isaacscript-common 25.3.0 → 25.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (263) hide show
  1. package/dist/index.rollup.d.ts +18 -2
  2. package/dist/isaacscript-common.lua +793 -684
  3. package/dist/src/classes/callbacks/PostAmbushFinished.d.ts.map +1 -1
  4. package/dist/src/classes/callbacks/PostAmbushFinished.lua +4 -3
  5. package/dist/src/classes/callbacks/PostAmbushStarted.d.ts.map +1 -1
  6. package/dist/src/classes/callbacks/PostAmbushStarted.lua +4 -3
  7. package/dist/src/classes/callbacks/PostBombInitLate.d.ts.map +1 -1
  8. package/dist/src/classes/callbacks/PostBombInitLate.lua +6 -5
  9. package/dist/src/classes/callbacks/PostBoneSwing.d.ts.map +1 -1
  10. package/dist/src/classes/callbacks/PostBoneSwing.lua +5 -4
  11. package/dist/src/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -1
  12. package/dist/src/classes/callbacks/PostCollectibleEmpty.lua +6 -5
  13. package/dist/src/classes/callbacks/PostCollectibleInitFirst.d.ts.map +1 -1
  14. package/dist/src/classes/callbacks/PostCollectibleInitFirst.lua +6 -5
  15. package/dist/src/classes/callbacks/PostCursedTeleport.d.ts.map +1 -1
  16. package/dist/src/classes/callbacks/PostCursedTeleport.lua +14 -13
  17. package/dist/src/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -1
  18. package/dist/src/classes/callbacks/PostDiceRoomActivated.lua +4 -3
  19. package/dist/src/classes/callbacks/PostEffectInitLate.d.ts.map +1 -1
  20. package/dist/src/classes/callbacks/PostEffectInitLate.lua +6 -5
  21. package/dist/src/classes/callbacks/PostEffectStateChanged.d.ts.map +1 -1
  22. package/dist/src/classes/callbacks/PostEffectStateChanged.lua +8 -7
  23. package/dist/src/classes/callbacks/PostFamiliarInitLate.d.ts.map +1 -1
  24. package/dist/src/classes/callbacks/PostFamiliarInitLate.lua +6 -5
  25. package/dist/src/classes/callbacks/PostFamiliarStateChanged.d.ts.map +1 -1
  26. package/dist/src/classes/callbacks/PostFamiliarStateChanged.lua +8 -7
  27. package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts +2 -0
  28. package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts.map +1 -1
  29. package/dist/src/classes/callbacks/PostGameStartedReordered.lua +3 -0
  30. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts +2 -0
  31. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts.map +1 -1
  32. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.lua +3 -0
  33. package/dist/src/classes/callbacks/PostGreedModeWave.d.ts.map +1 -1
  34. package/dist/src/classes/callbacks/PostGreedModeWave.lua +4 -3
  35. package/dist/src/classes/callbacks/PostHolyMantleRemoved.d.ts.map +1 -1
  36. package/dist/src/classes/callbacks/PostHolyMantleRemoved.lua +5 -4
  37. package/dist/src/classes/callbacks/PostItemDischarge.d.ts.map +1 -1
  38. package/dist/src/classes/callbacks/PostItemDischarge.lua +20 -19
  39. package/dist/src/classes/callbacks/PostKeyboardChanged.d.ts.map +1 -1
  40. package/dist/src/classes/callbacks/PostKeyboardChanged.lua +8 -7
  41. package/dist/src/classes/callbacks/PostKnifeInitLate.d.ts.map +1 -1
  42. package/dist/src/classes/callbacks/PostKnifeInitLate.lua +6 -5
  43. package/dist/src/classes/callbacks/PostLaserInitLate.d.ts.map +1 -1
  44. package/dist/src/classes/callbacks/PostLaserInitLate.lua +6 -5
  45. package/dist/src/classes/callbacks/PostNPCInitLate.d.ts.map +1 -1
  46. package/dist/src/classes/callbacks/PostNPCInitLate.lua +6 -5
  47. package/dist/src/classes/callbacks/PostNPCStateChanged.d.ts.map +1 -1
  48. package/dist/src/classes/callbacks/PostNPCStateChanged.lua +8 -7
  49. package/dist/src/classes/callbacks/PostPickupCollect.d.ts.map +1 -1
  50. package/dist/src/classes/callbacks/PostPickupCollect.lua +6 -5
  51. package/dist/src/classes/callbacks/PostPickupInitLate.d.ts.map +1 -1
  52. package/dist/src/classes/callbacks/PostPickupInitLate.lua +6 -5
  53. package/dist/src/classes/callbacks/PostPickupStateChanged.d.ts.map +1 -1
  54. package/dist/src/classes/callbacks/PostPickupStateChanged.lua +8 -7
  55. package/dist/src/classes/callbacks/PostPlayerChangeHealth.d.ts.map +1 -1
  56. package/dist/src/classes/callbacks/PostPlayerChangeHealth.lua +8 -7
  57. package/dist/src/classes/callbacks/PostPlayerChangeStat.d.ts.map +1 -1
  58. package/dist/src/classes/callbacks/PostPlayerChangeStat.lua +8 -7
  59. package/dist/src/classes/callbacks/PostPlayerChangeType.d.ts.map +1 -1
  60. package/dist/src/classes/callbacks/PostPlayerChangeType.lua +8 -7
  61. package/dist/src/classes/callbacks/PostPlayerFatalDamage.d.ts.map +1 -1
  62. package/dist/src/classes/callbacks/PostPlayerFatalDamage.lua +6 -5
  63. package/dist/src/classes/callbacks/PostPlayerInitLate.d.ts.map +1 -1
  64. package/dist/src/classes/callbacks/PostPlayerInitLate.lua +6 -5
  65. package/dist/src/classes/callbacks/PostProjectileInitLate.d.ts.map +1 -1
  66. package/dist/src/classes/callbacks/PostProjectileInitLate.lua +6 -5
  67. package/dist/src/classes/callbacks/PostPurchase.d.ts.map +1 -1
  68. package/dist/src/classes/callbacks/PostPurchase.lua +5 -4
  69. package/dist/src/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -1
  70. package/dist/src/classes/callbacks/PostRoomClearChanged.lua +5 -4
  71. package/dist/src/classes/callbacks/PostSacrifice.d.ts.map +1 -1
  72. package/dist/src/classes/callbacks/PostSacrifice.lua +5 -4
  73. package/dist/src/classes/callbacks/PostTearInitLate.d.ts.map +1 -1
  74. package/dist/src/classes/callbacks/PostTearInitLate.lua +6 -5
  75. package/dist/src/classes/callbacks/PostTearInitVeryLate.d.ts.map +1 -1
  76. package/dist/src/classes/callbacks/PostTearInitVeryLate.lua +6 -5
  77. package/dist/src/classes/callbacks/PostTransformation.d.ts.map +1 -1
  78. package/dist/src/classes/callbacks/PostTransformation.lua +8 -7
  79. package/dist/src/classes/callbacks/PostTrinketBreak.d.ts.map +1 -1
  80. package/dist/src/classes/callbacks/PostTrinketBreak.lua +9 -8
  81. package/dist/src/classes/callbacks/PreNewLevel.d.ts.map +1 -1
  82. package/dist/src/classes/callbacks/PreNewLevel.lua +4 -3
  83. package/dist/src/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
  84. package/dist/src/classes/features/callbackLogic/CustomGridEntities.lua +21 -20
  85. package/dist/src/classes/features/callbackLogic/CustomRevive.d.ts.map +1 -1
  86. package/dist/src/classes/features/callbackLogic/CustomRevive.lua +18 -17
  87. package/dist/src/classes/features/callbackLogic/EsauJrDetection.d.ts.map +1 -1
  88. package/dist/src/classes/features/callbackLogic/EsauJrDetection.lua +11 -10
  89. package/dist/src/classes/features/callbackLogic/FlipDetection.d.ts.map +1 -1
  90. package/dist/src/classes/features/callbackLogic/FlipDetection.lua +4 -3
  91. package/dist/src/classes/features/callbackLogic/GridEntityCollisionDetection.d.ts.map +1 -1
  92. package/dist/src/classes/features/callbackLogic/GridEntityCollisionDetection.lua +8 -7
  93. package/dist/src/classes/features/callbackLogic/GridEntityUpdateDetection.d.ts.map +1 -1
  94. package/dist/src/classes/features/callbackLogic/GridEntityUpdateDetection.lua +9 -8
  95. package/dist/src/classes/features/callbackLogic/ItemPickupDetection.d.ts.map +1 -1
  96. package/dist/src/classes/features/callbackLogic/ItemPickupDetection.lua +7 -6
  97. package/dist/src/classes/features/callbackLogic/PickupChangeDetection.d.ts.map +1 -1
  98. package/dist/src/classes/features/callbackLogic/PickupChangeDetection.lua +11 -10
  99. package/dist/src/classes/features/callbackLogic/PlayerCollectibleDetection.d.ts.map +1 -1
