isaacscript-common 6.6.1-dev.2 → 6.6.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cachedClasses.d.ts +56 -0
- package/dist/cachedClasses.d.ts.map +1 -0
- package/dist/cachedClasses.lua +50 -0
- package/dist/callbacks/customRevive.d.ts +2 -0
- package/dist/callbacks/customRevive.d.ts.map +1 -0
- package/dist/callbacks/customRevive.lua +148 -0
- package/dist/callbacks/itemPickup.d.ts +2 -0
- package/dist/callbacks/itemPickup.d.ts.map +1 -0
- package/dist/callbacks/itemPickup.lua +66 -0
- package/dist/callbacks/postAmbush.d.ts +2 -0
- package/dist/callbacks/postAmbush.d.ts.map +1 -0
- package/dist/callbacks/postAmbush.lua +56 -0
- package/dist/callbacks/postBombExploded.d.ts +2 -0
- package/dist/callbacks/postBombExploded.d.ts.map +1 -0
- package/dist/callbacks/postBombExploded.lua +26 -0
- package/dist/callbacks/postBombInitLate.d.ts +2 -0
- package/dist/callbacks/postBombInitLate.d.ts.map +1 -0
- package/dist/callbacks/postBombInitLate.lua +33 -0
- package/dist/callbacks/postBoneSwing.d.ts +2 -0
- package/dist/callbacks/postBoneSwing.d.ts.map +1 -0
- package/dist/callbacks/postBoneSwing.lua +50 -0
- package/dist/callbacks/postCollectibleEmpty.d.ts +2 -0
- package/dist/callbacks/postCollectibleEmpty.d.ts.map +1 -0
- package/dist/callbacks/postCollectibleEmpty.lua +40 -0
- package/dist/callbacks/postCollectibleInitFirst.d.ts +2 -0
- package/dist/callbacks/postCollectibleInitFirst.d.ts.map +1 -0
- package/dist/callbacks/postCollectibleInitFirst.lua +35 -0
- package/dist/callbacks/postCursedTeleport.d.ts +2 -0
- package/dist/callbacks/postCursedTeleport.d.ts.map +1 -0
- package/dist/callbacks/postCursedTeleport.lua +122 -0
- package/dist/callbacks/postCustomDoorEnter.d.ts +51 -0
- package/dist/callbacks/postCustomDoorEnter.d.ts.map +1 -0
- package/dist/callbacks/postCustomDoorEnter.lua +240 -0
- package/dist/callbacks/postDiceRoomActivated.d.ts +2 -0
- package/dist/callbacks/postDiceRoomActivated.d.ts.map +1 -0
- package/dist/callbacks/postDiceRoomActivated.lua +41 -0
- package/dist/callbacks/postDoorRender.d.ts +2 -0
- package/dist/callbacks/postDoorRender.d.ts.map +1 -0
- package/dist/callbacks/postDoorRender.lua +26 -0
- package/dist/callbacks/postDoorUpdate.d.ts +2 -0
- package/dist/callbacks/postDoorUpdate.d.ts.map +1 -0
- package/dist/callbacks/postDoorUpdate.lua +26 -0
- package/dist/callbacks/postEffectInitLate.d.ts +2 -0
- package/dist/callbacks/postEffectInitLate.d.ts.map +1 -0
- package/dist/callbacks/postEffectInitLate.lua +33 -0
- package/dist/callbacks/postEffectStateChanged.d.ts +2 -0
- package/dist/callbacks/postEffectStateChanged.d.ts.map +1 -0
- package/dist/callbacks/postEffectStateChanged.lua +39 -0
- package/dist/callbacks/postEsauJr.d.ts +2 -0
- package/dist/callbacks/postEsauJr.d.ts.map +1 -0
- package/dist/callbacks/postEsauJr.lua +70 -0
- package/dist/callbacks/postFamiliarInitLate.d.ts +2 -0
- package/dist/callbacks/postFamiliarInitLate.d.ts.map +1 -0
- package/dist/callbacks/postFamiliarInitLate.lua +33 -0
- package/dist/callbacks/postFamiliarStateChanged.d.ts +2 -0
- package/dist/callbacks/postFamiliarStateChanged.d.ts.map +1 -0
- package/dist/callbacks/postFamiliarStateChanged.lua +39 -0
- package/dist/callbacks/postFlip.d.ts +2 -0
- package/dist/callbacks/postFlip.d.ts.map +1 -0
- package/dist/callbacks/postFlip.lua +64 -0
- package/dist/callbacks/postGreedModeWave.d.ts +2 -0
- package/dist/callbacks/postGreedModeWave.d.ts.map +1 -0
- package/dist/callbacks/postGreedModeWave.lua +34 -0
- package/dist/callbacks/postGridEntity.d.ts +2 -0
- package/dist/callbacks/postGridEntity.d.ts.map +1 -0
- package/dist/callbacks/postGridEntity.lua +109 -0
- package/dist/callbacks/postGridEntityCollision.d.ts +2 -0
- package/dist/callbacks/postGridEntityCollision.d.ts.map +1 -0
- package/dist/callbacks/postGridEntityCollision.lua +67 -0
- package/dist/callbacks/postGridEntityRender.d.ts +2 -0
- package/dist/callbacks/postGridEntityRender.d.ts.map +1 -0
- package/dist/callbacks/postGridEntityRender.lua +26 -0
- package/dist/callbacks/postHolyMantleRemoved.d.ts +2 -0
- package/dist/callbacks/postHolyMantleRemoved.d.ts.map +1 -0
- package/dist/callbacks/postHolyMantleRemoved.lua +41 -0
- package/dist/callbacks/postItemDischarged.d.ts +3 -0
- package/dist/callbacks/postItemDischarged.d.ts.map +1 -0
- package/dist/callbacks/postItemDischarged.lua +105 -0
- package/dist/callbacks/postKnifeInitLate.d.ts +2 -0
- package/dist/callbacks/postKnifeInitLate.d.ts.map +1 -0
- package/dist/callbacks/postKnifeInitLate.lua +33 -0
- package/dist/callbacks/postLaserInitLate.d.ts +2 -0
- package/dist/callbacks/postLaserInitLate.d.ts.map +1 -0
- package/dist/callbacks/postLaserInitLate.lua +33 -0
- package/dist/callbacks/postNPCInitLate.d.ts +2 -0
- package/dist/callbacks/postNPCInitLate.d.ts.map +1 -0
- package/dist/callbacks/postNPCInitLate.lua +33 -0
- package/dist/callbacks/postNPCStateChanged.d.ts +2 -0
- package/dist/callbacks/postNPCStateChanged.d.ts.map +1 -0
- package/dist/callbacks/postNPCStateChanged.lua +39 -0
- package/dist/callbacks/postNewRoomEarly.d.ts +2 -0
- package/dist/callbacks/postNewRoomEarly.d.ts.map +1 -0
- package/dist/callbacks/postNewRoomEarly.lua +68 -0
- package/dist/callbacks/postPickupCollect.d.ts +2 -0
- package/dist/callbacks/postPickupCollect.d.ts.map +1 -0
- package/dist/callbacks/postPickupCollect.lua +41 -0
- package/dist/callbacks/postPickupInitFirst.d.ts +2 -0
- package/dist/callbacks/postPickupInitFirst.d.ts.map +1 -0
- package/dist/callbacks/postPickupInitFirst.lua +55 -0
- package/dist/callbacks/postPickupInitLate.d.ts +2 -0
- package/dist/callbacks/postPickupInitLate.d.ts.map +1 -0
- package/dist/callbacks/postPickupInitLate.lua +33 -0
- package/dist/callbacks/postPickupStateChanged.d.ts +2 -0
- package/dist/callbacks/postPickupStateChanged.d.ts.map +1 -0
- package/dist/callbacks/postPickupStateChanged.lua +39 -0
- package/dist/callbacks/postPitRender.d.ts +2 -0
- package/dist/callbacks/postPitRender.d.ts.map +1 -0
- package/dist/callbacks/postPitRender.lua +26 -0
- package/dist/callbacks/postPitUpdate.d.ts +2 -0
- package/dist/callbacks/postPitUpdate.d.ts.map +1 -0
- package/dist/callbacks/postPitUpdate.lua +26 -0
- package/dist/callbacks/postPlayerChangeHealth.d.ts +2 -0
- package/dist/callbacks/postPlayerChangeHealth.d.ts.map +1 -0
- package/dist/callbacks/postPlayerChangeHealth.lua +52 -0
- package/dist/callbacks/postPlayerChangeType.d.ts +2 -0
- package/dist/callbacks/postPlayerChangeType.d.ts.map +1 -0
- package/dist/callbacks/postPlayerChangeType.lua +41 -0
- package/dist/callbacks/postPlayerCollectible.d.ts +2 -0
- package/dist/callbacks/postPlayerCollectible.d.ts.map +1 -0
- package/dist/callbacks/postPlayerCollectible.lua +97 -0
- package/dist/callbacks/postPlayerFatalDamage.d.ts +2 -0
- package/dist/callbacks/postPlayerFatalDamage.d.ts.map +1 -0
- package/dist/callbacks/postPlayerFatalDamage.lua +99 -0
- package/dist/callbacks/postPlayerInitLate.d.ts +2 -0
- package/dist/callbacks/postPlayerInitLate.d.ts.map +1 -0
- package/dist/callbacks/postPlayerInitLate.lua +35 -0
- package/dist/callbacks/postPlayerReordered.d.ts +2 -0
- package/dist/callbacks/postPlayerReordered.d.ts.map +1 -0
- package/dist/callbacks/postPlayerReordered.lua +114 -0
- package/dist/callbacks/postPoopRender.d.ts +2 -0
- package/dist/callbacks/postPoopRender.d.ts.map +1 -0
- package/dist/callbacks/postPoopRender.lua +26 -0
- package/dist/callbacks/postPoopUpdate.d.ts +2 -0
- package/dist/callbacks/postPoopUpdate.d.ts.map +1 -0
- package/dist/callbacks/postPoopUpdate.lua +26 -0
- package/dist/callbacks/postPressurePlateRender.d.ts +2 -0
- package/dist/callbacks/postPressurePlateRender.d.ts.map +1 -0
- package/dist/callbacks/postPressurePlateRender.lua +26 -0
- package/dist/callbacks/postPressurePlateUpdate.d.ts +2 -0
- package/dist/callbacks/postPressurePlateUpdate.d.ts.map +1 -0
- package/dist/callbacks/postPressurePlateUpdate.lua +26 -0
- package/dist/callbacks/postProjectileInitLate.d.ts +2 -0
- package/dist/callbacks/postProjectileInitLate.d.ts.map +1 -0
- package/dist/callbacks/postProjectileInitLate.lua +33 -0
- package/dist/callbacks/postPurchase.d.ts +2 -0
- package/dist/callbacks/postPurchase.d.ts.map +1 -0
- package/dist/callbacks/postPurchase.lua +51 -0
- package/dist/callbacks/postRockRender.d.ts +2 -0
- package/dist/callbacks/postRockRender.d.ts.map +1 -0
- package/dist/callbacks/postRockRender.lua +26 -0
- package/dist/callbacks/postRockUpdate.d.ts +2 -0
- package/dist/callbacks/postRockUpdate.d.ts.map +1 -0
- package/dist/callbacks/postRockUpdate.lua +26 -0
- package/dist/callbacks/postRoomClearChanged.d.ts +2 -0
- package/dist/callbacks/postRoomClearChanged.d.ts.map +1 -0
- package/dist/callbacks/postRoomClearChanged.lua +44 -0
- package/dist/callbacks/postSacrifice.d.ts +2 -0
- package/dist/callbacks/postSacrifice.d.ts.map +1 -0
- package/dist/callbacks/postSacrifice.lua +45 -0
- package/dist/callbacks/postSlotDestroyed.d.ts +2 -0
- package/dist/callbacks/postSlotDestroyed.d.ts.map +1 -0
- package/dist/callbacks/postSlotDestroyed.lua +68 -0
- package/dist/callbacks/postSlotInitUpdate.d.ts +2 -0
- package/dist/callbacks/postSlotInitUpdate.d.ts.map +1 -0
- package/dist/callbacks/postSlotInitUpdate.lua +55 -0
- package/dist/callbacks/postSlotRender.d.ts +2 -0
- package/dist/callbacks/postSlotRender.d.ts.map +1 -0
- package/dist/callbacks/postSlotRender.lua +58 -0
- package/dist/callbacks/postSpikesRender.d.ts +2 -0
- package/dist/callbacks/postSpikesRender.d.ts.map +1 -0
- package/dist/callbacks/postSpikesRender.lua +26 -0
- package/dist/callbacks/postSpikesUpdate.d.ts +2 -0
- package/dist/callbacks/postSpikesUpdate.d.ts.map +1 -0
- package/dist/callbacks/postSpikesUpdate.lua +26 -0
- package/dist/callbacks/postTNTRender.d.ts +2 -0
- package/dist/callbacks/postTNTRender.d.ts.map +1 -0
- package/dist/callbacks/postTNTRender.lua +26 -0
- package/dist/callbacks/postTNTUpdate.d.ts +2 -0
- package/dist/callbacks/postTNTUpdate.d.ts.map +1 -0
- package/dist/callbacks/postTNTUpdate.lua +26 -0
- package/dist/callbacks/postTearInitLate.d.ts +2 -0
- package/dist/callbacks/postTearInitLate.d.ts.map +1 -0
- package/dist/callbacks/postTearInitLate.lua +33 -0
- package/dist/callbacks/postTearInitVeryLate.d.ts +2 -0
- package/dist/callbacks/postTearInitVeryLate.d.ts.map +1 -0
- package/dist/callbacks/postTearInitVeryLate.lua +36 -0
- package/dist/callbacks/postTransformation.d.ts +2 -0
- package/dist/callbacks/postTransformation.d.ts.map +1 -0
