isaacscript-common 6.6.1-dev.2 → 6.6.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cachedClasses.d.ts +56 -0
- package/dist/cachedClasses.d.ts.map +1 -0
- package/dist/cachedClasses.lua +50 -0
- package/dist/callbacks/customRevive.d.ts +2 -0
- package/dist/callbacks/customRevive.d.ts.map +1 -0
- package/dist/callbacks/customRevive.lua +148 -0
- package/dist/callbacks/itemPickup.d.ts +2 -0
- package/dist/callbacks/itemPickup.d.ts.map +1 -0
- package/dist/callbacks/itemPickup.lua +66 -0
- package/dist/callbacks/postAmbush.d.ts +2 -0
- package/dist/callbacks/postAmbush.d.ts.map +1 -0
- package/dist/callbacks/postAmbush.lua +56 -0
- package/dist/callbacks/postBombExploded.d.ts +2 -0
- package/dist/callbacks/postBombExploded.d.ts.map +1 -0
- package/dist/callbacks/postBombExploded.lua +26 -0
- package/dist/callbacks/postBombInitLate.d.ts +2 -0
- package/dist/callbacks/postBombInitLate.d.ts.map +1 -0
- package/dist/callbacks/postBombInitLate.lua +33 -0
- package/dist/callbacks/postBoneSwing.d.ts +2 -0
- package/dist/callbacks/postBoneSwing.d.ts.map +1 -0
- package/dist/callbacks/postBoneSwing.lua +50 -0
- package/dist/callbacks/postCollectibleEmpty.d.ts +2 -0
- package/dist/callbacks/postCollectibleEmpty.d.ts.map +1 -0
- package/dist/callbacks/postCollectibleEmpty.lua +40 -0
- package/dist/callbacks/postCollectibleInitFirst.d.ts +2 -0
- package/dist/callbacks/postCollectibleInitFirst.d.ts.map +1 -0
- package/dist/callbacks/postCollectibleInitFirst.lua +35 -0
- package/dist/callbacks/postCursedTeleport.d.ts +2 -0
- package/dist/callbacks/postCursedTeleport.d.ts.map +1 -0
- package/dist/callbacks/postCursedTeleport.lua +122 -0
- package/dist/callbacks/postCustomDoorEnter.d.ts +51 -0
- package/dist/callbacks/postCustomDoorEnter.d.ts.map +1 -0
- package/dist/callbacks/postCustomDoorEnter.lua +240 -0
- package/dist/callbacks/postDiceRoomActivated.d.ts +2 -0
- package/dist/callbacks/postDiceRoomActivated.d.ts.map +1 -0
- package/dist/callbacks/postDiceRoomActivated.lua +41 -0
- package/dist/callbacks/postDoorRender.d.ts +2 -0
- package/dist/callbacks/postDoorRender.d.ts.map +1 -0
- package/dist/callbacks/postDoorRender.lua +26 -0
- package/dist/callbacks/postDoorUpdate.d.ts +2 -0
- package/dist/callbacks/postDoorUpdate.d.ts.map +1 -0
- package/dist/callbacks/postDoorUpdate.lua +26 -0
- package/dist/callbacks/postEffectInitLate.d.ts +2 -0
- package/dist/callbacks/postEffectInitLate.d.ts.map +1 -0
- package/dist/callbacks/postEffectInitLate.lua +33 -0
- package/dist/callbacks/postEffectStateChanged.d.ts +2 -0
- package/dist/callbacks/postEffectStateChanged.d.ts.map +1 -0
- package/dist/callbacks/postEffectStateChanged.lua +39 -0
- package/dist/callbacks/postEsauJr.d.ts +2 -0
- package/dist/callbacks/postEsauJr.d.ts.map +1 -0
- package/dist/callbacks/postEsauJr.lua +70 -0
- package/dist/callbacks/postFamiliarInitLate.d.ts +2 -0
- package/dist/callbacks/postFamiliarInitLate.d.ts.map +1 -0
- package/dist/callbacks/postFamiliarInitLate.lua +33 -0
- package/dist/callbacks/postFamiliarStateChanged.d.ts +2 -0
- package/dist/callbacks/postFamiliarStateChanged.d.ts.map +1 -0
- package/dist/callbacks/postFamiliarStateChanged.lua +39 -0
- package/dist/callbacks/postFlip.d.ts +2 -0
- package/dist/callbacks/postFlip.d.ts.map +1 -0
- package/dist/callbacks/postFlip.lua +64 -0
- package/dist/callbacks/postGreedModeWave.d.ts +2 -0
- package/dist/callbacks/postGreedModeWave.d.ts.map +1 -0
- package/dist/callbacks/postGreedModeWave.lua +34 -0
- package/dist/callbacks/postGridEntity.d.ts +2 -0
- package/dist/callbacks/postGridEntity.d.ts.map +1 -0
- package/dist/callbacks/postGridEntity.lua +109 -0
- package/dist/callbacks/postGridEntityCollision.d.ts +2 -0
- package/dist/callbacks/postGridEntityCollision.d.ts.map +1 -0
- package/dist/callbacks/postGridEntityCollision.lua +67 -0
- package/dist/callbacks/postGridEntityRender.d.ts +2 -0
- package/dist/callbacks/postGridEntityRender.d.ts.map +1 -0
- package/dist/callbacks/postGridEntityRender.lua +26 -0
- package/dist/callbacks/postHolyMantleRemoved.d.ts +2 -0
- package/dist/callbacks/postHolyMantleRemoved.d.ts.map +1 -0
- package/dist/callbacks/postHolyMantleRemoved.lua +41 -0
- package/dist/callbacks/postItemDischarged.d.ts +3 -0
- package/dist/callbacks/postItemDischarged.d.ts.map +1 -0
- package/dist/callbacks/postItemDischarged.lua +105 -0
- package/dist/callbacks/postKnifeInitLate.d.ts +2 -0
- package/dist/callbacks/postKnifeInitLate.d.ts.map +1 -0
- package/dist/callbacks/postKnifeInitLate.lua +33 -0
- package/dist/callbacks/postLaserInitLate.d.ts +2 -0
- package/dist/callbacks/postLaserInitLate.d.ts.map +1 -0
- package/dist/callbacks/postLaserInitLate.lua +33 -0
- package/dist/callbacks/postNPCInitLate.d.ts +2 -0
- package/dist/callbacks/postNPCInitLate.d.ts.map +1 -0
- package/dist/callbacks/postNPCInitLate.lua +33 -0
- package/dist/callbacks/postNPCStateChanged.d.ts +2 -0
- package/dist/callbacks/postNPCStateChanged.d.ts.map +1 -0
- package/dist/callbacks/postNPCStateChanged.lua +39 -0
- package/dist/callbacks/postNewRoomEarly.d.ts +2 -0
- package/dist/callbacks/postNewRoomEarly.d.ts.map +1 -0
- package/dist/callbacks/postNewRoomEarly.lua +68 -0
- package/dist/callbacks/postPickupCollect.d.ts +2 -0
- package/dist/callbacks/postPickupCollect.d.ts.map +1 -0
- package/dist/callbacks/postPickupCollect.lua +41 -0
- package/dist/callbacks/postPickupInitFirst.d.ts +2 -0
- package/dist/callbacks/postPickupInitFirst.d.ts.map +1 -0
- package/dist/callbacks/postPickupInitFirst.lua +55 -0
- package/dist/callbacks/postPickupInitLate.d.ts +2 -0
- package/dist/callbacks/postPickupInitLate.d.ts.map +1 -0
- package/dist/callbacks/postPickupInitLate.lua +33 -0
- package/dist/callbacks/postPickupStateChanged.d.ts +2 -0
- package/dist/callbacks/postPickupStateChanged.d.ts.map +1 -0
- package/dist/callbacks/postPickupStateChanged.lua +39 -0
- package/dist/callbacks/postPitRender.d.ts +2 -0
- package/dist/callbacks/postPitRender.d.ts.map +1 -0
- package/dist/callbacks/postPitRender.lua +26 -0
- package/dist/callbacks/postPitUpdate.d.ts +2 -0
- package/dist/callbacks/postPitUpdate.d.ts.map +1 -0
- package/dist/callbacks/postPitUpdate.lua +26 -0
- package/dist/callbacks/postPlayerChangeHealth.d.ts +2 -0
- package/dist/callbacks/postPlayerChangeHealth.d.ts.map +1 -0
- package/dist/callbacks/postPlayerChangeHealth.lua +52 -0
- package/dist/callbacks/postPlayerChangeType.d.ts +2 -0
- package/dist/callbacks/postPlayerChangeType.d.ts.map +1 -0
- package/dist/callbacks/postPlayerChangeType.lua +41 -0
- package/dist/callbacks/postPlayerCollectible.d.ts +2 -0
- package/dist/callbacks/postPlayerCollectible.d.ts.map +1 -0
- package/dist/callbacks/postPlayerCollectible.lua +97 -0
- package/dist/callbacks/postPlayerFatalDamage.d.ts +2 -0
- package/dist/callbacks/postPlayerFatalDamage.d.ts.map +1 -0
- package/dist/callbacks/postPlayerFatalDamage.lua +99 -0
- package/dist/callbacks/postPlayerInitLate.d.ts +2 -0
- package/dist/callbacks/postPlayerInitLate.d.ts.map +1 -0
- package/dist/callbacks/postPlayerInitLate.lua +35 -0
- package/dist/callbacks/postPlayerReordered.d.ts +2 -0
- package/dist/callbacks/postPlayerReordered.d.ts.map +1 -0
- package/dist/callbacks/postPlayerReordered.lua +114 -0
- package/dist/callbacks/postPoopRender.d.ts +2 -0
- package/dist/callbacks/postPoopRender.d.ts.map +1 -0
- package/dist/callbacks/postPoopRender.lua +26 -0
- package/dist/callbacks/postPoopUpdate.d.ts +2 -0
- package/dist/callbacks/postPoopUpdate.d.ts.map +1 -0
- package/dist/callbacks/postPoopUpdate.lua +26 -0