  100. package/dist/src/classes/features/callbackLogic/PlayerCollectibleDetection.lua +20 -19
  101. package/dist/src/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts.map +1 -1
  102. package/dist/src/classes/features/callbackLogic/PlayerReorderedCallbacks.lua +15 -14
  103. package/dist/src/classes/features/callbackLogic/SlotDestroyedDetection.d.ts.map +1 -1
  104. package/dist/src/classes/features/callbackLogic/SlotDestroyedDetection.lua +6 -5
  105. package/dist/src/classes/features/callbackLogic/SlotRenderDetection.d.ts.map +1 -1
  106. package/dist/src/classes/features/callbackLogic/SlotRenderDetection.lua +15 -14
  107. package/dist/src/classes/features/callbackLogic/SlotUpdateDetection.d.ts.map +1 -1
  108. package/dist/src/classes/features/callbackLogic/SlotUpdateDetection.lua +6 -5
  109. package/dist/src/classes/features/other/CollectibleItemPoolType.d.ts.map +1 -1
  110. package/dist/src/classes/features/other/CollectibleItemPoolType.lua +6 -5
  111. package/dist/src/classes/features/other/CustomItemPools.d.ts.map +1 -1
  112. package/dist/src/classes/features/other/CustomItemPools.lua +6 -5
  113. package/dist/src/classes/features/other/CustomPickups.d.ts.map +1 -1
  114. package/dist/src/classes/features/other/CustomStages.d.ts.map +1 -1
  115. package/dist/src/classes/features/other/CustomStages.lua +17 -26
  116. package/dist/src/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
  117. package/dist/src/classes/features/other/CustomTrapdoors.lua +36 -35
  118. package/dist/src/classes/features/other/DisableAllSound.d.ts.map +1 -1
  119. package/dist/src/classes/features/other/DisableAllSound.lua +10 -9
  120. package/dist/src/classes/features/other/DisableInputs.d.ts.map +1 -1
  121. package/dist/src/classes/features/other/DisableInputs.lua +21 -20
  122. package/dist/src/classes/features/other/ExtraConsoleCommands.lua +19 -19
  123. package/dist/src/classes/features/other/NoSirenSteal.d.ts.map +1 -1
  124. package/dist/src/classes/features/other/NoSirenSteal.lua +5 -4
  125. package/dist/src/classes/features/other/Pause.d.ts.map +1 -1
  126. package/dist/src/classes/features/other/Pause.lua +20 -19
  127. package/dist/src/classes/features/other/PersistentEntities.d.ts.map +1 -1
  128. package/dist/src/classes/features/other/PersistentEntities.lua +20 -19
  129. package/dist/src/classes/features/other/PickupIndexCreation.d.ts.map +1 -1
  130. package/dist/src/classes/features/other/PickupIndexCreation.lua +29 -28
  131. package/dist/src/classes/features/other/PlayerInventory.d.ts.map +1 -1
  132. package/dist/src/classes/features/other/PlayerInventory.lua +9 -8
  133. package/dist/src/classes/features/other/PonyDetection.d.ts.map +1 -1
  134. package/dist/src/classes/features/other/PonyDetection.lua +8 -7
  135. package/dist/src/classes/features/other/PressInput.d.ts.map +1 -1
  136. package/dist/src/classes/features/other/PressInput.lua +7 -6
  137. package/dist/src/classes/features/other/PreventChildEntities.d.ts.map +1 -1
  138. package/dist/src/classes/features/other/PreventChildEntities.lua +7 -6
  139. package/dist/src/classes/features/other/PreventCollectibleRotation.d.ts.map +1 -1
  140. package/dist/src/classes/features/other/PreventCollectibleRotation.lua +7 -6
  141. package/dist/src/classes/features/other/PreventGridEntityRespawn.d.ts.map +1 -1
  142. package/dist/src/classes/features/other/PreventGridEntityRespawn.lua +16 -15
  143. package/dist/src/classes/features/other/RoomClearFrame.d.ts.map +1 -1
  144. package/dist/src/classes/features/other/RoomClearFrame.lua +6 -5
  145. package/dist/src/classes/features/other/RoomHistory.d.ts.map +1 -1
  146. package/dist/src/classes/features/other/RoomHistory.lua +9 -8
  147. package/dist/src/classes/features/other/RunInNFrames.d.ts.map +1 -1
  148. package/dist/src/classes/features/other/RunInNFrames.lua +14 -13
  149. package/dist/src/classes/features/other/RunNextRoom.d.ts.map +1 -1
  150. package/dist/src/classes/features/other/RunNextRoom.lua +6 -5
  151. package/dist/src/classes/features/other/SaveDataManager.d.ts +1 -0
  152. package/dist/src/classes/features/other/SaveDataManager.d.ts.map +1 -1
  153. package/dist/src/classes/features/other/SaveDataManager.lua +12 -0
  154. package/dist/src/classes/features/other/StageHistory.d.ts.map +1 -1
  155. package/dist/src/classes/features/other/StageHistory.lua +7 -6
  156. package/dist/src/classes/features/other/TaintedLazarusPlayers.d.ts.map +1 -1
  157. package/dist/src/classes/features/other/TaintedLazarusPlayers.lua +18 -17
  158. package/dist/src/classes/features/other/customStages/streakText.d.ts +3 -25
  159. package/dist/src/classes/features/other/customStages/streakText.d.ts.map +1 -1
  160. package/dist/src/classes/features/other/customStages/streakText.lua +16 -26
  161. package/dist/src/classes/features/other/customStages/v.d.ts +25 -0
  162. package/dist/src/classes/features/other/customStages/v.d.ts.map +1 -0
  163. package/dist/src/classes/features/other/customStages/v.lua +16 -0
  164. package/dist/src/classes/features/other/customStages/versusScreen.d.ts +2 -8
  165. package/dist/src/classes/features/other/customStages/versusScreen.d.ts.map +1 -1
  166. package/dist/src/classes/features/other/customStages/versusScreen.lua +6 -4
  167. package/dist/src/enums/ModCallbackCustom.d.ts +6 -0
  168. package/dist/src/enums/ModCallbackCustom.d.ts.map +1 -1
  169. package/dist/src/functions/utils.d.ts +6 -0
  170. package/dist/src/functions/utils.d.ts.map +1 -1
  171. package/dist/src/functions/utils.lua +17 -0
  172. package/dist/src/interfaces/SaveData.d.ts.map +1 -1
  173. package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts +4 -2
  174. package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts.map +1 -1
  175. package/dist/src/shouldFire.d.ts +1 -0
  176. package/dist/src/shouldFire.d.ts.map +1 -1
  177. package/dist/src/shouldFire.lua +5 -0
  178. package/package.json +2 -2
  179. package/src/classes/callbacks/PostAmbushFinished.ts +9 -7
  180. package/src/classes/callbacks/PostAmbushStarted.ts +9 -7
  181. package/src/classes/callbacks/PostBombInitLate.ts +9 -7
  182. package/src/classes/callbacks/PostBoneSwing.ts +9 -7
  183. package/src/classes/callbacks/PostCollectibleEmpty.ts +9 -7
  184. package/src/classes/callbacks/PostCollectibleInitFirst.ts +9 -7
  185. package/src/classes/callbacks/PostCursedTeleport.ts +20 -24
  186. package/src/classes/callbacks/PostDiceRoomActivated.ts +9 -7
  187. package/src/classes/callbacks/PostEffectInitLate.ts +9 -7
  188. package/src/classes/callbacks/PostEffectStateChanged.ts +9 -7
  189. package/src/classes/callbacks/PostFamiliarInitLate.ts +9 -7
  190. package/src/classes/callbacks/PostFamiliarStateChanged.ts +9 -7
  191. package/src/classes/callbacks/PostGameStartedReordered.ts +3 -0
  192. package/src/classes/callbacks/PostGameStartedReorderedLast.ts +3 -0
  193. package/src/classes/callbacks/PostGreedModeWave.ts +9 -7
  194. package/src/classes/callbacks/PostHolyMantleRemoved.ts +9 -7
  195. package/src/classes/callbacks/PostItemDischarge.ts +21 -27
  196. package/src/classes/callbacks/PostKeyboardChanged.ts +11 -9
  197. package/src/classes/callbacks/PostKnifeInitLate.ts +9 -7
  198. package/src/classes/callbacks/PostLaserInitLate.ts +9 -7
  199. package/src/classes/callbacks/PostNPCInitLate.ts +9 -7
  200. package/src/classes/callbacks/PostNPCStateChanged.ts +11 -12
  201. package/src/classes/callbacks/PostPickupCollect.ts +9 -7
  202. package/src/classes/callbacks/PostPickupInitLate.ts +9 -7
