isaacscript-common 73.1.1 → 75.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (2677) hide show
  1. package/dist/arrays/cachedEnumValues.d.ts +29 -0
  2. package/dist/arrays/cachedEnumValues.d.ts.map +1 -0
  3. package/dist/arrays/cachedEnumValues.lua +55 -0
  4. package/dist/callbackClasses.d.ts.map +1 -0
  5. package/dist/callbackClasses.lua +707 -0
  6. package/dist/callbacks.d.ts.map +1 -0
  7. package/dist/callbacks.lua +160 -0
  8. package/dist/classes/DefaultMap.d.ts.map +1 -0
  9. package/dist/classes/DefaultMap.lua +170 -0
  10. package/dist/classes/ModFeature.d.ts +79 -0
  11. package/dist/classes/ModFeature.d.ts.map +1 -0
  12. package/dist/classes/ModFeature.lua +229 -0
  13. package/dist/classes/ModUpgraded.d.ts +80 -0
  14. package/dist/classes/ModUpgraded.d.ts.map +1 -0
  15. package/dist/classes/ModUpgraded.lua +263 -0
  16. package/dist/classes/callbacks/EntityTakeDmgFilter.d.ts.map +1 -0
  17. package/dist/classes/callbacks/EntityTakeDmgFilter.lua +27 -0
  18. package/dist/classes/callbacks/EntityTakeDmgPlayer.d.ts.map +1 -0
  19. package/dist/classes/callbacks/EntityTakeDmgPlayer.lua +34 -0
  20. package/dist/classes/callbacks/InputActionFilter.d.ts.map +1 -0
  21. package/dist/classes/callbacks/InputActionFilter.lua +23 -0
  22. package/dist/classes/callbacks/InputActionPlayer.d.ts.map +1 -0
  23. package/dist/classes/callbacks/InputActionPlayer.lua +33 -0
  24. package/dist/classes/callbacks/PostAmbushFinished.d.ts.map +1 -0
  25. package/dist/classes/callbacks/PostAmbushFinished.lua +41 -0
  26. package/dist/classes/callbacks/PostAmbushStarted.d.ts.map +1 -0
  27. package/dist/classes/callbacks/PostAmbushStarted.lua +41 -0
  28. package/dist/classes/callbacks/PostBombExploded.d.ts.map +1 -0
  29. package/dist/classes/callbacks/PostBombExploded.lua +27 -0
  30. package/dist/classes/callbacks/PostBombInitFilter.d.ts.map +1 -0
  31. package/dist/classes/callbacks/PostBombInitFilter.lua +23 -0
  32. package/dist/classes/callbacks/PostBombInitLate.d.ts.map +1 -0
  33. package/dist/classes/callbacks/PostBombInitLate.lua +31 -0
  34. package/dist/classes/callbacks/PostBombRenderFilter.d.ts.map +1 -0
  35. package/dist/classes/callbacks/PostBombRenderFilter.lua +23 -0
  36. package/dist/classes/callbacks/PostBombUpdateFilter.d.ts.map +1 -0
  37. package/dist/classes/callbacks/PostBombUpdateFilter.lua +23 -0
  38. package/dist/classes/callbacks/PostBoneSwing.d.ts.map +1 -0
  39. package/dist/classes/callbacks/PostBoneSwing.lua +45 -0
  40. package/dist/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -0
  41. package/dist/classes/callbacks/PostCollectibleEmpty.lua +45 -0
  42. package/dist/classes/callbacks/PostCursedTeleport.d.ts.map +1 -0
  43. package/dist/classes/callbacks/PostCursedTeleport.lua +113 -0
  44. package/dist/classes/callbacks/PostCustomRevive.d.ts.map +1 -0
  45. package/dist/classes/callbacks/PostCustomRevive.lua +22 -0
  46. package/dist/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -0
  47. package/dist/classes/callbacks/PostDiceRoomActivated.lua +42 -0
  48. package/dist/classes/callbacks/PostDoorRender.d.ts.map +1 -0
  49. package/dist/classes/callbacks/PostDoorRender.lua +27 -0
  50. package/dist/classes/callbacks/PostDoorUpdate.d.ts.map +1 -0
  51. package/dist/classes/callbacks/PostDoorUpdate.lua +27 -0
  52. package/dist/classes/callbacks/PostEffectInitFilter.d.ts.map +1 -0
  53. package/dist/classes/callbacks/PostEffectInitFilter.lua +23 -0
  54. package/dist/classes/callbacks/PostEffectInitLate.d.ts.map +1 -0
  55. package/dist/classes/callbacks/PostEffectInitLate.lua +31 -0
  56. package/dist/classes/callbacks/PostEffectRenderFilter.d.ts.map +1 -0
  57. package/dist/classes/callbacks/PostEffectRenderFilter.lua +23 -0
  58. package/dist/classes/callbacks/PostEffectStateChanged.d.ts.map +1 -0
  59. package/dist/classes/callbacks/PostEffectStateChanged.lua +37 -0
  60. package/dist/classes/callbacks/PostEffectUpdateFilter.d.ts.map +1 -0
  61. package/dist/classes/callbacks/PostEffectUpdateFilter.lua +23 -0
  62. package/dist/classes/callbacks/PostEntityKillFilter.d.ts.map +1 -0
  63. package/dist/classes/callbacks/PostEntityKillFilter.lua +23 -0
  64. package/dist/classes/callbacks/PostEsauJr.d.ts.map +1 -0
  65. package/dist/classes/callbacks/PostEsauJr.lua +17 -0
  66. package/dist/classes/callbacks/PostFamiliarInitFilter.d.ts.map +1 -0
  67. package/dist/classes/callbacks/PostFamiliarInitFilter.lua +23 -0
  68. package/dist/classes/callbacks/PostFamiliarInitLate.d.ts.map +1 -0
  69. package/dist/classes/callbacks/PostFamiliarInitLate.lua +31 -0
  70. package/dist/classes/callbacks/PostFamiliarRenderFilter.d.ts.map +1 -0
  71. package/dist/classes/callbacks/PostFamiliarRenderFilter.lua +23 -0
  72. package/dist/classes/callbacks/PostFamiliarStateChanged.d.ts.map +1 -0
  73. package/dist/classes/callbacks/PostFamiliarStateChanged.lua +37 -0
  74. package/dist/classes/callbacks/PostFamiliarUpdateFilter.d.ts.map +1 -0
  75. package/dist/classes/callbacks/PostFamiliarUpdateFilter.lua +23 -0
  76. package/dist/classes/callbacks/PostFirstEsauJr.d.ts.map +1 -0
  77. package/dist/classes/callbacks/PostFirstEsauJr.lua +17 -0
  78. package/dist/classes/callbacks/PostFirstFlip.d.ts.map +1 -0
  79. package/dist/classes/callbacks/PostFirstFlip.lua +17 -0
  80. package/dist/classes/callbacks/PostFlip.d.ts.map +1 -0
  81. package/dist/classes/callbacks/PostFlip.lua +17 -0
  82. package/dist/classes/callbacks/PostGameEndFilter.d.ts.map +1 -0
  83. package/dist/classes/callbacks/PostGameEndFilter.lua +23 -0
  84. package/dist/classes/callbacks/PostGameStartedReordered.d.ts.map +1 -0
  85. package/dist/classes/callbacks/PostGameStartedReordered.lua +20 -0
  86. package/dist/classes/callbacks/PostGameStartedReorderedLast.d.ts.map +1 -0
  87. package/dist/classes/callbacks/PostGameStartedReorderedLast.lua +20 -0
  88. package/dist/classes/callbacks/PostGreedModeWave.d.ts.map +1 -0
  89. package/dist/classes/callbacks/PostGreedModeWave.lua +33 -0
  90. package/dist/classes/callbacks/PostGridEntityBroken.d.ts.map +1 -0
  91. package/dist/classes/callbacks/PostGridEntityBroken.lua +20 -0
  92. package/dist/classes/callbacks/PostGridEntityCollision.d.ts.map +1 -0
  93. package/dist/classes/callbacks/PostGridEntityCollision.lua +24 -0
  94. package/dist/classes/callbacks/PostGridEntityCustomBroken.d.ts.map +1 -0
  95. package/dist/classes/callbacks/PostGridEntityCustomBroken.lua +20 -0
  96. package/dist/classes/callbacks/PostGridEntityCustomCollision.d.ts.map +1 -0
  97. package/dist/classes/callbacks/PostGridEntityCustomCollision.lua +22 -0
  98. package/dist/classes/callbacks/PostGridEntityCustomInit.d.ts.map +1 -0
  99. package/dist/classes/callbacks/PostGridEntityCustomInit.lua +20 -0
  100. package/dist/classes/callbacks/PostGridEntityCustomRemove.d.ts.map +1 -0
  101. package/dist/classes/callbacks/PostGridEntityCustomRemove.lua +22 -0
  102. package/dist/classes/callbacks/PostGridEntityCustomRender.d.ts.map +1 -0
  103. package/dist/classes/callbacks/PostGridEntityCustomRender.lua +20 -0
  104. package/dist/classes/callbacks/PostGridEntityCustomStateChanged.d.ts.map +1 -0
  105. package/dist/classes/callbacks/PostGridEntityCustomStateChanged.lua +20 -0
  106. package/dist/classes/callbacks/PostGridEntityCustomUpdate.d.ts.map +1 -0
  107. package/dist/classes/callbacks/PostGridEntityCustomUpdate.lua +20 -0
  108. package/dist/classes/callbacks/PostGridEntityInit.d.ts.map +1 -0
  109. package/dist/classes/callbacks/PostGridEntityInit.lua +20 -0
  110. package/dist/classes/callbacks/PostGridEntityRemove.d.ts.map +1 -0
  111. package/dist/classes/callbacks/PostGridEntityRemove.lua +22 -0
  112. package/dist/classes/callbacks/PostGridEntityRender.d.ts.map +1 -0
  113. package/dist/classes/callbacks/PostGridEntityRender.lua +20 -0
  114. package/dist/classes/callbacks/PostGridEntityStateChanged.d.ts.map +1 -0
  115. package/dist/classes/callbacks/PostGridEntityStateChanged.lua +20 -0
  116. package/dist/classes/callbacks/PostGridEntityUpdate.d.ts.map +1 -0
  117. package/dist/classes/callbacks/PostGridEntityUpdate.lua +20 -0
  118. package/dist/classes/callbacks/PostHolyMantleRemoved.d.ts.map +1 -0
  119. package/dist/classes/callbacks/PostHolyMantleRemoved.lua +41 -0
  120. package/dist/classes/callbacks/PostItemDischarge.d.ts.map +1 -0
  121. package/dist/classes/callbacks/PostItemDischarge.lua +113 -0
  122. package/dist/classes/callbacks/PostItemPickup.d.ts.map +1 -0
  123. package/dist/classes/callbacks/PostItemPickup.lua +20 -0
  124. package/dist/classes/callbacks/PostKeyboardChanged.d.ts.map +1 -0
  125. package/dist/classes/callbacks/PostKeyboardChanged.lua +51 -0
  126. package/dist/classes/callbacks/PostKnifeInitFilter.d.ts.map +1 -0
  127. package/dist/classes/callbacks/PostKnifeInitFilter.lua +23 -0
  128. package/dist/classes/callbacks/PostKnifeInitLate.d.ts.map +1 -0
  129. package/dist/classes/callbacks/PostKnifeInitLate.lua +31 -0
  130. package/dist/classes/callbacks/PostKnifeRenderFilter.d.ts.map +1 -0
  131. package/dist/classes/callbacks/PostKnifeRenderFilter.lua +23 -0
  132. package/dist/classes/callbacks/PostKnifeUpdateFilter.d.ts.map +1 -0
  133. package/dist/classes/callbacks/PostKnifeUpdateFilter.lua +23 -0
  134. package/dist/classes/callbacks/PostLaserInitFilter.d.ts.map +1 -0
  135. package/dist/classes/callbacks/PostLaserInitFilter.lua +23 -0
  136. package/dist/classes/callbacks/PostLaserInitLate.d.ts.map +1 -0
  137. package/dist/classes/callbacks/PostLaserInitLate.lua +31 -0
  138. package/dist/classes/callbacks/PostLaserRenderFilter.d.ts.map +1 -0
  139. package/dist/classes/callbacks/PostLaserRenderFilter.lua +23 -0
  140. package/dist/classes/callbacks/PostLaserUpdateFilter.d.ts.map +1 -0
  141. package/dist/classes/callbacks/PostLaserUpdateFilter.lua +23 -0
  142. package/dist/classes/callbacks/PostNPCDeathFilter.d.ts.map +1 -0
  143. package/dist/classes/callbacks/PostNPCDeathFilter.lua +23 -0
  144. package/dist/classes/callbacks/PostNPCInitFilter.d.ts.map +1 -0
  145. package/dist/classes/callbacks/PostNPCInitFilter.lua +23 -0
  146. package/dist/classes/callbacks/PostNPCInitLate.d.ts.map +1 -0
  147. package/dist/classes/callbacks/PostNPCInitLate.lua +31 -0
  148. package/dist/classes/callbacks/PostNPCRenderFilter.d.ts.map +1 -0
  149. package/dist/classes/callbacks/PostNPCRenderFilter.lua +23 -0
  150. package/dist/classes/callbacks/PostNPCStateChanged.d.ts.map +1 -0
  151. package/dist/classes/callbacks/PostNPCStateChanged.lua +37 -0
  152. package/dist/classes/callbacks/PostNPCUpdateFilter.d.ts.map +1 -0
  153. package/dist/classes/callbacks/PostNPCUpdateFilter.lua +23 -0
  154. package/dist/classes/callbacks/PostNewLevelReordered.d.ts.map +1 -0
  155. package/dist/classes/callbacks/PostNewLevelReordered.lua +20 -0
  156. package/dist/classes/callbacks/PostNewRoomEarly.d.ts.map +1 -0
  157. package/dist/classes/callbacks/PostNewRoomEarly.lua +70 -0
  158. package/dist/classes/callbacks/PostNewRoomReordered.d.ts.map +1 -0
  159. package/dist/classes/callbacks/PostNewRoomReordered.lua +20 -0
  160. package/dist/classes/callbacks/PostPEffectUpdateReordered.d.ts.map +1 -0
  161. package/dist/classes/callbacks/PostPEffectUpdateReordered.lua +20 -0
  162. package/dist/classes/callbacks/PostPickupChanged.d.ts.map +1 -0
  163. package/dist/classes/callbacks/PostPickupChanged.lua +20 -0
  164. package/dist/classes/callbacks/PostPickupCollect.d.ts.map +1 -0
  165. package/dist/classes/callbacks/PostPickupCollect.lua +39 -0
  166. package/dist/classes/callbacks/PostPickupInitFilter.d.ts.map +1 -0
  167. package/dist/classes/callbacks/PostPickupInitFilter.lua +23 -0
  168. package/dist/classes/callbacks/PostPickupInitFirst.d.ts.map +1 -0
  169. package/dist/classes/callbacks/PostPickupInitFirst.lua +33 -0
  170. package/dist/classes/callbacks/PostPickupInitLate.d.ts.map +1 -0
  171. package/dist/classes/callbacks/PostPickupInitLate.lua +31 -0
  172. package/dist/classes/callbacks/PostPickupRenderFilter.d.ts.map +1 -0
  173. package/dist/classes/callbacks/PostPickupRenderFilter.lua +23 -0
  174. package/dist/classes/callbacks/PostPickupSelectionFilter.d.ts.map +1 -0
  175. package/dist/classes/callbacks/PostPickupSelectionFilter.lua +23 -0
  176. package/dist/classes/callbacks/PostPickupStateChanged.d.ts.map +1 -0
  177. package/dist/classes/callbacks/PostPickupStateChanged.lua +37 -0
  178. package/dist/classes/callbacks/PostPickupUpdateFilter.d.ts.map +1 -0
  179. package/dist/classes/callbacks/PostPickupUpdateFilter.lua +23 -0
  180. package/dist/classes/callbacks/PostPitRender.d.ts.map +1 -0
  181. package/dist/classes/callbacks/PostPitRender.lua +27 -0
  182. package/dist/classes/callbacks/PostPitUpdate.d.ts.map +1 -0
  183. package/dist/classes/callbacks/PostPitUpdate.lua +27 -0
  184. package/dist/classes/callbacks/PostPlayerChangeHealth.d.ts.map +1 -0
  185. package/dist/classes/callbacks/PostPlayerChangeHealth.lua +54 -0
  186. package/dist/classes/callbacks/PostPlayerChangeStat.d.ts.map +1 -0
  187. package/dist/classes/callbacks/PostPlayerChangeStat.lua +96 -0
  188. package/dist/classes/callbacks/PostPlayerChangeType.d.ts.map +1 -0
  189. package/dist/classes/callbacks/PostPlayerChangeType.lua +39 -0
  190. package/dist/classes/callbacks/PostPlayerCollectibleAdded.d.ts.map +1 -0
  191. package/dist/classes/callbacks/PostPlayerCollectibleAdded.lua +20 -0
  192. package/dist/classes/callbacks/PostPlayerCollectibleRemoved.d.ts.map +1 -0
  193. package/dist/classes/callbacks/PostPlayerCollectibleRemoved.lua +20 -0
  194. package/dist/classes/callbacks/PostPlayerFatalDamage.d.ts.map +1 -0
  195. package/dist/classes/callbacks/PostPlayerFatalDamage.lua +92 -0
  196. package/dist/classes/callbacks/PostPlayerInitFirst.d.ts.map +1 -0
  197. package/dist/classes/callbacks/PostPlayerInitFirst.lua +39 -0
  198. package/dist/classes/callbacks/PostPlayerInitLate.d.ts.map +1 -0
  199. package/dist/classes/callbacks/PostPlayerInitLate.lua +33 -0
  200. package/dist/classes/callbacks/PostPlayerRenderReordered.d.ts.map +1 -0
  201. package/dist/classes/callbacks/PostPlayerRenderReordered.lua +20 -0
  202. package/dist/classes/callbacks/PostPlayerUpdateReordered.d.ts.map +1 -0
  203. package/dist/classes/callbacks/PostPlayerUpdateReordered.lua +20 -0
  204. package/dist/classes/callbacks/PostPoopRender.d.ts.map +1 -0
  205. package/dist/classes/callbacks/PostPoopRender.lua +27 -0
  206. package/dist/classes/callbacks/PostPoopUpdate.d.ts.map +1 -0
  207. package/dist/classes/callbacks/PostPoopUpdate.lua +27 -0
  208. package/dist/classes/callbacks/PostPressurePlateRender.d.ts.map +1 -0
  209. package/dist/classes/callbacks/PostPressurePlateRender.lua +27 -0
  210. package/dist/classes/callbacks/PostPressurePlateUpdate.d.ts.map +1 -0
  211. package/dist/classes/callbacks/PostPressurePlateUpdate.lua +27 -0
  212. package/dist/classes/callbacks/PostProjectileInitFilter.d.ts.map +1 -0
  213. package/dist/classes/callbacks/PostProjectileInitFilter.lua +23 -0
  214. package/dist/classes/callbacks/PostProjectileInitLate.d.ts.map +1 -0
  215. package/dist/classes/callbacks/PostProjectileInitLate.lua +31 -0
  216. package/dist/classes/callbacks/PostProjectileKill.d.ts.map +1 -0
  217. package/dist/classes/callbacks/PostProjectileKill.lua +46 -0
  218. package/dist/classes/callbacks/PostProjectileRenderFilter.d.ts.map +1 -0
  219. package/dist/classes/callbacks/PostProjectileRenderFilter.lua +23 -0
  220. package/dist/classes/callbacks/PostProjectileUpdateFilter.d.ts.map +1 -0
  221. package/dist/classes/callbacks/PostProjectileUpdateFilter.lua +23 -0
  222. package/dist/classes/callbacks/PostPurchase.d.ts.map +1 -0
  223. package/dist/classes/callbacks/PostPurchase.lua +81 -0
  224. package/dist/classes/callbacks/PostRockRender.d.ts.map +1 -0
  225. package/dist/classes/callbacks/PostRockRender.lua +27 -0
  226. package/dist/classes/callbacks/PostRockUpdate.d.ts.map +1 -0
  227. package/dist/classes/callbacks/PostRockUpdate.lua +27 -0
  228. package/dist/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -0
  229. package/dist/classes/callbacks/PostRoomClearChanged.lua +42 -0
  230. package/dist/classes/callbacks/PostSacrifice.d.ts.map +1 -0
  231. package/dist/classes/callbacks/PostSacrifice.lua +40 -0
  232. package/dist/classes/callbacks/PostSlotAnimationChanged.d.ts.map +1 -0
  233. package/dist/classes/callbacks/PostSlotAnimationChanged.lua +20 -0
  234. package/dist/classes/callbacks/PostSlotCollision.d.ts.map +1 -0
