isaacscript-common 76.2.0 → 76.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (121) hide show
  1. package/dist/classes/features/callbackLogic/CustomGridEntities.d.ts +8 -0
  2. package/dist/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
  3. package/dist/classes/features/callbackLogic/GameReorderedCallbacks.d.ts +6 -0
  4. package/dist/classes/features/callbackLogic/GameReorderedCallbacks.d.ts.map +1 -1
  5. package/dist/classes/features/other/CharacterHealthConversion.d.ts +2 -0
  6. package/dist/classes/features/other/CharacterHealthConversion.d.ts.map +1 -1
  7. package/dist/classes/features/other/CharacterStats.d.ts +2 -0
  8. package/dist/classes/features/other/CharacterStats.d.ts.map +1 -1
  9. package/dist/classes/features/other/CollectibleItemPoolType.d.ts +2 -0
  10. package/dist/classes/features/other/CollectibleItemPoolType.d.ts.map +1 -1
  11. package/dist/classes/features/other/CustomHotkeys.d.ts +4 -0
  12. package/dist/classes/features/other/CustomHotkeys.d.ts.map +1 -1
  13. package/dist/classes/features/other/CustomItemPools.d.ts +2 -0
  14. package/dist/classes/features/other/CustomItemPools.d.ts.map +1 -1
  15. package/dist/classes/features/other/CustomPickups.d.ts +1 -0
  16. package/dist/classes/features/other/CustomPickups.d.ts.map +1 -1
  17. package/dist/classes/features/other/CustomStages.d.ts +3 -0
  18. package/dist/classes/features/other/CustomStages.d.ts.map +1 -1
  19. package/dist/classes/features/other/DebugDisplay.d.ts +54 -0
  20. package/dist/classes/features/other/DebugDisplay.d.ts.map +1 -1
  21. package/dist/classes/features/other/DeployJSONRoom.d.ts +1 -0
  22. package/dist/classes/features/other/DeployJSONRoom.d.ts.map +1 -1
  23. package/dist/classes/features/other/DisableInputs.d.ts +9 -0
  24. package/dist/classes/features/other/DisableInputs.d.ts.map +1 -1
  25. package/dist/classes/features/other/EdenStartingStatsHealth.d.ts +6 -0
  26. package/dist/classes/features/other/EdenStartingStatsHealth.d.ts.map +1 -1
  27. package/dist/classes/features/other/ExtraConsoleCommands.d.ts +6 -0
  28. package/dist/classes/features/other/ExtraConsoleCommands.d.ts.map +1 -1
  29. package/dist/classes/features/other/FadeInRemover.d.ts +4 -0
  30. package/dist/classes/features/other/FadeInRemover.d.ts.map +1 -1
  31. package/dist/classes/features/other/FastReset.d.ts +4 -0
  32. package/dist/classes/features/other/FastReset.d.ts.map +1 -1
  33. package/dist/classes/features/other/FlyingDetection.d.ts +2 -0
  34. package/dist/classes/features/other/FlyingDetection.d.ts.map +1 -1
  35. package/dist/classes/features/other/ForgottenSwitch.d.ts +2 -0
  36. package/dist/classes/features/other/ForgottenSwitch.d.ts.map +1 -1
  37. package/dist/classes/features/other/ItemPoolDetection.d.ts +6 -0
  38. package/dist/classes/features/other/ItemPoolDetection.d.ts.map +1 -1
  39. package/dist/classes/features/other/ModdedElementDetection.d.ts +32 -0
  40. package/dist/classes/features/other/ModdedElementDetection.d.ts.map +1 -1
  41. package/dist/classes/features/other/ModdedElementSets.d.ts +68 -0
  42. package/dist/classes/features/other/ModdedElementSets.d.ts.map +1 -1
  43. package/dist/classes/features/other/NoSirenSteal.d.ts +1 -0
  44. package/dist/classes/features/other/NoSirenSteal.d.ts.map +1 -1
  45. package/dist/classes/features/other/Pause.d.ts +10 -0
  46. package/dist/classes/features/other/Pause.d.ts.map +1 -1
  47. package/dist/classes/features/other/PersistentEntities.d.ts +2 -0
  48. package/dist/classes/features/other/PersistentEntities.d.ts.map +1 -1
  49. package/dist/classes/features/other/PlayerCollectibleTracking.d.ts +3 -0
  50. package/dist/classes/features/other/PlayerCollectibleTracking.d.ts.map +1 -1
  51. package/dist/classes/features/other/PonyDetection.d.ts +4 -0
  52. package/dist/classes/features/other/PonyDetection.d.ts.map +1 -1
  53. package/dist/classes/features/other/PreventChildEntities.d.ts +2 -0