  203. package/src/classes/callbacks/PostPickupStateChanged.ts +9 -7
  204. package/src/classes/callbacks/PostPlayerChangeHealth.ts +10 -8
  205. package/src/classes/callbacks/PostPlayerChangeStat.ts +11 -10
  206. package/src/classes/callbacks/PostPlayerChangeType.ts +13 -11
  207. package/src/classes/callbacks/PostPlayerFatalDamage.ts +10 -8
  208. package/src/classes/callbacks/PostPlayerInitLate.ts +9 -7
  209. package/src/classes/callbacks/PostProjectileInitLate.ts +9 -7
  210. package/src/classes/callbacks/PostPurchase.ts +11 -9
  211. package/src/classes/callbacks/PostRoomClearChanged.ts +10 -8
  212. package/src/classes/callbacks/PostSacrifice.ts +9 -7
  213. package/src/classes/callbacks/PostTearInitLate.ts +9 -7
  214. package/src/classes/callbacks/PostTearInitVeryLate.ts +9 -7
  215. package/src/classes/callbacks/PostTransformation.ts +12 -10
  216. package/src/classes/callbacks/PostTrinketBreak.ts +12 -16
  217. package/src/classes/callbacks/PreNewLevel.ts +9 -7
  218. package/src/classes/features/callbackLogic/CustomGridEntities.ts +23 -21
  219. package/src/classes/features/callbackLogic/CustomRevive.ts +26 -27
  220. package/src/classes/features/callbackLogic/EsauJrDetection.ts +19 -17
  221. package/src/classes/features/callbackLogic/FlipDetection.ts +10 -8
  222. package/src/classes/features/callbackLogic/GridEntityCollisionDetection.ts +11 -9
  223. package/src/classes/features/callbackLogic/GridEntityUpdateDetection.ts +13 -12
  224. package/src/classes/features/callbackLogic/ItemPickupDetection.ts +10 -8
  225. package/src/classes/features/callbackLogic/PickupChangeDetection.ts +12 -10
  226. package/src/classes/features/callbackLogic/PlayerCollectibleDetection.ts +21 -27
  227. package/src/classes/features/callbackLogic/PlayerReorderedCallbacks.ts +22 -29
  228. package/src/classes/features/callbackLogic/SlotDestroyedDetection.ts +9 -7
  229. package/src/classes/features/callbackLogic/SlotRenderDetection.ts +15 -13
  230. package/src/classes/features/callbackLogic/SlotUpdateDetection.ts +9 -7
  231. package/src/classes/features/other/CollectibleItemPoolType.ts +9 -7
  232. package/src/classes/features/other/CustomItemPools.ts +9 -7
  233. package/src/classes/features/other/CustomPickups.ts +0 -1
  234. package/src/classes/features/other/CustomStages.ts +16 -44
  235. package/src/classes/features/other/CustomTrapdoors.ts +53 -54
  236. package/src/classes/features/other/DisableAllSound.ts +13 -11
  237. package/src/classes/features/other/DisableInputs.ts +39 -37
  238. package/src/classes/features/other/ExtraConsoleCommands.ts +19 -19
  239. package/src/classes/features/other/NoSirenSteal.ts +11 -9
  240. package/src/classes/features/other/Pause.ts +21 -19
  241. package/src/classes/features/other/PersistentEntities.ts +33 -31
  242. package/src/classes/features/other/PickupIndexCreation.ts +35 -33
  243. package/src/classes/features/other/PlayerInventory.ts +14 -12
  244. package/src/classes/features/other/PonyDetection.ts +11 -9
  245. package/src/classes/features/other/PressInput.ts +11 -9
  246. package/src/classes/features/other/PreventChildEntities.ts +10 -8
  247. package/src/classes/features/other/PreventCollectibleRotation.ts +20 -18
  248. package/src/classes/features/other/PreventGridEntityRespawn.ts +18 -18
  249. package/src/classes/features/other/RoomClearFrame.ts +12 -10
  250. package/src/classes/features/other/RoomHistory.ts +13 -11
  251. package/src/classes/features/other/RunInNFrames.ts +19 -17
  252. package/src/classes/features/other/RunNextRoom.ts +10 -8
  253. package/src/classes/features/other/SaveDataManager.ts +11 -0
  254. package/src/classes/features/other/StageHistory.ts +11 -9
  255. package/src/classes/features/other/TaintedLazarusPlayers.ts +31 -30
  256. package/src/classes/features/other/customStages/streakText.ts +14 -44
  257. package/src/classes/features/other/customStages/v.ts +31 -0
  258. package/src/classes/features/other/customStages/versusScreen.ts +2 -10
  259. package/src/enums/ModCallbackCustom.ts +6 -0
  260. package/src/functions/utils.ts +23 -0
  261. package/src/interfaces/SaveData.ts +0 -1
  262. package/src/interfaces/private/AddCallbackParametersCustom.ts +2 -0
  263. package/src/shouldFire.ts +10 -0
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local Map = ____lualib.Map
5
3
  local __TS__New = ____lualib.__TS__New
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
6
  local __TS__Iterator = ____lualib.__TS__Iterator
7
7
  local __TS__Decorate = ____lualib.__TS__Decorate
8
8
  local Set = ____lualib.Set
@@ -17,18 +17,19 @@ local getMoveActions = ____input.getMoveActions
17
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  local getShootActions = ____input.getShootActions
18
18
  local ____Feature = require("src.classes.private.Feature")
19
19
  local Feature = ____Feature.Feature
20
+ local v = {run = {
21
+ __ignoreGlowingHourGlass = true,
22
+ disableInputs = __TS__New(Map),
23
+ enableAllInputsWithBlacklistMap = __TS__New(Map),
24
+ disableAllInputsWithWhitelistMap = __TS__New(Map)
25
+ }}
20
26
  ____exports.DisableInputs = __TS__Class()
21
27
  local DisableInputs = ____exports.DisableInputs
22
28
  DisableInputs.name = "DisableInputs"
23
29
  __TS__ClassExtends(DisableInputs, Feature)
24
30
  function DisableInputs.prototype.____constructor(self)
25
31
  Feature.prototype.____constructor(self)
26
- self.v = {run = {
27
- __ignoreGlowingHourGlass = true,
28
- disableInputs = __TS__New(Map),
29
- enableAllInputsWithBlacklistMap = __TS__New(Map),
30
- disableAllInputsWithWhitelistMap = __TS__New(Map)
31
- }}
32
+ self.v = v
32
33
  self.isActionPressed = function(____, _entity, _inputHook, buttonAction) return self:getReturnValue(buttonAction, true) end
33
34
  self.isActionTriggered = function(____, _entity, _inputHook, buttonAction) return self:getReturnValue(buttonAction, true) end
34
35
  self.getActionValue = function(____, _entity, _inputHook, buttonAction) return self:getReturnValue(buttonAction, false) end
@@ -42,17 +43,17 @@ function DisableInputs.prototype.getReturnValue(self, buttonAction, booleanCallb
42
43
  ____booleanCallback_0 = 0
43
44
  end
44
45
  local disableValue = ____booleanCallback_0
45
- for ____, blacklist in __TS__Iterator(self.v.run.disableInputs:values()) do
46
+ for ____, blacklist in __TS__Iterator(v.run.disableInputs:values()) do
46
47
  if blacklist:has(buttonAction) then
47
48
  return disableValue
48
49
  end
49
50
  end
50
- for ____, whitelist in __TS__Iterator(self.v.run.disableAllInputsWithWhitelistMap:values()) do
51
+ for ____, whitelist in __TS__Iterator(v.run.disableAllInputsWithWhitelistMap:values()) do
51
52
  if not whitelist:has(buttonAction) then
52
53
  return disableValue
53
54
  end
54
55
  end
55
- for ____, blacklist in __TS__Iterator(self.v.run.enableAllInputsWithBlacklistMap:values()) do
56
+ for ____, blacklist in __TS__Iterator(v.run.enableAllInputsWithBlacklistMap:values()) do
56
57
  if blacklist:has(buttonAction) then
57
58
  return disableValue
58
59
  end
@@ -60,28 +61,28 @@ function DisableInputs.prototype.getReturnValue(self, buttonAction, booleanCallb
60
61
  return nil
61
62
  end
62
63
  function DisableInputs.prototype.enableAllInputs(self, key)
63
- self.v.run.disableAllInputsWithWhitelistMap:delete(key)
64
- self.v.run.enableAllInputsWithBlacklistMap:delete(key)
64
+ v.run.disableAllInputsWithWhitelistMap:delete(key)
65
+ v.run.enableAllInputsWithBlacklistMap:delete(key)
65
66
  end
66
67
  function DisableInputs.prototype.disableInputs(self, key, ...)
