isaacscript-common 6.6.1-dev.2 → 6.6.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cachedClasses.d.ts +56 -0
- package/dist/cachedClasses.d.ts.map +1 -0
- package/dist/cachedClasses.lua +50 -0
- package/dist/callbacks/customRevive.d.ts +2 -0
- package/dist/callbacks/customRevive.d.ts.map +1 -0
- package/dist/callbacks/customRevive.lua +148 -0
- package/dist/callbacks/itemPickup.d.ts +2 -0
- package/dist/callbacks/itemPickup.d.ts.map +1 -0
- package/dist/callbacks/itemPickup.lua +66 -0
- package/dist/callbacks/postAmbush.d.ts +2 -0
- package/dist/callbacks/postAmbush.d.ts.map +1 -0
- package/dist/callbacks/postAmbush.lua +56 -0
- package/dist/callbacks/postBombExploded.d.ts +2 -0
- package/dist/callbacks/postBombExploded.d.ts.map +1 -0
- package/dist/callbacks/postBombExploded.lua +26 -0
- package/dist/callbacks/postBombInitLate.d.ts +2 -0
- package/dist/callbacks/postBombInitLate.d.ts.map +1 -0
- package/dist/callbacks/postBombInitLate.lua +33 -0
- package/dist/callbacks/postBoneSwing.d.ts +2 -0
- package/dist/callbacks/postBoneSwing.d.ts.map +1 -0
- package/dist/callbacks/postBoneSwing.lua +50 -0
- package/dist/callbacks/postCollectibleEmpty.d.ts +2 -0
- package/dist/callbacks/postCollectibleEmpty.d.ts.map +1 -0
- package/dist/callbacks/postCollectibleEmpty.lua +40 -0
- package/dist/callbacks/postCollectibleInitFirst.d.ts +2 -0
- package/dist/callbacks/postCollectibleInitFirst.d.ts.map +1 -0
- package/dist/callbacks/postCollectibleInitFirst.lua +35 -0
- package/dist/callbacks/postCursedTeleport.d.ts +2 -0
- package/dist/callbacks/postCursedTeleport.d.ts.map +1 -0
- package/dist/callbacks/postCursedTeleport.lua +122 -0
- package/dist/callbacks/postCustomDoorEnter.d.ts +51 -0
- package/dist/callbacks/postCustomDoorEnter.d.ts.map +1 -0
- package/dist/callbacks/postCustomDoorEnter.lua +240 -0
- package/dist/callbacks/postDiceRoomActivated.d.ts +2 -0
- package/dist/callbacks/postDiceRoomActivated.d.ts.map +1 -0
- package/dist/callbacks/postDiceRoomActivated.lua +41 -0
- package/dist/callbacks/postDoorRender.d.ts +2 -0
- package/dist/callbacks/postDoorRender.d.ts.map +1 -0
- package/dist/callbacks/postDoorRender.lua +26 -0
- package/dist/callbacks/postDoorUpdate.d.ts +2 -0
- package/dist/callbacks/postDoorUpdate.d.ts.map +1 -0
- package/dist/callbacks/postDoorUpdate.lua +26 -0
- package/dist/callbacks/postEffectInitLate.d.ts +2 -0
- package/dist/callbacks/postEffectInitLate.d.ts.map +1 -0
- package/dist/callbacks/postEffectInitLate.lua +33 -0
- package/dist/callbacks/postEffectStateChanged.d.ts +2 -0
- package/dist/callbacks/postEffectStateChanged.d.ts.map +1 -0
- package/dist/callbacks/postEffectStateChanged.lua +39 -0
- package/dist/callbacks/postEsauJr.d.ts +2 -0
- package/dist/callbacks/postEsauJr.d.ts.map +1 -0
- package/dist/callbacks/postEsauJr.lua +70 -0
- package/dist/callbacks/postFamiliarInitLate.d.ts +2 -0
- package/dist/callbacks/postFamiliarInitLate.d.ts.map +1 -0
- package/dist/callbacks/postFamiliarInitLate.lua +33 -0
- package/dist/callbacks/postFamiliarStateChanged.d.ts +2 -0
- package/dist/callbacks/postFamiliarStateChanged.d.ts.map +1 -0
- package/dist/callbacks/postFamiliarStateChanged.lua +39 -0
- package/dist/callbacks/postFlip.d.ts +2 -0
- package/dist/callbacks/postFlip.d.ts.map +1 -0
- package/dist/callbacks/postFlip.lua +64 -0
- package/dist/callbacks/postGreedModeWave.d.ts +2 -0
- package/dist/callbacks/postGreedModeWave.d.ts.map +1 -0
- package/dist/callbacks/postGreedModeWave.lua +34 -0
- package/dist/callbacks/postGridEntity.d.ts +2 -0
- package/dist/callbacks/postGridEntity.d.ts.map +1 -0
- package/dist/callbacks/postGridEntity.lua +109 -0
- package/dist/callbacks/postGridEntityCollision.d.ts +2 -0
- package/dist/callbacks/postGridEntityCollision.d.ts.map +1 -0
- package/dist/callbacks/postGridEntityCollision.lua +67 -0
- package/dist/callbacks/postGridEntityRender.d.ts +2 -0
- package/dist/callbacks/postGridEntityRender.d.ts.map +1 -0
- package/dist/callbacks/postGridEntityRender.lua +26 -0
- package/dist/callbacks/postHolyMantleRemoved.d.ts +2 -0
- package/dist/callbacks/postHolyMantleRemoved.d.ts.map +1 -0
- package/dist/callbacks/postHolyMantleRemoved.lua +41 -0
- package/dist/callbacks/postItemDischarged.d.ts +3 -0
- package/dist/callbacks/postItemDischarged.d.ts.map +1 -0
- package/dist/callbacks/postItemDischarged.lua +105 -0
- package/dist/callbacks/postKnifeInitLate.d.ts +2 -0
- package/dist/callbacks/postKnifeInitLate.d.ts.map +1 -0
- package/dist/callbacks/postKnifeInitLate.lua +33 -0
- package/dist/callbacks/postLaserInitLate.d.ts +2 -0
- package/dist/callbacks/postLaserInitLate.d.ts.map +1 -0
- package/dist/callbacks/postLaserInitLate.lua +33 -0
- package/dist/callbacks/postNPCInitLate.d.ts +2 -0
- package/dist/callbacks/postNPCInitLate.d.ts.map +1 -0
- package/dist/callbacks/postNPCInitLate.lua +33 -0
- package/dist/callbacks/postNPCStateChanged.d.ts +2 -0
- package/dist/callbacks/postNPCStateChanged.d.ts.map +1 -0
- package/dist/callbacks/postNPCStateChanged.lua +39 -0
- package/dist/callbacks/postNewRoomEarly.d.ts +2 -0
- package/dist/callbacks/postNewRoomEarly.d.ts.map +1 -0
- package/dist/callbacks/postNewRoomEarly.lua +68 -0
- package/dist/callbacks/postPickupCollect.d.ts +2 -0
- package/dist/callbacks/postPickupCollect.d.ts.map +1 -0
- package/dist/callbacks/postPickupCollect.lua +41 -0
- package/dist/callbacks/postPickupInitFirst.d.ts +2 -0
- package/dist/callbacks/postPickupInitFirst.d.ts.map +1 -0
- package/dist/callbacks/postPickupInitFirst.lua +55 -0
- package/dist/callbacks/postPickupInitLate.d.ts +2 -0
- package/dist/callbacks/postPickupInitLate.d.ts.map +1 -0
- package/dist/callbacks/postPickupInitLate.lua +33 -0
- package/dist/callbacks/postPickupStateChanged.d.ts +2 -0
- package/dist/callbacks/postPickupStateChanged.d.ts.map +1 -0
- package/dist/callbacks/postPickupStateChanged.lua +39 -0
- package/dist/callbacks/postPitRender.d.ts +2 -0
- package/dist/callbacks/postPitRender.d.ts.map +1 -0
- package/dist/callbacks/postPitRender.lua +26 -0
- package/dist/callbacks/postPitUpdate.d.ts +2 -0
- package/dist/callbacks/postPitUpdate.d.ts.map +1 -0
- package/dist/callbacks/postPitUpdate.lua +26 -0
- package/dist/callbacks/postPlayerChangeHealth.d.ts +2 -0
- package/dist/callbacks/postPlayerChangeHealth.d.ts.map +1 -0
- package/dist/callbacks/postPlayerChangeHealth.lua +52 -0
- package/dist/callbacks/postPlayerChangeType.d.ts +2 -0
- package/dist/callbacks/postPlayerChangeType.d.ts.map +1 -0
- package/dist/callbacks/postPlayerChangeType.lua +41 -0
- package/dist/callbacks/postPlayerCollectible.d.ts +2 -0
- package/dist/callbacks/postPlayerCollectible.d.ts.map +1 -0
- package/dist/callbacks/postPlayerCollectible.lua +97 -0
- package/dist/callbacks/postPlayerFatalDamage.d.ts +2 -0
- package/dist/callbacks/postPlayerFatalDamage.d.ts.map +1 -0
- package/dist/callbacks/postPlayerFatalDamage.lua +99 -0
- package/dist/callbacks/postPlayerInitLate.d.ts +2 -0
- package/dist/callbacks/postPlayerInitLate.d.ts.map +1 -0
- package/dist/callbacks/postPlayerInitLate.lua +35 -0
- package/dist/callbacks/postPlayerReordered.d.ts +2 -0
- package/dist/callbacks/postPlayerReordered.d.ts.map +1 -0
- package/dist/callbacks/postPlayerReordered.lua +114 -0
- package/dist/callbacks/postPoopRender.d.ts +2 -0
- package/dist/callbacks/postPoopRender.d.ts.map +1 -0
- package/dist/callbacks/postPoopRender.lua +26 -0
- package/dist/callbacks/postPoopUpdate.d.ts +2 -0
- package/dist/callbacks/postPoopUpdate.d.ts.map +1 -0
- package/dist/callbacks/postPoopUpdate.lua +26 -0
- package/dist/callbacks/postPressurePlateRender.d.ts +2 -0
- package/dist/callbacks/postPressurePlateRender.d.ts.map +1 -0
- package/dist/callbacks/postPressurePlateRender.lua +26 -0
- package/dist/callbacks/postPressurePlateUpdate.d.ts +2 -0
- package/dist/callbacks/postPressurePlateUpdate.d.ts.map +1 -0
- package/dist/callbacks/postPressurePlateUpdate.lua +26 -0