  235. package/dist/classes/callbacks/PostSlotCollision.lua +28 -0
  236. package/dist/classes/callbacks/PostSlotDestroyed.d.ts.map +1 -0
  237. package/dist/classes/callbacks/PostSlotDestroyed.lua +20 -0
  238. package/dist/classes/callbacks/PostSlotInit.d.ts.map +1 -0
  239. package/dist/classes/callbacks/PostSlotInit.lua +20 -0
  240. package/dist/classes/callbacks/PostSlotRender.d.ts.map +1 -0
  241. package/dist/classes/callbacks/PostSlotRender.lua +20 -0
  242. package/dist/classes/callbacks/PostSlotUpdate.d.ts.map +1 -0
  243. package/dist/classes/callbacks/PostSlotUpdate.lua +20 -0
  244. package/dist/classes/callbacks/PostSpikesRender.d.ts.map +1 -0
  245. package/dist/classes/callbacks/PostSpikesRender.lua +27 -0
  246. package/dist/classes/callbacks/PostSpikesUpdate.d.ts.map +1 -0
  247. package/dist/classes/callbacks/PostSpikesUpdate.lua +27 -0
  248. package/dist/classes/callbacks/PostTNTRender.d.ts.map +1 -0
  249. package/dist/classes/callbacks/PostTNTRender.lua +27 -0
  250. package/dist/classes/callbacks/PostTNTUpdate.d.ts.map +1 -0
  251. package/dist/classes/callbacks/PostTNTUpdate.lua +27 -0
  252. package/dist/classes/callbacks/PostTearInitFilter.d.ts.map +1 -0
  253. package/dist/classes/callbacks/PostTearInitFilter.lua +23 -0
  254. package/dist/classes/callbacks/PostTearInitLate.d.ts.map +1 -0
  255. package/dist/classes/callbacks/PostTearInitLate.lua +31 -0
  256. package/dist/classes/callbacks/PostTearInitVeryLate.d.ts.map +1 -0
  257. package/dist/classes/callbacks/PostTearInitVeryLate.lua +34 -0
  258. package/dist/classes/callbacks/PostTearKill.d.ts.map +1 -0
  259. package/dist/classes/callbacks/PostTearKill.lua +46 -0
  260. package/dist/classes/callbacks/PostTearRenderFilter.d.ts.map +1 -0
  261. package/dist/classes/callbacks/PostTearRenderFilter.lua +23 -0
  262. package/dist/classes/callbacks/PostTearUpdateFilter.d.ts.map +1 -0
  263. package/dist/classes/callbacks/PostTearUpdateFilter.lua +23 -0
  264. package/dist/classes/callbacks/PostTransformation.d.ts.map +1 -0
  265. package/dist/classes/callbacks/PostTransformation.lua +49 -0
  266. package/dist/classes/callbacks/PostTrinketBreak.d.ts.map +1 -0
  267. package/dist/classes/callbacks/PostTrinketBreak.lua +70 -0
  268. package/dist/classes/callbacks/PostUsePillFilter.d.ts.map +1 -0
  269. package/dist/classes/callbacks/PostUsePillFilter.lua +74 -0
  270. package/dist/classes/callbacks/PreBerserkDeath.d.ts.map +1 -0
  271. package/dist/classes/callbacks/PreBerserkDeath.lua +39 -0
  272. package/dist/classes/callbacks/PreBombCollisionFilter.d.ts.map +1 -0
  273. package/dist/classes/callbacks/PreBombCollisionFilter.lua +21 -0
  274. package/dist/classes/callbacks/PreCustomRevive.d.ts.map +1 -0
  275. package/dist/classes/callbacks/PreCustomRevive.lua +20 -0
  276. package/dist/classes/callbacks/PreEntitySpawnFilter.d.ts.map +1 -0
  277. package/dist/classes/callbacks/PreEntitySpawnFilter.lua +31 -0
  278. package/dist/classes/callbacks/PreFamiliarCollisionFilter.d.ts.map +1 -0
  279. package/dist/classes/callbacks/PreFamiliarCollisionFilter.lua +21 -0
  280. package/dist/classes/callbacks/PreGetPedestal.d.ts.map +1 -0
  281. package/dist/classes/callbacks/PreGetPedestal.lua +43 -0
  282. package/dist/classes/callbacks/PreItemPickup.d.ts.map +1 -0
  283. package/dist/classes/callbacks/PreItemPickup.lua +20 -0
  284. package/dist/classes/callbacks/PreKnifeCollisionFilter.d.ts.map +1 -0
  285. package/dist/classes/callbacks/PreKnifeCollisionFilter.lua +21 -0
  286. package/dist/classes/callbacks/PreNPCCollisionFilter.d.ts.map +1 -0
  287. package/dist/classes/callbacks/PreNPCCollisionFilter.lua +21 -0
  288. package/dist/classes/callbacks/PreNPCUpdateFilter.d.ts.map +1 -0
  289. package/dist/classes/callbacks/PreNPCUpdateFilter.lua +21 -0
  290. package/dist/classes/callbacks/PreNewLevel.d.ts.map +1 -0
  291. package/dist/classes/callbacks/PreNewLevel.lua +44 -0
  292. package/dist/classes/callbacks/PreProjectileCollisionFilter.d.ts.map +1 -0
  293. package/dist/classes/callbacks/PreProjectileCollisionFilter.lua +21 -0
  294. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.d.ts.map +1 -0
  295. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.lua +29 -0
  296. package/dist/classes/callbacks/PreTearCollisionFilter.d.ts.map +1 -0
  297. package/dist/classes/callbacks/PreTearCollisionFilter.lua +21 -0
  298. package/dist/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -0
  299. package/dist/classes/features/callbackLogic/CustomGridEntities.lua +229 -0
  300. package/dist/classes/features/callbackLogic/CustomRevive.d.ts.map +1 -0
  301. package/dist/classes/features/callbackLogic/CustomRevive.lua +139 -0
  302. package/dist/classes/features/callbackLogic/EsauJrDetection.d.ts.map +1 -0
  303. package/dist/classes/features/callbackLogic/EsauJrDetection.lua +53 -0
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  1981. /package/dist/{src/callbacks.d.ts → callbacks.d.ts} +0 -0
  1982. /package/dist/{src/classes → classes}/DefaultMap.d.ts +0 -0
  1983. /package/dist/{src/classes → classes}/callbacks/EntityTakeDmgFilter.d.ts +0 -0
  1984. /package/dist/{src/classes → classes}/callbacks/EntityTakeDmgPlayer.d.ts +0 -0
  1985. /package/dist/{src/classes → classes}/callbacks/InputActionFilter.d.ts +0 -0
  1986. /package/dist/{src/classes → classes}/callbacks/InputActionPlayer.d.ts +0 -0
  1987. /package/dist/{src/classes → classes}/callbacks/PostAmbushFinished.d.ts +0 -0
  1988. /package/dist/{src/classes → classes}/callbacks/PostAmbushStarted.d.ts +0 -0
  1989. /package/dist/{src/classes → classes}/callbacks/PostBombExploded.d.ts +0 -0
  1990. /package/dist/{src/classes → classes}/callbacks/PostBombInitFilter.d.ts +0 -0
  1991. /package/dist/{src/classes → classes}/callbacks/PostBombInitLate.d.ts +0 -0
  1992. /package/dist/{src/classes → classes}/callbacks/PostBombRenderFilter.d.ts +0 -0
  1993. /package/dist/{src/classes → classes}/callbacks/PostBombUpdateFilter.d.ts +0 -0
  1994. /package/dist/{src/classes → classes}/callbacks/PostBoneSwing.d.ts +0 -0
  1995. /package/dist/{src/classes → classes}/callbacks/PostCollectibleEmpty.d.ts +0 -0
  1996. /package/dist/{src/classes → classes}/callbacks/PostCursedTeleport.d.ts +0 -0
  1997. /package/dist/{src/classes → classes}/callbacks/PostCustomRevive.d.ts +0 -0
  1998. /package/dist/{src/classes → classes}/callbacks/PostDiceRoomActivated.d.ts +0 -0
  1999. /package/dist/{src/classes → classes}/callbacks/PostDoorRender.d.ts +0 -0
  2000. /package/dist/{src/classes → classes}/callbacks/PostDoorUpdate.d.ts +0 -0
  2001. /package/dist/{src/classes → classes}/callbacks/PostEffectInitFilter.d.ts +0 -0
  2002. /package/dist/{src/classes → classes}/callbacks/PostEffectInitLate.d.ts +0 -0
  2003. /package/dist/{src/classes → classes}/callbacks/PostEffectRenderFilter.d.ts +0 -0
  2004. /package/dist/{src/classes → classes}/callbacks/PostEffectStateChanged.d.ts +0 -0
  2005. /package/dist/{src/classes → classes}/callbacks/PostEffectUpdateFilter.d.ts +0 -0
  2006. /package/dist/{src/classes → classes}/callbacks/PostEntityKillFilter.d.ts +0 -0
  2007. /package/dist/{src/classes → classes}/callbacks/PostEsauJr.d.ts +0 -0
  2008. /package/dist/{src/classes → classes}/callbacks/PostFamiliarInitFilter.d.ts +0 -0
  2009. /package/dist/{src/classes → classes}/callbacks/PostFamiliarInitLate.d.ts +0 -0
  2010. /package/dist/{src/classes → classes}/callbacks/PostFamiliarRenderFilter.d.ts +0 -0
  2011. /package/dist/{src/classes → classes}/callbacks/PostFamiliarStateChanged.d.ts +0 -0
  2012. /package/dist/{src/classes → classes}/callbacks/PostFamiliarUpdateFilter.d.ts +0 -0
  2013. /package/dist/{src/classes → classes}/callbacks/PostFirstEsauJr.d.ts +0 -0
  2014. /package/dist/{src/classes → classes}/callbacks/PostFirstFlip.d.ts +0 -0
  2015. /package/dist/{src/classes → classes}/callbacks/PostFlip.d.ts +0 -0
  2016. /package/dist/{src/classes → classes}/callbacks/PostGameEndFilter.d.ts +0 -0
  2017. /package/dist/{src/classes → classes}/callbacks/PostGameStartedReordered.d.ts +0 -0
  2018. /package/dist/{src/classes → classes}/callbacks/PostGameStartedReorderedLast.d.ts +0 -0
  2019. /package/dist/{src/classes → classes}/callbacks/PostGreedModeWave.d.ts +0 -0
  2020. /package/dist/{src/classes → classes}/callbacks/PostGridEntityBroken.d.ts +0 -0
  2021. /package/dist/{src/classes → classes}/callbacks/PostGridEntityCollision.d.ts +0 -0
  2022. /package/dist/{src/classes → classes}/callbacks/PostGridEntityCustomBroken.d.ts +0 -0
  2023. /package/dist/{src/classes → classes}/callbacks/PostGridEntityCustomCollision.d.ts +0 -0
  2024. /package/dist/{src/classes → classes}/callbacks/PostGridEntityCustomInit.d.ts +0 -0
  2025. /package/dist/{src/classes → classes}/callbacks/PostGridEntityCustomRemove.d.ts +0 -0
  2026. /package/dist/{src/classes → classes}/callbacks/PostGridEntityCustomRender.d.ts +0 -0
  2027. /package/dist/{src/classes → classes}/callbacks/PostGridEntityCustomStateChanged.d.ts +0 -0
  2028. /package/dist/{src/classes → classes}/callbacks/PostGridEntityCustomUpdate.d.ts +0 -0
  2029. /package/dist/{src/classes → classes}/callbacks/PostGridEntityInit.d.ts +0 -0
  2030. /package/dist/{src/classes → classes}/callbacks/PostGridEntityRemove.d.ts +0 -0
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  2033. /package/dist/{src/classes → classes}/callbacks/PostGridEntityUpdate.d.ts +0 -0
  2034. /package/dist/{src/classes → classes}/callbacks/PostHolyMantleRemoved.d.ts +0 -0
  2035. /package/dist/{src/classes → classes}/callbacks/PostItemDischarge.d.ts +0 -0
  2036. /package/dist/{src/classes → classes}/callbacks/PostItemPickup.d.ts +0 -0
  2037. /package/dist/{src/classes → classes}/callbacks/PostKeyboardChanged.d.ts +0 -0
  2038. /package/dist/{src/classes → classes}/callbacks/PostKnifeInitFilter.d.ts +0 -0
  2039. /package/dist/{src/classes → classes}/callbacks/PostKnifeInitLate.d.ts +0 -0
  2040. /package/dist/{src/classes → classes}/callbacks/PostKnifeRenderFilter.d.ts +0 -0
  2041. /package/dist/{src/classes → classes}/callbacks/PostKnifeUpdateFilter.d.ts +0 -0
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  2049. /package/dist/{src/classes → classes}/callbacks/PostNPCRenderFilter.d.ts +0 -0
  2050. /package/dist/{src/classes → classes}/callbacks/PostNPCStateChanged.d.ts +0 -0
  2051. /package/dist/{src/classes → classes}/callbacks/PostNPCUpdateFilter.d.ts +0 -0
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  2053. /package/dist/{src/classes → classes}/callbacks/PostNewRoomEarly.d.ts +0 -0
  2054. /package/dist/{src/classes → classes}/callbacks/PostNewRoomReordered.d.ts +0 -0
  2055. /package/dist/{src/classes → classes}/callbacks/PostPEffectUpdateReordered.d.ts +0 -0
  2056. /package/dist/{src/classes → classes}/callbacks/PostPickupChanged.d.ts +0 -0
  2057. /package/dist/{src/classes → classes}/callbacks/PostPickupCollect.d.ts +0 -0
  2058. /package/dist/{src/classes → classes}/callbacks/PostPickupInitFilter.d.ts +0 -0
  2059. /package/dist/{src/classes → classes}/callbacks/PostPickupInitFirst.d.ts +0 -0
  2060. /package/dist/{src/classes → classes}/callbacks/PostPickupInitLate.d.ts +0 -0
  2061. /package/dist/{src/classes → classes}/callbacks/PostPickupRenderFilter.d.ts +0 -0
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  2063. /package/dist/{src/classes → classes}/callbacks/PostPickupStateChanged.d.ts +0 -0
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  2069. /package/dist/{src/classes → classes}/callbacks/PostPlayerChangeType.d.ts +0 -0
  2070. /package/dist/{src/classes → classes}/callbacks/PostPlayerCollectibleAdded.d.ts +0 -0
  2071. /package/dist/{src/classes → classes}/callbacks/PostPlayerCollectibleRemoved.d.ts +0 -0
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  2074. /package/dist/{src/classes → classes}/callbacks/PostPlayerInitLate.d.ts +0 -0
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  2076. /package/dist/{src/classes → classes}/callbacks/PostPlayerUpdateReordered.d.ts +0 -0
  2077. /package/dist/{src/classes → classes}/callbacks/PostPoopRender.d.ts +0 -0
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  2079. /package/dist/{src/classes → classes}/callbacks/PostPressurePlateRender.d.ts +0 -0
  2080. /package/dist/{src/classes → classes}/callbacks/PostPressurePlateUpdate.d.ts +0 -0
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  2085. /package/dist/{src/classes → classes}/callbacks/PostProjectileUpdateFilter.d.ts +0 -0
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  2087. /package/dist/{src/classes → classes}/callbacks/PostRockRender.d.ts +0 -0
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  2089. /package/dist/{src/classes → classes}/callbacks/PostRoomClearChanged.d.ts +0 -0
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  2103. /package/dist/{src/classes → classes}/callbacks/PostTearInitVeryLate.d.ts +0 -0
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  2106. /package/dist/{src/classes → classes}/callbacks/PostTearUpdateFilter.d.ts +0 -0
  2107. /package/dist/{src/classes → classes}/callbacks/PostTransformation.d.ts +0 -0
  2108. /package/dist/{src/classes → classes}/callbacks/PostTrinketBreak.d.ts +0 -0
  2109. /package/dist/{src/classes → classes}/callbacks/PostUsePillFilter.d.ts +0 -0
  2110. /package/dist/{src/classes → classes}/callbacks/PreBerserkDeath.d.ts +0 -0
  2111. /package/dist/{src/classes → classes}/callbacks/PreBombCollisionFilter.d.ts +0 -0
  2112. /package/dist/{src/classes → classes}/callbacks/PreCustomRevive.d.ts +0 -0
  2113. /package/dist/{src/classes → classes}/callbacks/PreEntitySpawnFilter.d.ts +0 -0
  2114. /package/dist/{src/classes → classes}/callbacks/PreFamiliarCollisionFilter.d.ts +0 -0
  2115. /package/dist/{src/classes → classes}/callbacks/PreGetPedestal.d.ts +0 -0
  2116. /package/dist/{src/classes → classes}/callbacks/PreItemPickup.d.ts +0 -0
  2117. /package/dist/{src/classes → classes}/callbacks/PreKnifeCollisionFilter.d.ts +0 -0
  2118. /package/dist/{src/classes → classes}/callbacks/PreNPCCollisionFilter.d.ts +0 -0
  2119. /package/dist/{src/classes → classes}/callbacks/PreNPCUpdateFilter.d.ts +0 -0
  2120. /package/dist/{src/classes → classes}/callbacks/PreNewLevel.d.ts +0 -0
  2121. /package/dist/{src/classes → classes}/callbacks/PreProjectileCollisionFilter.d.ts +0 -0
  2122. /package/dist/{src/classes → classes}/callbacks/PreRoomEntitySpawnFilter.d.ts +0 -0
  2123. /package/dist/{src/classes → classes}/callbacks/PreTearCollisionFilter.d.ts +0 -0
  2124. /package/dist/{src/classes → classes}/features/callbackLogic/CustomGridEntities.d.ts +0 -0
  2125. /package/dist/{src/classes → classes}/features/callbackLogic/CustomRevive.d.ts +0 -0
  2126. /package/dist/{src/classes → classes}/features/callbackLogic/EsauJrDetection.d.ts +0 -0
  2127. /package/dist/{src/classes → classes}/features/callbackLogic/FlipDetection.d.ts +0 -0
  2128. /package/dist/{src/classes → classes}/features/callbackLogic/GameReorderedCallbacks.d.ts +0 -0
  2129. /package/dist/{src/classes → classes}/features/callbackLogic/GridEntityCollisionDetection.d.ts +0 -0
  2130. /package/dist/{src/classes → classes}/features/callbackLogic/GridEntityRenderDetection.d.ts +0 -0
  2131. /package/dist/{src/classes → classes}/features/callbackLogic/GridEntityUpdateDetection.d.ts +0 -0
  2132. /package/dist/{src/classes → classes}/features/callbackLogic/ItemPickupDetection.d.ts +0 -0
  2133. /package/dist/{src/classes → classes}/features/callbackLogic/PickupChangeDetection.d.ts +0 -0
  2134. /package/dist/{src/classes → classes}/features/callbackLogic/PlayerCollectibleDetection.d.ts +0 -0
  2135. /package/dist/{src/classes → classes}/features/callbackLogic/PlayerReorderedCallbacks.d.ts +0 -0
  2136. /package/dist/{src/classes → classes}/features/callbackLogic/SlotDestroyedDetection.d.ts +0 -0
  2137. /package/dist/{src/classes → classes}/features/callbackLogic/SlotRenderDetection.d.ts +0 -0
  2138. /package/dist/{src/classes → classes}/features/callbackLogic/SlotUpdateDetection.d.ts +0 -0
  2139. /package/dist/{src/classes → classes}/features/other/CharacterHealthConversion.d.ts +0 -0
  2140. /package/dist/{src/classes → classes}/features/other/CharacterStats.d.ts +0 -0
  2141. /package/dist/{src/classes → classes}/features/other/CollectibleItemPoolType.d.ts +0 -0
  2142. /package/dist/{src/classes → classes}/features/other/CustomHotkeys.d.ts +0 -0
  2143. /package/dist/{src/classes → classes}/features/other/CustomItemPools.d.ts +0 -0
