value: true });
26
+ exports.setTracebackFunctionsGlobal = exports.setLogFunctionsGlobal = exports.logNewGlobals = exports.getNewGlobals = exports.getDefaultGlobals = void 0;
27
+ const ReadonlySet_1 = require("../types/ReadonlySet");
28
+ const debugFunctions_1 = require("./debugFunctions");
29
+ const logExports = __importStar(require("./log"));
30
+ const log_1 = require("./log");
31
+ const logEntitiesExports = __importStar(require("./logEntities"));
32
+ const logMiscExports = __importStar(require("./logMisc"));
33
+ const set_1 = require("./set");
34
+ const sort_1 = require("./sort");
35
+ const DEFAULT_GLOBALS = new ReadonlySet_1.ReadonlySet([
36
+ "ActionTriggers",
37
+ "ActiveSlot",
38
+ "BabySubType",
39
+ "BackdropType",
40
+ "BatterySubType",
41
+ "BedSubType",
42
+ "BitSet128",
43
+ "BombSubType",
44
+ "BombVariant",
45
+ "ButtonAction",
46
+ "CacheFlag",
47
+ "Card",
48
+ "Challenge",
49
+ "ChampionColor",
50
+ "ChestSubType",
51
+ "CoinSubType",
52
+ "CollectibleType",
53
+ "Color",
54
+ "CppContainer",
55
+ "DamageFlag",
56
+ "Difficulty",
57
+ "Direction",
58
+ "DoorSlot",
59
+ "DoorState",
60
+ "DoorVariant",
61
+ "EffectVariant",
62
+ "Entity",
63
+ "EntityBomb",
64
+ "EntityCollisionClass",
65
+ "EntityEffect",
66
+ "EntityFamiliar",
67
+ "EntityFlag",
68
+ "EntityGridCollisionClass",
69
+ "EntityKnife",
70
+ "EntityLaser",
71
+ "EntityNPC",
72
+ "EntityPartition",
73
+ "EntityPickup",
74
+ "EntityPlayer",
75
+ "EntityProjectile",
76
+ "EntityPtr",
77
+ "EntityRef",
78
+ "EntityTear",
79
+ "EntityType",
80
+ "FamiliarVariant",
81
+ "Font",
82
+ "Game",
83
+ "GameStateFlag",
84
+ "GetPtrHash",
85
+ "GridCollisionClass",
86
+ "GridEntity",
87
+ "GridEntityDesc",
88
+ "GridEntityDoor",
89
+ "GridEntityPit",
90
+ "GridEntityPoop",
91
+ "GridEntityPressurePlate",
92
+ "GridEntityRock",
93
+ "GridEntitySpikes",
94
+ "GridEntityTNT",
95
+ "GridEntityType",
96
+ "GridRooms",
97
+ "HUD",
98
+ "HeartSubType",
99
+ "Input",
100
+ "InputHook",
101
+ "Isaac",
102
+ "ItemConfig",
103
+ "ItemPool",
104
+ "ItemPoolType",
105
+ "ItemType",
106
+ "KColor",
107
+ "KeySubType",
108
+ "Keyboard",
109
+ "LaserOffset",
110
+ "LaserSubType",
111
+ "Level",
112
+ "LevelCurse",
113
+ "LevelStage",
114
+ "LevelStateFlag",
115
+ "LocustSubtypes",
116
+ "ModCallbacks",
117
+ "Mouse",
118
+ "Music",
119
+ "MusicManager",
120
+ "NpcState",
121
+ "NullItemID",
122
+ "Options",
123
+ "PathFinder",
124
+ "PickupPrice",
125
+ "PickupVariant",
126
+ "PillColor",
127
+ "PillEffect",
128
+ "PlayerForm",
129
+ "PlayerSpriteLayer",
130
+ "PlayerType",
131
+ "PlayerTypes",
132
+ "PoopPickupSubType",
133
+ "PoopSpellType",
134
+ "ProjectileFlags",
135
+ "ProjectileParams",
136
+ "ProjectileVariant",
137
+ "QueueItemData",
138
+ "REPENTANCE",
139
+ "RNG",
140
+ "Random",
141
+ "RandomVector",
142
+ "RegisterMod",
143
+ "RenderMode",
144
+ "Room",
145
+ "RoomConfig",
146
+ "RoomDescriptor",
147
+ "RoomShape",
148
+ "RoomTransitionAnim",
149
+ "RoomType",
150
+ "SFXManager",
151
+ "SackSubType",
152
+ "SeedEffect",
153
+ "Seeds",
154
+ "SkinColor",
155
+ "SortingLayer",
156
+ "SoundEffect",
157
+ "Sprite",
158
+ "StageType",
159
+ "StartDebug",
160
+ "TearFlags",
161
+ "TearParams",
162
+ "TearVariant",
163
+ "TemporaryEffect",
164
+ "TemporaryEffects",
165
+ "TrinketType",
166
+ "UseFlag",
167
+ "Vector",
168
+ "WeaponType",
169
+ "_G",
170
+ "_VERSION",
171
+ "assert",
172
+ "collectgarbage",
173
+ "coroutine",
174
+ "error",
175
+ "getmetatable",
176
+ "include",
177
+ "ipairs",
178
+ "load",
179
+ "math",
180
+ "next",
181
+ "pairs",
182
+ "pcall",
183
+ "print",
184
+ "rawequal",
185
+ "rawget",
186
+ "rawlen",
187
+ "rawset",
188
+ "require",
189
+ "select",
190
+ "setmetatable",
191
+ "string",
192
+ "table",
193
+ "tonumber",
194
+ "tostring",
195
+ "type",
196
+ "utf8",
197
+ "xpcall",
198
+ ]);
199
+ const LUA_DEBUG_ADDED_GLOBALS = new ReadonlySet_1.ReadonlySet([
200
+ "debug",
201
+ "dofile",
202
+ "loadfile",
203
+ "io",
204
+ "os",
205
+ "package",
206
+ ]);
207
+ const RACING_PLUS_SANDBOX_ADDED_GLOBALS = new ReadonlySet_1.ReadonlySet([
208
+ "sandboxTraceback",
209
+ "sandboxGetTraceback",
210
+ "getParentFunctionDescription",
211
+ ]);
212
+ /**
213
+ * Helper function to get a set containing all of the global variable names that are contained
214
+ * within the Isaac environment by default.