- package/dist/callbacks/postPressurePlateRender.d.ts +2 -0
- package/dist/callbacks/postPressurePlateRender.d.ts.map +1 -0
- package/dist/callbacks/postPressurePlateRender.lua +26 -0
- package/dist/callbacks/postPressurePlateUpdate.d.ts +2 -0
- package/dist/callbacks/postPressurePlateUpdate.d.ts.map +1 -0
- package/dist/callbacks/postPressurePlateUpdate.lua +26 -0
- package/dist/callbacks/postProjectileInitLate.d.ts +2 -0
- package/dist/callbacks/postProjectileInitLate.d.ts.map +1 -0
- package/dist/callbacks/postProjectileInitLate.lua +33 -0
- package/dist/callbacks/postPurchase.d.ts +2 -0
- package/dist/callbacks/postPurchase.d.ts.map +1 -0
- package/dist/callbacks/postPurchase.lua +51 -0
- package/dist/callbacks/postRockRender.d.ts +2 -0
- package/dist/callbacks/postRockRender.d.ts.map +1 -0
- package/dist/callbacks/postRockRender.lua +26 -0
- package/dist/callbacks/postRockUpdate.d.ts +2 -0
- package/dist/callbacks/postRockUpdate.d.ts.map +1 -0
- package/dist/callbacks/postRockUpdate.lua +26 -0
- package/dist/callbacks/postRoomClearChanged.d.ts +2 -0
- package/dist/callbacks/postRoomClearChanged.d.ts.map +1 -0
- package/dist/callbacks/postRoomClearChanged.lua +44 -0
- package/dist/callbacks/postSacrifice.d.ts +2 -0
- package/dist/callbacks/postSacrifice.d.ts.map +1 -0
- package/dist/callbacks/postSacrifice.lua +45 -0
- package/dist/callbacks/postSlotDestroyed.d.ts +2 -0
- package/dist/callbacks/postSlotDestroyed.d.ts.map +1 -0
- package/dist/callbacks/postSlotDestroyed.lua +68 -0
- package/dist/callbacks/postSlotInitUpdate.d.ts +2 -0
- package/dist/callbacks/postSlotInitUpdate.d.ts.map +1 -0
- package/dist/callbacks/postSlotInitUpdate.lua +55 -0
- package/dist/callbacks/postSlotRender.d.ts +2 -0
- package/dist/callbacks/postSlotRender.d.ts.map +1 -0
- package/dist/callbacks/postSlotRender.lua +58 -0
- package/dist/callbacks/postSpikesRender.d.ts +2 -0
- package/dist/callbacks/postSpikesRender.d.ts.map +1 -0
- package/dist/callbacks/postSpikesRender.lua +26 -0
- package/dist/callbacks/postSpikesUpdate.d.ts +2 -0
- package/dist/callbacks/postSpikesUpdate.d.ts.map +1 -0
- package/dist/callbacks/postSpikesUpdate.lua +26 -0
- package/dist/callbacks/postTNTRender.d.ts +2 -0
- package/dist/callbacks/postTNTRender.d.ts.map +1 -0
- package/dist/callbacks/postTNTRender.lua +26 -0
- package/dist/callbacks/postTNTUpdate.d.ts +2 -0
- package/dist/callbacks/postTNTUpdate.d.ts.map +1 -0
- package/dist/callbacks/postTNTUpdate.lua +26 -0
- package/dist/callbacks/postTearInitLate.d.ts +2 -0
- package/dist/callbacks/postTearInitLate.d.ts.map +1 -0
- package/dist/callbacks/postTearInitLate.lua +33 -0
- package/dist/callbacks/postTearInitVeryLate.d.ts +2 -0
- package/dist/callbacks/postTearInitVeryLate.d.ts.map +1 -0
- package/dist/callbacks/postTearInitVeryLate.lua +36 -0
- package/dist/callbacks/postTransformation.d.ts +2 -0
- package/dist/callbacks/postTransformation.d.ts.map +1 -0
- package/dist/callbacks/postTransformation.lua +48 -0
- package/dist/callbacks/postTrinketBreak.d.ts +2 -0
- package/dist/callbacks/postTrinketBreak.d.ts.map +1 -0
- package/dist/callbacks/postTrinketBreak.lua +73 -0
- package/dist/callbacks/preBerserkDeath.d.ts +2 -0
- package/dist/callbacks/preBerserkDeath.d.ts.map +1 -0
- package/dist/callbacks/preBerserkDeath.lua +38 -0
- package/dist/callbacks/preNewLevel.d.ts +2 -0
- package/dist/callbacks/preNewLevel.d.ts.map +1 -0
- package/dist/callbacks/preNewLevel.lua +45 -0
- package/dist/callbacks/reorderedCallbacks.d.ts +30 -0
- package/dist/callbacks/reorderedCallbacks.d.ts.map +1 -0
- package/dist/callbacks/reorderedCallbacks.lua +118 -0
- package/dist/callbacks/subscriptions/postAmbushFinished.d.ts +6 -0
- package/dist/callbacks/subscriptions/postAmbushFinished.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postAmbushFinished.lua +29 -0
- package/dist/callbacks/subscriptions/postAmbushStarted.d.ts +6 -0
- package/dist/callbacks/subscriptions/postAmbushStarted.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postAmbushStarted.lua +29 -0
- package/dist/callbacks/subscriptions/postBombInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postBombInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postBombInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postBoneExploded.d.ts +6 -0
- package/dist/callbacks/subscriptions/postBoneExploded.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postBoneExploded.lua +29 -0
- package/dist/callbacks/subscriptions/postBoneSwing.d.ts +5 -0
- package/dist/callbacks/subscriptions/postBoneSwing.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postBoneSwing.lua +22 -0
- package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts +6 -0
- package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postCollectibleEmpty.lua +29 -0
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +6 -0
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
- package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +5 -0
- package/dist/callbacks/subscriptions/postCursedTeleport.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postCursedTeleport.lua +22 -0
- package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +6 -0
- package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
- package/dist/callbacks/subscriptions/postCustomRevive.d.ts +7 -0
- package/dist/callbacks/subscriptions/postCustomRevive.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postCustomRevive.lua +29 -0
- package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts +6 -0
- package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postDiceRoomActivated.lua +29 -0
- package/dist/callbacks/subscriptions/postDoorRender.d.ts +7 -0
- package/dist/callbacks/subscriptions/postDoorRender.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postDoorRender.lua +30 -0
- package/dist/callbacks/subscriptions/postDoorUpdate.d.ts +7 -0
- package/dist/callbacks/subscriptions/postDoorUpdate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postDoorUpdate.lua +30 -0
- package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postEffectInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postEffectInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +6 -0
- package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
- package/dist/callbacks/subscriptions/postEsauJr.d.ts +5 -0
- package/dist/callbacks/subscriptions/postEsauJr.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postEsauJr.lua +22 -0
- package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +6 -0
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
- package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +5 -0
- package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts +5 -0
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postFirstFlip.lua +22 -0
- package/dist/callbacks/subscriptions/postFlip.d.ts +5 -0
- package/dist/callbacks/subscriptions/postFlip.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postFlip.lua +22 -0
- package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +4 -0
- package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
- package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +5 -0
- package/dist/callbacks/subscriptions/postGreedModeWave.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGreedModeWave.lua +22 -0
- package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
- package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
- package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityInit.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityInit.lua +35 -0