  2144. /package/dist/{src/classes → classes}/features/other/CustomPickups.d.ts +0 -0
  2145. /package/dist/{src/classes → classes}/features/other/CustomStages.d.ts +0 -0
  2146. /package/dist/{src/classes → classes}/features/other/CustomTrapdoors.d.ts +0 -0
  2147. /package/dist/{src/classes → classes}/features/other/DebugDisplay.d.ts +0 -0
  2148. /package/dist/{src/classes → classes}/features/other/DeployJSONRoom.d.ts +0 -0
  2149. /package/dist/{src/classes → classes}/features/other/DisableAllSound.d.ts +0 -0
  2150. /package/dist/{src/classes → classes}/features/other/DisableInputs.d.ts +0 -0
  2151. /package/dist/{src/classes → classes}/features/other/EdenStartingStatsHealth.d.ts +0 -0
  2152. /package/dist/{src/classes → classes}/features/other/ExtraConsoleCommands.d.ts +0 -0
  2153. /package/dist/{src/classes → classes}/features/other/FadeInRemover.d.ts +0 -0
  2154. /package/dist/{src/classes → classes}/features/other/FastReset.d.ts +0 -0
  2155. /package/dist/{src/classes → classes}/features/other/FlyingDetection.d.ts +0 -0
  2156. /package/dist/{src/classes → classes}/features/other/ForgottenSwitch.d.ts +0 -0
  2157. /package/dist/{src/classes → classes}/features/other/ItemPoolDetection.d.ts +0 -0
  2158. /package/dist/{src/classes → classes}/features/other/ModdedElementDetection.d.ts +0 -0
  2159. /package/dist/{src/classes → classes}/features/other/ModdedElementSets.d.ts +0 -0
  2160. /package/dist/{src/classes → classes}/features/other/NoSirenSteal.d.ts +0 -0
  2161. /package/dist/{src/classes → classes}/features/other/Pause.d.ts +0 -0
  2162. /package/dist/{src/classes → classes}/features/other/PersistentEntities.d.ts +0 -0
  2163. /package/dist/{src/classes → classes}/features/other/PickupIndexCreation.d.ts +0 -0
  2164. /package/dist/{src/classes → classes}/features/other/PlayerCollectibleTracking.d.ts +0 -0
  2165. /package/dist/{src/classes → classes}/features/other/PonyDetection.d.ts +0 -0
  2166. /package/dist/{src/classes → classes}/features/other/PressInput.d.ts +0 -0
  2167. /package/dist/{src/classes → classes}/features/other/PreventChildEntities.d.ts +0 -0
  2168. /package/dist/{src/classes → classes}/features/other/PreventCollectibleRotation.d.ts +0 -0
  2169. /package/dist/{src/classes → classes}/features/other/PreventGridEntityRespawn.d.ts +0 -0
  2170. /package/dist/{src/classes → classes}/features/other/RoomClearFrame.d.ts +0 -0
  2171. /package/dist/{src/classes → classes}/features/other/RoomHistory.d.ts +0 -0
  2172. /package/dist/{src/classes → classes}/features/other/RunInNFrames.d.ts +0 -0
  2173. /package/dist/{src/classes → classes}/features/other/RunNextRoom.d.ts +0 -0
  2174. /package/dist/{src/classes → classes}/features/other/RunNextRun.d.ts +0 -0
  2175. /package/dist/{src/classes → classes}/features/other/SaveDataManager.d.ts +0 -0
  2176. /package/dist/{src/classes → classes}/features/other/SpawnCollectible.d.ts +0 -0
  2177. /package/dist/{src/classes → classes}/features/other/SpawnRockAltRewards.d.ts +0 -0
  2178. /package/dist/{src/classes → classes}/features/other/StageHistory.d.ts +0 -0
  2179. /package/dist/{src/classes → classes}/features/other/StartAmbush.d.ts +0 -0
  2180. /package/dist/{src/classes → classes}/features/other/TaintedLazarusPlayers.d.ts +0 -0
  2181. /package/dist/{src/classes → classes}/features/other/customStages/backdrop.d.ts +0 -0
  2182. /package/dist/{src/classes → classes}/features/other/customStages/constants.d.ts +0 -0
  2183. /package/dist/{src/classes → classes}/features/other/customStages/constants.lua +0 -0
  2184. /package/dist/{src/classes → classes}/features/other/customStages/gridEntities.d.ts +0 -0
  2185. /package/dist/{src/classes → classes}/features/other/customStages/shadows.d.ts +0 -0
  2186. /package/dist/{src/classes → classes}/features/other/customStages/streakText.d.ts +0 -0
  2187. /package/dist/{src/classes → classes}/features/other/customStages/utils.d.ts +0 -0
  2188. /package/dist/{src/classes → classes}/features/other/customStages/v.d.ts +0 -0
  2189. /package/dist/{src/classes → classes}/features/other/customStages/versusScreen.d.ts +0 -0
  2190. /package/dist/{src/classes → classes}/features/other/debugDisplay/DebugDisplayBomb.d.ts +0 -0
  2191. /package/dist/{src/classes → classes}/features/other/debugDisplay/DebugDisplayDoor.d.ts +0 -0
  2192. /package/dist/{src/classes → classes}/features/other/debugDisplay/DebugDisplayEffect.d.ts +0 -0
  2193. /package/dist/{src/classes → classes}/features/other/debugDisplay/DebugDisplayFamiliar.d.ts +0 -0
  2194. /package/dist/{src/classes → classes}/features/other/debugDisplay/DebugDisplayKnife.d.ts +0 -0
  2195. /package/dist/{src/classes → classes}/features/other/debugDisplay/DebugDisplayLaser.d.ts +0 -0
  2196. /package/dist/{src/classes → classes}/features/other/debugDisplay/DebugDisplayNPC.d.ts +0 -0
  2197. /package/dist/{src/classes → classes}/features/other/debugDisplay/DebugDisplayPickup.d.ts +0 -0
  2198. /package/dist/{src/classes → classes}/features/other/debugDisplay/DebugDisplayPit.d.ts +0 -0
  2199. /package/dist/{src/classes → classes}/features/other/debugDisplay/DebugDisplayPlayer.d.ts +0 -0
  2200. /package/dist/{src/classes → classes}/features/other/debugDisplay/DebugDisplayPoop.d.ts +0 -0
  2201. /package/dist/{src/classes → classes}/features/other/debugDisplay/DebugDisplayPressurePlate.d.ts +0 -0
  2202. /package/dist/{src/classes → classes}/features/other/debugDisplay/DebugDisplayProjectile.d.ts +0 -0
  2203. /package/dist/{src/classes → classes}/features/other/debugDisplay/DebugDisplayRock.d.ts +0 -0
  2204. /package/dist/{src/classes → classes}/features/other/debugDisplay/DebugDisplaySlot.d.ts +0 -0
  2205. /package/dist/{src/classes → classes}/features/other/debugDisplay/DebugDisplaySpikes.d.ts +0 -0
  2206. /package/dist/{src/classes → classes}/features/other/debugDisplay/DebugDisplayTNT.d.ts +0 -0
  2207. /package/dist/{src/classes → classes}/features/other/debugDisplay/DebugDisplayTear.d.ts +0 -0
  2208. /package/dist/{src/classes → classes}/features/other/debugDisplay/utils.d.ts +0 -0
  2209. /package/dist/{src/classes → classes}/features/other/extraConsoleCommands/commands.d.ts +0 -0
  2210. /package/dist/{src/classes → classes}/features/other/extraConsoleCommands/subroutines.d.ts +0 -0
  2211. /package/dist/{src/classes → classes}/features/other/extraConsoleCommands/v.d.ts +0 -0
  2212. /package/dist/{src/classes → classes}/features/other/extraConsoleCommands/v.lua +0 -0
  2213. /package/dist/{src/classes → classes}/features/other/saveDataManager/constants.d.ts +0 -0
  2214. /package/dist/{src/classes → classes}/features/other/saveDataManager/constants.lua +0 -0
  2215. /package/dist/{src/classes → classes}/features/other/saveDataManager/glowingHourGlass.d.ts +0 -0
  2216. /package/dist/{src/classes → classes}/features/other/saveDataManager/loadFromDisk.d.ts +0 -0
  2217. /package/dist/{src/classes → classes}/features/other/saveDataManager/restoreDefaults.d.ts +0 -0
  2218. /package/dist/{src/classes → classes}/features/other/saveDataManager/saveToDisk.d.ts +0 -0
  2219. /package/dist/{src/classes → classes}/private/Feature.d.ts +0 -0
  2220. /package/dist/{src/classes → classes}/private/Feature.lua +0 -0
  2221. /package/dist/{src/core → core}/cachedClasses.d.ts +0 -0
  2222. /package/dist/{src/core → core}/cachedClasses.lua +0 -0
  2223. /package/dist/{src/core → core}/constants.d.ts +0 -0
  2224. /package/dist/{src/core → core}/constantsFirstLast.d.ts +0 -0
  2225. /package/dist/{src/core → core}/constantsVanilla.d.ts +0 -0
  2226. /package/dist/{src/core → core}/upgradeMod.d.ts +0 -0
  2227. /package/dist/{src/customStageMetadata.lua → customStageMetadata.lua} +0 -0
  2228. /package/dist/{src/data → data}/itempools.lua +0 -0
  2229. /package/dist/{src/decorators.d.ts → decorators.d.ts} +0 -0
  2230. /package/dist/{src/decorators.lua → decorators.lua} +0 -0
  2231. /package/dist/{src/enums → enums}/AmbushType.d.ts +0 -0
  2232. /package/dist/{src/enums → enums}/AmbushType.lua +0 -0
  2233. /package/dist/{src/enums → enums}/CornerType.d.ts +0 -0
  2234. /package/dist/{src/enums → enums}/CornerType.lua +0 -0
  2235. /package/dist/{src/enums → enums}/HealthType.d.ts +0 -0
  2236. /package/dist/{src/enums → enums}/HealthType.lua +0 -0
  2237. /package/dist/{src/enums → enums}/LadderSubTypeCustom.d.ts +0 -0
  2238. /package/dist/{src/enums → enums}/LadderSubTypeCustom.lua +0 -0
  2239. /package/dist/{src/enums → enums}/ModCallbackCustom.d.ts +0 -0
  2240. /package/dist/{src/enums → enums}/ModCallbackCustom.lua +0 -0
  2241. /package/dist/{src/enums → enums}/MysteriousPaperEffect.d.ts +0 -0
  2242. /package/dist/{src/enums → enums}/MysteriousPaperEffect.lua +0 -0
  2243. /package/dist/{src/enums → enums}/PlayerStat.d.ts +0 -0
  2244. /package/dist/{src/enums → enums}/PlayerStat.lua +0 -0
  2245. /package/dist/{src/enums → enums}/PocketItemType.d.ts +0 -0
  2246. /package/dist/{src/enums → enums}/PocketItemType.lua +0 -0
  2247. /package/dist/{src/enums → enums}/RockAltType.d.ts +0 -0
  2248. /package/dist/{src/enums → enums}/RockAltType.lua +0 -0
  2249. /package/dist/{src/enums → enums}/SaveDataKey.d.ts +0 -0
  2250. /package/dist/{src/enums → enums}/SaveDataKey.lua +0 -0
  2251. /package/dist/{src/enums → enums}/SerializationType.d.ts +0 -0
  2252. /package/dist/{src/enums → enums}/SerializationType.lua +0 -0
  2253. /package/dist/{src/enums → enums}/SlotDestructionType.d.ts +0 -0
  2254. /package/dist/{src/enums → enums}/SlotDestructionType.lua +0 -0
  2255. /package/dist/{src/enums → enums}/private/GridEntityTypeCustom.d.ts +0 -0
  2256. /package/dist/{src/enums → enums}/private/GridEntityTypeCustom.lua +0 -0
  2257. /package/dist/{src/enums → enums}/private/SerializationBrand.d.ts +0 -0
  2258. /package/dist/{src/enums → enums}/private/SerializationBrand.lua +0 -0
  2259. /package/dist/{src/enums → enums}/private/StageTravelState.d.ts +0 -0
  2260. /package/dist/{src/enums → enums}/private/StageTravelState.lua +0 -0
  2261. /package/dist/{src/enums → enums}/private/TrapdoorAnimation.d.ts +0 -0
  2262. /package/dist/{src/enums → enums}/private/TrapdoorAnimation.lua +0 -0
  2263. /package/dist/{src/enums → enums}/private/UIStreakAnimation.d.ts +0 -0
  2264. /package/dist/{src/enums → enums}/private/UIStreakAnimation.lua +0 -0
  2265. /package/dist/{src/functions → functions}/ambush.d.ts +0 -0
  2266. /package/dist/{src/functions → functions}/array.d.ts +0 -0
  2267. /package/dist/{src/functions → functions}/arrayLua.d.ts +0 -0
  2268. /package/dist/{src/functions → functions}/arrayLua.lua +0 -0
  2269. /package/dist/{src/functions → functions}/benchmark.d.ts +0 -0
  2270. /package/dist/{src/functions → functions}/bitSet128.d.ts +0 -0
  2271. /package/dist/{src/functions → functions}/bitwise.d.ts +0 -0
  2272. /package/dist/{src/functions → functions}/bombs.d.ts +0 -0
  2273. /package/dist/{src/functions → functions}/bombs.lua +0 -0
  2274. /package/dist/{src/functions → functions}/bosses.d.ts +0 -0
  2275. /package/dist/{src/functions → functions}/cards.d.ts +0 -0
  2276. /package/dist/{src/functions → functions}/challenges.d.ts +0 -0
  2277. /package/dist/{src/functions → functions}/characters.d.ts +0 -0
  2278. /package/dist/{src/functions → functions}/charge.d.ts +0 -0
  2279. /package/dist/{src/functions → functions}/chargeBar.d.ts +0 -0
  2280. /package/dist/{src/functions → functions}/chargeBar.lua +0 -0
  2281. /package/dist/{src/functions → functions}/collectibleTag.d.ts +0 -0
  2282. /package/dist/{src/functions → functions}/collectibles.d.ts +0 -0
  2283. /package/dist/{src/functions → functions}/color.d.ts +0 -0
  2284. /package/dist/{src/functions → functions}/console.d.ts +0 -0
  2285. /package/dist/{src/functions → functions}/curses.d.ts +0 -0
  2286. /package/dist/{src/functions → functions}/deepCopy.d.ts +0 -0
  2287. /package/dist/{src/functions → functions}/deepCopyTests.d.ts +0 -0
  2288. /package/dist/{src/functions → functions}/dimensions.d.ts +0 -0
  2289. /package/dist/{src/functions → functions}/direction.d.ts +0 -0
  2290. /package/dist/{src/functions → functions}/doors.d.ts +0 -0
  2291. /package/dist/{src/functions → functions}/easing.d.ts +0 -0
  2292. /package/dist/{src/functions → functions}/easing.lua +0 -0
  2293. /package/dist/{src/functions → functions}/effects.d.ts +0 -0
  2294. /package/dist/{src/functions → functions}/emptyRoom.d.ts +0 -0
  2295. /package/dist/{src/functions → functions}/entities.d.ts +0 -0
  2296. /package/dist/{src/functions → functions}/entitiesSpecific.d.ts +0 -0
  2297. /package/dist/{src/functions → functions}/entityTypes.d.ts +0 -0
  2298. /package/dist/{src/functions → functions}/entityTypes.lua +0 -0
  2299. /package/dist/{src/functions → functions}/external.d.ts +0 -0
  2300. /package/dist/{src/functions → functions}/familiars.d.ts +0 -0
  2301. /package/dist/{src/functions → functions}/flag.d.ts +0 -0
  2302. /package/dist/{src/functions → functions}/flag.lua +0 -0
  2303. /package/dist/{src/functions → functions}/frames.d.ts +0 -0
  2304. /package/dist/{src/functions → functions}/globals.d.ts +0 -0
  2305. /package/dist/{src/functions → functions}/gridEntities.d.ts +0 -0
  2306. /package/dist/{src/functions → functions}/gridEntitiesSpecific.d.ts +0 -0
  2307. /package/dist/{src/functions → functions}/gridIndex.d.ts +0 -0
  2308. /package/dist/{src/functions → functions}/hash.d.ts +0 -0
  2309. /package/dist/{src/functions → functions}/hash.lua +0 -0
  2310. /package/dist/{src/functions → functions}/hex.d.ts +0 -0
  2311. /package/dist/{src/functions → functions}/input.d.ts +0 -0
  2312. /package/dist/{src/functions → functions}/isaacAPIClass.d.ts +0 -0
  2313. /package/dist/{src/functions → functions}/itemPool.d.ts +0 -0
  2314. /package/dist/{src/functions → functions}/jsonHelpers.d.ts +0 -0
  2315. /package/dist/{src/functions → functions}/jsonRoom.d.ts +0 -0
  2316. /package/dist/{src/functions → functions}/kColor.d.ts +0 -0
  2317. /package/dist/{src/functions → functions}/language.d.ts +0 -0
  2318. /package/dist/{src/functions → functions}/level.d.ts +0 -0
  2319. /package/dist/{src/functions → functions}/levelGrid.d.ts +0 -0
  2320. /package/dist/{src/functions → functions}/log.d.ts +0 -0
  2321. /package/dist/{src/functions → functions}/logEntities.d.ts +0 -0
  2322. /package/dist/{src/functions → functions}/logMisc.d.ts +0 -0
  2323. /package/dist/{src/functions → functions}/map.d.ts +0 -0
  2324. /package/dist/{src/functions → functions}/math.d.ts +0 -0
  2325. /package/dist/{src/functions → functions}/merge.d.ts +0 -0
  2326. /package/dist/{src/functions → functions}/mergeTests.d.ts +0 -0
  2327. /package/dist/{src/functions → functions}/minimap.d.ts +0 -0
  2328. /package/dist/{src/functions → functions}/newArray.d.ts +0 -0
  2329. /package/dist/{src/functions → functions}/nextStage.d.ts +0 -0
  2330. /package/dist/{src/functions → functions}/npcDataStructures.d.ts +0 -0
  2331. /package/dist/{src/functions → functions}/npcDataStructures.lua +0 -0
  2332. /package/dist/{src/functions → functions}/npcs.d.ts +0 -0
  2333. /package/dist/{src/functions → functions}/pickupVariants.d.ts +0 -0
  2334. /package/dist/{src/functions → functions}/pickupVariants.lua +0 -0
  2335. /package/dist/{src/functions → functions}/pickups.d.ts +0 -0
  2336. /package/dist/{src/functions → functions}/pickupsSpecific.d.ts +0 -0
  2337. /package/dist/{src/functions → functions}/pills.d.ts +0 -0
  2338. /package/dist/{src/functions → functions}/playerCenter.d.ts +0 -0
  2339. /package/dist/{src/functions → functions}/playerCollectibles.d.ts +0 -0
  2340. /package/dist/{src/functions → functions}/playerDataStructures.d.ts +0 -0
  2341. /package/dist/{src/functions → functions}/playerHealth.d.ts +0 -0
  2342. /package/dist/{src/functions → functions}/playerIndex.d.ts +0 -0
  2343. /package/dist/{src/functions → functions}/playerTrinkets.d.ts +0 -0
  2344. /package/dist/{src/functions → functions}/players.d.ts +0 -0
  2345. /package/dist/{src/functions → functions}/pocketItems.d.ts +0 -0
  2346. /package/dist/{src/functions → functions}/positionVelocity.d.ts +0 -0
  2347. /package/dist/{src/functions → functions}/pressurePlate.d.ts +0 -0
  2348. /package/dist/{src/functions → functions}/projectiles.d.ts +0 -0
  2349. /package/dist/{src/functions → functions}/random.d.ts +0 -0
  2350. /package/dist/{src/functions → functions}/readOnly.d.ts +0 -0
  2351. /package/dist/{src/functions → functions}/readOnly.lua +0 -0