- package/dist/callbacks/postTransformation.lua +48 -0
- package/dist/callbacks/postTrinketBreak.d.ts +2 -0
- package/dist/callbacks/postTrinketBreak.d.ts.map +1 -0
- package/dist/callbacks/postTrinketBreak.lua +73 -0
- package/dist/callbacks/preBerserkDeath.d.ts +2 -0
- package/dist/callbacks/preBerserkDeath.d.ts.map +1 -0
- package/dist/callbacks/preBerserkDeath.lua +38 -0
- package/dist/callbacks/preNewLevel.d.ts +2 -0
- package/dist/callbacks/preNewLevel.d.ts.map +1 -0
- package/dist/callbacks/preNewLevel.lua +45 -0
- package/dist/callbacks/reorderedCallbacks.d.ts +30 -0
- package/dist/callbacks/reorderedCallbacks.d.ts.map +1 -0
- package/dist/callbacks/reorderedCallbacks.lua +118 -0
- package/dist/callbacks/subscriptions/postAmbushFinished.d.ts +6 -0
- package/dist/callbacks/subscriptions/postAmbushFinished.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postAmbushFinished.lua +29 -0
- package/dist/callbacks/subscriptions/postAmbushStarted.d.ts +6 -0
- package/dist/callbacks/subscriptions/postAmbushStarted.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postAmbushStarted.lua +29 -0
- package/dist/callbacks/subscriptions/postBombInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postBombInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postBombInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postBoneExploded.d.ts +6 -0
- package/dist/callbacks/subscriptions/postBoneExploded.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postBoneExploded.lua +29 -0
- package/dist/callbacks/subscriptions/postBoneSwing.d.ts +5 -0
- package/dist/callbacks/subscriptions/postBoneSwing.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postBoneSwing.lua +22 -0
- package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts +6 -0
- package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postCollectibleEmpty.lua +29 -0
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +6 -0
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
- package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +5 -0
- package/dist/callbacks/subscriptions/postCursedTeleport.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postCursedTeleport.lua +22 -0
- package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +6 -0
- package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
- package/dist/callbacks/subscriptions/postCustomRevive.d.ts +7 -0
- package/dist/callbacks/subscriptions/postCustomRevive.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postCustomRevive.lua +29 -0
- package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts +6 -0
- package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postDiceRoomActivated.lua +29 -0
- package/dist/callbacks/subscriptions/postDoorRender.d.ts +7 -0
- package/dist/callbacks/subscriptions/postDoorRender.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postDoorRender.lua +30 -0
- package/dist/callbacks/subscriptions/postDoorUpdate.d.ts +7 -0
- package/dist/callbacks/subscriptions/postDoorUpdate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postDoorUpdate.lua +30 -0
- package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postEffectInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postEffectInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +6 -0
- package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
- package/dist/callbacks/subscriptions/postEsauJr.d.ts +5 -0
- package/dist/callbacks/subscriptions/postEsauJr.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postEsauJr.lua +22 -0
- package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +6 -0
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
- package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +5 -0
- package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts +5 -0
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postFirstFlip.lua +22 -0
- package/dist/callbacks/subscriptions/postFlip.d.ts +5 -0
- package/dist/callbacks/subscriptions/postFlip.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postFlip.lua +22 -0
- package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +4 -0
- package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
- package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +5 -0
- package/dist/callbacks/subscriptions/postGreedModeWave.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGreedModeWave.lua +22 -0
- package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
- package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
- package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityInit.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityInit.lua +35 -0
- package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
- package/dist/callbacks/subscriptions/postGridEntityRender.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityRender.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityRender.lua +35 -0
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
- package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts +7 -0
- package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts +7 -0
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
- package/dist/callbacks/subscriptions/postItemDischarged.d.ts +6 -0
- package/dist/callbacks/subscriptions/postItemDischarged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postItemDischarged.lua +29 -0
- package/dist/callbacks/subscriptions/postItemPickup.d.ts +12 -0
- package/dist/callbacks/subscriptions/postItemPickup.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postItemPickup.lua +33 -0
- package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postLaserInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postLaserInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postLaserInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postNPCInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postNPCInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postNPCInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postNPCStateChanged.d.ts +7 -0
- package/dist/callbacks/subscriptions/postNPCStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
- package/dist/callbacks/subscriptions/postNewLevelReordered.d.ts +2 -0
- package/dist/callbacks/subscriptions/postNewLevelReordered.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
- package/dist/callbacks/subscriptions/postNewRoomEarly.d.ts +2 -0
- package/dist/callbacks/subscriptions/postNewRoomEarly.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
- package/dist/callbacks/subscriptions/postNewRoomReordered.d.ts +2 -0
- package/dist/callbacks/subscriptions/postNewRoomReordered.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
- package/dist/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +7 -0
- package/dist/callbacks/subscriptions/postPEffectUpdateReordered.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
- package/dist/callbacks/subscriptions/postPickupCollect.d.ts +6 -0
- package/dist/callbacks/subscriptions/postPickupCollect.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPickupCollect.lua +29 -0
- package/dist/callbacks/subscriptions/postPickupInitFirst.d.ts +6 -0
- package/dist/callbacks/subscriptions/postPickupInitFirst.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPickupInitFirst.lua +29 -0
- package/dist/callbacks/subscriptions/postPickupInitLate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postPickupInitLate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPickupInitLate.lua +29 -0
- package/dist/callbacks/subscriptions/postPickupStateChanged.d.ts +6 -0
- package/dist/callbacks/subscriptions/postPickupStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
- package/dist/callbacks/subscriptions/postPitRender.d.ts +7 -0
- package/dist/callbacks/subscriptions/postPitRender.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPitRender.lua +30 -0
- package/dist/callbacks/subscriptions/postPitUpdate.d.ts +7 -0
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- package/sets/sinEntityTypesSet.js +0 -11
- package/sets/sinEntityTypesSet.lua +0 -18
- package/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -2
- package/sets/singleUseActiveCollectibleTypesSet.js +0 -12
- package/sets/singleUseActiveCollectibleTypesSet.lua +0 -19
- package/sets/storyBossesSet.d.ts +0 -2
- package/sets/storyBossesSet.js +0 -17
- package/sets/storyBossesSet.lua +0 -24
- package/shaderCrashFix.d.ts +0 -7
- package/shaderCrashFix.js +0 -17
- package/shaderCrashFix.lua +0 -20
- package/types/AnyEntity.d.ts +0 -12
- package/types/AnyEntity.js +0 -2
- package/types/AnyEntity.lua +0 -4
- package/types/CollectibleIndex.d.ts +0 -16
- package/types/CollectibleIndex.js +0 -2
- package/types/CollectibleIndex.lua +0 -4
- package/types/PickingUpItem.d.ts +0 -34
- package/types/PickingUpItem.js +0 -38
- package/types/PickingUpItem.lua +0 -36
- package/types/PlayerIndex.d.ts +0 -16
- package/types/PlayerIndex.js +0 -2
- package/types/PlayerIndex.lua +0 -4
- package/types/private/IsaacAPIClass.d.ts +0 -4
- package/types/private/IsaacAPIClass.js +0 -2
- package/types/private/IsaacAPIClass.lua +0 -4
- package/types/private/SerializedIsaacAPIClass.d.ts +0 -4
- package/types/private/SerializedIsaacAPIClass.js +0 -2
- package/types/private/SerializedIsaacAPIClass.lua +0 -4
- package/types/private/TSTLClass.d.ts +0 -4
- package/types/private/TSTLClass.js +0 -2
- package/types/private/TSTLClass.lua +0 -4
- package/upgradeMod.d.ts +0 -23
- package/upgradeMod.js +0 -47
- package/upgradeMod.lua +0 -56
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@@ -1,569 +0,0 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local Set = ____lualib.Set
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3
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local __TS__New = ____lualib.__TS__New
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4
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local Map = ____lualib.Map
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5
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local __TS__Iterator = ____lualib.__TS__Iterator
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6
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local ____exports = {}
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7