- package/dist/callbacks/postProjectileInitLate.d.ts +2 -0
- package/dist/callbacks/postProjectileInitLate.d.ts.map +1 -0
- package/dist/callbacks/postProjectileInitLate.lua +33 -0
- package/dist/callbacks/postPurchase.d.ts +2 -0
- package/dist/callbacks/postPurchase.d.ts.map +1 -0
- package/dist/callbacks/postPurchase.lua +51 -0
- package/dist/callbacks/postRockRender.d.ts +2 -0
- package/dist/callbacks/postRockRender.d.ts.map +1 -0
- package/dist/callbacks/postRockRender.lua +26 -0
- package/dist/callbacks/postRockUpdate.d.ts +2 -0
- package/dist/callbacks/postRockUpdate.d.ts.map +1 -0
- package/dist/callbacks/postRockUpdate.lua +26 -0
- package/dist/callbacks/postRoomClearChanged.d.ts +2 -0
- package/dist/callbacks/postRoomClearChanged.d.ts.map +1 -0
- package/dist/callbacks/postRoomClearChanged.lua +44 -0
- package/dist/callbacks/postSacrifice.d.ts +2 -0
- package/dist/callbacks/postSacrifice.d.ts.map +1 -0
- package/dist/callbacks/postSacrifice.lua +45 -0
- package/dist/callbacks/postSlotDestroyed.d.ts +2 -0
- package/dist/callbacks/postSlotDestroyed.d.ts.map +1 -0
- package/dist/callbacks/postSlotDestroyed.lua +68 -0
- package/dist/callbacks/postSlotInitUpdate.d.ts +2 -0
- package/dist/callbacks/postSlotInitUpdate.d.ts.map +1 -0
- package/dist/callbacks/postSlotInitUpdate.lua +55 -0
- package/dist/callbacks/postSlotRender.d.ts +2 -0
- package/dist/callbacks/postSlotRender.d.ts.map +1 -0
- package/dist/callbacks/postSlotRender.lua +58 -0
- package/dist/callbacks/postSpikesRender.d.ts +2 -0
- package/dist/callbacks/postSpikesRender.d.ts.map +1 -0
- package/dist/callbacks/postSpikesRender.lua +26 -0
- package/dist/callbacks/postSpikesUpdate.d.ts +2 -0
- package/dist/callbacks/postSpikesUpdate.d.ts.map +1 -0
- package/dist/callbacks/postSpikesUpdate.lua +26 -0
- package/dist/callbacks/postTNTRender.d.ts +2 -0
- package/dist/callbacks/postTNTRender.d.ts.map +1 -0
- package/dist/callbacks/postTNTRender.lua +26 -0
- package/dist/callbacks/postTNTUpdate.d.ts +2 -0
- package/dist/callbacks/postTNTUpdate.d.ts.map +1 -0
- package/dist/callbacks/postTNTUpdate.lua +26 -0
- package/dist/callbacks/postTearInitLate.d.ts +2 -0
- package/dist/callbacks/postTearInitLate.d.ts.map +1 -0
- package/dist/callbacks/postTearInitLate.lua +33 -0
- package/dist/callbacks/postTearInitVeryLate.d.ts +2 -0
- package/dist/callbacks/postTearInitVeryLate.d.ts.map +1 -0
- package/dist/callbacks/postTearInitVeryLate.lua +36 -0
- package/dist/callbacks/postTransformation.d.ts +2 -0
- package/dist/callbacks/postTransformation.d.ts.map +1 -0
- package/dist/callbacks/postTransformation.lua +48 -0
- package/dist/callbacks/postTrinketBreak.d.ts +2 -0
- package/dist/callbacks/postTrinketBreak.d.ts.map +1 -0
- package/dist/callbacks/postTrinketBreak.lua +73 -0
- package/dist/callbacks/preBerserkDeath.d.ts +2 -0
- package/dist/callbacks/preBerserkDeath.d.ts.map +1 -0
- package/dist/callbacks/preBerserkDeath.lua +38 -0
- package/dist/callbacks/preNewLevel.d.ts +2 -0
- package/dist/callbacks/preNewLevel.d.ts.map +1 -0
- package/dist/callbacks/preNewLevel.lua +45 -0
- package/dist/callbacks/reorderedCallbacks.d.ts +30 -0
- package/dist/callbacks/reorderedCallbacks.d.ts.map +1 -0
- package/dist/callbacks/reorderedCallbacks.lua +118 -0
- package/dist/callbacks/subscriptions/postAmbushFinished.d.ts +6 -0
- package/dist/callbacks/subscriptions/postAmbushFinished.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postAmbushFinished.lua +29 -0
- package/dist/callbacks/subscriptions/postAmbushStarted.d.ts +6 -0
- package/dist/callbacks/subscriptions/postAmbushStarted.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postAmbushStarted.lua +29 -0
- package/dist/callbacks/subscriptions/postBombInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postBombInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postBombInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postBoneExploded.d.ts +6 -0
- package/dist/callbacks/subscriptions/postBoneExploded.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postBoneExploded.lua +29 -0
- package/dist/callbacks/subscriptions/postBoneSwing.d.ts +5 -0
- package/dist/callbacks/subscriptions/postBoneSwing.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postBoneSwing.lua +22 -0
- package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts +6 -0
- package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postCollectibleEmpty.lua +29 -0
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +6 -0
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
- package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +5 -0
- package/dist/callbacks/subscriptions/postCursedTeleport.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postCursedTeleport.lua +22 -0
- package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +6 -0
- package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
- package/dist/callbacks/subscriptions/postCustomRevive.d.ts +7 -0
- package/dist/callbacks/subscriptions/postCustomRevive.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postCustomRevive.lua +29 -0
- package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts +6 -0
- package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postDiceRoomActivated.lua +29 -0
- package/dist/callbacks/subscriptions/postDoorRender.d.ts +7 -0
- package/dist/callbacks/subscriptions/postDoorRender.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postDoorRender.lua +30 -0
- package/dist/callbacks/subscriptions/postDoorUpdate.d.ts +7 -0
- package/dist/callbacks/subscriptions/postDoorUpdate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postDoorUpdate.lua +30 -0
- package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postEffectInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postEffectInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +6 -0
- package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
- package/dist/callbacks/subscriptions/postEsauJr.d.ts +5 -0
- package/dist/callbacks/subscriptions/postEsauJr.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postEsauJr.lua +22 -0
- package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +6 -0
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
- package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +5 -0
- package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts +5 -0
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postFirstFlip.lua +22 -0
- package/dist/callbacks/subscriptions/postFlip.d.ts +5 -0
- package/dist/callbacks/subscriptions/postFlip.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postFlip.lua +22 -0
- package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +4 -0
- package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
- package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +5 -0
- package/dist/callbacks/subscriptions/postGreedModeWave.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGreedModeWave.lua +22 -0
- package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
- package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
- package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityInit.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityInit.lua +35 -0
- package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
- package/dist/callbacks/subscriptions/postGridEntityRender.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityRender.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityRender.lua +35 -0
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
- package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts +7 -0
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
- package/dist/callbacks/subscriptions/postItemDischarged.d.ts +6 -0
- package/dist/callbacks/subscriptions/postItemDischarged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postItemDischarged.lua +29 -0