  2352. /package/dist/{src/functions → functions}/render.d.ts +0 -0
  2353. /package/dist/{src/functions → functions}/revive.d.ts +0 -0
  2354. /package/dist/{src/functions → functions}/rng.d.ts +0 -0
  2355. /package/dist/{src/functions → functions}/rockAlt.d.ts +0 -0
  2356. /package/dist/{src/functions → functions}/roomData.d.ts +0 -0
  2357. /package/dist/{src/functions → functions}/roomGrid.d.ts +0 -0
  2358. /package/dist/{src/functions → functions}/roomShape.d.ts +0 -0
  2359. /package/dist/{src/functions → functions}/roomShapeWalls.d.ts +0 -0
  2360. /package/dist/{src/functions → functions}/roomTransition.d.ts +0 -0
  2361. /package/dist/{src/functions → functions}/rooms.d.ts +0 -0
  2362. /package/dist/{src/functions → functions}/seeds.d.ts +0 -0
  2363. /package/dist/{src/functions → functions}/serialization.d.ts +0 -0
  2364. /package/dist/{src/functions → functions}/set.d.ts +0 -0
  2365. /package/dist/{src/functions → functions}/slots.d.ts +0 -0
  2366. /package/dist/{src/functions → functions}/sort.d.ts +0 -0
  2367. /package/dist/{src/functions → functions}/spawnCollectible.d.ts +0 -0
  2368. /package/dist/{src/functions → functions}/sprites.d.ts +0 -0
  2369. /package/dist/{src/functions → functions}/stage.d.ts +0 -0
  2370. /package/dist/{src/functions → functions}/stats.d.ts +0 -0
  2371. /package/dist/{src/functions → functions}/string.d.ts +0 -0
  2372. /package/dist/{src/functions → functions}/table.d.ts +0 -0
  2373. /package/dist/{src/functions → functions}/tears.d.ts +0 -0
  2374. /package/dist/{src/functions → functions}/tears.lua +0 -0
  2375. /package/dist/{src/functions → functions}/transformations.d.ts +0 -0
  2376. /package/dist/{src/functions → functions}/trinketGive.d.ts +0 -0
  2377. /package/dist/{src/functions → functions}/trinkets.d.ts +0 -0
  2378. /package/dist/{src/functions → functions}/tstlClass.d.ts +0 -0
  2379. /package/dist/{src/functions → functions}/types.d.ts +0 -0
  2380. /package/dist/{src/functions → functions}/types.lua +0 -0
  2381. /package/dist/{src/functions → functions}/ui.d.ts +0 -0
  2382. /package/dist/{src/functions → functions}/utils.d.ts +0 -0
  2383. /package/dist/{src/functions → functions}/vector.d.ts +0 -0
  2384. /package/dist/{src/functions → functions}/versusScreen.d.ts +0 -0
  2385. /package/dist/{src/functions → functions}/weighted.d.ts +0 -0
  2386. /package/dist/{src/interfaces → interfaces}/ChargeBarSprites.d.ts +0 -0
  2387. /package/dist/{src/interfaces → interfaces}/ChargeBarSprites.lua +0 -0
  2388. /package/dist/{src/interfaces → interfaces}/Corner.d.ts +0 -0
  2389. /package/dist/{src/interfaces → interfaces}/Corner.lua +0 -0
  2390. /package/dist/{src/interfaces → interfaces}/CustomStageTSConfig.lua +0 -0
  2391. /package/dist/{src/interfaces → interfaces}/GridEntityCustomData.d.ts +0 -0
  2392. /package/dist/{src/interfaces → interfaces}/GridEntityCustomData.lua +0 -0
  2393. /package/dist/{src/interfaces → interfaces}/JSONRoomsFile.d.ts +0 -0
  2394. /package/dist/{src/interfaces → interfaces}/JSONRoomsFile.lua +0 -0
  2395. /package/dist/{src/interfaces → interfaces}/PlayerHealth.d.ts +0 -0
  2396. /package/dist/{src/interfaces → interfaces}/PlayerHealth.lua +0 -0
  2397. /package/dist/{src/interfaces → interfaces}/PlayerStats.d.ts +0 -0
  2398. /package/dist/{src/interfaces → interfaces}/PocketItemDescription.d.ts +0 -0
  2399. /package/dist/{src/interfaces → interfaces}/PocketItemDescription.lua +0 -0
  2400. /package/dist/{src/interfaces → interfaces}/RoomDescription.d.ts +0 -0
  2401. /package/dist/{src/interfaces → interfaces}/RoomDescription.lua +0 -0
  2402. /package/dist/{src/interfaces → interfaces}/SaveData.d.ts +0 -0
  2403. /package/dist/{src/interfaces → interfaces}/SaveData.lua +0 -0
  2404. /package/dist/{src/interfaces → interfaces}/StageHistoryEntry.d.ts +0 -0
  2405. /package/dist/{src/interfaces → interfaces}/StageHistoryEntry.lua +0 -0
  2406. /package/dist/{src/interfaces → interfaces}/TSTLClassMetatable.d.ts +0 -0
  2407. /package/dist/{src/interfaces → interfaces}/TSTLClassMetatable.lua +0 -0
  2408. /package/dist/{src/interfaces → interfaces}/TrinketSituation.d.ts +0 -0
  2409. /package/dist/{src/interfaces → interfaces}/TrinketSituation.lua +0 -0
  2410. /package/dist/{src/interfaces → interfaces}/private/AddCallbackParametersCustom.d.ts +0 -0
  2411. /package/dist/{src/interfaces → interfaces}/private/CustomStage.d.ts +0 -0
  2412. /package/dist/{src/interfaces → interfaces}/private/CustomStage.lua +0 -0
  2413. /package/dist/{src/interfaces → interfaces}/private/CustomTrapdoorDescription.d.ts +0 -0
  2414. /package/dist/{src/interfaces → interfaces}/private/CustomTrapdoorDescription.lua +0 -0
  2415. /package/dist/{src/interfaces → interfaces}/private/ModUpgradedInterface.d.ts +0 -0
  2416. /package/dist/{src/interfaces → interfaces}/private/ModUpgradedInterface.lua +0 -0
  2417. /package/dist/{src/lib → lib}/jsonLua.lua +0 -0
  2418. /package/dist/{src/maps → maps}/PHDPillConversionsMap.d.ts +0 -0
  2419. /package/dist/{src/maps → maps}/cardNameToTypeMap.d.ts +0 -0
  2420. /package/dist/{src/maps → maps}/characterNameToTypeMap.d.ts +0 -0
  2421. /package/dist/{src/maps → maps}/collectibleNameToTypeMap.d.ts +0 -0
  2422. /package/dist/{src/maps → maps}/defaultPlayerStatMap.d.ts +0 -0
  2423. /package/dist/{src/maps → maps}/entityTypeVariantToBossIDMap.d.ts +0 -0
  2424. /package/dist/{src/maps → maps}/falsePHDPillConversionsMap.d.ts +0 -0
  2425. /package/dist/{src/maps → maps}/gridEntityTypeToBrokenStateMap.d.ts +0 -0
  2426. /package/dist/{src/maps → maps}/gridEntityXMLMap.d.ts +0 -0
  2427. /package/dist/{src/maps → maps}/itemPoolTypeToItemPoolName.d.ts +0 -0
  2428. /package/dist/{src/maps → maps}/itemPoolTypeToItemPoolName.lua +0 -0
  2429. /package/dist/{src/maps → maps}/keyboardToStringMap.d.ts +0 -0
  2430. /package/dist/{src/maps → maps}/pillNameToEffectMap.d.ts +0 -0
  2431. /package/dist/{src/maps → maps}/roomNameToTypeMap.d.ts +0 -0
  2432. /package/dist/{src/maps → maps}/roomShapeToTopLeftWallGridIndexMap.d.ts +0 -0
  2433. /package/dist/{src/maps → maps}/transformationNameToPlayerFormMap.d.ts +0 -0
  2434. /package/dist/{src/maps → maps}/trinketNameToTypeMap.d.ts +0 -0
  2435. /package/dist/{src/objects → objects}/LRoomShapeToRectangles.d.ts +0 -0
  2436. /package/dist/{src/objects → objects}/backdropTypeToRockAltType.d.ts +0 -0
  2437. /package/dist/{src/objects → objects}/batteryNames.d.ts +0 -0
  2438. /package/dist/{src/objects → objects}/batteryNames.lua +0 -0
  2439. /package/dist/{src/objects → objects}/bombNames.d.ts +0 -0
  2440. /package/dist/{src/objects → objects}/bombNames.lua +0 -0
  2441. /package/dist/{src/objects → objects}/bossIDToEntityTypeVariant.d.ts +0 -0
  2442. /package/dist/{src/objects → objects}/bossIDToEntityTypeVariant.lua +0 -0
  2443. /package/dist/{src/objects → objects}/bossNamePNGFileNames.d.ts +0 -0
  2444. /package/dist/{src/objects → objects}/bossNamePNGFileNames.lua +0 -0
  2445. /package/dist/{src/objects → objects}/bossNames.d.ts +0 -0
  2446. /package/dist/{src/objects → objects}/bossNames.lua +0 -0
  2447. /package/dist/{src/objects → objects}/bossPortraitPNGFileNames.d.ts +0 -0
  2448. /package/dist/{src/objects → objects}/bossPortraitPNGFileNames.lua +0 -0
  2449. /package/dist/{src/objects → objects}/cardDescriptions.d.ts +0 -0
  2450. /package/dist/{src/objects → objects}/cardDescriptions.lua +0 -0
  2451. /package/dist/{src/objects → objects}/cardNames.d.ts +0 -0
  2452. /package/dist/{src/objects → objects}/cardNames.lua +0 -0
  2453. /package/dist/{src/objects → objects}/challengeBosses.d.ts +0 -0
  2454. /package/dist/{src/objects → objects}/challengeBosses.lua +0 -0
  2455. /package/dist/{src/objects → objects}/challengeCharacters.d.ts +0 -0
  2456. /package/dist/{src/objects → objects}/challengeCharacters.lua +0 -0
  2457. /package/dist/{src/objects → objects}/challengeCollectibleTypes.d.ts +0 -0
  2458. /package/dist/{src/objects → objects}/challengeCollectibleTypes.lua +0 -0
  2459. /package/dist/{src/objects → objects}/challengeNames.d.ts +0 -0
  2460. /package/dist/{src/objects → objects}/challengeNames.lua +0 -0
  2461. /package/dist/{src/objects → objects}/challengeTrinketType.d.ts +0 -0
  2462. /package/dist/{src/objects → objects}/challengeTrinketType.lua +0 -0
  2463. /package/dist/{src/objects → objects}/characterDamageMultipliers.d.ts +0 -0
  2464. /package/dist/{src/objects → objects}/characterDamageMultipliers.lua +0 -0
  2465. /package/dist/{src/objects → objects}/characterNames.d.ts +0 -0
  2466. /package/dist/{src/objects → objects}/characterNames.lua +0 -0
  2467. /package/dist/{src/objects → objects}/characterSpritePNGFileNames.d.ts +0 -0
  2468. /package/dist/{src/objects → objects}/characterSpritePNGFileNames.lua +0 -0
  2469. /package/dist/{src/objects → objects}/characterStartingCollectibleTypes.d.ts +0 -0
  2470. /package/dist/{src/objects → objects}/characterStartingCollectibleTypes.lua +0 -0
  2471. /package/dist/{src/objects → objects}/characterStartingTrinketTypes.d.ts +0 -0
  2472. /package/dist/{src/objects → objects}/characterStartingTrinketTypes.lua +0 -0
  2473. /package/dist/{src/objects → objects}/chestNames.d.ts +0 -0
  2474. /package/dist/{src/objects → objects}/chestNames.lua +0 -0
  2475. /package/dist/{src/objects → objects}/coinNames.d.ts +0 -0
  2476. /package/dist/{src/objects → objects}/coinNames.lua +0 -0
  2477. /package/dist/{src/objects → objects}/coinSubTypeToValue.d.ts +0 -0
  2478. /package/dist/{src/objects → objects}/coinSubTypeToValue.lua +0 -0
  2479. /package/dist/{src/objects → objects}/collectibleDescriptions.d.ts +0 -0
  2480. /package/dist/{src/objects → objects}/collectibleDescriptions.lua +0 -0
  2481. /package/dist/{src/objects → objects}/collectibleNames.d.ts +0 -0
  2482. /package/dist/{src/objects → objects}/collectibleNames.lua +0 -0
  2483. /package/dist/{src/objects → objects}/colors.d.ts +0 -0
  2484. /package/dist/{src/objects → objects}/colors.lua +0 -0
  2485. /package/dist/{src/objects → objects}/directionNames.d.ts +0 -0
  2486. /package/dist/{src/objects → objects}/directionNames.lua +0 -0
  2487. /package/dist/{src/objects → objects}/directionToDegrees.d.ts +0 -0
  2488. /package/dist/{src/objects → objects}/directionToDegrees.lua +0 -0
  2489. /package/dist/{src/objects → objects}/directionToMoveAction.d.ts +0 -0
  2490. /package/dist/{src/objects → objects}/directionToMoveAction.lua +0 -0
  2491. /package/dist/{src/objects → objects}/directionToShootAction.d.ts +0 -0
  2492. /package/dist/{src/objects → objects}/directionToShootAction.lua +0 -0
  2493. /package/dist/{src/objects → objects}/directionToVector.d.ts +0 -0
  2494. /package/dist/{src/objects → objects}/doorSlotFlagToDoorSlot.d.ts +0 -0
  2495. /package/dist/{src/objects → objects}/doorSlotFlagToDoorSlot.lua +0 -0
  2496. /package/dist/{src/objects → objects}/doorSlotToDirection.d.ts +0 -0
  2497. /package/dist/{src/objects → objects}/doorSlotToDirection.lua +0 -0
  2498. /package/dist/{src/objects → objects}/doorSlotToDoorSlotFlag.d.ts +0 -0
  2499. /package/dist/{src/objects → objects}/doorSlotToDoorSlotFlag.lua +0 -0
  2500. /package/dist/{src/objects → objects}/gridEntityTypeToANM2Name.d.ts +0 -0
  2501. /package/dist/{src/objects → objects}/gridEntityTypeToANM2Name.lua +0 -0
  2502. /package/dist/{src/objects → objects}/heartNames.d.ts +0 -0
  2503. /package/dist/{src/objects → objects}/heartNames.lua +0 -0
  2504. /package/dist/{src/objects → objects}/isaacAPIClassTypeToBrand.d.ts +0 -0
  2505. /package/dist/{src/objects → objects}/isaacAPIClassTypeToFunctions.d.ts +0 -0
  2506. /package/dist/{src/objects → objects}/itemPoolTypeToCollectibleTypesSet.d.ts +0 -0
  2507. /package/dist/{src/objects → objects}/kColors.d.ts +0 -0
  2508. /package/dist/{src/objects → objects}/kColors.lua +0 -0
  2509. /package/dist/{src/objects → objects}/keyNames.d.ts +0 -0
  2510. /package/dist/{src/objects → objects}/keyNames.lua +0 -0
  2511. /package/dist/{src/objects → objects}/languageNames.d.ts +0 -0
  2512. /package/dist/{src/objects → objects}/languageNames.lua +0 -0
  2513. /package/dist/{src/objects → objects}/levelNames.d.ts +0 -0
  2514. /package/dist/{src/objects → objects}/levelNames.lua +0 -0
  2515. /package/dist/{src/objects → objects}/oppositeDoorSlots.d.ts +0 -0
  2516. /package/dist/{src/objects → objects}/oppositeDoorSlots.lua +0 -0
  2517. /package/dist/{src/objects → objects}/pillEffectClasses.d.ts +0 -0
  2518. /package/dist/{src/objects → objects}/pillEffectClasses.lua +0 -0
  2519. /package/dist/{src/objects → objects}/pillEffectNames.d.ts +0 -0
  2520. /package/dist/{src/objects → objects}/pillEffectNames.lua +0 -0
  2521. /package/dist/{src/objects → objects}/pillEffectTypeToPillEffects.d.ts +0 -0
  2522. /package/dist/{src/objects → objects}/pillEffectTypes.d.ts +0 -0
  2523. /package/dist/{src/objects → objects}/pillEffectTypes.lua +0 -0
  2524. /package/dist/{src/objects → objects}/playerNamePNGFileNames.d.ts +0 -0
  2525. /package/dist/{src/objects → objects}/playerNamePNGFileNames.lua +0 -0
  2526. /package/dist/{src/objects → objects}/playerPortraitPNGFileNames.d.ts +0 -0
  2527. /package/dist/{src/objects → objects}/playerPortraitPNGFileNames.lua +0 -0
  2528. /package/dist/{src/objects → objects}/roomShapeBounds.d.ts +0 -0
  2529. /package/dist/{src/objects → objects}/roomShapeCorners.d.ts +0 -0
  2530. /package/dist/{src/objects → objects}/roomShapeLayoutSizes.d.ts +0 -0
  2531. /package/dist/{src/objects → objects}/roomShapeToBottomRightPosition.d.ts +0 -0
  2532. /package/dist/{src/objects → objects}/roomShapeToDoorSlotCoordinates.d.ts +0 -0
  2533. /package/dist/{src/objects → objects}/roomShapeToDoorSlotCoordinates.lua +0 -0
  2534. /package/dist/{src/objects → objects}/roomShapeToDoorSlots.d.ts +0 -0
  2535. /package/dist/{src/objects → objects}/roomShapeToDoorSlotsToGridIndexDelta.d.ts +0 -0
  2536. /package/dist/{src/objects → objects}/roomShapeToGridWidth.d.ts +0 -0
  2537. /package/dist/{src/objects → objects}/roomShapeToGridWidth.lua +0 -0
  2538. /package/dist/{src/objects → objects}/roomShapeToTopLeftPosition.d.ts +0 -0
  2539. /package/dist/{src/objects → objects}/roomShapeVolumes.d.ts +0 -0
  2540. /package/dist/{src/objects → objects}/roomShapeVolumes.lua +0 -0
  2541. /package/dist/{src/objects → objects}/roomTypeNames.d.ts +0 -0
  2542. /package/dist/{src/objects → objects}/roomTypeNames.lua +0 -0
  2543. /package/dist/{src/objects → objects}/roomTypeSpecialGotoPrefixes.d.ts +0 -0
  2544. /package/dist/{src/objects → objects}/roomTypeSpecialGotoPrefixes.lua +0 -0
  2545. /package/dist/{src/objects → objects}/sackNames.d.ts +0 -0
  2546. /package/dist/{src/objects → objects}/sackNames.lua +0 -0
  2547. /package/dist/{src/objects → objects}/slotNames.d.ts +0 -0
  2548. /package/dist/{src/objects → objects}/slotNames.lua +0 -0
  2549. /package/dist/{src/objects → objects}/stageToMusic.d.ts +0 -0
  2550. /package/dist/{src/objects → objects}/stageToMusic.lua +0 -0
  2551. /package/dist/{src/objects → objects}/stageToStageID.d.ts +0 -0
  2552. /package/dist/{src/objects → objects}/stageToStageID.lua +0 -0
  2553. /package/dist/{src/objects → objects}/stageTypeSuffixes.d.ts +0 -0
  2554. /package/dist/{src/objects → objects}/stageTypeSuffixes.lua +0 -0
  2555. /package/dist/{src/objects → objects}/stageTypeToLetter.d.ts +0 -0
  2556. /package/dist/{src/objects → objects}/stageTypeToLetter.lua +0 -0
  2557. /package/dist/{src/objects → objects}/transformationNames.d.ts +0 -0
  2558. /package/dist/{src/objects → objects}/transformationNames.lua +0 -0
  2559. /package/dist/{src/objects → objects}/trinketDescriptions.d.ts +0 -0
  2560. /package/dist/{src/objects → objects}/trinketDescriptions.lua +0 -0
  2561. /package/dist/{src/objects → objects}/trinketNames.d.ts +0 -0
  2562. /package/dist/{src/objects → objects}/trinketNames.lua +0 -0
  2563. /package/dist/{src/objects → objects}/versusScreenBackgroundColors.d.ts +0 -0
  2564. /package/dist/{src/objects → objects}/versusScreenDirtSpotColors.d.ts +0 -0
  2565. /package/dist/{src/patchErrorFunctions.d.ts → patchErrorFunctions.d.ts} +0 -0
  2566. /package/dist/{src/serialization.d.ts → serialization.d.ts} +0 -0
  2567. /package/dist/{src/sets → sets}/LRoomShapesSet.d.ts +0 -0
  2568. /package/dist/{src/sets → sets}/bigRoomShapesSet.d.ts +0 -0
  2569. /package/dist/{src/sets → sets}/bossSets.d.ts +0 -0