- package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
- package/dist/callbacks/subscriptions/postGridEntityRender.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityRender.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityRender.lua +35 -0
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
- package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts +7 -0
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
- package/dist/callbacks/subscriptions/postItemDischarged.d.ts +6 -0
- package/dist/callbacks/subscriptions/postItemDischarged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postItemDischarged.lua +29 -0
- package/dist/callbacks/subscriptions/postItemPickup.d.ts +12 -0
- package/dist/callbacks/subscriptions/postItemPickup.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postItemPickup.lua +33 -0
- package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postLaserInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postLaserInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postLaserInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postNPCInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postNPCInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postNPCInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postNPCStateChanged.d.ts +7 -0
- package/dist/callbacks/subscriptions/postNPCStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
- package/dist/callbacks/subscriptions/postNewLevelReordered.d.ts +2 -0
- package/dist/callbacks/subscriptions/postNewLevelReordered.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
- package/dist/callbacks/subscriptions/postNewRoomEarly.d.ts +2 -0
- package/dist/callbacks/subscriptions/postNewRoomEarly.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
- package/dist/callbacks/subscriptions/postNewRoomReordered.d.ts +2 -0
- package/dist/callbacks/subscriptions/postNewRoomReordered.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
- package/dist/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +7 -0
- package/dist/callbacks/subscriptions/postPEffectUpdateReordered.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
- package/dist/callbacks/subscriptions/postPickupCollect.d.ts +6 -0
- package/dist/callbacks/subscriptions/postPickupCollect.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPickupCollect.lua +29 -0
- package/dist/callbacks/subscriptions/postPickupInitFirst.d.ts +6 -0
- package/dist/callbacks/subscriptions/postPickupInitFirst.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPickupInitFirst.lua +29 -0
- package/dist/callbacks/subscriptions/postPickupInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postPickupInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPickupInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postPickupStateChanged.d.ts +6 -0
- package/dist/callbacks/subscriptions/postPickupStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
- package/dist/callbacks/subscriptions/postPitRender.d.ts +7 -0
- package/dist/callbacks/subscriptions/postPitRender.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPitRender.lua +30 -0
- package/dist/callbacks/subscriptions/postPitUpdate.d.ts +7 -0
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- package/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -2
- package/sets/singleUseActiveCollectibleTypesSet.js +0 -12
- package/sets/singleUseActiveCollectibleTypesSet.lua +0 -19
- package/sets/storyBossesSet.d.ts +0 -2
- package/sets/storyBossesSet.js +0 -17
- package/sets/storyBossesSet.lua +0 -24
- package/shaderCrashFix.d.ts +0 -7
- package/shaderCrashFix.js +0 -17
- package/shaderCrashFix.lua +0 -20
- package/types/AnyEntity.d.ts +0 -12
- package/types/AnyEntity.js +0 -2
- package/types/AnyEntity.lua +0 -4
- package/types/CollectibleIndex.d.ts +0 -16
- package/types/CollectibleIndex.js +0 -2
- package/types/CollectibleIndex.lua +0 -4
- package/types/PickingUpItem.d.ts +0 -34
- package/types/PickingUpItem.js +0 -38
- package/types/PickingUpItem.lua +0 -36
- package/types/PlayerIndex.d.ts +0 -16
- package/types/PlayerIndex.js +0 -2
- package/types/PlayerIndex.lua +0 -4
- package/types/private/IsaacAPIClass.d.ts +0 -4
- package/types/private/IsaacAPIClass.js +0 -2
- package/types/private/IsaacAPIClass.lua +0 -4
- package/types/private/SerializedIsaacAPIClass.d.ts +0 -4
- package/types/private/SerializedIsaacAPIClass.js +0 -2
- package/types/private/SerializedIsaacAPIClass.lua +0 -4
- package/types/private/TSTLClass.d.ts +0 -4
- package/types/private/TSTLClass.js +0 -2
- package/types/private/TSTLClass.lua +0 -4
- package/upgradeMod.d.ts +0 -23
- package/upgradeMod.js +0 -47
- package/upgradeMod.lua +0 -56
package/functions/utils.d.ts
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/// <reference types="isaac-typescript-definitions" />
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/// <reference types="isaac-typescript-definitions" />
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/**
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* Helper function to return an array with the elements from start to end. It is inclusive at the
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* start and exclusive at the end. (The "e" stands for exclusive.)
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*
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* If only one argument is specified, then it will assume that the start is 0.
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*
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* - For example, `erange(1, 3)` will return `[1, 2]`.
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* - For example, `erange(2)` will return `[0, 1]`.
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*/
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export declare function erange(start: int, end?: int): int[];
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/**
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* Helper function to log what is happening in functions that recursively move through nested data
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* structures.
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*/
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export declare function getTraversalDescription(key: unknown, traversalDescription: string): string;
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/**
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* Converts a hex string like "#33aa33" to a KColor object.
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*
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* @param hexString A hex string like "#ffffff" or "ffffff". (The "#" character is optional.)
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*/
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export declare function hexToKColor(hexString: string, alpha: float): KColor;
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/**
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* Helper function to return an array with the elements from start to end, inclusive. (The "i"
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* stands for inclusive.)
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*
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* If only one argument is specified, then it will assume that the start is 0.
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*
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* - For example, `irange(1, 3)` will return `[1, 2, 3]`.