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local preUseItemWeNeedToGoDeeper, postNewRoomReordered, setDecorationsInvisible, respawnPersistentEntities, removeSpecificNPCs, fillRoomWithDecorations, spawnAllEntities, spawnGridEntityForJSONRoom, spawnNormalEntityForJSONRoom, storePersistentEntity, fixPitGraphics, getPitMap, getPitFrame, FEATURE_NAME, NPC_TYPES_TO_NOT_REMOVE, PERSISTENT_ENTITY_TYPES, v
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8
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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9
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local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
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10
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local EffectVariant = ____isaac_2Dtypescript_2Ddefinitions.EffectVariant
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11
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local EntityCollisionClass = ____isaac_2Dtypescript_2Ddefinitions.EntityCollisionClass
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12
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local EntityFlag = ____isaac_2Dtypescript_2Ddefinitions.EntityFlag
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13
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local EntityGridCollisionClass = ____isaac_2Dtypescript_2Ddefinitions.EntityGridCollisionClass
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14
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local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
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15
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local GridEntityType = ____isaac_2Dtypescript_2Ddefinitions.GridEntityType
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16
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local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
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17
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local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
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18
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local PitfallVariant = ____isaac_2Dtypescript_2Ddefinitions.PitfallVariant
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19
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local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
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20
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local ____cachedClasses = require("cachedClasses")
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21
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local game = ____cachedClasses.game
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22
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local ____DefaultMap = require("classes.DefaultMap")
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23
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local DefaultMap = ____DefaultMap.DefaultMap
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local ____ModCallbackCustom = require("enums.ModCallbackCustom")
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local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
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local ____featuresInitialized = require("featuresInitialized")
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27
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local errorIfFeaturesNotInitialized = ____featuresInitialized.errorIfFeaturesNotInitialized
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28
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local ____array = require("functions.array")
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29
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local emptyArray = ____array.emptyArray
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30
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local ____entity = require("functions.entity")
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31
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local getEntityIDFromConstituents = ____entity.getEntityIDFromConstituents
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32
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local removeAllMatchingEntities = ____entity.removeAllMatchingEntities
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33
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local spawn = ____entity.spawn
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34
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local spawnWithSeed = ____entity.spawnWithSeed
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35
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local ____entitySpecific = require("functions.entitySpecific")
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36
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local getNPCs = ____entitySpecific.getNPCs
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37
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local removeAllBombs = ____entitySpecific.removeAllBombs
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38
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local removeAllPickups = ____entitySpecific.removeAllPickups
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39
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local ____gridEntity = require("functions.gridEntity")
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40
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local convertXMLGridEntityType = ____gridEntity.convertXMLGridEntityType
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41
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local getAllGridIndexes = ____gridEntity.getAllGridIndexes
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42
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local getGridEntities = ____gridEntity.getGridEntities
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43
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local getGridEntityIDFromConstituents = ____gridEntity.getGridEntityIDFromConstituents
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44
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local removeAllGridExcept = ____gridEntity.removeAllGridExcept
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45
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local removeGrid = ____gridEntity.removeGrid
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46
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-
local setGridEntityInvisible = ____gridEntity.setGridEntityInvisible
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47
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-
local spawnGridWithVariant = ____gridEntity.spawnGridWithVariant
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48
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local ____jsonRoom = require("functions.jsonRoom")
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49
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local getRandomJSONRoom = ____jsonRoom.getRandomJSONRoom
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50
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local ____log = require("functions.log")
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51
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local log = ____log.log
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52
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local ____rng = require("functions.rng")
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53
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local getRandomSeed = ____rng.getRandomSeed
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54
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local isRNG = ____rng.isRNG
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55
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local newRNG = ____rng.newRNG
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56
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local ____roomData = require("functions.roomData")
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57
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local getRoomListIndex = ____roomData.getRoomListIndex
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58
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local ____roomGrid = require("functions.roomGrid")
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59
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local gridCoordinatesToWorldPosition = ____roomGrid.gridCoordinatesToWorldPosition
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60
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local ____rooms = require("functions.rooms")
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61
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local setRoomCleared = ____rooms.setRoomCleared
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62
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local setRoomUncleared = ____rooms.setRoomUncleared
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63
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local ____spawnCollectible = require("functions.spawnCollectible")
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64
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local spawnCollectible = ____spawnCollectible.spawnCollectible
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65
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local ____runInNFrames = require("features.runInNFrames")
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66
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local runNextGameFrame = ____runInNFrames.runNextGameFrame
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67
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local ____exports = require("features.saveDataManager.exports")
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68
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local saveDataManager = ____exports.saveDataManager
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69
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function preUseItemWeNeedToGoDeeper(self, _collectibleType, _rng, player)
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70