  2570. /package/dist/{src/sets → sets}/charactersThatStartWithAnActiveItemSet.d.ts +0 -0
  2571. /package/dist/{src/sets → sets}/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -0
  2572. /package/dist/{src/sets → sets}/charactersWithFreeDevilDealsSet.d.ts +0 -0
  2573. /package/dist/{src/sets → sets}/charactersWithNoRedHeartsSet.d.ts +0 -0
  2574. /package/dist/{src/sets → sets}/charactersWithNoSoulHeartsSet.d.ts +0 -0
  2575. /package/dist/{src/sets → sets}/consoleCommandsSet.d.ts +0 -0
  2576. /package/dist/{src/sets → sets}/entitiesWithArmorSet.d.ts +0 -0
  2577. /package/dist/{src/sets → sets}/familiarsThatShootPlayerTearsSet.d.ts +0 -0
  2578. /package/dist/{src/sets → sets}/itemConfigCardTypesForCardsSet.d.ts +0 -0
  2579. /package/dist/{src/sets → sets}/lostStyleCharactersSet.d.ts +0 -0
  2580. /package/dist/{src/sets → sets}/mineShaftRoomSubTypesSet.d.ts +0 -0
  2581. /package/dist/{src/sets → sets}/narrowRoomShapesSet.d.ts +0 -0
  2582. /package/dist/{src/sets → sets}/poopGridEntityXMLTypesSet.d.ts +0 -0
  2583. /package/dist/{src/sets → sets}/redHeartSubTypesSet.d.ts +0 -0
  2584. /package/dist/{src/sets → sets}/repentanceBossIDsSet.d.ts +0 -0
  2585. /package/dist/{src/sets → sets}/sinEntityTypesSet.d.ts +0 -0
  2586. /package/dist/{src/sets → sets}/singleUseActiveCollectibleTypesSet.d.ts +0 -0
  2587. /package/dist/{src/shaderCrashFix.d.ts → shaderCrashFix.d.ts} +0 -0
  2588. /package/dist/{src/shaderCrashFix.lua → shaderCrashFix.lua} +0 -0
  2589. /package/dist/{src/shouldFire.d.ts → shouldFire.d.ts} +0 -0
  2590. /package/dist/{src/shouldFire.lua → shouldFire.lua} +0 -0
  2591. /package/dist/{src/types → types}/AddSubtract.d.ts +0 -0
  2592. /package/dist/{src/types → types}/AddSubtract.lua +0 -0
  2593. /package/dist/{src/types → types}/AllButFirst.d.ts +0 -0
  2594. /package/dist/{src/types → types}/AllButFirst.lua +0 -0
  2595. /package/dist/{src/types → types}/AllButLast.d.ts +0 -0
  2596. /package/dist/{src/types → types}/AllButLast.lua +0 -0
  2597. /package/dist/{src/types → types}/AnyClass.d.ts +0 -0
  2598. /package/dist/{src/types → types}/AnyClass.lua +0 -0
  2599. /package/dist/{src/types → types}/AnyEntity.d.ts +0 -0
  2600. /package/dist/{src/types → types}/AnyEntity.lua +0 -0
  2601. /package/dist/{src/types → types}/AnyFunction.d.ts +0 -0
  2602. /package/dist/{src/types → types}/AnyFunction.lua +0 -0
  2603. /package/dist/{src/types → types}/AnyGridEntity.d.ts +0 -0
  2604. /package/dist/{src/types → types}/AnyGridEntity.lua +0 -0
  2605. /package/dist/{src/types → types}/CompositionTypeSatisfiesEnum.d.ts +0 -0
  2606. /package/dist/{src/types → types}/CompositionTypeSatisfiesEnum.lua +0 -0
  2607. /package/dist/{src/types → types}/ConversionHeartSubType.d.ts +0 -0
  2608. /package/dist/{src/types → types}/ConversionHeartSubType.lua +0 -0
  2609. /package/dist/{src/types → types}/Decrement.d.ts +0 -0
  2610. /package/dist/{src/types → types}/Decrement.lua +0 -0
  2611. /package/dist/{src/types → types}/ERange.d.ts +0 -0
  2612. /package/dist/{src/types → types}/ERange.lua +0 -0
  2613. /package/dist/{src/types → types}/EntityID.d.ts +0 -0
  2614. /package/dist/{src/types → types}/EntityID.lua +0 -0
  2615. /package/dist/{src/types → types}/FunctionTuple.d.ts +0 -0
  2616. /package/dist/{src/types → types}/FunctionTuple.lua +0 -0
  2617. /package/dist/{src/types → types}/GridEntityID.d.ts +0 -0
  2618. /package/dist/{src/types → types}/GridEntityID.lua +0 -0
  2619. /package/dist/{src/types → types}/HasFunction.d.ts +0 -0
  2620. /package/dist/{src/types → types}/HasFunction.lua +0 -0
  2621. /package/dist/{src/types → types}/IRange.d.ts +0 -0
  2622. /package/dist/{src/types → types}/IRange.lua +0 -0
  2623. /package/dist/{src/types → types}/Immutable.d.ts +0 -0
  2624. /package/dist/{src/types → types}/Immutable.lua +0 -0
  2625. /package/dist/{src/types → types}/Increment.d.ts +0 -0
  2626. /package/dist/{src/types → types}/Increment.lua +0 -0
  2627. /package/dist/{src/types → types}/LowercaseKeys.d.ts +0 -0
  2628. /package/dist/{src/types → types}/LowercaseKeys.lua +0 -0
  2629. /package/dist/{src/types → types}/NaturalNumbersLessThan.d.ts +0 -0
  2630. /package/dist/{src/types → types}/NaturalNumbersLessThan.lua +0 -0
  2631. /package/dist/{src/types → types}/NaturalNumbersLessThanOrEqualTo.d.ts +0 -0
  2632. /package/dist/{src/types → types}/NaturalNumbersLessThanOrEqualTo.lua +0 -0
  2633. /package/dist/{src/types → types}/PickingUpItem.d.ts +0 -0
  2634. /package/dist/{src/types → types}/PickupIndex.d.ts +0 -0
  2635. /package/dist/{src/types → types}/PickupIndex.lua +0 -0
  2636. /package/dist/{src/types → types}/PlayerIndex.d.ts +0 -0
  2637. /package/dist/{src/types → types}/PlayerIndex.lua +0 -0
  2638. /package/dist/{src/types → types}/PossibleStatType.d.ts +0 -0
  2639. /package/dist/{src/types → types}/PossibleStatType.lua +0 -0
  2640. /package/dist/{src/types → types}/PublicInterface.d.ts +0 -0
  2641. /package/dist/{src/types → types}/PublicInterface.lua +0 -0
  2642. /package/dist/{src/types → types}/ReadonlyMap.d.ts +0 -0
  2643. /package/dist/{src/types → types}/ReadonlyMap.lua +0 -0
  2644. /package/dist/{src/types → types}/ReadonlySet.d.ts +0 -0
  2645. /package/dist/{src/types → types}/ReadonlySet.lua +0 -0
  2646. /package/dist/{src/types → types}/StartsWithLowercase.d.ts +0 -0
  2647. /package/dist/{src/types → types}/StartsWithLowercase.lua +0 -0
  2648. /package/dist/{src/types → types}/StartsWithUppercase.d.ts +0 -0
  2649. /package/dist/{src/types → types}/StartsWithUppercase.lua +0 -0
  2650. /package/dist/{src/types → types}/TSTLClass.d.ts +0 -0
  2651. /package/dist/{src/types → types}/TSTLClass.lua +0 -0
  2652. /package/dist/{src/types → types}/Tuple.d.ts +0 -0
  2653. /package/dist/{src/types → types}/Tuple.lua +0 -0
  2654. /package/dist/{src/types → types}/TupleKeys.d.ts +0 -0
  2655. /package/dist/{src/types → types}/TupleKeys.lua +0 -0
  2656. /package/dist/{src/types → types}/TupleToIntersection.d.ts +0 -0
  2657. /package/dist/{src/types → types}/TupleToIntersection.lua +0 -0
  2658. /package/dist/{src/types → types}/TupleToUnion.d.ts +0 -0
  2659. /package/dist/{src/types → types}/TupleToUnion.lua +0 -0
  2660. /package/dist/{src/types → types}/TupleWithLengthBetween.d.ts +0 -0
  2661. /package/dist/{src/types → types}/TupleWithLengthBetween.lua +0 -0
  2662. /package/dist/{src/types → types}/TupleWithMaxLength.d.ts +0 -0
  2663. /package/dist/{src/types → types}/TupleWithMaxLength.lua +0 -0
  2664. /package/dist/{src/types → types}/UnionToIntersection.d.ts +0 -0
  2665. /package/dist/{src/types → types}/UnionToIntersection.lua +0 -0
  2666. /package/dist/{src/types → types}/UppercaseKeys.d.ts +0 -0
  2667. /package/dist/{src/types → types}/UppercaseKeys.lua +0 -0
  2668. /package/dist/{src/types → types}/WeightedArray.d.ts +0 -0
  2669. /package/dist/{src/types → types}/WeightedArray.lua +0 -0
  2670. /package/dist/{src/types → types}/WidenLiteral.d.ts +0 -0
  2671. /package/dist/{src/types → types}/WidenLiteral.lua +0 -0
  2672. /package/dist/{src/types → types}/Writable.d.ts +0 -0
  2673. /package/dist/{src/types → types}/Writable.lua +0 -0
  2674. /package/dist/{src/types → types}/private/CallbackTuple.d.ts +0 -0
  2675. /package/dist/{src/types → types}/private/CallbackTuple.lua +0 -0
  2676. /package/dist/{src/types → types}/private/ModUpgradedWithFeatures.d.ts +0 -0
  2677. /package/dist/{src/types → types}/private/ModUpgradedWithFeatures.lua +0 -0
@@ -1,1447 +0,0 @@
1
- local ____lualib = require("lualib_bundle")
2
- local __TS__StringSplit = ____lualib.__TS__StringSplit
3
- local __TS__ArrayFind = ____lualib.__TS__ArrayFind
4
- local __TS__ArrayIncludes = ____lualib.__TS__ArrayIncludes
5
- local ____exports = {}
6
- local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
7
- local ActiveSlot = ____isaac_2Dtypescript_2Ddefinitions.ActiveSlot
8
- local BossID = ____isaac_2Dtypescript_2Ddefinitions.BossID
9
- local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
10
- local Challenge = ____isaac_2Dtypescript_2Ddefinitions.Challenge
11
- local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
12
- local Direction = ____isaac_2Dtypescript_2Ddefinitions.Direction
13
- local DisplayFlag = ____isaac_2Dtypescript_2Ddefinitions.DisplayFlag
14
- local GameStateFlag = ____isaac_2Dtypescript_2Ddefinitions.GameStateFlag
15
- local GridEntityType = ____isaac_2Dtypescript_2Ddefinitions.GridEntityType
16
- local GridRoom = ____isaac_2Dtypescript_2Ddefinitions.GridRoom
17
- local LevelStage = ____isaac_2Dtypescript_2Ddefinitions.LevelStage
18
- local PillColor = ____isaac_2Dtypescript_2Ddefinitions.PillColor
19
- local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
20
- local StageType = ____isaac_2Dtypescript_2Ddefinitions.StageType
21
- local ____cachedEnumValues = require("src.arrays.cachedEnumValues")
22
- local ACTIVE_SLOT_VALUES = ____cachedEnumValues.ACTIVE_SLOT_VALUES
23
- local GRID_ENTITY_TYPE_VALUES = ____cachedEnumValues.GRID_ENTITY_TYPE_VALUES
24
- local ____cachedClasses = require("src.core.cachedClasses")
25
- local game = ____cachedClasses.game
26
- local sfxManager = ____cachedClasses.sfxManager
27
- local ____constants = require("src.core.constants")
28
- local DOGMA_ROOM_GRID_INDEX = ____constants.DOGMA_ROOM_GRID_INDEX
29
- local MAX_LEVEL_GRID_INDEX = ____constants.MAX_LEVEL_GRID_INDEX
30
- local MAX_NUM_FAMILIARS = ____constants.MAX_NUM_FAMILIARS
31
- local ____constantsFirstLast = require("src.core.constantsFirstLast")
32
- local FIRST_CARD_TYPE = ____constantsFirstLast.FIRST_CARD_TYPE
33
- local FIRST_CHARACTER = ____constantsFirstLast.FIRST_CHARACTER
34
- local FIRST_HORSE_PILL_COLOR = ____constantsFirstLast.FIRST_HORSE_PILL_COLOR
35
- local FIRST_PILL_COLOR = ____constantsFirstLast.FIRST_PILL_COLOR
36
- local FIRST_PILL_EFFECT = ____constantsFirstLast.FIRST_PILL_EFFECT
37
- local FIRST_ROOM_TYPE = ____constantsFirstLast.FIRST_ROOM_TYPE
38
- local FIRST_STAGE = ____constantsFirstLast.FIRST_STAGE
39
- local LAST_ROOM_TYPE = ____constantsFirstLast.LAST_ROOM_TYPE
40
- local LAST_STAGE = ____constantsFirstLast.LAST_STAGE
41
- local LAST_VANILLA_CARD_TYPE = ____constantsFirstLast.LAST_VANILLA_CARD_TYPE
42
- local LAST_VANILLA_CHARACTER = ____constantsFirstLast.LAST_VANILLA_CHARACTER
43
- local LAST_VANILLA_PILL_EFFECT = ____constantsFirstLast.LAST_VANILLA_PILL_EFFECT
44
- local ____HealthType = require("src.enums.HealthType")
45
- local HealthType = ____HealthType.HealthType
46
- local ____cards = require("src.functions.cards")
47
- local getCardName = ____cards.getCardName
48
- local ____characters = require("src.functions.characters")
49
- local getCharacterName = ____characters.getCharacterName
50
- local ____charge = require("src.functions.charge")
51
- local addCharge = ____charge.addCharge
52
- local getTotalCharge = ____charge.getTotalCharge
53
- local ____collectibles = require("src.functions.collectibles")
54
- local isValidCollectibleType = ____collectibles.isValidCollectibleType
55
- local ____console = require("src.functions.console")
56
- local printEnabled = ____console.printEnabled
57
- local ____deepCopyTests = require("src.functions.deepCopyTests")
58
- local runDeepCopyTests = ____deepCopyTests.runDeepCopyTests
59
- local ____entitiesSpecific = require("src.functions.entitiesSpecific")
60
- local getNPCs = ____entitiesSpecific.getNPCs
61
- local ____flag = require("src.functions.flag")
62
- local addFlag = ____flag.addFlag
63
- local ____gridEntities = require("src.functions.gridEntities")
64
- local spawnGridEntity = ____gridEntities.spawnGridEntity
65
- local ____levelGrid = require("src.functions.levelGrid")
66
- local getRoomGridIndexesForType = ____levelGrid.getRoomGridIndexesForType
67
- local ____logMisc = require("src.functions.logMisc")
68
- local logMusic = ____logMisc.logMusic
69
- local logPlayerEffects = ____logMisc.logPlayerEffects
70
- local logRoom = ____logMisc.logRoom
71
- local logSeedEffects = ____logMisc.logSeedEffects
72
- local logSounds = ____logMisc.logSounds
73
- local ____mergeTests = require("src.functions.mergeTests")
74
- local runMergeTests = ____mergeTests.runMergeTests
75
- local ____pickupsSpecific = require("src.functions.pickupsSpecific")
76
- local spawnCard = ____pickupsSpecific.spawnCard
77
- local spawnPill = ____pickupsSpecific.spawnPill
78
- local spawnTrinketFunction = ____pickupsSpecific.spawnTrinket
79
- local ____pills = require("src.functions.pills")
80
- local getPillEffectName = ____pills.getPillEffectName
81
- local ____playerCollectibles = require("src.functions.playerCollectibles")
82
- local addCollectibleCostume = ____playerCollectibles.addCollectibleCostume
83
- local removeCollectibleCostume = ____playerCollectibles.removeCollectibleCostume
84
- local useActiveItemTemp = ____playerCollectibles.useActiveItemTemp
85
- local ____playerIndex = require("src.functions.playerIndex")
86
- local getPlayers = ____playerIndex.getPlayers
87
- local ____players = require("src.functions.players")
88
- local getPlayerName = ____players.getPlayerName
89
- local ____roomData = require("src.functions.roomData")
90
- local getRoomData = ____roomData.getRoomData
91
- local ____roomGrid = require("src.functions.roomGrid")
92
- local gridCoordinatesToWorldPosition = ____roomGrid.gridCoordinatesToWorldPosition
93
- local ____roomTransition = require("src.functions.roomTransition")
94
- local reloadRoomFunction = ____roomTransition.reloadRoom
95
- local ____rooms = require("src.functions.rooms")
96
- local changeRoom = ____rooms.changeRoom
97
- local ____run = require("src.functions.run")
98
- local onSetSeed = ____run.onSetSeed
99
- local restart = ____run.restart
100
- local setUnseeded = ____run.setUnseeded
101
- local ____spawnCollectible = require("src.functions.spawnCollectible")
102
- local spawnCollectibleUnsafe = ____spawnCollectible.spawnCollectibleUnsafe
103
- local ____stage = require("src.functions.stage")
104
- local onStage = ____stage.onStage
105
- local setStage = ____stage.setStage
106
- local ____string = require("src.functions.string")
107
- local getMapPartialMatch = ____string.getMapPartialMatch
108
- local ____trinkets = require("src.functions.trinkets")
109
- local getGoldenTrinketType = ____trinkets.getGoldenTrinketType
110
- local ____types = require("src.functions.types")
111
- local asCardType = ____types.asCardType
112
- local asCollectibleType = ____types.asCollectibleType
113
- local asTrinketType = ____types.asTrinketType
114
- local ____utils = require("src.functions.utils")
115
- local iRange = ____utils.iRange
116
- local ____cardNameToTypeMap = require("src.maps.cardNameToTypeMap")
117
- local CARD_NAME_TO_TYPE_MAP = ____cardNameToTypeMap.CARD_NAME_TO_TYPE_MAP
118
- local ____characterNameToTypeMap = require("src.maps.characterNameToTypeMap")
119
- local CHARACTER_NAME_TO_TYPE_MAP = ____characterNameToTypeMap.CHARACTER_NAME_TO_TYPE_MAP
120
- local ____collectibleNameToTypeMap = require("src.maps.collectibleNameToTypeMap")
121
- local COLLECTIBLE_NAME_TO_TYPE_MAP = ____collectibleNameToTypeMap.COLLECTIBLE_NAME_TO_TYPE_MAP
122
- local ____pillNameToEffectMap = require("src.maps.pillNameToEffectMap")
123
- local PILL_NAME_TO_EFFECT_MAP = ____pillNameToEffectMap.PILL_NAME_TO_EFFECT_MAP
124
- local ____roomNameToTypeMap = require("src.maps.roomNameToTypeMap")
125
- local ROOM_NAME_TO_TYPE_MAP = ____roomNameToTypeMap.ROOM_NAME_TO_TYPE_MAP
126
- local ____trinketNameToTypeMap = require("src.maps.trinketNameToTypeMap")
127
- local TRINKET_NAME_TO_TYPE_MAP = ____trinketNameToTypeMap.TRINKET_NAME_TO_TYPE_MAP
128
- local ____roomTypeNames = require("src.objects.roomTypeNames")
129
- local ROOM_TYPE_NAMES = ____roomTypeNames.ROOM_TYPE_NAMES
130
- local ____subroutines = require("src.classes.features.other.extraConsoleCommands.subroutines")
131
- local addHeart = ____subroutines.addHeart
132
- local devilAngel = ____subroutines.devilAngel
133
- local listEntities = ____subroutines.listEntities
134
- local listGridEntities = ____subroutines.listGridEntities
135
- local movePlayer = ____subroutines.movePlayer
136
- local spawnTrapdoorOrCrawlSpace = ____subroutines.spawnTrapdoorOrCrawlSpace
137
- local warpNextToRoomType = ____subroutines.warpNextToRoomType
138
- local warpToRoomType = ____subroutines.warpToRoomType
139
- local ____v = require("src.classes.features.other.extraConsoleCommands.v")
140
- local v = ____v.v
141
- --- Warps to the first Boss Room on the floor (or the Delirium Boss Room if on The Void).