- package/dist/callbacks/subscriptions/postItemPickup.d.ts +12 -0
- package/dist/callbacks/subscriptions/postItemPickup.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postItemPickup.lua +33 -0
- package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postLaserInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postLaserInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postLaserInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postNPCInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postNPCInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postNPCInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postNPCStateChanged.d.ts +7 -0
- package/dist/callbacks/subscriptions/postNPCStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
- package/dist/callbacks/subscriptions/postNewLevelReordered.d.ts +2 -0
- package/dist/callbacks/subscriptions/postNewLevelReordered.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
- package/dist/callbacks/subscriptions/postNewRoomEarly.d.ts +2 -0
- package/dist/callbacks/subscriptions/postNewRoomEarly.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
- package/dist/callbacks/subscriptions/postNewRoomReordered.d.ts +2 -0
- package/dist/callbacks/subscriptions/postNewRoomReordered.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
- package/dist/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +7 -0
- package/dist/callbacks/subscriptions/postPEffectUpdateReordered.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
- package/dist/callbacks/subscriptions/postPickupCollect.d.ts +6 -0
- package/dist/callbacks/subscriptions/postPickupCollect.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPickupCollect.lua +29 -0
- package/dist/callbacks/subscriptions/postPickupInitFirst.d.ts +6 -0
- package/dist/callbacks/subscriptions/postPickupInitFirst.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPickupInitFirst.lua +29 -0
- package/dist/callbacks/subscriptions/postPickupInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postPickupInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPickupInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postPickupStateChanged.d.ts +6 -0
- package/dist/callbacks/subscriptions/postPickupStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
- package/dist/callbacks/subscriptions/postPitRender.d.ts +7 -0
- package/dist/callbacks/subscriptions/postPitRender.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPitRender.lua +30 -0
- package/dist/callbacks/subscriptions/postPitUpdate.d.ts +7 -0
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- package/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -2
- package/sets/singleUseActiveCollectibleTypesSet.js +0 -12
- package/sets/singleUseActiveCollectibleTypesSet.lua +0 -19
- package/sets/storyBossesSet.d.ts +0 -2
- package/sets/storyBossesSet.js +0 -17
- package/sets/storyBossesSet.lua +0 -24
- package/shaderCrashFix.d.ts +0 -7
- package/shaderCrashFix.js +0 -17
- package/shaderCrashFix.lua +0 -20
- package/types/AnyEntity.d.ts +0 -12
- package/types/AnyEntity.js +0 -2
- package/types/AnyEntity.lua +0 -4
- package/types/CollectibleIndex.d.ts +0 -16
- package/types/CollectibleIndex.js +0 -2
- package/types/CollectibleIndex.lua +0 -4
- package/types/PickingUpItem.d.ts +0 -34
- package/types/PickingUpItem.js +0 -38
- package/types/PickingUpItem.lua +0 -36
- package/types/PlayerIndex.d.ts +0 -16
- package/types/PlayerIndex.js +0 -2
- package/types/PlayerIndex.lua +0 -4
- package/types/private/IsaacAPIClass.d.ts +0 -4
- package/types/private/IsaacAPIClass.js +0 -2
- package/types/private/IsaacAPIClass.lua +0 -4
- package/types/private/SerializedIsaacAPIClass.d.ts +0 -4
- package/types/private/SerializedIsaacAPIClass.js +0 -2
- package/types/private/SerializedIsaacAPIClass.lua +0 -4
- package/types/private/TSTLClass.d.ts +0 -4
- package/types/private/TSTLClass.js +0 -2
- package/types/private/TSTLClass.lua +0 -4
- package/upgradeMod.d.ts +0 -23
- package/upgradeMod.js +0 -47
- package/upgradeMod.lua +0 -56
package/functions/bitwise.js
DELETED
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1
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import { addFlag } from "./flag";
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/** Helper function to convert a set of flags to a single `BitFlags` object. */
|
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3
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export function arrayToBitFlags(array) {
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let flags = 0;
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for (const flag of array) {
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flags = addFlag(flags, flag);
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}
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return flags;
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}
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/** Helper function to convert an array of bits to the resulting decimal number. */
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export function convertBinaryToDecimal(bits) {
|
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const bitsString = bits.join("");
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return parseInt(bitsString, 2);
|
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}
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/**
|
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* Helper function to convert a number to an array of bits.
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*
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* @param number The number to convert.
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* @param minLength Optional. Equal to the minimum amount of bits that should be returned. If the
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* converted number of bits is below this number, 0's will be padded to the left
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* side until the minimum length is met. Default is undefined (which will not cause
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* any padding).
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*/
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|
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export function convertDecimalToBinary(number, minLength) {
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const bits = [];
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const bitsString = number.toString(2);
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for (const bitString of bitsString) {
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const bit = tonumber(bitString);
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if (bit === undefined) {
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error(`Failed to convert the following number to binary: ${number}`);
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}
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bits.push(bit);
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}
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if (minLength !== undefined) {
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while (bits.length < minLength) {
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bits.unshift(0);
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}
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}
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return bits;
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}
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/**
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* Helper function to count the number of bits that are set to 1 in a binary representation of a
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* number.