67
68
  local buttonActions = {...}
68
69
  local buttonActionsSet = __TS__New(Set, buttonActions)
69
- self.v.run.disableInputs:set(key, buttonActionsSet)
70
+ v.run.disableInputs:set(key, buttonActionsSet)
70
71
  end
71
72
  function DisableInputs.prototype.disableAllInputs(self, key)
72
- self.v.run.disableAllInputsWithWhitelistMap:set(
73
+ v.run.disableAllInputsWithWhitelistMap:set(
73
74
  key,
74
75
  __TS__New(Set)
75
76
  )
76
- self.v.run.enableAllInputsWithBlacklistMap:delete(key)
77
+ v.run.enableAllInputsWithBlacklistMap:delete(key)
77
78
  end
78
79
  function DisableInputs.prototype.enableAllInputsExceptFor(self, key, blacklist)
79
- self.v.run.disableAllInputsWithWhitelistMap:delete(key)
80
- self.v.run.enableAllInputsWithBlacklistMap:set(key, blacklist)
80
+ v.run.disableAllInputsWithWhitelistMap:delete(key)
81
+ v.run.enableAllInputsWithBlacklistMap:set(key, blacklist)
81
82
  end
82
83
  function DisableInputs.prototype.disableAllInputsExceptFor(self, key, whitelist)
83
- self.v.run.disableAllInputsWithWhitelistMap:set(key, whitelist)
84
- self.v.run.enableAllInputsWithBlacklistMap:delete(key)
84
+ v.run.disableAllInputsWithWhitelistMap:set(key, whitelist)
85
+ v.run.enableAllInputsWithBlacklistMap:delete(key)
85
86
  end
86
87
  function DisableInputs.prototype.disableMovementInputs(self, key)
87
88
  local moveActions = getMoveActions(nil)
@@ -37,58 +37,58 @@ function ExtraConsoleCommands.prototype.____constructor(self)
37
37
  self.v = v
38
38
  self.commandFunctionMap = __TS__New(Map)
39
39
  self.postUpdate = function()
40
- if self.v.persistent.spamBloodRights then
40
+ if v.persistent.spamBloodRights then
41
41
  local player = Isaac.GetPlayer()
42
42
  player:UseActiveItem(CollectibleType.BLOOD_RIGHTS)
43
43
  end
44
44
  end
45
45
  self.evaluateCacheDamage = function(____, player)
46
- if self.v.persistent.damage then
47
- player.Damage = self.v.persistent.damageAmount
46
+ if v.persistent.damage then
47
+ player.Damage = v.persistent.damageAmount
48
48
  end
49
49
  end
50
50
  self.evaluateCacheFireDelay = function(____, player)
51
- if self.v.persistent.tears then
52
- player.FireDelay = self.v.persistent.tearsAmount
51
+ if v.persistent.tears then
52
+ player.FireDelay = v.persistent.tearsAmount
53
53
  end
54
54
  end
55
55
  self.evaluateCacheSpeed = function(____, player)
56
- if self.v.persistent.speed then
57
- player.MoveSpeed = self.v.persistent.speedAmount
56
+ if v.persistent.speed then
57
+ player.MoveSpeed = v.persistent.speedAmount
58
58
  end
59
59
  end
60
60
  self.evaluateCacheFlying = function(____, player)
61
- if self.v.persistent.flight then
61
+ if v.persistent.flight then
62
62
  player.CanFly = true
63
63
  end
64
64
  end
65
65
  self.postCurseEval = function(____, curses)
66
- if self.v.persistent.disableCurses then
66
+ if v.persistent.disableCurses then
67
67
  return bitFlags(nil, LevelCurse.NONE)
68
68
  end
69
69
  local newCurses = curses
70
- if self.v.persistent.darkness then
70
+ if v.persistent.darkness then
71
71
  newCurses = addFlag(nil, newCurses, LevelCurse.DARKNESS)
72
72
  end
73
- if self.v.persistent.labyrinth then
73
+ if v.persistent.labyrinth then
74
74
  newCurses = addFlag(nil, newCurses, LevelCurse.LABYRINTH)
75
75
  end
76
- if self.v.persistent.lost then
76
+ if v.persistent.lost then
77
77
  newCurses = addFlag(nil, newCurses, LevelCurse.LOST)
78
78
  end
79
- if self.v.persistent.unknown then
79
+ if v.persistent.unknown then
80
80
  newCurses = addFlag(nil, newCurses, LevelCurse.UNKNOWN)
81
81
  end
82
- if self.v.persistent.cursed then
82
+ if v.persistent.cursed then
83
83
  newCurses = addFlag(nil, newCurses, LevelCurse.CURSED)
84
84
  end
85
- if self.v.persistent.maze then
85
+ if v.persistent.maze then
86
86
  newCurses = addFlag(nil, newCurses, LevelCurse.MAZE)
87
87
  end
88
- if self.v.persistent.blind then
88
+ if v.persistent.blind then
89
89
  newCurses = addFlag(nil, newCurses, LevelCurse.BLIND)
90
90
  end
91
- if self.v.persistent.giant then
91
+ if v.persistent.giant then
92
92
  newCurses = addFlag(nil, newCurses, LevelCurse.GIANT)
93
93
  end
94
94
  local ____temp_0
@@ -109,12 +109,12 @@ function ExtraConsoleCommands.prototype.____constructor(self)
109
109
  commandFunction(nil, params)
110
110
  end
111
111
  self.postFireTear = function(____, tear)
112
- if self.v.persistent.chaosCardTears then
112
+ if v.persistent.chaosCardTears then
113
113
  tear:ChangeVariant(TearVariant.CHAOS_CARD)
114
114
  end
115
115
  end
116
116
  self.entityTakeDmgPlayer = function(____, _player, _damageAmount, _damageFlags, _damageSource, _damageCountdownFrames)
117
- if self.v.persistent.spamBloodRights then
117
+ if v.persistent.spamBloodRights then
118
118
  return false
119
119
  end
120
120
  return nil
@@ -1 +1 @@
1
- {"version":3,"file":"NoSirenSteal.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/NoSirenSteal.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,eAAe,EAEhB,MAAM,8BAA8B,CAAC;AAEtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAEhD,qBAAa,YAAa,SAAQ,OAAO;IA0BvC,OAAO,CAAC,sBAAsB,CAE5B;IAEF,OAAO,CAAC,2BAA2B;IAgBnC,OAAO,CAAC,oBAAoB;IA2B5B;;;;;;;;;OASG;IAEI,uBAAuB,CAC5B,eAAe,EAAE,eAAe,EAChC,eAAe,CAAC,EAAE,GAAG,GACpB,IAAI;CAOR"}
1
+ {"version":3,"file":"NoSirenSteal.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/NoSirenSteal.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,eAAe,EAEhB,MAAM,8BAA8B,CAAC;AAEtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAUhD,qBAAa,YAAa,SAAQ,OAAO;IAoBvC,OAAO,CAAC,sBAAsB,CAE5B;IAEF,OAAO,CAAC,2BAA2B;IAgBnC,OAAO,CAAC,oBAAoB;IA2B5B;;;;;;;;;OASG;IAEI,uBAAuB,CAC5B,eAAe,EAAE,eAAe,EAChC,eAAe,CAAC,EAAE,GAAG,GACpB,IAAI;CAOR"}