142
- function ____exports.bossRoom(self)
143
- local roomType = RoomType.BOSS
144
- local roomGridIndexes = getRoomGridIndexesForType(nil, roomType)
145
- local roomGridIndex = roomGridIndexes[1]
146
- if onStage(nil, LevelStage.VOID) then
147
- roomGridIndex = __TS__ArrayFind(
148
- roomGridIndexes,
149
- function(____, thisRoomGridIndex)
150
- local ____opt_0 = getRoomData(nil, thisRoomGridIndex)
151
- return (____opt_0 and ____opt_0.Subtype) == BossID.DELIRIUM
152
- end
153
- )
154
- end
155
- local roomTypeName = ROOM_TYPE_NAMES[RoomType.BOSS]
156
- if roomGridIndex == nil then
157
- print(("There are no " .. roomTypeName) .. "s on this floor.")
158
- return
159
- end
160
- changeRoom(nil, roomGridIndex)
161
- print(((("Warped to room type: " .. roomTypeName) .. " (") .. tostring(roomType)) .. ")")
162
- end
163
- --- Toggles Chaos Card tears for the player. Useful for killing enemies very fast without using
164
- -- "debug 10".
165
- function ____exports.chaosCardTears(self)
166
- v.persistent.chaosCardTears = not v.persistent.chaosCardTears
167
- printEnabled(nil, v.persistent.chaosCardTears, "Chaos Card tears")
168
- end
169
- --- Warps to the Devil Room for the floor. If the Angel Room has already been visited or initialized,
170
- -- this will uninitialize it and make an Devil Room instead.
171
- function ____exports.devilRoom(self)
172
- devilAngel(nil, true)
173
- end
174
- --- Gives the player a golden bomb.
175
- function ____exports.goldenBomb(self)
176
- local player = Isaac.GetPlayer()
177
- player:AddGoldenBomb()
178
- end
179
- --- Gives a golden heart. Provide a number to give a custom amount of hearts. (You can use negative
180
- -- numbers to remove hearts.)
181
- function ____exports.goldenHearts(self, params)
182
- addHeart(nil, params, HealthType.GOLDEN)
183
- end
184
- --- Gives the player a golden key.
185
- function ____exports.goldenKey(self)
186
- local player = Isaac.GetPlayer()
187
- player:AddGoldenKey()
188
- end
189
- --- Alias for the "debug 2" command. Useful for seeing the grid costs of each tile in the room.
190
- function ____exports.gridCosts(self)
191
- Isaac.ExecuteCommand("debug 2")
192
- end
193
- --- Warps to the I AM ERROR room for the floor.
194
- function ____exports.iAmErrorRoom(self)
195
- changeRoom(nil, GridRoom.ERROR)
196
- end
197
- --- Sets every NPC in the room to 1 HP.
198
- function ____exports.oneHP(self)
199
- for ____, npc in ipairs(getNPCs(nil)) do
200
- npc.HitPoints = 1
201
- end
202
- print("Set every NPC to 1 HP.")
203
- end
204
- --- Gives a poop mana charge. This only affects Tainted Blue Baby. Provide a number to give a custom
205
- -- amount of charges. (You can use negative numbers to remove charges.)
206
- function ____exports.poopMana(self, params)
207
- local charges = 1
208
- if params ~= "" then
209
- local num = tonumber(params)
210
- if num == nil then
211
- print("That is an invalid amount of mana to add.")
212
- return
213
- end
214
- charges = num
215
- end
216
- local player = Isaac.GetPlayer()
217
- player:AddPoopMana(charges)
218
- end
219
- --- Play the supplied sound effect.
220
- --
221
- -- For example:
222
- -- - sound 1 - Plays the 1-Up sound effect.
223
- function ____exports.sound(self, params)
224
- local soundEffect = tonumber(params)
225
- if soundEffect == nil then
226
- print("That is an invalid sound effect ID.")
227
- return
228
- end
229
- sfxManager:Play(soundEffect)
230
- end
231
- --- Spawns a collectible in the center of the room. You must specify the collectible name or the
232
- -- number corresponding to the collectible type.
233
- --
234
- -- For example, all of the following commands would spawn Spoon Bender:
235
- --
236
- -- ```text
237
- -- spawnCollectible spoon bender
238
- -- spawnCollectible spoon
239
- -- spawnCollectible spo
240
- -- spawnCollectible 3
241
- -- ```
242
- function ____exports.spawnCollectible(self, params)
243
- if params == "" then
244
- print("You must specify the collectible name or the number corresponding to the collectible type.")
245
- return
246
- end
247
- local collectibleTypeNumber = tonumber(params)
248
- local collectibleType
249
- if collectibleTypeNumber == nil then
250
- local match = getMapPartialMatch(nil, params, COLLECTIBLE_NAME_TO_TYPE_MAP)
251
- if match == nil then
252
- print("Unknown collectible: " .. params)
253
- return
254
- end
255
- collectibleType = match[2]
256
- else
257
- collectibleType = asCollectibleType(nil, collectibleTypeNumber)
258
- end
259
- local roomClass = game:GetRoom()
260
- local centerPos = roomClass:GetCenterPos()
261
- spawnCollectibleUnsafe(nil, collectibleType, centerPos, nil)
262
- end
263
- --- The same thing as the `spawnTrinket` command but spawns a golden version of the specified
264
- -- trinket.
265
- function ____exports.spawnGoldenTrinket(self, params)
266
- ____exports.spawnTrinket(nil, params, true)
267
- end
268
- --- Spawns a trinket in the center of the room. You must specify the trinket name or the number
269
- -- corresponding to the trinket type.
270
- --
271
- -- For example, all of the following commands would spawn the Wiggle Worm trinket:
272
- --
273
- -- ```text
274
- -- spawnTrinket wiggle worm
275
- -- spawnTrinket wiggle
276
- -- spawnTrinket wig
277
- -- spawnTrinket 10
278
- -- ```
279
- --
280
- -- Also see the `spawnGoldenTrinket` command.
281
- function ____exports.spawnTrinket(self, params, golden)
282
- if golden == nil then
283
- golden = false
284
- end
285
- if params == "" then
286
- print("You must specify the name or number corresponding to the trinket type.")
287
- return
288
- end
289
- local trinketTypeNumber = tonumber(params)
290
- local trinketType
291
- if trinketTypeNumber == nil then
292
- local match = getMapPartialMatch(nil, params, TRINKET_NAME_TO_TYPE_MAP)
293
- if match == nil then
294
- print("Unknown trinket: " .. params)
295
- return
296
- end
297
- trinketType = match[2]
298
- else
299
- trinketType = asTrinketType(nil, trinketTypeNumber)
300
- end
301
- local roomClass = game:GetRoom()
302
- local centerPos = roomClass:GetCenterPos()
303
- local goldenTrinketType = getGoldenTrinketType(nil, trinketType)
304
- local trinketTypeToSpawn = golden and goldenTrinketType or trinketType
305
- spawnTrinketFunction(nil, trinketTypeToSpawn, centerPos)
306
- end
307
- --- Spawns a trinket at a specific grid tile location. You must specify the number corresponding to
308
- -- the trinket type and the number corresponding to the grid tile location.
309
- --
310
- -- For example, this would spawn Wiggle Worm in the top-left corner of a 1x1 room:
311
- --
312
- -- ```text
313
- -- spawnTrinketAt 10 16
314
- -- ```
315
- --
316
- -- (You can use the "grid" command to toggle displaying the numerical grid indexes corresponding to
317
- -- a grid tile.)
318
- function ____exports.spawnTrinketAt(self, params, golden)
319
- if golden == nil then
320
- golden = false
321
- end
322
- if params == "" then
323
- print("You must specify the number corresponding to the trinket type and the number corresponding to the grid tile location.")
324
- return
325
- end
326
- local args = __TS__StringSplit(params, " ")
327
- if #args ~= 2 then
328
- print("You must specify the number corresponding to the trinket type and the number corresponding to the grid tile location.")
329
- return
330
- end
331
- local trinketTypeNumber = tonumber(args[1])
332
- if trinketTypeNumber == nil or trinketTypeNumber < 0 then
333
- print("Failed to parse the trinket type of: " .. tostring(args[1]))
334
- return
335
- end
336
- local gridIndex = tonumber(args[2])
337
- if gridIndex == nil or gridIndex < 0 then
338
- print("Failed to parse the grid index of: " .. tostring(args[2]))
339
- return
340
- end
341
- local trinketType = asTrinketType(nil, trinketTypeNumber)
342
- local goldenTrinketType = getGoldenTrinketType(nil, trinketType)
343
- local trinketTypeToSpawn = golden and goldenTrinketType or trinketType
344
- spawnTrinketFunction(nil, trinketTypeToSpawn, gridIndex)
345
- end
346
- --- Warps to the starting room of the floor.
347
- function ____exports.startingRoom(self)
348
- local level = game:GetLevel()
349
- local startingRoomIndex = level:GetStartingRoomIndex()
350
- changeRoom(nil, startingRoomIndex)
351
- end
352
- --- Adds a single charge to the player's specified active item. You must provide the active slot
353
- -- number. Provide a second number to give a custom amount of charges. (You can use negative numbers
354
- -- to remove charge.)
355
- function ____exports.addCharges(self, params)
356
- if params == "" then
357
- print("You must specify a slot number. (Use 0 for the primary slot, 1 for the Schoolbag slot, 2 for the pocket item slot, and 3 for the Dice Bag slot.)")
358
- return
359
- end
360
- local args = __TS__StringSplit(params, " ")
361
- if #args ~= 1 and #args ~= 2 then
362
- print("That is an invalid amount of arguments.")
363
- return
364
- end
365
- local activeSlotString, numChargeString = table.unpack(args)
366
- local activeSlot = tonumber(activeSlotString)
367
- if activeSlot == nil then
368
- print("The provided slot number is invalid: " .. tostring(activeSlotString))
369
- return
370
- end
371
- if activeSlot < ActiveSlot.PRIMARY or activeSlot > ActiveSlot.POCKET_SINGLE_USE then
372
- print("The provided slot number is invalid: " .. tostring(activeSlot))
373
- return
374
- end
375
- local numCharges = 1
376
- if numChargeString ~= nil then
377
- local numChargesAttempt = tonumber(numChargeString)
378
- if numChargesAttempt == nil then
379
- print("The provided charge amount is invalid: " .. numChargeString)
380
- return
381
- end
382
- numCharges = numChargesAttempt
383
- end
384
- local player = Isaac.GetPlayer()
385
- addCharge(nil, player, activeSlot, numCharges)
386
- end
387
- --- Warps to the Angel Room for the floor. If the Devil Room has already been visited or initialized,
388
- -- this will uninitialize it and make an Angel Room instead.
389
- function ____exports.angelRoom(self)
390
- devilAngel(nil, false)
391
- end
392
- --- Activates the flags for the Ascent (i.e. Backwards Path).
393
- function ____exports.ascent(self)
394
- game:SetStateFlag(GameStateFlag.BACKWARDS_PATH_INIT, true)
395
- game:SetStateFlag(GameStateFlag.BACKWARDS_PATH, true)
396
- print("Set Ascent flags.")
397
- end
398
- --- Warps to the first Clean Bedroom or Dirty Bedroom on the floor.
399
- function ____exports.bedroom(self)
400
- local cleanBedroomGridIndexes = getRoomGridIndexesForType(nil, RoomType.CLEAN_BEDROOM)
401
- if #cleanBedroomGridIndexes > 0 then
402
- warpToRoomType(nil, RoomType.CLEAN_BEDROOM)
403
- return
404
- end
405
- local dirtyBedroomGridIndexes = getRoomGridIndexesForType(nil, RoomType.DIRTY_BEDROOM)
406
- if #dirtyBedroomGridIndexes > 0 then
407
- warpToRoomType(nil, RoomType.DIRTY_BEDROOM)
408
- return
409
- end
410
- print("There are no Clean Bedrooms or Dirty Bedrooms on this floor.")
411
- end
412
- --- Gives a half black heart. Provide a number to give a custom amount of hearts. (You can use
413
- -- negative numbers to remove hearts.)
414
- function ____exports.blackHearts(self, params)
415
- addHeart(nil, params, HealthType.BLACK)
416
- end
417
- --- Warps to the Black Market for the floor.
418
- function ____exports.blackMarket(self)
419
- changeRoom(nil, GridRoom.BLACK_MARKET)
420
- end
421
- --- Toggles permanent Curse of the Blind.
422
- function ____exports.blind(self)
423
- v.persistent.blind = not v.persistent.blind
424
- printEnabled(nil, v.persistent.blind, "permanent Curse of the Blind")
425
- end
426
- --- Gives a blood charge. This only affects Bethany. Provide a number to give a custom amount of
427
- -- charges. (You can use negative numbers to remove charges.)
428
- function ____exports.bloodCharges(self, params)
429
- local charges = 1
430
- if params ~= "" then
431
- local num = tonumber(params)
432
- if num == nil then
433
- print("That is an invalid amount of charges to add.")
434
- return
435
- end
436
- charges = num
437
- end
438
- local player = Isaac.GetPlayer()
439
- player:AddBloodCharge(charges)
440
- end
441
- --- Alias for the "blackMarket" command.
442
- function ____exports.bm(self)
443
- ____exports.blackMarket(nil)
444
- end
445
- --- Gives a bomb. Provide a number to give a custom amount of bombs. (You can use negative numbers to
446
- -- remove bombs.)
447
- function ____exports.bomb(self, params)
448
- local numBombs = 1
449
- if params ~= "" then
450
- local num = tonumber(params)
451
- if num == nil then
452
- print("That is an invalid amount of bombs to add.")
453
- return
454
- end
455
- numBombs = num
456
- end
457
- local player = Isaac.GetPlayer()
458
- player:AddBombs(numBombs)
459
- end
460
- --- Gives 99 bombs. Provide a number to give a custom amount of bombs. (You can use negative numbers
461
- -- to remove bombs.)
462
- function ____exports.bombs(self, params)
463
- local numBombs = 99
464
- if params ~= "" then
465
- local num = tonumber(params)
466
- if num == nil then
467
- print("That is an invalid amount of bombs to add.")
468
- return
469
- end
470
- numBombs = num
471
- end
472
- local player = Isaac.GetPlayer()
473
- player:AddBombs(numBombs)
474
- end
475
- --- Gives a bone heart. Provide a number to give a custom amount of hearts. (You can use negative
476
- -- numbers to remove hearts.)
477
- function ____exports.boneHearts(self, params)
478
- addHeart(nil, params, HealthType.BONE)
479
- end
480
- --- Alias for the "bossRoom" command.
481
- function ____exports.boss(self)
482
- ____exports.bossRoom(nil)
483
- end
484
- --- Warps to the room next to the first Boss Room on the floor.
485
- function ____exports.bossNextRoom(self)
486
- warpNextToRoomType(nil, RoomType.BOSS)
487
- end
488
- --- Warps to the Boss Rush for the floor.
489
- function ____exports.bossRush(self)
490
- changeRoom(nil, GridRoom.BOSS_RUSH)
491
- end
492
- --- Gives a broken heart. Provide a number to give a custom amount of hearts. (You can use negative
493
- -- numbers to remove hearts.)
494
- function ____exports.brokenHearts(self, params)
495
- addHeart(nil, params, HealthType.BROKEN)
496
- end
497
- --- Gives the specified card. Accepts either the card sub-type or the partial name of the card.
498
- --
499
- -- For example:
500
- -- - card 5 - Gives The Emperor.
501
- -- - card spa - Gives 2 of Spades.
502
- function ____exports.card(self, params)
503
- if params == "" then
504
- print("You must specify a card name or number.")
505
- return
506
- end
507
- local cardType
508
- local num = tonumber(params)
509
- if num == nil then
510
- local match = getMapPartialMatch(nil, params, CARD_NAME_TO_TYPE_MAP)
511
- if match == nil then
512
- print("Unknown card: " .. params)
513
- return
514
- end
515
- cardType = match[2]
516
- else
517
- if num < FIRST_CARD_TYPE or num > LAST_VANILLA_CARD_TYPE then
518
- print("Invalid card sub-type: " .. tostring(num))
519
- return
520
- end
521
- cardType = num
522
- end
523
- local cardName = getCardName(nil, cardType)
524
- Isaac.ExecuteCommand("g k" .. tostring(cardType))
525
- print(((("Gave card: " .. cardName) .. " (") .. tostring(cardType)) .. ")")
526
- end
527
- --- Spawns every card on the ground, starting at the top-left-most tile.