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*/
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export function countSetBits(n) {
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let count = 0;
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while (n > 0) {
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n &= n - 1;
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}
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return count;
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}
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/** Helper function to get the value of a specific but in a binary representation of a number. */
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export function getKBitOfN(k, n) {
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-
return (n >>> k) & 1;
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}
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-
/** Helper function to get the number of bits in a binary representation of a number. */
|
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export function getNumBitsOfN(n) {
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let numBits = 0;
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while (n > 0) {
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numBits += 1;
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n >>>= 1;
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}
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return numBits;
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}
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/** Helper function to convert a set of flags to a single `BitFlags` object. */
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export function setToBitFlags(set) {
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let flags = 0;
|
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for (const flag of set.values()) {
|
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flags = addFlag(flags, flag);
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}
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return flags;
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}
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//# sourceMappingURL=data:application/json;base64,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
|
package/functions/bitwise.lua
DELETED
|
@@ -1,79 +0,0 @@
|
|
|
1
|
-
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local __TS__ParseInt = ____lualib.__TS__ParseInt
|
|
3
|
-
local __TS__NumberToString = ____lualib.__TS__NumberToString
|
|
4
|
-
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
5
|
-
local __TS__ArrayUnshift = ____lualib.__TS__ArrayUnshift
|
|
6
|
-
local ____exports = {}
|
|
7
|
-
local ____flag = require("functions.flag")
|
|
8
|
-
local addFlag = ____flag.addFlag
|
|
9
|
-
--- Helper function to convert a set of flags to a single `BitFlags` object.
|
|
10
|
-
function ____exports.arrayToBitFlags(self, array)
|
|
11
|
-
local flags = 0
|
|
12
|
-
for ____, flag in ipairs(array) do
|
|
13
|
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flags = addFlag(nil, flags, flag)
|
|
14
|
-
end
|
|
15
|
-
return flags
|
|
16
|
-
end
|
|
17
|
-
--- Helper function to convert an array of bits to the resulting decimal number.
|
|
18
|
-
function ____exports.convertBinaryToDecimal(self, bits)
|
|
19
|
-
local bitsString = table.concat(bits, "")
|
|
20
|
-
return __TS__ParseInt(bitsString, 2)
|
|
21
|
-
end
|
|
22
|
-
--- Helper function to convert a number to an array of bits.
|
|
23
|
-
--
|
|
24
|
-
-- @param number The number to convert.
|
|
25
|
-
-- @param minLength Optional. Equal to the minimum amount of bits that should be returned. If the
|
|
26
|
-
-- converted number of bits is below this number, 0's will be padded to the left
|
|
27
|
-
-- side until the minimum length is met. Default is undefined (which will not cause
|
|
28
|
-
-- any padding).
|
|
29
|
-
function ____exports.convertDecimalToBinary(self, number, minLength)
|
|
30
|
-
local bits = {}
|
|
31
|
-
local bitsString = __TS__NumberToString(number, 2)
|
|
32
|
-
for ____, bitString in __TS__Iterator(bitsString) do
|
|
33
|
-
local bit = tonumber(bitString)
|
|
34
|
-
if bit == nil then
|
|
35
|
-
error("Failed to convert the following number to binary: " .. tostring(number))
|
|
36
|
-
end
|
|
37
|
-
bits[#bits + 1] = bit
|
|
38
|
-
end
|
|
39
|
-
if minLength ~= nil then
|
|
40
|
-
while #bits < minLength do
|
|
41
|
-
__TS__ArrayUnshift(bits, 0)
|
|
42
|
-
end
|
|
43
|
-
end
|
|
44
|
-
return bits
|
|
45
|
-
end
|
|
46
|
-
--- Helper function to count the number of bits that are set to 1 in a binary representation of a
|
|
47
|
-
-- number.
|
|
48
|
-
function ____exports.countSetBits(self, n)
|
|
49
|
-
local count = 0
|
|
50
|
-
while n > 0 do
|
|
51
|
-
n = n & n - 1
|
|
52
|
-
count = count + 1
|
|
53
|
-
end
|
|
54
|
-
return count
|
|
55
|
-
end
|
|
56
|
-
--- Helper function to get the value of a specific but in a binary representation of a number.
|
|
57
|
-
function ____exports.getKBitOfN(self, k, n)
|
|
58
|
-
return n >> k & 1
|
|
59
|
-
end
|
|
60
|
-
--- Helper function to get the number of bits in a binary representation of a number.
|
|
61
|
-
function ____exports.getNumBitsOfN(self, n)
|
|
62
|
-
local numBits = 0
|
|
63
|
-
while n > 0 do
|
|
64
|
-
numBits = numBits + 1
|
|
65
|
-
n = n >> 1
|
|
66
|
-
end
|
|
67
|
-
return numBits
|
|
68
|
-
end
|
|
69
|
-
--- Helper function to convert a set of flags to a single `BitFlags` object.
|
|
70
|
-
function ____exports.setToBitFlags(self, set)
|
|
71
|
-
local flags = 0
|
|
72
|
-
for ____, flag in __TS__Iterator(set:values()) do
|
|
73
|
-
flags = addFlag(nil, flags, flag)
|
|
74
|
-
end
|
|
75
|
-
return flags
|
|
76
|
-
end
|
|
77
|
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return ____exports
|
|
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|
-
|
|
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|
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--# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uL3BhY2thZ2VzL2lzYWFjc2NyaXB0LWNvbW1vbi9zcmMvZnVuY3Rpb25zL2JpdHdpc2UudHMiXSwibmFtZXMiOltdLCJtYXBwaW5ncyI6Ijs7Ozs7O0FBQUEsaUJBQXdCO0FBQWY7O0FBR1QsMkNBQ0U7QUFFSSxrQkFBUTtBQUNaLGNBQVcsZUFBUTtBQUNqQixnQkFBUSxhQUFRLE9BQU87O0FBR3pCLFdBQU87QUFSVDs7QUFZQSxrREFBdUM7QUFDL0IsdUJBQWEsbUJBQVU7QUFDN0IsV0FBTyxlQUFTLFlBQVk7QUFGOUI7Ozs7Ozs7O0FBY0Esa0RBQXVDLFFBQWdCO0FBQy9DLGlCQUFjO0FBRWQsdUJBQWEsNkJBQWdCO0FBQ25DLGNBQVcsYUFBYTtBQUNoQixvQkFBTSxTQUFTO1dBQ2pCO1lBQ0YsTUFBTSxpRUFBcUQ7O0FBRTdELDBCQUFVOztPQUdSO2NBQ0ssUUFBYztZQUNuQix5QkFBYTs7O0FBSWpCLFdBQU87QUFsQlQ7OztBQXlCQSx3Q0FBNkI7QUFDdkIsa0JBQVE7VUFFTCxJQUFJO0FBQ1QsZ0JBQUssSUFBSTtBQUNULHdCQUFTOztBQUdYLFdBQU87QUFSVDs7QUFZQSxzQ0FBMkIsR0FBUTtBQUNqQyxXQUFPLEtBQU8sSUFBSztBQURyQjs7QUFLQSx5Q0FBOEI7QUFDeEIsb0JBQVU7VUFDUCxJQUFJO0FBQ1QsNEJBQVc7QUFDWCxpQkFBTzs7QUFHVCxXQUFPO0FBUFQ7O0FBV0EseUNBQ0U7QUFFSSxrQkFBUTtBQUNaLGNBQVcsUUFBUSxtQkFBSTtBQUNyQixnQkFBUSxhQUFRLE9BQU87O0FBR3pCLFdBQU87QUFSVCIsImZpbGUiOiJiaXR3aXNlLmx1YSIsInNvdXJjZVJvb3QiOiIifQ==
|
package/functions/bombs.d.ts
DELETED
package/functions/bombs.js
DELETED
|
@@ -1,11 +0,0 @@
|
|
|
1
|
-
/** Helper function to find out how large a bomb explosion is based on the damage inflicted. */
|
|
2
|
-
export function getBombRadiusFromDamage(damage) {
|
|
3
|
-
if (damage > 175) {
|
|
4
|
-
return 105;
|
|
5
|
-
}
|
|
6
|
-
if (damage <= 140) {
|
|
7
|
-
return 75;
|
|
8
|
-
}
|
|
9
|
-
return 90;
|
|
10
|
-
}
|
|
11
|
-
//# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoiYm9tYnMuanMiLCJzb3VyY2VSb290IjoiIiwic291cmNlcyI6WyIuLi8uLi8uLi8uLi9wYWNrYWdlcy9pc2FhY3NjcmlwdC1jb21tb24vc3JjL2Z1bmN0aW9ucy9ib21icy50cyJdLCJuYW1lcyI6W10sIm1hcHBpbmdzIjoiQUFBQSwrRkFBK0Y7QUFDL0YsTUFBTSxVQUFVLHVCQUF1QixDQUFDLE1BQWE7SUFDbkQsSUFBSSxNQUFNLEdBQUcsR0FBRyxFQUFFO1FBQ2hCLE9BQU8sR0FBRyxDQUFDO0tBQ1o7SUFFRCxJQUFJLE1BQU0sSUFBSSxHQUFHLEVBQUU7UUFDakIsT0FBTyxFQUFFLENBQUM7S0FDWDtJQUVELE9BQU8sRUFBRSxDQUFDO0FBQ1osQ0FBQyJ9
|
package/functions/bombs.lua
DELETED
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
local ____exports = {}
|
|
2
|
-
--- Helper function to find out how large a bomb explosion is based on the damage inflicted.