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if v.room.manuallyUsingShovel then
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71
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return nil
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72
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end
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73
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local roomListIndex = getRoomListIndex(nil)
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74
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if not v.level.deployedRoomListIndexes:has(roomListIndex) then
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75
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return nil
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76
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end
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77
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local decorations = getGridEntities(nil, GridEntityType.DECORATION)
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78
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for ____, decoration in ipairs(decorations) do
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79
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removeGrid(nil, decoration, false)
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80
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end
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81
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local playerPtr = EntityPtr(player)
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82
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runNextGameFrame(
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83
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nil,
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84
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function()
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85
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local futureEntity = playerPtr.Ref
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86
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if futureEntity == nil then
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87
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return
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88
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end
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89
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local futurePlayer = futureEntity:ToPlayer()
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90
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if futurePlayer == nil then
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91
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return
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92
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-
end
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93
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v.room.manuallyUsingShovel = true
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94
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futurePlayer:UseActiveItem(CollectibleType.WE_NEED_TO_GO_DEEPER)
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95
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v.room.manuallyUsingShovel = false
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96
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local decorationGridIndexes = v.level.roomToDecorationGridIndexesMap:getAndSetDefault(roomListIndex)
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97
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emptyArray(nil, decorationGridIndexes)
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98
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fillRoomWithDecorations(nil)
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99
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end
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100
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)
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101
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return true
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102
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end
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103
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function postNewRoomReordered(self)
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104
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local roomListIndex = getRoomListIndex(nil)
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105
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if not v.level.deployedRoomListIndexes:has(roomListIndex) then
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106
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return
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107
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end
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108
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setDecorationsInvisible(nil)
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109
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respawnPersistentEntities(nil)
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110
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end
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111
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-
function setDecorationsInvisible(self)
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112
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local room = game:GetRoom()
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113
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local roomListIndex = getRoomListIndex(nil)
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114
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local decorationGridIndexes = v.level.roomToDecorationGridIndexesMap:getAndSetDefault(roomListIndex)
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115
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for ____, gridIndex in ipairs(decorationGridIndexes) do
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116
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local gridEntity = room:GetGridEntity(gridIndex)
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117
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if gridEntity ~= nil then
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118
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local gridEntityType = gridEntity:GetType()
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119
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if gridEntityType == GridEntityType.DECORATION then
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120
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setGridEntityInvisible(nil, gridEntity)
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121
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end
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122
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end
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123
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end
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124
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end
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125
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function respawnPersistentEntities(self)
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126
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local room = game:GetRoom()
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127
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local roomListIndex = getRoomListIndex(nil)
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128
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local persistentEntities = v.level.roomToPersistentEntitiesMap:getAndSetDefault(roomListIndex)
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129
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for ____, persistentEntity in ipairs(persistentEntities) do
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130
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local position = room:GetGridPosition(persistentEntity.gridIndex)
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131
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spawn(
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132
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nil,
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133
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persistentEntity.entityType,
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134
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persistentEntity.variant,
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135
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persistentEntity.subType,
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136
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position
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137
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)
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138
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end
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139
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end
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140
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--- Helper function to remove all naturally spawning entities and grid entities from a room. Notably,
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141
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-- this will not remove players (1), tears (2), familiars (3), lasers (7), knives (8), projectiles
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142
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-- (9), blacklisted NPCs such as Dark Esau, charmed NPCs, friendly NPCs, persistent NPCs, most
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143
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-- effects (1000), doors, and walls.