528
- function ____exports.cards(self)
529
- local cardType = FIRST_CARD_TYPE
530
- do
531
- local y = 0
532
- while y <= 6 do
533
- do
534
- local x = 0
535
- while x <= 12 do
536
- if cardType > LAST_VANILLA_CARD_TYPE then
537
- return
538
- end
539
- local worldPosition = gridCoordinatesToWorldPosition(nil, x, y)
540
- spawnCard(
541
- nil,
542
- asCardType(nil, cardType),
543
- worldPosition
544
- )
545
- cardType = cardType + 1
546
- x = x + 1
547
- end
548
- end
549
- y = y + 1
550
- end
551
- end
552
- end
553
- --- Alias for the "chaosCardTears" command.
554
- function ____exports.cc(self)
555
- ____exports.chaosCardTears(nil)
556
- end
557
- --- Restart as the specified character. Accepts either the character sub-type or the partial name of
558
- -- the character.
559
- --
560
- -- For example:
561
- -- - character 2 - Restarts as Cain.
562
- -- - character ta - Restarts as Tainted Azazel.
563
- function ____exports.character(self, params)
564
- if params == "" then
565
- print("You must specify a character name or number.")
566
- return
567
- end
568
- local playerType
569
- local num = tonumber(params)
570
- if num == nil then
571
- local match = getMapPartialMatch(nil, params, CHARACTER_NAME_TO_TYPE_MAP)
572
- if match == nil then
573
- print("Unknown character: " .. params)
574
- return
575
- end
576
- playerType = match[2]
577
- else
578
- if num < FIRST_CHARACTER or num > LAST_VANILLA_CHARACTER then
579
- print("Invalid character number: " .. tostring(num))
580
- return
581
- end
582
- playerType = num
583
- end
584
- local characterName = getCharacterName(nil, playerType)
585
- restart(nil, playerType)
586
- print(((("Restarting as character: " .. characterName) .. " (") .. tostring(playerType)) .. ")")
587
- end
588
- --- Alias for the "addCharges" command.
589
- function ____exports.charge(self, params)
590
- ____exports.addCharges(nil, params)
591
- end
592
- --- Warps to the first Clean Bedroom on the floor.
593
- function ____exports.cleanBedroom(self)
594
- warpToRoomType(nil, RoomType.CLEAN_BEDROOM)
595
- end
596
- --- Gives a coin. Provide a number to give a custom amount of coins. (You can use negative numbers to
597
- -- remove coins.)
598
- function ____exports.coin(self, params)
599
- local numCoins = 1
600
- if params ~= "" then
601
- local num = tonumber(params)
602
- if num == nil then
603
- print("That is an invalid amount of coins to add.")
604
- return
605
- end
606
- numCoins = num
607
- end
608
- local player = Isaac.GetPlayer()
609
- player:AddCoins(numCoins)
610
- end
611
- --- Gives 999 coins. Provide a number to give a custom amount of coins. (You can use negative numbers
612
- -- to remove coins.)
613
- function ____exports.coins(self, params)
614
- local numCoins = 999
615
- if params ~= "" then
616
- local num = tonumber(params)
617
- if num == nil then
618
- print("That is an invalid amount of coins to add.")
619
- return
620
- end
621
- numCoins = num
622
- end
623
- local player = Isaac.GetPlayer()
624
- player:AddCoins(numCoins)
625
- end
626
- --- Alias for the "spawnCollectible" command.
627
- function ____exports.collectible(self, params)
628
- ____exports.spawnCollectible(nil, params)
629
- end
630
- --- Creates a crawl space next to the player.
631
- function ____exports.crawlSpace(self)
632
- spawnTrapdoorOrCrawlSpace(nil, false)
633
- end
634
- --- Toggles permanent Curse of the Cursed.
635
- function ____exports.cursed(self)
636
- v.persistent.cursed = not v.persistent.cursed
637
- printEnabled(nil, v.persistent.cursed, "permanent Curse of the Cursed")
638
- end
639
- --- Uses the D20.
640
- function ____exports.d20(self)
641
- local player = Isaac.GetPlayer()
642
- useActiveItemTemp(nil, player, CollectibleType.D20)
643
- end
644
- --- Uses the D6.
645
- function ____exports.d6(self)
646
- local player = Isaac.GetPlayer()
647
- useActiveItemTemp(nil, player, CollectibleType.D6)
648
- end
649
- --- Warps to the Mausoleum 2 Boss Room that has Dad's Note in it.
650
- function ____exports.dadsNote(self)
651
- game:SetStateFlag(GameStateFlag.BACKWARDS_PATH_INIT, true)
652
- setStage(nil, LevelStage.DEPTHS_2, StageType.REPENTANCE)
653
- ____exports.bossRoom(nil)
654
- end
655
- --- Toggles a set damage stat for the player. You can provide an optional argument to this command in
656
- -- order to set the damage to a specific amount. Default is 500.
657
- function ____exports.damage(self, params)
658
- if params ~= "" then
659
- local num = tonumber(params)
660
- if num == nil then
661
- print("The provided damage amount is invalid: " .. params)
662
- return
663
- end
664
- v.persistent.damageAmount = num
665
- end
666
- v.persistent.damage = not v.persistent.damage
667
- local player = Isaac.GetPlayer()
668
- player:AddCacheFlags(CacheFlag.DAMAGE)
669
- player:EvaluateItems()
670
- printEnabled(nil, v.persistent.damage, "set damage")
671
- end
672
- --- Toggles permanent Curse of Darkness.
673
- function ____exports.darkness(self)
674
- v.persistent.darkness = not v.persistent.darkness
675
- printEnabled(nil, v.persistent.darkness, "permanent Curse of Darkness")
676
- end
677
- --- Alias for the "devil" command.
678
- function ____exports.dd(self)
679
- ____exports.devilRoom(nil)
680
- end
681
- --- Warps to the first Dirty Bedroom on the floor.
682
- function ____exports.dirtyBedroom(self)
683
- warpToRoomType(nil, RoomType.DIRTY_BEDROOM)
684
- end
685
- --- Toggles whether curses can appear.
686
- function ____exports.disableCurses(self)
687
- v.persistent.disableCurses = not v.persistent.disableCurses
688
- printEnabled(nil, not v.persistent.disableCurses, "curses")
689
- end
690
- --- Warps to the Dogma Boss Room.
691
- function ____exports.dogma(self)
692
- setStage(nil, LevelStage.HOME, StageType.WRATH_OF_THE_LAMB)
693
- changeRoom(nil, DOGMA_ROOM_GRID_INDEX)
694
- end
695
- --- Moves the player 0.5 units down. Provide a number to move a custom amount of units.
696
- function ____exports.down(self, params)
697
- movePlayer(nil, params, Direction.DOWN)
698
- end
699
- --- Warps to the Dungeon (i.e. the crawl space room) for the floor.
700
- function ____exports.dungeon(self)
701
- changeRoom(nil, GridRoom.DUNGEON)
702
- end
703
- --- Logs the player's current temporary effects to the "log.txt" file.
704
- function ____exports.effects(self)
705
- local player = Isaac.GetPlayer()
706
- logPlayerEffects(player)
707
- print("Logged the player's effects to the \"log.txt\" file.")
708
- end
709
- --- Alias for the "iAmError" command.
710
- function ____exports.errorRoom(self)
711
- ____exports.iAmErrorRoom(nil)
712
- end
713
- --- Gives an eternal heart. Provide a number to give a custom amount of hearts. (You can use negative
714
- -- numbers to remove hearts.)
715
- function ____exports.eternalHearts(self, params)
716
- addHeart(nil, params, HealthType.ETERNAL)
717
- end
718
- --- Grants the maximum amount of blue flies to the player.
719
- function ____exports.flies(self)
720
- local player = Isaac.GetPlayer()
721
- player:AddBlueFlies(MAX_NUM_FAMILIARS, player.Position, nil)
722
- end
723
- --- Toggles flight for the player.
724
- function ____exports.flight(self, params)
725
- local player = Isaac.GetPlayer()
726
- v.persistent.flight = not v.persistent.flight
727
- if params == "true" then
728
- v.persistent.flight = true
729
- elseif params == "false" then
730
- v.persistent.flight = false
731
- end
732
- player:AddCacheFlags(CacheFlag.FLYING)
733
- player:EvaluateItems()
734
- local collectibleUsedToShowFlight = CollectibleType.FATE
735
- if v.persistent.flight then
736
- addCollectibleCostume(nil, player, collectibleUsedToShowFlight)
737
- else
738
- removeCollectibleCostume(nil, player, collectibleUsedToShowFlight)
739
- end
740
- printEnabled(nil, v.persistent.flight, "flight")
741
- end
742
- --- Alias for the "startingRoom" command.
743
- function ____exports.fool(self)
744
- ____exports.startingRoom(nil)
745
- end
746
- --- Displays the current challenge, if any.
747
- function ____exports.getChallenge(self)
748
- local challenge = Isaac.GetChallenge()
749
- local challengeName = Challenge[challenge]
750
- local challengeDescription = challengeName == nil and tostring(challenge) .. " (custom)" or ((("Challenge." .. challengeName) .. " (") .. tostring(challenge)) .. ")"
751
- print("The current challenge is: " .. challengeDescription)
752
- end
753
- --- Prints the charge for the specified slot. By default, will use `ActiveSlot.PRIMARY`.
754
- function ____exports.getCharge(self, params)
755
- local activeSlot = ActiveSlot.PRIMARY
756
- if params ~= "" then
757
- local num = tonumber(params)
758
- if num == nil then
759
- print("The provided slot number is invalid: " .. params)
760
- return
761
- end
762
- activeSlot = num
763
- end
764
- local player = Isaac.GetPlayer()
765
- local totalCharge = getTotalCharge(nil, player, activeSlot)
766
- print((((("Total charge for ActiveSlot." .. ActiveSlot[activeSlot]) .. " (") .. tostring(activeSlot)) .. ") is: ") .. tostring(totalCharge))
767
- end
768
- --- Prints the current position of all players.
769
- function ____exports.getPosition(self)
770
- for ____, player in ipairs(getPlayers(nil)) do
771
- local playerName = getPlayerName(nil, player)
772
- print(((((("Player position for " .. playerName) .. ": (") .. tostring(player.Position.X)) .. ", ") .. tostring(player.Position.Y)) .. ")")
773
- end
774
- end
775
- --- Toggles permanent Curse of the Giant.
776
- function ____exports.giant(self)
777
- v.persistent.giant = not v.persistent.giant
778
- printEnabled(nil, v.persistent.giant, "permanent Curse of the Giant")
779
- end
780
- --- Gives a Giga Bomb. Provide a number to give a custom amount of Giga Bombs. (You can use negative
781
- -- numbers to remove bombs.)
782
- function ____exports.gigaBomb(self, params)
783
- local numBombs = 1
784
- if params ~= "" then
785
- local num = tonumber(params)
786
- if num == nil then
787
- print("That is an invalid amount of Giga Bombs to add.")
788
- return
789
- end
790
- numBombs = num
791
- end
792
- local player = Isaac.GetPlayer()
793
- player:AddGigaBombs(numBombs)
794
- end
795
- --- Alias for the "goldenBomb" command.
796
- function ____exports.goldBomb(self)
797
- ____exports.goldenBomb(nil)
798
- end
799
- --- Alias for the "goldenHearts" command.
800
- function ____exports.goldHearts(self, params)
801
- ____exports.goldenHearts(nil, params)
802
- end
803
- --- Alias for the "goldenKey" command.
804
- function ____exports.goldKey(self)
805
- ____exports.goldenKey(nil)
806
- end
807
- --- Alias for the "spawnGoldenTrinket" command.
808
- function ____exports.goldTrinket(self, params)
809
- ____exports.spawnGoldenTrinket(nil, params)
810
- end
811
- --- Alias for the "spawnGoldenTrinket" command.
812
- function ____exports.goldenTrinket(self, params)
813
- ____exports.spawnGoldenTrinket(nil, params)
814
- end
815
- --- Alias for the "debug 11" command. Useful for seeing the coordinates and grid index of each tile
816
- -- in the room.
817
- function ____exports.grid(self)
818
- Isaac.ExecuteCommand("debug 11")
819
- end
820
- --- Alias for the "gridCosts" command.
821
- function ____exports.grid2(self)
822
- ____exports.gridCosts(nil)
823
- end
824
- --- Spawns every grid entity, starting at the top-left-most tile.
825
- function ____exports.gridEntities(self)
826
- local gridEntityTypeIndex = -1
827
- do
828
- local y = 0
829
- while y <= 6 do
830
- do
831
- local x = 0
832
- while x <= 12 do
833
- gridEntityTypeIndex = gridEntityTypeIndex + 1
834
- local gridEntityType = GRID_ENTITY_TYPE_VALUES[gridEntityTypeIndex + 1]
835
- if gridEntityType == nil then
836
- return
837
- end
838
- local worldPosition = gridCoordinatesToWorldPosition(nil, x, y)
839
- spawnGridEntity(nil, gridEntityType, worldPosition)
840
- x = x + 1
841
- end
842
- end
843
- y = y + 1
844
- end
845
- end
846
- end
847
- --- Gives a half red heart. Provide a number to give a custom amount of hearts. (You can use negative
848
- -- numbers to remove hearts.)
849
- function ____exports.hearts(self, params)
850
- addHeart(nil, params, HealthType.RED)
851
- end
852
- --- Alias for the "debug 6" command.
853
- function ____exports.hitboxes(self)
854
- Isaac.ExecuteCommand("debug 6")
855
- end
856
- --- Warps to the Blue Womb Boss Room.
857
- function ____exports.hush(self)
858
- setStage(nil, LevelStage.BLUE_WOMB, StageType.ORIGINAL)
859
- ____exports.bossRoom(nil)
860
- end
861
- --- Gives a key. Provide a number to give a custom amount of key. (You can use negative numbers to
862
- -- remove keys.)
863
- function ____exports.key(self, params)
864
- local numKeys = 1
865
- if params ~= "" then
866
- local num = tonumber(params)
867
- if num == nil then
868
- print("That is an invalid amount of keys to add.")
869
- return
870
- end
871
- numKeys = num
872
- end
873
- local player = Isaac.GetPlayer()
874
- player:AddKeys(numKeys)
875
- end
876
- --- Gives 99 keys. Provide a number to give a custom amount of coins. (You can use negative numbers
877
- -- to remove keys.)
878
- function ____exports.keys(self, params)
879
- local numKeys = 99
880
- if params ~= "" then
881
- local num = tonumber(params)
882
- if num == nil then
883
- print("That is an invalid amount of keys to add.")
884
- return
885
- end
886
- numKeys = num
887
- end
888
- local player = Isaac.GetPlayer()
889
- player:AddKeys(numKeys)
890
- end
891
- --- Toggles permanent Curse of the Labyrinth.
892
- function ____exports.labyrinth(self)
893
- v.persistent.labyrinth = not v.persistent.labyrinth
894
- printEnabled(nil, v.persistent.labyrinth, "permanent Curse of the Labyrinth")
895
- end
896
- --- Moves the player 0.5 units left. Provide a number to move a custom amount of units.
897
- function ____exports.left(self, params)
898
- movePlayer(nil, params, Direction.LEFT)
899
- end
900
- --- Warps to the first Library on the floor.
901
- function ____exports.library(self)
902
- warpToRoomType(nil, RoomType.LIBRARY)
903
- end
904
- --- Logs the entities in the room to the "log.txt" file. Provide a number to only log that specific
905
- -- `EntityType`.
906
- --
907
- -- By default, this command will exclude background effects. If that is not desired, use the
908
- -- "listAll" command instead.
909
- function ____exports.list(self, params)
910
- listEntities(nil, params, false)
911
- end
912
- --- Logs the entities in the room to the "log.txt" file. Provide a number to only log that specific
913
- -- `EntityType`.
914
- function ____exports.listAll(self, params)
915
- listEntities(nil, params, true)
916
- end
917
- --- Logs the grid entities in the room to the "log.txt" file. Provide a number to only log that
918
- -- specific `GridEntityType`.
919
- --
920
- -- By default, this command will exclude walls. If that is not desired, use the "listGridAll"
921
- -- command instead.
922
- function ____exports.listGrid(self, params)
923
- listGridEntities(nil, params, false)
924
- end
925
- --- Logs the grid entities in the room to the "log.txt" file. Provide a number to only log that
926
- -- specific `GridEntityType`.
927
- function ____exports.listGridAll(self, params)
928
- listGridEntities(nil, params, true)
929
- end
930
- --- Toggles permanent Curse of the Lost.
931
- function ____exports.lost(self)
932
- v.persistent.lost = not v.persistent.lost
933
- printEnabled(nil, v.persistent.lost, "permanent Curse of the Lost")
934
- end
935
- --- Alias for the "1hp" command.
936
- function ____exports.lowHP(self)
937
- ____exports.oneHP(nil)
938
- end
939
- --- Alias for "debug 9".
940
- function ____exports.luck(self)
941
- Isaac.ExecuteCommand("debug 9")
942
- end
943
- --- Alias for the "poopMana" command.
944
- function ____exports.mana(self, params)
945
- ____exports.poopMana(nil, params)
946
- end
947
- --- Completely reveals the entire map, including the Ultra Secret Room.
948
- function ____exports.map(self)
949
- local level = game:GetLevel()
950
- local displayFlags = addFlag(nil, DisplayFlag.VISIBLE, DisplayFlag.SHADOW, DisplayFlag.SHOW_ICON)
951
- for ____, roomGridIndex in ipairs(iRange(nil, MAX_LEVEL_GRID_INDEX)) do
952
- local roomDesc = level:GetRoomByIdx(roomGridIndex)
953
- roomDesc.DisplayFlags = displayFlags
954
- end
955
- level:UpdateVisibility()
956
- end
957
- --- Gives a heart container. Provide a number to give a custom amount of heart containers. (You can
958
- -- use negative numbers to remove heart containers.)
959
- function ____exports.maxHearts(self, params)
960
- addHeart(nil, params, HealthType.MAX_HEARTS)
961
- end
962
- --- Toggles permanent Curse of the Maze.
963
- function ____exports.maze(self)
964
- v.persistent.maze = not v.persistent.maze
965
- printEnabled(nil, v.persistent.maze, "permanent Curse of the Maze")
966
- end
967
- --- Warps to the first Miniboss Room on the floor.
968
- function ____exports.miniboss(self)
969
- warpToRoomType(nil, RoomType.MINI_BOSS)
970
- end
971
- --- Logs the currently playing music track to the "log.txt" file.
972
- function ____exports.music(self)
973
- logMusic()
974
- print("Logged the currently playing music track to the \"log.txt\" file.")
975
- end
976
- --- Alias for the "disableCurses" command.
977
- function ____exports.noCurses(self)
978
- ____exports.disableCurses(nil)
979
- end
980
- --- Gives a pill with the specified pill effect. Accepts either the effect ID or the partial name of
981
- -- the effect.
982
- --
983
- -- For example:
984
- --
985
- -- - `pill 5` - Gives a "Full Health" pill.
986
- -- - `pill suns` - Gives a "Feels like I'm walking on sunshine" pill.
987
- function ____exports.pill(self, params)
988
- if params == "" then
989
- print("You must specify a pill name or number.")