|
|
3
|
-
function ____exports.getBombRadiusFromDamage(self, damage)
|
|
4
|
-
if damage > 175 then
|
|
5
|
-
return 105
|
|
6
|
-
end
|
|
7
|
-
if damage <= 140 then
|
|
8
|
-
return 75
|
|
9
|
-
end
|
|
10
|
-
return 90
|
|
11
|
-
end
|
|
12
|
-
return ____exports
|
|
13
|
-
|
|
14
|
-
--# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uL3BhY2thZ2VzL2lzYWFjc2NyaXB0LWNvbW1vbi9zcmMvZnVuY3Rpb25zL2JvbWJzLnRzIl0sIm5hbWVzIjpbXSwibWFwcGluZ3MiOiI7O0FBQ0EsbURBQXdDO09BQ2xDLFNBQVM7QUFDWCxlQUFPOztPQUdMLFVBQVU7QUFDWixlQUFPOztBQUdULFdBQU87QUFUVCIsImZpbGUiOiJib21icy5sdWEiLCJzb3VyY2VSb290IjoiIn0=
|
package/functions/boss.d.ts
DELETED
|
@@ -1,56 +0,0 @@
|
|
|
1
|
-
import { EntityType, StageType } from "isaac-typescript-definitions";
|
|
2
|
-
/**
|
|
3
|
-
* Helper function to get all of the non-dead bosses in the room.
|
|
4
|
-
*
|
|
5
|
-
* This function will not include bosses on an internal blacklist, such as Death's scythes or Big
|
|
6
|
-
* Horn holes.
|
|
7
|
-
*/
|
|
8
|
-
export declare function getAliveBosses(matchingEntityType?: EntityType, matchingVariant?: int, matchingSubType?: int, ignoreFriendly?: boolean): EntityNPC[];
|
|
9
|
-
/**
|
|
10
|
-
* Helper function to get the set of every boss in the game.
|
|
11
|
-
*
|
|
12
|
-
* The set contains strings with the entity type and variant, separated by a period.
|
|
13
|
-
*
|
|
14
|
-
* Also see the `getBossSet` and `getCombinedBossSet` functions.
|
|
15
|
-
*/
|
|
16
|
-
export declare function getAllBossesSet(): Set<string>;
|
|
17
|
-
/**
|
|
18
|
-
* Helper function to get the set of vanilla bosses for a particular stage and stage type
|
|
19
|
-
* combination.
|
|
20
|
-
*
|
|
21
|
-
* The set contains strings with the entity type and variant, separated by a period.
|
|
22
|
-
*
|
|
23
|
-
* Also see the `getAllBossesSet` and `getCombinedBossSet` functions.
|
|
24
|
-
*/
|
|
25
|
-
export declare function getBossSet(stage: int, stageType: StageType): ReadonlySet<string> | undefined;
|
|
26
|
-
/** Helper function to get all of the bosses in the room. */
|
|
27
|
-
export declare function getBosses(matchingEntityType?: EntityType, matchingVariant?: int, matchingSubType?: int, ignoreFriendly?: boolean): EntityNPC[];
|
|
28
|
-
/**
|
|
29
|
-
* Helper function to get the set of vanilla bosses for a particular stage across all of the stage
|
|
30
|
-
* types. For example, specifying a stage of 2 will return a set with all of the bosses for
|
|
31
|
-
* Basement, Cellar, Burning Basement, Downpour, and Dross.
|
|
32
|
-
*
|
|
33
|
-
* The set contains strings with the entity type and variant, separated by a period.
|
|
34
|
-
*
|
|
35
|
-
* Also see the `getAllBossesSet` and `getBossSet` functions.
|
|
36
|
-
*/
|
|
37
|
-
export declare function getCombinedBossSet(stage: int): Set<string> | undefined;
|
|
38
|
-
/** Helper function to check if the provided NPC is a Sin miniboss, such as Sloth or Lust. */
|
|
39
|
-
export declare function isSin(npc: EntityNPC): boolean;
|
|
40
|
-
/**
|
|
41
|
-
* Helper function to spawn a boss.
|
|
42
|
-
*
|
|
43
|
-
* Use this function instead of `spawnNPC` since it handles automatically spawning multiple segments
|
|
44
|
-
* for multi-segment bosses.
|
|
45
|
-
*
|
|
46
|
-
* By default, this will spawn Chub (and his variants) with 3 segments, Lokii with 2 copies,
|
|
47
|
-
* Gurglings/Turdlings with 2 copies, and other multi-segment bosses with 4 segments. You can
|
|
48
|
-
* customize this via the "numSegments" argument.
|
|
49
|
-
*/
|
|
50
|
-
export declare function spawnBoss(entityType: EntityType, variant: int, subType: int, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined, numSegments?: int): EntityNPC;
|
|
51
|
-
/**
|
|
52
|
-
* Helper function to spawn a boss with a specific seed.
|
|
53
|
-
*
|
|
54
|
-
* For more information, see the documentation for the `spawnBoss` function.
|
|
55
|
-
*/
|
|
56
|
-
export declare function spawnBossWithSeed(entityType: EntityType, variant: int, subType: int, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined, numSegments?: int): EntityNPC;
|
package/functions/boss.js
DELETED
|
@@ -1,137 +0,0 @@
|
|
|
1
|
-
import { EntityType, LokiVariant, } from "isaac-typescript-definitions";
|
|
2
|
-
import { VectorZero } from "../constants";
|
|
3
|
-
import { ALL_BOSSES_SET, STAGE_TO_COMBINED_BOSS_SET_MAP, STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP, } from "../sets/bossSets";
|
|
4
|
-
import { SIN_ENTITY_TYPES_SET } from "../sets/sinEntityTypesSet";
|
|
5
|
-
import { getNPCs, spawnNPC } from "./entitySpecific";
|
|
6
|
-
import { getAliveNPCs } from "./npc";
|
|
7
|
-
import { isRNG } from "./rng";
|
|
8
|
-
import { copySet } from "./set";
|
|
9
|
-
import { repeat } from "./utils";
|
|
10
|
-
const BOSSES_THAT_REQUIRE_MULTIPLE_SPAWNS = new Set([
|
|
11
|
-
EntityType.LARRY_JR,
|
|
12
|
-
EntityType.CHUB,
|
|
13
|
-
EntityType.LOKI,
|
|
14
|
-
EntityType.GURGLING,
|
|
15
|
-
EntityType.TURDLET, // 918
|
|
16
|
-
]);
|
|
17
|
-
const DEFAULT_BOSS_MULTI_SEGMENTS = 4;
|
|
18
|
-
/**
|
|
19
|
-
* Helper function to get all of the non-dead bosses in the room.