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* - For example, `irange(2)` will return `[0, 1, 2]`.
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*/
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export declare function irange(start: int, end?: int): int[];
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/**
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* Since this is a UI element, we do not want to draw it in water reflections. `renderOffset` will
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* be a non-zero value in reflections.
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*/
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export declare function isReflectionRender(): boolean;
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/**
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* Helper function to see if a particular command is a vanilla console command. This is useful
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* because the `EXECUTE_CMD` callback will not fire for any vanilla commands.
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*/
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export declare function isVanillaConsoleCommand(commandName: string): boolean;
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/**
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* Helper function to print something to the in-game console. Use this instead of invoking the
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* `Isaac.ConsoleOutput` method directly because it will automatically insert a newline at the end
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* of the message (which `Isaac.ConsoleOutput` does not do by default).
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*/
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export declare function printConsole(msg: string): void;
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/** Helper function to print whether something was enabled or disabled to the in-game console. */
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export declare function printEnabled(enabled: boolean, description: string): void;
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/**
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* Helper function to repeat code N times. This is faster to type and cleaner than using a for loop.
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*
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* For example:
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*
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* ```ts
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* const player = Isaac.GetPlayer();
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* repeat(10, () => {
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* player.AddCollectible(CollectibleType.STEVEN);
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* });
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* ```
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*
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* The repeated function is passed the index of the iteration, if needed:
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*
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* ```ts
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* repeat(3, (i) => {
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* print(i); // Prints "0", "1", "2"
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* });
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* ```
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*/
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export declare function repeat(n: int, func: (i: int) => void): void;
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/**
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* Helper function to signify that the enclosing code block is not yet complete. Using this function
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* is similar to writing a "TODO" comment, but it has the benefit of preventing ESLint errors due to
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* early returns.
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*
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* When you see this function, it simply means that the programmer intends to add in more code to
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* this spot later.
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*
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* This function does not actually do anything. (It is an "empty" function.)
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*/
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export declare function todo(): void;
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/**
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* Helper function to sort a two-dimensional array by the first element.
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*
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* For example:
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*
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* ```ts
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* const myArray = [[1, 2], [2, 3], [3, 4]];
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* myArray.sort(twoDimensionalSort);
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* ```
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*
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* From:
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* https://stackoverflow.com/questions/16096872/how-to-sort-2-dimensional-array-by-column-value
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*/
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export declare function twoDimensionalSort<T>(a: T[], b: T[]): -1 | 0 | 1;
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import { RenderMode } from "isaac-typescript-definitions";
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import { game } from "../cachedClasses";
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import { CONSOLE_COMMANDS_SET } from "../sets/consoleCommandsSet";
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const HEX_STRING_LENGTH = 6;
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* Helper function to return an array with the elements from start to end. It is inclusive at the
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* start and exclusive at the end. (The "e" stands for exclusive.)
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*
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* If only one argument is specified, then it will assume that the start is 0.
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*
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* - For example, `erange(1, 3)` will return `[1, 2]`.
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* - For example, `erange(2)` will return `[0, 1]`.
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*/
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export function erange(start, end) {
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start = 0;
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}
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const array = [];
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}
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return array;
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}
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/**
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* Helper function to log what is happening in functions that recursively move through nested data
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* structures.
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*/
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export function getTraversalDescription(key, traversalDescription) {
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traversalDescription += " --> ";
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traversalDescription += tostring(key);
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}
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/**
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* Converts a hex string like "#33aa33" to a KColor object.
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*
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* @param hexString A hex string like "#ffffff" or "ffffff". (The "#" character is optional.)
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*/
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export function hexToKColor(hexString, alpha) {
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hexString = hexString.replace("#", "");
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if (hexString.length !== HEX_STRING_LENGTH) {
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error(`Hex strings must be of length ${HEX_STRING_LENGTH}.`);
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}
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const rString = hexString.substr(0, 2);
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error(`Failed to convert \`0x${rString}\` to a number.`);
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}
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error(`Failed to convert \`0x${gString}\` to a number.`);
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error(`Failed to convert \`0x${bString}\` to a number.`);
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}
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/**
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* stands for inclusive.)
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*
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* If only one argument is specified, then it will assume that the start is 0.
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*
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* - For example, `irange(1, 3)` will return `[1, 2, 3]`.
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* - For example, `irange(2)` will return `[0, 1, 2]`.
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export function irange(start, end) {
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end = start;
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return array;
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}
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/**
|
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* Since this is a UI element, we do not want to draw it in water reflections. `renderOffset` will
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* be a non-zero value in reflections.
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*/
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export function isReflectionRender() {
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const room = game.GetRoom();
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const renderMode = room.GetRenderMode();
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return renderMode === RenderMode.WATER_REFLECT;
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}
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/**
|
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* Helper function to see if a particular command is a vanilla console command. This is useful
|
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* because the `EXECUTE_CMD` callback will not fire for any vanilla commands.
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*/
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export function isVanillaConsoleCommand(commandName) {
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return CONSOLE_COMMANDS_SET.has(commandName);
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}
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/**
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* Helper function to print something to the in-game console. Use this instead of invoking the
|
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103
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* `Isaac.ConsoleOutput` method directly because it will automatically insert a newline at the end
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* of the message (which `Isaac.ConsoleOutput` does not do by default).
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*/
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export function printConsole(msg) {
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Isaac.ConsoleOutput(`${msg}\n`);
|
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}
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/** Helper function to print whether something was enabled or disabled to the in-game console. */
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export function printEnabled(enabled, description) {
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const enabledText = enabled ? "Enabled" : "Disabled";
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printConsole(`${enabledText} ${description}.`);
|
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}
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/**
|
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* Helper function to repeat code N times. This is faster to type and cleaner than using a for loop.
|
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116
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*
|
|
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* For example:
|
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*
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* ```ts
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* const player = Isaac.GetPlayer();
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* repeat(10, () => {
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* player.AddCollectible(CollectibleType.STEVEN);
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* });
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* ```
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*
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* The repeated function is passed the index of the iteration, if needed:
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*
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* ```ts
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* repeat(3, (i) => {
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* print(i); // Prints "0", "1", "2"
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* });
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* ```
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*/
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export function repeat(n, func) {
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for (let i = 0; i < n; i++) {
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func(i);
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}
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}
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/**
|
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* Helper function to signify that the enclosing code block is not yet complete. Using this function
|
|
141
|
-
* is similar to writing a "TODO" comment, but it has the benefit of preventing ESLint errors due to
|
|
142
|
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* early returns.
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*
|
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* When you see this function, it simply means that the programmer intends to add in more code to
|
|
145
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* this spot later.
|
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146
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*
|
|
147
|
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* This function does not actually do anything. (It is an "empty" function.)
|
|
148
|
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*/
|
|
149
|
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export function todo() { }
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|
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/**
|
|
151
|
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* Helper function to sort a two-dimensional array by the first element.
|
|
152
|
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*
|
|
153
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* For example:
|
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*
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* ```ts
|
|
156
|
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* const myArray = [[1, 2], [2, 3], [3, 4]];
|
|
157
|
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* myArray.sort(twoDimensionalSort);
|
|
158
|
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* ```
|
|
159
|
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*
|
|
160
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* From:
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* https://stackoverflow.com/questions/16096872/how-to-sort-2-dimensional-array-by-column-value
|
|
162
|
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*/
|
|
163
|
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export function twoDimensionalSort(a, b) {
|
|
164
|
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if (a[0] === undefined || b[0] === undefined) {
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165
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error("Failed to two-dimensional sort since the first element of the array was undefined.");
|
|
166
|
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}
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167
|
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if (a[0] === b[0]) {
|
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return 0;
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}
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return a[0] < b[0] ? -1 : 1;
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}
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package/functions/utils.lua
DELETED
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@@ -1,173 +0,0 @@
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1
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-
local ____lualib = require("lualib_bundle")
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2
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local __TS__StringReplace = ____lualib.__TS__StringReplace
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3
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local __TS__StringSubstr = ____lualib.__TS__StringSubstr
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4
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local ____exports = {}
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5
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local RenderMode = ____isaac_2Dtypescript_2Ddefinitions.RenderMode
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7
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local ____cachedClasses = require("cachedClasses")
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8
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local game = ____cachedClasses.game
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local ____consoleCommandsSet = require("sets.consoleCommandsSet")
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local CONSOLE_COMMANDS_SET = ____consoleCommandsSet.CONSOLE_COMMANDS_SET
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local HEX_STRING_LENGTH = 6
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12
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--- Helper function to return an array with the elements from start to end. It is inclusive at the
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-- start and exclusive at the end. (The "e" stands for exclusive.)