@@ -10,13 +10,14 @@ local ____decorators = require("src.decorators")
10
10
  local Exported = ____decorators.Exported
11
11
  local ____Feature = require("src.classes.private.Feature")
12
12
  local Feature = ____Feature.Feature
13
+ local v = {run = {familiarBlacklist = {}}}
13
14
  ____exports.NoSirenSteal = __TS__Class()
14
15
  local NoSirenSteal = ____exports.NoSirenSteal
15
16
  NoSirenSteal.name = "NoSirenSteal"
16
17
  __TS__ClassExtends(NoSirenSteal, Feature)
17
18
  function NoSirenSteal.prototype.____constructor(self)
18
19
  Feature.prototype.____constructor(self)
19
- self.v = {run = {familiarBlacklist = {}}}
20
+ self.v = v
20
21
  self.postNPCInitSirenHelper = function(____, npc)
21
22
  self:checkReturnFamiliarToPlayer(npc)
22
23
  end
@@ -36,7 +37,7 @@ function NoSirenSteal.prototype.checkReturnFamiliarToPlayer(self, npc)
36
37
  end
37
38
  end
38
39
  function NoSirenSteal.prototype.blacklistEntryExists(self, incomingFamiliarVariant, incomingFamiliarSubType)
39
- for ____, familiarTuple in ipairs(self.v.run.familiarBlacklist) do
40
+ for ____, familiarTuple in ipairs(v.run.familiarBlacklist) do
40
41
  local familiarVariant, familiarSubType = table.unpack(familiarTuple)
41
42
  if familiarVariant == incomingFamiliarVariant and familiarSubType == incomingFamiliarSubType then
42
43
  return true
@@ -51,8 +52,8 @@ function NoSirenSteal.prototype.setFamiliarNoSirenSteal(self, familiarVariant, f
51
52
  if self:blacklistEntryExists(familiarVariant, familiarSubType) then
52
53
  return
53
54
  end
54
- local ____self_v_run_familiarBlacklist_0 = self.v.run.familiarBlacklist
55
- ____self_v_run_familiarBlacklist_0[#____self_v_run_familiarBlacklist_0 + 1] = {familiarVariant, familiarSubType}
55
+ local ____v_run_familiarBlacklist_0 = v.run.familiarBlacklist
56
+ ____v_run_familiarBlacklist_0[#____v_run_familiarBlacklist_0 + 1] = {familiarVariant, familiarSubType}
56
57
  end
57
58
  __TS__Decorate({Exported}, NoSirenSteal.prototype, "setFamiliarNoSirenSteal", true)
58
59
  return ____exports
@@ -1 +1 @@
1
- {"version":3,"file":"Pause.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/Pause.ts"],"names":[],"mappings":"AAmBA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAYhD,qBAAa,KAAM,SAAQ,OAAO;IAUhC,OAAO,CAAC,aAAa,CAAgB;IAsBrC,OAAO,CAAC,UAAU,CAShB;IAEF,OAAO,CAAC,iCAAiC;IA0BzC,OAAO,CAAC,yBAAyB,CAiB/B;IAGK,QAAQ,IAAI,OAAO;IAI1B;;;;;;;;;;OAUG;IAEI,KAAK,IAAI,IAAI;IAwDpB;;;;OAIG;IAEI,OAAO,IAAI,IAAI;CA4BvB"}
1
+ {"version":3,"file":"Pause.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/Pause.ts"],"names":[],"mappings":"AAmBA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAoBhD,qBAAa,KAAM,SAAQ,OAAO;IAIhC,OAAO,CAAC,aAAa,CAAgB;IAsBrC,OAAO,CAAC,UAAU,CAShB;IAEF,OAAO,CAAC,iCAAiC;IA0BzC,OAAO,CAAC,yBAAyB,CAiB/B;IAGK,QAAQ,IAAI,OAAO;IAI1B;;;;;;;;;;OAUG;IAEI,KAAK,IAAI,IAAI;IAwDpB;;;;OAIG;IAEI,OAAO,IAAI,IAAI;CA4BvB"}
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local Map = ____lualib.Map
5
3
  local __TS__New = ____lualib.__TS__New
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
6
  local __TS__SparseArrayNew = ____lualib.__TS__SparseArrayNew
7
7
  local __TS__SparseArrayPush = ____lualib.__TS__SparseArrayPush
8
8
  local __TS__SparseArraySpread = ____lualib.__TS__SparseArraySpread
@@ -35,19 +35,20 @@ local ____tstlClass = require("src.functions.tstlClass")
35
35
  local getTSTLClassName = ____tstlClass.getTSTLClassName
36
36
  local ____Feature = require("src.classes.private.Feature")
37
37
  local Feature = ____Feature.Feature
38
+ local v = {run = {
39
+ isPseudoPaused = false,
40
+ shouldUnpause = false,
41
+ initialDescriptions = __TS__New(Map)
42
+ }}
38
43
  ____exports.Pause = __TS__Class()
39
44
  local Pause = ____exports.Pause
40
45
  Pause.name = "Pause"
41
46
  __TS__ClassExtends(Pause, Feature)
42
47
  function Pause.prototype.____constructor(self, disableInputs)
43
48
  Feature.prototype.____constructor(self)
44
- self.v = {run = {
45
- isPseudoPaused = false,
46
- shouldUnpause = false,
47
- initialDescriptions = __TS__New(Map)
48
- }}
49
+ self.v = v
49
50
  self.postUpdate = function()
50
- if not self.v.run.isPseudoPaused then
51
+ if not v.run.isPseudoPaused then
51
52
  return
52
53
  end
53
54
  local firstPlayer = Isaac.GetPlayer()
@@ -58,10 +59,10 @@ function Pause.prototype.____constructor(self, disableInputs)
58
59
  if buttonAction ~= ButtonAction.SHOOT_RIGHT then
59
60
  return
60
61
  end
61
- if not self.v.run.shouldUnpause then
62
+ if not v.run.shouldUnpause then
62
63
  return
63
64
  end
64
- self.v.run.shouldUnpause = false
65
+ v.run.shouldUnpause = false
65
66
  return 1
66
67
  end
67
68
  self.callbacksUsed = {{ModCallback.POST_UPDATE, self.postUpdate}, {ModCallback.INPUT_ACTION, self.inputActionGetActionValue, {InputHook.GET_ACTION_VALUE}}}
@@ -77,7 +78,7 @@ function Pause.prototype.stopTearsAndProjectilesFromMoving(self)
77
78
  for ____, tearOrProjectile in ipairs(tearsAndProjectiles) do
78
79
  do
79
80
  local ptrHash = GetPtrHash(tearOrProjectile)
80
- local initialDescription = self.v.run.initialDescriptions:get(ptrHash)
81
+ local initialDescription = v.run.initialDescriptions:get(ptrHash)
81
82
  if initialDescription == nil then
82
83
  goto __continue9
83
84
  end
@@ -96,15 +97,15 @@ function Pause.prototype.stopTearsAndProjectilesFromMoving(self)
96
97
  end
97
98
  end
98
99
  function Pause.prototype.isPaused(self)
99
- return self.v.run.isPseudoPaused
100
+ return v.run.isPseudoPaused
100
101
  end
101
102
  function Pause.prototype.pause(self)
102
- if self.v.run.isPseudoPaused then
103
+ if v.run.isPseudoPaused then
103
104
  logError("Failed to pseudo-pause the game, since it was already pseudo-paused.")