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144
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--
|
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145
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-- @param fillWithDecorations Optional. Set to true to fill every grid tile with an invisible
|
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146
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-- decoration, which prevents vanilla entities in the room from
|
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147
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-- respawning the next time that the player enters. Default is false.
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148
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function ____exports.emptyRoom(self, fillWithDecorations)
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149
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errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
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150
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local roomListIndex = getRoomListIndex(nil)
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151
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v.level.deployedRoomListIndexes:add(roomListIndex)
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152
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removeAllBombs(nil)
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153
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removeAllPickups(nil)
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154
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removeAllMatchingEntities(nil, EntityType.SLOT)
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155
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removeSpecificNPCs(nil)
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156
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removeAllMatchingEntities(nil, EntityType.EFFECT, EffectVariant.DEVIL)
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157
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removeAllMatchingEntities(nil, EntityType.EFFECT, EffectVariant.ANGEL)
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158
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removeAllGridExcept(nil, GridEntityType.WALL, GridEntityType.DOOR)
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159
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setRoomCleared(nil)
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160
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if fillWithDecorations then
|
|
161
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fillRoomWithDecorations(nil)
|
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162
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-
end
|
|
163
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end
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|
164
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function removeSpecificNPCs(self)
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|
165
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local room = game:GetRoom()
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166
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for ____, npc in ipairs(getNPCs(nil)) do
|
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167
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-
do
|
|
168
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-
if NPC_TYPES_TO_NOT_REMOVE:has(npc.Type) then
|
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169
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-
goto __continue33
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|
170
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-
end
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171
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-
if npc:HasEntityFlags(EntityFlag.CHARM) or npc:HasEntityFlags(EntityFlag.FRIENDLY) or npc:HasEntityFlags(EntityFlag.PERSISTENT) then
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172
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goto __continue33
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|
173
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-
end
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|
174
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npc:ClearEntityFlags(EntityFlag.APPEAR)
|
|
175
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npc:Remove()
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176
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-
if npc.Type == EntityType.FIREPLACE then
|
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177
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local gridIndex = room:GetGridIndex(npc.Position)
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|
178
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room:SetGridPath(gridIndex, 0)
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179
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-
end
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|
180
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-
end
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|
181
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-
::__continue33::
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|
182
|
-
end
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|
183
|
-
end
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|
184
|
-
function fillRoomWithDecorations(self)
|
|
185
|
-
local room = game:GetRoom()
|
|
186
|
-
local roomListIndex = getRoomListIndex(nil)
|
|
187
|
-
local decorationGridIndexes = v.level.roomToDecorationGridIndexesMap:getAndSetDefault(roomListIndex)
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|
188
|
-
for ____, gridIndex in ipairs(getAllGridIndexes(nil)) do
|
|
189
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-
do
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|
190
|
-
local existingGridEntity = room:GetGridEntity(gridIndex)
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|
191
|
-
if existingGridEntity ~= nil then
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|
192
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-
goto __continue39
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|
193
|
-
end
|
|
194
|
-
local position = room:GetGridPosition(gridIndex)
|
|
195
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-
local decoration = Isaac.GridSpawn(GridEntityType.DECORATION, 0, position)
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|
196
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-
if decoration ~= nil then
|
|
197
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-
setGridEntityInvisible(nil, decoration)
|
|
198
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-
end
|
|
199
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decorationGridIndexes[#decorationGridIndexes + 1] = gridIndex
|
|
200
|
-
end
|
|
201
|
-
::__continue39::
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|
202
|
-
end
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|
203
|
-
end
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|
204
|
-
function spawnAllEntities(self, jsonRoom, rng, verbose)
|
|
205
|
-
if verbose == nil then
|
|
206
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-
verbose = false
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|
207
|
-
end
|
|
208
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-
local shouldUnclearRoom = false
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|
209
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-
for ____, jsonSpawn in ipairs(jsonRoom.spawn) do
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|
210
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-
local xString = jsonSpawn["$"].x
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|
211
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-
local x = tonumber(xString)
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|
212
|
-
if x == nil then
|
|
213
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-
error("Failed to convert the following x coordinate to a number (for a spawn): " .. xString)
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|
214
|
-
end
|
|
215
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-
local yString = jsonSpawn["$"].y
|
|
216
|
-
local y = tonumber(yString)
|
|
217
|
-
if y == nil then
|
|
218
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-
error("Failed to convert the following y coordinate to a number (for a spawn): " .. yString)
|
|
219
|
-
end
|
|
220
|
-
if #jsonSpawn.entity > 1 then
|
|
221
|
-
error("Stacked entities are not implemented for JSON rooms.")
|
|
222
|
-
end
|
|
223
|
-
local firstXMLEntity = jsonSpawn.entity[1]
|
|
224
|
-
if firstXMLEntity == nil then
|
|
225
|
-
error("Failed to get the first JSON entity from an \"entity\" array.")