  54. package/dist/classes/features/other/PreventChildEntities.d.ts.map +1 -1
  55. package/dist/classes/features/other/RoomClearFrame.d.ts +19 -0
  56. package/dist/classes/features/other/RoomClearFrame.d.ts.map +1 -1
  57. package/dist/classes/features/other/RoomClearFrame.lua +8 -2
  58. package/dist/classes/features/other/RoomHistory.d.ts +17 -1
  59. package/dist/classes/features/other/RoomHistory.d.ts.map +1 -1
  60. package/dist/classes/features/other/RunInNFrames.d.ts +9 -2
  61. package/dist/classes/features/other/RunInNFrames.d.ts.map +1 -1
  62. package/dist/classes/features/other/RunNextRun.d.ts +2 -0
  63. package/dist/classes/features/other/RunNextRun.d.ts.map +1 -1
  64. package/dist/classes/features/other/SaveDataManager.d.ts +21 -0
  65. package/dist/classes/features/other/SaveDataManager.d.ts.map +1 -1
  66. package/dist/classes/features/other/SpawnRockAltRewards.d.ts +1 -0
  67. package/dist/classes/features/other/SpawnRockAltRewards.d.ts.map +1 -1
  68. package/dist/classes/features/other/StageHistory.d.ts +3 -0
  69. package/dist/classes/features/other/StageHistory.d.ts.map +1 -1
  70. package/dist/classes/features/other/StartAmbush.d.ts +2 -0
  71. package/dist/classes/features/other/StartAmbush.d.ts.map +1 -1
  72. package/dist/classes/features/other/TaintedLazarusPlayers.d.ts +2 -0
  73. package/dist/classes/features/other/TaintedLazarusPlayers.d.ts.map +1 -1
  74. package/dist/classes/features/other/UnlockAchievementsDetection.d.ts +2 -0
  75. package/dist/classes/features/other/UnlockAchievementsDetection.d.ts.map +1 -1
  76. package/dist/classes/private/CustomCallback.d.ts +0 -1
  77. package/dist/classes/private/CustomCallback.d.ts.map +1 -1
  78. package/dist/classes/private/CustomCallback.lua +0 -19
  79. package/dist/functions/players.d.ts.map +1 -1
  80. package/dist/functions/players.lua +7 -7
  81. package/dist/index.rollup.d.ts +324 -4
  82. package/dist/isaacscript-common.lua +370 -383
  83. package/package.json +1 -1
  84. package/src/classes/features/callbackLogic/CustomGridEntities.ts +8 -0
  85. package/src/classes/features/callbackLogic/GameReorderedCallbacks.ts +6 -0
  86. package/src/classes/features/other/CharacterHealthConversion.ts +2 -0
  87. package/src/classes/features/other/CharacterStats.ts +2 -0
  88. package/src/classes/features/other/CollectibleItemPoolType.ts +2 -0
  89. package/src/classes/features/other/CustomHotkeys.ts +4 -0
  90. package/src/classes/features/other/CustomItemPools.ts +2 -0
  91. package/src/classes/features/other/CustomPickups.ts +1 -0
  92. package/src/classes/features/other/CustomStages.ts +3 -0
  93. package/src/classes/features/other/DebugDisplay.ts +54 -0
  94. package/src/classes/features/other/DeployJSONRoom.ts +1 -0
  95. package/src/classes/features/other/DisableInputs.ts +9 -0
  96. package/src/classes/features/other/EdenStartingStatsHealth.ts +6 -0
  97. package/src/classes/features/other/ExtraConsoleCommands.ts +6 -0
  98. package/src/classes/features/other/FadeInRemover.ts +4 -0
  99. package/src/classes/features/other/FastReset.ts +4 -0
  100. package/src/classes/features/other/FlyingDetection.ts +2 -0
  101. package/src/classes/features/other/ForgottenSwitch.ts +2 -0
  102. package/src/classes/features/other/ItemPoolDetection.ts +6 -0
  103. package/src/classes/features/other/ModdedElementDetection.ts +32 -0
  104. package/src/classes/features/other/ModdedElementSets.ts +68 -0
  105. package/src/classes/features/other/NoSirenSteal.ts +1 -0
  106. package/src/classes/features/other/Pause.ts +10 -0
  107. package/src/classes/features/other/PersistentEntities.ts +2 -0
  108. package/src/classes/features/other/PlayerCollectibleTracking.ts +3 -0
  109. package/src/classes/features/other/PonyDetection.ts +4 -0
  110. package/src/classes/features/other/PreventChildEntities.ts +2 -0
  111. package/src/classes/features/other/RoomClearFrame.ts +27 -1
  112. package/src/classes/features/other/RoomHistory.ts +17 -1
  113. package/src/classes/features/other/RunInNFrames.ts +9 -2