104
105
  return
105
106
  end
106
- self.v.run.isPseudoPaused = true
107
- self.v.run.initialDescriptions:clear()
107
+ v.run.isPseudoPaused = true
108
+ v.run.initialDescriptions:clear()
108
109
  local ____array_1 = __TS__SparseArrayNew(table.unpack(getTears(nil)))
109
110
  __TS__SparseArrayPush(
110
111
  ____array_1,
@@ -121,7 +122,7 @@ function Pause.prototype.pause(self)
121
122
  fallingSpeed = tearOrProjectile.FallingSpeed,
122
123
  fallingAcceleration = isTear(nil, tearOrProjectile) and tearOrProjectile.FallingAcceleration or tearOrProjectile.FallingAccel
123
124
  }
124
- self.v.run.initialDescriptions:set(ptrHash, initialDescription)
125
+ v.run.initialDescriptions:set(ptrHash, initialDescription)
125
126
  end
126
127
  local firstPlayer = Isaac.GetPlayer()
127
128
  useActiveItemTemp(nil, firstPlayer, CollectibleType.PAUSE)
@@ -138,12 +139,12 @@ function Pause.prototype.pause(self)
138
139
  self:stopTearsAndProjectilesFromMoving()
139
140
  end
140
141
  function Pause.prototype.unpause(self)
141
- if not self.v.run.isPseudoPaused then
142
+ if not v.run.isPseudoPaused then
142
143
  logError("Failed to pseudo-unpause the game, since it was not already pseudo-paused.")
143
144
  return
144
145
  end
145
- self.v.run.isPseudoPaused = false
146
- self.v.run.shouldUnpause = true
146
+ v.run.isPseudoPaused = false
147
+ v.run.shouldUnpause = true
147
148
  local tstlClassName = getTSTLClassName(nil, self)
148
149
  if tstlClassName == nil then
149
150
  error("Failed to find get the class name for the pause feature.")
@@ -1 +1 @@
1
- {"version":3,"file":"PersistentEntities.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/PersistentEntities.ts"],"names":[],"mappings":"AAAA,OAAO,EAGL,UAAU,EAEX,MAAM,8BAA8B,CAAC;AAMtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAchD,qBAAa,kBAAmB,SAAQ,OAAO;IAuB7C,OAAO,CAAC,WAAW,CAAc;IAqBjC,OAAO,CAAC,gBAAgB,CAgBtB;IAEF;;;OAGG;IACH,OAAO,CAAC,6BAA6B;IAoBrC,OAAO,CAAC,oBAAoB,CAkB1B;IAEF,OAAO,CAAC,aAAa;IAsBrB;;;;;;;;;;;OAWG;IAEI,sBAAsB,CAC3B,qBAAqB,EAAE,GAAG,EAC1B,YAAY,UAAO,GAClB,IAAI;IAiBP;;;;;;;;;;;;;;;;;OAiBG;IAEI,qBAAqB,CAC1B,UAAU,EAAE,UAAU,EACtB,OAAO,EAAE,GAAG,EACZ,OAAO,EAAE,GAAG,EACZ,QAAQ,EAAE,MAAM,GACf,CAAC,MAAM,EAAE,GAAG,CAAC;CAajB"}
1
+ {"version":3,"file":"PersistentEntities.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/PersistentEntities.ts"],"names":[],"mappings":"AAAA,OAAO,EAGL,UAAU,EAEX,MAAM,8BAA8B,CAAC;AAMtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAmChD,qBAAa,kBAAmB,SAAQ,OAAO;IAI7C,OAAO,CAAC,WAAW,CAAc;IAqBjC,OAAO,CAAC,gBAAgB,CAgBtB;IAEF;;;OAGG;IACH,OAAO,CAAC,6BAA6B;IAoBrC,OAAO,CAAC,oBAAoB,CAkB1B;IAEF,OAAO,CAAC,aAAa;IAsBrB;;;;;;;;;;;OAWG;IAEI,sBAAsB,CAC3B,qBAAqB,EAAE,GAAG,EAC1B,YAAY,UAAO,GAClB,IAAI;IAiBP;;;;;;;;;;;;;;;;;OAiBG;IAEI,qBAAqB,CAC1B,UAAU,EAAE,UAAU,EACtB,OAAO,EAAE,GAAG,EACZ,OAAO,EAAE,GAAG,EACZ,QAAQ,EAAE,MAAM,GACf,CAAC,MAAM,EAAE,GAAG,CAAC;CAajB"}
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local Map = ____lualib.Map
5
3
  local __TS__New = ____lualib.__TS__New
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
6
  local __TS__Spread = ____lualib.__TS__Spread
7
7
  local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
8
8
  local __TS__Iterator = ____lualib.__TS__Iterator
@@ -23,20 +23,21 @@ local ____roomData = require("src.functions.roomData")
23
23
  local getRoomListIndex = ____roomData.getRoomListIndex
24
24
  local ____Feature = require("src.classes.private.Feature")
25
25
  local Feature = ____Feature.Feature
26
+ local v = {
27
+ run = {persistentEntityIndexCounter = 0},
28
+ level = {persistentEntities = __TS__New(Map)},
29
+ room = {spawnedPersistentEntities = __TS__New(Map)}
30
+ }
26
31
  ____exports.PersistentEntities = __TS__Class()
27
32
  local PersistentEntities = ____exports.PersistentEntities
28
33
  PersistentEntities.name = "PersistentEntities"
29
34
  __TS__ClassExtends(PersistentEntities, Feature)
30
35
  function PersistentEntities.prototype.____constructor(self, roomHistory)
31
36
  Feature.prototype.____constructor(self)
32
- self.v = {
33
- run = {persistentEntityIndexCounter = 0},
34
- level = {persistentEntities = __TS__New(Map)},
35
- room = {spawnedPersistentEntities = __TS__New(Map)}
36
- }
37
+ self.v = v
37
38
  self.postEntityRemove = function(____, entity)
38
39
  local ptrHash = GetPtrHash(entity)
39
- local tuple = self.v.room.spawnedPersistentEntities:get(ptrHash)
40
+ local tuple = v.room.spawnedPersistentEntities:get(ptrHash)
40
41
  if tuple == nil then
41
42
  return
42
43
  end
@@ -49,7 +50,7 @@ function PersistentEntities.prototype.____constructor(self, roomHistory)
49
50
  end
50
51
  self.postNewRoomReordered = function()
51
52
  local roomListIndex = getRoomListIndex(nil)
52
- local persistentEntities = {__TS__Spread(self.v.level.persistentEntities:entries())}
53
+ local persistentEntities = {__TS__Spread(v.level.persistentEntities:entries())}
53
54
  local persistentEntitiesInThisRoom = __TS__ArrayFilter(
54
55
  persistentEntities,
55
56
  function(____, ____bindingPattern0)
@@ -62,7 +63,7 @@ function PersistentEntities.prototype.____constructor(self, roomHistory)
62
63
  for ____, ____value in ipairs(persistentEntitiesInThisRoom) do
63
64
  local index = ____value[1]
64
65
  local description = ____value[2]
65
- self.v.level.persistentEntities:delete(index)
66
+ v.level.persistentEntities:delete(index)
66
67
  self:spawnAndTrack(
67
68
  description.entityType,
68
69
  description.variant,
@@ -91,7 +92,7 @@ function PersistentEntities.prototype.trackDespawningPickupPosition(self, entity
91
92
  roomListIndex = previousRoomDescription.roomListIndex,
92
93
  position = entity.Position
93
94
  }
94
- self.v.level.persistentEntities:set(index, persistentEntityDescription)
95
+ v.level.persistentEntities:set(index, persistentEntityDescription)
95
96
  end
96
97
  function PersistentEntities.prototype.spawnAndTrack(self, entityType, variant, subType, position, index, respawning)
97
98
  if respawning == nil then
@@ -112,15 +113,15 @@ function PersistentEntities.prototype.spawnAndTrack(self, entityType, variant, s
112
113
  index,
113
114
  EntityPtr(entity)
114
115
  }
115
- self.v.room.spawnedPersistentEntities:set(ptrHash, tuple)
116
+ v.room.spawnedPersistentEntities:set(ptrHash, tuple)
116
117
  return entity
117
118
  end
118
119
  function PersistentEntities.prototype.removePersistentEntity(self, persistentEntityIndex, removeEntity)
119
120
  if removeEntity == nil then
120
121
  removeEntity = true
121
122
  end
122
- self.v.level.persistentEntities:delete(persistentEntityIndex)
123