|
|
226
|
-
end
|
|
227
|
-
local entityTypeString = firstXMLEntity["$"].type
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|
228
|
-
local entityType = tonumber(entityTypeString)
|
|
229
|
-
if entityType == nil then
|
|
230
|
-
error("Failed to convert the entity type to a number: " .. entityTypeString)
|
|
231
|
-
end
|
|
232
|
-
local variantString = firstXMLEntity["$"].variant
|
|
233
|
-
local variant = tonumber(variantString)
|
|
234
|
-
if variant == nil then
|
|
235
|
-
error("Failed to convert the entity variant to a number: " .. tostring(variant))
|
|
236
|
-
end
|
|
237
|
-
local subTypeString = firstXMLEntity["$"].subtype
|
|
238
|
-
local subType = tonumber(subTypeString)
|
|
239
|
-
if subType == nil then
|
|
240
|
-
error("Failed to convert the entity sub-type to a number: " .. tostring(subType))
|
|
241
|
-
end
|
|
242
|
-
if entityType >= 1000 then
|
|
243
|
-
if verbose then
|
|
244
|
-
local gridEntityID = getGridEntityIDFromConstituents(nil, entityType, variant)
|
|
245
|
-
log(((((("Spawning grid entity " .. gridEntityID) .. " at: (") .. tostring(x)) .. ", ") .. tostring(y)) .. ")")
|
|
246
|
-
end
|
|
247
|
-
spawnGridEntityForJSONRoom(
|
|
248
|
-
nil,
|
|
249
|
-
entityType,
|
|
250
|
-
variant,
|
|
251
|
-
x,
|
|
252
|
-
y
|
|
253
|
-
)
|
|
254
|
-
else
|
|
255
|
-
if verbose then
|
|
256
|
-
local entityID = getEntityIDFromConstituents(nil, entityType, variant, subType)
|
|
257
|
-
log(((((("Spawning normal entity " .. entityID) .. " at: (") .. tostring(x)) .. ", ") .. tostring(y)) .. ")")
|
|
258
|
-
end
|
|
259
|
-
local entity = spawnNormalEntityForJSONRoom(
|
|
260
|
-
nil,
|
|
261
|
-
entityType,
|
|
262
|
-
variant,
|
|
263
|
-
subType,
|
|
264
|
-
x,
|
|
265
|
-
y,
|
|
266
|
-
rng
|
|
267
|
-
)
|
|
268
|
-
local npc = entity:ToNPC()
|
|
269
|
-
if npc ~= nil and npc.CanShutDoors then
|
|
270
|
-
shouldUnclearRoom = true
|
|
271
|
-
end
|
|
272
|
-
end
|
|
273
|
-
end
|
|
274
|
-
if shouldUnclearRoom then
|
|
275
|
-
if verbose then
|
|
276
|
-
log("Setting the room to be uncleared since there were one or more battle NPCs spawned.")
|
|
277
|
-
end
|
|
278
|
-
setRoomUncleared(nil)
|
|
279
|
-
elseif verbose then
|
|
280
|
-
log("Leaving the room cleared since there were no battle NPCs spawned.")
|
|
281
|
-
end
|
|
282
|
-
end
|
|
283
|
-
function spawnGridEntityForJSONRoom(self, gridEntityXMLType, gridEntityXMLVariant, x, y)
|
|
284
|
-
local room = game:GetRoom()
|
|
285
|
-
local gridEntityTuple = convertXMLGridEntityType(nil, gridEntityXMLType, gridEntityXMLVariant)
|
|
286
|
-
if gridEntityTuple == nil then
|
|
287
|
-
return nil
|
|
288
|
-
end
|
|
289
|
-
local gridEntityType, variant = table.unpack(gridEntityTuple)
|
|
290
|
-
local position = gridCoordinatesToWorldPosition(nil, x, y)
|
|
291
|
-
local gridIndex = room:GetGridIndex(position)
|
|
292
|
-
local gridEntity = spawnGridWithVariant(nil, gridEntityType, variant, gridIndex)
|
|
293
|
-
if gridEntity == nil then
|
|
294
|
-
return gridEntity
|
|
295
|
-
end
|
|
296
|
-
if gridEntityType == GridEntityType.POOP then
|
|
297
|
-
local sprite = gridEntity:GetSprite()
|
|
298
|
-
sprite:Play("State1", true)
|
|
299
|
-
sprite:SetLastFrame()
|
|
300
|
-
end
|
|
301
|
-
return gridEntity
|
|
302
|
-
end
|
|
303
|
-
function spawnNormalEntityForJSONRoom(self, entityType, variant, subType, x, y, rng)
|
|
304
|
-
local room = game:GetRoom()
|
|
305
|
-
local roomType = room:GetType()
|
|
306
|
-
local position = gridCoordinatesToWorldPosition(nil, x, y)
|
|
307
|
-
local seed = rng:Next()
|
|
308
|
-
local entity
|
|
309
|
-
if entityType == EntityType.PICKUP and variant == PickupVariant.COLLECTIBLE then
|
|
310
|
-
local options = roomType == RoomType.ANGEL
|
|
311
|
-
entity = spawnCollectible(
|
|
312
|
-
nil,
|
|
313
|
-
subType,
|
|
314
|
-
position,
|
|
315
|
-
seed,
|
|
316
|
-
options
|
|
317
|
-
)
|
|
318
|
-
else
|
|
319
|
-
entity = spawnWithSeed(
|
|
320
|
-
nil,
|
|
321
|
-
entityType,
|
|
322
|
-
variant,
|
|
323
|
-
subType,
|
|
324
|
-
position,
|
|
325
|
-
seed
|
|
326
|
-
)
|
|
327
|
-
end
|
|
328
|
-
if entityType == EntityType.PITFALL and variant == PitfallVariant.PITFALL then
|
|
329
|
-
entity.EntityCollisionClass = EntityCollisionClass.ENEMIES
|
|
330
|
-
entity.GridCollisionClass = EntityGridCollisionClass.WALLS
|
|
331
|
-
end
|
|
332
|
-
storePersistentEntity(nil, entity)
|
|
333
|
-
return entity
|
|
334
|
-
end
|
|
335
|
-
function storePersistentEntity(self, entity)
|
|
336
|
-
if not PERSISTENT_ENTITY_TYPES:has(entity.Type) then
|
|
337
|
-
return
|
|
338
|
-
end
|
|
339
|
-
local room = game:GetRoom()
|
|
340
|
-
local gridIndex = room:GetGridIndex(entity.Position)
|
|
341
|
-
local roomListIndex = getRoomListIndex(nil)
|
|
342
|
-
local persistentEntity = {gridIndex = gridIndex, entityType = entity.Type, variant = entity.Variant, subType = entity.SubType}
|
|
343
|
-
local persistentEntities = v.level.roomToPersistentEntitiesMap:getAndSetDefault(roomListIndex)
|
|
344
|
-
persistentEntities[#persistentEntities + 1] = persistentEntity
|
|
345
|
-
end
|
|
346
|
-
function fixPitGraphics(self)
|
|
347
|
-
local room = game:GetRoom()
|
|
348
|
-
local gridWidth = room:GetGridWidth()
|
|
349
|
-
local pitMap = getPitMap(nil)
|
|
350
|
-
for ____, ____value in __TS__Iterator(pitMap:entries()) do
|
|
351
|
-
local gridIndex = ____value[1]
|
|
352
|
-
local gridEntity = ____value[2]
|
|
353
|
-
local gridIndexLeft = gridIndex - 1