|
|
20
|
-
*
|
|
21
|
-
* This function will not include bosses on an internal blacklist, such as Death's scythes or Big
|
|
22
|
-
* Horn holes.
|
|
23
|
-
*/
|
|
24
|
-
export function getAliveBosses(matchingEntityType, matchingVariant, matchingSubType, ignoreFriendly = false) {
|
|
25
|
-
const aliveNPCs = getAliveNPCs(matchingEntityType, matchingVariant, matchingSubType, ignoreFriendly);
|
|
26
|
-
return aliveNPCs.filter((aliveNPC) => aliveNPC.IsBoss());
|
|
27
|
-
}
|
|
28
|
-
/**
|
|
29
|
-
* Helper function to get the set of every boss in the game.
|
|
30
|
-
*
|
|
31
|
-
* The set contains strings with the entity type and variant, separated by a period.
|
|
32
|
-
*
|
|
33
|
-
* Also see the `getBossSet` and `getCombinedBossSet` functions.
|
|
34
|
-
*/
|
|
35
|
-
export function getAllBossesSet() {
|
|
36
|
-
return copySet(ALL_BOSSES_SET);
|
|
37
|
-
}
|
|
38
|
-
/**
|
|
39
|
-
* Helper function to get the set of vanilla bosses for a particular stage and stage type
|
|
40
|
-
* combination.
|
|
41
|
-
*
|
|
42
|
-
* The set contains strings with the entity type and variant, separated by a period.
|
|
43
|
-
*
|
|
44
|
-
* Also see the `getAllBossesSet` and `getCombinedBossSet` functions.
|
|
45
|
-
*/
|
|
46
|
-
export function getBossSet(stage, stageType) {
|
|
47
|
-
const stageTypeMap = STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP.get(stage);
|
|
48
|
-
if (stageTypeMap === undefined) {
|
|
49
|
-
return undefined;
|
|
50
|
-
}
|
|
51
|
-
const bossSet = stageTypeMap.get(stageType);
|
|
52
|
-
if (bossSet === undefined) {
|
|
53
|
-
return undefined;
|
|
54
|
-
}
|
|
55
|
-
return copySet(bossSet);
|
|
56
|
-
}
|
|
57
|
-
/** Helper function to get all of the bosses in the room. */
|
|
58
|
-
export function getBosses(matchingEntityType, matchingVariant, matchingSubType, ignoreFriendly = false) {
|
|
59
|
-
const npcs = getNPCs(matchingEntityType, matchingVariant, matchingSubType, ignoreFriendly);
|
|
60
|
-
return npcs.filter((npc) => npc.IsBoss());
|
|
61
|
-
}
|
|
62
|
-
/**
|
|
63
|
-
* Helper function to get the set of vanilla bosses for a particular stage across all of the stage
|
|
64
|
-
* types. For example, specifying a stage of 2 will return a set with all of the bosses for
|
|
65
|
-
* Basement, Cellar, Burning Basement, Downpour, and Dross.
|
|
66
|
-
*
|
|
67
|
-
* The set contains strings with the entity type and variant, separated by a period.
|
|
68
|
-
*
|
|
69
|
-
* Also see the `getAllBossesSet` and `getBossSet` functions.
|
|
70
|
-
*/
|
|
71
|
-
export function getCombinedBossSet(stage) {
|
|
72
|
-
const bossSet = STAGE_TO_COMBINED_BOSS_SET_MAP.get(stage);
|
|
73
|
-
if (bossSet === undefined) {
|
|
74
|
-
return undefined;
|
|
75
|
-
}
|
|
76
|
-
return copySet(bossSet);
|
|
77
|
-
}
|
|
78
|
-
/** Helper function to check if the provided NPC is a Sin miniboss, such as Sloth or Lust. */
|
|
79
|
-
export function isSin(npc) {
|
|
80
|
-
return SIN_ENTITY_TYPES_SET.has(npc.Type);
|
|
81
|
-
}
|
|
82
|
-
/**
|
|
83
|
-
* Helper function to spawn a boss.
|
|
84
|
-
*
|
|
85
|
-
* Use this function instead of `spawnNPC` since it handles automatically spawning multiple segments
|
|
86
|
-
* for multi-segment bosses.
|
|
87
|
-
*
|
|
88
|
-
* By default, this will spawn Chub (and his variants) with 3 segments, Lokii with 2 copies,
|
|
89
|
-
* Gurglings/Turdlings with 2 copies, and other multi-segment bosses with 4 segments. You can
|
|
90
|
-
* customize this via the "numSegments" argument.
|
|
91
|
-
*/
|
|
92
|
-
export function spawnBoss(entityType, variant, subType, position, velocity = VectorZero, spawner = undefined, seedOrRNG = undefined, numSegments) {
|
|
93
|
-
const seed = isRNG(seedOrRNG) ? seedOrRNG.Next() : seedOrRNG;
|
|
94
|
-
const npc = spawnNPC(entityType, variant, subType, position, velocity, spawner, seed);
|
|
95
|
-
if (BOSSES_THAT_REQUIRE_MULTIPLE_SPAWNS.has(entityType)) {
|
|
96
|
-
const numBossSegments = getNumBossSegments(entityType, variant, numSegments);
|
|
97
|
-
const remainingSegmentsToSpawn = numBossSegments - 1;
|
|
98
|
-
repeat(remainingSegmentsToSpawn, () => {
|
|
99
|
-
spawnNPC(entityType, variant, subType, position, velocity, spawner, seed);
|
|
100
|
-
});
|
|
101
|
-
}
|
|
102
|
-
return npc;
|
|
103
|
-
}
|
|
104
|
-
function getNumBossSegments(entityType, variant, numSegments) {
|
|
105
|
-
if (numSegments !== undefined) {
|
|
106
|
-
return numSegments;
|
|
107
|
-
}
|
|
108
|
-
switch (entityType) {
|
|
109
|
-
// 28
|
|
110
|
-
case EntityType.CHUB: {
|
|
111
|
-
// Chub is always composed of 3 segments.
|
|
112
|
-
return 3;
|
|
113
|
-
}
|
|
114
|
-
// 69
|
|
115
|
-
case EntityType.LOKI: {
|
|
116
|
-
return variant === LokiVariant.LOKII ? 2 : 1;
|
|
117
|
-
}
|
|
118
|
-
// 237
|
|
119
|
-
case EntityType.GURGLING: {
|
|
120
|
-
// Gurglings & Turdlings are always encountered in groups of 2.
|
|
121
|
-
return 2;
|
|
122
|
-
}
|
|
123
|
-
default: {
|
|
124
|
-
return DEFAULT_BOSS_MULTI_SEGMENTS;
|
|
125
|
-
}
|
|
126
|
-
}
|
|
127
|
-
}
|
|
128
|
-
/**
|
|
129
|
-
* Helper function to spawn a boss with a specific seed.
|
|
130
|
-
*
|
|
131
|
-
* For more information, see the documentation for the `spawnBoss` function.