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14
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--
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-- If only one argument is specified, then it will assume that the start is 0.
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--
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-- - For example, `erange(1, 3)` will return `[1, 2]`.
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-- - For example, `erange(2)` will return `[0, 1]`.
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function ____exports.erange(self, start, ____end)
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if ____end == nil then
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____end = start
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start = 0
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end
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local array = {}
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do
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local i = start
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while i < ____end do
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array[#array + 1] = i
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i = i + 1
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end
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end
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return array
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33
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end
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--- Helper function to log what is happening in functions that recursively move through nested data
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-- structures.
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function ____exports.getTraversalDescription(self, key, traversalDescription)
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if traversalDescription ~= "" then
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traversalDescription = traversalDescription .. " --> "
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end
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traversalDescription = traversalDescription .. tostring(key)
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return traversalDescription
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end
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43
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-
--- Converts a hex string like "#33aa33" to a KColor object.
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--
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-- @param hexString A hex string like "#ffffff" or "ffffff". (The "#" character is optional.)
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46
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function ____exports.hexToKColor(self, hexString, alpha)
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47
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hexString = __TS__StringReplace(hexString, "#", "")
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48
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if #hexString ~= HEX_STRING_LENGTH then
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49
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error(("Hex strings must be of length " .. tostring(HEX_STRING_LENGTH)) .. ".")
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50
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-
end
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51
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local rString = __TS__StringSubstr(hexString, 0, 2)
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52
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local R = tonumber("0x" .. rString)
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53
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if R == nil then
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54
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error(("Failed to convert `0x" .. rString) .. "` to a number.")
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55
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-
end
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56
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-
local gString = __TS__StringSubstr(hexString, 2, 2)
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57
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-
local G = tonumber("0x" .. gString)
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58
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if G == nil then
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59
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-
error(("Failed to convert `0x" .. gString) .. "` to a number.")
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60
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-
end
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61
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-
local bString = __TS__StringSubstr(hexString, 4, 2)
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62
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-
local B = tonumber("0x" .. bString)
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63
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-
if B == nil then
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64
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-
error(("Failed to convert `0x" .. bString) .. "` to a number.")
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65
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-
end
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66
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-
local base = 255
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67
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-
return KColor(R / base, G / base, B / base, alpha)
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68
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-
end
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69
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-
--- Helper function to return an array with the elements from start to end, inclusive. (The "i"
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70
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-- stands for inclusive.)
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71
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--
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72
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-- If only one argument is specified, then it will assume that the start is 0.
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73
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--
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74
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-
-- - For example, `irange(1, 3)` will return `[1, 2, 3]`.
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75
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-
-- - For example, `irange(2)` will return `[0, 1, 2]`.
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76
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-
function ____exports.irange(self, start, ____end)
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77
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if ____end == nil then
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78
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____end = start
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79
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-
start = 0
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80
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-
end
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81
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-
local array = {}
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82
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-
do
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83
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-
local i = start
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84
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-
while i <= ____end do
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85
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array[#array + 1] = i
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86
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i = i + 1
|
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87
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-
end
|
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88
|
-
end
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89
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-
return array
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90
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-
end
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91
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--- Since this is a UI element, we do not want to draw it in water reflections. `renderOffset` will
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92
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-
-- be a non-zero value in reflections.
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93
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-
function ____exports.isReflectionRender(self)
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94
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-
local room = game:GetRoom()
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95
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-
local renderMode = room:GetRenderMode()
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96
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-
return renderMode == RenderMode.WATER_REFLECT
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97
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-
end
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98
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-
--- Helper function to see if a particular command is a vanilla console command. This is useful
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99
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-- because the `EXECUTE_CMD` callback will not fire for any vanilla commands.
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100
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function ____exports.isVanillaConsoleCommand(self, commandName)
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101
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return CONSOLE_COMMANDS_SET:has(commandName)
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102
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end
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103
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--- Helper function to print something to the in-game console. Use this instead of invoking the
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104
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-- `Isaac.ConsoleOutput` method directly because it will automatically insert a newline at the end
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105
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-
-- of the message (which `Isaac.ConsoleOutput` does not do by default).
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106
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function ____exports.printConsole(self, msg)
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107
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Isaac.ConsoleOutput(msg .. "\n")
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108
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-
end
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109
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-
--- Helper function to print whether something was enabled or disabled to the in-game console.
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110
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function ____exports.printEnabled(self, enabled, description)
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111
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local enabledText = enabled and "Enabled" or "Disabled"
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112
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-
____exports.printConsole(nil, ((enabledText .. " ") .. description) .. ".")
|
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113
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-
end
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114
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--- Helper function to repeat code N times. This is faster to type and cleaner than using a for loop.
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115
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-
--
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116
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-
-- For example:
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117
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--
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118
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-- ```ts
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119
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-
-- const player = Isaac.GetPlayer();
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120
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-
-- repeat(10, () => {
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121
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-- player.AddCollectible(CollectibleType.STEVEN);
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122
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-
-- });
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123
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-
-- ```
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124
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-
--
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125
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-
-- The repeated function is passed the index of the iteration, if needed:
|
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126
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-
--
|
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127
|
-
-- ```ts
|
|
128
|
-
-- repeat(3, (i) => {
|
|
129
|
-
-- print(i); // Prints "0", "1", "2"
|
|
130
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-
-- });
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131
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-
-- ```
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132
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-
____exports["repeat"] = function(self, n, func)
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133
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-
do
|
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134
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-
local i = 0
|
|
135
|
-
while i < n do
|
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136
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func(nil, i)
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137
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i = i + 1
|
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138
|
-
end
|
|
139
|
-
end
|
|
140
|
-
end
|
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141
|
-
--- Helper function to signify that the enclosing code block is not yet complete. Using this function
|
|
142
|
-
-- is similar to writing a "TODO" comment, but it has the benefit of preventing ESLint errors due to
|
|
143
|
-
-- early returns.
|
|
144
|
-
--
|
|
145
|
-
-- When you see this function, it simply means that the programmer intends to add in more code to
|
|
146
|
-
-- this spot later.
|
|
147
|
-
--
|
|
148
|
-
-- This function does not actually do anything. (It is an "empty" function.)
|
|
149
|
-
function ____exports.todo(self)
|
|
150
|
-
end
|
|
151
|
-
--- Helper function to sort a two-dimensional array by the first element.