|
|
354
|
-
local L = pitMap:has(gridIndexLeft)
|
|
355
|
-
local gridIndexRight = gridIndex + 1
|
|
356
|
-
local R = pitMap:has(gridIndexRight)
|
|
357
|
-
local gridIndexUp = gridIndex - gridWidth
|
|
358
|
-
local U = pitMap:has(gridIndexUp)
|
|
359
|
-
local gridIndexDown = gridIndex + gridWidth
|
|
360
|
-
local D = pitMap:has(gridIndexDown)
|
|
361
|
-
local gridIndexUpLeft = gridIndex - gridWidth - 1
|
|
362
|
-
local UL = pitMap:has(gridIndexUpLeft)
|
|
363
|
-
local gridIndexUpRight = gridIndex - gridWidth + 1
|
|
364
|
-
local UR = pitMap:has(gridIndexUpRight)
|
|
365
|
-
local gridIndexDownLeft = gridIndex + gridWidth - 1
|
|
366
|
-
local DL = pitMap:has(gridIndexDownLeft)
|
|
367
|
-
local gridIndexDownRight = gridIndex + gridWidth + 1
|
|
368
|
-
local DR = pitMap:has(gridIndexDownRight)
|
|
369
|
-
local pitFrame = getPitFrame(
|
|
370
|
-
nil,
|
|
371
|
-
L,
|
|
372
|
-
R,
|
|
373
|
-
U,
|
|
374
|
-
D,
|
|
375
|
-
UL,
|
|
376
|
-
UR,
|
|
377
|
-
DL,
|
|
378
|
-
DR
|
|
379
|
-
)
|
|
380
|
-
local sprite = gridEntity:GetSprite()
|
|
381
|
-
sprite:SetFrame(pitFrame)
|
|
382
|
-
end
|
|
383
|
-
end
|
|
384
|
-
function getPitMap(self)
|
|
385
|
-
local pitMap = __TS__New(Map)
|
|
386
|
-
for ____, gridEntity in ipairs(getGridEntities(nil, GridEntityType.PIT)) do
|
|
387
|
-
local gridIndex = gridEntity:GetGridIndex()
|
|
388
|
-
pitMap:set(gridIndex, gridEntity)
|
|
389
|
-
end
|
|
390
|
-
return pitMap
|
|
391
|
-
end
|
|
392
|
-
function getPitFrame(self, L, R, U, D, UL, UR, DL, DR)
|
|
393
|
-
local F = 0
|
|
394
|
-
if L then
|
|
395
|
-
F = F | 1
|
|
396
|
-
end
|
|
397
|
-
if U then
|
|
398
|
-
F = F | 2
|
|
399
|
-
end
|
|
400
|
-
if R then
|
|
401
|
-
F = F | 4
|
|
402
|
-
end
|
|
403
|
-
if D then
|
|
404
|
-
F = F | 8
|
|
405
|
-
end
|
|
406
|
-
if U and L and not UL and not R and not D then
|
|
407
|
-
F = 17
|
|
408
|
-
end
|
|
409
|
-
if U and R and not UR and not L and not D then
|
|
410
|
-
F = 18
|
|
411
|
-
end
|
|
412
|
-
if L and D and not DL and not U and not R then
|
|
413
|
-
F = 19
|
|
414
|
-
end
|
|
415
|
-
if R and D and not DR and not L and not U then
|
|
416
|
-
F = 20
|
|
417
|
-
end
|
|
418
|
-
if L and U and R and D and not UL then
|
|
419
|
-
F = 21
|
|
420
|
-
end
|
|
421
|
-
if L and U and R and D and not UR then
|
|
422
|
-
F = 22
|
|
423
|
-
end
|
|
424
|
-
if U and R and D and not L and not UR then
|
|
425
|
-
F = 25
|
|
426
|
-
end
|
|
427
|
-
if L and U and D and not R and not UL then
|
|
428
|
-
F = 26
|
|
429
|
-
end
|
|
430
|
-
if L and U and R and D and not DL and not DR then
|
|
431
|
-
F = 24
|
|
432
|
-
end
|
|
433
|
-
if L and U and R and D and not UR and not UL then
|
|
434
|
-
F = 23
|
|
435
|
-
end
|
|
436
|
-
if L and U and R and UL and not UR and not D then
|
|
437
|
-
F = 27
|
|
438
|
-
end
|
|
439
|
-
if L and U and R and UR and not UL and not D then
|
|
440
|
-
F = 28
|
|
441
|
-
end
|
|
442
|
-
if L and U and R and not D and not UR and not UL then
|
|
443
|
-
F = 29
|
|
444
|
-
end
|
|
445
|
-
if L and R and D and DL and not U and not DR then
|
|
446
|
-
F = 30
|
|
447
|
-
end
|
|
448
|
-
if L and R and D and DR and not U and not DL then
|
|
449
|
-
F = 31
|
|
450
|
-
end
|
|
451
|
-
if L and R and D and not U and not DL and not DR then
|
|
452
|
-
F = 32
|
|
453
|
-
end
|
|
454
|
-
return F
|
|
455
|
-
end
|
|
456
|
-
FEATURE_NAME = "deployJSONRoom"
|
|
457
|
-
NPC_TYPES_TO_NOT_REMOVE = __TS__New(Set, {EntityType.DARK_ESAU})
|
|
458
|
-
PERSISTENT_ENTITY_TYPES = __TS__New(Set, {EntityType.WALL_HUGGER})
|
|
459
|
-
v = {
|
|
460
|
-
level = {
|
|
461
|
-
deployedRoomListIndexes = __TS__New(Set),
|
|
462
|
-
roomToPersistentEntitiesMap = __TS__New(
|
|
463
|
-
DefaultMap,
|
|
464
|
-
function() return {} end
|
|
465
|
-
),
|
|
466
|
-
roomToDecorationGridIndexesMap = __TS__New(
|
|
467
|
-
DefaultMap,
|
|
468
|
-
function() return {} end
|
|
469
|
-
)
|
|
470
|
-
},
|
|
471
|
-
room = {manuallyUsingShovel = false}
|
|
472
|
-
}
|
|
473
|
-
---
|
|
474
|
-
-- @internal
|
|
475
|
-
function ____exports.deployJSONRoomInit(self, mod)
|
|
476
|
-
saveDataManager(nil, FEATURE_NAME, v)
|
|
477
|
-
mod:AddCallback(ModCallback.PRE_USE_ITEM, preUseItemWeNeedToGoDeeper, CollectibleType.WE_NEED_TO_GO_DEEPER)
|
|
478
|
-
mod:AddCallbackCustom(ModCallbackCustom.POST_NEW_ROOM_REORDERED, postNewRoomReordered)
|
|
479
|
-
end
|
|
480
|
-
--- Helper function to deconstruct a vanilla room and set up a custom room in its place.
|
|
481
|
-
-- Specifically, this will clear the current room of all entities and grid entities, and then spawn
|
|
482
|
-
-- all of the entries and grid entities in the provided JSON room.
|
|
483
|
-
--
|
|
484
|
-
-- This function is meant to be used in the PostNewRoom callback.
|
|
485
|
-
--
|
|
486
|
-
-- For example:
|
|
487
|
-
--
|
|
488
|
-
-- ```ts
|
|
489
|
-
--
|
|
490
|
-
-- import customRooms from "./customRooms";
|
|
491
|
-
--
|
|
492
|
-
-- const firstJSONRoom = customRooms.rooms.room[0];
|
|
493
|
-
-- deployJSONRoom(firstJSONRoom);
|
|
494
|
-
-- ```
|
|
495
|
-
--
|
|
496
|
-
-- @param jsonRoom The JSON room to deploy. *
|
|
497
|
-
-- @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
|
|
498
|
-
-- `RNG.Next` method will be called. Default is `getRandomSeed()`.
|
|
499
|
-
-- @param verbose Optional. If specified, will write entries to the "log.txt" file that describe
|
|
500
|
-
-- what the function is doing. Default is false.