- for ____, ____value in __TS__Iterator(self.v.room.spawnedPersistentEntities) do
123
+ v.level.persistentEntities:delete(persistentEntityIndex)
124
+ for ____, ____value in __TS__Iterator(v.room.spawnedPersistentEntities) do
124
125
  local ptrHash = ____value[1]
125
126
  local tuple = ____value[2]
126
127
  do
@@ -128,7 +129,7 @@ function PersistentEntities.prototype.removePersistentEntity(self, persistentEnt
128
129
  if index ~= persistentEntityIndex then
129
130
  goto __continue16
130
131
  end
131
- self.v.room.spawnedPersistentEntities:delete(ptrHash)
132
+ v.room.spawnedPersistentEntities:delete(ptrHash)
132
133
  if removeEntity and entityPtr.Ref ~= nil then
133
134
  entityPtr.Ref:Remove()
134
135
  end
@@ -137,16 +138,16 @@ function PersistentEntities.prototype.removePersistentEntity(self, persistentEnt
137
138
  end
138
139
  end
139
140
  function PersistentEntities.prototype.spawnPersistentEntity(self, entityType, variant, subType, position)
140
- local ____self_v_run_0, ____persistentEntityIndexCounter_1 = self.v.run, "persistentEntityIndexCounter"
141
- ____self_v_run_0[____persistentEntityIndexCounter_1] = ____self_v_run_0[____persistentEntityIndexCounter_1] + 1
141
+ local ____v_run_0, ____persistentEntityIndexCounter_1 = v.run, "persistentEntityIndexCounter"
142
+ ____v_run_0[____persistentEntityIndexCounter_1] = ____v_run_0[____persistentEntityIndexCounter_1] + 1
142
143
  local entity = self:spawnAndTrack(
143
144
  entityType,
144
145
  variant,
145
146
  subType,
146
147
  position,
147
- self.v.run.persistentEntityIndexCounter
148
+ v.run.persistentEntityIndexCounter
148
149
  )
149
- return {entity, self.v.run.persistentEntityIndexCounter}
150
+ return {entity, v.run.persistentEntityIndexCounter}
150
151
  end
151
152
  __TS__Decorate({Exported}, PersistentEntities.prototype, "removePersistentEntity", true)
152
153
  __TS__Decorate({Exported}, PersistentEntities.prototype, "spawnPersistentEntity", true)
@@ -1 +1 @@
1
- {"version":3,"file":"PickupIndexCreation.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/PickupIndexCreation.ts"],"names":[],"mappings":";AAYA,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAEzD,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAShD,qBAAa,mBAAoB,SAAQ,OAAO;IAuB9C,OAAO,CAAC,WAAW,CAAc;IACjC,OAAO,CAAC,eAAe,CAAkB;IAyBzC,OAAO,CAAC,cAAc,CAEpB;IAEF,OAAO,CAAC,cAAc;IAgCtB,OAAO,CAAC,8BAA8B;IAiBtC,OAAO,CAAC,sBAAsB,CAE5B;IAEF,OAAO,CAAC,oCAAoC;IAc5C;;;OAGG;IACH,OAAO,CAAC,6BAA6B;IAkCrC;;;;OAIG;IACH,OAAO,CAAC,8BAA8B;IAyBtC,OAAO,CAAC,wBAAwB;IA2BhC;;;;;;;;;;;;;;;OAeG;IAEI,cAAc,CAAC,MAAM,EAAE,YAAY,GAAG,WAAW;CAgBzD"}
1
+ {"version":3,"file":"PickupIndexCreation.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/PickupIndexCreation.ts"],"names":[],"mappings":";AAYA,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAEzD,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AA8BhD,qBAAa,mBAAoB,SAAQ,OAAO;IAI9C,OAAO,CAAC,WAAW,CAAc;IACjC,OAAO,CAAC,eAAe,CAAkB;IAyBzC,OAAO,CAAC,cAAc,CAEpB;IAEF,OAAO,CAAC,cAAc;IAgCtB,OAAO,CAAC,8BAA8B;IAiBtC,OAAO,CAAC,sBAAsB,CAE5B;IAEF,OAAO,CAAC,oCAAoC;IAc5C;;;OAGG;IACH,OAAO,CAAC,6BAA6B;IAkCrC;;;;OAIG;IACH,OAAO,CAAC,8BAA8B;IAyBtC,OAAO,CAAC,wBAAwB;IA2BhC;;;;;;;;;;;;;;;OAeG;IAEI,cAAc,CAAC,MAAM,EAAE,YAAY,GAAG,WAAW;CAgBzD"}
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local Map = ____lualib.Map
5
3
  local __TS__New = ____lualib.__TS__New
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
6
  local __TS__Decorate = ____lualib.__TS__Decorate
7
7
  local __TS__Iterator = ____lualib.__TS__Iterator
8
8
  local ____exports = {}
@@ -39,24 +39,25 @@ function getStoredPickupIndex(self, pickup, pickupDescriptions)
39
39
  end
40
40
  return nil
41
41
  end
42
+ local v = {
43
+ run = {
44
+ pickupCounter = 0,
45
+ pickupDataTreasureRooms = __TS__New(Map),
46
+ pickupDataBossRooms = __TS__New(Map)
47
+ },
48
+ level = {pickupData = __TS__New(
49
+ DefaultMap,
50
+ function() return __TS__New(Map) end
51
+ )},
52
+ room = {pickupIndexes = __TS__New(Map)}
53
+ }
42
54
  ____exports.PickupIndexCreation = __TS__Class()
43
55
  local PickupIndexCreation = ____exports.PickupIndexCreation
44
56
  PickupIndexCreation.name = "PickupIndexCreation"
45
57
  __TS__ClassExtends(PickupIndexCreation, Feature)
46
58
  function PickupIndexCreation.prototype.____constructor(self, roomHistory, saveDataManager)
47
59
  Feature.prototype.____constructor(self)
48
- self.v = {
49
- run = {
50
- pickupCounter = 0,
51
- pickupDataTreasureRooms = __TS__New(Map),
52
- pickupDataBossRooms = __TS__New(Map)
53
- },
54
- level = {pickupData = __TS__New(
55
- DefaultMap,
56
- function() return __TS__New(Map) end
57
- )},
58
- room = {pickupIndexes = __TS__New(Map)}
59
- }
60
+ self.v = v
60
61
  self.postPickupInit = function(____, pickup)
61
62
  self:setPickupIndex(pickup)
62
63
  end
@@ -70,7 +71,7 @@ function PickupIndexCreation.prototype.____constructor(self, roomHistory, saveDa
70
71
  end
71
72
  function PickupIndexCreation.prototype.setPickupIndex(self, pickup)
72
73
  local ptrHash = GetPtrHash(pickup)
73
- if self.v.room.pickupIndexes:has(ptrHash) then
74
+ if v.room.pickupIndexes:has(ptrHash) then
74
75
  return
75
76
  end
76
77
  local pickupIndexFromLevelData = self:getPickupIndexFromPreviousData(pickup)
@@ -78,16 +79,16 @@ function PickupIndexCreation.prototype.setPickupIndex(self, pickup)
78
79
  local isFirstVisit = room:IsFirstVisit()
79
80
  local roomFrameCount = room:GetFrameCount()
80
81
  if pickupIndexFromLevelData ~= nil and not isFirstVisit and roomFrameCount <= 0 then
81
- self.v.room.pickupIndexes:set(ptrHash, pickupIndexFromLevelData)
82
+ v.room.pickupIndexes:set(ptrHash, pickupIndexFromLevelData)
82
83
  return
83
84
  end
84
- local ____self_v_run_0, ____pickupCounter_1 = self.v.run, "pickupCounter"
85
- ____self_v_run_0[____pickupCounter_1] = ____self_v_run_0[____pickupCounter_1] + 1
86
- self.v.room.pickupIndexes:set(ptrHash, self.v.run.pickupCounter)
85
+ local ____v_run_0, ____pickupCounter_1 = v.run, "pickupCounter"
86
+ ____v_run_0[____pickupCounter_1] = ____v_run_0[____pickupCounter_1] + 1
87
+ v.room.pickupIndexes:set(ptrHash, v.run.pickupCounter)
87
88
  end
88
89
  function PickupIndexCreation.prototype.getPickupIndexFromPreviousData(self, pickup)
89
90
  local roomListIndex = getRoomListIndex(nil)
90
- local pickupDescriptions = self.v.level.pickupData:getAndSetDefault(roomListIndex)
91
+ local pickupDescriptions = v.level.pickupData:getAndSetDefault(roomListIndex)
91
92
  local pickupIndex = getStoredPickupIndex(nil, pickup, pickupDescriptions)
92
93
  if pickupIndex == nil then