|
|
152
|
-
--
|
|
153
|
-
-- For example:
|
|
154
|
-
--
|
|
155
|
-
-- ```ts
|
|
156
|
-
-- const myArray = [[1, 2], [2, 3], [3, 4]];
|
|
157
|
-
-- myArray.sort(twoDimensionalSort);
|
|
158
|
-
-- ```
|
|
159
|
-
--
|
|
160
|
-
-- From:
|
|
161
|
-
-- https://stackoverflow.com/questions/16096872/how-to-sort-2-dimensional-array-by-column-value
|
|
162
|
-
function ____exports.twoDimensionalSort(self, a, b)
|
|
163
|
-
if a[1] == nil or b[1] == nil then
|
|
164
|
-
error("Failed to two-dimensional sort since the first element of the array was undefined.")
|
|
165
|
-
end
|
|
166
|
-
if a[1] == b[1] then
|
|
167
|
-
return 0
|
|
168
|
-
end
|
|
169
|
-
return a[1] < b[1] and -1 or 1
|
|
170
|
-
end
|
|
171
|
-
return ____exports
|
|
172
|
-
|
|
173
|
-
--# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uL3BhY2thZ2VzL2lzYWFjc2NyaXB0LWNvbW1vbi9zcmMvZnVuY3Rpb25zL3V0aWxzLnRzIl0sIm5hbWVzIjpbImVuZCJdLCJtYXBwaW5ncyI6Ijs7OztBQUFBLDZDQUEyQjtBQUFsQjtBQUNULDBCQUFxQjtBQUFaO0FBQ1QsK0JBQXFDO0FBQTVCO0FBRUgsMEJBQW9COzs7Ozs7OztBQVcxQixrQ0FBdUIsT0FBWUE7T0FDN0IsQUFBQUE7QUFDRixRQUFBQSxVQUFNO0FBQ04sZ0JBQVE7O0FBR0osa0JBQWU7O0FBQ1osa0JBQUk7Y0FBTyxJQUFJQTtBQUN0QixnQ0FBVztBQURnQjs7O0FBSTdCLFdBQU87QUFYVDs7O0FBa0JBLG1EQUNFLEtBQ0E7T0FFSSx3QkFBeUI7QUFDM0IsdURBQXdCOztBQUcxQixtREFBd0IsU0FBUztBQUVqQyxXQUFPO0FBVlQ7Ozs7QUFrQkEsdUNBQTRCLFdBQW1CO0FBQzdDLGdCQUFZLCtCQUFrQixLQUFLO09BQy9CLGNBQXFCO1FBQ3ZCLE9BQU0sNkNBQWlDLHVCQUFpQjs7QUFHcEQsb0JBQVUsOEJBQWlCLEdBQUc7QUFDOUIsY0FBSSxTQUFTLFFBQUs7T0FDcEI7UUFDRixPQUFNLDJCQUF5QixZQUFPOztBQUdsQyxvQkFBVSw4QkFBaUIsR0FBRztBQUM5QixjQUFJLFNBQVMsUUFBSztPQUNwQjtRQUNGLE9BQU0sMkJBQXlCLFlBQU87O0FBR2xDLG9CQUFVLDhCQUFpQixHQUFHO0FBQzlCLGNBQUksU0FBUyxRQUFLO09BQ3BCO1FBQ0YsT0FBTSwyQkFBeUIsWUFBTzs7QUFJbEMsaUJBQU87QUFDYixXQUFPLE9BQU8sSUFBSSxNQUFNLElBQUksTUFBTSxJQUFJLE1BQU07QUExQjlDOzs7Ozs7OztBQXNDQSxrQ0FBdUIsT0FBWUE7T0FDN0IsQUFBQUE7QUFDRixRQUFBQSxVQUFNO0FBQ04sZ0JBQVE7O0FBR0osa0JBQWU7O0FBQ1osa0JBQUk7Y0FBTyxLQUFLQTtBQUN2QixnQ0FBVztBQURpQjs7O0FBSTlCLFdBQU87QUFYVDs7O0FBa0JBO0FBQ1EsaUJBQU8sS0FBSztBQUNaLHVCQUFhLEtBQUs7QUFDeEIsV0FBTyxjQUFlO0FBSHhCOzs7QUFVQSxtREFBd0M7QUFDdEMsV0FBTyxxQkFBcUIsSUFBSTtBQURsQzs7OztBQVNBLHdDQUE2QjtJQUMzQixvQkFBdUIsT0FBRztBQUQ1Qjs7QUFLQSx3Q0FBNkIsU0FBa0I7QUFDdkMsd0JBQWMsWUFBVSxhQUFZO0lBQzFDLGdDQUFnQixlQUFXLFFBQUksZ0JBQVc7QUFGNUM7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7QUF5QkEsdUNBQXVCLEdBQVE7O0FBQ3BCLGtCQUFJO2NBQUcsSUFBSTtZQUNsQixVQUFLO0FBRGdCOzs7QUFEekI7Ozs7Ozs7OztBQWdCQTtBQUFBOzs7Ozs7Ozs7Ozs7QUFlQSw4Q0FBc0MsR0FBUTtPQUN4QyxFQUFFLGFBQW9CLEVBQUU7UUFDMUIsTUFDRTs7T0FJQSxFQUFFLE1BQU8sRUFBRTtBQUNiLGVBQU87O0FBR1QsV0FBTyxFQUFFLEtBQUssRUFBRSxRQUFNLEtBQUk7QUFYNUIiLCJmaWxlIjoidXRpbHMubHVhIiwic291cmNlUm9vdCI6IiJ9
|
package/functions/vector.d.ts
DELETED
|
@@ -1,32 +0,0 @@
|
|
|
1
|
-
/// <reference types="typescript-to-lua/language-extensions" />
|
|
2
|
-
import { Direction } from "isaac-typescript-definitions";
|
|
3
|
-
import { SerializationType } from "../enums/SerializationType";
|
|
4
|
-
declare type SerializedVector = LuaTable<string, unknown> & {
|
|
5
|
-
readonly __serializedVectorBrand: symbol;
|
|
6
|
-
};
|
|
7
|
-
interface CopyVectorReturn {
|
|
8
|
-
[SerializationType.NONE]: Vector;
|
|
9
|
-
[SerializationType.SERIALIZE]: SerializedVector;
|
|
10
|
-
[SerializationType.DESERIALIZE]: Vector;
|
|
11
|
-
}
|
|
12
|
-
/**
|
|
13
|
-
* Helper function to copy a `Vector` object.
|
|
14
|
-
*
|
|
15
|
-
* @param vector The vector to copy. In the case of deserialization, this will actually be a Lua
|
|
16
|
-
* table instead of an instantiated Vector class.
|
|
17
|
-
* @param serializationType Default is `SerializationType.NONE`.
|
|
18
|
-
*/
|
|
19
|
-
export declare function copyVector<V extends Vector | SerializedVector, S extends SerializationType>(vector: V, serializationType: S): CopyVectorReturn[S];
|
|
20
|
-
export declare function copyVector<V extends Vector | SerializedVector>(vector: V): CopyVectorReturn[SerializationType.NONE];
|
|
21
|
-
/**
|
|
22
|
-
* Used to determine is the given table is a serialized `Vector` object created by the save data
|
|
23
|
-
* manager and/or the `deepCopy` function.