|
|
501
|
-
function ____exports.deployJSONRoom(self, jsonRoom, seedOrRNG, verbose)
|
|
502
|
-
if seedOrRNG == nil then
|
|
503
|
-
seedOrRNG = getRandomSeed(nil)
|
|
504
|
-
end
|
|
505
|
-
if verbose == nil then
|
|
506
|
-
verbose = false
|
|
507
|
-
end
|
|
508
|
-
errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
|
|
509
|
-
local rng = isRNG(nil, seedOrRNG) and seedOrRNG or newRNG(nil, seedOrRNG)
|
|
510
|
-
if verbose then
|
|
511
|
-
log("Starting to empty the room of entities and grid entities.")
|
|
512
|
-
end
|
|
513
|
-
____exports.emptyRoom(nil, false)
|
|
514
|
-
if verbose then
|
|
515
|
-
log("Finished emptying the room of entities and grid entities.")
|
|
516
|
-
end
|
|
517
|
-
if verbose then
|
|
518
|
-
log("Starting to spawn all of the new entities and grid entities.")
|
|
519
|
-
end
|
|
520
|
-
spawnAllEntities(nil, jsonRoom, rng, verbose)
|
|
521
|
-
if verbose then
|
|
522
|
-
log("Finished spawning all of the new entities and grid entities.")
|
|
523
|
-
end
|
|
524
|
-
fixPitGraphics(nil)
|
|
525
|
-
fillRoomWithDecorations(nil)
|
|
526
|
-
end
|
|
527
|
-
--- Helper function to deconstruct a vanilla room and set up a custom room in its place.
|
|
528
|
-
-- Specifically, this will clear the current room of all entities and grid entities, and then spawn
|
|
529
|
-
-- all of the entries and grid entities in one of the provided JSON rooms.
|
|
530
|
-
--
|
|
531
|
-
-- This function is meant to be used in the PostNewRoom callback.
|
|
532
|
-
--
|
|
533
|
-
-- Note that this function does not simply choose a random element in the provided array; it will
|
|
534
|
-
-- properly account for each room weight using the algorithm from:
|
|
535
|
-
-- https://stackoverflow.com/questions/1761626/weighted-random-numbers
|
|
536
|
-
--
|
|
537
|
-
-- For example:
|
|
538
|
-
--
|
|
539
|
-
-- ```ts
|
|
540
|
-
-- import customRooms from "./customRooms";
|
|
541
|
-
--
|
|
542
|
-
-- const jsonRooms = customRooms.rooms.room;
|
|
543
|
-
-- deployRandomJSONRoom(jsonRooms);
|
|
544
|
-
-- ```
|
|
545
|
-
--
|
|
546
|
-
-- @param jsonRooms An array of JSON rooms to randomly select from. In practice, this will be
|
|
547
|
-
-- something like.
|
|
548
|
-
-- @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
|
|
549
|
-
-- `RNG.Next` method will be called. Default is `getRandomSeed()`.
|
|
550
|
-
-- @param verbose Optional. If specified, will write entries to the "log.txt" file that describe
|
|
551
|
-
-- what the function is doing. Default is false.
|
|
552
|
-
function ____exports.deployRandomJSONRoom(self, jsonRooms, seedOrRNG, verbose)
|
|
553
|
-
if seedOrRNG == nil then
|
|
554
|
-
seedOrRNG = getRandomSeed(nil)
|
|
555
|
-
end
|
|
556
|
-
if verbose == nil then
|
|
557
|
-
verbose = false
|
|
558
|
-
end
|
|
559
|
-
errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
|
|
560
|
-
local rng = isRNG(nil, seedOrRNG) and seedOrRNG or newRNG(nil, seedOrRNG)
|
|
561
|
-
local randomJSONRoom = getRandomJSONRoom(nil, jsonRooms, rng, verbose)
|
|
562
|
-
if verbose then
|
|
563
|
-
log((((((("Randomly chose JSON room " .. randomJSONRoom["$"].type) .. ".") .. randomJSONRoom["$"].variant) .. ".") .. randomJSONRoom["$"].subtype) .. " with name: ") .. randomJSONRoom["$"].name)
|
|
564
|
-
end
|
|
565
|
-
return ____exports.deployJSONRoom(nil, randomJSONRoom, rng, verbose)
|
|
566
|
-
end
|
|
567
|
-
return ____exports
|
|
568
|
-
|
|
569
|
-
--# 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/**
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* Helper function to stop muting all sound effects and music.
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*
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* Use this function to set things back to normal after having used `disableAllSounds`.
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*
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*/
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export declare function enableAllSound(key: string): void;
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/**
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* Helper function to disable all sound effects and music (by constantly musting them).
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*
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* Use the `enableAllSounds` helper function to set things back to normal.
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*
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* @param key The name of the mod feature that is requesting the enable/disable. This is needed so
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* that multiple mod features can work in tandem.
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*/
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export declare function disableAllSound(key: string): void;
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import { ModCallback } from "isaac-typescript-definitions";
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import { musicManager } from "../cachedClasses";
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import { errorIfFeaturesNotInitialized } from "../featuresInitialized";
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import { stopAllSoundEffects } from "../functions/sound";
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import { saveDataManager } from "./saveDataManager/exports";
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const FEATURE_NAME = "disableAllSound";
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let musicWasEnabled = false;
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const v = {
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run: {
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disableSoundSet: new Set(),
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},
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};
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/** @internal */
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export function disableAllSoundInit(mod) {
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saveDataManager(FEATURE_NAME, v);
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mod.AddCallback(ModCallback.POST_RENDER, postRender);
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}
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// ModCallback.POST_RENDER (2)
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function postRender() {
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if (v.run.disableSoundSet.size === 0) {
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return;
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}
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stopAllSoundEffects();
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}
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/**
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* Helper function to stop muting all sound effects and music.
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*
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* Use this function to set things back to normal after having used `disableAllSounds`.
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*
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* @param key The name of the mod feature that is requesting the enable/disable. This is needed so
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* that multiple mod features can work in tandem.
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*/
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export function enableAllSound(key) {
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errorIfFeaturesNotInitialized(FEATURE_NAME);
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if (!v.run.disableSoundSet.has(key)) {
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return;
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}
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v.run.disableSoundSet.delete(key);
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if (v.run.disableSoundSet.size === 0 && musicWasEnabled) {
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musicManager.Enable();
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}
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// Stop all sound effects that were initialized prior to enabling sounds (in case there was a
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// sound played played previously on this render frame).
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stopAllSoundEffects();
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}
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/**
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* Helper function to disable all sound effects and music (by constantly musting them).
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*
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* Use the `enableAllSounds` helper function to set things back to normal.
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*
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* @param key The name of the mod feature that is requesting the enable/disable. This is needed so
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* that multiple mod features can work in tandem.
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*/
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export function disableAllSound(key) {
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errorIfFeaturesNotInitialized(FEATURE_NAME);
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if (v.run.disableSoundSet.size === 0) {
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musicWasEnabled = musicManager.IsEnabled();
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}
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v.run.disableSoundSet.add(key);
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// Stop all sound effects that were initialized prior to disabling sounds.
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stopAllSoundEffects();
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}
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