990
- return
991
- end
992
- local pillEffect
993
- local num = tonumber(params)
994
- if num == nil then
995
- local match = getMapPartialMatch(nil, params, PILL_NAME_TO_EFFECT_MAP)
996
- if match == nil then
997
- print("Unknown pill effect: " .. params)
998
- return
999
- end
1000
- pillEffect = match[2]
1001
- else
1002
- if num < FIRST_PILL_EFFECT or num > LAST_VANILLA_PILL_EFFECT then
1003
- print("Invalid pill effect ID: " .. tostring(num))
1004
- return
1005
- end
1006
- pillEffect = num
1007
- end
1008
- local pillEffectName = getPillEffectName(nil, pillEffect)
1009
- Isaac.ExecuteCommand("g p" .. tostring(pillEffect))
1010
- print(((("Gave pill: " .. pillEffectName) .. " (") .. tostring(pillEffect)) .. ")")
1011
- end
1012
- --- Spawns every pill on the ground, starting at the top-left-most tile.
1013
- function ____exports.pills(self)
1014
- local y
1015
- local pillColor
1016
- y = 1
1017
- pillColor = FIRST_PILL_COLOR
1018
- do
1019
- local x = 0
1020
- while x <= 12 do
1021
- if pillColor >= PillColor.GOLD then
1022
- break
1023
- end
1024
- local worldPosition = gridCoordinatesToWorldPosition(nil, x, y)
1025
- spawnPill(nil, pillColor, worldPosition)
1026
- pillColor = pillColor + 1
1027
- x = x + 1
1028
- end
1029
- end
1030
- y = 2
1031
- pillColor = FIRST_HORSE_PILL_COLOR
1032
- do
1033
- local x = 0
1034
- while x <= 12 do
1035
- if pillColor >= PillColor.HORSE_GOLD then
1036
- break
1037
- end
1038
- local worldPosition = gridCoordinatesToWorldPosition(nil, x, y)
1039
- spawnPill(nil, pillColor, worldPosition)
1040
- pillColor = pillColor + 1
1041
- x = x + 1
1042
- end
1043
- end
1044
- y = 3
1045
- local worldPosition1 = gridCoordinatesToWorldPosition(nil, 0, y)
1046
- spawnPill(nil, PillColor.GOLD, worldPosition1)
1047
- local worldPosition2 = gridCoordinatesToWorldPosition(nil, 1, y)
1048
- spawnPill(nil, PillColor.HORSE_GOLD, worldPosition2)
1049
- end
1050
- --- Warps to the first Planetarium on the floor.
1051
- function ____exports.planetarium(self)
1052
- warpToRoomType(nil, RoomType.PLANETARIUM)
1053
- end
1054
- --- Alias for the "sound" command.
1055
- function ____exports.playSound(self, params)
1056
- ____exports.sound(nil, params)
1057
- end
1058
- --- Sets the player's pocket item to the specified collectible type.
1059
- function ____exports.pocket(self, params)
1060
- if params == "" then
1061
- print("You must supply a collectible type to put as the pocket item.")
1062
- return
1063
- end
1064
- local collectibleType = tonumber(params)
1065
- if collectibleType == nil then
1066
- print("That is an invalid collectible type.")
1067
- return
1068
- end
1069
- if not isValidCollectibleType(nil, collectibleType) then
1070
- print("That is an invalid collectible type.")
1071
- return
1072
- end
1073
- local player = Isaac.GetPlayer()
1074
- player:SetPocketActiveItem(collectibleType, ActiveSlot.POCKET)
1075
- end
1076
- --- Creates a poop grid entity next to the player.
1077
- function ____exports.poop(self)
1078
- local roomClass = game:GetRoom()
1079
- local player = Isaac.GetPlayer()
1080
- local tilePosition = roomClass:FindFreeTilePosition(player.Position, 0)
1081
- spawnGridEntity(nil, GridEntityType.POOP, tilePosition)
1082
- end
1083
- --- Alias for the "getPosition" command.
1084
- function ____exports.position(self)
1085
- ____exports.getPosition(nil)
1086
- end
1087
- --- Alias for the "hearts" command.
1088
- function ____exports.redHearts(self, params)
1089
- ____exports.hearts(nil, params)
1090
- end
1091
- --- Starts a room transition to the same room that you are already in.
1092
- function ____exports.reloadRoom(self)
1093
- reloadRoomFunction(nil)
1094
- end
1095
- --- Moves the player 0.5 units right. Provide a number to move a custom amount of units.
1096
- function ____exports.right(self, params)
1097
- movePlayer(nil, params, Direction.RIGHT)
1098
- end
1099
- --- Logs information about the room to the "log.txt" file.
1100
- function ____exports.room(self)
1101
- logRoom()
1102
- print("Logged room information to the \"log.txt\" file.")
1103
- end
1104
- --- Gives a rotten heart. Provide a number to give a custom amount of hearts. (You can use negative
1105
- -- numbers to remove hearts.)
1106
- function ____exports.rottenHearts(self, params)
1107
- addHeart(nil, params, HealthType.ROTTEN)
1108
- end
1109
- --- Run the suite of tests that prove that the "deepCopy" helper function and the "merge" function
1110
- -- work properly. For more information, see the `runDeepCopyTests` and the `runMergeTests`
1111
- -- functions.
1112
- --
1113
- -- In general, running the tests is only useful if you are troubleshooting the save data manager.
1114
- function ____exports.runTests(self)
1115
- runDeepCopyTests(nil)
1116
- runMergeTests(nil)
1117
- end
1118
- --- Alias for the "stage" command.
1119
- --
1120
- -- For example:
1121
- -- - s 3 - Warps to Caves 1.
1122
- -- - s 1c - Warps to Downpour 1.
1123
- function ____exports.s(self, params)
1124
- if params == "" then
1125
- print("You must specify a stage number.")
1126
- return
1127
- end
1128
- local finalCharacter = string.sub(params, -1)
1129
- local stageString
1130
- local stageTypeLetter
1131
- if finalCharacter == "a" or finalCharacter == "b" or finalCharacter == "c" or finalCharacter == "d" then
1132
- stageString = string.sub(params, 1, -2)
1133
- stageTypeLetter = finalCharacter
1134
- else
1135
- stageString = params
1136
- stageTypeLetter = ""
1137
- end
1138
- local stage = tonumber(stageString)
1139
- if stage == nil then
1140
- print("That is an invalid stage number: " .. tostring(stage))
1141
- return
1142
- end
1143
- if stage < FIRST_STAGE or stage > LAST_STAGE then
1144
- print(((("Invalid stage number; must be between " .. tostring(FIRST_STAGE)) .. " and ") .. tostring(LAST_STAGE)) .. ".")
1145
- return
1146
- end
1147
- Isaac.ExecuteCommand(("stage " .. tostring(stage)) .. stageTypeLetter)
1148
- end
1149
- --- Warps to the first Sacrifice Room on the floor.
1150
- function ____exports.sacrificeRoom(self)
1151
- warpToRoomType(nil, RoomType.SACRIFICE)
1152
- end
1153
- --- Warps to the first Secret Room on the floor.
1154
- function ____exports.secretRoom(self)
1155
- warpToRoomType(nil, RoomType.SECRET)
1156
- end
1157
- --- Warps to the Secret Shop that you would normally get to with a Member Card.
1158
- function ____exports.secretShop(self)
1159
- changeRoom(nil, GridRoom.SECRET_SHOP)
1160
- end
1161
- --- Changes to a seeded run, using the seed of the current run.
1162
- function ____exports.seedStick(self)
1163
- local seedsClass = game:GetSeeds()
1164
- local startSeedString = seedsClass:GetStartSeedString()
1165
- Isaac.ExecuteCommand("seed " .. startSeedString)
1166
- print("Sticking to seed: " .. startSeedString)
1167
- end
1168
- --- Logs all of the current run's seed effects to the "log.txt" file.
1169
- function ____exports.seeds(self)
1170
- logSeedEffects()
1171
- print("Logged the seed effects to the \"log.txt\" file.")
1172
- end
1173
- --- Sets a charge to the player's specified active item. You must provide the active slot number and
1174
- -- the number of charges to set.
1175
- function ____exports.setCharges(self, params)
1176
- if params == "" then
1177
- print("You must specify a slot number and a charge amount. (Use 0 for the primary slot, 1 for the Schoolbag slot, 2 for the pocket item slot, and 3 for the Dice Bag slot.)")
1178
- return
1179
- end
1180
- local args = __TS__StringSplit(params, " ")
1181
- if #args == 1 then
1182
- print("You must specify the amount of charge to set.")
1183
- return
1184
- end
1185
- if #args ~= 2 then
1186
- print("That is an invalid amount of arguments.")
1187
- return
1188
- end
1189
- local activeSlotString, chargeString = table.unpack(args)
1190
- local activeSlot = tonumber(activeSlotString)
1191
- if activeSlot == nil then
1192
- print("The provided slot number is invalid: " .. tostring(activeSlotString))
1193
- return
1194
- end
1195
- if not __TS__ArrayIncludes(ACTIVE_SLOT_VALUES, activeSlot) then
1196
- print("The provided slot number is invalid: " .. tostring(activeSlot))
1197
- return
1198
- end
1199
- local chargeNum = tonumber(chargeString)
1200
- if chargeNum == nil then
1201
- print("The provided charge amount is invalid: " .. tostring(chargeString))
1202
- return
1203
- end
1204
- if chargeNum < 0 then
1205
- print("The provided charge amount is invalid: " .. tostring(chargeNum))
1206
- return
1207
- end
1208
- local player = Isaac.GetPlayer()
1209
- player:SetActiveCharge(chargeNum, activeSlot)
1210
- end
1211
- --- Moves the first player to the specified position.
1212
- --
1213
- -- For example:
1214
- -- - setPosition 100 50
1215
- function ____exports.setPosition(self, params)
1216
- if params == "" then
1217
- print("You must specify a position. (e.g. \"setPosition 100 50\")")
1218
- return
1219
- end
1220
- local args = __TS__StringSplit(params, " ")
1221
- if #args ~= 2 then
1222
- print("You must specify a position. (e.g. \"setPosition 100 50\")")
1223
- return
1224
- end
1225
- local xString, yString = table.unpack(args)
1226
- local x = tonumber(xString)
1227
- if x == nil then
1228
- print("That is an invalid x value: " .. tostring(xString))
1229
- return
1230
- end
1231
- local y = tonumber(yString)
1232
- if y == nil then
1233
- print("That is an invalid y value: " .. tostring(yString))
1234
- return
1235
- end
1236
- local player = Isaac.GetPlayer()
1237
- local newPosition = Vector(x, y)
1238
- player.Position = newPosition
1239
- end
1240
- --- Warps to the first shop on the floor.
1241
- function ____exports.shop(self)
1242
- warpToRoomType(nil, RoomType.SHOP)
1243
- end
1244
- --- Uses the Smelter to smelt the current player's trinket.
1245
- function ____exports.smelt(self)
1246
- local player = Isaac.GetPlayer()
1247
- useActiveItemTemp(nil, player, CollectibleType.SMELTER)
1248
- end
1249
- --- Gives a soul charge. This only affects Tainted Bethany. Provide a number to give a custom amount
1250
- -- of charges. (You can use negative numbers to remove charges.)
1251
- function ____exports.soulCharges(self, params)
1252
- local charges = 1
1253
- if params ~= "" then
1254
- local num = tonumber(params)
1255
- if num == nil then
1256
- print("That is an invalid amount of charges to add.")
1257
- return
1258
- end
1259
- charges = num
1260
- end
1261
- local player = Isaac.GetPlayer()
1262
- player:AddSoulCharge(charges)
1263
- end
1264
- --- Gives a half soul heart. Provide a number to give a custom amount of hearts. (You can use
1265
- -- negative numbers to remove hearts.)
1266
- function ____exports.soulHearts(self, params)
1267
- addHeart(nil, params, HealthType.SOUL)
1268
- end
1269
- --- Logs all of the currently playing sound effects to the "log.txt" file.
1270
- function ____exports.sounds(self)
1271
- logSounds()
1272
- print("Logged the currently playing sound effects to the \"log.txt\" file.")
1273
- end
1274
- --- Toggles spamming Blood Rights on every frame. Useful for killing enemies very fast without using
1275
- -- "debug 10".
1276
- function ____exports.spam(self)
1277
- v.persistent.spamBloodRights = not v.persistent.spamBloodRights
1278
- printEnabled(nil, v.persistent.spamBloodRights, "spamming Blood Rights")
1279
- end
1280
- --- Spawns a collectible at a specific grid tile location. You must specify the number corresponding
1281
- -- to the collectible type and the number corresponding to the grid tile location.
1282
- --
1283
- -- For example, this would spawn Spoon Bender in the top-left corner of a 1x1 room:
1284
- --
1285
- -- ```text
1286
- -- spawnCollectibleAt 3 16
1287
- -- ```
1288
- --
1289
- -- (You can use the "grid" command to toggle displaying the numerical grid indexes corresponding to
1290
- -- a grid tile.)
1291
- function ____exports.spawnCollectibleAt(self, params)
1292
- if params == "" then
1293
- print("You must specify the number corresponding to the collectible type and the number corresponding to the grid tile location.")
1294
- return
1295
- end
1296
- local args = __TS__StringSplit(params, " ")
1297
- if #args ~= 2 then
1298
- print("You must specify the number corresponding to the collectible type and the number corresponding to the grid tile location.")
1299
- return
1300
- end
1301
- local collectibleTypeNumber = tonumber(args[1])
1302
- if collectibleTypeNumber == nil or collectibleTypeNumber < 0 then
1303
- print("Failed to parse the collectible type of: " .. tostring(args[1]))
1304
- return
1305
- end
1306
- local gridIndex = tonumber(args[2])
1307
- if gridIndex == nil or gridIndex < 0 then
1308
- print("Failed to parse the grid index of: " .. tostring(args[2]))
1309
- return
1310
- end
1311
- local collectibleType = asCollectibleType(nil, collectibleTypeNumber)
1312
- spawnCollectibleUnsafe(nil, collectibleType, gridIndex, nil)
1313
- end
1314
- --- Alias for the `spawnGoldenTrinket` command.
1315
- function ____exports.spawnGoldTrinket(self, params)
1316
- ____exports.spawnGoldenTrinket(nil, params)
1317
- end
1318
- --- The same thing as the `spawnTrinketAt` command but spawns a golden version of the specified
1319
- -- trinket.
1320
- function ____exports.spawnGoldenTrinketAt(self, params)
1321
- ____exports.spawnTrinketAt(nil, params, true)
1322
- end
1323
- --- Toggles a set movement speed and flight for the player. You can provide an optional argument to
1324
- -- this command in order to set the speed to a specific amount. Default is 2.0 (which is the maximum
1325
- -- that the stat can be set to).
1326
- function ____exports.speed(self, params)
1327
- local player = Isaac.GetPlayer()
1328
- if params ~= "" then
1329
- local num = tonumber(params)
1330
- if num == nil then
1331
- print("The provided speed amount is invalid: " .. params)
1332
- return
1333
- end
1334
- v.persistent.damageAmount = num
1335
- end
1336
- v.persistent.speed = not v.persistent.speed
1337
- player:AddCacheFlags(CacheFlag.SPEED)
1338
- player:EvaluateItems()
1339
- local value = tostring(v.persistent.speed)
1340
- ____exports.flight(nil, value)
1341
- printEnabled(nil, v.persistent.speed, "set speed")
1342
- end
1343
- --- Creates a spikes grid entity next to the player.
1344
- function ____exports.spikes(self)
1345
- local roomClass = game:GetRoom()
1346
- local player = Isaac.GetPlayer()
1347
- local tilePosition = roomClass:FindFreeTilePosition(player.Position, 0)
1348
- spawnGridEntity(nil, GridEntityType.SPIKES, tilePosition)
1349
- end
1350
- --- Alias for the "startingRoom" command.
1351
- function ____exports.startRoom(self)
1352
- ____exports.startingRoom(nil)
1353
- end
1354
- --- Warps to the first Super Secret Room on the floor.
1355
- function ____exports.superSecretRoom(self)
1356
- warpToRoomType(nil, RoomType.SUPER_SECRET)
1357
- end
1358
- --- Toggles a set tear delay (e.g. fire rate) for the player. You can provide an optional argument to
1359
- -- this command in order to set the tear delay to a specific amount. Default is 1 (which is
1360
- -- equivalent to the Soy Milk tear rate).
1361
- function ____exports.tears(self, params)
1362
- if params ~= "" then
1363
- local num = tonumber(params)
1364
- if num == nil then
1365
- print("The provided tear delay amount is invalid: " .. params)
1366
- return
1367
- end
1368
- v.persistent.tearsAmount = num
1369
- end
1370
- v.persistent.tears = not v.persistent.tears
1371
- local player = Isaac.GetPlayer()
1372
- player:AddCacheFlags(CacheFlag.FIRE_DELAY)
1373
- player:EvaluateItems()
1374
- printEnabled(nil, v.persistent.damage, "set tear delay")
1375
- end
1376
- --- Alias for the "runTests" command.
1377
- function ____exports.tests(self)
1378
- ____exports.runTests(nil)
1379
- end
1380
- --- Creates a trapdoor next to the player.
1381
- function ____exports.trapdoor(self)
1382
- spawnTrapdoorOrCrawlSpace(nil, true)
1383
- end
1384
- --- Warps to the first Treasure Room on the floor.
1385
- function ____exports.treasureRoom(self)
1386
- warpToRoomType(nil, RoomType.TREASURE)
1387
- end
1388
- --- Alias for the "spawnTrinket" command.
1389
- function ____exports.trinket(self, params)
1390
- ____exports.spawnTrinket(nil, params)
1391
- end
1392
- --- Warps to the first Ultra Secret Room on the floor.
1393
- function ____exports.ultraSecretRoom(self)
1394
- warpToRoomType(nil, RoomType.ULTRA_SECRET)
1395
- end
1396
- --- Toggles permanent Curse of the Unknown.
1397
- function ____exports.unknown(self)
1398
- v.persistent.unknown = not v.persistent.unknown
1399
- printEnabled(nil, v.persistent.unknown, "permanent Curse of the Unknown")
1400
- end
1401
- --- If currently on a set seed, changes to an unseeded state and restarts the game.
1402
- function ____exports.unseed(self)
1403
- if not onSetSeed(nil) then
1404
- print("You are not on a set seed, so you cannot unseed the run.")
1405
- return
1406
- end
1407
- setUnseeded(nil)
1408
- restart(nil)
1409
- end
1410
- --- Moves the player 0.5 units up. Provide a number to move a custom amount of units.
1411
- function ____exports.up(self, params)
1412
- movePlayer(nil, params, Direction.UP)
1413
- end
1414
- --- Warps to the specified room type. Accepts either the room type number or the partial name of the
1415
- -- room type.
1416
- --
1417
- -- For example:
1418
- -- - warp 5 - Warps to the first Boss Room on the floor, if any.
1419
- -- - warp tr - Warps to the first Treasure Room on the floor, if any.
1420
- function ____exports.warp(self, params)
1421
- if params == "" then
1422
- print("You must specify a room type name or number.")
1423
- return
1424
- end
1425
- local roomType
1426
- local num = tonumber(params)
1427
- if num == nil then
1428
- local match = getMapPartialMatch(nil, params, ROOM_NAME_TO_TYPE_MAP)
1429
- if match == nil then
1430
- print("Unknown room type: " .. params)
1431
- return
1432
- end
1433
- roomType = match[2]
1434
- else
1435
- if num < FIRST_ROOM_TYPE or num > LAST_ROOM_TYPE then
1436
- print("Invalid room type: " .. tostring(num))
1437
- return
1438
- end
1439
- roomType = num
1440
- end
1441
- warpToRoomType(nil, roomType)
1442
- end
1443
- --- Alias for the "labyrinth" command.
1444
- function ____exports.xl(self)
1445
- ____exports.labyrinth(nil)
1446
- end
1447
- return ____exports