93
94
  pickupIndex = self:getPostAscentPickupIndex(pickup)
@@ -96,7 +97,7 @@ function PickupIndexCreation.prototype.getPickupIndexFromPreviousData(self, pick
96
97
  end
97
98
  function PickupIndexCreation.prototype.checkDespawningFromPlayerLeavingRoom(self, entity)
98
99
  local ptrHash = GetPtrHash(entity)
99
- local pickupIndex = self.v.room.pickupIndexes:get(ptrHash)
100
+ local pickupIndex = v.room.pickupIndexes:get(ptrHash)
100
101
  if pickupIndex == nil then
101
102
  return
102
103
  end
@@ -111,7 +112,7 @@ function PickupIndexCreation.prototype.trackDespawningPickupMetadata(self, entit
111
112
  return
112
113
  end
113
114
  local previousRoomListIndex = previousRoomDescription.roomListIndex
114
- local pickupDescriptions = self.v.level.pickupData:getAndSetDefault(previousRoomListIndex)
115
+ local pickupDescriptions = v.level.pickupData:getAndSetDefault(previousRoomListIndex)
115
116
  local pickupDescription = {position = entity.Position, initSeed = entity.InitSeed}
116
117
  pickupDescriptions:set(pickupIndex, pickupDescription)
117
118
  local pickupDataMapForCurrentRoom = self:getPickupDataMapForCurrentRoom()
@@ -133,13 +134,13 @@ function PickupIndexCreation.prototype.getPickupDataMapForCurrentRoom(self)
133
134
  local ____cond20 = ____switch20 == RoomType.TREASURE
134
135
  if ____cond20 then
135
136
  do
136
- return self.v.run.pickupDataTreasureRooms
137
+ return v.run.pickupDataTreasureRooms
137
138
  end
138
139
  end
139
140
  ____cond20 = ____cond20 or ____switch20 == RoomType.BOSS
140
141
  if ____cond20 then
141
142
  do
142
- return self.v.run.pickupDataBossRooms
143
+ return v.run.pickupDataBossRooms
143
144
  end
144
145
  end
145
146
  do
@@ -160,13 +161,13 @@ function PickupIndexCreation.prototype.getPostAscentPickupIndex(self, pickup)
160
161
  local ____cond26 = ____switch26 == RoomType.TREASURE
161
162
  if ____cond26 then
162
163
  do
163
- return getStoredPickupIndex(nil, pickup, self.v.run.pickupDataTreasureRooms)
164
+ return getStoredPickupIndex(nil, pickup, v.run.pickupDataTreasureRooms)
164
165
  end
165
166
  end
166
167
  ____cond26 = ____cond26 or ____switch26 == RoomType.BOSS
167
168
  if ____cond26 then
168
169
  do
169
- return getStoredPickupIndex(nil, pickup, self.v.run.pickupDataBossRooms)
170
+ return getStoredPickupIndex(nil, pickup, v.run.pickupDataBossRooms)
170
171
  end
171
172
  end
172
173
  do
@@ -178,12 +179,12 @@ function PickupIndexCreation.prototype.getPostAscentPickupIndex(self, pickup)
178
179
  end
179
180
  function PickupIndexCreation.prototype.getPickupIndex(self, pickup)
180
181
  local ptrHash = GetPtrHash(pickup)
181
- local pickupIndexInitial = self.v.room.pickupIndexes:get(ptrHash)
182
+ local pickupIndexInitial = v.room.pickupIndexes:get(ptrHash)
182
183
  if pickupIndexInitial ~= nil then
183
184
  return pickupIndexInitial
184
185
  end
185
186
  self:setPickupIndex(pickup)
186
- local pickupIndex = self.v.room.pickupIndexes:get(ptrHash)
187
+ local pickupIndex = v.room.pickupIndexes:get(ptrHash)
187
188
  if pickupIndex ~= nil then
188
189
  return pickupIndex
189
190
  end
@@ -1 +1 @@
1
- {"version":3,"file":"PlayerInventory.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/PlayerInventory.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AAY/D,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAEhD,qBAAa,eAAgB,SAAQ,OAAO;IA6B1C,OAAO,CAAC,oBAAoB,CAU1B;IAGF,OAAO,CAAC,sBAAsB,CAU5B;IAEF;;;;;;;;;;;;;;;;;;;;;OAqBG;IAEI,kBAAkB,CACvB,MAAM,EAAE,YAAY,EACpB,yBAAyB,UAAO,GAC/B,eAAe,EAAE;IAgBpB;;;;;;;OAOG;IAEI,+BAA+B,CACpC,MAAM,EAAE,YAAY,GACnB,eAAe,GAAG,SAAS;CAI/B"}
1
+ {"version":3,"file":"PlayerInventory.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/PlayerInventory.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AAY/D,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAYhD,qBAAa,eAAgB,SAAQ,OAAO;IAqB1C,OAAO,CAAC,oBAAoB,CAU1B;IAGF,OAAO,CAAC,sBAAsB,CAU5B;IAEF;;;;;;;;;;;;;;;;;;;;;OAqBG;IAEI,kBAAkB,CACvB,MAAM,EAAE,YAAY,EACpB,yBAAyB,UAAO,GAC/B,eAAe,EAAE;IAgBpB;;;;;;;OAOG;IAEI,+BAA+B,CACpC,MAAM,EAAE,YAAY,GACnB,eAAe,GAAG,SAAS;CAI/B"}
@@ -1,7 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
2
3
  local __TS__Class = ____lualib.__TS__Class
3
4
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
- local __TS__New = ____lualib.__TS__New
5
5
  local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
6
6
  local __TS__Decorate = ____lualib.__TS__Decorate
7
7
  local ____exports = {}
@@ -21,22 +21,23 @@ local ____DefaultMap = require("src.classes.DefaultMap")
21
21
  local DefaultMap = ____DefaultMap.DefaultMap
22
22
  local ____Feature = require("src.classes.private.Feature")
23
23
  local Feature = ____Feature.Feature
24
+ local v = {run = {playersInventory = __TS__New(
25
+ DefaultMap,
26
+ function() return {} end
27
+ )}}
24
28
  ____exports.PlayerInventory = __TS__Class()
25
29
  local PlayerInventory = ____exports.PlayerInventory
26
30
  PlayerInventory.name = "PlayerInventory"
27
31
  __TS__ClassExtends(PlayerInventory, Feature)
28
32
  function PlayerInventory.prototype.____constructor(self)
29
33
  Feature.prototype.____constructor(self)
30
- self.v = {run = {playersInventory = __TS__New(
31
- DefaultMap,
32
- function() return {} end
33
- )}}
34
+ self.v = v
34
35
  self.postCollectibleAdded = function(____, player, collectibleType)
35
- local inventory = defaultMapGetPlayer(nil, self.v.run.playersInventory, player, player)
36
+ local inventory = defaultMapGetPlayer(nil, v.run.playersInventory, player, player)
36
37
  inventory[#inventory + 1] = collectibleType
37
38
  end
38
39
  self.postCollectibleRemoved = function(____, player, collectibleType)
39
- local inventory = defaultMapGetPlayer(nil, self.v.run.playersInventory, player, player)
40
+ local inventory = defaultMapGetPlayer(nil, v.run.playersInventory, player, player)
40
41
  arrayRemoveInPlace(nil, inventory, collectibleType)
41
42
  end
42
43
  self.customCallbacksUsed = {{ModCallbackCustom.POST_PLAYER_COLLECTIBLE_ADDED, self.postCollectibleAdded}, {ModCallbackCustom.POST_PLAYER_COLLECTIBLE_REMOVED, self.postCollectibleRemoved}}
@@ -45,7 +46,7 @@ function PlayerInventory.prototype.getPlayerInventory(self, player, includeActiv
45
46
  if includeActiveCollectibles == nil then
46
47
  includeActiveCollectibles = true
47
48
  end
48
- local inventory = defaultMapGetPlayer(nil, self.v.run.playersInventory, player, player)
49
+ local inventory = defaultMapGetPlayer(nil, v.run.playersInventory, player, player)
49
50
  if includeActiveCollectibles then
50
51
  return copyArray(nil, inventory)
51
52
  end