215
+ *
216
+ * Returns a slightly different set depending on whether the "--luadebug" flag is enabled.
217
+ */
218
+ function getDefaultGlobals() {
219
+ const defaultGlobals = (0, set_1.copySet)(DEFAULT_GLOBALS);
220
+ if ((0, debugFunctions_1.isLuaDebugEnabled)()) {
221
+ (0, set_1.addSetsToSet)(defaultGlobals, LUA_DEBUG_ADDED_GLOBALS);
222
+ }
223
+ if (isRacingPlusSandboxEnabled()) {
224
+ (0, set_1.addSetsToSet)(defaultGlobals, RACING_PLUS_SANDBOX_ADDED_GLOBALS);
225
+ }
226
+ return defaultGlobals;
227
+ }
228
+ exports.getDefaultGlobals = getDefaultGlobals;
229
+ function isRacingPlusSandboxEnabled() {
230
+ return SandboxGetParentFunctionDescription !== undefined;
231
+ }
232
+ /**
233
+ * Helper function to get an array of any added global variables in the Isaac Lua environment.
234
+ * Returns a sorted array of key/value tuples.
235
+ */
236
+ function getNewGlobals() {
237
+ const defaultGlobals = getDefaultGlobals();
238
+ const newGlobals = [];
239
+ for (const [key, value] of pairs(_G)) {
240
+ if (!defaultGlobals.has(key)) {
241
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any
242
+ const keyValueTuple = [key, value];
243
+ newGlobals.push(keyValueTuple);
244
+ }
245
+ }
246
+ newGlobals.sort(sort_1.sortTwoDimensionalArray);
247
+ return newGlobals;
248
+ }
249
+ exports.getNewGlobals = getNewGlobals;
250
+ /** Helper function to log any added global variables in the Isaac Lua environment. */
251
+ function logNewGlobals() {
252
+ const newGlobals = getNewGlobals();
253
+ (0, log_1.log)("List of added global variables in the Isaac environment:");
254
+ if (newGlobals.length === 0) {
255
+ (0, log_1.log)("- n/a (no extra global variables found)");
256
+ }
257
+ else {
258
+ for (const [i, tuple] of newGlobals.entries()) {
259
+ const [key, value] = tuple;
260
+ // eslint-disable-next-line @typescript-eslint/no-base-to-string
261
+ (0, log_1.log)(`${i + 1}) ${key} - ${value}`);
262
+ }
263
+ }
264
+ }
265
+ exports.logNewGlobals = logNewGlobals;
266
+ /**
267
+ * Converts every `isaacscript-common` function that begins with "log" to a global function.
268
+ *
269
+ * This is useful when printing out variables from the in-game debug console.
270
+ */
271
+ function setLogFunctionsGlobal() {
272
+ const globals = _G;
273
+ for (const exports of [logExports, logMiscExports, logEntitiesExports]) {
274
+ // eslint-disable-next-line isaacscript/no-object-any
275
+ for (const [logFuncName, logFunc] of Object.entries(exports)) {
276
+ globals[logFuncName] = logFunc;
277
+ }
278
+ }
279
+ }
280
+ exports.setLogFunctionsGlobal = setLogFunctionsGlobal;
281
+ /**
282
+ * Sets the `traceback` and `getTraceback` functions to be global functions.
283
+ *
284
+ * This is useful when editing Lua files when troubleshooting.
285
+ */
286
+ function setTracebackFunctionsGlobal() {
287
+ const globals = _G;
288
+ globals["getTraceback"] = debugFunctions_1.getTraceback;
289
+ globals["traceback"] = debugFunctions_1.traceback;
290
+ }
291
+ exports.setTracebackFunctionsGlobal = setTracebackFunctionsGlobal;