|
|
24
|
-
*/
|
|
25
|
-
export declare function isSerializedVector(object: unknown): object is SerializedVector;
|
|
26
|
-
/** Helper function to check if something is an instantiated Vector object. */
|
|
27
|
-
export declare function isVector(object: unknown): object is Vector;
|
|
28
|
-
export declare function vectorEquals(vector1: Vector, vector2: Vector): boolean;
|
|
29
|
-
/** Helper function for finding out which way a vector is pointing. */
|
|
30
|
-
export declare function vectorToDirection(vector: Vector): Direction;
|
|
31
|
-
export declare function vectorToString(vector: Vector, round?: boolean): string;
|
|
32
|
-
export {};
|
package/functions/vector.js
DELETED
|
@@ -1,68 +0,0 @@
|
|
|
1
|
-
import { SerializationBrand } from "../enums/private/SerializationBrand";
|
|
2
|
-
import { SerializationType } from "../enums/SerializationType";
|
|
3
|
-
import { angleToDirection } from "./direction";
|
|
4
|
-
import { isaacAPIClassEquals, isIsaacAPIClassOfType } from "./isaacAPIClass";
|
|
5
|
-
import { copyValuesToTable, getNumbersFromTable, tableHasKeys } from "./table";
|
|
6
|
-
import { isTable } from "./types";
|
|
7
|
-
const KEYS = ["X", "Y"];
|
|
8
|
-
const OBJECT_NAME = "Vector";
|
|
9
|
-
export function copyVector(vector, serializationType = SerializationType.NONE) {
|
|
10
|
-
switch (serializationType) {
|
|
11
|
-
case SerializationType.NONE: {
|
|
12
|
-
if (!isVector(vector)) {
|
|
13
|
-
error(`Failed to copy a ${OBJECT_NAME} object since the provided object was not a userdata ${OBJECT_NAME} class.`);
|
|
14
|
-
}
|
|
15
|
-
return Vector(vector.X, vector.Y);
|
|
16
|
-
}
|
|
17
|
-
case SerializationType.SERIALIZE: {
|
|
18
|
-
if (!isVector(vector)) {
|
|
19
|
-
error(`Failed to serialize a ${OBJECT_NAME} object since the provided object was not a userdata ${OBJECT_NAME} class.`);
|
|
20
|
-
}
|
|
21
|
-
const vectorTable = new LuaTable();
|
|
22
|
-
copyValuesToTable(vector, KEYS, vectorTable);
|
|
23
|
-
vectorTable.set(SerializationBrand.VECTOR, "");
|
|
24
|
-
return vectorTable;
|
|
25
|
-
}
|
|
26
|
-
case SerializationType.DESERIALIZE: {
|
|
27
|
-
if (!isTable(vector)) {
|
|
28
|
-
error(`Failed to deserialize a ${OBJECT_NAME} object since the provided object was not a Lua table.`);
|
|
29
|
-
}
|
|
30
|
-
const [x, y] = getNumbersFromTable(vector, OBJECT_NAME, ...KEYS);
|
|
31
|
-
if (x === undefined) {
|
|
32
|
-
error(`Failed to deserialize a ${OBJECT_NAME} object since the provided object did not have a value for: x`);
|
|
33
|
-
}
|
|
34
|
-
if (y === undefined) {
|
|
35
|
-
error(`Failed to deserialize a ${OBJECT_NAME} object since the provided object did not have a value for: y`);
|
|
36
|
-
}
|
|
37
|
-
return Vector(x, y);
|
|
38
|
-
}
|
|
39
|
-
}
|
|
40
|
-
}
|
|
41
|
-
/**
|
|
42
|
-
* Used to determine is the given table is a serialized `Vector` object created by the save data
|
|
43
|
-
* manager and/or the `deepCopy` function.
|
|
44
|
-
*/
|
|
45
|
-
export function isSerializedVector(object) {
|
|
46
|
-
if (!isTable(object)) {
|
|
47
|
-
return false;
|
|
48
|
-
}
|
|
49
|
-
return tableHasKeys(object, ...KEYS) && object.has(SerializationBrand.VECTOR);
|
|
50
|
-
}
|
|
51
|
-
/** Helper function to check if something is an instantiated Vector object. */
|
|
52
|
-
export function isVector(object) {
|
|
53
|
-
return isIsaacAPIClassOfType(object, OBJECT_NAME);
|
|
54
|
-
}
|
|
55
|
-
export function vectorEquals(vector1, vector2) {
|
|
56
|
-
return isaacAPIClassEquals(vector1, vector2, KEYS);
|
|
57
|
-
}
|
|
58
|
-
/** Helper function for finding out which way a vector is pointing. */
|
|
59
|
-
export function vectorToDirection(vector) {
|
|
60
|
-
const angleDegrees = vector.GetAngleDegrees();
|
|
61
|
-
return angleToDirection(angleDegrees);
|
|
62
|
-
}
|
|
63
|
-
export function vectorToString(vector, round = false) {
|
|
64
|
-
const x = round ? Math.round(vector.X) : vector.X;
|
|
65
|
-
const y = round ? Math.round(vector.Y) : vector.Y;
|
|
66
|
-
return `(${x}, ${y})`;
|
|
67
|
-
}
|
|
68
|
-
//# sourceMappingURL=data:application/json;base64,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
|
package/functions/vector.lua
DELETED
|
@@ -1,109 +0,0 @@
|
|
|
1
|
-
local ____exports = {}
|
|
2
|
-
local OBJECT_NAME
|
|
3
|
-
local ____SerializationBrand = require("enums.private.SerializationBrand")
|
|
4
|
-
local SerializationBrand = ____SerializationBrand.SerializationBrand
|
|
5
|
-
local ____SerializationType = require("enums.SerializationType")
|
|
6
|
-
local SerializationType = ____SerializationType.SerializationType
|
|
7
|
-
local ____direction = require("functions.direction")
|
|
8
|
-
local angleToDirection = ____direction.angleToDirection
|
|
9
|
-
local ____isaacAPIClass = require("functions.isaacAPIClass")
|
|
10
|
-
local isaacAPIClassEquals = ____isaacAPIClass.isaacAPIClassEquals
|
|
11
|
-
local isIsaacAPIClassOfType = ____isaacAPIClass.isIsaacAPIClassOfType
|
|
12
|
-
local ____table = require("functions.table")
|
|
13
|
-
local copyValuesToTable = ____table.copyValuesToTable
|
|
14
|
-
local getNumbersFromTable = ____table.getNumbersFromTable
|
|
15
|
-
local tableHasKeys = ____table.tableHasKeys
|
|
16
|
-
local ____types = require("functions.types")
|
|
17
|
-
local isTable = ____types.isTable
|
|
18
|
-
--- Helper function to check if something is an instantiated Vector object.
|
|
19
|
-
function ____exports.isVector(self, object)
|
|
20
|
-
return isIsaacAPIClassOfType(nil, object, OBJECT_NAME)
|
|
21
|
-
end
|
|
22
|
-
local KEYS = {"X", "Y"}
|
|
23
|
-
OBJECT_NAME = "Vector"
|
|
24
|
-
--- Helper function to copy a `Vector` object.
|
|
25
|
-
--
|
|
26
|
-
-- @param vector The vector to copy. In the case of deserialization, this will actually be a Lua
|
|
27
|
-
-- table instead of an instantiated Vector class.
|
|
28
|
-
-- @param serializationType Default is `SerializationType.NONE`.
|
|
29
|
-
function ____exports.copyVector(self, vector, serializationType)
|
|
30
|
-
if serializationType == nil then
|
|
31
|
-
serializationType = SerializationType.NONE
|
|
32
|
-
end
|
|
33
|
-
repeat
|
|
34
|
-
local ____switch3 = serializationType
|
|
35
|
-
local ____cond3 = ____switch3 == SerializationType.NONE
|
|
36
|
-
if ____cond3 then
|
|
37
|
-
do
|
|
38
|
-
if not ____exports.isVector(nil, vector) then
|
|
39
|
-
error(((("Failed to copy a " .. OBJECT_NAME) .. " object since the provided object was not a userdata ") .. OBJECT_NAME) .. " class.")