|
|
132
|
-
*/
|
|
133
|
-
export function spawnBossWithSeed(entityType, variant, subType, position, seedOrRNG, velocity = VectorZero, spawner = undefined, numSegments) {
|
|
134
|
-
const seed = isRNG(seedOrRNG) ? seedOrRNG.Next() : seedOrRNG;
|
|
135
|
-
return spawnBoss(entityType, variant, subType, position, velocity, spawner, seed, numSegments);
|
|
136
|
-
}
|
|
137
|
-
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package/functions/boss.lua
DELETED
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@@ -1,224 +0,0 @@
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1
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-
local ____lualib = require("lualib_bundle")
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2
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-
local Set = ____lualib.Set
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3
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-
local __TS__New = ____lualib.__TS__New
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4
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-
local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
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5
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-
local ____exports = {}
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6
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local getNumBossSegments, DEFAULT_BOSS_MULTI_SEGMENTS
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7
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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8
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local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
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9
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local LokiVariant = ____isaac_2Dtypescript_2Ddefinitions.LokiVariant
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10
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local ____constants = require("constants")
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11
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local VectorZero = ____constants.VectorZero
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12
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local ____bossSets = require("sets.bossSets")
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13
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local ALL_BOSSES_SET = ____bossSets.ALL_BOSSES_SET
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14
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local STAGE_TO_COMBINED_BOSS_SET_MAP = ____bossSets.STAGE_TO_COMBINED_BOSS_SET_MAP
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15
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local STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP = ____bossSets.STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP
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16
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local ____sinEntityTypesSet = require("sets.sinEntityTypesSet")
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17
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local SIN_ENTITY_TYPES_SET = ____sinEntityTypesSet.SIN_ENTITY_TYPES_SET
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18
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local ____entitySpecific = require("functions.entitySpecific")
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19
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local getNPCs = ____entitySpecific.getNPCs
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20
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local spawnNPC = ____entitySpecific.spawnNPC
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21
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local ____npc = require("functions.npc")
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22
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local getAliveNPCs = ____npc.getAliveNPCs
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23
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local ____rng = require("functions.rng")
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24
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local isRNG = ____rng.isRNG
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25
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local ____set = require("functions.set")
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26
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local copySet = ____set.copySet
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27
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local ____utils = require("functions.utils")
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28
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local ____repeat = ____utils["repeat"]
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29
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function getNumBossSegments(self, entityType, variant, numSegments)
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30
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if numSegments ~= nil then
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31
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return numSegments
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32
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-
end
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33
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repeat
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34
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-
local ____switch18 = entityType
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35
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local ____cond18 = ____switch18 == EntityType.CHUB
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36
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-
if ____cond18 then
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37
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do
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38
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-
return 3
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39
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-
end
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40
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end
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41
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-
____cond18 = ____cond18 or ____switch18 == EntityType.LOKI
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42
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if ____cond18 then
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43
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do
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44
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-
return variant == LokiVariant.LOKII and 2 or 1
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45
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-
end
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46
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-
end
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47
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-
____cond18 = ____cond18 or ____switch18 == EntityType.GURGLING
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48
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-
if ____cond18 then
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49
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-
do
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50
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-
return 2
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51
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-
end
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52
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-
end
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53
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-
do
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54
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-
do
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55
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-
return DEFAULT_BOSS_MULTI_SEGMENTS
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56
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-
end
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57
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-
end
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58
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-
until true
|
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59
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-
end
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60
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-
local BOSSES_THAT_REQUIRE_MULTIPLE_SPAWNS = __TS__New(Set, {
|
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61
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-
EntityType.LARRY_JR,
|
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62
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EntityType.CHUB,
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63
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EntityType.LOKI,
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64
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EntityType.GURGLING,
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65
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EntityType.TURDLET
|
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66
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-
})
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67
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DEFAULT_BOSS_MULTI_SEGMENTS = 4
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68
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-
--- Helper function to get all of the non-dead bosses in the room.
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69
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-
--
|
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70
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-- This function will not include bosses on an internal blacklist, such as Death's scythes or Big
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71
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-- Horn holes.
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72
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function ____exports.getAliveBosses(self, matchingEntityType, matchingVariant, matchingSubType, ignoreFriendly)
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73
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if ignoreFriendly == nil then
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74
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ignoreFriendly = false
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75
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-
end
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76
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local aliveNPCs = getAliveNPCs(
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77
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nil,
|
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78
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matchingEntityType,
|
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79
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matchingVariant,
|
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80
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matchingSubType,
|
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81
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ignoreFriendly
|
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82
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)
|
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83
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-
return __TS__ArrayFilter(
|
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84
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aliveNPCs,
|
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85
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-
function(____, aliveNPC) return aliveNPC:IsBoss() end
|
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86
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-
)
|
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87
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-
end
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88
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-
--- Helper function to get the set of every boss in the game.
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89
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-
--
|
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90
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-
-- The set contains strings with the entity type and variant, separated by a period.
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91
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-
--
|
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92
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-
-- Also see the `getBossSet` and `getCombinedBossSet` functions.
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93
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-
function ____exports.getAllBossesSet(self)
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94
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-
return copySet(nil, ALL_BOSSES_SET)
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95
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-
end
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96
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--- Helper function to get the set of vanilla bosses for a particular stage and stage type
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97
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-- combination.
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98
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--
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99
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-- The set contains strings with the entity type and variant, separated by a period.
|
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100
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--
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101
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-- Also see the `getAllBossesSet` and `getCombinedBossSet` functions.
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102
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-
function ____exports.getBossSet(self, stage, stageType)
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103
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local stageTypeMap = STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP:get(stage)
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104
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if stageTypeMap == nil then
|
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105
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return nil
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106
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end
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107
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local bossSet = stageTypeMap:get(stageType)
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108
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if bossSet == nil then
|
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109
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return nil
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110
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-
end
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111
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-
return copySet(nil, bossSet)
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112
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-
end
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113
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--- Helper function to get all of the bosses in the room.
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114
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function ____exports.getBosses(self, matchingEntityType, matchingVariant, matchingSubType, ignoreFriendly)
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115
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-
if ignoreFriendly == nil then
|
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116
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ignoreFriendly = false
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117
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-
end
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118
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local npcs = getNPCs(
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119
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nil,
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120
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matchingEntityType,
|
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121
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matchingVariant,
|
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122
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matchingSubType,
|
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123
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ignoreFriendly
|
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124
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)
|
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125
|
-
return __TS__ArrayFilter(
|
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126
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-
npcs,
|
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127
|
-
function(____, npc) return npc:IsBoss() end
|
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128
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-
)
|
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129
|
-
end
|
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130
|
-
--- Helper function to get the set of vanilla bosses for a particular stage across all of the stage
|
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131
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-
-- types. For example, specifying a stage of 2 will return a set with all of the bosses for
|
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132
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-
-- Basement, Cellar, Burning Basement, Downpour, and Dross.
|
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133
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-
--
|
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134
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-
-- The set contains strings with the entity type and variant, separated by a period.
|
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135
|
-
--
|
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136
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-
-- Also see the `getAllBossesSet` and `getBossSet` functions.
|
|
137
|
-
function ____exports.getCombinedBossSet(self, stage)
|
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138
|
-
local bossSet = STAGE_TO_COMBINED_BOSS_SET_MAP:get(stage)
|
|
139
|
-
if bossSet == nil then
|
|
140
|
-
return nil
|
|
141
|
-
end
|
|
142
|
-
return copySet(nil, bossSet)
|
|
143
|
-
end
|
|
144
|
-
--- Helper function to check if the provided NPC is a Sin miniboss, such as Sloth or Lust.
|
|
145
|
-
function ____exports.isSin(self, npc)
|
|
146
|
-
return SIN_ENTITY_TYPES_SET:has(npc.Type)
|
|
147
|
-
end
|
|
148
|
-
--- Helper function to spawn a boss.
|
|
149
|
-
--
|
|
150
|
-
-- Use this function instead of `spawnNPC` since it handles automatically spawning multiple segments
|
|
151
|
-
-- for multi-segment bosses.