  114. package/src/classes/features/other/RunNextRun.ts +2 -0
  115. package/src/classes/features/other/SaveDataManager.ts +21 -0
  116. package/src/classes/features/other/SpawnRockAltRewards.ts +1 -0
  117. package/src/classes/features/other/StageHistory.ts +3 -0
  118. package/src/classes/features/other/StartAmbush.ts +2 -0
  119. package/src/classes/features/other/TaintedLazarusPlayers.ts +2 -0
  120. package/src/classes/features/other/UnlockAchievementsDetection.ts +2 -0
  121. package/src/classes/private/CustomCallback.ts +0 -15
@@ -6,6 +6,7 @@ local __TS__ArrayAt = ____lualib.__TS__ArrayAt
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  local __TS__ArrayFind = ____lualib.__TS__ArrayFind
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  local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
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  local ____exports = {}
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+ local isTaintedModded
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  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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  local Challenge = ____isaac_2Dtypescript_2Ddefinitions.Challenge
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  local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
@@ -47,6 +48,12 @@ function ____exports.isVanillaPlayer(self, player)
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  local character = player:GetPlayerType()
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  return isVanillaCharacter(nil, character)
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  end
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+ function isTaintedModded(self, player)
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+ local character = player:GetPlayerType()
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+ local name = player:GetName()
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+ local taintedCharacter = Isaac.GetPlayerTypeByName(name, true)
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+ return character == taintedCharacter
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+ end
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  --- Helper function to check to see if any player is holding up an item (from e.g. an active item
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  -- activation, a poop from IBS, etc.).
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  function ____exports.anyPlayerHoldingItem(self)
@@ -319,13 +326,6 @@ function ____exports.isDamageFromPlayer(self, damageSource)
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  local indirectPlayer = ____exports.getPlayerFromEntity(nil, damageSource)
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  return indirectPlayer ~= nil
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  end
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- --- Not exported since end-users should use the `isTainted` helper function directly.
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- local function isTaintedModded(self, player)
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- local character = player:GetPlayerType()
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- local name = player:GetName()
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- local taintedCharacter = Isaac.GetPlayerTypeByName(name, true)
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- return character == taintedCharacter
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- end
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  --- Helper function for detecting when a player is Eden or Tainted Eden. Useful for situations where
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  -- you want to know if the starting stats were randomized, for example.
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  function ____exports.isEden(self, player)