|
|
40
|
-
end
|
|
41
|
-
return Vector(vector.X, vector.Y)
|
|
42
|
-
end
|
|
43
|
-
end
|
|
44
|
-
____cond3 = ____cond3 or ____switch3 == SerializationType.SERIALIZE
|
|
45
|
-
if ____cond3 then
|
|
46
|
-
do
|
|
47
|
-
if not ____exports.isVector(nil, vector) then
|
|
48
|
-
error(((("Failed to serialize a " .. OBJECT_NAME) .. " object since the provided object was not a userdata ") .. OBJECT_NAME) .. " class.")
|
|
49
|
-
end
|
|
50
|
-
local vectorTable = {}
|
|
51
|
-
copyValuesToTable(nil, vector, KEYS, vectorTable)
|
|
52
|
-
vectorTable[SerializationBrand.VECTOR] = ""
|
|
53
|
-
return vectorTable
|
|
54
|
-
end
|
|
55
|
-
end
|
|
56
|
-
____cond3 = ____cond3 or ____switch3 == SerializationType.DESERIALIZE
|
|
57
|
-
if ____cond3 then
|
|
58
|
-
do
|
|
59
|
-
if not isTable(nil, vector) then
|
|
60
|
-
error(("Failed to deserialize a " .. OBJECT_NAME) .. " object since the provided object was not a Lua table.")
|
|
61
|
-
end
|
|
62
|
-
local x, y = table.unpack(getNumbersFromTable(
|
|
63
|
-
nil,
|
|
64
|
-
vector,
|
|
65
|
-
OBJECT_NAME,
|
|
66
|
-
table.unpack(KEYS)
|
|
67
|
-
))
|
|
68
|
-
if x == nil then
|
|
69
|
-
error(("Failed to deserialize a " .. OBJECT_NAME) .. " object since the provided object did not have a value for: x")
|
|
70
|
-
end
|
|
71
|
-
if y == nil then
|
|
72
|
-
error(("Failed to deserialize a " .. OBJECT_NAME) .. " object since the provided object did not have a value for: y")
|
|
73
|
-
end
|
|
74
|
-
return Vector(x, y)
|
|
75
|
-
end
|
|
76
|
-
end
|
|
77
|
-
until true
|
|
78
|
-
end
|
|
79
|
-
--- Used to determine is the given table is a serialized `Vector` object created by the save data
|
|
80
|
-
-- manager and/or the `deepCopy` function.
|
|
81
|
-
function ____exports.isSerializedVector(self, object)
|
|
82
|
-
if not isTable(nil, object) then
|
|
83
|
-
return false
|
|
84
|
-
end
|
|
85
|
-
return tableHasKeys(
|
|
86
|
-
nil,
|
|
87
|
-
object,
|
|
88
|
-
table.unpack(KEYS)
|
|
89
|
-
) and object[SerializationBrand.VECTOR] ~= nil
|
|
90
|
-
end
|
|
91
|
-
function ____exports.vectorEquals(self, vector1, vector2)
|
|
92
|
-
return isaacAPIClassEquals(nil, vector1, vector2, KEYS)
|
|
93
|
-
end
|
|
94
|
-
--- Helper function for finding out which way a vector is pointing.
|
|
95
|
-
function ____exports.vectorToDirection(self, vector)
|
|
96
|
-
local angleDegrees = vector:GetAngleDegrees()
|
|
97
|
-
return angleToDirection(nil, angleDegrees)
|
|
98
|
-
end
|
|
99
|
-
function ____exports.vectorToString(self, vector, round)
|
|
100
|
-
if round == nil then
|
|
101
|
-
round = false
|
|
102
|
-
end
|
|
103
|
-
local x = round and math.floor(vector.X + 0.5) or vector.X
|
|
104
|
-
local y = round and math.floor(vector.Y + 0.5) or vector.Y
|
|
105
|
-
return ((("(" .. tostring(x)) .. ", ") .. tostring(y)) .. ")"
|
|
106
|
-
end
|
|
107
|
-
return ____exports
|
|
108
|
-
|
|
109
|
-
--# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uL3BhY2thZ2VzL2lzYWFjc2NyaXB0LWNvbW1vbi9zcmMvZnVuY3Rpb25zL3ZlY3Rvci50cyJdLCJuYW1lcyI6W10sIm1hcHBpbmdzIjoiO01BbUJNO0FBbEJOLCtCQUFtQztBQUExQjtBQUNULDhCQUFrQztBQUF6QjtBQUNULHNCQUFpQztBQUF4QjtBQUNULDBCQUEyRDtBQUFsRDtBQUFxQjtBQUM5QixrQkFBcUU7QUFBNUQ7QUFBbUI7QUFBcUI7QUFDakQsa0JBQXdCO0FBQWY7O0FBcUdULG9DQUF5QjtBQUN2QixXQUFPLDJCQUFzQixRQUFRO0FBRHZDO0FBekZNLGFBQU8sQ0FBQyxLQUFLO0FBQ2IsY0FBYzs7Ozs7O0FBZ0JwQixzQ0FDRSxRQUNBO09BQUE7UUFBQSxvQkFBb0I7Ozs0QkFFWjt5Q0FDRDs7O3VCQUNFLDBCQUFTO29CQUNaLFNBQ0UsdUJBQW9CLGdCQUFXLDREQUF3RCxnQkFBVzs7QUFJdEcsdUJBQU8sT0FBTyxVQUFVOzs7Z0RBR3JCOzs7dUJBQ0UsMEJBQVM7b0JBQ1osU0FDRSw0QkFBeUIsZ0JBQVcsNERBQXdELGdCQUFXOztBQUlyRyxvQ0FBYztnQkFDcEIsdUJBQWtCLFFBQVEsTUFBTTtBQUNoQyw0QkFBZ0IsNkJBQTJCO0FBQzNDLHVCQUFPOzs7Z0RBR0o7Ozt1QkFDRSxhQUFRO29CQUNYLE9BQ0UsOEJBQTJCLGdCQUFXOztBQUkzQixzQkFBUixHQUFHLElBQUs7O29CQUNiO29CQUNBO29CQUNBLGFBQUc7O21CQUdEO29CQUNGLE9BQ0UsOEJBQTJCLGdCQUFXOzttQkFHdEM7b0JBQ0YsT0FDRSw4QkFBMkIsZ0JBQVc7O0FBSTFDLHVCQUFPLE9BQU8sR0FBRzs7OztBQXBEdkI7OztBQTZEQSw4Q0FDRTtXQUVLLGFBQVE7QUFDWCxlQUFPOztBQUdULFdBQU87O1FBQWE7UUFBUSxhQUFHO1VBQVMsT0FBVztBQVByRDtBQWVBLHdDQUE2QixTQUFpQjtBQUM1QyxXQUFPLHlCQUFvQixTQUFTLFNBQVM7QUFEL0M7O0FBS0EsNkNBQWtDO0FBQzFCLHlCQUFlLE9BQU87QUFDNUIsV0FBTyxzQkFBaUI7QUFGMUI7QUFLQSwwQ0FBK0IsUUFBZ0I7T0FBQTtRQUFBLFFBQVE7O0FBQy9DLGNBQUksVUFBUSxXQUFXLG1CQUFZO0FBQ25DLGNBQUksVUFBUSxXQUFXLG1CQUFZO0FBQ3pDLGNBQU8sZ0JBQUksT0FBQyxrQkFBSyxPQUFDO0FBSHBCIiwiZmlsZSI6InZlY3Rvci5sdWEiLCJzb3VyY2VSb290IjoiIn0=
|