|
|
152
|
-
--
|
|
153
|
-
-- By default, this will spawn Chub (and his variants) with 3 segments, Lokii with 2 copies,
|
|
154
|
-
-- Gurglings/Turdlings with 2 copies, and other multi-segment bosses with 4 segments. You can
|
|
155
|
-
-- customize this via the "numSegments" argument.
|
|
156
|
-
function ____exports.spawnBoss(self, entityType, variant, subType, position, velocity, spawner, seedOrRNG, numSegments)
|
|
157
|
-
if velocity == nil then
|
|
158
|
-
velocity = VectorZero
|
|
159
|
-
end
|
|
160
|
-
if spawner == nil then
|
|
161
|
-
spawner = nil
|
|
162
|
-
end
|
|
163
|
-
if seedOrRNG == nil then
|
|
164
|
-
seedOrRNG = nil
|
|
165
|
-
end
|
|
166
|
-
local seed = isRNG(nil, seedOrRNG) and seedOrRNG:Next() or seedOrRNG
|
|
167
|
-
local npc = spawnNPC(
|
|
168
|
-
nil,
|
|
169
|
-
entityType,
|
|
170
|
-
variant,
|
|
171
|
-
subType,
|
|
172
|
-
position,
|
|
173
|
-
velocity,
|
|
174
|
-
spawner,
|
|
175
|
-
seed
|
|
176
|
-
)
|
|
177
|
-
if BOSSES_THAT_REQUIRE_MULTIPLE_SPAWNS:has(entityType) then
|
|
178
|
-
local numBossSegments = getNumBossSegments(nil, entityType, variant, numSegments)
|
|
179
|
-
local remainingSegmentsToSpawn = numBossSegments - 1
|
|
180
|
-
____repeat(
|
|
181
|
-
nil,
|
|
182
|
-
remainingSegmentsToSpawn,
|
|
183
|
-
function()
|
|
184
|
-
spawnNPC(
|
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nil,
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entityType,
|
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variant,
|
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subType,
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position,
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velocity,
|
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spawner,
|
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192
|
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seed
|
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)
|
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194
|
-
end
|
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|
-
)
|
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|
-
end
|
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|
-
return npc
|
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198
|
-
end
|
|
199
|
-
--- Helper function to spawn a boss with a specific seed.
|
|
200
|
-
--
|
|
201
|
-
-- For more information, see the documentation for the `spawnBoss` function.
|
|
202
|
-
function ____exports.spawnBossWithSeed(self, entityType, variant, subType, position, seedOrRNG, velocity, spawner, numSegments)
|
|
203
|
-
if velocity == nil then
|
|
204
|
-
velocity = VectorZero
|
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205
|
-
end
|
|
206
|
-
if spawner == nil then
|
|
207
|
-
spawner = nil
|
|
208
|
-
end
|
|
209
|
-
local seed = isRNG(nil, seedOrRNG) and seedOrRNG:Next() or seedOrRNG
|
|
210
|
-
return ____exports.spawnBoss(
|
|
211
|
-
nil,
|
|
212
|
-
entityType,
|
|
213
|
-
variant,
|
|
214
|
-
subType,
|
|
215
|
-
position,
|
|
216
|
-
velocity,
|
|
217
|
-
spawner,
|
|
218
|
-
seed,
|
|
219
|
-
numSegments
|
|
220
|
-
)
|
|
221
|
-
end
|
|
222
|
-
return ____exports
|
|
223
|
-
|
|
224
|
-
--# sourceMappingURL=data:application/json;base64,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
|
package/functions/cacheFlag.d.ts
DELETED
|
@@ -1,8 +0,0 @@
|
|
|
1
|
-
import { CacheFlag } from "isaac-typescript-definitions";
|
|
2
|
-
/**
|
|
3
|
-
* Returns the starting stat that Isaac (the default character) starts with. For example, if you
|
|
4
|
-
* pass this function `CacheFlag.DAMAGE`, it will return 3.5.
|
|
5
|
-
*
|
|
6
|
-
* Note that the default fire delay is represented in the tear stat, not the `MaxFireDelay` value.
|
|
7
|
-
*/
|
|
8
|
-
export declare function getDefaultPlayerStat(cacheFlag: CacheFlag): number | undefined;
|
package/functions/cacheFlag.js
DELETED
|
@@ -1,11 +0,0 @@
|
|
|
1
|
-
import { DEFAULT_PLAYER_STAT_MAP } from "../maps/defaultPlayerStatMap";
|
|
2
|
-
/**
|
|
3
|
-
* Returns the starting stat that Isaac (the default character) starts with. For example, if you
|
|
4
|
-
* pass this function `CacheFlag.DAMAGE`, it will return 3.5.
|
|
5
|
-
*
|
|
6
|
-
* Note that the default fire delay is represented in the tear stat, not the `MaxFireDelay` value.
|
|
7
|
-
*/
|
|
8
|
-
export function getDefaultPlayerStat(cacheFlag) {
|
|
9
|
-
return DEFAULT_PLAYER_STAT_MAP.get(cacheFlag);
|
|
10
|
-
}
|
|
11
|
-
//# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoiY2FjaGVGbGFnLmpzIiwic291cmNlUm9vdCI6IiIsInNvdXJjZXMiOlsiLi4vLi4vLi4vLi4vcGFja2FnZXMvaXNhYWNzY3JpcHQtY29tbW9uL3NyYy9mdW5jdGlvbnMvY2FjaGVGbGFnLnRzIl0sIm5hbWVzIjpbXSwibWFwcGluZ3MiOiJBQUNBLE9BQU8sRUFBRSx1QkFBdUIsRUFBRSxNQUFNLDhCQUE4QixDQUFDO0FBRXZFOzs7OztHQUtHO0FBQ0gsTUFBTSxVQUFVLG9CQUFvQixDQUFDLFNBQW9CO0lBQ3ZELE9BQU8sdUJBQXVCLENBQUMsR0FBRyxDQUFDLFNBQVMsQ0FBQyxDQUFDO0FBQ2hELENBQUMifQ==
|
package/functions/cacheFlag.lua
DELETED
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
local ____exports = {}
|
|
2
|
-
local ____defaultPlayerStatMap = require("maps.defaultPlayerStatMap")
|
|
3
|
-
local DEFAULT_PLAYER_STAT_MAP = ____defaultPlayerStatMap.DEFAULT_PLAYER_STAT_MAP
|
|
4
|
-
--- Returns the starting stat that Isaac (the default character) starts with. For example, if you
|
|
5
|
-
-- pass this function `CacheFlag.DAMAGE`, it will return 3.5.
|
|
6
|
-
--
|
|
7
|
-
-- Note that the default fire delay is represented in the tear stat, not the `MaxFireDelay` value.
|
|
8
|
-
function ____exports.getDefaultPlayerStat(self, cacheFlag)
|
|
9
|
-
return DEFAULT_PLAYER_STAT_MAP:get(cacheFlag)
|
|
10
|
-
end
|
|
11
|
-
return ____exports
|
|
12
|
-
|
|
13
|
-
--# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uL3BhY2thZ2VzL2lzYWFjc2NyaXB0LWNvbW1vbi9zcmMvZnVuY3Rpb25zL2NhY2hlRmxhZy50cyJdLCJuYW1lcyI6W10sIm1hcHBpbmdzIjoiO0FBQ0EsaUNBQXdDO0FBQS9COzs7OztBQVFULGdEQUFxQztBQUNuQyxXQUFPLHdCQUF3QixJQUFJO0FBRHJDIiwiZmlsZSI6ImNhY2hlRmxhZy5sdWEiLCJzb3VyY2VSb290IjoiIn0=
|